# 2023年9月12日 20:51
TED

Click on buttons to toggle visibility. Click on STACK buttons to toggle visibility of stack traces.
20:51:30:081 Application STACKTalkSystem: unregister method UpdateHealthTracking

20:51:30:081 Application STACKTalkSystem: unregister method ProcessBlackpostsForTalks

20:51:30:081 Application STACKTalkSystem: unregister method ProcessBlackpostsForBarks

20:51:30:081 Application STACKTalkSystem: unregister method UpdateDelayedBarks

20:51:30:081 Application STACKDungeonPlayerProgressionManager: unregister method ServerUpdate

20:51:30:081 Application STACKLootManagementSystem: unregister method UpdateLoots

20:51:30:081 Application STACKLevelEventManagementSystem: unregister method UpdateEventSpawn

20:51:30:081 Application STACKLevelEventManagementSystem: unregister method ProcessBlackposts

20:51:30:081 Application STACKCinematicSystem: unregister method UpdateSystem

20:51:30:081 Application STACKTutorialSystem: unregister method UpdateSystem

20:51:30:081 Application STACKCocktailSystem: unregister method ServerProcessBlackposts

20:51:30:081 Application STACKDamageTypeStatusSystem: unregister method UpdateStatuses

20:51:30:081 Application STACKEffectSpreadSystem: unregister method ServerUpdateEffectSpreading

20:51:30:081 Application STACKMissileTargetSystem: unregister method ProcessBlackposts

20:51:30:081 Application STACKMissileTargetSystem: unregister method ProcessMissilesFromSkillToLaunch

20:51:30:081 Application STACKMissileTargetSystem: unregister method UpdateMissiles

20:51:30:081 Application STACKVisionSystem: unregister method ServerUpdateVision

20:51:30:081 Application STACKEffectSystem: unregister method UpdateActiveEffects

20:51:30:081 Application STACKEffectSystem: unregister method ProcessEffectRequests

20:51:30:081 Application STACKRoomsManagementSystem: unregister method RemoveContentsPendingRemoval

20:51:30:081 Application STACKRoomsManagementSystem: unregister method StartUpdatingRoomContents

20:51:30:081 Application STACKRoomsManagementSystem: unregister method FinishUpdatingRoomContents

20:51:30:081 Application STACKMonsterSentinelModeSystem: unregister method UpdateSentinelMode

20:51:30:081 Application STACKMonsterSpawnManager: unregister method UpdateMonsterWaves

20:51:30:081 Application STACKMonsterSpawnManager: unregister method UpdateMonsterCount

20:51:30:081 Application STACKScoreManager: unregister method ProcessBlackposts

20:51:30:081 Application STACKStationSystem: unregister method ProcessTransitionToNextStep

20:51:30:081 Application STACKCrystalMovementSystem: unregister method UpdateMotionIntention

20:51:30:081 Application STACKCrystalMovementSystem: unregister method UpdateCrystalBehaviour

20:51:30:081 Application STACKCrystalMovementSystem: unregister method UpdateMovementProgress

20:51:30:081 Application STACKKeyLockSystem: unregister method UpdateSystem

20:51:30:081 Application STACKNavMeshObstacleSystem: unregister method DisposeElements

20:51:30:081 Application STACKNavMeshObstacleSystem: unregister method UpdateSystem

20:51:30:081 Application STACKMovementSmoothingSystem: unregister method UpdateMovementSmoothing

20:51:30:081 Application STACKMonsterPathProcessingSystem: unregister method CalculatePathfindDistanceFromHeroes

20:51:30:081 Application STACKMonsterPathProcessingSystem: unregister method ProcessPaths

20:51:30:081 Application STACKMonsterMotionIntentionSystem: unregister method UpdateMotionIntention

20:51:30:081 Application STACKMetaConditionalEntitiesManager: unregister method ServerUpdate

20:51:30:081 Application STACKMetaConditionalEntitiesManager: unregister method ProcessDelayedTeleportRequest

20:51:30:081 Application STACKInvincibilitySystem: unregister method ComputeInvincibility

20:51:30:081 Application STACKCrystalUpgradeManager: unregister method UpdateCrystalUpgrade

20:51:30:081 Application STACKHeroLevelUpSystem: unregister method UpdateLevelUp

20:51:30:081 Application STACKInventoryManager: unregister method UpdateResources

20:51:30:081 Application STACKInventoryManager: unregister method UpdateValues

20:51:30:081 Application STACKIntangibilitySystem: unregister method ComputeIntangibility

20:51:30:081 Application STACKInactiveEntitySystem: unregister method UpdateInactiveEntities

20:51:30:081 Application STACKHeroWeaponSystem: unregister method UpdateHeroWeapon

20:51:30:081 Application STACKHeroWeaponOptimizationSystem: unregister method ServerComputeHeroOptimalWeapon

20:51:30:081 Application STACKHeroSwitchSystem: unregister method UpdateHeroSwitch

20:51:30:081 Application STACKNonPlayableCharacterMotionIntentionSystem: unregister method UpdateMotionIntention

20:51:30:081 Application STACKNonPlayableCharacterPathProcessingSystem: unregister method ProcessPaths

20:51:30:081 Application STACKBossBehaviourManager: unregister method ProcessBlackposts

20:51:30:081 Application STACKBossBehaviourManager: unregister method UpdateBossBehaviours

20:51:30:081 Application STACKBossBehaviourManager: unregister method LateUpdateCrystalJump

20:51:30:081 Application STACKBugQueenManagementSystem: unregister method UpdateBugQueenBehaviour

20:51:30:081 Application STACKHeroMovementIntentionFromAISystem: unregister method ComputeIntentions

20:51:30:081 Application STACKLevelManager: unregister method UpdateLevelLoading

20:51:30:081 Application STACKLevelManager: unregister method UpdateLevelRenderer

20:51:30:081 Application STACKHeroEntityOwnershipManagementSystem: unregister method UpdateHeroEntityOwnership

20:51:30:081 Application STACKSpawnSystem: unregister method DisposeEntitiesUnspawnedFromNetwork

20:51:30:081 Application STACKSpawnSystem: unregister method RegisterEntitiesSpawnedFromNetwork

20:51:30:081 Application STACKSpawnSystem: unregister method ProcessSpawnRequests

20:51:30:081 Application STACKSpawnSystem: unregister method ProcessPlayerRegisterBlackposts

20:51:30:081 Application STACKSpawnSystem: unregister method ProcessDestroyGameObjects

20:51:30:081 Application STACKEntityActionSystem: unregister method CancelActionsOnEntitiesPendingRemoval

20:51:30:081 Application STACKEntityActionSystem: unregister method UpdateHeroInteractionsFromBlackposts

20:51:30:081 Application STACKEntityActionSystem: unregister method UpdateHeroInteractionTargets

20:51:30:081 Application STACKEntityActionSystem: unregister method UpdateHeroActionsAndInteractions

20:51:30:081 Application STACKEntityActionSystem: unregister method UpdateOtherActions

20:51:30:081 Application STACKEntityActionSystem: unregister method UpdateEndEffectBlackpostData

20:51:30:081 Application STACKEntityActionSystem: unregister method ProcessBlackposts

20:51:30:081 Application STACKEntityActionSystem: unregister method ProcessFlowStateBlackposts

20:51:30:081 Application STACKHeroAimingIntentionFromTargetingSystem: unregister method ComputeIntentions

20:51:30:081 Application STACKHeroMovementIntentionFromInputsSystem: unregister method ComputeIntentions

20:51:30:081 Application STACKHeroMovementIntentionFromInputsSystem: unregister method ProcessBlackposts

20:51:30:081 Application STACKHeroSkillsManagementSystem: unregister method UpdateHeroSkillValues

20:51:30:081 Application STACKHeroSkillsManagementSystem: unregister method ProcessBlackposts

20:51:30:081 Application STACKHeroSkillsManagementSystem: unregister method UpdateActiveSkillReady

20:51:30:081 Application STACKDetectionSystem: unregister method FinalizeLineOfSightRequests

20:51:30:081 Application STACKDetectionSystem: unregister method FinalizeDetection

20:51:30:081 Application STACKDetectionSystem: unregister method DisposeElements

20:51:30:081 Application STACKDetectionSystem: unregister method BeginFrame

20:51:30:081 Application STACKDetectionSystem: unregister method QueueRequestsReceivedFromNetwork

20:51:30:081 Application STACKDetectionSystem: unregister method CleanupAndUpdateTransforms

20:51:30:081 Application STACKDetectionSystem: unregister method ComputeLinesOfSightDetectionPart1

20:51:30:081 Application STACKDetectionSystem: unregister method ProcessLineOfSightRequestsPart1

20:51:30:081 Application STACKAudioMotionSystem: unregister method ComputeAudioMotion

20:51:30:081 Application STACKAudioMotionSystem: unregister method ApplyAudioMotion

20:51:30:081 Application STACKAvoidanceSystem: unregister method UpdateDangerZones

20:51:30:081 Application STACKAvoidanceSystem: unregister method DisposeElements

20:51:30:081 Application STACKAvoidanceSystem: unregister method ProcessAvoidance

20:51:30:081 Application STACKBoltSynchronizationSystem: unregister method UpdateSend

20:51:30:081 Application STACKBoltSynchronizationSystem: unregister method UpdateReceive

20:51:30:081 Application STACKCharacterAnimationSystem: unregister method ComputeMovementParameters

20:51:30:081 Application STACKCharacterAnimationSystem: unregister method SendParametersToAnimator

20:51:30:081 Application STACKCharacterAnimationSystem: unregister method UpdateTimedAnimationChangeInfos

20:51:30:081 Application STACKCharacterFacingSystem: unregister method ComputeFacing

20:51:30:081 Application STACKCharacterFacingSystem: unregister method ApplyFacing

20:51:30:081 Application STACKCharacterMovementSystem: unregister method ProcessMovementAffectingRequests

20:51:30:081 Application STACKCharacterMovementSystem: unregister method RemoveOutdatedMovementAlterations

20:51:30:081 Application STACKCharacterMovementSystem: unregister method ComputeMovement

20:51:30:081 Application STACKCharacterMovementSystem: unregister method ApplyMovement

20:51:30:081 Application STACKCharacterMovementSystem: unregister method UpdateNPCPositionFromHipBone

20:51:30:081 Application STACKCharacterMovementSystem: unregister method ProcessFlowStateBlackposts

20:51:30:081 Application STACKCrystalAimingIntentionSystem: unregister method UpdateAiming

20:51:30:081 Application STACKCrystalPathProcessingSystem: unregister method ProcessPaths

20:51:30:081 Application STACKDoorOpeningSystem: unregister method UpdateDoorOpening

