# Monday, September 11, 2023 12:18 AM
TED

Click on buttons to toggle visibility. Click on STACK buttons to toggle visibility of stack traces.
00:18:20:555 UI STACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #2

00:18:21:250 Network STACK[Bolt] Session list updated: 0 total sessions

00:18:22:056 UI STACKMainInteractor changed for HeroUpgrader 0 #3. PanelInteractionData already exist. Updating the interactor (Hero 0 #2) and resetting values to Int = 0 Reference = Invalid EntityBulkReference

00:18:22:072 UI STACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #2

00:18:22:072 UI STACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #2

00:18:22:090 UI STACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 0 #2

00:18:22:123 UI STACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #2

00:18:22:251 Network STACK[Bolt] Session list updated: 0 total sessions

00:18:23:251 Network STACK[Bolt] Session list updated: 0 total sessions

00:18:24:250 Network STACK[Bolt] Session list updated: 0 total sessions

00:18:25:039 UI STACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 0 #2

00:18:25:251 Network STACK[Bolt] Session list updated: 0 total sessions

00:18:25:438 UI STACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #2

00:18:25:867 UI STACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #2

00:18:25:867 UI STACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #2

00:18:26:251 Network STACK[Bolt] Session list updated: 0 total sessions

00:18:27:251 Network STACK[Bolt] Session list updated: 0 total sessions

00:18:27:757 UI STACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 1 #2

00:18:28:251 Network STACK[Bolt] Session list updated: 0 total sessions

00:18:29:250 Network STACK[Bolt] Session list updated: 0 total sessions

00:18:29:350 UI STACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 0 #2

00:18:29:350 UI STACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 0 #2

00:18:29:738 UI STACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #2

00:18:30:250 Network STACK[Bolt] Session list updated: 0 total sessions

00:18:30:556 UI STACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 0 #2

00:18:31:251 Network STACK[Bolt] Session list updated: 0 total sessions

00:18:32:138 UI STACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #2. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 0 #2

00:18:32:250 Network STACK[Bolt] Session list updated: 0 total sessions

00:18:32:306 UI STACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #2. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 0 #2

00:18:32:772 UI STACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 0 #2

00:18:33:251 Network STACK[Bolt] Session list updated: 0 total sessions

00:18:33:406 UI STACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #2. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 0 #2

00:18:34:251 Network STACK[Bolt] Session list updated: 0 total sessions

00:18:34:422 UI STACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 0 #2

00:18:35:073 UI STACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #2. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 0 #2

00:18:35:251 Network STACK[Bolt] Session list updated: 0 total sessions

00:18:36:250 Network STACK[Bolt] Session list updated: 0 total sessions

00:18:37:205 UI STACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 0 #2

00:18:37:251 Network STACK[Bolt] Session list updated: 0 total sessions

00:18:37:306 UI STACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #2

00:18:38:251 Network STACK[Bolt] Session list updated: 0 total sessions

00:18:39:251 Network STACK[Bolt] Session list updated: 0 total sessions

00:18:39:422 Default STACKUnload texture 'Mask__RGB_00'.

00:18:39:823 UI STACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 0 #2

00:18:40:301 Network STACK[Bolt] Session list updated: 0 total sessions

00:18:41:236 Default STACK[TED-14649] RemoveActionMapController HeroInteraction

00:18:41:301 Network STACK[Bolt] Session list updated: 0 total sessions

00:18:41:457 UI STACKReceived interactor changed for hero Invalid EntityBulkReference on interactable HeroUpgrader 0 #3 but could not find any actions for it

00:18:41:457 UI STACKMainInteractor changed for HeroUpgrader 0 #3. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference

00:18:42:300 Network STACK[Bolt] Session list updated: 0 total sessions

00:18:43:301 Network STACK[Bolt] Session list updated: 0 total sessions

00:18:43:469 Default STACK[TED-14649] AddActionMapController HeroInteraction

00:18:43:756 UI STACKMainInteractor changed for HeroUpgrader 0 #3. PanelInteractionData already exist. Updating the interactor (Hero 0 #2) and resetting values to Int = 0 Reference = Invalid EntityBulkReference

00:18:43:772 UI STACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #2

00:18:43:772 UI STACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #2

00:18:44:122 UI STACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 0 #2

00:18:44:190 UI STACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 0 #2

00:18:44:301 Network STACK[Bolt] Session list updated: 0 total sessions

00:18:44:573 UI STACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #2

00:18:45:301 Network STACK[Bolt] Session list updated: 0 total sessions

00:18:46:301 Network STACK[Bolt] Session list updated: 0 total sessions

00:18:46:822 UI STACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 0 #2

00:18:47:301 Network STACK[Bolt] Session list updated: 0 total sessions

00:18:47:922 UI STACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #2. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 0 #2

00:18:48:301 Network STACK[Bolt] Session list updated: 0 total sessions

00:18:48:607 UI STACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 0 #2

00:18:49:301 Network STACK[Bolt] Session list updated: 0 total sessions

00:18:49:654 Default STACK[TED-14649] RemoveActionMapController HeroInteraction

00:18:49:956 UI STACKReceived interactor changed for hero Invalid EntityBulkReference on interactable HeroUpgrader 0 #3 but could not find any actions for it

00:18:49:956 UI STACKMainInteractor changed for HeroUpgrader 0 #3. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference

00:18:50:301 Network STACK[Bolt] Session list updated: 0 total sessions

00:18:51:301 Network STACK[Bolt] Session list updated: 0 total sessions

00:18:51:685 Default STACK[TED-14649] AddActionMapController HeroInteraction

00:18:51:956 UI STACKMainInteractor changed for HeroUpgrader 0 #3. PanelInteractionData already exist. Updating the interactor (Hero 0 #2) and resetting values to Int = 0 Reference = Invalid EntityBulkReference

00:18:51:972 UI STACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #2

00:18:51:972 UI STACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #2

00:18:52:057 UI STACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 0 #2

00:18:52:301 Network STACK[Bolt] Session list updated: 0 total sessions

00:18:52:467 UI STACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 1 #2

00:18:52:467 UI STACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 1 #2

00:18:52:839 UI STACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #2

00:18:53:300 Network STACK[Bolt] Session list updated: 0 total sessions

00:18:53:889 UI STACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 1 #2

00:18:54:301 Network STACK[Bolt] Session list updated: 0 total sessions

00:18:54:539 UI STACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #2. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 1 #2

00:18:55:301 Network STACK[Bolt] Session list updated: 0 total sessions

00:18:56:256 UI STACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 1 #2

00:18:56:301 Network STACK[Bolt] Session list updated: 0 total sessions

00:18:56:990 UI STACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #2. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 1 #2

00:18:57:301 Network STACK[Bolt] Session list updated: 0 total sessions

00:18:57:606 UI STACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 1 #2

00:18:58:301 Network STACK[Bolt] Session list updated: 0 total sessions

00:18:58:322 UI STACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #2. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 1 #2

00:18:58:835 Default STACK[TED-14649] RemoveActionMapController HeroInteraction

00:18:59:057 UI STACKMainInteractor changed for HeroUpgrader 0 #3. PanelInteractionData already exist. Updating the interactor (Hero 1 #2) and resetting values to Int = 0 Reference = Hero 1 #2

00:18:59:057 UI STACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #2 . IntChoice = 0 TargetChoice = Hero 1 #2

00:18:59:057 UI STACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #2

00:18:59:057 UI STACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #2 . IntChoice = 0 TargetChoice = Hero 1 #2

00:18:59:057 UI STACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #2

00:18:59:301 Network STACK[Bolt] Session list updated: 0 total sessions

00:18:59:956 UI STACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #2 . IntChoice = 2 TargetChoice = Hero 1 #2

00:18:59:956 UI STACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 1 #2

00:19:00:157 UI STACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #2 . IntChoice = 1 TargetChoice = Hero 1 #2

00:19:00:157 UI STACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 1 #2

00:19:00:302 Network STACK[Bolt] Session list updated: 0 total sessions

00:19:01:106 UI STACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #2 . IntChoice = 2 TargetChoice = Hero 1 #2

00:19:01:106 UI STACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 1 #2

00:19:01:300 Network STACK[Bolt] Session list updated: 0 total sessions

00:19:02:301 Network STACK[Bolt] Session list updated: 0 total sessions

00:19:02:706 UI STACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #2 . IntChoice = 1 TargetChoice = Hero 1 #2

00:19:02:706 UI STACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 1 #2

00:19:02:806 UI STACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #2 . IntChoice = 0 TargetChoice = Hero 1 #2

00:19:02:806 UI STACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #2

00:19:03:301 Network STACK[Bolt] Session list updated: 0 total sessions

00:19:03:757 UI STACKReceived interactor changed for hero Invalid EntityBulkReference on interactable HeroUpgrader 0 #3 but could not find any actions for it

00:19:03:757 UI STACKMainInteractor changed for HeroUpgrader 0 #3. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference

00:19:04:301 Network STACK[Bolt] Session list updated: 0 total sessions

00:19:05:351 Network STACK[Bolt] Session list updated: 0 total sessions

00:19:05:659 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:05:659 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:05:659 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:05:659 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:05:680 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:05:680 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:05:854 Default STACK[Audio][Music] Battle: BattleRegularWaveCountdownEvent

00:19:06:351 Network STACK[Bolt] Session list updated: 0 total sessions

00:19:07:351 Network STACK[Bolt] Session list updated: 0 total sessions

00:19:08:352 Network STACK[Bolt] Session list updated: 0 total sessions

00:19:08:986 Default STACKBackward blend of state 1004165527 (hash = 1004165527) (from 0.05250001% to 0.003222565%) in controller null) CHR_Medic_01(Clone)

     at GetMecanimEventsTimingInfos in :line 0
     at Update in :line 0

00:19:08:986 Default STACKBackward blend of state 1004165527 (hash = 1004165527) (from 0.05250001% to 0.003222565%) in controller null) CHR_Medic_01(Clone)

     at GetMecanimEventsTimingInfos in :line 0
     at Update in :line 0

00:19:08:986 Default STACKBackward blend of state 1004165527 (hash = 1004165527) (from 0.05250001% to 0.003222565%) in controller null) CHR_Medic_01(Clone)

     at GetMecanimEventsTimingInfos in :line 0
     at Update in :line 0

00:19:08:986 Default STACKBackward blend of state 1004165527 (hash = 1004165527) (from 0.05250001% to 0.003222565%) in controller null) CHR_Medic_01(Clone)

     at GetMecanimEventsTimingInfos in :line 0
     at Update in :line 0

00:19:09:351 Network STACK[Bolt] Session list updated: 0 total sessions

00:19:10:351 Network STACK[Bolt] Session list updated: 0 total sessions

00:19:11:351 Network STACK[Bolt] Session list updated: 0 total sessions

00:19:12:351 Network STACK[Bolt] Session list updated: 0 total sessions

00:19:13:352 Network STACK[Bolt] Session list updated: 0 total sessions

00:19:14:351 Network STACK[Bolt] Session list updated: 0 total sessions

00:19:15:352 Network STACK[Bolt] Session list updated: 0 total sessions

00:19:16:351 Network STACK[Bolt] Session list updated: 0 total sessions

00:19:17:351 Network STACK[Bolt] Session list updated: 0 total sessions

00:19:18:351 Network STACK[Bolt] Session list updated: 0 total sessions

00:19:19:351 Network STACK[Bolt] Session list updated: 0 total sessions

00:19:20:352 Network STACK[Bolt] Session list updated: 0 total sessions

00:19:20:853 Default STACK[Audio][Music] Battle: BattleWaveEvent

00:19:20:853 Audio STACKPost audio event crystalRebootWaveStartEvent on frame 863903

00:19:21:351 Network STACK[Bolt] Session list updated: 0 total sessions

00:19:22:352 Network STACK[Bolt] Session list updated: 0 total sessions

00:19:23:352 Network STACK[Bolt] Session list updated: 0 total sessions

00:19:23:906 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:23:906 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:23:906 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:23:906 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:23:906 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:23:906 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:23:906 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:23:906 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:23:906 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:23:906 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:23:921 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:23:921 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:23:921 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:23:921 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:23:921 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:23:921 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:23:921 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:23:921 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:23:921 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:23:921 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:24:351 Network STACK[Bolt] Session list updated: 0 total sessions

00:19:25:351 Network STACK[Bolt] Session list updated: 0 total sessions

00:19:26:351 Network STACK[Bolt] Session list updated: 0 total sessions

00:19:26:605 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:26:605 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:26:605 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:26:605 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:27:351 Network STACK[Bolt] Session list updated: 0 total sessions

00:19:27:905 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:27:905 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:27:905 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:27:905 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:27:905 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:27:905 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:27:920 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:27:920 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:27:920 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:27:920 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:27:920 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:27:920 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:27:920 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:27:920 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:28:351 Network STACK[Bolt] Session list updated: 0 total sessions

00:19:28:504 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:28:504 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:28:504 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:28:504 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:29:351 Network STACK[Bolt] Session list updated: 0 total sessions

00:19:30:352 Network STACK[Bolt] Session list updated: 0 total sessions

00:19:31:353 Network STACK[Bolt] Session list updated: 0 total sessions

00:19:31:906 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:31:906 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:31:906 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:31:906 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:31:906 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:31:906 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:31:921 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:31:921 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:31:921 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:31:921 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:32:402 Network STACK[Bolt] Session list updated: 0 total sessions

00:19:33:401 Network STACK[Bolt] Session list updated: 0 total sessions

00:19:34:402 Network STACK[Bolt] Session list updated: 0 total sessions

00:19:35:402 Network STACK[Bolt] Session list updated: 0 total sessions

00:19:35:903 Default STACKBackward blend of state 1004165527 (hash = 1004165527) (from 0.01102649% to 0.003222565%) in controller null) CHR_Medic_01(Clone)

     at GetMecanimEventsTimingInfos in :line 0
     at Update in :line 0

00:19:35:903 Default STACKBackward blend of state 1004165527 (hash = 1004165527) (from 0.01102649% to 0.003222565%) in controller null) CHR_Medic_01(Clone)

     at GetMecanimEventsTimingInfos in :line 0
     at Update in :line 0

00:19:35:903 Default STACKBackward blend of state 1004165527 (hash = 1004165527) (from 0.01102649% to 0.003222565%) in controller null) CHR_Medic_01(Clone)

     at GetMecanimEventsTimingInfos in :line 0
     at Update in :line 0

00:19:35:903 Default STACKBackward blend of state 1004165527 (hash = 1004165527) (from 0.01102649% to 0.003222565%) in controller null) CHR_Medic_01(Clone)

     at GetMecanimEventsTimingInfos in :line 0
     at Update in :line 0

00:19:36:401 Network STACK[Bolt] Session list updated: 0 total sessions

00:19:37:402 Network STACK[Bolt] Session list updated: 0 total sessions

00:19:38:402 Network STACK[Bolt] Session list updated: 0 total sessions

00:19:39:402 Network STACK[Bolt] Session list updated: 0 total sessions

00:19:39:956 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:39:956 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:39:956 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:39:956 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:39:956 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:39:956 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:39:956 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:39:956 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:39:956 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:39:956 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:39:971 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:39:971 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:39:971 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:39:971 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:39:971 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:39:971 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:39:971 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:39:971 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:39:986 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:39:986 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:39:986 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:39:986 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:40:401 Network STACK[Bolt] Session list updated: 0 total sessions

00:19:41:402 Network STACK[Bolt] Session list updated: 0 total sessions

00:19:42:401 Network STACK[Bolt] Session list updated: 0 total sessions

00:19:43:401 Network STACK[Bolt] Session list updated: 0 total sessions

00:19:43:956 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:43:956 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:43:956 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:43:956 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:43:956 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:43:956 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:43:956 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:43:956 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:43:956 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:43:956 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:43:973 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:43:973 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:43:973 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:43:973 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:43:973 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:43:973 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:44:402 Network STACK[Bolt] Session list updated: 0 total sessions

00:19:45:401 Network STACK[Bolt] Session list updated: 0 total sessions

00:19:46:402 Network STACK[Bolt] Session list updated: 0 total sessions

00:19:47:402 Network STACK[Bolt] Session list updated: 0 total sessions

00:19:47:955 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:47:955 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:47:955 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:47:955 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:47:955 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:47:955 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:48:402 Network STACK[Bolt] Session list updated: 0 total sessions

00:19:49:055 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:49:055 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:49:402 Network STACK[Bolt] Session list updated: 0 total sessions

00:19:49:885 Default STACKBackward blend of state 1004165527 (hash = 1004165527) (from 0.05250001% to 0.003222565%) in controller null) CHR_Medic_01(Clone)

     at GetMecanimEventsTimingInfos in :line 0
     at Update in :line 0

00:19:49:885 Default STACKBackward blend of state 1004165527 (hash = 1004165527) (from 0.05250001% to 0.003222565%) in controller null) CHR_Medic_01(Clone)

     at GetMecanimEventsTimingInfos in :line 0
     at Update in :line 0

00:19:49:885 Default STACKBackward blend of state 1004165527 (hash = 1004165527) (from 0.05250001% to 0.003222565%) in controller null) CHR_Medic_01(Clone)

     at GetMecanimEventsTimingInfos in :line 0
     at Update in :line 0

00:19:49:885 Default STACKBackward blend of state 1004165527 (hash = 1004165527) (from 0.05250001% to 0.003222565%) in controller null) CHR_Medic_01(Clone)

     at GetMecanimEventsTimingInfos in :line 0
     at Update in :line 0

00:19:50:402 Network STACK[Bolt] Session list updated: 0 total sessions

00:19:51:402 Network STACK[Bolt] Session list updated: 0 total sessions

00:19:51:805 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:51:805 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:52:401 Network STACK[Bolt] Session list updated: 0 total sessions

00:19:53:401 Network STACK[Bolt] Session list updated: 0 total sessions

00:19:53:854 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:53:854 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:54:055 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:54:055 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:54:402 Network STACK[Bolt] Session list updated: 0 total sessions

00:19:55:401 Network STACK[Bolt] Session list updated: 0 total sessions

00:19:55:804 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:55:804 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:55:804 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:55:804 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:56:402 Network STACK[Bolt] Session list updated: 0 total sessions

00:19:57:451 Network STACK[Bolt] Session list updated: 0 total sessions

00:19:57:854 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:57:854 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:58:036 Default STACKBackward blend of state 1004165527 (hash = 1004165527) (from 0.05250001% to 0.003222565%) in controller null) CHR_Medic_01(Clone)

     at GetMecanimEventsTimingInfos in :line 0
     at Update in :line 0

00:19:58:036 Default STACKBackward blend of state 1004165527 (hash = 1004165527) (from 0.05250001% to 0.003222565%) in controller null) CHR_Medic_01(Clone)

     at GetMecanimEventsTimingInfos in :line 0
     at Update in :line 0

00:19:58:036 Default STACKBackward blend of state 1004165527 (hash = 1004165527) (from 0.05250001% to 0.003222565%) in controller null) CHR_Medic_01(Clone)

     at GetMecanimEventsTimingInfos in :line 0
     at Update in :line 0

00:19:58:036 Default STACKBackward blend of state 1004165527 (hash = 1004165527) (from 0.05250001% to 0.003222565%) in controller null) CHR_Medic_01(Clone)

     at GetMecanimEventsTimingInfos in :line 0
     at Update in :line 0

00:19:58:055 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:58:055 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:58:055 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:58:055 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:19:58:452 Network STACK[Bolt] Session list updated: 0 total sessions

00:19:59:452 Network STACK[Bolt] Session list updated: 0 total sessions

00:20:00:452 Network STACK[Bolt] Session list updated: 0 total sessions

00:20:01:452 Network STACK[Bolt] Session list updated: 0 total sessions

00:20:02:452 Network STACK[Bolt] Session list updated: 0 total sessions

00:20:03:452 Network STACK[Bolt] Session list updated: 0 total sessions

00:20:04:452 Network STACK[Bolt] Session list updated: 0 total sessions

00:20:05:451 Network STACK[Bolt] Session list updated: 0 total sessions

00:20:06:452 Network STACK[Bolt] Session list updated: 0 total sessions

00:20:07:452 Network STACK[Bolt] Session list updated: 0 total sessions

00:20:08:452 Network STACK[Bolt] Session list updated: 0 total sessions

00:20:09:452 Network STACK[Bolt] Session list updated: 0 total sessions

00:20:10:452 Network STACK[Bolt] Session list updated: 0 total sessions

00:20:11:452 Network STACK[Bolt] Session list updated: 0 total sessions

00:20:12:452 Network STACK[Bolt] Session list updated: 0 total sessions

00:20:13:452 Network STACK[Bolt] Session list updated: 0 total sessions

00:20:13:806 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:20:13:806 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:20:13:806 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:20:13:806 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:20:14:452 Network STACK[Bolt] Session list updated: 0 total sessions

00:20:15:452 Network STACK[Bolt] Session list updated: 0 total sessions

00:20:16:452 Network STACK[Bolt] Session list updated: 0 total sessions

00:20:17:452 Network STACK[Bolt] Session list updated: 0 total sessions

00:20:18:452 Network STACK[Bolt] Session list updated: 0 total sessions

00:20:19:452 Network STACK[Bolt] Session list updated: 0 total sessions

00:20:20:452 Network STACK[Bolt] Session list updated: 0 total sessions

00:20:21:452 Network STACK[Bolt] Session list updated: 0 total sessions

00:20:22:452 Network STACK[Bolt] Session list updated: 0 total sessions

00:20:23:453 Network STACK[Bolt] Session list updated: 0 total sessions

00:20:24:502 Network STACK[Bolt] Session list updated: 0 total sessions

00:20:25:502 Network STACK[Bolt] Session list updated: 0 total sessions

00:20:26:502 Network STACK[Bolt] Session list updated: 0 total sessions

00:20:27:503 Network STACK[Bolt] Session list updated: 0 total sessions

00:20:28:502 Network STACK[Bolt] Session list updated: 0 total sessions

00:20:29:502 Network STACK[Bolt] Session list updated: 0 total sessions

00:20:29:955 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:20:29:955 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:20:29:955 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:20:29:955 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:20:30:154 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:20:30:154 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:20:30:154 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:20:30:154 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:20:30:503 Network STACK[Bolt] Session list updated: 0 total sessions

00:20:31:503 Network STACK[Bolt] Session list updated: 0 total sessions

00:20:31:660 Default STACKLoaded texture 'Mask__RGB_00'.

00:20:32:503 Network STACK[Bolt] Session list updated: 0 total sessions

00:20:33:502 Network STACK[Bolt] Session list updated: 0 total sessions

00:20:34:503 Network STACK[Bolt] Session list updated: 0 total sessions

00:20:35:502 Network STACK[Bolt] Session list updated: 0 total sessions

00:20:36:502 Network STACK[Bolt] Session list updated: 0 total sessions

00:20:37:502 Network STACK[Bolt] Session list updated: 0 total sessions

00:20:38:502 Network STACK[Bolt] Session list updated: 0 total sessions

00:20:39:502 Network STACK[Bolt] Session list updated: 0 total sessions

00:20:40:502 Network STACK[Bolt] Session list updated: 0 total sessions

00:20:41:105 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:20:41:105 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:20:41:105 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:20:41:105 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:20:41:503 Network STACK[Bolt] Session list updated: 0 total sessions

00:20:41:506 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:20:41:506 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:20:41:506 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:20:41:506 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:20:42:503 Network STACK[Bolt] Session list updated: 0 total sessions

00:20:43:502 Network STACK[Bolt] Session list updated: 0 total sessions

00:20:43:655 Default STACK[Audio][Music] Playing battle victory outro...

