Initialize engine version: 4.5.4f1 (e036f44c54c9) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 9.0c [aticfx64.dll 8.17.10.1333] Renderer: AMD Radeon HD 7800 Series Vendor: ATI VRAM: 2029 MB (via DXGI) Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 RAWZ=0 NULL=1 RESZ=1 SlowINTZ=1 Begin MonoManager ReloadAssembly Platform assembly: D:\Steamed\steamapps\common\Endless Legend\EndlessLegend_Data\Managed\UnityEngine.dll (this message is harmless) Loading D:\Steamed\steamapps\common\Endless Legend\EndlessLegend_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: D:\Steamed\steamapps\common\Endless Legend\EndlessLegend_Data\Managed\I18N.dll (this message is harmless) Platform assembly: D:\Steamed\steamapps\common\Endless Legend\EndlessLegend_Data\Managed\I18N.West.dll (this message is harmless) Platform assembly: D:\Steamed\steamapps\common\Endless Legend\EndlessLegend_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading D:\Steamed\steamapps\common\Endless Legend\EndlessLegend_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: D:\Steamed\steamapps\common\Endless Legend\EndlessLegend_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading D:\Steamed\steamapps\common\Endless Legend\EndlessLegend_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: D:\Steamed\steamapps\common\Endless Legend\EndlessLegend_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless) Loading D:\Steamed\steamapps\common\Endless Legend\EndlessLegend_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain Platform assembly: D:\Steamed\steamapps\common\Endless Legend\EndlessLegend_Data\Managed\Amplitude.Endless.Fantasy.dll (this message is harmless) Loading D:\Steamed\steamapps\common\Endless Legend\EndlessLegend_Data\Managed\Amplitude.Endless.Fantasy.dll into Unity Child Domain Platform assembly: D:\Steamed\steamapps\common\Endless Legend\EndlessLegend_Data\Managed\Amplitude.WorldGenerator.Embedded.dll (this message is harmless) Loading D:\Steamed\steamapps\common\Endless Legend\EndlessLegend_Data\Managed\Amplitude.WorldGenerator.Embedded.dll into Unity Child Domain Platform assembly: D:\Steamed\steamapps\common\Endless Legend\EndlessLegend_Data\Managed\Amplitude.WorldGenerator.Generator.dll (this message is harmless) Loading D:\Steamed\steamapps\common\Endless Legend\EndlessLegend_Data\Managed\Amplitude.WorldGenerator.Generator.dll into Unity Child Domain Platform assembly: D:\Steamed\steamapps\common\Endless Legend\EndlessLegend_Data\Managed\Amplitude.WorldGenerator.Graphs.dll (this message is harmless) Loading D:\Steamed\steamapps\common\Endless Legend\EndlessLegend_Data\Managed\Amplitude.WorldGenerator.Graphs.dll into Unity Child Domain Platform assembly: D:\Steamed\steamapps\common\Endless Legend\EndlessLegend_Data\Managed\clipper_library.dll (this message is harmless) Loading D:\Steamed\steamapps\common\Endless Legend\EndlessLegend_Data\Managed\clipper_library.dll into Unity Child Domain Platform assembly: D:\Steamed\steamapps\common\Endless Legend\EndlessLegend_Data\Managed\Amplitude.dll (this message is harmless) Loading D:\Steamed\steamapps\common\Endless Legend\EndlessLegend_Data\Managed\Amplitude.dll into Unity Child Domain Platform assembly: D:\Steamed\steamapps\common\Endless Legend\EndlessLegend_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless) Loading D:\Steamed\steamapps\common\Endless Legend\EndlessLegend_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain - Completed reload, in 0.720 seconds Initializing input. Input initialized. desktop: 1680x1050 60Hz; virtual: 1680x1050 at 0,0 Platform assembly: D:\Steamed\steamapps\common\Endless Legend\EndlessLegend_Data\Managed\System.Xml.dll (this message is harmless) Platform assembly: D:\Steamed\steamapps\common\Endless Legend\EndlessLegend_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: D:\Steamed\steamapps\common\Endless Legend\EndlessLegend_Data\Managed\System.dll (this message is harmless) Default codepage number is 437. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Platform assembly: D:\Steamed\steamapps\common\Endless Legend\EndlessLegend_Data\Managed\Mono.Security.dll (this message is harmless) Platform assembly: D:\Steamed\steamapps\common\Endless Legend\EndlessLegend_Data\Managed\System.Configuration.dll (this message is harmless) Platform assembly: D:\Steamed\steamapps\common\Endless Legend\EndlessLegend_Data\Managed\System.Drawing.dll (this message is harmless) UnloadTime: 0.500268 ms Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 3463. Total: 1.178264 ms (FindLiveObjects: 0.097640 ms CreateObjectMapping: 0.261836 ms MarkObjects: 0.488932 ms DeleteObjects: 0.010239 ms) UnloadTime: 0.427861 ms Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 3470. Total: 1.663173 ms (FindLiveObjects: 0.099102 ms CreateObjectMapping: 0.265493 ms MarkObjects: 0.536106 ms DeleteObjects: 0.446877 ms) Platform assembly: D:\Steamed\steamapps\common\Endless Legend\EndlessLegend_Data\Managed\Boo.Lang.dll (this message is harmless) Fallback handler could not load library D:/Steamed/steamapps/common/Endless Legend/EndlessLegend_Data/Mono/fmod_event_net64.dll Fallback handler could not load library D:/Steamed/steamapps/common/Endless Legend/EndlessLegend_Data/Mono/.\fmod_event_net64.dll Fallback handler could not load library D:/Steamed/steamapps/common/Endless Legend/EndlessLegend_Data/Mono/fmod_event_net64.dll Fallback handler could not load library D:/Steamed/steamapps/common/Endless Legend/EndlessLegend_Data/Mono/fmod_event_net64 Fallback handler could not load library D:/Steamed/steamapps/common/Endless Legend/EndlessLegend_Data/Mono/.\fmod_event_net64 Fallback handler could not load library D:/Steamed/steamapps/common/Endless Legend/EndlessLegend_Data/Mono/fmod_event_net64 Fallback handler could not load library D:/Steamed/steamapps/common/Endless Legend/EndlessLegend_Data/Mono/libfmod_event_net64.dll Fallback handler could not load library D:/Steamed/steamapps/common/Endless Legend/EndlessLegend_Data/Mono/.\libfmod_event_net64.dll Fallback handler could not load library D:/Steamed/steamapps/common/Endless Legend/EndlessLegend_Data/Mono/libfmod_event_net64.dll Fallback handler could not load library D:/Steamed/steamapps/common/Endless Legend/EndlessLegend_Data/Mono/fmod_event_net64.dll Fallback handler could not load library D:/Steamed/steamapps/common/Endless Legend/EndlessLegend_Data/Mono/.\fmod_event_net64.dll Fallback handler could not load library D:/Steamed/steamapps/common/Endless Legend/EndlessLegend_Data/Mono/fmod_event_net64.dll Fallback handler could not load library D:/Steamed/steamapps/common/Endless Legend/EndlessLegend_Data/Mono/fmod_event_net64 Fallback handler could not load library D:/Steamed/steamapps/common/Endless Legend/EndlessLegend_Data/Mono/.\fmod_event_net64 Fallback handler could not load library D:/Steamed/steamapps/common/Endless Legend/EndlessLegend_Data/Mono/fmod_event_net64 Fallback handler could not load library D:/Steamed/steamapps/common/Endless Legend/EndlessLegend_Data/Mono/libfmod_event_net64.dll Fallback handler could not load library D:/Steamed/steamapps/common/Endless Legend/EndlessLegend_Data/Mono/.\libfmod_event_net64.dll Fallback handler could not load library D:/Steamed/steamapps/common/Endless Legend/EndlessLegend_Data/Mono/libfmod_event_net64.dll Fallback handler could not load library D:/Steamed/steamapps/common/Endless Legend/EndlessLegend_Data/Mono/libc Fallback handler could not load library D:/Steamed/steamapps/common/Endless Legend/EndlessLegend_Data/Mono/.