20:51:30:081 Application STACKEmoteSystem: unregister method SpecificUpdate

20:51:30:081 Application STACKEntityEventBufferSystem: unregister method ClientProcessPendingEntityEvents

20:51:30:081 Application STACKEntityFrontSyncSystem: unregister method ComputeFrontEntitiesData

20:51:30:081 Application STACKEntityFrontSyncSystem: unregister method SendEntitiesDataToFront

20:51:30:081 Application STACKExoticSimulationPropertiesManager: unregister method ServerUpdate

20:51:30:081 Application STACKExoticSimulationPropertiesManager: unregister method ServerLateUpdate

20:51:30:081 Application STACKExoticTurretsManager: unregister method ServerComputeContinuousTargetDamage

20:51:30:081 Application STACKExoticTurretsManager: unregister method ServerProcessBlackposts

20:51:30:081 Application STACKExplosivePropManagementSystem: unregister method UpdateExplosiveProps

20:51:30:081 Application STACKHeroDeathSystem: unregister method UpdateHeroDyingProcess

20:51:30:081 Application STACKHeroDeathSystem: unregister method UpdateWaitForWaveEnd

20:51:30:081 Application STACKHealthSystem: unregister method UpdateKillParticipation

20:51:30:081 Application STACKHealthSystem: unregister method UpdateHealth

20:51:30:081 Application STACKHealthSystem: unregister method MarkDeadEntitiesForDeactivation

20:51:30:081 Application STACKHeroDirectionalSelectorSystem: unregister method UpdateDirectionalSelector

20:51:30:081 Application STACKHeroSprintSystem: unregister method UpdateSprint

20:51:30:081 Application STACKHeroSquadSystem: unregister method UpdateSquads

20:51:30:081 Application STACKTargetingSystem: unregister method FinalizeTargeting

20:51:30:081 Application STACKTargetingSystem: unregister method ProcessTargetingDataRequests

20:51:30:081 Application STACKTargetingSystem: unregister method ComputeTargetingPart1

20:51:30:081 Application STACKTargetingSystem: unregister method ComputeTargetingPart2

20:51:30:081 Application STACKPingSystem: unregister method SpecificUpdate

20:51:30:081 Application STACKTurretAimingIntentionSystem: unregister method UpdateAimingIntention

20:51:30:081 Application STACKTurretAimingIntentionSystem: unregister method ApplyAiming

20:51:30:081 Application STACKTurretChargeSystem: unregister method UpdateTurrets

20:51:30:081 Application STACKPinManager: unregister method RunLoadRoutine

20:51:30:081 Application STACKPinManager: unregister method ProcessPinBlackposts

20:51:30:081 Application STACKGameEntityManager: unregister method ProcessEntitiesDeactivation

20:51:30:081 Application STACKGameEntityManager: unregister method ProcessEntitiesDestruction

20:51:30:081 Application STACKUikiManager: unregister method UpdateUiki

20:51:30:081 Application STACKStoryModeSystem: unregister method UpdateStoryMode

20:51:30:081 Application STACKSimulationManager: unregister method UpdateInternal

20:51:30:081 Application STACKTurretUnlockManager: unregister method RestoreUpgradedTurretsHealth

20:51:30:081 Application STACKRedDepictionManager: unregister method ProcessBlackpostsDestruction

20:51:30:081 Application STACKRedDepictionManager: unregister method ProcessBlackposts

20:51:30:081 Application STACKRedDepictionManager: unregister method ProcessHeroes

20:51:30:081 Application STACKArtifactResearchSystem: unregister method UpdateResearchProgress

20:51:30:081 Application STACKPathfindingManager: unregister method StartPendingPathRequests

20:51:30:081 Application STACKGameProfilerManager: unregister method UpdateCounters

20:51:30:081 Application STACKUIPanelInteractorManager: unregister method UpdateInteractors

20:51:30:081 Application STACKGame.TEDGame: Release...

20:51:30:115 Application STACKGame.AchievementTrackingManager: Start release...

20:51:30:115 Application STACKGame.AchievementTrackingManager: Release done!

20:51:30:123 Application STACKGame.SaveSystem: Start release...

20:51:30:123 Application STACKGame.SaveSystem: Release done!

20:51:30:132 Application STACKGame.QuestManager: Start release...

20:51:30:132 Application STACKGame.QuestManager: Release done!

20:51:30:140 Application STACKGame.FlowEndSystem: Start release...

20:51:30:140 Application STACKGame.FlowEndSystem: Release done!

20:51:30:148 Default STACKThe blackpost Game.HeroActiveSkillStatusBlackpost timed out before being read by all clients! Read flags: Gameplay, UI, expected: Gameplay, Rendering

     at Synchronize in :line 0
     at SynchronizeBlackboards in :line 0
     at Delegate in :line 0

20:51:30:148 Application STACKGame.GameStatsManager: Start release...

20:51:30:148 Application STACKGame.GameStatsManager: Release done!

20:51:30:159 Application STACKGame.HeroSelectionSystem: Start release...

20:51:30:159 Application STACKGame.HeroSelectionSystem: Release done!

20:51:30:168 Application STACKGame.UnlockableManager: Start release...

20:51:30:168 Application STACKGame.UnlockableManager: Release done!

20:51:30:176 Application STACKGame.TalkSystem: Start release...

20:51:30:176 Application STACKGame.TalkSystem: Release done!

20:51:30:185 Application STACKGame.DungeonPlayerProgressionManager: Start release...

20:51:30:185 Application STACKGame.DungeonPlayerProgressionManager: Release done!

20:51:30:194 Application STACKGame.MerchantSystem: Start release...

20:51:30:194 Application STACKGame.MerchantSystem: Release done!

20:51:30:203 Application STACKGame.LootManagementSystem: Start release...

20:51:30:203 Application STACKGame.LootManagementSystem: Release done!

20:51:30:210 Application STACKGame.LevelEventManagementSystem: Start release...

20:51:30:210 Application STACKGame.LevelEventManagementSystem: Release done!

20:51:30:219 Application STACKGame.CinematicSystem: Start release...

20:51:30:219 Application STACKGame.CinematicSystem: Release done!

20:51:30:227 Application STACKGame.TutorialSystem: Start release...

20:51:30:227 Application STACKGame.TutorialSystem: Release done!

20:51:30:236 Application STACKGame.CocktailSystem: Start release...

20:51:30:236 Application STACKGame.CocktailSystem: Release done!

20:51:30:244 Application STACKGame.DamageTypeStatusSystem: Start release...

20:51:30:244 Application STACKGame.DamageTypeStatusSystem: Release done!

20:51:30:253 Application STACKGame.EffectSpreadSystem: Start release...

20:51:30:253 Application STACKGame.EffectSpreadSystem: Release done!

20:51:30:261 Application STACKGame.MissileTargetSystem: Start release...

20:51:30:261 Application STACKGame.MissileTargetSystem: Release done!

20:51:30:270 Application STACKGame.VisionSystem: Start release...

20:51:30:270 Application STACKGame.VisionSystem: Release done!

20:51:30:278 Application STACKGame.EffectSystem: Start release...

20:51:30:278 Application STACKGame.EffectSystem: Release done!

20:51:30:287 Application STACKGame.RoomsManagementSystem: Start release...

20:51:30:287 Application STACKGame.RoomsManagementSystem: Release done!

20:51:30:295 Application STACKGame.MonsterSentinelModeSystem: Start release...

20:51:30:295 Application STACKGame.MonsterSentinelModeSystem: Release done!

20:51:30:304 Application STACKGame.MonsterSpawnManager: Start release...

20:51:30:304 Application STACKGame.MonsterSpawnManager: Release done!

20:51:30:312 Application STACKGame.ScoreManager: Start release...

20:51:30:312 Application STACKGame.ScoreManager: Release done!

20:51:30:321 Application STACKGame.StationSystem: Start release...

20:51:30:321 Application STACKGame.StationSystem: Release done!

20:51:30:329 Application STACKGame.CrystalMovementSystem: Start release...

20:51:30:329 Application STACKGame.CrystalMovementSystem: Release done!

20:51:30:338 Application STACKGame.KeyLockSystem: Start release...

20:51:30:338 Application STACKGame.KeyLockSystem: Release done!

20:51:30:346 Application STACKGame.NavMeshObstacleSystem: Start release...

20:51:30:346 Application STACKGame.NavMeshObstacleSystem: Release done!

20:51:30:355 Application STACKGame.MovementSmoothingSystem: Start release...

20:51:30:355 Application STACKGame.MovementSmoothingSystem: Release done!

20:51:30:378 Application STACKGame.MonsterPathProcessingSystem: Start release...

20:51:30:378 Application STACKGame.MonsterPathProcessingSystem: Release done!

20:51:30:387 Application STACKGame.MonsterMotionIntentionSystem: Start release...

20:51:30:387 Application STACKGame.MonsterMotionIntentionSystem: Release done!

20:51:30:395 Application STACKGame.MetaConditionalEntitiesManager: Start release...

20:51:30:395 Application STACKGame.MetaConditionalEntitiesManager: Release done!

20:51:30:401 Network STACK[Bolt] Bolt shutdown done.

20:51:30:401 Gameplay STACKRunning server session state 'Game.ServerSessionState_Released'...

20:51:30:401 Gameplay STACKServer session stopped.

20:51:30:401 Application STACKGame.InvincibilitySystem: Start release...

20:51:30:401 Application STACKGame.InvincibilitySystem: Release done!

20:51:30:416 Application STACKGame.CrystalUpgradeManager: Start release...

20:51:30:416 Application STACKGame.CrystalUpgradeManager: Release done!

20:51:30:424 Application STACKGame.HeroLevelUpSystem: Start release...

20:51:30:424 Application STACKGame.HeroLevelUpSystem: Release done!

20:51:30:433 Application STACKGame.InventoryManager: Start release...

20:51:30:433 Application STACKGame.InventoryManager: Release done!

20:51:30:441 Application STACKGame.IntangibilitySystem: Start release...

20:51:30:441 Application STACKGame.IntangibilitySystem: Release done!

20:51:30:450 Application STACKGame.InactiveEntitySystem: Start release...

20:51:30:450 Application STACKGame.InactiveEntitySystem: Release done!

20:51:30:459 Application STACKGame.HeroWeaponSystem: Start release...

20:51:30:459 Application STACKGame.HeroWeaponSystem: Release done!

20:51:30:466 Application STACKGame.HeroWeaponOptimizationSystem: Start release...

20:51:30:466 Application STACKGame.HeroWeaponOptimizationSystem: Release done!

20:51:30:475 Application STACKGame.HeroSwitchSystem: Start release...

20:51:30:475 Application STACKGame.HeroSwitchSystem: Release done!

20:51:30:488 Application STACKGame.NonPlayableCharacterMotionIntentionSystem: Start release...

