Thursday, October 19, 2023 3:47 PM
TED

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15:47:26:770UISTACKMainInteractor changed for Artifact 0 #2. PanelInteractionData already exist. Updating the interactor (Hero 0 #5) and resetting values to Int = 0 Reference = Invalid EntityBulkReference

15:47:26:853DefaultSTACKBackward blend of state 23626821 (hash = 23626821) (from 0.01445045% to 0%) in controller null) CHR_Artificer_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
15:47:26:853DefaultSTACKBackward blend of state 23626821 (hash = 23626821) (from 0.01445045% to 0%) in controller null) CHR_Artificer_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
15:47:27:207UISTACKReceived new interaction choice for panel Artifact 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference

15:47:27:374UISTACKReceived new interaction choice for panel Artifact 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference

15:47:27:973UISTACKReceived new interaction choice for panel Artifact 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference

15:47:28:523UISTACKReceived new interaction choice for panel Artifact 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference

15:47:31:940UISTACKReceived new interaction choice for panel Artifact 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference

15:47:32:356UISTACKReceived new interaction choice for panel Artifact 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference

15:47:33:673UISTACKReceived new interaction choice for panel Artifact 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference

15:47:34:056UISTACKReceived new interaction choice for panel Artifact 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference

15:47:34:324UISTACKReceived new interaction choice for panel Artifact 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference

15:47:34:856UISTACKReceived new interaction choice for panel Artifact 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference

15:47:34:923UISTACKReceived new interaction choice for panel Artifact 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference

15:47:35:174UISTACKReceived new interaction choice for panel Artifact 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference

15:47:35:223UISTACKReceived new interaction choice for panel Artifact 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference

15:47:35:439UISTACKReceived new interaction choice for panel Artifact 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference

15:47:39:106UISTACKReceived new interaction choice for panel Artifact 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference

15:47:39:106GameplaySTACKPlayerProgression Distant dispose.

15:47:39:456UISTACKReceived new interaction choice for panel Artifact 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference

15:47:39:807UISTACKReceived new interaction choice for panel Artifact 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference

15:47:40:091UISTACKReceived new interaction choice for panel Artifact 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference

15:47:40:139UISTACKReceived new interaction choice for panel Artifact 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference

15:47:41:740UISTACKReceived new interaction choice for panel Artifact 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference

15:47:45:824UISTACKReceived new interaction choice for panel Artifact 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference

15:47:49:074UISTACKReceived new interaction choice for panel Artifact 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference

15:47:49:125UISTACKReceived new interaction choice for panel Artifact 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference

15:47:49:823DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction

15:47:49:823GameplaySTACKArtifact #0 has validated research choice: 87325bd63d5e41047939211b7c7fde7b.

15:47:49:823UISTACKMainInteractor changed for Artifact 0 #2. PanelInteractionData already exist. Updating the interactor (Hero 1 #5) and resetting values to Int = 0 Reference = Invalid EntityBulkReference

15:47:49:823UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable Artifact 0 #2 but could not find any actions for it

15:47:49:823UISTACKMainInteractor changed for Artifact 0 #2. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference

15:47:49:838DefaultSTACK[Audio][Music] Battle: BattleTriggeredWaveCountdownEvent

15:47:54:837DefaultSTACK[Audio][Music] Battle: BattleWaveEvent

15:47:54:837AudioSTACKPost audio event artifactWaveStartEvent on frame 532402

15:47:57:970GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:47:58:187GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:47:58:571GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:47:58:771GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:47:58:986GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:47:58:986GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:47:59:572GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:48:00:572GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:48:00:771GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:48:01:572GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:48:01:954GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:48:01:972GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:48:02:171GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:48:02:371GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:48:02:771GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:48:03:572GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:48:03:772GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:48:03:971GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:48:03:971GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:48:04:021GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:48:04:421GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:48:04:821GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:48:05:221GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:48:05:621GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:48:06:871GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:48:07:572GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:48:07:572GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:48:08:122GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:48:08:122GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:48:08:122GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:48:08:386GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:48:08:821GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:48:08:887GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:48:09:887GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:48:10:388GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:48:10:388GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:48:10:388GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:48:10:422GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:48:10:821GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:48:10:887GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:48:10:887GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:48:11:887GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:48:12:421GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:48:12:421GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:48:12:672GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:48:16:221GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:48:16:221GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:48:16:287GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:48:16:371GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:48:17:804GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:48:18:204GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:48:18:604GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:48:19:721GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:48:19:721GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:48:19:872GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:48:19:872GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:48:19:872GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:48:20:271GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:48:20:522GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:48:20:687GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:48:21:322GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:48:22:922GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:48:24:004GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:48:24:204GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:48:24:204GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:48:24:404GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:48:24:522GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:48:24:604GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:48:24:972GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:48:24:972GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:48:25:005GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:48:25:005GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:48:25:371GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:48:25:604GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:48:25:804GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:48:25:804GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:48:26:204GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:48:26:804GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:48:27:021GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:48:28:671GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:48:28:688DefaultSTACK[Audio][Music] Playing battle victory outro...

15:48:28:688DefaultSTACK[Audio][Music] Play soundscape.

15:48:28:688AudioSTACKPost audio event artifactWaveEndEvent on frame 534419

15:48:28:706DefaultSTACK[VFX] Try to spawn VFX 'PFX_Interactive_MeshHighlight_Artefact(Clone)' with a user-defined preset but no preset data component is found.
 at SpawnEffect in :line 0
 at PreRender in :line 0
 at Update in :line 0
 at Update in :line 0
 at Delegate in :line 0
15:48:31:675UISTACKMainInteractor changed for Artifact 0 #2. PanelInteractionData already exist. Updating the interactor (Hero 1 #5) and resetting values to Int = 0 Reference = Invalid EntityBulkReference

15:48:32:024UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #5 . IntChoice = 1 TargetChoice = Invalid EntityBulkReference

15:48:32:024UISTACKReceived new interaction choice for panel Artifact 0 #2 from interactor Hero 1 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference

15:48:32:625UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #5 . IntChoice = 0 TargetChoice = Invalid EntityBulkReference

15:48:32:625UISTACKReceived new interaction choice for panel Artifact 0 #2 from interactor Hero 1 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference

15:48:32:671GameplaySTACKTransferDungeonToIndependentProgression: True

15:48:32:671GameplaySTACKAddProgressionTo: None

15:48:32:671GameplaySTACKPlayerProgression Distant dispose.

15:48:32:842DefaultSTACKThe vertical UITable1D /WindowsRoot/SystemWindowsGroup/NotificationWindow/GameplayMetaNotifications/ContentShowable/GameplayNotification/Entity/Table has its child /WindowsRoot/SystemWindowsGroup/NotificationWindow/GameplayMetaNotifications/ContentShowable/GameplayNotification/Entity/Table/New anchored vertically
 at DoArrangeChildren in :line 0
 at ArrangeChildren in :line 0
 at UpdateRecursively in :line 0
 at ForwardToChildUpdateRecursively in :line 0
 at UpdateRecursively in :line 0
 at ForwardToChildUpdateRecursively in :line 0
 at UpdateRecursively in :line 0
 at ForwardToChildUpdateRecursively in :line 0
 at UpdateRecursively in :line 0
 at ForwardToChildUpdateRecursively in :line 0
 at UpdateRecursively in :line 0
 at Show in :line 0
 at SpecificUpdate in :line 0
 at UpdateAndCheckDirty in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
15:48:32:842DefaultSTACKThe vertical UITable1D /WindowsRoot/SystemWindowsGroup/NotificationWindow/GameplayMetaNotifications/ContentShowable/GameplayNotification/Entity/Table has its child /WindowsRoot/SystemWindowsGroup/NotificationWindow/GameplayMetaNotifications/ContentShowable/GameplayNotification/Entity/Table/New anchored vertically
 at DoArrangeChildren in :line 0
 at ArrangeChildren in :line 0
 at UpdateRecursively in :line 0
 at ForwardToChildUpdateRecursively in :line 0
 at UpdateRecursively in :line 0
 at ForwardToChildUpdateRecursively in :line 0
 at UpdateRecursively in :line 0
 at ForwardToChildUpdateRecursively in :line 0
 at UpdateRecursively in :line 0
 at Show in :line 0
 at SpecificUpdate in :line 0
 at UpdateAndCheckDirty in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
15:48:33:375UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #5 . IntChoice = 1 TargetChoice = Invalid EntityBulkReference

15:48:33:375UISTACKReceived new interaction choice for panel Artifact 0 #2 from interactor Hero 1 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference

15:48:33:424UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #5 . IntChoice = 2 TargetChoice = Invalid EntityBulkReference

15:48:33:424UISTACKReceived new interaction choice for panel Artifact 0 #2 from interactor Hero 1 #5. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference

15:48:33:875UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #5 . IntChoice = 1 TargetChoice = Invalid EntityBulkReference

15:48:33:875UISTACKReceived new interaction choice for panel Artifact 0 #2 from interactor Hero 1 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference

15:48:34:075UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #5 . IntChoice = 0 TargetChoice = Invalid EntityBulkReference

15:48:34:075UISTACKReceived new interaction choice for panel Artifact 0 #2 from interactor Hero 1 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference

15:48:34:325UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #5 . IntChoice = 1 TargetChoice = Invalid EntityBulkReference

15:48:34:325UISTACKReceived new interaction choice for panel Artifact 0 #2 from interactor Hero 1 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference

15:48:34:424UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #5 . IntChoice = 2 TargetChoice = Invalid EntityBulkReference

15:48:34:424UISTACKReceived new interaction choice for panel Artifact 0 #2 from interactor Hero 1 #5. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference

15:48:34:775UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #5 . IntChoice = 1 TargetChoice = Invalid EntityBulkReference

15:48:34:775UISTACKReceived new interaction choice for panel Artifact 0 #2 from interactor Hero 1 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference

15:48:35:324UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #5 . IntChoice = 2 TargetChoice = Invalid EntityBulkReference

15:48:35:324UISTACKReceived new interaction choice for panel Artifact 0 #2 from interactor Hero 1 #5. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference

15:48:35:575UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #5 . IntChoice = 1 TargetChoice = Invalid EntityBulkReference

15:48:35:575UISTACKReceived new interaction choice for panel Artifact 0 #2 from interactor Hero 1 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference

15:48:35:625UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #5 . IntChoice = 0 TargetChoice = Invalid EntityBulkReference

15:48:35:625UISTACKReceived new interaction choice for panel Artifact 0 #2 from interactor Hero 1 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference

15:48:36:175UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #5 . IntChoice = 1 TargetChoice = Invalid EntityBulkReference

15:48:36:175UISTACKReceived new interaction choice for panel Artifact 0 #2 from interactor Hero 1 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference

15:48:36:474UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #5 . IntChoice = 2 TargetChoice = Invalid EntityBulkReference

15:48:36:474UISTACKReceived new interaction choice for panel Artifact 0 #2 from interactor Hero 1 #5. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference

15:48:37:225UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #5 . IntChoice = 1 TargetChoice = Invalid EntityBulkReference

15:48:37:225UISTACKReceived new interaction choice for panel Artifact 0 #2 from interactor Hero 1 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference

15:48:37:524UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #5 . IntChoice = 2 TargetChoice = Invalid EntityBulkReference

15:48:37:524UISTACKReceived new interaction choice for panel Artifact 0 #2 from interactor Hero 1 #5. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference

15:48:39:825UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #5 . IntChoice = 1 TargetChoice = Invalid EntityBulkReference

15:48:39:825UISTACKReceived new interaction choice for panel Artifact 0 #2 from interactor Hero 1 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference

15:48:41:076UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable Artifact 0 #2 but could not find any actions for it

15:48:41:076UISTACKMainInteractor changed for Artifact 0 #2. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference

15:48:41:173DefaultSTACK[TED-14649] AddActionMapController HeroInteraction

15:48:41:173UISTACKReceived new interaction choice for panel Artifact 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference

15:48:41:173UISTACKReceived new interaction choice for panel Artifact 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference

15:48:41:173UISTACKMainInteractor changed for Artifact 0 #2. PanelInteractionData already exist. Updating the interactor (Hero 0 #5) and resetting values to Int = 0 Reference = Invalid EntityBulkReference

15:48:41:674UISTACKReceived new interaction choice for panel Artifact 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference

15:48:41:958UISTACKReceived new interaction choice for panel Artifact 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference

15:48:42:340UISTACKReceived new interaction choice for panel Artifact 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference

15:48:42:657UISTACKReceived new interaction choice for panel Artifact 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference

15:48:44:390UISTACKReceived new interaction choice for panel Artifact 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference

15:48:44:507UISTACKReceived new interaction choice for panel Artifact 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference

15:48:44:658UISTACKReceived new interaction choice for panel Artifact 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference

15:48:48:375UISTACKReceived new interaction choice for panel Artifact 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference

15:48:48:640UISTACKReceived new interaction choice for panel Artifact 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference

15:48:49:090UISTACKReceived new interaction choice for panel Artifact 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference

15:48:49:124UISTACKReceived new interaction choice for panel Artifact 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference

15:48:49:208UISTACKReceived new interaction choice for panel Artifact 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference

15:48:50:757DefaultSTACKThe blackpost Game.WaveCountdownReducedBlackpost timed out before being read by all clients! Read flags: None, expected: UI
 at Synchronize in :line 0
 at SynchronizeBlackboards in :line 0
 at Delegate in :line 0
15:48:50:838DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction

15:48:50:838UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable Artifact 0 #2 but could not find any actions for it

15:48:50:838UISTACKMainInteractor changed for Artifact 0 #2. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference

15:48:53:201GameplaySTACKNo valid pick from ChestWeaponDroplist_F1_DG (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at OpenLootContainer in :line 0
 at OpenContainerTerminate in :line 0
 at UpdateEnding in :line 0
 at UpdateEnding in :line 0
 at HeroInteractionEndFromNetwork in :line 0
 at ProcessHeroInteractionEnd in :line 0
 at TryProcessEvent in :line 0
 at PostEntityEvent in :line 0
 at OnEvent in :line 0
 at Photon.Bolt.Internal.IEventFactory.Dispatch in :line 0
 at Raise in :line 0
 at RaiseLocal in :line 0
 at Dispatch in :line 0
 at DispatchAllEvents in :line 0
 at Poll in :line 0
 at FixedUpdate in :line 0
15:48:53:276DefaultSTACKUnload texture 'Mask__RGB_00'.

15:48:54:893DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_29'.

15:48:55:304DefaultSTACK[TED-14649] AddActionMapController HeroInteraction

15:48:55:354DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction

15:48:55:392DefaultSTACKLoaded texture 'Mask__RGB_00'.

15:48:55:992DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_29'.

15:48:56:726DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_29'.

15:49:05:991DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_29'.

15:49:25:191DefaultSTACKUnload texture 'MonsterSpawner_Blobs'.

