Thursday, October 19, 2023 7:12 PM
TED
Click on buttons to toggle visibility. Click on STACK buttons to toggle visibility of stack traces.
19:12:42:260DefaultSTACKUnload texture 'Mask_02'.
19:12:44:060DefaultSTACKUnload texture 'spritemap1_AnimatedTalks_26'.
19:12:44:060DefaultSTACKUnload texture 'spritemap2_AnimatedTalks'.
19:12:44:508GameplaySTACKSetPlayerID Hero 1 #2 -> -1:4294967295 (initialSet = False)
19:12:44:508GameplaySTACKSetPlayerID Hero 0 #4 -> 0:0 (initialSet = False)
19:12:44:566UISTACKThe PinComponentPool of InteractionPin_ItemPickupPanel had to instantiate a new PinComponent. Consider increasing its base capacity.
at TogglePanelsOnEvent in :line 0
at ProcessPinEvent in :line 0
at UpdateContent in :line 0
at Update in :line 0
at UIUpdatingManager_PreRender in :line 0
at InvokePreRender in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
19:12:44:566DefaultSTACK'???|UIImage' cannot be loaded.
19:12:44:566DefaultSTACK'???|UIBlur' cannot be loaded.
19:12:44:566DefaultSTACK'???|UIBlur' cannot be loaded.
19:12:44:566DefaultSTACK'???|UIBlur' cannot be loaded.
19:12:44:566DefaultSTACK'???|UIBlur' cannot be loaded.
19:12:44:566DefaultSTACK'???|UIBlur' cannot be loaded.
19:12:44:566DefaultSTACK'???|UIImage' cannot be loaded.
19:12:44:566DefaultSTACK'???|UIBlur' cannot be loaded.
19:12:44:566DefaultSTACK'???|UIBlur' cannot be loaded.
19:12:44:566DefaultSTACK'???|UIBlur' cannot be loaded.
19:12:46:359GameplaySTACKSetPlayerID Hero 0 #4 -> -1:4294967295 (initialSet = False)
19:12:46:359GameplaySTACKSetPlayerID Hero 1 #2 -> 0:0 (initialSet = False)
19:12:47:591DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:12:47:641DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:12:48:342GameplaySTACKSetPlayerID Hero 1 #2 -> -1:4294967295 (initialSet = False)
19:12:48:342GameplaySTACKSetPlayerID Hero 0 #4 -> 0:0 (initialSet = False)
19:12:53:709DefaultSTACKUnload texture 'PortraitSelection_00'.
19:12:53:709DefaultSTACKUnload texture 'PortraitSelection_01'.
19:12:56:376DefaultSTACKUnload texture 'PortraitSelection_03'.
19:12:58:541DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:12:58:757DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:12:58:793DefaultSTACK[Audio][Music] New Level!
19:12:58:793DefaultSTACK[Audio][Music] Pending orchestral Play_ED_A09_Seg_A for biome DevotionGarden and variation 1.
19:12:58:916DefaultSTACK[VFX] Try to spawn VFX 'PFX_Interactive_MeshHighlight_Generator(Clone)' with a user-defined preset but no preset data component is found.
at SpawnEffect in :line 0
at PreRender in :line 0
at Update in :line 0
at Update in :line 0
at Delegate in :line 0
19:13:01:674DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:13:01:674UISTACKReceived new interaction choice for panel ResourcesGenerator 0 #5 from interactor Hero 0 #4. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
19:13:01:674UISTACKReceived new interaction choice for panel ResourcesGenerator 0 #5 from interactor Hero 0 #4. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
19:13:01:674UISTACKMainInteractor changed for ResourcesGenerator 0 #5. PanelInteractionData already exist. Updating the interactor (Hero 0 #4) and resetting values to Int = 0 Reference = Invalid EntityBulkReference
19:13:01:808DefaultSTACK[Audio][Music] Play orchestral Play_ED_A09_Seg_A.
19:13:02:028UISTACKReceived new interaction choice for panel ResourcesGenerator 0 #5 from interactor Hero 0 #4. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
19:13:02:093UISTACKReceived new interaction choice for panel ResourcesGenerator 0 #5 from interactor Hero 0 #4. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
19:13:02:210UISTACKReceived new interaction choice for panel ResourcesGenerator 0 #5 from interactor Hero 0 #4. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
19:13:02:459DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:13:02:459UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable ResourcesGenerator 0 #5 but could not find any actions for it
19:13:02:459UISTACKMainInteractor changed for ResourcesGenerator 0 #5. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference
19:13:05:958DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:13:06:174DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:13:06:269DefaultSTACK[VFX] Try to spawn VFX 'PFX_Interactive_MeshHighlight_HeroUpgrader(Clone)' with a user-defined preset but no preset data component is found.
at SpawnEffect in :line 0
at PreRender in :line 0
at Update in :line 0
at Update in :line 0
at Delegate in :line 0
19:13:09:510DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:13:09:510UISTACKReceived new interaction choice for panel HeroUpgrader 0 #5 from interactor Hero 0 #4. ChoiceParameter = 0 ChoiceTarget = Hero 0 #4
19:13:09:510UISTACKReceived new interaction choice for panel HeroUpgrader 0 #5 from interactor Hero 0 #4. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #4
19:13:09:510UISTACKMainInteractor changed for HeroUpgrader 0 #5. PanelInteractionData already exist. Updating the interactor (Hero 0 #4) and resetting values to Int = 0 Reference = Invalid EntityBulkReference
19:13:09:527UISTACKReceived new interaction choice for panel HeroUpgrader 0 #5 from interactor Hero 0 #4. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 0 #4
19:13:10:177UISTACKReceived new interaction choice for panel HeroUpgrader 0 #5 from interactor Hero 0 #4. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 0 #4
19:13:10:994UISTACKReceived new interaction choice for panel HeroUpgrader 0 #5 from interactor Hero 0 #4. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 0 #4
19:13:12:177UISTACKReceived new interaction choice for panel HeroUpgrader 0 #5 from interactor Hero 0 #4. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #4
19:13:12:774UISTACKReceived new interaction choice for panel HeroUpgrader 0 #5 from interactor Hero 0 #4. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #2
19:13:12:774UISTACKReceived new interaction choice for panel HeroUpgrader 0 #5 from interactor Hero 0 #4. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #2
19:13:13:277UISTACKReceived new interaction choice for panel HeroUpgrader 0 #5 from interactor Hero 0 #4. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 1 #2
19:13:13:544UISTACKReceived new interaction choice for panel HeroUpgrader 0 #5 from interactor Hero 0 #4. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 1 #2
19:13:15:545UISTACKReceived new interaction choice for panel HeroUpgrader 0 #5 from interactor Hero 0 #4. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 1 #2
19:13:15:610UISTACKReceived new interaction choice for panel HeroUpgrader 0 #5 from interactor Hero 0 #4. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #2
19:13:16:312UISTACKReceived new interaction choice for panel HeroUpgrader 0 #5 from interactor Hero 0 #4. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 1 #2
19:13:16:827UISTACKReceived new interaction choice for panel HeroUpgrader 0 #5 from interactor Hero 0 #4. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #2
19:13:17:575DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:13:17:575UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable HeroUpgrader 0 #5 but could not find any actions for it
19:13:17:575UISTACKMainInteractor changed for HeroUpgrader 0 #5. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference
19:13:29:210GameplaySTACKTransferDungeonToIndependentProgression: True
19:13:29:210GameplaySTACKAddProgressionTo: None
19:13:43:042DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:13:43:259DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:13:43:313DefaultSTACK[VFX] Try to spawn VFX 'PFX_Interactive_MeshHighlight_Generator(Clone)' with a user-defined preset but no preset data component is found.
at SpawnEffect in :line 0
at PreRender in :line 0
at Update in :line 0
at Update in :line 0
at Delegate in :line 0
19:13:46:142DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:13:46:142UISTACKReceived new interaction choice for panel ResourcesGenerator 1 #5 from interactor Hero 0 #4. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
19:13:46:142UISTACKReceived new interaction choice for panel ResourcesGenerator 1 #5 from interactor Hero 0 #4. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
19:13:46:142UISTACKMainInteractor changed for ResourcesGenerator 1 #5. PanelInteractionData already exist. Updating the interactor (Hero 0 #4) and resetting values to Int = 0 Reference = Invalid EntityBulkReference
19:13:46:594UISTACKReceived new interaction choice for panel ResourcesGenerator 1 #5 from interactor Hero 0 #4. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
19:13:47:177UISTACKReceived new interaction choice for panel ResourcesGenerator 1 #5 from interactor Hero 0 #4. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
19:13:47:494UISTACKReceived new interaction choice for panel ResourcesGenerator 1 #5 from interactor Hero 0 #4. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
19:13:49:127UISTACKReceived new interaction choice for panel ResourcesGenerator 1 #5 from interactor Hero 0 #4. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
19:13:49:295DefaultSTACKThe blackpost Game.WaveCountdownReducedBlackpost timed out before being read by all clients! Read flags: None, expected: UI
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
19:13:49:328UISTACKReceived new interaction choice for panel ResourcesGenerator 1 #5 from interactor Hero 0 #4. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
19:13:49:378UISTACKReceived new interaction choice for panel ResourcesGenerator 1 #5 from interactor Hero 0 #4. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
19:13:49:426UISTACKReceived new interaction choice for panel ResourcesGenerator 1 #5 from interactor Hero 0 #4. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
19:13:49:677UISTACKReceived new interaction choice for panel ResourcesGenerator 1 #5 from interactor Hero 0 #4. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
19:13:49:727UISTACKReceived new interaction choice for panel ResourcesGenerator 1 #5 from interactor Hero 0 #4. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
19:13:50:276DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:13:50:276UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable ResourcesGenerator 1 #5 but could not find any actions for it
19:13:50:276UISTACKMainInteractor changed for ResourcesGenerator 1 #5. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference
19:13:52:258DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:13:52:258DefaultSTACK[TED-14649] AddActionMapController RadialSelection
19:13:52:312DefaultSTACKLoaded texture 'Portrait_Turret'.
19:13:52:876DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:13:52:876DefaultSTACK[TED-14649] RemoveActionMapController RadialSelection
19:14:02:858DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:14:04:709DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:14:08:775DefaultSTACK[TED-14649] AddActionMapController CommandWheel
19:14:09:111DefaultSTACK[TED-14649] RemoveActionMapController CommandWheel
19:14:14:875DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:14:14:875DefaultSTACK[TED-14649] AddActionMapController RadialSelection
19:14:15:559DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:14:15:559DefaultSTACK[TED-14649] RemoveActionMapController RadialSelection
19:14:17:558DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:14:17:558DefaultSTACK[TED-14649] AddActionMapController RadialSelection
19:14:18:308DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:14:18:308DefaultSTACK[TED-14649] RemoveActionMapController RadialSelection
19:14:23:526DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:14:23:694DefaultSTACK[Audio][Music] Biome orchestral ended (AK_EndOfEvent), playing soundscape.
19:14:23:742DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:14:26:509DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:14:26:509UISTACKMainInteractor changed for Stele 0 #4. Setting the interactor (Hero 0 #4) and init values to Int = 0 Reference = Invalid EntityBulkReference
19:14:28:526DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:14:28:526UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable Stele 0 #4 but could not find any actions for it
19:14:28:526UISTACKMainInteractor changed for Stele 0 #4. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference
19:14:29:778DefaultSTACKThe blackpost Game.WaveCountdownReducedBlackpost timed out before being read by all clients! Read flags: None, expected: UI
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
19:14:30:125DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:14:30:125UISTACKMainInteractor changed for Stele 0 #4. PanelInteractionData already exist. Updating the interactor (Hero 0 #4) and resetting values to Int = 0 Reference = Invalid EntityBulkReference
19:14:30:809DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:14:30:809UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable Stele 0 #4 but could not find any actions for it
19:14:30:809UISTACKMainInteractor changed for Stele 0 #4. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference
19:14:39:708DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:14:39:926DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:14:39:977DefaultSTACK[VFX] Try to spawn VFX 'PFX_Interactive_MeshHighlight_MedkitDispenser(Clone)' with a user-defined preset but no preset data component is found.
at SpawnEffect in :line 0
at PreRender in :line 0
at Update in :line 0
at Update in :line 0
at Delegate in :line 0
19:14:45:926DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:14:45:962DefaultSTACKThe blackpost Game.WaveCountdownReducedBlackpost timed out before being read by all clients! Read flags: None, expected: UI
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
19:14:46:759DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:14:55:177DefaultSTACK[Audio][Music] Battle: BattleRegularWaveCountdownEvent
19:15:10:243DefaultSTACK[Audio][Music] Battle: BattleWaveEvent
19:15:10:243AudioSTACKPost audio event regularWaveStartEvent on frame 1273230
19:15:10:296DefaultSTACKLoaded texture 'MonsterSpawner_Blobs'.
19:15:12:162DefaultSTACKUnload texture 'Mask__RGB_00'.
19:15:18:429DefaultSTACKUnload texture 'Portrait_Turret'.
19:15:41:561DefaultSTACK[Audio][Music] Playing battle victory outro...
19:15:41:561DefaultSTACK[Audio][Music] Play soundscape.
19:15:41:561AudioSTACKPost audio event regularWaveEndEvent on frame 1275104
19:15:41:581DefaultSTACKLoaded texture 'Mask__RGB_00'.
19:15:45:545GameplaySTACKTransferDungeonToIndependentProgression: True
19:15:45:545GameplaySTACKAddProgressionTo: None
19:15:53:894DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:15:54:109DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:15:59:728DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:15:59:728SimulationSTACKFailed to remove modifier ##0 KnockbackBonus: + 0.3 (Priority: 3) from entity #-612.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at SpecificRefresh in :line 0
at Refresh in :line 0
at BindChoices in :line 0
at OnPinInteractionStartForMainInteractor in :line 0
at OnPinPanelStartInteraction in :line 0
at ProcessPinEvent in :line 0
at UpdateContent in :line 0
at Update in :line 0
at UIUpdatingManager_PreRender in :line 0
at InvokePreRender in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
19:15:59:728SimulationSTACKFailed to remove modifier ##1 BonusDamage: + 0.15 (Priority: 3) from entity #-612.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at SpecificRefresh in :line 0
at Refresh in :line 0
at BindChoices in :line 0
at OnPinInteractionStartForMainInteractor in :line 0
at OnPinPanelStartInteraction in :line 0
at ProcessPinEvent in :line 0
at UpdateContent in :line 0
at Update in :line 0
at UIUpdatingManager_PreRender in :line 0
at InvokePreRender in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
19:15:59:728SimulationSTACKFailed to remove modifier ##0 KnockbackBonus: + 0.3 (Priority: 3) from entity #-613.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at SpecificRefresh in :line 0
at Refresh in :line 0
at BindChoices in :line 0
at OnPinInteractionStartForMainInteractor in :line 0
at OnPinPanelStartInteraction in :line 0
at ProcessPinEvent in :line 0
at UpdateContent in :line 0
at Update in :line 0
at UIUpdatingManager_PreRender in :line 0
at InvokePreRender in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
19:15:59:728SimulationSTACKFailed to remove modifier ##1 BonusDamage: + 0.15 (Priority: 3) from entity #-613.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at SpecificRefresh in :line 0
at Refresh in :line 0
at BindChoices in :line 0
at OnPinInteractionStartForMainInteractor in :line 0
at OnPinPanelStartInteraction in :line 0
at ProcessPinEvent in :line 0
at UpdateContent in :line 0
at Update in :line 0
at UIUpdatingManager_PreRender in :line 0
at InvokePreRender in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
19:15:59:728UISTACKReceived new interaction choice for panel Merchant 0 #5 from interactor Hero 0 #4. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
19:15:59:728UISTACKReceived new interaction choice for panel Merchant 0 #5 from interactor Hero 0 #4. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
19:15:59:728SimulationSTACKFailed to remove modifier ##0 KnockbackBonus: + 0.3 (Priority: 3) from entity #-614.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RefreshItemInformationPanel in :line 0
at RequestItemSelection in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at ChangeSelectionState in :line 0
at RequestItemSelection in :line 0
at OnPinInteractionStartForMainInteractor in :line 0
at OnPinPanelStartInteraction in :line 0
at ProcessPinEvent in :line 0
at UpdateContent in :line 0
at Update in :line 0
at UIUpdatingManager_PreRender in :line 0
at InvokePreRender in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
19:15:59:728SimulationSTACKFailed to remove modifier ##1 BonusDamage: + 0.15 (Priority: 3) from entity #-614.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RefreshItemInformationPanel in :line 0
at RequestItemSelection in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at ChangeSelectionState in :line 0
at RequestItemSelection in :line 0
at OnPinInteractionStartForMainInteractor in :line 0
at OnPinPanelStartInteraction in :line 0
at ProcessPinEvent in :line 0
at UpdateContent in :line 0
at Update in :line 0
at UIUpdatingManager_PreRender in :line 0
at InvokePreRender in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
19:15:59:728SimulationSTACKFailed to remove modifier ##0 KnockbackBonus: + 0.3 (Priority: 3) from entity #-615.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RefreshItemInformationPanel in :line 0
at RequestItemSelection in :line 0
at OnPinInteractionStartForMainInteractor in :line 0
at OnPinPanelStartInteraction in :line 0
at ProcessPinEvent in :line 0
at UpdateContent in :line 0
at Update in :line 0
at UIUpdatingManager_PreRender in :line 0
at InvokePreRender in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
19:15:59:728SimulationSTACKFailed to remove modifier ##1 BonusDamage: + 0.15 (Priority: 3) from entity #-615.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RefreshItemInformationPanel in :line 0
at RequestItemSelection in :line 0
at OnPinInteractionStartForMainInteractor in :line 0
at OnPinPanelStartInteraction in :line 0
at ProcessPinEvent in :line 0
at UpdateContent in :line 0
at Update in :line 0
at UIUpdatingManager_PreRender in :line 0
at InvokePreRender in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
19:15:59:728UISTACKMainInteractor changed for Merchant 0 #5. PanelInteractionData already exist. Updating the interactor (Hero 0 #4) and resetting values to Int = 0 Reference = Invalid EntityBulkReference
19:15:59:780DefaultSTACKLoaded texture 'Weapon_Small'.
19:15:59:780DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_06'.
19:16:00:130UISTACKReceived new interaction choice for panel Merchant 0 #5 from interactor Hero 0 #4. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
19:16:00:229DefaultSTACKThe blackpost Game.WaveCountdownReducedBlackpost timed out before being read by all clients! Read flags: None, expected: UI
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
19:16:00:347UISTACKReceived new interaction choice for panel Merchant 0 #5 from interactor Hero 0 #4. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
19:16:01:312DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_06'.
19:16:01:679UISTACKReceived new interaction choice for panel Merchant 0 #5 from interactor Hero 0 #4. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
19:16:01:679SimulationSTACKFailed to remove modifier ##0 KnockbackBonus: + 0.3 (Priority: 3) from entity #-616.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RefreshItemInformationPanel in :line 0
at RequestItemSelection in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
19:16:01:679SimulationSTACKFailed to remove modifier ##1 BonusDamage: + 0.15 (Priority: 3) from entity #-616.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RefreshItemInformationPanel in :line 0
at RequestItemSelection in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
19:16:01:713DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_04'.
19:16:02:329UISTACKReceived new interaction choice for panel Merchant 0 #5 from interactor Hero 0 #4. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
19:16:02:329SimulationSTACKFailed to remove modifier ##0 KnockbackBonus: + 0.3 (Priority: 3) from entity #-617.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RefreshItemInformationPanel in :line 0
at RequestItemSelection in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
19:16:02:329SimulationSTACKFailed to remove modifier ##1 BonusDamage: + 0.15 (Priority: 3) from entity #-617.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RefreshItemInformationPanel in :line 0
at RequestItemSelection in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
19:16:02:364DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_06'.
19:16:03:329DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_04'.
19:16:03:997UISTACKReceived new interaction choice for panel Merchant 0 #5 from interactor Hero 0 #4. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
19:16:03:997SimulationSTACKFailed to remove modifier ##0 KnockbackBonus: + 0.3 (Priority: 3) from entity #-618.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RefreshItemInformationPanel in :line 0
at RequestItemSelection in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
19:16:03:997SimulationSTACKFailed to remove modifier ##1 BonusDamage: + 0.15 (Priority: 3) from entity #-618.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RefreshItemInformationPanel in :line 0
at RequestItemSelection in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
19:16:04:013DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_04'.
19:16:04:530UISTACKReceived new interaction choice for panel Merchant 0 #5 from interactor Hero 0 #4. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
19:16:04:530SimulationSTACKFailed to remove modifier ##0 KnockbackBonus: + 0.3 (Priority: 3) from entity #-619.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RefreshItemInformationPanel in :line 0
at RequestItemSelection in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
19:16:04:530SimulationSTACKFailed to remove modifier ##1 BonusDamage: + 0.15 (Priority: 3) from entity #-619.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RefreshItemInformationPanel in :line 0
at RequestItemSelection in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
19:16:05:529DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_04'.
19:16:10:480UISTACKReceived new interaction choice for panel Merchant 0 #5 from interactor Hero 0 #4. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
19:16:10:480SimulationSTACKFailed to remove modifier ##0 KnockbackBonus: + 0.3 (Priority: 3) from entity #-620.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RefreshItemInformationPanel in :line 0
at RequestItemSelection in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
19:16:10:480SimulationSTACKFailed to remove modifier ##1 BonusDamage: + 0.15 (Priority: 3) from entity #-620.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RefreshItemInformationPanel in :line 0
at RequestItemSelection in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
19:16:10:498DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_04'.