\libc Fallback handler could not load library D:/Steamed/steamapps/common/Endless Legend/EndlessLegend_Data/Mono/libc System.TypeInitializationException: An exception was thrown by the type initializer for Mono.CSharp.CSharpCodeCompiler ---> System.IO.FileNotFoundException: Windows mono path not found: D:\Steamed\steamapps\mono\mono\mini\mono.exe at Mono.CSharp.CSharpCodeCompiler..cctor () [0x00000] in :0 --- End of inner exception stack trace --- at Microsoft.CSharp.CSharpCodeProvider.CreateCompiler () [0x00000] in :0 at System.Xml.Serialization.XmlSerializer.GenerateSerializers (System.Xml.Serialization.GenerationBatch batch, System.CodeDom.Compiler.CompilerParameters cp) [0x00000] in :0 at System.Xml.Serialization.XmlSerializer.RunSerializerGeneration (System.Object obj) [0x00000] in :0 System.TypeInitializationException: An exception was thrown by the type initializer for Mono.CSharp.CSharpCodeCompiler ---> System.IO.FileNotFoundException: Windows mono path not found: D:\Steamed\steamapps\mono\mono\mini\mono.exe at Mono.CSharp.CSharpCodeCompiler..cctor () [0x00000] in :0 --- End of inner exception stack trace --- at Microsoft.CSharp.CSharpCodeProvider.CreateCompiler () [0x00000] in :0 at System.Xml.Serialization.XmlSerializer.GenerateSerializers (System.Xml.Serialization.GenerationBatch batch, System.CodeDom.Compiler.CompilerParameters cp) [0x00000] in :0 at System.Xml.Serialization.XmlSerializer.RunSerializerGeneration (System.Object obj) [0x00000] in :0 Unloading 8 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 497 unused Assets to reduce memory usage. Loaded Objects now: 41976. Total: 88.224632 ms (FindLiveObjects: 2.553637 ms CreateObjectMapping: 2.477938 ms MarkObjects: 82.095619 ms DeleteObjects: 0.494783 ms) System.TypeInitializationException: An exception was thrown by the type initializer for Mono.CSharp.CSharpCodeCompiler ---> System.IO.FileNotFoundException: Windows mono path not found: D:\Steamed\steamapps\mono\mono\mini\mono.exe at Mono.CSharp.CSharpCodeCompiler..cctor () [0x00000] in :0 --- End of inner exception stack trace --- at Microsoft.CSharp.CSharpCodeProvider.CreateCompiler () [0x00000] in :0 at System.Xml.Serialization.XmlSerializer.GenerateSerializers (System.Xml.Serialization.GenerationBatch batch, System.CodeDom.Compiler.CompilerParameters cp) [0x00000] in :0 at System.Xml.Serialization.XmlSerializer.RunSerializerGeneration (System.Object obj) [0x00000] in :0 System.TypeInitializationException: An exception was thrown by the type initializer for Mono.CSharp.CSharpCodeCompiler ---> System.IO.FileNotFoundException: Windows mono path not found: D:\Steamed\steamapps\mono\mono\mini\mono.exe at Mono.CSharp.CSharpCodeCompiler..cctor () [0x00000] in :0 --- End of inner exception stack trace --- at Microsoft.CSharp.CSharpCodeProvider.CreateCompiler () [0x00000] in :0 at System.Xml.Serialization.XmlSerializer.GenerateSerializers (System.Xml.Serialization.GenerationBatch batch, System.CodeDom.Compiler.CompilerParameters cp) [0x00000] in :0 at System.Xml.Serialization.XmlSerializer.RunSerializerGeneration (System.Object obj) [0x00000] in :0 Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 836 unused Assets to reduce memory usage. Loaded Objects now: 43778. Total: 227.678543 ms (FindLiveObjects: 2.939809 ms CreateObjectMapping: 2.318861 ms MarkObjects: 219.895111 ms DeleteObjects: 1.975841 ms) Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 33740 unused Assets to reduce memory usage. Loaded Objects now: 47484. Total: 254.965485 ms (FindLiveObjects: 4.873230 ms CreateObjectMapping: 6.211302 ms MarkObjects: 222.440704 ms DeleteObjects: 20.889139 ms) InvalidOperationException: out of sync at System.Collections.Generic.Dictionary`2+Enumerator[System.UInt64,BlackboardMessage].VerifyState () [0x00000] in :0 at System.Collections.Generic.Dictionary`2+Enumerator[System.UInt64,BlackboardMessage].MoveNext () [0x00000] in :0 at System.Collections.Generic.Dictionary`2+ValueCollection+Enumerator[System.UInt64,BlackboardMessage].MoveNext () [0x00000] in :0 at Amplitude.Unity.AI.Blackboard`2[BlackboardLayerID,BlackboardMessage].WriteXml (Amplitude.Xml.XmlWriter writer) [0x00000] in :0 at Amplitude.Xml.XmlWriter.WriteElementSerializable[IXmlSerializable] (IXmlSerializable& serializable) [0x00000] in :0 at AIPlayer.WriteXml (Amplitude.Xml.XmlWriter writer) [0x00000] in :0 at AIPlayer_MajorEmpire.WriteXml (Amplitude.Xml.XmlWriter writer) [0x00000] in :0 at Amplitude.Xml.XmlWriter.WriteElementSerializable[IXmlSerializable] (IXmlSerializable& serializable) [0x00000] in :0 at AIScheduler.WriteXml (Amplitude.Xml.XmlWriter writer) [0x00000] in :0 at AIScheduler.GameSerializationService_GameSaving (System.Object sender, .GameSavingEventArgs e) [0x00000] in :0 at (wrapper delegate-invoke) System.EventHandler`1:invoke_void__this___object_GameSavingEventArgs (object,GameSavingEventArgs) at GameManager+c__Iterator208.MoveNext () [0x00000] in :0 (Filename: Line: -1) Disposing(True)... (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Disposing(False)... (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Disposing(True)... (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 16608 unused Assets to reduce memory usage. Loaded Objects now: 51986. Total: 163.363663 ms (FindLiveObjects: 6.666225 ms CreateObjectMapping: 6.216788 ms MarkObjects: 117.342972 ms DeleteObjects: 32.177727 ms) [WorldGenerator] Environment version: 4.0.30319.18444 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Default codepage number is 437 for current thread. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Parsing command line... (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Creating the world manager context... (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Running the world generation tasks... (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Using the random seed 565832140... (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [ProcessSettings] ExpectedRegionArea : 65 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [ProcessSettings] MinSpawnRegionArea : 52 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [ProcessSettings] MaxSpawnRegionArea : 97 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [ProcessSettings] ExpectedDistrictArea : 3 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CompleteContextSetup] Checking Seed : 565832140 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateContinents] Continent 1 : 2130 hexes (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateContinents] Continent 2 : 62 hexes (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateContinents] Continent 3 : 46 hexes (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Min ocean size 80 - Small oceans : 12 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Small ocean region 3 was merged into 11 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Small ocean region 7 was merged into 5 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Small ocean region 10 was merged into 9 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Small ocean region 14 was merged into 16 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Small ocean region 17 was merged into 2 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Could not merge small ocean region 19 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Could not merge small ocean region 20 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Could not merge small ocean region 21 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Could not merge small ocean region 22 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Could not merge small ocean region 23 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Could not merge small ocean region 24 