15:49:34:306DefaultSTACK[TED-14649] AddActionMapController HeroInteraction

15:49:34:374DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction

15:49:34:409DefaultSTACKLoaded texture 'ShadedPortrait'.

15:49:45:761DefaultSTACKUnload texture 'ShadedPortrait'.

15:49:47:239DefaultSTACK[TED-14649] AddActionMapController HeroInteraction

15:49:47:239DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction

15:49:47:239GameplaySTACKNo valid pick from ChestWeaponDroplist_F1_DG (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at OpenLootContainer in :line 0
 at OpenContainerTerminate in :line 0
 at UpdateEnding in :line 0
 at UpdateEnding in :line 0
 at UpdateHeroInteractions in :line 0
 at UpdateHeroActionsAndInteractions in :line 0
 at Delegate in :line 0
15:49:48:988DefaultSTACK[TED-14649] AddActionMapController HeroInteraction

15:49:49:039DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction

15:49:49:489DefaultSTACK[TED-14649] AddActionMapController HeroInteraction

15:49:49:489DefaultSTACK[TED-14649] AddActionMapController RadialSelection

15:49:50:076DefaultSTACKThe blackpost Game.WaveCountdownReducedBlackpost timed out before being read by all clients! Read flags: None, expected: UI
 at Synchronize in :line 0
 at SynchronizeBlackboards in :line 0
 at Delegate in :line 0
15:49:50:273DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction

15:49:50:273DefaultSTACK[TED-14649] RemoveActionMapController RadialSelection

15:49:50:873DefaultSTACK[TED-14649] AddActionMapController HeroInteraction

15:49:50:873DefaultSTACK[TED-14649] AddActionMapController RadialSelection

15:49:51:406DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction

15:49:51:406DefaultSTACK[TED-14649] RemoveActionMapController RadialSelection

15:49:52:678DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_13'.

15:49:57:089DefaultSTACK[TED-14649] AddActionMapController HeroInteraction

15:49:57:156DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction

15:49:57:210DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_16'.

15:49:58:093DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_13'.

15:49:59:059DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_16'.

15:50:03:110GameplaySTACKCould not spawn event for slot at float3(46f, 0f, 58f), zone 0, room 9
 at ProcessAvailableEventSlot in :line 0
 at UpdateEventSpawn in :line 0
 at Delegate in :line 0
15:50:04:873GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:50:05:272GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:50:05:489GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:50:05:489GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:50:05:489GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:50:05:489GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:50:05:489GameplaySTACKNo valid pick from PotRewardDroplist (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:50:05:606DefaultSTACKBackward blend of state 23626821 (hash = 23626821) (from 0.01195409% to 0%) in controller null) CHR_Artificer_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
15:50:05:606DefaultSTACKBackward blend of state 23626821 (hash = 23626821) (from 0.01195409% to 0%) in controller null) CHR_Artificer_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
15:50:09:108DefaultSTACKThe blackpost Game.WaveCountdownReducedBlackpost timed out before being read by all clients! Read flags: None, expected: UI
 at Synchronize in :line 0
 at SynchronizeBlackboards in :line 0
 at Delegate in :line 0
15:50:09:489GameplaySTACKTransferDungeonToIndependentProgression: True

15:50:09:489GameplaySTACKAddProgressionTo: BlueprintPointsLootedPerDistrict

15:50:09:489GameplaySTACKPlayerProgression Distant dispose.

15:50:15:410DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_16'.

15:50:16:755DefaultSTACK[TED-14649] AddActionMapController HeroInteraction

15:50:16:806DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction

15:50:17:360DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_13'.

15:50:17:558GameplaySTACKCould not spawn event for slot at float3(38f, 0f, 54f), zone 0, room 14
 at ProcessAvailableEventSlot in :line 0
 at UpdateEventSpawn in :line 0
 at Delegate in :line 0
15:50:17:759DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_16'.

15:50:18:155DefaultSTACK[TED-14649] AddActionMapController HeroInteraction

15:50:18:205DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction

15:50:18:260DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_16'.

15:50:19:160DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_13'.

15:50:20:127DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_16'.

15:50:21:323GameplaySTACKNo valid pick from PotRewardDroplist (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:50:23:559DefaultSTACKThe blackpost Game.WaveCountdownReducedBlackpost timed out before being read by all clients! Read flags: None, expected: UI
 at Synchronize in :line 0
 at SynchronizeBlackboards in :line 0
 at Delegate in :line 0
15:50:28:273DefaultSTACK[TED-14649] AddActionMapController HeroInteraction

15:50:28:273DefaultSTACK[TED-14649] AddActionMapController RadialSelection

15:50:30:790DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction

15:50:30:790DefaultSTACK[TED-14649] RemoveActionMapController RadialSelection

15:50:32:288GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:50:32:288GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:50:32:288GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:50:32:659DefaultSTACKThe blackpost Game.WaveCountdownReducedBlackpost timed out before being read by all clients! Read flags: None, expected: UI
 at Synchronize in :line 0
 at SynchronizeBlackboards in :line 0
 at Delegate in :line 0
15:50:34:838GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:50:35:039GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:50:35:039GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:50:35:856DefaultSTACKBackward blend of state -894454444 (hash = -894454444) (from 0.3817889% to 0%) in controller null) CHR_Archivist_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
15:50:35:856DefaultSTACKBackward blend of state -894454444 (hash = -894454444) (from 0.3817889% to 0%) in controller null) CHR_Archivist_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
15:50:36:129DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_16'.

15:50:37:706DefaultSTACK[TED-14649] AddActionMapController HeroInteraction

15:50:37:706DefaultSTACK[TED-14649] AddActionMapController RadialSelection

15:50:38:026DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_16'.

15:50:39:040GameplaySTACKTransferDungeonToIndependentProgression: True

15:50:39:040GameplaySTACKAddProgressionTo: None

15:50:39:040GameplaySTACKPlayerProgression Distant dispose.

15:50:41:656DefaultSTACK[Audio][Music] Battle: BattleRegularWaveCountdownEvent

15:50:42:307DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction

15:50:42:307DefaultSTACK[TED-14649] RemoveActionMapController RadialSelection

15:50:51:073DefaultSTACK[TED-14649] AddActionMapController HeroInteraction

15:50:51:073DefaultSTACK[TED-14649] AddActionMapController RadialSelection

15:50:54:089DefaultSTACKBackward blend of state 23626821 (hash = 23626821) (from 0.01539725% to 0%) in controller null) CHR_Artificer_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
15:50:54:089DefaultSTACKBackward blend of state 23626821 (hash = 23626821) (from 0.01539725% to 0%) in controller null) CHR_Artificer_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
15:50:54:606DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction

15:50:54:606DefaultSTACK[TED-14649] RemoveActionMapController RadialSelection

15:50:56:656DefaultSTACK[Audio][Music] Battle: BattleWaveEvent

15:50:56:656AudioSTACKPost audio event regularWaveStartEvent on frame 543286

15:50:59:224DefaultSTACK[TED-14649] AddActionMapController HeroInteraction

15:50:59:224UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #5

15:50:59:224UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #5

15:50:59:224UISTACKMainInteractor changed for HeroUpgrader 0 #2. PanelInteractionData already exist. Updating the interactor (Hero 0 #5) and resetting values to Int = 0 Reference = Invalid EntityBulkReference

15:50:59:243UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #5

15:50:59:243UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #5

15:50:59:644UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 0 #5

15:51:00:093UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 0 #5

15:51:00:477UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #5

15:51:00:677UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 0 #5

15:51:01:093UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 0 #5

15:51:01:359UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 0 #5

15:51:01:410UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #5

15:51:01:694UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #5

15:51:01:759UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 0 #5

15:51:01:828UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 0 #5

15:51:01:924GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:02:790DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction

15:51:02:790UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable HeroUpgrader 0 #2 but could not find any actions for it

15:51:02:790UISTACKMainInteractor changed for HeroUpgrader 0 #2. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference

15:51:03:973GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:04:156GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:04:156GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:04:355GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:04:855GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:05:355GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:06:075GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:06:075GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:06:075GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:06:140GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:07:906GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:07:906GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:08:073GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:08:156GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:08:156GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:08:739GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:08:773GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:09:074GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:09:139GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:09:274GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:09:430DefaultSTACKLoaded texture 'MonsterSpawner_Blobs'.

15:51:09:456GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:09:740GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:10:439GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:10:439GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:10:539GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:10:740GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:10:740GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:10:740GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:10:874GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:10:874GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:11:139GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:11:139GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:11:223GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:12:324GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:12:540GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:12:540GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:13:056DefaultSTACKBackward blend of state 719795040 (hash = 719795040) (from 0.3539738% to 0%) in controller null) CHR_Archivist_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
15:51:13:056DefaultSTACKBackward blend of state 719795040 (hash = 719795040) (from 0.3539738% to 0%) in controller null) CHR_Archivist_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
15:51:13:923GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:14:540GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:15:173GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:15:173GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:15:173GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:15:173GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:15:173GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:15:173GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:19:123GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:22:623GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:24:474GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:24:474GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:24:990GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:24:990GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:24:990GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:25:191GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:25:191GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:25:191GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:25:990GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:26:489GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:26:489GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:26:990GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:26:990GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:27:189GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:27:189GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:27:239GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:27:239GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:27:239GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:27:239GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:27:239GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:27:328DefaultSTACKUnload texture 'Mask__RGB_00'.

15:51:27:440GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:27:440GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:27:589GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:27:589GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:27:789GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:28:189GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:28:189GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:28:324GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:28:324GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:28:324GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:28:324GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:28:390GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:28:590GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:28:590GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:29:156GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:30:839GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:31:025GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:31:025GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:31:025GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:31:739GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:31:739GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:31:739GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:31:739GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:31:924GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:32:324GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:32:457GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:32:457GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:32:474GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:32:474GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:32:474GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:32:474GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:32:474GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:32:524GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:33:873GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:35:324GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:35:374GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:35:374GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:35:791GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:35:990GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:35:990GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:35:990GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:35:990GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:35:990GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:36:390GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:37:590GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:38:890GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:39:089GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:39:089GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:39:507DefaultSTACKBackward blend of state 23626821 (hash = 23626821) (from 0.01442199% to 0%) in controller null) CHR_Artificer_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
15:51:39:507DefaultSTACKBackward blend of state 23626821 (hash = 23626821) (from 0.01442199% to 0%) in controller null) CHR_Artificer_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
15:51:40:074GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:40:691GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:40:795DefaultSTACKLoaded texture 'MinimapNotification'.

15:51:44:229DefaultSTACKLoaded texture 'Mask__RGB_00'.

15:51:44:256GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:45:257GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:46:240GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:46:456GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:46:456GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:51:975GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:53:890GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:53:890GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:53:890GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:53:890GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:53:890GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:53:890GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:53:908GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:54:661DefaultSTACKUnload texture 'Portrait_Turret'.

15:51:55:573DefaultSTACK[TED-14649] AddActionMapController HeroInteraction

15:51:55:573DefaultSTACK[TED-14649] AddActionMapController RadialSelection

15:51:55:646DefaultSTACKLoaded texture 'Portrait_Turret'.

15:51:55:857GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:51:55:874DefaultSTACK[Audio][Music] Playing battle victory outro...

15:51:55:874DefaultSTACK[Audio][Music] Play soundscape.

15:51:55:874AudioSTACKPost audio event regularWaveEndEvent on frame 546838

15:51:58:574DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction

15:51:58:574DefaultSTACK[TED-14649] RemoveActionMapController RadialSelection

15:51:59:874GameplaySTACKTransferDungeonToIndependentProgression: True

15:51:59:874GameplaySTACKAddProgressionTo: None

15:51:59:874GameplaySTACKPlayerProgression Distant dispose.

15:52:05:509DefaultSTACK[TED-14649] AddActionMapController HeroInteraction

15:52:05:509DefaultSTACK[TED-14649] AddActionMapController RadialSelection

15:52:06:341DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction

15:52:06:341DefaultSTACK[TED-14649] RemoveActionMapController RadialSelection

15:52:07:078DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_16'.

15:52:07:078GameplaySTACKPlayerProgression Distant dispose.

15:52:07:078GameplaySTACKPlayerProgression Distant dispose.

15:52:08:243DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_16'.

15:52:16:125DefaultSTACK[TED-14649] AddActionMapController HeroInteraction

15:52:16:125UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #5

15:52:16:125UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #5

15:52:16:125UISTACKMainInteractor changed for HeroUpgrader 0 #2. PanelInteractionData already exist. Updating the interactor (Hero 0 #5) and resetting values to Int = 0 Reference = Invalid EntityBulkReference

15:52:16:143UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #5

15:52:16:143UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #5

15:52:16:461UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 0 #5

15:52:16:961UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 0 #5

15:52:18:243UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 0 #5

15:52:18:444UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #5

15:52:22:023UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #5

15:52:22:023UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #5

15:52:22:861UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #5

15:52:23:160UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 1 #5

15:52:23:643UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 1 #5

15:52:24:693UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 1 #5

15:52:25:344UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 1 #5

15:52:25:744UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 1 #5

15:52:26:127UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #5

15:52:26:457UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #5

15:52:26:457UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #5

15:52:27:141DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction

15:52:27:141UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable HeroUpgrader 0 #2 but could not find any actions for it

15:52:27:141UISTACKMainInteractor changed for HeroUpgrader 0 #2. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference

15:52:29:957DefaultSTACK[TED-14649] AddActionMapController ModalMenu

15:52:29:962DefaultSTACK[TED-14649] AddActionMapController ModalMenu

15:52:29:962DefaultSTACK[TED-14649] ActionMapController ModalMenu already added
 at AddActionMapController in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
15:52:29:995DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_01'.

15:52:29:995DefaultSTACKLoaded texture 'Weapon_Small'.

15:52:29:995DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_30'.

15:52:31:177DefaultSTACKUnload texture 'Blurs_Blurs'.

15:52:35:311DefaultSTACKUnload texture 'MonsterSpawner_Blobs'.

15:52:41:644DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_30'.

15:52:41:844DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu

15:52:41:862DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu

15:52:41:862DefaultSTACK[TED-14649] ActionMapController ModalMenu not found
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
15:52:41:879DefaultSTACKLoaded texture 'Blurs_Blurs'.

15:52:42:843DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_01'.

15:52:43:241DefaultSTACK[TED-14649] AddActionMapController HeroInteraction

15:52:43:241UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #5

15:52:43:241UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #5

15:52:43:241UISTACKMainInteractor changed for HeroUpgrader 0 #2. PanelInteractionData already exist. Updating the interactor (Hero 0 #5) and resetting values to Int = 0 Reference = Invalid EntityBulkReference

15:52:43:261UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #5

15:52:43:261UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #5

15:52:43:910UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 0 #5

15:52:44:094UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 0 #5

15:52:44:461UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 0 #5

15:52:45:027UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 0 #5

15:52:45:761UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 0 #5

15:52:46:243UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 0 #5

15:52:50:544UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 0 #5

15:52:51:493UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 0 #5

15:52:51:927UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 0 #5

15:52:54:057UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 1 #5

15:52:54:057UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 1 #5

15:52:54:478UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 1 #5

15:52:54:711UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 1 #5

15:52:54:811UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 1 #5

15:52:54:944UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #5

15:52:56:211DefaultSTACKUnload texture 'MinimapNotification'.