19:16:11:162UISTACKReceived new interaction choice for panel Merchant 0 #5 from interactor Hero 0 #4. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
19:16:11:162SimulationSTACKFailed to remove modifier ##0 KnockbackBonus: + 0.3 (Priority: 3) from entity #-621.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RefreshItemInformationPanel in :line 0
at RequestItemSelection in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
19:16:11:162SimulationSTACKFailed to remove modifier ##1 BonusDamage: + 0.15 (Priority: 3) from entity #-621.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RefreshItemInformationPanel in :line 0
at RequestItemSelection in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
19:16:11:395DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:16:11:395UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable Merchant 0 #5 but could not find any actions for it
19:16:11:395UISTACKMainInteractor changed for Merchant 0 #5. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference
19:16:11:977GameplaySTACKSetPlayerID Hero 0 #4 -> -1:4294967295 (initialSet = False)
19:16:11:977GameplaySTACKSetPlayerID Hero 1 #2 -> 0:0 (initialSet = False)
19:16:12:163DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_04'.
19:16:12:597DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_06'.
19:16:21:209DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:16:21:209UISTACKReceived new interaction choice for panel Merchant 0 #5 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
19:16:21:209UISTACKReceived new interaction choice for panel Merchant 0 #5 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
19:16:21:209UISTACKMainInteractor changed for Merchant 0 #5. PanelInteractionData already exist. Updating the interactor (Hero 1 #2) and resetting values to Int = 0 Reference = Invalid EntityBulkReference
19:16:21:248DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_06'.
19:16:21:763UISTACKReceived new interaction choice for panel Merchant 0 #5 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
19:16:22:429UISTACKReceived new interaction choice for panel Merchant 0 #5 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
19:16:22:464DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_04'.
19:16:22:947DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_06'.
19:16:29:048UISTACKReceived new interaction choice for panel Merchant 0 #5 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
19:16:29:064DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_06'.
19:16:30:046DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_04'.
19:16:30:328DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:16:30:328UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable Merchant 0 #5 but could not find any actions for it
19:16:30:328UISTACKMainInteractor changed for Merchant 0 #5. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference
19:16:32:330DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_06'.
19:16:32:749DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_06'.
19:16:33:010DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:16:33:060DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:16:34:213DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_06'.
19:16:39:380DefaultSTACKUnload texture 'MonsterSpawner_Blobs'.
19:16:49:559DefaultSTACK[TED-14649] AddActionMapController ModalMenu
19:16:49:564DefaultSTACK[TED-14649] AddActionMapController ModalMenu
19:16:49:564DefaultSTACK[TED-14649] ActionMapController ModalMenu already added
at AddActionMapController in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
19:16:49:598DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_09'.
19:16:49:598DefaultSTACKLoaded texture 'Mask_07'.
19:16:49:598DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_08'.
19:16:50:764DefaultSTACKUnload texture 'Blurs_Blurs'.
19:16:59:163DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu
19:16:59:181DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu
19:16:59:181DefaultSTACK[TED-14649] ActionMapController ModalMenu not found
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
19:16:59:214DefaultSTACKLoaded texture 'Blurs_Blurs'.
19:17:00:197DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_09'.
19:17:00:197DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_08'.
19:17:00:494GameplaySTACKSetPlayerID Hero 1 #2 -> -1:4294967295 (initialSet = False)
19:17:00:494GameplaySTACKSetPlayerID Hero 0 #4 -> 0:0 (initialSet = False)
19:17:01:759DefaultSTACK[TED-14649] AddActionMapController ModalMenu
19:17:01:764SimulationSTACKFailed to remove modifier ##0 KnockbackBonus: + 0.3 (Priority: 3) from entity #-631.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RequestSelectableSelection in :line 0
at RefreshHeroSelectables in :line 0
at RequestCharacterSelection in :line 0
at SelectDefaultCharacter in :line 0
at OnBeginShow in :line 0
at InternalRequestShow in :line 0
at Show in :line 0
at SetCurrentTab in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
19:17:01:764SimulationSTACKFailed to remove modifier ##1 BonusDamage: + 0.15 (Priority: 3) from entity #-631.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RequestSelectableSelection in :line 0
at RefreshHeroSelectables in :line 0
at RequestCharacterSelection in :line 0
at SelectDefaultCharacter in :line 0
at OnBeginShow in :line 0
at InternalRequestShow in :line 0
at Show in :line 0
at SetCurrentTab in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
19:17:01:764DefaultSTACK[TED-14649] AddActionMapController ModalMenu
19:17:01:764DefaultSTACK[TED-14649] ActionMapController ModalMenu already added
at AddActionMapController in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
19:17:01:782DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_08'.
19:17:01:782DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_05'.
19:17:02:980DefaultSTACKUnload texture 'Blurs_Blurs'.
19:17:10:898DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu
19:17:10:914DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu
19:17:10:914DefaultSTACK[TED-14649] ActionMapController ModalMenu not found
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
19:17:10:949DefaultSTACKLoaded texture 'Blurs_Blurs'.
19:17:11:898DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_08'.
19:17:11:898DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_05'.
19:17:17:777DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:17:17:777SimulationSTACKFailed to remove modifier ##0 KnockbackBonus: + 0.3 (Priority: 3) from entity #-632.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at SpecificRefresh in :line 0
at Refresh in :line 0
at BindChoices in :line 0
at OnPinInteractionStartForMainInteractor in :line 0
at OnPinPanelStartInteraction in :line 0
at ProcessPinEvent in :line 0
at UpdateContent in :line 0
at Update in :line 0
at UIUpdatingManager_PreRender in :line 0
at InvokePreRender in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
19:17:17:777SimulationSTACKFailed to remove modifier ##1 BonusDamage: + 0.15 (Priority: 3) from entity #-632.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at SpecificRefresh in :line 0
at Refresh in :line 0
at BindChoices in :line 0
at OnPinInteractionStartForMainInteractor in :line 0
at OnPinPanelStartInteraction in :line 0
at ProcessPinEvent in :line 0
at UpdateContent in :line 0
at Update in :line 0
at UIUpdatingManager_PreRender in :line 0
at InvokePreRender in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
19:17:17:777UISTACKReceived new interaction choice for panel Merchant 0 #5 from interactor Hero 0 #4. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
19:17:17:777UISTACKReceived new interaction choice for panel Merchant 0 #5 from interactor Hero 0 #4. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
19:17:17:777SimulationSTACKFailed to remove modifier ##0 KnockbackBonus: + 0.3 (Priority: 3) from entity #-633.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RefreshItemInformationPanel in :line 0
at RequestItemSelection in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at ChangeSelectionState in :line 0
at RequestItemSelection in :line 0
at OnPinInteractionStartForMainInteractor in :line 0
at OnPinPanelStartInteraction in :line 0
at ProcessPinEvent in :line 0
at UpdateContent in :line 0
at Update in :line 0
at UIUpdatingManager_PreRender in :line 0
at InvokePreRender in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
19:17:17:777SimulationSTACKFailed to remove modifier ##1 BonusDamage: + 0.15 (Priority: 3) from entity #-633.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RefreshItemInformationPanel in :line 0
at RequestItemSelection in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at ChangeSelectionState in :line 0
at RequestItemSelection in :line 0
at OnPinInteractionStartForMainInteractor in :line 0
at OnPinPanelStartInteraction in :line 0
at ProcessPinEvent in :line 0
at UpdateContent in :line 0
at Update in :line 0
at UIUpdatingManager_PreRender in :line 0
at InvokePreRender in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
19:17:17:777SimulationSTACKFailed to remove modifier ##0 KnockbackBonus: + 0.3 (Priority: 3) from entity #-634.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RefreshItemInformationPanel in :line 0
at RequestItemSelection in :line 0
at OnPinInteractionStartForMainInteractor in :line 0
at OnPinPanelStartInteraction in :line 0
at ProcessPinEvent in :line 0
at UpdateContent in :line 0
at Update in :line 0
at UIUpdatingManager_PreRender in :line 0
at InvokePreRender in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
19:17:17:777SimulationSTACKFailed to remove modifier ##1 BonusDamage: + 0.15 (Priority: 3) from entity #-634.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RefreshItemInformationPanel in :line 0
at RequestItemSelection in :line 0
at OnPinInteractionStartForMainInteractor in :line 0
at OnPinPanelStartInteraction in :line 0
at ProcessPinEvent in :line 0
at UpdateContent in :line 0
at Update in :line 0
at UIUpdatingManager_PreRender in :line 0
at InvokePreRender in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
19:17:17:777UISTACKMainInteractor changed for Merchant 0 #5. PanelInteractionData already exist. Updating the interactor (Hero 0 #4) and resetting values to Int = 0 Reference = Invalid EntityBulkReference
19:17:17:832DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_04'.
19:17:18:430UISTACKReceived new interaction choice for panel Merchant 0 #5 from interactor Hero 0 #4. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
19:17:18:513UISTACKReceived new interaction choice for panel Merchant 0 #5 from interactor Hero 0 #4. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
19:17:18:513SimulationSTACKFailed to remove modifier ##0 KnockbackBonus: + 0.3 (Priority: 3) from entity #-635.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RefreshItemInformationPanel in :line 0
at RequestItemSelection in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
19:17:18:513SimulationSTACKFailed to remove modifier ##1 BonusDamage: + 0.15 (Priority: 3) from entity #-635.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RefreshItemInformationPanel in :line 0
at RequestItemSelection in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
19:17:18:994DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:17:18:994UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable Merchant 0 #5 but could not find any actions for it
19:17:18:994UISTACKMainInteractor changed for Merchant 0 #5. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference
19:17:20:198DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_04'.
19:17:29:928GameplaySTACKSetPlayerID Hero 0 #4 -> -1:4294967295 (initialSet = False)
19:17:29:928GameplaySTACKSetPlayerID Hero 1 #2 -> 0:0 (initialSet = False)
19:17:30:445GameplaySTACKSetPlayerID Hero 1 #2 -> -1:4294967295 (initialSet = False)
19:17:30:445GameplaySTACKSetPlayerID Hero 0 #4 -> 0:0 (initialSet = False)
19:17:31:028GameplaySTACKSetPlayerID Hero 0 #4 -> -1:4294967295 (initialSet = False)
19:17:31:028GameplaySTACKSetPlayerID Hero 1 #2 -> 0:0 (initialSet = False)
19:17:36:381DefaultSTACKUnload texture 'Mask__RGB_00'.
19:17:41:728DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:17:41:944DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:17:47:983DefaultSTACKThe blackpost Game.WaveCountdownReducedBlackpost timed out before being read by all clients! Read flags: None, expected: UI
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
19:17:52:197GameplaySTACKTransferDungeonToIndependentProgression: True
19:17:52:197GameplaySTACKAddProgressionTo: None
19:17:59:198DefaultSTACKUnload texture 'Mask_07'.
19:18:03:265DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_25'.
19:18:04:348DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_25'.
19:18:09:828DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:18:10:045DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:18:10:103DefaultSTACK[VFX] Try to spawn VFX 'PFX_Interactive_MeshHighlight_Artefact(Clone)' with a user-defined preset but no preset data component is found.
at SpawnEffect in :line 0
at PreRender in :line 0
at Update in :line 0
at Update in :line 0
at Delegate in :line 0
19:18:14:728DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:18:14:728DefaultSTACK[TED-14649] AddActionMapController RadialSelection
19:18:14:783DefaultSTACKLoaded texture 'Portrait_Turret'.
19:18:14:965DefaultSTACKLoaded texture 'Mask__RGB_00'.
19:18:15:546DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:18:15:546DefaultSTACK[TED-14649] RemoveActionMapController RadialSelection
19:18:16:098DefaultSTACKThe blackpost Game.WaveCountdownReducedBlackpost timed out before being read by all clients! Read flags: None, expected: UI
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
19:18:17:179DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:18:17:179UISTACKReceived new interaction choice for panel Artifact 0 #5 from interactor Hero 1 #2. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
19:18:17:179UISTACKReceived new interaction choice for panel Artifact 0 #5 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
19:18:17:179UISTACKMainInteractor changed for Artifact 0 #5. PanelInteractionData already exist. Updating the interactor (Hero 1 #2) and resetting values to Int = 0 Reference = Invalid EntityBulkReference
19:18:17:349UISTACKReceived new interaction choice for panel Artifact 0 #5 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
19:18:17:715UISTACKReceived new interaction choice for panel Artifact 0 #5 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
19:18:18:432UISTACKReceived new interaction choice for panel Artifact 0 #5 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
19:18:18:948UISTACKReceived new interaction choice for panel Artifact 0 #5 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
19:18:19:016DefaultSTACKUnload texture 'Weapon_Small'.
19:18:19:498UISTACKReceived new interaction choice for panel Artifact 0 #5 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
19:18:22:232UISTACKReceived new interaction choice for panel Artifact 0 #5 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
19:18:23:264UISTACKReceived new interaction choice for panel Artifact 0 #5 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
19:18:23:964UISTACKReceived new interaction choice for panel Artifact 0 #5 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
19:18:27:447DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:18:27:447GameplaySTACKArtifact #0 has validated research choice: 9d98297c2f79734428cb7bbbc24be13f.
19:18:27:447UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable Artifact 0 #5 but could not find any actions for it
19:18:27:447UISTACKMainInteractor changed for Artifact 0 #5. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference
19:18:27:679DefaultSTACK[Audio][Music] Battle: BattleTriggeredWaveCountdownEvent
19:18:32:712DefaultSTACK[Audio][Music] Battle: BattleWaveEvent
19:18:32:712AudioSTACKPost audio event artifactWaveStartEvent on frame 1285346
19:18:35:596DefaultSTACKBackward blend of state 1084019875 (hash = 1084019875) (from 0.01316565% to 0%) in controller null) CHR_Roby_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
19:18:35:596DefaultSTACKBackward blend of state 1084019875 (hash = 1084019875) (from 0.01316565% to 0%) in controller null) CHR_Roby_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
19:18:39:062DefaultSTACKBackward blend of state 679204230 (hash = 679204230) (from 0.0168875% to 0%) in controller null) CHR_Yvette_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
19:18:39:062DefaultSTACKBackward blend of state 679204230 (hash = 679204230) (from 0.0168875% to 0%) in controller null) CHR_Yvette_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
19:18:39:151DefaultSTACKLoaded texture 'MinimapNotification'.
19:19:19:646DefaultSTACKBackward blend of state 23626821 (hash = 23626821) (from 0.4026731% to 0.02356553%) in controller null) CHR_Roby_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
19:19:19:646DefaultSTACKBackward blend of state 23626821 (hash = 23626821) (from 0.4026731% to 0.02356553%) in controller null) CHR_Roby_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
19:19:20:497DefaultSTACK[Audio][Music] Playing battle victory outro...
19:19:20:497DefaultSTACK[Audio][Music] Play soundscape.
19:19:20:497AudioSTACKPost audio event artifactWaveEndEvent on frame 1288207
19:19:20:515DefaultSTACK[VFX] Try to spawn VFX 'PFX_Interactive_MeshHighlight_Artefact(Clone)' with a user-defined preset but no preset data component is found.
at SpawnEffect in :line 0
at PreRender in :line 0
at Update in :line 0
at Update in :line 0
at Delegate in :line 0
19:19:20:752DefaultSTACKThe vertical UITable1D /WindowsRoot/SystemWindowsGroup/NotificationWindow/GameplayMetaNotifications/ContentShowable/GameplayNotification/Entity/Table has its child /WindowsRoot/SystemWindowsGroup/NotificationWindow/GameplayMetaNotifications/ContentShowable/GameplayNotification/Entity/Table/New anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at Show in :line 0
at SpecificUpdate in :line 0
at UpdateAndCheckDirty in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
19:19:20:752DefaultSTACKThe vertical UITable1D /WindowsRoot/SystemWindowsGroup/NotificationWindow/GameplayMetaNotifications/ContentShowable/GameplayNotification/Entity/Table has its child /WindowsRoot/SystemWindowsGroup/NotificationWindow/GameplayMetaNotifications/ContentShowable/GameplayNotification/Entity/Table/New anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at Show in :line 0
at SpecificUpdate in :line 0
at UpdateAndCheckDirty in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
19:19:24:481GameplaySTACKTransferDungeonToIndependentProgression: True
19:19:24:481GameplaySTACKAddProgressionTo: None
19:19:27:212DefaultSTACKBackward blend of state 1084019875 (hash = 1084019875) (from 0.05688653% to 0%) in controller null) CHR_Roby_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
19:19:27:212DefaultSTACKBackward blend of state 1084019875 (hash = 1084019875) (from 0.05688653% to 0%) in controller null) CHR_Roby_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
19:19:33:863DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:19:33:863DefaultSTACK[TED-14649] AddActionMapController RadialSelection
19:19:34:579DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:19:34:579DefaultSTACK[TED-14649] RemoveActionMapController RadialSelection
19:19:36:662DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:19:36:662DefaultSTACK[TED-14649] AddActionMapController RadialSelection
19:19:37:363DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:19:37:363DefaultSTACK[TED-14649] RemoveActionMapController RadialSelection
19:19:41:330DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:19:41:330UISTACKReceived new interaction choice for panel Artifact 0 #5 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
19:19:41:330UISTACKReceived new interaction choice for panel Artifact 0 #5 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
19:19:41:330UISTACKMainInteractor changed for Artifact 0 #5. PanelInteractionData already exist. Updating the interactor (Hero 1 #2) and resetting values to Int = 0 Reference = Invalid EntityBulkReference
19:19:41:882UISTACKReceived new interaction choice for panel Artifact 0 #5 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
19:19:42:033UISTACKReceived new interaction choice for panel Artifact 0 #5 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
19:19:42:332UISTACKReceived new interaction choice for panel Artifact 0 #5 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
19:19:43:132UISTACKReceived new interaction choice for panel Artifact 0 #5 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
19:19:43:183UISTACKReceived new interaction choice for panel Artifact 0 #5 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
19:19:44:433UISTACKReceived new interaction choice for panel Artifact 0 #5 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
19:19:45:016UISTACKReceived new interaction choice for panel Artifact 0 #5 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
19:19:48:383UISTACKReceived new interaction choice for panel Artifact 0 #5 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
19:19:49:634UISTACKReceived new interaction choice for panel Artifact 0 #5 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
19:19:50:799UISTACKReceived new interaction choice for panel Artifact 0 #5 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
19:19:55:765UISTACKReceived new interaction choice for panel Artifact 0 #5 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
19:20:00:850UISTACKReceived new interaction choice for panel Artifact 0 #5 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
19:20:00:901UISTACKReceived new interaction choice for panel Artifact 0 #5 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
19:20:03:716UISTACKReceived new interaction choice for panel Artifact 0 #5 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
19:20:05:833UISTACKReceived new interaction choice for panel Artifact 0 #5 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
19:20:06:351UISTACKReceived new interaction choice for panel Artifact 0 #5 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
19:20:06:982UISTACKReceived new interaction choice for panel Artifact 0 #5 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
19:20:07:265DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:20:07:265GameplaySTACKArtifact #0 has validated research choice: 87325bd63d5e41047939211b7c7fde7b.
19:20:07:265UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable Artifact 0 #5 but could not find any actions for it
19:20:07:265UISTACKMainInteractor changed for Artifact 0 #5. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference
19:20:07:497DefaultSTACK[Audio][Music] Battle: BattleTriggeredWaveCountdownEvent
19:20:07:683DefaultSTACKUnload texture 'MinimapNotification'.
19:20:12:530DefaultSTACK[Audio][Music] Battle: BattleWaveEvent
19:20:12:530AudioSTACKPost audio event artifactWaveStartEvent on frame 1291327
19:20:14:818DefaultSTACKLoaded texture 'MonsterSpawner_Blobs'.
19:20:22:704DefaultSTACKLoaded texture 'MinimapNotification'.
19:20:26:763DefaultSTACKBackward blend of state 1004165527 (hash = 1004165527) (from 0.01089862% to 0%) in controller null) CHR_Yvette_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
19:20:26:763DefaultSTACKBackward blend of state 1004165527 (hash = 1004165527) (from 0.01089862% to 0%) in controller null) CHR_Yvette_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
19:20:47:580DefaultSTACK[Audio][Music] Playing battle victory outro...
19:20:47:580DefaultSTACK[Audio][Music] Play soundscape.
19:20:47:580AudioSTACKPost audio event artifactWaveEndEvent on frame 1293429
19:20:47:599DefaultSTACK[VFX] Try to spawn VFX 'PFX_Interactive_MeshHighlight_Artefact(Clone)' with a user-defined preset but no preset data component is found.
at SpawnEffect in :line 0
at PreRender in :line 0
at Update in :line 0
at Update in :line 0
at Delegate in :line 0
19:20:51:572GameplaySTACKTransferDungeonToIndependentProgression: True
19:20:51:572GameplaySTACKAddProgressionTo: None
19:20:53:934DefaultSTACKThe vertical UITable1D /WindowsRoot/SystemWindowsGroup/NotificationWindow/GameplayMetaNotifications/ContentShowable/GameplayNotification/Entity/Table has its child /WindowsRoot/SystemWindowsGroup/NotificationWindow/GameplayMetaNotifications/ContentShowable/GameplayNotification/Entity/Table/New anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at Show in :line 0
at SpecificUpdate in :line 0
at UpdateAndCheckDirty in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
19:20:53:934DefaultSTACKThe vertical UITable1D /WindowsRoot/SystemWindowsGroup/NotificationWindow/GameplayMetaNotifications/ContentShowable/GameplayNotification/Entity/Table has its child /WindowsRoot/SystemWindowsGroup/NotificationWindow/GameplayMetaNotifications/ContentShowable/GameplayNotification/Entity/Table/New anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at Show in :line 0
at SpecificUpdate in :line 0
at UpdateAndCheckDirty in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
19:21:02:580DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:21:02:580UISTACKReceived new interaction choice for panel Artifact 0 #5 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
19:21:02:580UISTACKReceived new interaction choice for panel Artifact 0 #5 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
19:21:02:580UISTACKMainInteractor changed for Artifact 0 #5. PanelInteractionData already exist. Updating the interactor (Hero 1 #2) and resetting values to Int = 0 Reference = Invalid EntityBulkReference
19:21:03:183UISTACKReceived new interaction choice for panel Artifact 0 #5 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
19:21:03:233UISTACKReceived new interaction choice for panel Artifact 0 #5 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
19:21:06:617UISTACKReceived new interaction choice for panel Artifact 0 #5 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
19:21:06:684UISTACKReceived new interaction choice for panel Artifact 0 #5 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
19:21:06:951UISTACKReceived new interaction choice for panel Artifact 0 #5 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
19:21:07:267UISTACKReceived new interaction choice for panel Artifact 0 #5 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
19:21:07:414DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:21:07:414UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable Artifact 0 #5 but could not find any actions for it
19:21:07:414UISTACKMainInteractor changed for Artifact 0 #5. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference
19:21:09:030DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:21:09:248DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:21:10:502DefaultSTACKUnload texture 'Mask__RGB_00'.