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Oceanic region 0 : 94 hex (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Oceanic region 1 : 296 hex (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Oceanic region 2 : 116 hex (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Oceanic region 3 : 0 hex (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Oceanic region 4 : 149 hex (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Oceanic region 5 : 327 hex (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Oceanic region 6 : 163 hex (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Oceanic region 7 : 0 hex (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Oceanic region 8 : 152 hex (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Oceanic region 9 : 248 hex (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Oceanic region 10 : 0 hex (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Oceanic region 11 : 96 hex (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Oceanic region 12 : 125 hex (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Oceanic region 13 : 159 hex (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Oceanic region 14 : 0 hex (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Oceanic region 15 : 101 hex (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Oceanic region 16 : 160 hex (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Oceanic region 17 : 0 hex (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Oceanic region 18 : 83 hex (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Oceanic region 19 : 46 hex (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Oceanic region 20 : 3 hex (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Oceanic region 21 : 2 hex (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Oceanic region 22 : 1 hex (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Oceanic region 23 : 1 hex (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Oceanic region 24 : 1 hex (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreatRegions] [Continent 1] Splitting region 7 into 33+34 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreatRegions] [Continent 1] Splitting region 14 into 35+36 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreatRegions] [Continent 1] Splitting region 17 into 37+38 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreatRegions] [Continent 1] Splitting region 11 into 39+40 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreatRegions] [Continent 1] Splitting region 12 into 41+42 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreatRegions] [Continent 1] Splitting region 16 into 43+44 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreatRegions] [Continent 1] Merging small region 20 into 32 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreatRegions] [Continent 1] Merging small region 31 into 2 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreatRegions] [Continent 1] Merging small region 30 into 15 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreatRegions] [Continent 1] Merging small region 4 into 29 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreatRegions] [Continent 1] Merging small region 32 into 44 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreatRegions] [Continent 1] Merging small region 2 into 27 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreatRegions] [Continent 1] Merging small region 0 into 43 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreatRegions] [Continent 1] Merging small region 3 into 25 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreatRegions] [Continent 1] Merging small region 18 into 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreatRegions] [Continent 1] Merging small region 8 into 24 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreatRegions] [Continent 1] Merging small region 21 into 41 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreatRegions] [Continent 1] Merging small region 23 into 5 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreatRegions] [Continent 1] Merging small region 29 into 36 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreatRegions] [Continent 1] Merging small region 19 into 36 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreatRegions] [Continent 1] Merging small region 9 into 38 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreatRegions] [Continent 1] Merging small region 39 into 40 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreatRegions] [Continent 1] Merging small region 42 into 41 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreatRegions] [Continent 1] Merging small region 13 into 41 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreatRegions] [Continent 1] Splitting region 41 into 45+46 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreatRegions] [Continent 1] Splitting region 36 into 47+48 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreatRegions] [Continent 1] Splitting region 45 into 49+50 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreatRegions] [Continent 1] Splitting region 40 into 51+52 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreatRegions] [Continent 1] Splitting region 38 into 53+54 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreatRegions] [Continent 1] Splitting region 27 into 55+56 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreatRegions] [Continent 1] Splitting region 5 into 57+58 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreatRegions] [Continent 1] Splitting region 33 into 59+60 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreatRegions] [Continent 1] Splitting region 26 into 61+62 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreatRegions] [Continent 1] Splitting region 48 into 63+64 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Continent 1 - 33(16/66) regions - size 64/68 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Region 25 - 67 hexes (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Region 26 - 67 hexes (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Region 27 - 82 hexes (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Region 28 - 94 hexes (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Region 29 - 73 hexes (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Region 30 - 93 hexes (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Region 31 - 89 hexes (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Region 32 - 97 hexes (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Region 33 - 69 hexes (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Region 34 - 75 hexes (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Region 35 - 76 hexes (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Region 36 - 82 hexes (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Region 37 - 86 hexes (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Region 38 - 77 hexes (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Region 39 - 83 hexes (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Region 40 - 59 hexes (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Region 41 - 93 hexes (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Region 42 - 62 hexes (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Region 43 - 66 hexes (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Region 44 - 69 hexes (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Region 45 - 53 hexes (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Region 46 - 72 hexes (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Region 47 - 40 hexes (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Region 48 - 66 hexes (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Region 49 - 45 hexes (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Region 50 - 69 hexes (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Region 51 - 36 hexes (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Region 52 - 71 hexes (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Region 53 - 28 hexes (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Region 54 - 68 hexes (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Region 55 - 30 hexes (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Continent 2 - 1(0/2) regions - size 62/62 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Region 56 - 62 hexes (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Continent 3 - 1(0/2) regions - size 46/46 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateRegions] Region 57 - 46 hexes (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [NameRegions] Largest land region area : 103 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [NameRegions] Average land region area : 68 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [NameRegions] Smallest land region area : 9 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [NameRegions] 1 regions sizes 0-19 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [NameRegions] 2 regions sizes 20-39 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [NameRegions] 4 regions sizes 40-59 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [NameRegions] 18 regions sizes 60-79 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [NameRegions] 7 regions sizes 80-99 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [NameRegions] 1 regions sizes 100-119 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateElevations] Flats : 4157 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateElevations] Pass : 2181 / 2061 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateElevations] Cliff : 568 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateElevations] Over : 0 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateElevations] 166 hexes at elevation -5 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateElevations] 403 hexes at elevation -4 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateElevations] 555 hexes at elevation -3 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateElevations] 935 hexes at elevation -2 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateElevations] 732 hexes at elevation -1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateElevations] 912 hexes at elevation 0 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateElevations] 374 hexes at elevation 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateElevations] 284 hexes at elevation 2 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateElevations] 345 hexes at elevation 3 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateElevations] 310 hexes at elevation 4 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateElevations] 268 hexes at elevation 5 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateElevations] 85 hexes at elevation 6 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [CreateElevations] 31 hexes at elevation 7 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeStrategicResources] Strategic1 : 18 sites (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeStrategicResources] POI ResourceDeposit_Strategic1 in 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeStrategicResources] POI ResourceDeposit_Strategic1 in 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeStrategicResources] POI ResourceDeposit_Strategic1 in 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeStrategicResources] POI ResourceDeposit_Strategic1 in 2 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeStrategicResources] POI ResourceDeposit_Strategic1 in 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeStrategicResources] POI ResourceDeposit_Strategic1 in 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeStrategicResources] POI ResourceDeposit_Strategic1 in 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeStrategicResources] POI ResourceDeposit_Strategic1 in 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeStrategicResources] POI ResourceDeposit_Strategic1 in 3 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeStrategicResources] POI ResourceDeposit_Strategic1 in 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeStrategicResources] POI ResourceDeposit_Strategic1 in 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeStrategicResources] POI ResourceDeposit_Strategic1 in 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeStrategicResources] POI ResourceDeposit_Strategic1 in 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeStrategicResources] POI ResourceDeposit_Strategic1 in 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeStrategicResources] POI ResourceDeposit_Strategic1 in 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeStrategicResources] POI ResourceDeposit_Strategic1 in 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeStrategicResources] POI ResourceDeposit_Strategic1 in 2 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeStrategicResources] POI ResourceDeposit_Strategic1 in 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeStrategicResources] Strategic2 : 18 sites (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeStrategicResources] POI ResourceDeposit_Strategic2 in 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeStrategicResources] POI ResourceDeposit_Strategic2 in 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeStrategicResources] POI ResourceDeposit_Strategic2 in 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeStrategicResources] POI ResourceDeposit_Strategic2 in 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeStrategicResources] POI ResourceDeposit_Strategic2 in 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeStrategicResources] POI ResourceDeposit_Strategic2 in 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeStrategicResources] POI ResourceDeposit_Strategic2 in 3 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeStrategicResources] POI ResourceDeposit_Strategic2 in 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeStrategicResources] POI ResourceDeposit_Strategic2 in 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeStrategicResources] POI ResourceDeposit_Strategic2 in 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeStrategicResources] POI ResourceDeposit_Strategic2 in 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeStrategicResources] POI ResourceDeposit_Strategic2 in 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeStrategicResources] POI ResourceDeposit_Strategic2 in 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeStrategicResources] POI ResourceDeposit_Strategic2 in 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeStrategicResources] POI ResourceDeposit_Strategic2 in 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeStrategicResources] POI ResourceDeposit_Strategic2 in 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeStrategicResources] POI ResourceDeposit_Strategic2 in 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeStrategicResources] POI ResourceDeposit_Strategic2 in 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeStrategicResources] Strategic3 : 12 sites (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeStrategicResources] POI ResourceDeposit_Strategic3 in 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeStrategicResources] POI ResourceDeposit_Strategic3 in 