Thursday, October 19, 2023 8:46 PM
TED
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20:46:03:895GameplaySTACKSetPlayerID Hero 1 #3 -> 0:0 (initialSet = False)
20:46:19:578DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
20:46:19:578UISTACKReceived new interaction choice for panel Merchant 0 #8 from interactor Hero 1 #3. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
20:46:19:578UISTACKReceived new interaction choice for panel Merchant 0 #8 from interactor Hero 1 #3. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
20:46:19:578UISTACKMainInteractor changed for Merchant 0 #8. PanelInteractionData already exist. Updating the interactor (Hero 1 #3) and resetting values to Int = 0 Reference = Invalid EntityBulkReference
20:46:19:615DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_23'.
20:46:20:081UISTACKReceived new interaction choice for panel Merchant 0 #8 from interactor Hero 1 #3. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
20:46:20:099DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_27'.
20:46:20:448UISTACKReceived new interaction choice for panel Merchant 0 #8 from interactor Hero 1 #3. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
20:46:20:995DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
20:46:20:995UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable Merchant 0 #8 but could not find any actions for it
20:46:20:995UISTACKMainInteractor changed for Merchant 0 #8. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference
20:46:21:447DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_27'.
20:46:22:128DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
20:46:22:128UISTACKReceived new interaction choice for panel Merchant 0 #8 from interactor Hero 1 #3. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
20:46:22:128UISTACKReceived new interaction choice for panel Merchant 0 #8 from interactor Hero 1 #3. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
20:46:22:128UISTACKMainInteractor changed for Merchant 0 #8. PanelInteractionData already exist. Updating the interactor (Hero 1 #3) and resetting values to Int = 0 Reference = Invalid EntityBulkReference
20:46:22:147UISTACKReceived new interaction choice for panel Merchant 0 #8 from interactor Hero 1 #3. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
20:46:22:182DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_27'.
20:46:22:215DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_23'.
20:46:22:515UISTACKReceived new interaction choice for panel Merchant 0 #8 from interactor Hero 1 #3. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
20:46:22:548UISTACKReceived new interaction choice for panel Merchant 0 #8 from interactor Hero 1 #3. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
20:46:22:566DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_23'.
20:46:23:548DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_27'.
20:46:24:212DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
20:46:24:212UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable Merchant 0 #8 but could not find any actions for it
20:46:24:212UISTACKMainInteractor changed for Merchant 0 #8. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference
20:46:25:431DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_23'.
20:46:26:911DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
20:46:26:911UISTACKReceived new interaction choice for panel Merchant 0 #8 from interactor Hero 1 #3. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
20:46:26:911UISTACKReceived new interaction choice for panel Merchant 0 #8 from interactor Hero 1 #3. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
20:46:26:911UISTACKMainInteractor changed for Merchant 0 #8. PanelInteractionData already exist. Updating the interactor (Hero 1 #3) and resetting values to Int = 0 Reference = Invalid EntityBulkReference
20:46:26:966DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_23'.
20:46:27:331UISTACKReceived new interaction choice for panel Merchant 0 #8 from interactor Hero 1 #3. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
20:46:27:347UISTACKReceived new interaction choice for panel Merchant 0 #8 from interactor Hero 1 #3. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
20:46:27:382DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_27'.
20:46:28:348DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_23'.
20:46:31:880UISTACKReceived new interaction choice for panel Merchant 0 #8 from interactor Hero 1 #3. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
20:46:31:916DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_23'.
20:46:32:881DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_27'.
20:46:33:680DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
20:46:33:680UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable Merchant 0 #8 but could not find any actions for it
20:46:33:680UISTACKMainInteractor changed for Merchant 0 #8. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference
20:46:35:528DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
20:46:35:578DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
20:46:36:128DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_05'.
20:46:36:598DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_23'.
20:46:37:231DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_05'.
20:46:42:812DefaultSTACKBackward blend of state 274067122 (hash = 274067122) (from 0.321328% to 0.007686555%) in controller null) CHR_Roby_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
20:46:42:812DefaultSTACKBackward blend of state 274067122 (hash = 274067122) (from 0.321328% to 0.007686555%) in controller null) CHR_Roby_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
20:46:54:315DefaultSTACKUnload texture 'Mask__RGB_00'.
20:46:54:795GameplaySTACKSetPlayerID Hero 1 #3 -> -1:4294967295 (initialSet = False)
20:46:54:795GameplaySTACKSetPlayerID Hero 0 #6 -> 0:0 (initialSet = False)
20:47:01:595DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
20:47:01:812DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
20:47:01:884DefaultSTACKLoaded texture 'Mask__RGB_00'.
20:47:05:695DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
20:47:05:695DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
20:47:07:848DefaultSTACKThe blackpost Game.WaveCountdownReducedBlackpost timed out before being read by all clients! Read flags: None, expected: UI
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
20:47:09:249SimulationSTACKFailed to remove modifier ##0 BonusDamage: + 0.15 (Priority: 3) from entity #-885.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at ToggleItemPickupPanel in :line 0
at UpdateContent in :line 0
at Update in :line 0
at UIUpdatingManager_PreRender in :line 0
at InvokePreRender in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
20:47:09:283DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_27'.
20:47:10:483DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_27'.
20:47:12:267SimulationSTACKFailed to remove modifier ##0 BonusDamage: + 0.15 (Priority: 3) from entity #-886.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at ToggleItemPickupPanel in :line 0
at UpdateContent in :line 0
at Update in :line 0
at UIUpdatingManager_PreRender in :line 0
at InvokePreRender in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
20:47:12:300DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_27'.
20:47:13:331DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_27'.
20:47:13:978DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
20:47:14:028DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
20:47:14:049SimulationSTACKFailed to remove modifier ##0 BonusDamage: + 0.15 (Priority: 3) from entity #-887.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at ToggleItemPickupPanel in :line 0
at UpdateContent in :line 0
at Update in :line 0
at UIUpdatingManager_PreRender in :line 0
at InvokePreRender in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
20:47:14:083DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_27'.
20:47:18:282DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_27'.
20:47:18:962DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
20:47:18:962DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
20:47:20:845DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
20:47:20:895DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
20:47:20:933DefaultSTACKLoaded texture 'ShadedPortrait'.
20:47:28:195SimulationSTACKFailed to remove modifier ##1 SkillDamage: * (Source's PassiveEfficiency + 1) (Priority: 0) from entity #6392.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
20:47:28:195SimulationSTACKFailed to remove modifier ##0 SkillEfficiency: * (Source's PassiveEfficiency + 1) (Priority: 1) from entity #6392.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
20:47:32:299DefaultSTACKUnload texture 'ShadedPortrait'.
20:47:33:782DefaultSTACKUnload texture 'Weapon_Small'.
20:47:38:978SimulationSTACKFailed to remove modifier ##1 SkillDamage: * (Source's PassiveEfficiency + 1) (Priority: 0) from entity #6392.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
20:47:38:978SimulationSTACKFailed to remove modifier ##0 SkillEfficiency: * (Source's PassiveEfficiency + 1) (Priority: 1) from entity #6392.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
20:47:40:895DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
20:47:41:112DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
20:47:46:412DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
20:47:46:412DefaultSTACK[TED-14649] AddActionMapController RadialSelection
20:47:46:467DefaultSTACKLoaded texture 'Portrait_Turret'.
20:47:47:133DefaultSTACKThe blackpost Game.WaveCountdownReducedBlackpost timed out before being read by all clients! Read flags: None, expected: UI
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
20:47:48:314DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
20:47:48:314DefaultSTACK[TED-14649] RemoveActionMapController RadialSelection
20:47:51:980DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
20:47:51:980DefaultSTACK[TED-14649] AddActionMapController RadialSelection
20:47:52:814DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
20:47:52:814DefaultSTACK[TED-14649] RemoveActionMapController RadialSelection
20:48:09:629DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
20:48:09:629UISTACKReceived new interaction choice for panel Artifact 0 #8 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
20:48:09:629UISTACKReceived new interaction choice for panel Artifact 0 #8 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
20:48:09:629UISTACKMainInteractor changed for Artifact 0 #8. PanelInteractionData already exist. Updating the interactor (Hero 0 #6) and resetting values to Int = 0 Reference = Invalid EntityBulkReference
20:48:09:999UISTACKReceived new interaction choice for panel Artifact 0 #8 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
20:48:10:333UISTACKReceived new interaction choice for panel Artifact 0 #8 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
20:48:10:683UISTACKReceived new interaction choice for panel Artifact 0 #8 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
20:48:15:729DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
20:48:15:729UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable Artifact 0 #8 but could not find any actions for it
20:48:15:729UISTACKMainInteractor changed for Artifact 0 #8. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference
20:48:20:263GameplaySTACKSetPlayerID Hero 0 #6 -> -1:4294967295 (initialSet = False)
20:48:20:263GameplaySTACKSetPlayerID Hero 2 #1 -> 0:0 (initialSet = False)
20:48:20:429DefaultSTACK[Audio][Music] Battle: BattleRegularWaveCountdownEvent
20:48:22:913DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
20:48:23:129DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
20:48:23:167GameplaySTACKCould not spawn event for slot at float3(-132f, 0f, 60f), zone 0, room 12
at ProcessAvailableEventSlot in :line 0
at UpdateEventSpawn in :line 0
at Delegate in :line 0
20:48:29:795DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
20:48:30:013DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
20:48:32:380GameplaySTACKSetPlayerID Hero 2 #1 -> -1:4294967295 (initialSet = False)
20:48:32:380GameplaySTACKSetPlayerID Hero 1 #3 -> 0:0 (initialSet = False)
20:48:32:529DefaultSTACKBackward blend of state 23626821 (hash = 23626821) (from 0.0651892% to 0%) in controller null) CHR_Roby_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
20:48:32:529DefaultSTACKBackward blend of state 23626821 (hash = 23626821) (from 0.0651892% to 0%) in controller null) CHR_Roby_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
20:48:32:764GameplaySTACKSetPlayerID Hero 1 #3 -> -1:4294967295 (initialSet = False)
20:48:32:764GameplaySTACKSetPlayerID Hero 0 #6 -> 0:0 (initialSet = False)
20:48:33:895DefaultSTACKBackward blend of state 719795040 (hash = 719795040) (from 0.3491683% to 0%) in controller null) CHR_Archivist_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
20:48:33:895DefaultSTACKBackward blend of state 719795040 (hash = 719795040) (from 0.3491683% to 0%) in controller null) CHR_Archivist_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
20:48:35:180DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
20:48:35:180UISTACKReceived new interaction choice for panel Artifact 0 #8 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
20:48:35:180UISTACKReceived new interaction choice for panel Artifact 0 #8 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
20:48:35:180UISTACKMainInteractor changed for Artifact 0 #8. PanelInteractionData already exist. Updating the interactor (Hero 0 #6) and resetting values to Int = 0 Reference = Invalid EntityBulkReference
20:48:35:479DefaultSTACK[Audio][Music] Battle: BattleWaveEvent
20:48:35:479AudioSTACKPost audio event regularWaveStartEvent on frame 1606685
20:48:35:549UISTACKReceived new interaction choice for panel Artifact 0 #8 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
20:48:35:617UISTACKReceived new interaction choice for panel Artifact 0 #8 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
20:48:36:315DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
20:48:36:315GameplaySTACKArtifact #0 has validated research choice: b4981540b71dd8b4c8a2c4b7f5c9f102.
20:48:36:315UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable Artifact 0 #8 but could not find any actions for it
20:48:36:315UISTACKMainInteractor changed for Artifact 0 #8. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference
20:48:39:195DefaultSTACKBackward blend of state 1084019875 (hash = 1084019875) (from 0.06334892% to 0%) in controller null) CHR_Roby_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
20:48:39:195DefaultSTACKBackward blend of state 1084019875 (hash = 1084019875) (from 0.06334892% to 0%) in controller null) CHR_Roby_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
20:48:40:295GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:48:43:828GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:48:45:112GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:48:50:496GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:48:51:029GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:48:51:429GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:48:51:996DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
20:48:51:996DefaultSTACK[TED-14649] AddActionMapController RadialSelection
20:48:53:497DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
20:48:53:497DefaultSTACK[TED-14649] RemoveActionMapController RadialSelection
20:48:53:679GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:48:57:863GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:48:59:063GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:48:59:979GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:49:00:745GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:49:01:263GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:49:01:545GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:49:01:596GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:49:03:879GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:49:04:314GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:49:04:314GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:49:04:515DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
20:49:04:515DefaultSTACK[TED-14649] AddActionMapController RadialSelection
20:49:05:515DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
20:49:05:515DefaultSTACK[TED-14649] RemoveActionMapController RadialSelection
20:49:06:729GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:49:09:979GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:49:09:979GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:49:10:729GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:49:11:329GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:49:15:896GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:49:21:179GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:49:24:796GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:49:27:397DefaultSTACK[Audio][Music] Playing battle victory outro...
20:49:27:397DefaultSTACK[Audio][Music] Play soundscape.
20:49:27:397AudioSTACKPost audio event regularWaveEndEvent on frame 1609794
20:49:27:397DefaultSTACKThe vertical UITable1D /WindowsRoot/SystemWindowsGroup/NotificationWindow/GameplayMetaNotifications/ContentShowable/GameplayNotification/Entity/Table has its child /WindowsRoot/SystemWindowsGroup/NotificationWindow/GameplayMetaNotifications/ContentShowable/GameplayNotification/Entity/Table/New anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at Show in :line 0
at SpecificUpdate in :line 0
at UpdateAndCheckDirty in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
20:49:27:397DefaultSTACKThe vertical UITable1D /WindowsRoot/SystemWindowsGroup/NotificationWindow/GameplayMetaNotifications/ContentShowable/GameplayNotification/Entity/Table has its child /WindowsRoot/SystemWindowsGroup/NotificationWindow/GameplayMetaNotifications/ContentShowable/GameplayNotification/Entity/Table/New anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at Show in :line 0
at SpecificUpdate in :line 0
at UpdateAndCheckDirty in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
20:49:27:416DefaultSTACK[VFX] Try to spawn VFX 'PFX_Interactive_MeshHighlight_Artefact(Clone)' with a user-defined preset but no preset data component is found.
at SpawnEffect in :line 0
at PreRender in :line 0
at Update in :line 0
at Update in :line 0
at Delegate in :line 0
20:49:31:383GameplaySTACKTransferDungeonToIndependentProgression: True
20:49:31:383GameplaySTACKAddProgressionTo: BlueprintPointsLootedPerDistrict
20:49:32:197DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
20:49:32:197UISTACKReceived new interaction choice for panel Artifact 0 #8 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
20:49:32:197UISTACKReceived new interaction choice for panel Artifact 0 #8 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
20:49:32:197UISTACKMainInteractor changed for Artifact 0 #8. PanelInteractionData already exist. Updating the interactor (Hero 0 #6) and resetting values to Int = 0 Reference = Invalid EntityBulkReference
20:49:32:901UISTACKReceived new interaction choice for panel Artifact 0 #8 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
20:49:33:169UISTACKReceived new interaction choice for panel Artifact 0 #8 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
20:49:34:000UISTACKReceived new interaction choice for panel Artifact 0 #8 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
20:49:34:334UISTACKReceived new interaction choice for panel Artifact 0 #8 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
20:49:34:764DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
20:49:34:764UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable Artifact 0 #8 but could not find any actions for it
20:49:34:764UISTACKMainInteractor changed for Artifact 0 #8. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference
20:49:50:530DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
20:49:50:530DefaultSTACK[TED-14649] AddActionMapController RadialSelection
20:49:51:815DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
20:49:51:815DefaultSTACK[TED-14649] RemoveActionMapController RadialSelection
20:49:56:998GameplaySTACKSetPlayerID Hero 0 #6 -> -1:4294967295 (initialSet = False)
20:49:56:998GameplaySTACKSetPlayerID Hero 1 #3 -> 0:0 (initialSet = False)
20:49:57:715GameplaySTACKSetPlayerID Hero 1 #3 -> -1:4294967295 (initialSet = False)
20:49:57:715GameplaySTACKSetPlayerID Hero 2 #1 -> 0:0 (initialSet = False)
20:50:07:680DefaultSTACKBackward blend of state -894454444 (hash = -894454444) (from 0.008640835% to 0%) in controller null) CHR_Yvette_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
20:50:07:680DefaultSTACKBackward blend of state -894454444 (hash = -894454444) (from 0.008640835% to 0%) in controller null) CHR_Yvette_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
20:50:08:784DefaultSTACKUnload texture 'Mask__RGB_00'.
20:50:19:464GameplaySTACKSetPlayerID Hero 2 #1 -> -1:4294967295 (initialSet = False)
20:50:19:464GameplaySTACKSetPlayerID Hero 0 #6 -> 0:0 (initialSet = False)
20:50:20:164GameplaySTACKSetPlayerID Hero 0 #6 -> -1:4294967295 (initialSet = False)
20:50:20:164GameplaySTACKSetPlayerID Hero 1 #3 -> 0:0 (initialSet = False)
20:50:23:964DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
20:50:23:964DefaultSTACK[TED-14649] AddActionMapController RadialSelection
20:50:25:497DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
20:50:25:497DefaultSTACK[TED-14649] RemoveActionMapController RadialSelection
20:50:25:523DefaultSTACKLoaded texture 'Mask__RGB_00'.
20:50:33:680DefaultSTACKBackward blend of state 274067122 (hash = 274067122) (from 0.3281471% to 0.01424307%) in controller null) CHR_Roby_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
20:50:33:680DefaultSTACKBackward blend of state 274067122 (hash = 274067122) (from 0.3281471% to 0.01424307%) in controller null) CHR_Roby_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
20:50:35:766DefaultSTACK[TED-14649] AddActionMapController CommandWheel
20:50:35:947DefaultSTACKBackward blend of state 274067122 (hash = 274067122) (from 0.3243253% to 0.01063532%) in controller null) CHR_Roby_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
20:50:35:947DefaultSTACKBackward blend of state 274067122 (hash = 274067122) (from 0.3243253% to 0.01063532%) in controller null) CHR_Roby_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
20:50:36:451DefaultSTACK[TED-14649] RemoveActionMapController CommandWheel
20:50:40:748DefaultSTACK[TED-14649] AddActionMapController CommandWheel
20:50:42:284DefaultSTACK[TED-14649] RemoveActionMapController CommandWheel
20:50:50:181DefaultSTACKBackward blend of state 274067122 (hash = 274067122) (from 0.3313406% to 0.01735896%) in controller null) CHR_Roby_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
20:50:50:181DefaultSTACKBackward blend of state 274067122 (hash = 274067122) (from 0.3313406% to 0.01735896%) in controller null) CHR_Roby_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
20:50:56:197DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
20:50:56:197DefaultSTACK[TED-14649] AddActionMapController RadialSelection
20:50:57:998DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
20:50:57:998DefaultSTACK[TED-14649] RemoveActionMapController RadialSelection
20:51:03:965DefaultSTACKBackward blend of state 274067122 (hash = 274067122) (from 0.3361003% to 0.02225024%) in controller null) CHR_Roby_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
20:51:03:965DefaultSTACKBackward blend of state 274067122 (hash = 274067122) (from 0.3361003% to 0.02225024%) in controller null) CHR_Roby_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
20:51:21:998DefaultSTACKBackward blend of state 274067122 (hash = 274067122) (from 0.31662% to 0.002850234%) in controller null) CHR_Roby_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
20:51:21:998DefaultSTACKBackward blend of state 274067122 (hash = 274067122) (from 0.31662% to 0.002850234%) in controller null) CHR_Roby_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
20:51:31:132DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
20:51:31:132DefaultSTACK[TED-14649] AddActionMapController RadialSelection
20:51:32:098DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
20:51:32:098DefaultSTACK[TED-14649] RemoveActionMapController RadialSelection
20:51:36:881DefaultSTACKBackward blend of state 274067122 (hash = 274067122) (from 0.3371964% to 0.02345723%) in controller null) CHR_Roby_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
20:51:36:881DefaultSTACKBackward blend of state 274067122 (hash = 274067122) (from 0.3371964% to 0.02345723%) in controller null) CHR_Roby_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
20:51:37:816DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
20:51:37:816DefaultSTACK[TED-14649] AddActionMapController RadialSelection
20:51:45:499DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
20:51:45:499DefaultSTACK[TED-14649] RemoveActionMapController RadialSelection
20:51:47:632DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
20:51:47:632DefaultSTACK[TED-14649] AddActionMapController RadialSelection
20:51:49:432DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
20:51:49:432DefaultSTACK[TED-14649] RemoveActionMapController RadialSelection
20:51:58:132DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
20:51:58:132UISTACKReceived new interaction choice for panel Artifact 0 #8 from interactor Hero 1 #3. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
20:51:58:132UISTACKReceived new interaction choice for panel Artifact 0 #8 from interactor Hero 1 #3. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
20:51:58:132UISTACKMainInteractor changed for Artifact 0 #8. PanelInteractionData already exist. Updating the interactor (Hero 1 #3) and resetting values to Int = 0 Reference = Invalid EntityBulkReference
20:51:58:603UISTACKReceived new interaction choice for panel Artifact 0 #8 from interactor Hero 1 #3. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
20:51:59:050DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
20:51:59:050UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable Artifact 0 #8 but could not find any actions for it
20:51:59:050UISTACKMainInteractor changed for Artifact 0 #8. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference
20:52:02:383GameplaySTACKSetPlayerID Hero 1 #3 -> -1:4294967295 (initialSet = False)
20:52:02:383GameplaySTACKSetPlayerID Hero 0 #6 -> 0:0 (initialSet = False)
20:52:03:900GameplaySTACKSetPlayerID Hero 0 #6 -> -1:4294967295 (initialSet = False)
20:52:03:900GameplaySTACKSetPlayerID Hero 1 #3 -> 0:0 (initialSet = False)
20:52:09:849GameplaySTACKSetPlayerID Hero 1 #3 -> -1:4294967295 (initialSet = False)
20:52:09:849GameplaySTACKSetPlayerID Hero 0 #6 -> 0:0 (initialSet = False)
20:52:19:782DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
20:52:20:000DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
20:52:24:032DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
20:52:24:032DefaultSTACK[TED-14649] AddActionMapController RadialSelection
20:52:26:019DefaultSTACKThe blackpost Game.WaveCountdownReducedBlackpost timed out before being read by all clients! Read flags: None, expected: UI
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
20:52:26:065DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
20:52:26:065DefaultSTACK[TED-14649] RemoveActionMapController RadialSelection
20:52:32:999DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
20:52:32:999DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
20:52:33:016GameplaySTACKCrystal unslotting gameplay duration is longer that the animation. If this is what you want contact a GPP programmer.
at ProcessCrystalChanges in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
20:52:33:033DefaultSTACK[Audio][Music] Crystal is 'Moving' targetting 'CollectibleCrystalFragment', so a substate 'RegularOperation'
20:52:33:033DefaultSTACK[Audio][Music] CrystalPhase substate changed to 'RegularOperation'.
20:52:38:067DefaultSTACK[Audio][Music] Crystal is 'Moving' targetting 'CollectibleCrystalFragment', so a substate 'RegularOperation'
20:52:38:067DefaultSTACK[Audio][Music] CrystalPhase substate unchanged ('RegularOperation').
20:52:38:067AudioSTACKPost audio event crystalWaveStartEvent on frame 1621231
20:52:40:865GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:52:41:049GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:52:45:082GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:52:45:082GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:52:48:150GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:52:48:700GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:52:49:082GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:52:49:082GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:52:50:956DefaultSTACKLoaded texture 'MonsterSpawner_Blobs'.
20:52:51:933GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:52:53:865GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:52:56:031GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:53:04:405DefaultSTACKUnload texture 'Mask__RGB_00'.
20:53:04:749GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:53:04:749GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:53:04:749GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:53:04:915GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:53:05:033GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:53:06:316DefaultSTACK[Audio][Music] Crystal is 'CollectingFragment' targetting 'CollectibleCrystalFragment', so a substate 'None'
20:53:06:316DefaultSTACK[Audio][Music] CrystalPhase substate unchanged ('RegularOperation').
20:53:06:316DefaultSTACK[Audio][Music] Crystal is 'CollectingFragment' targetting 'Hero', so a substate 'None'
20:53:06:316DefaultSTACK[Audio][Music] CrystalPhase substate unchanged ('RegularOperation').
20:53:07:765GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:53:08:766GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:53:09:501GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:53:10:066GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:53:11:418DefaultSTACK[Audio][Music] Crystal is 'FollowingHero' targetting 'Hero', so a substate 'RegularOperation'
20:53:11:418DefaultSTACK[Audio][Music] CrystalPhase substate unchanged ('RegularOperation').