19:21:15:351DefaultSTACKThe blackpost Game.WaveCountdownReducedBlackpost timed out before being read by all clients! Read flags: None, expected: UI
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
19:21:22:831DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:21:23:048DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:21:25:798DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:21:25:798DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:21:27:514DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:21:27:564DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:21:28:169DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_30'.
19:21:29:151DefaultSTACKThe blackpost Game.WaveCountdownReducedBlackpost timed out before being read by all clients! Read flags: None, expected: UI
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
19:21:35:334DefaultSTACKUnload texture 'MonsterSpawner_Blobs'.
19:21:40:418DefaultSTACKUnload texture 'MinimapNotification'.
19:21:42:267DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_30'.
19:21:43:635DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_30'.
19:21:43:814DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:21:43:865DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:21:43:887DefaultSTACKLoaded texture 'Mask__RGB_00'.
19:21:44:035DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_08'.
19:21:44:818DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_30'.
19:21:45:284DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_08'.
19:21:49:436DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_08'.
19:21:49:515DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:21:49:565DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:21:49:636DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_30'.
19:21:50:518DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_08'.
19:21:51:218DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_30'.
19:21:55:298DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:21:55:514DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:22:01:552DefaultSTACKThe blackpost Game.WaveCountdownReducedBlackpost timed out before being read by all clients! Read flags: None, expected: UI
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
19:22:02:714DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:22:02:765DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:22:03:717GameplaySTACKTransferDungeonToIndependentProgression: True
19:22:03:717GameplaySTACKAddProgressionTo: BlueprintPointsLootedPerDistrict
19:22:03:722DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:22:03:722DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:22:04:636DefaultSTACKLoaded texture 'ShadedPortrait'.
19:22:06:065DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:22:06:115DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:22:06:421DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_03'.
19:22:07:584DefaultSTACKUnload texture 'Portrait_Turret'.
19:22:08:432GameplaySTACKSetPlayerID Hero 1 #2 -> -1:4294967295 (initialSet = False)
19:22:08:432GameplaySTACKSetPlayerID Hero 0 #4 -> 0:0 (initialSet = False)
19:22:09:068DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_03'.
19:22:16:002DefaultSTACKUnload texture 'ShadedPortrait'.
19:22:29:403SimulationSTACKFailed to remove modifier ##0 KnockbackBonus: + 0.3 (Priority: 3) from entity #-650.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at ToggleItemPickupPanel in :line 0
at UpdateContent in :line 0
at Update in :line 0
at UIUpdatingManager_PreRender in :line 0
at InvokePreRender in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
19:22:29:403SimulationSTACKFailed to remove modifier ##1 BonusDamage: + 0.15 (Priority: 3) from entity #-650.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at ToggleItemPickupPanel in :line 0
at UpdateContent in :line 0
at Update in :line 0
at UIUpdatingManager_PreRender in :line 0
at InvokePreRender in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
19:22:29:437DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_03'.
19:22:29:599DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:22:29:649DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:22:29:649SimulationSTACKFailed to remove modifier ##0 KnockbackBonus: + 0.3 (Priority: 3) from entity #3438.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
19:22:29:649SimulationSTACKFailed to remove modifier ##1 BonusDamage: + 0.15 (Priority: 3) from entity #3438.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
19:22:30:603DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_03'.
19:22:36:615DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:22:36:615DefaultSTACK[TED-14649] AddActionMapController RadialSelection
19:22:36:671DefaultSTACKLoaded texture 'Portrait_Turret'.
19:22:38:065DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:22:38:065DefaultSTACK[TED-14649] RemoveActionMapController RadialSelection
19:22:40:749DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:22:40:749DefaultSTACK[TED-14649] AddActionMapController RadialSelection
19:22:44:515DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:22:44:515DefaultSTACK[TED-14649] RemoveActionMapController RadialSelection
19:22:46:665DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:22:46:665DefaultSTACK[TED-14649] AddActionMapController RadialSelection
19:22:49:366DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:22:49:366DefaultSTACK[TED-14649] RemoveActionMapController RadialSelection
19:23:03:083DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:23:03:083UISTACKReceived new interaction choice for panel HeroUpgrader 0 #5 from interactor Hero 0 #4. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #4
19:23:03:083UISTACKReceived new interaction choice for panel HeroUpgrader 0 #5 from interactor Hero 0 #4. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #4
19:23:03:083UISTACKMainInteractor changed for HeroUpgrader 0 #5. PanelInteractionData already exist. Updating the interactor (Hero 0 #4) and resetting values to Int = 0 Reference = Invalid EntityBulkReference
19:23:03:102UISTACKReceived new interaction choice for panel HeroUpgrader 0 #5 from interactor Hero 0 #4. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #4
19:23:03:102UISTACKReceived new interaction choice for panel HeroUpgrader 0 #5 from interactor Hero 0 #4. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #4
19:23:03:603UISTACKReceived new interaction choice for panel HeroUpgrader 0 #5 from interactor Hero 0 #4. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 0 #4
19:23:03:735UISTACKReceived new interaction choice for panel HeroUpgrader 0 #5 from interactor Hero 0 #4. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 0 #4
19:23:04:118UISTACKReceived new interaction choice for panel HeroUpgrader 0 #5 from interactor Hero 0 #4. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 0 #4
19:23:04:502UISTACKReceived new interaction choice for panel HeroUpgrader 0 #5 from interactor Hero 0 #4. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 0 #4
19:23:04:918UISTACKReceived new interaction choice for panel HeroUpgrader 0 #5 from interactor Hero 0 #4. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 0 #4
19:23:05:085UISTACKReceived new interaction choice for panel HeroUpgrader 0 #5 from interactor Hero 0 #4. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #4
19:23:05:369UISTACKReceived new interaction choice for panel HeroUpgrader 0 #5 from interactor Hero 0 #4. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 0 #4
19:23:06:581UISTACKReceived new interaction choice for panel HeroUpgrader 0 #5 from interactor Hero 0 #4. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 1 #2
19:23:06:581UISTACKReceived new interaction choice for panel HeroUpgrader 0 #5 from interactor Hero 0 #4. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 1 #2
19:23:07:102UISTACKReceived new interaction choice for panel HeroUpgrader 0 #5 from interactor Hero 0 #4. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 1 #2
19:23:07:552UISTACKReceived new interaction choice for panel HeroUpgrader 0 #5 from interactor Hero 0 #4. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 1 #2
19:23:07:737UISTACKReceived new interaction choice for panel HeroUpgrader 0 #5 from interactor Hero 0 #4. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 1 #2
19:23:08:552UISTACKReceived new interaction choice for panel HeroUpgrader 0 #5 from interactor Hero 0 #4. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 1 #2
19:23:08:620UISTACKReceived new interaction choice for panel HeroUpgrader 0 #5 from interactor Hero 0 #4. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #2
19:23:09:186UISTACKReceived new interaction choice for panel HeroUpgrader 0 #5 from interactor Hero 0 #4. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 1 #2
19:23:09:701UISTACKReceived new interaction choice for panel HeroUpgrader 0 #5 from interactor Hero 0 #4. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #2
19:23:10:186UISTACKReceived new interaction choice for panel HeroUpgrader 0 #5 from interactor Hero 0 #4. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 1 #2
19:23:10:402UISTACKReceived new interaction choice for panel HeroUpgrader 0 #5 from interactor Hero 0 #4. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #2
19:23:11:118DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:23:11:118UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable HeroUpgrader 0 #5 but could not find any actions for it
19:23:11:118UISTACKMainInteractor changed for HeroUpgrader 0 #5. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference
19:23:14:083DefaultSTACK[Audio][Music] Battle: BattleRegularWaveCountdownEvent
19:23:18:616GameplaySTACKSetPlayerID Hero 0 #4 -> -1:4294967295 (initialSet = False)
19:23:18:616GameplaySTACKSetPlayerID Hero 1 #2 -> 0:0 (initialSet = False)
19:23:29:133DefaultSTACK[Audio][Music] Battle: BattleWaveEvent
19:23:29:133AudioSTACKPost audio event regularWaveStartEvent on frame 1303111
19:23:33:137DefaultSTACKLoaded texture 'MonsterSpawner_Blobs'.
19:23:34:599GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:23:35:498GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:23:36:732GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:23:36:765GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:23:37:098GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:23:37:899GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:23:38:098GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:23:39:065GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:23:39:515GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:23:40:883GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:23:41:249GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:23:42:083GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:23:43:132GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:23:43:815GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:23:45:416GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:23:45:698GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:23:46:648GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:23:48:037DefaultSTACKUnload texture 'Mask__RGB_00'.
19:23:49:903DefaultSTACKUnload texture 'Portrait_Turret'.
19:23:54:598GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:23:56:233GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:23:56:816GameplaySTACKSetPlayerID Hero 1 #2 -> -1:4294967295 (initialSet = False)
19:23:56:816GameplaySTACKSetPlayerID Hero 0 #4 -> 0:0 (initialSet = False)
19:23:57:154DefaultSTACKLoaded texture 'Mask__RGB_00'.
19:23:59:132GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:23:59:316GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:23:59:750GameplaySTACKSetPlayerID Hero 0 #4 -> -1:4294967295 (initialSet = False)
19:23:59:750GameplaySTACKSetPlayerID Hero 1 #2 -> 0:0 (initialSet = False)
19:24:00:548GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:24:01:350GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:24:01:849GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:24:02:166GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:24:02:433GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:24:03:450GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:24:03:550GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:24:09:683GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:24:09:899GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:24:09:899GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:24:11:649GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:24:12:034GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:24:12:433GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:24:13:699GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:24:13:716DefaultSTACK[Audio][Music] Playing battle victory outro...
19:24:13:716DefaultSTACK[Audio][Music] Play soundscape.
19:24:13:716AudioSTACKPost audio event regularWaveEndEvent on frame 1305767
19:24:17:701GameplaySTACKTransferDungeonToIndependentProgression: True
19:24:17:701GameplaySTACKAddProgressionTo: BlueprintPointsLootedPerDistrict
19:24:19:033GameplaySTACKSetPlayerID Hero 1 #2 -> -1:4294967295 (initialSet = False)
19:24:19:033GameplaySTACKSetPlayerID Hero 0 #4 -> 0:0 (initialSet = False)
19:24:22:417GameplaySTACKSetPlayerID Hero 0 #4 -> -1:4294967295 (initialSet = False)
19:24:22:417GameplaySTACKSetPlayerID Hero 1 #2 -> 0:0 (initialSet = False)
19:24:36:483DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:24:36:699DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:24:40:400DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:24:40:400DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:24:41:816DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:24:41:867DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:24:42:787DefaultSTACKThe blackpost Game.WaveCountdownReducedBlackpost timed out before being read by all clients! Read flags: None, expected: UI
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
19:24:44:299DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:24:44:517DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:24:44:555GameplaySTACKCould not spawn event for slot at float3(57f, 0f, 104f), zone 0, room 12
at ProcessAvailableEventSlot in :line 0
at UpdateEventSpawn in :line 0
at Delegate in :line 0
19:24:48:199GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:24:50:637DefaultSTACKThe blackpost Game.WaveCountdownReducedBlackpost timed out before being read by all clients! Read flags: None, expected: UI
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
19:24:50:734GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:24:56:000GameplaySTACKTransferDungeonToIndependentProgression: True
19:24:56:000GameplaySTACKAddProgressionTo: BlueprintPointsLootedPerDistrict
19:25:00:137DefaultSTACKUnload texture 'MonsterSpawner_Blobs'.
19:25:17:650DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:25:17:650UISTACKReceived new interaction choice for panel Artifact 0 #5 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
19:25:17:650UISTACKReceived new interaction choice for panel Artifact 0 #5 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
19:25:17:650UISTACKMainInteractor changed for Artifact 0 #5. PanelInteractionData already exist. Updating the interactor (Hero 1 #2) and resetting values to Int = 0 Reference = Invalid EntityBulkReference
19:25:17:721UISTACKReceived new interaction choice for panel Artifact 0 #5 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
19:25:17:721DefaultSTACKLoaded texture 'Portrait_Turret'.
19:25:17:804UISTACKReceived new interaction choice for panel Artifact 0 #5 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
19:25:18:120UISTACKReceived new interaction choice for panel Artifact 0 #5 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
19:25:18:439UISTACKReceived new interaction choice for panel Artifact 0 #5 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
19:25:18:854UISTACKReceived new interaction choice for panel Artifact 0 #5 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
19:25:19:670UISTACKReceived new interaction choice for panel Artifact 0 #5 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
19:25:19:838UISTACKReceived new interaction choice for panel Artifact 0 #5 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
19:25:22:121UISTACKReceived new interaction choice for panel Artifact 0 #5 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
19:25:23:487UISTACKReceived new interaction choice for panel Artifact 0 #5 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
19:25:23:953UISTACKReceived new interaction choice for panel Artifact 0 #5 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
19:25:26:854UISTACKReceived new interaction choice for panel Artifact 0 #5 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
19:25:27:452DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:25:27:452GameplaySTACKArtifact #0 has validated research choice: b4981540b71dd8b4c8a2c4b7f5c9f102.
19:25:27:452UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable Artifact 0 #5 but could not find any actions for it
19:25:27:452UISTACKMainInteractor changed for Artifact 0 #5. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference
19:25:27:701DefaultSTACK[Audio][Music] Battle: BattleTriggeredWaveCountdownEvent
19:25:32:735DefaultSTACK[Audio][Music] Battle: BattleWaveEvent
19:25:32:735AudioSTACKPost audio event artifactWaveStartEvent on frame 1310499
19:25:40:200GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:25:40:667GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:25:44:701GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:25:44:900GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:25:45:250GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:25:45:250GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:25:45:350GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:25:45:901GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:25:46:517GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:25:47:585GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:25:49:050GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:25:50:817GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:25:51:584GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:25:51:584GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:25:51:934GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:25:53:517GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:26:01:435GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:26:01:634GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:26:02:701GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:26:02:701GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:26:02:701GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:26:02:701GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:26:04:634GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:26:05:235GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:26:07:300GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:26:25:387DefaultSTACK[Audio][Music] Playing battle victory outro...
19:26:25:387DefaultSTACK[Audio][Music] Play soundscape.
19:26:25:387AudioSTACKPost audio event artifactWaveEndEvent on frame 1313658
19:26:25:387DefaultSTACKThe vertical UITable1D /WindowsRoot/SystemWindowsGroup/NotificationWindow/GameplayMetaNotifications/ContentShowable/GameplayNotification/Entity/Table has its child /WindowsRoot/SystemWindowsGroup/NotificationWindow/GameplayMetaNotifications/ContentShowable/GameplayNotification/Entity/Table/New anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at Show in :line 0
at SpecificUpdate in :line 0
at UpdateAndCheckDirty in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
19:26:25:387DefaultSTACKThe vertical UITable1D /WindowsRoot/SystemWindowsGroup/NotificationWindow/GameplayMetaNotifications/ContentShowable/GameplayNotification/Entity/Table has its child /WindowsRoot/SystemWindowsGroup/NotificationWindow/GameplayMetaNotifications/ContentShowable/GameplayNotification/Entity/Table/New anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at Show in :line 0
at SpecificUpdate in :line 0
at UpdateAndCheckDirty in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
19:26:25:404DefaultSTACK[VFX] Try to spawn VFX 'PFX_Interactive_MeshHighlight_Artefact(Clone)' with a user-defined preset but no preset data component is found.
at SpawnEffect in :line 0
at PreRender in :line 0
at Update in :line 0
at Update in :line 0
at Delegate in :line 0
19:26:29:386GameplaySTACKTransferDungeonToIndependentProgression: True
19:26:29:386GameplaySTACKAddProgressionTo: None
19:26:30:655DefaultSTACKUnload texture 'Mask__RGB_00'.
19:26:32:718DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:26:32:718DefaultSTACK[TED-14649] AddActionMapController RadialSelection
19:26:33:618DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:26:33:618DefaultSTACK[TED-14649] RemoveActionMapController RadialSelection
19:26:34:618DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:26:34:835DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:26:34:873DefaultSTACKLoaded texture 'Mask__RGB_00'.
19:26:40:736DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:26:40:736UISTACKReceived new interaction choice for panel HeroUpgrader 0 #5 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #2
19:26:40:736UISTACKReceived new interaction choice for panel HeroUpgrader 0 #5 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #2
19:26:40:736UISTACKMainInteractor changed for HeroUpgrader 0 #5. PanelInteractionData already exist. Updating the interactor (Hero 1 #2) and resetting values to Int = 0 Reference = Invalid EntityBulkReference
19:26:40:755UISTACKReceived new interaction choice for panel HeroUpgrader 0 #5 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 1 #2
19:26:40:854DefaultSTACKThe blackpost Game.WaveCountdownReducedBlackpost timed out before being read by all clients! Read flags: None, expected: UI
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
19:26:41:504UISTACKReceived new interaction choice for panel HeroUpgrader 0 #5 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 1 #2
19:26:41:952UISTACKReceived new interaction choice for panel HeroUpgrader 0 #5 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 0 #4
19:26:41:952UISTACKReceived new interaction choice for panel HeroUpgrader 0 #5 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 0 #4
19:26:42:668UISTACKReceived new interaction choice for panel HeroUpgrader 0 #5 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 1 #2
19:26:42:668UISTACKReceived new interaction choice for panel HeroUpgrader 0 #5 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 1 #2
19:26:43:071UISTACKReceived new interaction choice for panel HeroUpgrader 0 #5 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 1 #2
19:26:43:269DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:26:43:269UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable HeroUpgrader 0 #5 but could not find any actions for it
19:26:43:269UISTACKMainInteractor changed for HeroUpgrader 0 #5. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference
19:26:52:536DefaultSTACKBackward blend of state 679204230 (hash = 679204230) (from 0.01252664% to 0%) in controller null) CHR_Yvette_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
19:26:52:536DefaultSTACKBackward blend of state 679204230 (hash = 679204230) (from 0.01252664% to 0%) in controller null) CHR_Yvette_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
19:27:00:167DefaultSTACK[TED-14649] AddActionMapController ModalMenu
19:27:00:173DefaultSTACK[TED-14649] AddActionMapController ModalMenu
19:27:00:173DefaultSTACK[TED-14649] ActionMapController ModalMenu already added
at AddActionMapController in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
19:27:00:205DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_09'.
19:27:00:205DefaultSTACKLoaded texture 'Weapon_Small'.
19:27:00:205DefaultSTACKLoaded texture 'Mask_07'.
19:27:00:205DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_08'.
19:27:01:422DefaultSTACKUnload texture 'Blurs_Blurs'.
19:27:12:255DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu
19:27:12:272DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu
19:27:12:272DefaultSTACK[TED-14649] ActionMapController ModalMenu not found
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
19:27:12:306DefaultSTACKLoaded texture 'Blurs_Blurs'.
19:27:13:255DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_09'.
19:27:13:255DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_08'.
19:27:22:286DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:27:22:286DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:27:22:303GameplaySTACKCrystal unslotting gameplay duration is longer that the animation. If this is what you want contact a GPP programmer.
at ProcessCrystalChanges in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
19:27:22:320DefaultSTACK[Audio][Music] Crystal is 'Moving' targetting 'Door', so a substate 'GoingToCrystalDoor'
19:27:22:320DefaultSTACK[Audio][Music] CrystalPhase substate changed to 'GoingToCrystalDoor'.
19:27:22:886DefaultSTACK[TED-14649] AddActionMapController CommandWheel
19:27:23:189DefaultSTACK[TED-14649] RemoveActionMapController CommandWheel
19:27:26:335DefaultSTACK[TED-14649] AddActionMapController ModalMenu
19:27:26:340DefaultSTACK[TED-14649] AddActionMapController ModalMenu
19:27:26:340DefaultSTACK[TED-14649] ActionMapController ModalMenu already added
at AddActionMapController in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
19:27:26:374DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_09'.
19:27:26:374DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_08'.
19:27:27:591DefaultSTACKUnload texture 'Blurs_Blurs'.
19:27:35:773DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_00'.
19:27:36:025DefaultSTACKUnload texture 'Portrait_Turret'.
19:27:36:059DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_08'.
19:27:36:059DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_03'.
19:27:36:741DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_08'.
19:27:36:939DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_09'.
19:27:36:991DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_09'.
19:27:36:991DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_08'.
19:27:37:206DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_00'.
19:27:37:757DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_00'.
19:27:37:972DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_08'.
19:27:37:972DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_03'.
19:27:38:107DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_08'.
19:27:38:107DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_03'.
19:27:39:055DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu
19:27:39:072DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu
19:27:39:072DefaultSTACK[TED-14649] ActionMapController ModalMenu not found
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
19:27:39:106DefaultSTACKLoaded texture 'Blurs_Blurs'.
19:27:39:272DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_00'.
19:27:39:406DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_08'.
19:27:39:406DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_03'.
19:27:40:057DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_09'.
19:27:40:057DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_08'.