20:51:30:488 Application STACKGame.NonPlayableCharacterMotionIntentionSystem: Release done!

20:51:30:495 Application STACKGame.NonPlayableCharacterPathProcessingSystem: Start release...

20:51:30:495 Application STACKGame.NonPlayableCharacterPathProcessingSystem: Release done!

20:51:30:504 Application STACKGame.BossBehaviourManager: Start release...

20:51:30:504 Application STACKGame.BossBehaviourManager: Release done!

20:51:30:511 Application STACKGame.BugQueenManagementSystem: Start release...

20:51:30:511 Application STACKGame.BugQueenManagementSystem: Release done!

20:51:30:522 Application STACKGame.HeroMovementIntentionFromAISystem: Start release...

20:51:30:522 Application STACKGame.HeroMovementIntentionFromAISystem: Release done!

20:51:30:530 Application STACKGame.LevelManager: Start release...

20:51:30:530 Application STACKGame.LevelManager: Release done!

20:51:30:539 Application STACKGame.HeroEntityOwnershipManagementSystem: Start release...

20:51:30:539 Application STACKGame.HeroEntityOwnershipManagementSystem: Release done!

20:51:30:547 Application STACKGame.SpawnSystem: Start release...

20:51:30:547 Application STACKGame.SpawnSystem: Release done!

20:51:30:556 Application STACKGame.EntityActionSystem: Start release...

20:51:30:556 Application STACKGame.EntityActionSystem: Release done!

20:51:30:564 Application STACKGame.HeroAimingIntentionFromTargetingSystem: Start release...

20:51:30:564 Application STACKGame.HeroAimingIntentionFromTargetingSystem: Release done!

20:51:30:573 Application STACKGame.HeroMovementIntentionFromInputsSystem: Start release...

20:51:30:573 Application STACKGame.HeroMovementIntentionFromInputsSystem: Release done!

20:51:30:581 Application STACKGame.HeroSkillsManagementSystem: Start release...

20:51:30:581 Application STACKGame.HeroSkillsManagementSystem: Release done!

20:51:30:590 Application STACKGame.DetectionSystem: Start release...

20:51:30:590 Application STACKGame.DetectionSystem: Release done!

20:51:30:602 Application STACKGame.AudioMotionSystem: Start release...

20:51:30:602 Application STACKGame.AudioMotionSystem: Release done!

20:51:30:609 Application STACKGame.AvoidanceSystem: Start release...

20:51:30:609 Application STACKGame.AvoidanceSystem: Release done!

20:51:30:618 Application STACKGame.BoltSynchronizationSystem: Start release...

20:51:30:618 Application STACKGame.BoltSynchronizationSystem: Release done!

20:51:30:626 Application STACKGame.CharacterAnimationSystem: Start release...

20:51:30:626 Application STACKGame.CharacterAnimationSystem: Release done!

20:51:30:635 Application STACKGame.CharacterFacingSystem: Start release...

20:51:30:635 Application STACKGame.CharacterFacingSystem: Release done!

20:51:30:643 Application STACKGame.CharacterMovementSystem: Start release...

20:51:30:643 Application STACKGame.CharacterMovementSystem: Release done!

20:51:30:652 Application STACKGame.CrystalAimingIntentionSystem: Start release...

20:51:30:652 Application STACKGame.CrystalAimingIntentionSystem: Release done!

20:51:30:659 Application STACKGame.CrystalPathProcessingSystem: Start release...

20:51:30:659 Application STACKGame.CrystalPathProcessingSystem: Release done!

20:51:30:668 Application STACKGame.DoorOpeningSystem: Start release...

20:51:30:668 Application STACKGame.DoorOpeningSystem: Release done!

20:51:30:677 Application STACKGame.EmoteSystem: Start release...

20:51:30:677 Application STACKGame.EmoteSystem: Release done!

20:51:30:685 Application STACKGame.EntityEventBufferSystem: Start release...

20:51:30:685 Application STACKGame.EntityEventBufferSystem: Release done!

20:51:30:694 Application STACKGame.EntityFrontSyncSystem: Start release...

20:51:30:694 Application STACKGame.EntityFrontSyncSystem: Release done!

20:51:30:703 Application STACKGame.ExoticSimulationPropertiesManager: Start release...

20:51:30:703 Application STACKGame.ExoticSimulationPropertiesManager: Release done!

20:51:30:711 Application STACKGame.ExoticTurretsManager: Start release...

20:51:30:711 Application STACKGame.ExoticTurretsManager: Release done!

20:51:30:719 Application STACKGame.ExplosivePropManagementSystem: Start release...

20:51:30:719 Application STACKGame.ExplosivePropManagementSystem: Release done!

20:51:30:727 Application STACKGame.HeroDeathSystem: Start release...

20:51:30:727 Application STACKGame.HeroDeathSystem: Release done!

20:51:30:736 Application STACKGame.HealthSystem: Start release...

20:51:30:736 Application STACKGame.HealthSystem: Release done!

20:51:30:744 Application STACKGame.HeroDirectionalSelectorSystem: Start release...

20:51:30:744 Application STACKGame.HeroDirectionalSelectorSystem: Release done!

20:51:30:753 Application STACKGame.HeroSprintSystem: Start release...

20:51:30:753 Application STACKGame.HeroSprintSystem: Release done!

20:51:30:761 Application STACKGame.HeroSquadSystem: Start release...

20:51:30:761 Application STACKGame.HeroSquadSystem: Release done!

20:51:30:770 Application STACKGame.TargetingSystem: Start release...

20:51:30:770 Application STACKGame.TargetingSystem: Release done!

20:51:30:778 Application STACKGame.PingSystem: Start release...

20:51:30:778 Application STACKGame.PingSystem: Release done!

20:51:30:787 Application STACKGame.TurretAimingIntentionSystem: Start release...

20:51:30:787 Application STACKGame.TurretAimingIntentionSystem: Release done!

20:51:30:795 Application STACKGame.TurretChargeSystem: Start release...

20:51:30:795 Application STACKGame.TurretChargeSystem: Release done!

20:51:30:804 Application STACKPinManager: Start release...

20:51:30:804 Application STACKPinManager: Release done!

20:51:30:931 Application STACKGame.GameEntityManager: Start release...

20:51:30:931 Application STACKGame.GameEntityManager: Release done!

20:51:30:940 Application STACKUikiManager: Start release...

20:51:30:940 Application STACKUikiManager: Release done!

20:51:30:949 Application STACKGame.StaticSimulationReplicationManager: Start release...

20:51:30:949 Application STACKGame.StaticSimulationReplicationManager: Release done!

20:51:30:958 Application STACKGame.AssetManager: Start release...

20:51:30:958 Application STACKGame.AssetManager: Release done!

20:51:30:966 Application STACKGame.StoryModeSystem: Start release...

20:51:30:966 Application STACKGame.StoryModeSystem: Release done!

20:51:30:974 Application STACKGame.SimulationManager: Start release...

20:51:30:974 Application STACKGame.SimulationManager: Release done!

20:51:30:983 Application STACKGame.TurretUnlockManager: Start release...

20:51:30:983 Application STACKGame.TurretUnlockManager: Release done!

20:51:30:991 Application STACKGame.StartingChestManager: Start release...

20:51:30:991 Application STACKGame.StartingChestManager: Release done!

20:51:31:000 Application STACKGame.RedDepictionManager: Start release...

20:51:31:000 Application STACKGame.RedDepictionManager: Release done!

20:51:31:009 Application STACKGame.ArtifactResearchSystem: Start release...

20:51:31:009 Application STACKGame.ArtifactResearchSystem: Release done!

20:51:31:017 Application STACKPathfinding.PathfindingManager: Start release...

20:51:31:017 Application STACKPathfinding.PathfindingManager: Release done!

20:51:31:025 Application STACKGame.GameProfilerManager: Start release...

20:51:31:025 Application STACKGame.GameProfilerManager: Release done!

20:51:31:034 Application STACKUIPanelInteractorManager: Start release...

20:51:31:034 Application STACKUIPanelInteractorManager: Release done!

20:51:31:042 Application STACKGame.EnvironmentalNotesManager: Start release...

20:51:31:042 Application STACKGame.EnvironmentalNotesManager: Release done!

20:51:31:052 Game STACKGame: Release done!

20:51:31:052 Application STACKGame.DungeonPlayerProgressionManager is now unregistered

20:51:31:052 Application STACKGame.NavMeshObstacleSystem is now unregistered

20:51:31:052 Application STACKGame.MovementSmoothingSystem is now unregistered

20:51:31:052 Application STACKGame.MonsterSpawnManager is now unregistered

20:51:31:052 Application STACKGame.MonsterSentinelModeSystem is now unregistered

20:51:31:052 Application STACKGame.MonsterPathProcessingSystem is now unregistered

20:51:31:052 Application STACKGame.MonsterMotionIntentionSystem is now unregistered

20:51:31:052 Application STACKGame.MissileTargetSystem is now unregistered

20:51:31:052 Application STACKGame.MetaConditionalEntitiesManager is now unregistered

20:51:31:052 Application STACKGame.MerchantSystem is now unregistered

20:51:31:052 Application STACKGame.LootManagementSystem is now unregistered

20:51:31:052 Application STACKGame.LevelEventManagementSystem is now unregistered

20:51:31:052 Application STACKGame.KeyLockSystem is now unregistered

20:51:31:052 Application STACKGame.InvincibilitySystem is now unregistered

20:51:31:052 Application STACKGame.InventoryManager is now unregistered

20:51:31:052 Application STACKGame.IntangibilitySystem is now unregistered

20:51:31:052 Application STACKGame.InactiveEntitySystem is now unregistered

20:51:31:052 Application STACKGame.HeroWeaponSystem is now unregistered

20:51:31:052 Application STACKGame.HeroWeaponOptimizationSystem is now unregistered

20:51:31:052 Application STACKGame.HeroSwitchSystem is now unregistered

20:51:31:052 Application STACKGame.NonPlayableCharacterMotionIntentionSystem is now unregistered

20:51:31:052 Application STACKGame.NonPlayableCharacterPathProcessingSystem is now unregistered

20:51:31:052 Application STACKGame.GameEntityManager is now unregistered

20:51:31:052 Application STACKGame.PingSystem is now unregistered

20:51:31:052 Application STACKUikiManager is now unregistered

20:51:31:052 Application STACKGame.SaveSystem is now unregistered

20:51:31:052 Application STACKGame.StaticSimulationReplicationManager is now unregistered