00:20:43:655 Default STACK[Audio][Music] Play soundscape.

00:20:43:655 Audio STACKPost audio event crystalRebootWaveEndEvent on frame 868871

00:20:44:503 Network STACK[Bolt] Session list updated: 0 total sessions

00:20:45:503 Network STACK[Bolt] Session list updated: 0 total sessions

00:20:46:503 Network STACK[Bolt] Session list updated: 0 total sessions

00:20:46:653 Network STACKConnection [Connection [EndPoint IPv4 73.12.246.5:52691]] is transfering data on channel [UdpChannelName PlayerProgressionLocal:2] :: Transfer 29...

00:20:46:653 Network STACKConnection [Connection [EndPoint IPv4 73.12.246.5:52691]] is transfering data on channel [UdpChannelName PlayerProgressionDistant:1] :: Transfer 39...

00:20:46:702 Network STACKReceived data from [Connection [EndPoint IPv4 73.12.246.5:52691]] on channel [UdpChannelName PlayerProgressionLocal:2]: 14857 bytes

00:20:46:702 Network STACKReceived data from [Connection [EndPoint IPv4 73.12.246.5:52691]] on channel [UdpChannelName PlayerProgressionDistant:1]: 16544 bytes

00:20:47:503 Network STACK[Bolt] Session list updated: 0 total sessions

00:20:48:502 Network STACK[Bolt] Session list updated: 0 total sessions

00:20:49:552 Network STACK[Bolt] Session list updated: 0 total sessions

00:20:50:552 Network STACK[Bolt] Session list updated: 0 total sessions

00:20:51:553 Network STACK[Bolt] Session list updated: 0 total sessions

00:20:52:553 Network STACK[Bolt] Session list updated: 0 total sessions

00:20:53:552 Network STACK[Bolt] Session list updated: 0 total sessions

00:20:54:552 Network STACK[Bolt] Session list updated: 0 total sessions

00:20:55:552 Network STACK[Bolt] Session list updated: 0 total sessions

00:20:56:553 Network STACK[Bolt] Session list updated: 0 total sessions

00:20:57:553 Network STACK[Bolt] Session list updated: 0 total sessions

00:20:58:552 Network STACK[Bolt] Session list updated: 0 total sessions

00:20:59:553 Network STACK[Bolt] Session list updated: 0 total sessions

00:21:00:553 Network STACK[Bolt] Session list updated: 0 total sessions

00:21:01:553 Network STACK[Bolt] Session list updated: 0 total sessions

00:21:02:552 Network STACK[Bolt] Session list updated: 0 total sessions

00:21:03:552 Network STACK[Bolt] Session list updated: 0 total sessions

00:21:04:552 Network STACK[Bolt] Session list updated: 0 total sessions

00:21:05:553 Network STACK[Bolt] Session list updated: 0 total sessions

00:21:06:553 Network STACK[Bolt] Session list updated: 0 total sessions

00:21:07:553 Network STACK[Bolt] Session list updated: 0 total sessions

00:21:08:552 Network STACK[Bolt] Session list updated: 0 total sessions

00:21:09:553 Network STACK[Bolt] Session list updated: 0 total sessions

00:21:10:553 Network STACK[Bolt] Session list updated: 0 total sessions

00:21:11:553 Network STACK[Bolt] Session list updated: 0 total sessions

00:21:12:553 Network STACK[Bolt] Session list updated: 0 total sessions

00:21:13:553 Network STACK[Bolt] Session list updated: 0 total sessions

00:21:14:552 Network STACK[Bolt] Session list updated: 0 total sessions

00:21:15:553 Network STACK[Bolt] Session list updated: 0 total sessions

00:21:16:154 Default STACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay

     at Synchronize in :line 0
     at SynchronizeBlackboards in :line 0
     at Delegate in :line 0

00:21:16:504 Default STACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay

     at Synchronize in :line 0
     at SynchronizeBlackboards in :line 0
     at Delegate in :line 0

00:21:16:553 Network STACK[Bolt] Session list updated: 0 total sessions

00:21:17:603 Network STACK[Bolt] Session list updated: 0 total sessions

00:21:18:602 Network STACK[Bolt] Session list updated: 0 total sessions

00:21:19:602 Network STACK[Bolt] Session list updated: 0 total sessions

00:21:20:603 Network STACK[Bolt] Session list updated: 0 total sessions

00:21:21:419 UI STACKReceived interactor changed for hero Invalid EntityBulkReference on interactable Merchant 0 #3 but could not find any actions for it

00:21:21:419 UI STACKMainInteractor changed for Merchant 0 #3. Setting the interactor (Invalid EntityBulkReference) and init values to Int = -1 Reference = Invalid EntityBulkReference

00:21:21:470 Default STACKThe blackpost Game.WaveCountdownReducedBlackpost timed out before being read by all clients! Read flags: None, expected: UI

     at Synchronize in :line 0
     at SynchronizeBlackboards in :line 0
     at Delegate in :line 0

00:21:21:603 Network STACK[Bolt] Session list updated: 0 total sessions

00:21:22:603 Network STACK[Bolt] Session list updated: 0 total sessions

00:21:23:603 Network STACK[Bolt] Session list updated: 0 total sessions

00:21:24:603 Network STACK[Bolt] Session list updated: 0 total sessions

00:21:24:659 UI STACKMainInteractor changed for Merchant 0 #3. PanelInteractionData already exist. Updating the interactor (Hero 1 #2) and resetting values to Int = 0 Reference = Invalid EntityBulkReference

00:21:25:602 Network STACK[Bolt] Session list updated: 0 total sessions

00:21:26:208 UI STACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #2 . IntChoice = 1 TargetChoice = Invalid EntityBulkReference

00:21:26:208 UI STACKReceived new interaction choice for panel Merchant 0 #3 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference

00:21:26:603 Network STACK[Bolt] Session list updated: 0 total sessions

00:21:27:603 Network STACK[Bolt] Session list updated: 0 total sessions

00:21:28:603 Network STACK[Bolt] Session list updated: 0 total sessions

00:21:29:603 Network STACK[Bolt] Session list updated: 0 total sessions

00:21:30:159 UI STACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #2 . IntChoice = 0 TargetChoice = Invalid EntityBulkReference

00:21:30:159 UI STACKReceived new interaction choice for panel Merchant 0 #3 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference

00:21:30:603 Network STACK[Bolt] Session list updated: 0 total sessions

00:21:31:603 Network STACK[Bolt] Session list updated: 0 total sessions

00:21:32:553 Default STACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay

     at Synchronize in :line 0
     at SynchronizeBlackboards in :line 0
     at Delegate in :line 0

00:21:32:603 Network STACK[Bolt] Session list updated: 0 total sessions

00:21:33:004 Default STACK[TED-14649] AddActionMapController HeroInteraction

00:21:33:004 Simulation STACKFailed to remove modifier ##0 AttacksPerSecond: forced to 2.5 (Priority: 0) from entity #-90. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at SpecificRefresh in :line 0
     at Refresh in :line 0
     at BindChoices in :line 0
     at OnPinInteractionStartForClient in :line 0
     at OnPinPanelStartInteraction in :line 0
     at ProcessPinEvent in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:33:004 Simulation STACKFailed to remove modifier ##1 AttackDamageNeutral: forced to 20 (Priority: 0) from entity #-90. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at SpecificRefresh in :line 0
     at Refresh in :line 0
     at BindChoices in :line 0
     at OnPinInteractionStartForClient in :line 0
     at OnPinPanelStartInteraction in :line 0
     at ProcessPinEvent in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:33:004 Simulation STACKFailed to remove modifier ##2 AttackDamage: forced to 12 (Priority: 0) from entity #-90. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at SpecificRefresh in :line 0
     at Refresh in :line 0
     at BindChoices in :line 0
     at OnPinInteractionStartForClient in :line 0
     at OnPinPanelStartInteraction in :line 0
     at ProcessPinEvent in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:33:004 Simulation STACKFailed to remove modifier ##3 Knockback: forced to 8 (Priority: 0) from entity #-90. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at SpecificRefresh in :line 0
     at Refresh in :line 0
     at BindChoices in :line 0
     at OnPinInteractionStartForClient in :line 0
     at OnPinPanelStartInteraction in :line 0
     at ProcessPinEvent in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:33:004 Simulation STACKFailed to remove modifier ##4 ReloadDelay: forced to 1.8 (Priority: 0) from entity #-90. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at SpecificRefresh in :line 0
     at Refresh in :line 0
     at BindChoices in :line 0
     at OnPinInteractionStartForClient in :line 0
     at OnPinPanelStartInteraction in :line 0
     at ProcessPinEvent in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:33:004 Simulation STACKFailed to remove modifier ##5 MalusReloadDelay: forced to 99 (Priority: 0) from entity #-90. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at SpecificRefresh in :line 0
     at Refresh in :line 0
     at BindChoices in :line 0
     at OnPinInteractionStartForClient in :line 0
     at OnPinPanelStartInteraction in :line 0
     at ProcessPinEvent in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:33:004 Simulation STACKFailed to remove modifier ##6 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-90. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at SpecificRefresh in :line 0
     at Refresh in :line 0
     at BindChoices in :line 0
     at OnPinInteractionStartForClient in :line 0
     at OnPinPanelStartInteraction in :line 0
     at ProcessPinEvent in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:33:004 Simulation STACKFailed to remove modifier ##7 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-90. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at SpecificRefresh in :line 0
     at Refresh in :line 0
     at BindChoices in :line 0
     at OnPinInteractionStartForClient in :line 0
     at OnPinPanelStartInteraction in :line 0
     at ProcessPinEvent in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:33:004 Simulation STACKFailed to remove modifier ##8 ElementalAffinity: forced to 0 (Priority: 100) from entity #-90. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at SpecificRefresh in :line 0
     at Refresh in :line 0
     at BindChoices in :line 0
     at OnPinInteractionStartForClient in :line 0
     at OnPinPanelStartInteraction in :line 0
     at ProcessPinEvent in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:33:004 Simulation STACKFailed to remove modifier ##0 AttacksPerSecond: forced to 2.5 (Priority: 0) from entity #-91. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at SpecificRefresh in :line 0
     at Refresh in :line 0
     at BindChoices in :line 0
     at OnPinInteractionStartForClient in :line 0
     at OnPinPanelStartInteraction in :line 0
     at ProcessPinEvent in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:33:004 Simulation STACKFailed to remove modifier ##1 AttackDamageNeutral: forced to 20 (Priority: 0) from entity #-91. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at SpecificRefresh in :line 0
     at Refresh in :line 0
     at BindChoices in :line 0
     at OnPinInteractionStartForClient in :line 0
     at OnPinPanelStartInteraction in :line 0
     at ProcessPinEvent in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:33:004 Simulation STACKFailed to remove modifier ##2 AttackDamage: forced to 12 (Priority: 0) from entity #-91. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at SpecificRefresh in :line 0
     at Refresh in :line 0
     at BindChoices in :line 0
     at OnPinInteractionStartForClient in :line 0
     at OnPinPanelStartInteraction in :line 0
     at ProcessPinEvent in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:33:004 Simulation STACKFailed to remove modifier ##3 Knockback: forced to 8 (Priority: 0) from entity #-91. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at SpecificRefresh in :line 0
     at Refresh in :line 0
     at BindChoices in :line 0
     at OnPinInteractionStartForClient in :line 0
     at OnPinPanelStartInteraction in :line 0
     at ProcessPinEvent in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:33:004 Simulation STACKFailed to remove modifier ##4 ReloadDelay: forced to 1.8 (Priority: 0) from entity #-91. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at SpecificRefresh in :line 0
     at Refresh in :line 0
     at BindChoices in :line 0
     at OnPinInteractionStartForClient in :line 0
     at OnPinPanelStartInteraction in :line 0
     at ProcessPinEvent in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:33:004 Simulation STACKFailed to remove modifier ##5 MalusReloadDelay: forced to 99 (Priority: 0) from entity #-91. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at SpecificRefresh in :line 0
     at Refresh in :line 0
     at BindChoices in :line 0
     at OnPinInteractionStartForClient in :line 0
     at OnPinPanelStartInteraction in :line 0
     at ProcessPinEvent in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:33:004 Simulation STACKFailed to remove modifier ##6 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-91. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at SpecificRefresh in :line 0
     at Refresh in :line 0
     at BindChoices in :line 0
     at OnPinInteractionStartForClient in :line 0
     at OnPinPanelStartInteraction in :line 0
     at ProcessPinEvent in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:33:004 Simulation STACKFailed to remove modifier ##7 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-91. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at SpecificRefresh in :line 0
     at Refresh in :line 0
     at BindChoices in :line 0
     at OnPinInteractionStartForClient in :line 0
     at OnPinPanelStartInteraction in :line 0
     at ProcessPinEvent in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:33:004 Simulation STACKFailed to remove modifier ##8 ElementalAffinity: forced to 0 (Priority: 100) from entity #-91. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at SpecificRefresh in :line 0
     at Refresh in :line 0
     at BindChoices in :line 0
     at OnPinInteractionStartForClient in :line 0
     at OnPinPanelStartInteraction in :line 0
     at ProcessPinEvent in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:33:004 Simulation STACKFailed to remove modifier ##0 AttacksPerSecond: forced to 2.5 (Priority: 0) from entity #-92. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at RefreshItemInformationPanel in :line 0
     at RequestItemSelection in :line 0
     at ItemButton_FocusGain in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at SetFocusedResponder in :line 0
     at ChangeSelectionState in :line 0
     at RequestItemSelection in :line 0
     at OnPinInteractionStartForClient in :line 0
     at OnPinPanelStartInteraction in :line 0
     at ProcessPinEvent in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:33:004 Simulation STACKFailed to remove modifier ##1 AttackDamageNeutral: forced to 20 (Priority: 0) from entity #-92. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at RefreshItemInformationPanel in :line 0
     at RequestItemSelection in :line 0
     at ItemButton_FocusGain in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at SetFocusedResponder in :line 0
     at ChangeSelectionState in :line 0
     at RequestItemSelection in :line 0
     at OnPinInteractionStartForClient in :line 0
     at OnPinPanelStartInteraction in :line 0
     at ProcessPinEvent in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:33:004 Simulation STACKFailed to remove modifier ##2 AttackDamage: forced to 12 (Priority: 0) from entity #-92. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at RefreshItemInformationPanel in :line 0
     at RequestItemSelection in :line 0
     at ItemButton_FocusGain in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at SetFocusedResponder in :line 0
     at ChangeSelectionState in :line 0
     at RequestItemSelection in :line 0
     at OnPinInteractionStartForClient in :line 0
     at OnPinPanelStartInteraction in :line 0
     at ProcessPinEvent in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:33:004 Simulation STACKFailed to remove modifier ##3 Knockback: forced to 8 (Priority: 0) from entity #-92. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at RefreshItemInformationPanel in :line 0
     at RequestItemSelection in :line 0
     at ItemButton_FocusGain in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at SetFocusedResponder in :line 0
     at ChangeSelectionState in :line 0
     at RequestItemSelection in :line 0
     at OnPinInteractionStartForClient in :line 0
     at OnPinPanelStartInteraction in :line 0
     at ProcessPinEvent in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:33:004 Simulation STACKFailed to remove modifier ##4 ReloadDelay: forced to 1.8 (Priority: 0) from entity #-92. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at RefreshItemInformationPanel in :line 0
     at RequestItemSelection in :line 0
     at ItemButton_FocusGain in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at SetFocusedResponder in :line 0
     at ChangeSelectionState in :line 0
     at RequestItemSelection in :line 0
     at OnPinInteractionStartForClient in :line 0
     at OnPinPanelStartInteraction in :line 0
     at ProcessPinEvent in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:33:004 Simulation STACKFailed to remove modifier ##5 MalusReloadDelay: forced to 99 (Priority: 0) from entity #-92. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at RefreshItemInformationPanel in :line 0
     at RequestItemSelection in :line 0
     at ItemButton_FocusGain in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at SetFocusedResponder in :line 0
     at ChangeSelectionState in :line 0
     at RequestItemSelection in :line 0
     at OnPinInteractionStartForClient in :line 0
     at OnPinPanelStartInteraction in :line 0
     at ProcessPinEvent in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:33:004 Simulation STACKFailed to remove modifier ##6 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-92. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at RefreshItemInformationPanel in :line 0
     at RequestItemSelection in :line 0
     at ItemButton_FocusGain in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at SetFocusedResponder in :line 0
     at ChangeSelectionState in :line 0
     at RequestItemSelection in :line 0
     at OnPinInteractionStartForClient in :line 0
     at OnPinPanelStartInteraction in :line 0
     at ProcessPinEvent in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:33:004 Simulation STACKFailed to remove modifier ##7 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-92. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at RefreshItemInformationPanel in :line 0
     at RequestItemSelection in :line 0
     at ItemButton_FocusGain in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at SetFocusedResponder in :line 0
     at ChangeSelectionState in :line 0
     at RequestItemSelection in :line 0
     at OnPinInteractionStartForClient in :line 0
     at OnPinPanelStartInteraction in :line 0
     at ProcessPinEvent in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:33:004 Simulation STACKFailed to remove modifier ##8 ElementalAffinity: forced to 0 (Priority: 100) from entity #-92. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at RefreshItemInformationPanel in :line 0
     at RequestItemSelection in :line 0
     at ItemButton_FocusGain in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at SetFocusedResponder in :line 0
     at ChangeSelectionState in :line 0
     at RequestItemSelection in :line 0
     at OnPinInteractionStartForClient in :line 0
     at OnPinPanelStartInteraction in :line 0
     at ProcessPinEvent in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:33:004 Simulation STACKFailed to remove modifier ##0 AttacksPerSecond: forced to 2.5 (Priority: 0) from entity #-93. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at RefreshItemInformationPanel in :line 0
     at RequestItemSelection in :line 0
     at OnPinInteractionStartForClient in :line 0
     at OnPinPanelStartInteraction in :line 0
     at ProcessPinEvent in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:33:004 Simulation STACKFailed to remove modifier ##1 AttackDamageNeutral: forced to 20 (Priority: 0) from entity #-93. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at RefreshItemInformationPanel in :line 0
     at RequestItemSelection in :line 0
     at OnPinInteractionStartForClient in :line 0
     at OnPinPanelStartInteraction in :line 0
     at ProcessPinEvent in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:33:004 Simulation STACKFailed to remove modifier ##2 AttackDamage: forced to 12 (Priority: 0) from entity #-93. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at RefreshItemInformationPanel in :line 0
     at RequestItemSelection in :line 0
     at OnPinInteractionStartForClient in :line 0
     at OnPinPanelStartInteraction in :line 0
     at ProcessPinEvent in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:33:004 Simulation STACKFailed to remove modifier ##3 Knockback: forced to 8 (Priority: 0) from entity #-93. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at RefreshItemInformationPanel in :line 0
     at RequestItemSelection in :line 0
     at OnPinInteractionStartForClient in :line 0
     at OnPinPanelStartInteraction in :line 0
     at ProcessPinEvent in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:33:004 Simulation STACKFailed to remove modifier ##4 ReloadDelay: forced to 1.8 (Priority: 0) from entity #-93. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at RefreshItemInformationPanel in :line 0
     at RequestItemSelection in :line 0
     at OnPinInteractionStartForClient in :line 0
     at OnPinPanelStartInteraction in :line 0
     at ProcessPinEvent in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:33:004 Simulation STACKFailed to remove modifier ##5 MalusReloadDelay: forced to 99 (Priority: 0) from entity #-93. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at RefreshItemInformationPanel in :line 0
     at RequestItemSelection in :line 0
     at OnPinInteractionStartForClient in :line 0
     at OnPinPanelStartInteraction in :line 0
     at ProcessPinEvent in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:33:004 Simulation STACKFailed to remove modifier ##6 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-93. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at RefreshItemInformationPanel in :line 0
     at RequestItemSelection in :line 0
     at OnPinInteractionStartForClient in :line 0
     at OnPinPanelStartInteraction in :line 0
     at ProcessPinEvent in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:33:004 Simulation STACKFailed to remove modifier ##7 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-93. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at RefreshItemInformationPanel in :line 0
     at RequestItemSelection in :line 0
     at OnPinInteractionStartForClient in :line 0
     at OnPinPanelStartInteraction in :line 0
     at ProcessPinEvent in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:33:004 Simulation STACKFailed to remove modifier ##8 ElementalAffinity: forced to 0 (Priority: 100) from entity #-93. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at RefreshItemInformationPanel in :line 0
     at RequestItemSelection in :line 0
     at OnPinInteractionStartForClient in :line 0
     at OnPinPanelStartInteraction in :line 0
     at ProcessPinEvent in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:33:061 Default STACKLoaded texture 'Weapon_Small'.

00:21:33:061 Default STACKLoaded texture 'Weapons_WeaponsArtwork_09'.