20:53:12:989DefaultSTACKLoaded texture 'Mask__RGB_00'.
20:53:13:316GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:53:13:865GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:53:14:899GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:53:15:300GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:53:17:282GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:53:18:050GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:53:18:382GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:53:19:716GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:53:20:716GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:53:21:766GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:53:23:600DefaultSTACKBackward blend of state -894454444 (hash = -894454444) (from 0.06008608% to 0%) in controller null) CHR_Archivist_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
20:53:23:600DefaultSTACKBackward blend of state -894454444 (hash = -894454444) (from 0.06008608% to 0%) in controller null) CHR_Archivist_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
20:53:25:015GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:53:25:015GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:53:26:287DefaultSTACKUnload texture 'Portrait_Turret'.
20:53:26:782GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:53:28:883GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:53:28:966DefaultSTACKBackward blend of state 719795040 (hash = 719795040) (from 0.4268309% to 0%) in controller null) CHR_Archivist_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
20:53:28:966DefaultSTACKBackward blend of state 719795040 (hash = 719795040) (from 0.4268309% to 0%) in controller null) CHR_Archivist_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
20:53:29:184DefaultSTACK[TED-14649] AddActionMapController CommandWheel
20:53:29:320DefaultSTACK[TED-14649] RemoveActionMapController CommandWheel
20:53:30:251DefaultSTACKBackward blend of state 274067122 (hash = 274067122) (from 0.3247525% to 0.02310294%) in controller null) CHR_Roby_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
20:53:30:251DefaultSTACKBackward blend of state 274067122 (hash = 274067122) (from 0.3247525% to 0.02310294%) in controller null) CHR_Roby_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
20:53:33:383GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:53:33:516GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:53:35:166GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:53:35:716GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:53:39:933GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:53:40:466GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:53:41:949GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:53:43:300GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:53:46:766GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:53:47:483GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:53:48:133SimulationSTACKFailed to remove modifier ##1 SkillDamage: * (Source's PassiveEfficiency + 1) (Priority: 0) from entity #6392.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
20:53:48:133SimulationSTACKFailed to remove modifier ##0 SkillEfficiency: * (Source's PassiveEfficiency + 1) (Priority: 1) from entity #6392.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
20:53:51:383SimulationSTACKFailed to remove modifier ##1 SkillDamage: * (Source's PassiveEfficiency + 1) (Priority: 0) from entity #6392.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
20:53:51:383SimulationSTACKFailed to remove modifier ##0 SkillEfficiency: * (Source's PassiveEfficiency + 1) (Priority: 1) from entity #6392.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
20:53:52:933GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:53:53:582GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:53:54:083GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:53:54:183DefaultSTACKBackward blend of state 274067122 (hash = 274067122) (from 0.3027862% to 0.001059353%) in controller null) CHR_Roby_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
20:53:54:183DefaultSTACKBackward blend of state 274067122 (hash = 274067122) (from 0.3027862% to 0.001059353%) in controller null) CHR_Roby_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
20:53:54:716GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:53:56:784GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:53:57:700GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:54:01:316GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:54:11:183GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:54:11:635GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:54:12:451GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:54:14:633SimulationSTACKFailed to remove modifier ##1 SkillDamage: * (Source's PassiveEfficiency + 1) (Priority: 0) from entity #6392.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
20:54:14:633SimulationSTACKFailed to remove modifier ##0 SkillEfficiency: * (Source's PassiveEfficiency + 1) (Priority: 1) from entity #6392.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
20:54:15:451GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:54:17:983GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:54:18:417GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:54:18:517GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:54:19:283GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:54:19:283GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:54:19:483GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:54:19:483GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:54:20:757DefaultSTACKUnload texture 'MonsterSpawner_Blobs'.
20:54:21:666DefaultSTACKBackward blend of state 23626821 (hash = 23626821) (from 0.3675102% to 0.01445705%) in controller null) CHR_Roby_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
20:54:21:666DefaultSTACKBackward blend of state 23626821 (hash = 23626821) (from 0.3675102% to 0.01445705%) in controller null) CHR_Roby_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
20:54:22:867SimulationSTACKFailed to remove modifier ##1 SkillDamage: * (Source's PassiveEfficiency + 1) (Priority: 0) from entity #6392.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
20:54:22:867SimulationSTACKFailed to remove modifier ##0 SkillEfficiency: * (Source's PassiveEfficiency + 1) (Priority: 1) from entity #6392.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
20:54:23:434DefaultSTACKBackward blend of state 274067122 (hash = 274067122) (from 0.3353915% to 0.03179866%) in controller null) CHR_Roby_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
20:54:23:434DefaultSTACKBackward blend of state 274067122 (hash = 274067122) (from 0.3353915% to 0.03179866%) in controller null) CHR_Roby_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
20:54:27:250GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:54:28:217GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:54:31:316GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:54:31:967SimulationSTACKFailed to remove modifier ##1 SkillDamage: * (Source's PassiveEfficiency + 1) (Priority: 0) from entity #6392.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
20:54:31:967SimulationSTACKFailed to remove modifier ##0 SkillEfficiency: * (Source's PassiveEfficiency + 1) (Priority: 1) from entity #6392.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
20:54:32:473DefaultSTACKUnload texture 'Mask__RGB_00'.
20:54:32:783GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:54:34:469DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
20:54:34:469DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
20:54:34:469DefaultSTACK[Audio][Music] Crystal is 'FollowingHero' targetting 'Door', so a substate 'RegularOperation'
20:54:34:469DefaultSTACK[Audio][Music] CrystalPhase substate unchanged ('RegularOperation').
20:54:34:484DefaultSTACK[Audio][Music] Crystal is 'Moving' targetting 'Door', so a substate 'GoingToCrystalDoor'
20:54:34:484DefaultSTACK[Audio][Music] CrystalPhase substate changed to 'GoingToCrystalDoor'.
20:54:34:484DefaultSTACKLoaded texture 'Mask__RGB_00'.
20:54:34:835DefaultSTACKBackward blend of state 274067122 (hash = 274067122) (from 0.3161213% to 0.005698979%) in controller null) CHR_Roby_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
20:54:34:835DefaultSTACKBackward blend of state 274067122 (hash = 274067122) (from 0.3161213% to 0.005698979%) in controller null) CHR_Roby_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
20:54:36:600GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:54:37:567GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:54:39:101GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:54:39:833SimulationSTACKFailed to remove modifier ##1 SkillDamage: * (Source's PassiveEfficiency + 1) (Priority: 0) from entity #6392.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
20:54:39:833SimulationSTACKFailed to remove modifier ##0 SkillEfficiency: * (Source's PassiveEfficiency + 1) (Priority: 1) from entity #6392.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
20:54:42:334GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:54:42:900GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:54:43:319DefaultSTACK[Audio][Music] Crystal is 'OpeningDoor' targetting 'Door', so a substate 'OpeningCrystalDoor'
20:54:43:319DefaultSTACK[Audio][Music] CrystalPhase substate changed to 'OpeningCrystalDoor'.
20:54:43:363GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:54:43:817GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:54:45:884GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:54:47:717GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:54:48:017GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:54:48:034GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:54:48:584GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:54:51:551GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:54:54:317GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:54:57:701GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:54:57:883GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:55:01:201GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:55:06:317GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:55:07:201GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:55:08:367GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:55:08:601GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:55:09:033GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:55:09:467GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:55:10:818DefaultSTACK[Audio][Music] Crystal is 'Moving' targetting 'Door', so a substate 'GoingToCrystalDoor'
20:55:10:818DefaultSTACK[Audio][Music] CrystalPhase substate changed to 'GoingToCrystalDoor'.
20:55:10:818DefaultSTACK[Audio][Music] Crystal is 'Moving' targetting 'CrystalSlot', so a substate 'RegularOperation'
20:55:10:818DefaultSTACK[Audio][Music] CrystalPhase substate changed to 'RegularOperation'.
20:55:10:858GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:55:14:451GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:55:14:467GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:55:17:137DefaultSTACK[Audio][Music] Crystal is 'Slotting' targetting 'CrystalSlot', so a substate 'RegularOperation'
20:55:17:137DefaultSTACK[Audio][Music] CrystalPhase substate unchanged ('RegularOperation').
20:55:21:667GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
20:55:24:025DefaultSTACK[Audio][Music] Crystal is 'SlottedWaitingForWaveToEnd' targetting 'CrystalSlot', so a substate 'RegularOperation'
20:55:24:025DefaultSTACK[Audio][Music] CrystalPhase substate unchanged ('RegularOperation').
20:55:24:025DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/aa/5277a00803b584892afde06b13dbff_LB_Endlust_ground_12x12_07.asset'. 'd7bd60837d403664dba9a1752e81aa2d'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at MoveNext in :line 0
at Run in :line 0
at ApplyLightingState in :line 0
at ServerUpdateCrystalRoomLighting in :line 0
at ProcessInDungeonBlackposts in :line 0
at UpdateMonsterWaves in :line 0
at Delegate in :line 0
20:55:24:025DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/95/65cf631ffd6ab46b16e0a0402db248_LB_Endlust_ground_4x5_02.asset'. 'a246e5e5c61ca5f4fada4a9a9519a86e'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at MoveNext in :line 0
at Run in :line 0
at ApplyLightingState in :line 0
at ServerUpdateCrystalRoomLighting in :line 0
at ProcessInDungeonBlackposts in :line 0
at UpdateMonsterWaves in :line 0
at Delegate in :line 0
20:55:24:025DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/87/2b5a6bda249ce48bcc807ddb902994_LB_Endlust_ground_9x9_06.asset'. 'f53e4940ffaaf2e40a976f460ac55832'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at MoveNext in :line 0
at Run in :line 0
at ApplyLightingState in :line 0
at ServerUpdateCrystalRoomLighting in :line 0
at ProcessInDungeonBlackposts in :line 0
at UpdateMonsterWaves in :line 0
at Delegate in :line 0
20:55:24:025DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/d6/45f9f94d867a64e803d627944f8683_LB_Endlust_ground_9x9_02.asset'. '3b4aa5ac7dd558c47a07b3a216534857'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at MoveNext in :line 0
at Run in :line 0
at ApplyLightingState in :line 0
at ServerUpdateCrystalRoomLighting in :line 0
at ProcessInDungeonBlackposts in :line 0
at UpdateMonsterWaves in :line 0
at Delegate in :line 0
20:55:24:025DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/aa/5277a00803b584892afde06b13dbff_LB_Endlust_ground_12x12_07.asset'. 'd7bd60837d403664dba9a1752e81aa2d'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at MoveNext in :line 0
at Run in :line 0
at ApplyLightingState in :line 0
at ServerUpdateCrystalRoomLighting in :line 0
at ProcessInDungeonBlackposts in :line 0
at UpdateMonsterWaves in :line 0
at Delegate in :line 0
20:55:24:025DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/b5/b60c3d40934874893049327ecd4cb0_LB_Endlust_ground_6x4_02.asset'. '28116cf4ef309674cbfbbe1e3bc2770b'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at MoveNext in :line 0
at Run in :line 0
at ApplyLightingState in :line 0
at ServerUpdateCrystalRoomLighting in :line 0
at ProcessInDungeonBlackposts in :line 0
at UpdateMonsterWaves in :line 0
at Delegate in :line 0
20:55:24:025DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/95/65cf631ffd6ab46b16e0a0402db248_LB_Endlust_ground_4x5_02.asset'. 'a246e5e5c61ca5f4fada4a9a9519a86e'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at MoveNext in :line 0
at Run in :line 0
at ApplyLightingState in :line 0
at ServerUpdateCrystalRoomLighting in :line 0
at ProcessInDungeonBlackposts in :line 0
at UpdateMonsterWaves in :line 0
at Delegate in :line 0
20:55:24:025DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/18/37d8d506bea6c499e90f656c5ab35e_LB_Endlust_ground_4x5_01.asset'. 'f912849cf0af11045a84b0749c3dfe9e'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at MoveNext in :line 0
at Run in :line 0
at ApplyLightingState in :line 0
at ServerUpdateCrystalRoomLighting in :line 0
at ProcessInDungeonBlackposts in :line 0
at UpdateMonsterWaves in :line 0
at Delegate in :line 0
20:55:24:025DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/98/dcdd2dc09fbcc4eb39d920fa35b1d6_LB_Endlust_ground_6x5_01.asset'. '0b5fa0ff09245684e914d120c5823347'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at MoveNext in :line 0
at Run in :line 0
at ApplyLightingState in :line 0
at ServerUpdateCrystalRoomLighting in :line 0
at ProcessInDungeonBlackposts in :line 0
at UpdateMonsterWaves in :line 0
at Delegate in :line 0
20:55:24:025DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/98/dcdd2dc09fbcc4eb39d920fa35b1d6_LB_Endlust_ground_6x5_01.asset'. '0b5fa0ff09245684e914d120c5823347'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at MoveNext in :line 0
at Run in :line 0
at ApplyLightingState in :line 0
at ServerUpdateCrystalRoomLighting in :line 0
at ProcessInDungeonBlackposts in :line 0
at UpdateMonsterWaves in :line 0
at Delegate in :line 0
20:55:24:025DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/a4/21cf7baf2a19148bc010d610db1a83_LB_Endlust_ground_6x5_02.asset'. 'b5a59d6c2d6c7e5479f2fad4804e6fab'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at MoveNext in :line 0
at Run in :line 0
at ApplyLightingState in :line 0
at ServerUpdateCrystalRoomLighting in :line 0
at ProcessInDungeonBlackposts in :line 0
at UpdateMonsterWaves in :line 0
at Delegate in :line 0
20:55:24:025DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/64/acff54c81225e4db41036b8584cf71_LB_Endlust_ground_3x4_03.asset'. '1b086d1d73b623246afc42699355f9af'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at MoveNext in :line 0
at Run in :line 0
at ApplyLightingState in :line 0
at ServerUpdateCrystalRoomLighting in :line 0
at ProcessInDungeonBlackposts in :line 0
at UpdateMonsterWaves in :line 0
at Delegate in :line 0
20:55:24:025DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/9e/78d10025c24d7448e6a7f64212443a_LB_Endlust_ground_6x4_01.asset'. 'f37b273e15b7132479364e7ef1c5f96b'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at MoveNext in :line 0
at Run in :line 0
at ApplyLightingState in :line 0
at ServerUpdateCrystalRoomLighting in :line 0
at ProcessInDungeonBlackposts in :line 0
at UpdateMonsterWaves in :line 0
at Delegate in :line 0
20:55:24:500DefaultSTACK[Audio][Music] Crystal is 'Slotted' targetting 'CrystalSlot', so a substate 'RegularOperation'
20:55:24:500DefaultSTACK[Audio][Music] CrystalPhase substate unchanged ('RegularOperation').
20:55:24:562DefaultSTACK[Audio][Music] Crystal is 'Slotted' targetting 'Invalid', so a substate 'RegularOperation'
20:55:24:562DefaultSTACK[Audio][Music] CrystalPhase substate unchanged ('RegularOperation').
20:55:24:562DefaultSTACK[Audio][Music] Crystal is 'Slotted' targetting 'Invalid', so a substate 'Slotted'
20:55:24:562DefaultSTACK[Audio][Music] CrystalPhase substate changed to 'Slotted'.
20:55:24:562DefaultSTACK[Audio][Music] Transition room is silent.
20:55:24:562AudioSTACKPost audio event crystalWaveEndEvent on frame 1631179
20:55:29:175GameplaySTACKTransferDungeonToIndependentProgression: True
20:55:29:175GameplaySTACKAddProgressionTo: None
20:55:30:267SimulationSTACKFailed to remove modifier ##1 SkillDamage: * (Source's PassiveEfficiency + 1) (Priority: 0) from entity #6392.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
20:55:30:267SimulationSTACKFailed to remove modifier ##0 SkillEfficiency: * (Source's PassiveEfficiency + 1) (Priority: 1) from entity #6392.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
20:55:35:302DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
20:55:35:302DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at InternalRequestShow in :line 0
at UpdateVisibility in :line 0
at TogglePanelsOnEvent in :line 0
at ProcessPinEvent in :line 0
at UpdateContent in :line 0
at Update in :line 0
at UIUpdatingManager_PreRender in :line 0
at InvokePreRender in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
20:55:35:302DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at InternalRequestShow in :line 0
at UpdateVisibility in :line 0
at TogglePanelsOnEvent in :line 0
at ProcessPinEvent in :line 0
at UpdateContent in :line 0
at Update in :line 0
at UIUpdatingManager_PreRender in :line 0
at InvokePreRender in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
20:55:35:302DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at InternalRequestShow in :line 0
at UpdateVisibility in :line 0
at TogglePanelsOnEvent in :line 0
at ProcessPinEvent in :line 0
at UpdateContent in :line 0
at Update in :line 0
at UIUpdatingManager_PreRender in :line 0
at InvokePreRender in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
20:55:35:302DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at InternalRequestShow in :line 0
at UpdateVisibility in :line 0
at TogglePanelsOnEvent in :line 0
at ProcessPinEvent in :line 0
at UpdateContent in :line 0
at Update in :line 0
at UIUpdatingManager_PreRender in :line 0
at InvokePreRender in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
20:55:35:302UISTACKReceived new interaction choice for panel Crystal 0 #3 from interactor Hero 0 #6. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
20:55:35:302UISTACKReceived new interaction choice for panel Crystal 0 #3 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
20:55:35:302DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at ChangeSelectionState in :line 0
at RequestItemSelection in :line 0
at OnPinInteractionStartForMainInteractor in :line 0
at OnPinPanelStartInteraction in :line 0
at ProcessPinEvent in :line 0
at UpdateContent in :line 0
at Update in :line 0
at UIUpdatingManager_PreRender in :line 0
at InvokePreRender in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
20:55:35:302DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at ChangeSelectionState in :line 0
at RequestItemSelection in :line 0
at OnPinInteractionStartForMainInteractor in :line 0
at OnPinPanelStartInteraction in :line 0
at ProcessPinEvent in :line 0
at UpdateContent in :line 0
at Update in :line 0
at UIUpdatingManager_PreRender in :line 0
at InvokePreRender in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
20:55:35:302UISTACKReceived new interaction choice for panel Crystal 0 #3 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
20:55:35:302UISTACKMainInteractor changed for Crystal 0 #3. PanelInteractionData already exist. Updating the interactor (Hero 0 #6) and resetting values to Int = 0 Reference = Invalid EntityBulkReference
20:55:35:338DefaultSTACKLoaded texture 'CrystalHUD'.
20:55:35:770UISTACKReceived new interaction choice for panel Crystal 0 #3 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
20:55:35:770DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
20:55:35:770DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
20:55:36:087UISTACKReceived new interaction choice for panel Crystal 0 #3 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
20:55:36:087DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
20:55:36:087DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
20:55:36:603UISTACKReceived new interaction choice for panel Crystal 0 #3 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
20:55:36:603DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
20:55:36:603DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
20:55:38:637UISTACKReceived new interaction choice for panel Crystal 0 #3 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
20:55:38:637DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
20:55:38:637DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
20:55:41:871UISTACKReceived new interaction choice for panel Crystal 0 #3 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
20:55:41:871DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
20:55:41:871DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
20:55:41:953UISTACKReceived new interaction choice for panel Crystal 0 #3 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
20:55:41:953DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
20:55:41:953DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
20:55:44:104UISTACKReceived new interaction choice for panel Crystal 0 #3 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
20:55:44:104DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
20:55:44:104DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
20:55:45:203UISTACKReceived new interaction choice for panel Crystal 0 #3 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
20:55:45:203DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
20:55:45:203DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
20:55:45:438UISTACKReceived new interaction choice for panel Crystal 0 #3 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
20:55:45:438DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
20:55:45:438DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
20:55:46:403UISTACKReceived new interaction choice for panel Crystal 0 #3 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
20:55:46:403DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
20:55:46:403DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
20:55:46:687UISTACKReceived new interaction choice for panel Crystal 0 #3 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
20:55:46:687DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
20:55:46:687DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
20:55:47:170UISTACKReceived new interaction choice for panel Crystal 0 #3 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
20:55:47:170DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
20:55:47:170DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
20:55:47:438UISTACKReceived new interaction choice for panel Crystal 0 #3 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
20:55:47:438DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
20:55:47:438DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
20:55:47:620UISTACKReceived new interaction choice for panel Crystal 0 #3 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
20:55:47:620DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
20:55:47:620DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
20:55:47:803UISTACKReceived new interaction choice for panel Crystal 0 #3 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
20:55:47:803DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
20:55:47:803DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
20:55:47:970UISTACKReceived new interaction choice for panel Crystal 0 #3 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
20:55:47:970DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
20:55:47:970DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
20:55:48:220UISTACKReceived new interaction choice for panel Crystal 0 #3 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
20:55:48:220DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
20:55:48:220DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
20:55:48:254UISTACKReceived new interaction choice for panel Crystal 0 #3 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
20:55:48:254DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
20:55:48:254DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
20:55:48:320UISTACKReceived new interaction choice for panel Crystal 0 #3 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
20:55:48:320DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
20:55:48:320DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
20:55:48:354UISTACKReceived new interaction choice for panel Crystal 0 #3 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
20:55:48:354DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
20:55:48:354DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
20:55:48:637UISTACKReceived new interaction choice for panel Crystal 0 #3 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
20:55:48:670UISTACKReceived new interaction choice for panel Crystal 0 #3 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
20:55:48:670DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
20:55:48:670DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
20:55:48:687UISTACKReceived new interaction choice for panel Crystal 0 #3 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
20:55:48:687DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
20:55:48:687DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
20:55:48:888UISTACKReceived new interaction choice for panel Crystal 0 #3 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
20:55:48:888DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
20:55:48:888DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
20:55:48:936UISTACKReceived new interaction choice for panel Crystal 0 #3 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
20:55:48:936DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
20:55:48:936DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
20:55:49:087UISTACKReceived new interaction choice for panel Crystal 0 #3 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
20:55:49:120UISTACKReceived new interaction choice for panel Crystal 0 #3 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
20:55:49:120DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
20:55:49:120DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
20:55:49:154UISTACKReceived new interaction choice for panel Crystal 0 #3 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
20:55:49:154DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
20:55:49:154DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
20:55:49:237UISTACKReceived new interaction choice for panel Crystal 0 #3 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
20:55:49:237DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
20:55:49:237DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
20:55:49:270UISTACKReceived new interaction choice for panel Crystal 0 #3 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
20:55:49:270DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
20:55:49:270DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
20:55:49:371UISTACKReceived new interaction choice for panel Crystal 0 #3 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
20:55:49:405UISTACKReceived new interaction choice for panel Crystal 0 #3 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
20:55:49:405DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
20:55:49:405DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
20:55:49:420UISTACKReceived new interaction choice for panel Crystal 0 #3 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
20:55:49:420DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
20:55:49:420DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
20:55:49:504UISTACKReceived new interaction choice for panel Crystal 0 #3 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
20:55:49:504DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
20:55:49:504DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
20:55:49:520UISTACKReceived new interaction choice for panel Crystal 0 #3 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
20:55:49:520DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
20:55:49:520DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
20:55:49:703UISTACKReceived new interaction choice for panel Crystal 0 #3 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
20:55:49:720UISTACKReceived new interaction choice for panel Crystal 0 #3 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
20:55:49:720DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
20:55:49:720DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
20:55:49:737UISTACKReceived new interaction choice for panel Crystal 0 #3 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
20:55:49:737DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
20:55:49:737DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
20:55:49:886UISTACKReceived new interaction choice for panel Crystal 0 #3 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
20:55:49:937UISTACKReceived new interaction choice for panel Crystal 0 #3 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
20:55:49:937DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
20:55:49:937DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
20:55:49:953UISTACKReceived new interaction choice for panel Crystal 0 #3 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
20:55:49:953DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
20:55:49:953DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
20:55:50:070UISTACKReceived new interaction choice for panel Crystal 0 #3 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
20:55:50:104UISTACKReceived new interaction choice for panel Crystal 0 #3 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
20:55:50:104DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
20:55:50:104DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
20:55:50:120UISTACKReceived new interaction choice for panel Crystal 0 #3 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
20:55:50:120DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
20:55:50:120DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
20:55:50:187UISTACKReceived new interaction choice for panel Crystal 0 #3 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
20:55:50:187DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
20:55:50:187DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
20:55:50:204UISTACKReceived new interaction choice for panel Crystal 0 #3 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
20:55:50:204DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
20:55:50:204DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
20:55:50:286UISTACKReceived new interaction choice for panel Crystal 0 #3 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
20:55:50:337UISTACKReceived new interaction choice for panel Crystal 0 #3 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
20:55:50:403UISTACKReceived new interaction choice for panel Crystal 0 #3 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
20:55:50:420UISTACKReceived new interaction choice for panel Crystal 0 #3 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
20:55:50:420DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
20:55:50:420DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
20:55:50:437UISTACKReceived new interaction choice for panel Crystal 0 #3 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
20:55:50:437DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
20:55:50:437DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
20:55:50:554UISTACKReceived new interaction choice for panel Crystal 0 #3 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
20:55:50:570UISTACKReceived new interaction choice for panel Crystal 0 #3 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
20:55:50:570DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
20:55:50:570DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
20:55:50:588UISTACKReceived new interaction choice for panel Crystal 0 #3 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
20:55:50:588DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
20:55:50:588DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
20:55:50:670UISTACKReceived new interaction choice for panel Crystal 0 #3 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
20:55:50:703UISTACKReceived new interaction choice for panel Crystal 0 #3 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
20:55:50:703DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
20:55:50:703DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
20:55:50:720UISTACKReceived new interaction choice for panel Crystal 0 #3 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
20:55:50:720DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
20:55:50:720DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
20:55:51:037UISTACKReceived new interaction choice for panel Crystal 0 #3 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
20:55:51:071UISTACKReceived new interaction choice for panel Crystal 0 #3 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
20:55:51:137UISTACKReceived new interaction choice for panel Crystal 0 #3 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
20:55:51:154UISTACKReceived new interaction choice for panel Crystal 0 #3 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
20:55:51:154DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
20:55:51:154DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
20:55:51:171UISTACKReceived new interaction choice for panel Crystal 0 #3 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
20:55:51:171DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
20:55:51:171DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
20:55:51:353UISTACKReceived new interaction choice for panel Crystal 0 #3 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
20:55:51:370UISTACKReceived new interaction choice for panel Crystal 0 #3 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
20:55:51:370DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
20:55:51:370DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
20:55:51:403UISTACKReceived new interaction choice for panel Crystal 0 #3 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
20:55:51:403DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
20:55:51:403DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
20:55:51:470UISTACKReceived new interaction choice for panel Crystal 0 #3 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
20:55:51:470DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
20:55:51:470DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
20:55:51:520UISTACKReceived new interaction choice for panel Crystal 0 #3 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
20:55:51:520DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
20:55:51:520DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
20:55:53:618DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
20:55:53:618UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable Crystal 0 #3 but could not find any actions for it
20:55:53:618UISTACKMainInteractor changed for Crystal 0 #3. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference
20:55:54:838DefaultSTACKUnload texture 'CrystalHUD'.