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeStrategicResources] POI ResourceDeposit_Strategic3 in 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeStrategicResources] POI ResourceDeposit_Strategic3 in 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeStrategicResources] POI ResourceDeposit_Strategic3 in 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeStrategicResources] POI ResourceDeposit_Strategic3 in 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeStrategicResources] POI ResourceDeposit_Strategic3 in 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeStrategicResources] POI ResourceDeposit_Strategic3 in 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeStrategicResources] POI ResourceDeposit_Strategic3 in 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeStrategicResources] POI ResourceDeposit_Strategic3 in 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeStrategicResources] POI ResourceDeposit_Strategic3 in 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeStrategicResources] POI ResourceDeposit_Strategic3 in 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeStrategicResources] Strategic4 : 12 sites (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeStrategicResources] POI ResourceDeposit_Strategic4 in 2 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeStrategicResources] POI ResourceDeposit_Strategic4 in 2 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeStrategicResources] POI ResourceDeposit_Strategic4 in 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeStrategicResources] POI ResourceDeposit_Strategic4 in 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeStrategicResources] POI ResourceDeposit_Strategic4 in 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeStrategicResources] POI ResourceDeposit_Strategic4 in 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeStrategicResources] POI ResourceDeposit_Strategic4 in 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeStrategicResources] POI ResourceDeposit_Strategic4 in 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeStrategicResources] POI ResourceDeposit_Strategic4 in 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeStrategicResources] POI ResourceDeposit_Strategic4 in 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeStrategicResources] POI ResourceDeposit_Strategic4 in 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeStrategicResources] POI ResourceDeposit_Strategic4 in 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeStrategicResources] Strategic5 : 6 sites (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeStrategicResources] POI ResourceDeposit_Strategic5 in 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeStrategicResources] POI ResourceDeposit_Strategic5 in 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeStrategicResources] POI ResourceDeposit_Strategic5 in 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeStrategicResources] POI ResourceDeposit_Strategic5 in 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeStrategicResources] POI ResourceDeposit_Strategic5 in 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeStrategicResources] POI ResourceDeposit_Strategic5 in 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeStrategicResources] Strategic6 : 6 sites (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeStrategicResources] POI ResourceDeposit_Strategic6 in 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeStrategicResources] POI ResourceDeposit_Strategic6 in 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeStrategicResources] POI ResourceDeposit_Strategic6 in 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeStrategicResources] POI ResourceDeposit_Strategic6 in 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeStrategicResources] POI ResourceDeposit_Strategic6 in 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeStrategicResources] POI ResourceDeposit_Strategic6 in 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeLuxuryResources] 159 available luxury slots in regions (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeLuxuryResources] Placed Luxury2 in region 15 continent 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeLuxuryResources] Placed Luxury2 in region 16 continent 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeLuxuryResources] Placed Luxury2 in region 32 continent 3 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeLuxuryResources] Placed Luxury2 in region 18 continent 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeLuxuryResources] Placed Luxury2 in region 14 continent 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeLuxuryResources] Placed Luxury3 in region 21 continent 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeLuxuryResources] Placed Luxury3 in region 22 continent 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeLuxuryResources] Placed Luxury3 in region 5 continent 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeLuxuryResources] Placed Luxury3 in region 6 continent 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeLuxuryResources] Placed Luxury3 in region 6 continent 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeLuxuryResources] Placed Luxury4 in region 31 continent 2 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeLuxuryResources] Placed Luxury4 in region 31 continent 2 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeLuxuryResources] Placed Luxury4 in region 31 continent 2 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeLuxuryResources] Placed Luxury4 in region 11 continent 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeLuxuryResources] Placed Luxury4 in region 12 continent 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeLuxuryResources] Placed Luxury5 in region 27 continent 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeLuxuryResources] Placed Luxury5 in region 29 continent 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeLuxuryResources] Placed Luxury5 in region 25 continent 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeLuxuryResources] Placed Luxury5 in region 23 continent 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeLuxuryResources] Placed Luxury5 in region 20 continent 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeLuxuryResources] Placed Luxury7 in region 0 continent 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeLuxuryResources] Placed Luxury7 in region 0 continent 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeLuxuryResources] Placed Luxury7 in region 13 continent 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeLuxuryResources] Placed Luxury7 in region 32 continent 3 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeLuxuryResources] Placed Luxury7 in region 32 continent 3 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeLuxuryResources] Placed Luxury8 in region 12 continent 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeLuxuryResources] Placed Luxury8 in region 7 continent 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeLuxuryResources] Placed Luxury8 in region 11 continent 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeLuxuryResources] Placed Luxury8 in region 10 continent 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeLuxuryResources] Placed Luxury8 in region 16 continent 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeLuxuryResources] Placed Luxury9 in region 4 continent 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeLuxuryResources] Placed Luxury9 in region 13 continent 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeLuxuryResources] Placed Luxury9 in region 5 continent 