00:21:33:603 Network STACK[Bolt] Session list updated: 0 total sessions

00:21:33:792 Simulation STACKFailed to remove modifier ##0 AttacksPerSecond: forced to 2.5 (Priority: 0) from entity #-94. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at RefreshItemInformationPanel in :line 0
     at RequestItemSelection in :line 0
     at ItemButton_FocusGain in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at SetFocusedResponder in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryAllEventsOnResponder in :line 0
     at TryCatchInputEvent in :line 0
     at UpdateKeyboardAndMouseEvents in :line 0
     at SpecificUpdate in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:33:792 Simulation STACKFailed to remove modifier ##1 AttackDamageNeutral: forced to 20 (Priority: 0) from entity #-94. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at RefreshItemInformationPanel in :line 0
     at RequestItemSelection in :line 0
     at ItemButton_FocusGain in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at SetFocusedResponder in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryAllEventsOnResponder in :line 0
     at TryCatchInputEvent in :line 0
     at UpdateKeyboardAndMouseEvents in :line 0
     at SpecificUpdate in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:33:792 Simulation STACKFailed to remove modifier ##2 AttackDamage: forced to 12 (Priority: 0) from entity #-94. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at RefreshItemInformationPanel in :line 0
     at RequestItemSelection in :line 0
     at ItemButton_FocusGain in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at SetFocusedResponder in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryAllEventsOnResponder in :line 0
     at TryCatchInputEvent in :line 0
     at UpdateKeyboardAndMouseEvents in :line 0
     at SpecificUpdate in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:33:792 Simulation STACKFailed to remove modifier ##3 Knockback: forced to 8 (Priority: 0) from entity #-94. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at RefreshItemInformationPanel in :line 0
     at RequestItemSelection in :line 0
     at ItemButton_FocusGain in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at SetFocusedResponder in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryAllEventsOnResponder in :line 0
     at TryCatchInputEvent in :line 0
     at UpdateKeyboardAndMouseEvents in :line 0
     at SpecificUpdate in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:33:792 Simulation STACKFailed to remove modifier ##4 ReloadDelay: forced to 1.8 (Priority: 0) from entity #-94. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at RefreshItemInformationPanel in :line 0
     at RequestItemSelection in :line 0
     at ItemButton_FocusGain in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at SetFocusedResponder in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryAllEventsOnResponder in :line 0
     at TryCatchInputEvent in :line 0
     at UpdateKeyboardAndMouseEvents in :line 0
     at SpecificUpdate in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:33:792 Simulation STACKFailed to remove modifier ##5 MalusReloadDelay: forced to 99 (Priority: 0) from entity #-94. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at RefreshItemInformationPanel in :line 0
     at RequestItemSelection in :line 0
     at ItemButton_FocusGain in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at SetFocusedResponder in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryAllEventsOnResponder in :line 0
     at TryCatchInputEvent in :line 0
     at UpdateKeyboardAndMouseEvents in :line 0
     at SpecificUpdate in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:33:792 Simulation STACKFailed to remove modifier ##6 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-94. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at RefreshItemInformationPanel in :line 0
     at RequestItemSelection in :line 0
     at ItemButton_FocusGain in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at SetFocusedResponder in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryAllEventsOnResponder in :line 0
     at TryCatchInputEvent in :line 0
     at UpdateKeyboardAndMouseEvents in :line 0
     at SpecificUpdate in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:33:792 Simulation STACKFailed to remove modifier ##7 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-94. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at RefreshItemInformationPanel in :line 0
     at RequestItemSelection in :line 0
     at ItemButton_FocusGain in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at SetFocusedResponder in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryAllEventsOnResponder in :line 0
     at TryCatchInputEvent in :line 0
     at UpdateKeyboardAndMouseEvents in :line 0
     at SpecificUpdate in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:33:792 Simulation STACKFailed to remove modifier ##8 ElementalAffinity: forced to 0 (Priority: 100) from entity #-94. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at RefreshItemInformationPanel in :line 0
     at RequestItemSelection in :line 0
     at ItemButton_FocusGain in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at SetFocusedResponder in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryAllEventsOnResponder in :line 0
     at TryCatchInputEvent in :line 0
     at UpdateKeyboardAndMouseEvents in :line 0
     at SpecificUpdate in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:33:825 Default STACKLoaded texture 'Weapons_WeaponsArtwork_17'.

00:21:33:975 Simulation STACKFailed to remove modifier ##0 AttacksPerSecond: forced to 2.5 (Priority: 0) from entity #-95. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at RefreshItemInformationPanel in :line 0
     at RequestItemSelection in :line 0
     at ItemButton_FocusGain in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at SetFocusedResponder in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryAllEventsOnResponder in :line 0
     at TryCatchInputEvent in :line 0
     at UpdateKeyboardAndMouseEvents in :line 0
     at SpecificUpdate in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:33:975 Simulation STACKFailed to remove modifier ##1 AttackDamageNeutral: forced to 20 (Priority: 0) from entity #-95. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at RefreshItemInformationPanel in :line 0
     at RequestItemSelection in :line 0
     at ItemButton_FocusGain in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at SetFocusedResponder in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryAllEventsOnResponder in :line 0
     at TryCatchInputEvent in :line 0
     at UpdateKeyboardAndMouseEvents in :line 0
     at SpecificUpdate in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:33:975 Simulation STACKFailed to remove modifier ##2 AttackDamage: forced to 12 (Priority: 0) from entity #-95. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at RefreshItemInformationPanel in :line 0
     at RequestItemSelection in :line 0
     at ItemButton_FocusGain in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at SetFocusedResponder in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryAllEventsOnResponder in :line 0
     at TryCatchInputEvent in :line 0
     at UpdateKeyboardAndMouseEvents in :line 0
     at SpecificUpdate in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:33:975 Simulation STACKFailed to remove modifier ##3 Knockback: forced to 8 (Priority: 0) from entity #-95. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at RefreshItemInformationPanel in :line 0
     at RequestItemSelection in :line 0
     at ItemButton_FocusGain in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at SetFocusedResponder in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryAllEventsOnResponder in :line 0
     at TryCatchInputEvent in :line 0
     at UpdateKeyboardAndMouseEvents in :line 0
     at SpecificUpdate in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:33:975 Simulation STACKFailed to remove modifier ##4 ReloadDelay: forced to 1.8 (Priority: 0) from entity #-95. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at RefreshItemInformationPanel in :line 0
     at RequestItemSelection in :line 0
     at ItemButton_FocusGain in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at SetFocusedResponder in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryAllEventsOnResponder in :line 0
     at TryCatchInputEvent in :line 0
     at UpdateKeyboardAndMouseEvents in :line 0
     at SpecificUpdate in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:33:975 Simulation STACKFailed to remove modifier ##5 MalusReloadDelay: forced to 99 (Priority: 0) from entity #-95. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at RefreshItemInformationPanel in :line 0
     at RequestItemSelection in :line 0
     at ItemButton_FocusGain in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at SetFocusedResponder in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryAllEventsOnResponder in :line 0
     at TryCatchInputEvent in :line 0
     at UpdateKeyboardAndMouseEvents in :line 0
     at SpecificUpdate in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:33:975 Simulation STACKFailed to remove modifier ##6 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-95. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at RefreshItemInformationPanel in :line 0
     at RequestItemSelection in :line 0
     at ItemButton_FocusGain in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at SetFocusedResponder in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryAllEventsOnResponder in :line 0
     at TryCatchInputEvent in :line 0
     at UpdateKeyboardAndMouseEvents in :line 0
     at SpecificUpdate in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:33:975 Simulation STACKFailed to remove modifier ##7 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-95. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at RefreshItemInformationPanel in :line 0
     at RequestItemSelection in :line 0
     at ItemButton_FocusGain in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at SetFocusedResponder in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryAllEventsOnResponder in :line 0
     at TryCatchInputEvent in :line 0
     at UpdateKeyboardAndMouseEvents in :line 0
     at SpecificUpdate in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:33:975 Simulation STACKFailed to remove modifier ##8 ElementalAffinity: forced to 0 (Priority: 100) from entity #-95. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at RefreshItemInformationPanel in :line 0
     at RequestItemSelection in :line 0
     at ItemButton_FocusGain in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at SetFocusedResponder in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryAllEventsOnResponder in :line 0
     at TryCatchInputEvent in :line 0
     at UpdateKeyboardAndMouseEvents in :line 0
     at SpecificUpdate in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:34:508 UI STACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #2 . IntChoice = 1 TargetChoice = Invalid EntityBulkReference

00:21:34:508 UI STACKReceived new interaction choice for panel Merchant 0 #3 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference

00:21:34:603 Network STACK[Bolt] Session list updated: 0 total sessions

00:21:34:754 Default STACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay

     at Synchronize in :line 0
     at SynchronizeBlackboards in :line 0
     at Delegate in :line 0

00:21:34:775 Default STACKUnload texture 'Mask__RGB_00'.

00:21:34:892 Simulation STACKFailed to remove modifier ##0 AttacksPerSecond: forced to 2.5 (Priority: 0) from entity #-96. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at RefreshItemInformationPanel in :line 0
     at RequestItemSelection in :line 0
     at ItemButton_FocusGain in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at SetFocusedResponder in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryAllEventsOnResponder in :line 0
     at TryCatchInputEvent in :line 0
     at UpdateKeyboardAndMouseEvents in :line 0
     at SpecificUpdate in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:34:892 Simulation STACKFailed to remove modifier ##1 AttackDamageNeutral: forced to 20 (Priority: 0) from entity #-96. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at RefreshItemInformationPanel in :line 0
     at RequestItemSelection in :line 0
     at ItemButton_FocusGain in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at SetFocusedResponder in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryAllEventsOnResponder in :line 0
     at TryCatchInputEvent in :line 0
     at UpdateKeyboardAndMouseEvents in :line 0
     at SpecificUpdate in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:34:892 Simulation STACKFailed to remove modifier ##2 AttackDamage: forced to 12 (Priority: 0) from entity #-96. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at RefreshItemInformationPanel in :line 0
     at RequestItemSelection in :line 0
     at ItemButton_FocusGain in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at SetFocusedResponder in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryAllEventsOnResponder in :line 0
     at TryCatchInputEvent in :line 0
     at UpdateKeyboardAndMouseEvents in :line 0
     at SpecificUpdate in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:34:892 Simulation STACKFailed to remove modifier ##3 Knockback: forced to 8 (Priority: 0) from entity #-96. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at RefreshItemInformationPanel in :line 0
     at RequestItemSelection in :line 0
     at ItemButton_FocusGain in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at SetFocusedResponder in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryAllEventsOnResponder in :line 0
     at TryCatchInputEvent in :line 0
     at UpdateKeyboardAndMouseEvents in :line 0
     at SpecificUpdate in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:34:892 Simulation STACKFailed to remove modifier ##4 ReloadDelay: forced to 1.8 (Priority: 0) from entity #-96. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at RefreshItemInformationPanel in :line 0
     at RequestItemSelection in :line 0
     at ItemButton_FocusGain in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at SetFocusedResponder in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryAllEventsOnResponder in :line 0
     at TryCatchInputEvent in :line 0
     at UpdateKeyboardAndMouseEvents in :line 0
     at SpecificUpdate in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:34:892 Simulation STACKFailed to remove modifier ##5 MalusReloadDelay: forced to 99 (Priority: 0) from entity #-96. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at RefreshItemInformationPanel in :line 0
     at RequestItemSelection in :line 0
     at ItemButton_FocusGain in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at SetFocusedResponder in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryAllEventsOnResponder in :line 0
     at TryCatchInputEvent in :line 0
     at UpdateKeyboardAndMouseEvents in :line 0
     at SpecificUpdate in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:34:892 Simulation STACKFailed to remove modifier ##6 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-96. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at RefreshItemInformationPanel in :line 0
     at RequestItemSelection in :line 0
     at ItemButton_FocusGain in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at SetFocusedResponder in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryAllEventsOnResponder in :line 0
     at TryCatchInputEvent in :line 0
     at UpdateKeyboardAndMouseEvents in :line 0
     at SpecificUpdate in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:34:892 Simulation STACKFailed to remove modifier ##7 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-96. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at RefreshItemInformationPanel in :line 0
     at RequestItemSelection in :line 0
     at ItemButton_FocusGain in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at SetFocusedResponder in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryAllEventsOnResponder in :line 0
     at TryCatchInputEvent in :line 0
     at UpdateKeyboardAndMouseEvents in :line 0
     at SpecificUpdate in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:34:892 Simulation STACKFailed to remove modifier ##8 ElementalAffinity: forced to 0 (Priority: 100) from entity #-96. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at RefreshItemInformationPanel in :line 0
     at RequestItemSelection in :line 0
     at ItemButton_FocusGain in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at SetFocusedResponder in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryAllEventsOnResponder in :line 0
     at TryCatchInputEvent in :line 0
     at UpdateKeyboardAndMouseEvents in :line 0
     at SpecificUpdate in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:35:058 UI STACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #2 . IntChoice = 0 TargetChoice = Invalid EntityBulkReference

00:21:35:058 UI STACKReceived new interaction choice for panel Merchant 0 #3 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference

00:21:35:603 Network STACK[Bolt] Session list updated: 0 total sessions

00:21:35:859 UI STACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #2 . IntChoice = 1 TargetChoice = Invalid EntityBulkReference

00:21:35:859 UI STACKReceived new interaction choice for panel Merchant 0 #3 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference

00:21:35:892 Default STACKUnload texture 'Weapons_WeaponsArtwork_09'.

00:21:35:942 Simulation STACKFailed to remove modifier ##0 AttacksPerSecond: forced to 2.5 (Priority: 0) from entity #-97. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at RefreshItemInformationPanel in :line 0
     at RequestItemSelection in :line 0
     at ItemButton_FocusGain in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at SetFocusedResponder in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryAllEventsOnResponder in :line 0
     at TryCatchInputEvent in :line 0
     at UpdateKeyboardAndMouseEvents in :line 0
     at SpecificUpdate in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:35:942 Simulation STACKFailed to remove modifier ##1 AttackDamageNeutral: forced to 20 (Priority: 0) from entity #-97. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at RefreshItemInformationPanel in :line 0
     at RequestItemSelection in :line 0
     at ItemButton_FocusGain in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at SetFocusedResponder in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryAllEventsOnResponder in :line 0
     at TryCatchInputEvent in :line 0
     at UpdateKeyboardAndMouseEvents in :line 0
     at SpecificUpdate in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:35:942 Simulation STACKFailed to remove modifier ##2 AttackDamage: forced to 12 (Priority: 0) from entity #-97. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at RefreshItemInformationPanel in :line 0
     at RequestItemSelection in :line 0
     at ItemButton_FocusGain in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at SetFocusedResponder in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryAllEventsOnResponder in :line 0
     at TryCatchInputEvent in :line 0
     at UpdateKeyboardAndMouseEvents in :line 0
     at SpecificUpdate in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:35:942 Simulation STACKFailed to remove modifier ##3 Knockback: forced to 8 (Priority: 0) from entity #-97. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at RefreshItemInformationPanel in :line 0
     at RequestItemSelection in :line 0
     at ItemButton_FocusGain in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at SetFocusedResponder in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryAllEventsOnResponder in :line 0
     at TryCatchInputEvent in :line 0
     at UpdateKeyboardAndMouseEvents in :line 0
     at SpecificUpdate in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:35:942 Simulation STACKFailed to remove modifier ##4 ReloadDelay: forced to 1.8 (Priority: 0) from entity #-97. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at RefreshItemInformationPanel in :line 0
     at RequestItemSelection in :line 0
     at ItemButton_FocusGain in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at SetFocusedResponder in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryAllEventsOnResponder in :line 0
     at TryCatchInputEvent in :line 0
     at UpdateKeyboardAndMouseEvents in :line 0
     at SpecificUpdate in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:35:942 Simulation STACKFailed to remove modifier ##5 MalusReloadDelay: forced to 99 (Priority: 0) from entity #-97. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at RefreshItemInformationPanel in :line 0
     at RequestItemSelection in :line 0
     at ItemButton_FocusGain in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at SetFocusedResponder in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryAllEventsOnResponder in :line 0
     at TryCatchInputEvent in :line 0
     at UpdateKeyboardAndMouseEvents in :line 0
     at SpecificUpdate in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:35:942 Simulation STACKFailed to remove modifier ##6 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-97. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at RefreshItemInformationPanel in :line 0
     at RequestItemSelection in :line 0
     at ItemButton_FocusGain in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at SetFocusedResponder in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryAllEventsOnResponder in :line 0
     at TryCatchInputEvent in :line 0
     at UpdateKeyboardAndMouseEvents in :line 0
     at SpecificUpdate in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:35:942 Simulation STACKFailed to remove modifier ##7 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-97. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at RefreshItemInformationPanel in :line 0
     at RequestItemSelection in :line 0
     at ItemButton_FocusGain in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at SetFocusedResponder in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryAllEventsOnResponder in :line 0
     at TryCatchInputEvent in :line 0
     at UpdateKeyboardAndMouseEvents in :line 0
     at SpecificUpdate in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:35:942 Simulation STACKFailed to remove modifier ##8 ElementalAffinity: forced to 0 (Priority: 100) from entity #-97. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at RefreshItemInformationPanel in :line 0
     at RequestItemSelection in :line 0
     at ItemButton_FocusGain in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at SetFocusedResponder in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryAllEventsOnResponder in :line 0
     at TryCatchInputEvent in :line 0
     at UpdateKeyboardAndMouseEvents in :line 0
     at SpecificUpdate in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:35:961 Default STACKLoaded texture 'Weapons_WeaponsArtwork_09'.

00:21:36:109 UI STACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #2 . IntChoice = 0 TargetChoice = Invalid EntityBulkReference

00:21:36:109 UI STACKReceived new interaction choice for panel Merchant 0 #3 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference

00:21:36:604 Network STACK[Bolt] Session list updated: 0 total sessions

00:21:36:941 Default STACKUnload texture 'Weapons_WeaponsArtwork_17'.

00:21:37:058 UI STACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #2 . IntChoice = 1 TargetChoice = Invalid EntityBulkReference

00:21:37:058 UI STACKReceived new interaction choice for panel Merchant 0 #3 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference

00:21:37:058 UI STACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #2 . IntChoice = 2 TargetChoice = Invalid EntityBulkReference

00:21:37:058 UI STACKReceived new interaction choice for panel Merchant 0 #3 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference

00:21:37:210 Simulation STACKFailed to remove modifier ##0 AttacksPerSecond: forced to 2.5 (Priority: 0) from entity #-98. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at RefreshItemInformationPanel in :line 0
     at RequestItemSelection in :line 0
     at ItemButton_FocusGain in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at SetFocusedResponder in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryAllEventsOnResponder in :line 0
     at TryCatchInputEvent in :line 0
     at UpdateKeyboardAndMouseEvents in :line 0
     at SpecificUpdate in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:37:210 Simulation STACKFailed to remove modifier ##1 AttackDamageNeutral: forced to 20 (Priority: 0) from entity #-98. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at RefreshItemInformationPanel in :line 0
     at RequestItemSelection in :line 0
     at ItemButton_FocusGain in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at SetFocusedResponder in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryAllEventsOnResponder in :line 0
     at TryCatchInputEvent in :line 0
     at UpdateKeyboardAndMouseEvents in :line 0
     at SpecificUpdate in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:37:210 Simulation STACKFailed to remove modifier ##2 AttackDamage: forced to 12 (Priority: 0) from entity #-98. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at RefreshItemInformationPanel in :line 0
     at RequestItemSelection in :line 0
     at ItemButton_FocusGain in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at SetFocusedResponder in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryAllEventsOnResponder in :line 0
     at TryCatchInputEvent in :line 0
     at UpdateKeyboardAndMouseEvents in :line 0
     at SpecificUpdate in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:37:210 Simulation STACKFailed to remove modifier ##3 Knockback: forced to 8 (Priority: 0) from entity #-98. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at RefreshItemInformationPanel in :line 0
     at RequestItemSelection in :line 0
     at ItemButton_FocusGain in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at SetFocusedResponder in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryAllEventsOnResponder in :line 0
     at TryCatchInputEvent in :line 0
     at UpdateKeyboardAndMouseEvents in :line 0
     at SpecificUpdate in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:37:210 Simulation STACKFailed to remove modifier ##4 ReloadDelay: forced to 1.8 (Priority: 0) from entity #-98. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at RefreshItemInformationPanel in :line 0
     at RequestItemSelection in :line 0
     at ItemButton_FocusGain in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at SetFocusedResponder in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryAllEventsOnResponder in :line 0
     at TryCatchInputEvent in :line 0
     at UpdateKeyboardAndMouseEvents in :line 0
     at SpecificUpdate in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:37:210 Simulation STACKFailed to remove modifier ##5 MalusReloadDelay: forced to 99 (Priority: 0) from entity #-98. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at RefreshItemInformationPanel in :line 0
     at RequestItemSelection in :line 0
     at ItemButton_FocusGain in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at SetFocusedResponder in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryAllEventsOnResponder in :line 0
     at TryCatchInputEvent in :line 0
     at UpdateKeyboardAndMouseEvents in :line 0
     at SpecificUpdate in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:37:210 Simulation STACKFailed to remove modifier ##6 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-98. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at RefreshItemInformationPanel in :line 0
     at RequestItemSelection in :line 0
     at ItemButton_FocusGain in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at SetFocusedResponder in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryAllEventsOnResponder in :line 0
     at TryCatchInputEvent in :line 0
     at UpdateKeyboardAndMouseEvents in :line 0
     at SpecificUpdate in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:37:210 Simulation STACKFailed to remove modifier ##7 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-98. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at RefreshItemInformationPanel in :line 0
     at RequestItemSelection in :line 0
     at ItemButton_FocusGain in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at SetFocusedResponder in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryAllEventsOnResponder in :line 0
     at TryCatchInputEvent in :line 0
     at UpdateKeyboardAndMouseEvents in :line 0
     at SpecificUpdate in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:37:210 Simulation STACKFailed to remove modifier ##8 ElementalAffinity: forced to 0 (Priority: 100) from entity #-98. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at RefreshItemInformationPanel in :line 0
     at RequestItemSelection in :line 0
     at ItemButton_FocusGain in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at SetFocusedResponder in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryAllEventsOnResponder in :line 0
     at TryCatchInputEvent in :line 0
     at UpdateKeyboardAndMouseEvents in :line 0
     at SpecificUpdate in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:37:226 Default STACKLoaded texture 'Weapons_WeaponsArtwork_17'.

00:21:37:603 Network STACK[Bolt] Session list updated: 0 total sessions

00:21:37:609 UI STACKMainInteractor changed for Merchant 0 #3. PanelInteractionData already exist. Updating the interactor (Hero 0 #2) and resetting values to Int = 0 Reference = Invalid EntityBulkReference

00:21:38:075 UI STACKReceived new interaction choice for panel Merchant 0 #3 from interactor Hero 0 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference

00:21:38:075 Simulation STACKFailed to remove modifier ##0 AttacksPerSecond: forced to 2.5 (Priority: 0) from entity #-99. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at RefreshItemInformationPanel in :line 0
     at RequestItemSelection in :line 0
     at ItemButton_FocusGain in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at SetFocusedResponder in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryAllEventsOnResponder in :line 0
     at TryCatchInputEvent in :line 0
     at UpdateKeyboardAndMouseEvents in :line 0
     at SpecificUpdate in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:38:075 Simulation STACKFailed to remove modifier ##1 AttackDamageNeutral: forced to 20 (Priority: 0) from entity #-99. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at RefreshItemInformationPanel in :line 0
     at RequestItemSelection in :line 0
     at ItemButton_FocusGain in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at SetFocusedResponder in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryAllEventsOnResponder in :line 0
     at TryCatchInputEvent in :line 0
     at UpdateKeyboardAndMouseEvents in :line 0
     at SpecificUpdate in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:38:075 Simulation STACKFailed to remove modifier ##2 AttackDamage: forced to 12 (Priority: 0) from entity #-99. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at RefreshItemInformationPanel in :line 0
     at RequestItemSelection in :line 0
     at ItemButton_FocusGain in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at SetFocusedResponder in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryAllEventsOnResponder in :line 0
     at TryCatchInputEvent in :line 0
     at UpdateKeyboardAndMouseEvents in :line 0
     at SpecificUpdate in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:38:075 Simulation STACKFailed to remove modifier ##3 Knockback: forced to 8 (Priority: 0) from entity #-99. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at RefreshItemInformationPanel in :line 0
     at RequestItemSelection in :line 0
     at ItemButton_FocusGain in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at SetFocusedResponder in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryAllEventsOnResponder in :line 0
     at TryCatchInputEvent in :line 0
     at UpdateKeyboardAndMouseEvents in :line 0
     at SpecificUpdate in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:38:075 Simulation STACKFailed to remove modifier ##4 ReloadDelay: forced to 1.8 (Priority: 0) from entity #-99. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at RefreshItemInformationPanel in :line 0
     at RequestItemSelection in :line 0
     at ItemButton_FocusGain in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at SetFocusedResponder in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryAllEventsOnResponder in :line 0
     at TryCatchInputEvent in :line 0
     at UpdateKeyboardAndMouseEvents in :line 0
     at SpecificUpdate in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:38:075 Simulation STACKFailed to remove modifier ##5 MalusReloadDelay: forced to 99 (Priority: 0) from entity #-99. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at RefreshItemInformationPanel in :line 0
     at RequestItemSelection in :line 0
     at ItemButton_FocusGain in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at SetFocusedResponder in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryAllEventsOnResponder in :line 0
     at TryCatchInputEvent in :line 0
     at UpdateKeyboardAndMouseEvents in :line 0
     at SpecificUpdate in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:38:075 Simulation STACKFailed to remove modifier ##6 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-99. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at RefreshItemInformationPanel in :line 0
     at RequestItemSelection in :line 0
     at ItemButton_FocusGain in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at SetFocusedResponder in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryAllEventsOnResponder in :line 0
     at TryCatchInputEvent in :line 0
     at UpdateKeyboardAndMouseEvents in :line 0
     at SpecificUpdate in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:38:075 Simulation STACKFailed to remove modifier ##7 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-99. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at RefreshItemInformationPanel in :line 0
     at RequestItemSelection in :line 0
     at ItemButton_FocusGain in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at SetFocusedResponder in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryAllEventsOnResponder in :line 0
     at TryCatchInputEvent in :line 0
     at UpdateKeyboardAndMouseEvents in :line 0
     at SpecificUpdate in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:38:075 Simulation STACKFailed to remove modifier ##8 ElementalAffinity: forced to 0 (Priority: 100) from entity #-99. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at RefreshItemInformationPanel in :line 0
     at RequestItemSelection in :line 0
     at ItemButton_FocusGain in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at SetFocusedResponder in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryAllEventsOnResponder in :line 0
     at TryCatchInputEvent in :line 0
     at UpdateKeyboardAndMouseEvents in :line 0
     at SpecificUpdate in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:38:603 Network STACK[Bolt] Session list updated: 0 total sessions

00:21:39:074 Default STACKUnload texture 'Weapons_WeaponsArtwork_17'.