20:55:57:035DefaultSTACKBackward blend of state 719795040 (hash = 719795040) (from 0.3695866% to 0%) in controller null) CHR_Archivist_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
20:55:57:035DefaultSTACKBackward blend of state 719795040 (hash = 719795040) (from 0.3695866% to 0%) in controller null) CHR_Archivist_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
20:55:59:134SimulationSTACKFailed to remove modifier ##1 SkillDamage: * (Source's PassiveEfficiency + 1) (Priority: 0) from entity #6392.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
20:55:59:134SimulationSTACKFailed to remove modifier ##0 SkillEfficiency: * (Source's PassiveEfficiency + 1) (Priority: 1) from entity #6392.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
20:55:59:335DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
20:55:59:552DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
20:55:59:587DefaultSTACK[Audio][Music] Pending orchestral Play_ED_A02_Seg_B_Light for biome Headquarters and variation 0.
20:55:59:609DefaultSTACK[VFX] Try to spawn VFX 'PFX_Interactive_MeshHighlight_Generator(Clone)' with a user-defined preset but no preset data component is found.
at SpawnEffect in :line 0
at PreRender in :line 0
at Update in :line 0
at Update in :line 0
at Delegate in :line 0
20:56:02:603DefaultSTACK[Audio][Music] Play orchestral Play_ED_A02_Seg_B_Light.
20:56:03:735DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
20:56:03:735UISTACKReceived new interaction choice for panel ResourcesGenerator 0 #9 from interactor Hero 0 #6. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
20:56:03:735UISTACKReceived new interaction choice for panel ResourcesGenerator 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
20:56:03:735UISTACKMainInteractor changed for ResourcesGenerator 0 #9. PanelInteractionData already exist. Updating the interactor (Hero 0 #6) and resetting values to Int = 0 Reference = Invalid EntityBulkReference
20:56:04:371UISTACKReceived new interaction choice for panel ResourcesGenerator 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
20:56:04:538UISTACKReceived new interaction choice for panel ResourcesGenerator 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
20:56:04:987DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
20:56:04:987UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable ResourcesGenerator 0 #9 but could not find any actions for it
20:56:04:987UISTACKMainInteractor changed for ResourcesGenerator 0 #9. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference
20:56:09:168DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
20:56:09:385DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
20:56:09:443DefaultSTACK[VFX] Try to spawn VFX 'PFX_Interactive_MeshHighlight_Generator(Clone)' with a user-defined preset but no preset data component is found.
at SpawnEffect in :line 0
at PreRender in :line 0
at Update in :line 0
at Update in :line 0
at Delegate in :line 0
20:56:12:636DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
20:56:12:636UISTACKReceived new interaction choice for panel ResourcesGenerator 1 #9 from interactor Hero 0 #6. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
20:56:12:636UISTACKReceived new interaction choice for panel ResourcesGenerator 1 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
20:56:12:636UISTACKMainInteractor changed for ResourcesGenerator 1 #9. PanelInteractionData already exist. Updating the interactor (Hero 0 #6) and resetting values to Int = 0 Reference = Invalid EntityBulkReference
20:56:12:921UISTACKReceived new interaction choice for panel ResourcesGenerator 1 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
20:56:13:720UISTACKReceived new interaction choice for panel ResourcesGenerator 1 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
20:56:14:220UISTACKReceived new interaction choice for panel ResourcesGenerator 1 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
20:56:14:289UISTACKReceived new interaction choice for panel ResourcesGenerator 1 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
20:56:14:453UISTACKReceived new interaction choice for panel ResourcesGenerator 1 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
20:56:14:521UISTACKReceived new interaction choice for panel ResourcesGenerator 1 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
20:56:15:553DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
20:56:15:553UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable ResourcesGenerator 1 #9 but could not find any actions for it
20:56:15:553UISTACKMainInteractor changed for ResourcesGenerator 1 #9. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference
20:56:18:018DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
20:56:18:236DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
20:56:31:636DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
20:56:31:686DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
20:56:33:022DefaultSTACKLoaded texture 'ShadedPortrait'.
20:56:40:335DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
20:56:40:335DefaultSTACK[TED-14649] AddActionMapController RadialSelection
20:56:40:373DefaultSTACKLoaded texture 'Portrait_Turret'.
20:56:42:970GameplaySTACKTransferDungeonToIndependentProgression: True
20:56:42:970GameplaySTACKAddProgressionTo: None
20:56:43:453DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
20:56:43:453DefaultSTACK[TED-14649] RemoveActionMapController RadialSelection
20:56:44:389DefaultSTACKUnload texture 'ShadedPortrait'.
20:56:46:352DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
20:56:46:352DefaultSTACK[TED-14649] AddActionMapController RadialSelection
20:56:47:068DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
20:56:47:068DefaultSTACK[TED-14649] RemoveActionMapController RadialSelection
20:56:56:252DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
20:56:56:469DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
20:57:02:538DefaultSTACKThe blackpost Game.WaveCountdownReducedBlackpost timed out before being read by all clients! Read flags: None, expected: UI
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
20:57:07:987DefaultSTACK[Audio][Music] Biome orchestral ended (AK_EndOfEvent), playing soundscape.
20:57:28:669DefaultSTACKBackward blend of state 1004165527 (hash = 1004165527) (from 0.01187649% to 0%) in controller null) CHR_Archivist_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
20:57:28:669DefaultSTACKBackward blend of state 1004165527 (hash = 1004165527) (from 0.01187649% to 0%) in controller null) CHR_Archivist_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
20:57:34:955DefaultSTACKUnload texture 'Mask__RGB_00'.
20:57:37:652DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
20:57:37:652DefaultSTACK[TED-14649] AddActionMapController RadialSelection
20:57:42:920DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
20:57:42:920DefaultSTACK[TED-14649] RemoveActionMapController RadialSelection
20:57:44:337DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
20:57:44:337DefaultSTACK[TED-14649] AddActionMapController RadialSelection
20:57:56:320DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
20:57:56:320DefaultSTACK[TED-14649] RemoveActionMapController RadialSelection
20:58:01:420DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
20:58:01:420DefaultSTACK[TED-14649] AddActionMapController RadialSelection
20:58:02:487DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
20:58:02:487DefaultSTACK[TED-14649] RemoveActionMapController RadialSelection
20:58:04:138DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
20:58:04:138DefaultSTACK[TED-14649] AddActionMapController RadialSelection
20:58:05:054DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
20:58:05:054DefaultSTACK[TED-14649] RemoveActionMapController RadialSelection
20:58:09:437DefaultSTACK[Audio][Music] Battle: BattleRegularWaveCountdownEvent
20:58:21:088DefaultSTACK[TED-14649] AddActionMapController CommandWheel
20:58:22:541DefaultSTACKLoaded texture 'Mask__RGB_00'.
20:58:22:706DefaultSTACK[TED-14649] RemoveActionMapController CommandWheel
20:58:24:503DefaultSTACK[Audio][Music] Battle: BattleWaveEvent
20:58:24:503AudioSTACKPost audio event regularWaveStartEvent on frame 1641905
20:58:24:541DefaultSTACKLoaded texture 'MonsterSpawner_Blobs'.
20:58:24:772DefaultSTACK[TED-14649] AddActionMapController CommandWheel
20:58:27:140DefaultSTACK[TED-14649] RemoveActionMapController CommandWheel
20:58:27:854DefaultSTACKBackward blend of state 23626821 (hash = 23626821) (from 0.01315611% to 0%) in controller null) CHR_Roby_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
20:58:27:854DefaultSTACKBackward blend of state 23626821 (hash = 23626821) (from 0.01315611% to 0%) in controller null) CHR_Roby_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
20:58:45:821DefaultSTACKBackward blend of state 23626821 (hash = 23626821) (from 0.05667522% to 0%) in controller null) CHR_Roby_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
20:58:45:821DefaultSTACKBackward blend of state 23626821 (hash = 23626821) (from 0.05667522% to 0%) in controller null) CHR_Roby_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
20:58:59:871DefaultSTACK[Audio][Music] Playing battle victory outro...
20:58:59:871DefaultSTACK[Audio][Music] Play soundscape.
20:58:59:871AudioSTACKPost audio event regularWaveEndEvent on frame 1644013
20:59:04:854GameplaySTACKTransferDungeonToIndependentProgression: True
20:59:04:854GameplaySTACKAddProgressionTo: None
20:59:05:574DefaultSTACKUnload texture 'Portrait_Turret'.
20:59:15:938DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
20:59:15:938DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
20:59:15:954GameplaySTACKCrystal unslotting gameplay duration is longer that the animation. If this is what you want contact a GPP programmer.
at ProcessCrystalChanges in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
20:59:15:972DefaultSTACK[Audio][Music] Crystal is 'Moving' targetting 'CrystalSlot', so a substate 'RegularOperation'
20:59:15:972DefaultSTACK[Audio][Music] CrystalPhase substate changed to 'RegularOperation'.
20:59:21:005DefaultSTACK[Audio][Music] Crystal is 'Moving' targetting 'CrystalSlot', so a substate 'RegularOperation'
20:59:21:005DefaultSTACK[Audio][Music] CrystalPhase substate unchanged ('RegularOperation').
20:59:21:005AudioSTACKPost audio event crystalWaveStartEvent on frame 1645276
20:59:32:504SimulationSTACKFailed to remove modifier ##0 SpeedBonus: + 0.25 (Priority: 0) from entity #7241.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
20:59:32:504SimulationSTACKFailed to remove modifier ##1 BuffedBySorcerer: forced to 1 (Priority: 0) from entity #7241.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
20:59:32:621SimulationSTACKFailed to remove modifier ##0 SpeedBonus: + 0.25 (Priority: 0) from entity #7240.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
20:59:32:621SimulationSTACKFailed to remove modifier ##1 BuffedBySorcerer: forced to 1 (Priority: 0) from entity #7240.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
20:59:32:621SimulationSTACKFailed to remove modifier ##0 SpeedBonus: + 0.25 (Priority: 0) from entity #7242.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
20:59:32:621SimulationSTACKFailed to remove modifier ##1 BuffedBySorcerer: forced to 1 (Priority: 0) from entity #7242.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
20:59:43:804SimulationSTACKFailed to remove modifier ##0 SpeedBonus: + 0.25 (Priority: 0) from entity #7252.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
20:59:43:804SimulationSTACKFailed to remove modifier ##1 BuffedBySorcerer: forced to 1 (Priority: 0) from entity #7252.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
20:59:43:804SimulationSTACKFailed to remove modifier ##0 SpeedBonus: + 0.25 (Priority: 0) from entity #7246.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
20:59:43:804SimulationSTACKFailed to remove modifier ##1 BuffedBySorcerer: forced to 1 (Priority: 0) from entity #7246.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
20:59:43:804SimulationSTACKFailed to remove modifier ##0 SpeedBonus: + 0.25 (Priority: 0) from entity #7243.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
20:59:43:804SimulationSTACKFailed to remove modifier ##1 BuffedBySorcerer: forced to 1 (Priority: 0) from entity #7243.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
20:59:43:804SimulationSTACKFailed to remove modifier ##0 SpeedBonus: + 0.25 (Priority: 0) from entity #7248.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
20:59:43:804SimulationSTACKFailed to remove modifier ##1 BuffedBySorcerer: forced to 1 (Priority: 0) from entity #7248.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
20:59:43:804SimulationSTACKFailed to remove modifier ##0 SpeedBonus: + 0.25 (Priority: 0) from entity #7245.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
20:59:43:804SimulationSTACKFailed to remove modifier ##1 BuffedBySorcerer: forced to 1 (Priority: 0) from entity #7245.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
20:59:43:804SimulationSTACKFailed to remove modifier ##0 SpeedBonus: + 0.25 (Priority: 0) from entity #7253.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
20:59:43:804SimulationSTACKFailed to remove modifier ##1 BuffedBySorcerer: forced to 1 (Priority: 0) from entity #7253.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
20:59:43:804SimulationSTACKFailed to remove modifier ##0 SpeedBonus: + 0.25 (Priority: 0) from entity #7251.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
20:59:43:804SimulationSTACKFailed to remove modifier ##1 BuffedBySorcerer: forced to 1 (Priority: 0) from entity #7251.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
20:59:43:804SimulationSTACKFailed to remove modifier ##0 SpeedBonus: + 0.25 (Priority: 0) from entity #7250.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
20:59:43:804SimulationSTACKFailed to remove modifier ##1 BuffedBySorcerer: forced to 1 (Priority: 0) from entity #7250.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
20:59:43:804SimulationSTACKFailed to remove modifier ##0 SpeedBonus: + 0.25 (Priority: 0) from entity #7249.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
20:59:43:804SimulationSTACKFailed to remove modifier ##1 BuffedBySorcerer: forced to 1 (Priority: 0) from entity #7249.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
20:59:44:188DefaultSTACKBackward blend of state 23626821 (hash = 23626821) (from 0.02258547% to 0%) in controller null) CHR_Roby_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
20:59:44:188DefaultSTACKBackward blend of state 23626821 (hash = 23626821) (from 0.02258547% to 0%) in controller null) CHR_Roby_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
20:59:45:822SimulationSTACKFailed to remove modifier ##0 SpeedBonus: + 0.25 (Priority: 0) from entity #7246.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
20:59:45:822SimulationSTACKFailed to remove modifier ##1 BuffedBySorcerer: forced to 1 (Priority: 0) from entity #7246.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
20:59:46:689SimulationSTACKFailed to remove modifier ##0 SpeedBonus: + 0.25 (Priority: 0) from entity #7257.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
20:59:46:689SimulationSTACKFailed to remove modifier ##1 BuffedBySorcerer: forced to 1 (Priority: 0) from entity #7257.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
20:59:46:770SimulationSTACKFailed to remove modifier ##0 SpeedBonus: + 0.25 (Priority: 0) from entity #7249.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
20:59:46:770SimulationSTACKFailed to remove modifier ##1 BuffedBySorcerer: forced to 1 (Priority: 0) from entity #7249.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
20:59:46:954SimulationSTACKFailed to remove modifier ##0 SpeedBonus: + 0.25 (Priority: 0) from entity #7248.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
20:59:46:954SimulationSTACKFailed to remove modifier ##1 BuffedBySorcerer: forced to 1 (Priority: 0) from entity #7248.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
20:59:47:004SimulationSTACKFailed to remove modifier ##0 SpeedBonus: + 0.25 (Priority: 0) from entity #7255.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
20:59:47:004SimulationSTACKFailed to remove modifier ##1 BuffedBySorcerer: forced to 1 (Priority: 0) from entity #7255.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
20:59:48:254SimulationSTACKFailed to remove modifier ##0 SpeedBonus: + 0.25 (Priority: 0) from entity #7254.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
20:59:48:254SimulationSTACKFailed to remove modifier ##1 BuffedBySorcerer: forced to 1 (Priority: 0) from entity #7254.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
20:59:48:303SimulationSTACKFailed to remove modifier ##0 SpeedBonus: + 0.25 (Priority: 0) from entity #7258.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
20:59:48:303SimulationSTACKFailed to remove modifier ##1 BuffedBySorcerer: forced to 1 (Priority: 0) from entity #7258.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
20:59:48:554SimulationSTACKFailed to remove modifier ##0 SpeedBonus: + 0.25 (Priority: 0) from entity #7256.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
20:59:48:554SimulationSTACKFailed to remove modifier ##1 BuffedBySorcerer: forced to 1 (Priority: 0) from entity #7256.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
20:59:51:421GameplaySTACKCould not find any valid roaming destination
at ChangeAIState in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
20:59:53:939SimulationSTACKFailed to remove modifier ##1 SkillDamage: * (Source's PassiveEfficiency + 1) (Priority: 0) from entity #6392.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
20:59:53:939SimulationSTACKFailed to remove modifier ##0 SkillEfficiency: * (Source's PassiveEfficiency + 1) (Priority: 1) from entity #6392.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
20:59:58:273DefaultSTACK[Audio][Music] Crystal is 'Slotting' targetting 'CrystalSlot', so a substate 'RegularOperation'
20:59:58:273DefaultSTACK[Audio][Music] CrystalPhase substate unchanged ('RegularOperation').
21:00:02:855DefaultSTACK[Audio][Music] Crystal is 'SlottedWaitingForWaveToEnd' targetting 'CrystalSlot', so a substate 'RegularOperation'
21:00:02:855DefaultSTACK[Audio][Music] CrystalPhase substate unchanged ('RegularOperation').
21:00:02:872DefaultSTACK[Audio][Music] Crystal is 'Slotted' targetting 'CrystalSlot', so a substate 'RegularOperation'
21:00:02:872DefaultSTACK[Audio][Music] CrystalPhase substate unchanged ('RegularOperation').
21:00:02:889DefaultSTACK[Audio][Music] Crystal is 'Slotted' targetting 'Invalid', so a substate 'RegularOperation'
21:00:02:889DefaultSTACK[Audio][Music] CrystalPhase substate unchanged ('RegularOperation').
21:00:03:205DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
21:00:03:205DefaultSTACK[TED-14649] AddActionMapController RadialSelection
21:00:03:276DefaultSTACKLoaded texture 'Portrait_Turret'.
21:00:04:122DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
21:00:04:122DefaultSTACK[TED-14649] RemoveActionMapController RadialSelection
21:00:05:555SimulationSTACKFailed to remove modifier ##1 SkillDamage: * (Source's PassiveEfficiency + 1) (Priority: 0) from entity #6392.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
21:00:05:555SimulationSTACKFailed to remove modifier ##0 SkillEfficiency: * (Source's PassiveEfficiency + 1) (Priority: 1) from entity #6392.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
21:00:13:088GameplaySTACKCould not find any valid roaming destination
at ChangeAIState in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
21:00:13:188DefaultSTACKBackward blend of state 1084019875 (hash = 1084019875) (from 0.1056688% to 0%) in controller null) CHR_Roby_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
21:00:13:188DefaultSTACKBackward blend of state 1084019875 (hash = 1084019875) (from 0.1056688% to 0%) in controller null) CHR_Roby_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
21:00:16:522DefaultSTACK[Audio][Music] Crystal is 'Slotted' targetting 'Invalid', so a substate 'Slotted'
21:00:16:522DefaultSTACK[Audio][Music] CrystalPhase substate changed to 'Slotted'.
21:00:16:522DefaultSTACK[Audio][Music] Play soundscape.
21:00:16:522AudioSTACKPost audio event crystalWaveEndEvent on frame 1648605
21:00:17:922DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
21:00:17:922DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at InternalRequestShow in :line 0
at UpdateVisibility in :line 0
at TogglePanelsOnEvent in :line 0
at ProcessPinEvent in :line 0
at UpdateContent in :line 0
at Update in :line 0
at UIUpdatingManager_PreRender in :line 0
at InvokePreRender in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:00:17:922DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at InternalRequestShow in :line 0
at UpdateVisibility in :line 0
at TogglePanelsOnEvent in :line 0
at ProcessPinEvent in :line 0
at UpdateContent in :line 0
at Update in :line 0
at UIUpdatingManager_PreRender in :line 0
at InvokePreRender in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:00:17:922DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at InternalRequestShow in :line 0
at UpdateVisibility in :line 0
at TogglePanelsOnEvent in :line 0
at ProcessPinEvent in :line 0
at UpdateContent in :line 0
at Update in :line 0
at UIUpdatingManager_PreRender in :line 0
at InvokePreRender in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:00:17:922DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at InternalRequestShow in :line 0
at UpdateVisibility in :line 0
at TogglePanelsOnEvent in :line 0
at ProcessPinEvent in :line 0
at UpdateContent in :line 0
at Update in :line 0
at UIUpdatingManager_PreRender in :line 0
at InvokePreRender in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:00:17:922UISTACKReceived new interaction choice for panel Crystal 0 #3 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
21:00:17:922UISTACKReceived new interaction choice for panel Crystal 0 #3 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
21:00:17:922UISTACKMainInteractor changed for Crystal 0 #3. PanelInteractionData already exist. Updating the interactor (Hero 0 #6) and resetting values to Int = 0 Reference = Invalid EntityBulkReference
21:00:17:959DefaultSTACKLoaded texture 'CrystalHUD'.
21:00:18:425UISTACKReceived new interaction choice for panel Crystal 0 #3 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
21:00:18:425DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:00:18:425DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:00:18:507UISTACKReceived new interaction choice for panel Crystal 0 #3 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
21:00:18:507DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:00:18:507DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:00:19:429UISTACKReceived new interaction choice for panel Crystal 0 #3 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
21:00:19:808UISTACKReceived new interaction choice for panel Crystal 0 #3 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
21:00:20:441UISTACKReceived new interaction choice for panel Crystal 0 #3 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
21:00:20:525UISTACKReceived new interaction choice for panel Crystal 0 #3 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
21:00:20:874UISTACKReceived new interaction choice for panel Crystal 0 #3 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
21:00:21:292UISTACKReceived new interaction choice for panel Crystal 0 #3 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
21:00:21:505GameplaySTACKTransferDungeonToIndependentProgression: True
21:00:21:505GameplaySTACKAddProgressionTo: None
21:00:23:188DefaultSTACKBackward blend of state 1084019875 (hash = 1084019875) (from 0.07055936% to 0%) in controller null) CHR_Roby_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
21:00:23:188DefaultSTACKBackward blend of state 1084019875 (hash = 1084019875) (from 0.07055936% to 0%) in controller null) CHR_Roby_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
21:00:23:924UISTACKReceived new interaction choice for panel Crystal 0 #3 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
21:00:24:257UISTACKReceived new interaction choice for panel Crystal 0 #3 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
21:00:25:907UISTACKReceived new interaction choice for panel Crystal 0 #3 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
21:00:27:657UISTACKReceived new interaction choice for panel Crystal 0 #3 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
21:00:28:157UISTACKReceived new interaction choice for panel Crystal 0 #3 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
21:00:28:524UISTACKReceived new interaction choice for panel Crystal 0 #3 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
21:00:29:608DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
21:00:29:608UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable Crystal 0 #3 but could not find any actions for it
21:00:29:608UISTACKMainInteractor changed for Crystal 0 #3. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference
21:00:30:624DefaultSTACKUnload texture 'CrystalHUD'.