15:53:03:627UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 1 #5

15:53:03:677UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 1 #5

15:53:04:027UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 1 #5

15:53:04:277UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 1 #5

15:53:04:711UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 1 #5

15:53:05:212UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #5

15:53:06:258DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction

15:53:06:258UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable HeroUpgrader 0 #2 but could not find any actions for it

15:53:06:258UISTACKMainInteractor changed for HeroUpgrader 0 #2. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference

15:53:06:362DefaultSTACKUnload texture 'Portrait_Turret'.

15:53:22:409DefaultSTACK[TED-14649] AddActionMapController HeroInteraction

15:53:22:625DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction

15:53:28:662DefaultSTACKThe blackpost Game.WaveCountdownReducedBlackpost timed out before being read by all clients! Read flags: None, expected: UI
 at Synchronize in :line 0
 at SynchronizeBlackboards in :line 0
 at Delegate in :line 0
15:53:41:845DefaultSTACKUnload texture 'Weapon_Small'.

15:53:44:759DefaultSTACK[TED-14649] AddActionMapController HeroInteraction

15:53:44:759UISTACKReceived new interaction choice for panel Artifact 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference

15:53:44:759UISTACKReceived new interaction choice for panel Artifact 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference

15:53:44:759UISTACKMainInteractor changed for Artifact 0 #2. PanelInteractionData already exist. Updating the interactor (Hero 0 #5) and resetting values to Int = 0 Reference = Invalid EntityBulkReference

15:53:44:813DefaultSTACKLoaded texture 'Portrait_Turret'.

15:53:45:296UISTACKReceived new interaction choice for panel Artifact 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference

15:53:45:344UISTACKReceived new interaction choice for panel Artifact 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference

15:53:45:462UISTACKReceived new interaction choice for panel Artifact 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference

15:53:47:828UISTACKReceived new interaction choice for panel Artifact 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference

15:53:48:129UISTACKReceived new interaction choice for panel Artifact 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference

15:53:48:894UISTACKReceived new interaction choice for panel Artifact 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference

15:53:49:377UISTACKReceived new interaction choice for panel Artifact 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference

15:53:50:862UISTACKReceived new interaction choice for panel Artifact 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference

15:53:51:195UISTACKReceived new interaction choice for panel Artifact 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference

15:53:55:595UISTACKReceived new interaction choice for panel Artifact 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference

15:53:56:463UISTACKReceived new interaction choice for panel Artifact 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference

15:53:57:277DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction

15:53:57:277GameplaySTACKArtifact #0 has validated research choice: a692be3ef992c414f8ff5426d39ef142.

15:53:57:277UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable Artifact 0 #2 but could not find any actions for it

15:53:57:277UISTACKMainInteractor changed for Artifact 0 #2. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference

15:53:57:292DefaultSTACK[Audio][Music] Battle: BattleTriggeredWaveCountdownEvent

15:54:02:293DefaultSTACK[Audio][Music] Battle: BattleWaveEvent

15:54:02:293AudioSTACKPost audio event artifactWaveStartEvent on frame 554423

15:54:09:409GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:54:09:475GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:54:09:874GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:54:09:874GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:54:09:874GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:54:10:275GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:54:10:275GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:54:10:275GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:54:10:809GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:54:12:875GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:54:13:225GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:54:13:225GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:54:13:609GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:54:13:674GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:54:13:674GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:54:13:709GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:54:13:709GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:54:13:841GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:54:13:875GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:54:14:475GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:54:15:109GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:54:15:109GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:54:15:109GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:54:16:691GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:54:16:691GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:54:16:691GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:54:17:075GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:54:17:275GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:54:17:275GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:54:17:309GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:54:17:309GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:54:17:859GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:54:17:859GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:54:18:760GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:54:18:760GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:54:19:276GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:54:19:276GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:54:19:475GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:54:19:475GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:54:20:159GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:54:20:159GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:54:20:159GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:54:20:159GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:54:20:159GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:54:20:342GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:54:20:560GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:54:20:560GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:54:20:875GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:54:21:675GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:54:21:742GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:54:22:432DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_16'.

15:54:23:009GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:54:23:009GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:54:23:075GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:54:23:075GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:54:23:475GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:54:23:896DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_16'.

15:54:24:265DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_16'.

15:54:24:475GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:54:24:475GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:54:25:665DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_16'.

15:54:25:864DefaultSTACKUnload texture 'Mask__RGB_00'.

15:54:26:016DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_16'.

15:54:27:164DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_16'.

15:54:27:248DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_16'.

15:54:28:342GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:54:28:709GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:54:28:709GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:54:28:709GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:54:28:743GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:54:28:942GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:54:29:164DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_16'.

15:54:29:342GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:54:29:761GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:54:29:761GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:54:29:975GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:54:29:975GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:54:30:160GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:54:30:392GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:54:30:742GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:54:30:742GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:54:30:942GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:54:31:191GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:54:31:191GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:54:31:342GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:54:31:742GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:54:31:742GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:54:31:941GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:54:32:142GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:54:32:142GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:54:32:142GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:54:32:142GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:54:32:342GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:54:32:725GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:54:32:725GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:54:32:960GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:54:32:960GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:54:33:142GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:54:33:310GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:54:33:510GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:54:33:510GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:54:34:510GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:54:35:409GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:54:35:892GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:54:35:892GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:54:35:892GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:54:36:065DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_16'.

15:54:36:475GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:54:36:475GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:54:36:560GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:54:36:560GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:54:36:926DefaultSTACKBackward blend of state 23626821 (hash = 23626821) (from 0.01463938% to 0%) in controller null) CHR_Artificer_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
15:54:36:926DefaultSTACKBackward blend of state 23626821 (hash = 23626821) (from 0.01463938% to 0%) in controller null) CHR_Artificer_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
15:54:37:265DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_16'.

15:54:37:310GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:54:37:310GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:54:37:310GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:54:37:576DefaultSTACKBackward blend of state 1084019875 (hash = 1084019875) (from 0.01234273% to 0%) in controller null) CHR_Artificer_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
15:54:37:576DefaultSTACKBackward blend of state 1084019875 (hash = 1084019875) (from 0.01234273% to 0%) in controller null) CHR_Artificer_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
15:54:37:875GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:54:37:875GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:54:39:242GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:54:39:242GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:54:39:275GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:54:39:275GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:54:39:642GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:54:39:642GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:54:39:661DefaultSTACK[Audio][Music] Playing battle victory outro...

15:54:39:661DefaultSTACK[Audio][Music] Play soundscape.

15:54:39:661AudioSTACKPost audio event artifactWaveEndEvent on frame 556665

15:54:39:661DefaultSTACKThe vertical UITable1D /WindowsRoot/SystemWindowsGroup/NotificationWindow/GameplayMetaNotifications/ContentShowable/GameplayNotification/Entity/Table has its child /WindowsRoot/SystemWindowsGroup/NotificationWindow/GameplayMetaNotifications/ContentShowable/GameplayNotification/Entity/Table/New anchored vertically
 at DoArrangeChildren in :line 0
 at ArrangeChildren in :line 0
 at UpdateRecursively in :line 0
 at ForwardToChildUpdateRecursively in :line 0
 at UpdateRecursively in :line 0
 at ForwardToChildUpdateRecursively in :line 0
 at UpdateRecursively in :line 0
 at ForwardToChildUpdateRecursively in :line 0
 at UpdateRecursively in :line 0
 at ForwardToChildUpdateRecursively in :line 0
 at UpdateRecursively in :line 0
 at Show in :line 0
 at SpecificUpdate in :line 0
 at UpdateAndCheckDirty in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
15:54:39:661DefaultSTACKThe vertical UITable1D /WindowsRoot/SystemWindowsGroup/NotificationWindow/GameplayMetaNotifications/ContentShowable/GameplayNotification/Entity/Table has its child /WindowsRoot/SystemWindowsGroup/NotificationWindow/GameplayMetaNotifications/ContentShowable/GameplayNotification/Entity/Table/New anchored vertically
 at DoArrangeChildren in :line 0
 at ArrangeChildren in :line 0
 at UpdateRecursively in :line 0
 at ForwardToChildUpdateRecursively in :line 0
 at UpdateRecursively in :line 0
 at ForwardToChildUpdateRecursively in :line 0
 at UpdateRecursively in :line 0
 at ForwardToChildUpdateRecursively in :line 0
 at UpdateRecursively in :line 0
 at Show in :line 0
 at SpecificUpdate in :line 0
 at UpdateAndCheckDirty in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
15:54:39:681DefaultSTACK[VFX] Try to spawn VFX 'PFX_Interactive_MeshHighlight_Artefact(Clone)' with a user-defined preset but no preset data component is found.
 at SpawnEffect in :line 0
 at PreRender in :line 0
 at Update in :line 0
 at Update in :line 0
 at Delegate in :line 0
15:54:39:698DefaultSTACKLoaded texture 'Mask__RGB_00'.

15:54:40:615DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_16'.

15:54:41:830DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_16'.

15:54:43:643GameplaySTACKTransferDungeonToIndependentProgression: True

15:54:43:643GameplaySTACKAddProgressionTo: None

15:54:43:643GameplaySTACKPlayerProgression Distant dispose.

15:54:48:477DefaultSTACK[TED-14649] AddActionMapController HeroInteraction

15:54:48:477UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #5

15:54:48:477UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #5

15:54:48:477UISTACKMainInteractor changed for HeroUpgrader 0 #2. PanelInteractionData already exist. Updating the interactor (Hero 0 #5) and resetting values to Int = 0 Reference = Invalid EntityBulkReference

15:54:48:495UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #5

15:54:48:495UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #5

15:54:48:913UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 0 #5

15:54:51:925UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 1 #5

15:54:51:925UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 1 #5

15:54:52:845UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #5

15:54:54:392UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #5

15:54:54:392UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #5

15:54:54:762UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 0 #5

15:54:55:078UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #5

15:54:55:108UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #5

15:54:55:108UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #5

15:54:56:061DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction

15:54:56:061UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable HeroUpgrader 0 #2 but could not find any actions for it

15:54:56:061UISTACKMainInteractor changed for HeroUpgrader 0 #2. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference

15:55:00:859DefaultSTACK[TED-14649] AddActionMapController ModalMenu

15:55:00:864DefaultSTACK[TED-14649] AddActionMapController ModalMenu

15:55:00:864DefaultSTACK[TED-14649] ActionMapController ModalMenu already added
 at AddActionMapController in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
15:55:00:896DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_01'.

15:55:00:896DefaultSTACKLoaded texture 'Weapon_Small'.

15:55:00:896DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_30'.

15:55:02:080DefaultSTACKUnload texture 'Blurs_Blurs'.

15:55:03:679DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_02'.

15:55:03:679DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_29'.

15:55:05:145DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_02'.

15:55:05:145DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_29'.

15:55:05:330DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_00'.

15:55:05:779DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_02'.

15:55:05:779DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_29'.

15:55:06:299DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_30'.

15:55:06:330DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_30'.

15:55:06:963DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_00'.

15:55:08:163DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_01'.

15:55:08:163DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_30'.

15:55:08:730DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_01'.

15:55:08:748DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_30'.

15:55:10:463DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_01'.

15:55:10:463DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_30'.

15:55:10:546DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_01'.

15:55:10:546DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_30'.

15:55:11:863DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu

15:55:11:880DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu

15:55:11:880DefaultSTACK[TED-14649] ActionMapController ModalMenu not found
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
15:55:11:915DefaultSTACKLoaded texture 'Blurs_Blurs'.

15:55:12:564UISTACKMainInteractor changed for HeroUpgrader 0 #2. PanelInteractionData already exist. Updating the interactor (Hero 1 #5) and resetting values to Int = 0 Reference = Invalid EntityBulkReference

15:55:12:664DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_02'.

15:55:12:664DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_29'.

15:55:12:813UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #5 . IntChoice = 0 TargetChoice = Hero 1 #5

15:55:12:813UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 1 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #5

15:55:12:813UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #5 . IntChoice = 0 TargetChoice = Hero 1 #5

15:55:12:813UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 1 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #5

15:55:12:863DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_01'.

15:55:12:863DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_30'.

15:55:14:264UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable HeroUpgrader 0 #2 but could not find any actions for it

15:55:14:264UISTACKMainInteractor changed for HeroUpgrader 0 #2. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference

15:55:40:277GameplaySTACKCrystal unslotting gameplay duration is longer that the animation. If this is what you want contact a GPP programmer.
 at ProcessCrystalChanges in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
15:55:40:294DefaultSTACK[Audio][Music] Crystal is 'Moving' targetting 'Door', so a substate 'GoingToCrystalDoor'

15:55:40:294DefaultSTACK[Audio][Music] CrystalPhase substate changed to 'GoingToCrystalDoor'.

15:55:45:293DefaultSTACK[Audio][Music] Crystal is 'Moving' targetting 'Door', so a substate 'GoingToCrystalDoor'

15:55:45:293DefaultSTACK[Audio][Music] CrystalPhase substate unchanged ('GoingToCrystalDoor').

15:55:45:293AudioSTACKPost audio event crystalWaveStartEvent on frame 560603

15:55:50:064DefaultSTACKUnload texture 'Portrait_Turret'.

15:55:52:461GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:55:52:843GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:55:52:876GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:55:53:093GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:55:53:093GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:55:53:476GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:55:53:677GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:55:53:677GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:55:53:976GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:55:54:310GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:55:54:462GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:55:54:894GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:55:55:112GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:55:55:793GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:55:55:911GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:55:55:911GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:55:55:911GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:55:56:111GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:55:56:193SimulationSTACKFailed to remove modifier ##1 SkillDamage: * (Source's PassiveEfficiency + 1) (Priority: 0) from entity #146. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at UpdateInternal in :line 0
 at Delegate in :line 0
15:55:56:193SimulationSTACKFailed to remove modifier ##0 SkillEfficiency: * (Source's PassiveEfficiency + 1) (Priority: 1) from entity #146. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at UpdateInternal in :line 0
 at Delegate in :line 0
15:55:56:311GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:55:56:327GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:55:56:711GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:55:56:711GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:55:56:727GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:55:56:911SimulationSTACKFailed to remove modifier ##1 SkillDamage: * (Source's PassiveEfficiency + 1) (Priority: 0) from entity #146. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at UpdateInternal in :line 0
 at Delegate in :line 0
15:55:56:911SimulationSTACKFailed to remove modifier ##0 SkillEfficiency: * (Source's PassiveEfficiency + 1) (Priority: 1) from entity #146. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at UpdateInternal in :line 0
 at Delegate in :line 0
15:55:57:261GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:55:57:327GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:55:57:410GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:55:57:610GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:55:57:610GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:55:57:610GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:55:57:610GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:55:57:710GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:55:57:911GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:55:57:911GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:55:57:911GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:55:58:010GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:55:58:010GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:55:58:110GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:55:58:261SimulationSTACKFailed to remove modifier ##1 SkillDamage: * (Source's PassiveEfficiency + 1) (Priority: 0) from entity #146. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at UpdateInternal in :line 0
 at Delegate in :line 0
15:55:58:261SimulationSTACKFailed to remove modifier ##0 SkillEfficiency: * (Source's PassiveEfficiency + 1) (Priority: 1) from entity #146. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at UpdateInternal in :line 0
 at Delegate in :line 0
15:55:58:411GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:55:58:526GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:55:58:727GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:55:59:010GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:55:59:010GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:02:644GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:03:193GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:03:710GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:04:676GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:05:226GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:05:493GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:05:692GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:05:811GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:06:310GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:06:810GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:07:076GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:07:076GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:07:176GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:07:693GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:07:693GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:09:043GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:09:043GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:09:811GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:09:811GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:11:882DefaultSTACKUnload texture 'Weapon_Small'.

