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# vendredi 3 mars 2023 16:01
HUMANKIND V1.21.3740-S10, RELEASE (64-bit Standalone, build: 284208)

Click on buttons to toggle visibility. Click on STACK buttons to toggle visibility of stack traces.

16:01:07:441 None
Waiting for scene (#0, name: 'Mercury (Main)') to be loaded...

    Amplitude.Framework.Application+d__120:MoveNext()

16:01:07:729 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"MapEditor" [KeyboardQualitySettingsChanger is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:01:07:729 None
Scene (#0, name: 'Mercury (Main)') has been loaded.

    Amplitude.Framework.Application+d__120:MoveNext()

16:01:07:731 None
Amplitude.Framework version 2.7.46.

    Amplitude.Framework.Application:OnApplicationStarting()

16:01:07:731 None
Starting the application, version is V1.21.3740-S10, RELEASE (64-bit Standalone, build: 284208)...

    Amplitude.Framework.Application:OnApplicationStarting()

16:01:07:731 None
Multiplayer cross-compatibility version is bd9c7883c2c656bd049a3413a7af40ae.

    Amplitude.Mercury.Application:OnApplicationStarting()

16:01:08:597 None
Parsing the command line arguments...

    Amplitude.Mercury.Application+d__11:MoveNext()

16:01:08:614 None
Loading registry file 'J:/Steam/steamapps/common/Humankind/Registry.xml'...

    Amplitude.Framework.Application:LoadRegistryFile(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:01:08:639 None
Registry file 'C:\Users\Ekareya\Documents\Humankind\Registry.xml' does not exist.

    Amplitude.Framework.Application:LoadRegistryFile(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:01:08:783 None
Loading plugin scene 'Assets/Scenes/Plugins/Platform/Steam (Platform).unity'...

    Amplitude.Framework.Application+d__101:MoveNext()

16:01:09:006 None
AssetDatabase.Load GraphicsLowLevel

    Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.RuntimeParameterInfo)

16:01:09:107 None
AssetProvider 'instancingandfx.assetbundle' has been mounted.

    Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:01:09:121 None
AssetProvider 'mercury.data.shared.assetbundle' has been mounted.

    Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:01:09:165 None
Loading plugin scene 'Assets/Scenes/Plugins/Transportation/Photon (Transportation).unity'...

    Amplitude.Framework.Application+d__101:MoveNext()

16:01:09:187 None
Loading plugin scene 'Assets/Scenes/Plugins/Backtrace/Backtrace.unity'...

    Amplitude.Framework.Application+d__101:MoveNext()

16:01:09:532 None
Steamworks successfully initialized.

    Amplitude.Steamworks.DigitalDistribution.SteamworksDigitalDistributionClient+d__25:MoveNext()

16:01:09:533 None
Using digital distribution client: [SteamClient] (Amplitude.Steamworks.DigitalDistribution.SteamworksDigitalDistributionClient)

    Amplitude.Framework.Application+d__109:MoveNext()

16:01:09:603 None
Using digital distribution credentials: 'Ekareya', 0x0110000100036ff7, Steam.

    Amplitude.Framework.Application+d__109:MoveNext()

16:01:09:603 None
Using digital distribution current game language: 'english'.

    Amplitude.Framework.Application+d__109:MoveNext()

16:01:09:605 None
Operation was queued without a running storage thread. Executing the operation immediately.

    Amplitude.Framework.Storage.StorageThread:QueueOperation(System.Reflection.RuntimeParameterInfo)

16:01:09:623 None
Operation was queued without a running storage thread. Executing the operation immediately.

    Amplitude.Framework.Storage.StorageThread:QueueOperation(System.Reflection.RuntimeParameterInfo)

16:01:09:995 None
Simulation: Entity contract count: 38 / 63.

    Amplitude.Framework.Simulation.SimulationEntityRepository:Initialize()

16:01:10:012 None
Initializing the Wwise sound engine...

    Amplitude.Wwise.Audio.AudioManager+d__46:MoveNext()

16:01:10:090 None
Sound engine initialized.

    Amplitude.Wwise.Audio.AudioManager+d__46:MoveNext()

16:01:10:259 None
AssetDatabase.Load Audio

    Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.RuntimeParameterInfo)

16:01:10:583 None
AssetProvider 'mercury.data.audio.assetbundle' has been mounted.

    Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:01:10:812 None
AssetProvider 'lipsyncdata.assetbundle' has been mounted.

    Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:01:10:868 None
Loading audio module 'Amplitude.Mercury.Audio.BankAudioModule'...

    Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

16:01:10:919 None
Loading audio module 'Amplitude.Mercury.Audio.BattleAudioModule'...

    Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

16:01:10:919 None
Loading audio module 'Amplitude.Mercury.Audio.MercuryAudioModule'...

    Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

16:01:10:920 None
Loading audio module 'Amplitude.Mercury.Audio.MusicAudioModule'...

    Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

16:01:11:086 None
Loading audio module 'Amplitude.Mercury.Audio.ListenerPositioningAudioModule'...

    Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

16:01:11:086 None
Loading audio module 'Amplitude.Mercury.Audio.BiomeAudioModule'...

    Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

16:01:11:087 None
Loading audio module 'Amplitude.Mercury.Audio.TerrainAudioModule'...

    Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

16:01:11:096 None
Loading audio module 'Amplitude.Mercury.Audio.CityAudioModule'...

    Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

16:01:11:099 None
Loading audio module 'Amplitude.Mercury.Audio.UnitAudioModule'...

    Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

16:01:11:100 None
Loading audio module 'Amplitude.Mercury.Audio.UnitVoiceAudioModule'...

    Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

16:01:11:131 None
Changing display settings to 1920x1080 (0)...

    Amplitude.Framework.Display.DisplayManager:ChangeDisplaySettings()

16:01:11:132 None
... switching to 1920x1080 (0) (fullscreen: True, FullScreenWindow)...

    Amplitude.Framework.Display.DisplayManager:ChangeDisplaySettings()

16:01:11:241 None
AssetProvider 'mercurydatabases.avatarpresentation.assetbundle' has been mounted.

    Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:01:11:247 None
Storage thread started.

    Amplitude.Framework.Storage.StorageThread:StartThread()

16:01:11:250 None
Steamworks successfully initialized.

    Amplitude.Steamworks.DigitalDistribution.SteamworksDigitalDistributionClient+d__15:MoveNext()

16:01:11:317 None
Scanning assemblies for subclasses of Message...

    Amplitude.Framework.Networking.Message:ScanAssembliesForMessageTypes()

16:01:11:343 None
Changing display settings to 1920x1080 (0)...

    Amplitude.Framework.Display.DisplayManager:ChangeDisplaySettings()

16:01:11:343 None
... switching to 1920x1080 (0) (fullscreen: True, FullScreenWindow)...

    Amplitude.Framework.Display.DisplayManager:ChangeDisplaySettings()

16:01:11:346 None
Mounting complete

    Amplitude.Mercury.Input.InputManager+d__0:MoveNext()

16:01:11:348 None
Converting 'english' to iso 'en-US'.

    Amplitude.Mercury.Interop.LocalizationManager+d__6:MoveNext()

16:01:11:368 None
Scanned 149 assemblies in 49 milliseconds.

    Amplitude.Framework.Networking.Message:ScanAssembliesForMessageTypes()

16:01:11:425 None
AssetProvider 'en-us-localization.assetbundle' has been mounted.

    Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:01:11:766 None
The database of type 'Amplitude.Framework.Input.ActionDefinition' has overriden an element because its key name 'RenameSelected' was already registered for the same revision number #1.

    Amplitude.Framework.Datatable`1[[Amplitude.Framework.Input.ActionDefinition, Amplitude.Framework, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.RuntimeParameterInfo)

16:01:11:766 None
Discarding action map 'Presentation.Cheats' because of accessibility level 'ProtectedInternal' < Public.

    Amplitude.Framework.Input.ActionMapper+d__18:MoveNext()

16:01:11:775 None
Discarding action map 'Presentation.Editor' because of accessibility level 'Internal' < Public.

    Amplitude.Framework.Input.ActionMapper+d__18:MoveNext()

16:01:11:778 None
Discarding action map 'Presentation.Camera.Internal' because of accessibility level 'ProtectedInternal' < Public.

    Amplitude.Framework.Input.ActionMapper+d__18:MoveNext()

16:01:11:778 None
Discarding action map 'Presentation.HelpLayer.Internal' because of accessibility level 'Internal' < Public.

    Amplitude.Framework.Input.ActionMapper+d__18:MoveNext()

16:01:11:803 None
RequestEncryptedAppTicket is completed with result : k_EResultOK

    Amplitude.Steamworks.DigitalDistribution.SteamworksDigitalDistributionClient:b__18_0(System.Reflection.RuntimeParameterInfo)

16:01:11:850 None
Start play movie (Movies/AMPLITUDE Studios.webm) with timeout (25)

    Amplitude.Mercury.Application+d__51:MoveNext()

16:01:11:873 None
Playing with 7 downloadable content(s): Pre-purchase, Deluxe, EastAfricaContentPack, DiplomacyExpansionPack, MesoAmericaContentPack, Amplified2022, NewsletterReward2022.

    Amplitude.Mercury.DigitalDistribution.DownloadableContentManager+d__5:MoveNext()

16:01:11:874 None
Playing with 7 activated downloadable content(s): Pre-purchase, Deluxe, EastAfricaContentPack, DiplomacyExpansionPack, MesoAmericaContentPack, Amplified2022, NewsletterReward2022.

    Amplitude.Mercury.DigitalDistribution.DownloadableContentManager+d__5:MoveNext()

16:01:12:375 None
Cannot get statistic (name: 'StatAffinityCounterDiplomat', type: integer) from Steam.

    Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:CollectStatistics()

16:01:12:517 None
AssetDatabase.Load GraphicsFont

    Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.RuntimeParameterInfo)

16:01:12:534 None
AssetProvider 'mercury.data.ui.assetbundle' has been mounted.

    Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:01:12:544 None
AssetProvider 'mercury.data.ui.update.assetbundle' has been mounted.

    Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:01:12:843 None
AssetDatabase.Load UILowLevel

    Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.RuntimeParameterInfo)

16:01:12:895 None
AssetProvider 'mercury.data.production.ui.assetbundle' has been mounted.

    Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:01:13:016 UI Steam
[UI] In UIMercuryMaterialCollection (Amplitude.UI.UIMaterialCollection) using a 957 collisionFreeHashSetSize

    Amplitude.UI.UIMaterialCollection:Load()
    Amplitude.UI.UIMaterialCollection:Load()
    Amplitude.UI.UIMaterialCollection:LoadIfNecessary()
    Amplitude.UI.Renderers.UIRenderingManager:Load()
    Amplitude.UI.UIBehaviour:DoLoad()
    Amplitude.UI.UIBehaviour:LoadIfNecessary()
    Amplitude.UI.UIView:Load()
    Amplitude.UI.UIBehaviour:DoLoad()
    Amplitude.UI.UIBehaviour:LoadIfNecessary()
    Amplitude.UI.UIBehaviour:OnEnable()

16:01:13:109 None
AssetDatabase.Load UIData

    Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.RuntimeParameterInfo)

16:01:13:215 None
AssetProvider 'ui_textures.assetbundle' has been mounted.

    Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:01:14:085 None
Creating atlas [Font:distanceFieldAtlas] from 2048x2048xRFloat

    Amplitude.Graphics.Text.GlyphAtlas:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:01:14:091 None
Creating atlas [Font:softwareRasterAtlas] from 2048x2048xARGB32

    Amplitude.Graphics.Text.GlyphAtlas:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:01:14:115 None
Loading audio module 'Amplitude.Mercury.Audio.PingAudioModule'...

    Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

16:01:14:116 None
The audio manager is ready.

    Amplitude.Wwise.Audio.AudioManager+d__46:MoveNext()

16:01:14:352 UI Steam
[UI] Loading regular fallback texture dcd92d053b27adc4d97b97e345d65460 (nullref: True)

    Amplitude.UI.Renderers.UIRenderingManager:GetFallbackTexture()
    Amplitude.UI.Renderers.UIRenderingManager:GetFallbackTexture()
    Amplitude.UI.Renderers.UIRenderingManager:RetrieveTextureSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UITexture:GetAsset()
    Amplitude.Mercury.LoadingScreen_Background:LoadTexture(System.Reflection.RuntimeParameterInfo)
    Amplitude.Mercury.LoadingScreen_Background:LoadNextBackground(System.Reflection.RuntimeParameterInfo)
    Amplitude.Mercury.LoadingScreen:Load()
    Amplitude.UI.UIBehaviour:DoLoad()
    Amplitude.UI.UIBehaviour:LoadIfNecessary()
    Amplitude.UI.UIBehaviour:OnEnable()
    UnityEngine.Object:Internal_CloneSingleWithParent(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    UnityEngine.Object:Instantiate(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    UnityEngine.Object:Instantiate(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    UnityEngine.Object:Instantiate(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UITransform:InstantiateChild(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.Mercury.UI.UIManager+d__47:MoveNext()
    Amplitude.Coroutine:Run()
    Amplitude.Coroutine+d__33:MoveNext()
    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:01:14:611 UI Steam
[UI] Resolution initialized to 1920x1080

    Amplitude.UI.UIHierarchyManager:SpecificLateUpdate()
    Amplitude.UI.UIHierarchyManager:SpecificLateUpdate()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:01:14:675 None
Release ComputeBuffer

    Amplitude.Graphics.Text.GlyphDistanceFieldRenderer:ReserveComputeBuffer(System.Reflection.RuntimeParameterInfo)

16:01:26:671 None
End play movie Movies/AMPLITUDE Studios.webm

    Amplitude.Mercury.Application+d__51:MoveNext()

16:01:26:750 None
AssetDatabase.Load Avatar

    Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.RuntimeParameterInfo)

16:01:27:001 None
AssetProvider 'mercury.data.avatars.assetbundle' has been mounted.

    Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:01:27:722 None
AssetProvider 'mercury.data.avatarsanimation.assetbundle' has been mounted.

    Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:01:27:988 None
AssetProvider 'mercury.data.customizations.assetbundle' has been mounted.

    Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:01:28:005 None
AssetProvider 'outgameviews.assetbundle' has been mounted.

    Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:01:28:171 None
Parsing the command line arguments...

    Amplitude.Mercury.Application+d__10:MoveNext()

16:01:28:173 None
[Analytics] CommandLine EndPoints 0; CommandLine Filters 0; Accessibility Public

    Amplitude.Mercury.Application:StartAnalytics()

16:01:28:176 None
[Analytics] Starting Analytics Public Session with user_id 76561197960490999 ; gamecode 1124300 ; platformID 1 ; application_version V1.21.3740-S10, RELEASE (64-bit Standalone, build: 284208); sessionId 32f9c29860a04596a9771daddbd442e6

    Amplitude.Mercury.Analytics.Analytics_Public:StartAnalyticsSession()

16:01:28:341 None
Enumerating Mod.io files...

    Amplitude.Mercury.Runtime.RuntimeManager:EnumerateModioFilesAndAddNewModule(System.Reflection.RuntimeParameterInfo)

16:01:28:383 None
--Enumerating Mod.io files ended

    Amplitude.Mercury.Runtime.RuntimeManager:EnumerateModioFilesAndAddNewModule(System.Reflection.RuntimeParameterInfo)

16:01:28:398 None
[Runtime] Set up new configuration project mercury

    Amplitude.Framework.Runtime.Runtime+d__42:MoveNext()

16:01:28:401 None
Loading runtime module 'project mercury', 'Project Mercury'...

    Amplitude.Framework.Runtime.Runtime+d__43:MoveNext()

16:01:28:590 None
AssetProvider 'mercurydatabases.assetbundle' has been mounted.

    Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:01:30:658 None
The database of type 'Amplitude.Framework.Simulation.Description.Descriptor' has overriden an element because its key name 'Effect_EmpireBonus_PrehistoricStrengthBonus' was already registered for the same revision number #3.

    Amplitude.Framework.Datatable`1[[Amplitude.Framework.Simulation.Description.Descriptor, Amplitude.Framework, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.RuntimeParameterInfo)

16:01:30:659 None
The database of type 'Amplitude.Framework.Simulation.Description.Descriptor' has overriden an element because its key name 'Effect_Status_City_Superstitious_Era5Medium' was already registered for the same revision number #3.

    Amplitude.Framework.Datatable`1[[Amplitude.Framework.Simulation.Description.Descriptor, Amplitude.Framework, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.RuntimeParameterInfo)

16:01:30:659 None
The database of type 'Amplitude.Framework.Simulation.Description.Descriptor' has overriden an element because its key name 'Effect_Ambition' was already registered for the same revision number #3.

    Amplitude.Framework.Datatable`1[[Amplitude.Framework.Simulation.Description.Descriptor, Amplitude.Framework, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.RuntimeParameterInfo)

16:01:30:693 None
The database of type 'Amplitude.Mercury.EffectMapper.DescriptorMapper' has overriden an element because its key name 'Effect_Status_Unit_Ransacker01' was already registered for the same revision number #3.

    Amplitude.Framework.Datatable`1[[Amplitude.Mercury.EffectMapper.DescriptorMapper, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.RuntimeParameterInfo)

16:01:30:693 None
The database of type 'Amplitude.Mercury.EffectMapper.DescriptorMapper' has overriden an element because its key name 'Effect_Status_Unit_Ransacker02' was already registered for the same revision number #3.

    Amplitude.Framework.Datatable`1[[Amplitude.Mercury.EffectMapper.DescriptorMapper, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.RuntimeParameterInfo)

16:01:30:737 None
The database of type 'Amplitude.UI.UIMapper' has overriden an element because its key name 'EventPublishNotificationData' was already registered for the same revision number #3.

    Amplitude.Framework.Datatable`1[[Amplitude.UI.UIMapper, Amplitude.UI, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.RuntimeParameterInfo)

16:01:30:737 None
The database of type 'Amplitude.UI.UIMapper' has overriden an element because its key name 'SystemSettingControlsStartChatting' was already registered for the same revision number #3.

    Amplitude.Framework.Datatable`1[[Amplitude.UI.UIMapper, Amplitude.UI, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.RuntimeParameterInfo)

16:01:30:737 None
The database of type 'Amplitude.UI.UIMapper' has overriden an element because its key name 'SystemSettingUIShowNewContentPip' was already registered for the same revision number #3.

    Amplitude.Framework.Datatable`1[[Amplitude.UI.UIMapper, Amplitude.UI, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.RuntimeParameterInfo)

16:01:31:811 None
Spent 3,4074831 second(s) loading 1 module plugin(s).

    Amplitude.Framework.Runtime.Runtime+d__45:MoveNext()

16:01:31:848 None
Application started.

    Amplitude.Mercury.Application:OnApplicationStarted()

16:01:33:077 None
Common UnitDefinition in emblematic level: UnitDefinition:LandUnit_Era3_Common_GreatSwordsmen ; Level: 20

    Amplitude.Mercury.Data.DataController:InitializeFamilies()

16:01:33:116 None
GameScenarioDefinition 'Scenario_OpenDevStadia1' doesn't have any valid save.

    Amplitude.Mercury.Data.DataController:InitializeGameScenariosGroupUIMappers()

16:01:33:116 None
GameScenarioDefinition 'Scenario_OpenDevStadia1' doesn't have any valid save.

    Amplitude.Mercury.Data.DataController:InitializeGameScenariosGroupUIMappers()

16:01:33:116 None
GameScenarioDefinition 'Scenario_AprilOpenDev' doesn't have any valid save.

    Amplitude.Mercury.Data.DataController:InitializeGameScenariosGroupUIMappers()

16:01:33:188 None
Formatting of Operation 'Max' cannot be satisfying. Consider using an Exotic localization for Effect_Scenario_AntarticaTerritory.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:01:33:188 None
Formatting of Operation 'Max' cannot be satisfying. Consider using an Exotic localization for Effect_Scenario_AntarticaTerritory.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:01:33:188 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_Scenario_AntarticaTerritory.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:01:33:191 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_MoveOneAfterAttack.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:01:33:192 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_LandUnit_Era2_Common_Envoys.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:01:33:192 None
Descriptor 'Effect_UnitPrototype_AgentWithoutStealth': Effect '1': Cannot feedback '!GameEffect_ArmyDecoy' as it does not concern either Source or Target and another intermediate condition is closer to the target..

    Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateEffectPathEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:01:33:192 None
Descriptor 'Effect_UnitPrototype_AgentWithStealth': Effect '1': Cannot feedback '!GameEffect_ArmyDecoy' as it does not concern either Source or Target and another intermediate condition is closer to the target..

    Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateEffectPathEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:01:33:193 None
%Effect_Status_Unit_InfluencingMinor Trying to get a parameter 0 out of bound 0.

    Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

16:01:33:194 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Affinity_Merchant_GainPerTradeRoads.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:01:33:194 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_CivilizationTrait_Era0_DefaultTribe.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:01:33:197 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Tag_Empire_Minor.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:01:33:198 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Easy.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:01:33:198 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Endless.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:01:33:198 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Hard.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:01:33:198 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Hard.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:01:33:198 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Impossible.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:01:33:198 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Normal.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:01:33:198 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Normal.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:01:33:198 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Sandbox.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:01:33:198 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Sandbox.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:01:33:198 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Serious.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:01:33:198 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Serious.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:01:33:199 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Extension_InBattle.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:01:33:209 None
Formatting of Operation 'Div' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetMove.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:01:33:209 None
Formatting of Operation 'Div' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetMove.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:01:33:209 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetPoison.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:01:33:209 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetPoison.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:01:33:209 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetPoison.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:01:33:209 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_Army_Peacefull.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:01:33:211 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_ArmyDecoy.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:01:33:234 None
[DATA] The descriptor Effect_Unit_HasRangedAttack is used both as a Unit and a UnitClass. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:01:33:234 None
[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a Unit and a UnitClass. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:01:33:235 None
[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a UnitClass and a UnitSpecialty. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:01:33:235 None
[DATA] The descriptor Effect_Unit_SpecialtyLevel2 is used both as a Unit and a UnitSpecialty. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:01:33:235 None
[DATA] The descriptor Effect_Unit_SpecialtyLevel3 is used both as a Unit and a UnitSpecialty. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:01:33:236 None
[DATA] The descriptor Effect_Extension_Base_Military is used both as a Extension and a NarrativeEvent. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:01:33:239 None
[DATA] The descriptor GameEffect_BattleAbility_HeadHunterAllies is used both as a BattleAbility and a StatusCategory. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:01:33:239 None
[DATA] The descriptor GameEffect_BattleAction_TileMilitary is used both as a UnitClass and a StatusCategory. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:01:33:256 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_AddEmpireBattleAbility:Localize(System.Reflection.RuntimeParameterInfo)

16:01:33:429 None
[UI] Could not find UIMapper 'SiegeWorkPoint'

    Amplitude.Mercury.UI.Helpers.DataUtils:GetUIMapper(System.Reflection.RuntimeParameterInfo)

16:01:33:541 None
[UI] Could not find UIMapper 'SiegeWorkPoint'

    Amplitude.Mercury.UI.Helpers.DataUtils:GetUIMapper(System.Reflection.RuntimeParameterInfo)

16:01:33:766 UI Steam
[UI] Start loading out-game windows.

    Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext()
    Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext()
    Amplitude.Coroutine:Run()
    Amplitude.Coroutine+d__33:MoveNext()
    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:01:34:124 None
%JoinGameScreenErrorTitle Trying to get a parameter 0 out of bound 0.

    Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

16:01:39:037 Framework AI UI Steam
TooltipBrick 2 in 'AntiAir (Amplitude.UI.Tooltips.UITooltipClassDefinition)' is null

    Amplitude.Mercury.UI.Tooltips.MercuryTooltipWindow+d__43:MoveNext()

16:01:39:037 Framework AI UI Steam
TooltipBrick 3 in 'AntiAir (Amplitude.UI.Tooltips.UITooltipClassDefinition)' is null

    Amplitude.Mercury.UI.Tooltips.MercuryTooltipWindow+d__43:MoveNext()

16:01:39:117 None
AssetDatabase.Load Default|FxLowLevel|FxData|Terrain|Unit

    Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.RuntimeParameterInfo)

16:01:39:125 None
AssetProvider 'automation.assetbundle' has been mounted.

    Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:01:39:287 None
AssetProvider 'fxartist.heavy.assetbundle' has been mounted.

    Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:01:39:956 None
AssetProvider 'fxartist.light.assetbundle' has been mounted.

    Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:01:40:343 None
AssetProvider 'levelbuildcomposition.assetbundle' has been mounted.

    Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:01:40:642 None
AssetProvider 'levelbuildelements.heavy.assetbundle' has been mounted.

    Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:01:41:840 None
AssetProvider 'levelbuildelements.light.assetbundle' has been mounted.

    Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:01:41:851 None
AssetProvider 'mercury.data.mecanimevent.assetbundle' has been mounted.

    Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:01:43:026 None
AssetProvider 'mercury.data.units.assetbundle' has been mounted.

    Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:01:43:033 None
AssetProvider 'scenario.assetbundle' has been mounted.

    Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:01:43:041 None
AssetProvider 'terrain.exploration.assetbundle' has been mounted.

    Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:01:43:050 None
AssetProvider 'terrain.mapsaves.assetbundle' has been mounted.

    Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:01:43:260 None
AssetProvider 'terrain.matchingheavy.assetbundle' has been mounted.

    Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:01:43:272 None
AssetProvider 'terrain.matchinglight.assetbundle' has been mounted.

    Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:01:43:306 None
%ControlBannerReligionPopupReformationDescription Trying to get a parameter 0 out of bound 0.

    Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

16:01:43:306 None
%NextTenetTitle Trying to get a parameter 0 out of bound 0.

    Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

16:01:43:320 Framework AI UI Steam
TooltipBrick 2 in 'DiplomaticAgreement (Amplitude.UI.Tooltips.UITooltipClassDefinition)' is null

    Amplitude.Mercury.UI.Tooltips.MercuryTooltipWindow+d__43:MoveNext()

16:01:43:323 None
[Localization] Unknown key '%DownloadableContentTypeUndefinedTitle'

    Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:01:43:350 UI Steam
[UI] '???|UIMaterialModifier' cannot be loaded.

    Amplitude.UI.UIBehaviour:LoadIfNecessary()
    Amplitude.UI.UIBehaviour:LoadIfNecessary()
    Amplitude.Mercury.UI.StyleAdditionalTagListeners:Reload()
    Amplitude.Mercury.UI.IdeologicalAxisRuler:Load()
    Amplitude.UI.UIBehaviour:DoLoad()
    Amplitude.UI.UIBehaviour:LoadIfNecessary()
    Amplitude.UI.UIBehaviour:OnEnable()
    UnityEngine.Object:Internal_CloneSingleWithParent(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    UnityEngine.Object:Instantiate(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    UnityEngine.Object:Instantiate(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    UnityEngine.Object:Instantiate(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UITransform:InstantiateChild(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.Mercury.UI.Tooltips.MercuryTooltipWindow:CreateBrick(System.Reflection.RuntimeParameterInfo)
    Amplitude.Mercury.UI.Tooltips.MercuryTooltipWindow+d__43:MoveNext()
    Amplitude.Coroutine:Run()
    Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext()
    Amplitude.Coroutine:Run()
    Amplitude.Coroutine+d__33:MoveNext()
    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:01:43:352 None
[Localization] Unknown key '%PersonaItemUnlockTitle'

    Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:01:43:362 None
%TerrainDemilitarizedTooltipDescription Trying to get a parameter 0 out of bound 0.

    Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

16:01:43:362 None
%TerrainDemilitarizedTooltipDescription Trying to get a parameter 0 out of bound 0.

    Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

16:01:43:367 None
%VeterancySingleStatTooltipBrickCurrentVeterancyLevelDescription Trying to get a parameter 0 out of bound 0.

    Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

16:01:43:375 UI Steam
[UI] Finished loading out-game windows windows in 9,5 seconds.

    Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext()
    Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext()
    Amplitude.Coroutine:Run()
    Amplitude.Coroutine+d__33:MoveNext()
    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:01:43:382 UI Steam
[UI] Loading regular fallback texture dcd92d053b27adc4d97b97e345d65460 (nullref: False)

    Amplitude.UI.Renderers.UIRenderingManager:GetFallbackTexture()
    Amplitude.UI.Renderers.UIRenderingManager:GetFallbackTexture()
    Amplitude.UI.Renderers.UIRenderingManager:RetrieveTextureSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UITexture:GetAsset()
    Amplitude.UI.UIPrimitiveDrawer:Rect(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UIImage:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:01:44:509 None
In Amplitude/Ramp Avatar Body Implementation from Amplitude/Ramp Avatar Body:_ALBEDOMAP, _ALPHATEST_ON, _MATERIALMASK, _NORMALMAP, _SPECULARMAP, _SUBMATCLASS_BODY

    Amplitude.Graphics.ShaderReplacementAsset:CreateInstance(System.Reflection.RuntimeParameterInfo)

16:01:44:511 None
In Amplitude/Ramp Avatar HEAD Implementation from Amplitude/Ramp Avatar HEAD:_ALBEDOMAP, _MATERIALMASK, _NORMALMAP, _SPECULARMAP, _SUBMATCLASS_HEAD

    Amplitude.Graphics.ShaderReplacementAsset:CreateInstance(System.Reflection.RuntimeParameterInfo)

16:01:44:511 None
In Amplitude/Particles/FxUber Implementation from Amplitude/Particles/FxUber:_ALPHAPREMULTIPLY_ON

    Amplitude.Graphics.ShaderReplacementAsset:CreateInstance(System.Reflection.RuntimeParameterInfo)

16:01:44:536 None
In Amplitude/Ramp Avatar Costume Implementation from Amplitude/Ramp Avatar Costume:_ALBEDOMAP, _ALBEDO_MAP, _MATERIALMASK, _NORMALMAP, _SPECULARMAP, _SUBMATCLASS_COSTUME

    Amplitude.Graphics.ShaderReplacementAsset:CreateInstance(System.Reflection.RuntimeParameterInfo)

16:01:44:543 None
In Amplitude/Ramp Avatar Hair Implementation from Amplitude/Ramp Avatar Hair:_MATERIALMASK, _NORMALMAP, _SUBMATCLASS_HAIR

    Amplitude.Graphics.ShaderReplacementAsset:CreateInstance(System.Reflection.RuntimeParameterInfo)

16:01:46:468 None
An instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.

    Amplitude.Graphics.LoadableBehaviour:LoadIFN()

16:01:46:834 None
An instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.

    Amplitude.Graphics.LoadableBehaviour:LoadIFN()

16:07:40:376 None
Starting new session of type 'Amplitude.Mercury.Session.Session'...

    Amplitude.Framework.Session.SessionManager+d__14:MoveNext()

16:07:40:383 None
Metadata 'GameOption_StartingEra' already has a policy registered; ignoring...

    Amplitude.Framework.Session.Session:SetMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:07:40:383 None
Session of type 'Amplitude.Mercury.Session.Session' has been started.