19:27:40:069DefaultSTACK[Audio][Music] Crystal is 'Moving' targetting 'Door', so a substate 'GoingToCrystalDoor'
19:27:40:069DefaultSTACK[Audio][Music] CrystalPhase substate unchanged ('GoingToCrystalDoor').
19:27:40:069AudioSTACKPost audio event crystalWaveStartEvent on frame 1318125
19:27:43:235GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:27:44:535GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:27:47:119GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:27:48:119GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:27:49:469GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:27:49:902GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:27:50:301GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:27:51:668GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:27:54:518GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:27:55:402GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:27:55:469GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:27:55:469GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:27:55:885GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:27:57:701GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:27:58:001GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:27:58:136GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:27:58:786DefaultSTACKBackward blend of state 679204230 (hash = 679204230) (from 0.3700441% to 0%) in controller null) CHR_Yvette_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
19:27:58:786DefaultSTACKBackward blend of state 679204230 (hash = 679204230) (from 0.3700441% to 0%) in controller null) CHR_Yvette_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
19:27:59:152DefaultSTACKBackward blend of state 274067122 (hash = 274067122) (from 0.3275172% to 0.01873761%) in controller null) CHR_Roby_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
19:27:59:152DefaultSTACKBackward blend of state 274067122 (hash = 274067122) (from 0.3275172% to 0.01873761%) in controller null) CHR_Roby_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
19:28:03:787GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:28:05:820GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:28:08:836GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:28:10:036GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:28:11:004GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:28:13:418GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:28:13:619GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:28:13:802GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:28:14:251GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:28:15:669GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:28:16:669GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:28:20:502DefaultSTACK[TED-14649] AddActionMapController ModalMenu
19:28:20:508DefaultSTACK[TED-14649] AddActionMapController ModalMenu
19:28:20:508DefaultSTACK[TED-14649] ActionMapController ModalMenu already added
at AddActionMapController in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
19:28:20:525DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_09'.
19:28:20:525DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_08'.
19:28:21:823DefaultSTACKUnload texture 'Blurs_Blurs'.
19:28:26:307DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu
19:28:26:325DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu
19:28:26:325DefaultSTACK[TED-14649] ActionMapController ModalMenu not found
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
19:28:26:375DefaultSTACKLoaded texture 'Blurs_Blurs'.
19:28:26:439DefaultSTACK[Audio][Music] Crystal is 'OpeningDoor' targetting 'Door', so a substate 'OpeningCrystalDoor'
19:28:26:439DefaultSTACK[Audio][Music] CrystalPhase substate changed to 'OpeningCrystalDoor'.
19:28:26:736GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:28:27:591DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_09'.
19:28:27:591DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_08'.
19:28:27:769GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:28:27:835GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:28:28:587DefaultSTACKBackward blend of state 274067122 (hash = 274067122) (from 0.3083723% to 0.006381571%) in controller null) CHR_Roby_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
19:28:28:587DefaultSTACKBackward blend of state 274067122 (hash = 274067122) (from 0.3083723% to 0.006381571%) in controller null) CHR_Roby_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
19:28:29:386GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:28:30:052GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:28:37:036GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:28:38:675DefaultSTACKUnload texture 'Mask__RGB_00'.
19:28:39:202GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:28:40:402GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:28:40:838GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:28:40:853GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:28:41:337GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:28:41:487GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:28:44:019GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:28:45:387GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:28:45:587GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:28:45:937GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:28:46:386GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:28:47:686GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:28:47:820GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:28:50:219GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:28:50:919GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:28:51:619GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:28:51:619GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:28:51:980DefaultSTACKLoaded texture 'Mask__RGB_00'.
19:28:52:369GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:28:53:387GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:28:53:803GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:28:53:921DefaultSTACK[Audio][Music] Crystal is 'Moving' targetting 'Door', so a substate 'GoingToCrystalDoor'
19:28:53:921DefaultSTACK[Audio][Music] CrystalPhase substate changed to 'GoingToCrystalDoor'.
19:28:53:921DefaultSTACK[Audio][Music] Crystal is 'Moving' targetting 'CrystalSlot', so a substate 'RegularOperation'
19:28:53:921DefaultSTACK[Audio][Music] CrystalPhase substate changed to 'RegularOperation'.
19:28:58:938DefaultSTACK[Audio][Music] Crystal is 'Slotting' targetting 'CrystalSlot', so a substate 'RegularOperation'
19:28:58:938DefaultSTACK[Audio][Music] CrystalPhase substate unchanged ('RegularOperation').
19:28:59:202GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:29:01:036GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:29:01:886GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:29:02:868GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:29:03:403GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:29:04:337GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:29:04:687GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:29:05:170GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:29:05:823DefaultSTACK[Audio][Music] Crystal is 'SlottedWaitingForWaveToEnd' targetting 'CrystalSlot', so a substate 'RegularOperation'
19:29:05:823DefaultSTACK[Audio][Music] CrystalPhase substate unchanged ('RegularOperation').
19:29:05:823DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/0d/2c2517585242d42a9c3cc27f468ed9_LB_Endlust_DG_ground_6x5_03_LB_Endlust_ground_6x5_03.asset'. '758475a1370fa8d4382c9640ba10aec7'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at MoveNext in :line 0
at Run in :line 0
at ApplyLightingState in :line 0
at ServerUpdateCrystalRoomLighting in :line 0
at ProcessInDungeonBlackposts in :line 0
at UpdateMonsterWaves in :line 0
at Delegate in :line 0
19:29:05:823DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/db/9ec3d2352b2ad45a0453c720b10c64_LB_Endlust_DG_ground_4x4_04_LB_Endlust_ground_4x4_04.asset'. '9aa26a6fc89c54b40aa5d4b4fc870ec3'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at MoveNext in :line 0
at Run in :line 0
at ApplyLightingState in :line 0
at ServerUpdateCrystalRoomLighting in :line 0
at ProcessInDungeonBlackposts in :line 0
at UpdateMonsterWaves in :line 0
at Delegate in :line 0
19:29:05:823DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/3c/9b1cb92fb15424c81ada1b561095f1_LB_Endlust_DG_ground_9x9_03_LB_Endlust_ground_9x9_03.asset'. '8cbf17034d2408c4c84cfea45feb0afc'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at MoveNext in :line 0
at Run in :line 0
at ApplyLightingState in :line 0
at ServerUpdateCrystalRoomLighting in :line 0
at ProcessInDungeonBlackposts in :line 0
at UpdateMonsterWaves in :line 0
at Delegate in :line 0
19:29:05:823DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/83/be03cb88809434190626d44d1c52ab_LB_Endlust_DG_ground_3x4_04_LB_Endlust_ground_3x4_04.asset'. 'd8b6dac7d8b152948b6a3b7357752ab3'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at MoveNext in :line 0
at Run in :line 0
at ApplyLightingState in :line 0
at ServerUpdateCrystalRoomLighting in :line 0
at ProcessInDungeonBlackposts in :line 0
at UpdateMonsterWaves in :line 0
at Delegate in :line 0
19:29:05:823DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/83/be03cb88809434190626d44d1c52ab_LB_Endlust_DG_ground_3x4_04_LB_Endlust_ground_3x4_04.asset'. 'd8b6dac7d8b152948b6a3b7357752ab3'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at MoveNext in :line 0
at Run in :line 0
at ApplyLightingState in :line 0
at ServerUpdateCrystalRoomLighting in :line 0
at ProcessInDungeonBlackposts in :line 0
at UpdateMonsterWaves in :line 0
at Delegate in :line 0
19:29:05:823DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/3a/bf08a8e111bab448267cd8dc84ffa0_LB_Endlust_DG_ground_4x5_03_LB_Endlust_ground_4x5_03.asset'. 'd11bc6cf85a62ed4593a643c9e0f40da'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at MoveNext in :line 0
at Run in :line 0
at ApplyLightingState in :line 0
at ServerUpdateCrystalRoomLighting in :line 0
at ProcessInDungeonBlackposts in :line 0
at UpdateMonsterWaves in :line 0
at Delegate in :line 0
19:29:05:823DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/ea/0c87fc3fc8cef4a9e521411c786aaf_LB_Endlust_DG_ground_6x6_12_LB_Endlust_ground_6x6_12.asset'. '115a8441918032c429eac9f6d9ed8ce3'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at MoveNext in :line 0
at Run in :line 0
at ApplyLightingState in :line 0
at ServerUpdateCrystalRoomLighting in :line 0
at ProcessInDungeonBlackposts in :line 0
at UpdateMonsterWaves in :line 0
at Delegate in :line 0
19:29:05:823DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/cd/2dccb5f0da7c14d826a008e3b7ce76_LB_Endlust_DG_ground_3x4_05_LB_Endlust_ground_3x4_05.asset'. '559f3828d0a83444f8f8b8dd4b680ba6'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at MoveNext in :line 0
at Run in :line 0
at ApplyLightingState in :line 0
at ServerUpdateCrystalRoomLighting in :line 0
at ProcessInDungeonBlackposts in :line 0
at UpdateMonsterWaves in :line 0
at Delegate in :line 0
19:29:05:823DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/83/be03cb88809434190626d44d1c52ab_LB_Endlust_DG_ground_3x4_04_LB_Endlust_ground_3x4_04.asset'. 'd8b6dac7d8b152948b6a3b7357752ab3'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at MoveNext in :line 0
at Run in :line 0
at ApplyLightingState in :line 0
at ServerUpdateCrystalRoomLighting in :line 0
at ProcessInDungeonBlackposts in :line 0
at UpdateMonsterWaves in :line 0
at Delegate in :line 0
19:29:05:823DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/a9/6eb138ee4d6b047b0b5bf40c449e0e_LB_Endlust_DG_ground_6x5_04_LB_Endlust_ground_6x5_04.asset'. 'aed086212e835bb4193ced107d53ec8c'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at MoveNext in :line 0
at Run in :line 0
at ApplyLightingState in :line 0
at ServerUpdateCrystalRoomLighting in :line 0
at ProcessInDungeonBlackposts in :line 0
at UpdateMonsterWaves in :line 0
at Delegate in :line 0
19:29:06:426DefaultSTACK[Audio][Music] Crystal is 'Slotted' targetting 'CrystalSlot', so a substate 'RegularOperation'
19:29:06:426DefaultSTACK[Audio][Music] CrystalPhase substate unchanged ('RegularOperation').
19:29:06:479DefaultSTACK[Audio][Music] Crystal is 'Slotted' targetting 'Invalid', so a substate 'RegularOperation'
19:29:06:479DefaultSTACK[Audio][Music] CrystalPhase substate unchanged ('RegularOperation').
19:29:06:479DefaultSTACK[Audio][Music] Crystal is 'Slotted' targetting 'Invalid', so a substate 'Slotted'
19:29:06:479DefaultSTACK[Audio][Music] CrystalPhase substate changed to 'Slotted'.
19:29:06:479DefaultSTACK[Audio][Music] Transition room is silent.
19:29:06:479AudioSTACKPost audio event crystalWaveEndEvent on frame 1323226
19:29:11:107GameplaySTACKTransferDungeonToIndependentProgression: True
19:29:11:107GameplaySTACKAddProgressionTo: None
19:29:23:154DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:29:23:370DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:29:23:407DefaultSTACK[Audio][Music] Pending orchestral Play_ED_A09_Seg_B for biome DevotionGarden and variation 0.
19:29:26:420DefaultSTACK[Audio][Music] Play orchestral Play_ED_A09_Seg_B.
19:29:28:323DefaultSTACKUnload texture 'Mask_07'.
19:29:28:323DefaultSTACKUnload texture 'Weapon_Small'.
19:29:30:936DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:29:30:936UISTACKMainInteractor changed for Stele 0 #5. Setting the interactor (Hero 1 #2) and init values to Int = 0 Reference = Invalid EntityBulkReference
19:29:32:337DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:29:32:337UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable Stele 0 #5 but could not find any actions for it
19:29:32:337UISTACKMainInteractor changed for Stele 0 #5. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference
19:29:35:770DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:29:35:987DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:29:36:045DefaultSTACK[VFX] Try to spawn VFX 'PFX_Interactive_MeshHighlight_Generator(Clone)' with a user-defined preset but no preset data component is found.
at SpawnEffect in :line 0
at PreRender in :line 0
at Update in :line 0
at Update in :line 0
at Delegate in :line 0
19:29:39:270DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:29:39:270UISTACKReceived new interaction choice for panel ResourcesGenerator 0 #6 from interactor Hero 1 #2. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
19:29:39:270UISTACKReceived new interaction choice for panel ResourcesGenerator 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
19:29:39:270UISTACKMainInteractor changed for ResourcesGenerator 0 #6. PanelInteractionData already exist. Updating the interactor (Hero 1 #2) and resetting values to Int = 0 Reference = Invalid EntityBulkReference
19:29:40:008UISTACKReceived new interaction choice for panel ResourcesGenerator 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
19:29:40:090UISTACKReceived new interaction choice for panel ResourcesGenerator 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
19:29:40:373UISTACKReceived new interaction choice for panel ResourcesGenerator 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
19:29:40:623UISTACKReceived new interaction choice for panel ResourcesGenerator 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
19:29:40:773UISTACKReceived new interaction choice for panel ResourcesGenerator 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
19:29:41:488DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:29:41:488UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable ResourcesGenerator 0 #6 but could not find any actions for it
19:29:41:488UISTACKMainInteractor changed for ResourcesGenerator 0 #6. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference
19:29:45:437DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:29:45:654DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:29:53:870DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:29:53:870DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:29:54:905GameplaySTACKTransferDungeonToIndependentProgression: True
19:29:54:905GameplaySTACKAddProgressionTo: None
19:29:55:262DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_14'.
19:29:55:637DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:29:55:688DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:29:57:657DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_14'.
19:30:01:270DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:30:01:270DefaultSTACK[TED-14649] AddActionMapController RadialSelection
19:30:01:308DefaultSTACKLoaded texture 'Portrait_Turret'.
19:30:02:121DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:30:02:121DefaultSTACK[TED-14649] RemoveActionMapController RadialSelection
19:30:03:854DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:30:03:854DefaultSTACK[TED-14649] AddActionMapController RadialSelection
19:30:04:721DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:30:04:721DefaultSTACK[TED-14649] RemoveActionMapController RadialSelection
19:30:06:370DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:30:06:370DefaultSTACK[TED-14649] AddActionMapController RadialSelection
19:30:07:071DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:30:07:071DefaultSTACK[TED-14649] RemoveActionMapController RadialSelection
19:30:16:475DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_14'.
19:30:21:071GameplaySTACKSetPlayerID Hero 1 #2 -> -1:4294967295 (initialSet = False)
19:30:21:071GameplaySTACKSetPlayerID Hero 0 #4 -> 0:0 (initialSet = False)
19:30:22:770DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:30:22:821DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:30:23:774DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_14'.
19:30:24:358DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_03'.
19:30:24:737DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:30:24:787DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:30:24:860DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_14'.
19:30:25:741DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_03'.
19:30:26:123DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_14'.
19:30:27:175DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_14'.
19:30:27:205DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:30:27:255DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:30:27:325DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_03'.
19:30:28:207DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_14'.
19:30:32:471DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:30:32:520DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:30:32:575DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_14'.
19:30:33:474DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_03'.
19:30:35:706DefaultSTACK[Audio][Music] Biome orchestral ended (AK_EndOfEvent), playing soundscape.
19:30:36:209DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_14'.
19:30:41:025DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_14'.
19:30:44:071DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:30:44:121DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:30:44:174DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_05'.
19:30:45:074DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_14'.
19:30:45:724DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_05'.
19:30:47:391DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_05'.
19:30:48:071AudioSTACKPost audio event useMedkitFailedEvent on frame 1329258
19:30:49:121DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:30:49:171DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:30:49:225DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_14'.
19:30:50:123DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_05'.
19:30:50:838GameplaySTACKSetPlayerID Hero 0 #4 -> -1:4294967295 (initialSet = False)
19:30:50:838GameplaySTACKSetPlayerID Hero 1 #2 -> 0:0 (initialSet = False)
19:30:51:007DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_14'.
19:30:56:788DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:30:56:788DefaultSTACK[TED-14649] AddActionMapController RadialSelection
19:31:01:771DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:31:01:771DefaultSTACK[TED-14649] RemoveActionMapController RadialSelection
19:31:02:405DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:31:02:405DefaultSTACK[TED-14649] AddActionMapController RadialSelection
19:31:03:488DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:31:03:488DefaultSTACK[TED-14649] RemoveActionMapController RadialSelection
19:31:12:455GameplaySTACKSetPlayerID Hero 1 #2 -> -1:4294967295 (initialSet = False)
19:31:12:455GameplaySTACKSetPlayerID Hero 0 #4 -> 0:0 (initialSet = False)
19:31:13:271DefaultSTACK[TED-14649] AddActionMapController CommandWheel
19:31:14:041DefaultSTACK[TED-14649] RemoveActionMapController CommandWheel
19:31:14:055GameplaySTACKSetPlayerID Hero 0 #4 -> -1:4294967295 (initialSet = False)
19:31:14:055GameplaySTACKSetPlayerID Hero 1 #2 -> 0:0 (initialSet = False)
19:31:14:622GameplaySTACKSetPlayerID Hero 1 #2 -> -1:4294967295 (initialSet = False)
19:31:14:622GameplaySTACKSetPlayerID Hero 0 #4 -> 0:0 (initialSet = False)
19:31:15:738GameplaySTACKSetPlayerID Hero 0 #4 -> -1:4294967295 (initialSet = False)
19:31:15:738GameplaySTACKSetPlayerID Hero 1 #2 -> 0:0 (initialSet = False)
19:31:20:355DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:31:20:571DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:31:20:629DefaultSTACK[VFX] Try to spawn VFX 'PFX_Interactive_MeshHighlight_Generator(Clone)' with a user-defined preset but no preset data component is found.
at SpawnEffect in :line 0
at PreRender in :line 0
at Update in :line 0
at Update in :line 0
at Delegate in :line 0
19:31:25:021DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:31:25:021UISTACKReceived new interaction choice for panel ResourcesGenerator 1 #6 from interactor Hero 1 #2. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
19:31:25:021UISTACKReceived new interaction choice for panel ResourcesGenerator 1 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
19:31:25:021UISTACKMainInteractor changed for ResourcesGenerator 1 #6. PanelInteractionData already exist. Updating the interactor (Hero 1 #2) and resetting values to Int = 0 Reference = Invalid EntityBulkReference
19:31:25:624UISTACKReceived new interaction choice for panel ResourcesGenerator 1 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
19:31:26:641DefaultSTACKThe blackpost Game.WaveCountdownReducedBlackpost timed out before being read by all clients! Read flags: None, expected: UI
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
19:31:27:774UISTACKReceived new interaction choice for panel ResourcesGenerator 1 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
19:31:28:123DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:31:28:123UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable ResourcesGenerator 1 #6 but could not find any actions for it
19:31:28:123UISTACKMainInteractor changed for ResourcesGenerator 1 #6. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference
19:31:31:572DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:31:31:788DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:31:31:843DefaultSTACK[VFX] Try to spawn VFX 'PFX_Interactive_MeshHighlight_MedkitDispenser(Clone)' with a user-defined preset but no preset data component is found.
at SpawnEffect in :line 0
at PreRender in :line 0
at Update in :line 0
at Update in :line 0
at Delegate in :line 0
19:31:38:989DefaultSTACK[Audio][Music] Battle: BattleRegularWaveCountdownEvent
19:31:54:039DefaultSTACK[Audio][Music] Battle: BattleWaveEvent
19:31:54:039AudioSTACKPost audio event regularWaveStartEvent on frame 1333203
19:31:54:093DefaultSTACKLoaded texture 'MonsterSpawner_Blobs'.
19:32:03:776DefaultSTACKUnload texture 'Portrait_Turret'.
19:32:23:039DefaultSTACK[Audio][Music] Playing battle victory outro...
19:32:23:039DefaultSTACK[Audio][Music] Play soundscape.
19:32:23:039AudioSTACKPost audio event regularWaveEndEvent on frame 1334941
19:32:24:026DefaultSTACKUnload texture 'Mask__RGB_00'.
19:32:27:023GameplaySTACKTransferDungeonToIndependentProgression: True
19:32:27:023GameplaySTACKAddProgressionTo: BlueprintPointsLootedPerDistrict
19:32:38:072DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:32:38:289DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:32:38:355DefaultSTACKLoaded texture 'Mask__RGB_00'.
19:32:42:922DefaultSTACKBackward blend of state 679204230 (hash = 679204230) (from 0.01212197% to 0%) in controller null) CHR_Yvette_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
19:32:42:922DefaultSTACKBackward blend of state 679204230 (hash = 679204230) (from 0.01212197% to 0%) in controller null) CHR_Yvette_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
19:32:44:393DefaultSTACKThe blackpost Game.WaveCountdownReducedBlackpost timed out before being read by all clients! Read flags: None, expected: UI
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
19:32:47:608GameplaySTACKTransferDungeonToIndependentProgression: True
19:32:47:608GameplaySTACKAddProgressionTo: None
19:32:53:590DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:32:53:590DefaultSTACK[TED-14649] AddActionMapController RadialSelection
19:32:53:643DefaultSTACKLoaded texture 'Portrait_Turret'.
19:32:55:290DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:32:55:290DefaultSTACK[TED-14649] RemoveActionMapController RadialSelection
19:32:56:573DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:32:56:573DefaultSTACK[TED-14649] AddActionMapController RadialSelection
19:32:57:757DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:32:57:757DefaultSTACK[TED-14649] RemoveActionMapController RadialSelection
19:32:59:957DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:32:59:957DefaultSTACK[TED-14649] AddActionMapController RadialSelection
19:33:05:307DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:33:05:307DefaultSTACK[TED-14649] RemoveActionMapController RadialSelection
19:33:09:706DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:33:09:706DefaultSTACK[TED-14649] AddActionMapController RadialSelection
19:33:11:257DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:33:11:257DefaultSTACK[TED-14649] RemoveActionMapController RadialSelection
19:33:12:256DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:33:12:256DefaultSTACK[TED-14649] AddActionMapController RadialSelection
19:33:13:140DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:33:13:140DefaultSTACK[TED-14649] RemoveActionMapController RadialSelection
19:33:16:890DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:33:17:026DefaultSTACKUnload texture 'MonsterSpawner_Blobs'.