21:00:31:371SimulationSTACKFailed to remove modifier ##1 SkillDamage: * (Source's PassiveEfficiency + 1) (Priority: 0) from entity #6392.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
21:00:31:371SimulationSTACKFailed to remove modifier ##0 SkillEfficiency: * (Source's PassiveEfficiency + 1) (Priority: 1) from entity #6392.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
21:00:53:388DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
21:00:53:605DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
21:00:53:663DefaultSTACK[VFX] Try to spawn VFX 'PFX_Interactive_MeshHighlight_MedkitDispenser(Clone)' with a user-defined preset but no preset data component is found.
at SpawnEffect in :line 0
at PreRender in :line 0
at Update in :line 0
at Update in :line 0
at Delegate in :line 0
21:00:58:121DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
21:00:59:339DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
21:00:59:339DefaultSTACK[VFX] Try to spawn VFX 'PFX_Interactive_MeshHighlight_MedkitDispenser(Clone)' with a user-defined preset but no preset data component is found.
at SpawnEffect in :line 0
at PreRender in :line 0
at Update in :line 0
at Update in :line 0
at Delegate in :line 0
21:00:59:674DefaultSTACKThe blackpost Game.WaveCountdownReducedBlackpost timed out before being read by all clients! Read flags: None, expected: UI
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
21:01:00:305DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
21:01:00:789DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
21:01:00:789DefaultSTACK[VFX] Try to spawn VFX 'PFX_Interactive_MeshHighlight_MedkitDispenser(Clone)' with a user-defined preset but no preset data component is found.
at SpawnEffect in :line 0
at PreRender in :line 0
at Update in :line 0
at Update in :line 0
at Delegate in :line 0
21:01:04:492DefaultSTACKUnload texture 'Portrait_Turret'.
21:01:05:289DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
21:01:05:506DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
21:01:10:059DefaultSTACKUnload texture 'MonsterSpawner_Blobs'.
21:01:11:542DefaultSTACKThe blackpost Game.WaveCountdownReducedBlackpost timed out before being read by all clients! Read flags: None, expected: UI
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
21:01:21:422DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
21:01:21:422DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
21:01:21:439GameplaySTACKCrystal unslotting gameplay duration is longer that the animation. If this is what you want contact a GPP programmer.
at ProcessCrystalChanges in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
21:01:21:457DefaultSTACK[Audio][Music] Crystal is 'Moving' targetting 'CollectibleCrystalFragment', so a substate 'RegularOperation'
21:01:21:457DefaultSTACK[Audio][Music] CrystalPhase substate changed to 'RegularOperation'.
21:01:26:489DefaultSTACK[Audio][Music] Crystal is 'Moving' targetting 'CollectibleCrystalFragment', so a substate 'RegularOperation'
21:01:26:489DefaultSTACK[Audio][Music] CrystalPhase substate unchanged ('RegularOperation').
21:01:26:489AudioSTACKPost audio event crystalWaveStartEvent on frame 1652794
21:01:37:527DefaultSTACKLoaded texture 'MonsterSpawner_Blobs'.
21:01:43:640DefaultSTACKBackward blend of state 1004165527 (hash = 1004165527) (from 0.02405749% to 0%) in controller null) CHR_Archivist_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
21:01:43:640DefaultSTACKBackward blend of state 1004165527 (hash = 1004165527) (from 0.02405749% to 0%) in controller null) CHR_Archivist_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
21:01:43:989SimulationSTACKFailed to remove modifier ##1 SkillDamage: * (Source's PassiveEfficiency + 1) (Priority: 0) from entity #6392.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
21:01:43:989SimulationSTACKFailed to remove modifier ##0 SkillEfficiency: * (Source's PassiveEfficiency + 1) (Priority: 1) from entity #6392.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
21:01:59:357GameplaySTACKSetPlayerID Hero 0 #6 -> -1:4294967295 (initialSet = False)
21:01:59:357GameplaySTACKSetPlayerID Hero 1 #3 -> 0:0 (initialSet = False)
21:02:02:990GameplaySTACKSetPlayerID Hero 1 #3 -> -1:4294967295 (initialSet = False)
21:02:02:990GameplaySTACKSetPlayerID Hero 0 #6 -> 0:0 (initialSet = False)
21:02:03:672DefaultSTACKBackward blend of state 23626821 (hash = 23626821) (from 0.4034628% to 0.05137831%) in controller null) CHR_Roby_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
21:02:03:672DefaultSTACKBackward blend of state 23626821 (hash = 23626821) (from 0.4034628% to 0.05137831%) in controller null) CHR_Roby_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
21:02:14:891DefaultSTACK[Audio][Music] Crystal is 'CollectingFragment' targetting 'CollectibleCrystalFragment', so a substate 'None'
21:02:14:891DefaultSTACK[Audio][Music] CrystalPhase substate unchanged ('RegularOperation').
21:02:14:891DefaultSTACK[Audio][Music] Crystal is 'CollectingFragment' targetting 'Hero', so a substate 'None'
21:02:14:891DefaultSTACK[Audio][Music] CrystalPhase substate unchanged ('RegularOperation').
21:02:19:991DefaultSTACK[Audio][Music] Crystal is 'FollowingHero' targetting 'Hero', so a substate 'RegularOperation'
21:02:19:991DefaultSTACK[Audio][Music] CrystalPhase substate unchanged ('RegularOperation').
21:02:33:540DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
21:02:33:540DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
21:02:33:540DefaultSTACK[Audio][Music] Crystal is 'FollowingHero' targetting 'CrystalSlot', so a substate 'RegularOperation'
21:02:33:540DefaultSTACK[Audio][Music] CrystalPhase substate unchanged ('RegularOperation').
21:02:33:557DefaultSTACK[Audio][Music] Crystal is 'Moving' targetting 'CrystalSlot', so a substate 'RegularOperation'
21:02:33:557DefaultSTACK[Audio][Music] CrystalPhase substate unchanged ('RegularOperation').
21:02:50:406DefaultSTACKBackward blend of state -894454444 (hash = -894454444) (from 0.3705757% to 0%) in controller null) CHR_Archivist_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
21:02:50:406DefaultSTACKBackward blend of state -894454444 (hash = -894454444) (from 0.3705757% to 0%) in controller null) CHR_Archivist_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
21:02:59:924SimulationSTACKFailed to remove modifier ##1 SkillDamage: * (Source's PassiveEfficiency + 1) (Priority: 0) from entity #6392.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
21:02:59:924SimulationSTACKFailed to remove modifier ##0 SkillEfficiency: * (Source's PassiveEfficiency + 1) (Priority: 1) from entity #6392.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
21:03:06:124DefaultSTACK[Audio][Music] Crystal is 'Slotting' targetting 'CrystalSlot', so a substate 'RegularOperation'
21:03:06:124DefaultSTACK[Audio][Music] CrystalPhase substate unchanged ('RegularOperation').
21:03:10:707DefaultSTACK[Audio][Music] Crystal is 'SlottedWaitingForWaveToEnd' targetting 'CrystalSlot', so a substate 'RegularOperation'
21:03:10:707DefaultSTACK[Audio][Music] CrystalPhase substate unchanged ('RegularOperation').
21:03:10:724DefaultSTACK[Audio][Music] Crystal is 'Slotted' targetting 'CrystalSlot', so a substate 'RegularOperation'
21:03:10:724DefaultSTACK[Audio][Music] CrystalPhase substate unchanged ('RegularOperation').
21:03:10:741DefaultSTACK[Audio][Music] Crystal is 'Slotted' targetting 'Invalid', so a substate 'RegularOperation'
21:03:10:741DefaultSTACK[Audio][Music] CrystalPhase substate unchanged ('RegularOperation').
21:03:18:007DefaultSTACK[Audio][Music] Crystal is 'Slotted' targetting 'Invalid', so a substate 'Slotted'
21:03:18:007DefaultSTACK[Audio][Music] CrystalPhase substate changed to 'Slotted'.
21:03:18:007DefaultSTACK[Audio][Music] Play soundscape.
21:03:18:007AudioSTACKPost audio event crystalWaveEndEvent on frame 1659485
21:03:20:742DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
21:03:20:742DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at InternalRequestShow in :line 0
at UpdateVisibility in :line 0
at TogglePanelsOnEvent in :line 0
at ProcessPinEvent in :line 0
at UpdateContent in :line 0
at Update in :line 0
at UIUpdatingManager_PreRender in :line 0
at InvokePreRender in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:03:20:742DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at InternalRequestShow in :line 0
at UpdateVisibility in :line 0
at TogglePanelsOnEvent in :line 0
at ProcessPinEvent in :line 0
at UpdateContent in :line 0
at Update in :line 0
at UIUpdatingManager_PreRender in :line 0
at InvokePreRender in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:03:20:742DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at InternalRequestShow in :line 0
at UpdateVisibility in :line 0
at TogglePanelsOnEvent in :line 0
at ProcessPinEvent in :line 0
at UpdateContent in :line 0
at Update in :line 0
at UIUpdatingManager_PreRender in :line 0
at InvokePreRender in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:03:20:742DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at InternalRequestShow in :line 0
at UpdateVisibility in :line 0
at TogglePanelsOnEvent in :line 0
at ProcessPinEvent in :line 0
at UpdateContent in :line 0
at Update in :line 0
at UIUpdatingManager_PreRender in :line 0
at InvokePreRender in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:03:20:742UISTACKReceived new interaction choice for panel Crystal 0 #3 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
21:03:20:742UISTACKReceived new interaction choice for panel Crystal 0 #3 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
21:03:20:742UISTACKReceived new interaction choice for panel Crystal 0 #3 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
21:03:20:742UISTACKMainInteractor changed for Crystal 0 #3. PanelInteractionData already exist. Updating the interactor (Hero 0 #6) and resetting values to Int = 0 Reference = Invalid EntityBulkReference
21:03:20:795DefaultSTACKLoaded texture 'CrystalHUD'.
21:03:21:144UISTACKReceived new interaction choice for panel Crystal 0 #3 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
21:03:21:244UISTACKReceived new interaction choice for panel Crystal 0 #3 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
21:03:21:826UISTACKReceived new interaction choice for panel Crystal 0 #3 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
21:03:22:242UISTACKReceived new interaction choice for panel Crystal 0 #3 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
21:03:22:992GameplaySTACKTransferDungeonToIndependentProgression: True
21:03:22:992GameplaySTACKAddProgressionTo: None
21:03:23:110UISTACKReceived new interaction choice for panel Crystal 0 #3 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
21:03:24:276UISTACKReceived new interaction choice for panel Crystal 0 #3 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
21:03:24:594UISTACKReceived new interaction choice for panel Crystal 0 #3 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
21:03:26:726UISTACKReceived new interaction choice for panel Crystal 0 #3 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
21:03:28:926UISTACKReceived new interaction choice for panel Crystal 0 #3 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
21:03:28:993UISTACKReceived new interaction choice for panel Crystal 0 #3 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
21:03:32:660DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
21:03:32:660UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable Crystal 0 #3 but could not find any actions for it
21:03:32:660UISTACKMainInteractor changed for Crystal 0 #3. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference
21:03:33:677DefaultSTACKUnload texture 'CrystalHUD'.
21:03:34:306SimulationSTACKFailed to remove modifier ##1 SkillDamage: * (Source's PassiveEfficiency + 1) (Priority: 0) from entity #6392.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
21:03:34:306SimulationSTACKFailed to remove modifier ##0 SkillEfficiency: * (Source's PassiveEfficiency + 1) (Priority: 1) from entity #6392.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
21:03:38:890SimulationSTACKFailed to remove modifier ##1 SkillDamage: * (Source's PassiveEfficiency + 1) (Priority: 0) from entity #6392.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
21:03:38:890SimulationSTACKFailed to remove modifier ##0 SkillEfficiency: * (Source's PassiveEfficiency + 1) (Priority: 1) from entity #6392.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
21:03:39:940DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
21:03:40:157DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
21:03:44:374DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
21:03:44:374SimulationSTACKFailed to remove modifier ##0 BonusDamage: + 0.15 (Priority: 3) from entity #-888.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at SpecificRefresh in :line 0
at Refresh in :line 0
at BindChoices in :line 0
at OnPinInteractionStartForMainInteractor in :line 0
at OnPinPanelStartInteraction in :line 0
at ProcessPinEvent in :line 0
at UpdateContent in :line 0
at Update in :line 0
at UIUpdatingManager_PreRender in :line 0
at InvokePreRender in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:03:44:374SimulationSTACKFailed to remove modifier ##0 BonusDamage: + 0.15 (Priority: 3) from entity #-889.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at SpecificRefresh in :line 0
at Refresh in :line 0
at BindChoices in :line 0
at OnPinInteractionStartForMainInteractor in :line 0
at OnPinPanelStartInteraction in :line 0
at ProcessPinEvent in :line 0
at UpdateContent in :line 0
at Update in :line 0
at UIUpdatingManager_PreRender in :line 0
at InvokePreRender in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:03:44:374UISTACKReceived new interaction choice for panel Merchant 0 #9 from interactor Hero 0 #6. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
21:03:44:374UISTACKReceived new interaction choice for panel Merchant 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
21:03:44:374SimulationSTACKFailed to remove modifier ##0 BonusDamage: + 0.15 (Priority: 3) from entity #-890.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RefreshItemInformationPanel in :line 0
at RequestItemSelection in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at ChangeSelectionState in :line 0
at RequestItemSelection in :line 0
at OnPinInteractionStartForMainInteractor in :line 0
at OnPinPanelStartInteraction in :line 0
at ProcessPinEvent in :line 0
at UpdateContent in :line 0
at Update in :line 0
at UIUpdatingManager_PreRender in :line 0
at InvokePreRender in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:03:44:374SimulationSTACKFailed to remove modifier ##0 BonusDamage: + 0.15 (Priority: 3) from entity #-891.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RefreshItemInformationPanel in :line 0
at RequestItemSelection in :line 0
at OnPinInteractionStartForMainInteractor in :line 0
at OnPinPanelStartInteraction in :line 0
at ProcessPinEvent in :line 0
at UpdateContent in :line 0
at Update in :line 0
at UIUpdatingManager_PreRender in :line 0
at InvokePreRender in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:03:44:374UISTACKMainInteractor changed for Merchant 0 #9. PanelInteractionData already exist. Updating the interactor (Hero 0 #6) and resetting values to Int = 0 Reference = Invalid EntityBulkReference
21:03:44:429DefaultSTACKLoaded texture 'Weapon_Small'.
21:03:44:429DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_14'.
21:03:44:877UISTACKReceived new interaction choice for panel Merchant 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
21:03:44:877SimulationSTACKFailed to remove modifier ##0 BonusDamage: + 0.15 (Priority: 3) from entity #-892.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RefreshItemInformationPanel in :line 0
at RequestItemSelection in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:03:44:912DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_01'.
21:03:45:211UISTACKReceived new interaction choice for panel Merchant 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
21:03:45:876DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_14'.
21:03:46:193DefaultSTACKThe blackpost Game.WaveCountdownReducedBlackpost timed out before being read by all clients! Read flags: None, expected: UI
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
21:03:46:410DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_01'.
21:03:47:660UISTACKReceived new interaction choice for panel Merchant 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
21:03:47:660SimulationSTACKFailed to remove modifier ##0 BonusDamage: + 0.15 (Priority: 3) from entity #-893.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RefreshItemInformationPanel in :line 0
at RequestItemSelection in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:03:47:678DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_01'.
21:03:48:326UISTACKReceived new interaction choice for panel Merchant 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
21:03:48:326SimulationSTACKFailed to remove modifier ##0 BonusDamage: + 0.15 (Priority: 3) from entity #-894.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RefreshItemInformationPanel in :line 0
at RequestItemSelection in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:03:48:345DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_14'.
21:03:48:726UISTACKReceived new interaction choice for panel Merchant 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
21:03:48:726SimulationSTACKFailed to remove modifier ##0 BonusDamage: + 0.15 (Priority: 3) from entity #-895.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RefreshItemInformationPanel in :line 0
at RequestItemSelection in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:03:49:727DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_14'.
21:03:51:742DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
21:03:51:742UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable Merchant 0 #9 but could not find any actions for it
21:03:51:742UISTACKMainInteractor changed for Merchant 0 #9. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference
21:03:52:957DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
21:03:52:957SimulationSTACKFailed to remove modifier ##0 BonusDamage: + 0.15 (Priority: 3) from entity #-896.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at SpecificRefresh in :line 0
at Refresh in :line 0
at BindChoices in :line 0
at OnPinInteractionStartForMainInteractor in :line 0
at OnPinPanelStartInteraction in :line 0
at ProcessPinEvent in :line 0
at UpdateContent in :line 0
at Update in :line 0
at UIUpdatingManager_PreRender in :line 0
at InvokePreRender in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:03:52:957SimulationSTACKFailed to remove modifier ##0 BonusDamage: + 0.15 (Priority: 3) from entity #-897.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at SpecificRefresh in :line 0
at Refresh in :line 0
at BindChoices in :line 0
at OnPinInteractionStartForMainInteractor in :line 0
at OnPinPanelStartInteraction in :line 0
at ProcessPinEvent in :line 0
at UpdateContent in :line 0
at Update in :line 0
at UIUpdatingManager_PreRender in :line 0
at InvokePreRender in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:03:52:957UISTACKReceived new interaction choice for panel Merchant 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
21:03:52:957UISTACKReceived new interaction choice for panel Merchant 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
21:03:52:957SimulationSTACKFailed to remove modifier ##0 BonusDamage: + 0.15 (Priority: 3) from entity #-898.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RefreshItemInformationPanel in :line 0
at RequestItemSelection in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at ChangeSelectionState in :line 0
at RequestItemSelection in :line 0
at OnPinInteractionStartForMainInteractor in :line 0
at OnPinPanelStartInteraction in :line 0
at ProcessPinEvent in :line 0
at UpdateContent in :line 0
at Update in :line 0
at UIUpdatingManager_PreRender in :line 0
at InvokePreRender in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:03:52:957SimulationSTACKFailed to remove modifier ##0 BonusDamage: + 0.15 (Priority: 3) from entity #-899.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RefreshItemInformationPanel in :line 0
at RequestItemSelection in :line 0
at OnPinInteractionStartForMainInteractor in :line 0
at OnPinPanelStartInteraction in :line 0
at ProcessPinEvent in :line 0
at UpdateContent in :line 0
at Update in :line 0
at UIUpdatingManager_PreRender in :line 0
at InvokePreRender in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:03:52:957UISTACKMainInteractor changed for Merchant 0 #9. PanelInteractionData already exist. Updating the interactor (Hero 0 #6) and resetting values to Int = 0 Reference = Invalid EntityBulkReference
21:03:52:957DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_01'.
21:03:53:011DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_14'.
21:03:53:477UISTACKReceived new interaction choice for panel Merchant 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
21:03:53:477SimulationSTACKFailed to remove modifier ##0 BonusDamage: + 0.15 (Priority: 3) from entity #-900.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RefreshItemInformationPanel in :line 0
at RequestItemSelection in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:03:53:512DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_01'.
21:03:53:744UISTACKReceived new interaction choice for panel Merchant 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
21:03:53:744SimulationSTACKFailed to remove modifier ##0 BonusDamage: + 0.15 (Priority: 3) from entity #-901.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RefreshItemInformationPanel in :line 0
at RequestItemSelection in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:03:54:744DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_01'.
21:03:55:926UISTACKReceived new interaction choice for panel Merchant 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
21:03:55:926SimulationSTACKFailed to remove modifier ##0 BonusDamage: + 0.15 (Priority: 3) from entity #-902.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RefreshItemInformationPanel in :line 0
at RequestItemSelection in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:03:55:945DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_01'.
21:03:56:475DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
21:03:56:475UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable Merchant 0 #9 but could not find any actions for it
21:03:56:475UISTACKMainInteractor changed for Merchant 0 #9. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference
21:03:56:754SimulationSTACKFailed to remove modifier ##0 BonusDamage: + 0.15 (Priority: 3) from entity #-903.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at ToggleItemPickupPanel in :line 0
at UpdateContent in :line 0
at Update in :line 0
at UIUpdatingManager_PreRender in :line 0
at InvokePreRender in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:03:57:211DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_14'.
21:04:00:174DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
21:04:00:224DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
21:04:00:224SimulationSTACKFailed to remove modifier ##0 BonusDamage: + 0.15 (Priority: 3) from entity #6392.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
21:04:01:178DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_01'.
21:04:01:941DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
21:04:01:941UISTACKReceived new interaction choice for panel Merchant 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
21:04:01:941UISTACKReceived new interaction choice for panel Merchant 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
21:04:01:941UISTACKMainInteractor changed for Merchant 0 #9. PanelInteractionData already exist. Updating the interactor (Hero 0 #6) and resetting values to Int = 0 Reference = Invalid EntityBulkReference
21:04:01:996DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_14'.
21:04:02:476UISTACKReceived new interaction choice for panel Merchant 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
21:04:03:660DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_14'.
21:04:04:941DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
21:04:04:941UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable Merchant 0 #9 but could not find any actions for it
21:04:04:941UISTACKMainInteractor changed for Merchant 0 #9. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference
21:04:07:694DefaultSTACKUnload texture 'MonsterSpawner_Blobs'.
21:04:11:607SimulationSTACKFailed to remove modifier ##1 SkillDamage: * (Source's PassiveEfficiency + 1) (Priority: 0) from entity #6392.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
21:04:11:607SimulationSTACKFailed to remove modifier ##0 SkillEfficiency: * (Source's PassiveEfficiency + 1) (Priority: 1) from entity #6392.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
21:04:17:375DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
21:04:17:591DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
21:04:23:626DefaultSTACKThe blackpost Game.WaveCountdownReducedBlackpost timed out before being read by all clients! Read flags: None, expected: UI
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
21:04:24:858DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
21:04:24:858DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
21:04:24:875GameplaySTACKCrystal unslotting gameplay duration is longer that the animation. If this is what you want contact a GPP programmer.
at ProcessCrystalChanges in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
21:04:24:892DefaultSTACK[Audio][Music] Crystal is 'Moving' targetting 'CollectibleCrystalFragment', so a substate 'RegularOperation'
21:04:24:892DefaultSTACK[Audio][Music] CrystalPhase substate changed to 'RegularOperation'.
21:04:29:924DefaultSTACK[Audio][Music] Crystal is 'Moving' targetting 'CollectibleCrystalFragment', so a substate 'RegularOperation'
21:04:29:924DefaultSTACK[Audio][Music] CrystalPhase substate unchanged ('RegularOperation').
21:04:29:924AudioSTACKPost audio event crystalWaveStartEvent on frame 1663778
21:04:33:742SimulationSTACKFailed to remove modifier ##1 SkillDamage: * (Source's PassiveEfficiency + 1) (Priority: 0) from entity #6392.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
21:04:33:742SimulationSTACKFailed to remove modifier ##0 SkillEfficiency: * (Source's PassiveEfficiency + 1) (Priority: 1) from entity #6392.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
21:04:37:413DefaultSTACKLoaded texture 'MonsterSpawner_Blobs'.
21:04:45:224DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
21:04:45:224DefaultSTACK[TED-14649] AddActionMapController RadialSelection
21:04:45:279DefaultSTACKLoaded texture 'Portrait_Turret'.
21:04:46:192DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
21:04:46:192DefaultSTACK[TED-14649] RemoveActionMapController RadialSelection
21:04:53:425DefaultSTACK[Audio][Music] Crystal is 'CollectingFragment' targetting 'CollectibleCrystalFragment', so a substate 'None'
21:04:53:425DefaultSTACK[Audio][Music] CrystalPhase substate unchanged ('RegularOperation').
21:04:53:425DefaultSTACK[Audio][Music] Crystal is 'CollectingFragment' targetting 'Hero', so a substate 'None'
21:04:53:425DefaultSTACK[Audio][Music] CrystalPhase substate unchanged ('RegularOperation').
21:04:58:526DefaultSTACK[Audio][Music] Crystal is 'FollowingHero' targetting 'Hero', so a substate 'RegularOperation'
21:04:58:526DefaultSTACK[Audio][Music] CrystalPhase substate unchanged ('RegularOperation').
21:05:05:097DefaultSTACKUnload texture 'Weapon_Small'.
21:05:09:608DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
21:05:09:608DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
21:05:09:608DefaultSTACK[Audio][Music] Crystal is 'FollowingHero' targetting 'CrystalSlot', so a substate 'RegularOperation'
21:05:09:608DefaultSTACK[Audio][Music] CrystalPhase substate unchanged ('RegularOperation').