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeLuxuryResources] Placed Luxury9 in region 14 continent 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeLuxuryResources] Placed Luxury9 in region 22 continent 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeLuxuryResources] Placed Luxury10 in region 3 continent 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeLuxuryResources] Placed Luxury10 in region 1 continent 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeLuxuryResources] Placed Luxury10 in region 7 continent 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeLuxuryResources] Placed Luxury10 in region 17 continent 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeLuxuryResources] Placed Luxury10 in region 17 continent 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeLuxuryResources] Placed Luxury11 in region 0 continent 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeLuxuryResources] Placed Luxury11 in region 15 continent 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeLuxuryResources] Placed Luxury11 in region 0 continent 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeLuxuryResources] Placed Luxury11 in region 6 continent 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeLuxuryResources] Placed Luxury11 in region 10 continent 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeLuxuryResources] Placed Luxury12 in region 12 continent 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeLuxuryResources] Placed Luxury12 in region 11 continent 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeLuxuryResources] Placed Luxury12 in region 17 continent 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeLuxuryResources] Placed Luxury12 in region 9 continent 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeLuxuryResources] Placed Luxury12 in region 5 continent 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeLuxuryResources] Placed Luxury13 in region 32 continent 3 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeLuxuryResources] Placed Luxury13 in region 16 continent 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeLuxuryResources] Placed Luxury13 in region 23 continent 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeLuxuryResources] Placed Luxury13 in region 20 continent 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeLuxuryResources] Placed Luxury13 in region 23 continent 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeLuxuryResources] Placed Luxury14 in region 2 continent 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeLuxuryResources] Placed Luxury14 in region 18 continent 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeLuxuryResources] Placed Luxury14 in region 29 continent 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeLuxuryResources] Placed Luxury14 in region 11 continent 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeLuxuryResources] Placed Luxury14 in region 1 continent 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [SelectSpawnRegions] Empire : AffinityBrokenLords - Index 2 - Faction : AffinityBrokenLords (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [SelectSpawnRegions] Empire : AffinityDrakkens - Index 4 - Faction : Default (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [SelectSpawnRegions] Empire : AffinityRageWizards - Index 3 - Faction : Default (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [SelectSpawnRegions] Empire : AffinityMadFairies - Index 0 - Faction : AffinityMadFairies (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [SelectSpawnRegions] Empire : AffinityDrakkens - Index 1 - Faction : Default (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [SelectSpawnRegions] Empire : AffinityNecrophages - Index 5 - Faction : Default (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [SelectSpawnRegions] 0 AffinityMadFairies : r7 at (row: 16, column: 71) - continent 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [SelectSpawnRegions] 1 AffinityDrakkens : r5 at (row: 43, column: 48) - continent 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [SelectSpawnRegions] 2 AffinityBrokenLords : r11 at (row: 9, column: 85) - continent 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [SelectSpawnRegions] 3 AffinityRageWizards : r6 at (row: 12, column: 50) - continent 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [SelectSpawnRegions] 4 AffinityDrakkens : r16 at (row: 25, column: 36) - continent 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [SelectSpawnRegions] 5 AffinityNecrophages : r0 at (row: 40, column: 34) - continent 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [PopulateMinorFactions] Region 0 in continent 1 : 1 villages of Bos (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [PopulateMinorFactions] Region 1 in continent 1 : 2 villages of Erycis (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [PopulateMinorFactions] Region 2 in continent 1 : 2 villages of Bos (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [PopulateMinorFactions] Region 3 in continent 1 : 3 villages of Haunts (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [PopulateMinorFactions] Region 4 in continent 1 : 2 villages of Kazanji (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [PopulateMinorFactions] Region 5 in continent 1 : 1 villages of Hurnas (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [PopulateMinorFactions] Region 6 in continent 1 : 1 villages of Delvers (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [PopulateMinorFactions] Region 7 in continent 1 : 1 villages of Delvers (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [PopulateMinorFactions] Region 8 in continent 1 : 1 villages of EyelessOnes (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [PopulateMinorFactions] Region 9 in continent 1 : 2 villages of SistersOfMercy (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [PopulateMinorFactions] Region 10 in continent 1 : 1 villages of Silics (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [PopulateMinorFactions] Region 11 in continent 1 : 1 villages of Birdhive (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [PopulateMinorFactions] Region 12 in continent 1 : 3 villages of Jotus (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [PopulateMinorFactions] Region 13 in continent 1 : 3 villages of EyelessOnes (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [PopulateMinorFactions] Region 14 in continent 1 : 3 villages of Gauran (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [PopulateMinorFactions] Region 15 in continent 1 : 2 villages of Haunts (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [PopulateMinorFactions] Region 16 in continent 1 : 1 villages of Silics (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [PopulateMinorFactions] Region 17 in continent 1 : 3 villages of Ceratan (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [PopulateMinorFactions] Region 18 in continent 1 : 3 villages of Birdhive (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [PopulateMinorFactions] Region 19 in continent 1 : 2 villages of Jotus (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [PopulateMinorFactions] Region 20 in continent 1 : 1 villages of Urces (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [PopulateMinorFactions] Region 21 in continent 1 : 2 villages of Erycis (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [PopulateMinorFactions] Region 22 in continent 1 : 1 villages of Hurnas (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [PopulateMinorFactions] Region 23 in continent 1 : 2 villages of Geldirus (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [PopulateMinorFactions] Region 24 in continent 1 : 1 villages of Geldirus (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [PopulateMinorFactions] Region 25 in continent 1 : 2 villages of Birdhive (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [PopulateMinorFactions] Region 26 in continent 1 : 1 villages of Gauran (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [PopulateMinorFactions] Region 27 in continent 1 : 1 villages of SistersOfMercy (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [PopulateMinorFactions] Region 28 in continent 1 : 1 villages of Delvers (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [PopulateMinorFactions] Region 29 in continent 1 : 3 villages of Urces (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [PopulateMinorFactions] Region 30 in continent 1 : 1 villages of Ceratan (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [PopulateMinorFactions] Region 31 in continent 2 : 3 villages of Bos (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [PopulateMinorFactions] Region 32 in continent 3 : 3 villages of Kazanji (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeVillages] Created village of Bos in region 0, continent 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeVillages] Created village of Erycis in region 1, continent 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeVillages] Created village of Erycis in region 1, continent 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeVillages] Created village of Bos in region 2, continent 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeVillages] Created village of Bos in region 2, continent 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeVillages] Created village of Haunts in region 3, continent 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeVillages] Created village of Haunts in region 3, continent 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeVillages] Created village of Haunts in region 3, continent 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeVillages] Created village of Kazanji in region 4, continent 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeVillages] Created village of Kazanji in region 4, continent 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeVillages] Created village of Hurnas in region 5, continent 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeVillages] Created village of Delvers in region 6, continent 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeVillages] Created village of Delvers in region 7, continent 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeVillages] Created village of EyelessOnes in region 8, continent 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeVillages] Created village of SistersOfMercy in region 9, continent 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeVillages] Created village of SistersOfMercy in region 9, continent 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeVillages] Created village of Silics in region 10, continent 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeVillages] Created village of Birdhive in region 11, continent 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeVillages] Created village of Jotus in region 12, continent 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeVillages] Created village of Jotus in region 12, continent 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeVillages] Created village of Jotus in region 12, continent 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeVillages] Created village of EyelessOnes in region 13, continent 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeVillages] Created village of EyelessOnes in region 13, continent 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeVillages] Created village of EyelessOnes in region 13, continent 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeVillages] Created village of Gauran in region 14, continent 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeVillages] Created village of Gauran in region 14, continent 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeVillages] Created village of Gauran in region 14, continent 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeVillages] Created village of Haunts in region 15, continent 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeVillages] Created village of Haunts in region 15, continent 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeVillages] Created village of Silics in region 16, continent 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeVillages] Created village of Ceratan in region 17, continent 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeVillages] Created village of Ceratan in region 17, continent 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeVillages] Created village of Ceratan in region 17, continent 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeVillages] Created village of Birdhive in region 18, continent 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeVillages] Created village of Birdhive in region 18, continent 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeVillages] Created village of Birdhive in region 18, continent 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeVillages] Created village of Jotus in region 19, continent 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeVillages] Created village of Jotus in region 19, continent 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeVillages] Created village of Urces in region 20, continent 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeVillages] Created village of Erycis in region 21, continent 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeVillages] Created village of Erycis in region 21, continent 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeVillages] Created village of Hurnas in region 22, continent 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeVillages] Created village of Geldirus in region 23, continent 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeVillages] Created village of Geldirus in region 23, continent 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeVillages] Created village of Geldirus in region 24, continent 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeVillages] Created village of Birdhive in region 25, continent 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeVillages] Created village of Birdhive in region 25, continent 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeVillages] Created village of Gauran in region 26, continent 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeVillages] Created village of SistersOfMercy in region 27, continent 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeVillages] Created village of Delvers in region 28, continent 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeVillages] Created village of Urces in region 29, continent 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeVillages] Created village of Urces in region 29, continent 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeVillages] Created village of Urces in region 29, continent 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeVillages] Created village of Ceratan in region 30, continent 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeVillages] Created village of Bos in region 31, continent 2 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeVillages] Created village of Bos in region 31, continent 2 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeVillages] Created village of Bos in region 31, continent 2 