20:51:31:052 Application STACKGame.SimulationManager is now unregistered

20:51:31:052 Application STACKGame.LevelManager is now unregistered

20:51:31:052 Application STACKGame.VisionSystem is now unregistered

20:51:31:052 Application STACKGame.UnlockableManager is now unregistered

20:51:31:052 Application STACKGame.TutorialSystem is now unregistered

20:51:31:052 Application STACKGame.TurretUnlockManager is now unregistered

20:51:31:052 Application STACKGame.HeroSquadSystem is now unregistered

20:51:31:052 Application STACKGame.TurretChargeSystem is now unregistered

20:51:31:052 Application STACKGame.TargetingSystem is now unregistered

20:51:31:052 Application STACKGame.TalkSystem is now unregistered

20:51:31:052 Application STACKGame.StoryModeSystem is now unregistered

20:51:31:052 Application STACKGame.StationSystem is now unregistered

20:51:31:052 Application STACKGame.StartingChestManager is now unregistered

20:51:31:052 Application STACKGame.SpawnSystem is now unregistered

20:51:31:052 Application STACKGame.ScoreManager is now unregistered

20:51:31:052 Application STACKGame.RoomsManagementSystem is now unregistered

20:51:31:052 Application STACKGame.RedDepictionManager is now unregistered

20:51:31:052 Application STACKGame.TurretAimingIntentionSystem is now unregistered

20:51:31:052 Application STACKPinManager is now unregistered

20:51:31:052 Application STACKGame.HeroSprintSystem is now unregistered

20:51:31:052 Application STACKGame.HeroSelectionSystem is now unregistered

20:51:31:052 Application STACKGame.DamageTypeStatusSystem is now unregistered

20:51:31:052 Application STACKGame.CrystalUpgradeManager is now unregistered

20:51:31:052 Application STACKGame.CrystalPathProcessingSystem is now unregistered

20:51:31:052 Application STACKGame.CrystalMovementSystem is now unregistered

20:51:31:052 Application STACKGame.CrystalAimingIntentionSystem is now unregistered

20:51:31:052 Application STACKGame.CocktailSystem is now unregistered

20:51:31:052 Application STACKGame.CinematicSystem is now unregistered

20:51:31:052 Application STACKGame.CharacterMovementSystem is now unregistered

20:51:31:052 Application STACKGame.CharacterFacingSystem is now unregistered

20:51:31:052 Application STACKGame.CharacterAnimationSystem is now unregistered

20:51:31:052 Application STACKGame.BugQueenManagementSystem is now unregistered

20:51:31:052 Application STACKGame.BossBehaviourManager is now unregistered

20:51:31:052 Application STACKGame.BoltSynchronizationSystem is now unregistered

20:51:31:052 Application STACKGame.AvoidanceSystem is now unregistered

20:51:31:052 Application STACKGame.AudioMotionSystem is now unregistered

20:51:31:052 Application STACKGame.AssetManager is now unregistered

20:51:31:052 Application STACKGame.ArtifactResearchSystem is now unregistered

20:51:31:052 Application STACKGame.AchievementTrackingManager is now unregistered

20:51:31:052 Application STACKPathfinding.PathfindingManager is now unregistered

20:51:31:052 Application STACKGame.DetectionSystem is now unregistered

20:51:31:052 Application STACKGame.HeroSkillsManagementSystem is now unregistered

20:51:31:052 Application STACKGame.DoorOpeningSystem is now unregistered

20:51:31:052 Application STACKGame.GameProfilerManager is now unregistered

20:51:31:052 Application STACKGame.HeroMovementIntentionFromAISystem is now unregistered

20:51:31:052 Application STACKGame.HeroMovementIntentionFromInputsSystem is now unregistered

20:51:31:052 Application STACKGame.HeroLevelUpSystem is now unregistered

20:51:31:052 Application STACKGame.HeroEntityOwnershipManagementSystem is now unregistered

20:51:31:052 Application STACKGame.HeroDirectionalSelectorSystem is now unregistered

20:51:31:052 Application STACKGame.HeroDeathSystem is now unregistered

20:51:31:052 Application STACKGame.HeroAimingIntentionFromTargetingSystem is now unregistered

20:51:31:052 Application STACKGame.HealthSystem is now unregistered

20:51:31:052 Application STACKGame.GameStatsManager is now unregistered

20:51:31:052 Application STACKGame.EffectSpreadSystem is now unregistered

20:51:31:052 Application STACKUIPanelInteractorManager is now unregistered

20:51:31:052 Application STACKGame.ExplosivePropManagementSystem is now unregistered

20:51:31:052 Application STACKGame.ExoticTurretsManager is now unregistered

20:51:31:052 Application STACKGame.ExoticSimulationPropertiesManager is now unregistered

20:51:31:052 Application STACKGame.EnvironmentalNotesManager is now unregistered

20:51:31:052 Application STACKGame.EntityFrontSyncSystem is now unregistered

20:51:31:052 Application STACKGame.EntityEventBufferSystem is now unregistered

20:51:31:052 Application STACKGame.EntityActionSystem is now unregistered

20:51:31:052 Application STACKGame.EmoteSystem is now unregistered

20:51:31:052 Application STACKGame.EffectSystem is now unregistered

20:51:31:052 Application STACKGame.FlowEndSystem is now unregistered

20:51:31:052 Application STACKGame.QuestManager is now unregistered

20:51:31:052 Default STACKAssetProvider 'ted.data.sdf.assetbundle' has been unmounted.

20:51:31:052 Default STACKAssetProvider 'ted.data.bakedmeshes.assetbundle' has been unmounted.

20:51:31:052 Default STACKAssetProvider 'ted.data.fx.common.assetbundle' has been unmounted.

20:51:31:052 Default STACKAssetProvider 'ted.data.fx.gameplay.assetbundle' has been unmounted.

20:51:31:052 Default STACKAssetProvider 'ted.data.fx.turrets.assetbundle' has been unmounted.

20:51:31:052 Default STACKAssetProvider 'ted.data.fx.weapons.assetbundle' has been unmounted.

20:51:31:052 Default STACKFailed to load AssetBundle from path: 'E:/SteamLibrary/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at get_Mount in :line 0
     at UnmountAssetBundles in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at UpdateInternal in :line 0
     at Delegate in :line 0

20:51:31:052 Default STACKFailed to load AssetBundle from path: 'E:/SteamLibrary/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at get_Mount in :line 0
     at UnmountAssetBundles in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at UpdateInternal in :line 0
     at Delegate in :line 0

20:51:31:077 AssetDatabase STACKAssetBundle Ted.Data.Sdf unload took 00:00:00.0222502

20:51:31:103 AssetDatabase STACKAssetBundle Ted.Data.BakedMeshes unload took 00:00:00.0260806

20:51:31:169 AssetDatabase STACKAssetBundle Ted.Data.FX.Common unload took 00:00:00.0655516

20:51:31:255 AssetDatabase STACKAssetBundle Ted.Data.FX.Gameplay unload took 00:00:00.0857415

20:51:31:318 AssetDatabase STACKAssetBundle Ted.Data.FX.Turrets unload took 00:00:00.0626081

20:51:31:370 AssetDatabase STACKAssetBundle Ted.Data.FX.Weapons unload took 00:00:00.0519069

20:51:31:370 Default STACKFailed to load AssetBundle from path: 'E:/SteamLibrary/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at UpdateInternal in :line 0
     at Delegate in :line 0

20:51:31:370 Default STACKFailed to load AssetBundle from path: 'E:/SteamLibrary/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at UpdateInternal in :line 0
     at Delegate in :line 0

20:51:31:374 Audio STACK[Audio] Unloading soundbanks for biome 'Saloon'.

20:51:31:374 Application STACKRunning Flow State 'FlowState_OutGame'...

20:51:31:374 Default STACK[TED-14649] RemoveActionMapController Default_InLoading

20:51:31:374 Default STACK[TED-14649] AddActionMapController Default_OutGame

20:51:31:374 Default STACKSystem.Environment.GetFolderPath(System.Environment.SpecialFolder.Personal) returned an empty string.

     at get_GameDirectory in :line 0
     at get_GameSaveDirectory in :line 0
     at MoveNext in :line 0
     at GetSaveFailure in :line 0
     at FillSaveItemDataBeforeDescriptor in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at SpecificUpdate in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

20:51:31:374 Default STACKAmplitude.Interop.Shell32.SHGetFolderPath(...) returned an error (result: 80070005).

     at get_GameDirectory in :line 0
     at get_GameSaveDirectory in :line 0
     at MoveNext in :line 0
     at GetSaveFailure in :line 0
     at FillSaveItemDataBeforeDescriptor in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at SpecificUpdate in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

20:51:31:374 Default STACKSystem.Environment.GetFolderPath(System.Environment.SpecialFolder.Personal) returned an empty string.

     at get_GameDirectory in :line 0
     at get_GameSaveDirectory in :line 0
     at MoveNext in :line 0
     at GetSaveFailure in :line 0
     at FillSaveItemDataBeforeDescriptor in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at SpecificUpdate in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

20:51:31:374 Default STACKAmplitude.Interop.Shell32.SHGetFolderPath(...) returned an error (result: 80070005).

     at get_GameDirectory in :line 0
     at get_GameSaveDirectory in :line 0
     at MoveNext in :line 0
     at GetSaveFailure in :line 0
     at FillSaveItemDataBeforeDescriptor in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at SpecificUpdate in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

20:51:31:374 Default STACKSystem.Environment.GetFolderPath(System.Environment.SpecialFolder.Personal) returned an empty string.

     at get_GameDirectory in :line 0
     at get_GameSaveDirectory in :line 0
     at MoveNext in :line 0
     at GetSaveFailure in :line 0
     at FillSaveItemDataBeforeDescriptor in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at SpecificUpdate in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

20:51:31:374 Default STACKAmplitude.Interop.Shell32.SHGetFolderPath(...) returned an error (result: 80070005).

     at get_GameDirectory in :line 0
     at get_GameSaveDirectory in :line 0
     at MoveNext in :line 0
     at GetSaveFailure in :line 0
     at FillSaveItemDataBeforeDescriptor in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at SpecificUpdate in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

20:51:31:374 Default STACKSystem.Environment.GetFolderPath(System.Environment.SpecialFolder.Personal) returned an empty string.

     at get_GameDirectory in :line 0
     at get_GameSaveDirectory in :line 0
     at MoveNext in :line 0
     at GetSaveFailure in :line 0
     at FillSaveItemDataBeforeDescriptor in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at SpecificUpdate in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

20:51:31:374 Default STACKAmplitude.Interop.Shell32.SHGetFolderPath(...) returned an error (result: 80070005).

     at get_GameDirectory in :line 0
     at get_GameSaveDirectory in :line 0
     at MoveNext in :line 0
     at GetSaveFailure in :line 0
     at FillSaveItemDataBeforeDescriptor in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at SpecificUpdate in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

20:51:31:374 Default STACKSystem.Environment.GetFolderPath(System.Environment.SpecialFolder.Personal) returned an empty string.