00:21:39:603 Network STACK[Bolt] Session list updated: 0 total sessions

00:21:40:603 Network STACK[Bolt] Session list updated: 0 total sessions

00:21:41:603 Network STACK[Bolt] Session list updated: 0 total sessions

00:21:42:603 Network STACK[Bolt] Session list updated: 0 total sessions

00:21:43:653 Network STACK[Bolt] Session list updated: 0 total sessions

00:21:43:841 UI STACKReceived new interaction choice for panel Merchant 0 #3 from interactor Hero 0 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference

00:21:43:841 Simulation STACKFailed to remove modifier ##0 AttacksPerSecond: forced to 2.5 (Priority: 0) from entity #-100. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at RefreshItemInformationPanel in :line 0
     at RequestItemSelection in :line 0
     at ItemButton_FocusGain in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at SetFocusedResponder in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryAllEventsOnResponder in :line 0
     at TryCatchInputEvent in :line 0
     at UpdateKeyboardAndMouseEvents in :line 0
     at SpecificUpdate in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:43:841 Simulation STACKFailed to remove modifier ##1 AttackDamageNeutral: forced to 20 (Priority: 0) from entity #-100. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at RefreshItemInformationPanel in :line 0
     at RequestItemSelection in :line 0
     at ItemButton_FocusGain in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at SetFocusedResponder in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryAllEventsOnResponder in :line 0
     at TryCatchInputEvent in :line 0
     at UpdateKeyboardAndMouseEvents in :line 0
     at SpecificUpdate in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:43:841 Simulation STACKFailed to remove modifier ##2 AttackDamage: forced to 12 (Priority: 0) from entity #-100. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at RefreshItemInformationPanel in :line 0
     at RequestItemSelection in :line 0
     at ItemButton_FocusGain in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at SetFocusedResponder in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryAllEventsOnResponder in :line 0
     at TryCatchInputEvent in :line 0
     at UpdateKeyboardAndMouseEvents in :line 0
     at SpecificUpdate in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:43:841 Simulation STACKFailed to remove modifier ##3 Knockback: forced to 8 (Priority: 0) from entity #-100. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at RefreshItemInformationPanel in :line 0
     at RequestItemSelection in :line 0
     at ItemButton_FocusGain in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at SetFocusedResponder in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryAllEventsOnResponder in :line 0
     at TryCatchInputEvent in :line 0
     at UpdateKeyboardAndMouseEvents in :line 0
     at SpecificUpdate in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:43:841 Simulation STACKFailed to remove modifier ##4 ReloadDelay: forced to 1.8 (Priority: 0) from entity #-100. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at RefreshItemInformationPanel in :line 0
     at RequestItemSelection in :line 0
     at ItemButton_FocusGain in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at SetFocusedResponder in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryAllEventsOnResponder in :line 0
     at TryCatchInputEvent in :line 0
     at UpdateKeyboardAndMouseEvents in :line 0
     at SpecificUpdate in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:43:841 Simulation STACKFailed to remove modifier ##5 MalusReloadDelay: forced to 99 (Priority: 0) from entity #-100. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at RefreshItemInformationPanel in :line 0
     at RequestItemSelection in :line 0
     at ItemButton_FocusGain in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at SetFocusedResponder in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryAllEventsOnResponder in :line 0
     at TryCatchInputEvent in :line 0
     at UpdateKeyboardAndMouseEvents in :line 0
     at SpecificUpdate in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:43:841 Simulation STACKFailed to remove modifier ##6 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-100. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at RefreshItemInformationPanel in :line 0
     at RequestItemSelection in :line 0
     at ItemButton_FocusGain in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at SetFocusedResponder in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryAllEventsOnResponder in :line 0
     at TryCatchInputEvent in :line 0
     at UpdateKeyboardAndMouseEvents in :line 0
     at SpecificUpdate in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:43:841 Simulation STACKFailed to remove modifier ##7 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-100. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at RefreshItemInformationPanel in :line 0
     at RequestItemSelection in :line 0
     at ItemButton_FocusGain in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at SetFocusedResponder in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryAllEventsOnResponder in :line 0
     at TryCatchInputEvent in :line 0
     at UpdateKeyboardAndMouseEvents in :line 0
     at SpecificUpdate in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:43:841 Simulation STACKFailed to remove modifier ##8 ElementalAffinity: forced to 0 (Priority: 100) from entity #-100. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at RefreshItemInformationPanel in :line 0
     at RequestItemSelection in :line 0
     at ItemButton_FocusGain in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at SetFocusedResponder in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryAllEventsOnResponder in :line 0
     at TryCatchInputEvent in :line 0
     at UpdateKeyboardAndMouseEvents in :line 0
     at SpecificUpdate in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:43:877 Default STACKLoaded texture 'Weapons_WeaponsArtwork_17'.

00:21:44:653 Network STACK[Bolt] Session list updated: 0 total sessions

00:21:44:791 UI STACKReceived new interaction choice for panel Merchant 0 #3 from interactor Hero 0 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference

00:21:44:791 Simulation STACKFailed to remove modifier ##0 AttacksPerSecond: forced to 2.5 (Priority: 0) from entity #-101. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at RefreshItemInformationPanel in :line 0
     at RequestItemSelection in :line 0
     at ItemButton_FocusGain in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at SetFocusedResponder in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryAllEventsOnResponder in :line 0
     at TryCatchInputEvent in :line 0
     at UpdateKeyboardAndMouseEvents in :line 0
     at SpecificUpdate in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:44:791 Simulation STACKFailed to remove modifier ##1 AttackDamageNeutral: forced to 20 (Priority: 0) from entity #-101. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at RefreshItemInformationPanel in :line 0
     at RequestItemSelection in :line 0
     at ItemButton_FocusGain in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at SetFocusedResponder in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryAllEventsOnResponder in :line 0
     at TryCatchInputEvent in :line 0
     at UpdateKeyboardAndMouseEvents in :line 0
     at SpecificUpdate in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:44:791 Simulation STACKFailed to remove modifier ##2 AttackDamage: forced to 12 (Priority: 0) from entity #-101. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at RefreshItemInformationPanel in :line 0
     at RequestItemSelection in :line 0
     at ItemButton_FocusGain in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at SetFocusedResponder in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryAllEventsOnResponder in :line 0
     at TryCatchInputEvent in :line 0
     at UpdateKeyboardAndMouseEvents in :line 0
     at SpecificUpdate in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:44:791 Simulation STACKFailed to remove modifier ##3 Knockback: forced to 8 (Priority: 0) from entity #-101. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at RefreshItemInformationPanel in :line 0
     at RequestItemSelection in :line 0
     at ItemButton_FocusGain in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at SetFocusedResponder in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryAllEventsOnResponder in :line 0
     at TryCatchInputEvent in :line 0
     at UpdateKeyboardAndMouseEvents in :line 0
     at SpecificUpdate in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:44:791 Simulation STACKFailed to remove modifier ##4 ReloadDelay: forced to 1.8 (Priority: 0) from entity #-101. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at RefreshItemInformationPanel in :line 0
     at RequestItemSelection in :line 0
     at ItemButton_FocusGain in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at SetFocusedResponder in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryAllEventsOnResponder in :line 0
     at TryCatchInputEvent in :line 0
     at UpdateKeyboardAndMouseEvents in :line 0
     at SpecificUpdate in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:44:791 Simulation STACKFailed to remove modifier ##5 MalusReloadDelay: forced to 99 (Priority: 0) from entity #-101. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at RefreshItemInformationPanel in :line 0
     at RequestItemSelection in :line 0
     at ItemButton_FocusGain in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at SetFocusedResponder in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryAllEventsOnResponder in :line 0
     at TryCatchInputEvent in :line 0
     at UpdateKeyboardAndMouseEvents in :line 0
     at SpecificUpdate in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:44:791 Simulation STACKFailed to remove modifier ##6 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-101. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at RefreshItemInformationPanel in :line 0
     at RequestItemSelection in :line 0
     at ItemButton_FocusGain in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at SetFocusedResponder in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryAllEventsOnResponder in :line 0
     at TryCatchInputEvent in :line 0
     at UpdateKeyboardAndMouseEvents in :line 0
     at SpecificUpdate in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:44:791 Simulation STACKFailed to remove modifier ##7 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-101. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at RefreshItemInformationPanel in :line 0
     at RequestItemSelection in :line 0
     at ItemButton_FocusGain in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at SetFocusedResponder in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryAllEventsOnResponder in :line 0
     at TryCatchInputEvent in :line 0
     at UpdateKeyboardAndMouseEvents in :line 0
     at SpecificUpdate in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:44:791 Simulation STACKFailed to remove modifier ##8 ElementalAffinity: forced to 0 (Priority: 100) from entity #-101. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at RefreshItemInformationPanel in :line 0
     at RequestItemSelection in :line 0
     at ItemButton_FocusGain in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at SetFocusedResponder in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryCatchEvent in :line 0
     at TryAllEventsOnResponder in :line 0
     at TryCatchInputEvent in :line 0
     at UpdateKeyboardAndMouseEvents in :line 0
     at SpecificUpdate in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:45:653 Network STACK[Bolt] Session list updated: 0 total sessions

00:21:45:793 Default STACKUnload texture 'Weapons_WeaponsArtwork_17'.

00:21:46:471 UI STACKThe PinPool of type MapPin had to instantiate a new Pin. Consider increasing its base capacity.

     at Add in :line 0
     at ProcessGameEntityBulkChangedBlackpost in :line 0
     at BrowseBlackposts in :line 0
     at BrowseBlackposts in :line 0
     at ProcessInGameBlackposts in :line 0
     at ProcessPinBlackposts in :line 0
     at Delegate in :line 0

00:21:46:510 Default STACKLoaded texture 'Mask__RGB_00'.

00:21:46:527 Simulation STACKFailed to remove modifier ##0 AttacksPerSecond: forced to 2.5 (Priority: 0) from entity #-102. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at SpecificRefresh in :line 0
     at Refresh in :line 0
     at RefreshItems in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:46:527 Simulation STACKFailed to remove modifier ##1 AttackDamageNeutral: forced to 20 (Priority: 0) from entity #-102. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at SpecificRefresh in :line 0
     at Refresh in :line 0
     at RefreshItems in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:46:527 Simulation STACKFailed to remove modifier ##2 AttackDamage: forced to 12 (Priority: 0) from entity #-102. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at SpecificRefresh in :line 0
     at Refresh in :line 0
     at RefreshItems in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:46:527 Simulation STACKFailed to remove modifier ##3 Knockback: forced to 8 (Priority: 0) from entity #-102. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at SpecificRefresh in :line 0
     at Refresh in :line 0
     at RefreshItems in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:46:527 Simulation STACKFailed to remove modifier ##4 ReloadDelay: forced to 1.8 (Priority: 0) from entity #-102. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at SpecificRefresh in :line 0
     at Refresh in :line 0
     at RefreshItems in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:46:527 Simulation STACKFailed to remove modifier ##5 MalusReloadDelay: forced to 99 (Priority: 0) from entity #-102. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at SpecificRefresh in :line 0
     at Refresh in :line 0
     at RefreshItems in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:46:527 Simulation STACKFailed to remove modifier ##6 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-102. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at SpecificRefresh in :line 0
     at Refresh in :line 0
     at RefreshItems in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:46:527 Simulation STACKFailed to remove modifier ##7 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-102. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at SpecificRefresh in :line 0
     at Refresh in :line 0
     at RefreshItems in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:46:527 Simulation STACKFailed to remove modifier ##8 ElementalAffinity: forced to 0 (Priority: 100) from entity #-102. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at SpecificRefresh in :line 0
     at Refresh in :line 0
     at RefreshItems in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:46:527 Simulation STACKFailed to remove modifier ##0 AttacksPerSecond: forced to 2.5 (Priority: 0) from entity #-103. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at SpecificRefresh in :line 0
     at Refresh in :line 0
     at RefreshItems in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:46:527 Simulation STACKFailed to remove modifier ##1 AttackDamageNeutral: forced to 20 (Priority: 0) from entity #-103. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at SpecificRefresh in :line 0
     at Refresh in :line 0
     at RefreshItems in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:46:527 Simulation STACKFailed to remove modifier ##2 AttackDamage: forced to 12 (Priority: 0) from entity #-103. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at SpecificRefresh in :line 0
     at Refresh in :line 0
     at RefreshItems in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:46:527 Simulation STACKFailed to remove modifier ##3 Knockback: forced to 8 (Priority: 0) from entity #-103. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at SpecificRefresh in :line 0
     at Refresh in :line 0
     at RefreshItems in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:46:527 Simulation STACKFailed to remove modifier ##4 ReloadDelay: forced to 1.8 (Priority: 0) from entity #-103. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at SpecificRefresh in :line 0
     at Refresh in :line 0
     at RefreshItems in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:46:527 Simulation STACKFailed to remove modifier ##5 MalusReloadDelay: forced to 99 (Priority: 0) from entity #-103. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at SpecificRefresh in :line 0
     at Refresh in :line 0
     at RefreshItems in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:46:527 Simulation STACKFailed to remove modifier ##6 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-103. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at SpecificRefresh in :line 0
     at Refresh in :line 0
     at RefreshItems in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:46:527 Simulation STACKFailed to remove modifier ##7 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-103. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at SpecificRefresh in :line 0
     at Refresh in :line 0
     at RefreshItems in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:46:527 Simulation STACKFailed to remove modifier ##8 ElementalAffinity: forced to 0 (Priority: 100) from entity #-103. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at SpecificRefresh in :line 0
     at Refresh in :line 0
     at RefreshItems in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:46:527 Default STACKThe blackpost Game.WaveCountdownReducedBlackpost timed out before being read by all clients! Read flags: None, expected: UI

     at Synchronize in :line 0
     at SynchronizeBlackboards in :line 0
     at Delegate in :line 0

00:21:46:702 Network STACK[Bolt] Session list updated: 0 total sessions

00:21:47:072 Default STACK[TED-14649] RemoveActionMapController HeroInteraction

00:21:47:325 Simulation STACKFailed to remove modifier ##0 AttacksPerSecond: forced to 2.5 (Priority: 0) from entity #-104. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at ToggleItemPickupPanel in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:47:325 Simulation STACKFailed to remove modifier ##1 AttackDamageNeutral: forced to 20 (Priority: 0) from entity #-104. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at ToggleItemPickupPanel in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:47:325 Simulation STACKFailed to remove modifier ##2 AttackDamage: forced to 12 (Priority: 0) from entity #-104. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at ToggleItemPickupPanel in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:47:325 Simulation STACKFailed to remove modifier ##3 Knockback: forced to 8 (Priority: 0) from entity #-104. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at ToggleItemPickupPanel in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:47:325 Simulation STACKFailed to remove modifier ##4 ReloadDelay: forced to 1.8 (Priority: 0) from entity #-104. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at ToggleItemPickupPanel in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:47:325 Simulation STACKFailed to remove modifier ##5 MalusReloadDelay: forced to 99 (Priority: 0) from entity #-104. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at ToggleItemPickupPanel in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:47:325 Simulation STACKFailed to remove modifier ##6 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-104. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at ToggleItemPickupPanel in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:47:325 Simulation STACKFailed to remove modifier ##7 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-104. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at ToggleItemPickupPanel in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:47:325 Simulation STACKFailed to remove modifier ##8 ElementalAffinity: forced to 0 (Priority: 100) from entity #-104. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at ToggleItemPickupPanel in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:47:359 UI STACKReceived interactor changed for hero Invalid EntityBulkReference on interactable Merchant 0 #3 but could not find any actions for it

00:21:47:359 UI STACKMainInteractor changed for Merchant 0 #3. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference

00:21:47:653 Network STACK[Bolt] Session list updated: 0 total sessions

00:21:48:653 Network STACK[Bolt] Session list updated: 0 total sessions

00:21:49:653 Network STACK[Bolt] Session list updated: 0 total sessions

00:21:50:653 Network STACK[Bolt] Session list updated: 0 total sessions

00:21:50:676 Simulation STACKFailed to remove modifier ##0 AttacksPerSecond: forced to 2.5 (Priority: 0) from entity #-105. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at ToggleItemPickupPanel in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:50:676 Simulation STACKFailed to remove modifier ##1 AttackDamageNeutral: forced to 20 (Priority: 0) from entity #-105. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at ToggleItemPickupPanel in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:50:676 Simulation STACKFailed to remove modifier ##2 AttackDamage: forced to 12 (Priority: 0) from entity #-105. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at ToggleItemPickupPanel in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:50:676 Simulation STACKFailed to remove modifier ##3 Knockback: forced to 8 (Priority: 0) from entity #-105. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at ToggleItemPickupPanel in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:50:676 Simulation STACKFailed to remove modifier ##4 ReloadDelay: forced to 1.8 (Priority: 0) from entity #-105. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at ToggleItemPickupPanel in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:50:676 Simulation STACKFailed to remove modifier ##5 MalusReloadDelay: forced to 99 (Priority: 0) from entity #-105. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at ToggleItemPickupPanel in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:50:676 Simulation STACKFailed to remove modifier ##6 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-105. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at ToggleItemPickupPanel in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:50:676 Simulation STACKFailed to remove modifier ##7 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-105. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at ToggleItemPickupPanel in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:50:676 Simulation STACKFailed to remove modifier ##8 ElementalAffinity: forced to 0 (Priority: 100) from entity #-105. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at ToggleItemPickupPanel in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:51:653 Network STACK[Bolt] Session list updated: 0 total sessions

00:21:51:937 Default STACK[TED-14649] AddActionMapController HeroInteraction

00:21:52:105 Default STACK[TED-14649] RemoveActionMapController HeroInteraction

00:21:52:126 Simulation STACKFailed to remove modifier ##0 AttacksPerSecond: forced to 2.5 (Priority: 0) from entity #-106. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at ToggleItemPickupPanel in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:52:126 Simulation STACKFailed to remove modifier ##1 AttackDamageNeutral: forced to 20 (Priority: 0) from entity #-106. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at ToggleItemPickupPanel in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:52:126 Simulation STACKFailed to remove modifier ##2 AttackDamage: forced to 12 (Priority: 0) from entity #-106. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at ToggleItemPickupPanel in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:52:126 Simulation STACKFailed to remove modifier ##3 Knockback: forced to 8 (Priority: 0) from entity #-106. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at ToggleItemPickupPanel in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:52:126 Simulation STACKFailed to remove modifier ##4 ReloadDelay: forced to 1.8 (Priority: 0) from entity #-106. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at ToggleItemPickupPanel in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:52:126 Simulation STACKFailed to remove modifier ##5 MalusReloadDelay: forced to 99 (Priority: 0) from entity #-106. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at ToggleItemPickupPanel in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:52:126 Simulation STACKFailed to remove modifier ##6 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-106. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at ToggleItemPickupPanel in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:52:126 Simulation STACKFailed to remove modifier ##7 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-106. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at ToggleItemPickupPanel in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:52:126 Simulation STACKFailed to remove modifier ##8 ElementalAffinity: forced to 0 (Priority: 100) from entity #-106. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at ToggleItemPickupPanel in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:52:363 Simulation STACKFailed to remove modifier ##0 AttacksPerSecond: forced to 0.66 (Priority: 0) from entity #-107. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at ToggleItemPickupPanel in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:52:363 Simulation STACKFailed to remove modifier ##1 AttackDamageRadiation: forced to 54 (Priority: 0) from entity #-107. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at ToggleItemPickupPanel in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:52:363 Simulation STACKFailed to remove modifier ##2 Knockback: forced to 8 (Priority: 0) from entity #-107. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at ToggleItemPickupPanel in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:52:363 Simulation STACKFailed to remove modifier ##3 CriticalKnockback: forced to 30 (Priority: 0) from entity #-107. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at ToggleItemPickupPanel in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:52:363 Simulation STACKFailed to remove modifier ##4 DamageTypeAttackLevel: forced to 1 (Priority: 0) from entity #-107. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at ToggleItemPickupPanel in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:52:363 Simulation STACKFailed to remove modifier ##5 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-107. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at ToggleItemPickupPanel in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:52:363 Simulation STACKFailed to remove modifier ##6 MalusReloadDelay: forced to 99 (Priority: 0) from entity #-107. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at ToggleItemPickupPanel in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:52:363 Simulation STACKFailed to remove modifier ##7 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-107. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at ToggleItemPickupPanel in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:52:363 Simulation STACKFailed to remove modifier ##8 BaseCriticalChance: forced to 0.1 (Priority: 0) from entity #-107. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at ToggleItemPickupPanel in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:52:363 Simulation STACKFailed to remove modifier ##9 ElementalAffinity: forced to 3 (Priority: 0) from entity #-107. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at ToggleItemPickupPanel in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:52:363 Simulation STACKFailed to remove modifier ##10 StatusApplicationChance: + 0.55 (Priority: 0) from entity #-107. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at ToggleItemPickupPanel in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:52:363 Simulation STACKFailed to remove modifier ##0 KnockbackBonus: + 0.3 (Priority: 3) from entity #-107. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at ToggleItemPickupPanel in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:52:363 Simulation STACKFailed to remove modifier ##1 BonusDamage: + 0.15 (Priority: 3) from entity #-107. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at ToggleItemPickupPanel in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:21:52:373 Simulation STACKFailed to remove modifier ##0 AttacksPerSecond: forced to 0.66 (Priority: 0) from entity #-108. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

00:21:52:373 Simulation STACKFailed to remove modifier ##1 AttackDamageRadiation: forced to 54 (Priority: 0) from entity #-108. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

00:21:52:373 Simulation STACKFailed to remove modifier ##2 Knockback: forced to 8 (Priority: 0) from entity #-108. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

00:21:52:373 Simulation STACKFailed to remove modifier ##3 CriticalKnockback: forced to 30 (Priority: 0) from entity #-108. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

00:21:52:373 Simulation STACKFailed to remove modifier ##4 DamageTypeAttackLevel: forced to 1 (Priority: 0) from entity #-108. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

00:21:52:373 Simulation STACKFailed to remove modifier ##5 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-108. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

00:21:52:373 Simulation STACKFailed to remove modifier ##6 MalusReloadDelay: forced to 99 (Priority: 0) from entity #-108. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

00:21:52:373 Simulation STACKFailed to remove modifier ##7 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-108. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

00:21:52:373 Simulation STACKFailed to remove modifier ##8 BaseCriticalChance: forced to 0.1 (Priority: 0) from entity #-108. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

00:21:52:373 Simulation STACKFailed to remove modifier ##9 ElementalAffinity: forced to 3 (Priority: 0) from entity #-108. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

00:21:52:373 Simulation STACKFailed to remove modifier ##10 StatusApplicationChance: + 0.55 (Priority: 0) from entity #-108. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

00:21:52:373 Simulation STACKFailed to remove modifier ##0 KnockbackBonus: + 0.3 (Priority: 3) from entity #-108. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

00:21:52:373 Simulation STACKFailed to remove modifier ##1 BonusDamage: + 0.15 (Priority: 3) from entity #-108. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

00:21:52:393 Default STACKLoaded texture 'Weapons_WeaponsArtwork_25'.