15:56:12:427GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:12:427GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:12:427GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:12:661GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:12:661GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:13:061GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:13:111GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:13:111GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:13:462GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:13:462GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:13:477GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:13:511GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:13:511GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:13:511GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:13:511GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:13:511GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:13:861GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:14:043GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:14:043GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:14:343SimulationSTACKFailed to remove modifier ##1 SkillDamage: * (Source's PassiveEfficiency + 1) (Priority: 0) from entity #146. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at UpdateInternal in :line 0
 at Delegate in :line 0
15:56:14:343SimulationSTACKFailed to remove modifier ##0 SkillEfficiency: * (Source's PassiveEfficiency + 1) (Priority: 1) from entity #146. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at UpdateInternal in :line 0
 at Delegate in :line 0
15:56:14:643GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:14:643GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:15:227GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:15:461GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:15:461GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:15:461GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:15:461GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:15:461GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:15:461GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:15:461GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:16:260GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:16:260GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:16:276GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:16:443GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:16:443GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:16:511GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:16:643GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:16:643GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:17:012GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:17:261GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:17:261GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:18:061GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:18:061GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:18:293GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:18:926GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:20:644GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:21:094GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:21:094GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:21:843GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:22:561GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:23:011GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:23:011GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:24:811GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:25:276GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:25:343GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:25:343GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:25:926GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:26:427GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:26:943GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:27:043GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:27:043GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:27:043GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:27:143GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:27:327GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:27:327GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:27:662GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:28:043GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:28:243GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:28:843GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:28:843GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:28:843GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:28:893GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:28:893GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:29:293GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:29:293GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:29:361GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:29:494GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:29:494GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:29:712GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:30:612GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:30:743GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:31:078GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:31:078GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:31:111GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:31:111GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:31:911GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:31:911GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:32:743GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:33:344GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:33:344GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:33:510GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:33:512DefaultSTACKBackward blend of state 719795040 (hash = 719795040) (from 0.4339089% to 0%) in controller null) CHR_Archivist_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
15:56:33:512DefaultSTACKBackward blend of state 719795040 (hash = 719795040) (from 0.4339089% to 0%) in controller null) CHR_Archivist_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
15:56:33:694GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:35:510GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:35:510GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:35:510GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:36:911GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:37:076GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:37:328SimulationSTACKFailed to remove modifier ##1 SkillDamage: * (Source's PassiveEfficiency + 1) (Priority: 0) from entity #146. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at UpdateInternal in :line 0
 at Delegate in :line 0
15:56:37:328SimulationSTACKFailed to remove modifier ##0 SkillEfficiency: * (Source's PassiveEfficiency + 1) (Priority: 1) from entity #146. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at UpdateInternal in :line 0
 at Delegate in :line 0
15:56:37:477GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:37:677GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:37:893GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:38:062GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:38:062GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:38:276GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:38:276GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:38:626GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:38:661GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:38:661GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:39:810GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:39:894GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:39:894GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:41:293GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:42:093GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:42:210GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:43:493GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:43:532DefaultSTACKUnload texture 'Mask__RGB_00'.

15:56:43:694SimulationSTACKFailed to remove modifier ##1 SkillDamage: * (Source's PassiveEfficiency + 1) (Priority: 0) from entity #146. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at UpdateInternal in :line 0
 at Delegate in :line 0
15:56:43:694SimulationSTACKFailed to remove modifier ##0 SkillEfficiency: * (Source's PassiveEfficiency + 1) (Priority: 1) from entity #146. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at UpdateInternal in :line 0
 at Delegate in :line 0
15:56:44:493GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:45:112GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:45:362GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:45:362GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:46:332DefaultSTACK[Audio][Music] Crystal is 'OpeningDoor' targetting 'Door', so a substate 'OpeningCrystalDoor'

15:56:46:332DefaultSTACK[Audio][Music] CrystalPhase substate changed to 'OpeningCrystalDoor'.

15:56:47:127GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:47:127GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:47:277GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:47:277GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:47:312GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:47:312GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:47:312GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:47:312GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:47:312GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:47:494GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:48:112SimulationSTACKFailed to remove modifier ##1 SkillDamage: * (Source's PassiveEfficiency + 1) (Priority: 0) from entity #146. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at UpdateInternal in :line 0
 at Delegate in :line 0
15:56:48:112SimulationSTACKFailed to remove modifier ##0 SkillEfficiency: * (Source's PassiveEfficiency + 1) (Priority: 1) from entity #146. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at UpdateInternal in :line 0
 at Delegate in :line 0
15:56:48:712GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:48:712GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:49:077GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:49:145GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:49:145GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:49:944GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:50:077GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:50:727GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:50:744GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:51:127GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:51:611GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:51:611GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:51:611GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:51:627GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:52:543GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:53:177GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:53:512GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:54:261GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:54:261GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:54:611GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:56:561GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:56:561GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:57:211GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:57:544GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:57:544GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:58:411GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:58:411GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:59:862GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:59:862GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:56:59:862GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:57:00:478GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:57:00:645GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:57:00:678GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:57:00:678GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:57:00:678GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:57:01:062GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:57:01:262GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:57:02:077GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:57:02:077GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:57:02:077GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:57:02:662GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:57:02:677GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:57:02:677GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:57:02:812GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:57:03:243GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:57:03:827GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:57:03:827GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:57:04:412GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:57:04:412GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:57:04:477GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:57:04:477GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:57:04:477GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:57:04:477GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:57:04:877GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:57:05:662GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:57:05:861GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:57:06:061GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:57:06:144DefaultSTACKBackward blend of state 1084019875 (hash = 1084019875) (from 0.01302905% to 0%) in controller null) CHR_Artificer_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
15:57:06:144DefaultSTACKBackward blend of state 1084019875 (hash = 1084019875) (from 0.01302905% to 0%) in controller null) CHR_Artificer_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
15:57:06:644GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:57:06:777GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:57:08:511GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:57:08:511GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:57:09:163SimulationSTACKFailed to remove modifier ##1 SkillDamage: * (Source's PassiveEfficiency + 1) (Priority: 0) from entity #146. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at UpdateInternal in :line 0
 at Delegate in :line 0
15:57:09:163SimulationSTACKFailed to remove modifier ##0 SkillEfficiency: * (Source's PassiveEfficiency + 1) (Priority: 1) from entity #146. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at UpdateInternal in :line 0
 at Delegate in :line 0
15:57:09:477GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:57:09:911GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:57:09:911GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:57:11:328GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:57:11:328GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:57:11:328GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:57:11:328GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:57:11:328GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:57:12:212GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:57:12:212GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:57:12:645GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:57:12:711GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:57:12:878GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:57:12:878GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:57:12:912GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:57:12:912GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:57:12:912GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:57:13:312GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:57:13:494GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:57:13:494GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:57:13:893GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:57:13:893GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:57:13:893GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:57:13:893GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:57:13:893GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:57:13:893GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:57:13:893GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:57:15:712GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:57:15:828GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:57:16:328GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:57:16:812SimulationSTACKFailed to remove modifier ##1 SkillDamage: * (Source's PassiveEfficiency + 1) (Priority: 0) from entity #146. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at UpdateInternal in :line 0
 at Delegate in :line 0
15:57:16:812SimulationSTACKFailed to remove modifier ##0 SkillEfficiency: * (Source's PassiveEfficiency + 1) (Priority: 1) from entity #146. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at UpdateInternal in :line 0
 at Delegate in :line 0
15:57:17:327GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:57:17:477GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:57:17:778GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:57:18:112GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:57:18:112GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:57:18:212GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:57:18:328DefaultSTACK[Audio][Music] Crystal is 'Moving' targetting 'Door', so a substate 'GoingToCrystalDoor'

15:57:18:328DefaultSTACK[Audio][Music] CrystalPhase substate changed to 'GoingToCrystalDoor'.

15:57:18:328DefaultSTACK[Audio][Music] Crystal is 'Moving' targetting 'CrystalSlot', so a substate 'RegularOperation'

15:57:18:328DefaultSTACK[Audio][Music] CrystalPhase substate changed to 'RegularOperation'.

15:57:18:550GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:57:22:162GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:57:22:162GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:57:22:412SimulationSTACKFailed to remove modifier ##1 SkillDamage: * (Source's PassiveEfficiency + 1) (Priority: 0) from entity #146. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at UpdateInternal in :line 0
 at Delegate in :line 0
15:57:22:412SimulationSTACKFailed to remove modifier ##0 SkillEfficiency: * (Source's PassiveEfficiency + 1) (Priority: 1) from entity #146. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at UpdateInternal in :line 0
 at Delegate in :line 0
15:57:23:694SimulationSTACKFailed to remove modifier ##1 SkillDamage: * (Source's PassiveEfficiency + 1) (Priority: 0) from entity #146. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at UpdateInternal in :line 0
 at Delegate in :line 0
15:57:23:694SimulationSTACKFailed to remove modifier ##0 SkillEfficiency: * (Source's PassiveEfficiency + 1) (Priority: 1) from entity #146. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at UpdateInternal in :line 0
 at Delegate in :line 0
15:57:23:812GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:57:24:211GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:57:24:329DefaultSTACK[Audio][Music] Crystal is 'Slotting' targetting 'CrystalSlot', so a substate 'RegularOperation'

15:57:24:329DefaultSTACK[Audio][Music] CrystalPhase substate unchanged ('RegularOperation').

15:57:24:677GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:57:25:062GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:57:25:395GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:57:25:395GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:57:25:663GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:57:25:763SimulationSTACKFailed to remove modifier ##1 SkillDamage: * (Source's PassiveEfficiency + 1) (Priority: 0) from entity #146. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at UpdateInternal in :line 0
 at Delegate in :line 0
15:57:25:763SimulationSTACKFailed to remove modifier ##0 SkillEfficiency: * (Source's PassiveEfficiency + 1) (Priority: 1) from entity #146. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at UpdateInternal in :line 0
 at Delegate in :line 0
15:57:25:864GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:57:26:777GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:57:26:861GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:57:26:861GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:57:27:062GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:57:27:062GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:57:27:261GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:57:27:377GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:57:27:377GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:57:28:877GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:57:28:877GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:57:29:277GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:57:29:294GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:57:29:462GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:57:30:312GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:57:30:312GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:57:30:312GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:57:30:594GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:57:31:078GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:57:32:245SimulationSTACKFailed to remove modifier ##1 SkillDamage: * (Source's PassiveEfficiency + 1) (Priority: 0) from entity #146. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at UpdateInternal in :line 0
 at Delegate in :line 0
15:57:32:245SimulationSTACKFailed to remove modifier ##0 SkillEfficiency: * (Source's PassiveEfficiency + 1) (Priority: 1) from entity #146. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at UpdateInternal in :line 0
 at Delegate in :line 0
15:57:32:414DefaultSTACK[Audio][Music] Crystal is 'SlottedWaitingForWaveToEnd' targetting 'CrystalSlot', so a substate 'RegularOperation'

15:57:32:414DefaultSTACK[Audio][Music] CrystalPhase substate unchanged ('RegularOperation').

15:57:32:414DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/1b/eabb08012f8f04ba0764fb57ed3650_LB_Endlust_DG_ground_6x4_04_LB_Endlust_ground_6x4_04.asset'. 'b04a2040ba079b74cbd92262932c0ad7'.
 at GetValue in :line 0
 at GetLoadedExternalMesh in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ApplyLightingState in :line 0
 at ServerUpdateCrystalRoomLighting in :line 0
 at ProcessInDungeonBlackposts in :line 0
 at UpdateMonsterWaves in :line 0
 at Delegate in :line 0
15:57:32:414DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/83/be03cb88809434190626d44d1c52ab_LB_Endlust_DG_ground_3x4_04_LB_Endlust_ground_3x4_04.asset'. 'd8b6dac7d8b152948b6a3b7357752ab3'.
 at GetValue in :line 0
 at GetLoadedExternalMesh in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ApplyLightingState in :line 0
 at ServerUpdateCrystalRoomLighting in :line 0
 at ProcessInDungeonBlackposts in :line 0
 at UpdateMonsterWaves in :line 0
 at Delegate in :line 0
15:57:32:414DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/21/86e10f9dd9dff46abf8c899072858e_LB_Endlust_DG_ground_4x5_04_LB_Endlust_ground_4x5_04.asset'. '57dd91b003a322144b2ebb2d7d592d9d'.
 at GetValue in :line 0
 at GetLoadedExternalMesh in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ApplyLightingState in :line 0
 at ServerUpdateCrystalRoomLighting in :line 0
 at ProcessInDungeonBlackposts in :line 0
 at UpdateMonsterWaves in :line 0
 at Delegate in :line 0
15:57:32:414DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/57/daa362e576af94c94d33394e4634ef_LB_Endlust_DG_ground_3x5_03_LB_Endlust_ground_3x5_03.asset'. 'a51c622695e483149b45142e25f8992e'.
 at GetValue in :line 0
 at GetLoadedExternalMesh in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ApplyLightingState in :line 0
 at ServerUpdateCrystalRoomLighting in :line 0
 at ProcessInDungeonBlackposts in :line 0
 at UpdateMonsterWaves in :line 0
 at Delegate in :line 0
15:57:32:414DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/bb/66f8840a153ad4999c40f698c716db_LB_Endlust_DG_ground_6x4_03_LB_Endlust_ground_6x4_03.asset'. 'ac559c743f47f884f89d7feb960b7422'.
 at GetValue in :line 0
 at GetLoadedExternalMesh in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ApplyLightingState in :line 0
 at ServerUpdateCrystalRoomLighting in :line 0
 at ProcessInDungeonBlackposts in :line 0
 at UpdateMonsterWaves in :line 0
 at Delegate in :line 0
15:57:32:414DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/57/daa362e576af94c94d33394e4634ef_LB_Endlust_DG_ground_3x5_03_LB_Endlust_ground_3x5_03.asset'. 'a51c622695e483149b45142e25f8992e'.
 at GetValue in :line 0
 at GetLoadedExternalMesh in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ApplyLightingState in :line 0
 at ServerUpdateCrystalRoomLighting in :line 0
 at ProcessInDungeonBlackposts in :line 0
 at UpdateMonsterWaves in :line 0
 at Delegate in :line 0
15:57:32:414DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/57/daa362e576af94c94d33394e4634ef_LB_Endlust_DG_ground_3x5_03_LB_Endlust_ground_3x5_03.asset'. 'a51c622695e483149b45142e25f8992e'.
 at GetValue in :line 0
 at GetLoadedExternalMesh in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ApplyLightingState in :line 0
 at ServerUpdateCrystalRoomLighting in :line 0
 at ProcessInDungeonBlackposts in :line 0
 at UpdateMonsterWaves in :line 0
 at Delegate in :line 0
15:57:32:414DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/db/9ec3d2352b2ad45a0453c720b10c64_LB_Endlust_DG_ground_4x4_04_LB_Endlust_ground_4x4_04.asset'. '9aa26a6fc89c54b40aa5d4b4fc870ec3'.
 at GetValue in :line 0
 at GetLoadedExternalMesh in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ApplyLightingState in :line 0
 at ServerUpdateCrystalRoomLighting in :line 0
 at ProcessInDungeonBlackposts in :line 0
 at UpdateMonsterWaves in :line 0
 at Delegate in :line 0
15:57:32:414DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/21/86e10f9dd9dff46abf8c899072858e_LB_Endlust_DG_ground_4x5_04_LB_Endlust_ground_4x5_04.asset'. '57dd91b003a322144b2ebb2d7d592d9d'.
 at GetValue in :line 0
 at GetLoadedExternalMesh in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ApplyLightingState in :line 0
 at ServerUpdateCrystalRoomLighting in :line 0
 at ProcessInDungeonBlackposts in :line 0
 at UpdateMonsterWaves in :line 0
 at Delegate in :line 0
15:57:32:653DefaultSTACK[Audio][Music] Crystal is 'Slotted' targetting 'CrystalSlot', so a substate 'RegularOperation'

15:57:32:653DefaultSTACK[Audio][Music] CrystalPhase substate unchanged ('RegularOperation').