     at get_GameDirectory in :line 0
     at get_GameSaveDirectory in :line 0
     at MoveNext in :line 0
     at GetSaveFailure in :line 0
     at FillSaveItemDataBeforeDescriptor in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at SpecificUpdate in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

20:51:31:374 Default STACKAmplitude.Interop.Shell32.SHGetFolderPath(...) returned an error (result: 80070005).

     at get_GameDirectory in :line 0
     at get_GameSaveDirectory in :line 0
     at MoveNext in :line 0
     at GetSaveFailure in :line 0
     at FillSaveItemDataBeforeDescriptor in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at SpecificUpdate in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

20:51:31:374 Default STACKSystem.Environment.GetFolderPath(System.Environment.SpecialFolder.Personal) returned an empty string.

     at get_GameDirectory in :line 0
     at get_GameSaveDirectory in :line 0
     at MoveNext in :line 0
     at GetSaveFailure in :line 0
     at FillSaveItemDataBeforeDescriptor in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at SpecificUpdate in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

20:51:31:374 Default STACKAmplitude.Interop.Shell32.SHGetFolderPath(...) returned an error (result: 80070005).

     at get_GameDirectory in :line 0
     at get_GameSaveDirectory in :line 0
     at MoveNext in :line 0
     at GetSaveFailure in :line 0
     at FillSaveItemDataBeforeDescriptor in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at SpecificUpdate in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

20:51:31:374 Default STACKSystem.Environment.GetFolderPath(System.Environment.SpecialFolder.Personal) returned an empty string.

     at get_GameDirectory in :line 0
     at get_GameSaveDirectory in :line 0
     at MoveNext in :line 0
     at GetSaveFailure in :line 0
     at FillSaveItemDataBeforeDescriptor in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at SpecificUpdate in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

20:51:31:374 Default STACKAmplitude.Interop.Shell32.SHGetFolderPath(...) returned an error (result: 80070005).

     at get_GameDirectory in :line 0
     at get_GameSaveDirectory in :line 0
     at MoveNext in :line 0
     at GetSaveFailure in :line 0
     at FillSaveItemDataBeforeDescriptor in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at SpecificUpdate in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

20:51:31:374 Default STACKSystem.Environment.GetFolderPath(System.Environment.SpecialFolder.Personal) returned an empty string.

     at get_GameDirectory in :line 0
     at get_GameSaveDirectory in :line 0
     at MoveNext in :line 0
     at GetSaveFailure in :line 0
     at FillSaveItemDataBeforeDescriptor in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at SpecificUpdate in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

20:51:31:374 Default STACKAmplitude.Interop.Shell32.SHGetFolderPath(...) returned an error (result: 80070005).

     at get_GameDirectory in :line 0
     at get_GameSaveDirectory in :line 0
     at MoveNext in :line 0
     at GetSaveFailure in :line 0
     at FillSaveItemDataBeforeDescriptor in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at SpecificUpdate in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

20:51:31:472 Default STACKLoaded texture 'Title'.

20:51:32:060 Default STACKUnload texture 'CrystalHUD'.

20:51:32:060 Default STACKCurrent user info received ! : {"id":"毒刀#16434","photon_id":"1e85be91-e412-4c73-8f85-300da12fa5c0/ASIA","puid":"000283bf7a804282b02254e8797288e4","rich_presence":"%RichPresenceMenu","status":"Connected"}

20:51:35:854 Default STACKSystem.Environment.GetFolderPath(System.Environment.SpecialFolder.Personal) returned an empty string.

     at get_GameDirectory in :line 0
     at get_GameSaveDirectory in :line 0
     at MoveNext in :line 0
     at GetSaveFailure in :line 0
     at HasLocalSave in :line 0
     at OpenSessionButton_LeftClick in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryAllEventsOnResponder in :line 0
     at TryCatchInputEvent in :line 0
     at InputRecord_StateChanged in :line 0
     at OnActionCancel in :line 0
     at Invoke in :line 0
     at InvokeCallbacksSafe in :line 0
     at CallActionListeners in :line 0
     at ChangePhaseOfActionInternal in :line 0
     at ChangePhaseOfAction in :line 0
     at ProcessDefaultInteraction in :line 0
     at ProcessControlStateChange in :line 0
     at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
     at FireStateChangeNotifications in :line 0
     at UpdateState in :line 0
     at Change in :line 0
     at OnUpdate in :line 0
     at b__0 in :line 0
     at NotifyUpdate in :line 0
     at UpdateInput in :line 0
     at Delegate in :line 0

20:51:35:854 Default STACKAmplitude.Interop.Shell32.SHGetFolderPath(...) returned an error (result: 80070005).

     at get_GameDirectory in :line 0
     at get_GameSaveDirectory in :line 0
     at MoveNext in :line 0
     at GetSaveFailure in :line 0
     at HasLocalSave in :line 0
     at OpenSessionButton_LeftClick in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryAllEventsOnResponder in :line 0
     at TryCatchInputEvent in :line 0
     at InputRecord_StateChanged in :line 0
     at OnActionCancel in :line 0
     at Invoke in :line 0
     at InvokeCallbacksSafe in :line 0
     at CallActionListeners in :line 0
     at ChangePhaseOfActionInternal in :line 0
     at ChangePhaseOfAction in :line 0
     at ProcessDefaultInteraction in :line 0
     at ProcessControlStateChange in :line 0
     at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
     at FireStateChangeNotifications in :line 0
     at UpdateState in :line 0
     at Change in :line 0
     at OnUpdate in :line 0
     at b__0 in :line 0
     at NotifyUpdate in :line 0
     at UpdateInput in :line 0
     at Delegate in :line 0

20:51:35:854 Default STACKSystem.Environment.GetFolderPath(System.Environment.SpecialFolder.Personal) returned an empty string.

     at get_GameDirectory in :line 0
     at get_GameSaveDirectory in :line 0
     at MoveNext in :line 0
     at GetSaveFailure in :line 0
     at HasLocalSave in :line 0
     at OpenSessionButton_LeftClick in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryAllEventsOnResponder in :line 0
     at TryCatchInputEvent in :line 0
     at InputRecord_StateChanged in :line 0
     at OnActionCancel in :line 0
     at Invoke in :line 0
     at InvokeCallbacksSafe in :line 0
     at CallActionListeners in :line 0
     at ChangePhaseOfActionInternal in :line 0
     at ChangePhaseOfAction in :line 0
     at ProcessDefaultInteraction in :line 0
     at ProcessControlStateChange in :line 0
     at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
     at FireStateChangeNotifications in :line 0
     at UpdateState in :line 0
     at Change in :line 0
     at OnUpdate in :line 0
     at b__0 in :line 0
     at NotifyUpdate in :line 0
     at UpdateInput in :line 0
     at Delegate in :line 0

20:51:35:854 Default STACKAmplitude.Interop.Shell32.SHGetFolderPath(...) returned an error (result: 80070005).

     at get_GameDirectory in :line 0
     at get_GameSaveDirectory in :line 0
     at MoveNext in :line 0
     at GetSaveFailure in :line 0
     at HasLocalSave in :line 0
     at OpenSessionButton_LeftClick in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryAllEventsOnResponder in :line 0
     at TryCatchInputEvent in :line 0
     at InputRecord_StateChanged in :line 0
     at OnActionCancel in :line 0
     at Invoke in :line 0
     at InvokeCallbacksSafe in :line 0
     at CallActionListeners in :line 0
     at ChangePhaseOfActionInternal in :line 0
     at ChangePhaseOfAction in :line 0
     at ProcessDefaultInteraction in :line 0
     at ProcessControlStateChange in :line 0
     at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
     at FireStateChangeNotifications in :line 0
     at UpdateState in :line 0
     at Change in :line 0
     at OnUpdate in :line 0
     at b__0 in :line 0
     at NotifyUpdate in :line 0
     at UpdateInput in :line 0
     at Delegate in :line 0

20:51:35:854 Default STACKSystem.Environment.GetFolderPath(System.Environment.SpecialFolder.Personal) returned an empty string.

     at get_GameDirectory in :line 0
     at get_GameSaveDirectory in :line 0
     at MoveNext in :line 0
     at GetSaveFailure in :line 0
     at HasLocalSave in :line 0
     at OpenSessionButton_LeftClick in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryAllEventsOnResponder in :line 0
     at TryCatchInputEvent in :line 0
     at InputRecord_StateChanged in :line 0
     at OnActionCancel in :line 0
     at Invoke in :line 0
     at InvokeCallbacksSafe in :line 0
     at CallActionListeners in :line 0
     at ChangePhaseOfActionInternal in :line 0
     at ChangePhaseOfAction in :line 0
     at ProcessDefaultInteraction in :line 0
     at ProcessControlStateChange in :line 0
     at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
     at FireStateChangeNotifications in :line 0
     at UpdateState in :line 0
     at Change in :line 0
     at OnUpdate in :line 0
     at b__0 in :line 0
     at NotifyUpdate in :line 0
     at UpdateInput in :line 0
     at Delegate in :line 0

20:51:35:854 Default STACKAmplitude.Interop.Shell32.SHGetFolderPath(...) returned an error (result: 80070005).

     at get_GameDirectory in :line 0
     at get_GameSaveDirectory in :line 0
     at MoveNext in :line 0
     at GetSaveFailure in :line 0
     at HasLocalSave in :line 0
     at OpenSessionButton_LeftClick in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryAllEventsOnResponder in :line 0
     at TryCatchInputEvent in :line 0
     at InputRecord_StateChanged in :line 0
     at OnActionCancel in :line 0
     at Invoke in :line 0
     at InvokeCallbacksSafe in :line 0
     at CallActionListeners in :line 0
     at ChangePhaseOfActionInternal in :line 0
     at ChangePhaseOfAction in :line 0
     at ProcessDefaultInteraction in :line 0
     at ProcessControlStateChange in :line 0
     at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
     at FireStateChangeNotifications in :line 0
     at UpdateState in :line 0
     at Change in :line 0
     at OnUpdate in :line 0
     at b__0 in :line 0
     at NotifyUpdate in :line 0
     at UpdateInput in :line 0
     at Delegate in :line 0

20:51:35:854 Default STACKSystem.Environment.GetFolderPath(System.Environment.SpecialFolder.Personal) returned an empty string.