00:21:52:653 Network STACK[Bolt] Session list updated: 0 total sessions

00:21:53:359 Default STACKUnload texture 'Weapons_WeaponsArtwork_09'.

00:21:53:653 Network STACK[Bolt] Session list updated: 0 total sessions

00:21:54:010 Default STACKUnload texture 'Weapons_WeaponsArtwork_25'.

00:21:54:653 Network STACK[Bolt] Session list updated: 0 total sessions

00:21:55:653 Network STACK[Bolt] Session list updated: 0 total sessions

00:21:56:653 Network STACK[Bolt] Session list updated: 0 total sessions

00:21:57:653 Network STACK[Bolt] Session list updated: 0 total sessions

00:21:58:653 Network STACK[Bolt] Session list updated: 0 total sessions

00:21:59:653 Network STACK[Bolt] Session list updated: 0 total sessions

00:22:00:654 Network STACK[Bolt] Session list updated: 0 total sessions

00:22:01:653 Network STACK[Bolt] Session list updated: 0 total sessions

00:22:02:653 Network STACK[Bolt] Session list updated: 0 total sessions

00:22:03:653 Network STACK[Bolt] Session list updated: 0 total sessions

00:22:03:738 Default STACK[TED-14649] AddActionMapController HeroInteraction

00:22:03:905 Default STACK[TED-14649] RemoveActionMapController HeroInteraction

00:22:04:653 Network STACK[Bolt] Session list updated: 0 total sessions

00:22:04:660 Simulation STACKFailed to remove modifier ##0 AttacksPerSecond: forced to 0.66 (Priority: 0) from entity #-109. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at ToggleItemPickupPanel in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:22:04:660 Simulation STACKFailed to remove modifier ##1 AttackDamageRadiation: forced to 54 (Priority: 0) from entity #-109. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at ToggleItemPickupPanel in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:22:04:660 Simulation STACKFailed to remove modifier ##2 Knockback: forced to 8 (Priority: 0) from entity #-109. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at ToggleItemPickupPanel in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:22:04:660 Simulation STACKFailed to remove modifier ##3 CriticalKnockback: forced to 30 (Priority: 0) from entity #-109. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at ToggleItemPickupPanel in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:22:04:660 Simulation STACKFailed to remove modifier ##4 DamageTypeAttackLevel: forced to 1 (Priority: 0) from entity #-109. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at ToggleItemPickupPanel in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:22:04:660 Simulation STACKFailed to remove modifier ##5 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-109. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at ToggleItemPickupPanel in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:22:04:660 Simulation STACKFailed to remove modifier ##6 MalusReloadDelay: forced to 99 (Priority: 0) from entity #-109. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at ToggleItemPickupPanel in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:22:04:660 Simulation STACKFailed to remove modifier ##7 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-109. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at ToggleItemPickupPanel in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:22:04:660 Simulation STACKFailed to remove modifier ##8 BaseCriticalChance: forced to 0.1 (Priority: 0) from entity #-109. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at ToggleItemPickupPanel in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:22:04:660 Simulation STACKFailed to remove modifier ##9 ElementalAffinity: forced to 3 (Priority: 0) from entity #-109. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at ToggleItemPickupPanel in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:22:04:660 Simulation STACKFailed to remove modifier ##10 StatusApplicationChance: + 0.55 (Priority: 0) from entity #-109. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at ToggleItemPickupPanel in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:22:04:660 Simulation STACKFailed to remove modifier ##0 KnockbackBonus: + 0.3 (Priority: 3) from entity #-109. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at ToggleItemPickupPanel in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:22:04:660 Simulation STACKFailed to remove modifier ##1 BonusDamage: + 0.15 (Priority: 3) from entity #-109. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at ToggleItemPickupPanel in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:22:04:693 Default STACKLoaded texture 'Weapons_WeaponsArtwork_22'.

00:22:05:654 Network STACK[Bolt] Session list updated: 0 total sessions

00:22:06:653 Network STACK[Bolt] Session list updated: 0 total sessions

00:22:06:909 Default STACKUnload texture 'Weapons_WeaponsArtwork_22'.

00:22:07:654 Network STACK[Bolt] Session list updated: 0 total sessions

00:22:08:703 Network STACK[Bolt] Session list updated: 0 total sessions

00:22:09:703 Network STACK[Bolt] Session list updated: 0 total sessions

00:22:10:703 Network STACK[Bolt] Session list updated: 0 total sessions

00:22:11:703 Network STACK[Bolt] Session list updated: 0 total sessions

00:22:12:703 Network STACK[Bolt] Session list updated: 0 total sessions

00:22:13:703 Network STACK[Bolt] Session list updated: 0 total sessions

00:22:14:704 Network STACK[Bolt] Session list updated: 0 total sessions

00:22:15:703 Network STACK[Bolt] Session list updated: 0 total sessions

00:22:16:703 Network STACK[Bolt] Session list updated: 0 total sessions

00:22:17:703 Network STACK[Bolt] Session list updated: 0 total sessions

00:22:18:703 Network STACK[Bolt] Session list updated: 0 total sessions

00:22:19:704 Network STACK[Bolt] Session list updated: 0 total sessions

00:22:20:703 Network STACK[Bolt] Session list updated: 0 total sessions

00:22:21:704 Network STACK[Bolt] Session list updated: 0 total sessions

00:22:22:212 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:22:22:212 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:22:22:233 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:22:22:233 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:22:22:233 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:22:22:233 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:22:22:287 Default STACKThe blackpost Game.WaveCountdownReducedBlackpost timed out before being read by all clients! Read flags: None, expected: UI

     at Synchronize in :line 0
     at SynchronizeBlackboards in :line 0
     at Delegate in :line 0

00:22:22:703 Network STACK[Bolt] Session list updated: 0 total sessions

00:22:23:704 Network STACK[Bolt] Session list updated: 0 total sessions

00:22:24:671 Default STACKBackward blend of state 1004165527 (hash = 1004165527) (from 0.02066161% to 0.003222565%) in controller null) CHR_Medic_01(Clone)

     at GetMecanimEventsTimingInfos in :line 0
     at Update in :line 0

00:22:24:671 Default STACKBackward blend of state 1004165527 (hash = 1004165527) (from 0.02066161% to 0.003222565%) in controller null) CHR_Medic_01(Clone)

     at GetMecanimEventsTimingInfos in :line 0
     at Update in :line 0

00:22:24:671 Default STACKBackward blend of state 1004165527 (hash = 1004165527) (from 0.02066161% to 0.003222565%) in controller null) CHR_Medic_01(Clone)

     at GetMecanimEventsTimingInfos in :line 0
     at Update in :line 0

00:22:24:671 Default STACKBackward blend of state 1004165527 (hash = 1004165527) (from 0.02066161% to 0.003222565%) in controller null) CHR_Medic_01(Clone)

     at GetMecanimEventsTimingInfos in :line 0
     at Update in :line 0

00:22:24:704 Network STACK[Bolt] Session list updated: 0 total sessions

00:22:25:704 Network STACK[Bolt] Session list updated: 0 total sessions

00:22:26:704 Network STACK[Bolt] Session list updated: 0 total sessions

00:22:27:703 Network STACK[Bolt] Session list updated: 0 total sessions

00:22:28:703 Network STACK[Bolt] Session list updated: 0 total sessions

00:22:29:704 Network STACK[Bolt] Session list updated: 0 total sessions

00:22:30:571 Default STACKBackward blend of state 679204230 (hash = 679204230) (from 0.01204921% to 0.003222565%) in controller null) CHR_Medic_01(Clone)

     at GetMecanimEventsTimingInfos in :line 0
     at Update in :line 0

00:22:30:571 Default STACKBackward blend of state 679204230 (hash = 679204230) (from 0.01204921% to 0.003222565%) in controller null) CHR_Medic_01(Clone)

     at GetMecanimEventsTimingInfos in :line 0
     at Update in :line 0

00:22:30:571 Default STACKBackward blend of state 679204230 (hash = 679204230) (from 0.01204921% to 0.003222565%) in controller null) CHR_Medic_01(Clone)

     at GetMecanimEventsTimingInfos in :line 0
     at Update in :line 0

00:22:30:571 Default STACKBackward blend of state 679204230 (hash = 679204230) (from 0.01204921% to 0.003222565%) in controller null) CHR_Medic_01(Clone)

     at GetMecanimEventsTimingInfos in :line 0
     at Update in :line 0

00:22:30:704 Network STACK[Bolt] Session list updated: 0 total sessions

00:22:31:704 Network STACK[Bolt] Session list updated: 0 total sessions

00:22:32:562 Simulation STACKFailed to remove modifier ##0 AttacksPerSecond: forced to 0.66 (Priority: 0) from entity #-110. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at ToggleItemPickupPanel in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:22:32:562 Simulation STACKFailed to remove modifier ##1 AttackDamageRadiation: forced to 54 (Priority: 0) from entity #-110. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at ToggleItemPickupPanel in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:22:32:562 Simulation STACKFailed to remove modifier ##2 Knockback: forced to 8 (Priority: 0) from entity #-110. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at ToggleItemPickupPanel in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:22:32:562 Simulation STACKFailed to remove modifier ##3 CriticalKnockback: forced to 30 (Priority: 0) from entity #-110. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at ToggleItemPickupPanel in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:22:32:562 Simulation STACKFailed to remove modifier ##4 DamageTypeAttackLevel: forced to 1 (Priority: 0) from entity #-110. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at ToggleItemPickupPanel in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:22:32:562 Simulation STACKFailed to remove modifier ##5 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-110. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at ToggleItemPickupPanel in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:22:32:562 Simulation STACKFailed to remove modifier ##6 MalusReloadDelay: forced to 99 (Priority: 0) from entity #-110. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at ToggleItemPickupPanel in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:22:32:562 Simulation STACKFailed to remove modifier ##7 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-110. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at ToggleItemPickupPanel in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:22:32:562 Simulation STACKFailed to remove modifier ##8 BaseCriticalChance: forced to 0.1 (Priority: 0) from entity #-110. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at ToggleItemPickupPanel in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:22:32:562 Simulation STACKFailed to remove modifier ##9 ElementalAffinity: forced to 3 (Priority: 0) from entity #-110. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at ToggleItemPickupPanel in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:22:32:562 Simulation STACKFailed to remove modifier ##10 StatusApplicationChance: + 0.55 (Priority: 0) from entity #-110. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at ToggleItemPickupPanel in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:22:32:562 Simulation STACKFailed to remove modifier ##0 KnockbackBonus: + 0.3 (Priority: 3) from entity #-110. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at ToggleItemPickupPanel in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:22:32:562 Simulation STACKFailed to remove modifier ##1 BonusDamage: + 0.15 (Priority: 3) from entity #-110. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at ToggleItemPickupPanel in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:22:32:754 Network STACK[Bolt] Session list updated: 0 total sessions

00:22:33:754 Network STACK[Bolt] Session list updated: 0 total sessions

00:22:34:171 Default STACK[TED-14649] AddActionMapController HeroInteraction

00:22:34:253 Network STACKConnection [Connection [EndPoint IPv4 73.12.246.5:52691]] is transfering data on channel [UdpChannelName PlayerProgressionDistant:1] :: Transfer 40...

00:22:34:253 Network STACKConnection [Connection [EndPoint IPv4 73.12.246.5:52691]] is transfering data on channel [UdpChannelName PlayerProgressionLocal:2] :: Transfer 30...

00:22:34:304 Network STACKReceived data from [Connection [EndPoint IPv4 73.12.246.5:52691]] on channel [UdpChannelName PlayerProgressionLocal:2]: 14857 bytes

00:22:34:304 Network STACKReceived data from [Connection [EndPoint IPv4 73.12.246.5:52691]] on channel [UdpChannelName PlayerProgressionDistant:1]: 16544 bytes

00:22:34:356 Default STACK[TED-14649] RemoveActionMapController HeroInteraction

00:22:34:754 Network STACK[Bolt] Session list updated: 0 total sessions

00:22:35:754 Network STACK[Bolt] Session list updated: 0 total sessions

00:22:36:754 Network STACK[Bolt] Session list updated: 0 total sessions

00:22:36:944 Simulation STACKFailed to remove modifier ##0 AttacksPerSecond: forced to 0.66 (Priority: 0) from entity #-111. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at ToggleItemPickupPanel in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:22:36:944 Simulation STACKFailed to remove modifier ##1 AttackDamageRadiation: forced to 54 (Priority: 0) from entity #-111. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at ToggleItemPickupPanel in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:22:36:944 Simulation STACKFailed to remove modifier ##2 Knockback: forced to 8 (Priority: 0) from entity #-111. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at ToggleItemPickupPanel in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:22:36:944 Simulation STACKFailed to remove modifier ##3 CriticalKnockback: forced to 30 (Priority: 0) from entity #-111. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at ToggleItemPickupPanel in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:22:36:944 Simulation STACKFailed to remove modifier ##4 DamageTypeAttackLevel: forced to 1 (Priority: 0) from entity #-111. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at ToggleItemPickupPanel in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:22:36:944 Simulation STACKFailed to remove modifier ##5 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-111. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at ToggleItemPickupPanel in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:22:36:944 Simulation STACKFailed to remove modifier ##6 MalusReloadDelay: forced to 99 (Priority: 0) from entity #-111. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at ToggleItemPickupPanel in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:22:36:944 Simulation STACKFailed to remove modifier ##7 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-111. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at ToggleItemPickupPanel in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:22:36:944 Simulation STACKFailed to remove modifier ##8 BaseCriticalChance: forced to 0.1 (Priority: 0) from entity #-111. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at ToggleItemPickupPanel in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:22:36:944 Simulation STACKFailed to remove modifier ##9 ElementalAffinity: forced to 3 (Priority: 0) from entity #-111. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at ToggleItemPickupPanel in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:22:36:944 Simulation STACKFailed to remove modifier ##10 StatusApplicationChance: + 0.55 (Priority: 0) from entity #-111. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at ToggleItemPickupPanel in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:22:36:944 Simulation STACKFailed to remove modifier ##0 KnockbackBonus: + 0.3 (Priority: 3) from entity #-111. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at ToggleItemPickupPanel in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:22:36:944 Simulation STACKFailed to remove modifier ##1 BonusDamage: + 0.15 (Priority: 3) from entity #-111. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at ToggleItemPickupPanel in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:22:36:963 Default STACKLoaded texture 'Weapons_WeaponsArtwork_21'.

00:22:37:754 Network STACK[Bolt] Session list updated: 0 total sessions

00:22:38:754 Network STACK[Bolt] Session list updated: 0 total sessions

00:22:39:754 Network STACK[Bolt] Session list updated: 0 total sessions

00:22:40:754 Network STACK[Bolt] Session list updated: 0 total sessions

00:22:41:754 Network STACK[Bolt] Session list updated: 0 total sessions

00:22:42:489 Simulation STACKFailed to remove modifier ##0 AttacksPerSecond: forced to 4 (Priority: 0) from entity #-112. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

00:22:42:489 Simulation STACKFailed to remove modifier ##1 AttackDamageFire: forced to 11 (Priority: 0) from entity #-112. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

00:22:42:489 Simulation STACKFailed to remove modifier ##2 Knockback: forced to 12.5 (Priority: 0) from entity #-112. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

00:22:42:489 Simulation STACKFailed to remove modifier ##3 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-112. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

00:22:42:489 Simulation STACKFailed to remove modifier ##4 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-112. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

00:22:42:489 Simulation STACKFailed to remove modifier ##5 BaseCriticalChance: forced to 0.01 (Priority: 0) from entity #-112. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

00:22:42:489 Simulation STACKFailed to remove modifier ##6 ElementalAffinity: forced to 1 (Priority: 0) from entity #-112. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

00:22:42:489 Simulation STACKFailed to remove modifier ##7 StatusApplicationChance: + 0.75 (Priority: 0) from entity #-112. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

00:22:42:489 Simulation STACKFailed to remove modifier ##8 FreeMovementRadius: + 8 (Priority: 0) from entity #-112. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

00:22:42:489 Simulation STACKFailed to remove modifier ##0 BaseCriticalChance: + 0.1 (Priority: 3) from entity #-112. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

00:22:42:489 Simulation STACKFailed to remove modifier ##0 Defense: * 0.8 (Priority: 3) from entity #-112. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

00:22:42:754 Network STACK[Bolt] Session list updated: 0 total sessions

00:22:43:754 Network STACK[Bolt] Session list updated: 0 total sessions

00:22:43:938 Simulation STACKFailed to remove modifier ##0 AttacksPerSecond: forced to 0.66 (Priority: 0) from entity #-113. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

00:22:43:938 Simulation STACKFailed to remove modifier ##1 AttackDamageRadiation: forced to 54 (Priority: 0) from entity #-113. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

00:22:43:938 Simulation STACKFailed to remove modifier ##2 Knockback: forced to 8 (Priority: 0) from entity #-113. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

00:22:43:938 Simulation STACKFailed to remove modifier ##3 CriticalKnockback: forced to 30 (Priority: 0) from entity #-113. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

00:22:43:938 Simulation STACKFailed to remove modifier ##4 DamageTypeAttackLevel: forced to 1 (Priority: 0) from entity #-113. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

00:22:43:938 Simulation STACKFailed to remove modifier ##5 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-113. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

00:22:43:938 Simulation STACKFailed to remove modifier ##6 MalusReloadDelay: forced to 99 (Priority: 0) from entity #-113. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

00:22:43:938 Simulation STACKFailed to remove modifier ##7 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-113. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

00:22:43:938 Simulation STACKFailed to remove modifier ##8 BaseCriticalChance: forced to 0.1 (Priority: 0) from entity #-113. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

00:22:43:938 Simulation STACKFailed to remove modifier ##9 ElementalAffinity: forced to 3 (Priority: 0) from entity #-113. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

00:22:43:938 Simulation STACKFailed to remove modifier ##10 StatusApplicationChance: + 0.55 (Priority: 0) from entity #-113. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

00:22:43:938 Simulation STACKFailed to remove modifier ##0 KnockbackBonus: + 0.3 (Priority: 3) from entity #-113. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

00:22:43:938 Simulation STACKFailed to remove modifier ##1 BonusDamage: + 0.15 (Priority: 3) from entity #-113. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

00:22:44:754 Network STACK[Bolt] Session list updated: 0 total sessions

00:22:44:776 Simulation STACKFailed to remove modifier ##0 AttacksPerSecond: forced to 0.66 (Priority: 0) from entity #-114. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at ToggleItemPickupPanel in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:22:44:776 Simulation STACKFailed to remove modifier ##1 AttackDamageRadiation: forced to 54 (Priority: 0) from entity #-114. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at ToggleItemPickupPanel in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:22:44:776 Simulation STACKFailed to remove modifier ##2 Knockback: forced to 8 (Priority: 0) from entity #-114. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at ToggleItemPickupPanel in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:22:44:776 Simulation STACKFailed to remove modifier ##3 CriticalKnockback: forced to 30 (Priority: 0) from entity #-114. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at ToggleItemPickupPanel in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:22:44:776 Simulation STACKFailed to remove modifier ##4 DamageTypeAttackLevel: forced to 1 (Priority: 0) from entity #-114. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at ToggleItemPickupPanel in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:22:44:776 Simulation STACKFailed to remove modifier ##5 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-114. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at ToggleItemPickupPanel in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:22:44:776 Simulation STACKFailed to remove modifier ##6 MalusReloadDelay: forced to 99 (Priority: 0) from entity #-114. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at ToggleItemPickupPanel in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:22:44:776 Simulation STACKFailed to remove modifier ##7 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-114. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at ToggleItemPickupPanel in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:22:44:776 Simulation STACKFailed to remove modifier ##8 BaseCriticalChance: forced to 0.1 (Priority: 0) from entity #-114. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at ToggleItemPickupPanel in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:22:44:776 Simulation STACKFailed to remove modifier ##9 ElementalAffinity: forced to 3 (Priority: 0) from entity #-114. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at ToggleItemPickupPanel in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:22:44:776 Simulation STACKFailed to remove modifier ##10 StatusApplicationChance: + 0.55 (Priority: 0) from entity #-114. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at ToggleItemPickupPanel in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:22:44:776 Simulation STACKFailed to remove modifier ##0 KnockbackBonus: + 0.3 (Priority: 3) from entity #-114. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at ToggleItemPickupPanel in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:22:44:776 Simulation STACKFailed to remove modifier ##1 BonusDamage: + 0.15 (Priority: 3) from entity #-114. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at ToggleItemPickupPanel in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:22:45:606 Simulation STACKFailed to remove modifier ##0 AttacksPerSecond: forced to 4 (Priority: 0) from entity #-115. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

00:22:45:606 Simulation STACKFailed to remove modifier ##1 AttackDamageFire: forced to 11 (Priority: 0) from entity #-115. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

00:22:45:606 Simulation STACKFailed to remove modifier ##2 Knockback: forced to 12.5 (Priority: 0) from entity #-115. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

00:22:45:606 Simulation STACKFailed to remove modifier ##3 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-115. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

00:22:45:606 Simulation STACKFailed to remove modifier ##4 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-115. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

00:22:45:606 Simulation STACKFailed to remove modifier ##5 BaseCriticalChance: forced to 0.01 (Priority: 0) from entity #-115. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

00:22:45:606 Simulation STACKFailed to remove modifier ##6 ElementalAffinity: forced to 1 (Priority: 0) from entity #-115. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

00:22:45:606 Simulation STACKFailed to remove modifier ##7 StatusApplicationChance: + 0.75 (Priority: 0) from entity #-115. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

00:22:45:606 Simulation STACKFailed to remove modifier ##8 FreeMovementRadius: + 8 (Priority: 0) from entity #-115. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

00:22:45:606 Simulation STACKFailed to remove modifier ##0 BaseCriticalChance: + 0.1 (Priority: 3) from entity #-115. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

00:22:45:606 Simulation STACKFailed to remove modifier ##0 Defense: * 0.8 (Priority: 3) from entity #-115. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

00:22:45:754 Network STACK[Bolt] Session list updated: 0 total sessions

00:22:46:506 Simulation STACKFailed to remove modifier ##0 AttacksPerSecond: forced to 0.66 (Priority: 0) from entity #-116. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

00:22:46:506 Simulation STACKFailed to remove modifier ##1 AttackDamageRadiation: forced to 54 (Priority: 0) from entity #-116. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

00:22:46:506 Simulation STACKFailed to remove modifier ##2 Knockback: forced to 8 (Priority: 0) from entity #-116. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

00:22:46:506 Simulation STACKFailed to remove modifier ##3 CriticalKnockback: forced to 30 (Priority: 0) from entity #-116. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

00:22:46:506 Simulation STACKFailed to remove modifier ##4 DamageTypeAttackLevel: forced to 1 (Priority: 0) from entity #-116. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

00:22:46:506 Simulation STACKFailed to remove modifier ##5 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-116. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

00:22:46:506 Simulation STACKFailed to remove modifier ##6 MalusReloadDelay: forced to 99 (Priority: 0) from entity #-116. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

00:22:46:506 Simulation STACKFailed to remove modifier ##7 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-116. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

00:22:46:506 Simulation STACKFailed to remove modifier ##8 BaseCriticalChance: forced to 0.1 (Priority: 0) from entity #-116. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

00:22:46:506 Simulation STACKFailed to remove modifier ##9 ElementalAffinity: forced to 3 (Priority: 0) from entity #-116. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

00:22:46:506 Simulation STACKFailed to remove modifier ##10 StatusApplicationChance: + 0.55 (Priority: 0) from entity #-116. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

00:22:46:506 Simulation STACKFailed to remove modifier ##0 KnockbackBonus: + 0.3 (Priority: 3) from entity #-116. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

00:22:46:506 Simulation STACKFailed to remove modifier ##1 BonusDamage: + 0.15 (Priority: 3) from entity #-116. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at MoveNext in :line 0
     at InvokeMoveNext in :line 0

00:22:46:754 Network STACK[Bolt] Session list updated: 0 total sessions

00:22:47:292 Default STACKUnload texture 'Weapon_Small'.