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeVillages] Created village of Kazanji in region 32, continent 3 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeVillages] Created village of Kazanji in region 32, continent 3 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [DistributeVillages] Created village of Kazanji in region 32, continent 3 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [GenerateTerrainAnomalies] Anomaly9 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [ExportSpawnRegions] Empire 0 - region 7 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [ExportSpawnRegions] Empire 1 - region 5 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [ExportSpawnRegions] Empire 2 - region 11 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [ExportSpawnRegions] Empire 3 - region 6 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [ExportSpawnRegions] Empire 4 - region 16 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [ExportSpawnRegions] Empire 5 - region 0 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Executing Task ... (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] [WorldBuilder] world dimensions are width: 90 x height: 60. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Versions : tt=0, h=0, a=0, rd=1, rv=0, re=0, poi = 0 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Found 19 lake(s) , 19 is/are above sea level. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Generating 508 protection ( 357, 31, 120 ) (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Generated Holes 7 over POI, 1 over anomaly (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] ApplyAbscisseCurviligneNotClosedLines (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Generated Rivers (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] FaceCount 5598 -> 5598 : Merge 0 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] CopyPartOfGraph (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] CopyPartOfGraph : face Created 14202, vertex created 19792 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] FaceCount 44888 -> 33544 : Merge 11344 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] GenerateStep. Face count : before 33544, after No loop 36360, after Loop : 36360. markedEdgeCount 2816 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] ApplyAbscisseCurviligneNotClosedLines (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] ApplyAbscisseCurviligneNotClosedLines (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] ApplyAbscisseCurviligneNotClosedLines (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] ApplyAbscisseCurviligneNotClosedLines (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] ApplyAbscisseCurviligneNotClosedLines (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] ApplyAbscisseCurviligneNotClosedLines (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Generating Stair -5 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Generating Stair -4 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Generating Stair -3 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Generating Stair -2 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Generating Stair -1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Generating Stair 0 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Generating Stair 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Generating Stair 2 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Generating Stair 3 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Generating Stair 4 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Generating Stair 5 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Generating Stair 6 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Generating Stair 7 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Find 0 - 523 lines closed/not closed. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Find 64 - 1064 lines closed/not closed. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Find 0 - 36 lines closed/not closed. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] CopyPartOfGraph (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] CopyPartOfGraph : face Created 3970, vertex created 5937 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Generate 25 Water POI. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Generate 1412 cliffs (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Warning : FixupNonSimpleFace : 3294, still 1 non simple face (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Error : Triangulation. Failed Face Perimeter count 4 TriangleCount 0 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Error : Triangulation. Failed Face Perimeter count 4 TriangleCount 0 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Error : Triangulation. Failed Face Perimeter count 4 TriangleCount 0 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] smoothGroupDotLimit = 30/0.8660254 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] regroupePatch = 10/10 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Tesselation. Triangles count 356825, vertex Count 736261 vertex/triangle 2.063367 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] GenerateSubPartData (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Saving geometry data to Geometry2.bin in archive C:\Users\Jason\Documents\Endless Legend\Temporary Files\afb19e41-cb18-4d07-bcf6-7aef72b690a1/Default_V1.zip (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] Packing... (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [WorldGenerator] World generation complete. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Game client has been deleted. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Game server has been deleted. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 145 unused Assets to reduce memory usage. Loaded Objects now: 54704. Total: 194.834137 ms (FindLiveObjects: 3.512485 ms CreateObjectMapping: 2.238775 ms MarkObjects: 186.923462 ms DeleteObjects: 1.645986 ms) Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 33740 unused Assets to reduce memory usage. Loaded Objects now: 58360. Total: 236.304504 ms (FindLiveObjects: 5.840855 ms CreateObjectMapping: 6.082944 ms MarkObjects: 202.101929 ms DeleteObjects: 21.730600 ms) System.TypeInitializationException: An exception was thrown by the type initializer for Mono.CSharp.CSharpCodeCompiler ---> System.IO.FileNotFoundException: Windows mono path not found: D:\Steamed\steamapps\mono\mono\mini\mono.exe at Mono.CSharp.CSharpCodeCompiler..cctor () [0x00000] in :0 --- End of inner exception stack trace --- at Microsoft.CSharp.CSharpCodeProvider.CreateCompiler () [0x00000] in :0 at System.Xml.Serialization.XmlSerializer.GenerateSerializers (System.Xml.Serialization.GenerationBatch batch, System.CodeDom.Compiler.CompilerParameters cp) [0x00000] in :0 at System.Xml.Serialization.XmlSerializer.RunSerializerGeneration (System.Object obj) [0x00000] in :0 System.TypeInitializationException: An exception was thrown by the type initializer for Mono.CSharp.CSharpCodeCompiler ---> System.IO.FileNotFoundException: Windows mono path not found: D:\Steamed\steamapps\mono\mono\mini\mono.exe at Mono.CSharp.CSharpCodeCompiler..cctor () [0x00000] in :0 --- End of inner exception stack trace --- at Microsoft.CSharp.CSharpCodeProvider.CreateCompiler () [0x00000] in :0 at System.Xml.Serialization.XmlSerializer.GenerateSerializers (System.Xml.Serialization.GenerationBatch batch, System.CodeDom.Compiler.CompilerParameters cp) [0x00000] in :0 at System.Xml.Serialization.XmlSerializer.RunSerializerGeneration (System.Object obj) [0x00000] in :0