     at get_GameDirectory in :line 0
     at get_GameSaveDirectory in :line 0
     at MoveNext in :line 0
     at GetSaveFailure in :line 0
     at HasLocalSave in :line 0
     at OpenSessionButton_LeftClick in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryAllEventsOnResponder in :line 0
     at TryCatchInputEvent in :line 0
     at InputRecord_StateChanged in :line 0
     at OnActionCancel in :line 0
     at Invoke in :line 0
     at InvokeCallbacksSafe in :line 0
     at CallActionListeners in :line 0
     at ChangePhaseOfActionInternal in :line 0
     at ChangePhaseOfAction in :line 0
     at ProcessDefaultInteraction in :line 0
     at ProcessControlStateChange in :line 0
     at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
     at FireStateChangeNotifications in :line 0
     at UpdateState in :line 0
     at Change in :line 0
     at OnUpdate in :line 0
     at b__0 in :line 0
     at NotifyUpdate in :line 0
     at UpdateInput in :line 0
     at Delegate in :line 0

20:51:35:854 Default STACKAmplitude.Interop.Shell32.SHGetFolderPath(...) returned an error (result: 80070005).

     at get_GameDirectory in :line 0
     at get_GameSaveDirectory in :line 0
     at MoveNext in :line 0
     at GetSaveFailure in :line 0
     at HasLocalSave in :line 0
     at OpenSessionButton_LeftClick in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryAllEventsOnResponder in :line 0
     at TryCatchInputEvent in :line 0
     at InputRecord_StateChanged in :line 0
     at OnActionCancel in :line 0
     at Invoke in :line 0
     at InvokeCallbacksSafe in :line 0
     at CallActionListeners in :line 0
     at ChangePhaseOfActionInternal in :line 0
     at ChangePhaseOfAction in :line 0
     at ProcessDefaultInteraction in :line 0
     at ProcessControlStateChange in :line 0
     at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
     at FireStateChangeNotifications in :line 0
     at UpdateState in :line 0
     at Change in :line 0
     at OnUpdate in :line 0
     at b__0 in :line 0
     at NotifyUpdate in :line 0
     at UpdateInput in :line 0
     at Delegate in :line 0

20:51:35:859 Application STACKRunning Flow State 'FlowState_StartSession'...

20:51:35:859 Gameplay STACKStarting server session (ServerSessionParameters: SessionName = null, IsOnline = True, MaxPlayers = 3, IsPublic = False).

20:51:35:859 Gameplay STACKNot enough player colors! Generating one.

     at ServerRegisterPlayer in :line 0
     at RequestPlayerAdd in :line 0
     at RequestAddLocalPlayer in :line 0
     at DoBegin in :line 0
     at Begin in :line 0
     at RefreshState in :line 0
     at Update in :line 0
     at UpdateFlow in :line 0
     at Delegate in :line 0

20:51:35:859 Default STACK[TED-14649] RemoveActionMapController Default_OutGame

20:51:35:859 Default STACK[TED-14649] AddActionMapController Default_InLoading

20:51:35:864 Gameplay STACKRunning server session state 'Game.ServerSessionState_Bootstrapper'...

20:51:35:864 Network STACK[Photon] StartServer

20:51:35:864 Default STACKUsing Photon authentication credentials for application scope: OpenDev, application id: 2064800, photon application id: c30c...

20:51:35:873 Default STACKLoaded texture 'CrystalHUD'.

20:51:35:907 Network STACK[Bolt] Bolt start begin!

20:51:36:704 Network STACK[Bolt] Bolt start done!

20:51:36:704 Unity STACKNullReferenceException: Object reference not set to an instance of an object.

     at UnityEngineLogCallback in Error while parsing stackframe: HeroHUDItem.RefreshPlayerName () (at <00000000000000000000000000000000>:0):line 0
     at UnityEngineLogCallback in Error while parsing stackframe: Game.SessionManager.WriteBoltPlayers () (at <00000000000000000000000000000000>:0):line 0
     at UnityEngineLogCallback in Error while parsing stackframe: Game.ReplicatedManager.CreateReplicationBehaviour () (at <00000000000000000000000000000000>:0):line 0
     at UnityEngineLogCallback in Error while parsing stackframe: Game.BoltManager.OnStartDone () (at <00000000000000000000000000000000>:0):line 0
     at UnityEngineLogCallback in Error while parsing stackframe: Game.BoltEventListener.BoltStartDone () (at <00000000000000000000000000000000>:0):line 0
     at UnityEngineLogCallback in Error while parsing stackframe: Photon.Bolt.Internal.GlobalEventListenerBase.BoltStartDoneInvoke () (at <00000000000000000000000000000000>:0):line 0
     at UnityEngineLogCallback in Error while parsing stackframe: Photon.Bolt.Internal.BoltCore.PollNetwork () (at <00000000000000000000000000000000>:0):line 0
     at UnityEngineLogCallback in Error while parsing stackframe: Photon.Bolt.Internal.BoltCore.Poll () (at <00000000000000000000000000000000>:0):line 0
     at UnityEngineLogCallback in Error while parsing stackframe: Photon.Bolt.Internal.BoltPoll.FixedUpdate () (at <00000000000000000000000000000000>:0):line 0
     at UnityEngineLogCallback in Error while parsing stackframe: UnityEngine.Debug:LogException(Exception):line 0
     at UnityEngineLogCallback in Error while parsing stackframe: Photon.Bolt.Utils.BoltLog:Exception(Exception):line 0
     at UnityEngineLogCallback in Error while parsing stackframe: Photon.Bolt.Internal.GlobalEventListenerBase:BoltStartDoneInvoke():line 0
     at UnityEngineLogCallback in Error while parsing stackframe: Photon.Bolt.Internal.BoltCore:PollNetwork():line 0
     at UnityEngineLogCallback in Error while parsing stackframe: Photon.Bolt.Internal.BoltCore:Poll():line 0
     at UnityEngineLogCallback in Error while parsing stackframe: Photon.Bolt.Internal.BoltPoll:FixedUpdate():line 0

20:51:36:704 Network STACKChangeMultiplayerInviteContextVisibility to False

20:51:50:634 Default STACKUnload texture 'Portrait_Zoomed'.

20:51:50:634 Default STACKCurrent user info received ! : {"id":"毒刀#16434","photon_id":"/ASIA","puid":"000283bf7a804282b02254e8797288e4","rich_presence":"%RichPresenceMenu","status":"Connected"}

20:51:59:714 Default STACKUnload texture 'Mask__RGB_00'.

20:52:07:206 Default STACKUnload texture 'Title'.

20:52:07:206 Default STACKUnload texture 'Inputs'.

20:52:07:206 Default STACKUnload texture 'Svg'.

20:52:15:656 Application STACKApplication_WantsToQuit

20:52:15:656 Application STACK[TED-8939] Application Start Release...

20:52:15:656 Application STACKUINotificationManager: unregister method ProcessBlackposts

20:52:15:656 Application STACKUINotificationManager: unregister method UpdateNotifications

20:52:15:656 Application STACKCameraManager: unregister method ComputeCameraPosition

20:52:15:656 Application STACKCameraManager: unregister method ProcessBlackpostForCameraShake

20:52:15:656 Application STACKCameraManager: unregister method UpdateCameraShaker

20:52:15:656 Application STACKCameraManager: unregister method UpdateVirtualModes

20:52:15:656 Application STACKCameraManager: unregister method ProcessPauseBlackpost

20:52:15:656 Application STACKCameraManager: unregister method ProcessSettingBlackposts

20:52:15:656 Application STACKUIManager: unregister method ProcessBlackposts

20:52:15:656 Application STACKUIManager: unregister method UISpecificUpdate

20:52:15:656 Application STACKPrismManager: unregister method ProcessBlackposts

20:52:15:656 Application STACKPrismManager: unregister method UpdateEvents

20:52:15:656 Application STACKPrismManager: unregister method UpdateHeroAnalyticStatsComponents

20:52:15:656 Application STACKMouseCursorManager: unregister method UpdateCursor

20:52:15:656 Application STACKSettingsManager: unregister but Delegate already null

     at UnregisterFromPlayerLoop in :line 0
     at Release in :line 0
     at Release in :line 0
     at Internal_ApplicationWantsToQuit in :line 0

20:52:15:656 Application STACKSettingsManager: unregister method ProcessBlackposts

20:52:15:656 Application STACKSettingsManager: unregister method SpecificUpdate

20:52:15:656 Application STACKTEDDownloadableContentManager: unregister method ProcessBlackposts

20:52:15:656 Application STACKMatchmakingService: unregister method ProcessBlackposts

20:52:15:656 Application STACKPlatformInviteManager: unregister method ProcessPlatformInvites

20:52:15:656 Application STACKGameIntentManager: unregister method FrameUpdate

20:52:15:656 Application STACKG2GManager: unregister method ProcessBlackposts

20:52:15:656 Application STACKSettingsManager: unregister but Delegate already null

     at UnregisterFromPlayerLoop in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Internal_ApplicationWantsToQuit in :line 0

20:52:15:656 Application STACKPlayerProfileManager: unregister method ProcessRequests

20:52:15:656 Application STACKSettingsManager: unregister but Delegate already null

     at UnregisterFromPlayerLoop in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Internal_ApplicationWantsToQuit in :line 0

20:52:15:656 Application STACKEosPlayerDataStorageManager: unregister method ProcessBlackposts

20:52:15:656 Application STACKFlowManager: unregister method UpdateFlow

20:52:15:656 Application STACKSettingsManager: unregister but Delegate already null

     at UnregisterFromPlayerLoop in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Internal_ApplicationWantsToQuit in :line 0

20:52:15:656 Application STACKBoltManager: unregister method UpdateBolt

20:52:15:656 Application STACKBoltManager: unregister method ProcessBlackposts

20:52:15:656 Application STACKSettingsManager: unregister but Delegate already null

     at UnregisterFromPlayerLoop in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Internal_ApplicationWantsToQuit in :line 0

20:52:15:656 Application STACKEOSCrossPlatformManager: unregister method UpdateCrossPlatform

20:52:15:656 Application STACKEOSCrossPlatformManager: unregister method ProcessBlackposts

20:52:15:656 Application STACKAudioManager: unregister method FlushPendingAudioEvents

20:52:15:656 Application STACKAudioManager: unregister method UpdateModules

20:52:15:656 Application STACKAudioManager: unregister method UpdateMusic

20:52:15:656 Application STACKAudioManager: unregister method ProcessSettingsBlackposts

20:52:15:656 Application STACKSettingsManager: unregister but Delegate already null

     at UnregisterFromPlayerLoop in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Internal_ApplicationWantsToQuit in :line 0

20:52:15:656 Application STACKSettingsManager: unregister but Delegate already null

     at UnregisterFromPlayerLoop in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Internal_ApplicationWantsToQuit in :line 0

20:52:15:656 Application STACKSettingsManager: unregister but Delegate already null

     at UnregisterFromPlayerLoop in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Internal_ApplicationWantsToQuit in :line 0

20:52:15:656 Application STACKSettingsManager: unregister but Delegate already null

     at UnregisterFromPlayerLoop in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Internal_ApplicationWantsToQuit in :line 0