00:22:47:754 Network STACK[Bolt] Session list updated: 0 total sessions

00:22:48:754 Network STACK[Bolt] Session list updated: 0 total sessions

00:22:49:754 Network STACK[Bolt] Session list updated: 0 total sessions

00:22:50:754 Network STACK[Bolt] Session list updated: 0 total sessions

00:22:51:754 Network STACK[Bolt] Session list updated: 0 total sessions

00:22:51:976 Default STACKUnload texture 'Weapons_WeaponsArtwork_21'.

00:22:52:754 Network STACK[Bolt] Session list updated: 0 total sessions

00:22:53:754 Network STACK[Bolt] Session list updated: 0 total sessions

00:22:54:754 Network STACK[Bolt] Session list updated: 0 total sessions

00:22:55:754 Network STACK[Bolt] Session list updated: 0 total sessions

00:22:56:755 Network STACK[Bolt] Session list updated: 0 total sessions

00:22:56:758 Default STACK[Audio][Music] Battle: BattleRegularWaveCountdownEvent

00:22:57:804 Network STACK[Bolt] Session list updated: 0 total sessions

00:22:58:804 Network STACK[Bolt] Session list updated: 0 total sessions

00:22:59:804 Network STACK[Bolt] Session list updated: 0 total sessions

00:23:00:804 Network STACK[Bolt] Session list updated: 0 total sessions

00:23:01:804 Network STACK[Bolt] Session list updated: 0 total sessions

00:23:02:804 Network STACK[Bolt] Session list updated: 0 total sessions

00:23:03:804 Network STACK[Bolt] Session list updated: 0 total sessions

00:23:04:804 Network STACK[Bolt] Session list updated: 0 total sessions

00:23:05:804 Network STACK[Bolt] Session list updated: 0 total sessions

00:23:06:804 Network STACK[Bolt] Session list updated: 0 total sessions

00:23:07:804 Network STACK[Bolt] Session list updated: 0 total sessions

00:23:08:804 Network STACK[Bolt] Session list updated: 0 total sessions

00:23:09:804 Network STACK[Bolt] Session list updated: 0 total sessions

00:23:10:804 Network STACK[Bolt] Session list updated: 0 total sessions

00:23:11:756 Default STACK[Audio][Music] Battle: BattleWaveEvent

00:23:11:756 Audio STACKPost audio event crystalRebootWaveStartEvent on frame 877740

00:23:11:804 Network STACK[Bolt] Session list updated: 0 total sessions

00:23:12:804 Network STACK[Bolt] Session list updated: 0 total sessions

00:23:13:310 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:13:310 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:13:310 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:13:310 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:13:310 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:13:310 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:13:310 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:13:310 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:13:310 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:13:310 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:13:325 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:13:325 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:13:325 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:13:325 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:13:325 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:13:325 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:13:325 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:13:325 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:13:325 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:13:325 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:13:339 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:13:339 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:13:339 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:13:339 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:13:339 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:13:339 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:13:339 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:13:339 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:13:339 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:13:339 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:13:357 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:13:357 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:13:357 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:13:357 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:13:357 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:13:357 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:13:357 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:13:357 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:13:372 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:13:372 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:13:372 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:13:372 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:13:372 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:13:372 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:13:390 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:13:390 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:13:390 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:13:390 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:13:407 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:13:407 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:13:407 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:13:407 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:13:407 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:13:407 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:13:422 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:13:422 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:13:459 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:13:459 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:13:459 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:13:459 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:13:459 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:13:459 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:13:474 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:13:474 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:13:474 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:13:474 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:13:474 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:13:474 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:13:474 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:13:474 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:13:489 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:13:489 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:13:489 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:13:489 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:13:805 Network STACK[Bolt] Session list updated: 0 total sessions

00:23:14:804 Network STACK[Bolt] Session list updated: 0 total sessions

00:23:15:308 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:15:308 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:15:308 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:15:308 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:15:308 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:15:308 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:15:804 Network STACK[Bolt] Session list updated: 0 total sessions

00:23:16:804 Network STACK[Bolt] Session list updated: 0 total sessions

00:23:17:257 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:17:257 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:17:357 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:17:357 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:17:804 Network STACK[Bolt] Session list updated: 0 total sessions

00:23:18:657 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:18:657 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:18:804 Network STACK[Bolt] Session list updated: 0 total sessions

00:23:19:804 Network STACK[Bolt] Session list updated: 0 total sessions

00:23:19:958 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:19:958 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:19:958 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:19:958 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:20:458 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:20:458 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:20:458 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:20:458 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:20:804 Network STACK[Bolt] Session list updated: 0 total sessions

00:23:21:258 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:21:258 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:21:258 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:21:258 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:21:272 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:21:272 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:21:607 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:21:607 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:21:607 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:21:607 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:21:805 Network STACK[Bolt] Session list updated: 0 total sessions

00:23:21:957 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:21:957 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:22:804 Network STACK[Bolt] Session list updated: 0 total sessions

00:23:22:958 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:22:958 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:23:207 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:23:207 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:23:805 Network STACK[Bolt] Session list updated: 0 total sessions

00:23:24:257 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:24:257 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:24:507 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:24:507 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:24:854 Network STACK[Bolt] Session list updated: 0 total sessions

00:23:24:957 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:24:957 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:25:855 Network STACK[Bolt] Session list updated: 0 total sessions

00:23:26:854 Network STACK[Bolt] Session list updated: 0 total sessions

00:23:27:854 Network STACK[Bolt] Session list updated: 0 total sessions

00:23:28:507 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:28:507 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:28:507 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:28:507 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:28:708 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:28:708 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:28:708 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:28:708 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:28:708 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:28:708 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:28:708 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:28:708 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:28:708 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:28:708 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:28:722 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:28:722 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:28:722 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:28:722 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:28:722 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:28:722 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:28:854 Network STACK[Bolt] Session list updated: 0 total sessions

00:23:29:854 Network STACK[Bolt] Session list updated: 0 total sessions

00:23:30:708 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:30:708 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:30:708 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:30:708 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:30:708 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:30:708 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:30:708 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:30:708 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:30:854 Network STACK[Bolt] Session list updated: 0 total sessions

00:23:31:855 Network STACK[Bolt] Session list updated: 0 total sessions

00:23:32:608 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:32:608 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:32:608 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:32:608 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:32:708 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:32:708 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:32:708 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:32:708 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:32:708 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:32:708 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:32:855 Network STACK[Bolt] Session list updated: 0 total sessions

00:23:33:855 Network STACK[Bolt] Session list updated: 0 total sessions

00:23:34:007 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:34:007 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:34:707 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:34:707 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:34:854 Network STACK[Bolt] Session list updated: 0 total sessions

00:23:35:854 Network STACK[Bolt] Session list updated: 0 total sessions

00:23:36:707 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:36:707 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:36:707 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:36:707 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:36:707 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:36:707 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:36:855 Network STACK[Bolt] Session list updated: 0 total sessions

00:23:37:854 Network STACK[Bolt] Session list updated: 0 total sessions

00:23:38:708 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:38:708 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:38:708 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:38:708 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:38:708 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:38:708 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:38:708 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:38:708 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:38:708 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:38:708 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:38:854 Network STACK[Bolt] Session list updated: 0 total sessions

00:23:39:855 Network STACK[Bolt] Session list updated: 0 total sessions

00:23:40:059 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:40:059 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:40:059 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:40:059 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:40:709 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:40:709 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:40:709 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:40:709 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:40:709 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:40:709 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:40:709 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:40:709 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:40:723 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:40:723 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:40:723 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:40:723 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:40:723 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:40:723 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:40:855 Network STACK[Bolt] Session list updated: 0 total sessions

00:23:41:855 Network STACK[Bolt] Session list updated: 0 total sessions

00:23:41:963 Default STACKUnload texture 'Mask__RGB_00'.

00:23:42:708 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:42:708 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:42:708 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:42:708 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:42:708 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:42:708 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:42:854 Network STACK[Bolt] Session list updated: 0 total sessions

00:23:43:855 Network STACK[Bolt] Session list updated: 0 total sessions

00:23:44:008 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:44:008 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:44:008 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:44:008 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:44:855 Network STACK[Bolt] Session list updated: 0 total sessions

00:23:45:057 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:45:057 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:45:855 Network STACK[Bolt] Session list updated: 0 total sessions

00:23:46:855 Network STACK[Bolt] Session list updated: 0 total sessions

00:23:47:058 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:47:058 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:47:058 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:47:058 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:47:058 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:47:058 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:47:058 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:47:058 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:47:854 Network STACK[Bolt] Session list updated: 0 total sessions

00:23:48:855 Network STACK[Bolt] Session list updated: 0 total sessions

00:23:49:059 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:49:059 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:49:059 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:49:059 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:49:059 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:49:059 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:49:059 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:49:059 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:49:073 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:49:073 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:49:073 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:49:073 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:49:707 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:49:707 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:49:707 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:49:707 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:49:855 Network STACK[Bolt] Session list updated: 0 total sessions

00:23:49:858 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:49:858 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:49:858 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:49:858 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:50:658 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:50:658 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:50:658 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:50:658 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:50:854 Network STACK[Bolt] Session list updated: 0 total sessions

00:23:51:608 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:51:608 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:51:608 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:51:608 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:51:905 Network STACK[Bolt] Session list updated: 0 total sessions

00:23:52:905 Network STACK[Bolt] Session list updated: 0 total sessions

00:23:53:657 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:53:657 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:53:657 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:53:657 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:53:905 Network STACK[Bolt] Session list updated: 0 total sessions

00:23:54:904 Network STACK[Bolt] Session list updated: 0 total sessions

00:23:55:905 Network STACK[Bolt] Session list updated: 0 total sessions

00:23:56:904 Network STACK[Bolt] Session list updated: 0 total sessions

00:23:57:473 Default STACKBackward blend of state 1004165527 (hash = 1004165527) (from 0.01520346% to 0.003222565%) in controller null) CHR_Medic_01(Clone)

     at GetMecanimEventsTimingInfos in :line 0
     at Update in :line 0

00:23:57:473 Default STACKBackward blend of state 1004165527 (hash = 1004165527) (from 0.01520346% to 0.003222565%) in controller null) CHR_Medic_01(Clone)

     at GetMecanimEventsTimingInfos in :line 0
     at Update in :line 0

00:23:57:473 Default STACKBackward blend of state 1004165527 (hash = 1004165527) (from 0.01520346% to 0.003222565%) in controller null) CHR_Medic_01(Clone)

     at GetMecanimEventsTimingInfos in :line 0
     at Update in :line 0

00:23:57:473 Default STACKBackward blend of state 1004165527 (hash = 1004165527) (from 0.01520346% to 0.003222565%) in controller null) CHR_Medic_01(Clone)

     at GetMecanimEventsTimingInfos in :line 0
     at Update in :line 0

00:23:57:905 Network STACK[Bolt] Session list updated: 0 total sessions

00:23:58:905 Network STACK[Bolt] Session list updated: 0 total sessions

00:23:59:308 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:59:308 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:59:308 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:59:308 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:23:59:345 Simulation STACKFailed to remove modifier ##0 AttacksPerSecond: forced to 0.66 (Priority: 0) from entity #-117. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at ToggleItemPickupPanel in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:23:59:345 Simulation STACKFailed to remove modifier ##1 AttackDamageRadiation: forced to 54 (Priority: 0) from entity #-117. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at ToggleItemPickupPanel in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:23:59:345 Simulation STACKFailed to remove modifier ##2 Knockback: forced to 8 (Priority: 0) from entity #-117. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at ToggleItemPickupPanel in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:23:59:345 Simulation STACKFailed to remove modifier ##3 CriticalKnockback: forced to 30 (Priority: 0) from entity #-117. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at ToggleItemPickupPanel in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:23:59:345 Simulation STACKFailed to remove modifier ##4 DamageTypeAttackLevel: forced to 1 (Priority: 0) from entity #-117. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at ToggleItemPickupPanel in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:23:59:345 Simulation STACKFailed to remove modifier ##5 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-117. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at ToggleItemPickupPanel in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:23:59:345 Simulation STACKFailed to remove modifier ##6 MalusReloadDelay: forced to 99 (Priority: 0) from entity #-117. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at ToggleItemPickupPanel in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:23:59:345 Simulation STACKFailed to remove modifier ##7 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-117. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at ToggleItemPickupPanel in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:23:59:345 Simulation STACKFailed to remove modifier ##8 BaseCriticalChance: forced to 0.1 (Priority: 0) from entity #-117. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at ToggleItemPickupPanel in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:23:59:345 Simulation STACKFailed to remove modifier ##9 ElementalAffinity: forced to 3 (Priority: 0) from entity #-117. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at ToggleItemPickupPanel in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:23:59:345 Simulation STACKFailed to remove modifier ##10 StatusApplicationChance: + 0.55 (Priority: 0) from entity #-117. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at ToggleItemPickupPanel in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:23:59:345 Simulation STACKFailed to remove modifier ##0 KnockbackBonus: + 0.3 (Priority: 3) from entity #-117. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at ToggleItemPickupPanel in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:23:59:345 Simulation STACKFailed to remove modifier ##1 BonusDamage: + 0.15 (Priority: 3) from entity #-117. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.

     at ApplyModification in :line 0
     at RemoveLocalModifierSet in :line 0
     at RemoveEquippedWeaponModifiers in :line 0
     at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
     at Refresh in :line 0
     at ToggleItemPickupPanel in :line 0
     at UpdateContent in :line 0
     at Update in :line 0
     at UIUpdatingManager_PreRender in :line 0
     at InvokePreRender in :line 0
     at SpecificUpdate in :line 0
     at UISpecificUpdate in :line 0
     at Delegate in :line 0

00:23:59:379 Default STACKLoaded texture 'Weapons_WeaponsArtwork_21'.

00:23:59:906 Network STACK[Bolt] Session list updated: 0 total sessions

00:24:00:477 Default STACKUnload texture 'Weapons_WeaponsArtwork_21'.

00:24:00:904 Network STACK[Bolt] Session list updated: 0 total sessions

00:24:01:888 Network STACK[Bolt] Session list updated: 0 total sessions

00:24:02:708 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:24:02:708 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:24:02:708 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:24:02:708 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:24:02:708 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:24:02:708 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:24:02:708 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:24:02:708 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:24:02:904 Network STACK[Bolt] Session list updated: 0 total sessions

00:24:03:707 Default STACK[Audio][Music] Playing battle victory outro...

00:24:03:707 Default STACK[Audio][Music] Play soundscape.

00:24:03:707 Audio STACKPost audio event crystalRebootWaveEndEvent on frame 880857

00:24:03:746 Default STACKLoaded texture 'Mask__RGB_00'.

00:24:03:905 Network STACK[Bolt] Session list updated: 0 total sessions

00:24:04:905 Network STACK[Bolt] Session list updated: 0 total sessions

00:24:05:905 Network STACK[Bolt] Session list updated: 0 total sessions

00:24:06:905 Network STACK[Bolt] Session list updated: 0 total sessions

00:24:07:705 Network STACKConnection [Connection [EndPoint IPv4 73.12.246.5:52691]] is transfering data on channel [UdpChannelName PlayerProgressionDistant:1] :: Transfer 41...

00:24:07:705 Network STACKConnection [Connection [EndPoint IPv4 73.12.246.5:52691]] is transfering data on channel [UdpChannelName PlayerProgressionLocal:2] :: Transfer 31...

00:24:07:755 Network STACKReceived data from [Connection [EndPoint IPv4 73.12.246.5:52691]] on channel [UdpChannelName PlayerProgressionLocal:2]: 14857 bytes

00:24:07:755 Network STACKReceived data from [Connection [EndPoint IPv4 73.12.246.5:52691]] on channel [UdpChannelName PlayerProgressionDistant:1]: 16544 bytes

00:24:07:905 Network STACK[Bolt] Session list updated: 0 total sessions

00:24:08:905 Network STACK[Bolt] Session list updated: 0 total sessions

00:24:09:905 Network STACK[Bolt] Session list updated: 0 total sessions

00:24:10:905 Network STACK[Bolt] Session list updated: 0 total sessions

00:24:11:904 Network STACK[Bolt] Session list updated: 0 total sessions

00:24:12:905 Network STACK[Bolt] Session list updated: 0 total sessions

00:24:13:905 Network STACK[Bolt] Session list updated: 0 total sessions

00:24:14:905 Network STACK[Bolt] Session list updated: 0 total sessions

00:24:15:473 Default STACK[TED-14649] AddActionMapController HeroInteraction

00:24:15:690 Default STACK[TED-14649] RemoveActionMapController HeroInteraction

00:24:15:905 Network STACK[Bolt] Session list updated: 0 total sessions

00:24:15:972 Default STACKThe blackpost Game.WaveCountdownReducedBlackpost timed out before being read by all clients! Read flags: None, expected: UI

     at Synchronize in :line 0
     at SynchronizeBlackboards in :line 0
     at Delegate in :line 0

00:24:16:955 Network STACK[Bolt] Session list updated: 0 total sessions

00:24:17:955 Network STACK[Bolt] Session list updated: 0 total sessions

00:24:18:955 Network STACK[Bolt] Session list updated: 0 total sessions

00:24:19:955 Network STACK[Bolt] Session list updated: 0 total sessions

00:24:20:955 Network STACK[Bolt] Session list updated: 0 total sessions

00:24:21:955 Network STACK[Bolt] Session list updated: 0 total sessions

00:24:22:955 Network STACK[Bolt] Session list updated: 0 total sessions

00:24:23:955 Network STACK[Bolt] Session list updated: 0 total sessions

00:24:24:955 Network STACK[Bolt] Session list updated: 0 total sessions

00:24:25:955 Network STACK[Bolt] Session list updated: 0 total sessions

00:24:26:955 Network STACK[Bolt] Session list updated: 0 total sessions

00:24:27:539 Default STACK[TED-14649] AddActionMapController HeroInteraction

00:24:27:539 Default STACK[TED-14649] AddActionMapController RadialSelection

00:24:27:602 Default STACKLoaded texture 'Portrait_Turret'.