19:33:17:107DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:33:17:158DefaultSTACK[VFX] Try to spawn VFX 'PFX_Interactive_MeshHighlight_Artefact(Clone)' with a user-defined preset but no preset data component is found.
at SpawnEffect in :line 0
at PreRender in :line 0
at Update in :line 0
at Update in :line 0
at Delegate in :line 0
19:33:21:772DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:33:21:772UISTACKReceived new interaction choice for panel Artifact 0 #6 from interactor Hero 1 #2. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
19:33:21:772UISTACKReceived new interaction choice for panel Artifact 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
19:33:21:772UISTACKMainInteractor changed for Artifact 0 #6. PanelInteractionData already exist. Updating the interactor (Hero 1 #2) and resetting values to Int = 0 Reference = Invalid EntityBulkReference
19:33:22:343UISTACKReceived new interaction choice for panel Artifact 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
19:33:22:726UISTACKReceived new interaction choice for panel Artifact 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
19:33:23:142DefaultSTACKThe blackpost Game.WaveCountdownReducedBlackpost timed out before being read by all clients! Read flags: None, expected: UI
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
19:33:23:309UISTACKReceived new interaction choice for panel Artifact 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
19:33:23:559UISTACKReceived new interaction choice for panel Artifact 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
19:33:24:327UISTACKReceived new interaction choice for panel Artifact 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
19:33:25:010UISTACKReceived new interaction choice for panel Artifact 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
19:33:25:526UISTACKReceived new interaction choice for panel Artifact 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
19:33:26:560UISTACKReceived new interaction choice for panel Artifact 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
19:33:27:126UISTACKReceived new interaction choice for panel Artifact 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
19:33:27:160UISTACKReceived new interaction choice for panel Artifact 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
19:33:27:877UISTACKReceived new interaction choice for panel Artifact 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
19:33:27:910UISTACKReceived new interaction choice for panel Artifact 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
19:33:28:709UISTACKReceived new interaction choice for panel Artifact 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
19:33:28:760UISTACKReceived new interaction choice for panel Artifact 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
19:33:30:543UISTACKReceived new interaction choice for panel Artifact 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
19:33:30:610UISTACKReceived new interaction choice for panel Artifact 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
19:33:31:340DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:33:31:340UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable Artifact 0 #6 but could not find any actions for it
19:33:31:340UISTACKMainInteractor changed for Artifact 0 #6. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference
19:33:41:909DefaultSTACKUnload texture 'Mask__RGB_00'.
19:33:42:191DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:33:42:406DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:33:42:485DefaultSTACK[VFX] Try to spawn VFX 'PFX_Interactive_MeshHighlight_HeroUpgrader(Clone)' with a user-defined preset but no preset data component is found.
at SpawnEffect in :line 0
at PreRender in :line 0
at Update in :line 0
at Update in :line 0
at Delegate in :line 0
19:33:48:943DefaultSTACKThe blackpost Game.WaveCountdownReducedBlackpost timed out before being read by all clients! Read flags: None, expected: UI
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
19:33:53:074DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:33:53:074UISTACKReceived new interaction choice for panel HeroUpgrader 0 #6 from interactor Hero 1 #2. ChoiceParameter = 0 ChoiceTarget = Hero 1 #2
19:33:53:074UISTACKReceived new interaction choice for panel HeroUpgrader 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #2
19:33:53:074UISTACKMainInteractor changed for HeroUpgrader 0 #6. PanelInteractionData already exist. Updating the interactor (Hero 1 #2) and resetting values to Int = 0 Reference = Invalid EntityBulkReference
19:33:53:107UISTACKReceived new interaction choice for panel HeroUpgrader 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #2
19:33:53:107UISTACKReceived new interaction choice for panel HeroUpgrader 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #2
19:33:53:194UISTACKReceived new interaction choice for panel HeroUpgrader 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 1 #2
19:33:53:926UISTACKReceived new interaction choice for panel HeroUpgrader 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 1 #2
19:33:54:227UISTACKReceived new interaction choice for panel HeroUpgrader 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 1 #2
19:33:55:827UISTACKReceived new interaction choice for panel HeroUpgrader 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 1 #2
19:33:55:927UISTACKReceived new interaction choice for panel HeroUpgrader 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 1 #2
19:33:56:195UISTACKReceived new interaction choice for panel HeroUpgrader 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #2
19:33:57:724DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:33:57:724UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable HeroUpgrader 0 #6 but could not find any actions for it
19:33:57:724UISTACKMainInteractor changed for HeroUpgrader 0 #6. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference
19:33:57:989DefaultSTACK[TED-14649] AddActionMapController ModalMenu
19:33:57:996DefaultSTACK[TED-14649] AddActionMapController ModalMenu
19:33:57:996DefaultSTACK[TED-14649] ActionMapController ModalMenu already added
at AddActionMapController in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
19:33:58:029DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_09'.
19:33:58:029DefaultSTACKLoaded texture 'Weapon_Small'.
19:33:58:029DefaultSTACKLoaded texture 'Mask_07'.
19:33:58:029DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_08'.
19:33:59:194DefaultSTACKUnload texture 'Blurs_Blurs'.
19:34:00:044DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu
19:34:00:061DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu
19:34:00:061DefaultSTACK[TED-14649] ActionMapController ModalMenu not found
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
19:34:00:095DefaultSTACKLoaded texture 'Blurs_Blurs'.
19:34:00:441DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:34:00:441UISTACKReceived new interaction choice for panel HeroUpgrader 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #2
19:34:00:441UISTACKReceived new interaction choice for panel HeroUpgrader 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #2
19:34:00:441UISTACKMainInteractor changed for HeroUpgrader 0 #6. PanelInteractionData already exist. Updating the interactor (Hero 1 #2) and resetting values to Int = 0 Reference = Invalid EntityBulkReference
19:34:00:460UISTACKReceived new interaction choice for panel HeroUpgrader 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 1 #2
19:34:00:844UISTACKReceived new interaction choice for panel HeroUpgrader 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #2
19:34:00:877UISTACKReceived new interaction choice for panel HeroUpgrader 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 1 #2
19:34:00:926UISTACKReceived new interaction choice for panel HeroUpgrader 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 1 #2
19:34:01:044DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_09'.
19:34:01:044DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_08'.
19:34:01:560UISTACKReceived new interaction choice for panel HeroUpgrader 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 1 #2
19:34:01:594UISTACKReceived new interaction choice for panel HeroUpgrader 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #2
19:34:02:872UISTACKReceived new interaction choice for panel HeroUpgrader 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #4
19:34:02:872UISTACKReceived new interaction choice for panel HeroUpgrader 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #4
19:34:03:360UISTACKReceived new interaction choice for panel HeroUpgrader 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 0 #4
19:34:03:526UISTACKReceived new interaction choice for panel HeroUpgrader 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #4
19:34:05:644UISTACKReceived new interaction choice for panel HeroUpgrader 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 0 #4
19:34:06:160UISTACKReceived new interaction choice for panel HeroUpgrader 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 0 #4
19:34:06:877UISTACKReceived new interaction choice for panel HeroUpgrader 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 0 #4
19:34:07:956UISTACKReceived new interaction choice for panel HeroUpgrader 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 1 #2
19:34:07:956UISTACKReceived new interaction choice for panel HeroUpgrader 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 1 #2
19:34:08:311UISTACKReceived new interaction choice for panel HeroUpgrader 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #2
19:34:09:708DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:34:09:708UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable HeroUpgrader 0 #6 but could not find any actions for it
19:34:09:708UISTACKMainInteractor changed for HeroUpgrader 0 #6. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference
19:34:11:158DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:34:11:158UISTACKReceived new interaction choice for panel HeroUpgrader 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #2
19:34:11:158UISTACKReceived new interaction choice for panel HeroUpgrader 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #2
19:34:11:158UISTACKMainInteractor changed for HeroUpgrader 0 #6. PanelInteractionData already exist. Updating the interactor (Hero 1 #2) and resetting values to Int = 0 Reference = Invalid EntityBulkReference
19:34:11:177UISTACKReceived new interaction choice for panel HeroUpgrader 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #2
19:34:11:177UISTACKReceived new interaction choice for panel HeroUpgrader 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #2
19:34:11:526UISTACKReceived new interaction choice for panel HeroUpgrader 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 1 #2
19:34:12:077UISTACKReceived new interaction choice for panel HeroUpgrader 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 1 #2
19:34:12:494UISTACKReceived new interaction choice for panel HeroUpgrader 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 1 #2
19:34:12:776UISTACKReceived new interaction choice for panel HeroUpgrader 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 1 #2
19:34:12:977UISTACKReceived new interaction choice for panel HeroUpgrader 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 1 #2
19:34:13:044UISTACKReceived new interaction choice for panel HeroUpgrader 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #2
19:34:13:477UISTACKReceived new interaction choice for panel HeroUpgrader 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 1 #2
19:34:13:810UISTACKReceived new interaction choice for panel HeroUpgrader 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #2
19:34:13:995UISTACKReceived new interaction choice for panel HeroUpgrader 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 1 #2
19:34:14:026UISTACKReceived new interaction choice for panel HeroUpgrader 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 1 #2
19:34:14:839UISTACKReceived new interaction choice for panel HeroUpgrader 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 0 #4
19:34:14:839UISTACKReceived new interaction choice for panel HeroUpgrader 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 0 #4
19:34:15:160UISTACKReceived new interaction choice for panel HeroUpgrader 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 0 #4
19:34:15:444UISTACKReceived new interaction choice for panel HeroUpgrader 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 0 #4
19:34:15:777UISTACKReceived new interaction choice for panel HeroUpgrader 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 0 #4
19:34:16:077UISTACKReceived new interaction choice for panel HeroUpgrader 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 0 #4
19:34:16:761UISTACKReceived new interaction choice for panel HeroUpgrader 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 0 #4
19:34:16:845UISTACKReceived new interaction choice for panel HeroUpgrader 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #4
19:34:17:074DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:34:17:074UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable HeroUpgrader 0 #6 but could not find any actions for it
19:34:17:074UISTACKMainInteractor changed for HeroUpgrader 0 #6. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference
19:34:28:274DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:34:28:274DefaultSTACK[TED-14649] AddActionMapController RadialSelection
19:34:30:875DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:34:30:875DefaultSTACK[TED-14649] RemoveActionMapController RadialSelection
19:34:33:124DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:34:33:124DefaultSTACK[TED-14649] AddActionMapController RadialSelection
19:34:35:257DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:34:35:257DefaultSTACK[TED-14649] RemoveActionMapController RadialSelection
19:34:38:007DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:34:38:007DefaultSTACK[TED-14649] AddActionMapController RadialSelection
19:34:38:758DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:34:38:758DefaultSTACK[TED-14649] RemoveActionMapController RadialSelection
19:34:48:791DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:34:48:791UISTACKReceived new interaction choice for panel Artifact 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
19:34:48:791UISTACKReceived new interaction choice for panel Artifact 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
19:34:48:791UISTACKMainInteractor changed for Artifact 0 #6. PanelInteractionData already exist. Updating the interactor (Hero 1 #2) and resetting values to Int = 0 Reference = Invalid EntityBulkReference
19:34:49:277UISTACKReceived new interaction choice for panel Artifact 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
19:34:49:444UISTACKReceived new interaction choice for panel Artifact 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
19:34:50:029UISTACKReceived new interaction choice for panel Artifact 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
19:34:50:158DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:34:50:158UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable Artifact 0 #6 but could not find any actions for it
19:34:50:158UISTACKMainInteractor changed for Artifact 0 #6. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference
19:35:00:095DefaultSTACKUnload texture 'Mask_07'.
19:35:00:095DefaultSTACKUnload texture 'Weapon_Small'.
19:35:03:175DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:35:03:175UISTACKReceived new interaction choice for panel Artifact 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
19:35:03:175UISTACKReceived new interaction choice for panel Artifact 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
19:35:03:175UISTACKMainInteractor changed for Artifact 0 #6. PanelInteractionData already exist. Updating the interactor (Hero 1 #2) and resetting values to Int = 0 Reference = Invalid EntityBulkReference
19:35:03:811UISTACKReceived new interaction choice for panel Artifact 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
19:35:03:995UISTACKReceived new interaction choice for panel Artifact 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
19:35:06:860DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:35:06:860GameplaySTACKArtifact #0 has validated research choice: 3a90d6791aea50f45be0bb77c7236a6a.
19:35:06:860UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable Artifact 0 #6 but could not find any actions for it
19:35:06:860UISTACKMainInteractor changed for Artifact 0 #6. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference
19:35:06:881DefaultSTACKLoaded texture 'Mask__RGB_00'.
19:35:07:092DefaultSTACK[Audio][Music] Battle: BattleTriggeredWaveCountdownEvent
19:35:12:124DefaultSTACK[Audio][Music] Battle: BattleWaveEvent
19:35:12:124AudioSTACKPost audio event artifactWaveStartEvent on frame 1345025
19:35:12:162DefaultSTACKLoaded texture 'MonsterSpawner_Blobs'.
19:35:46:526DefaultSTACK[Audio][Music] Playing battle victory outro...
19:35:46:526DefaultSTACK[Audio][Music] Play soundscape.
19:35:46:526AudioSTACKPost audio event artifactWaveEndEvent on frame 1347072
19:35:46:544DefaultSTACK[VFX] Try to spawn VFX 'PFX_Interactive_MeshHighlight_Artefact(Clone)' with a user-defined preset but no preset data component is found.
at SpawnEffect in :line 0
at PreRender in :line 0
at Update in :line 0
at Update in :line 0
at Delegate in :line 0
19:35:50:113DefaultSTACKThe vertical UITable1D /WindowsRoot/SystemWindowsGroup/NotificationWindow/GameplayMetaNotifications/ContentShowable/GameplayNotification/Entity/Table has its child /WindowsRoot/SystemWindowsGroup/NotificationWindow/GameplayMetaNotifications/ContentShowable/GameplayNotification/Entity/Table/New anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at Show in :line 0
at SpecificUpdate in :line 0
at UpdateAndCheckDirty in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
19:35:50:113DefaultSTACKThe vertical UITable1D /WindowsRoot/SystemWindowsGroup/NotificationWindow/GameplayMetaNotifications/ContentShowable/GameplayNotification/Entity/Table has its child /WindowsRoot/SystemWindowsGroup/NotificationWindow/GameplayMetaNotifications/ContentShowable/GameplayNotification/Entity/Table/New anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at Show in :line 0
at SpecificUpdate in :line 0
at UpdateAndCheckDirty in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
19:35:51:943DefaultSTACKBackward blend of state 1084019875 (hash = 1084019875) (from 0.1175538% to 0%) in controller null) CHR_Roby_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
19:35:51:943DefaultSTACKBackward blend of state 1084019875 (hash = 1084019875) (from 0.1175538% to 0%) in controller null) CHR_Roby_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
19:35:52:510GameplaySTACKTransferDungeonToIndependentProgression: True
19:35:52:510GameplaySTACKAddProgressionTo: None
19:35:53:824DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:35:53:824UISTACKReceived new interaction choice for panel Artifact 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
19:35:53:824UISTACKReceived new interaction choice for panel Artifact 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
19:35:53:824UISTACKMainInteractor changed for Artifact 0 #6. PanelInteractionData already exist. Updating the interactor (Hero 1 #2) and resetting values to Int = 0 Reference = Invalid EntityBulkReference
19:35:55:096UISTACKReceived new interaction choice for panel Artifact 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
19:35:55:212UISTACKReceived new interaction choice for panel Artifact 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
19:35:55:595UISTACKReceived new interaction choice for panel Artifact 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
19:35:57:562UISTACKReceived new interaction choice for panel Artifact 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
19:35:57:992DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:35:57:992UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable Artifact 0 #6 but could not find any actions for it
19:35:57:992UISTACKMainInteractor changed for Artifact 0 #6. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference
19:36:06:259GameplaySTACKSetPlayerID Hero 1 #2 -> -1:4294967295 (initialSet = False)
19:36:06:259GameplaySTACKSetPlayerID Hero 0 #4 -> 0:0 (initialSet = False)
19:36:10:742GameplaySTACKSetPlayerID Hero 0 #4 -> -1:4294967295 (initialSet = False)
19:36:10:742GameplaySTACKSetPlayerID Hero 1 #2 -> 0:0 (initialSet = False)
19:36:15:076DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:36:15:076DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:36:15:093GameplaySTACKCrystal unslotting gameplay duration is longer that the animation. If this is what you want contact a GPP programmer.
at ProcessCrystalChanges in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
19:36:15:110DefaultSTACK[Audio][Music] Crystal is 'Moving' targetting 'CrystalSlot', so a substate 'RegularOperation'
19:36:15:110DefaultSTACK[Audio][Music] CrystalPhase substate changed to 'RegularOperation'.
19:36:20:143DefaultSTACK[Audio][Music] Crystal is 'Moving' targetting 'CrystalSlot', so a substate 'RegularOperation'
19:36:20:143DefaultSTACK[Audio][Music] CrystalPhase substate unchanged ('RegularOperation').
19:36:20:143AudioSTACKPost audio event crystalWaveStartEvent on frame 1349089
19:36:42:547DefaultSTACKUnload texture 'MonsterSpawner_Blobs'.
19:36:50:543DefaultSTACKBackward blend of state 679204230 (hash = 679204230) (from 0.376406% to 0%) in controller null) CHR_Yvette_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
19:36:50:543DefaultSTACKBackward blend of state 679204230 (hash = 679204230) (from 0.376406% to 0%) in controller null) CHR_Yvette_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
19:37:00:631DefaultSTACKUnload texture 'Portrait_Turret'.
19:37:11:326DefaultSTACK[Audio][Music] Crystal is 'Slotting' targetting 'CrystalSlot', so a substate 'RegularOperation'
19:37:11:326DefaultSTACK[Audio][Music] CrystalPhase substate unchanged ('RegularOperation').
19:37:15:910DefaultSTACK[Audio][Music] Crystal is 'SlottedWaitingForWaveToEnd' targetting 'CrystalSlot', so a substate 'RegularOperation'
19:37:15:910DefaultSTACK[Audio][Music] CrystalPhase substate unchanged ('RegularOperation').
19:37:15:928DefaultSTACK[Audio][Music] Crystal is 'Slotted' targetting 'CrystalSlot', so a substate 'RegularOperation'
19:37:15:928DefaultSTACK[Audio][Music] CrystalPhase substate unchanged ('RegularOperation').
19:37:15:945DefaultSTACK[Audio][Music] Crystal is 'Slotted' targetting 'Invalid', so a substate 'RegularOperation'
19:37:15:945DefaultSTACK[Audio][Music] CrystalPhase substate unchanged ('RegularOperation').
19:37:18:059GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:37:18:433DefaultSTACKUnload texture 'Mask__RGB_00'.
19:37:20:509GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:37:20:509GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:37:20:575GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:37:20:776GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:37:23:959GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:37:23:976DefaultSTACK[Audio][Music] Crystal is 'Slotted' targetting 'Invalid', so a substate 'Slotted'
19:37:23:976DefaultSTACK[Audio][Music] CrystalPhase substate changed to 'Slotted'.
19:37:23:976DefaultSTACK[Audio][Music] Play soundscape.
19:37:23:976AudioSTACKPost audio event crystalWaveEndEvent on frame 1352910
19:37:23:999DefaultSTACKLoaded texture 'Mask__RGB_00'.
19:37:27:044DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:37:27:044DefaultSTACK[TED-14649] AddActionMapController RadialSelection
19:37:27:099DefaultSTACKLoaded texture 'Portrait_Turret'.
19:37:27:960DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:37:27:960DefaultSTACK[TED-14649] RemoveActionMapController RadialSelection
19:37:29:960GameplaySTACKTransferDungeonToIndependentProgression: True
19:37:29:960GameplaySTACKAddProgressionTo: None
19:37:48:010DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:37:48:226DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:37:53:476GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:37:54:630DefaultSTACKThe blackpost Game.WaveCountdownReducedBlackpost timed out before being read by all clients! Read flags: None, expected: UI
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
19:37:55:909GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:37:57:044DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:37:57:044UISTACKReceived new interaction choice for panel Merchant 0 #6 from interactor Hero 1 #2. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
19:37:57:044UISTACKReceived new interaction choice for panel Merchant 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
19:37:57:044UISTACKMainInteractor changed for Merchant 0 #6. PanelInteractionData already exist. Updating the interactor (Hero 1 #2) and resetting values to Int = 0 Reference = Invalid EntityBulkReference
19:37:57:099DefaultSTACKLoaded texture 'Weapon_Small'.
19:37:57:116DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_30'.
19:37:57:730UISTACKReceived new interaction choice for panel Merchant 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
19:37:57:749DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_21'.
19:37:57:881UISTACKReceived new interaction choice for panel Merchant 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
19:37:58:065UISTACKReceived new interaction choice for panel Merchant 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
19:37:58:114UISTACKReceived new interaction choice for panel Merchant 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
19:37:59:063DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_30'.
19:37:59:315DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_21'.
19:37:59:927GameplaySTACKTransferDungeonToIndependentProgression: True
19:37:59:927GameplaySTACKAddProgressionTo: None
19:37:59:935UISTACKReceived new interaction choice for panel Merchant 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
19:37:59:966DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_21'.