    Amplitude.Framework.Session.SessionManager+d__14:MoveNext()

16:07:40:389 None
Opening the session, hosting an offline game...

    Amplitude.Framework.Session.Session+d__53:MoveNext()

16:07:40:395 None
Session has been opened.

    Amplitude.Framework.Session.Session+d__53:MoveNext()

16:07:40:399 None
Member 00000000-0000-0000-0000-000000000001: Added.

    Amplitude.Framework.Session.Session:OnMemberChange(System.Reflection.RuntimeParameterInfo)

16:07:40:402 None
Using (offline) local network identifier: 00000000-0000-0000-0000-000000000001.

    Amplitude.Photon.Networking.PhotonNetworkingManager:Login(System.Reflection.RuntimeParameterInfo)

16:07:40:408 None
[Hotjoin Avatar] Received avatar message from 00000000-0000-0000-0000-000000000001

    Amplitude.Mercury.Session.Session:OnChatMessageReceived(System.Reflection.RuntimeParameterInfo)

16:07:40:432 None
[Options] Option 'GameOption_ContinentShape': Preset 'Average' is no longer relevant because of option GameOption_ContinentSpread with value of Regular/Chaotic. Switching to PresetFallback '3'

    Amplitude.Framework.Options.Option`1[[Amplitude.Mercury.Data.GameOptions.GameOptionDefinition, Amplitude.Mercury.Data, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:InvalidateCurrentPresetIfNecessary()

16:07:40:432 None
[Options] Option 'GameOption_Topography': Preset 'Standard' is no longer relevant because of option GameOption_Rivers with value of Few/Some. Switching to PresetFallback '4'

    Amplitude.Framework.Options.Option`1[[Amplitude.Mercury.Data.GameOptions.GameOptionDefinition, Amplitude.Mercury.Data, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:InvalidateCurrentPresetIfNecessary()

16:07:40:465 UI Steam
[UI] Start loading in-game windows.

    Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext()
    Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext()
    Amplitude.Coroutine:Run()
    Amplitude.Coroutine+d__33:MoveNext()
    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:07:40:916 None
%DiplomaticTradePanelSelectionPanelBuyButtonTitle Trying to get a parameter 0 out of bound 0.

    Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

16:07:41:159 None
Starting new game of type 'Amplitude.Mercury.Game.Game'...

    Amplitude.Framework.Game.GameManager+d__16:MoveNext()

16:07:41:184 None
Common UnitDefinition in emblematic level: UnitDefinition:LandUnit_Era3_Common_GreatSwordsmen ; Level: 20

    Amplitude.Mercury.Data.DataController:InitializeFamilies()

16:07:41:185 None
FactionDefinition Civilization_Era1_Bantu has multiple Emblematic Extensions: Extension_Era1_Bantu, Extension_Era1_Bantu

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:185 None
FactionDefinition Civilization_Era2_Garamantes has multiple Emblematic Extensions: Extension_Era2_Garamantes, Extension_Era2_Garamantes

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:185 None
FactionDefinition Civilization_Era3_Swahili has multiple Emblematic Extensions: Extension_Era3_Swahili, Extension_Era3_Swahili

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:185 None
FactionDefinition Civilization_Era4_Maasai has multiple Emblematic Extensions: Extension_Era4_Maasai, Extension_Era4_Maasai

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:185 None
FactionDefinition Civilization_Era5_Ethiopia has multiple Emblematic Extensions: Extension_Era5_Ethiopia, Extension_Era5_Ethiopia

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:185 None
FactionDefinition Civilization_Era6_Nigeria has multiple Emblematic Extensions: Extension_Era6_Nigeria, Extension_Era6_Nigeria

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:185 None
FactionDefinition Civilization_Era1_Bantu has multiple Emblematic Extensions: LandUnit_Era1_Bantu_BantuPioneers, LandUnit_Era1_Bantu_BantuPioneers

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:185 None
FactionDefinition Civilization_Era2_Garamantes has multiple Emblematic Extensions: LandUnit_Era2_Garamantes_JavelinRiders, LandUnit_Era2_Garamantes_JavelinRiders

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:185 None
FactionDefinition Civilization_Era4_Maasai has multiple Emblematic Extensions: LandUnit_Era4_Maasai_MaasaiMorans, LandUnit_Era4_Maasai_MaasaiMorans

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:185 None
FactionDefinition Civilization_Era5_Ethiopia has multiple Emblematic Extensions: LandUnit_Era5_Ethiopia_OromoCavalry, LandUnit_Era5_Ethiopia_OromoCavalry

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:185 None
FactionDefinition Civilization_Era6_Nigeria has multiple Emblematic Extensions: LandUnit_Era6_Nigeria_MRAPVehicle, LandUnit_Era6_Nigeria_MRAPVehicle

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:185 None
FactionDefinition Civilization_Era3_Swahili has multiple Emblematic Extensions: NavalTransport_Era3_Swahili_Mtepes, NavalTransport_Era3_Swahili_Mtepes

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:185 None
FactionDefinition Civilization_Era1_Sumer has multiple Emblematic Extensions: Extension_Era1_Sumer, Extension_Era1_Sumer

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:185 None
FactionDefinition Civilization_Era2_HanChina has multiple Emblematic Extensions: Extension_Era2_HanChina, Extension_Era2_HanChina

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:185 None
FactionDefinition Civilization_Era3_BulgarianEmpire has multiple Emblematic Extensions: Extension_Era3_BulgarianEmpire, Extension_Era3_BulgarianEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:185 None
FactionDefinition Civilization_Era4_Swiss has multiple Emblematic Extensions: Extension_Era4_Swiss, Extension_Era4_Swiss

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:185 None
FactionDefinition Civilization_Era5_Scotland has multiple Emblematic Extensions: Extension_Era5_Scotland, Extension_Era5_Scotland

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:185 None
FactionDefinition Civilization_Era6_Singapore has multiple Emblematic Extensions: Extension_Era6_Singapore, Extension_Era6_Singapore

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:185 None
FactionDefinition Civilization_Era1_Sumer has multiple Emblematic Extensions: LandUnit_Era1_Sumer_AgaUsh, LandUnit_Era1_Sumer_AgaUsh

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:185 None
FactionDefinition Civilization_Era2_HanChina has multiple Emblematic Extensions: LandUnit_Era2_HanChina_LianNu, LandUnit_Era2_HanChina_LianNu

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:185 None
FactionDefinition Civilization_Era3_BulgarianEmpire has multiple Emblematic Extensions: LandUnit_Era3_BulgarianEmpire_BulgarianMountedArchers, LandUnit_Era3_BulgarianEmpire_BulgarianMountedArchers

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:185 None
FactionDefinition Civilization_Era4_Swiss has multiple Emblematic Extensions: LandUnit_Era4_Swiss_Reislaufer, LandUnit_Era4_Swiss_Reislaufer

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:185 None
FactionDefinition Civilization_Era5_Scotland has multiple Emblematic Extensions: LandUnit_Era5_Scotland_Highlanders, LandUnit_Era5_Scotland_Highlanders

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:185 None
FactionDefinition Civilization_Era6_Singapore has multiple Emblematic Extensions: LandUnit_Era6_Singapore_SingaporeReservists, LandUnit_Era6_Singapore_SingaporeReservists

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:185 None
FactionDefinition Civilization_Era1_Caral has multiple Emblematic Extensions: Extension_Era1_Caral, Extension_Era1_Caral

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:185 None
FactionDefinition Civilization_Era2_Nazca has multiple Emblematic Extensions: Extension_Era2_Nazca, Extension_Era2_Nazca

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:185 None
FactionDefinition Civilization_Era3_Mississippi has multiple Emblematic Extensions: Extension_Era3_Mississippi, Extension_Era3_Mississippi

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:185 None
FactionDefinition Civilization_Era3_Taino has multiple Emblematic Extensions: Extension_Era3_Taino, Extension_Era3_Taino

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:185 None
FactionDefinition Civilization_Era4_Inca has multiple Emblematic Extensions: Extension_Era4_Inca, Extension_Era4_Inca

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:185 None
FactionDefinition Civilization_Era5_Argentina has multiple Emblematic Extensions: Extension_Era5_Argentina, Extension_Era5_Argentina

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:185 None
FactionDefinition Civilization_Era6_Cuba has multiple Emblematic Extensions: Extension_Era6_Cuba, Extension_Era6_Cuba

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:185 None
FactionDefinition Civilization_Era1_Caral has multiple Emblematic Extensions: LandUnit_Era1_Caral_CaralFishermen, LandUnit_Era1_Caral_CaralFishermen

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:185 None
FactionDefinition Civilization_Era2_Nazca has multiple Emblematic Extensions: LandUnit_Era2_Nazca_NazcaHeadHunters, LandUnit_Era2_Nazca_NazcaHeadHunters

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:185 None
FactionDefinition Civilization_Era3_Mississippi has multiple Emblematic Extensions: LandUnit_Era3_Mississippi_MississippiHeadHunters, LandUnit_Era3_Mississippi_MississippiHeadHunters

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:185 None
FactionDefinition Civilization_Era3_Taino has multiple Emblematic Extensions: LandUnit_Era3_Taino_BairaHunters, LandUnit_Era3_Taino_BairaHunters

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:185 None
FactionDefinition Civilization_Era4_Inca has multiple Emblematic Extensions: LandUnit_Era4_Inca_SapaIncaGuards, LandUnit_Era4_Inca_SapaIncaGuards

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:185 None
FactionDefinition Civilization_Era5_Argentina has multiple Emblematic Extensions: LandUnit_Era5_Argentina_ArgentinaGauchos, LandUnit_Era5_Argentina_ArgentinaGauchos

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:185 None
FactionDefinition Civilization_Era6_Cuba has multiple Emblematic Extensions: LandUnit_Era6_Cuba_Guerrilleros, LandUnit_Era6_Cuba_Guerrilleros

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:185 None
FactionDefinition Civilization_Era1_Assyria has multiple Emblematic Extensions: Extension_Era1_Assyria, Extension_Era1_Assyria

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:185 None
FactionDefinition Civilization_Era1_Babylon has multiple Emblematic Extensions: Extension_Era1_Babylon, Extension_Era1_Babylon

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:185 None
FactionDefinition Civilization_Era1_EgyptianKingdom has multiple Emblematic Extensions: Extension_Era1_EgyptianKingdom, Extension_Era1_EgyptianKingdom

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:185 None
FactionDefinition Civilization_Era1_HarappanCivilization has multiple Emblematic Extensions: Extension_Era1_HarappanCivilization, Extension_Era1_HarappanCivilization

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:185 None
FactionDefinition Civilization_Era1_HittiteEmpire has multiple Emblematic Extensions: Extension_Era1_HittiteEmpire, Extension_Era1_HittiteEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:185 None
FactionDefinition Civilization_Era1_MycenaeanCivilization has multiple Emblematic Extensions: Extension_Era1_MycenaeanCivilization, Extension_Era1_MycenaeanCivilization

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:186 None
FactionDefinition Civilization_Era1_Nubia has multiple Emblematic Extensions: Extension_Era1_Nubia, Extension_Era1_Nubia

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:186 None
FactionDefinition Civilization_Era1_OlmecCivilization has multiple Emblematic Extensions: Extension_Era1_OlmecCivilization, Extension_Era1_OlmecCivilization

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:186 None
FactionDefinition Civilization_Era1_Phoenicia has multiple Emblematic Extensions: Extension_Era1_Phoenicia, Extension_Era1_Phoenicia

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:186 None
FactionDefinition Civilization_Era1_ZhouChina has multiple Emblematic Extensions: Extension_Era1_ZhouChina, Extension_Era1_ZhouChina

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:186 None
FactionDefinition Civilization_Era2_AksumiteEmpire has multiple Emblematic Extensions: Extension_Era2_AksumiteEmpire, Extension_Era2_AksumiteEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:186 None
FactionDefinition Civilization_Era2_AncientGreece has multiple Emblematic Extensions: Extension_Era2_AncientGreece, Extension_Era2_AncientGreece

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:186 None
FactionDefinition Civilization_Era2_Carthage has multiple Emblematic Extensions: Extension_Era2_Carthage, Extension_Era2_Carthage

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:186 None
FactionDefinition Civilization_Era2_CelticCivilization has multiple Emblematic Extensions: Extension_Era2_CelticCivilization, Extension_Era2_CelticCivilization

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:186 None
FactionDefinition Civilization_Era2_Goths has multiple Emblematic Extensions: Extension_Era2_Goths, Extension_Era2_Goths

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:186 None
FactionDefinition Civilization_Era2_Huns has multiple Emblematic Extensions: Extension_Era2_Huns, Extension_Era2_Huns

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:186 None
FactionDefinition Civilization_Era2_MauryaEmpire has multiple Emblematic Extensions: Extension_Era2_MauryaEmpire, Extension_Era2_MauryaEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:186 None
FactionDefinition Civilization_Era2_MayaCivilization has multiple Emblematic Extensions: Extension_Era2_MayaCivilization, Extension_Era2_MayaCivilization

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:186 None
FactionDefinition Civilization_Era2_Persia has multiple Emblematic Extensions: Extension_Era2_Persia, Extension_Era2_Persia

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:186 None
FactionDefinition Civilization_Era2_RomanEmpire has multiple Emblematic Extensions: Extension_Era2_RomanEmpire, Extension_Era2_RomanEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:186 None
FactionDefinition Civilization_Era3_AztecEmpire has multiple Emblematic Extensions: Extension_Era3_AztecEmpire, Extension_Era3_AztecEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:186 None
FactionDefinition Civilization_Era3_Byzantium has multiple Emblematic Extensions: Extension_Era3_Byzantium, Extension_Era3_Byzantium

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:186 None
FactionDefinition Civilization_Era3_FrankishKingdom has multiple Emblematic Extensions: Extension_Era3_FrankishKingdom, Extension_Era3_FrankishKingdom

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:186 None
FactionDefinition Civilization_Era3_GhanaEmpire has multiple Emblematic Extensions: Extension_Era3_GhanaEmpire, Extension_Era3_GhanaEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:186 None
FactionDefinition Civilization_Era3_HolyRomanEmpire has multiple Emblematic Extensions: Extension_Era3_HolyRomanEmpire, Extension_Era3_HolyRomanEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:186 None
FactionDefinition Civilization_Era3_KhmerEmpire has multiple Emblematic Extensions: Extension_Era3_KhmerEmpire, Extension_Era3_KhmerEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:186 None
FactionDefinition Civilization_Era3_MedievalEngland has multiple Emblematic Extensions: Extension_Era3_MedievalEngland, Extension_Era3_MedievalEngland

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:186 None
FactionDefinition Civilization_Era3_MongolEmpire has multiple Emblematic Extensions: Extension_Era3_MongolEmpire, Extension_Era3_MongolEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:186 None
FactionDefinition Civilization_Era3_UmayyadCaliphate has multiple Emblematic Extensions: Extension_Era3_UmayyadCaliphate, Extension_Era3_UmayyadCaliphate

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:186 None
FactionDefinition Civilization_Era3_Vikings has multiple Emblematic Extensions: Extension_Era3_Vikings, Extension_Era3_Vikings

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:186 None
FactionDefinition Civilization_Era4_Holland has multiple Emblematic Extensions: Extension_Era4_Holland, Extension_Era4_Holland

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:186 None
FactionDefinition Civilization_Era4_IroquoisConfederacy has multiple Emblematic Extensions: Extension_Era4_IroquoisConfederacy, Extension_Era4_IroquoisConfederacy

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:186 None
FactionDefinition Civilization_Era4_JoseonKorea has multiple Emblematic Extensions: Extension_Era4_JoseonKorea, Extension_Era4_JoseonKorea

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:186 None
FactionDefinition Civilization_Era4_MingChina has multiple Emblematic Extensions: Extension_Era4_MingChina, Extension_Era4_MingChina

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:186 None
FactionDefinition Civilization_Era4_MughalEmpire has multiple Emblematic Extensions: Extension_Era4_MughalEmpire, Extension_Era4_MughalEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:186 None
FactionDefinition Civilization_Era4_OttomanEmpire has multiple Emblematic Extensions: Extension_Era4_OttomanEmpire, Extension_Era4_OttomanEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:186 None
FactionDefinition Civilization_Era4_PolishKingdom has multiple Emblematic Extensions: Extension_Era4_PolishKingdom, Extension_Era4_PolishKingdom

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:186 None
FactionDefinition Civilization_Era4_Spain has multiple Emblematic Extensions: Extension_Era4_Spain, Extension_Era4_Spain

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:186 None
FactionDefinition Civilization_Era4_TokugawaShogunate has multiple Emblematic Extensions: Extension_Era4_TokugawaShogunate, Extension_Era4_TokugawaShogunate

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:186 None
FactionDefinition Civilization_Era4_VenetianRepublic has multiple Emblematic Extensions: Extension_Era4_VenetianRepublic, Extension_Era4_VenetianRepublic

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:186 None
FactionDefinition Civilization_Era5_AfsharidPersia has multiple Emblematic Extensions: Extension_Era5_AfsharidPersia, Extension_Era5_AfsharidPersia

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:186 None
FactionDefinition Civilization_Era5_AustriaHungary has multiple Emblematic Extensions: Extension_Era5_AustriaHungary, Extension_Era5_AustriaHungary

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:186 None
FactionDefinition Civilization_Era5_BritishEmpire has multiple Emblematic Extensions: Extension_Era5_BritishEmpire, Extension_Era5_BritishEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:186 None
FactionDefinition Civilization_Era5_FrenchRepublic has multiple Emblematic Extensions: Extension_Era5_FrenchRepublic, Extension_Era5_FrenchRepublic

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:186 None
FactionDefinition Civilization_Era5_Germany has multiple Emblematic Extensions: Extension_Era5_Germany, Extension_Era5_Germany

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:186 None
FactionDefinition Civilization_Era5_Italy has multiple Emblematic Extensions: Extension_Era5_Italy, Extension_Era5_Italy

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:186 None
FactionDefinition Civilization_Era5_Mexico has multiple Emblematic Extensions: Extension_Era5_Mexico, Extension_Era5_Mexico

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:186 None
FactionDefinition Civilization_Era5_RussianEmpire has multiple Emblematic Extensions: Extension_Era5_RussianEmpire, Extension_Era5_RussianEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:186 None
FactionDefinition Civilization_Era5_Siam has multiple Emblematic Extensions: Extension_Era5_Siam, Extension_Era5_Siam

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:186 None
FactionDefinition Civilization_Era5_ZuluKingdom has multiple Emblematic Extensions: Extension_Era5_ZuluKingdom, Extension_Era5_ZuluKingdom

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:186 None
FactionDefinition Civilization_Era6_Australia has multiple Emblematic Extensions: Extension_Era6_Australia, Extension_Era6_Australia

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:186 None
FactionDefinition Civilization_Era6_Brazil has multiple Emblematic Extensions: Extension_Era6_Brazil, Extension_Era6_Brazil

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:186 None
FactionDefinition Civilization_Era6_China has multiple Emblematic Extensions: Extension_Era6_China, Extension_Era6_China

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:186 None
FactionDefinition Civilization_Era6_Egypt has multiple Emblematic Extensions: Extension_Era6_Egypt, Extension_Era6_Egypt

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:186 None
FactionDefinition Civilization_Era6_India has multiple Emblematic Extensions: Extension_Era6_India, Extension_Era6_India

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:186 None
FactionDefinition Civilization_Era6_Japan has multiple Emblematic Extensions: Extension_Era6_Japan, Extension_Era6_Japan

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:186 None
FactionDefinition Civilization_Era6_Sweden has multiple Emblematic Extensions: Extension_Era6_Sweden, Extension_Era6_Sweden

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:186 None
FactionDefinition Civilization_Era6_Turkey has multiple Emblematic Extensions: Extension_Era6_Turkey, Extension_Era6_Turkey

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:186 None
FactionDefinition Civilization_Era6_USA has multiple Emblematic Extensions: Extension_Era6_USA, Extension_Era6_USA

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:186 None
FactionDefinition Civilization_Era6_USSR has multiple Emblematic Extensions: Extension_Era6_USSR, Extension_Era6_USSR

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:186 None
FactionDefinition Civilization_Era6_Japan has multiple Emblematic Extensions: AirUnit_Era6_Japan_Reisens, AirUnit_Era6_Japan_Reisens

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:186 None
FactionDefinition Civilization_Era6_Turkey has multiple Emblematic Extensions: AirUnit_Era6_Turkey_StealthyOperativeMissiles, AirUnit_Era6_Turkey_StealthyOperativeMissiles

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:186 None
FactionDefinition Civilization_Era6_USA has multiple Emblematic Extensions: AirUnit_Era6_USA_Lightnings, AirUnit_Era6_USA_Lightnings

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:186 None
FactionDefinition Civilization_Era0_DefaultTribe has multiple Emblematic Extensions: LandUnit_Era0_Common_Tribesmen, LandUnit_Era0_Common_Tribesmen

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:186 None
FactionDefinition Civilization_Era1_Assyria has multiple Emblematic Extensions: LandUnit_Era1_Assyria_AssyrianRaiders, LandUnit_Era1_Assyria_AssyrianRaiders

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:186 None
FactionDefinition Civilization_Era1_Babylon has multiple Emblematic Extensions: LandUnit_Era1_Babylon_RoyalGuardsmen, LandUnit_Era1_Babylon_RoyalGuardsmen

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:186 None
FactionDefinition Civilization_Era1_EgyptianKingdom has multiple Emblematic Extensions: LandUnit_Era1_EgyptianKingdom_ChariotArchers, LandUnit_Era1_EgyptianKingdom_ChariotArchers

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:186 None
FactionDefinition Civilization_Era1_HarappanCivilization has multiple Emblematic Extensions: LandUnit_Era1_HarappanCivilization_Runners, LandUnit_Era1_HarappanCivilization_Runners

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:186 None
FactionDefinition Civilization_Era1_HittiteEmpire has multiple Emblematic Extensions: LandUnit_Era1_HittiteEmpire_NobleChariots, LandUnit_Era1_HittiteEmpire_NobleChariots

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:187 None
FactionDefinition Civilization_Era1_MycenaeanCivilization has multiple Emblematic Extensions: LandUnit_Era1_MycenaeanCivilization_Promachois, LandUnit_Era1_MycenaeanCivilization_Promachois

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:187 None
FactionDefinition Civilization_Era1_Nubia has multiple Emblematic Extensions: LandUnit_Era1_Nubia_NubianArchers, LandUnit_Era1_Nubia_NubianArchers

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:187 None
FactionDefinition Civilization_Era1_OlmecCivilization has multiple Emblematic Extensions: LandUnit_Era1_OlmecCivilization_JavelinThrowers, LandUnit_Era1_OlmecCivilization_JavelinThrowers

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:187 None
FactionDefinition Civilization_Era1_ZhouChina has multiple Emblematic Extensions: LandUnit_Era1_ZhouChina_WarChariots, LandUnit_Era1_ZhouChina_WarChariots

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:187 None
FactionDefinition Civilization_Era2_AksumiteEmpire has multiple Emblematic Extensions: LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors, LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:187 None
FactionDefinition Civilization_Era2_AncientGreece has multiple Emblematic Extensions: LandUnit_Era2_AncientGreece_Hoplites, LandUnit_Era2_AncientGreece_Hoplites

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:187 None
FactionDefinition Civilization_Era2_Carthage has multiple Emblematic Extensions: LandUnit_Era2_Carthage_WarElephants, LandUnit_Era2_Carthage_WarElephants

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:187 None
FactionDefinition Civilization_Era2_CelticCivilization has multiple Emblematic Extensions: LandUnit_Era2_CelticCivilization_Gaesatae, LandUnit_Era2_CelticCivilization_Gaesatae

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:187 None
FactionDefinition Civilization_Era2_Goths has multiple Emblematic Extensions: LandUnit_Era2_Goths_GothicCavalry, LandUnit_Era2_Goths_GothicCavalry

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:187 None
FactionDefinition Civilization_Era2_Huns has multiple Emblematic Extensions: LandUnit_Era2_Huns_HunnicHorde, LandUnit_Era2_Huns_HunnicHorde

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:187 None
FactionDefinition Civilization_Era2_MauryaEmpire has multiple Emblematic Extensions: LandUnit_Era2_MauryaEmpire_ElephantArchers, LandUnit_Era2_MauryaEmpire_ElephantArchers

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:187 None
FactionDefinition Civilization_Era2_MayaCivilization has multiple Emblematic Extensions: LandUnit_Era2_MayaCivilization_PoisonJavelineers, LandUnit_Era2_MayaCivilization_PoisonJavelineers

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:187 None
FactionDefinition Civilization_Era2_Persia has multiple Emblematic Extensions: LandUnit_Era2_Persia_Immortals, LandUnit_Era2_Persia_Immortals

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:187 None
FactionDefinition Civilization_Era2_RomanEmpire has multiple Emblematic Extensions: LandUnit_Era2_RomanEmpire_PraetorianGuards, LandUnit_Era2_RomanEmpire_PraetorianGuards

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:187 None
FactionDefinition Civilization_Era3_AztecEmpire has multiple Emblematic Extensions: LandUnit_Era3_AztecEmpire_JaguarWarriors, LandUnit_Era3_AztecEmpire_JaguarWarriors

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:187 None
FactionDefinition Civilization_Era3_Byzantium has multiple Emblematic Extensions: LandUnit_Era3_Byzantium_VarangianGuards, LandUnit_Era3_Byzantium_VarangianGuards

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:187 None
FactionDefinition Civilization_Era3_FrankishKingdom has multiple Emblematic Extensions: LandUnit_Era3_FrankishKingdom_CapetianKnights, LandUnit_Era3_FrankishKingdom_CapetianKnights

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:187 None
FactionDefinition Civilization_Era3_GhanaEmpire has multiple Emblematic Extensions: LandUnit_Era3_GhanaEmpire_CamelCavalry, LandUnit_Era3_GhanaEmpire_CamelCavalry

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:187 None
FactionDefinition Civilization_Era3_HolyRomanEmpire has multiple Emblematic Extensions: LandUnit_Era3_HolyRomanEmpire_TeutonicKnights, LandUnit_Era3_HolyRomanEmpire_TeutonicKnights

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:187 None
FactionDefinition Civilization_Era3_KhmerEmpire has multiple Emblematic Extensions: LandUnit_Era3_KhmerEmpire_SiegeElephants, LandUnit_Era3_KhmerEmpire_SiegeElephants

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:187 None
FactionDefinition Civilization_Era3_MedievalEngland has multiple Emblematic Extensions: LandUnit_Era3_MedievalEngland_WelshLongbowmen, LandUnit_Era3_MedievalEngland_WelshLongbowmen

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:187 None
FactionDefinition Civilization_Era3_MongolEmpire has multiple Emblematic Extensions: LandUnit_Era3_MongolEmpire_MongolHorde, LandUnit_Era3_MongolEmpire_MongolHorde

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:187 None
FactionDefinition Civilization_Era3_UmayyadCaliphate has multiple Emblematic Extensions: LandUnit_Era3_UmayyadCaliphate_AlHaras, LandUnit_Era3_UmayyadCaliphate_AlHaras

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:187 None
FactionDefinition Civilization_Era4_IroquoisConfederacy has multiple Emblematic Extensions: LandUnit_Era4_IroquoisConfederacy_MohawkWarriors, LandUnit_Era4_IroquoisConfederacy_MohawkWarriors

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:187 None
FactionDefinition Civilization_Era4_MingChina has multiple Emblematic Extensions: LandUnit_Era4_MingChina_RocketCarts, LandUnit_Era4_MingChina_RocketCarts

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:187 None
FactionDefinition Civilization_Era4_MughalEmpire has multiple Emblematic Extensions: LandUnit_Era4_MughalEmpire_CanonElephants, LandUnit_Era4_MughalEmpire_CanonElephants

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:187 None
FactionDefinition Civilization_Era4_OttomanEmpire has multiple Emblematic Extensions: LandUnit_Era4_OttomanEmpire_Janissaries, LandUnit_Era4_OttomanEmpire_Janissaries

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:187 None
FactionDefinition Civilization_Era4_PolishKingdom has multiple Emblematic Extensions: LandUnit_Era4_PolishKingdom_WingedHussars, LandUnit_Era4_PolishKingdom_WingedHussars

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:187 None
FactionDefinition Civilization_Era4_Spain has multiple Emblematic Extensions: LandUnit_Era4_Spain_Conquistadores, LandUnit_Era4_Spain_Conquistadores

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:187 None
FactionDefinition Civilization_Era4_TokugawaShogunate has multiple Emblematic Extensions: LandUnit_Era4_TokugawaShogunate_NaginataSamurais, LandUnit_Era4_TokugawaShogunate_NaginataSamurais

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:187 None
FactionDefinition Civilization_Era5_AfsharidPersia has multiple Emblematic Extensions: LandUnit_Era5_AfsharidPersia_Jazayerchis, LandUnit_Era5_AfsharidPersia_Jazayerchis

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:187 None
FactionDefinition Civilization_Era5_AustriaHungary has multiple Emblematic Extensions: LandUnit_Era5_AustriaHungary_EvidenzbureauAgents, LandUnit_Era5_AustriaHungary_EvidenzbureauAgents

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:187 None
FactionDefinition Civilization_Era5_BritishEmpire has multiple Emblematic Extensions: LandUnit_Era5_BritishEmpire_Redcoats, LandUnit_Era5_BritishEmpire_Redcoats

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:187 None
FactionDefinition Civilization_Era5_FrenchRepublic has multiple Emblematic Extensions: LandUnit_Era5_FrenchRepublic_Cuirassiers, LandUnit_Era5_FrenchRepublic_Cuirassiers

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:187 None
FactionDefinition Civilization_Era5_Italy has multiple Emblematic Extensions: LandUnit_Era5_Italy_Alpinis, LandUnit_Era5_Italy_Alpinis

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:187 None
FactionDefinition Civilization_Era5_Mexico has multiple Emblematic Extensions: LandUnit_Era5_Mexico_Soldaderas, LandUnit_Era5_Mexico_Soldaderas

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:187 None
FactionDefinition Civilization_Era5_RussianEmpire has multiple Emblematic Extensions: LandUnit_Era5_RussianEmpire_Cossacks, LandUnit_Era5_RussianEmpire_Cossacks

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:187 None
FactionDefinition Civilization_Era5_Siam has multiple Emblematic Extensions: LandUnit_Era5_Siam_GatlingElephants, LandUnit_Era5_Siam_GatlingElephants

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:187 None
FactionDefinition Civilization_Era5_ZuluKingdom has multiple Emblematic Extensions: LandUnit_Era5_ZuluKingdom_Impis, LandUnit_Era5_ZuluKingdom_Impis

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:187 None
FactionDefinition Civilization_Era6_Australia has multiple Emblematic Extensions: LandUnit_Era6_Australia_AllTerrainAPC, LandUnit_Era6_Australia_AllTerrainAPC

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:187 None
FactionDefinition Civilization_Era6_Brazil has multiple Emblematic Extensions: LandUnit_Era6_Brazil_JungleBrigades, LandUnit_Era6_Brazil_JungleBrigades

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:187 None
FactionDefinition Civilization_Era6_China has multiple Emblematic Extensions: LandUnit_Era6_China_Guardians, LandUnit_Era6_China_Guardians

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:187 None
FactionDefinition Civilization_Era6_Egypt has multiple Emblematic Extensions: LandUnit_Era6_Egypt_FreeOfficers, LandUnit_Era6_Egypt_FreeOfficers

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:187 None
FactionDefinition Civilization_Era6_India has multiple Emblematic Extensions: LandUnit_Era6_India_Peacekeepers, LandUnit_Era6_India_Peacekeepers

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:187 None
FactionDefinition Civilization_Era6_USSR has multiple Emblematic Extensions: LandUnit_Era6_USSR_RedArmyTanks, LandUnit_Era6_USSR_RedArmyTanks

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:187 None
FactionDefinition Civilization_Era1_Phoenicia has multiple Emblematic Extensions: NavalTransport_Era1_Phoenicia_WarGalleys, NavalTransport_Era1_Phoenicia_WarGalleys

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:187 None
FactionDefinition Civilization_Era3_Vikings has multiple Emblematic Extensions: NavalTransport_Era3_Vikings_Longships, NavalTransport_Era3_Vikings_Longships

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:187 None
FactionDefinition Civilization_Era4_Holland has multiple Emblematic Extensions: NavalTransport_Era4_Holland_Fluyts, NavalTransport_Era4_Holland_Fluyts

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:187 None
FactionDefinition Civilization_Era4_JoseonKorea has multiple Emblematic Extensions: NavalUnit_Era4_JoseonKorea_TurtleShips, NavalUnit_Era4_JoseonKorea_TurtleShips

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:187 None
FactionDefinition Civilization_Era4_VenetianRepublic has multiple Emblematic Extensions: NavalUnit_Era4_VenetianRepublic_Galleasses, NavalUnit_Era4_VenetianRepublic_Galleasses

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:187 None
FactionDefinition Civilization_Era5_Germany has multiple Emblematic Extensions: NavalUnit_Era5_Germany_UBoats, NavalUnit_Era5_Germany_UBoats

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:187 None
FactionDefinition Civilization_Era6_Sweden has multiple Emblematic Extensions: NavalUnit_Era6_Sweden_StealthCorvettes, NavalUnit_Era6_Sweden_StealthCorvettes

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:07:41:192 None
GameScenarioDefinition 'Scenario_OpenDevStadia1' doesn't have any valid save.