20:52:15:656 Application STACKSettingsManager: unregister but Delegate already null

     at UnregisterFromPlayerLoop in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Internal_ApplicationWantsToQuit in :line 0

20:52:15:656 Application STACKSettingsManager: unregister but Delegate already null

     at UnregisterFromPlayerLoop in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Internal_ApplicationWantsToQuit in :line 0

20:52:15:656 Application STACKSettingsManager: unregister but Delegate already null

     at UnregisterFromPlayerLoop in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Internal_ApplicationWantsToQuit in :line 0

20:52:15:656 Application STACKUIInvitationManager: unregister method UpdateInvitation

20:52:15:656 Application STACKGameManager: unregister method UpdateInternal

20:52:15:656 Application STACKSessionManager: unregister method UpdateSession

20:52:15:656 Application STACKSettingsManager: unregister but Delegate already null

     at UnregisterFromPlayerLoop in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Internal_ApplicationWantsToQuit in :line 0

20:52:15:656 Application STACKSettingsManager: unregister but Delegate already null

     at UnregisterFromPlayerLoop in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Internal_ApplicationWantsToQuit in :line 0

20:52:15:656 Application STACKSettingsManager: unregister but Delegate already null

     at UnregisterFromPlayerLoop in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Internal_ApplicationWantsToQuit in :line 0

20:52:15:656 Application STACKSteamworksPlatformManager: unregister method PlatformUpdate

20:52:15:656 Application STACKSteamworksPlatformManager: unregister method ProcessBlackposts

20:52:15:656 Application STACKSettingsManager: unregister but Delegate already null

     at UnregisterFromPlayerLoop in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Internal_ApplicationWantsToQuit in :line 0

20:52:15:656 Application STACKSettingsManager: unregister but Delegate already null

     at UnregisterFromPlayerLoop in :line 0
     at Release in :line 0
     at Release in :line 0
     at Internal_ApplicationWantsToQuit in :line 0

20:52:15:656 Application STACKSettingsManager: unregister but Delegate already null

     at UnregisterFromPlayerLoop in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Internal_ApplicationWantsToQuit in :line 0

20:52:15:656 Application STACKChromaControllerManager: unregister method ProcessBlackposts

20:52:15:656 Application STACKBlackboardManager: unregister method SynchronizeBlackboardsAtFrameStart

20:52:15:656 Application STACKBlackboardManager: unregister method SynchronizeBlackboardsAtFrameMiddle

20:52:15:656 Application STACKBlackboardManager: unregister method SynchronizeBlackboardsAtFrameEnd

20:52:15:656 Application STACKTestManager: unregister method UpdateTests

20:52:15:656 Application STACKRGBControllerManager: unregister method ProcessBlackposts

20:52:15:656 Application STACKSettingsManager: unregister but Delegate already null

     at UnregisterFromPlayerLoop in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Internal_ApplicationWantsToQuit in :line 0

20:52:15:656 Application STACKSettingsManager: unregister but Delegate already null

     at UnregisterFromPlayerLoop in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Internal_ApplicationWantsToQuit in :line 0

20:52:15:656 Application STACKInputManager: unregister method UpdateInput

20:52:15:656 Application STACKTimeManager: unregister method UpdateInGameTime

20:52:15:656 Application STACKTimeManager: unregister method UpdateShowFloorDemoTime

20:52:15:656 Application STACKTimeManager: unregister method UpdateServerFrame

20:52:15:656 Application STACKSettingsManager: unregister but Delegate already null

     at UnregisterFromPlayerLoop in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Internal_ApplicationWantsToQuit in :line 0

20:52:15:656 Application STACKSettingsManager: unregister but Delegate already null

     at UnregisterFromPlayerLoop in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Internal_ApplicationWantsToQuit in :line 0

20:52:15:656 Application STACKSettingsManager: unregister but Delegate already null

     at UnregisterFromPlayerLoop in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Internal_ApplicationWantsToQuit in :line 0

20:52:15:656 Application STACKSettingsManager: unregister but Delegate already null

     at UnregisterFromPlayerLoop in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Internal_ApplicationWantsToQuit in :line 0

20:52:15:656 Application STACKSettingsManager: unregister but Delegate already null

     at UnregisterFromPlayerLoop in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Internal_ApplicationWantsToQuit in :line 0

20:52:15:656 Application STACKSettingsManager: unregister but Delegate already null

     at UnregisterFromPlayerLoop in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Internal_ApplicationWantsToQuit in :line 0

20:52:15:656 Application STACKSettingsManager: unregister but Delegate already null

     at UnregisterFromPlayerLoop in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Internal_ApplicationWantsToQuit in :line 0

20:52:15:656 Application STACKSettingsManager: unregister but Delegate already null

     at UnregisterFromPlayerLoop in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Internal_ApplicationWantsToQuit in :line 0

20:52:15:656 Application STACKSettingsManager: unregister but Delegate already null

     at UnregisterFromPlayerLoop in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Internal_ApplicationWantsToQuit in :line 0

20:52:15:656 Application STACKSettingsManager: unregister but Delegate already null

     at UnregisterFromPlayerLoop in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Internal_ApplicationWantsToQuit in :line 0

20:52:15:656 Application STACKSettingsManager: unregister but Delegate already null

     at UnregisterFromPlayerLoop in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Internal_ApplicationWantsToQuit in :line 0

20:52:15:656 Application STACKSettingsManager: unregister but Delegate already null

     at UnregisterFromPlayerLoop in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Internal_ApplicationWantsToQuit in :line 0

20:52:15:656 Application STACKSettingsManager: unregister but Delegate already null

     at UnregisterFromPlayerLoop in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Internal_ApplicationWantsToQuit in :line 0

20:52:15:656 Application STACKSettingsManager: unregister but Delegate already null

     at UnregisterFromPlayerLoop in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Internal_ApplicationWantsToQuit in :line 0

20:52:15:656 Application STACKSettingsManager: unregister but Delegate already null

     at UnregisterFromPlayerLoop in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Internal_ApplicationWantsToQuit in :line 0

20:52:15:656 Application STACKSettingsManager: unregister but Delegate already null

     at UnregisterFromPlayerLoop in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Internal_ApplicationWantsToQuit in :line 0

20:52:15:656 Application STACKSettingsManager: unregister but Delegate already null

     at UnregisterFromPlayerLoop in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Internal_ApplicationWantsToQuit in :line 0

20:52:15:656 Application STACKSettingsManager: unregister but Delegate already null

     at UnregisterFromPlayerLoop in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Internal_ApplicationWantsToQuit in :line 0

20:52:15:656 Application STACKSettingsManager: unregister but Delegate already null

     at UnregisterFromPlayerLoop in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Internal_ApplicationWantsToQuit in :line 0

20:52:15:656 Application STACKSettingsManager: unregister but Delegate already null

     at UnregisterFromPlayerLoop in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Internal_ApplicationWantsToQuit in :line 0

20:52:15:656 Application STACKSettingsManager: unregister but Delegate already null

     at UnregisterFromPlayerLoop in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Internal_ApplicationWantsToQuit in :line 0

20:52:15:656 Application STACKSettingsManager: unregister but Delegate already null

     at UnregisterFromPlayerLoop in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Internal_ApplicationWantsToQuit in :line 0

20:52:15:656 Application STACKSettingsManager: unregister but Delegate already null

     at UnregisterFromPlayerLoop in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Internal_ApplicationWantsToQuit in :line 0

20:52:15:656 Application STACKSettingsManager: unregister but Delegate already null

     at UnregisterFromPlayerLoop in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Internal_ApplicationWantsToQuit in :line 0

20:52:15:656 Application STACKSettingsManager: unregister but Delegate already null

     at UnregisterFromPlayerLoop in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Internal_ApplicationWantsToQuit in :line 0

20:52:15:656 Application STACKSettingsManager: unregister but Delegate already null

     at UnregisterFromPlayerLoop in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Internal_ApplicationWantsToQuit in :line 0

20:52:15:656 Application STACKSettingsManager: unregister but Delegate already null

     at UnregisterFromPlayerLoop in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Internal_ApplicationWantsToQuit in :line 0

20:52:15:656 Application STACKSettingsManager: unregister but Delegate already null

     at UnregisterFromPlayerLoop in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Internal_ApplicationWantsToQuit in :line 0

20:52:15:656 Application STACKJobManager: unregister method CompletePreviousFrameJobs

20:52:15:656 Application STACKJobManager: unregister method CompleteJobsBeforeEntityActions

20:52:15:656 Application STACKSettingsManager: unregister but Delegate already null

     at UnregisterFromPlayerLoop in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Internal_ApplicationWantsToQuit in :line 0

20:52:15:656 Application STACKSettingsManager: unregister but Delegate already null

     at UnregisterFromPlayerLoop in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Internal_ApplicationWantsToQuit in :line 0

20:52:15:656 Application STACKSettingsManager: unregister but Delegate already null

     at UnregisterFromPlayerLoop in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Internal_ApplicationWantsToQuit in :line 0

20:52:15:656 Application STACKSettingsManager: unregister but Delegate already null

     at UnregisterFromPlayerLoop in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Internal_ApplicationWantsToQuit in :line 0

20:52:15:656 Application STACKSettingsManager: unregister but Delegate already null

     at UnregisterFromPlayerLoop in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Release in :line 0
     at Internal_ApplicationWantsToQuit in :line 0

20:52:15:656 Application STACKSettingsManager: unregister but Delegate already null

     at UnregisterFromPlayerLoop in :line 0
     at Release in :line 0
     at Release in :line 0
     at Internal_ApplicationWantsToQuit in :line 0

20:52:15:656 Network STACK[Photon] BoltShutdownBegin with the reason Disconnected

20:52:15:656 Network STACK[Bolt] Bolt shutdown begin.

20:52:15:656 Network STACK[Photon] OnBoltStopping

20:52:15:656 Default STACKStop PhotonPoller coroutines!

20:52:15:656 Network STACK[Bolt] Bolt shutdown done.

20:52:15:656 Default STACKStop PhotonPoller coroutines!

20:52:15:828 Application STACKUIOverlayTabsManager: Start release...

20:52:15:828 Application STACKUIOverlayTabsManager: Release done!

20:52:15:850 Application STACKUINotificationManager: Start release...

20:52:15:850 Application STACKUINotificationManager: Release done!

20:52:15:862 Application STACKUIWindowsCursorVisibilityManager: Start release...

20:52:15:862 Application STACKUIWindowsCursorVisibilityManager: Release done!

20:52:15:871 Application STACKGame.CameraManager: Start release...

20:52:15:871 Application STACKGame.CameraManager: Release done!

20:52:15:879 Application STACKUIManager: Start release...