15:57:32:703DefaultSTACK[Audio][Music] Crystal is 'Slotted' targetting 'Invalid', so a substate 'RegularOperation'

15:57:32:703DefaultSTACK[Audio][Music] CrystalPhase substate unchanged ('RegularOperation').

15:57:32:703DefaultSTACK[Audio][Music] Crystal is 'Slotted' targetting 'Invalid', so a substate 'Slotted'

15:57:32:703DefaultSTACK[Audio][Music] CrystalPhase substate changed to 'Slotted'.

15:57:32:703DefaultSTACK[Audio][Music] Transition room is silent.

15:57:32:703AudioSTACKPost audio event crystalWaveEndEvent on frame 567021

15:57:32:758DefaultSTACKLoaded texture 'Mask__RGB_00'.

15:57:37:213DefaultSTACK[TED-14649] AddActionMapController HeroInteraction

15:57:37:434GameplaySTACKTransferDungeonToIndependentProgression: True

15:57:37:434GameplaySTACKAddProgressionTo: None

15:57:37:434GameplaySTACKPlayerProgression Distant dispose.

15:57:39:145DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction

15:57:41:496DefaultSTACKAudio System suspicious mode on!
 at ReadbackAudioRequests in :line 0
 at Update in :line 0
 at Update in :line 0
 at Delegate in :line 0
15:57:48:399DefaultSTACK[Audio][Music] Pending orchestral Play_ED_A10_Seg_D_Light for biome DevotionGarden and variation 0.

15:57:48:431DefaultSTACK[VFX] Try to spawn VFX 'PFX_Interactive_MeshHighlight_Generator(Clone)' with a user-defined preset but no preset data component is found.
 at SpawnEffect in :line 0
 at PreRender in :line 0
 at Update in :line 0
 at Update in :line 0
 at Delegate in :line 0
15:57:50:828SimulationSTACKFailed to remove modifier ##1 SkillDamage: * (Source's PassiveEfficiency + 1) (Priority: 0) from entity #146. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at UpdateInternal in :line 0
 at Delegate in :line 0
15:57:50:828SimulationSTACKFailed to remove modifier ##0 SkillEfficiency: * (Source's PassiveEfficiency + 1) (Priority: 1) from entity #146. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at UpdateInternal in :line 0
 at Delegate in :line 0
15:57:51:413DefaultSTACK[Audio][Music] Play orchestral Play_ED_A10_Seg_D_Light.

15:57:53:428DefaultSTACK[TED-14649] AddActionMapController HeroInteraction

15:57:53:428UISTACKReceived new interaction choice for panel ResourcesGenerator 0 #3 from interactor Hero 0 #5. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference

15:57:53:428UISTACKReceived new interaction choice for panel ResourcesGenerator 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference

15:57:53:428UISTACKMainInteractor changed for ResourcesGenerator 0 #3. PanelInteractionData already exist. Updating the interactor (Hero 0 #5) and resetting values to Int = 0 Reference = Invalid EntityBulkReference

15:57:54:047UISTACKReceived new interaction choice for panel ResourcesGenerator 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference

15:57:54:596DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction

15:57:54:596UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable ResourcesGenerator 0 #3 but could not find any actions for it

15:57:54:596UISTACKMainInteractor changed for ResourcesGenerator 0 #3. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference

15:57:59:312GameplaySTACKNo valid pick from PotRewardDroplist (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:58:02:770DefaultSTACK[VFX] Try to spawn VFX 'PFX_Interactive_MeshHighlight_Generator(Clone)' with a user-defined preset but no preset data component is found.
 at SpawnEffect in :line 0
 at PreRender in :line 0
 at Update in :line 0
 at Update in :line 0
 at Delegate in :line 0
15:58:08:195DefaultSTACK[TED-14649] AddActionMapController HeroInteraction

15:58:08:195UISTACKReceived new interaction choice for panel ResourcesGenerator 1 #2 from interactor Hero 0 #5. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference

15:58:08:195UISTACKReceived new interaction choice for panel ResourcesGenerator 1 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference

15:58:08:195UISTACKMainInteractor changed for ResourcesGenerator 1 #2. PanelInteractionData already exist. Updating the interactor (Hero 0 #5) and resetting values to Int = 0 Reference = Invalid EntityBulkReference

15:58:08:265UISTACKReceived new interaction choice for panel ResourcesGenerator 1 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference

15:58:08:681UISTACKReceived new interaction choice for panel ResourcesGenerator 1 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference

15:58:08:731UISTACKReceived new interaction choice for panel ResourcesGenerator 1 #2 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference

15:58:09:229DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction

15:58:09:229UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable ResourcesGenerator 1 #2 but could not find any actions for it

15:58:09:229UISTACKMainInteractor changed for ResourcesGenerator 1 #2. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference

15:58:20:263GameplaySTACKNo valid pick from PotDustDroplist (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:58:20:864DefaultSTACK[TED-14649] AddActionMapController HeroInteraction

15:58:20:864UISTACKMainInteractor changed for Stele 0 #3. Setting the interactor (Hero 0 #5) and init values to Int = 0 Reference = Invalid EntityBulkReference

15:58:26:778DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction

15:58:26:778UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable Stele 0 #3 but could not find any actions for it

15:58:26:778UISTACKMainInteractor changed for Stele 0 #3. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference

15:58:27:195DefaultSTACK[TED-14649] AddActionMapController HeroInteraction

15:58:27:195UISTACKMainInteractor changed for Stele 0 #3. PanelInteractionData already exist. Updating the interactor (Hero 0 #5) and resetting values to Int = 0 Reference = Invalid EntityBulkReference

15:58:28:095DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction

15:58:28:095UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable Stele 0 #3 but could not find any actions for it

15:58:28:095UISTACKMainInteractor changed for Stele 0 #3. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference

15:58:33:570DefaultSTACK[VFX] Try to spawn VFX 'PFX_Interactive_MeshHighlight_HeroUpgrader(Clone)' with a user-defined preset but no preset data component is found.
 at SpawnEffect in :line 0
 at PreRender in :line 0
 at Update in :line 0
 at Update in :line 0
 at Delegate in :line 0
15:58:37:763DefaultSTACK[TED-14649] AddActionMapController HeroInteraction

15:58:37:763UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #5. ChoiceParameter = 0 ChoiceTarget = Hero 0 #5

15:58:37:763UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #5

15:58:37:763UISTACKMainInteractor changed for HeroUpgrader 0 #3. PanelInteractionData already exist. Updating the interactor (Hero 0 #5) and resetting values to Int = 0 Reference = Invalid EntityBulkReference

15:58:37:781UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #5

15:58:37:781UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #5

15:58:38:194UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #5

15:58:38:194UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #5

15:58:38:498UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 1 #5

15:58:38:749UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 1 #5

15:58:38:916UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 1 #5

15:58:39:147UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 1 #5

15:58:39:215UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 1 #5

15:58:39:766UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 1 #5

15:58:39:882UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 1 #5

15:58:40:598UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #5

15:58:41:812UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #5

15:58:41:812UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #5

15:58:42:178UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #5

15:58:42:178UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #5

15:58:42:765UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 1 #5

15:58:42:944UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 0 #5

15:58:42:944UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 0 #5

15:58:43:231UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #5

15:58:43:847UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 0 #5

15:58:46:368UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 0 #5

15:58:47:147UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 0 #5

15:58:47:465UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 0 #5

15:58:48:931UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 0 #5

15:58:51:678UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 1 #5

15:58:51:678UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 1 #5

15:58:53:932UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 1 #5

15:58:54:298UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 1 #5

15:58:54:515UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #5

15:58:55:198UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 1 #5

15:58:55:395UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 0 #5

15:58:55:395UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 0 #5

15:59:02:630DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction

15:59:02:630UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable HeroUpgrader 0 #3 but could not find any actions for it

15:59:02:630UISTACKMainInteractor changed for HeroUpgrader 0 #3. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference

15:59:06:664GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:59:06:664GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:59:06:664GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:59:06:928GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:59:07:128GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:59:07:263DefaultSTACKBackward blend of state 679204230 (hash = 679204230) (from 0.405273% to 0%) in controller null) CHR_Archivist_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
15:59:07:263DefaultSTACKBackward blend of state 679204230 (hash = 679204230) (from 0.405273% to 0%) in controller null) CHR_Archivist_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
15:59:08:079GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:59:08:513GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:59:09:030DefaultSTACK[TED-14649] AddActionMapController HeroInteraction

15:59:09:030UISTACKMainInteractor changed for Stele 1 #1. Setting the interactor (Hero 0 #5) and init values to Int = 0 Reference = Invalid EntityBulkReference

15:59:09:567UISTACKMainInteractor changed for HeroUpgrader 0 #3. PanelInteractionData already exist. Updating the interactor (Hero 1 #5) and resetting values to Int = 0 Reference = Invalid EntityBulkReference

15:59:09:816UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #5 . IntChoice = 0 TargetChoice = Hero 1 #5

15:59:09:816UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 1 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #5

15:59:09:816UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #5 . IntChoice = 0 TargetChoice = Hero 1 #5

15:59:09:816UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 1 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #5

15:59:09:867UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #5 . IntChoice = 2 TargetChoice = Hero 1 #5

15:59:09:867UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 1 #5. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 1 #5

15:59:09:996DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction

15:59:09:996UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable Stele 1 #1 but could not find any actions for it

15:59:09:996UISTACKMainInteractor changed for Stele 1 #1. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference

15:59:10:016UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #5 . IntChoice = 1 TargetChoice = Hero 1 #5

15:59:10:016UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 1 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 1 #5

15:59:10:416UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #5 . IntChoice = 0 TargetChoice = Hero 1 #5

15:59:10:416UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 1 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #5

15:59:10:866UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #5 . IntChoice = 1 TargetChoice = Hero 1 #5

15:59:10:866UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 1 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 1 #5

15:59:11:217UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #5 . IntChoice = 0 TargetChoice = Hero 1 #5

15:59:11:217UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 1 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #5

15:59:11:567UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable HeroUpgrader 0 #3 but could not find any actions for it

15:59:11:567UISTACKMainInteractor changed for HeroUpgrader 0 #3. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference

15:59:12:079GameplaySTACKTransferDungeonToIndependentProgression: True

15:59:12:079GameplaySTACKAddProgressionTo: None

15:59:12:079GameplaySTACKPlayerProgression Distant dispose.

15:59:15:113DefaultSTACKBackward blend of state 1004165527 (hash = 1004165527) (from 0.01285165% to 0%) in controller null) CHR_Archivist_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
15:59:15:113DefaultSTACKBackward blend of state 1004165527 (hash = 1004165527) (from 0.01285165% to 0%) in controller null) CHR_Archivist_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
15:59:15:179DefaultSTACKBackward blend of state 679204230 (hash = 679204230) (from 0.0163174% to 0%) in controller null) CHR_Archivist_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
15:59:15:179DefaultSTACKBackward blend of state 679204230 (hash = 679204230) (from 0.0163174% to 0%) in controller null) CHR_Archivist_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
15:59:15:929DefaultSTACK[TED-14649] AddActionMapController HeroInteraction

15:59:15:929DefaultSTACK[TED-14649] AddActionMapController RadialSelection

15:59:15:999DefaultSTACKLoaded texture 'Portrait_Turret'.

15:59:22:214DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction

15:59:22:214DefaultSTACK[TED-14649] RemoveActionMapController RadialSelection

15:59:24:964DefaultSTACK[TED-14649] AddActionMapController HeroInteraction

15:59:24:964DefaultSTACK[TED-14649] AddActionMapController RadialSelection

15:59:25:680GameplaySTACKNo valid pick from PotMetaDroplist (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
15:59:27:399DefaultSTACKThe blackpost Game.WaveCountdownReducedBlackpost timed out before being read by all clients! Read flags: None, expected: UI
 at Synchronize in :line 0
 at SynchronizeBlackboards in :line 0
 at Delegate in :line 0
15:59:29:846DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction

15:59:29:846DefaultSTACK[TED-14649] RemoveActionMapController RadialSelection

15:59:31:197DefaultSTACK[Audio][Music] Biome orchestral ended (AK_EndOfEvent), playing soundscape.