    Amplitude.Mercury.Data.DataController:InitializeGameScenariosGroupUIMappers()

16:07:41:192 None
GameScenarioDefinition 'Scenario_OpenDevStadia1' doesn't have any valid save.

    Amplitude.Mercury.Data.DataController:InitializeGameScenariosGroupUIMappers()

16:07:41:192 None
GameScenarioDefinition 'Scenario_AprilOpenDev' doesn't have any valid save.

    Amplitude.Mercury.Data.DataController:InitializeGameScenariosGroupUIMappers()

16:07:41:206 None
Initializing order policies...

    Amplitude.Mercury.Sandbox.Sandbox:InitializeOrderPolicies()

16:07:41:210 None
[Localization] Unknown key '%DiplomaticRelationPanelGiftPanelYouFillSubtitle'

    Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:07:41:233 None
%DiplomaticTradePanelSelectionPanelBuyButtonTitle Trying to get a parameter 0 out of bound 0.

    Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

16:07:41:588 UI Steam
[UI] '???|UIMaterialModifier' cannot be loaded.

    Amplitude.UI.UIBehaviour:LoadIfNecessary()
    Amplitude.UI.UIBehaviour:LoadIfNecessary()
    Amplitude.Mercury.UI.StyleAdditionalTagListeners:Reload()
    Amplitude.Mercury.UI.EmpireScreen_LegacyTraitItem:Load()
    Amplitude.UI.UIBehaviour:DoLoad()
    Amplitude.UI.UIBehaviour:LoadIfNecessary()
    Amplitude.UI.UIBehaviourAsynchronousLoader+Scope+d__2:MoveNext()
    Amplitude.Coroutine:Run()
    Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext()
    Amplitude.Coroutine:Run()
    Amplitude.Coroutine+d__33:MoveNext()
    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:07:41:653 None
%NextTenetTitle Trying to get a parameter 0 out of bound 0.

    Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

16:07:41:768 None
[Localization] Unknown key '%InternationalScreenCivicVoteChoiceButtonTitle: ChoiceName'

    Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:07:41:772 None
[Localization] Unknown key '%InternationalScreenCrisisVoteButtonTitle {Empire}'

    Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:07:41:773 None
[Localization] Unknown key '%InternationalScreenCrisisVoteExplanationText'

    Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:07:41:773 None
[Localization] Unknown key '%InternationalScreenCrisisVoteWinningText'

    Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:07:41:776 None
[Localization] Unknown key '%InternationalScreenBribePopupTargetDescription {0_BribeActionCount} {1_LeverageCount} {2_TargetEmpire}'

    Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:07:41:823 None
Cannot go from [7, 22] to [5, 21] - defaulting

    Amplitude.Mercury.WorldPosition:GetDirectionToNeighbour(System.Reflection.RuntimeParameterInfo)

16:07:41:825 None
%EmpireBannerLastEraFormat Trying to get a parameter 0 out of bound 0.

    Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

16:07:41:852 None
Unable to find element inside database of type Amplitude.Mercury.UI.UIFx.UIFxDefinition (name: B_RoundTechno).

    Amplitude.Framework.DatatableElementReference:GetDatatableElement()

16:07:41:899 None
%ControlBannerReligionPopupReformationDescription Trying to get a parameter 0 out of bound 0.

    Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

16:07:41:899 None
%NextTenetTitle Trying to get a parameter 0 out of bound 0.

    Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

16:07:41:994 None
Trying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.

    Amplitude.Framework.DatatableElementReference:GetDatatableElement()

16:07:41:994 None
Trying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.

    Amplitude.Framework.DatatableElementReference:GetDatatableElement()

16:07:41:994 None
Trying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.

    Amplitude.Framework.DatatableElementReference:GetDatatableElement()

16:07:41:994 None
Trying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.

    Amplitude.Framework.DatatableElementReference:GetDatatableElement()

16:07:41:994 None
Trying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.

    Amplitude.Framework.DatatableElementReference:GetDatatableElement()

16:07:41:994 None
Trying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.

    Amplitude.Framework.DatatableElementReference:GetDatatableElement()

16:07:41:994 None
Trying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.

    Amplitude.Framework.DatatableElementReference:GetDatatableElement()

16:07:42:001 None
Formatting of Operation 'Max' cannot be satisfying. Consider using an Exotic localization for Effect_Scenario_AntarticaTerritory.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:07:42:002 None
Formatting of Operation 'Max' cannot be satisfying. Consider using an Exotic localization for Effect_Scenario_AntarticaTerritory.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:07:42:002 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_Scenario_AntarticaTerritory.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:07:42:002 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_MoveOneAfterAttack.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:07:42:003 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_LandUnit_Era2_Common_Envoys.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:07:42:003 None
Descriptor 'Effect_UnitPrototype_AgentWithoutStealth': Effect '1': Cannot feedback '!GameEffect_ArmyDecoy' as it does not concern either Source or Target and another intermediate condition is closer to the target..

    Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateEffectPathEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:07:42:003 None
Descriptor 'Effect_UnitPrototype_AgentWithStealth': Effect '1': Cannot feedback '!GameEffect_ArmyDecoy' as it does not concern either Source or Target and another intermediate condition is closer to the target..

    Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateEffectPathEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:07:42:003 None
%Effect_Status_Unit_InfluencingMinor Trying to get a parameter 0 out of bound 0.

    Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

16:07:42:004 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Affinity_Merchant_GainPerTradeRoads.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:07:42:004 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_CivilizationTrait_Era0_DefaultTribe.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:07:42:007 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Tag_Empire_Minor.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:07:42:008 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Easy.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:07:42:008 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Endless.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:07:42:008 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Hard.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:07:42:008 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Hard.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:07:42:008 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Impossible.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:07:42:008 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Normal.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:07:42:008 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Normal.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:07:42:008 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Sandbox.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:07:42:008 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Sandbox.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:07:42:008 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Serious.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:07:42:008 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Serious.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:07:42:009 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Extension_InBattle.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:07:42:014 None
Formatting of Operation 'Div' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetMove.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:07:42:014 None
Formatting of Operation 'Div' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetMove.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:07:42:014 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetPoison.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:07:42:014 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetPoison.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:07:42:014 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetPoison.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:07:42:014 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_Army_Peacefull.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:07:42:016 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_ArmyDecoy.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:07:42:019 None
[DATA] The descriptor Effect_Extension_Base_Military is used both as a NarrativeEvent and a Extension. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:07:42:019 None
[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a UnitSpecialty and a Unit. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:07:42:019 None
[DATA] The descriptor Effect_Unit_HasRangedAttack is used both as a UnitClass and a Unit. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:07:42:019 None
[DATA] The descriptor Effect_Unit_SpecialtyLevel2 is used both as a UnitSpecialty and a Unit. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:07:42:019 None
[DATA] The descriptor Effect_Unit_SpecialtyLevel3 is used both as a UnitSpecialty and a Unit. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:07:42:019 None
[DATA] The descriptor Effect_Unit_HasRangedAttack is used both as a Unit and a UnitClass. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:07:42:019 None
[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a Unit and a UnitClass. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:07:42:019 None
[DATA] The descriptor GameEffect_BattleAction_TileMilitary is used both as a StatusCategory and a UnitClass. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:07:42:019 None
[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a UnitClass and a UnitSpecialty. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:07:42:019 None
[DATA] The descriptor Effect_Unit_SpecialtyLevel2 is used both as a Unit and a UnitSpecialty. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:07:42:019 None
[DATA] The descriptor Effect_Unit_SpecialtyLevel3 is used both as a Unit and a UnitSpecialty. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:07:42:019 None
[DATA] The descriptor GameEffect_BattleAbility_HeadHunterAllies is used both as a StatusCategory and a BattleAbility. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:07:42:020 None
[DATA] The descriptor Effect_Extension_Base_Military is used both as a Extension and a NarrativeEvent. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:07:42:020 None
[DATA] The descriptor GameEffect_BattleAbility_HeadHunterAllies is used both as a BattleAbility and a StatusCategory. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:07:42:020 None
[DATA] The descriptor GameEffect_BattleAction_TileMilitary is used both as a UnitClass and a StatusCategory. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:07:42:560 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

16:07:42:561 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

16:07:42:561 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

16:07:42:593 None
[Sandbox] The sandbox thread has been started.

    Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

16:07:42:598 None
[ANALYTICS] GameSessionCreated event posted

    Amplitude.Mercury.Analytics.AnalyticsEvent_GameSessionCreated:SimulationEventRaised_SandboxStarted(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:07:42:622 None
Background worker has returned.

    Amplitude.Mercury.Game.Game+d__4:MoveNext()

16:07:42:622 None
Game of type 'Amplitude.Mercury.Game.Game' has been started.

    Amplitude.Framework.Game.GameManager+d__16:MoveNext()

16:07:42:721 None
Start AI players...

    Amplitude.Mercury.AI.AIController:StartAI()

16:07:42:724 None
No AI configuration set in SandboxStartSettings or retrieved from save. Fallback to default settings, all mods on all AIs.

    Amplitude.Mercury.AI.AIController:StartAIAsync()

16:07:42:840 None
Missing AI Gains on LegacyTrait (Value=LegacyTrait_Era1_Sumer)

    Amplitude.Mercury.Interop.AI.DataSnapshot:ComputeGainValuePerFaction()

16:07:42:840 None
No EmblematicDistrict found (Faction=Civilization_Era0_DefaultTribe)

    Amplitude.Mercury.Interop.AI.DataSnapshot:ComputeGainValuePerFaction()

16:07:42:840 None
Missing AI Gains on LegacyTrait (Value=LegacyTrait_Era3_MongolEmpire)

    Amplitude.Mercury.Interop.AI.DataSnapshot:ComputeGainValuePerFaction()

16:07:43:441 None
AI players started. Check for a save to load...

    Amplitude.Mercury.AI.AIController:StartAIAsync()

16:07:43:442 None
Loading AI save: Antarctica Terra Incognita.AI.bin

    Amplitude.Mercury.AI.AIController:LoadAIPlayersIfNecessary()

16:07:43:459 None
AI players ready to run.

    Amplitude.Mercury.AI.AIController:StartAIAsync()

16:07:44:120 UI Steam
[UI] '???|UIMaterialModifier' cannot be loaded.

    Amplitude.UI.UIBehaviour:LoadIfNecessary()
    Amplitude.UI.UIBehaviour:LoadIfNecessary()
    Amplitude.Mercury.UI.StyleAdditionalTagListeners:Reload()
    Amplitude.Mercury.UI.EmpireScreen_LegacyTraitItem:Load()
    Amplitude.UI.UIBehaviour:DoLoad()
    Amplitude.UI.UIBehaviour:LoadIfNecessary()
    Amplitude.UI.UIBehaviourAsynchronousLoader+Scope+d__2:MoveNext()
    Amplitude.Coroutine:Run()
    Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext()
    Amplitude.Coroutine:Run()
    Amplitude.Coroutine+d__33:MoveNext()
    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:07:44:266 None
[Localization] Unknown key '%InternationalScreenCivicVoteChoiceButtonTitle: ChoiceName'

    Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:07:44:288 None
[Localization] Unknown key '%InternationalScreenCrisisVoteButtonTitle {Empire}'

    Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:07:44:289 None
[Localization] Unknown key '%InternationalScreenCrisisVoteWinningText'

    Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:07:44:402 UI Steam
[UI] Finished loading in-game windows windows in 3,7 seconds.

    Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext()
    Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext()
    Amplitude.Coroutine:Run()
    Amplitude.Coroutine+d__33:MoveNext()
    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:07:44:425 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

16:07:44:426 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

16:07:44:426 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

16:07:46:264 None
An instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.

    Amplitude.Graphics.LoadableBehaviour:LoadIFN()

16:07:46:438 None
An instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.

    Amplitude.Graphics.LoadableBehaviour:LoadIFN()

16:07:46:531 None
In Amplitude/EdgeOfTheWorldParticleRender Implementation from Amplitude/EdgeOfTheWorldParticleRender:SUPPORT_ATLASING, _ALBEDO_MAP, _ALPHAPREMULTIPLY_ON

    Amplitude.Graphics.ShaderReplacementAsset:CreateInstance(System.Reflection.RuntimeParameterInfo)

16:07:47:349 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationBattleController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:07:52:808 None
PresentationLandmarks revolveDependencies True

    Amplitude.Mercury.Presentation.PresentationLandmarkController:ResolveDependencies()

16:07:52:808 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

    Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()

16:07:52:852 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

    Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

16:07:52:852 None
Amplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:07:52:852 None
Amplitude.Mercury.Presentation.PresentationCameraController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:07:52:853 None
Amplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:07:52:853 None
Amplitude.Mercury.Presentation.PresentationCursorController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:07:52:853 None
Amplitude.Mercury.Presentation.PresentationFimsController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:07:52:853 None
Amplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:07:52:853 None
Amplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:07:52:853 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:07:52:853 None
Amplitude.Mercury.Presentation.PresentationBattleController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:07:52:853 None
Amplitude.Mercury.Presentation.PresentationAIController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:07:52:853 None
Amplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:07:52:853 None
Amplitude.Mercury.Presentation.PresentationStealthController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:07:52:853 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:07:52:853 None
Amplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:07:52:853 None
Amplitude.Mercury.Presentation.PresentationTutorialController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:07:52:853 None
Amplitude.Mercury.Presentation.PresentationNarratorController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:07:52:853 None
Amplitude.Mercury.Presentation.PresentationTileFeedbackController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:07:52:853 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:07:53:121 None
In Amplitude/ParticleSkinnedMeshRender Implementation from Amplitude/ParticleSkinnedMeshRender:_ALBEDO_MAP, _NORMAL_MAP, _USECOLORMASK_ON

    Amplitude.Graphics.ShaderReplacementAsset:CreateInstance(System.Reflection.RuntimeParameterInfo)

16:07:55:252 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationCameraController/Camera [Amplitude.Mercury.Presentation.PresentationCameraMover is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:07:55:340 None
Ground materials using mid res textures

    Amplitude.Mercury.Terrain.GroundMaterialCollection+RuntimeData:CreateOrUpdateTextureArrayFromAtlases(System.Reflection.RuntimeParameterInfo)

16:07:56:096 None
Sculpting elements using mid res albedo textures

    Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

16:07:56:096 None
Sculpting elements using mid res ao textures

    Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

16:07:56:096 None
Sculpting elements using mid res world space normal textures

    Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

16:07:56:096 None
Sculpting elements using mid res transition mask textures

    Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

16:07:56:096 None
Sculpting elements using mid res roughness textures

    Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

16:07:56:097 None
Sculpting elements using mid res topography textures

    Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

16:07:56:097 None
Sculpting elements using mid res border textures

    Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

16:07:56:539 None
Rivers using mid res river bank textures

    Amplitude.Mercury.Terrain.Matching.RiverBakedElementsLoader+d__44:MoveNext()

16:07:56:539 None
Rivers using mid res river normal textures

    Amplitude.Mercury.Terrain.Matching.RiverBakedElementsLoader+d__44:MoveNext()

16:07:56:539 None
Rivers using mid res river water transitionMask textures

    Amplitude.Mercury.Terrain.Matching.RiverBakedElementsLoader+d__44:MoveNext()

16:07:56:558 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:07:56:558 None
Unable to resolve Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider dependencies. sculptingBakedElementsLoader [False], groundMaterialBakedElementsLoader [Ok], riverBakedElementsLoader [NOK] constHexBufferProvider [Ok] groundMaterialsBufferProvider [Ok]cameraGraphicService [Ok]computeShaderSettings [Ok]renderPasses [Ok]

    Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider:ResolveDependencies()

16:07:56:567 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.TerrainPositionService is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:07:56:567 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.FogOfWarRenderer is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:07:56:585 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.ProceduralTerrainRenderer is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:07:56:616 None
Unable to resolve Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider dependencies. sculptingBakedElementsLoader [False], groundMaterialBakedElementsLoader [Ok], riverBakedElementsLoader [NOK] constHexBufferProvider [Ok] groundMaterialsBufferProvider [Ok]cameraGraphicService [Ok]computeShaderSettings [Ok]renderPasses [Ok]

    Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider:ResolveDependencies()

16:07:56:616 None
Unable to resolve landmarkResolved [{14}] dependencies. cameraGraphicService [Amplitude.Mercury.Terrain.ProceduralTerrainRenderer], constHexBufferProvider [True], fogOfWarRenderer [Ok] sculptingBakedElementsLoader [NOK] groundMaterialBakedElementsLoader [Ok]riverBakedElementsLoader [Ok]debug [Ok]terrainDebuggingService [Ok]hexagonalGrid [Ok]fxComponentRenderFeature [Ok]terrainSectorProvider [Ok]gpuDiagnostics [NOK]technicalSettings [Ok]visualSettings [Ok]

    Amplitude.Mercury.Terrain.ProceduralTerrainRenderer:ResolveDependencies()

16:07:56:617 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/EdgeOfTheWorldRenderer [Amplitude.Mercury.Terrain.EdgeOfTheWorldRenderer is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:07:56:617 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.Fx.FxComponentTerrain is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:07:56:617 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.WorldLife.WorldLifeManager is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:07:56:626 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:07:56:628 None
Unable to resolve Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder dependencies. globalSettingsOk [True], fxComponentEvolveOk [Ok], fxComponentLevelBuildContentOk [Ok] worldMapProviderOk [Ok] worldMapVisibilityProviderOk [Ok]worldMapVisibilityProviderOk [Ok]namesOk [Ok]proceduralTerrainRendererOk [NOK]groundMaterialBufferProviderOk [NOK]cameraGraphicServiceOk [Ok]matchingLayersOk [NOK]territoryDataProviderOk [Ok]baseOk [Ok]

    Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder:ResolveDependencies()

16:07:56:628 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.TerrainElevationResolver is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:07:56:628 None
Unable to resolve Amplitude.Mercury.Terrain.TerrainElevationResolver dependencies, sculptingBakedElementsLoaderResolved NOK, groundMaterialBakedElementsLoaderResolved NOK, riverBakedElementsLoaderResolved NOK, fogOfWarRendererResolved NOK, proceduralTerrainRendererOk NOK, cameraGraphicServiceOk Ok, resolveElevationShaderOk Ok, terrainPickingServiceOk Ok, fixAnchorElevationOk Ok, gpuDiagnosticsResolved Ok, baseResolveDependencies Ok

    Amplitude.Mercury.Terrain.TerrainElevationResolver:ResolveDependencies()

16:07:56:628 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/WorldLabelRenderer [Amplitude.Mercury.Terrain.WorldLabelRenderer is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:07:56:628 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/LandmarkRenderer [Amplitude.Mercury.Terrain.LandmarksRenderer is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:07:56:628 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/WorldSpaceLineRenderer [Amplitude.Mercury.Terrain.WorldSpaceLineRenderer is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:07:56:628 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationFimsController/Renderer [Amplitude.Mercury.Terrain.Fx.FxComponentFIMS is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:07:56:628 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationFrontiersController/FrontiersRenderer [Amplitude.Mercury.Terrain.FrontiersRenderer is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:07:56:629 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationCharacterSet [Amplitude.Mercury.Presentation.CharacterRenderFeatures is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:07:56:635 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationProjectileManager [Amplitude.Mercury.Presentation.PresentationProjectileManager is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:07:56:635 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationTerritoryLabels [Amplitude.Mercury.Presentation.PresentationTerritoryLabels is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:07:56:653 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationBattleController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:07:56:653 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

    Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()

16:07:56:674 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

    Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

16:07:56:674 None
Amplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:07:56:674 None
Amplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:07:56:674 None
Amplitude.Mercury.Presentation.PresentationFimsController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:07:56:674 None
Amplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:07:56:674 None
Amplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:07:56:674 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:07:56:674 None
Amplitude.Mercury.Presentation.PresentationBattleController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:07:56:674 None
Amplitude.Mercury.Presentation.PresentationAIController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:07:56:674 None
Amplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:07:56:675 None
Amplitude.Mercury.Presentation.PresentationStealthController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:07:56:675 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:07:56:675 None
Amplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:07:56:675 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:07:57:555 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationBattleController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:07:57:558 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

    Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()

16:07:57:558 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

    Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

16:07:58:310 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

    Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()

16:07:58:310 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

    Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

16:07:59:023 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

    Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()

16:07:59:023 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

    Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

16:07:59:023 None
Amplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:07:59:023 None
Amplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:07:59:023 None
Amplitude.Mercury.Presentation.PresentationFimsController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:07:59:023 None
Amplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:07:59:024 None
Amplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:07:59:024 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:07:59:024 None
Amplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:07:59:024 None
Amplitude.Mercury.Presentation.PresentationStealthController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:07:59:024 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:07:59:024 None
Amplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:07:59:024 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:07:59:729 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:07:59:729 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

    Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()

16:07:59:729 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

    Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

16:08:00:393 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:08:00:394 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

    Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()

16:08:00:394 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

    Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

16:08:01:056 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:08:01:056 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

    Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()

16:08:01:056 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

    Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

16:08:01:056 None
Amplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:08:01:056 None
Amplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:08:01:056 None
Amplitude.Mercury.Presentation.PresentationFimsController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:08:01:056 None
Amplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:08:01:056 None
Amplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:08:01:056 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:08:01:056 None
Amplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:08:01:056 None
Amplitude.Mercury.Presentation.PresentationStealthController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:08:01:056 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:08:01:056 None
Amplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:08:01:056 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:08:02:074 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:08:02:074 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

    Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()

16:08:02:074 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

    Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

16:08:03:044 None
Unable to resolve Amplitude.Mercury.Presentation.PresentationFimsController dependencies or load fimsRenderer for 10 frames

    Amplitude.Mercury.Presentation.PresentationFimsController+d__36:MoveNext()

16:08:03:044 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:08:03:044 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

    Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()

16:08:03:044 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

    Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

16:08:03:516 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:08:03:533 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

    Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

16:08:03:533 None
Amplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:08:03:533 None
Amplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:08:03:533 None
Amplitude.Mercury.Presentation.PresentationFimsController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:08:03:533 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:08:03:533 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:08:05:296 None
In Amplitude/Standard PBR Particle With FOW Implementation from Amplitude/Standard PBR Particle With FOW:_ALBEDO_MAP, _AMBIANT_OCCLUSION_MAP, _NORMAL_MAP

    Amplitude.Graphics.ShaderReplacementAsset:CreateInstance(System.Reflection.RuntimeParameterInfo)

16:08:05:541 None
In Amplitude/LevelBuildFeedbackParticleRender Implementation from Amplitude/LevelBuildFeedbackParticleRender:SUPPORT_ATLASING, _ALPHAPREMULTIPLY_ON

    Amplitude.Graphics.ShaderReplacementAsset:CreateInstance(System.Reflection.RuntimeParameterInfo)

16:08:05:548 None
In Amplitude/Standard PBR Particle Implementation from Amplitude/Standard PBR Particle:_ALPHAPREMULTIPLY_ON, _ALBEDO_MAP

    Amplitude.Graphics.ShaderReplacementAsset:CreateInstance(System.Reflection.RuntimeParameterInfo)

16:08:06:989 None
Asset 'Assets/Data/Environment/LevelBuildElements/Buildings/DLC_02/Era6_CultureModernGreen/BUI_Lvl_Build_Compo/LvlBuild_BUI_Era6_ModernGreen_CitySet_01_building_01.asset' from asset provider 'levelbuildelements.light.assetbundle' already exists. It was previously added by asset provider 'levelbuildelements.heavy.assetbundle'; keeping the old entry.

    Amplitude.Framework.Asset.AssetDatabase+AssetProviderTable:TryGetAssetDescriptor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:08:06:994 None
Asset 'Assets/Data/Environment/LevelBuildElements/Buildings/DLC_02/Era6_CultureModernGreen/BUI_Lvl_Build_Compo/LvlBuild_BUI_Era6_ModernGreen_CitySet_01_building_11.asset' from asset provider 'levelbuildelements.light.assetbundle' already exists. It was previously added by asset provider 'levelbuildelements.heavy.assetbundle'; keeping the old entry.

    Amplitude.Framework.Asset.AssetDatabase+AssetProviderTable:TryGetAssetDescriptor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:08:08:211 None
Asset 'Assets/Data/Environment/LevelBuildElements/Buildings/DLC_02/Era6_CultureModernGreen/BUI_Lvl_Build_Compo/LvlBuild_BUI_Era6_ModernGreen_CitySet_01_building_04.asset' from asset provider 'levelbuildelements.light.assetbundle' already exists. It was previously added by asset provider 'levelbuildelements.heavy.assetbundle'; keeping the old entry.

    Amplitude.Framework.Asset.AssetDatabase+AssetProviderTable:TryGetAssetDescriptor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:08:08:506 None
Asset 'Assets/Data/Environment/LevelBuildElements/Buildings/DLC_02/Era6_CultureModernGreen/BUI_Lvl_Build_Compo/LvlBuild_BUI_Era6_ModernGreen_CitySet_01_building_10.asset' from asset provider 'levelbuildelements.light.assetbundle' already exists. It was previously added by asset provider 'levelbuildelements.heavy.assetbundle'; keeping the old entry.

    Amplitude.Framework.Asset.AssetDatabase+AssetProviderTable:TryGetAssetDescriptor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:08:08:508 None
Asset 'Assets/Data/Environment/LevelBuildElements/Buildings/DLC_02/Era6_CultureModernGreen/BUI_Lvl_Build_Compo/LvlBuild_BUI_Era6_ModernGreen_CitySet_01_building_05.asset' from asset provider 'levelbuildelements.light.assetbundle' already exists. It was previously added by asset provider 'levelbuildelements.heavy.assetbundle'; keeping the old entry.

    Amplitude.Framework.Asset.AssetDatabase+AssetProviderTable:TryGetAssetDescriptor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:08:08:509 None
Asset 'Assets/Data/Environment/LevelBuildElements/Buildings/DLC_02/Era6_CultureModernGreen/BUI_Lvl_Build_Compo/LvlBuild_BUI_Era6_ModernGreen_CitySet_01_building_08.asset' from asset provider 'levelbuildelements.light.assetbundle' already exists. It was previously added by asset provider 'levelbuildelements.heavy.assetbundle'; keeping the old entry.

    Amplitude.Framework.Asset.AssetDatabase+AssetProviderTable:TryGetAssetDescriptor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:08:08:567 None
In Amplitude/Standard PBR Decal Implementation from Amplitude/Standard PBR Decal:_ALBEDO_MAP

    Amplitude.Graphics.ShaderReplacementAsset:CreateInstance(System.Reflection.RuntimeParameterInfo)

16:08:08:818 None
Asset 'Assets/Data/Environment/LevelBuildElements/Buildings/DLC_02/Era6_CultureModernGreen/BUI_Lvl_Build_Compo/LvlBuild_BUI_Era6_ModernGreen_CitySet_01_money_skyscrapper_05.asset' from asset provider 'levelbuildelements.light.assetbundle' already exists. It was previously added by asset provider 'levelbuildelements.heavy.assetbundle'; keeping the old entry.

    Amplitude.Framework.Asset.AssetDatabase+AssetProviderTable:TryGetAssetDescriptor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:08:09:291 None
Asset 'Assets/Data/Environment/LevelBuildElements/Buildings/DLC_02/Era6_CultureModernGreen/BUI_Lvl_Build_Compo/LvlBuild_BUI_Era6_ModernGreen_CitySet_01_building_09.asset' from asset provider 'levelbuildelements.light.assetbundle' already exists. It was previously added by asset provider 'levelbuildelements.heavy.assetbundle'; keeping the old entry.

    Amplitude.Framework.Asset.AssetDatabase+AssetProviderTable:TryGetAssetDescriptor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:08:10:692 None
Asset 'Assets/Data/Environment/LevelBuildElements/Buildings/DLC_02/Era6_CultureModernGreen/BUI_Lvl_Build_Compo/LvlBuild_BUI_Era6_ModernGreen_CitySet_01_building_02.asset' from asset provider 'levelbuildelements.light.assetbundle' already exists. It was previously added by asset provider 'levelbuildelements.heavy.assetbundle'; keeping the old entry.