20:52:15:879 Default STACK[TED-14649] RemoveActionMapController UI

20:52:15:879 Application STACKUIRenderingManager: unregister method Render

20:52:15:879 Application STACKUIRenderingManager: unregister method PostRender

20:52:15:879 UI STACKUIRenderingManager Instance already destroyed. Returning null.

     at get_Instance in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Update in :line 0

20:52:15:879 UI STACKUIUpdatingManager Instance already destroyed. Returning null.

     at get_Instance in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Update in :line 0

20:52:15:879 Application STACKUIManager: Release done!

20:52:15:963 Application STACKGame.PrismManager: Start release...

20:52:15:963 Application STACKGame.PrismManager: Release done!

20:52:15:971 Application STACKMouseCursorManager: Start release...

20:52:15:971 Application STACKMouseCursorManager: Release done!

20:52:15:980 Application STACKSettings.SettingsManager: Start release...

20:52:15:980 Application STACKSettings.SettingsManager: Release done!

20:52:15:988 Application STACKGame.TEDDownloadableContentManager: Start release...

20:52:15:988 Application STACKGame.TEDDownloadableContentManager: Release done!

20:52:15:997 Application STACKMatchmakingService: Start release...

20:52:15:997 Application STACKMatchmakingService: Release done!

20:52:16:005 Application STACKPlatformInviteManager: Start release...

20:52:16:005 Application STACKPlatformInviteManager: Release done!

20:52:16:014 Application STACKGameIntentManager: Start release...

20:52:16:014 Application STACKGameIntentManager: Release done!

20:52:16:022 Application STACKPlatformSessionRuntime: Start release...

20:52:16:022 Application STACKPlatformSessionRuntime: Release done!

20:52:16:031 Application STACKG2G.G2GManager: Start release...

20:52:16:047 Application STACKG2G.G2GManager: Release done!

20:52:16:055 Application STACKGame.PlayerProfileManager: Start release...

20:52:16:055 Application STACKGame.PlayerProfileManager: Release done!

20:52:16:064 Application STACKFramework.Storage.EosPlayerData.EosPlayerDataStorageManager: Start release...

20:52:16:064 Application STACKFramework.Storage.EosPlayerData.EosPlayerDataStorageManager: Release done!

20:52:16:072 Application STACKFlowManager: Start release...

20:52:16:072 Application STACKFlowManager: Release done!

20:52:16:081 Application STACKGame.BoltManager: Start release...

20:52:16:081 Network STACK[Photon] release BoltManager

20:52:16:081 Application STACKGame.BoltManager: Release done!

20:52:16:089 Application STACKFramework.Platforms.EOSCrossPlatformManager: Start release...

20:52:16:124 Application STACKFramework.Platforms.EOSCrossPlatformManager: Release done!

20:52:16:132 Application STACKFramework.Audio.AudioManager: Start release...

20:52:16:140 Application STACKFramework.Audio.AudioManager: Release done!

20:52:16:149 Application STACKUIInvitationManager: Start release...

20:52:16:149 Application STACKUIInvitationManager: Release done!

20:52:16:157 Application STACKGame.GameManager: Start release...

20:52:16:157 Application STACKGame.GameManager: Release done!

20:52:16:166 Application STACKGame.SessionManager: Start release...

20:52:16:176 Gameplay STACKServer session started.

20:52:16:176 Gameplay STACKRunning server session state 'Game.ServerSessionState_Releasing'...

20:52:16:176 Network STACK[Photon] shutdown bolt from ServerSessionState_Releasing

20:52:16:176 Gameplay STACKRunning server session state 'Game.ServerSessionState_Released'...

20:52:16:176 Gameplay STACKServer session stopped.

20:52:16:176 Application STACKGame.SessionManager: Release done!

20:52:16:183 Application STACKUI.UIWindowsManager: Start release...

20:52:16:183 UI STACKUIHierarchyManager Instance already destroyed. Returning null.

     at get_Instance in :line 0
     at UnloadAndDestroyGroups in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Update in :line 0

20:52:16:183 Application STACKUI.UIWindowsManager: Release done!

20:52:16:191 Application STACKFramework.Localization.LocalizationManager: Start release...

20:52:16:191 Application STACKFramework.Localization.LocalizationManager: Release done!

20:52:16:201 Application STACKFramework.Platforms.SteamworksPlatformManager: Start release...

20:52:16:201 Application STACKFramework.Platforms.SteamworksPlatformManager: Release done!

20:52:16:209 Application STACKChromaController.ChromaControllerManager: Start release...

20:52:16:209 Application STACKChromaController.ChromaControllerManager: Release done!

20:52:16:217 Application STACKBlackboardManager: Start release...

20:52:16:217 Application STACKBlackboardManager: Release done!

20:52:16:225 Application STACKFramework.Automation.TestManager: Start release...

20:52:16:225 Application STACKFramework.Automation.TestManager: Release done!

20:52:16:234 Application STACKRGBController.RGBControllerManager: Start release...

20:52:16:234 Application STACKRGBController.RGBControllerManager: Release done!

20:52:16:242 Application STACKGame.DebugArtifactGeneratorSystem: Start release...

20:52:16:242 Application STACKGame.DebugArtifactGeneratorSystem: Release done!

20:52:16:251 Application STACKFramework.Inputs.InputManager: Start release...

20:52:16:251 Application STACKFramework.Inputs.InputManager: Release done!

20:52:16:259 Application STACKGame.TimeManager: Start release...

20:52:16:259 Application STACKGame.TimeManager: Release done!

20:52:16:268 Application STACKGame.TimeReplicationManager: Start release...

20:52:16:268 Application STACKGame.TimeReplicationManager: Release done!

20:52:16:276 Application STACKFramework.Database.DatabaseManager: Start release...

20:52:16:276 Application STACKFramework.Database.DatabaseManager: Release done!

20:52:16:285 Application STACKFramework.Asset.AssetBundleLoaderManager: Start release...

20:52:16:285 Default STACKAssetProvider 'ted.data.condition.assetbundle' has been unmounted.

20:52:16:285 Default STACKAssetProvider 'ted.data.databases.assetbundle' has been unmounted.

20:52:16:285 Default STACKAssetProvider 'ted.data.debugui.assetbundle' has been unmounted.

20:52:16:285 Default STACKAssetProvider 'ted.data.entities.assetbundle' has been unmounted.

20:52:16:285 Default STACKAssetProvider 'ted.data.input.assetbundle' has been unmounted.

20:52:16:285 Default STACKAssetProvider 'ted.data.localization.assetbundle' has been unmounted.

20:52:16:285 Default STACKAssetProvider 'ted.data.mecanimeventdata.assetbundle' has been unmounted.

20:52:16:285 Default STACKAssetProvider 'ted.data.red.assetbundle' has been unmounted.

20:52:16:285 Default STACKAssetProvider 'ted.data.simulation.assetbundle' has been unmounted.

20:52:16:285 Default STACKAssetProvider 'ted.data.test.assetbundle' has been unmounted.

20:52:16:285 Default STACKAssetProvider 'ted.data.ui.assetbundle' has been unmounted.

20:52:16:285 Default STACKAssetProvider 'ted.data.uiatlas.assetbundle' has been unmounted.

20:52:16:285 Default STACKAssetProvider 'ted.data.social.assetbundle' has been unmounted.

20:52:16:285 Default STACKAssetProvider 'ted.data.audio.assetbundle' has been unmounted.

20:52:16:285 Default STACKFailed to load AssetBundle from path: 'E:/SteamLibrary/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at get_Mount in :line 0
     at UnmountAssetBundles in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Update in :line 0

20:52:16:285 Default STACKFailed to load AssetBundle from path: 'E:/SteamLibrary/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at get_Mount in :line 0
     at UnmountAssetBundles in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Update in :line 0

20:52:16:285 Default STACKFailed to load AssetBundle from path: 'E:/SteamLibrary/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at get_Mount in :line 0
     at UnmountAssetBundles in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Update in :line 0

20:52:16:285 Default STACKFailed to load AssetBundle from path: 'E:/SteamLibrary/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at get_Mount in :line 0
     at UnmountAssetBundles in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Update in :line 0

20:52:16:393 AssetDatabase STACKAssetBundle Ted.Data.Condition unload took 00:00:00.1072124

20:52:16:393 Default STACKCurrent user info received ! : {"id":"毒刀#16434","photon_id":"","puid":"000283bf7a804282b02254e8797288e4","rich_presence":"","status":"Offline"}

20:52:16:503 AssetDatabase STACKAssetBundle Ted.Data.Databases unload took 00:00:00.1102988

20:52:16:614 AssetDatabase STACKAssetBundle Ted.Data.DebugUI unload took 00:00:00.1103303

20:52:16:744 AssetDatabase STACKAssetBundle Ted.Data.Entities unload took 00:00:00.1307847

20:52:16:854 AssetDatabase STACKAssetBundle Ted.Data.Input unload took 00:00:00.1092478

20:52:16:956 AssetDatabase STACKAssetBundle Ted.Data.Localization unload took 00:00:00.1023150

20:52:17:045 AssetDatabase STACKAssetBundle Ted.Data.MecanimEventData unload took 00:00:00.0876238

20:52:17:159 AssetDatabase STACKAssetBundle Ted.Data.Red unload took 00:00:00.1146478

20:52:17:269 AssetDatabase STACKAssetBundle Ted.Data.Simulation unload took 00:00:00.1095823

20:52:17:378 AssetDatabase STACKAssetBundle Ted.Data.Test unload took 00:00:00.1085382

20:52:17:487 AssetDatabase STACKAssetBundle Ted.Data.UI unload took 00:00:00.1094521

20:52:17:593 AssetDatabase STACKAssetBundle Ted.Data.UIAtlas unload took 00:00:00.1057704

20:52:17:714 AssetDatabase STACKAssetBundle Ted.Data.Social unload took 00:00:00.1204111

20:52:17:804 AssetDatabase STACKAssetBundle Ted.Data.Audio unload took 00:00:00.0901891

20:52:17:804 Default STACKFailed to load AssetBundle from path: 'E:/SteamLibrary/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Update in :line 0

20:52:17:804 Default STACKFailed to load AssetBundle from path: 'E:/SteamLibrary/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at MoveNext in :line 0
     at Run in :line 0
     at Update in :line 0

20:52:17:804 Application STACKFramework.Asset.AssetBundleLoaderManager: Release done!

20:52:17:805 Application STACKFramework.Jobs.JobManager: Start release...

20:52:17:805 Application STACKFramework.Jobs.JobManager: Release done!

20:52:17:813 Application STACKFramework.Storage.LocalDrive.LocalDriveStorageManager: Start release...

20:52:17:813 Default STACKStorage thread already stopped.

     at Run in :line 0
     at Update in :line 0

20:52:17:813 Application STACKFramework.Storage.LocalDrive.LocalDriveStorageManager: Release done!