15:59:31:696DefaultSTACK[TED-14649] AddActionMapController HeroInteraction

15:59:31:696DefaultSTACK[TED-14649] AddActionMapController RadialSelection

15:59:31:717UISTACKMainInteractor changed for Merchant 0 #3. Setting the interactor (Hero 1 #5) and init values to Int = 0 Reference = Invalid EntityBulkReference

15:59:32:216UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #5 . IntChoice = 2 TargetChoice = Invalid EntityBulkReference

15:59:32:216UISTACKReceived new interaction choice for panel Merchant 0 #3 from interactor Hero 1 #5. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference

15:59:32:266UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #5 . IntChoice = 1 TargetChoice = Invalid EntityBulkReference

15:59:32:266UISTACKReceived new interaction choice for panel Merchant 0 #3 from interactor Hero 1 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference

15:59:32:316UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #5 . IntChoice = 0 TargetChoice = Invalid EntityBulkReference

15:59:32:316UISTACKReceived new interaction choice for panel Merchant 0 #3 from interactor Hero 1 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference

15:59:32:666UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #5 . IntChoice = 1 TargetChoice = Invalid EntityBulkReference

15:59:32:666UISTACKReceived new interaction choice for panel Merchant 0 #3 from interactor Hero 1 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference

15:59:32:716UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #5 . IntChoice = 2 TargetChoice = Invalid EntityBulkReference

15:59:32:716UISTACKReceived new interaction choice for panel Merchant 0 #3 from interactor Hero 1 #5. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference

15:59:34:030DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction

15:59:34:030DefaultSTACK[TED-14649] RemoveActionMapController RadialSelection

15:59:37:917UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #5 . IntChoice = 1 TargetChoice = Invalid EntityBulkReference

15:59:37:917UISTACKReceived new interaction choice for panel Merchant 0 #3 from interactor Hero 1 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference

15:59:37:979DefaultSTACK[TED-14649] AddActionMapController HeroInteraction

15:59:38:029DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction

15:59:38:069DefaultSTACKLoaded texture 'ShadedPortrait'.

15:59:38:967UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #5 . IntChoice = 0 TargetChoice = Invalid EntityBulkReference

15:59:38:967UISTACKReceived new interaction choice for panel Merchant 0 #3 from interactor Hero 1 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference

15:59:39:616UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #5 . IntChoice = 1 TargetChoice = Invalid EntityBulkReference

15:59:39:616UISTACKReceived new interaction choice for panel Merchant 0 #3 from interactor Hero 1 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference

15:59:40:214DefaultSTACK[TED-14649] AddActionMapController HeroInteraction

15:59:40:250DefaultSTACKLoaded texture 'Weapon_Small'.

15:59:40:250DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_01'.

15:59:40:900DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_31'.

15:59:41:867DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_01'.

15:59:42:282DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_31'.

15:59:42:916UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #5 . IntChoice = 0 TargetChoice = Invalid EntityBulkReference

15:59:42:916UISTACKReceived new interaction choice for panel Merchant 0 #3 from interactor Hero 1 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference

15:59:43:266UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #5 . IntChoice = 1 TargetChoice = Invalid EntityBulkReference

15:59:43:266UISTACKReceived new interaction choice for panel Merchant 0 #3 from interactor Hero 1 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference

15:59:43:717UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #5 . IntChoice = 0 TargetChoice = Invalid EntityBulkReference

15:59:43:717UISTACKReceived new interaction choice for panel Merchant 0 #3 from interactor Hero 1 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference

15:59:44:368DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_31'.

15:59:44:417UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #5 . IntChoice = 1 TargetChoice = Invalid EntityBulkReference

15:59:44:417UISTACKReceived new interaction choice for panel Merchant 0 #3 from interactor Hero 1 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference

15:59:44:866UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #5 . IntChoice = 0 TargetChoice = Invalid EntityBulkReference

15:59:44:866UISTACKReceived new interaction choice for panel Merchant 0 #3 from interactor Hero 1 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference

15:59:45:217UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #5 . IntChoice = 1 TargetChoice = Invalid EntityBulkReference

15:59:45:217UISTACKReceived new interaction choice for panel Merchant 0 #3 from interactor Hero 1 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference

15:59:45:716UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #5 . IntChoice = 0 TargetChoice = Invalid EntityBulkReference

15:59:45:716UISTACKReceived new interaction choice for panel Merchant 0 #3 from interactor Hero 1 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference

15:59:45:984DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_01'.

15:59:46:017UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #5 . IntChoice = 1 TargetChoice = Invalid EntityBulkReference

15:59:46:017UISTACKReceived new interaction choice for panel Merchant 0 #3 from interactor Hero 1 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference

15:59:46:816UISTACKMainInteractor changed for Merchant 0 #3. PanelInteractionData already exist. Updating the interactor (Hero 0 #5) and resetting values to Int = 0 Reference = Invalid EntityBulkReference

15:59:46:966DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_31'.

15:59:47:199UISTACKReceived new interaction choice for panel Merchant 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference

15:59:47:218DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_31'.

15:59:48:200DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_01'.

15:59:49:416DefaultSTACKUnload texture 'ShadedPortrait'.

15:59:50:399UISTACKReceived new interaction choice for panel Merchant 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference

15:59:50:419DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_01'.

15:59:51:399DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_31'.

15:59:56:680DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction

15:59:56:680UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable Merchant 0 #3 but could not find any actions for it

15:59:56:680UISTACKMainInteractor changed for Merchant 0 #3. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference

15:59:57:899DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_01'.

15:59:57:917UISTACKMainInteractor changed for Merchant 0 #3. PanelInteractionData already exist. Updating the interactor (Hero 1 #5) and resetting values to Int = 0 Reference = Invalid EntityBulkReference

15:59:58:317UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #5 . IntChoice = 2 TargetChoice = Invalid EntityBulkReference

15:59:58:317UISTACKReceived new interaction choice for panel Merchant 0 #3 from interactor Hero 1 #5. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference

15:59:58:617UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #5 . IntChoice = 1 TargetChoice = Invalid EntityBulkReference

15:59:58:617UISTACKReceived new interaction choice for panel Merchant 0 #3 from interactor Hero 1 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference

15:59:58:966UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable Merchant 0 #3 but could not find any actions for it

15:59:58:966UISTACKMainInteractor changed for Merchant 0 #3. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference

15:59:59:431DefaultSTACK[TED-14649] AddActionMapController HeroInteraction

15:59:59:431UISTACKReceived new interaction choice for panel Merchant 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference

15:59:59:431UISTACKReceived new interaction choice for panel Merchant 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference

15:59:59:431UISTACKMainInteractor changed for Merchant 0 #3. PanelInteractionData already exist. Updating the interactor (Hero 0 #5) and resetting values to Int = 0 Reference = Invalid EntityBulkReference

15:59:59:470DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_01'.

15:59:59:817UISTACKReceived new interaction choice for panel Merchant 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference

16:00:04:714DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction

16:00:04:714UISTACKMainInteractor changed for Merchant 0 #3. PanelInteractionData already exist. Updating the interactor (Hero 1 #5) and resetting values to Int = 0 Reference = Invalid EntityBulkReference

16:00:05:767UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable Merchant 0 #3 but could not find any actions for it

16:00:05:767UISTACKMainInteractor changed for Merchant 0 #3. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference

16:00:05:932DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_01'.

16:00:06:280DefaultSTACK[TED-14649] AddActionMapController HeroInteraction

16:00:06:280UISTACKReceived new interaction choice for panel Merchant 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference

16:00:06:280UISTACKReceived new interaction choice for panel Merchant 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference

16:00:06:280UISTACKMainInteractor changed for Merchant 0 #3. PanelInteractionData already exist. Updating the interactor (Hero 0 #5) and resetting values to Int = 0 Reference = Invalid EntityBulkReference

16:00:06:334DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_01'.

16:00:06:882UISTACKReceived new interaction choice for panel Merchant 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference

16:00:07:032UISTACKReceived new interaction choice for panel Merchant 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference

16:00:07:051DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_31'.

16:00:08:033DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_01'.

16:00:08:067UISTACKReceived new interaction choice for panel Merchant 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference

16:00:08:084DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_01'.

16:00:08:216UISTACKReceived new interaction choice for panel Merchant 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference

16:00:08:682UISTACKReceived new interaction choice for panel Merchant 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference

16:00:08:982UISTACKReceived new interaction choice for panel Merchant 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference

16:00:09:982DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_31'.

16:00:11:199UISTACKReceived new interaction choice for panel Merchant 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference

16:00:11:233DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_31'.

16:00:11:749UISTACKReceived new interaction choice for panel Merchant 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference

16:00:12:749DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_31'.

16:00:13:366UISTACKReceived new interaction choice for panel Merchant 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference

16:00:13:400DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_31'.

16:00:14:367DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_01'.

16:00:15:016UISTACKReceived new interaction choice for panel Merchant 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference

16:00:15:033DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_01'.

16:00:15:149UISTACKReceived new interaction choice for panel Merchant 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference

16:00:15:717UISTACKReceived new interaction choice for panel Merchant 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference

16:00:15:967UISTACKReceived new interaction choice for panel Merchant 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference

16:00:16:680DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction

16:00:16:680UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable Merchant 0 #3 but could not find any actions for it

16:00:16:680UISTACKMainInteractor changed for Merchant 0 #3. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference

16:00:16:968DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_31'.

16:00:17:882DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_01'.

16:00:34:068DefaultSTACKUnload texture 'Portrait_Turret'.

16:00:36:131DefaultSTACK[Audio][Music] Battle: BattleRegularWaveCountdownEvent

16:00:41:251DefaultSTACKUnload texture 'Mask__RGB_00'.

16:00:51:131DefaultSTACK[Audio][Music] Battle: BattleWaveEvent

16:00:51:131AudioSTACKPost audio event regularWaveStartEvent on frame 578884

16:00:51:168DefaultSTACKLoaded texture 'MonsterSpawner_Blobs'.

16:00:55:215GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:00:56:014GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:00:56:996GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:00:57:397GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:00:57:596GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:00:58:797GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:00:59:415GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:01:00:597GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:01:00:597GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:01:00:597GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:01:00:796GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:01:02:614GameplaySTACKNo valid pick from HighScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:01:02:752DefaultSTACKLoaded texture 'Mask__RGB_00'.

16:01:13:264GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:01:14:080GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:01:14:097DefaultSTACKBackward blend of state 1004165527 (hash = 1004165527) (from 0.560761% to 0%) in controller null) CHR_Archivist_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
16:01:14:097DefaultSTACKBackward blend of state 1004165527 (hash = 1004165527) (from 0.560761% to 0%) in controller null) CHR_Archivist_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
16:01:15:465GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:01:16:064GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:01:16:265GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:01:16:665GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:01:16:769DefaultSTACKUnload texture 'Weapon_Small'.

16:01:17:066GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:01:17:066GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:01:17:265GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:01:17:465GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:01:18:664GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:01:19:465GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:01:19:565GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:01:19:865GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:01:20:266GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:01:21:864GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:01:22:465DefaultSTACKBackward blend of state 679204230 (hash = 679204230) (from 0.02526335% to 0%) in controller null) CHR_Archivist_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
16:01:22:465DefaultSTACKBackward blend of state 679204230 (hash = 679204230) (from 0.02526335% to 0%) in controller null) CHR_Archivist_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
16:01:22:697GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:01:23:030GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:01:23:665GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:01:25:465GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:01:26:065GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:01:26:115GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:01:27:664GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:01:27:814GameplaySTACKNo valid pick from HighScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:01:27:832DefaultSTACK[Audio][Music] Playing battle victory outro...

16:01:27:832DefaultSTACK[Audio][Music] Play soundscape.

16:01:27:832AudioSTACKPost audio event regularWaveEndEvent on frame 581081

16:01:33:815GameplaySTACKTransferDungeonToIndependentProgression: True

16:01:33:815GameplaySTACKAddProgressionTo: None

16:01:33:815GameplaySTACKPlayerProgression Distant dispose.

16:01:39:398DefaultSTACK[TED-14649] AddActionMapController HeroInteraction

16:01:39:398UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #5

16:01:39:398UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #5

16:01:39:398UISTACKMainInteractor changed for HeroUpgrader 0 #3. PanelInteractionData already exist. Updating the interactor (Hero 0 #5) and resetting values to Int = 0 Reference = Invalid EntityBulkReference

16:01:39:418UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #5

16:01:39:418UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #5

16:01:39:518UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 0 #5

16:01:39:984UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 0 #5

16:01:40:184UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #5

16:01:41:668UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 0 #5

16:01:42:183UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 0 #5

16:01:44:965UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 1 #5

16:01:44:965UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 1 #5

16:01:45:901UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 1 #5

16:01:46:218UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #5

16:01:46:489UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 1 #5

16:01:46:534UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 1 #5

16:01:46:668UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 1 #5

16:01:47:033UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #5

16:01:47:269UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 1 #5

16:01:48:033UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #5

16:01:48:668UISTACKMainInteractor changed for Merchant 0 #3. PanelInteractionData already exist. Updating the interactor (Hero 1 #5) and resetting values to Int = 0 Reference = Invalid EntityBulkReference

16:01:48:831UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #5

16:01:48:831UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #5

16:01:49:067UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #5 . IntChoice = 2 TargetChoice = Invalid EntityBulkReference

16:01:49:067UISTACKReceived new interaction choice for panel Merchant 0 #3 from interactor Hero 1 #5. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference

16:01:49:168UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #5 . IntChoice = 1 TargetChoice = Invalid EntityBulkReference

16:01:49:168UISTACKReceived new interaction choice for panel Merchant 0 #3 from interactor Hero 1 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference

16:01:49:200UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 0 #5

16:01:49:469UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #5 . IntChoice = 0 TargetChoice = Invalid EntityBulkReference

16:01:49:469UISTACKReceived new interaction choice for panel Merchant 0 #3 from interactor Hero 1 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference

16:01:49:484UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 0 #5

16:01:50:368UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 0 #5

16:01:51:249DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction

16:01:51:249UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable HeroUpgrader 0 #3 but could not find any actions for it

16:01:51:249UISTACKMainInteractor changed for HeroUpgrader 0 #3. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference

16:01:51:368UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #5 . IntChoice = 1 TargetChoice = Invalid EntityBulkReference

16:01:51:368UISTACKReceived new interaction choice for panel Merchant 0 #3 from interactor Hero 1 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference

16:01:51:918UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #5 . IntChoice = 0 TargetChoice = Invalid EntityBulkReference

16:01:51:918UISTACKReceived new interaction choice for panel Merchant 0 #3 from interactor Hero 1 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference

16:01:52:570UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable Merchant 0 #3 but could not find any actions for it

16:01:52:570UISTACKMainInteractor changed for Merchant 0 #3. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference

16:02:20:819DefaultSTACKUnload texture 'MonsterSpawner_Blobs'.

16:02:29:848DefaultSTACK[TED-14649] AddActionMapController HeroInteraction

16:02:30:049DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction

16:02:31:185DefaultSTACKUnload texture 'Mask__RGB_00'.

16:02:32:931GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:02:32:931GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:02:32:931GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:02:33:948GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:02:34:132GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:02:34:747GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:02:34:932GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:02:36:085DefaultSTACKThe blackpost Game.WaveCountdownReducedBlackpost timed out before being read by all clients! Read flags: None, expected: UI
 at Synchronize in :line 0
 at SynchronizeBlackboards in :line 0
 at Delegate in :line 0
16:02:38:948GameplaySTACKTransferDungeonToIndependentProgression: True

16:02:38:948GameplaySTACKAddProgressionTo: None

16:02:38:948GameplaySTACKPlayerProgression Distant dispose.

16:02:51:349DefaultSTACK[TED-14649] AddActionMapController HeroInteraction

16:02:51:349DefaultSTACK[TED-14649] AddActionMapController RadialSelection

16:02:51:402DefaultSTACKLoaded texture 'Portrait_Turret'.