21:05:09:626DefaultSTACK[Audio][Music] Crystal is 'Moving' targetting 'CrystalSlot', so a substate 'RegularOperation'
21:05:09:626DefaultSTACK[Audio][Music] CrystalPhase substate unchanged ('RegularOperation').
21:05:20:175DefaultSTACK[Audio][Music] Crystal is 'Slotting' targetting 'CrystalSlot', so a substate 'RegularOperation'
21:05:20:175DefaultSTACK[Audio][Music] CrystalPhase substate unchanged ('RegularOperation').
21:05:24:759DefaultSTACK[Audio][Music] Crystal is 'SlottedWaitingForWaveToEnd' targetting 'CrystalSlot', so a substate 'RegularOperation'
21:05:24:759DefaultSTACK[Audio][Music] CrystalPhase substate unchanged ('RegularOperation').
21:05:24:776DefaultSTACK[Audio][Music] Crystal is 'Slotted' targetting 'CrystalSlot', so a substate 'RegularOperation'
21:05:24:776DefaultSTACK[Audio][Music] CrystalPhase substate unchanged ('RegularOperation').
21:05:24:793DefaultSTACK[Audio][Music] Crystal is 'Slotted' targetting 'Invalid', so a substate 'RegularOperation'
21:05:24:793DefaultSTACK[Audio][Music] CrystalPhase substate unchanged ('RegularOperation').
21:05:25:926DefaultSTACKBackward blend of state 1084019875 (hash = 1084019875) (from 0.04852548% to 0%) in controller null) CHR_Roby_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
21:05:25:926DefaultSTACKBackward blend of state 1084019875 (hash = 1084019875) (from 0.04852548% to 0%) in controller null) CHR_Roby_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
21:05:26:808SimulationSTACKFailed to remove modifier ##1 SkillDamage: * (Source's PassiveEfficiency + 1) (Priority: 0) from entity #6392.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
21:05:26:808SimulationSTACKFailed to remove modifier ##0 SkillEfficiency: * (Source's PassiveEfficiency + 1) (Priority: 1) from entity #6392.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
21:05:28:608GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
21:05:30:874GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
21:05:37:075GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
21:05:37:092DefaultSTACK[Audio][Music] Crystal is 'Slotted' targetting 'Invalid', so a substate 'Slotted'
21:05:37:092DefaultSTACK[Audio][Music] CrystalPhase substate changed to 'Slotted'.
21:05:37:092DefaultSTACK[Audio][Music] Play soundscape.
21:05:37:092AudioSTACKPost audio event crystalWaveEndEvent on frame 1667803
21:05:41:943DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
21:05:42:077GameplaySTACKTransferDungeonToIndependentProgression: True
21:05:42:077GameplaySTACKAddProgressionTo: None
21:05:42:159DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
21:05:42:216DefaultSTACK[VFX] Try to spawn VFX 'PFX_Interactive_MeshHighlight_HeroUpgrader(Clone)' with a user-defined preset but no preset data component is found.
at SpawnEffect in :line 0
at PreRender in :line 0
at Update in :line 0
at Update in :line 0
at Delegate in :line 0
21:05:44:225SimulationSTACKFailed to remove modifier ##1 SkillDamage: * (Source's PassiveEfficiency + 1) (Priority: 0) from entity #6392.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
21:05:44:225SimulationSTACKFailed to remove modifier ##0 SkillEfficiency: * (Source's PassiveEfficiency + 1) (Priority: 1) from entity #6392.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
21:05:45:110DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
21:05:45:110UISTACKReceived new interaction choice for panel HeroUpgrader 0 #9 from interactor Hero 0 #6. ChoiceParameter = 0 ChoiceTarget = Hero 0 #6
21:05:45:110UISTACKReceived new interaction choice for panel HeroUpgrader 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #6
21:05:45:110UISTACKMainInteractor changed for HeroUpgrader 0 #9. PanelInteractionData already exist. Updating the interactor (Hero 0 #6) and resetting values to Int = 0 Reference = Invalid EntityBulkReference
21:05:45:130UISTACKReceived new interaction choice for panel HeroUpgrader 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #6
21:05:45:130UISTACKReceived new interaction choice for panel HeroUpgrader 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #6
21:05:45:528UISTACKReceived new interaction choice for panel HeroUpgrader 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 0 #6
21:05:45:896UISTACKReceived new interaction choice for panel HeroUpgrader 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 0 #6
21:05:46:247UISTACKReceived new interaction choice for panel HeroUpgrader 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 0 #6
21:05:46:263DefaultSTACKUnload texture 'Portrait_Turret'.
21:05:46:295UISTACKReceived new interaction choice for panel HeroUpgrader 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #6
21:05:46:412UISTACKReceived new interaction choice for panel HeroUpgrader 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 0 #6
21:05:46:912UISTACKReceived new interaction choice for panel HeroUpgrader 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 0 #6
21:05:47:712UISTACKReceived new interaction choice for panel HeroUpgrader 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 0 #6
21:05:47:978UISTACKReceived new interaction choice for panel HeroUpgrader 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #6
21:05:48:195DefaultSTACKThe blackpost Game.WaveCountdownReducedBlackpost timed out before being read by all clients! Read flags: None, expected: UI
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
21:05:48:746UISTACKReceived new interaction choice for panel HeroUpgrader 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 0 #6
21:05:48:895UISTACKReceived new interaction choice for panel HeroUpgrader 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 0 #6
21:05:49:095UISTACKReceived new interaction choice for panel HeroUpgrader 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 0 #6
21:05:49:312UISTACKReceived new interaction choice for panel HeroUpgrader 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 0 #6
21:05:49:378UISTACKReceived new interaction choice for panel HeroUpgrader 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #6
21:05:53:843DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
21:05:53:843UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable HeroUpgrader 0 #9 but could not find any actions for it
21:05:53:843UISTACKMainInteractor changed for HeroUpgrader 0 #9. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference
21:05:57:446SimulationSTACKFailed to remove modifier ##1 SkillDamage: * (Source's PassiveEfficiency + 1) (Priority: 0) from entity #6392.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
21:05:57:446SimulationSTACKFailed to remove modifier ##0 SkillEfficiency: * (Source's PassiveEfficiency + 1) (Priority: 1) from entity #6392.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
21:05:58:475DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
21:05:58:693DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
21:06:02:626DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
21:06:02:626DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
21:06:04:163DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_06'.
21:06:04:729DefaultSTACKThe blackpost Game.WaveCountdownReducedBlackpost timed out before being read by all clients! Read flags: None, expected: UI
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
21:06:04:943DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
21:06:04:993DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
21:06:07:576GameplaySTACKSetPlayerID Hero 0 #6 -> -1:4294967295 (initialSet = False)
21:06:07:576GameplaySTACKSetPlayerID Hero 1 #3 -> 0:0 (initialSet = False)
21:06:08:009GameplaySTACKSetPlayerID Hero 1 #3 -> -1:4294967295 (initialSet = False)
21:06:08:009GameplaySTACKSetPlayerID Hero 2 #1 -> 0:0 (initialSet = False)
21:06:08:596DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_06'.
21:06:16:765DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_06'.
21:06:17:859DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
21:06:17:909DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
21:06:18:863DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_06'.
21:06:20:279DefaultSTACKUnload texture 'MonsterSpawner_Blobs'.
21:06:26:059DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
21:06:26:059UISTACKMainInteractor changed for Stele 0 #8. Setting the interactor (Hero 2 #1) and init values to Int = 0 Reference = Invalid EntityBulkReference
21:06:28:344DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
21:06:28:344UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable Stele 0 #8 but could not find any actions for it
21:06:28:344UISTACKMainInteractor changed for Stele 0 #8. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference
21:06:30:709DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
21:06:30:709UISTACKMainInteractor changed for Stele 0 #8. PanelInteractionData already exist. Updating the interactor (Hero 2 #1) and resetting values to Int = 0 Reference = Invalid EntityBulkReference
21:06:32:060DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
21:06:32:060UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable Stele 0 #8 but could not find any actions for it
21:06:32:060UISTACKMainInteractor changed for Stele 0 #8. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference
21:06:33:928GameplaySTACKSetPlayerID Hero 2 #1 -> -1:4294967295 (initialSet = False)
21:06:33:928GameplaySTACKSetPlayerID Hero 0 #6 -> 0:0 (initialSet = False)
21:06:38:427DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
21:06:38:427DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at InternalRequestShow in :line 0
at UpdateVisibility in :line 0
at TogglePanelsOnEvent in :line 0
at ProcessPinEvent in :line 0
at UpdateContent in :line 0
at Update in :line 0
at UIUpdatingManager_PreRender in :line 0
at InvokePreRender in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:06:38:427DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at InternalRequestShow in :line 0
at UpdateVisibility in :line 0
at TogglePanelsOnEvent in :line 0
at ProcessPinEvent in :line 0
at UpdateContent in :line 0
at Update in :line 0
at UIUpdatingManager_PreRender in :line 0
at InvokePreRender in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:06:38:427DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at InternalRequestShow in :line 0
at UpdateVisibility in :line 0
at TogglePanelsOnEvent in :line 0
at ProcessPinEvent in :line 0
at UpdateContent in :line 0
at Update in :line 0
at UIUpdatingManager_PreRender in :line 0
at InvokePreRender in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:06:38:427DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at InternalRequestShow in :line 0
at UpdateVisibility in :line 0
at TogglePanelsOnEvent in :line 0
at ProcessPinEvent in :line 0
at UpdateContent in :line 0
at Update in :line 0
at UIUpdatingManager_PreRender in :line 0
at InvokePreRender in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:06:38:427UISTACKReceived new interaction choice for panel Crystal 0 #3 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
21:06:38:427UISTACKReceived new interaction choice for panel Crystal 0 #3 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
21:06:38:427DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at ChangeSelectionState in :line 0
at RequestItemSelection in :line 0
at OnPinInteractionStartForMainInteractor in :line 0
at OnPinPanelStartInteraction in :line 0
at ProcessPinEvent in :line 0
at UpdateContent in :line 0
at Update in :line 0
at UIUpdatingManager_PreRender in :line 0
at InvokePreRender in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:06:38:427DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at ChangeSelectionState in :line 0
at RequestItemSelection in :line 0
at OnPinInteractionStartForMainInteractor in :line 0
at OnPinPanelStartInteraction in :line 0
at ProcessPinEvent in :line 0
at UpdateContent in :line 0
at Update in :line 0
at UIUpdatingManager_PreRender in :line 0
at InvokePreRender in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:06:38:427UISTACKReceived new interaction choice for panel Crystal 0 #3 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
21:06:38:427UISTACKMainInteractor changed for Crystal 0 #3. PanelInteractionData already exist. Updating the interactor (Hero 0 #6) and resetting values to Int = 0 Reference = Invalid EntityBulkReference
21:06:38:480DefaultSTACKLoaded texture 'CrystalHUD'.
21:06:38:847UISTACKReceived new interaction choice for panel Crystal 0 #3 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
21:06:38:847DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:06:38:847DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:06:39:450UISTACKReceived new interaction choice for panel Crystal 0 #3 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
21:06:39:747UISTACKReceived new interaction choice for panel Crystal 0 #3 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
21:06:40:713UISTACKReceived new interaction choice for panel Crystal 0 #3 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
21:06:41:729UISTACKReceived new interaction choice for panel Crystal 0 #3 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
21:06:41:780UISTACKReceived new interaction choice for panel Crystal 0 #3 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
21:06:41:780DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:06:41:780DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:06:43:446UISTACKReceived new interaction choice for panel Crystal 0 #3 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
21:06:43:446DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:06:43:446DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:06:43:729UISTACKReceived new interaction choice for panel Crystal 0 #3 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
21:06:43:729DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:06:43:729DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:06:45:880UISTACKReceived new interaction choice for panel Crystal 0 #3 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
21:06:45:880DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:06:45:880DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at AdjustSizesIfNecessary in :line 0
at set_Text in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:06:47:962DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
21:06:47:962UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable Crystal 0 #3 but could not find any actions for it
21:06:47:962UISTACKMainInteractor changed for Crystal 0 #3. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference
21:06:48:980DefaultSTACKUnload texture 'CrystalHUD'.
21:06:50:110GameplaySTACKSetPlayerID Hero 0 #6 -> -1:4294967295 (initialSet = False)
21:06:50:110GameplaySTACKSetPlayerID Hero 1 #3 -> 0:0 (initialSet = False)
21:06:50:426GameplaySTACKSetPlayerID Hero 1 #3 -> -1:4294967295 (initialSet = False)
21:06:50:426GameplaySTACKSetPlayerID Hero 2 #1 -> 0:0 (initialSet = False)
21:06:53:076DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
21:06:53:076UISTACKMainInteractor changed for Stele 0 #8. PanelInteractionData already exist. Updating the interactor (Hero 2 #1) and resetting values to Int = 0 Reference = Invalid EntityBulkReference
21:06:54:044SimulationSTACKFailed to remove modifier ##1 SkillDamage: * (Source's PassiveEfficiency + 1) (Priority: 0) from entity #6392.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
21:06:54:044SimulationSTACKFailed to remove modifier ##0 SkillEfficiency: * (Source's PassiveEfficiency + 1) (Priority: 1) from entity #6392.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
21:06:54:127DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
21:06:54:127UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable Stele 0 #8 but could not find any actions for it
21:06:54:127UISTACKMainInteractor changed for Stele 0 #8. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference
21:06:55:110GameplaySTACKSetPlayerID Hero 2 #1 -> -1:4294967295 (initialSet = False)
21:06:55:110GameplaySTACKSetPlayerID Hero 0 #6 -> 0:0 (initialSet = False)
21:06:55:509GameplaySTACKSetPlayerID Hero 0 #6 -> -1:4294967295 (initialSet = False)
21:06:55:509GameplaySTACKSetPlayerID Hero 1 #3 -> 0:0 (initialSet = False)
21:06:56:877GameplaySTACKSetPlayerID Hero 1 #3 -> -1:4294967295 (initialSet = False)
21:06:56:877GameplaySTACKSetPlayerID Hero 0 #6 -> 0:0 (initialSet = False)
21:07:00:709DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
21:07:00:709DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
21:07:05:560DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
21:07:05:777DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
21:07:05:832DefaultSTACK[VFX] Try to spawn VFX 'PFX_Interactive_MeshHighlight_Artefact(Clone)' with a user-defined preset but no preset data component is found.
at SpawnEffect in :line 0
at PreRender in :line 0
at Update in :line 0
at Update in :line 0
at Delegate in :line 0
21:07:11:830DefaultSTACKThe blackpost Game.WaveCountdownReducedBlackpost timed out before being read by all clients! Read flags: None, expected: UI
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
21:07:21:309SimulationSTACKFailed to remove modifier ##1 SkillDamage: * (Source's PassiveEfficiency + 1) (Priority: 0) from entity #6392.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
21:07:21:309SimulationSTACKFailed to remove modifier ##0 SkillEfficiency: * (Source's PassiveEfficiency + 1) (Priority: 1) from entity #6392.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
21:07:24:010DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
21:07:24:010DefaultSTACK[TED-14649] AddActionMapController RadialSelection
21:07:24:048DefaultSTACKLoaded texture 'Portrait_Turret'.
21:07:27:744GameplaySTACKTransferDungeonToIndependentProgression: True
21:07:27:744GameplaySTACKAddProgressionTo: BlueprintPointsLootedPerDistrict
21:07:28:577DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
21:07:28:577DefaultSTACK[TED-14649] RemoveActionMapController RadialSelection
21:07:29:627DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
21:07:29:627DefaultSTACK[TED-14649] AddActionMapController RadialSelection
21:07:31:261DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
21:07:31:261DefaultSTACK[TED-14649] RemoveActionMapController RadialSelection
21:07:38:709SimulationSTACKFailed to remove modifier ##1 SkillDamage: * (Source's PassiveEfficiency + 1) (Priority: 0) from entity #6392.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
21:07:38:709SimulationSTACKFailed to remove modifier ##0 SkillEfficiency: * (Source's PassiveEfficiency + 1) (Priority: 1) from entity #6392.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
21:07:43:977DefaultSTACK[Audio][Music] Battle: BattleRegularWaveCountdownEvent
21:07:45:010GameplaySTACKSetPlayerID Hero 0 #6 -> -1:4294967295 (initialSet = False)
21:07:45:010GameplaySTACKSetPlayerID Hero 1 #3 -> 0:0 (initialSet = False)
21:07:56:927GameplaySTACKSetPlayerID Hero 1 #3 -> -1:4294967295 (initialSet = False)
21:07:56:927GameplaySTACKSetPlayerID Hero 0 #6 -> 0:0 (initialSet = False)
21:07:58:177SimulationSTACKFailed to remove modifier ##1 SkillDamage: * (Source's PassiveEfficiency + 1) (Priority: 0) from entity #6392.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
21:07:58:177SimulationSTACKFailed to remove modifier ##0 SkillEfficiency: * (Source's PassiveEfficiency + 1) (Priority: 1) from entity #6392.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
21:07:59:045DefaultSTACK[Audio][Music] Battle: BattleWaveEvent
21:07:59:045AudioSTACKPost audio event regularWaveStartEvent on frame 1676305
21:08:00:681DefaultSTACKLoaded texture 'MonsterSpawner_Blobs'.
21:08:04:260GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
21:08:07:944GameplaySTACKNo valid pick from HighScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
21:08:09:027GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
21:08:09:794GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
21:08:23:411GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
21:08:24:277GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
21:08:26:694SimulationSTACKFailed to remove modifier ##1 SkillDamage: * (Source's PassiveEfficiency + 1) (Priority: 0) from entity #6392.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
21:08:26:694SimulationSTACKFailed to remove modifier ##0 SkillEfficiency: * (Source's PassiveEfficiency + 1) (Priority: 1) from entity #6392.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
21:08:30:794GameplaySTACKNo valid pick from HighScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
21:08:30:877GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
21:08:31:765DefaultSTACKUnload texture 'Portrait_Turret'.
21:08:32:877GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
21:08:34:726GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
21:08:36:576GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
21:08:38:427GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
21:08:39:460GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
21:08:41:877SimulationSTACKFailed to remove modifier ##1 SkillDamage: * (Source's PassiveEfficiency + 1) (Priority: 0) from entity #6392.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
21:08:41:877SimulationSTACKFailed to remove modifier ##0 SkillEfficiency: * (Source's PassiveEfficiency + 1) (Priority: 1) from entity #6392.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
21:08:48:531DefaultSTACKUnload texture 'Mask__RGB_00'.
21:08:48:843NetworkSTACK[CrossPlatform] Authentication is about to expire. Generating a new appTicket.
at OnAuthExpired in :line 0
at EOS_Platform_Tick in :line 0
at UpdateCrossPlatform in :line 0
at Delegate in :line 0
21:08:48:843NetworkSTACK[CrossPlatform] Login with appticket
21:08:48:843NetworkSTACK[CrossPlatform] digitalPlatform: Steam
21:08:48:843NetworkSTACK[CrossPlatform][STEAM] Login
21:08:48:843NetworkSTACK[CrossPlatform][STEAM] Login GetConnectInterface
21:08:49:444NetworkSTACK[CrossPlatform] Connected! result: Success
21:08:49:444NetworkSTACK[CrossPlatform] Product User Id Retreived | productUserId: 0002753423ec40c5bddde678e44b221e
21:08:49:444DefaultSTACK[VoiceChat] Input device : Headset Microphone (CORSAIR VOID ELITE USB Gaming Headset) : ({cf8eaf1c-be43-46e2-b3ff-9ad8f3a4533a})
21:08:49:444DefaultSTACK[VoiceChat] Output device : Headset Earphone (CORSAIR VOID ELITE USB Gaming Headset) : ({0.0.0.00000000}.{11de3309-4e2c-40fa-bb97-c27bbed3c252})
21:08:49:444NetworkSTACK[Statistics] steamworks failed to set stat TEST_STAT_1
at SetStatistic in :line 0
at b__0 in :line 0
at EOS_Platform_Tick in :line 0
at UpdateCrossPlatform in :line 0
at Delegate in :line 0
21:08:49:444NetworkSTACK[Statistics] steamworks failed to set stat TEST_STAT_2
at SetStatistic in :line 0
at b__0 in :line 0
at EOS_Platform_Tick in :line 0
at UpdateCrossPlatform in :line 0
at Delegate in :line 0
21:08:49:444NetworkSTACK[EOSTitleStorageService] Already initialized!
at b__0 in :line 0
at EOS_Platform_Tick in :line 0
at UpdateCrossPlatform in :line 0
at Delegate in :line 0
21:08:49:529DefaultSTACK[VoiceChat] RefreshAudioSettings
21:08:49:529NetworkSTACKGetInputDevices Count : 1
21:08:49:529NetworkSTACK[CrossPlatform][Warning] Deleting local invalid cache file. CacheFilename=[C:/...eon/datastorage/4193c9fd2f41405f813f828cce02d132/000...21e/G2GSecret-RETAIL]
21:08:49:529NetworkSTACKDevice #0 : name : Headset Microphone (CORSAIR VOID ELITE USB Gaming Headset), deviceID : {cf8eaf1c-be43-46e2-b3ff-9ad8f3a4533a}, isDefault : True
21:08:49:529NetworkSTACKGetOutputDevices Count : 2
21:08:49:529NetworkSTACKDevice #0 : name : Headset Earphone (CORSAIR VOID ELITE USB Gaming Headset), deviceID : {0.0.0.00000000}.{11de3309-4e2c-40fa-bb97-c27bbed3c252}, isDefault : True
21:08:49:529NetworkSTACKDevice #1 : name : VG248 (NVIDIA High Definition Audio), deviceID : {0.0.0.00000000}.{bf271d8a-66ac-4587-b8d5-4424320726e7}, isDefault : False
21:08:49:529DefaultSTACK[VoiceChat] SetOutput device : Headset Earphone (CORSAIR VOID ELITE USB Gaming Headset) : ({0.0.0.00000000}.{11de3309-4e2c-40fa-bb97-c27bbed3c252})
21:08:49:529NetworkSTACK[StorageService] ReadFileAsync: G2GSecret-RETAIL
21:08:49:529NetworkSTACK[EosPlayerDataSaveHandler] Already initialized!
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
at StartCoroutine in :line 0
at Initialize in :line 0
at BrowseBlackposts in :line 0
at BrowseBlackposts in :line 0
at Delegate in :line 0
21:08:49:578NetworkSTACK[Overlay] OnDisplaySettingsUpdated IsVisible: False, IsExclusiveInput: False
21:08:49:578DefaultSTACK[Storage] Cache successfully deleted
21:08:49:843NetworkSTACK[Statistics] CopyStatName returned stat STAT_BLOB_BOSS_KILLED with value : 0
21:08:49:843NetworkSTACK[Statistics] CopyStatName returned stat STAT_BLUR_BOSS_KILLED with value : 0
21:08:49:843NetworkSTACK[Statistics] CopyStatName returned stat STAT_BOT_BOSS_KILLED with value : 0
21:08:49:843NetworkSTACK[Statistics] CopyStatName returned stat STAT_BUG_BOSS_KILLED with value : 1
21:08:49:843NetworkSTACK[Statistics] CopyStatName returned stat STAT_DOOR_OPENED with value : 314
21:08:49:843NetworkSTACK[Statistics] CopyStatName returned stat STAT_FLOOR_DISTRICTS_COMPLETED1 with value : 2
21:08:49:843NetworkSTACK[Statistics] CopyStatName returned stat STAT_FLOOR_DISTRICTS_COMPLETED2 with value : 1
21:08:49:843NetworkSTACK[Statistics] CopyStatName returned stat STAT_FLOOR_DISTRICTS_COMPLETED3 with value : 0
21:08:49:843NetworkSTACK[Statistics] CopyStatName returned stat STAT_FLOOR_NUMBER with value : 3
21:08:49:843NetworkSTACK[Statistics] CopyStatName returned stat STAT_GAME_SCORE with value : 0
21:08:49:843NetworkSTACK[Statistics] CopyStatName returned stat STAT_GAME_TIME with value : 0
21:08:49:843NetworkSTACK[Statistics] CopyStatName returned stat STAT_HERO_UNLOCKED with value : 3
21:08:49:843NetworkSTACK[Statistics] CopyStatName returned stat STAT_MONSTER_KILLED_ANY with value : 12043
21:08:49:843NetworkSTACK[Statistics] CopyStatName returned stat STAT_MUSICIAN with value : 2
21:08:49:843NetworkSTACK[Statistics] CopyStatName returned stat STAT_QUEST_COMPLETED with value : 0
21:08:49:843NetworkSTACK[Statistics] CopyStatName returned stat STAT_STATION_STORY_UNLOCKED with value : 0
21:08:49:843NetworkSTACK[Statistics] CopyStatName returned stat STAT_STORED_RESOURCE100 with value : 1
21:08:49:843NetworkSTACK[Statistics] CopyStatName returned stat STAT_TURRET_BUILT_ONCE with value : 13
21:08:49:843NetworkSTACK[Statistics] CopyStatName returned stat STAT_VISITED_DISTRICT_ONCE with value : 3
21:08:50:077GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
21:08:50:544NetworkSTACK[CrossPlatform][Warning] Payload is incomplete. Response still processing. 0000012EE4FED780
21:08:50:711GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
21:08:50:744NetworkSTACK[StorageService] Read file 'G2GSecret-RETAIL' succeed
21:08:52:612DefaultSTACK[Audio][Music] Playing battle victory outro...