19:38:00:197UISTACKReceived new interaction choice for panel Merchant 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
19:38:00:547UISTACKReceived new interaction choice for panel Merchant 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
19:38:04:247UISTACKReceived new interaction choice for panel Merchant 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
19:38:04:265DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_30'.
19:38:05:248DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_21'.
19:38:06:430UISTACKReceived new interaction choice for panel Merchant 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
19:38:06:450DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_21'.
19:38:06:895DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:38:06:895UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable Merchant 0 #6 but could not find any actions for it
19:38:06:895UISTACKMainInteractor changed for Merchant 0 #6. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference
19:38:07:430DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_30'.
19:38:08:098DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_21'.
19:38:11:694DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:38:11:694DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:38:13:427DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:38:13:477DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:38:25:994DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:38:25:994DefaultSTACK[TED-14649] AddActionMapController RadialSelection
19:38:27:564DefaultSTACKUnload texture 'Mask__RGB_00'.
19:38:30:061DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:38:30:061DefaultSTACK[TED-14649] RemoveActionMapController RadialSelection
19:38:31:527DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:38:31:527DefaultSTACK[TED-14649] AddActionMapController RadialSelection
19:38:32:545DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:38:32:545DefaultSTACK[TED-14649] RemoveActionMapController RadialSelection
19:38:35:927DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:38:35:927DefaultSTACK[TED-14649] AddActionMapController RadialSelection
19:38:37:127DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:38:37:127DefaultSTACK[TED-14649] RemoveActionMapController RadialSelection
19:38:40:694DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:38:40:910DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:38:46:127GameplaySTACKSetPlayerID Hero 1 #2 -> -1:4294967295 (initialSet = False)
19:38:46:127GameplaySTACKSetPlayerID Hero 0 #4 -> 0:0 (initialSet = False)
19:38:46:465DefaultSTACKLoaded texture 'Mask__RGB_00'.
19:38:46:845GameplaySTACKSetPlayerID Hero 0 #4 -> -1:4294967295 (initialSet = False)
19:38:46:845GameplaySTACKSetPlayerID Hero 1 #2 -> 0:0 (initialSet = False)
19:38:46:947DefaultSTACKThe blackpost Game.WaveCountdownReducedBlackpost timed out before being read by all clients! Read flags: None, expected: UI
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
19:38:47:295GameplaySTACKSetPlayerID Hero 1 #2 -> -1:4294967295 (initialSet = False)
19:38:47:295GameplaySTACKSetPlayerID Hero 0 #4 -> 0:0 (initialSet = False)
19:38:50:661DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:38:50:661DefaultSTACK[TED-14649] AddActionMapController RadialSelection
19:38:55:562DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:38:55:562DefaultSTACK[TED-14649] RemoveActionMapController RadialSelection
19:38:58:077GameplaySTACKSetPlayerID Hero 0 #4 -> -1:4294967295 (initialSet = False)
19:38:58:077GameplaySTACKSetPlayerID Hero 1 #2 -> 0:0 (initialSet = False)
19:38:59:411GameplaySTACKSetPlayerID Hero 1 #2 -> -1:4294967295 (initialSet = False)
19:38:59:411GameplaySTACKSetPlayerID Hero 0 #4 -> 0:0 (initialSet = False)
19:39:00:061GameplaySTACKSetPlayerID Hero 0 #4 -> -1:4294967295 (initialSet = False)
19:39:00:061GameplaySTACKSetPlayerID Hero 1 #2 -> 0:0 (initialSet = False)
19:39:01:645DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:39:01:645UISTACKReceived new interaction choice for panel Merchant 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
19:39:01:645UISTACKReceived new interaction choice for panel Merchant 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
19:39:01:645UISTACKMainInteractor changed for Merchant 0 #6. PanelInteractionData already exist. Updating the interactor (Hero 1 #2) and resetting values to Int = 0 Reference = Invalid EntityBulkReference
19:39:01:682DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_30'.
19:39:02:365UISTACKReceived new interaction choice for panel Merchant 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
19:39:02:383DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_21'.
19:39:02:464UISTACKReceived new interaction choice for panel Merchant 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
19:39:02:798UISTACKReceived new interaction choice for panel Merchant 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
19:39:03:065UISTACKReceived new interaction choice for panel Merchant 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
19:39:04:064DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_21'.
19:39:04:831UISTACKReceived new interaction choice for panel Merchant 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
19:39:04:851DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_21'.
19:39:05:164UISTACKReceived new interaction choice for panel Merchant 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
19:39:05:548UISTACKReceived new interaction choice for panel Merchant 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
19:39:05:831DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_30'.
19:39:06:431UISTACKReceived new interaction choice for panel Merchant 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
19:39:06:466DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_30'.
19:39:06:714UISTACKReceived new interaction choice for panel Merchant 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
19:39:06:964UISTACKReceived new interaction choice for panel Merchant 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
19:39:07:398UISTACKReceived new interaction choice for panel Merchant 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
19:39:07:432UISTACKReceived new interaction choice for panel Merchant 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
19:39:08:278DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:39:08:278UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable Merchant 0 #6 but could not find any actions for it
19:39:08:278UISTACKMainInteractor changed for Merchant 0 #6. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference
19:39:08:399DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_30'.
19:39:08:632DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_21'.
19:39:18:727DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:39:18:727DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:39:18:745GameplaySTACKCrystal unslotting gameplay duration is longer that the animation. If this is what you want contact a GPP programmer.
at ProcessCrystalChanges in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
19:39:18:762DefaultSTACK[Audio][Music] Crystal is 'Moving' targetting 'CollectibleCrystalFragment', so a substate 'RegularOperation'
19:39:18:762DefaultSTACK[Audio][Music] CrystalPhase substate changed to 'RegularOperation'.
19:39:23:795DefaultSTACK[Audio][Music] Crystal is 'Moving' targetting 'CollectibleCrystalFragment', so a substate 'RegularOperation'
19:39:23:795DefaultSTACK[Audio][Music] CrystalPhase substate unchanged ('RegularOperation').
19:39:23:795AudioSTACKPost audio event crystalWaveStartEvent on frame 1360055
19:39:23:833DefaultSTACKLoaded texture 'MonsterSpawner_Blobs'.
19:39:31:445GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:39:31:911GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:39:31:911GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:39:33:127GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:39:33:845GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:39:35:560GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:39:35:560GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:39:35:560GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:39:36:044GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:39:37:144GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:39:39:777GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:39:50:677GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:39:51:061GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:39:51:461GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:39:53:262DefaultSTACK[Audio][Music] Crystal is 'CollectingFragment' targetting 'CollectibleCrystalFragment', so a substate 'None'
19:39:53:262DefaultSTACK[Audio][Music] CrystalPhase substate unchanged ('RegularOperation').
19:39:53:262DefaultSTACK[Audio][Music] Crystal is 'CollectingFragment' targetting 'Hero', so a substate 'None'
19:39:53:262DefaultSTACK[Audio][Music] CrystalPhase substate unchanged ('RegularOperation').
19:39:53:627GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:39:53:928GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:39:54:078GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:39:54:161GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:39:55:046GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:39:55:046GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:39:55:718DefaultSTACKUnload texture 'Portrait_Turret'.
19:39:57:478GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:39:58:363DefaultSTACK[Audio][Music] Crystal is 'FollowingHero' targetting 'Hero', so a substate 'RegularOperation'
19:39:58:363DefaultSTACK[Audio][Music] CrystalPhase substate unchanged ('RegularOperation').
19:39:58:435DefaultSTACKUnload texture 'Mask__RGB_00'.
19:39:59:595GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:40:00:011GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:40:01:627GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:40:02:177GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:40:02:377GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:40:03:560GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:40:03:560GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:40:03:861GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:40:05:646GameplaySTACKSetPlayerID Hero 1 #2 -> -1:4294967295 (initialSet = False)
19:40:05:646GameplaySTACKSetPlayerID Hero 0 #4 -> 0:0 (initialSet = False)
19:40:08:400DefaultSTACKUnload texture 'Weapon_Small'.
19:40:08:400GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:40:09:146GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:40:10:812DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:40:10:812DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:40:10:812DefaultSTACK[Audio][Music] Crystal is 'FollowingHero' targetting 'CrystalSlot', so a substate 'RegularOperation'
19:40:10:812DefaultSTACK[Audio][Music] CrystalPhase substate unchanged ('RegularOperation').
19:40:10:828DefaultSTACK[Audio][Music] Crystal is 'Moving' targetting 'CrystalSlot', so a substate 'RegularOperation'
19:40:10:828DefaultSTACK[Audio][Music] CrystalPhase substate unchanged ('RegularOperation').
19:40:10:828DefaultSTACKLoaded texture 'Mask__RGB_00'.
19:40:11:295GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:40:12:661GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:40:12:661GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:40:14:611GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:40:14:611GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:40:15:646GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:40:16:645GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:40:18:895GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:40:19:027GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:40:20:677GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:40:21:695GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:40:21:961GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:40:22:246GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:40:22:246GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:40:24:946DefaultSTACKBackward blend of state -853300939 (hash = -853300939) (from 0.1422129% to 0%) in controller null) CHR_Roby_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
19:40:24:946DefaultSTACKBackward blend of state -853300939 (hash = -853300939) (from 0.1422129% to 0%) in controller null) CHR_Roby_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
19:40:25:711GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:40:26:528GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:40:27:446GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:40:27:586DefaultSTACKLoaded texture 'MinimapNotification'.
19:40:28:779DefaultSTACK[Audio][Music] Crystal is 'Slotting' targetting 'CrystalSlot', so a substate 'RegularOperation'
19:40:28:779DefaultSTACK[Audio][Music] CrystalPhase substate unchanged ('RegularOperation').
19:40:31:996GameplaySTACKSetPlayerID Hero 0 #4 -> -1:4294967295 (initialSet = False)
19:40:31:996GameplaySTACKSetPlayerID Hero 1 #2 -> 0:0 (initialSet = False)
19:40:33:363DefaultSTACK[Audio][Music] Crystal is 'SlottedWaitingForWaveToEnd' targetting 'CrystalSlot', so a substate 'RegularOperation'
19:40:33:363DefaultSTACK[Audio][Music] CrystalPhase substate unchanged ('RegularOperation').
19:40:33:380DefaultSTACK[Audio][Music] Crystal is 'Slotted' targetting 'CrystalSlot', so a substate 'RegularOperation'
19:40:33:380DefaultSTACK[Audio][Music] CrystalPhase substate unchanged ('RegularOperation').
19:40:33:397DefaultSTACK[Audio][Music] Crystal is 'Slotted' targetting 'Invalid', so a substate 'RegularOperation'
19:40:33:397DefaultSTACK[Audio][Music] CrystalPhase substate unchanged ('RegularOperation').
19:40:35:511GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:40:36:228GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:40:36:528GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:40:36:528GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:40:37:745GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:40:37:745GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:40:37:745GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:40:44:195GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:40:45:245GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:40:46:463GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:40:48:895GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:40:48:895GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:40:48:895GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:40:49:329GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:40:49:347DefaultSTACK[Audio][Music] Crystal is 'Slotted' targetting 'Invalid', so a substate 'Slotted'
19:40:49:347DefaultSTACK[Audio][Music] CrystalPhase substate changed to 'Slotted'.
19:40:49:347DefaultSTACK[Audio][Music] Play soundscape.
19:40:49:347AudioSTACKPost audio event crystalWaveEndEvent on frame 1365154
19:40:55:331GameplaySTACKTransferDungeonToIndependentProgression: True
19:40:55:331GameplaySTACKAddProgressionTo: BlueprintPointsLootedPerDistrict
19:40:57:745DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:40:57:745DefaultSTACK[TED-14649] AddActionMapController RadialSelection
19:40:57:801DefaultSTACKLoaded texture 'Portrait_Turret'.
19:41:00:113DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:41:00:113DefaultSTACK[TED-14649] RemoveActionMapController RadialSelection
19:41:00:299DefaultSTACKUnload texture 'MonsterSpawner_Blobs'.
19:41:02:646DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:41:02:646DefaultSTACK[TED-14649] AddActionMapController RadialSelection
19:41:03:729DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:41:03:729DefaultSTACK[TED-14649] RemoveActionMapController RadialSelection
19:41:13:597GameplaySTACKSetPlayerID Hero 1 #2 -> -1:4294967295 (initialSet = False)
19:41:13:597GameplaySTACKSetPlayerID Hero 0 #4 -> 0:0 (initialSet = False)
19:41:16:062GameplaySTACKSetPlayerID Hero 0 #4 -> -1:4294967295 (initialSet = False)
19:41:16:062GameplaySTACKSetPlayerID Hero 1 #2 -> 0:0 (initialSet = False)
19:41:18:729DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:41:18:729DefaultSTACK[TED-14649] AddActionMapController RadialSelection
19:41:19:646DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:41:19:646DefaultSTACK[TED-14649] RemoveActionMapController RadialSelection
19:41:32:734DefaultSTACKUnload texture 'MinimapNotification'.
19:41:50:848DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:41:50:848UISTACKReceived new interaction choice for panel HeroUpgrader 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #2
19:41:50:848UISTACKReceived new interaction choice for panel HeroUpgrader 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #2
19:41:50:848UISTACKMainInteractor changed for HeroUpgrader 0 #6. PanelInteractionData already exist. Updating the interactor (Hero 1 #2) and resetting values to Int = 0 Reference = Invalid EntityBulkReference
19:41:50:867UISTACKReceived new interaction choice for panel HeroUpgrader 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #2
19:41:50:867UISTACKReceived new interaction choice for panel HeroUpgrader 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #2
19:41:51:318UISTACKReceived new interaction choice for panel HeroUpgrader 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 1 #2
19:41:52:101UISTACKReceived new interaction choice for panel HeroUpgrader 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 1 #2
19:41:52:650UISTACKReceived new interaction choice for panel HeroUpgrader 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 1 #2
19:41:52:683UISTACKReceived new interaction choice for panel HeroUpgrader 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #2
19:41:54:079UISTACKReceived new interaction choice for panel HeroUpgrader 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #4
19:41:54:079UISTACKReceived new interaction choice for panel HeroUpgrader 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #4
19:41:54:666UISTACKReceived new interaction choice for panel HeroUpgrader 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 0 #4
19:41:55:083UISTACKReceived new interaction choice for panel HeroUpgrader 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 0 #4
19:41:55:983UISTACKReceived new interaction choice for panel HeroUpgrader 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 0 #4
19:41:56:017UISTACKReceived new interaction choice for panel HeroUpgrader 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #4
19:41:56:083UISTACKReceived new interaction choice for panel HeroUpgrader 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #4
19:41:58:529UISTACKReceived new interaction choice for panel HeroUpgrader 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #2
19:41:58:529UISTACKReceived new interaction choice for panel HeroUpgrader 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #2
19:42:04:948DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:42:04:948UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable HeroUpgrader 0 #6 but could not find any actions for it
19:42:04:948UISTACKMainInteractor changed for HeroUpgrader 0 #6. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference
19:42:16:863DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:42:17:080DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:42:19:917DefaultSTACKUnload texture 'Portrait_Turret'.
19:42:21:563DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:42:21:563UISTACKMainInteractor changed for Stele 1 #3. Setting the interactor (Hero 1 #2) and init values to Int = 0 Reference = Invalid EntityBulkReference
19:42:23:166DefaultSTACKThe blackpost Game.WaveCountdownReducedBlackpost timed out before being read by all clients! Read flags: None, expected: UI
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
19:42:24:198DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:42:24:198UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable Stele 1 #3 but could not find any actions for it
19:42:24:198UISTACKMainInteractor changed for Stele 1 #3. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference
19:42:37:830DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:42:37:830DefaultSTACK[TED-14649] AddActionMapController RadialSelection
19:42:37:885DefaultSTACKLoaded texture 'Portrait_Turret'.
19:42:39:414DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:42:39:414DefaultSTACK[TED-14649] RemoveActionMapController RadialSelection
19:42:40:602DefaultSTACKUnload texture 'Mask__RGB_00'.
19:42:53:447DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:42:53:447DefaultSTACK[TED-14649] AddActionMapController RadialSelection
19:42:59:231DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:42:59:231DefaultSTACK[TED-14649] RemoveActionMapController RadialSelection
19:42:59:255DefaultSTACKLoaded texture 'Mask__RGB_00'.
19:43:01:198DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:43:01:198DefaultSTACK[TED-14649] AddActionMapController RadialSelection
19:43:01:998DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:43:01:998DefaultSTACK[TED-14649] RemoveActionMapController RadialSelection
19:43:18:664DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:43:18:880DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:43:25:001DefaultSTACKThe blackpost Game.WaveCountdownReducedBlackpost timed out before being read by all clients! Read flags: None, expected: UI
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
19:43:28:881DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:43:28:881DefaultSTACK[TED-14649] AddActionMapController RadialSelection
19:43:30:781DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:43:30:781DefaultSTACK[TED-14649] RemoveActionMapController RadialSelection
19:43:40:164GameplaySTACKCould not find any valid roaming destination
at ChangeAIState in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
19:43:43:931GameplaySTACKCould not find any valid roaming destination
at ChangeAIState in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
19:43:47:332DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:43:47:332UISTACKReceived new interaction choice for panel Merchant 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
19:43:47:332UISTACKReceived new interaction choice for panel Merchant 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
19:43:47:332UISTACKMainInteractor changed for Merchant 0 #6. PanelInteractionData already exist. Updating the interactor (Hero 1 #2) and resetting values to Int = 0 Reference = Invalid EntityBulkReference
19:43:47:369UISTACKReceived new interaction choice for panel Merchant 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
19:43:47:403DefaultSTACKLoaded texture 'Weapon_Small'.
19:43:47:735UISTACKReceived new interaction choice for panel Merchant 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
19:43:48:017UISTACKReceived new interaction choice for panel Merchant 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
19:43:48:053DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_21'.
19:43:48:648DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:43:48:648UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable Merchant 0 #6 but could not find any actions for it
19:43:48:648UISTACKMainInteractor changed for Merchant 0 #6. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference
19:43:49:163GameplaySTACKCould not find any valid roaming destination
at ChangeAIState in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
19:43:49:852DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_21'.
19:43:54:049DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:43:54:049UISTACKReceived new interaction choice for panel HeroUpgrader 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #2
19:43:54:049UISTACKReceived new interaction choice for panel HeroUpgrader 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #2
19:43:54:049UISTACKMainInteractor changed for HeroUpgrader 0 #6. PanelInteractionData already exist. Updating the interactor (Hero 1 #2) and resetting values to Int = 0 Reference = Invalid EntityBulkReference
19:43:54:069UISTACKReceived new interaction choice for panel HeroUpgrader 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #2
19:43:54:069UISTACKReceived new interaction choice for panel HeroUpgrader 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #2
19:43:54:784UISTACKReceived new interaction choice for panel HeroUpgrader 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 1 #2
19:43:54:834UISTACKReceived new interaction choice for panel HeroUpgrader 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 1 #2
19:43:55:518UISTACKReceived new interaction choice for panel HeroUpgrader 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 1 #2
19:43:55:752UISTACKReceived new interaction choice for panel HeroUpgrader 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 1 #2
19:43:56:202UISTACKReceived new interaction choice for panel HeroUpgrader 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 1 #2
19:43:58:914GameplaySTACKCould not find any valid roaming destination
at ChangeAIState in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
19:44:00:768UISTACKReceived new interaction choice for panel HeroUpgrader 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 1 #2
19:44:00:808UISTACKReceived new interaction choice for panel HeroUpgrader 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #2
19:44:02:764GameplaySTACKCould not find any valid roaming destination
at ChangeAIState in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
19:44:03:032DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:44:03:032UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable HeroUpgrader 0 #6 but could not find any actions for it
19:44:03:032UISTACKMainInteractor changed for HeroUpgrader 0 #6. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference
19:44:06:630GameplaySTACKCould not find any valid roaming destination
at ChangeAIState in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
19:44:12:432DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:44:12:648DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:44:14:848GameplaySTACKCould not find any valid roaming destination
at ChangeAIState in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
19:44:16:900DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:44:16:900DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:44:17:986DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_28'.
19:44:18:735DefaultSTACKThe blackpost Game.WaveCountdownReducedBlackpost timed out before being read by all clients! Read flags: None, expected: UI
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
19:44:19:798GameplaySTACKCould not find any valid roaming destination
at ChangeAIState in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
19:44:19:915DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:44:19:964DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:44:24:964GameplaySTACKCould not find any valid roaming destination
at ChangeAIState in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
19:44:27:750DefaultSTACK[Audio][Music] Battle: BattleRegularWaveCountdownEvent
19:44:28:386DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_28'.
19:44:31:053DefaultSTACKUnload texture 'Portrait_Turret'.
19:44:33:780GameplaySTACKCould not find any valid roaming destination
at ChangeAIState in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
19:44:40:614GameplaySTACKCould not find any valid roaming destination
at ChangeAIState in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
19:44:42:816DefaultSTACK[Audio][Music] Battle: BattleWaveEvent
19:44:42:816AudioSTACKPost audio event regularWaveStartEvent on frame 1379149
19:44:43:704DefaultSTACKLoaded texture 'MonsterSpawner_Blobs'.
19:44:45:695GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:44:45:695GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:44:45:695GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:44:45:695GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:44:45:695GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:44:47:849GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:44:48:737DefaultSTACKUnload texture 'Weapon_Small'.