00:24:27:955 Network STACK[Bolt] Session list updated: 0 total sessions

00:24:28:956 Network STACK[Bolt] Session list updated: 0 total sessions

00:24:28:974 Default STACK[TED-14649] RemoveActionMapController HeroInteraction

00:24:28:974 Default STACK[TED-14649] RemoveActionMapController RadialSelection

00:24:29:955 Network STACK[Bolt] Session list updated: 0 total sessions

00:24:30:955 Network STACK[Bolt] Session list updated: 0 total sessions

00:24:31:822 Default STACK[TED-14649] AddActionMapController HeroInteraction

00:24:31:822 Default STACK[TED-14649] AddActionMapController RadialSelection

00:24:31:955 Network STACK[Bolt] Session list updated: 0 total sessions

00:24:32:955 Network STACK[Bolt] Session list updated: 0 total sessions

00:24:33:124 Default STACK[TED-14649] RemoveActionMapController HeroInteraction

00:24:33:124 Default STACK[TED-14649] RemoveActionMapController RadialSelection

00:24:33:955 Network STACK[Bolt] Session list updated: 0 total sessions

00:24:34:956 Network STACK[Bolt] Session list updated: 0 total sessions

00:24:35:955 Network STACK[Bolt] Session list updated: 0 total sessions

00:24:36:955 Network STACK[Bolt] Session list updated: 0 total sessions

00:24:37:956 Network STACK[Bolt] Session list updated: 0 total sessions

00:24:38:955 Network STACK[Bolt] Session list updated: 0 total sessions

00:24:39:955 Network STACK[Bolt] Session list updated: 0 total sessions

00:24:40:956 Network STACK[Bolt] Session list updated: 0 total sessions

00:24:41:955 Network STACK[Bolt] Session list updated: 0 total sessions

00:24:42:955 Network STACK[Bolt] Session list updated: 0 total sessions

00:24:44:005 Network STACK[Bolt] Session list updated: 0 total sessions

00:24:45:006 Network STACK[Bolt] Session list updated: 0 total sessions

00:24:46:005 Network STACK[Bolt] Session list updated: 0 total sessions

00:24:47:005 Network STACK[Bolt] Session list updated: 0 total sessions

00:24:48:006 Network STACK[Bolt] Session list updated: 0 total sessions

00:24:49:005 Network STACK[Bolt] Session list updated: 0 total sessions

00:24:50:006 Network STACK[Bolt] Session list updated: 0 total sessions

00:24:50:023 Default STACK[TED-14649] AddActionMapController HeroInteraction

00:24:50:023 Default STACK[TED-14649] AddActionMapController RadialSelection

00:24:51:006 Network STACK[Bolt] Session list updated: 0 total sessions

00:24:52:005 Network STACK[Bolt] Session list updated: 0 total sessions

00:24:53:006 Network STACK[Bolt] Session list updated: 0 total sessions

00:24:54:005 Network STACK[Bolt] Session list updated: 0 total sessions

00:24:54:190 Default STACK[TED-14649] RemoveActionMapController HeroInteraction

00:24:54:190 Default STACK[TED-14649] RemoveActionMapController RadialSelection

00:24:55:005 Network STACK[Bolt] Session list updated: 0 total sessions

00:24:56:005 Network STACK[Bolt] Session list updated: 0 total sessions

00:24:57:005 Network STACK[Bolt] Session list updated: 0 total sessions

00:24:58:005 Network STACK[Bolt] Session list updated: 0 total sessions

00:24:59:006 Network STACK[Bolt] Session list updated: 0 total sessions

00:25:00:005 Network STACK[Bolt] Session list updated: 0 total sessions

00:25:01:007 Network STACK[Bolt] Session list updated: 0 total sessions

00:25:02:006 Network STACK[Bolt] Session list updated: 0 total sessions

00:25:03:006 Network STACK[Bolt] Session list updated: 0 total sessions

00:25:03:941 Default STACK[TED-14649] AddActionMapController HeroInteraction

00:25:03:941 Default STACK[TED-14649] AddActionMapController RadialSelection

00:25:04:006 Network STACK[Bolt] Session list updated: 0 total sessions

00:25:05:005 Network STACK[Bolt] Session list updated: 0 total sessions

00:25:06:006 Network STACK[Bolt] Session list updated: 0 total sessions

00:25:06:658 Default STACK[TED-14649] RemoveActionMapController HeroInteraction

00:25:06:658 Default STACK[TED-14649] RemoveActionMapController RadialSelection

00:25:07:006 Network STACK[Bolt] Session list updated: 0 total sessions

00:25:08:006 Network STACK[Bolt] Session list updated: 0 total sessions

00:25:09:006 Network STACK[Bolt] Session list updated: 0 total sessions

00:25:10:006 Network STACK[Bolt] Session list updated: 0 total sessions

00:25:11:056 Network STACK[Bolt] Session list updated: 0 total sessions

00:25:12:057 Network STACK[Bolt] Session list updated: 0 total sessions

00:25:13:056 Network STACK[Bolt] Session list updated: 0 total sessions

00:25:14:055 Network STACK[Bolt] Session list updated: 0 total sessions

00:25:15:056 Network STACK[Bolt] Session list updated: 0 total sessions

00:25:16:056 Network STACK[Bolt] Session list updated: 0 total sessions

00:25:17:056 Network STACK[Bolt] Session list updated: 0 total sessions

00:25:18:055 Network STACK[Bolt] Session list updated: 0 total sessions

00:25:19:056 Network STACK[Bolt] Session list updated: 0 total sessions

00:25:20:055 Network STACK[Bolt] Session list updated: 0 total sessions

00:25:21:056 Network STACK[Bolt] Session list updated: 0 total sessions

00:25:22:056 Network STACK[Bolt] Session list updated: 0 total sessions

00:25:23:056 Network STACK[Bolt] Session list updated: 0 total sessions

00:25:24:056 Network STACK[Bolt] Session list updated: 0 total sessions

00:25:25:056 Network STACK[Bolt] Session list updated: 0 total sessions

00:25:26:056 Network STACK[Bolt] Session list updated: 0 total sessions

00:25:27:056 Network STACK[Bolt] Session list updated: 0 total sessions

00:25:28:056 Network STACK[Bolt] Session list updated: 0 total sessions

00:25:29:056 Network STACK[Bolt] Session list updated: 0 total sessions

00:25:30:055 Network STACK[Bolt] Session list updated: 0 total sessions

00:25:31:056 Network STACK[Bolt] Session list updated: 0 total sessions

00:25:32:056 Network STACK[Bolt] Session list updated: 0 total sessions

00:25:33:056 Network STACK[Bolt] Session list updated: 0 total sessions

00:25:34:056 Network STACK[Bolt] Session list updated: 0 total sessions

00:25:35:056 Network STACK[Bolt] Session list updated: 0 total sessions

00:25:35:540 Default STACK[TED-14649] AddActionMapController HeroInteraction

00:25:35:540 Default STACK[TED-14649] AddActionMapController RadialSelection

00:25:36:056 Network STACK[Bolt] Session list updated: 0 total sessions

00:25:37:106 Network STACK[Bolt] Session list updated: 0 total sessions

00:25:38:106 Network STACK[Bolt] Session list updated: 0 total sessions

00:25:39:106 Network STACK[Bolt] Session list updated: 0 total sessions

00:25:40:106 Network STACK[Bolt] Session list updated: 0 total sessions

00:25:41:107 Network STACK[Bolt] Session list updated: 0 total sessions

00:25:41:929 Default STACKUnload texture 'Mask__RGB_00'.

00:25:41:941 Default STACK[TED-14649] RemoveActionMapController HeroInteraction

00:25:41:941 Default STACK[TED-14649] RemoveActionMapController RadialSelection

00:25:42:106 Network STACK[Bolt] Session list updated: 0 total sessions

00:25:43:106 Network STACK[Bolt] Session list updated: 0 total sessions

00:25:44:106 Network STACK[Bolt] Session list updated: 0 total sessions

00:25:45:106 Network STACK[Bolt] Session list updated: 0 total sessions

00:25:46:106 Network STACK[Bolt] Session list updated: 0 total sessions

00:25:47:106 Network STACK[Bolt] Session list updated: 0 total sessions

00:25:48:107 Network STACK[Bolt] Session list updated: 0 total sessions

00:25:49:106 Network STACK[Bolt] Session list updated: 0 total sessions

00:25:50:107 Network STACK[Bolt] Session list updated: 0 total sessions

00:25:51:106 Network STACK[Bolt] Session list updated: 0 total sessions

00:25:52:106 Network STACK[Bolt] Session list updated: 0 total sessions

00:25:52:911 Gameplay STACKCrystal unslotting gameplay duration is longer that the animation. If this is what you want contact a GPP programmer.

     at ProcessCrystalChanges in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:25:52:911 Default STACK[Audio][Music] Crystal is 'Moving' targetting 'CrystalSlot', so a substate 'RegularOperation'

00:25:52:911 Default STACK[Audio][Music] CrystalPhase substate changed to 'RegularOperation'.

00:25:52:947 Default STACKLoaded texture 'Mask__RGB_00'.

00:25:53:106 Network STACK[Bolt] Session list updated: 0 total sessions

00:25:54:107 Network STACK[Bolt] Session list updated: 0 total sessions

00:25:55:106 Network STACK[Bolt] Session list updated: 0 total sessions

00:25:56:106 Network STACK[Bolt] Session list updated: 0 total sessions

00:25:57:107 Network STACK[Bolt] Session list updated: 0 total sessions

00:25:57:959 Default STACK[Audio][Music] Crystal is 'Moving' targetting 'CrystalSlot', so a substate 'RegularOperation'

00:25:57:959 Default STACK[Audio][Music] CrystalPhase substate unchanged ('RegularOperation').

00:25:57:959 Audio STACKPost audio event crystalMovementWaveStartEvent on frame 887712

00:25:58:107 Network STACK[Bolt] Session list updated: 0 total sessions

00:25:59:107 Network STACK[Bolt] Session list updated: 0 total sessions

00:26:00:107 Network STACK[Bolt] Session list updated: 0 total sessions

00:26:00:962 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:00:962 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:00:962 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:00:962 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:00:962 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:00:962 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:00:962 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:00:962 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:00:962 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:00:962 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:00:982 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:00:982 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:00:982 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:00:982 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:00:982 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:00:982 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:00:998 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:00:998 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:00:998 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:00:998 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:00:998 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:00:998 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:00:998 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:00:998 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:01:015 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:01:015 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:01:015 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:01:015 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:01:015 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:01:015 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:01:015 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:01:015 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:01:015 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:01:015 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:01:031 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:01:031 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:01:107 Network STACK[Bolt] Session list updated: 0 total sessions

00:26:02:106 Network STACK[Bolt] Session list updated: 0 total sessions

00:26:03:156 Network STACK[Bolt] Session list updated: 0 total sessions

00:26:04:156 Network STACK[Bolt] Session list updated: 0 total sessions

00:26:04:962 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:04:962 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:04:962 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:04:962 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:04:962 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:04:962 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:04:962 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:04:962 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:04:962 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:04:962 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:04:977 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:04:977 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:04:977 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:04:977 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:04:977 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:04:977 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:04:977 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:04:977 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:04:977 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:04:977 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:04:993 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:04:993 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:04:993 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:04:993 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:04:993 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:04:993 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:04:993 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:04:993 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:05:009 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:05:009 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:05:009 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:05:009 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:05:157 Network STACK[Bolt] Session list updated: 0 total sessions

00:26:05:259 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:05:259 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:05:259 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:05:259 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:06:156 Network STACK[Bolt] Session list updated: 0 total sessions

00:26:07:156 Network STACK[Bolt] Session list updated: 0 total sessions

00:26:08:156 Network STACK[Bolt] Session list updated: 0 total sessions

00:26:08:959 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:08:959 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:08:959 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:08:959 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:08:959 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:08:959 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:08:959 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:08:959 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:09:156 Network STACK[Bolt] Session list updated: 0 total sessions

00:26:09:359 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:09:359 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:09:359 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:09:359 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:09:759 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:09:759 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:10:158 Network STACK[Bolt] Session list updated: 0 total sessions

00:26:10:259 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:10:259 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:11:157 Network STACK[Bolt] Session list updated: 0 total sessions

00:26:12:157 Network STACK[Bolt] Session list updated: 0 total sessions

00:26:13:157 Network STACK[Bolt] Session list updated: 0 total sessions

00:26:14:157 Network STACK[Bolt] Session list updated: 0 total sessions

00:26:15:156 Network STACK[Bolt] Session list updated: 0 total sessions

00:26:16:012 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:16:012 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:16:012 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:16:012 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:16:157 Network STACK[Bolt] Session list updated: 0 total sessions

00:26:17:156 Network STACK[Bolt] Session list updated: 0 total sessions

00:26:17:361 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:17:361 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:17:361 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:17:361 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:17:361 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:17:361 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:17:361 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:17:361 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:18:157 Network STACK[Bolt] Session list updated: 0 total sessions

00:26:18:560 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:18:560 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:19:157 Network STACK[Bolt] Session list updated: 0 total sessions

00:26:19:760 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:19:760 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:19:960 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:19:960 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:20:157 Network STACK[Bolt] Session list updated: 0 total sessions

00:26:21:157 Network STACK[Bolt] Session list updated: 0 total sessions

00:26:21:411 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:21:411 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:21:411 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:21:411 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:22:158 Network STACK[Bolt] Session list updated: 0 total sessions

00:26:22:561 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:22:561 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:22:561 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:22:561 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:22:561 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:22:561 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:23:157 Network STACK[Bolt] Session list updated: 0 total sessions

00:26:23:510 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:23:510 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:23:510 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:23:510 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:23:510 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:23:510 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:24:158 Network STACK[Bolt] Session list updated: 0 total sessions

00:26:24:460 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:24:460 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:25:010 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:25:010 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:25:157 Network STACK[Bolt] Session list updated: 0 total sessions

00:26:25:410 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:25:410 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:26:157 Network STACK[Bolt] Session list updated: 0 total sessions

00:26:26:610 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:26:610 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:27:207 Network STACK[Bolt] Session list updated: 0 total sessions

00:26:27:510 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:27:510 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:28:207 Network STACK[Bolt] Session list updated: 0 total sessions

00:26:28:459 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:28:459 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:29:011 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:29:011 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:29:206 Network STACK[Bolt] Session list updated: 0 total sessions

00:26:29:411 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:29:411 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:29:411 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:29:411 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:29:411 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:29:411 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:30:207 Network STACK[Bolt] Session list updated: 0 total sessions

00:26:30:610 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:30:610 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:31:207 Network STACK[Bolt] Session list updated: 0 total sessions

00:26:31:510 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:31:510 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:31:510 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:31:510 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:32:207 Network STACK[Bolt] Session list updated: 0 total sessions

00:26:32:461 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:32:461 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:33:010 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:33:010 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:33:207 Network STACK[Bolt] Session list updated: 0 total sessions

00:26:34:207 Network STACK[Bolt] Session list updated: 0 total sessions

00:26:34:311 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:34:311 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:35:207 Network STACK[Bolt] Session list updated: 0 total sessions

00:26:35:361 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:35:361 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:35:610 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:35:610 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:36:207 Network STACK[Bolt] Session list updated: 0 total sessions

00:26:37:208 Network STACK[Bolt] Session list updated: 0 total sessions

00:26:38:207 Network STACK[Bolt] Session list updated: 0 total sessions

00:26:39:207 Network STACK[Bolt] Session list updated: 0 total sessions

00:26:40:207 Network STACK[Bolt] Session list updated: 0 total sessions

00:26:41:207 Network STACK[Bolt] Session list updated: 0 total sessions

00:26:41:361 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:41:361 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:41:361 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:41:361 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:41:361 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:41:361 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:41:361 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:41:361 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:42:147 Default STACKUnload texture 'Portrait_Turret'.

00:26:42:207 Network STACK[Bolt] Session list updated: 0 total sessions

00:26:42:262 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:42:262 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:42:360 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:42:360 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:42:360 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:42:360 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:43:207 Network STACK[Bolt] Session list updated: 0 total sessions

00:26:43:410 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:43:410 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:44:207 Network STACK[Bolt] Session list updated: 0 total sessions

00:26:45:207 Network STACK[Bolt] Session list updated: 0 total sessions

00:26:45:361 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:45:361 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:45:361 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:45:361 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:46:207 Network STACK[Bolt] Session list updated: 0 total sessions

00:26:46:261 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:46:261 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:47:207 Network STACK[Bolt] Session list updated: 0 total sessions

00:26:48:207 Network STACK[Bolt] Session list updated: 0 total sessions

00:26:49:062 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:49:062 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:49:206 Network STACK[Bolt] Session list updated: 0 total sessions

00:26:49:660 Default STACK[Audio][Music] Crystal is 'Slotting' targetting 'CrystalSlot', so a substate 'RegularOperation'

00:26:49:660 Default STACK[Audio][Music] CrystalPhase substate unchanged ('RegularOperation').

00:26:49:961 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:49:961 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:50:111 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:50:111 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:50:207 Network STACK[Bolt] Session list updated: 0 total sessions

00:26:50:810 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:50:810 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:51:207 Network STACK[Bolt] Session list updated: 0 total sessions

00:26:51:761 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:51:761 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:52:207 Network STACK[Bolt] Session list updated: 0 total sessions

00:26:52:524 Default STACKBackward blend of state 1004165527 (hash = 1004165527) (from 0.0127432% to 0%) in controller null) CHR_Yvette_01(Clone)

     at GetMecanimEventsTimingInfos in :line 0
     at Update in :line 0

00:26:52:524 Default STACKBackward blend of state 1004165527 (hash = 1004165527) (from 0.0127432% to 0%) in controller null) CHR_Yvette_01(Clone)

     at GetMecanimEventsTimingInfos in :line 0
     at Update in :line 0

00:26:53:061 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:53:061 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:53:061 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:53:061 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:53:061 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:53:061 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:53:061 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:53:061 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:53:207 Network STACK[Bolt] Session list updated: 0 total sessions

00:26:53:810 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:53:810 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:54:257 Network STACK[Bolt] Session list updated: 0 total sessions

00:26:54:810 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:54:810 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:26:55:161 Default STACK[Audio][Music] Crystal is 'Slotted' targetting 'CrystalSlot', so a substate 'RegularOperation'

00:26:55:161 Default STACK[Audio][Music] CrystalPhase substate unchanged ('RegularOperation').

00:26:55:161 Default STACK[Audio][Music] Crystal is 'Slotted' targetting 'Invalid', so a substate 'RegularOperation'

00:26:55:161 Default STACK[Audio][Music] CrystalPhase substate unchanged ('RegularOperation').

00:26:55:257 Network STACK[Bolt] Session list updated: 0 total sessions

00:26:56:130 Default STACKUnload texture 'Mask__RGB_00'.

00:26:56:257 Network STACK[Bolt] Session list updated: 0 total sessions

00:26:57:258 Network STACK[Bolt] Session list updated: 0 total sessions

00:26:58:258 Network STACK[Bolt] Session list updated: 0 total sessions

00:26:59:257 Network STACK[Bolt] Session list updated: 0 total sessions

00:27:00:257 Network STACK[Bolt] Session list updated: 0 total sessions

00:27:01:258 Network STACK[Bolt] Session list updated: 0 total sessions

00:27:02:257 Network STACK[Bolt] Session list updated: 0 total sessions

00:27:03:257 Network STACK[Bolt] Session list updated: 0 total sessions

00:27:03:311 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:27:03:311 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:27:03:311 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:27:03:311 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:27:04:257 Network STACK[Bolt] Session list updated: 0 total sessions

00:27:05:011 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:27:05:011 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:27:05:011 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:27:05:011 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:27:05:257 Network STACK[Bolt] Session list updated: 0 total sessions

00:27:06:257 Network STACK[Bolt] Session list updated: 0 total sessions

00:27:07:257 Network STACK[Bolt] Session list updated: 0 total sessions

00:27:07:842 Default STACKBackward blend of state 679204230 (hash = 679204230) (from 0.01204662% to 0.003222565%) in controller null) CHR_Medic_01(Clone)

     at GetMecanimEventsTimingInfos in :line 0
     at Update in :line 0

00:27:07:842 Default STACKBackward blend of state 679204230 (hash = 679204230) (from 0.01204662% to 0.003222565%) in controller null) CHR_Medic_01(Clone)

     at GetMecanimEventsTimingInfos in :line 0
     at Update in :line 0

00:27:07:842 Default STACKBackward blend of state 679204230 (hash = 679204230) (from 0.01204662% to 0.003222565%) in controller null) CHR_Medic_01(Clone)

     at GetMecanimEventsTimingInfos in :line 0
     at Update in :line 0

00:27:07:842 Default STACKBackward blend of state 679204230 (hash = 679204230) (from 0.01204662% to 0.003222565%) in controller null) CHR_Medic_01(Clone)

     at GetMecanimEventsTimingInfos in :line 0
     at Update in :line 0

00:27:08:257 Network STACK[Bolt] Session list updated: 0 total sessions

00:27:09:257 Network STACK[Bolt] Session list updated: 0 total sessions

00:27:10:257 Network STACK[Bolt] Session list updated: 0 total sessions

00:27:11:257 Network STACK[Bolt] Session list updated: 0 total sessions

00:27:12:258 Network STACK[Bolt] Session list updated: 0 total sessions

00:27:13:257 Network STACK[Bolt] Session list updated: 0 total sessions

00:27:14:257 Network STACK[Bolt] Session list updated: 0 total sessions

00:27:15:257 Network STACK[Bolt] Session list updated: 0 total sessions

00:27:16:258 Network STACK[Bolt] Session list updated: 0 total sessions

00:27:16:810 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:27:16:810 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:27:16:810 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:27:16:810 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:27:17:258 Network STACK[Bolt] Session list updated: 0 total sessions

00:27:18:258 Network STACK[Bolt] Session list updated: 0 total sessions

00:27:19:257 Network STACK[Bolt] Session list updated: 0 total sessions

00:27:20:257 Network STACK[Bolt] Session list updated: 0 total sessions

00:27:21:307 Network STACK[Bolt] Session list updated: 0 total sessions

00:27:22:307 Network STACK[Bolt] Session list updated: 0 total sessions

00:27:23:307 Network STACK[Bolt] Session list updated: 0 total sessions

00:27:24:307 Network STACK[Bolt] Session list updated: 0 total sessions

00:27:25:308 Network STACK[Bolt] Session list updated: 0 total sessions

00:27:26:308 Network STACK[Bolt] Session list updated: 0 total sessions

00:27:27:308 Network STACK[Bolt] Session list updated: 0 total sessions

00:27:28:308 Network STACK[Bolt] Session list updated: 0 total sessions

00:27:29:308 Network STACK[Bolt] Session list updated: 0 total sessions

00:27:30:308 Network STACK[Bolt] Session list updated: 0 total sessions

00:27:31:307 Network STACK[Bolt] Session list updated: 0 total sessions

00:27:32:308 Network STACK[Bolt] Session list updated: 0 total sessions

00:27:33:308 Network STACK[Bolt] Session list updated: 0 total sessions

00:27:34:308 Network STACK[Bolt] Session list updated: 0 total sessions

00:27:35:307 Network STACK[Bolt] Session list updated: 0 total sessions

00:27:36:308 Network STACK[Bolt] Session list updated: 0 total sessions

00:27:37:307 Network STACK[Bolt] Session list updated: 0 total sessions

00:27:38:308 Network STACK[Bolt] Session list updated: 0 total sessions

00:27:39:308 Network STACK[Bolt] Session list updated: 0 total sessions

00:27:40:307 Network STACK[Bolt] Session list updated: 0 total sessions

00:27:41:308 Network STACK[Bolt] Session list updated: 0 total sessions

00:27:42:307 Network STACK[Bolt] Session list updated: 0 total sessions

00:27:43:308 Network STACK[Bolt] Session list updated: 0 total sessions

00:27:43:861 Default STACK[Audio][Music] Crystal is 'Slotted' targetting 'Invalid', so a substate 'Slotted'

00:27:43:861 Default STACK[Audio][Music] CrystalPhase substate changed to 'Slotted'.

00:27:43:861 Default STACK[Audio][Music] Play soundscape.

00:27:43:861 Audio STACKPost audio event crystalMovementWaveEndEvent on frame 894066

00:27:44:308 Network STACK[Bolt] Session list updated: 0 total sessions

00:27:45:308 Network STACK[Bolt] Session list updated: 0 total sessions

00:27:46:358 Network STACK[Bolt] Session list updated: 0 total sessions

00:27:47:358 Network STACK[Bolt] Session list updated: 0 total sessions

00:27:48:358 Network STACK[Bolt] Session list updated: 0 total sessions

00:27:49:358 Network STACK[Bolt] Session list updated: 0 total sessions

00:27:49:858 Network STACKConnection [Connection [EndPoint IPv4 73.12.246.5:52691]] is transfering data on channel [UdpChannelName PlayerProgressionLocal:2] :: Transfer 32...

00:27:49:858 Network STACKConnection [Connection [EndPoint IPv4 73.12.246.5:52691]] is transfering data on channel [UdpChannelName PlayerProgressionDistant:1] :: Transfer 42...