21:08:52:612DefaultSTACK[Audio][Music] Play soundscape.
21:08:52:612AudioSTACKPost audio event regularWaveEndEvent on frame 1679496
21:08:52:634DefaultSTACKLoaded texture 'Mask__RGB_00'.
21:08:54:745SimulationSTACKFailed to remove modifier ##1 SkillDamage: * (Source's PassiveEfficiency + 1) (Priority: 0) from entity #6392.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
21:08:54:745SimulationSTACKFailed to remove modifier ##0 SkillEfficiency: * (Source's PassiveEfficiency + 1) (Priority: 1) from entity #6392.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
21:08:57:597GameplaySTACKTransferDungeonToIndependentProgression: True
21:08:57:597DefaultSTACKRegisterPlayer Post request on https://ted-friend.service.games2gether.com/player/register returned code ServiceUnavailable(503), error : Service Unavailable
at MoveNext in :line 0
at Start in :line 0
at Execute in :line 0
at RunInternal in :line 0
at ExecuteWithThreadLocal in :line 0
at Dispatch in :line 0
21:08:57:597GameplaySTACKAddProgressionTo: None
21:09:11:095DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
21:09:11:311DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
21:09:17:349DefaultSTACKThe blackpost Game.WaveCountdownReducedBlackpost timed out before being read by all clients! Read flags: None, expected: UI
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
21:09:19:212GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
21:09:19:328GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
21:09:21:745GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
21:09:22:662DefaultSTACKBackward blend of state 1004165527 (hash = 1004165527) (from 0.0128569% to 0%) in controller null) CHR_Archivist_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
21:09:22:662DefaultSTACKBackward blend of state 1004165527 (hash = 1004165527) (from 0.0128569% to 0%) in controller null) CHR_Archivist_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
21:09:22:777GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
21:09:26:779GameplaySTACKTransferDungeonToIndependentProgression: True
21:09:26:779GameplaySTACKAddProgressionTo: None
21:09:35:061SimulationSTACKFailed to remove modifier ##1 SkillDamage: * (Source's PassiveEfficiency + 1) (Priority: 0) from entity #6392.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
21:09:35:061SimulationSTACKFailed to remove modifier ##0 SkillEfficiency: * (Source's PassiveEfficiency + 1) (Priority: 1) from entity #6392.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
21:09:35:395SimulationSTACKFailed to remove modifier ##1 SkillDamage: * (Source's PassiveEfficiency + 1) (Priority: 0) from entity #6392.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
21:09:35:395SimulationSTACKFailed to remove modifier ##0 SkillEfficiency: * (Source's PassiveEfficiency + 1) (Priority: 1) from entity #6392.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
21:09:35:545DefaultSTACKBackward blend of state 719795040 (hash = 719795040) (from 0.4259666% to 0%) in controller null) CHR_Archivist_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
21:09:35:545DefaultSTACKBackward blend of state 719795040 (hash = 719795040) (from 0.4259666% to 0%) in controller null) CHR_Archivist_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
21:09:36:245DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
21:09:36:245DefaultSTACK[TED-14649] AddActionMapController RadialSelection
21:09:36:300DefaultSTACKLoaded texture 'Portrait_Turret'.
21:09:37:699DefaultSTACKUnload texture 'MonsterSpawner_Blobs'.
21:09:39:246DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
21:09:39:246DefaultSTACK[TED-14649] RemoveActionMapController RadialSelection
21:09:41:562DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
21:09:41:562DefaultSTACK[TED-14649] AddActionMapController RadialSelection
21:09:47:412DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
21:09:47:412DefaultSTACK[TED-14649] RemoveActionMapController RadialSelection
21:09:50:178DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
21:09:50:178DefaultSTACK[TED-14649] AddActionMapController RadialSelection
21:09:51:163DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
21:09:51:163DefaultSTACK[TED-14649] RemoveActionMapController RadialSelection
21:09:54:195SimulationSTACKFailed to remove modifier ##1 SkillDamage: * (Source's PassiveEfficiency + 1) (Priority: 0) from entity #6392.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
21:09:54:195SimulationSTACKFailed to remove modifier ##0 SkillEfficiency: * (Source's PassiveEfficiency + 1) (Priority: 1) from entity #6392.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
21:09:58:747DefaultSTACKBackward blend of state 719795040 (hash = 719795040) (from 0.4231429% to 0%) in controller null) CHR_Archivist_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
21:09:58:747DefaultSTACKBackward blend of state 719795040 (hash = 719795040) (from 0.4231429% to 0%) in controller null) CHR_Archivist_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
21:09:59:196DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
21:09:59:196UISTACKReceived new interaction choice for panel Merchant 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
21:09:59:196UISTACKReceived new interaction choice for panel Merchant 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
21:09:59:196UISTACKMainInteractor changed for Merchant 0 #9. PanelInteractionData already exist. Updating the interactor (Hero 0 #6) and resetting values to Int = 0 Reference = Invalid EntityBulkReference
21:09:59:250DefaultSTACKLoaded texture 'Weapon_Small'.
21:09:59:250DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_14'.
21:09:59:731UISTACKReceived new interaction choice for panel Merchant 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
21:09:59:814UISTACKReceived new interaction choice for panel Merchant 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
21:10:00:912DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
21:10:00:912UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable Merchant 0 #9 but could not find any actions for it
21:10:00:912UISTACKMainInteractor changed for Merchant 0 #9. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference
21:10:00:932DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_14'.
21:10:01:712GameplaySTACKSetPlayerID Hero 0 #6 -> -1:4294967295 (initialSet = False)
21:10:01:712GameplaySTACKSetPlayerID Hero 1 #3 -> 0:0 (initialSet = False)
21:10:03:096GameplaySTACKSetPlayerID Hero 1 #3 -> -1:4294967295 (initialSet = False)
21:10:03:096GameplaySTACKSetPlayerID Hero 2 #1 -> 0:0 (initialSet = False)
21:10:04:896GameplaySTACKSetPlayerID Hero 2 #1 -> -1:4294967295 (initialSet = False)
21:10:04:896GameplaySTACKSetPlayerID Hero 0 #6 -> 0:0 (initialSet = False)
21:10:07:029DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
21:10:07:029UISTACKReceived new interaction choice for panel Merchant 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
21:10:07:029UISTACKReceived new interaction choice for panel Merchant 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
21:10:07:029UISTACKMainInteractor changed for Merchant 0 #9. PanelInteractionData already exist. Updating the interactor (Hero 0 #6) and resetting values to Int = 0 Reference = Invalid EntityBulkReference
21:10:07:066DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_14'.
21:10:07:533UISTACKReceived new interaction choice for panel Merchant 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
21:10:08:064DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
21:10:08:064UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable Merchant 0 #9 but could not find any actions for it
21:10:08:064UISTACKMainInteractor changed for Merchant 0 #9. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference
21:10:08:716DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_14'.
21:10:09:896DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
21:10:09:947DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
21:10:12:112DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
21:10:12:328DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
21:10:18:467DefaultSTACKThe blackpost Game.WaveCountdownReducedBlackpost timed out before being read by all clients! Read flags: None, expected: UI
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
21:10:25:495GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
21:10:28:778DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
21:10:28:778DefaultSTACK[TED-14649] AddActionMapController RadialSelection
21:10:29:812DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
21:10:29:812DefaultSTACK[TED-14649] RemoveActionMapController RadialSelection
21:10:31:796SimulationSTACKFailed to remove modifier ##1 SkillDamage: * (Source's PassiveEfficiency + 1) (Priority: 0) from entity #6392.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
21:10:31:796SimulationSTACKFailed to remove modifier ##0 SkillEfficiency: * (Source's PassiveEfficiency + 1) (Priority: 1) from entity #6392.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
21:10:42:229SimulationSTACKFailed to remove modifier ##1 SkillDamage: * (Source's PassiveEfficiency + 1) (Priority: 0) from entity #6392.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
21:10:42:229SimulationSTACKFailed to remove modifier ##0 SkillEfficiency: * (Source's PassiveEfficiency + 1) (Priority: 1) from entity #6392.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
21:10:43:662SimulationSTACKFailed to remove modifier ##1 SkillDamage: * (Source's PassiveEfficiency + 1) (Priority: 0) from entity #6392.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
21:10:43:662SimulationSTACKFailed to remove modifier ##0 SkillEfficiency: * (Source's PassiveEfficiency + 1) (Priority: 1) from entity #6392.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
21:10:44:280DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
21:10:44:280DefaultSTACK[TED-14649] AddActionMapController RadialSelection
21:10:46:762DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
21:10:46:762DefaultSTACK[TED-14649] RemoveActionMapController RadialSelection
21:10:48:412SimulationSTACKFailed to remove modifier ##1 SkillDamage: * (Source's PassiveEfficiency + 1) (Priority: 0) from entity #6392.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
21:10:48:412SimulationSTACKFailed to remove modifier ##0 SkillEfficiency: * (Source's PassiveEfficiency + 1) (Priority: 1) from entity #6392.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
21:10:52:812SimulationSTACKFailed to remove modifier ##1 SkillDamage: * (Source's PassiveEfficiency + 1) (Priority: 0) from entity #6392.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
21:10:52:812SimulationSTACKFailed to remove modifier ##0 SkillEfficiency: * (Source's PassiveEfficiency + 1) (Priority: 1) from entity #6392.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
21:10:58:452DefaultSTACK[VFX] Try to spawn VFX 'PFX_Interactive_MeshHighlight_Artefact(Clone)' with a user-defined preset but no preset data component is found.
at SpawnEffect in :line 0
at PreRender in :line 0
at Update in :line 0
at Update in :line 0
at Delegate in :line 0
21:11:00:112DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
21:11:00:112UISTACKReceived new interaction choice for panel Artifact 0 #9 from interactor Hero 0 #6. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
21:11:00:112UISTACKReceived new interaction choice for panel Artifact 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
21:11:00:112UISTACKMainInteractor changed for Artifact 0 #9. PanelInteractionData already exist. Updating the interactor (Hero 0 #6) and resetting values to Int = 0 Reference = Invalid EntityBulkReference
21:11:00:684UISTACKReceived new interaction choice for panel Artifact 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
21:11:00:980DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
21:11:00:980UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable Artifact 0 #9 but could not find any actions for it
21:11:00:980UISTACKMainInteractor changed for Artifact 0 #9. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference
21:11:01:647GameplaySTACKSetPlayerID Hero 0 #6 -> -1:4294967295 (initialSet = False)
21:11:01:647GameplaySTACKSetPlayerID Hero 1 #3 -> 0:0 (initialSet = False)
21:11:03:181GameplaySTACKSetPlayerID Hero 1 #3 -> -1:4294967295 (initialSet = False)
21:11:03:181GameplaySTACKSetPlayerID Hero 0 #6 -> 0:0 (initialSet = False)
21:11:05:913DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
21:11:05:913UISTACKReceived new interaction choice for panel Artifact 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
21:11:05:913UISTACKReceived new interaction choice for panel Artifact 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
21:11:05:913UISTACKMainInteractor changed for Artifact 0 #9. PanelInteractionData already exist. Updating the interactor (Hero 0 #6) and resetting values to Int = 0 Reference = Invalid EntityBulkReference
21:11:06:151UISTACKReceived new interaction choice for panel Artifact 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
21:11:07:033UISTACKReceived new interaction choice for panel Artifact 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
21:11:07:266UISTACKReceived new interaction choice for panel Artifact 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
21:11:07:316UISTACKReceived new interaction choice for panel Artifact 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
21:11:08:167DefaultSTACKUnload texture 'Weapon_Small'.
21:11:09:400UISTACKReceived new interaction choice for panel Artifact 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
21:11:09:632UISTACKReceived new interaction choice for panel Artifact 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
21:11:09:716UISTACKReceived new interaction choice for panel Artifact 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
21:11:09:951UISTACKReceived new interaction choice for panel Artifact 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
21:11:10:551UISTACKReceived new interaction choice for panel Artifact 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
21:11:11:931DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
21:11:11:931GameplaySTACKArtifact #0 has validated research choice: 17df259306f9ad74ebfaa76d01396c03.
21:11:11:931UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable Artifact 0 #9 but could not find any actions for it
21:11:11:931UISTACKMainInteractor changed for Artifact 0 #9. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference
21:11:12:164DefaultSTACK[Audio][Music] Battle: BattleTriggeredWaveCountdownEvent
21:11:17:198DefaultSTACK[Audio][Music] Battle: BattleWaveEvent
21:11:17:198AudioSTACKPost audio event artifactWaveStartEvent on frame 1688165
21:11:21:562SimulationSTACKFailed to remove modifier ##1 SkillDamage: * (Source's PassiveEfficiency + 1) (Priority: 0) from entity #6392.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
21:11:21:562SimulationSTACKFailed to remove modifier ##0 SkillEfficiency: * (Source's PassiveEfficiency + 1) (Priority: 1) from entity #6392.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
21:11:24:096GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
21:11:24:579GameplaySTACKNo valid pick from HighScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
21:11:24:879GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
21:11:28:213GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
21:11:29:262GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
21:11:31:212GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
21:11:35:814DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
21:11:35:814DefaultSTACK[TED-14649] AddActionMapController RadialSelection
21:11:36:080GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
21:11:36:297DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
21:11:36:297DefaultSTACK[TED-14649] RemoveActionMapController RadialSelection
21:11:41:763GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
21:11:43:612GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
21:11:43:779GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
21:11:45:430SimulationSTACKFailed to remove modifier ##0 SpeedBonus: + 0.25 (Priority: 0) from entity #7543.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
21:11:45:430SimulationSTACKFailed to remove modifier ##1 BuffedBySorcerer: forced to 1 (Priority: 0) from entity #7543.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
21:11:45:462GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
21:11:45:646GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
21:11:45:997GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
21:11:46:166SimulationSTACKFailed to remove modifier ##0 SpeedBonus: + 0.25 (Priority: 0) from entity #7544.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
21:11:46:166SimulationSTACKFailed to remove modifier ##1 BuffedBySorcerer: forced to 1 (Priority: 0) from entity #7544.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
21:11:46:597GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
21:11:47:314GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
21:11:47:314GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
21:11:47:329SimulationSTACKFailed to remove modifier ##0 SpeedBonus: + 0.25 (Priority: 0) from entity #7554.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
21:11:47:329SimulationSTACKFailed to remove modifier ##1 BuffedBySorcerer: forced to 1 (Priority: 0) from entity #7554.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
21:11:47:329SimulationSTACKFailed to remove modifier ##0 SpeedBonus: + 0.25 (Priority: 0) from entity #7552.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
21:11:47:329SimulationSTACKFailed to remove modifier ##1 BuffedBySorcerer: forced to 1 (Priority: 0) from entity #7552.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
21:11:47:329SimulationSTACKFailed to remove modifier ##0 SpeedBonus: + 0.25 (Priority: 0) from entity #7553.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
21:11:47:329SimulationSTACKFailed to remove modifier ##1 BuffedBySorcerer: forced to 1 (Priority: 0) from entity #7553.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
21:11:47:329SimulationSTACKFailed to remove modifier ##0 SpeedBonus: + 0.25 (Priority: 0) from entity #7542.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
21:11:47:329SimulationSTACKFailed to remove modifier ##1 BuffedBySorcerer: forced to 1 (Priority: 0) from entity #7542.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
21:11:47:879GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
21:11:49:113GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
21:11:49:479GameplaySTACKNo valid pick from HighScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
21:11:50:029GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
21:11:50:029GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
21:11:50:479GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
21:11:51:013GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
21:11:54:063GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
21:11:54:213GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
21:11:56:312GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
21:11:58:497SimulationSTACKFailed to remove modifier ##1 SkillDamage: * (Source's PassiveEfficiency + 1) (Priority: 0) from entity #6392.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
21:11:58:497SimulationSTACKFailed to remove modifier ##0 SkillEfficiency: * (Source's PassiveEfficiency + 1) (Priority: 1) from entity #6392.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
21:12:00:264DefaultSTACK[Audio][Music] Playing battle victory outro...
21:12:00:264DefaultSTACK[Audio][Music] Play soundscape.
21:12:00:264AudioSTACKPost audio event artifactWaveEndEvent on frame 1690734
21:12:00:264DefaultSTACKThe vertical UITable1D /WindowsRoot/SystemWindowsGroup/NotificationWindow/GameplayMetaNotifications/ContentShowable/GameplayNotification/Entity/Table has its child /WindowsRoot/SystemWindowsGroup/NotificationWindow/GameplayMetaNotifications/ContentShowable/GameplayNotification/Entity/Table/New anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at Show in :line 0
at SpecificUpdate in :line 0
at UpdateAndCheckDirty in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:12:00:264DefaultSTACKThe vertical UITable1D /WindowsRoot/SystemWindowsGroup/NotificationWindow/GameplayMetaNotifications/ContentShowable/GameplayNotification/Entity/Table has its child /WindowsRoot/SystemWindowsGroup/NotificationWindow/GameplayMetaNotifications/ContentShowable/GameplayNotification/Entity/Table/New anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at Show in :line 0
at SpecificUpdate in :line 0
at UpdateAndCheckDirty in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:12:00:282DefaultSTACK[VFX] Try to spawn VFX 'PFX_Interactive_MeshHighlight_Artefact(Clone)' with a user-defined preset but no preset data component is found.
at SpawnEffect in :line 0
at PreRender in :line 0
at Update in :line 0
at Update in :line 0
at Delegate in :line 0
21:12:01:114DefaultSTACKBackward blend of state 719795040 (hash = 719795040) (from 0.3509799% to 0%) in controller null) CHR_Archivist_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
21:12:01:114DefaultSTACKBackward blend of state 719795040 (hash = 719795040) (from 0.3509799% to 0%) in controller null) CHR_Archivist_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
21:12:05:266GameplaySTACKTransferDungeonToIndependentProgression: True
21:12:05:266GameplaySTACKAddProgressionTo: None
21:12:07:780SimulationSTACKFailed to remove modifier ##1 SkillDamage: * (Source's PassiveEfficiency + 1) (Priority: 0) from entity #6392.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
21:12:07:780SimulationSTACKFailed to remove modifier ##0 SkillEfficiency: * (Source's PassiveEfficiency + 1) (Priority: 1) from entity #6392.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
21:12:12:349DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
21:12:12:349UISTACKReceived new interaction choice for panel Artifact 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
21:12:12:349UISTACKReceived new interaction choice for panel Artifact 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
21:12:12:349UISTACKMainInteractor changed for Artifact 0 #9. PanelInteractionData already exist. Updating the interactor (Hero 0 #6) and resetting values to Int = 0 Reference = Invalid EntityBulkReference
21:12:12:934UISTACKReceived new interaction choice for panel Artifact 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
21:12:13:301UISTACKReceived new interaction choice for panel Artifact 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
21:12:13:617UISTACKReceived new interaction choice for panel Artifact 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
21:12:14:151UISTACKReceived new interaction choice for panel Artifact 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
21:12:14:402UISTACKReceived new interaction choice for panel Artifact 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
21:12:14:684UISTACKReceived new interaction choice for panel Artifact 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
21:12:14:851UISTACKReceived new interaction choice for panel Artifact 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
21:12:15:351UISTACKReceived new interaction choice for panel Artifact 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
21:12:15:401UISTACKReceived new interaction choice for panel Artifact 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
21:12:15:401DefaultSTACKUnload texture 'Mask__RGB_00'.
21:12:17:901UISTACKReceived new interaction choice for panel Artifact 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
21:12:17:984UISTACKReceived new interaction choice for panel Artifact 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
21:12:19:549DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
21:12:19:549GameplaySTACKArtifact #0 has validated research choice: b4305cffef0086f42a45f11b7c75044f.
21:12:19:549UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable Artifact 0 #9 but could not find any actions for it
21:12:19:549UISTACKMainInteractor changed for Artifact 0 #9. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference
21:12:19:570DefaultSTACKLoaded texture 'Mask__RGB_00'.
21:12:19:780DefaultSTACK[Audio][Music] Battle: BattleTriggeredWaveCountdownEvent
21:12:24:814DefaultSTACK[Audio][Music] Battle: BattleWaveEvent
21:12:24:814AudioSTACKPost audio event artifactWaveStartEvent on frame 1692207
21:12:29:898DefaultSTACKBackward blend of state -894454444 (hash = -894454444) (from 0.3726167% to 0%) in controller null) CHR_Archivist_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
21:12:29:898DefaultSTACKBackward blend of state -894454444 (hash = -894454444) (from 0.3726167% to 0%) in controller null) CHR_Archivist_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
21:12:31:698DefaultSTACKBackward blend of state 719795040 (hash = 719795040) (from 0.3893544% to 0%) in controller null) CHR_Archivist_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
21:12:31:698DefaultSTACKBackward blend of state 719795040 (hash = 719795040) (from 0.3893544% to 0%) in controller null) CHR_Archivist_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
21:12:33:247GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
21:12:33:947SimulationSTACKFailed to remove modifier ##1 SkillDamage: * (Source's PassiveEfficiency + 1) (Priority: 0) from entity #6392.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
21:12:33:947SimulationSTACKFailed to remove modifier ##0 SkillEfficiency: * (Source's PassiveEfficiency + 1) (Priority: 1) from entity #6392.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
21:12:37:913GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
21:12:40:048GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
21:12:40:580GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
21:12:42:714GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
21:12:43:248GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
21:12:46:398GameplaySTACKNo valid pick from HighScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
21:12:47:613GameplaySTACKNo valid pick from HighScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
21:12:47:981GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
21:12:51:330GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
21:12:54:898GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
21:12:56:281SimulationSTACKFailed to remove modifier ##0 SpeedBonus: + 0.25 (Priority: 0) from entity #7608.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
21:12:56:281SimulationSTACKFailed to remove modifier ##1 BuffedBySorcerer: forced to 1 (Priority: 0) from entity #7608.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
21:12:57:713GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
21:12:58:148SimulationSTACKFailed to remove modifier ##0 SpeedBonus: + 0.25 (Priority: 0) from entity #7609.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
21:12:58:148SimulationSTACKFailed to remove modifier ##1 BuffedBySorcerer: forced to 1 (Priority: 0) from entity #7609.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
21:12:58:480GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
21:12:59:130GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
21:12:59:664GameplaySTACKNo valid pick from HighScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
21:13:01:231GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
21:13:01:280GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
21:13:02:098GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
21:13:05:663GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
21:13:13:931GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
21:13:16:365SimulationSTACKFailed to remove modifier ##1 SkillDamage: * (Source's PassiveEfficiency + 1) (Priority: 0) from entity #6392.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
21:13:16:365SimulationSTACKFailed to remove modifier ##0 SkillEfficiency: * (Source's PassiveEfficiency + 1) (Priority: 1) from entity #6392.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
21:13:18:797GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
21:13:18:815DefaultSTACK[Audio][Music] Playing battle victory outro...
21:13:18:815DefaultSTACK[Audio][Music] Play soundscape.