19:44:50:049GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:44:50:049GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:44:50:315GameplaySTACKCould not find any valid roaming destination
at ChangeAIState in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
19:44:51:248GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:44:51:449GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:44:51:648GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:44:51:848GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:44:54:281GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:44:54:348GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:44:54:348GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:44:55:814GameplaySTACKCould not find any valid roaming destination
at ChangeAIState in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
19:44:56:065GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:44:56:314GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:44:56:515GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:44:57:065GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:44:57:599GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:44:57:664GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:44:58:682GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:44:59:265GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:44:59:265GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:44:59:265GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:44:59:565GameplaySTACKCould not find any valid roaming destination
at ChangeAIState in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
19:44:59:664GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:44:59:664GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:45:00:681GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:45:00:681GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:45:04:099GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:45:06:081GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:45:06:081GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:45:06:264GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:45:06:681GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:45:07:682GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:45:08:131GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:45:08:481GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:45:08:699GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:45:09:081GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:45:09:515GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:45:09:515GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:45:09:949GameplaySTACKCould not find any valid roaming destination
at ChangeAIState in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
19:45:11:681GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:45:11:681GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:45:12:765GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:45:12:765GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:45:12:765GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:45:13:848GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:45:13:848GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:45:14:281GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:45:14:582GameplaySTACKCould not find any valid roaming destination
at ChangeAIState in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
19:45:14:931GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:45:15:831GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:45:16:764GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:45:17:099GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:45:18:615GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:45:19:332GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:45:19:933GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:45:21:165GameplaySTACKCould not find any valid roaming destination
at ChangeAIState in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
19:45:21:232GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:45:22:382GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:45:22:781GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:45:23:183GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:45:24:333GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:45:24:716GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:45:26:798GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:45:26:816DefaultSTACK[Audio][Music] Playing battle victory outro...
19:45:26:816DefaultSTACK[Audio][Music] Play soundscape.
19:45:26:816AudioSTACKPost audio event regularWaveEndEvent on frame 1381785
19:45:30:065GameplaySTACKCould not find any valid roaming destination
at ChangeAIState in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
19:45:30:801GameplaySTACKTransferDungeonToIndependentProgression: True
19:45:30:801GameplaySTACKAddProgressionTo: BlueprintPointsLootedPerDistrict
19:45:35:848GameplaySTACKCould not find any valid roaming destination
at ChangeAIState in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
19:45:42:165GameplaySTACKCould not find any valid roaming destination
at ChangeAIState in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
19:45:47:832GameplaySTACKCould not find any valid roaming destination
at ChangeAIState in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
19:45:48:033DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:45:48:249DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:45:48:287GameplaySTACKCould not spawn event for slot at float3(-52f, 0f, -7f), zone 1, room 24
at ProcessAvailableEventSlot in :line 0
at UpdateEventSpawn in :line 0
at Delegate in :line 0
19:45:51:365GameplaySTACKCould not find any valid roaming destination
at ChangeAIState in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
19:45:52:388DefaultSTACKUnload texture 'MonsterSpawner_Blobs'.
19:45:54:286DefaultSTACKThe blackpost Game.WaveCountdownReducedBlackpost timed out before being read by all clients! Read flags: None, expected: UI
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
19:45:55:132GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:45:57:949DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:45:57:999DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:45:58:038DefaultSTACKLoaded texture 'ShadedPortrait'.
19:45:59:133GameplaySTACKTransferDungeonToIndependentProgression: True
19:45:59:133GameplaySTACKAddProgressionTo: None
19:46:01:816GameplaySTACKCould not find any valid roaming destination
at ChangeAIState in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
19:46:06:949GameplaySTACKCould not find any valid roaming destination
at ChangeAIState in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
19:46:09:388DefaultSTACKUnload texture 'ShadedPortrait'.
19:46:10:233GameplaySTACKCould not find any valid roaming destination
at ChangeAIState in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
19:46:11:334DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:46:11:334UISTACKReceived new interaction choice for panel HeroUpgrader 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #2
19:46:11:334UISTACKReceived new interaction choice for panel HeroUpgrader 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #2
19:46:11:334UISTACKMainInteractor changed for HeroUpgrader 0 #6. PanelInteractionData already exist. Updating the interactor (Hero 1 #2) and resetting values to Int = 0 Reference = Invalid EntityBulkReference
19:46:11:353UISTACKReceived new interaction choice for panel HeroUpgrader 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #2
19:46:11:353UISTACKReceived new interaction choice for panel HeroUpgrader 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #2
19:46:11:787UISTACKReceived new interaction choice for panel HeroUpgrader 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 1 #2
19:46:12:103UISTACKReceived new interaction choice for panel HeroUpgrader 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 1 #2
19:46:12:799UISTACKReceived new interaction choice for panel HeroUpgrader 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 0 #4
19:46:12:799UISTACKReceived new interaction choice for panel HeroUpgrader 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 0 #4
19:46:13:453UISTACKReceived new interaction choice for panel HeroUpgrader 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 0 #4
19:46:13:837UISTACKReceived new interaction choice for panel HeroUpgrader 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 0 #4
19:46:14:187UISTACKReceived new interaction choice for panel HeroUpgrader 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 0 #4
19:46:14:537UISTACKReceived new interaction choice for panel HeroUpgrader 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #4
19:46:15:203UISTACKReceived new interaction choice for panel HeroUpgrader 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 0 #4
19:46:15:237UISTACKReceived new interaction choice for panel HeroUpgrader 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 0 #4
19:46:16:471UISTACKReceived new interaction choice for panel HeroUpgrader 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 0 #4
19:46:17:599GameplaySTACKCould not find any valid roaming destination
at ChangeAIState in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
19:46:18:587UISTACKReceived new interaction choice for panel HeroUpgrader 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #4
19:46:19:603UISTACKReceived new interaction choice for panel HeroUpgrader 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 0 #4
19:46:19:720UISTACKReceived new interaction choice for panel HeroUpgrader 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 0 #4
19:46:21:637UISTACKReceived new interaction choice for panel HeroUpgrader 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 0 #4
19:46:22:253UISTACKReceived new interaction choice for panel HeroUpgrader 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 0 #4
19:46:23:502UISTACKReceived new interaction choice for panel HeroUpgrader 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 0 #4
19:46:24:170UISTACKReceived new interaction choice for panel HeroUpgrader 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 0 #4
19:46:24:320UISTACKReceived new interaction choice for panel HeroUpgrader 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #4
19:46:24:400GameplaySTACKCould not find any valid roaming destination
at ChangeAIState in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
19:46:24:720UISTACKReceived new interaction choice for panel HeroUpgrader 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 0 #4
19:46:25:020UISTACKReceived new interaction choice for panel HeroUpgrader 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 0 #4
19:46:25:438UISTACKReceived new interaction choice for panel HeroUpgrader 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 0 #4
19:46:25:620UISTACKReceived new interaction choice for panel HeroUpgrader 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #4
19:46:28:771UISTACKReceived new interaction choice for panel HeroUpgrader 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 0 #4
19:46:29:170UISTACKReceived new interaction choice for panel HeroUpgrader 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 0 #4
19:46:30:216GameplaySTACKCould not find any valid roaming destination
at ChangeAIState in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
19:46:33:370UISTACKReceived new interaction choice for panel HeroUpgrader 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 0 #4
19:46:33:670UISTACKReceived new interaction choice for panel HeroUpgrader 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 0 #4
19:46:34:053UISTACKReceived new interaction choice for panel HeroUpgrader 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 0 #4
19:46:34:338UISTACKReceived new interaction choice for panel HeroUpgrader 0 #6 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 0 #4
19:46:35:101DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:46:35:101UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable HeroUpgrader 0 #6 but could not find any actions for it
19:46:35:101UISTACKMainInteractor changed for HeroUpgrader 0 #6. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference
19:46:37:483GameplaySTACKCould not find any valid roaming destination
at ChangeAIState in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
19:46:42:033GameplaySTACKCould not find any valid roaming destination
at ChangeAIState in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
19:46:50:166DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:46:50:384DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:46:54:771DefaultSTACKUnload texture 'Mask__RGB_00'.
19:46:54:900GameplaySTACKCould not find any valid roaming destination
at ChangeAIState in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
19:46:56:403DefaultSTACKThe blackpost Game.WaveCountdownReducedBlackpost timed out before being read by all clients! Read flags: None, expected: UI
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
19:46:59:200DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:46:59:416DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:46:59:454DefaultSTACKLoaded texture 'Mask__RGB_00'.
19:46:59:899GameplaySTACKCould not find any valid roaming destination
at ChangeAIState in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
19:47:04:466GameplaySTACKCould not find any valid roaming destination
at ChangeAIState in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
19:47:05:438DefaultSTACKThe blackpost Game.WaveCountdownReducedBlackpost timed out before being read by all clients! Read flags: None, expected: UI
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
19:47:10:150DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
19:47:10:150DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
19:47:10:167GameplaySTACKCrystal unslotting gameplay duration is longer that the animation. If this is what you want contact a GPP programmer.
at ProcessCrystalChanges in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
19:47:10:185DefaultSTACK[Audio][Music] Crystal is 'Moving' targetting 'Door', so a substate 'GoingToCrystalDoor'
19:47:10:185DefaultSTACK[Audio][Music] CrystalPhase substate changed to 'GoingToCrystalDoor'.
19:47:10:300GameplaySTACKCould not find any valid roaming destination
at ChangeAIState in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
19:47:15:217DefaultSTACK[Audio][Music] Crystal is 'Moving' targetting 'Door', so a substate 'GoingToCrystalDoor'
19:47:15:217DefaultSTACK[Audio][Music] CrystalPhase substate unchanged ('GoingToCrystalDoor').
19:47:15:217AudioSTACKPost audio event crystalWaveStartEvent on frame 1388289
19:47:17:116GameplaySTACKCould not find any valid roaming destination
at ChangeAIState in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
19:47:17:252DefaultSTACK[TED-14649] AddActionMapController CommandWheel
19:47:17:338DefaultSTACK[TED-14649] RemoveActionMapController CommandWheel
19:47:19:333GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:47:22:200GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:47:22:500GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:47:22:784GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:47:23:584GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:47:25:300GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:47:26:634GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:47:30:984GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:47:31:899GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:47:31:899GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:47:32:483GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:47:32:534GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:47:33:984GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:47:34:584GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:47:34:817GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:47:39:250GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:47:40:300GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:47:40:300GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:47:40:617GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:47:40:700GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:47:42:134GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:47:43:334GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:47:44:039SimulationSTACKFailed to remove modifier ##0 CurrentHealthChangePerSecond: - Source's SkillEfficiency (Priority: 0) from entity #4834.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
19:47:44:057GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:47:44:385GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:47:44:385GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:47:44:385GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:47:45:900GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:47:46:666GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:47:49:536DefaultSTACK[Audio][Music] Crystal is 'OpeningDoor' targetting 'Door', so a substate 'OpeningCrystalDoor'
19:47:49:536DefaultSTACK[Audio][Music] CrystalPhase substate changed to 'OpeningCrystalDoor'.
19:47:51:467GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:47:52:200GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:47:55:866GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:47:57:466GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:48:05:950GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:48:07:085GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:48:07:300GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:48:07:501GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:48:08:700GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:48:09:667GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:48:10:717GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:48:11:850GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:48:11:951GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:48:15:035DefaultSTACKCinematic started StationExitToElevator
19:48:15:035GameplaySTACKCinematic step coroutine Launch Generic_Start
19:48:15:035GameplaySTACKCinematic step Launch Generic_Start
19:48:15:551GameplaySTACKCinematic step coroutine Launch CS_SETE_EndBattleMusic
19:48:15:551GameplaySTACKCinematic step Launch CS_SETE_EndBattleMusic
19:48:15:568DefaultSTACK[Audio][Music] Transition room is silent.
19:48:15:651GameplaySTACKCinematic step coroutine Launch CS_SETE_TargetCrystal
19:48:15:651GameplaySTACKCinematic step Launch CS_SETE_TargetCrystal
19:48:16:240DefaultSTACKUnload texture 'Blurs_Blurs'.
19:48:16:652GameplaySTACKCinematic step coroutine Launch CS_SETE_KillMonsters
19:48:16:652GameplaySTACKCinematic step Launch CS_SETE_KillMonsters
19:48:16:716GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:48:16:716GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:48:16:716GameplaySTACKNo valid pick from HighScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:48:16:716GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:48:16:716GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:48:16:716GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:48:16:716GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:48:16:716GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:48:16:716GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:48:16:716GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:48:16:716GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
19:48:17:168GameplaySTACKCinematic step coroutine Launch CS_SETE_TeleportHeroes
19:48:17:168GameplaySTACKCinematic step Launch CS_SETE_TeleportHeroes
19:48:17:268GameplaySTACKCinematic step coroutine Launch CS_SETE_EndTeleportHeroes
19:48:17:268GameplaySTACKCinematic step Launch CS_SETE_EndTeleportHeroes
19:48:19:268GameplaySTACKCinematic step coroutine Launch Generic_Wait_2s
19:48:19:268GameplaySTACKCinematic step Launch Generic_Wait_2s
19:48:19:768GameplaySTACKCinematic step coroutine Launch CS_SETE_MovingCrystalHeroes
19:48:19:768GameplaySTACKCinematic step Launch CS_SETE_MovingCrystalHeroes
19:48:19:768GameplaySTACKCould not find any target for the current cinematic action! This may result in broken cinematic behaviour.
at Filter in :line 0
at Do in :line 0
at Launch in :line 0
at UpdateSystem in :line 0
at Delegate in :line 0
19:48:19:768GameplaySTACKCould not find any target for the current cinematic action! This may result in broken cinematic behaviour.
at Filter in :line 0
at Do in :line 0
at Launch in :line 0
at UpdateSystem in :line 0
at Delegate in :line 0
19:48:20:035GameplaySTACKCinematic step coroutine Launch Generic_FadeIn
19:48:20:035GameplaySTACKCinematic step Launch Generic_FadeIn
19:48:20:035DefaultSTACK[TED-11679] Schedule CinematicsUIFeedbackRequestedBlackpost (Change = ForegroundVisibility, VisibilityValue = True, Debug = CinematicAction_UI).
19:48:20:035DefaultSTACK[TED-11679] Process CinematicsUIFeedbackRequestedBlackpost (Change = ForegroundVisibility, VisibilityValue = True, Debug = CinematicAction_UI).
19:48:21:035GameplaySTACKCinematic step coroutine Launch Generic_Wait_1s
19:48:21:035GameplaySTACKCinematic step Launch Generic_Wait_1s
19:48:21:052GameplaySTACKCinematic step coroutine Launch Generic_End
19:48:21:052GameplaySTACKCinematic step Launch Generic_End
19:48:21:068GameplaySTACKCinematic step coroutine Launch CS_SETE_Finish
19:48:21:068GameplaySTACKCinematic step Launch CS_SETE_Finish
19:48:21:068DefaultSTACK[TED-11679] Schedule CinematicsUIFeedbackRequestedBlackpost (Change = ForegroundVisibility, VisibilityValue = False, Debug = CinematicAction_UI).
19:48:21:068DefaultSTACKCinematic finished StationExitToElevator
19:48:21:068DefaultSTACK[TED-11679] Process CinematicsUIFeedbackRequestedBlackpost (Change = ForegroundVisibility, VisibilityValue = False, Debug = CinematicAction_UI).
19:48:21:118GameplaySTACKRunning server session state 'Game.ServerSessionState_LoadingLevel'...
19:48:21:118ApplicationSTACKRunning Flow State 'FlowState_LoadLevel'...
19:48:21:118DefaultSTACK[TED-14649] RemoveActionMapController Default_InDungeon
19:48:21:118DefaultSTACK[TED-14649] AddActionMapController Default_InLoading
19:48:21:118DefaultSTACKLoaded texture 'Blurs_Blurs'.
19:48:21:184DefaultSTACKLoaded texture 'HQ_00'.
19:48:21:184DefaultSTACKLoaded texture 'CrystalHUD'.
19:48:21:319ApplicationSTACKLevel seed info : 'Template:997c31bdeb36b3d4f948b123c5b41579 - Biome:Elevator - Seed:-576165495 - Rotation:_90 - GameplaySettings:5d64bd855ef4a7c4d8256f60e5d97a3f - ZoneDefinition:307629e8ff3a60b4982f504d76748cf4'
19:48:21:319AssetDatabaseSTACKRequest AssetBundle Ted.Data.LevelBuild.Factoria preload.
19:48:21:319AssetDatabaseSTACKRequest AssetBundle Ted.Data.FX.Elevator preload.
19:48:21:319AssetDatabaseSTACKRequest AssetBundle Ted.Data.FX.Factoria preload.
19:48:21:319AssetDatabaseSTACKRequest AssetBundle Ted.Data.LevelBuild.Factoria.Elevator preload.
19:48:22:290DefaultSTACKUnload texture 'Blurs_Blurs'.
19:48:25:850DefaultSTACKAssetProvider 'ted.data.depiction.monsters.bugs.assetbundle' has been unmounted.
19:48:25:850DefaultSTACKAssetProvider 'ted.data.depiction.monsters.bots.assetbundle' has been unmounted.
19:48:25:950AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Monsters.Bugs unload took 00:00:00.0992784
19:48:26:000AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Monsters.Bots unload took 00:00:00.0500199
19:48:26:017AudioSTACKGeneric stop event of biome audio set is not set; Executing StopPlayingID action instead...
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
19:48:26:017DefaultSTACK[Audio][Music] Stopping crystal music...
19:48:26:017DefaultSTACK[Audio][Music] Stopping battle music...
19:48:26:057DefaultSTACKAssetProvider 'ted.data.levelbuild.common.assetbundle' has been unmounted.
19:48:26:057DefaultSTACKAssetProvider 'ted.data.levelbuild.endlust.assetbundle' has been unmounted.
19:48:26:057DefaultSTACKAssetProvider 'ted.data.levelbuild.templar.assetbundle' has been unmounted.
19:48:26:057DefaultSTACKAssetProvider 'ted.data.depiction.devices.assetbundle' has been unmounted.
19:48:26:057DefaultSTACKAssetProvider 'ted.data.depiction.dungeon.assetbundle' has been unmounted.
19:48:26:057DefaultSTACKAssetProvider 'ted.data.depiction.heroes.assetbundle' has been unmounted.
19:48:26:057DefaultSTACKAssetProvider 'ted.data.depiction.monsters.assetbundle' has been unmounted.
19:48:26:057DefaultSTACKAssetProvider 'ted.data.depiction.turrets.assetbundle' has been unmounted.
19:48:26:057DefaultSTACKAssetProvider 'ted.data.depiction.weapons.assetbundle' has been unmounted.
19:48:26:057DefaultSTACKAssetProvider 'ted.data.fx.characters.assetbundle' has been unmounted.
19:48:26:057DefaultSTACKAssetProvider 'ted.data.fx.endlust.assetbundle' has been unmounted.
19:48:26:057DefaultSTACKAssetProvider 'ted.data.fx.templar.assetbundle' has been unmounted.
19:48:26:057DefaultSTACKAssetProvider 'ted.data.levelbuild.endlust.devotiongarden.assetbundle' has been unmounted.
19:48:26:057DefaultSTACKAssetProvider 'ted.data.depiction.bosses.assetbundle' has been unmounted.
19:48:26:057DefaultSTACKAssetProvider 'ted.data.depiction.heroes.archivist.assetbundle' has been unmounted.
19:48:26:057DefaultSTACKAssetProvider 'ted.data.depiction.heroes.artificer.assetbundle' has been unmounted.
19:48:26:057DefaultSTACKAssetProvider 'ted.data.depiction.heroes.bartender.assetbundle' has been unmounted.
19:48:26:057DefaultSTACKAssetProvider 'ted.data.depiction.heroes.cleaner.assetbundle' has been unmounted.
19:48:26:057DefaultSTACKAssetProvider 'ted.data.depiction.heroes.gunsmith.assetbundle' has been unmounted.
19:48:26:057DefaultSTACKAssetProvider 'ted.data.depiction.heroes.locksmith.assetbundle' has been unmounted.
19:48:26:057DefaultSTACKAssetProvider 'ted.data.depiction.heroes.medic.assetbundle' has been unmounted.
19:48:26:057DefaultSTACKAssetProvider 'ted.data.depiction.heroes.roby.assetbundle' has been unmounted.
19:48:26:057DefaultSTACKAssetProvider 'ted.data.depiction.heroes.scavenger.assetbundle' has been unmounted.
19:48:26:057DefaultSTACKAssetProvider 'ted.data.depiction.heroes.trapper.assetbundle' has been unmounted.
19:48:26:057DefaultSTACKAssetProvider 'ted.data.depiction.heroes.yvette.assetbundle' has been unmounted.
19:48:26:057DefaultSTACKAssetProvider 'ted.data.depiction.common.assetbundle' has been unmounted.
19:48:26:116AssetDatabaseSTACKAssetBundle Ted.Data.LevelBuild.Endlust unload took 00:00:00.0582067
19:48:26:167AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Monsters unload took 00:00:00.0499937
19:48:26:250AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Turrets unload took 00:00:00.0833186
19:48:26:300AssetDatabaseSTACKAssetBundle Ted.Data.FX.Endlust unload took 00:00:00.0496974
19:48:26:367AssetDatabaseSTACKAssetBundle Ted.Data.LevelBuild.Endlust.DevotionGarden unload took 00:00:00.0666175
19:48:26:417AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Bosses unload took 00:00:00.0499157
19:48:26:417REDSTACKGC & Unload unused assets
19:48:26:961DefaultSTACKAssetProvider 'ted.data.levelbuild.common.assetbundle' has been mounted.
19:48:26:961DefaultSTACKAssetProvider 'ted.data.levelbuild.factoria.assetbundle' has been mounted.
19:48:26:961DefaultSTACKAssetProvider 'ted.data.levelbuild.templar.assetbundle' has been mounted.
19:48:26:961DefaultSTACKAssetProvider 'ted.data.depiction.devices.assetbundle' has been mounted.
19:48:26:961DefaultSTACKAssetProvider 'ted.data.depiction.dungeon.assetbundle' has been mounted.
19:48:26:961DefaultSTACKAssetProvider 'ted.data.depiction.heroes.assetbundle' has been mounted.