00:27:49:908 Network STACKReceived data from [Connection [EndPoint IPv4 73.12.246.5:52691]] on channel [UdpChannelName PlayerProgressionLocal:2]: 14857 bytes

00:27:49:908 Network STACKReceived data from [Connection [EndPoint IPv4 73.12.246.5:52691]] on channel [UdpChannelName PlayerProgressionDistant:1]: 16544 bytes

00:27:50:358 Network STACK[Bolt] Session list updated: 0 total sessions

00:27:51:357 Network STACK[Bolt] Session list updated: 0 total sessions

00:27:52:358 Network STACK[Bolt] Session list updated: 0 total sessions

00:27:53:358 Network STACK[Bolt] Session list updated: 0 total sessions

00:27:54:358 Network STACK[Bolt] Session list updated: 0 total sessions

00:27:55:358 Network STACK[Bolt] Session list updated: 0 total sessions

00:27:56:358 Network STACK[Bolt] Session list updated: 0 total sessions

00:27:57:015 UI STACKMainInteractor changed for HeroUpgrader 0 #3. PanelInteractionData already exist. Updating the interactor (Hero 1 #2) and resetting values to Int = 0 Reference = Hero 1 #2

00:27:57:015 UI STACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #2 . IntChoice = 0 TargetChoice = Hero 1 #2

00:27:57:015 UI STACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #2

00:27:57:015 UI STACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #2 . IntChoice = 0 TargetChoice = Hero 1 #2

00:27:57:015 UI STACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #2

00:27:57:358 Network STACK[Bolt] Session list updated: 0 total sessions

00:27:58:358 Network STACK[Bolt] Session list updated: 0 total sessions

00:27:59:358 Network STACK[Bolt] Session list updated: 0 total sessions

00:28:00:114 UI STACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #2 . IntChoice = 0 TargetChoice = Hero 1 #2

00:28:00:114 UI STACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #2

00:28:00:358 Network STACK[Bolt] Session list updated: 0 total sessions

00:28:01:358 Network STACK[Bolt] Session list updated: 0 total sessions

00:28:02:114 UI STACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #2 . IntChoice = 0 TargetChoice = Hero 1 #2

00:28:02:114 UI STACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #2

00:28:02:358 Network STACK[Bolt] Session list updated: 0 total sessions

00:28:02:713 UI STACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #2 . IntChoice = 1 TargetChoice = Hero 1 #2

00:28:02:713 UI STACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 1 #2

00:28:02:964 UI STACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #2 . IntChoice = 1 TargetChoice = Hero 1 #2

00:28:02:964 UI STACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 1 #2

00:28:03:213 UI STACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #2 . IntChoice = 2 TargetChoice = Hero 1 #2

00:28:03:213 UI STACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 1 #2

00:28:03:358 Network STACK[Bolt] Session list updated: 0 total sessions

00:28:04:358 Network STACK[Bolt] Session list updated: 0 total sessions

00:28:04:563 UI STACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #2 . IntChoice = 1 TargetChoice = Hero 1 #2

00:28:04:563 UI STACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 1 #2

00:28:05:358 Network STACK[Bolt] Session list updated: 0 total sessions

00:28:05:464 UI STACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 1 #2 . IntChoice = 0 TargetChoice = Hero 1 #2

00:28:05:464 UI STACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 1 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #2

00:28:06:358 Network STACK[Bolt] Session list updated: 0 total sessions

00:28:07:358 Network STACK[Bolt] Session list updated: 0 total sessions

00:28:08:358 Network STACK[Bolt] Session list updated: 0 total sessions

00:28:09:065 UI STACKReceived interactor changed for hero Invalid EntityBulkReference on interactable HeroUpgrader 0 #3 but could not find any actions for it

00:28:09:065 UI STACKMainInteractor changed for HeroUpgrader 0 #3. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference

00:28:09:358 Network STACK[Bolt] Session list updated: 0 total sessions

00:28:10:358 Network STACK[Bolt] Session list updated: 0 total sessions

00:28:11:408 Network STACK[Bolt] Session list updated: 0 total sessions

00:28:12:408 Network STACK[Bolt] Session list updated: 0 total sessions

00:28:13:408 Network STACK[Bolt] Session list updated: 0 total sessions

00:28:14:408 Network STACK[Bolt] Session list updated: 0 total sessions

00:28:15:408 Network STACK[Bolt] Session list updated: 0 total sessions

00:28:16:408 Network STACK[Bolt] Session list updated: 0 total sessions

00:28:17:275 Default STACK[TED-14649] AddActionMapController HeroInteraction

00:28:17:408 Network STACK[Bolt] Session list updated: 0 total sessions

00:28:17:476 Default STACK[TED-14649] RemoveActionMapController HeroInteraction

00:28:17:747 Default STACKLoaded texture 'Mask__RGB_00'.

00:28:17:775 Default STACKThe blackpost Game.WaveCountdownReducedBlackpost timed out before being read by all clients! Read flags: None, expected: UI

     at Synchronize in :line 0
     at SynchronizeBlackboards in :line 0
     at Delegate in :line 0

00:28:18:408 Network STACK[Bolt] Session list updated: 0 total sessions

00:28:19:408 Network STACK[Bolt] Session list updated: 0 total sessions

00:28:20:408 Network STACK[Bolt] Session list updated: 0 total sessions

00:28:21:408 Network STACK[Bolt] Session list updated: 0 total sessions

00:28:22:126 Default STACK[TED-14649] AddActionMapController HeroInteraction

00:28:22:408 Network STACK[Bolt] Session list updated: 0 total sessions

00:28:23:408 Network STACK[Bolt] Session list updated: 0 total sessions

00:28:24:408 Network STACK[Bolt] Session list updated: 0 total sessions

00:28:24:677 Default STACK[TED-14649] RemoveActionMapController HeroInteraction

00:28:25:408 Network STACK[Bolt] Session list updated: 0 total sessions

00:28:26:408 Network STACK[Bolt] Session list updated: 0 total sessions

00:28:27:408 Network STACK[Bolt] Session list updated: 0 total sessions

00:28:28:408 Network STACK[Bolt] Session list updated: 0 total sessions

00:28:29:408 Network STACK[Bolt] Session list updated: 0 total sessions

00:28:30:408 Network STACK[Bolt] Session list updated: 0 total sessions

00:28:31:408 Network STACK[Bolt] Session list updated: 0 total sessions

00:28:32:408 Network STACK[Bolt] Session list updated: 0 total sessions

00:28:33:409 Network STACK[Bolt] Session list updated: 0 total sessions

00:28:33:976 Default STACK[TED-14649] AddActionMapController HeroInteraction

00:28:33:976 Default STACK[TED-14649] AddActionMapController RadialSelection

00:28:34:038 Default STACKLoaded texture 'Portrait_Turret'.

00:28:34:408 Network STACK[Bolt] Session list updated: 0 total sessions

00:28:35:408 Network STACK[Bolt] Session list updated: 0 total sessions

00:28:36:409 Network STACK[Bolt] Session list updated: 0 total sessions

00:28:37:459 Network STACK[Bolt] Session list updated: 0 total sessions

00:28:38:411 Default STACK[TED-14649] RemoveActionMapController HeroInteraction

00:28:38:411 Default STACK[TED-14649] RemoveActionMapController RadialSelection

00:28:38:459 Network STACK[Bolt] Session list updated: 0 total sessions

00:28:39:460 Network STACK[Bolt] Session list updated: 0 total sessions

00:28:40:230 UI STACKThe PinPool of type MapPin had to instantiate a new Pin. Consider increasing its base capacity.

     at Add in :line 0
     at ProcessGameEntityBulkChangedBlackpost in :line 0
     at BrowseBlackposts in :line 0
     at BrowseBlackposts in :line 0
     at ProcessInGameBlackposts in :line 0
     at ProcessPinBlackposts in :line 0
     at Delegate in :line 0

00:28:40:288 Default STACKThe blackpost Game.WaveCountdownReducedBlackpost timed out before being read by all clients! Read flags: None, expected: UI

     at Synchronize in :line 0
     at SynchronizeBlackboards in :line 0
     at Delegate in :line 0

00:28:40:428 Network STACK[Bolt] Session list updated: 0 total sessions

00:28:41:458 Network STACK[Bolt] Session list updated: 0 total sessions

00:28:42:458 Network STACK[Bolt] Session list updated: 0 total sessions

00:28:43:459 Network STACK[Bolt] Session list updated: 0 total sessions

00:28:44:458 Network STACK[Bolt] Session list updated: 0 total sessions

00:28:45:458 Network STACK[Bolt] Session list updated: 0 total sessions

00:28:46:459 Network STACK[Bolt] Session list updated: 0 total sessions

00:28:47:459 Network STACK[Bolt] Session list updated: 0 total sessions

00:28:48:458 Network STACK[Bolt] Session list updated: 0 total sessions

00:28:49:459 Network STACK[Bolt] Session list updated: 0 total sessions

00:28:50:458 Network STACK[Bolt] Session list updated: 0 total sessions

00:28:51:458 Network STACK[Bolt] Session list updated: 0 total sessions

00:28:52:459 Network STACK[Bolt] Session list updated: 0 total sessions

00:28:53:459 Network STACK[Bolt] Session list updated: 0 total sessions

00:28:54:458 Network STACK[Bolt] Session list updated: 0 total sessions

00:28:54:813 Audio STACKPost audio event blackoutStartEvent on frame 898316

00:28:54:870 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:28:54:870 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:28:54:870 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:28:54:870 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:28:54:899 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:28:54:899 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:28:54:899 Default STACKThe blackpost Game.AlarmStatusBlackpost timed out before being read by all clients! Read flags: UI, Rendering, expected: Gameplay, UI, Rendering

     at Synchronize in :line 0
     at SynchronizeBlackboards in :line 0
     at Delegate in :line 0

00:28:54:899 Default STACKThe blackpost Game.AlarmStatusBlackpost timed out before being read by all clients! Read flags: UI, Rendering, expected: Gameplay, UI, Rendering

     at Synchronize in :line 0
     at SynchronizeBlackboards in :line 0
     at Delegate in :line 0

00:28:54:899 Default STACKThe blackpost Game.BlackoutChangedBlackpost timed out before being read by all clients! Read flags: Audio, AudioMusic, expected: Gameplay, Audio

     at Synchronize in :line 0
     at SynchronizeBlackboards in :line 0
     at Delegate in :line 0

00:28:54:992 Default STACKThe blackpost Game.WaveCountdownReducedBlackpost timed out before being read by all clients! Read flags: None, expected: UI

     at Synchronize in :line 0
     at SynchronizeBlackboards in :line 0
     at Delegate in :line 0

00:28:55:459 Network STACK[Bolt] Session list updated: 0 total sessions

00:28:56:459 Network STACK[Bolt] Session list updated: 0 total sessions

00:28:57:459 Network STACK[Bolt] Session list updated: 0 total sessions

00:28:58:459 Network STACK[Bolt] Session list updated: 0 total sessions

00:28:59:458 Network STACK[Bolt] Session list updated: 0 total sessions

00:29:00:458 Network STACK[Bolt] Session list updated: 0 total sessions

00:29:00:813 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:29:00:813 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:29:00:813 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:29:00:813 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:29:00:813 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:29:00:813 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:29:00:813 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:29:00:813 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:29:00:813 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:29:00:813 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:29:00:827 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:29:00:827 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:29:00:827 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:29:00:827 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:29:00:827 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:29:00:827 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:29:01:459 Network STACK[Bolt] Session list updated: 0 total sessions

00:29:02:508 Network STACK[Bolt] Session list updated: 0 total sessions

00:29:03:509 Network STACK[Bolt] Session list updated: 0 total sessions

00:29:04:509 Network STACK[Bolt] Session list updated: 0 total sessions

00:29:04:576 Default STACKThe blackpost Game.AlarmStatusBlackpost timed out before being read by all clients! Read flags: UI, Rendering, expected: Gameplay, UI, Rendering

     at Synchronize in :line 0
     at SynchronizeBlackboards in :line 0
     at Delegate in :line 0

00:29:05:509 Network STACK[Bolt] Session list updated: 0 total sessions

00:29:06:508 Network STACK[Bolt] Session list updated: 0 total sessions

00:29:07:509 Network STACK[Bolt] Session list updated: 0 total sessions

00:29:07:812 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:29:07:812 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:29:07:812 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:29:07:812 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:29:08:508 Network STACK[Bolt] Session list updated: 0 total sessions

00:29:08:813 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:29:08:813 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:29:08:813 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:29:08:813 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:29:08:813 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:29:08:813 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:29:08:813 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:29:08:813 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:29:08:813 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:29:08:813 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:29:08:827 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:29:08:827 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:29:08:827 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:29:08:827 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:29:08:827 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:29:08:827 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:29:09:509 Network STACK[Bolt] Session list updated: 0 total sessions

00:29:10:509 Network STACK[Bolt] Session list updated: 0 total sessions

00:29:11:509 Network STACK[Bolt] Session list updated: 0 total sessions

00:29:12:508 Network STACK[Bolt] Session list updated: 0 total sessions

00:29:13:509 Network STACK[Bolt] Session list updated: 0 total sessions

00:29:14:509 Network STACK[Bolt] Session list updated: 0 total sessions

00:29:14:827 Default STACKBackward blend of state 1004165527 (hash = 1004165527) (from 0.01069206% to 0.003222565%) in controller null) CHR_Medic_01(Clone)

     at GetMecanimEventsTimingInfos in :line 0
     at Update in :line 0

00:29:14:827 Default STACKBackward blend of state 1004165527 (hash = 1004165527) (from 0.01069206% to 0.003222565%) in controller null) CHR_Medic_01(Clone)

     at GetMecanimEventsTimingInfos in :line 0
     at Update in :line 0

00:29:14:827 Default STACKBackward blend of state 1004165527 (hash = 1004165527) (from 0.01069206% to 0.003222565%) in controller null) CHR_Medic_01(Clone)

     at GetMecanimEventsTimingInfos in :line 0
     at Update in :line 0

00:29:14:827 Default STACKBackward blend of state 1004165527 (hash = 1004165527) (from 0.01069206% to 0.003222565%) in controller null) CHR_Medic_01(Clone)

     at GetMecanimEventsTimingInfos in :line 0
     at Update in :line 0

00:29:15:509 Network STACK[Bolt] Session list updated: 0 total sessions

00:29:16:509 Network STACK[Bolt] Session list updated: 0 total sessions

00:29:16:712 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:29:16:712 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:29:16:712 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:29:16:712 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:29:17:508 Network STACK[Bolt] Session list updated: 0 total sessions

00:29:18:509 Network STACK[Bolt] Session list updated: 0 total sessions

00:29:19:213 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:29:19:213 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:29:19:213 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:29:19:213 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:29:19:213 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:29:19:213 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:29:19:213 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:29:19:213 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:29:19:213 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:29:19:213 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:29:19:232 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:29:19:232 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:29:19:232 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:29:19:232 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:29:19:509 Network STACK[Bolt] Session list updated: 0 total sessions

00:29:20:509 Network STACK[Bolt] Session list updated: 0 total sessions

00:29:21:149 Default STACKUnload texture 'Mask__RGB_00'.

00:29:21:509 Network STACK[Bolt] Session list updated: 0 total sessions

00:29:22:509 Network STACK[Bolt] Session list updated: 0 total sessions

00:29:23:509 Network STACK[Bolt] Session list updated: 0 total sessions

00:29:24:327 Default STACKBackward blend of state 679204230 (hash = 679204230) (from 0.01206361% to 0.003222565%) in controller null) CHR_Medic_01(Clone)

     at GetMecanimEventsTimingInfos in :line 0
     at Update in :line 0

00:29:24:327 Default STACKBackward blend of state 679204230 (hash = 679204230) (from 0.01206361% to 0.003222565%) in controller null) CHR_Medic_01(Clone)

     at GetMecanimEventsTimingInfos in :line 0
     at Update in :line 0

00:29:24:327 Default STACKBackward blend of state 679204230 (hash = 679204230) (from 0.01206361% to 0.003222565%) in controller null) CHR_Medic_01(Clone)

     at GetMecanimEventsTimingInfos in :line 0
     at Update in :line 0

00:29:24:327 Default STACKBackward blend of state 679204230 (hash = 679204230) (from 0.01206361% to 0.003222565%) in controller null) CHR_Medic_01(Clone)

     at GetMecanimEventsTimingInfos in :line 0
     at Update in :line 0

00:29:24:509 Network STACK[Bolt] Session list updated: 0 total sessions

00:29:25:509 Network STACK[Bolt] Session list updated: 0 total sessions

00:29:26:509 Network STACK[Bolt] Session list updated: 0 total sessions

00:29:27:213 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:29:27:213 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:29:27:213 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:29:27:213 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:29:27:213 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:29:27:213 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:29:27:213 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:29:27:213 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:29:27:213 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:29:27:213 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:29:27:228 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:29:27:228 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:29:27:228 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:29:27:228 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:29:27:509 Network STACK[Bolt] Session list updated: 0 total sessions

00:29:28:510 Network STACK[Bolt] Session list updated: 0 total sessions

00:29:28:863 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:29:28:863 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:29:28:863 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:29:28:863 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:29:29:510 Network STACK[Bolt] Session list updated: 0 total sessions

00:29:30:559 Network STACK[Bolt] Session list updated: 0 total sessions

00:29:31:213 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:29:31:213 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:29:31:213 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:29:31:213 Default STACKFailed to load AssetBundle from path: 'B:/Program Files (x86)/Steam/steamapps/common/ENDLESS™ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'

     at GetOrCreateAssetBundle in :line 0
     at RequestLoadAssetBundlesContent in :line 0
     at ProcessDepictionCreations in :line 0
     at ProcessBlackposts in :line 0
     at Delegate in :line 0

00:29:31:559 Network STACK[Bolt] Session list updated: 0 total sessions

00:29:31:994 Default STACKBackward blend of state 679204230 (hash = 679204230) (from 0.01263135% to 0.003222565%) in controller null) CHR_Medic_01(Clone)

     at GetMecanimEventsTimingInfos in :line 0
     at Update in :line 0

00:29:31:994 Default STACKBackward blend of state 679204230 (hash = 679204230) (from 0.01263135% to 0.003222565%) in controller null) CHR_Medic_01(Clone)

     at GetMecanimEventsTimingInfos in :line 0
     at Update in :line 0

00:29:31:994 Default STACKBackward blend of state 679204230 (hash = 679204230) (from 0.01263135% to 0.003222565%) in controller null) CHR_Medic_01(Clone)

     at GetMecanimEventsTimingInfos in :line 0
     at Update in :line 0

00:29:31:994 Default STACKBackward blend of state 679204230 (hash = 679204230) (from 0.01263135% to 0.003222565%) in controller null) CHR_Medic_01(Clone)

     at GetMecanimEventsTimingInfos in :line 0
     at Update in :line 0

00:29:32:560 Network STACK[Bolt] Session list updated: 0 total sessions

00:29:32:662 Default STACK[Audio][Music] Play soundscape.

00:29:32:662 Audio STACKPost audio event blackoutEndEvent on frame 900580

00:29:32:662 Default STACK[VFX] Try to spawn VFX 'PFX_Interactive_MeshHighlight_Artefact(Clone)' with a user-defined preset but no preset data component is found.

     at SpawnEffect in :line 0
     at PreRender in :line 0
     at Update in :line 0
     at Update in :line 0
     at Delegate in :line 0

00:29:32:662 Default STACK[VFX] Try to spawn VFX 'PFX_Interactive_MeshHighlight_HeroUpgrader(Clone)' with a user-defined preset but no preset data component is found.

     at SpawnEffect in :line 0
     at PreRender in :line 0
     at Update in :line 0
     at Update in :line 0
     at Delegate in :line 0

00:29:32:726 Default STACKThe blackpost Game.AlarmStatusBlackpost timed out before being read by all clients! Read flags: UI, Rendering, expected: Gameplay, UI, Rendering

     at Synchronize in :line 0
     at SynchronizeBlackboards in :line 0
     at Delegate in :line 0

00:29:32:726 Default STACKThe blackpost Game.BlackoutChangedBlackpost timed out before being read by all clients! Read flags: Audio, AudioMusic, expected: Gameplay, Audio

     at Synchronize in :line 0
     at SynchronizeBlackboards in :line 0
     at Delegate in :line 0

00:29:33:559 Network STACK[Bolt] Session list updated: 0 total sessions

00:29:33:960 Default STACKBackward blend of state 1004165527 (hash = 1004165527) (from 0.01068072% to 0.003222565%) in controller null) CHR_Medic_01(Clone)

     at GetMecanimEventsTimingInfos in :line 0
     at Update in :line 0

00:29:33:960 Default STACKBackward blend of state 1004165527 (hash = 1004165527) (from 0.01068072% to 0.003222565%) in controller null) CHR_Medic_01(Clone)

     at GetMecanimEventsTimingInfos in :line 0
     at Update in :line 0

00:29:33:960 Default STACKBackward blend of state 1004165527 (hash = 1004165527) (from 0.01068072% to 0.003222565%) in controller null) CHR_Medic_01(Clone)

     at GetMecanimEventsTimingInfos in :line 0
     at Update in :line 0

00:29:33:960 Default STACKBackward blend of state 1004165527 (hash = 1004165527) (from 0.01068072% to 0.003222565%) in controller null) CHR_Medic_01(Clone)

     at GetMecanimEventsTimingInfos in :line 0
     at Update in :line 0

00:29:34:560 Network STACK[Bolt] Session list updated: 0 total sessions

00:29:35:559 Network STACK[Bolt] Session list updated: 0 total sessions

00:29:36:559 Network STACK[Bolt] Session list updated: 0 total sessions

00:29:37:559 Network STACK[Bolt] Session list updated: 0 total sessions

00:29:38:009 Network STACKConnection [Connection [EndPoint IPv4 73.12.246.5:52691]] is transfering data on channel [UdpChannelName PlayerProgressionLocal:2] :: Transfer 33...

00:29:38:009 Network STACKConnection [Connection [EndPoint IPv4 73.12.246.5:52691]] is transfering data on channel [UdpChannelName PlayerProgressionDistant:1] :: Transfer 43...

00:29:38:059 Network STACKReceived data from [Connection [EndPoint IPv4 73.12.246.5:52691]] on channel [UdpChannelName PlayerProgressionLocal:2]: 14857 bytes

00:29:38:109 Network STACKReceived data from [Connection [EndPoint IPv4 73.12.246.5:52691]] on channel [UdpChannelName PlayerProgressionDistant:1]: 16544 bytes

00:29:38:559 Network STACK[Bolt] Session list updated: 0 total sessions

00:29:38:866 Default STACKUnload texture 'Portrait_Turret'.

00:29:39:559 Network STACK[Bolt] Session list updated: 0 total sessions

00:29:40:560 Network STACK[Bolt] Session list updated: 0 total sessions

00:29:41:559 Network STACK[Bolt] Session list updated: 0 total sessions

00:29:42:560 Network STACK[Bolt] Session list updated: 0 total sessions

00:29:43:559 Network STACK[Bolt] Session list updated: 0 total sessions

00:29:44:560 Network STACK[Bolt] Session list updated: 0 total sessions

00:29:45:559 Network STACK[Bolt] Session list updated: 0 total sessions

00:29:46:559 Network STACK[Bolt] Session list updated: 0 total sessions

00:29:47:559 Network STACK[Bolt] Session list updated: 0 total sessions

00:29:48:559 Network STACK[Bolt] Session list updated: 0 total sessions

00:29:49:559 Network STACK[Bolt] Session list updated: 0 total sessions

00:29:50:559 Network STACK[Bolt] Session list updated: 0 total sessions

00:29:51:559 Network STACK[Bolt] Session list updated: 0 total sessions

00:29:52:559 Network STACK[Bolt] Session list updated: 0 total sessions

00:29:53:559 Network STACK[Bolt] Session list updated: 0 total sessions

00:29:54:560 Network STACK[Bolt] Session list updated: 0 total sessions

00:29:55:560 Network STACK[Bolt] Session list updated: 0 total sessions

00:29:56:610 Network STACK[Bolt] Session list updated: 0 total sessions

00:29:57:610 Network STACK[Bolt] Session list updated: 0 total sessions

00:29:58:609 Network STACK[Bolt] Session list updated: 0 total sessions