21:13:18:815AudioSTACKPost audio event artifactWaveEndEvent on frame 1695443
21:13:18:815DefaultSTACKThe vertical UITable1D /WindowsRoot/SystemWindowsGroup/NotificationWindow/GameplayMetaNotifications/ContentShowable/GameplayNotification/Entity/Table has its child /WindowsRoot/SystemWindowsGroup/NotificationWindow/GameplayMetaNotifications/ContentShowable/GameplayNotification/Entity/Table/New anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at Show in :line 0
at SpecificUpdate in :line 0
at UpdateAndCheckDirty in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:13:18:815DefaultSTACKThe vertical UITable1D /WindowsRoot/SystemWindowsGroup/NotificationWindow/GameplayMetaNotifications/ContentShowable/GameplayNotification/Entity/Table has its child /WindowsRoot/SystemWindowsGroup/NotificationWindow/GameplayMetaNotifications/ContentShowable/GameplayNotification/Entity/Table/New anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at Show in :line 0
at SpecificUpdate in :line 0
at UpdateAndCheckDirty in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:13:18:833DefaultSTACK[VFX] Try to spawn VFX 'PFX_Interactive_MeshHighlight_Artefact(Clone)' with a user-defined preset but no preset data component is found.
at SpawnEffect in :line 0
at PreRender in :line 0
at Update in :line 0
at Update in :line 0
at Delegate in :line 0
21:13:20:914SimulationSTACKFailed to remove modifier ##1 SkillDamage: * (Source's PassiveEfficiency + 1) (Priority: 0) from entity #6392.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
21:13:20:914SimulationSTACKFailed to remove modifier ##0 SkillEfficiency: * (Source's PassiveEfficiency + 1) (Priority: 1) from entity #6392.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
21:13:23:800GameplaySTACKTransferDungeonToIndependentProgression: True
21:13:23:800GameplaySTACKAddProgressionTo: None
21:13:24:964DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
21:13:24:964UISTACKReceived new interaction choice for panel Artifact 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
21:13:24:964UISTACKReceived new interaction choice for panel Artifact 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
21:13:24:964UISTACKMainInteractor changed for Artifact 0 #9. PanelInteractionData already exist. Updating the interactor (Hero 0 #6) and resetting values to Int = 0 Reference = Invalid EntityBulkReference
21:13:25:619UISTACKReceived new interaction choice for panel Artifact 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
21:13:26:135UISTACKReceived new interaction choice for panel Artifact 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
21:13:26:519UISTACKReceived new interaction choice for panel Artifact 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
21:13:26:834UISTACKReceived new interaction choice for panel Artifact 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
21:13:27:151UISTACKReceived new interaction choice for panel Artifact 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
21:13:27:284UISTACKReceived new interaction choice for panel Artifact 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
21:13:27:832DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
21:13:27:832UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable Artifact 0 #9 but could not find any actions for it
21:13:27:832UISTACKMainInteractor changed for Artifact 0 #9. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference
21:13:33:864DefaultSTACKBackward blend of state -894454444 (hash = -894454444) (from 0.3927822% to 0%) in controller null) CHR_Archivist_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
21:13:33:864DefaultSTACKBackward blend of state -894454444 (hash = -894454444) (from 0.3927822% to 0%) in controller null) CHR_Archivist_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
21:13:34:099DefaultSTACKBackward blend of state 719795040 (hash = 719795040) (from 0.3706341% to 0%) in controller null) CHR_Archivist_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
21:13:34:099DefaultSTACKBackward blend of state 719795040 (hash = 719795040) (from 0.3706341% to 0%) in controller null) CHR_Archivist_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
21:13:40:130SimulationSTACKFailed to remove modifier ##1 SkillDamage: * (Source's PassiveEfficiency + 1) (Priority: 0) from entity #6392.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
21:13:40:130SimulationSTACKFailed to remove modifier ##0 SkillEfficiency: * (Source's PassiveEfficiency + 1) (Priority: 1) from entity #6392.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
21:13:44:031SimulationSTACKFailed to remove modifier ##1 SkillDamage: * (Source's PassiveEfficiency + 1) (Priority: 0) from entity #6392.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
21:13:44:031SimulationSTACKFailed to remove modifier ##0 SkillEfficiency: * (Source's PassiveEfficiency + 1) (Priority: 1) from entity #6392.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
21:13:44:999DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
21:13:44:999UISTACKReceived new interaction choice for panel HeroUpgrader 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #6
21:13:44:999UISTACKReceived new interaction choice for panel HeroUpgrader 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #6
21:13:44:999UISTACKMainInteractor changed for HeroUpgrader 0 #9. PanelInteractionData already exist. Updating the interactor (Hero 0 #6) and resetting values to Int = 0 Reference = Invalid EntityBulkReference
21:13:45:018UISTACKReceived new interaction choice for panel HeroUpgrader 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #6
21:13:45:018UISTACKReceived new interaction choice for panel HeroUpgrader 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #6
21:13:45:469UISTACKReceived new interaction choice for panel HeroUpgrader 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 0 #6
21:13:45:502UISTACKReceived new interaction choice for panel HeroUpgrader 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 0 #6
21:13:46:647UISTACKReceived new interaction choice for panel HeroUpgrader 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 1 #3
21:13:46:647UISTACKReceived new interaction choice for panel HeroUpgrader 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 1 #3
21:13:47:119UISTACKReceived new interaction choice for panel HeroUpgrader 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 1 #3
21:13:47:381UISTACKReceived new interaction choice for panel HeroUpgrader 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 2 #1
21:13:47:381UISTACKReceived new interaction choice for panel HeroUpgrader 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 2 #1
21:13:47:418UISTACKReceived new interaction choice for panel HeroUpgrader 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 2 #1
21:13:47:784UISTACKReceived new interaction choice for panel HeroUpgrader 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 2 #1
21:13:47:985UISTACKReceived new interaction choice for panel HeroUpgrader 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 2 #1
21:13:48:019UISTACKReceived new interaction choice for panel HeroUpgrader 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 2 #1
21:13:48:430UISTACKReceived new interaction choice for panel HeroUpgrader 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #6
21:13:48:430UISTACKReceived new interaction choice for panel HeroUpgrader 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #6
21:13:48:764UISTACKReceived new interaction choice for panel HeroUpgrader 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #3
21:13:48:764UISTACKReceived new interaction choice for panel HeroUpgrader 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #3
21:13:49:169UISTACKReceived new interaction choice for panel HeroUpgrader 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 1 #3
21:13:51:453UISTACKReceived new interaction choice for panel HeroUpgrader 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 1 #3
21:13:52:734UISTACKReceived new interaction choice for panel HeroUpgrader 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 1 #3
21:13:53:335UISTACKReceived new interaction choice for panel HeroUpgrader 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 1 #3
21:13:53:435UISTACKReceived new interaction choice for panel HeroUpgrader 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 1 #3
21:13:56:935UISTACKReceived new interaction choice for panel HeroUpgrader 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 1 #3
21:13:57:219UISTACKReceived new interaction choice for panel HeroUpgrader 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #3
21:13:58:984UISTACKReceived new interaction choice for panel HeroUpgrader 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 1 #3
21:13:59:732DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
21:13:59:732UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable HeroUpgrader 0 #9 but could not find any actions for it
21:13:59:732UISTACKMainInteractor changed for HeroUpgrader 0 #9. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference
21:14:01:031SimulationSTACKFailed to remove modifier ##1 SkillDamage: * (Source's PassiveEfficiency + 1) (Priority: 0) from entity #6392.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
21:14:01:031SimulationSTACKFailed to remove modifier ##0 SkillEfficiency: * (Source's PassiveEfficiency + 1) (Priority: 1) from entity #6392.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
21:14:04:214SimulationSTACKFailed to remove modifier ##1 SkillDamage: * (Source's PassiveEfficiency + 1) (Priority: 0) from entity #6392.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
21:14:04:214SimulationSTACKFailed to remove modifier ##0 SkillEfficiency: * (Source's PassiveEfficiency + 1) (Priority: 1) from entity #6392.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
21:14:11:166DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
21:14:11:166DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
21:14:12:899DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
21:14:12:948DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
21:14:13:598DefaultSTACKBackward blend of state -894454444 (hash = -894454444) (from 0.3540055% to 0%) in controller null) CHR_Archivist_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
21:14:13:598DefaultSTACKBackward blend of state -894454444 (hash = -894454444) (from 0.3540055% to 0%) in controller null) CHR_Archivist_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
21:14:13:815DefaultSTACKBackward blend of state 719795040 (hash = 719795040) (from 0.3491485% to 0%) in controller null) CHR_Archivist_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
21:14:13:815DefaultSTACKBackward blend of state 719795040 (hash = 719795040) (from 0.3491485% to 0%) in controller null) CHR_Archivist_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
21:14:14:032DefaultSTACKBackward blend of state -894454444 (hash = -894454444) (from 0.3444992% to 0%) in controller null) CHR_Archivist_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
21:14:14:032DefaultSTACKBackward blend of state -894454444 (hash = -894454444) (from 0.3444992% to 0%) in controller null) CHR_Archivist_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
21:14:20:582DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
21:14:20:582DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
21:14:22:037DefaultSTACKUnload texture 'Mask__RGB_00'.
21:14:22:332DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
21:14:22:382DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
21:14:22:853DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_04'.
21:14:26:269DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_04'.
21:14:29:219DefaultSTACKUnload texture 'Portrait_Turret'.
21:14:35:983DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
21:14:36:199DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
21:14:36:403DefaultSTACKLoaded texture 'Mask__RGB_00'.
21:14:42:236DefaultSTACKThe blackpost Game.WaveCountdownReducedBlackpost timed out before being read by all clients! Read flags: None, expected: UI
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
21:14:47:016DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
21:14:47:649DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
21:14:48:249DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
21:14:49:300DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
21:14:57:965DefaultSTACKBackward blend of state -894454444 (hash = -894454444) (from 0.3439098% to 0%) in controller null) CHR_Archivist_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
21:14:57:965DefaultSTACKBackward blend of state -894454444 (hash = -894454444) (from 0.3439098% to 0%) in controller null) CHR_Archivist_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
21:14:59:115SimulationSTACKFailed to remove modifier ##1 SkillDamage: * (Source's PassiveEfficiency + 1) (Priority: 0) from entity #6392.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
21:14:59:115SimulationSTACKFailed to remove modifier ##0 SkillEfficiency: * (Source's PassiveEfficiency + 1) (Priority: 1) from entity #6392.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
21:15:07:949DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
21:15:08:166DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
21:15:14:186DefaultSTACKThe blackpost Game.WaveCountdownReducedBlackpost timed out before being read by all clients! Read flags: None, expected: UI
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
21:15:38:516DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
21:15:38:516DefaultSTACK[TED-14649] AddActionMapController RadialSelection
21:15:38:572DefaultSTACKLoaded texture 'Portrait_Turret'.
21:15:41:216DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
21:15:41:216DefaultSTACK[TED-14649] RemoveActionMapController RadialSelection
21:15:48:050SimulationSTACKFailed to remove modifier ##1 SkillDamage: * (Source's PassiveEfficiency + 1) (Priority: 0) from entity #6392.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
21:15:48:050SimulationSTACKFailed to remove modifier ##0 SkillEfficiency: * (Source's PassiveEfficiency + 1) (Priority: 1) from entity #6392.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
21:15:51:665SimulationSTACKFailed to remove modifier ##1 SkillDamage: * (Source's PassiveEfficiency + 1) (Priority: 0) from entity #6392.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
21:15:51:665SimulationSTACKFailed to remove modifier ##0 SkillEfficiency: * (Source's PassiveEfficiency + 1) (Priority: 1) from entity #6392.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
21:15:55:734DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
21:15:55:734UISTACKReceived new interaction choice for panel Artifact 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
21:15:55:734UISTACKReceived new interaction choice for panel Artifact 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
21:15:55:734UISTACKMainInteractor changed for Artifact 0 #9. PanelInteractionData already exist. Updating the interactor (Hero 0 #6) and resetting values to Int = 0 Reference = Invalid EntityBulkReference
21:15:56:253UISTACKReceived new interaction choice for panel Artifact 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
21:15:56:453UISTACKReceived new interaction choice for panel Artifact 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
21:15:56:538UISTACKReceived new interaction choice for panel Artifact 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
21:15:56:803UISTACKReceived new interaction choice for panel Artifact 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
21:15:56:870UISTACKReceived new interaction choice for panel Artifact 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
21:15:57:321UISTACKReceived new interaction choice for panel Artifact 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
21:15:57:670UISTACKReceived new interaction choice for panel Artifact 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
21:15:57:903UISTACKReceived new interaction choice for panel Artifact 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
21:15:58:170UISTACKReceived new interaction choice for panel Artifact 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
21:15:58:620UISTACKReceived new interaction choice for panel Artifact 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
21:15:58:653UISTACKReceived new interaction choice for panel Artifact 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
21:15:59:038UISTACKReceived new interaction choice for panel Artifact 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
21:15:59:138UISTACKReceived new interaction choice for panel Artifact 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
21:15:59:550DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
21:15:59:550UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable Artifact 0 #9 but could not find any actions for it
21:15:59:550UISTACKMainInteractor changed for Artifact 0 #9. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference
21:16:13:350SimulationSTACKFailed to remove modifier ##1 SkillDamage: * (Source's PassiveEfficiency + 1) (Priority: 0) from entity #6392.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
21:16:13:350SimulationSTACKFailed to remove modifier ##0 SkillEfficiency: * (Source's PassiveEfficiency + 1) (Priority: 1) from entity #6392.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
21:16:14:451DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
21:16:14:451UISTACKReceived new interaction choice for panel HeroUpgrader 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #6
21:16:14:451UISTACKReceived new interaction choice for panel HeroUpgrader 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #6
21:16:14:451UISTACKMainInteractor changed for HeroUpgrader 0 #9. PanelInteractionData already exist. Updating the interactor (Hero 0 #6) and resetting values to Int = 0 Reference = Invalid EntityBulkReference
21:16:14:470UISTACKReceived new interaction choice for panel HeroUpgrader 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 0 #6
21:16:15:038UISTACKReceived new interaction choice for panel HeroUpgrader 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 0 #6
21:16:15:420UISTACKReceived new interaction choice for panel HeroUpgrader 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 0 #6
21:16:15:700UISTACKReceived new interaction choice for panel HeroUpgrader 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 1 #3
21:16:15:700UISTACKReceived new interaction choice for panel HeroUpgrader 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 1 #3
21:16:15:904UISTACKReceived new interaction choice for panel HeroUpgrader 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 1 #3
21:16:16:570UISTACKReceived new interaction choice for panel HeroUpgrader 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 1 #3
21:16:16:970UISTACKReceived new interaction choice for panel HeroUpgrader 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 1 #3
21:16:17:916UISTACKReceived new interaction choice for panel HeroUpgrader 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 2 #1
21:16:17:916UISTACKReceived new interaction choice for panel HeroUpgrader 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 2 #1
21:16:18:387UISTACKReceived new interaction choice for panel HeroUpgrader 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 2 #1
21:16:19:170UISTACKReceived new interaction choice for panel HeroUpgrader 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 2 #1
21:16:19:554UISTACKReceived new interaction choice for panel HeroUpgrader 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 2 #1
21:16:20:270UISTACKReceived new interaction choice for panel HeroUpgrader 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 2 #1
21:16:21:937UISTACKReceived new interaction choice for panel HeroUpgrader 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 2 #1
21:16:22:288UISTACKReceived new interaction choice for panel HeroUpgrader 0 #9 from interactor Hero 0 #6. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 2 #1
21:16:25:384DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
21:16:25:384UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable HeroUpgrader 0 #9 but could not find any actions for it
21:16:25:384UISTACKMainInteractor changed for HeroUpgrader 0 #9. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference
21:16:27:650SimulationSTACKFailed to remove modifier ##1 SkillDamage: * (Source's PassiveEfficiency + 1) (Priority: 0) from entity #6392.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
21:16:27:650SimulationSTACKFailed to remove modifier ##0 SkillEfficiency: * (Source's PassiveEfficiency + 1) (Priority: 1) from entity #6392.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
21:16:39:435DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
21:16:39:435DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
21:16:39:451GameplaySTACKCrystal unslotting gameplay duration is longer that the animation. If this is what you want contact a GPP programmer.
at ProcessCrystalChanges in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
21:16:39:468DefaultSTACK[Audio][Music] Crystal is 'Moving' targetting 'Door', so a substate 'GoingToCrystalDoor'
21:16:39:468DefaultSTACK[Audio][Music] CrystalPhase substate changed to 'GoingToCrystalDoor'.
21:16:43:484GameplaySTACKSetPlayerID Hero 0 #6 -> -1:4294967295 (initialSet = False)
21:16:43:484GameplaySTACKSetPlayerID Hero 1 #3 -> 0:0 (initialSet = False)
21:16:44:118GameplaySTACKSetPlayerID Hero 1 #3 -> -1:4294967295 (initialSet = False)
21:16:44:118GameplaySTACKSetPlayerID Hero 2 #1 -> 0:0 (initialSet = False)
21:16:44:501DefaultSTACK[Audio][Music] Crystal is 'Moving' targetting 'Door', so a substate 'GoingToCrystalDoor'
21:16:44:501DefaultSTACK[Audio][Music] CrystalPhase substate unchanged ('GoingToCrystalDoor').
21:16:44:501AudioSTACKPost audio event crystalWaveStartEvent on frame 1707767
21:16:49:836GameplaySTACKSetPlayerID Hero 2 #1 -> -1:4294967295 (initialSet = False)
21:16:49:836GameplaySTACKSetPlayerID Hero 0 #6 -> 0:0 (initialSet = False)
21:16:50:319GameplaySTACKSetPlayerID Hero 0 #6 -> -1:4294967295 (initialSet = False)
21:16:50:319GameplaySTACKSetPlayerID Hero 1 #3 -> 0:0 (initialSet = False)
21:16:52:717GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
21:16:53:117DefaultSTACKBackward blend of state 1352893014 (hash = 1352893014) (from 1% to 0%) in controller null) CHR_Archivist_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
21:16:53:550GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
21:16:53:583GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
21:16:54:016GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
21:16:54:135DefaultSTACKBackward blend of state 1352893014 (hash = 1352893014) (from 1% to 0%) in controller null) CHR_Yvette_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
21:16:54:450GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
21:16:55:450GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
21:16:55:749GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
21:16:55:749GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
21:16:59:036GameplaySTACKSetPlayerID Hero 1 #3 -> -1:4294967295 (initialSet = False)
21:16:59:036GameplaySTACKSetPlayerID Hero 0 #6 -> 0:0 (initialSet = False)
21:16:59:166GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
21:16:59:623DefaultSTACKUnload texture 'Portrait_Turret'.
21:17:00:317DefaultSTACK[TED-14649] AddActionMapController ModalMenu
21:17:00:328DefaultSTACK[TED-14649] AddActionMapController ModalMenu
21:17:00:328DefaultSTACK[TED-14649] ActionMapController ModalMenu already added
at AddActionMapController in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:17:00:373DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_01'.
21:17:00:373DefaultSTACKLoaded texture 'Weapon_Small'.
21:17:00:373DefaultSTACKLoaded texture 'Mask_07'.
21:17:00:373DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_01'.
21:17:01:123DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu
21:17:01:141DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu
21:17:01:141DefaultSTACK[TED-14649] ActionMapController ModalMenu not found
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
21:17:02:124DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_01'.
21:17:02:124DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_01'.
21:17:03:567GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
21:17:06:235DefaultSTACK[TED-14649] AddActionMapController CommandWheel
21:17:07:056DefaultSTACK[TED-14649] RemoveActionMapController CommandWheel
21:17:12:300GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
21:17:13:850GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
21:17:14:651GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
21:17:14:651GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
21:17:21:584GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
21:17:22:251DefaultSTACKBackward blend of state 719795040 (hash = 719795040) (from 0.4345285% to 0%) in controller null) CHR_Archivist_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
21:17:22:251DefaultSTACKBackward blend of state 719795040 (hash = 719795040) (from 0.4345285% to 0%) in controller null) CHR_Archivist_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
21:17:24:217SimulationSTACKFailed to remove modifier ##1 SkillDamage: * (Source's PassiveEfficiency + 1) (Priority: 0) from entity #6392.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
21:17:24:217SimulationSTACKFailed to remove modifier ##0 SkillEfficiency: * (Source's PassiveEfficiency + 1) (Priority: 1) from entity #6392.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
21:17:24:418GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
21:17:25:871GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
21:17:26:135GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
21:17:26:385DefaultSTACK[Audio][Music] Crystal is 'OpeningDoor' targetting 'Door', so a substate 'OpeningCrystalDoor'
21:17:26:385DefaultSTACK[Audio][Music] CrystalPhase substate changed to 'OpeningCrystalDoor'.
21:17:26:968GameplaySTACKNo valid pick from HighScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
21:17:28:900GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
21:17:30:750GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
21:17:33:851GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
21:17:34:317GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
21:17:37:067GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
21:17:37:301GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
21:17:37:917GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
21:17:39:567GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
21:17:40:101GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
21:17:41:917GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
21:17:43:001GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
21:17:43:701GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
21:17:45:117GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
21:17:45:935GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
21:17:47:501GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
21:17:48:551GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
21:17:51:886DefaultSTACKCinematic started StationExitToElevator
21:17:51:886GameplaySTACKCinematic step coroutine Launch Generic_Start
21:17:51:886GameplaySTACKCinematic step Launch Generic_Start
21:17:52:402GameplaySTACKCinematic step coroutine Launch CS_SETE_EndBattleMusic
21:17:52:402GameplaySTACKCinematic step Launch CS_SETE_EndBattleMusic
21:17:52:418DefaultSTACK[Audio][Music] Transition room is silent.
21:17:52:502GameplaySTACKCinematic step coroutine Launch CS_SETE_TargetCrystal
21:17:52:502GameplaySTACKCinematic step Launch CS_SETE_TargetCrystal
21:17:53:091DefaultSTACKUnload texture 'Blurs_Blurs'.
21:17:53:502GameplaySTACKCinematic step coroutine Launch CS_SETE_KillMonsters
21:17:53:502GameplaySTACKCinematic step Launch CS_SETE_KillMonsters
21:17:53:567GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
21:17:53:567GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
21:17:53:567GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
21:17:53:567GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
21:17:53:567GameplaySTACKNo valid pick from HighScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
21:17:53:567GameplaySTACKNo valid pick from HighScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
21:17:53:567GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
21:17:53:567GameplaySTACKNo valid pick from HighScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
21:17:53:567GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
21:17:53:567GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
21:17:54:019GameplaySTACKCinematic step coroutine Launch CS_SETE_TeleportHeroes
21:17:54:019GameplaySTACKCinematic step Launch CS_SETE_TeleportHeroes
21:17:54:136GameplaySTACKCinematic step coroutine Launch CS_SETE_EndTeleportHeroes
21:17:54:136GameplaySTACKCinematic step Launch CS_SETE_EndTeleportHeroes
21:17:56:136GameplaySTACKCinematic step coroutine Launch Generic_Wait_2s
21:17:56:136GameplaySTACKCinematic step Launch Generic_Wait_2s
21:17:56:669GameplaySTACKCinematic step coroutine Launch CS_SETE_MovingCrystalHeroes
21:17:56:669GameplaySTACKCinematic step Launch CS_SETE_MovingCrystalHeroes
21:17:56:669GameplaySTACKCould not find any target for the current cinematic action! This may result in broken cinematic behaviour.
at Filter in :line 0
at Do in :line 0
at Launch in :line 0
at UpdateSystem in :line 0
at Delegate in :line 0
21:17:56:669GameplaySTACKCould not find any target for the current cinematic action! This may result in broken cinematic behaviour.
at Filter in :line 0
at Do in :line 0
at Launch in :line 0
at UpdateSystem in :line 0
at Delegate in :line 0
21:17:56:919GameplaySTACKCinematic step coroutine Launch Generic_FadeIn
21:17:56:919GameplaySTACKCinematic step Launch Generic_FadeIn
21:17:56:919DefaultSTACK[TED-11679] Schedule CinematicsUIFeedbackRequestedBlackpost (Change = ForegroundVisibility, VisibilityValue = True, Debug = CinematicAction_UI).
21:17:56:919DefaultSTACK[TED-11679] Process CinematicsUIFeedbackRequestedBlackpost (Change = ForegroundVisibility, VisibilityValue = True, Debug = CinematicAction_UI).
21:17:57:918GameplaySTACKCinematic step coroutine Launch Generic_Wait_1s
21:17:57:918GameplaySTACKCinematic step Launch Generic_Wait_1s
21:17:57:936GameplaySTACKCinematic step coroutine Launch Generic_End
21:17:57:936GameplaySTACKCinematic step Launch Generic_End
21:17:57:952GameplaySTACKCinematic step coroutine Launch CS_SETE_Finish
21:17:57:952GameplaySTACKCinematic step Launch CS_SETE_Finish
21:17:57:952DefaultSTACK[TED-11679] Schedule CinematicsUIFeedbackRequestedBlackpost (Change = ForegroundVisibility, VisibilityValue = False, Debug = CinematicAction_UI).
21:17:57:952DefaultSTACKCinematic finished StationExitToElevator
21:17:57:952DefaultSTACK[TED-11679] Process CinematicsUIFeedbackRequestedBlackpost (Change = ForegroundVisibility, VisibilityValue = False, Debug = CinematicAction_UI).
21:17:57:999GameplaySTACKRunning server session state 'Game.ServerSessionState_LoadingLevel'...