19:48:26:961DefaultSTACKAssetProvider 'ted.data.depiction.weapons.assetbundle' has been mounted.
19:48:26:961DefaultSTACKAssetProvider 'ted.data.fx.characters.assetbundle' has been mounted.
19:48:26:961DefaultSTACKAssetProvider 'ted.data.fx.elevator.assetbundle' has been mounted.
19:48:26:961DefaultSTACKAssetProvider 'ted.data.fx.factoria.assetbundle' has been mounted.
19:48:26:961DefaultSTACKAssetProvider 'ted.data.fx.templar.assetbundle' has been mounted.
19:48:26:961DefaultSTACKAssetProvider 'ted.data.levelbuild.factoria.elevator.assetbundle' has been mounted.
19:48:26:961DefaultSTACKAssetProvider 'ted.data.depiction.heroes.archivist.assetbundle' has been mounted.
19:48:26:961DefaultSTACKAssetProvider 'ted.data.depiction.heroes.artificer.assetbundle' has been mounted.
19:48:26:961DefaultSTACKAssetProvider 'ted.data.depiction.heroes.bartender.assetbundle' has been mounted.
19:48:26:961DefaultSTACKAssetProvider 'ted.data.depiction.heroes.cleaner.assetbundle' has been mounted.
19:48:26:961DefaultSTACKAssetProvider 'ted.data.depiction.heroes.gunsmith.assetbundle' has been mounted.
19:48:26:961DefaultSTACKAssetProvider 'ted.data.depiction.heroes.locksmith.assetbundle' has been mounted.
19:48:26:961DefaultSTACKAssetProvider 'ted.data.depiction.heroes.medic.assetbundle' has been mounted.
19:48:26:961DefaultSTACKAssetProvider 'ted.data.depiction.heroes.roby.assetbundle' has been mounted.
19:48:26:961DefaultSTACKAssetProvider 'ted.data.depiction.heroes.scavenger.assetbundle' has been mounted.
19:48:26:961DefaultSTACKAssetProvider 'ted.data.depiction.heroes.trapper.assetbundle' has been mounted.
19:48:26:961DefaultSTACKAssetProvider 'ted.data.depiction.heroes.yvette.assetbundle' has been mounted.
19:48:26:961DefaultSTACKAssetProvider 'ted.data.depiction.common.assetbundle' has been mounted.
19:48:26:961AudioSTACK[Audio] Loading soundbanks for biome 'Elevator'.
19:48:26:961AudioSTACKPost audio event crystalWaveEndEvent on frame 1392507
19:48:27:084AudioSTACK[Audio] Finished loading soundbanks for biome 'Elevator'.
19:48:27:185DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Elevator/Meshes/LB_Factoria_Tube_Elevator_01.asset'. '1d7868cbe64b16744bff5f676f261018'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
19:48:27:185DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/1d/7868cbe64b16744bff5f676f261018_LB_Factoria_Tube_Elevator_01.asset'. 'cf2f8baf04b9a3a4b80d986e72f23341'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at GetOrCreateUnityColliderMesh in :line 0
at GetOrCreateNavigationColliderMesh in :line 0
at DoVisit in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
19:48:27:185DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Elevator/Meshes/LB_Factoria_Tube_MainSection_01_PartB.asset'. '26c5f6250c49bb249b721151d5482ec4'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
at Update in :line 0
at Delegate in :line 0
19:48:27:370GameplaySTACKGenerating dungeon with seed -576165495
19:48:27:370REDSTACKZone template name: 'LB_TGA_DungeonTemplate_Elevator_01'
19:48:27:434DefaultSTACK[Audio][Music] Changed biome to 'Elevator'.
19:48:27:434DefaultSTACK[Audio][Music] Starting crystal music (muted)...
19:48:27:434DefaultSTACK[Audio][Music] Starting battle music (muted)...
19:48:27:526DefaultSTACK[TED-11679] Process CinematicsUIFeedbackRequestedBlackpost (Change = ForegroundVisibility, VisibilityValue = True, Debug = ).
19:48:27:569AudioSTACK[Audio] Unloading soundbanks for biome 'DevotionGarden'.
19:48:38:652ApplicationSTACKRunning Flow State 'FlowState_WaitForSession'...
19:48:38:652DefaultSTACK[TED-14649] RemoveActionMapController Default_InLoading
19:48:38:652DefaultSTACK[TED-14649] AddActionMapController Default_InLoading
19:48:38:668GameplaySTACKRunning server session state 'Game.ServerSessionState_LevelLoaded'...
19:48:38:685GameplaySTACKRunning server session state 'Game.ServerSessionState_InGame'...
19:48:38:685ApplicationSTACKRunning Flow State 'FlowState_InElevator'...
19:48:38:685DefaultSTACK[TED-14649] RemoveActionMapController Default_InLoading
19:48:38:685DefaultSTACK[TED-14649] AddActionMapController Default_InDungeon
19:48:38:703DefaultSTACK[Audio][Music] Elevator to 1th floor.
19:48:38:703DefaultSTACKCinematic started ElevatorEntry
19:48:38:703GameplaySTACKCinematic step coroutine Launch CS_TA_CrystalHUDHide
19:48:38:703GameplaySTACKCinematic step Launch CS_TA_CrystalHUDHide
19:48:38:768GameplaySTACKCinematic step coroutine Launch Generic_StartWithFadeIn
19:48:38:768GameplaySTACKCinematic step Launch Generic_StartWithFadeIn
19:48:38:768DefaultSTACK[TED-11679] Schedule CinematicsUIFeedbackRequestedBlackpost (Change = ForegroundVisibility, VisibilityValue = True, Debug = CinematicAction_UI).
19:48:38:768DefaultSTACK[TED-11679] Process CinematicsUIFeedbackRequestedBlackpost (Change = ForegroundVisibility, VisibilityValue = True, Debug = CinematicAction_UI).
19:48:38:819GameplaySTACKCinematic step coroutine Launch CS_EEn_TeleportCrystalHeroes
19:48:38:819GameplaySTACKCinematic step Launch CS_EEn_TeleportCrystalHeroes
19:48:39:068GameplaySTACKCinematic step coroutine Launch Generic_FadeOut
19:48:39:068GameplaySTACKCinematic step Launch Generic_FadeOut
19:48:39:068DefaultSTACK[TED-11679] Schedule CinematicsUIFeedbackRequestedBlackpost (Change = ForegroundVisibility, VisibilityValue = False, Debug = CinematicAction_UI).
19:48:39:068DefaultSTACK[TED-11679] Process CinematicsUIFeedbackRequestedBlackpost (Change = ForegroundVisibility, VisibilityValue = False, Debug = CinematicAction_UI).
19:48:39:084GameplaySTACKCinematic step coroutine Launch CS_EEn_MovingCrystal
19:48:39:084GameplaySTACKCinematic step Launch CS_EEn_MovingCrystal
19:48:39:869DefaultSTACKUnload texture 'HQ_00'.
19:48:39:869DefaultSTACKUnload texture 'CrystalHUD'.
19:48:41:084GameplaySTACKCinematic step coroutine Launch CS_EEn_MovingHeroes
19:48:41:084GameplaySTACKCinematic step Launch CS_EEn_MovingHeroes
19:48:44:084GameplaySTACKCinematic step coroutine Launch Generic_Wait_3s
19:48:44:084DefaultSTACKCurrent user info received ! : {"id":"HubblePie#61452","photon_id":"","puid":"0002753423ec40c5bddde678e44b221e","rich_presence":"%RichPresenceElevator","status":"Connected"}
19:48:44:084GameplaySTACKCinematic step Launch Generic_Wait_3s
19:48:45:084GameplaySTACKCinematic step coroutine Launch CS_TA_CrystalHUDShow
19:48:45:084GameplaySTACKCinematic step Launch CS_TA_CrystalHUDShow
19:48:46:085GameplaySTACKCinematic step coroutine Launch CS_EEn_Bark
19:48:46:085GameplaySTACKCinematic step Launch CS_EEn_Bark
19:48:48:102GameplaySTACKCinematic step coroutine Launch CS_EEn_ResetCam
19:48:48:102GameplaySTACKCinematic step Launch CS_EEn_ResetCam
19:48:48:602GameplaySTACKCinematic step coroutine Launch CS_EEn_ShowScore
19:48:48:602GameplaySTACKCinematic step Launch CS_EEn_ShowScore
19:48:56:520GameplaySTACKCinematic step coroutine Launch CS_TA_CrystalHUDHide
19:48:56:520GameplaySTACKCinematic step Launch CS_TA_CrystalHUDHide
19:48:57:018GameplaySTACKCinematic step coroutine Launch CS_EEn_ElevatorTalks
19:48:57:018GameplaySTACKCinematic step Launch CS_EEn_ElevatorTalks
19:48:57:104DefaultSTACKLoaded texture 'spritemap1_AnimatedTalks_16'.
19:48:57:104DefaultSTACKLoaded texture 'spritemap2_AnimatedTalks'.
19:49:00:118GameplaySTACKCinematic step coroutine Launch CS_EEn_ShowDistrictChoice
19:49:00:118GameplaySTACKCinematic step Launch CS_EEn_ShowDistrictChoice
19:49:00:118DefaultSTACK[TED-14649] AddActionMapController ModalMenu
19:49:00:135GameplaySTACKCinematic step coroutine Launch Generic_Save
19:49:00:135GameplaySTACKCinematic step Launch Generic_Save
19:49:00:135DefaultSTACKCinematic finished ElevatorEntry
19:49:00:135GameplaySTACKTransferDungeonToIndependentProgression: True
19:49:00:135GameplaySTACKAddProgressionTo: None
19:49:00:161DefaultSTACKLoaded texture 'spritemap1_AnimatedTalks_30'.
19:49:03:069DefaultSTACKThe blackpost Game.TalkShowingBlackpost timed out before being read by all clients! Read flags: None, expected: UI
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
19:49:05:636DefaultSTACKThe blackpost Game.QuestStepProgressChangedBlackpost timed out before being read by all clients! Read flags: None, expected: UI
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
19:49:05:852DefaultSTACKThe blackpost Game.TalkShowingBlackpost timed out before being read by all clients! Read flags: None, expected: UI
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
19:49:09:205DefaultSTACKCinematic started ElevatorDescent
19:49:10:185GameplaySTACKCinematic step coroutine Launch Generic_Wait_1s
19:49:10:185GameplaySTACKCinematic step Launch Generic_Wait_1s
19:49:10:685GameplaySTACKCinematic step coroutine Launch CS_ED_BarkDescent
19:49:10:685GameplaySTACKCinematic step Launch CS_ED_BarkDescent
19:49:10:685DefaultSTACKCinematic finished ElevatorDescent
19:49:22:068DefaultSTACKCinematic started ElevatorExit
19:49:22:068GameplaySTACKCinematic step coroutine Launch CS_EEx_HideDistrictChoice
19:49:22:068GameplaySTACKCinematic step Launch CS_EEx_HideDistrictChoice
19:49:22:068DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu
19:49:22:085GameplaySTACKCinematic step coroutine Launch Generic_Start
19:49:22:085GameplaySTACKCinematic step Launch Generic_Start
19:49:22:102GameplaySTACKCinematic step coroutine Launch CS_EEx_MovingCrystal
19:49:22:102GameplaySTACKCinematic step Launch CS_EEx_MovingCrystal
19:49:22:204DefaultSTACKUnload texture 'Mask_03'.
19:49:22:204DefaultSTACKUnload texture 'PortraitSelection_07'.
19:49:22:204DefaultSTACKUnload texture 'PortraitSelection_08'.
19:49:22:204DefaultSTACKUnload texture 'Weapon_Affinity'.
19:49:22:220DefaultSTACKUnload texture 'ResourcesHUD'.
19:49:25:102GameplaySTACKCinematic step coroutine Launch Generic_Wait_3s
19:49:25:102GameplaySTACKCinematic step Launch Generic_Wait_3s
19:49:25:118GameplaySTACKCinematic step coroutine Launch CS_EEx_BarkHeroes
19:49:25:118GameplaySTACKCinematic step Launch CS_EEx_BarkHeroes
19:49:26:134GameplaySTACKCinematic step coroutine Launch Generic_Wait_1s
19:49:26:134GameplaySTACKCinematic step Launch Generic_Wait_1s
19:49:26:152GameplaySTACKCinematic step coroutine Launch CS_EEx_MovingHeroes
19:49:26:152GameplaySTACKCinematic step Launch CS_EEx_MovingHeroes
19:49:29:152GameplaySTACKCinematic step coroutine Launch Generic_Wait_3s
19:49:29:152GameplaySTACKCinematic step Launch Generic_Wait_3s
19:49:29:402GameplaySTACKCinematic step coroutine Launch Generic_FadeIn
19:49:29:402GameplaySTACKCinematic step Launch Generic_FadeIn
19:49:29:402DefaultSTACK[TED-11679] Schedule CinematicsUIFeedbackRequestedBlackpost (Change = ForegroundVisibility, VisibilityValue = True, Debug = CinematicAction_UI).
19:49:29:402DefaultSTACK[TED-11679] Process CinematicsUIFeedbackRequestedBlackpost (Change = ForegroundVisibility, VisibilityValue = True, Debug = CinematicAction_UI).
19:49:30:402GameplaySTACKCinematic step coroutine Launch Generic_Wait_1s
19:49:30:402GameplaySTACKCinematic step Launch Generic_Wait_1s
19:49:30:419GameplaySTACKCinematic step coroutine Launch Generic_End
19:49:30:419GameplaySTACKCinematic step Launch Generic_End
19:49:30:435GameplaySTACKCinematic step coroutine Launch CS_EEx_Finish
19:49:30:435GameplaySTACKCinematic step Launch CS_EEx_Finish
19:49:30:435DefaultSTACK[TED-11679] Schedule CinematicsUIFeedbackRequestedBlackpost (Change = ForegroundVisibility, VisibilityValue = False, Debug = CinematicAction_UI).
19:49:30:435DefaultSTACKCinematic finished ElevatorExit
19:49:30:435DefaultSTACK[TED-11679] Process CinematicsUIFeedbackRequestedBlackpost (Change = ForegroundVisibility, VisibilityValue = False, Debug = CinematicAction_UI).
19:49:30:469GameplaySTACKRunning server session state 'Game.ServerSessionState_LoadingLevel'...
19:49:30:469ApplicationSTACKRunning Flow State 'FlowState_LoadLevel'...
19:49:30:469DefaultSTACK[TED-14649] RemoveActionMapController Default_InDungeon
19:49:30:469DefaultSTACK[TED-14649] AddActionMapController Default_InLoading
19:49:30:505DefaultSTACKLoaded texture 'HQ_00'.
19:49:30:505DefaultSTACKLoaded texture 'CrystalHUD'.
19:49:30:685ApplicationSTACKLevel seed info : 'Template:6c18914819ac68445babda3f438c5306 - Biome:ProceduralFactory - Seed:-633330074 - Rotation:_0 - GameplaySettings:5d64bd855ef4a7c4d8256f60e5d97a3f - ZoneDefinition:00000000000000000000000000000000'
19:49:30:685AssetDatabaseSTACKRequest AssetBundle Ted.Data.Depiction.Monsters preload.
19:49:30:685AssetDatabaseSTACKRequest AssetBundle Ted.Data.Depiction.Turrets preload.
19:49:30:685AssetDatabaseSTACKRequest AssetBundle Ted.Data.LevelBuild.Factoria.ProceduralFactory preload.
19:49:30:685AssetDatabaseSTACKRequest AssetBundle Ted.Data.Depiction.Bosses preload.
19:49:31:886AudioSTACKGeneric stop event of biome audio set is not set; Executing StopPlayingID action instead...
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
19:49:31:886DefaultSTACK[Audio][Music] Stopping crystal music...
19:49:31:886DefaultSTACK[Audio][Music] Stopping battle music...
19:49:31:920DefaultSTACKAssetProvider 'ted.data.levelbuild.common.assetbundle' has been unmounted.
19:49:31:920DefaultSTACKAssetProvider 'ted.data.levelbuild.factoria.assetbundle' has been unmounted.
19:49:31:920DefaultSTACKAssetProvider 'ted.data.levelbuild.templar.assetbundle' has been unmounted.
19:49:31:920DefaultSTACKAssetProvider 'ted.data.depiction.devices.assetbundle' has been unmounted.
19:49:31:920DefaultSTACKAssetProvider 'ted.data.depiction.dungeon.assetbundle' has been unmounted.
19:49:31:920DefaultSTACKAssetProvider 'ted.data.depiction.heroes.assetbundle' has been unmounted.
19:49:31:920DefaultSTACKAssetProvider 'ted.data.depiction.weapons.assetbundle' has been unmounted.
19:49:31:920DefaultSTACKAssetProvider 'ted.data.fx.characters.assetbundle' has been unmounted.
19:49:31:920DefaultSTACKAssetProvider 'ted.data.fx.elevator.assetbundle' has been unmounted.
19:49:31:920DefaultSTACKAssetProvider 'ted.data.fx.factoria.assetbundle' has been unmounted.
19:49:31:920DefaultSTACKAssetProvider 'ted.data.fx.templar.assetbundle' has been unmounted.
19:49:31:920DefaultSTACKAssetProvider 'ted.data.levelbuild.factoria.elevator.assetbundle' has been unmounted.
19:49:31:920DefaultSTACKAssetProvider 'ted.data.depiction.heroes.archivist.assetbundle' has been unmounted.
19:49:31:920DefaultSTACKAssetProvider 'ted.data.depiction.heroes.artificer.assetbundle' has been unmounted.
19:49:31:920DefaultSTACKAssetProvider 'ted.data.depiction.heroes.bartender.assetbundle' has been unmounted.
19:49:31:920DefaultSTACKAssetProvider 'ted.data.depiction.heroes.cleaner.assetbundle' has been unmounted.
19:49:31:920DefaultSTACKAssetProvider 'ted.data.depiction.heroes.gunsmith.assetbundle' has been unmounted.
19:49:31:920DefaultSTACKAssetProvider 'ted.data.depiction.heroes.locksmith.assetbundle' has been unmounted.
19:49:31:920DefaultSTACKAssetProvider 'ted.data.depiction.heroes.medic.assetbundle' has been unmounted.
19:49:31:920DefaultSTACKAssetProvider 'ted.data.depiction.heroes.roby.assetbundle' has been unmounted.
19:49:31:920DefaultSTACKAssetProvider 'ted.data.depiction.heroes.scavenger.assetbundle' has been unmounted.
19:49:31:920DefaultSTACKAssetProvider 'ted.data.depiction.heroes.trapper.assetbundle' has been unmounted.
19:49:31:920DefaultSTACKAssetProvider 'ted.data.depiction.heroes.yvette.assetbundle' has been unmounted.
19:49:31:920DefaultSTACKAssetProvider 'ted.data.depiction.common.assetbundle' has been unmounted.
19:49:31:968AssetDatabaseSTACKAssetBundle Ted.Data.FX.Elevator unload took 00:00:00.0455297
19:49:32:018AssetDatabaseSTACKAssetBundle Ted.Data.LevelBuild.Factoria.Elevator unload took 00:00:00.0496753
19:49:32:018REDSTACKGC & Unload unused assets
19:49:32:435DefaultSTACKAssetProvider 'ted.data.levelbuild.common.assetbundle' has been mounted.
19:49:32:435DefaultSTACKAssetProvider 'ted.data.levelbuild.factoria.assetbundle' has been mounted.
19:49:32:435DefaultSTACKAssetProvider 'ted.data.levelbuild.templar.assetbundle' has been mounted.
19:49:32:435DefaultSTACKAssetProvider 'ted.data.depiction.devices.assetbundle' has been mounted.
19:49:32:435DefaultSTACKAssetProvider 'ted.data.depiction.dungeon.assetbundle' has been mounted.
19:49:32:435DefaultSTACKAssetProvider 'ted.data.depiction.heroes.assetbundle' has been mounted.
19:49:32:435DefaultSTACKAssetProvider 'ted.data.depiction.monsters.assetbundle' has been mounted.
19:49:32:435DefaultSTACKAssetProvider 'ted.data.depiction.turrets.assetbundle' has been mounted.
19:49:32:435DefaultSTACKAssetProvider 'ted.data.depiction.weapons.assetbundle' has been mounted.
19:49:32:435DefaultSTACKAssetProvider 'ted.data.fx.characters.assetbundle' has been mounted.
19:49:32:435DefaultSTACKAssetProvider 'ted.data.fx.factoria.assetbundle' has been mounted.
19:49:32:435DefaultSTACKAssetProvider 'ted.data.fx.templar.assetbundle' has been mounted.
19:49:32:435DefaultSTACKAssetProvider 'ted.data.levelbuild.factoria.proceduralfactory.assetbundle' has been mounted.
19:49:32:435DefaultSTACKAssetProvider 'ted.data.depiction.bosses.assetbundle' has been mounted.
19:49:32:435DefaultSTACKAssetProvider 'ted.data.depiction.heroes.archivist.assetbundle' has been mounted.
19:49:32:435DefaultSTACKAssetProvider 'ted.data.depiction.heroes.artificer.assetbundle' has been mounted.
19:49:32:435DefaultSTACKAssetProvider 'ted.data.depiction.heroes.bartender.assetbundle' has been mounted.
19:49:32:435DefaultSTACKAssetProvider 'ted.data.depiction.heroes.cleaner.assetbundle' has been mounted.
19:49:32:435DefaultSTACKAssetProvider 'ted.data.depiction.heroes.gunsmith.assetbundle' has been mounted.
19:49:32:435DefaultSTACKAssetProvider 'ted.data.depiction.heroes.locksmith.assetbundle' has been mounted.
19:49:32:435DefaultSTACKAssetProvider 'ted.data.depiction.heroes.medic.assetbundle' has been mounted.
19:49:32:435DefaultSTACKAssetProvider 'ted.data.depiction.heroes.roby.assetbundle' has been mounted.