    Amplitude.Framework.Asset.AssetDatabase+AssetProviderTable:TryGetAssetDescriptor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:08:11:732 None
In Amplitude/ParticleRenderFeedback Implementation from Amplitude/ParticleRenderFeedback:SUPPORT_ATLASING, _ALBEDO_MAP, _ALPHAPREMULTIPLY_ON

    Amplitude.Graphics.ShaderReplacementAsset:CreateInstance(System.Reflection.RuntimeParameterInfo)

16:08:12:194 None
Asset 'Assets/Data/Environment/LevelBuildElements/Buildings/DLC_02/Era6_CultureModernGreen/BUI_Lvl_Build_Compo/LvlBuild_BUI_Era6_ModernGreen_CitySet_01_science_01.asset' from asset provider 'levelbuildelements.light.assetbundle' already exists. It was previously added by asset provider 'levelbuildelements.heavy.assetbundle'; keeping the old entry.

    Amplitude.Framework.Asset.AssetDatabase+AssetProviderTable:TryGetAssetDescriptor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:08:12:200 None
Asset 'Assets/Data/Environment/LevelBuildElements/Buildings/DLC_02/Era6_CultureModernGreen/BUI_Lvl_Build_Compo/LvlBuild_BUI_Era6_ModernGreen_CitySet_01_science_02.asset' from asset provider 'levelbuildelements.light.assetbundle' already exists. It was previously added by asset provider 'levelbuildelements.heavy.assetbundle'; keeping the old entry.

    Amplitude.Framework.Asset.AssetDatabase+AssetProviderTable:TryGetAssetDescriptor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:08:12:705 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:08:12:708 None
Amplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:08:12:708 None
Amplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:08:12:708 None
Amplitude.Mercury.Presentation.PresentationFimsController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:08:12:708 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:08:12:810 None
Extracting MeshContent VFX_Ring_003

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:08:12:811 None
Extracting MeshContent PlaneAxis_YX

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:08:12:812 None
Extracting MeshContent VFX_HexagonExtrude000

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:08:12:954 None
Release ComputeBuffer

    Amplitude.Graphics.Text.GlyphDistanceFieldRenderer:ReserveComputeBuffer(System.Reflection.RuntimeParameterInfo)

16:08:13:794 None
Element of criteria NoPublicOrder in IconFims datatable is missing.

    Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:FillFIMSIEvolverMaterialInfo()

16:08:13:794 None
Element of criteria NoInfluence in IconFims datatable is missing.

    Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:FillFIMSIEvolverMaterialInfo()

16:08:13:794 None
Element of criteria NoFaith in IconFims datatable is missing.

    Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:FillFIMSIEvolverMaterialInfo()

16:08:13:972 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:08:14:936 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:08:14:936 None
Amplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:08:14:936 None
Amplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:08:14:936 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:08:15:027 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:08:15:154 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:08:15:213 None
Extracting MeshContent VFX_Hexagon_000

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:08:15:213 None
Extracting MeshContent VFX_Circle001

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:08:15:344 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:08:15:434 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:08:15:523 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:08:15:614 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:08:15:679 None
Extracting MeshContent VFX_M_WonderLakeNatron_Shape

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:08:15:679 None
Extracting MeshContent VFX_M_WonderVictoriaTop_Shape

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:08:15:679 None
Extracting MeshContent VFX_Ring_000

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:08:15:796 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:08:15:855 None
Extracting MeshContent VFX_SpawnHemiGeoSphere

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:08:15:961 None
In Amplitude/ParticleMaskedDecal Implementation from Amplitude/ParticleMaskedDecal:SUPPORT_ATLASING, _ALBEDO_MAP, _ALPHAPREMULTIPLY_ON, _NORMAL_MAP, _ROUGHNESS_MAP

    Amplitude.Graphics.ShaderReplacementAsset:CreateInstance(System.Reflection.RuntimeParameterInfo)

16:08:16:143 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:08:16:221 None
Extracting MeshContent FX_Quad

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:08:16:221 None
Extracting MeshContent VFX_cloudNuclear

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:08:16:222 None
Extracting MeshContent FX_NuclearMeshBot_01

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:08:16:223 None
Extracting MeshContent VFX_Wonder_BabylonGardens01_PollenSpawn

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:08:16:223 None
Extracting MeshContent VFX_Cylinder

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:08:16:223 None
Extracting MeshContent VFX_Ring_004

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:08:16:235 None
In Amplitude/ParticleMaskedDecalRoad Implementation from Amplitude/ParticleMaskedDecalRoad:SUPPORT_ATLASING, _ALBEDO_MAP, _ALPHAPREMULTIPLY_ON, _NORMAL_MAP, _ROUGHNESS_MAP

    Amplitude.Graphics.ShaderReplacementAsset:CreateInstance(System.Reflection.RuntimeParameterInfo)

16:08:16:344 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:08:17:205 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:08:17:205 None
Amplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:08:17:205 None
Amplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:08:17:205 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:08:17:328 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:08:17:450 None
Extracting MeshContent VFX_Ring_005

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:08:17:494 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:08:17:620 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:08:17:770 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:08:17:963 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:08:18:070 None
In Amplitude/HgFx/UIFx Implementation from Amplitude/HgFx/UIFx:SUPPORT_ATLASING

    Amplitude.Graphics.ShaderReplacementAsset:CreateInstance(System.Reflection.RuntimeParameterInfo)

16:08:18:075 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:08:18:121 None
Extracting MeshContent FX_Border_02

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:08:18:121 None
Extracting MeshContent VFX_Ring_001

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:08:18:121 None
Extracting MeshContent FX_Border

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:08:18:130 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:08:20:525 None
[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_GrecoRoman #2148 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:08:20:539 None
[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Asian #2152 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:08:20:543 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_UmayyadCaliphate #2156 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:08:20:545 None
[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Asian #2160 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:08:20:547 None
[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_American #2164 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:08:20:808 None
[Preview] Set PresentationUnit UnitVisualAffinity_Animals #2302 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:08:20:808 None
[Preview] Set PresentationUnit #2322 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:08:20:809 None
[Preview] Set PresentationUnit #2320 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:08:20:809 None
[Preview] Set PresentationUnit #2318 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:08:20:810 None
[Preview] Set PresentationUnit #2316 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:08:20:810 None
[Preview] Set PresentationUnit #2324 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:08:20:810 None
[Preview] Set PresentationUnit #2326 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:08:20:811 None
[Preview] Set PresentationUnit #2328 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:08:20:811 None
[Preview] Set PresentationUnit #2330 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:08:20:811 None
[Preview] Set PresentationUnit #2332 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:08:20:812 None
[Preview] Set PresentationUnit #2334 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:08:20:812 None
[Preview] Set PresentationUnit #2336 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:08:20:813 None
[Preview] Set PresentationUnit #2338 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:08:20:813 None
[Preview] Set PresentationUnit #2340 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:08:20:813 None
[Preview] Set PresentationUnit #2342 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:08:20:818 None
Amplitude.Mercury.Presentation.Presentation.DoStartAllPresentationController tooks 33971 ms

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:08:20:821 UI Steam
[UI] Start calling OnPresentationStarted on in-game windows.

    Amplitude.Mercury.UI.Windows.WindowsManager+d__47:MoveNext()
    Amplitude.Mercury.UI.Windows.WindowsManager+d__47:MoveNext()
    Amplitude.Coroutine:Run()
    Amplitude.Coroutine+d__33:MoveNext()
    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.RuntimeParameterInfo)
    Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.Mercury.UI.Windows.WindowsManager:OnPresentationStarted()
    Amplitude.Mercury.UI.Windows.WindowsManager:Presentation_PresentationChange(System.Reflection.RuntimeParameterInfo)
    Amplitude.Mercury.Presentation.Presentation:OnPresentationChange(System.Reflection.RuntimeParameterInfo)
    Amplitude.Mercury.Presentation.Presentation+d__23:MoveNext()
    Amplitude.Coroutine:Run()
    Amplitude.Coroutine+d__33:MoveNext()
    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:08:21:010 None
[Localization] Unknown key '%GiftTypesTechnologyTitle'

    Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:08:21:038 None
%AllMilitaryForcesListingModeLandTitle Trying to get a parameter 0 out of bound 0.

    Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

16:08:21:038 None
%AllMilitaryForcesListingModeMaritimeTitle Trying to get a parameter 0 out of bound 0.

    Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

16:08:21:038 None
%AllMilitaryForcesListingModeAirTitle Trying to get a parameter 0 out of bound 0.

    Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

16:08:21:045 None
Presentation has been started.

    Amplitude.Mercury.Presentation.Presentation+d__23:MoveNext()

16:08:21:070 None
[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_GrecoRoman #2144 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:08:21:084 None
Presentation has been presented.

    Amplitude.Mercury.Presentation.Presentation+d__23:MoveNext()

16:08:21:084 None
Presentation has been presented.

    Amplitude.Mercury.Presentation.InGameView+d__15:MoveNext()

16:08:25:967 UI Steam
[UI] '???|UIMaterialModifier' cannot be loaded.

    Amplitude.UI.UIBehaviour:LoadIfNecessary()
    Amplitude.UI.UIBehaviour:LoadIfNecessary()
    Amplitude.Mercury.UI.StyleAdditionalTagListeners:Reload()
    Amplitude.Mercury.UI.EmpireScreen_LegacyTraitItem:Load()
    Amplitude.UI.UIBehaviour:DoLoad()
    Amplitude.UI.UIBehaviour:LoadIfNecessary()
    Amplitude.UI.UIBehaviourAsynchronousLoader+Scope+d__2:MoveNext()
    Amplitude.Coroutine:Run()
    Amplitude.Mercury.UI.Windows.WindowsManager+d__47:MoveNext()
    Amplitude.Coroutine:Run()
    Amplitude.Coroutine+d__33:MoveNext()
    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:08:25:968 UI Steam
[UI] '???|UIMaterialModifier' cannot be loaded.

    Amplitude.UI.UIBehaviour:LoadIfNecessary()
    Amplitude.UI.UIBehaviour:LoadIfNecessary()
    Amplitude.Mercury.UI.StyleAdditionalTagListeners:Reload()
    Amplitude.Mercury.UI.EmpireScreen_LegacyTraitItem:Load()
    Amplitude.UI.UIBehaviour:DoLoad()
    Amplitude.UI.UIBehaviour:LoadIfNecessary()
    Amplitude.UI.UIBehaviourAsynchronousLoader+Scope+d__2:MoveNext()
    Amplitude.Coroutine:Run()
    Amplitude.Mercury.UI.Windows.WindowsManager+d__47:MoveNext()
    Amplitude.Coroutine:Run()
    Amplitude.Coroutine+d__33:MoveNext()
    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:08:25:968 UI Steam
[UI] '???|UIMaterialModifier' cannot be loaded.

    Amplitude.UI.UIBehaviour:LoadIfNecessary()
    Amplitude.UI.UIBehaviour:LoadIfNecessary()
    Amplitude.Mercury.UI.StyleAdditionalTagListeners:Reload()
    Amplitude.Mercury.UI.EmpireScreen_LegacyTraitItem:Load()
    Amplitude.UI.UIBehaviour:DoLoad()
    Amplitude.UI.UIBehaviour:LoadIfNecessary()
    Amplitude.UI.UIBehaviourAsynchronousLoader+Scope+d__2:MoveNext()
    Amplitude.Coroutine:Run()
    Amplitude.Mercury.UI.Windows.WindowsManager+d__47:MoveNext()
    Amplitude.Coroutine:Run()
    Amplitude.Coroutine+d__33:MoveNext()
    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:08:25:969 UI Steam
[UI] '???|UIMaterialModifier' cannot be loaded.

    Amplitude.UI.UIBehaviour:LoadIfNecessary()
    Amplitude.UI.UIBehaviour:LoadIfNecessary()
    Amplitude.Mercury.UI.StyleAdditionalTagListeners:Reload()
    Amplitude.Mercury.UI.EmpireScreen_LegacyTraitItem:Load()
    Amplitude.UI.UIBehaviour:DoLoad()
    Amplitude.UI.UIBehaviour:LoadIfNecessary()
    Amplitude.UI.UIBehaviourAsynchronousLoader+Scope+d__2:MoveNext()
    Amplitude.Coroutine:Run()
    Amplitude.Mercury.UI.Windows.WindowsManager+d__47:MoveNext()
    Amplitude.Coroutine:Run()
    Amplitude.Coroutine+d__33:MoveNext()
    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:08:25:969 UI Steam
[UI] '???|UIMaterialModifier' cannot be loaded.

    Amplitude.UI.UIBehaviour:LoadIfNecessary()
    Amplitude.UI.UIBehaviour:LoadIfNecessary()
    Amplitude.Mercury.UI.StyleAdditionalTagListeners:Reload()
    Amplitude.Mercury.UI.EmpireScreen_LegacyTraitItem:Load()
    Amplitude.UI.UIBehaviour:DoLoad()
    Amplitude.UI.UIBehaviour:LoadIfNecessary()
    Amplitude.UI.UIBehaviourAsynchronousLoader+Scope+d__2:MoveNext()
    Amplitude.Coroutine:Run()
    Amplitude.Mercury.UI.Windows.WindowsManager+d__47:MoveNext()
    Amplitude.Coroutine:Run()
    Amplitude.Coroutine+d__33:MoveNext()
    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:08:25:969 UI Steam
[UI] '???|UIMaterialModifier' cannot be loaded.

    Amplitude.UI.UIBehaviour:LoadIfNecessary()
    Amplitude.UI.UIBehaviour:LoadIfNecessary()
    Amplitude.Mercury.UI.StyleAdditionalTagListeners:Reload()
    Amplitude.Mercury.UI.EmpireScreen_LegacyTraitItem:Load()
    Amplitude.UI.UIBehaviour:DoLoad()
    Amplitude.UI.UIBehaviour:LoadIfNecessary()
    Amplitude.UI.UIBehaviourAsynchronousLoader+Scope+d__2:MoveNext()
    Amplitude.Coroutine:Run()
    Amplitude.Mercury.UI.Windows.WindowsManager+d__47:MoveNext()
    Amplitude.Coroutine:Run()
    Amplitude.Coroutine+d__33:MoveNext()
    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:08:25:973 UI Steam
[UI] '???|UIMaterialModifier' cannot be loaded.

    Amplitude.UI.UIBehaviour:LoadIfNecessary()
    Amplitude.UI.UIBehaviour:LoadIfNecessary()
    Amplitude.Mercury.UI.StyleAdditionalTagListeners:Reload()
    Amplitude.Mercury.UI.EmpireScreen_LegacyTraitItem:Load()
    Amplitude.UI.UIBehaviour:DoLoad()
    Amplitude.UI.UIBehaviour:LoadIfNecessary()
    Amplitude.UI.UIBehaviourAsynchronousLoader+Scope+d__2:MoveNext()
    Amplitude.Coroutine:Run()
    Amplitude.Mercury.UI.Windows.WindowsManager+d__47:MoveNext()
    Amplitude.Coroutine:Run()
    Amplitude.Coroutine+d__33:MoveNext()
    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:08:25:973 UI Steam
[UI] '???|UIMaterialModifier' cannot be loaded.

    Amplitude.UI.UIBehaviour:LoadIfNecessary()
    Amplitude.UI.UIBehaviour:LoadIfNecessary()
    Amplitude.Mercury.UI.StyleAdditionalTagListeners:Reload()
    Amplitude.Mercury.UI.EmpireScreen_LegacyTraitItem:Load()
    Amplitude.UI.UIBehaviour:DoLoad()
    Amplitude.UI.UIBehaviour:LoadIfNecessary()
    Amplitude.UI.UIBehaviourAsynchronousLoader+Scope+d__2:MoveNext()
    Amplitude.Coroutine:Run()
    Amplitude.Mercury.UI.Windows.WindowsManager+d__47:MoveNext()
    Amplitude.Coroutine:Run()
    Amplitude.Coroutine+d__33:MoveNext()
    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:08:25:974 UI Steam
[UI] '???|UIMaterialModifier' cannot be loaded.

    Amplitude.UI.UIBehaviour:LoadIfNecessary()
    Amplitude.UI.UIBehaviour:LoadIfNecessary()
    Amplitude.Mercury.UI.StyleAdditionalTagListeners:Reload()
    Amplitude.Mercury.UI.EmpireScreen_LegacyTraitItem:Load()
    Amplitude.UI.UIBehaviour:DoLoad()
    Amplitude.UI.UIBehaviour:LoadIfNecessary()
    Amplitude.UI.UIBehaviourAsynchronousLoader+Scope+d__2:MoveNext()
    Amplitude.Coroutine:Run()
    Amplitude.Mercury.UI.Windows.WindowsManager+d__47:MoveNext()
    Amplitude.Coroutine:Run()
    Amplitude.Coroutine+d__33:MoveNext()
    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:08:25:974 UI Steam
[UI] '???|UIMaterialModifier' cannot be loaded.

    Amplitude.UI.UIBehaviour:LoadIfNecessary()
    Amplitude.UI.UIBehaviour:LoadIfNecessary()
    Amplitude.Mercury.UI.StyleAdditionalTagListeners:Reload()
    Amplitude.Mercury.UI.EmpireScreen_LegacyTraitItem:Load()
    Amplitude.UI.UIBehaviour:DoLoad()
    Amplitude.UI.UIBehaviour:LoadIfNecessary()
    Amplitude.UI.UIBehaviourAsynchronousLoader+Scope+d__2:MoveNext()
    Amplitude.Coroutine:Run()
    Amplitude.Mercury.UI.Windows.WindowsManager+d__47:MoveNext()
    Amplitude.Coroutine:Run()
    Amplitude.Coroutine+d__33:MoveNext()
    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:08:25:974 UI Steam
[UI] '???|UIMaterialModifier' cannot be loaded.

    Amplitude.UI.UIBehaviour:LoadIfNecessary()
    Amplitude.UI.UIBehaviour:LoadIfNecessary()
    Amplitude.Mercury.UI.StyleAdditionalTagListeners:Reload()
    Amplitude.Mercury.UI.EmpireScreen_LegacyTraitItem:Load()
    Amplitude.UI.UIBehaviour:DoLoad()
    Amplitude.UI.UIBehaviour:LoadIfNecessary()
    Amplitude.UI.UIBehaviourAsynchronousLoader+Scope+d__2:MoveNext()
    Amplitude.Coroutine:Run()
    Amplitude.Mercury.UI.Windows.WindowsManager+d__47:MoveNext()
    Amplitude.Coroutine:Run()
    Amplitude.Coroutine+d__33:MoveNext()
    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:08:25:975 UI Steam
[UI] '???|UIMaterialModifier' cannot be loaded.

    Amplitude.UI.UIBehaviour:LoadIfNecessary()
    Amplitude.UI.UIBehaviour:LoadIfNecessary()
    Amplitude.Mercury.UI.StyleAdditionalTagListeners:Reload()
    Amplitude.Mercury.UI.EmpireScreen_LegacyTraitItem:Load()
    Amplitude.UI.UIBehaviour:DoLoad()
    Amplitude.UI.UIBehaviour:LoadIfNecessary()
    Amplitude.UI.UIBehaviourAsynchronousLoader+Scope+d__2:MoveNext()
    Amplitude.Coroutine:Run()
    Amplitude.Mercury.UI.Windows.WindowsManager+d__47:MoveNext()
    Amplitude.Coroutine:Run()
    Amplitude.Coroutine+d__33:MoveNext()
    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:08:26:230 None
Technology 'Technology_Era3_05''s Unlock %ConstructibleExtension_VillageCenterTitle has no UnlockCategory.

    Amplitude.Mercury.UI.TechnologyScreen_Search+Entry:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:08:26:289 None
Technology 'Technology_Era5_07''s Unlock %Unlock_BattleAction_DugInTitle has no UnlockCategory.

    Amplitude.Mercury.UI.TechnologyScreen_Search+Entry:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:08:26:482 None
%AllMilitaryForcesStealthLayerListingModeArmiesTitle Trying to get a parameter 0 out of bound 0.

    Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

16:08:26:483 None
%AllMilitaryForcesListingModeAirTitle Trying to get a parameter 0 out of bound 0.

    Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

16:08:26:483 None
%AllMilitaryForcesStealthLayerListingModeMilitaryForcesTitle Trying to get a parameter 0 out of bound 0.

    Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

16:08:26:483 None
%AllMilitaryForcesStealthLayerListingModeAgentsTitle Trying to get a parameter 0 out of bound 0.

    Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

16:08:26:615 UI Steam
[UI] Finished calling OnPresentationStarted on in-game windows in 0,8 seconds.

    Amplitude.Mercury.UI.Windows.WindowsManager+d__47:MoveNext()
    Amplitude.Mercury.UI.Windows.WindowsManager+d__47:MoveNext()
    Amplitude.Coroutine:Run()
    Amplitude.Coroutine+d__33:MoveNext()
    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:08:26:772 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

16:08:26:772 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

16:08:26:772 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

16:08:26:786 None
[Sandbox] Process order. (Serial=1, Empire=4, Order=Order OrderSetControlledByHuman)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:26:840 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

16:08:26:841 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

16:08:26:841 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

16:08:27:097 None
[Sandbox] Process order. (Serial=2, Empire=4, Order=Order OrderEmpireLockedByMandatories)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:27:851 None
[Sandbox] Process order. (Serial=3, Empire=4, Order=Order OrderAcknowledgeNarratorSentence)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:27:852 None
[Sandbox] Process order. (Serial=4, Empire=4, Order=Order OrderAcknowledgeNarratorSentence)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:27:853 None
[Sandbox] Process order. (Serial=5, Empire=4, Order=Order OrderEmpireLockedByMandatories)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:29:291 None
[Sandbox] Process order. (Serial=6, Empire=4, Order=Order OrderAcknowledgeNarratorSentence)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:29:291 None
[Sandbox] Process order. (Serial=7, Empire=4, Order=Order OrderAcknowledgeNarratorSentence)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:34:363 None
AI post synchronization passes took 7,6 seconds to be executed.

    Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

16:08:34:707 None
[Sandbox] Process order. (Serial=8, Empire=0, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:34:709 None
[Sandbox] Process order. (Serial=9, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '2167' Constructible: 'Infrastructure_Industry_Family00_01' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:34:715 None
[Sandbox] Process order. (Serial=10, Empire=0, Order=Order OrderEnqueueTechnology)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:34:727 None
[Sandbox] Process order. (Serial=11, Empire=0, Order=Order OrderDisbandUnits)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:34:739 None
[Sandbox] Process order. (Serial=12, Empire=0, Order=Order='OrderGoTo', Entity=#2144, AdditionalFlags='IgnoreFogOfWar', Path='[16, 51] --> [17, 50]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:34:758 None
[Sandbox] Process order. (Serial=13, Empire=0, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:34:798 None
[Sandbox] Process order. (Serial=14, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:34:798 None
[Sandbox] Process order. (Serial=15, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '2189' Constructible: 'Infrastructure_Industry_Family00_01' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:34:798 None
[Sandbox] Process order. (Serial=16, Empire=1, Order=Order OrderEnqueueTechnology)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:34:798 None
[Sandbox] Process order. (Serial=17, Empire=1, Order=Order OrderDisbandUnits)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:34:807 None
[Sandbox] Process order. (Serial=18, Empire=1, Order=Order='OrderGoTo', Entity=#2148, AdditionalFlags='IgnoreFogOfWar', Path='[23, 13]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:34:817 None
[Sandbox] Process order. (Serial=19, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:34:867 None
[Sandbox] Process order. (Serial=20, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:34:867 None
[Sandbox] Process order. (Serial=21, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '2228' Constructible: 'Infrastructure_Industry_Family00_01' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:34:867 None
[Sandbox] Process order. (Serial=22, Empire=2, Order=Order OrderEnqueueTechnology)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:34:867 None
[Sandbox] Process order. (Serial=23, Empire=2, Order=Order OrderDisbandUnits)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:34:868 None
[Sandbox] Process order. (Serial=24, Empire=2, Order=Order='OrderGoTo', Entity=#2152, AdditionalFlags='IgnoreFogOfWar', Path='[134, 73] --> [135, 74]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:34:888 None
[Sandbox] Process order. (Serial=25, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:34:969 None
[Sandbox] Process order. (Serial=26, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:34:969 None
[Sandbox] Process order. (Serial=27, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2209' Constructible: 'Infrastructure_Industry_Family00_01' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:34:969 None
[Sandbox] Process order. (Serial=28, Empire=3, Order=Order OrderEnqueueTechnology)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:34:969 None
[Sandbox] Process order. (Serial=29, Empire=3, Order=Order OrderDisbandUnits)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:34:970 None
[Sandbox] Process order. (Serial=30, Empire=3, Order=Order='OrderGoTo', Entity=#2156, AdditionalFlags='IgnoreFogOfWar', Path='[21, 66]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:34:991 None
[Sandbox] Process order. (Serial=31, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:35:068 None
[Sandbox] Process order. (Serial=32, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:35:068 None
[Sandbox] Process order. (Serial=33, Empire=5, Order=Order OrderEnqueueConstructible, Settlement: '2276' Constructible: 'Infrastructure_Industry_Family00_01' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:35:079 None
[Sandbox] Process order. (Serial=34, Empire=5, Order=Order OrderEnqueueTechnology)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:35:079 None
[Sandbox] Process order. (Serial=35, Empire=5, Order=Order OrderDisbandUnits)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:35:081 None
[Sandbox] Process order. (Serial=36, Empire=5, Order=Order='OrderGoTo', Entity=#2164, AdditionalFlags='IgnoreFogOfWar', Path='[7, 24] --> [8, 24] --> [7, 23]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:35:101 None
The AI decision process took 8,3 seconds to be executed (8,1 seconds of AI processing and 0,2 seconds waiting for async requests)

    Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

16:08:35:101 None
[Sandbox] Process order. (Serial=37, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:35:114 None
[Sandbox] Process order. (Serial=38, Empire=81, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:35:180 None
[Sandbox] Process order. (Serial=39, Empire=0, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '2167', Construction: '1')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:35:250 None
[Sandbox] Process order. (Serial=40, Empire=1, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '2189', Construction: '2')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:35:299 None
[Sandbox] Process order. (Serial=41, Empire=2, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '2228', Construction: '3')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:35:349 None
[Sandbox] Process order. (Serial=42, Empire=3, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:35:349 None
[Sandbox] Process order. (Serial=43, Empire=3, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '2209', Construction: '4')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:35:409 None
[Sandbox] Process order. (Serial=44, Empire=5, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '2276', Construction: '5')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:35:433 None
[Sandbox] Process order. (Serial=45, Empire=1, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:35:480 None
[Sandbox] Process order. (Serial=46, Empire=0, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:35:514 None
[Sandbox] Process order. (Serial=47, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '2167' Constructible: 'Extension_Base_Money' Position: '[17, 49]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:35:563 None
[Sandbox] Process order. (Serial=48, Empire=1, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:35:582 None
[Sandbox] Process order. (Serial=49, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '2189' Constructible: 'Extension_Base_Money' Position: '[24, 12]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:35:643 None
[Sandbox] Process order. (Serial=50, Empire=2, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:35:664 None
[Sandbox] Process order. (Serial=51, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '2228' Constructible: 'Extension_Base_Food' Position: '[133, 75]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:35:742 None
[Sandbox] Process order. (Serial=52, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2209' Constructible: 'Extension_Base_Money' Position: '[20, 67]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:35:772 None
[Sandbox] Process order. (Serial=53, Empire=0, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:35:803 None
[Sandbox] Process order. (Serial=54, Empire=5, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:35:822 None
[Sandbox] Process order. (Serial=55, Empire=5, Order=Order OrderEnqueueConstructible, Settlement: '2276' Constructible: 'Extension_Base_Money' Position: '[10, 24]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:35:892 None
[Sandbox] Process order. (Serial=56, Empire=0, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '2167', Construction: '6')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:35:923 None
[Sandbox] Process order. (Serial=57, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:35:963 None
[Sandbox] Process order. (Serial=58, Empire=1, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '2189', Construction: '7')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:36:012 None
[Sandbox] Process order. (Serial=59, Empire=2, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '2228', Construction: '8')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:36:062 None
[Sandbox] Process order. (Serial=60, Empire=3, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '2209', Construction: '9')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:36:113 None
[Sandbox] Process order. (Serial=61, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:36:123 None
[Sandbox] Process order. (Serial=62, Empire=5, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:36:146 None
[Sandbox] Process order. (Serial=63, Empire=0, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:36:146 None
[Sandbox] Process order. (Serial=64, Empire=3, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:36:234 None
[Sandbox] Process order. (Serial=65, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '2167' Constructible: 'Extension_Base_Industry' Position: '[18, 51]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:36:305 None
[Sandbox] Process order. (Serial=66, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '2189' Constructible: 'Extension_Base_Industry' Position: '[25, 12]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:36:375 None
[Sandbox] Process order. (Serial=67, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '2228' Constructible: 'Extension_Base_Strategic01' Position: '[133, 77]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:36:445 None
[Sandbox] Process order. (Serial=68, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2209' Constructible: 'Extension_Base_Industry' Position: '[21, 64]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:36:480 UI Steam
[UI] Showing NarrativeWindow: $NarrativeEvent_Antartica_001_ScenarioStart

    Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo)
    Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIAbstractShowable:InternalRequestShow()
    Amplitude.UI.Windows.UIContainer:InternalRequestShow()
    Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
    Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:08:36:695 None
[Sandbox] Process order. (Serial=69, Empire=2, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:37:117 None
[Sandbox] Process order. (Serial=70, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:37:338 None
[Sandbox] Process order. (Serial=71, Empire=4, Order=Order OrderChangeNotificationStatus)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:37:367 None
[Sandbox] Process order. (Serial=72, Empire=4, Order=Order OrderEmpireLockedByMandatories)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:37:488 None
[Sandbox] Process order. (Serial=73, Empire=5, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:38:037 None
[Sandbox] Process order. (Serial=74, Empire=4, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:38:345 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

16:08:38:346 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

16:08:38:346 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

16:08:38:388 None
Metadata 'dlc_names' has no policy registered; assuming None.

    Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:08:38:388 None
Metadata 'rmc0' has no policy registered; assuming None.

    Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:08:38:388 None
Metadata 'ScenarioName' has no policy registered; assuming None.

    Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:08:38:388 None
Metadata 'IsEditingScenario' has no policy registered; assuming None.

    Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:08:39:444 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

16:08:39:445 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

16:08:39:445 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

16:08:39:459 None
[Sandbox] Process order. (Serial=75, Empire=4, Order=Order OrderEmpireLockedByMandatories)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:40:410 None
[Sandbox] Process order. (Serial=76, Empire=0, Order=Order OrderMakeNarrativeEventChoice)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:40:430 None
[Sandbox] Process order. (Serial=77, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '2167' Constructible: 'Extension_Base_Money' Position: '[18, 48]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:40:481 None
[Sandbox] Process order. (Serial=78, Empire=1, Order=Order OrderMakeNarrativeEventChoice)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:40:491 None
[Sandbox] Process order. (Serial=79, Empire=1, Order=Order='OrderGoTo', Entity=#2148, AdditionalFlags='IgnoreFogOfWar', Path='[24, 13] --> [25, 13] --> [26, 13] --> [27, 14] --> [26, 15]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:40:500 None
[Sandbox] Process order. (Serial=80, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:40:501 None
[Sandbox] Process order. (Serial=81, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '2189' Constructible: 'Extension_Base_Money' Position: '[22, 12]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:40:561 None
[Sandbox] Process order. (Serial=82, Empire=2, Order=Order OrderMakeNarrativeEventChoice)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:40:574 UI Steam
[UI] Showing NarrativeWindow: $NarrativeEvent_Antartica_Regular193

    Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo)
    Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIAbstractShowable:InternalRequestShow()
    Amplitude.UI.Windows.UIContainer:InternalRequestShow()
    Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
    Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:08:40:582 None
[Sandbox] Process order. (Serial=83, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '2228' Constructible: 'Extension_Base_Industry' Position: '[135, 76]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:40:632 None
[Sandbox] Process order. (Serial=84, Empire=3, Order=Order OrderMakeNarrativeEventChoice)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:40:642 None
[Sandbox] Process order. (Serial=85, Empire=3, Order=Order='OrderGoTo', Entity=#2156, AdditionalFlags='IgnoreFogOfWar', Path='[20, 67] --> [20, 66] --> [19, 65] --> [18, 65]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:40:652 None
[Sandbox] Process order. (Serial=86, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:40:653 None
[Sandbox] Process order. (Serial=87, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2209' Constructible: 'Extension_Base_Money' Position: '[21, 68]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:40:703 None
[Sandbox] Process order. (Serial=88, Empire=5, Order=Order OrderMakeNarrativeEventChoice)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:40:722 None
[Sandbox] Process order. (Serial=89, Empire=5, Order=Order OrderEnqueueConstructible, Settlement: '2276' Constructible: 'Extension_Base_Industry' Position: '[7, 22]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:40:744 None
[Sandbox] Process order. (Serial=90, Empire=81, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:40:833 None
[Sandbox] Process order. (Serial=91, Empire=1, Order=Order OrderCreatePingAt)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:40:911 None
Can't find entity 2156 of ongoing task. Fails the task 158.

    Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:08:40:922 None
[Sandbox] Process order. (Serial=92, Empire=3, Order=Order OrderDisbandUnits)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:40:972 None
[Sandbox] Process order. (Serial=93, Empire=5, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '2276', Construction: '19')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:40:996 None
[Sandbox] Process order. (Serial=94, Empire=0, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:40:996 None
[Sandbox] Process order. (Serial=95, Empire=2, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:40:996 None
[Sandbox] Process order. (Serial=96, Empire=5, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:41:082 None
[Sandbox] Process order. (Serial=97, Empire=1, Order=Order OrderCreatePingAt)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:41:172 None
[Sandbox] Process order. (Serial=98, Empire=3, Order=Order OrderRemoveConstructionByGuid)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:41:193 None
[Sandbox] Process order. (Serial=99, Empire=3, Order=Order OrderBuyoutAvailableConstruction. Settlement=2209, Constructible=Extension_Era4_OttomanEmpire, Position=[22, 66], Currency=Money)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:41:212 None
[Sandbox] Process order. (Serial=100, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2209' Constructible: 'Extension_Base_Food' Position: '[22, 66]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:41:260 UI Steam
[UI] AnimatorComponent cannot start while UITransform.VisibleGlobally = false (/WindowsRoot/InGameOverlays/EmpireBanner/_FamePennant/FameScore/NegativeTrend|UIAnimatorComponent)

    Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
    Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
    Amplitude.Mercury.UI.EmpireBanner_FamePennant:RefreshTrend(System.Reflection.RuntimeParameterInfo)
    Amplitude.Mercury.UI.EmpireBanner_FamePennant:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.Mercury.UI.EmpireBanner:Refresh()
    Amplitude.UI.Windows.UIContainer:RefreshNow()
    Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
    Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:08:41:282 None
[Sandbox] Process order. (Serial=101, Empire=5, Order=Order OrderEnqueueConstructible, Settlement: '2276' Constructible: 'Extension_Base_Money' Position: '[9, 23]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:41:322 None
[Sandbox] Process order. (Serial=102, Empire=4, Order=Order OrderMakeNarrativeEventChoice)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:41:323 None
[Sandbox] Process order. (Serial=103, Empire=4, Order=Order OrderChangeNotificationStatus)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:41:352 None
[Sandbox] Process order. (Serial=104, Empire=4, Order=Order OrderEmpireLockedByMandatories)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:41:382 None
[Sandbox] Process order. (Serial=105, Empire=1, Order=Order OrderCreatePingAt)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:41:472 None
[Sandbox] Process order. (Serial=106, Empire=3, Order=Order OrderRemoveConstructionByGuid)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:41:473 None
[Sandbox] Process order. (Serial=107, Empire=3, Order=Order OrderBuyoutAvailableConstruction. Settlement=2209, Constructible=LandUnit_Era1_Common_Scouts, Position=[-1, -1], Currency=Money)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:41:512 None
[Sandbox] Process order. (Serial=108, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:41:582 None
[Sandbox] Process order. (Serial=109, Empire=0, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:41:632 None
[Sandbox] Process order. (Serial=110, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:41:632 None
[Sandbox] Process order. (Serial=111, Empire=1, Order=Order OrderCreatePingAt)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:41:733 None
[Sandbox] Process order. (Serial=112, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2209' Constructible: 'Extension_Base_Industry' Position: '[22, 64]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:41:782 None
[Sandbox] Process order. (Serial=113, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:41:842 None
[Sandbox] Process order. (Serial=114, Empire=0, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:41:892 None
[Sandbox] Process order. (Serial=115, Empire=1, Order=Order OrderCreatePingAt)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:41:982 None
[Sandbox] Process order. (Serial=116, Empire=3, Order=Order OrderRemoveConstructionByGuid)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:42:002 None
[Sandbox] Process order. (Serial=117, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2209' Constructible: 'LandUnit_Era1_Common_Scouts' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:42:132 None
[Sandbox] Process order. (Serial=118, Empire=1, Order=Order OrderCreatePingAt)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:42:252 None
[Sandbox] Process order. (Serial=119, Empire=3, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:42:332 None
[Sandbox] Process order. (Serial=120, Empire=1, Order=Order OrderCreatePingAt)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:42:522 None
[Sandbox] Process order. (Serial=121, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:42:543 None
[Sandbox] Process order. (Serial=122, Empire=1, Order=Order OrderCreatePingAt)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:42:742 None
[Sandbox] Process order. (Serial=123, Empire=1, Order=Order OrderCreatePingAt)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:42:942 None
[Sandbox] Process order. (Serial=124, Empire=1, Order=Order OrderCreatePingAt)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:43:044 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era1_HittiteEmpire #2415 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:08:43:142 None
[Sandbox] Process order. (Serial=125, Empire=1, Order=Order OrderCreatePingAt)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:43:342 None
[Sandbox] Process order. (Serial=126, Empire=1, Order=Order OrderCreatePingAt)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:43:402 None
[Sandbox] Process order. (Serial=127, Empire=4, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:43:533 None
[Sandbox] Process order. (Serial=128, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:43:543 None
[Sandbox] Process order. (Serial=129, Empire=1, Order=Order OrderCreatePingAt)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:43:743 None
[Sandbox] Process order. (Serial=130, Empire=1, Order=Order OrderCreatePingAt)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:43:953 None
[Sandbox] Process order. (Serial=131, Empire=1, Order=Order OrderCreatePingAt)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:44:163 None
[Sandbox] Process order. (Serial=132, Empire=1, Order=Order OrderCreatePingAt)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:44:363 None
[Sandbox] Process order. (Serial=133, Empire=1, Order=Order OrderCreatePingAt)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:44:544 None
[Sandbox] Process order. (Serial=134, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:44:575 None
[Sandbox] Process order. (Serial=135, Empire=1, Order=Order OrderCreatePingAt)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:44:785 None
[Sandbox] Process order. (Serial=136, Empire=1, Order=Order OrderCreatePingAt)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:44:915 None
[Sandbox] Process order. (Serial=137, Empire=1, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:45:147 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

16:08:45:147 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

16:08:45:147 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

16:08:45:177 None
Metadata 'dlc_names' has no policy registered; assuming None.

    Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:08:45:177 None
Metadata 'rmc0' has no policy registered; assuming None.

    Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:08:45:177 None
Metadata 'ScenarioName' has no policy registered; assuming None.

    Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:08:45:177 None
Metadata 'IsEditingScenario' has no policy registered; assuming None.

    Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:08:45:422 None
TutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

    Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()

16:08:45:647 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

16:08:45:647 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

16:08:45:647 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

16:08:45:654 None
[Preview] Set PresentationUnit UnitVisualAffinity_Animals #2424 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:08:47:208 None
[Sandbox] Process order. (Serial=138, Empire=0, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '2167', Construction: '15')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:47:210 None
[Sandbox] Process order. (Serial=139, Empire=0, Order=Order='OrderGoTo', Entity=#2144, AdditionalFlags='IgnoreFogOfWar', Path='[18, 50] --> [18, 51]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:47:218 None
[Sandbox] Process order. (Serial=140, Empire=0, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:47:258 None
[Sandbox] Process order. (Serial=141, Empire=1, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '2189', Construction: '16')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:47:260 None
[Sandbox] Process order. (Serial=142, Empire=1, Order=Order='OrderGoTo', Entity=#2148, AdditionalFlags='IgnoreFogOfWar', Path='[26, 16] --> [26, 17] --> [27, 17]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:47:268 None
[Sandbox] Process order. (Serial=143, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:47:308 None
[Sandbox] Process order. (Serial=144, Empire=2, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '2228', Construction: '17')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:47:318 None
[Sandbox] Process order. (Serial=145, Empire=2, Order=Order='OrderGoTo', Entity=#2152, AdditionalFlags='IgnoreFogOfWar', Path='[135, 73] --> [136, 73] --> [137, 74] --> [137, 75]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:47:329 None
[Sandbox] Process order. (Serial=146, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:47:368 None
[Sandbox] Process order. (Serial=147, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2209' Constructible: 'LandUnit_Era1_Common_Scouts' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:47:380 None
[Sandbox] Process order. (Serial=148, Empire=3, Order=Order OrderSplitArmy)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:47:429 None
[Sandbox] Process order. (Serial=149, Empire=5, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:47:439 None
[Sandbox] Process order. (Serial=150, Empire=5, Order=Order='OrderGoTo', Entity=#2164, AdditionalFlags='IgnoreFogOfWar', Path='[7, 24] --> [6, 25] --> [7, 26] --> [7, 27]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:47:449 None
[Sandbox] Process order. (Serial=151, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:47:450 None
[Sandbox] Process order. (Serial=152, Empire=5, Order=Order OrderEnqueueConstructible, Settlement: '2276' Constructible: 'Extension_Base_Industry' Position: '[7, 21]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:47:452 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era1_HittiteEmpire #2429 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:08:47:468 None
[Sandbox] Process order. (Serial=153, Empire=81, Order=Order='OrderGoTo', Entity=#2424, AdditionalFlags='IgnoreFogOfWar', Path='[69, 52]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:47:478 None
[Sandbox] Process order. (Serial=154, Empire=81, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:47:522 None
No Unit can be kept to improve that army (Empire '0' Army '2144' for ArmyType 'GroundExplorer')

    Amplitude.Mercury.AI.Brain.Analysis.Military.ComputeWantedArmies:RequestDraggingUnitsDisbands(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:08:47:529 None
Can't find entity 2144 of ongoing task. Fails the task 171.

    Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:08:47:538 None
[Sandbox] Process order. (Serial=155, Empire=0, Order=Order OrderDisbandUnits)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:47:558 None
[Sandbox] Process order. (Serial=156, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '2167' Constructible: 'Extension_Base_Luxury' Position: '[19, 53]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:47:608 None
[Sandbox] Process order. (Serial=157, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '2189' Constructible: 'Infrastructure_Industry_Family02_01' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:47:658 None
[Sandbox] Process order. (Serial=158, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '2228' Constructible: 'Infrastructure_Industry_Family02_01' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:47:679 None
[Sandbox] Process order. (Serial=159, Empire=4, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:47:718 None
[Sandbox] Process order. (Serial=160, Empire=3, Order=Order='OrderGoTo', Entity=#2415, AdditionalFlags='IgnoreFogOfWar', Path='[19, 65]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:47:728 None
[Sandbox] Process order. (Serial=161, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:47:768 None
[Sandbox] Process order. (Serial=162, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:47:779 None
[Sandbox] Process order. (Serial=163, Empire=5, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:47:800 None
[Sandbox] Process order. (Serial=164, Empire=81, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:47:849 None
[Sandbox] Process order. (Serial=165, Empire=0, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:47:849 None
[Sandbox] Process order. (Serial=166, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '2167' Constructible: 'LandUnit_Era1_Common_Scouts' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:47:849 None
[Sandbox] Process order. (Serial=167, Empire=0, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '2167', Construction: '28')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:47:898 None
[Sandbox] Process order. (Serial=168, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:47:950 None
[Sandbox] Process order. (Serial=169, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:48:040 None
[Sandbox] Process order. (Serial=170, Empire=3, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:48:089 None
[Sandbox] Process order. (Serial=171, Empire=0, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:48:089 None
[Sandbox] Process order. (Serial=172, Empire=0, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:48:280 None
[Sandbox] Process order. (Serial=173, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:48:299 None
[Sandbox] Process order. (Serial=174, Empire=0, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:48:340 None
[Sandbox] Process order. (Serial=175, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:48:349 None
[Sandbox] Process order. (Serial=176, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:48:400 None
[Sandbox] Process order. (Serial=177, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:48:459 None
[Sandbox] Process order. (Serial=178, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:48:490 None
[Sandbox] Process order. (Serial=179, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:48:700 None
[Sandbox] Process order. (Serial=180, Empire=0, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:49:290 None
[Sandbox] Process order. (Serial=181, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:49:350 None
[Sandbox] Process order. (Serial=182, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:49:393 None
[Sandbox] Process order. (Serial=183, Empire=1, Order=Order OrderArmySettle: ArmyGuid=#2148, ActionGuid=#0)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:49:470 None
[Sandbox] Process order. (Serial=184, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:49:630 None
[Sandbox] Process order. (Serial=185, Empire=1, Order=Order OrderAttachTerritoryToCity, Camp=2432, Settlement=2189)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:49:651 None
[Empire 1] No suitable tiles found to place construction Extension_Base_Strategic01 in settlement 2432.

    Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildResourceExtractor, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

16:08:49:771 None
[Sandbox] Process order. (Serial=186, Empire=1, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:50:020 None
[Sandbox] Process order. (Serial=187, Empire=0, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:50:080 None
[Sandbox] Process order. (Serial=188, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:50:130 None
[Sandbox] Process order. (Serial=189, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:50:260 None
[Sandbox] Process order. (Serial=190, Empire=0, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:50:360 None
[Sandbox] Process order. (Serial=191, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:50:481 None
[Sandbox] Process order. (Serial=192, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:50:531 None
[Sandbox] Process order. (Serial=193, Empire=2, Order=Order OrderRemoveConstructionByGuid)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:50:571 None
[Sandbox] Process order. (Serial=194, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '2228' Constructible: 'Extension_Base_Strategic03' Position: '[138, 79]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:50:851 None
[Sandbox] Process order. (Serial=195, Empire=2, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:50:851 None
[Sandbox] Process order. (Serial=196, Empire=5, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:51:146 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

16:08:51:147 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

16:08:51:147 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

16:08:51:154 None
[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Cold #2444 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:08:51:155 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era1_HittiteEmpire #2448 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:08:51:173 None
Metadata 'dlc_names' has no policy registered; assuming None.

    Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:08:51:173 None
Metadata 'rmc0' has no policy registered; assuming None.

    Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:08:51:173 None
Metadata 'ScenarioName' has no policy registered; assuming None.

    Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:08:51:173 None
Metadata 'IsEditingScenario' has no policy registered; assuming None.

    Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:08:51:646 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

16:08:51:647 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

16:08:51:647 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

16:08:51:662 None
[Sandbox] Process order. (Serial=197, Empire=4, Order=Order OrderEmpireLockedByMandatories)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:53:204 None
[Sandbox] Process order. (Serial=198, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '2167' Constructible: 'Infrastructure_Industry_Family02_01' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:53:213 None
[Sandbox] Process order. (Serial=199, Empire=0, Order=Order='OrderGoTo', Entity=#2444, AdditionalFlags='IgnoreFogOfWar', Path='[16, 52] --> [16, 53] --> [17, 54] --> [17, 55]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:53:223 None
[Sandbox] Process order. (Serial=200, Empire=0, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:53:273 None
[Sandbox] Process order. (Serial=201, Empire=1, Order=Order='OrderGoTo', Entity=#2148, AdditionalFlags='IgnoreFogOfWar', Path='[28, 16] --> [28, 15] --> [29, 14] --> [30, 14] --> [30, 15]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:53:283 None
[Sandbox] Process order. (Serial=202, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:53:284 None
[Sandbox] Process order. (Serial=203, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '2189' Constructible: 'Extension_Base_Strategic01' Position: '[28, 15]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:53:333 None
[Sandbox] Process order. (Serial=204, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '2228' Constructible: 'Infrastructure_Industry_Family02_01' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:53:333 None
[Sandbox] Process order. (Serial=205, Empire=2, Order=Order='OrderGoTo', Entity=#2152, AdditionalFlags='IgnoreFogOfWar', Path='[138, 76] --> [138, 77] --> [139, 78] --> [139, 79]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:53:343 None
[Sandbox] Process order. (Serial=206, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:53:393 None
[Sandbox] Process order. (Serial=207, Empire=3, Order=Order='OrderGoTo', Entity=#2415, AdditionalFlags='IgnoreFogOfWar', Path='[20, 64] --> [19, 64] --> [18, 65] --> [17, 65]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:53:394 None
[Sandbox] Process order. (Serial=208, Empire=3, Order=Order='OrderGoTo', Entity=#2429, AdditionalFlags='IgnoreFogOfWar', Path='[21, 64]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:53:395 None
[Sandbox] Process order. (Serial=209, Empire=3, Order=Order='OrderGoTo', Entity=#2448, AdditionalFlags='IgnoreFogOfWar', Path='[21, 64] --> [22, 64] --> [23, 64] --> [23, 63]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:53:403 None
[Sandbox] Process order. (Serial=210, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:53:404 None
[Sandbox] Process order. (Serial=211, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:53:405 None
[Sandbox] Process order. (Serial=212, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:53:413 None
[Sandbox] Process order. (Serial=213, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2209' Constructible: 'Extension_Base_Money' Position: '[21, 68]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:53:453 None
No Unit can be kept to improve that army (Empire '5' Army '2164' for ArmyType 'GroundExplorer')

    Amplitude.Mercury.AI.Brain.Analysis.Military.ComputeWantedArmies:RequestDraggingUnitsDisbands(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:08:53:461 None
Can't find entity 2164 of ongoing task. Fails the task 164.

    Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:08:53:473 None
[Sandbox] Process order. (Serial=214, Empire=5, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '2276', Construction: '27')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:53:476 None
[Sandbox] Process order. (Serial=215, Empire=5, Order=Order OrderActivateCivic)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:53:481 None
[Sandbox] Process order. (Serial=216, Empire=5, Order=Order OrderDisbandUnits)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:53:485 UI Steam
[UI] Showing NarrativeWindow: $NarrativeEvent_Antartica_Regular195

    Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo)
    Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIAbstractShowable:InternalRequestShow()
    Amplitude.UI.Windows.UIContainer:InternalRequestShow()
    Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
    Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:08:53:503 None
[Sandbox] Process order. (Serial=217, Empire=81, Order=Order='OrderGoTo', Entity=#2424, AdditionalFlags='IgnoreFogOfWar', Path='[69, 51]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:53:514 None
[Sandbox] Process order. (Serial=218, Empire=81, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:53:524 None
TutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

    Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()

16:08:53:548 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

16:08:53:548 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

16:08:53:548 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

16:08:53:605 None
[Sandbox] Process order. (Serial=219, Empire=1, Order=Order OrderCreatePingAt)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:53:724 None
[Sandbox] Process order. (Serial=220, Empire=5, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:53:724 None
[Sandbox] Process order. (Serial=221, Empire=5, Order=Order OrderActivateCivic)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:53:725 None
[Sandbox] Process order. (Serial=222, Empire=5, Order=Order OrderEnqueueConstructible, Settlement: '2276' Constructible: 'LandUnit_Era1_Common_Scouts' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:53:746 None
[Sandbox] Process order. (Serial=223, Empire=81, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:53:825 None
[Sandbox] Process order. (Serial=224, Empire=1, Order=Order OrderCreatePingAt)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:53:916 None
[Sandbox] Process order. (Serial=225, Empire=3, Order=Order='OrderGoTo', Entity=#2429, AdditionalFlags='IgnoreFogOfWar', Path='[20, 65]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:53:925 None
[Sandbox] Process order. (Serial=226, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:53:976 None
[Sandbox] Process order. (Serial=227, Empire=5, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:54:075 None
[Sandbox] Process order. (Serial=228, Empire=1, Order=Order OrderCreatePingAt)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:54:165 None
[Sandbox] Process order. (Serial=229, Empire=3, Order=Order OrderDisbandUnits)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:54:217 None
[Sandbox] Process order. (Serial=230, Empire=5, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:54:235 None
[Sandbox] Process order. (Serial=231, Empire=0, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:54:295 None
[Sandbox] Process order. (Serial=232, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:54:296 None
[Sandbox] Process order. (Serial=233, Empire=1, Order=Order OrderCreatePingAt)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:54:355 None
[Sandbox] Process order. (Serial=234, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:54:405 None
[Sandbox] Process order. (Serial=235, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:54:418 None
[Sandbox] Process order. (Serial=236, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:54:495 None
[Sandbox] Process order. (Serial=237, Empire=1, Order=Order OrderCreatePingAt)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:54:705 None
[Sandbox] Process order. (Serial=238, Empire=1, Order=Order OrderCreatePingAt)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:54:906 None
[Sandbox] Process order. (Serial=239, Empire=1, Order=Order OrderCreatePingAt)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:55:105 None
[Sandbox] Process order. (Serial=240, Empire=1, Order=Order OrderCreatePingAt)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:55:245 None
[Sandbox] Process order. (Serial=241, Empire=0, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:55:305 None
[Sandbox] Process order. (Serial=242, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:55:306 None
[Sandbox] Process order. (Serial=243, Empire=1, Order=Order OrderCreatePingAt)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:55:365 None
[Sandbox] Process order. (Serial=244, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:55:415 None
[Sandbox] Process order. (Serial=245, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:55:425 None
[Sandbox] Process order. (Serial=246, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:55:506 None
[Sandbox] Process order. (Serial=247, Empire=1, Order=Order OrderCreatePingAt)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:55:596 None
[Sandbox] Process order. (Serial=248, Empire=3, Order=Order OrderArmySettle: ArmyGuid=#2415, ActionGuid=#0)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:55:707 None
[Sandbox] Process order. (Serial=249, Empire=0, Order=Order='OrderGoTo', Entity=#2444, AdditionalFlags='IgnoreFogOfWar', Path='[17, 55]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:55:757 None
[Sandbox] Process order. (Serial=250, Empire=1, Order=Order OrderCreatePingAt)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:55:837 None
[Empire 3] The task 335:Build Outpost Creation on [17, 65] to restore is not in progress, force the allocations so it can be started. This should only happen when an AI take back control over a human player.

    Amplitude.AI.ProcessingPasses.TaskRestorationPass`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.BaseBuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Continue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:08:55:886 None
[Sandbox] Process order. (Serial=251, Empire=3, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:55:966 None
[Sandbox] Process order. (Serial=252, Empire=1, Order=Order OrderCreatePingAt)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:56:066 None
[Sandbox] Process order. (Serial=253, Empire=3, Order=Order='OrderGoTo', Entity=#2448, AdditionalFlags='IgnoreFogOfWar', Path='[23, 63]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:56:222 None
[Sandbox] Process order. (Serial=254, Empire=1, Order=Order OrderCreatePingAt)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:56:252 None
[Sandbox] Process order. (Serial=255, Empire=0, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:56:312 None
[Sandbox] Process order. (Serial=256, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:56:372 None
[Sandbox] Process order. (Serial=257, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:56:395 UI Steam
[UI] Showing NarrativeWindow: $NarrativeEvent_Antartica_Regular195

    Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo)
    Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIAbstractShowable:InternalRequestShow()
    Amplitude.UI.Windows.UIContainer:InternalRequestShow()
    Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
    Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:08:56:422 None
[Sandbox] Process order. (Serial=258, Empire=1, Order=Order OrderCreatePingAt)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:56:422 None
[Sandbox] Process order. (Serial=259, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:56:542 None
[Sandbox] Process order. (Serial=260, Empire=0, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:56:622 None
[Sandbox] Process order. (Serial=261, Empire=1, Order=Order OrderCreatePingAt)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:56:744 None
[Sandbox] Process order. (Serial=262, Empire=2, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:56:832 None
[Sandbox] Process order. (Serial=263, Empire=1, Order=Order OrderCreatePingAt)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:57:034 None
[Sandbox] Process order. (Serial=264, Empire=1, Order=Order OrderCreatePingAt)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:57:094 None
[Sandbox] Process order. (Serial=265, Empire=4, Order=Order OrderChangeNotificationStatus)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:57:185 None
[Sandbox] Process order. (Serial=266, Empire=4, Order=Order OrderEmpireLockedByMandatories)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:57:235 None
[Sandbox] Process order. (Serial=267, Empire=1, Order=Order OrderCreatePingAt)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:57:324 None
[Sandbox] Process order. (Serial=268, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:57:444 None
[Sandbox] Process order. (Serial=269, Empire=1, Order=Order OrderCreatePingAt)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:57:566 None
[Sandbox] Process order. (Serial=270, Empire=1, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:08:59:445 None
[Sandbox] Process order. (Serial=271, Empire=1, Order=Order OrderCreatePingAt)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:00:577 None
[Sandbox] Process order. (Serial=272, Empire=4, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:00:871 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

16:09:00:872 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

16:09:00:872 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

16:09:00:880 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #2475 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:09:00:899 None
Metadata 'dlc_names' has no policy registered; assuming None.

    Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:09:00:899 None
Metadata 'rmc0' has no policy registered; assuming None.

    Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:09:00:899 None
Metadata 'ScenarioName' has no policy registered; assuming None.

    Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:09:00:899 None
Metadata 'IsEditingScenario' has no policy registered; assuming None.

    Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:09:01:371 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

16:09:01:371 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

16:09:01:371 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

16:09:02:939 None
[Sandbox] Process order. (Serial=273, Empire=0, Order=Order='OrderGoTo', Entity=#2444, AdditionalFlags='IgnoreFogOfWar', Path='[18, 56] --> [18, 57] --> [19, 58] --> [20, 58]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:02:950 None
[Sandbox] Process order. (Serial=274, Empire=0, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:02:960 None
[Sandbox] Process order. (Serial=275, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '2167' Constructible: 'Extension_Base_Industry' Position: '[18, 49]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:03:009 None
[Sandbox] Process order. (Serial=276, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '2189' Constructible: 'Infrastructure_Industry_Family03_01' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:03:009 None
[Sandbox] Process order. (Serial=277, Empire=1, Order=Order='OrderGoTo', Entity=#2148, AdditionalFlags='IgnoreFogOfWar', Path='[31, 15] --> [32, 16] --> [32, 17] --> [32, 18]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:03:019 None
[Sandbox] Process order. (Serial=278, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:03:060 None
[Sandbox] Process order. (Serial=279, Empire=2, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '2228', Construction: '36')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:03:061 None
[Sandbox] Process order. (Serial=280, Empire=2, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:03:061 None
[Sandbox] Process order. (Serial=281, Empire=2, Order=Order='OrderGoTo', Entity=#2152, AdditionalFlags='IgnoreFogOfWar', Path='[140, 79] --> [141, 79] --> [142, 79]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:03:070 None
[Sandbox] Process order. (Serial=282, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:03:109 None
[Sandbox] Process order. (Serial=283, Empire=3, Order=Order OrderAttachTerritoryToCity, Camp=2462, Settlement=2209)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:03:111 None
[Sandbox] Process order. (Serial=284, Empire=3, Order=Order='OrderGoTo', Entity=#2415, AdditionalFlags='IgnoreFogOfWar', Path='[18, 65] --> [19, 65] --> [20, 66] --> [20, 67]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:03:112 None
[Sandbox] Process order. (Serial=285, Empire=3, Order=Order='OrderGoTo', Entity=#2448, AdditionalFlags='IgnoreFogOfWar', Path='[24, 62]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:03:119 None
[Sandbox] Process order. (Serial=286, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:03:120 None
[Sandbox] Process order. (Serial=287, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:03:121 None
[Empire 3] No suitable tiles found to place construction Extension_Base_Strategic01 in settlement 2462.

    Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildResourceExtractor, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

16:09:03:121 None
[Empire 3] No suitable tiles found to place construction Extension_Base_Strategic02 in settlement 2462.

    Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildResourceExtractor, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

16:09:03:159 None
[Sandbox] Process order. (Serial=288, Empire=5, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:03:169 None
[Sandbox] Process order. (Serial=289, Empire=5, Order=Order='OrderGoTo', Entity=#2475, AdditionalFlags='IgnoreFogOfWar', Path='[8, 25] --> [9, 26] --> [9, 27] --> [9, 28]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:03:179 None
[Sandbox] Process order. (Serial=290, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:03:180 None
[Sandbox] Process order. (Serial=291, Empire=5, Order=Order OrderEnqueueConstructible, Settlement: '2276' Constructible: 'Extension_Base_Science' Position: '[6, 23]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:03:199 None
[Sandbox] Process order. (Serial=292, Empire=81, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:03:319 None
[Sandbox] Process order. (Serial=293, Empire=2, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:03:329 None
[Sandbox] Process order. (Serial=294, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '2228' Constructible: 'Extension_Era4_MingChina' Position: '[135, 73]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:03:379 None
[Sandbox] Process order. (Serial=295, Empire=3, Order=Order OrderRemoveConstructionByGuid)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:03:400 None
[Sandbox] Process order. (Serial=296, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2209' Constructible: 'Extension_Base_Strategic02' Position: '[16, 66]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:03:419 None
[Sandbox] Process order. (Serial=297, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2209' Constructible: 'Extension_Base_Strategic01' Position: '[18, 63]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:03:479 None
[Sandbox] Process order. (Serial=298, Empire=5, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:03:959 None
[Sandbox] Process order. (Serial=299, Empire=0, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:04:030 None
[Sandbox] Process order. (Serial=300, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:04:082 None
[Sandbox] Process order. (Serial=301, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:04:129 None
[Sandbox] Process order. (Serial=302, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:04:191 None
[Sandbox] Process order. (Serial=303, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:04:649 None
TutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

    Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()

16:09:04:970 None
[Sandbox] Process order. (Serial=304, Empire=0, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:05:039 None
[Sandbox] Process order. (Serial=305, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:05:090 None
[Sandbox] Process order. (Serial=306, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:05:140 None
[Sandbox] Process order. (Serial=307, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:05:200 None
[Sandbox] Process order. (Serial=308, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:05:291 None
[Sandbox] Process order. (Serial=309, Empire=2, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:05:982 None
[Sandbox] Process order. (Serial=310, Empire=0, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:06:051 None
[Sandbox] Process order. (Serial=311, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:06:151 None
[Sandbox] Process order. (Serial=312, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:06:191 None
[Sandbox] Process order. (Serial=313, Empire=1, Order=Order OrderArmySettle: ArmyGuid=#2148, ActionGuid=#0)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:06:211 None
[Sandbox] Process order. (Serial=314, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:06:313 None
[Sandbox] Process order. (Serial=315, Empire=0, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:06:391 None
[Sandbox] Process order. (Serial=316, Empire=4, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:06:412 None
[Sandbox] Process order. (Serial=317, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=2486, Constructible=Extension_Base_Strategic03, Position=[31, 20], Currency=Influence)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:06:532 None
[Sandbox] Process order. (Serial=318, Empire=3, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:06:532 None
[Sandbox] Process order. (Serial=319, Empire=5, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:06:722 None
[Sandbox] Process order. (Serial=320, Empire=1, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:06:971 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

16:09:06:971 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

16:09:06:971 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

16:09:07:003 None
Metadata 'dlc_names' has no policy registered; assuming None.

    Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:09:07:003 None
Metadata 'rmc0' has no policy registered; assuming None.

    Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:09:07:003 None
Metadata 'ScenarioName' has no policy registered; assuming None.

    Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:09:07:003 None
Metadata 'IsEditingScenario' has no policy registered; assuming None.

    Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:09:07:472 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

16:09:07:473 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

16:09:07:473 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

16:09:09:034 None
[Sandbox] Process order. (Serial=321, Empire=0, Order=Order='OrderGoTo', Entity=#2444, AdditionalFlags='IgnoreFogOfWar', Path='[20, 57]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:09:044 None
[Sandbox] Process order. (Serial=322, Empire=0, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:09:084 None
[Sandbox] Process order. (Serial=323, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '2189' Constructible: 'Infrastructure_Food_Family01_01' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:09:094 None
[Sandbox] Process order. (Serial=324, Empire=1, Order=Order='OrderGoTo', Entity=#2148, AdditionalFlags='IgnoreFogOfWar', Path='[32, 17] --> [32, 16] --> [31, 15] --> [32, 14] --> [32, 13]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:09:105 None
[Sandbox] Process order. (Serial=325, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:09:144 None
[Sandbox] Process order. (Serial=326, Empire=2, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '2228', Construction: '43')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:09:146 None
[Sandbox] Process order. (Serial=327, Empire=2, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:09:154 None
[Sandbox] Process order. (Serial=328, Empire=2, Order=Order='OrderGoTo', Entity=#2152, AdditionalFlags='IgnoreFogOfWar', Path='[143, 79] --> [144, 79] --> [145, 79]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:09:164 None
[Sandbox] Process order. (Serial=329, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:09:204 None
[Sandbox] Process order. (Serial=330, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2209' Constructible: 'Infrastructure_Industry_Family01_01' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:09:214 None
[Sandbox] Process order. (Serial=331, Empire=3, Order=Order='OrderGoTo', Entity=#2415, AdditionalFlags='IgnoreFogOfWar', Path='[21, 68] --> [21, 69] --> [22, 70] --> [22, 71]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:09:214 None
[Sandbox] Process order. (Serial=332, Empire=3, Order=Order='OrderGoTo', Entity=#2448, AdditionalFlags='IgnoreFogOfWar', Path='[25, 62] --> [26, 62] --> [27, 62] --> [28, 62]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:09:225 None
[Sandbox] Process order. (Serial=333, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:09:226 None
[Sandbox] Process order. (Serial=334, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:09:274 None
[Sandbox] Process order. (Serial=335, Empire=5, Order=Order='OrderGoTo', Entity=#2475, AdditionalFlags='IgnoreFogOfWar', Path='[9, 29] --> [9, 30] --> [8, 31] --> [9, 32]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:09:284 None
[Sandbox] Process order. (Serial=336, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:09:285 None
[Sandbox] Process order. (Serial=337, Empire=5, Order=Order OrderEnqueueConstructible, Settlement: '2276' Constructible: 'Extension_Base_Strategic03' Position: '[9, 27]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:09:304 None
[Sandbox] Process order. (Serial=338, Empire=81, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:09:385 None
[Sandbox] Process order. (Serial=339, Empire=1, Order=Order OrderCreatePingAt)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:09:385 None
[Sandbox] Process order. (Serial=340, Empire=1, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '2189', Construction: '48')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:09:434 None
[Sandbox] Process order. (Serial=341, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '2228' Constructible: 'Infrastructure_Industry_Family03_01' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:09:434 None
[Sandbox] Process order. (Serial=342, Empire=2, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:09:524 None
[Sandbox] Process order. (Serial=343, Empire=5, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '2276', Construction: '50')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:09:544 None
[Sandbox] Process order. (Serial=344, Empire=0, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:09:644 None
[Sandbox] Process order. (Serial=345, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '2189' Constructible: 'Extension_Base_Money' Position: '[21, 12]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:09:764 None
[Sandbox] Process order. (Serial=346, Empire=5, Order=Order OrderEnqueueConstructible, Settlement: '2276' Constructible: 'Infrastructure_Industry_Family02_01' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:09:764 None
[Sandbox] Process order. (Serial=347, Empire=5, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:09:965 None
[Sandbox] Process order. (Serial=348, Empire=5, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '2276', Construction: '53')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:10:115 None
[Sandbox] Process order. (Serial=349, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:10:176 None
[Sandbox] Process order. (Serial=350, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:10:177 None
[Sandbox] Process order. (Serial=351, Empire=5, Order=Order OrderStealPopulationWithFarmerAffinity)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:10:180 None
[Sandbox] Process order. (Serial=352, Empire=5, Order=Order OrderEnqueueConstructible, Settlement: '2276' Constructible: 'NavalUnit_Era3_Common_Cog' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:10:235 None
[Sandbox] Process order. (Serial=353, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:10:236 None
[Sandbox] Process order. (Serial=354, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:10:295 None
[Sandbox] Process order. (Serial=355, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:11:118 None
[Sandbox] Process order. (Serial=356, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:11:189 None
[Sandbox] Process order. (Serial=357, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:11:238 None
[Sandbox] Process order. (Serial=358, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:11:239 None
[Sandbox] Process order. (Serial=359, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:11:253 None
TutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

    Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()

16:09:11:298 None
[Sandbox] Process order. (Serial=360, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:11:395 None
[Sandbox] Process order. (Serial=361, Empire=2, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:12:128 None
[Sandbox] Process order. (Serial=362, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:12:249 None
[Sandbox] Process order. (Serial=363, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:12:250 None
[Sandbox] Process order. (Serial=364, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:12:309 None
[Sandbox] Process order. (Serial=365, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:12:589 None
[Sandbox] Process order. (Serial=366, Empire=3, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:12:589 None
[Sandbox] Process order. (Serial=367, Empire=5, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:13:138 None
[Sandbox] Process order. (Serial=368, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:13:388 None
[Sandbox] Process order. (Serial=369, Empire=1, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:15:420 None
[Sandbox] Process order. (Serial=370, Empire=4, Order=Order='OrderGoTo', Entity=#2160, path='[136, 61] --> [137, 62] --> [136, 63]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:15:429 None
[Sandbox] Process order. (Serial=371, Empire=4, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:16:439 None
[Sandbox] Process order. (Serial=372, Empire=4, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:17:441 None
[Sandbox] Process order. (Serial=373, Empire=4, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:17:472 None
TutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

    Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()

16:09:17:480 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

16:09:17:480 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

16:09:17:480 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

16:09:17:492 None
[Localization] Unknown key '%CuriosityCollectedNotificationLootSeparator'

    Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:09:17:492 None
[Localization] Unknown key '%CuriosityCollectedNotificationLootSeparator'

    Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:09:19:397 None
[Sandbox] Process order. (Serial=374, Empire=4, Order=Order OrderChangeNotificationStatus)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:19:397 None
[Sandbox] Process order. (Serial=375, Empire=4, Order=Order OrderChangeNotificationFlags)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:19:481 None
[Localization] Unknown key '%CuriosityCollectedNotificationLootSeparator'

    Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:09:19:481 None
[Localization] Unknown key '%CuriosityCollectedNotificationLootSeparator'

    Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:09:21:528 None
[Sandbox] Process order. (Serial=376, Empire=4, Order=Order OrderDisbandUnits)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:21:575 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

16:09:21:575 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

16:09:21:575 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

16:09:22:690 None
TutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

    Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()

16:09:24:272 None
[Sandbox] Process order. (Serial=377, Empire=4, Order=Order OrderMoveWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:31:037 None
[Sandbox] Process order. (Serial=378, Empire=4, Order=Order OrderEnqueueConstructible, Settlement: '2255' Constructible: 'Infrastructure_Harbour_Family01_01' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:31:075 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

16:09:31:076 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

16:09:31:076 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

16:09:31:337 None
[Sandbox] Process order. (Serial=379, Empire=4, Order=Order OrderEnqueueConstructible, Settlement: '2255' Constructible: 'Infrastructure_Food_Family03_01' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:31:376 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

16:09:31:376 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

16:09:31:376 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

16:09:32:499 None
[Sandbox] Process order. (Serial=380, Empire=4, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:32:777 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

16:09:32:777 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

16:09:32:777 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

16:09:32:801 None
Metadata 'dlc_names' has no policy registered; assuming None.

    Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:09:32:801 None
Metadata 'rmc0' has no policy registered; assuming None.

    Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:09:32:801 None
Metadata 'ScenarioName' has no policy registered; assuming None.

    Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:09:32:801 None
Metadata 'IsEditingScenario' has no policy registered; assuming None.

    Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:09:33:275 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

16:09:33:276 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

16:09:33:276 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

16:09:34:240 None
[Sandbox] Process order. (Serial=381, Empire=4, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:34:831 None
[Sandbox] Process order. (Serial=382, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '2167' Constructible: 'Infrastructure_Food_Family03_01' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:34:841 None
[Sandbox] Process order. (Serial=383, Empire=0, Order=Order='OrderGoTo', Entity=#2444, AdditionalFlags='IgnoreFogOfWar', Path='[21, 57] --> [22, 56]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:34:851 None
[Sandbox] Process order. (Serial=384, Empire=0, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:34:901 None
[Sandbox] Process order. (Serial=385, Empire=1, Order=Order='OrderGoTo', Entity=#2148, AdditionalFlags='IgnoreFogOfWar', Path='[33, 12]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:34:912 None
[Sandbox] Process order. (Serial=386, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:34:951 None
[Sandbox] Process order. (Serial=387, Empire=2, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '2228', Construction: '51')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:34:952 None
[Sandbox] Process order. (Serial=388, Empire=2, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:34:961 None
[Sandbox] Process order. (Serial=389, Empire=2, Order=Order='OrderGoTo', Entity=#2152, AdditionalFlags='IgnoreFogOfWar', Path='[146, 79] --> [147, 79] --> [148, 79] --> [149, 79]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:34:971 None
[Sandbox] Process order. (Serial=390, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:35:011 None
[Sandbox] Process order. (Serial=391, Empire=3, Order=Order OrderBuyoutConstructionByGuid, Settlement: '2209', Construction: '49'))

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:35:021 None
[Sandbox] Process order. (Serial=392, Empire=3, Order=Order='OrderGoTo', Entity=#2415, AdditionalFlags='IgnoreFogOfWar', Path='[23, 72] --> [22, 73] --> [23, 74] --> [22, 74]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:35:022 None
[Sandbox] Process order. (Serial=393, Empire=3, Order=Order='OrderGoTo', Entity=#2448, AdditionalFlags='IgnoreFogOfWar', Path='[29, 62] --> [30, 62] --> [31, 62] --> [32, 62]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:35:031 None
[Sandbox] Process order. (Serial=394, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:35:032 None
[Sandbox] Process order. (Serial=395, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:35:071 None
[Sandbox] Process order. (Serial=396, Empire=5, Order=Order OrderBuyoutConstructionByGuid, Settlement: '2276', Construction: '54'))

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:35:081 None
[Sandbox] Process order. (Serial=397, Empire=5, Order=Order='OrderGoTo', Entity=#2475, AdditionalFlags='IgnoreFogOfWar', Path='[9, 33] --> [10, 32]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:35:091 None
[Sandbox] Process order. (Serial=398, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:35:092 None
[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_American #2516 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:09:35:101 None
[Sandbox] Process order. (Serial=399, Empire=81, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:35:152 None
[Sandbox] Process order. (Serial=400, Empire=0, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '2167', Construction: '57')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:35:201 None
[Sandbox] Process order. (Serial=401, Empire=1, Order=Order OrderArmySettle: ArmyGuid=#2148, ActionGuid=#0)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:35:261 None
[Sandbox] Process order. (Serial=402, Empire=2, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:35:271 None
[Sandbox] Process order. (Serial=403, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '2228' Constructible: 'Extension_Base_Money' Position: '[142, 80]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:35:321 None
[Sandbox] Process order. (Serial=404, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2209' Constructible: 'Infrastructure_Industry_Family02_01' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:35:371 None
[Sandbox] Process order. (Serial=405, Empire=5, Order=Order OrderEnqueueConstructible, Settlement: '2276' Constructible: 'Infrastructure_Money_Family02_01' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:35:453 None
[Sandbox] Process order. (Serial=406, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '2167' Constructible: 'Infrastructure_Industry_Family03_01' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:35:532 None
[Sandbox] Process order. (Serial=407, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=2517, Constructible=Extension_Base_Strategic02, Position=[33, 10], Currency=Influence)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:35:860 None
[Sandbox] Process order. (Serial=408, Empire=0, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:35:870 None
[Sandbox] Process order. (Serial=409, Empire=1, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:35:980 None
[Sandbox] Process order. (Serial=410, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:36:041 None
[Sandbox] Process order. (Serial=411, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:36:042 None
[Sandbox] Process order. (Serial=412, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:36:080 None
[Sandbox] Process order. (Serial=413, Empire=0, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:36:100 None
[Sandbox] Process order. (Serial=414, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:36:471 None
[Sandbox] Process order. (Serial=415, Empire=5, Order=Order OrderArmySettle: ArmyGuid=#2475, ActionGuid=#0)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:36:672 None
[Empire 5] The task 370:Build Outpost Creation on [10, 32] to restore is not in progress, force the allocations so it can be started. This should only happen when an AI take back control over a human player.

    Amplitude.AI.ProcessingPasses.TaskRestorationPass`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.BaseBuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Continue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:09:36:691 None
[Sandbox] Process order. (Serial=416, Empire=5, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:36:992 None
[Sandbox] Process order. (Serial=417, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:37:052 None
[Sandbox] Process order. (Serial=418, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:37:053 None
[Sandbox] Process order. (Serial=419, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:38:003 None
[Sandbox] Process order. (Serial=420, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:38:063 None
[Sandbox] Process order. (Serial=421, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:38:064 None
[Sandbox] Process order. (Serial=422, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:38:253 None
[Sandbox] Process order. (Serial=423, Empire=3, Order=Order OrderArmySettle: ArmyGuid=#2415, ActionGuid=#0)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:38:313 None
[Sandbox] Process order. (Serial=424, Empire=2, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:38:461 None
[Empire 3] The task 402:Build Outpost Creation on [22, 74] to restore is not in progress, force the allocations so it can be started. This should only happen when an AI take back control over a human player.

    Amplitude.AI.ProcessingPasses.TaskRestorationPass`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.BaseBuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Continue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:09:38:507 None
[Sandbox] Process order. (Serial=425, Empire=3, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:38:778 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

16:09:38:778 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

16:09:38:778 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

16:09:38:808 None
Metadata 'dlc_names' has no policy registered; assuming None.

    Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:09:38:808 None
Metadata 'rmc0' has no policy registered; assuming None.

    Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:09:38:808 None
Metadata 'ScenarioName' has no policy registered; assuming None.

    Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:09:38:808 None
Metadata 'IsEditingScenario' has no policy registered; assuming None.

    Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:09:39:278 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

16:09:39:279 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

16:09:39:279 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

16:09:40:852 None
[Sandbox] Process order. (Serial=426, Empire=0, Order=Order OrderEnqueueTechnology)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:40:852 None
[Sandbox] Process order. (Serial=427, Empire=0, Order=Order OrderBuyoutConstructionByGuid, Settlement: '2167', Construction: '62'))

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:40:863 None
[Sandbox] Process order. (Serial=428, Empire=0, Order=Order='OrderGoTo', Entity=#2444, AdditionalFlags='IgnoreFogOfWar', Path='[22, 55] --> [23, 55]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:40:873 None
[Sandbox] Process order. (Serial=429, Empire=0, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:40:903 None
No Unit can be kept to improve that army (Empire '1' Army '2148' for ArmyType 'GroundExplorer')

    Amplitude.Mercury.AI.Brain.Analysis.Military.ComputeWantedArmies:RequestDraggingUnitsDisbands(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:09:40:912 None
Can't find entity 2148 of ongoing task. Fails the task 396.

    Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:09:40:925 None
[Sandbox] Process order. (Serial=430, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '2189' Constructible: 'Infrastructure_Industry_Family01_01' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:40:925 None
[Sandbox] Process order. (Serial=431, Empire=1, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:40:925 None
[Sandbox] Process order. (Serial=432, Empire=1, Order=Order='OrderGoTo', Entity=#2148, AdditionalFlags='IgnoreFogOfWar', Path='[32, 13] --> [32, 14]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:40:935 None
[Sandbox] Process order. (Serial=433, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:40:986 None
[Sandbox] Process order. (Serial=434, Empire=2, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '2228', Construction: '59')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:40:989 None
[Sandbox] Process order. (Serial=435, Empire=2, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:40:989 None
[Sandbox] Process order. (Serial=436, Empire=2, Order=Order='OrderGoTo', Entity=#2152, AdditionalFlags='IgnoreFogOfWar', Path='[0, 79] --> [1, 79] --> [2, 79] --> [3, 79]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:40:995 None
[Sandbox] Process order. (Serial=437, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:41:045 None
[Sandbox] Process order. (Serial=438, Empire=3, Order=Order OrderRemoveConstructionByGuid)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:41:045 None
[Sandbox] Process order. (Serial=439, Empire=3, Order=Order='OrderGoTo', Entity=#2415, AdditionalFlags='IgnoreFogOfWar', Path='[23, 74] --> [23, 73] --> [23, 72] --> [22, 71]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:41:046 None
[Sandbox] Process order. (Serial=440, Empire=3, Order=Order='OrderGoTo', Entity=#2448, AdditionalFlags='IgnoreFogOfWar', Path='[33, 62] --> [33, 63]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:41:055 None
[Sandbox] Process order. (Serial=441, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:41:056 None
[Sandbox] Process order. (Serial=442, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:41:065 None
[Sandbox] Process order. (Serial=443, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2209' Constructible: 'Infrastructure_Food_Family01_01' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:41:065 None
[Sandbox] Process order. (Serial=444, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2209' Constructible: 'Extension_Base_Luxury' Position: '[21, 61]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:41:116 None
[Sandbox] Process order. (Serial=445, Empire=5, Order=Order OrderEnqueueTechnology)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:41:116 None
[Sandbox] Process order. (Serial=446, Empire=5, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '2276', Construction: '61')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:41:117 None
[Sandbox] Process order. (Serial=447, Empire=5, Order=Order='OrderGoTo', Entity=#2516, AdditionalFlags='IgnoreFogOfWar', Path='[10, 23]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:41:126 None
[Sandbox] Process order. (Serial=448, Empire=5, Order=Order='OrderGoTo', Entity=#2475, AdditionalFlags='IgnoreFogOfWar', Path='[9, 33] --> [9, 32] --> [8, 31] --> [9, 30]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:41:126 None
[Sandbox] Process order. (Serial=449, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:41:136 None
[Sandbox] Process order. (Serial=450, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:41:147 None
[Sandbox] Process order. (Serial=451, Empire=81, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:41:195 None
[Sandbox] Process order. (Serial=452, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '2167' Constructible: 'NavalUnit_Era3_Common_Cog' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:41:246 None
[Sandbox] Process order. (Serial=453, Empire=1, Order=Order OrderRemoveConstructionByGuid)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:41:257 None
[Sandbox] Process order. (Serial=454, Empire=1, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:41:266 None
[Sandbox] Process order. (Serial=455, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '2189' Constructible: 'LandUnit_Era1_Common_ScoutCavalry' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:41:326 None
[Sandbox] Process order. (Serial=456, Empire=2, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:41:336 None
[Sandbox] Process order. (Serial=457, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '2228' Constructible: 'Extension_Base_Industry' Position: '[142, 79]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:41:399 None
[Sandbox] Process order. (Serial=458, Empire=3, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '2209', Construction: '68')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:41:402 None
[Sandbox] Process order. (Serial=459, Empire=3, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '2209', Construction: '67')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:41:456 None
[Sandbox] Process order. (Serial=460, Empire=5, Order=Order OrderBuyoutAvailableConstruction. Settlement=2276, Constructible=LandUnit_Era1_Common_Scouts, Position=[-1, -1], Currency=Money)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:41:457 None
[Sandbox] Process order. (Serial=461, Empire=5, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:41:476 None
[Sandbox] Process order. (Serial=462, Empire=5, Order=Order OrderEnqueueConstructible, Settlement: '2276' Constructible: 'Extension_Base_Money' Position: '[9, 24]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:41:487 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #2560 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:09:41:596 None
[Sandbox] Process order. (Serial=463, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '2189' Constructible: 'Infrastructure_Industry_Family01_01' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:41:707 None
[Sandbox] Process order. (Serial=464, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2209' Constructible: 'Infrastructure_Industry_Family02_01' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:41:786 None
[Sandbox] Process order. (Serial=465, Empire=5, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:41:796 None
[Sandbox] Process order. (Serial=466, Empire=5, Order=Order='OrderGoTo', Entity=#2516, AdditionalFlags='IgnoreFogOfWar', Path='[11, 22]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:41:877 None
[Sandbox] Process order. (Serial=467, Empire=0, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:41:926 None
[Sandbox] Process order. (Serial=468, Empire=1, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '2189', Construction: '74')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:41:946 None
[Sandbox] Process order. (Serial=469, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:42:006 None
[Sandbox] Process order. (Serial=470, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:42:066 None
[Sandbox] Process order. (Serial=471, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:42:067 None
[Sandbox] Process order. (Serial=472, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:42:087 None
[Sandbox] Process order. (Serial=473, Empire=5, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:42:137 None
[Sandbox] Process order. (Serial=474, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:42:147 None
[Sandbox] Process order. (Serial=475, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:42:218 None
[Sandbox] Process order. (Serial=476, Empire=1, Order=Order OrderDisbandUnits)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:42:318 None
[Sandbox] Process order. (Serial=477, Empire=3, Order=Order OrderArmySettle: ArmyGuid=#2448, ActionGuid=#0)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:42:378 None
[Sandbox] Process order. (Serial=478, Empire=5, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:42:398 None
[Sandbox] Process order. (Serial=479, Empire=0, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:42:550 None
[Empire 3] The task 433:Build Outpost Creation on [33, 63] to restore is not in progress, force the allocations so it can be started. This should only happen when an AI take back control over a human player.

    Amplitude.AI.ProcessingPasses.TaskRestorationPass`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.BaseBuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Continue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:09:42:599 None
[Sandbox] Process order. (Serial=480, Empire=1, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:42:599 None
[Sandbox] Process order. (Serial=481, Empire=3, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:42:769 None
[Sandbox] Process order. (Serial=482, Empire=3, Order=Order='OrderGoTo', Entity=#2415, AdditionalFlags='IgnoreFogOfWar', Path='[24, 73] --> [25, 73]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:43:009 None
[Sandbox] Process order. (Serial=483, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:43:071 None
[Sandbox] Process order. (Serial=484, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:43:152 None
[Sandbox] Process order. (Serial=485, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:44:012 None
[Sandbox] Process order. (Serial=486, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:44:083 None
[Sandbox] Process order. (Serial=487, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:44:163 None
[Sandbox] Process order. (Serial=488, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:44:262 None
[Sandbox] Process order. (Serial=489, Empire=2, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:09:44:462 None
[Sandbox] Process order. (Serial=490, Empire=5, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:11:25:072 None
Shutting down session of type 'Amplitude.Mercury.Session.Session'...

    Amplitude.Framework.Session.SessionManager+d__15:MoveNext()

16:11:25:074 None
Disconnecting...

    Amplitude.Mercury.Game.GameClient:Disconnect()

16:11:25:074 None
Disconnected.

    Amplitude.Mercury.Game.GameClient:Disconnect()

16:11:25:075 None
Sending disconnection message...

    Amplitude.Mercury.Game.GameServer:Disconnect()

16:11:25:078 None
Closing P2P session with 00000000-0000-0000-0000-000000000001...

    Amplitude.Mercury.Game.GameServer:ClientDisconnected(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:11:25:078 None
Client 00000000-0000-0000-0000-000000000001 was disconnected (game server shutdown).

    Amplitude.Mercury.Game.GameServer:Disconnect()

16:11:25:147 None
Presentation has been shutdown.

    Amplitude.Mercury.Presentation.Presentation+d__24:MoveNext()

16:11:25:231 None
Shutting down game of type 'Amplitude.Mercury.Game.Game'...

    Amplitude.Framework.Game.GameManager+d__17:MoveNext()

16:11:25:236 None
[Sandbox] Gracefully exited the sandbox loop; shutting down...

    Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

16:11:25:253 None
Can't update distance to capital : no capital yet for this empire.

    Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

16:11:25:268 None
Can't update distance to capital : no capital yet for this empire.

    Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

16:11:25:270 None
Can't update distance to capital : no capital yet for this empire.

    Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

16:11:25:272 None
Can't update distance to capital : no capital yet for this empire.

    Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

16:11:25:274 None
Can't update distance to capital : no capital yet for this empire.

    Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

16:11:25:275 None
Can't update distance to capital : no capital yet for this empire.

    Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

16:11:25:330 None
Session of type 'Amplitude.Mercury.Session.Session' has been shutdown.

    Amplitude.Framework.Session.SessionManager+d__15:MoveNext()

16:11:25:335 None
Starting new session of type 'Amplitude.Mercury.Session.Session'...

    Amplitude.Framework.Session.SessionManager+d__14:MoveNext()

16:11:25:336 None
Metadata 'GameOption_StartingEra' already has a policy registered; ignoring...

    Amplitude.Framework.Session.Session:SetMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:11:25:336 None
Session of type 'Amplitude.Mercury.Session.Session' has been started.

    Amplitude.Framework.Session.SessionManager+d__14:MoveNext()

16:11:25:338 None
Opening the session, hosting an offline game...

    Amplitude.Framework.Session.Session+d__53:MoveNext()

16:11:25:340 None
Session has been opened.

    Amplitude.Framework.Session.Session+d__53:MoveNext()

16:11:25:341 None
Member 00000000-0000-0000-0000-000000000001: Added.

    Amplitude.Framework.Session.Session:OnMemberChange(System.Reflection.RuntimeParameterInfo)

16:11:25:341 None
Using (offline) local network identifier: 00000000-0000-0000-0000-000000000001.

    Amplitude.Photon.Networking.PhotonNetworkingManager:Login(System.Reflection.RuntimeParameterInfo)

16:11:25:341 None
[Hotjoin Avatar] Received avatar message from 00000000-0000-0000-0000-000000000001

    Amplitude.Mercury.Session.Session:OnChatMessageReceived(System.Reflection.RuntimeParameterInfo)

16:11:25:351 None
AIController shutdown...

    Amplitude.Mercury.AI.AIController+d__15:MoveNext()

16:11:25:359 None
AIController shutdown terminated.

    Amplitude.Mercury.AI.AIController+d__15:MoveNext()

16:11:25:379 None
Game of type 'Amplitude.Mercury.Game.Game' has been shutdown.