21:17:57:999ApplicationSTACKRunning Flow State 'FlowState_LoadLevel'...
21:17:57:999DefaultSTACK[TED-14649] RemoveActionMapController Default_InDungeon
21:17:57:999DefaultSTACK[TED-14649] AddActionMapController Default_InLoading
21:17:57:999DefaultSTACKLoaded texture 'Blurs_Blurs'.
21:17:58:095DefaultSTACKLoaded texture 'HQ_00'.
21:17:58:095DefaultSTACKLoaded texture 'CrystalHUD'.
21:17:58:201ApplicationSTACKLevel seed info : 'Template:997c31bdeb36b3d4f948b123c5b41579 - Biome:Elevator - Seed:-576165495 - Rotation:_90 - GameplaySettings:5d64bd855ef4a7c4d8256f60e5d97a3f - ZoneDefinition:307629e8ff3a60b4982f504d76748cf4'
21:17:58:201AssetDatabaseSTACKRequest AssetBundle Ted.Data.LevelBuild.Factoria preload.
21:17:58:201AssetDatabaseSTACKRequest AssetBundle Ted.Data.FX.Elevator preload.
21:17:58:201AssetDatabaseSTACKRequest AssetBundle Ted.Data.FX.Factoria preload.
21:17:58:201AssetDatabaseSTACKRequest AssetBundle Ted.Data.LevelBuild.Factoria.Elevator preload.
21:18:00:105DefaultSTACKUnload texture 'Blurs_Blurs'.
21:18:02:887DefaultSTACKUnload texture 'Mask_07'.
21:18:02:887DefaultSTACKUnload texture 'Weapon_Small'.
21:18:03:968DefaultSTACKAssetProvider 'ted.data.depiction.monsters.bots.assetbundle' has been unmounted.
21:18:03:968DefaultSTACKAssetProvider 'ted.data.depiction.monsters.blurs.assetbundle' has been unmounted.
21:18:04:068AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Monsters.Bots unload took 00:00:00.1004130
21:18:04:151AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Monsters.Blurs unload took 00:00:00.0826574
21:18:04:168AudioSTACKGeneric stop event of biome audio set is not set; Executing StopPlayingID action instead...
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
21:18:04:168DefaultSTACK[Audio][Music] Stopping crystal music...
21:18:04:168DefaultSTACK[Audio][Music] Stopping battle music...
21:18:04:210DefaultSTACKAssetProvider 'ted.data.levelbuild.common.assetbundle' has been unmounted.
21:18:04:210DefaultSTACKAssetProvider 'ted.data.levelbuild.endlust.assetbundle' has been unmounted.
21:18:04:210DefaultSTACKAssetProvider 'ted.data.levelbuild.templar.assetbundle' has been unmounted.
21:18:04:210DefaultSTACKAssetProvider 'ted.data.depiction.devices.assetbundle' has been unmounted.
21:18:04:210DefaultSTACKAssetProvider 'ted.data.depiction.dungeon.assetbundle' has been unmounted.
21:18:04:210DefaultSTACKAssetProvider 'ted.data.depiction.heroes.assetbundle' has been unmounted.
21:18:04:210DefaultSTACKAssetProvider 'ted.data.depiction.monsters.assetbundle' has been unmounted.
21:18:04:210DefaultSTACKAssetProvider 'ted.data.depiction.turrets.assetbundle' has been unmounted.
21:18:04:210DefaultSTACKAssetProvider 'ted.data.depiction.weapons.assetbundle' has been unmounted.
21:18:04:210DefaultSTACKAssetProvider 'ted.data.fx.characters.assetbundle' has been unmounted.
21:18:04:210DefaultSTACKAssetProvider 'ted.data.fx.endlust.assetbundle' has been unmounted.
21:18:04:210DefaultSTACKAssetProvider 'ted.data.fx.templar.assetbundle' has been unmounted.
21:18:04:210DefaultSTACKAssetProvider 'ted.data.levelbuild.endlust.headquarters.assetbundle' has been unmounted.
21:18:04:210DefaultSTACKAssetProvider 'ted.data.depiction.bosses.assetbundle' has been unmounted.
21:18:04:210DefaultSTACKAssetProvider 'ted.data.depiction.heroes.archivist.assetbundle' has been unmounted.
21:18:04:210DefaultSTACKAssetProvider 'ted.data.depiction.heroes.artificer.assetbundle' has been unmounted.
21:18:04:210DefaultSTACKAssetProvider 'ted.data.depiction.heroes.bartender.assetbundle' has been unmounted.
21:18:04:210DefaultSTACKAssetProvider 'ted.data.depiction.heroes.cleaner.assetbundle' has been unmounted.
21:18:04:210DefaultSTACKAssetProvider 'ted.data.depiction.heroes.gunsmith.assetbundle' has been unmounted.
21:18:04:210DefaultSTACKAssetProvider 'ted.data.depiction.heroes.locksmith.assetbundle' has been unmounted.
21:18:04:210DefaultSTACKAssetProvider 'ted.data.depiction.heroes.medic.assetbundle' has been unmounted.
21:18:04:210DefaultSTACKAssetProvider 'ted.data.depiction.heroes.roby.assetbundle' has been unmounted.
21:18:04:210DefaultSTACKAssetProvider 'ted.data.depiction.heroes.scavenger.assetbundle' has been unmounted.
21:18:04:210DefaultSTACKAssetProvider 'ted.data.depiction.heroes.trapper.assetbundle' has been unmounted.
21:18:04:210DefaultSTACKAssetProvider 'ted.data.depiction.heroes.yvette.assetbundle' has been unmounted.
21:18:04:210DefaultSTACKAssetProvider 'ted.data.depiction.common.assetbundle' has been unmounted.
21:18:04:268AssetDatabaseSTACKAssetBundle Ted.Data.LevelBuild.Endlust unload took 00:00:00.0562172
21:18:04:318AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Monsters unload took 00:00:00.0500160
21:18:04:384AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Turrets unload took 00:00:00.0658852
21:18:04:434AssetDatabaseSTACKAssetBundle Ted.Data.FX.Endlust unload took 00:00:00.0502540
21:18:04:502AssetDatabaseSTACKAssetBundle Ted.Data.LevelBuild.Endlust.Headquarters unload took 00:00:00.0669636
21:18:04:551AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Bosses unload took 00:00:00.0497915
21:18:04:551REDSTACKGC & Unload unused assets
21:18:05:051DefaultSTACKAssetProvider 'ted.data.levelbuild.common.assetbundle' has been mounted.
21:18:05:051DefaultSTACKAssetProvider 'ted.data.levelbuild.factoria.assetbundle' has been mounted.
21:18:05:051DefaultSTACKAssetProvider 'ted.data.levelbuild.templar.assetbundle' has been mounted.
21:18:05:051DefaultSTACKAssetProvider 'ted.data.depiction.devices.assetbundle' has been mounted.
21:18:05:051DefaultSTACKAssetProvider 'ted.data.depiction.dungeon.assetbundle' has been mounted.
21:18:05:051DefaultSTACKAssetProvider 'ted.data.depiction.heroes.assetbundle' has been mounted.
21:18:05:051DefaultSTACKAssetProvider 'ted.data.depiction.weapons.assetbundle' has been mounted.
21:18:05:051DefaultSTACKAssetProvider 'ted.data.fx.characters.assetbundle' has been mounted.
21:18:05:051DefaultSTACKAssetProvider 'ted.data.fx.elevator.assetbundle' has been mounted.
21:18:05:051DefaultSTACKAssetProvider 'ted.data.fx.factoria.assetbundle' has been mounted.
21:18:05:051DefaultSTACKAssetProvider 'ted.data.fx.templar.assetbundle' has been mounted.
21:18:05:051DefaultSTACKAssetProvider 'ted.data.levelbuild.factoria.elevator.assetbundle' has been mounted.
21:18:05:051DefaultSTACKAssetProvider 'ted.data.depiction.heroes.archivist.assetbundle' has been mounted.
21:18:05:051DefaultSTACKAssetProvider 'ted.data.depiction.heroes.artificer.assetbundle' has been mounted.
21:18:05:051DefaultSTACKAssetProvider 'ted.data.depiction.heroes.bartender.assetbundle' has been mounted.
21:18:05:051DefaultSTACKAssetProvider 'ted.data.depiction.heroes.cleaner.assetbundle' has been mounted.
21:18:05:051DefaultSTACKAssetProvider 'ted.data.depiction.heroes.gunsmith.assetbundle' has been mounted.
21:18:05:051DefaultSTACKAssetProvider 'ted.data.depiction.heroes.locksmith.assetbundle' has been mounted.
21:18:05:051DefaultSTACKAssetProvider 'ted.data.depiction.heroes.medic.assetbundle' has been mounted.
21:18:05:051DefaultSTACKAssetProvider 'ted.data.depiction.heroes.roby.assetbundle' has been mounted.
21:18:05:051DefaultSTACKAssetProvider 'ted.data.depiction.heroes.scavenger.assetbundle' has been mounted.
21:18:05:051DefaultSTACKAssetProvider 'ted.data.depiction.heroes.trapper.assetbundle' has been mounted.
21:18:05:051DefaultSTACKAssetProvider 'ted.data.depiction.heroes.yvette.assetbundle' has been mounted.
21:18:05:051DefaultSTACKAssetProvider 'ted.data.depiction.common.assetbundle' has been mounted.
21:18:05:051AudioSTACK[Audio] Loading soundbanks for biome 'Elevator'.
21:18:05:051AudioSTACKPost audio event crystalWaveEndEvent on frame 1712456
21:18:05:167AudioSTACK[Audio] Finished loading soundbanks for biome 'Elevator'.
21:18:05:335DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Elevator/Meshes/LB_Factoria_Tube_Elevator_01.asset'. '1d7868cbe64b16744bff5f676f261018'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
21:18:05:335DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/1d/7868cbe64b16744bff5f676f261018_LB_Factoria_Tube_Elevator_01.asset'. 'cf2f8baf04b9a3a4b80d986e72f23341'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at GetOrCreateUnityColliderMesh in :line 0
at GetOrCreateNavigationColliderMesh in :line 0
at DoVisit in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
21:18:05:335DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Elevator/Meshes/LB_Factoria_Tube_MainSection_01_PartB.asset'. '26c5f6250c49bb249b721151d5482ec4'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
at Update in :line 0
at Delegate in :line 0
21:18:05:542GameplaySTACKGenerating dungeon with seed -576165495
21:18:05:542REDSTACKZone template name: 'LB_TGA_DungeonTemplate_Elevator_01'
21:18:07:237DefaultSTACK[Audio][Music] Changed biome to 'Elevator'.
21:18:07:237DefaultSTACK[Audio][Music] Starting crystal music (muted)...
21:18:07:237DefaultSTACK[Audio][Music] Starting battle music (muted)...
21:18:07:326DefaultSTACK[TED-11679] Process CinematicsUIFeedbackRequestedBlackpost (Change = ForegroundVisibility, VisibilityValue = True, Debug = ).
21:18:07:385AudioSTACK[Audio] Unloading soundbanks for biome 'Headquarters'.
21:18:25:652ApplicationSTACKRunning Flow State 'FlowState_WaitForSession'...
21:18:25:652DefaultSTACK[TED-14649] RemoveActionMapController Default_InLoading
21:18:25:652DefaultSTACK[TED-14649] AddActionMapController Default_InLoading
21:18:25:669GameplaySTACKRunning server session state 'Game.ServerSessionState_LevelLoaded'...
21:18:25:686GameplaySTACKRunning server session state 'Game.ServerSessionState_InGame'...
21:18:25:686ApplicationSTACKRunning Flow State 'FlowState_InElevator'...
21:18:25:686DefaultSTACK[TED-14649] RemoveActionMapController Default_InLoading
21:18:25:686DefaultSTACK[TED-14649] AddActionMapController Default_InDungeon
21:18:25:702DefaultSTACK[Audio][Music] Elevator to 1th floor.
21:18:25:702DefaultSTACKCinematic started ElevatorEntry
21:18:25:702GameplaySTACKCinematic step coroutine Launch CS_TA_CrystalHUDHide
21:18:25:702GameplaySTACKCinematic step Launch CS_TA_CrystalHUDHide
21:18:25:752GameplaySTACKCinematic step coroutine Launch Generic_StartWithFadeIn
21:18:25:752GameplaySTACKCinematic step Launch Generic_StartWithFadeIn
21:18:25:752DefaultSTACK[TED-11679] Schedule CinematicsUIFeedbackRequestedBlackpost (Change = ForegroundVisibility, VisibilityValue = True, Debug = CinematicAction_UI).
21:18:25:752DefaultSTACK[TED-11679] Process CinematicsUIFeedbackRequestedBlackpost (Change = ForegroundVisibility, VisibilityValue = True, Debug = CinematicAction_UI).
21:18:25:802GameplaySTACKCinematic step coroutine Launch CS_EEn_TeleportCrystalHeroes
21:18:25:802GameplaySTACKCinematic step Launch CS_EEn_TeleportCrystalHeroes
21:18:26:069GameplaySTACKCinematic step coroutine Launch Generic_FadeOut
21:18:26:069GameplaySTACKCinematic step Launch Generic_FadeOut
21:18:26:069DefaultSTACK[TED-11679] Schedule CinematicsUIFeedbackRequestedBlackpost (Change = ForegroundVisibility, VisibilityValue = False, Debug = CinematicAction_UI).
21:18:26:069DefaultSTACK[TED-11679] Process CinematicsUIFeedbackRequestedBlackpost (Change = ForegroundVisibility, VisibilityValue = False, Debug = CinematicAction_UI).
21:18:26:086GameplaySTACKCinematic step coroutine Launch CS_EEn_MovingCrystal
21:18:26:086GameplaySTACKCinematic step Launch CS_EEn_MovingCrystal
21:18:26:904DefaultSTACKUnload texture 'HQ_00'.
21:18:26:904DefaultSTACKUnload texture 'CrystalHUD'.
21:18:28:102GameplaySTACKCinematic step coroutine Launch CS_EEn_MovingHeroes
21:18:28:102GameplaySTACKCinematic step Launch CS_EEn_MovingHeroes
21:18:31:102GameplaySTACKCinematic step coroutine Launch Generic_Wait_3s
21:18:31:102DefaultSTACKCurrentUserUpdated Get request on https://ted-friend.service.games2gether.com/player/(0002753423ec40c5bddde678e44b221e)/([G2G-SECRET]) returned code ServiceUnavailable(503), error : Service Unavailable
at MoveNext in :line 0
at Start in :line 0
at Execute in :line 0
at RunInternal in :line 0
at ExecuteWithThreadLocal in :line 0
at Dispatch in :line 0
21:18:31:102GameplaySTACKCinematic step Launch Generic_Wait_3s
21:18:32:120GameplaySTACKCinematic step coroutine Launch CS_TA_CrystalHUDShow
21:18:32:120GameplaySTACKCinematic step Launch CS_TA_CrystalHUDShow
21:18:33:118GameplaySTACKCinematic step coroutine Launch CS_EEn_Bark
21:18:33:118GameplaySTACKCinematic step Launch CS_EEn_Bark
21:18:35:118GameplaySTACKCinematic step coroutine Launch CS_EEn_ResetCam
21:18:35:118GameplaySTACKCinematic step Launch CS_EEn_ResetCam
21:18:35:618GameplaySTACKCinematic step coroutine Launch CS_EEn_ShowScore
21:18:35:618GameplaySTACKCinematic step Launch CS_EEn_ShowScore
21:18:48:637GameplaySTACKCinematic step coroutine Launch CS_TA_CrystalHUDHide
21:18:48:637GameplaySTACKCinematic step Launch CS_TA_CrystalHUDHide
21:18:49:152GameplaySTACKCinematic step coroutine Launch CS_EEn_ElevatorTalks
21:18:49:152GameplaySTACKCinematic step Launch CS_EEn_ElevatorTalks
21:18:49:221DefaultSTACKLoaded texture 'spritemap1_AnimatedTalks_16'.
21:18:49:221DefaultSTACKLoaded texture 'spritemap2_AnimatedTalks'.
21:18:51:836GameplaySTACKCinematic step coroutine Launch CS_EEn_ShowDistrictChoice
21:18:51:836GameplaySTACKCinematic step Launch CS_EEn_ShowDistrictChoice
21:18:51:836DefaultSTACK[TED-14649] AddActionMapController ModalMenu
21:18:51:852GameplaySTACKCinematic step coroutine Launch Generic_Save
21:18:51:852GameplaySTACKCinematic step Launch Generic_Save
21:18:51:852DefaultSTACKCinematic finished ElevatorEntry
21:18:51:852GameplaySTACKTransferDungeonToIndependentProgression: True
21:18:51:852GameplaySTACKAddProgressionTo: BlueprintPointsLootedPerDistrict
21:18:51:880DefaultSTACKLoaded texture 'spritemap1_AnimatedTalks_30'.
21:18:55:171DefaultSTACKThe blackpost Game.TalkShowingBlackpost timed out before being read by all clients! Read flags: None, expected: UI
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
21:18:57:353DefaultSTACKThe blackpost Game.QuestStepProgressChangedBlackpost timed out before being read by all clients! Read flags: None, expected: UI
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
21:18:57:353DefaultSTACKThe blackpost Game.QuestStepProgressChangedBlackpost timed out before being read by all clients! Read flags: None, expected: UI
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
21:18:57:568DefaultSTACKThe blackpost Game.TalkShowingBlackpost timed out before being read by all clients! Read flags: None, expected: UI
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
21:19:02:238DefaultSTACKUnload texture 'Mask_03'.
21:19:02:238DefaultSTACKUnload texture 'PortraitSelection_00'.
21:19:02:238DefaultSTACKUnload texture 'PortraitSelection_07'.
21:19:02:238DefaultSTACKUnload texture 'PortraitSelection_08'.
21:19:02:238DefaultSTACKUnload texture 'Weapon_Affinity'.
21:19:02:255DefaultSTACKUnload texture 'ResourcesHUD'.
21:19:05:371DefaultSTACKCinematic started ElevatorDescent
21:19:06:369GameplaySTACKCinematic step coroutine Launch Generic_Wait_1s
21:19:06:369GameplaySTACKCinematic step Launch Generic_Wait_1s
21:19:06:887GameplaySTACKCinematic step coroutine Launch CS_ED_BarkDescent
21:19:06:887GameplaySTACKCinematic step Launch CS_ED_BarkDescent
21:19:06:887DefaultSTACKCinematic finished ElevatorDescent
21:19:18:269DefaultSTACKCinematic started ElevatorExit
21:19:18:269GameplaySTACKCinematic step coroutine Launch CS_EEx_HideDistrictChoice
21:19:18:269GameplaySTACKCinematic step Launch CS_EEx_HideDistrictChoice
21:19:18:269DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu
21:19:18:287GameplaySTACKCinematic step coroutine Launch Generic_Start
21:19:18:287GameplaySTACKCinematic step Launch Generic_Start
21:19:18:302GameplaySTACKCinematic step coroutine Launch CS_EEx_MovingCrystal
21:19:18:302GameplaySTACKCinematic step Launch CS_EEx_MovingCrystal
21:19:21:303GameplaySTACKCinematic step coroutine Launch Generic_Wait_3s
21:19:21:303GameplaySTACKCinematic step Launch Generic_Wait_3s
21:19:21:319GameplaySTACKCinematic step coroutine Launch CS_EEx_BarkHeroes
21:19:21:319GameplaySTACKCinematic step Launch CS_EEx_BarkHeroes
21:19:22:319GameplaySTACKCinematic step coroutine Launch Generic_Wait_1s
21:19:22:319GameplaySTACKCinematic step Launch Generic_Wait_1s
21:19:22:336GameplaySTACKCinematic step coroutine Launch CS_EEx_MovingHeroes
21:19:22:336GameplaySTACKCinematic step Launch CS_EEx_MovingHeroes
21:19:25:336GameplaySTACKCinematic step coroutine Launch Generic_Wait_3s
21:19:25:336GameplaySTACKCinematic step Launch Generic_Wait_3s
21:19:25:586GameplaySTACKCinematic step coroutine Launch Generic_FadeIn
21:19:25:586GameplaySTACKCinematic step Launch Generic_FadeIn
21:19:25:586DefaultSTACK[TED-11679] Schedule CinematicsUIFeedbackRequestedBlackpost (Change = ForegroundVisibility, VisibilityValue = True, Debug = CinematicAction_UI).
21:19:25:586DefaultSTACK[TED-11679] Process CinematicsUIFeedbackRequestedBlackpost (Change = ForegroundVisibility, VisibilityValue = True, Debug = CinematicAction_UI).
21:19:26:586GameplaySTACKCinematic step coroutine Launch Generic_Wait_1s
21:19:26:586GameplaySTACKCinematic step Launch Generic_Wait_1s
21:19:26:603GameplaySTACKCinematic step coroutine Launch Generic_End
21:19:26:603GameplaySTACKCinematic step Launch Generic_End
21:19:26:619GameplaySTACKCinematic step coroutine Launch CS_EEx_Finish
21:19:26:619GameplaySTACKCinematic step Launch CS_EEx_Finish
21:19:26:619DefaultSTACK[TED-11679] Schedule CinematicsUIFeedbackRequestedBlackpost (Change = ForegroundVisibility, VisibilityValue = False, Debug = CinematicAction_UI).
21:19:26:619DefaultSTACKCinematic finished ElevatorExit
21:19:26:619DefaultSTACK[TED-11679] Process CinematicsUIFeedbackRequestedBlackpost (Change = ForegroundVisibility, VisibilityValue = False, Debug = CinematicAction_UI).
21:19:26:652GameplaySTACKRunning server session state 'Game.ServerSessionState_LoadingLevel'...
21:19:26:652ApplicationSTACKRunning Flow State 'FlowState_LoadLevel'...
21:19:26:652DefaultSTACK[TED-14649] RemoveActionMapController Default_InDungeon
21:19:26:652DefaultSTACK[TED-14649] AddActionMapController Default_InLoading
21:19:26:690DefaultSTACKLoaded texture 'HQ_00'.
21:19:26:690DefaultSTACKLoaded texture 'CrystalHUD'.
21:19:26:870ApplicationSTACKLevel seed info : 'Template:10d3766fcb8487c488649b00dc87907f - Biome:ProceduralFactory - Seed:165093234 - Rotation:_0 - GameplaySettings:5d64bd855ef4a7c4d8256f60e5d97a3f - ZoneDefinition:00000000000000000000000000000000'
21:19:26:870AssetDatabaseSTACKRequest AssetBundle Ted.Data.Depiction.Monsters preload.
21:19:26:870AssetDatabaseSTACKRequest AssetBundle Ted.Data.Depiction.Turrets preload.
21:19:26:870AssetDatabaseSTACKRequest AssetBundle Ted.Data.LevelBuild.Factoria.ProceduralFactory preload.
21:19:26:870AssetDatabaseSTACKRequest AssetBundle Ted.Data.Depiction.Bosses preload.
21:19:28:019AudioSTACKGeneric stop event of biome audio set is not set; Executing StopPlayingID action instead...
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
21:19:28:019DefaultSTACK[Audio][Music] Stopping crystal music...
21:19:28:019DefaultSTACK[Audio][Music] Stopping battle music...
21:19:28:055DefaultSTACKAssetProvider 'ted.data.levelbuild.common.assetbundle' has been unmounted.
21:19:28:055DefaultSTACKAssetProvider 'ted.data.levelbuild.factoria.assetbundle' has been unmounted.
21:19:28:055DefaultSTACKAssetProvider 'ted.data.levelbuild.templar.assetbundle' has been unmounted.
21:19:28:055DefaultSTACKAssetProvider 'ted.data.depiction.devices.assetbundle' has been unmounted.
21:19:28:055DefaultSTACKAssetProvider 'ted.data.depiction.dungeon.assetbundle' has been unmounted.
21:19:28:055DefaultSTACKAssetProvider 'ted.data.depiction.heroes.assetbundle' has been unmounted.
21:19:28:055DefaultSTACKAssetProvider 'ted.data.depiction.weapons.assetbundle' has been unmounted.
21:19:28:055DefaultSTACKAssetProvider 'ted.data.fx.characters.assetbundle' has been unmounted.
21:19:28:055DefaultSTACKAssetProvider 'ted.data.fx.elevator.assetbundle' has been unmounted.
21:19:28:055DefaultSTACKAssetProvider 'ted.data.fx.factoria.assetbundle' has been unmounted.
21:19:28:055DefaultSTACKAssetProvider 'ted.data.fx.templar.assetbundle' has been unmounted.
21:19:28:055DefaultSTACKAssetProvider 'ted.data.levelbuild.factoria.elevator.assetbundle' has been unmounted.