16:02:55:417DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction

16:02:55:417DefaultSTACK[TED-14649] RemoveActionMapController RadialSelection

16:02:56:982DefaultSTACK[TED-14649] AddActionMapController HeroInteraction

16:02:56:982DefaultSTACK[TED-14649] AddActionMapController RadialSelection

16:02:58:300DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction

16:02:58:300DefaultSTACK[TED-14649] RemoveActionMapController RadialSelection

16:02:59:882DefaultSTACK[TED-14649] AddActionMapController HeroInteraction

16:02:59:882DefaultSTACK[TED-14649] AddActionMapController RadialSelection

16:03:03:975DefaultSTACK[VFX] Try to spawn VFX 'PFX_Interactive_MeshHighlight_Artefact(Clone)' with a user-defined preset but no preset data component is found.
 at SpawnEffect in :line 0
 at PreRender in :line 0
 at Update in :line 0
 at Update in :line 0
 at Delegate in :line 0
16:03:04:757DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction

16:03:04:757DefaultSTACK[TED-14649] RemoveActionMapController RadialSelection

16:03:06:216DefaultSTACK[TED-14649] AddActionMapController HeroInteraction

16:03:06:216DefaultSTACK[TED-14649] AddActionMapController RadialSelection

16:03:07:783DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction

16:03:07:783DefaultSTACK[TED-14649] RemoveActionMapController RadialSelection

16:03:10:319DefaultSTACKThe blackpost Game.WaveCountdownReducedBlackpost timed out before being read by all clients! Read flags: None, expected: UI
 at Synchronize in :line 0
 at SynchronizeBlackboards in :line 0
 at Delegate in :line 0
16:03:22:399DefaultSTACK[TED-14649] AddActionMapController HeroInteraction

16:03:22:399UISTACKReceived new interaction choice for panel Artifact 0 #3 from interactor Hero 0 #5. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference

16:03:22:399UISTACKReceived new interaction choice for panel Artifact 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference

16:03:22:399UISTACKMainInteractor changed for Artifact 0 #3. PanelInteractionData already exist. Updating the interactor (Hero 0 #5) and resetting values to Int = 0 Reference = Invalid EntityBulkReference

16:03:22:420UISTACKReceived new interaction choice for panel Artifact 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference

16:03:22:986UISTACKReceived new interaction choice for panel Artifact 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference

16:03:23:201UISTACKReceived new interaction choice for panel Artifact 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference

16:03:23:886UISTACKReceived new interaction choice for panel Artifact 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference

16:03:24:386UISTACKReceived new interaction choice for panel Artifact 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference

16:03:24:685UISTACKReceived new interaction choice for panel Artifact 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference

16:03:25:135UISTACKReceived new interaction choice for panel Artifact 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference

16:03:25:336UISTACKReceived new interaction choice for panel Artifact 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference

16:03:25:870UISTACKReceived new interaction choice for panel Artifact 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference

16:03:26:669DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction

16:03:26:669GameplaySTACKArtifact #0 has validated research choice: d47e49d803008a7468edb106b98541a3.

16:03:26:669UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable Artifact 0 #3 but could not find any actions for it

16:03:26:669UISTACKMainInteractor changed for Artifact 0 #3. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference

16:03:26:683DefaultSTACK[Audio][Music] Battle: BattleTriggeredWaveCountdownEvent

16:03:26:683DefaultSTACKLoaded texture 'Mask__RGB_00'.

16:03:31:683DefaultSTACK[Audio][Music] Battle: BattleWaveEvent

16:03:31:683AudioSTACKPost audio event artifactWaveStartEvent on frame 588480

16:03:36:266GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:03:36:450GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:03:37:217GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:03:37:832GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:03:37:832GameplaySTACKPlayerProgression Distant dispose.

16:03:38:033GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:03:38:232GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:03:38:232GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:03:38:266GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:03:38:399DefaultSTACKBackward blend of state 679204230 (hash = 679204230) (from 0.5080943% to 0%) in controller null) CHR_Archivist_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
16:03:38:399DefaultSTACKBackward blend of state 679204230 (hash = 679204230) (from 0.5080943% to 0%) in controller null) CHR_Archivist_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
16:03:38:432GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:03:38:632GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:03:38:832GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:03:39:066GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:03:39:432GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:03:39:432GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:03:39:832GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:03:39:967GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:03:40:032GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:03:40:032GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:03:40:807DefaultSTACKLoaded texture 'MonsterSpawner_Blobs'.

16:03:42:532GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:03:43:016GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:03:43:749GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:03:44:182GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:03:45:116GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:03:45:116GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:03:45:116GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:03:45:116GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:03:45:116GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:03:45:417GameplaySTACKNo valid pick from HighScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:03:45:482GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:03:45:516GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:03:46:017GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:03:46:534GameplaySTACKNo valid pick from HighScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:03:47:466GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:03:48:375DefaultSTACKLoaded texture 'MinimapNotification'.

16:03:49:417GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:03:49:832GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:03:50:632GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:03:51:367GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:03:51:632GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:03:51:632GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:03:52:032GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:03:52:232GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:03:52:232GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:03:52:617GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:03:53:216GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:03:54:116GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:03:54:917GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:03:55:399GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:03:56:551GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:03:56:551GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:03:56:749GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:03:57:333GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:03:57:467GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:03:57:967GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:03:58:518GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:03:58:734GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:03:58:933GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:03:59:532GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:03:59:683GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:03:59:950GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:04:00:617GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:04:00:732GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:04:00:849GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:04:01:567GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:04:01:984GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:04:01:984GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:04:01:984GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:04:01:984GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:04:01:984GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:04:01:984GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:04:01:984GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:04:02:066GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:04:05:567GameplaySTACKNo valid pick from HighScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:04:06:182GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:04:06:201DefaultSTACK[Audio][Music] Playing battle victory outro...

16:04:06:201DefaultSTACK[Audio][Music] Play soundscape.

16:04:06:201AudioSTACKPost audio event artifactWaveEndEvent on frame 590522

16:04:06:220DefaultSTACK[VFX] Try to spawn VFX 'PFX_Interactive_MeshHighlight_Artefact(Clone)' with a user-defined preset but no preset data component is found.
 at SpawnEffect in :line 0
 at PreRender in :line 0
 at Update in :line 0
 at Update in :line 0
 at Delegate in :line 0
16:04:08:117DefaultSTACK[TED-14649] AddActionMapController HeroInteraction

16:04:08:117DefaultSTACK[TED-14649] AddActionMapController RadialSelection

16:04:09:451DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction

16:04:09:451DefaultSTACK[TED-14649] RemoveActionMapController RadialSelection

16:04:10:272UISTACKMainInteractor changed for HeroUpgrader 0 #3. PanelInteractionData already exist. Updating the interactor (Hero 1 #5) and resetting values to Int = 0 Reference = Invalid EntityBulkReference

16:04:10:620UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #5 . IntChoice = 0 TargetChoice = Hero 1 #5

16:04:10:620UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 1 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #5

16:04:10:620UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #5 . IntChoice = 0 TargetChoice = Hero 1 #5

16:04:10:620UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 1 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #5

16:04:11:020UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #5 . IntChoice = 2 TargetChoice = Hero 1 #5

16:04:11:020UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 1 #5. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 1 #5

16:04:11:020UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #5 . IntChoice = 1 TargetChoice = Hero 1 #5

16:04:11:020UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 1 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 1 #5

16:04:11:070UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #5 . IntChoice = 0 TargetChoice = Hero 1 #5

16:04:11:070UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 1 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #5

16:04:11:321UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #5 . IntChoice = 1 TargetChoice = Hero 1 #5

16:04:11:321UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 1 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 1 #5

16:04:11:370UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #5 . IntChoice = 2 TargetChoice = Hero 1 #5

16:04:11:370UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 1 #5. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 1 #5

16:04:11:871UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable HeroUpgrader 0 #3 but could not find any actions for it

16:04:11:871UISTACKMainInteractor changed for HeroUpgrader 0 #3. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference

16:04:12:182GameplaySTACKTransferDungeonToIndependentProgression: True

16:04:12:182GameplaySTACKAddProgressionTo: None

16:04:12:182GameplaySTACKPlayerProgression Distant dispose.

16:04:21:270UISTACKMainInteractor changed for Artifact 0 #3. PanelInteractionData already exist. Updating the interactor (Hero 1 #5) and resetting values to Int = 0 Reference = Invalid EntityBulkReference

16:04:22:920UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #5 . IntChoice = 1 TargetChoice = Invalid EntityBulkReference

16:04:22:920UISTACKReceived new interaction choice for panel Artifact 0 #3 from interactor Hero 1 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference

16:04:22:970UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #5 . IntChoice = 0 TargetChoice = Invalid EntityBulkReference

16:04:22:970UISTACKReceived new interaction choice for panel Artifact 0 #3 from interactor Hero 1 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference

16:04:23:420UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #5 . IntChoice = 1 TargetChoice = Invalid EntityBulkReference

16:04:23:420UISTACKReceived new interaction choice for panel Artifact 0 #3 from interactor Hero 1 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference

16:04:23:720UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #5 . IntChoice = 2 TargetChoice = Invalid EntityBulkReference

16:04:23:720UISTACKReceived new interaction choice for panel Artifact 0 #3 from interactor Hero 1 #5. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference

16:04:24:571UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable Artifact 0 #3 but could not find any actions for it

16:04:24:571UISTACKMainInteractor changed for Artifact 0 #3. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference

16:04:30:388DefaultSTACKUnload texture 'Mask__RGB_00'.

16:04:30:683DefaultSTACK[TED-14649] AddActionMapController HeroInteraction

16:04:30:683UISTACKMainInteractor changed for Stele 0 #3. PanelInteractionData already exist. Updating the interactor (Hero 0 #5) and resetting values to Int = 0 Reference = Invalid EntityBulkReference

16:04:31:569DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction

16:04:31:569UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable Stele 0 #3 but could not find any actions for it

16:04:31:569UISTACKMainInteractor changed for Stele 0 #3. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference

16:04:39:550DefaultSTACK[TED-14649] AddActionMapController HeroInteraction

16:04:39:550DefaultSTACK[TED-14649] AddActionMapController RadialSelection

16:04:41:487DefaultSTACKUnload texture 'MonsterSpawner_Blobs'.

16:04:42:918DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction

16:04:42:918DefaultSTACK[TED-14649] RemoveActionMapController RadialSelection

16:04:53:083DefaultSTACK[TED-14649] AddActionMapController HeroInteraction

16:04:53:083UISTACKReceived new interaction choice for panel Artifact 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference

16:04:53:083UISTACKReceived new interaction choice for panel Artifact 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference

16:04:53:083UISTACKMainInteractor changed for Artifact 0 #3. PanelInteractionData already exist. Updating the interactor (Hero 0 #5) and resetting values to Int = 0 Reference = Invalid EntityBulkReference

16:04:53:172UISTACKReceived new interaction choice for panel Artifact 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference

16:04:53:487UISTACKReceived new interaction choice for panel Artifact 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference

16:04:53:803UISTACKReceived new interaction choice for panel Artifact 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference

16:04:54:453UISTACKReceived new interaction choice for panel Artifact 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference

16:04:54:653UISTACKReceived new interaction choice for panel Artifact 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference

16:04:55:703UISTACKReceived new interaction choice for panel Artifact 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference

16:04:55:753UISTACKReceived new interaction choice for panel Artifact 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference

16:04:56:170UISTACKReceived new interaction choice for panel Artifact 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference

16:04:59:120DefaultSTACKUnload texture 'MinimapNotification'.

16:05:00:121UISTACKReceived new interaction choice for panel Artifact 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference

16:05:03:738UISTACKReceived new interaction choice for panel Artifact 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference

16:05:05:534DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction

16:05:05:534UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable Artifact 0 #3 but could not find any actions for it

16:05:05:534UISTACKMainInteractor changed for Artifact 0 #3. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference

16:05:14:200DefaultSTACK[TED-14649] AddActionMapController HeroInteraction

16:05:14:200DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction

16:05:14:218GameplaySTACKCrystal unslotting gameplay duration is longer that the animation. If this is what you want contact a GPP programmer.
 at ProcessCrystalChanges in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
16:05:14:235DefaultSTACK[Audio][Music] Crystal is 'Moving' targetting 'CrystalSlot', so a substate 'RegularOperation'

16:05:14:235DefaultSTACK[Audio][Music] CrystalPhase substate changed to 'RegularOperation'.

16:05:14:235DefaultSTACKLoaded texture 'Mask__RGB_00'.

16:05:19:234DefaultSTACK[Audio][Music] Crystal is 'Moving' targetting 'CrystalSlot', so a substate 'RegularOperation'

16:05:19:234DefaultSTACK[Audio][Music] CrystalPhase substate unchanged ('RegularOperation').