    Amplitude.Framework.Game.GameManager+d__17:MoveNext()

16:11:25:403 None
Common UnitDefinition in emblematic level: UnitDefinition:LandUnit_Era3_Common_GreatSwordsmen ; Level: 20

    Amplitude.Mercury.Data.DataController:InitializeFamilies()

16:11:25:404 None
FactionDefinition Civilization_Era1_Bantu has multiple Emblematic Extensions: Extension_Era1_Bantu, Extension_Era1_Bantu

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:404 None
FactionDefinition Civilization_Era2_Garamantes has multiple Emblematic Extensions: Extension_Era2_Garamantes, Extension_Era2_Garamantes

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:404 None
FactionDefinition Civilization_Era3_Swahili has multiple Emblematic Extensions: Extension_Era3_Swahili, Extension_Era3_Swahili

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:404 None
FactionDefinition Civilization_Era4_Maasai has multiple Emblematic Extensions: Extension_Era4_Maasai, Extension_Era4_Maasai

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:404 None
FactionDefinition Civilization_Era5_Ethiopia has multiple Emblematic Extensions: Extension_Era5_Ethiopia, Extension_Era5_Ethiopia

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:404 None
FactionDefinition Civilization_Era6_Nigeria has multiple Emblematic Extensions: Extension_Era6_Nigeria, Extension_Era6_Nigeria

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:404 None
FactionDefinition Civilization_Era1_Bantu has multiple Emblematic Extensions: LandUnit_Era1_Bantu_BantuPioneers, LandUnit_Era1_Bantu_BantuPioneers

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:404 None
FactionDefinition Civilization_Era2_Garamantes has multiple Emblematic Extensions: LandUnit_Era2_Garamantes_JavelinRiders, LandUnit_Era2_Garamantes_JavelinRiders

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:404 None
FactionDefinition Civilization_Era4_Maasai has multiple Emblematic Extensions: LandUnit_Era4_Maasai_MaasaiMorans, LandUnit_Era4_Maasai_MaasaiMorans

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:404 None
FactionDefinition Civilization_Era5_Ethiopia has multiple Emblematic Extensions: LandUnit_Era5_Ethiopia_OromoCavalry, LandUnit_Era5_Ethiopia_OromoCavalry

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:404 None
FactionDefinition Civilization_Era6_Nigeria has multiple Emblematic Extensions: LandUnit_Era6_Nigeria_MRAPVehicle, LandUnit_Era6_Nigeria_MRAPVehicle

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:404 None
FactionDefinition Civilization_Era3_Swahili has multiple Emblematic Extensions: NavalTransport_Era3_Swahili_Mtepes, NavalTransport_Era3_Swahili_Mtepes

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:404 None
FactionDefinition Civilization_Era1_Sumer has multiple Emblematic Extensions: Extension_Era1_Sumer, Extension_Era1_Sumer

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:404 None
FactionDefinition Civilization_Era2_HanChina has multiple Emblematic Extensions: Extension_Era2_HanChina, Extension_Era2_HanChina

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:404 None
FactionDefinition Civilization_Era3_BulgarianEmpire has multiple Emblematic Extensions: Extension_Era3_BulgarianEmpire, Extension_Era3_BulgarianEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:404 None
FactionDefinition Civilization_Era4_Swiss has multiple Emblematic Extensions: Extension_Era4_Swiss, Extension_Era4_Swiss

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:404 None
FactionDefinition Civilization_Era5_Scotland has multiple Emblematic Extensions: Extension_Era5_Scotland, Extension_Era5_Scotland

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:404 None
FactionDefinition Civilization_Era6_Singapore has multiple Emblematic Extensions: Extension_Era6_Singapore, Extension_Era6_Singapore

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:404 None
FactionDefinition Civilization_Era1_Sumer has multiple Emblematic Extensions: LandUnit_Era1_Sumer_AgaUsh, LandUnit_Era1_Sumer_AgaUsh

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:404 None
FactionDefinition Civilization_Era2_HanChina has multiple Emblematic Extensions: LandUnit_Era2_HanChina_LianNu, LandUnit_Era2_HanChina_LianNu

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:404 None
FactionDefinition Civilization_Era3_BulgarianEmpire has multiple Emblematic Extensions: LandUnit_Era3_BulgarianEmpire_BulgarianMountedArchers, LandUnit_Era3_BulgarianEmpire_BulgarianMountedArchers

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:404 None
FactionDefinition Civilization_Era4_Swiss has multiple Emblematic Extensions: LandUnit_Era4_Swiss_Reislaufer, LandUnit_Era4_Swiss_Reislaufer

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:404 None
FactionDefinition Civilization_Era5_Scotland has multiple Emblematic Extensions: LandUnit_Era5_Scotland_Highlanders, LandUnit_Era5_Scotland_Highlanders

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:404 None
FactionDefinition Civilization_Era6_Singapore has multiple Emblematic Extensions: LandUnit_Era6_Singapore_SingaporeReservists, LandUnit_Era6_Singapore_SingaporeReservists

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:404 None
FactionDefinition Civilization_Era1_Caral has multiple Emblematic Extensions: Extension_Era1_Caral, Extension_Era1_Caral

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:404 None
FactionDefinition Civilization_Era2_Nazca has multiple Emblematic Extensions: Extension_Era2_Nazca, Extension_Era2_Nazca

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:404 None
FactionDefinition Civilization_Era3_Mississippi has multiple Emblematic Extensions: Extension_Era3_Mississippi, Extension_Era3_Mississippi

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:404 None
FactionDefinition Civilization_Era3_Taino has multiple Emblematic Extensions: Extension_Era3_Taino, Extension_Era3_Taino

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:404 None
FactionDefinition Civilization_Era4_Inca has multiple Emblematic Extensions: Extension_Era4_Inca, Extension_Era4_Inca

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:404 None
FactionDefinition Civilization_Era5_Argentina has multiple Emblematic Extensions: Extension_Era5_Argentina, Extension_Era5_Argentina

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:404 None
FactionDefinition Civilization_Era6_Cuba has multiple Emblematic Extensions: Extension_Era6_Cuba, Extension_Era6_Cuba

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:404 None
FactionDefinition Civilization_Era1_Caral has multiple Emblematic Extensions: LandUnit_Era1_Caral_CaralFishermen, LandUnit_Era1_Caral_CaralFishermen

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:404 None
FactionDefinition Civilization_Era2_Nazca has multiple Emblematic Extensions: LandUnit_Era2_Nazca_NazcaHeadHunters, LandUnit_Era2_Nazca_NazcaHeadHunters

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:404 None
FactionDefinition Civilization_Era3_Mississippi has multiple Emblematic Extensions: LandUnit_Era3_Mississippi_MississippiHeadHunters, LandUnit_Era3_Mississippi_MississippiHeadHunters

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:404 None
FactionDefinition Civilization_Era3_Taino has multiple Emblematic Extensions: LandUnit_Era3_Taino_BairaHunters, LandUnit_Era3_Taino_BairaHunters

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:404 None
FactionDefinition Civilization_Era4_Inca has multiple Emblematic Extensions: LandUnit_Era4_Inca_SapaIncaGuards, LandUnit_Era4_Inca_SapaIncaGuards

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:404 None
FactionDefinition Civilization_Era5_Argentina has multiple Emblematic Extensions: LandUnit_Era5_Argentina_ArgentinaGauchos, LandUnit_Era5_Argentina_ArgentinaGauchos

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:404 None
FactionDefinition Civilization_Era6_Cuba has multiple Emblematic Extensions: LandUnit_Era6_Cuba_Guerrilleros, LandUnit_Era6_Cuba_Guerrilleros

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:404 None
FactionDefinition Civilization_Era1_Assyria has multiple Emblematic Extensions: Extension_Era1_Assyria, Extension_Era1_Assyria

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:404 None
FactionDefinition Civilization_Era1_Babylon has multiple Emblematic Extensions: Extension_Era1_Babylon, Extension_Era1_Babylon

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:404 None
FactionDefinition Civilization_Era1_EgyptianKingdom has multiple Emblematic Extensions: Extension_Era1_EgyptianKingdom, Extension_Era1_EgyptianKingdom

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:404 None
FactionDefinition Civilization_Era1_HarappanCivilization has multiple Emblematic Extensions: Extension_Era1_HarappanCivilization, Extension_Era1_HarappanCivilization

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:404 None
FactionDefinition Civilization_Era1_HittiteEmpire has multiple Emblematic Extensions: Extension_Era1_HittiteEmpire, Extension_Era1_HittiteEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:404 None
FactionDefinition Civilization_Era1_MycenaeanCivilization has multiple Emblematic Extensions: Extension_Era1_MycenaeanCivilization, Extension_Era1_MycenaeanCivilization

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:404 None
FactionDefinition Civilization_Era1_Nubia has multiple Emblematic Extensions: Extension_Era1_Nubia, Extension_Era1_Nubia

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:404 None
FactionDefinition Civilization_Era1_OlmecCivilization has multiple Emblematic Extensions: Extension_Era1_OlmecCivilization, Extension_Era1_OlmecCivilization

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:404 None
FactionDefinition Civilization_Era1_Phoenicia has multiple Emblematic Extensions: Extension_Era1_Phoenicia, Extension_Era1_Phoenicia

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:404 None
FactionDefinition Civilization_Era1_ZhouChina has multiple Emblematic Extensions: Extension_Era1_ZhouChina, Extension_Era1_ZhouChina

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:404 None
FactionDefinition Civilization_Era2_AksumiteEmpire has multiple Emblematic Extensions: Extension_Era2_AksumiteEmpire, Extension_Era2_AksumiteEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:404 None
FactionDefinition Civilization_Era2_AncientGreece has multiple Emblematic Extensions: Extension_Era2_AncientGreece, Extension_Era2_AncientGreece

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:405 None
FactionDefinition Civilization_Era2_Carthage has multiple Emblematic Extensions: Extension_Era2_Carthage, Extension_Era2_Carthage

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:405 None
FactionDefinition Civilization_Era2_CelticCivilization has multiple Emblematic Extensions: Extension_Era2_CelticCivilization, Extension_Era2_CelticCivilization

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:405 None
FactionDefinition Civilization_Era2_Goths has multiple Emblematic Extensions: Extension_Era2_Goths, Extension_Era2_Goths

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:405 None
FactionDefinition Civilization_Era2_Huns has multiple Emblematic Extensions: Extension_Era2_Huns, Extension_Era2_Huns

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:405 None
FactionDefinition Civilization_Era2_MauryaEmpire has multiple Emblematic Extensions: Extension_Era2_MauryaEmpire, Extension_Era2_MauryaEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:405 None
FactionDefinition Civilization_Era2_MayaCivilization has multiple Emblematic Extensions: Extension_Era2_MayaCivilization, Extension_Era2_MayaCivilization

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:405 None
FactionDefinition Civilization_Era2_Persia has multiple Emblematic Extensions: Extension_Era2_Persia, Extension_Era2_Persia

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:405 None
FactionDefinition Civilization_Era2_RomanEmpire has multiple Emblematic Extensions: Extension_Era2_RomanEmpire, Extension_Era2_RomanEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:405 None
FactionDefinition Civilization_Era3_AztecEmpire has multiple Emblematic Extensions: Extension_Era3_AztecEmpire, Extension_Era3_AztecEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:405 None
FactionDefinition Civilization_Era3_Byzantium has multiple Emblematic Extensions: Extension_Era3_Byzantium, Extension_Era3_Byzantium

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:405 None
FactionDefinition Civilization_Era3_FrankishKingdom has multiple Emblematic Extensions: Extension_Era3_FrankishKingdom, Extension_Era3_FrankishKingdom

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:405 None
FactionDefinition Civilization_Era3_GhanaEmpire has multiple Emblematic Extensions: Extension_Era3_GhanaEmpire, Extension_Era3_GhanaEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:405 None
FactionDefinition Civilization_Era3_HolyRomanEmpire has multiple Emblematic Extensions: Extension_Era3_HolyRomanEmpire, Extension_Era3_HolyRomanEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:405 None
FactionDefinition Civilization_Era3_KhmerEmpire has multiple Emblematic Extensions: Extension_Era3_KhmerEmpire, Extension_Era3_KhmerEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:405 None
FactionDefinition Civilization_Era3_MedievalEngland has multiple Emblematic Extensions: Extension_Era3_MedievalEngland, Extension_Era3_MedievalEngland

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:405 None
FactionDefinition Civilization_Era3_MongolEmpire has multiple Emblematic Extensions: Extension_Era3_MongolEmpire, Extension_Era3_MongolEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:405 None
FactionDefinition Civilization_Era3_UmayyadCaliphate has multiple Emblematic Extensions: Extension_Era3_UmayyadCaliphate, Extension_Era3_UmayyadCaliphate

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:405 None
FactionDefinition Civilization_Era3_Vikings has multiple Emblematic Extensions: Extension_Era3_Vikings, Extension_Era3_Vikings

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:405 None
FactionDefinition Civilization_Era4_Holland has multiple Emblematic Extensions: Extension_Era4_Holland, Extension_Era4_Holland

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:405 None
FactionDefinition Civilization_Era4_IroquoisConfederacy has multiple Emblematic Extensions: Extension_Era4_IroquoisConfederacy, Extension_Era4_IroquoisConfederacy

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:405 None
FactionDefinition Civilization_Era4_JoseonKorea has multiple Emblematic Extensions: Extension_Era4_JoseonKorea, Extension_Era4_JoseonKorea

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:405 None
FactionDefinition Civilization_Era4_MingChina has multiple Emblematic Extensions: Extension_Era4_MingChina, Extension_Era4_MingChina

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:405 None
FactionDefinition Civilization_Era4_MughalEmpire has multiple Emblematic Extensions: Extension_Era4_MughalEmpire, Extension_Era4_MughalEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:405 None
FactionDefinition Civilization_Era4_OttomanEmpire has multiple Emblematic Extensions: Extension_Era4_OttomanEmpire, Extension_Era4_OttomanEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:405 None
FactionDefinition Civilization_Era4_PolishKingdom has multiple Emblematic Extensions: Extension_Era4_PolishKingdom, Extension_Era4_PolishKingdom

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:405 None
FactionDefinition Civilization_Era4_Spain has multiple Emblematic Extensions: Extension_Era4_Spain, Extension_Era4_Spain

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:405 None
FactionDefinition Civilization_Era4_TokugawaShogunate has multiple Emblematic Extensions: Extension_Era4_TokugawaShogunate, Extension_Era4_TokugawaShogunate

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:405 None
FactionDefinition Civilization_Era4_VenetianRepublic has multiple Emblematic Extensions: Extension_Era4_VenetianRepublic, Extension_Era4_VenetianRepublic

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:405 None
FactionDefinition Civilization_Era5_AfsharidPersia has multiple Emblematic Extensions: Extension_Era5_AfsharidPersia, Extension_Era5_AfsharidPersia

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:405 None
FactionDefinition Civilization_Era5_AustriaHungary has multiple Emblematic Extensions: Extension_Era5_AustriaHungary, Extension_Era5_AustriaHungary

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:405 None
FactionDefinition Civilization_Era5_BritishEmpire has multiple Emblematic Extensions: Extension_Era5_BritishEmpire, Extension_Era5_BritishEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:405 None
FactionDefinition Civilization_Era5_FrenchRepublic has multiple Emblematic Extensions: Extension_Era5_FrenchRepublic, Extension_Era5_FrenchRepublic

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:405 None
FactionDefinition Civilization_Era5_Germany has multiple Emblematic Extensions: Extension_Era5_Germany, Extension_Era5_Germany

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:405 None
FactionDefinition Civilization_Era5_Italy has multiple Emblematic Extensions: Extension_Era5_Italy, Extension_Era5_Italy

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:405 None
FactionDefinition Civilization_Era5_Mexico has multiple Emblematic Extensions: Extension_Era5_Mexico, Extension_Era5_Mexico

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:405 None
FactionDefinition Civilization_Era5_RussianEmpire has multiple Emblematic Extensions: Extension_Era5_RussianEmpire, Extension_Era5_RussianEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:405 None
FactionDefinition Civilization_Era5_Siam has multiple Emblematic Extensions: Extension_Era5_Siam, Extension_Era5_Siam

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:405 None
FactionDefinition Civilization_Era5_ZuluKingdom has multiple Emblematic Extensions: Extension_Era5_ZuluKingdom, Extension_Era5_ZuluKingdom

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:405 None
FactionDefinition Civilization_Era6_Australia has multiple Emblematic Extensions: Extension_Era6_Australia, Extension_Era6_Australia

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:405 None
FactionDefinition Civilization_Era6_Brazil has multiple Emblematic Extensions: Extension_Era6_Brazil, Extension_Era6_Brazil

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:405 None
FactionDefinition Civilization_Era6_China has multiple Emblematic Extensions: Extension_Era6_China, Extension_Era6_China

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:405 None
FactionDefinition Civilization_Era6_Egypt has multiple Emblematic Extensions: Extension_Era6_Egypt, Extension_Era6_Egypt

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:405 None
FactionDefinition Civilization_Era6_India has multiple Emblematic Extensions: Extension_Era6_India, Extension_Era6_India

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:405 None
FactionDefinition Civilization_Era6_Japan has multiple Emblematic Extensions: Extension_Era6_Japan, Extension_Era6_Japan

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:405 None
FactionDefinition Civilization_Era6_Sweden has multiple Emblematic Extensions: Extension_Era6_Sweden, Extension_Era6_Sweden

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:405 None
FactionDefinition Civilization_Era6_Turkey has multiple Emblematic Extensions: Extension_Era6_Turkey, Extension_Era6_Turkey

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:405 None
FactionDefinition Civilization_Era6_USA has multiple Emblematic Extensions: Extension_Era6_USA, Extension_Era6_USA

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:405 None
FactionDefinition Civilization_Era6_USSR has multiple Emblematic Extensions: Extension_Era6_USSR, Extension_Era6_USSR

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:405 None
FactionDefinition Civilization_Era6_Japan has multiple Emblematic Extensions: AirUnit_Era6_Japan_Reisens, AirUnit_Era6_Japan_Reisens

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:405 None
FactionDefinition Civilization_Era6_Turkey has multiple Emblematic Extensions: AirUnit_Era6_Turkey_StealthyOperativeMissiles, AirUnit_Era6_Turkey_StealthyOperativeMissiles

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:405 None
FactionDefinition Civilization_Era6_USA has multiple Emblematic Extensions: AirUnit_Era6_USA_Lightnings, AirUnit_Era6_USA_Lightnings

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:405 None
FactionDefinition Civilization_Era0_DefaultTribe has multiple Emblematic Extensions: LandUnit_Era0_Common_Tribesmen, LandUnit_Era0_Common_Tribesmen

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:405 None
FactionDefinition Civilization_Era1_Assyria has multiple Emblematic Extensions: LandUnit_Era1_Assyria_AssyrianRaiders, LandUnit_Era1_Assyria_AssyrianRaiders

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:405 None
FactionDefinition Civilization_Era1_Babylon has multiple Emblematic Extensions: LandUnit_Era1_Babylon_RoyalGuardsmen, LandUnit_Era1_Babylon_RoyalGuardsmen

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:405 None
FactionDefinition Civilization_Era1_EgyptianKingdom has multiple Emblematic Extensions: LandUnit_Era1_EgyptianKingdom_ChariotArchers, LandUnit_Era1_EgyptianKingdom_ChariotArchers

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:405 None
FactionDefinition Civilization_Era1_HarappanCivilization has multiple Emblematic Extensions: LandUnit_Era1_HarappanCivilization_Runners, LandUnit_Era1_HarappanCivilization_Runners

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:405 None
FactionDefinition Civilization_Era1_HittiteEmpire has multiple Emblematic Extensions: LandUnit_Era1_HittiteEmpire_NobleChariots, LandUnit_Era1_HittiteEmpire_NobleChariots

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:405 None
FactionDefinition Civilization_Era1_MycenaeanCivilization has multiple Emblematic Extensions: LandUnit_Era1_MycenaeanCivilization_Promachois, LandUnit_Era1_MycenaeanCivilization_Promachois

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:405 None
FactionDefinition Civilization_Era1_Nubia has multiple Emblematic Extensions: LandUnit_Era1_Nubia_NubianArchers, LandUnit_Era1_Nubia_NubianArchers

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:405 None
FactionDefinition Civilization_Era1_OlmecCivilization has multiple Emblematic Extensions: LandUnit_Era1_OlmecCivilization_JavelinThrowers, LandUnit_Era1_OlmecCivilization_JavelinThrowers

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:405 None
FactionDefinition Civilization_Era1_ZhouChina has multiple Emblematic Extensions: LandUnit_Era1_ZhouChina_WarChariots, LandUnit_Era1_ZhouChina_WarChariots

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:405 None
FactionDefinition Civilization_Era2_AksumiteEmpire has multiple Emblematic Extensions: LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors, LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:405 None
FactionDefinition Civilization_Era2_AncientGreece has multiple Emblematic Extensions: LandUnit_Era2_AncientGreece_Hoplites, LandUnit_Era2_AncientGreece_Hoplites

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:405 None
FactionDefinition Civilization_Era2_Carthage has multiple Emblematic Extensions: LandUnit_Era2_Carthage_WarElephants, LandUnit_Era2_Carthage_WarElephants

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:405 None
FactionDefinition Civilization_Era2_CelticCivilization has multiple Emblematic Extensions: LandUnit_Era2_CelticCivilization_Gaesatae, LandUnit_Era2_CelticCivilization_Gaesatae

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:405 None
FactionDefinition Civilization_Era2_Goths has multiple Emblematic Extensions: LandUnit_Era2_Goths_GothicCavalry, LandUnit_Era2_Goths_GothicCavalry

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:406 None
FactionDefinition Civilization_Era2_Huns has multiple Emblematic Extensions: LandUnit_Era2_Huns_HunnicHorde, LandUnit_Era2_Huns_HunnicHorde

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:406 None
FactionDefinition Civilization_Era2_MauryaEmpire has multiple Emblematic Extensions: LandUnit_Era2_MauryaEmpire_ElephantArchers, LandUnit_Era2_MauryaEmpire_ElephantArchers

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:406 None
FactionDefinition Civilization_Era2_MayaCivilization has multiple Emblematic Extensions: LandUnit_Era2_MayaCivilization_PoisonJavelineers, LandUnit_Era2_MayaCivilization_PoisonJavelineers

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:406 None
FactionDefinition Civilization_Era2_Persia has multiple Emblematic Extensions: LandUnit_Era2_Persia_Immortals, LandUnit_Era2_Persia_Immortals

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:406 None
FactionDefinition Civilization_Era2_RomanEmpire has multiple Emblematic Extensions: LandUnit_Era2_RomanEmpire_PraetorianGuards, LandUnit_Era2_RomanEmpire_PraetorianGuards

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:406 None
FactionDefinition Civilization_Era3_AztecEmpire has multiple Emblematic Extensions: LandUnit_Era3_AztecEmpire_JaguarWarriors, LandUnit_Era3_AztecEmpire_JaguarWarriors

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:406 None
FactionDefinition Civilization_Era3_Byzantium has multiple Emblematic Extensions: LandUnit_Era3_Byzantium_VarangianGuards, LandUnit_Era3_Byzantium_VarangianGuards

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:406 None
FactionDefinition Civilization_Era3_FrankishKingdom has multiple Emblematic Extensions: LandUnit_Era3_FrankishKingdom_CapetianKnights, LandUnit_Era3_FrankishKingdom_CapetianKnights

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:406 None
FactionDefinition Civilization_Era3_GhanaEmpire has multiple Emblematic Extensions: LandUnit_Era3_GhanaEmpire_CamelCavalry, LandUnit_Era3_GhanaEmpire_CamelCavalry

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:406 None
FactionDefinition Civilization_Era3_HolyRomanEmpire has multiple Emblematic Extensions: LandUnit_Era3_HolyRomanEmpire_TeutonicKnights, LandUnit_Era3_HolyRomanEmpire_TeutonicKnights

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:406 None
FactionDefinition Civilization_Era3_KhmerEmpire has multiple Emblematic Extensions: LandUnit_Era3_KhmerEmpire_SiegeElephants, LandUnit_Era3_KhmerEmpire_SiegeElephants

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:406 None
FactionDefinition Civilization_Era3_MedievalEngland has multiple Emblematic Extensions: LandUnit_Era3_MedievalEngland_WelshLongbowmen, LandUnit_Era3_MedievalEngland_WelshLongbowmen

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:406 None
FactionDefinition Civilization_Era3_MongolEmpire has multiple Emblematic Extensions: LandUnit_Era3_MongolEmpire_MongolHorde, LandUnit_Era3_MongolEmpire_MongolHorde

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:406 None
FactionDefinition Civilization_Era3_UmayyadCaliphate has multiple Emblematic Extensions: LandUnit_Era3_UmayyadCaliphate_AlHaras, LandUnit_Era3_UmayyadCaliphate_AlHaras

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:406 None
FactionDefinition Civilization_Era4_IroquoisConfederacy has multiple Emblematic Extensions: LandUnit_Era4_IroquoisConfederacy_MohawkWarriors, LandUnit_Era4_IroquoisConfederacy_MohawkWarriors

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:406 None
FactionDefinition Civilization_Era4_MingChina has multiple Emblematic Extensions: LandUnit_Era4_MingChina_RocketCarts, LandUnit_Era4_MingChina_RocketCarts

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:406 None
FactionDefinition Civilization_Era4_MughalEmpire has multiple Emblematic Extensions: LandUnit_Era4_MughalEmpire_CanonElephants, LandUnit_Era4_MughalEmpire_CanonElephants

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:406 None
FactionDefinition Civilization_Era4_OttomanEmpire has multiple Emblematic Extensions: LandUnit_Era4_OttomanEmpire_Janissaries, LandUnit_Era4_OttomanEmpire_Janissaries

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:406 None
FactionDefinition Civilization_Era4_PolishKingdom has multiple Emblematic Extensions: LandUnit_Era4_PolishKingdom_WingedHussars, LandUnit_Era4_PolishKingdom_WingedHussars

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:406 None
FactionDefinition Civilization_Era4_Spain has multiple Emblematic Extensions: LandUnit_Era4_Spain_Conquistadores, LandUnit_Era4_Spain_Conquistadores

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:406 None
FactionDefinition Civilization_Era4_TokugawaShogunate has multiple Emblematic Extensions: LandUnit_Era4_TokugawaShogunate_NaginataSamurais, LandUnit_Era4_TokugawaShogunate_NaginataSamurais

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:406 None
FactionDefinition Civilization_Era5_AfsharidPersia has multiple Emblematic Extensions: LandUnit_Era5_AfsharidPersia_Jazayerchis, LandUnit_Era5_AfsharidPersia_Jazayerchis

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:406 None
FactionDefinition Civilization_Era5_AustriaHungary has multiple Emblematic Extensions: LandUnit_Era5_AustriaHungary_EvidenzbureauAgents, LandUnit_Era5_AustriaHungary_EvidenzbureauAgents

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:406 None
FactionDefinition Civilization_Era5_BritishEmpire has multiple Emblematic Extensions: LandUnit_Era5_BritishEmpire_Redcoats, LandUnit_Era5_BritishEmpire_Redcoats

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:406 None
FactionDefinition Civilization_Era5_FrenchRepublic has multiple Emblematic Extensions: LandUnit_Era5_FrenchRepublic_Cuirassiers, LandUnit_Era5_FrenchRepublic_Cuirassiers

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:406 None
FactionDefinition Civilization_Era5_Italy has multiple Emblematic Extensions: LandUnit_Era5_Italy_Alpinis, LandUnit_Era5_Italy_Alpinis

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:406 None
FactionDefinition Civilization_Era5_Mexico has multiple Emblematic Extensions: LandUnit_Era5_Mexico_Soldaderas, LandUnit_Era5_Mexico_Soldaderas

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:406 None
FactionDefinition Civilization_Era5_RussianEmpire has multiple Emblematic Extensions: LandUnit_Era5_RussianEmpire_Cossacks, LandUnit_Era5_RussianEmpire_Cossacks

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:406 None
FactionDefinition Civilization_Era5_Siam has multiple Emblematic Extensions: LandUnit_Era5_Siam_GatlingElephants, LandUnit_Era5_Siam_GatlingElephants

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:406 None
FactionDefinition Civilization_Era5_ZuluKingdom has multiple Emblematic Extensions: LandUnit_Era5_ZuluKingdom_Impis, LandUnit_Era5_ZuluKingdom_Impis

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:406 None
FactionDefinition Civilization_Era6_Australia has multiple Emblematic Extensions: LandUnit_Era6_Australia_AllTerrainAPC, LandUnit_Era6_Australia_AllTerrainAPC

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:406 None
FactionDefinition Civilization_Era6_Brazil has multiple Emblematic Extensions: LandUnit_Era6_Brazil_JungleBrigades, LandUnit_Era6_Brazil_JungleBrigades

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:406 None
FactionDefinition Civilization_Era6_China has multiple Emblematic Extensions: LandUnit_Era6_China_Guardians, LandUnit_Era6_China_Guardians

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:406 None
FactionDefinition Civilization_Era6_Egypt has multiple Emblematic Extensions: LandUnit_Era6_Egypt_FreeOfficers, LandUnit_Era6_Egypt_FreeOfficers

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:406 None
FactionDefinition Civilization_Era6_India has multiple Emblematic Extensions: LandUnit_Era6_India_Peacekeepers, LandUnit_Era6_India_Peacekeepers

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:406 None
FactionDefinition Civilization_Era6_USSR has multiple Emblematic Extensions: LandUnit_Era6_USSR_RedArmyTanks, LandUnit_Era6_USSR_RedArmyTanks

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:406 None
FactionDefinition Civilization_Era1_Phoenicia has multiple Emblematic Extensions: NavalTransport_Era1_Phoenicia_WarGalleys, NavalTransport_Era1_Phoenicia_WarGalleys

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:406 None
FactionDefinition Civilization_Era3_Vikings has multiple Emblematic Extensions: NavalTransport_Era3_Vikings_Longships, NavalTransport_Era3_Vikings_Longships

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:406 None
FactionDefinition Civilization_Era4_Holland has multiple Emblematic Extensions: NavalTransport_Era4_Holland_Fluyts, NavalTransport_Era4_Holland_Fluyts

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:406 None
FactionDefinition Civilization_Era4_JoseonKorea has multiple Emblematic Extensions: NavalUnit_Era4_JoseonKorea_TurtleShips, NavalUnit_Era4_JoseonKorea_TurtleShips

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:406 None
FactionDefinition Civilization_Era4_VenetianRepublic has multiple Emblematic Extensions: NavalUnit_Era4_VenetianRepublic_Galleasses, NavalUnit_Era4_VenetianRepublic_Galleasses

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:406 None
FactionDefinition Civilization_Era5_Germany has multiple Emblematic Extensions: NavalUnit_Era5_Germany_UBoats, NavalUnit_Era5_Germany_UBoats

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:406 None
FactionDefinition Civilization_Era6_Sweden has multiple Emblematic Extensions: NavalUnit_Era6_Sweden_StealthCorvettes, NavalUnit_Era6_Sweden_StealthCorvettes

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:411 None
GameScenarioDefinition 'Scenario_OpenDevStadia1' doesn't have any valid save.

    Amplitude.Mercury.Data.DataController:InitializeGameScenariosGroupUIMappers()

16:11:25:411 None
GameScenarioDefinition 'Scenario_OpenDevStadia1' doesn't have any valid save.

    Amplitude.Mercury.Data.DataController:InitializeGameScenariosGroupUIMappers()

16:11:25:411 None
GameScenarioDefinition 'Scenario_AprilOpenDev' doesn't have any valid save.

    Amplitude.Mercury.Data.DataController:InitializeGameScenariosGroupUIMappers()

16:11:25:852 None
Starting new game of type 'Amplitude.Mercury.Game.Game'...