16:05:19:234AudioSTACKPost audio event crystalWaveStartEvent on frame 594904

16:05:25:369GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:05:25:750GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:05:25:750GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:05:25:750GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:05:25:750GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:05:26:150GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:05:26:150GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:05:26:150GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:05:26:551GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:05:27:868GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:05:28:150GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:05:28:950GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:05:29:135GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:05:29:451SimulationSTACKFailed to remove modifier ##1 SkillDamage: * (Source's PassiveEfficiency + 1) (Priority: 0) from entity #146. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at UpdateInternal in :line 0
 at Delegate in :line 0
16:05:29:451SimulationSTACKFailed to remove modifier ##0 SkillEfficiency: * (Source's PassiveEfficiency + 1) (Priority: 1) from entity #146. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at UpdateInternal in :line 0
 at Delegate in :line 0
16:05:30:250GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:05:32:018GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:05:32:218GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:05:32:268GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:05:32:350GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:05:32:584GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:05:32:619SimulationSTACKFailed to remove modifier ##1 SkillDamage: * (Source's PassiveEfficiency + 1) (Priority: 0) from entity #146. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at UpdateInternal in :line 0
 at Delegate in :line 0
16:05:32:619SimulationSTACKFailed to remove modifier ##0 SkillEfficiency: * (Source's PassiveEfficiency + 1) (Priority: 1) from entity #146. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at UpdateInternal in :line 0
 at Delegate in :line 0
16:05:32:818GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:05:32:818GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:05:33:218GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:05:33:518GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:05:33:833GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:05:33:850GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:05:35:250GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:05:35:651GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:05:35:901GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:05:37:450GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:05:38:118GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:05:38:368GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:05:38:667GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:05:40:283GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:05:40:283GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:05:41:968GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:05:42:568GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:05:44:168GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:05:44:233GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:05:44:784GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:05:45:118GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:05:46:584GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:05:46:833SimulationSTACKFailed to remove modifier ##1 SkillDamage: * (Source's PassiveEfficiency + 1) (Priority: 0) from entity #146. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at UpdateInternal in :line 0
 at Delegate in :line 0
16:05:46:833SimulationSTACKFailed to remove modifier ##0 SkillEfficiency: * (Source's PassiveEfficiency + 1) (Priority: 1) from entity #146. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at UpdateInternal in :line 0
 at Delegate in :line 0
16:05:46:984GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:05:48:569GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:05:48:918GameplaySTACKNo valid pick from HighScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:05:49:567GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:05:49:650GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:05:50:069GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:05:50:868GameplaySTACKNo valid pick from HighScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:05:51:168GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:05:51:934GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:05:51:934GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:05:51:934GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:05:51:934GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:05:51:934GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:05:53:318GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:05:53:769GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:05:53:884GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:05:54:119GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:05:54:234SimulationSTACKFailed to remove modifier ##1 SkillDamage: * (Source's PassiveEfficiency + 1) (Priority: 0) from entity #146. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at UpdateInternal in :line 0
 at Delegate in :line 0
16:05:54:234SimulationSTACKFailed to remove modifier ##0 SkillEfficiency: * (Source's PassiveEfficiency + 1) (Priority: 1) from entity #146. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at UpdateInternal in :line 0
 at Delegate in :line 0
16:05:54:450GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:05:54:450GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:05:54:450GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:05:54:450GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:05:54:450GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:05:54:450GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:05:54:518GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:05:55:085GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:05:55:451GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:05:55:451GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:05:57:619GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:05:57:619GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:05:57:619GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:05:57:834GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:05:57:985GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:05:57:985GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:05:58:084GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:05:58:368GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:05:58:368GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:05:58:368GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:05:58:768GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:05:58:768GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:05:58:768GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:05:58:768GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:05:58:768GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:00:718GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:00:718GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:01:268GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:01:334GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:03:852SimulationSTACKFailed to remove modifier ##1 SkillDamage: * (Source's PassiveEfficiency + 1) (Priority: 0) from entity #146. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at UpdateInternal in :line 0
 at Delegate in :line 0
16:06:03:852SimulationSTACKFailed to remove modifier ##0 SkillEfficiency: * (Source's PassiveEfficiency + 1) (Priority: 1) from entity #146. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at UpdateInternal in :line 0
 at Delegate in :line 0
16:06:04:469GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:04:469GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:05:018GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:05:184GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:05:184GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:05:184GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:05:419GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:05:419GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:05:940DefaultSTACKUnload texture 'Portrait_Turret'.

16:06:06:018GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:06:018GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:07:784GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:07:784GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:07:784GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:07:784GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:07:784GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:07:784GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:07:784GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:07:784GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:07:784GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:07:784GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:07:784GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:08:101GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:08:151GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:08:151GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:08:502GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:08:502GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:08:700GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:09:084GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:09:134SimulationSTACKFailed to remove modifier ##1 SkillDamage: * (Source's PassiveEfficiency + 1) (Priority: 0) from entity #146. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at UpdateInternal in :line 0
 at Delegate in :line 0
16:06:09:134SimulationSTACKFailed to remove modifier ##0 SkillEfficiency: * (Source's PassiveEfficiency + 1) (Priority: 1) from entity #146. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at UpdateInternal in :line 0
 at Delegate in :line 0
16:06:10:351GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:12:271GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:12:569GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:12:718GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:14:468GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:15:018GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:15:018GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:15:018GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:16:768GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:17:519SimulationSTACKFailed to remove modifier ##1 SkillDamage: * (Source's PassiveEfficiency + 1) (Priority: 0) from entity #146. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at UpdateInternal in :line 0
 at Delegate in :line 0
16:06:17:519SimulationSTACKFailed to remove modifier ##0 SkillEfficiency: * (Source's PassiveEfficiency + 1) (Priority: 1) from entity #146. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at UpdateInternal in :line 0
 at Delegate in :line 0
16:06:17:619GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:17:718GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:17:918GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:17:918GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:18:518GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:19:386SimulationSTACKFailed to remove modifier ##1 SkillDamage: * (Source's PassiveEfficiency + 1) (Priority: 0) from entity #146. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at UpdateInternal in :line 0
 at Delegate in :line 0
16:06:19:386SimulationSTACKFailed to remove modifier ##0 SkillEfficiency: * (Source's PassiveEfficiency + 1) (Priority: 1) from entity #146. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at UpdateInternal in :line 0
 at Delegate in :line 0
16:06:19:469GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:19:635GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:19:635GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:20:369GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:20:369GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:20:884SimulationSTACKFailed to remove modifier ##1 SkillDamage: * (Source's PassiveEfficiency + 1) (Priority: 0) from entity #146. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at UpdateInternal in :line 0
 at Delegate in :line 0
16:06:20:884SimulationSTACKFailed to remove modifier ##0 SkillEfficiency: * (Source's PassiveEfficiency + 1) (Priority: 1) from entity #146. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at UpdateInternal in :line 0
 at Delegate in :line 0
16:06:21:084GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:21:518GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:21:518GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:22:835GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:22:835GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:22:835GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:22:835GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:22:835GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:22:835GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:22:835GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:22:835GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:23:436GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:23:436GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:23:869GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:23:869GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:24:035DefaultSTACK[Audio][Music] Crystal is 'Slotting' targetting 'CrystalSlot', so a substate 'RegularOperation'

16:06:24:035DefaultSTACK[Audio][Music] CrystalPhase substate unchanged ('RegularOperation').

16:06:24:119GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:24:119GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:24:169GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:24:169GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:25:118GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:25:351GameplaySTACKNo valid pick from HighScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:25:351GameplaySTACKNo valid pick from HighScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:25:351GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:25:351GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:27:352DefaultSTACKBackward blend of state 679204230 (hash = 679204230) (from 0.04755838% to 0%) in controller null) CHR_Archivist_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
16:06:27:352DefaultSTACKBackward blend of state 679204230 (hash = 679204230) (from 0.04755838% to 0%) in controller null) CHR_Archivist_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
16:06:29:420DefaultSTACK[Audio][Music] Crystal is 'SlottedWaitingForWaveToEnd' targetting 'CrystalSlot', so a substate 'RegularOperation'

16:06:29:420DefaultSTACK[Audio][Music] CrystalPhase substate unchanged ('RegularOperation').

16:06:29:436GameplaySTACKNo valid pick from CrystalSlotFoodDroplist (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplist in :line 0
 at FinishBindingToCrystalSlot in :line 0
 at ServerTerminateInteraction in :line 0
 at ServerUpdateInteractions in :line 0
 at UpdateCrystalBehaviour in :line 0
 at Delegate in :line 0
16:06:29:436DefaultSTACK[Audio][Music] Crystal is 'Slotted' targetting 'CrystalSlot', so a substate 'RegularOperation'

16:06:29:436DefaultSTACK[Audio][Music] CrystalPhase substate unchanged ('RegularOperation').

16:06:29:452DefaultSTACK[Audio][Music] Crystal is 'Slotted' targetting 'Invalid', so a substate 'RegularOperation'

16:06:29:452DefaultSTACK[Audio][Music] CrystalPhase substate unchanged ('RegularOperation').

16:06:31:134GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:31:134GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:31:134GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:31:134GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:31:134GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:31:134GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:31:134GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:31:134GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:31:134GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:31:134GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:31:134GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:32:735GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:33:735GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:33:735GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:33:735GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:33:735GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:33:735GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:37:119GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:39:669GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:39:669GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:39:669GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:39:669GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:39:669GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:39:669GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:39:669GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:39:669GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:42:184GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:42:184GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:42:184GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:42:184GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:42:184GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:42:184GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:42:184GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:42:184GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:42:184GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:44:270DefaultSTACKBackward blend of state -894454444 (hash = -894454444) (from 0.396936% to 0%) in controller null) CHR_Archivist_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
16:06:44:270DefaultSTACKBackward blend of state -894454444 (hash = -894454444) (from 0.396936% to 0%) in controller null) CHR_Archivist_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
16:06:46:918GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:47:052SimulationSTACKFailed to remove modifier ##1 SkillDamage: * (Source's PassiveEfficiency + 1) (Priority: 0) from entity #146. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at UpdateInternal in :line 0
 at Delegate in :line 0
16:06:47:052SimulationSTACKFailed to remove modifier ##0 SkillEfficiency: * (Source's PassiveEfficiency + 1) (Priority: 1) from entity #146. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at UpdateInternal in :line 0
 at Delegate in :line 0
16:06:47:934GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:47:934GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:50:536GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:51:285GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:51:285GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:51:285GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:06:53:001SimulationSTACKFailed to remove modifier ##1 SkillDamage: * (Source's PassiveEfficiency + 1) (Priority: 0) from entity #146. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at UpdateInternal in :line 0
 at Delegate in :line 0
16:06:53:001SimulationSTACKFailed to remove modifier ##0 SkillEfficiency: * (Source's PassiveEfficiency + 1) (Priority: 1) from entity #146. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at UpdateInternal in :line 0
 at Delegate in :line 0
16:07:01:285GameplaySTACKNo valid pick from HighScrapChance (Game.LootDroplist)
 at GetRandomDrop in :line 0
 at GatherDroplistEntriesFromDroplist in :line 0
 at ServerDropFromDroplists in :line 0
 at Drop in :line 0
 at MarkDeadEntitiesForDeactivation in :line 0
 at Delegate in :line 0
16:07:01:302DefaultSTACK[Audio][Music] Crystal is 'Slotted' targetting 'Invalid', so a substate 'Slotted'

16:07:01:302DefaultSTACK[Audio][Music] CrystalPhase substate changed to 'Slotted'.

16:07:01:302DefaultSTACK[Audio][Music] Play soundscape.

16:07:01:302AudioSTACKPost audio event crystalWaveEndEvent on frame 600998

16:07:08:286GameplaySTACKTransferDungeonToIndependentProgression: True

16:07:08:286GameplaySTACKAddProgressionTo: None

16:07:08:286GameplaySTACKPlayerProgression Distant dispose.

16:07:12:921DefaultSTACK[TED-14649] AddActionMapController HeroInteraction

16:07:12:921UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #5

16:07:12:921UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #5

16:07:12:921UISTACKMainInteractor changed for HeroUpgrader 0 #3. PanelInteractionData already exist. Updating the interactor (Hero 0 #5) and resetting values to Int = 0 Reference = Invalid EntityBulkReference

16:07:12:939UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #5

16:07:12:939UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #5

16:07:13:138UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 0 #5

16:07:13:173UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 0 #5

16:07:13:689UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #5

16:07:14:055UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 0 #5

16:07:14:406UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 0 #5

16:07:14:938UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 0 #5

16:07:17:185UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 1 #5

16:07:17:185UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 1 #5

16:07:17:489UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 1 #5

16:07:17:789UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 1 #5

16:07:17:951UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 0 #5

16:07:17:951UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 0 #5

16:07:18:556UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 0 #5

16:07:18:638UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #5

16:07:19:738UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 0 #5

16:07:20:268UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 1 #5

16:07:20:268UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 1 #5

16:07:20:805UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #5

16:07:20:888UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #5

16:07:21:339UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 1 #5

16:07:21:405UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #5. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 1 #5

16:07:22:002DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction

16:07:22:002UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable HeroUpgrader 0 #3 but could not find any actions for it

16:07:22:002UISTACKMainInteractor changed for HeroUpgrader 0 #3. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference

16:07:29:302DefaultSTACK[TED-14649] AddActionMapController HeroInteraction

16:07:29:302DefaultSTACK[TED-14649] AddActionMapController RadialSelection

16:07:29:356DefaultSTACKLoaded texture 'Portrait_Turret'.

16:07:30:920DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction

16:07:30:920DefaultSTACK[TED-14649] RemoveActionMapController RadialSelection

16:07:34:035DefaultSTACK[TED-14649] AddActionMapController HeroInteraction

16:07:34:035DefaultSTACK[TED-14649] AddActionMapController RadialSelection

16:07:36:620DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction

16:07:36:620DefaultSTACK[TED-14649] RemoveActionMapController RadialSelection

16:07:36:774UISTACKMainInteractor changed for HeroUpgrader 0 #3. PanelInteractionData already exist. Updating the interactor (Hero 1 #5) and resetting values to Int = 0 Reference = Invalid EntityBulkReference

16:07:36:973UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #5 . IntChoice = 0 TargetChoice = Hero 1 #5

16:07:36:973UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 1 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #5

16:07:36:973UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #5 . IntChoice = 0 TargetChoice = Hero 1 #5

16:07:36:973UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 1 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #5

16:07:37:173UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #5 . IntChoice = 1 TargetChoice = Hero 1 #5

16:07:37:173UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 1 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 1 #5

16:07:37:573UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #5 . IntChoice = 0 TargetChoice = Hero 1 #5

16:07:37:573UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 1 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #5

16:07:37:723UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #5 . IntChoice = 0 TargetChoice = Hero 1 #5

16:07:37:723UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 1 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #5

16:07:38:473UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #5 . IntChoice = 0 TargetChoice = Hero 0 #5

16:07:38:473UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 1 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #5

16:07:38:473UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #5 . IntChoice = 0 TargetChoice = Hero 0 #5

16:07:38:473UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 1 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #5

16:07:39:073UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #5 . IntChoice = 0 TargetChoice = Hero 1 #5

16:07:39:073UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 1 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #5

16:07:39:073UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #5 . IntChoice = 0 TargetChoice = Hero 1 #5

16:07:39:073UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 1 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #5

16:07:39:523UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #5 . IntChoice = 1 TargetChoice = Hero 1 #5

16:07:39:523UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 1 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 1 #5

16:07:39:573UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #5 . IntChoice = 2 TargetChoice = Hero 1 #5

16:07:39:573UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 1 #5. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 1 #5

16:07:39:774UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #5 . IntChoice = 2 TargetChoice = Hero 1 #5

16:07:39:774UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 1 #5. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 1 #5

16:07:40:122UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #5 . IntChoice = 1 TargetChoice = Hero 1 #5

16:07:40:122UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 1 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 1 #5

16:07:40:823UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #5 . IntChoice = 0 TargetChoice = Hero 1 #5

16:07:40:823UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 1 #5. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #5

16:07:42:672UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #5 . IntChoice = 1 TargetChoice = Hero 1 #5

16:07:42:672UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 1 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 1 #5

16:07:42:723UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #5 . IntChoice = 2 TargetChoice = Hero 1 #5

16:07:42:723UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 1 #5. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 1 #5

16:07:51:523UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #5 . IntChoice = 1 TargetChoice = Hero 1 #5

16:07:51:523UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 1 #5. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 1 #5

16:07:51:822UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #5 . IntChoice = 2 TargetChoice = Hero 1 #5

16:07:51:822UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 1 #5. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 1 #5

16:07:55:102SimulationSTACKFailed to remove modifier ##1 SkillDamage: * (Source's PassiveEfficiency + 1) (Priority: 0) from entity #146. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at UpdateInternal in :line 0
 at Delegate in :line 0
16:07:55:102SimulationSTACKFailed to remove modifier ##0 SkillEfficiency: * (Source's PassiveEfficiency + 1) (Priority: 1) from entity #146. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at UpdateInternal in :line 0
 at Delegate in :line 0
16:07:58:823UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #5 . IntChoice = 1 TargetChoice = Hero 1 #5