    Amplitude.Framework.Game.GameManager+d__16:MoveNext()

16:11:25:869 None
Common UnitDefinition in emblematic level: UnitDefinition:LandUnit_Era3_Common_GreatSwordsmen ; Level: 20

    Amplitude.Mercury.Data.DataController:InitializeFamilies()

16:11:25:870 None
FactionDefinition Civilization_Era1_Bantu has multiple Emblematic Extensions: Extension_Era1_Bantu, Extension_Era1_Bantu

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:870 None
FactionDefinition Civilization_Era2_Garamantes has multiple Emblematic Extensions: Extension_Era2_Garamantes, Extension_Era2_Garamantes

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:870 None
FactionDefinition Civilization_Era3_Swahili has multiple Emblematic Extensions: Extension_Era3_Swahili, Extension_Era3_Swahili

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:870 None
FactionDefinition Civilization_Era4_Maasai has multiple Emblematic Extensions: Extension_Era4_Maasai, Extension_Era4_Maasai

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:870 None
FactionDefinition Civilization_Era5_Ethiopia has multiple Emblematic Extensions: Extension_Era5_Ethiopia, Extension_Era5_Ethiopia

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:870 None
FactionDefinition Civilization_Era6_Nigeria has multiple Emblematic Extensions: Extension_Era6_Nigeria, Extension_Era6_Nigeria

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:870 None
FactionDefinition Civilization_Era1_Bantu has multiple Emblematic Extensions: LandUnit_Era1_Bantu_BantuPioneers, LandUnit_Era1_Bantu_BantuPioneers

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:870 None
FactionDefinition Civilization_Era2_Garamantes has multiple Emblematic Extensions: LandUnit_Era2_Garamantes_JavelinRiders, LandUnit_Era2_Garamantes_JavelinRiders

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:870 None
FactionDefinition Civilization_Era4_Maasai has multiple Emblematic Extensions: LandUnit_Era4_Maasai_MaasaiMorans, LandUnit_Era4_Maasai_MaasaiMorans

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:870 None
FactionDefinition Civilization_Era5_Ethiopia has multiple Emblematic Extensions: LandUnit_Era5_Ethiopia_OromoCavalry, LandUnit_Era5_Ethiopia_OromoCavalry

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:870 None
FactionDefinition Civilization_Era6_Nigeria has multiple Emblematic Extensions: LandUnit_Era6_Nigeria_MRAPVehicle, LandUnit_Era6_Nigeria_MRAPVehicle

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:870 None
FactionDefinition Civilization_Era3_Swahili has multiple Emblematic Extensions: NavalTransport_Era3_Swahili_Mtepes, NavalTransport_Era3_Swahili_Mtepes

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:870 None
FactionDefinition Civilization_Era1_Sumer has multiple Emblematic Extensions: Extension_Era1_Sumer, Extension_Era1_Sumer

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:870 None
FactionDefinition Civilization_Era2_HanChina has multiple Emblematic Extensions: Extension_Era2_HanChina, Extension_Era2_HanChina

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:870 None
FactionDefinition Civilization_Era3_BulgarianEmpire has multiple Emblematic Extensions: Extension_Era3_BulgarianEmpire, Extension_Era3_BulgarianEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:870 None
FactionDefinition Civilization_Era4_Swiss has multiple Emblematic Extensions: Extension_Era4_Swiss, Extension_Era4_Swiss

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:870 None
FactionDefinition Civilization_Era5_Scotland has multiple Emblematic Extensions: Extension_Era5_Scotland, Extension_Era5_Scotland

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:870 None
FactionDefinition Civilization_Era6_Singapore has multiple Emblematic Extensions: Extension_Era6_Singapore, Extension_Era6_Singapore

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:870 None
FactionDefinition Civilization_Era1_Sumer has multiple Emblematic Extensions: LandUnit_Era1_Sumer_AgaUsh, LandUnit_Era1_Sumer_AgaUsh

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:870 None
FactionDefinition Civilization_Era2_HanChina has multiple Emblematic Extensions: LandUnit_Era2_HanChina_LianNu, LandUnit_Era2_HanChina_LianNu

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:870 None
FactionDefinition Civilization_Era3_BulgarianEmpire has multiple Emblematic Extensions: LandUnit_Era3_BulgarianEmpire_BulgarianMountedArchers, LandUnit_Era3_BulgarianEmpire_BulgarianMountedArchers

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:870 None
FactionDefinition Civilization_Era4_Swiss has multiple Emblematic Extensions: LandUnit_Era4_Swiss_Reislaufer, LandUnit_Era4_Swiss_Reislaufer

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:870 None
FactionDefinition Civilization_Era5_Scotland has multiple Emblematic Extensions: LandUnit_Era5_Scotland_Highlanders, LandUnit_Era5_Scotland_Highlanders

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:870 None
FactionDefinition Civilization_Era6_Singapore has multiple Emblematic Extensions: LandUnit_Era6_Singapore_SingaporeReservists, LandUnit_Era6_Singapore_SingaporeReservists

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:870 None
FactionDefinition Civilization_Era1_Caral has multiple Emblematic Extensions: Extension_Era1_Caral, Extension_Era1_Caral

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:870 None
FactionDefinition Civilization_Era2_Nazca has multiple Emblematic Extensions: Extension_Era2_Nazca, Extension_Era2_Nazca

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:870 None
FactionDefinition Civilization_Era3_Mississippi has multiple Emblematic Extensions: Extension_Era3_Mississippi, Extension_Era3_Mississippi

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:870 None
FactionDefinition Civilization_Era3_Taino has multiple Emblematic Extensions: Extension_Era3_Taino, Extension_Era3_Taino

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:870 None
FactionDefinition Civilization_Era4_Inca has multiple Emblematic Extensions: Extension_Era4_Inca, Extension_Era4_Inca

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:870 None
FactionDefinition Civilization_Era5_Argentina has multiple Emblematic Extensions: Extension_Era5_Argentina, Extension_Era5_Argentina

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:870 None
FactionDefinition Civilization_Era6_Cuba has multiple Emblematic Extensions: Extension_Era6_Cuba, Extension_Era6_Cuba

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:870 None
FactionDefinition Civilization_Era1_Caral has multiple Emblematic Extensions: LandUnit_Era1_Caral_CaralFishermen, LandUnit_Era1_Caral_CaralFishermen

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:870 None
FactionDefinition Civilization_Era2_Nazca has multiple Emblematic Extensions: LandUnit_Era2_Nazca_NazcaHeadHunters, LandUnit_Era2_Nazca_NazcaHeadHunters

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:870 None
FactionDefinition Civilization_Era3_Mississippi has multiple Emblematic Extensions: LandUnit_Era3_Mississippi_MississippiHeadHunters, LandUnit_Era3_Mississippi_MississippiHeadHunters

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:870 None
FactionDefinition Civilization_Era3_Taino has multiple Emblematic Extensions: LandUnit_Era3_Taino_BairaHunters, LandUnit_Era3_Taino_BairaHunters

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:870 None
FactionDefinition Civilization_Era4_Inca has multiple Emblematic Extensions: LandUnit_Era4_Inca_SapaIncaGuards, LandUnit_Era4_Inca_SapaIncaGuards

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:870 None
FactionDefinition Civilization_Era5_Argentina has multiple Emblematic Extensions: LandUnit_Era5_Argentina_ArgentinaGauchos, LandUnit_Era5_Argentina_ArgentinaGauchos

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:870 None
FactionDefinition Civilization_Era6_Cuba has multiple Emblematic Extensions: LandUnit_Era6_Cuba_Guerrilleros, LandUnit_Era6_Cuba_Guerrilleros

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:870 None
FactionDefinition Civilization_Era1_Assyria has multiple Emblematic Extensions: Extension_Era1_Assyria, Extension_Era1_Assyria

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:870 None
FactionDefinition Civilization_Era1_Babylon has multiple Emblematic Extensions: Extension_Era1_Babylon, Extension_Era1_Babylon

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:870 None
FactionDefinition Civilization_Era1_EgyptianKingdom has multiple Emblematic Extensions: Extension_Era1_EgyptianKingdom, Extension_Era1_EgyptianKingdom

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:870 None
FactionDefinition Civilization_Era1_HarappanCivilization has multiple Emblematic Extensions: Extension_Era1_HarappanCivilization, Extension_Era1_HarappanCivilization

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:870 None
FactionDefinition Civilization_Era1_HittiteEmpire has multiple Emblematic Extensions: Extension_Era1_HittiteEmpire, Extension_Era1_HittiteEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:870 None
FactionDefinition Civilization_Era1_MycenaeanCivilization has multiple Emblematic Extensions: Extension_Era1_MycenaeanCivilization, Extension_Era1_MycenaeanCivilization

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:870 None
FactionDefinition Civilization_Era1_Nubia has multiple Emblematic Extensions: Extension_Era1_Nubia, Extension_Era1_Nubia

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:870 None
FactionDefinition Civilization_Era1_OlmecCivilization has multiple Emblematic Extensions: Extension_Era1_OlmecCivilization, Extension_Era1_OlmecCivilization

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:870 None
FactionDefinition Civilization_Era1_Phoenicia has multiple Emblematic Extensions: Extension_Era1_Phoenicia, Extension_Era1_Phoenicia

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:870 None
FactionDefinition Civilization_Era1_ZhouChina has multiple Emblematic Extensions: Extension_Era1_ZhouChina, Extension_Era1_ZhouChina

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:870 None
FactionDefinition Civilization_Era2_AksumiteEmpire has multiple Emblematic Extensions: Extension_Era2_AksumiteEmpire, Extension_Era2_AksumiteEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:870 None
FactionDefinition Civilization_Era2_AncientGreece has multiple Emblematic Extensions: Extension_Era2_AncientGreece, Extension_Era2_AncientGreece

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:870 None
FactionDefinition Civilization_Era2_Carthage has multiple Emblematic Extensions: Extension_Era2_Carthage, Extension_Era2_Carthage

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:870 None
FactionDefinition Civilization_Era2_CelticCivilization has multiple Emblematic Extensions: Extension_Era2_CelticCivilization, Extension_Era2_CelticCivilization

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:870 None
FactionDefinition Civilization_Era2_Goths has multiple Emblematic Extensions: Extension_Era2_Goths, Extension_Era2_Goths

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:870 None
FactionDefinition Civilization_Era2_Huns has multiple Emblematic Extensions: Extension_Era2_Huns, Extension_Era2_Huns

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:870 None
FactionDefinition Civilization_Era2_MauryaEmpire has multiple Emblematic Extensions: Extension_Era2_MauryaEmpire, Extension_Era2_MauryaEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:870 None
FactionDefinition Civilization_Era2_MayaCivilization has multiple Emblematic Extensions: Extension_Era2_MayaCivilization, Extension_Era2_MayaCivilization

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:870 None
FactionDefinition Civilization_Era2_Persia has multiple Emblematic Extensions: Extension_Era2_Persia, Extension_Era2_Persia

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:870 None
FactionDefinition Civilization_Era2_RomanEmpire has multiple Emblematic Extensions: Extension_Era2_RomanEmpire, Extension_Era2_RomanEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:870 None
FactionDefinition Civilization_Era3_AztecEmpire has multiple Emblematic Extensions: Extension_Era3_AztecEmpire, Extension_Era3_AztecEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:871 None
FactionDefinition Civilization_Era3_Byzantium has multiple Emblematic Extensions: Extension_Era3_Byzantium, Extension_Era3_Byzantium

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:871 None
FactionDefinition Civilization_Era3_FrankishKingdom has multiple Emblematic Extensions: Extension_Era3_FrankishKingdom, Extension_Era3_FrankishKingdom

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:871 None
FactionDefinition Civilization_Era3_GhanaEmpire has multiple Emblematic Extensions: Extension_Era3_GhanaEmpire, Extension_Era3_GhanaEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:871 None
FactionDefinition Civilization_Era3_HolyRomanEmpire has multiple Emblematic Extensions: Extension_Era3_HolyRomanEmpire, Extension_Era3_HolyRomanEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:871 None
FactionDefinition Civilization_Era3_KhmerEmpire has multiple Emblematic Extensions: Extension_Era3_KhmerEmpire, Extension_Era3_KhmerEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:871 None
FactionDefinition Civilization_Era3_MedievalEngland has multiple Emblematic Extensions: Extension_Era3_MedievalEngland, Extension_Era3_MedievalEngland

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:871 None
FactionDefinition Civilization_Era3_MongolEmpire has multiple Emblematic Extensions: Extension_Era3_MongolEmpire, Extension_Era3_MongolEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:871 None
FactionDefinition Civilization_Era3_UmayyadCaliphate has multiple Emblematic Extensions: Extension_Era3_UmayyadCaliphate, Extension_Era3_UmayyadCaliphate

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:871 None
FactionDefinition Civilization_Era3_Vikings has multiple Emblematic Extensions: Extension_Era3_Vikings, Extension_Era3_Vikings

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:871 None
FactionDefinition Civilization_Era4_Holland has multiple Emblematic Extensions: Extension_Era4_Holland, Extension_Era4_Holland

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:871 None
FactionDefinition Civilization_Era4_IroquoisConfederacy has multiple Emblematic Extensions: Extension_Era4_IroquoisConfederacy, Extension_Era4_IroquoisConfederacy

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:871 None
FactionDefinition Civilization_Era4_JoseonKorea has multiple Emblematic Extensions: Extension_Era4_JoseonKorea, Extension_Era4_JoseonKorea

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:871 None
FactionDefinition Civilization_Era4_MingChina has multiple Emblematic Extensions: Extension_Era4_MingChina, Extension_Era4_MingChina

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:871 None
FactionDefinition Civilization_Era4_MughalEmpire has multiple Emblematic Extensions: Extension_Era4_MughalEmpire, Extension_Era4_MughalEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:871 None
FactionDefinition Civilization_Era4_OttomanEmpire has multiple Emblematic Extensions: Extension_Era4_OttomanEmpire, Extension_Era4_OttomanEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:871 None
FactionDefinition Civilization_Era4_PolishKingdom has multiple Emblematic Extensions: Extension_Era4_PolishKingdom, Extension_Era4_PolishKingdom

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:871 None
FactionDefinition Civilization_Era4_Spain has multiple Emblematic Extensions: Extension_Era4_Spain, Extension_Era4_Spain

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:871 None
FactionDefinition Civilization_Era4_TokugawaShogunate has multiple Emblematic Extensions: Extension_Era4_TokugawaShogunate, Extension_Era4_TokugawaShogunate

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:871 None
FactionDefinition Civilization_Era4_VenetianRepublic has multiple Emblematic Extensions: Extension_Era4_VenetianRepublic, Extension_Era4_VenetianRepublic

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:871 None
FactionDefinition Civilization_Era5_AfsharidPersia has multiple Emblematic Extensions: Extension_Era5_AfsharidPersia, Extension_Era5_AfsharidPersia

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:871 None
FactionDefinition Civilization_Era5_AustriaHungary has multiple Emblematic Extensions: Extension_Era5_AustriaHungary, Extension_Era5_AustriaHungary

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:871 None
FactionDefinition Civilization_Era5_BritishEmpire has multiple Emblematic Extensions: Extension_Era5_BritishEmpire, Extension_Era5_BritishEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:871 None
FactionDefinition Civilization_Era5_FrenchRepublic has multiple Emblematic Extensions: Extension_Era5_FrenchRepublic, Extension_Era5_FrenchRepublic

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:871 None
FactionDefinition Civilization_Era5_Germany has multiple Emblematic Extensions: Extension_Era5_Germany, Extension_Era5_Germany

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:871 None
FactionDefinition Civilization_Era5_Italy has multiple Emblematic Extensions: Extension_Era5_Italy, Extension_Era5_Italy

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:871 None
FactionDefinition Civilization_Era5_Mexico has multiple Emblematic Extensions: Extension_Era5_Mexico, Extension_Era5_Mexico

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:871 None
FactionDefinition Civilization_Era5_RussianEmpire has multiple Emblematic Extensions: Extension_Era5_RussianEmpire, Extension_Era5_RussianEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:871 None
FactionDefinition Civilization_Era5_Siam has multiple Emblematic Extensions: Extension_Era5_Siam, Extension_Era5_Siam

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:871 None
FactionDefinition Civilization_Era5_ZuluKingdom has multiple Emblematic Extensions: Extension_Era5_ZuluKingdom, Extension_Era5_ZuluKingdom

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:871 None
FactionDefinition Civilization_Era6_Australia has multiple Emblematic Extensions: Extension_Era6_Australia, Extension_Era6_Australia

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:871 None
FactionDefinition Civilization_Era6_Brazil has multiple Emblematic Extensions: Extension_Era6_Brazil, Extension_Era6_Brazil

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:871 None
FactionDefinition Civilization_Era6_China has multiple Emblematic Extensions: Extension_Era6_China, Extension_Era6_China

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:871 None
FactionDefinition Civilization_Era6_Egypt has multiple Emblematic Extensions: Extension_Era6_Egypt, Extension_Era6_Egypt

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:871 None
FactionDefinition Civilization_Era6_India has multiple Emblematic Extensions: Extension_Era6_India, Extension_Era6_India

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:871 None
FactionDefinition Civilization_Era6_Japan has multiple Emblematic Extensions: Extension_Era6_Japan, Extension_Era6_Japan

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:871 None
FactionDefinition Civilization_Era6_Sweden has multiple Emblematic Extensions: Extension_Era6_Sweden, Extension_Era6_Sweden

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:871 None
FactionDefinition Civilization_Era6_Turkey has multiple Emblematic Extensions: Extension_Era6_Turkey, Extension_Era6_Turkey

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:871 None
FactionDefinition Civilization_Era6_USA has multiple Emblematic Extensions: Extension_Era6_USA, Extension_Era6_USA

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:871 None
FactionDefinition Civilization_Era6_USSR has multiple Emblematic Extensions: Extension_Era6_USSR, Extension_Era6_USSR

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:871 None
FactionDefinition Civilization_Era6_Japan has multiple Emblematic Extensions: AirUnit_Era6_Japan_Reisens, AirUnit_Era6_Japan_Reisens

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:871 None
FactionDefinition Civilization_Era6_Turkey has multiple Emblematic Extensions: AirUnit_Era6_Turkey_StealthyOperativeMissiles, AirUnit_Era6_Turkey_StealthyOperativeMissiles

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:871 None
FactionDefinition Civilization_Era6_USA has multiple Emblematic Extensions: AirUnit_Era6_USA_Lightnings, AirUnit_Era6_USA_Lightnings

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:871 None
FactionDefinition Civilization_Era0_DefaultTribe has multiple Emblematic Extensions: LandUnit_Era0_Common_Tribesmen, LandUnit_Era0_Common_Tribesmen

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:871 None
FactionDefinition Civilization_Era1_Assyria has multiple Emblematic Extensions: LandUnit_Era1_Assyria_AssyrianRaiders, LandUnit_Era1_Assyria_AssyrianRaiders

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:871 None
FactionDefinition Civilization_Era1_Babylon has multiple Emblematic Extensions: LandUnit_Era1_Babylon_RoyalGuardsmen, LandUnit_Era1_Babylon_RoyalGuardsmen

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:871 None
FactionDefinition Civilization_Era1_EgyptianKingdom has multiple Emblematic Extensions: LandUnit_Era1_EgyptianKingdom_ChariotArchers, LandUnit_Era1_EgyptianKingdom_ChariotArchers

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:871 None
FactionDefinition Civilization_Era1_HarappanCivilization has multiple Emblematic Extensions: LandUnit_Era1_HarappanCivilization_Runners, LandUnit_Era1_HarappanCivilization_Runners

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:871 None
FactionDefinition Civilization_Era1_HittiteEmpire has multiple Emblematic Extensions: LandUnit_Era1_HittiteEmpire_NobleChariots, LandUnit_Era1_HittiteEmpire_NobleChariots

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:871 None
FactionDefinition Civilization_Era1_MycenaeanCivilization has multiple Emblematic Extensions: LandUnit_Era1_MycenaeanCivilization_Promachois, LandUnit_Era1_MycenaeanCivilization_Promachois

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:871 None
FactionDefinition Civilization_Era1_Nubia has multiple Emblematic Extensions: LandUnit_Era1_Nubia_NubianArchers, LandUnit_Era1_Nubia_NubianArchers

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:871 None
FactionDefinition Civilization_Era1_OlmecCivilization has multiple Emblematic Extensions: LandUnit_Era1_OlmecCivilization_JavelinThrowers, LandUnit_Era1_OlmecCivilization_JavelinThrowers

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:871 None
FactionDefinition Civilization_Era1_ZhouChina has multiple Emblematic Extensions: LandUnit_Era1_ZhouChina_WarChariots, LandUnit_Era1_ZhouChina_WarChariots

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:871 None
FactionDefinition Civilization_Era2_AksumiteEmpire has multiple Emblematic Extensions: LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors, LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:871 None
FactionDefinition Civilization_Era2_AncientGreece has multiple Emblematic Extensions: LandUnit_Era2_AncientGreece_Hoplites, LandUnit_Era2_AncientGreece_Hoplites

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:871 None
FactionDefinition Civilization_Era2_Carthage has multiple Emblematic Extensions: LandUnit_Era2_Carthage_WarElephants, LandUnit_Era2_Carthage_WarElephants

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:871 None
FactionDefinition Civilization_Era2_CelticCivilization has multiple Emblematic Extensions: LandUnit_Era2_CelticCivilization_Gaesatae, LandUnit_Era2_CelticCivilization_Gaesatae

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:871 None
FactionDefinition Civilization_Era2_Goths has multiple Emblematic Extensions: LandUnit_Era2_Goths_GothicCavalry, LandUnit_Era2_Goths_GothicCavalry

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:871 None
FactionDefinition Civilization_Era2_Huns has multiple Emblematic Extensions: LandUnit_Era2_Huns_HunnicHorde, LandUnit_Era2_Huns_HunnicHorde

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:871 None
FactionDefinition Civilization_Era2_MauryaEmpire has multiple Emblematic Extensions: LandUnit_Era2_MauryaEmpire_ElephantArchers, LandUnit_Era2_MauryaEmpire_ElephantArchers

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:871 None
FactionDefinition Civilization_Era2_MayaCivilization has multiple Emblematic Extensions: LandUnit_Era2_MayaCivilization_PoisonJavelineers, LandUnit_Era2_MayaCivilization_PoisonJavelineers

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:871 None
FactionDefinition Civilization_Era2_Persia has multiple Emblematic Extensions: LandUnit_Era2_Persia_Immortals, LandUnit_Era2_Persia_Immortals

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:871 None
FactionDefinition Civilization_Era2_RomanEmpire has multiple Emblematic Extensions: LandUnit_Era2_RomanEmpire_PraetorianGuards, LandUnit_Era2_RomanEmpire_PraetorianGuards

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:871 None
FactionDefinition Civilization_Era3_AztecEmpire has multiple Emblematic Extensions: LandUnit_Era3_AztecEmpire_JaguarWarriors, LandUnit_Era3_AztecEmpire_JaguarWarriors

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:871 None
FactionDefinition Civilization_Era3_Byzantium has multiple Emblematic Extensions: LandUnit_Era3_Byzantium_VarangianGuards, LandUnit_Era3_Byzantium_VarangianGuards

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:871 None
FactionDefinition Civilization_Era3_FrankishKingdom has multiple Emblematic Extensions: LandUnit_Era3_FrankishKingdom_CapetianKnights, LandUnit_Era3_FrankishKingdom_CapetianKnights

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:871 None
FactionDefinition Civilization_Era3_GhanaEmpire has multiple Emblematic Extensions: LandUnit_Era3_GhanaEmpire_CamelCavalry, LandUnit_Era3_GhanaEmpire_CamelCavalry

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:871 None
FactionDefinition Civilization_Era3_HolyRomanEmpire has multiple Emblematic Extensions: LandUnit_Era3_HolyRomanEmpire_TeutonicKnights, LandUnit_Era3_HolyRomanEmpire_TeutonicKnights

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:871 None
FactionDefinition Civilization_Era3_KhmerEmpire has multiple Emblematic Extensions: LandUnit_Era3_KhmerEmpire_SiegeElephants, LandUnit_Era3_KhmerEmpire_SiegeElephants

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:871 None
FactionDefinition Civilization_Era3_MedievalEngland has multiple Emblematic Extensions: LandUnit_Era3_MedievalEngland_WelshLongbowmen, LandUnit_Era3_MedievalEngland_WelshLongbowmen

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:871 None
FactionDefinition Civilization_Era3_MongolEmpire has multiple Emblematic Extensions: LandUnit_Era3_MongolEmpire_MongolHorde, LandUnit_Era3_MongolEmpire_MongolHorde

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:871 None
FactionDefinition Civilization_Era3_UmayyadCaliphate has multiple Emblematic Extensions: LandUnit_Era3_UmayyadCaliphate_AlHaras, LandUnit_Era3_UmayyadCaliphate_AlHaras

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:871 None
FactionDefinition Civilization_Era4_IroquoisConfederacy has multiple Emblematic Extensions: LandUnit_Era4_IroquoisConfederacy_MohawkWarriors, LandUnit_Era4_IroquoisConfederacy_MohawkWarriors

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:872 None
FactionDefinition Civilization_Era4_MingChina has multiple Emblematic Extensions: LandUnit_Era4_MingChina_RocketCarts, LandUnit_Era4_MingChina_RocketCarts

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:872 None
FactionDefinition Civilization_Era4_MughalEmpire has multiple Emblematic Extensions: LandUnit_Era4_MughalEmpire_CanonElephants, LandUnit_Era4_MughalEmpire_CanonElephants

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:872 None
FactionDefinition Civilization_Era4_OttomanEmpire has multiple Emblematic Extensions: LandUnit_Era4_OttomanEmpire_Janissaries, LandUnit_Era4_OttomanEmpire_Janissaries

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:872 None
FactionDefinition Civilization_Era4_PolishKingdom has multiple Emblematic Extensions: LandUnit_Era4_PolishKingdom_WingedHussars, LandUnit_Era4_PolishKingdom_WingedHussars

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:872 None
FactionDefinition Civilization_Era4_Spain has multiple Emblematic Extensions: LandUnit_Era4_Spain_Conquistadores, LandUnit_Era4_Spain_Conquistadores

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:872 None
FactionDefinition Civilization_Era4_TokugawaShogunate has multiple Emblematic Extensions: LandUnit_Era4_TokugawaShogunate_NaginataSamurais, LandUnit_Era4_TokugawaShogunate_NaginataSamurais

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:872 None
FactionDefinition Civilization_Era5_AfsharidPersia has multiple Emblematic Extensions: LandUnit_Era5_AfsharidPersia_Jazayerchis, LandUnit_Era5_AfsharidPersia_Jazayerchis

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:872 None
FactionDefinition Civilization_Era5_AustriaHungary has multiple Emblematic Extensions: LandUnit_Era5_AustriaHungary_EvidenzbureauAgents, LandUnit_Era5_AustriaHungary_EvidenzbureauAgents

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:872 None
FactionDefinition Civilization_Era5_BritishEmpire has multiple Emblematic Extensions: LandUnit_Era5_BritishEmpire_Redcoats, LandUnit_Era5_BritishEmpire_Redcoats

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:872 None
FactionDefinition Civilization_Era5_FrenchRepublic has multiple Emblematic Extensions: LandUnit_Era5_FrenchRepublic_Cuirassiers, LandUnit_Era5_FrenchRepublic_Cuirassiers

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:872 None
FactionDefinition Civilization_Era5_Italy has multiple Emblematic Extensions: LandUnit_Era5_Italy_Alpinis, LandUnit_Era5_Italy_Alpinis

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:872 None
FactionDefinition Civilization_Era5_Mexico has multiple Emblematic Extensions: LandUnit_Era5_Mexico_Soldaderas, LandUnit_Era5_Mexico_Soldaderas

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:872 None
FactionDefinition Civilization_Era5_RussianEmpire has multiple Emblematic Extensions: LandUnit_Era5_RussianEmpire_Cossacks, LandUnit_Era5_RussianEmpire_Cossacks

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:872 None
FactionDefinition Civilization_Era5_Siam has multiple Emblematic Extensions: LandUnit_Era5_Siam_GatlingElephants, LandUnit_Era5_Siam_GatlingElephants

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:872 None
FactionDefinition Civilization_Era5_ZuluKingdom has multiple Emblematic Extensions: LandUnit_Era5_ZuluKingdom_Impis, LandUnit_Era5_ZuluKingdom_Impis

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:872 None
FactionDefinition Civilization_Era6_Australia has multiple Emblematic Extensions: LandUnit_Era6_Australia_AllTerrainAPC, LandUnit_Era6_Australia_AllTerrainAPC

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:872 None
FactionDefinition Civilization_Era6_Brazil has multiple Emblematic Extensions: LandUnit_Era6_Brazil_JungleBrigades, LandUnit_Era6_Brazil_JungleBrigades

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:872 None
FactionDefinition Civilization_Era6_China has multiple Emblematic Extensions: LandUnit_Era6_China_Guardians, LandUnit_Era6_China_Guardians

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:872 None
FactionDefinition Civilization_Era6_Egypt has multiple Emblematic Extensions: LandUnit_Era6_Egypt_FreeOfficers, LandUnit_Era6_Egypt_FreeOfficers

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:872 None
FactionDefinition Civilization_Era6_India has multiple Emblematic Extensions: LandUnit_Era6_India_Peacekeepers, LandUnit_Era6_India_Peacekeepers

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:872 None
FactionDefinition Civilization_Era6_USSR has multiple Emblematic Extensions: LandUnit_Era6_USSR_RedArmyTanks, LandUnit_Era6_USSR_RedArmyTanks

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:872 None
FactionDefinition Civilization_Era1_Phoenicia has multiple Emblematic Extensions: NavalTransport_Era1_Phoenicia_WarGalleys, NavalTransport_Era1_Phoenicia_WarGalleys

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:872 None
FactionDefinition Civilization_Era3_Vikings has multiple Emblematic Extensions: NavalTransport_Era3_Vikings_Longships, NavalTransport_Era3_Vikings_Longships

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:872 None
FactionDefinition Civilization_Era4_Holland has multiple Emblematic Extensions: NavalTransport_Era4_Holland_Fluyts, NavalTransport_Era4_Holland_Fluyts

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:872 None
FactionDefinition Civilization_Era4_JoseonKorea has multiple Emblematic Extensions: NavalUnit_Era4_JoseonKorea_TurtleShips, NavalUnit_Era4_JoseonKorea_TurtleShips

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:872 None
FactionDefinition Civilization_Era4_VenetianRepublic has multiple Emblematic Extensions: NavalUnit_Era4_VenetianRepublic_Galleasses, NavalUnit_Era4_VenetianRepublic_Galleasses

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:872 None
FactionDefinition Civilization_Era5_Germany has multiple Emblematic Extensions: NavalUnit_Era5_Germany_UBoats, NavalUnit_Era5_Germany_UBoats

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:872 None
FactionDefinition Civilization_Era6_Sweden has multiple Emblematic Extensions: NavalUnit_Era6_Sweden_StealthCorvettes, NavalUnit_Era6_Sweden_StealthCorvettes

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:11:25:877 None
GameScenarioDefinition 'Scenario_OpenDevStadia1' doesn't have any valid save.

    Amplitude.Mercury.Data.DataController:InitializeGameScenariosGroupUIMappers()

16:11:25:877 None
GameScenarioDefinition 'Scenario_OpenDevStadia1' doesn't have any valid save.

    Amplitude.Mercury.Data.DataController:InitializeGameScenariosGroupUIMappers()

16:11:25:877 None
GameScenarioDefinition 'Scenario_AprilOpenDev' doesn't have any valid save.

    Amplitude.Mercury.Data.DataController:InitializeGameScenariosGroupUIMappers()

16:11:26:078 None
Cannot go from [7, 22] to [5, 21] - defaulting

    Amplitude.Mercury.WorldPosition:GetDirectionToNeighbour(System.Reflection.RuntimeParameterInfo)

16:11:26:105 None
Formatting of Operation 'Max' cannot be satisfying. Consider using an Exotic localization for Effect_Scenario_AntarticaTerritory.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:11:26:105 None
Formatting of Operation 'Max' cannot be satisfying. Consider using an Exotic localization for Effect_Scenario_AntarticaTerritory.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:11:26:105 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_Scenario_AntarticaTerritory.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:11:26:105 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_MoveOneAfterAttack.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:11:26:106 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_LandUnit_Era2_Common_Envoys.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:11:26:106 None
Descriptor 'Effect_UnitPrototype_AgentWithoutStealth': Effect '1': Cannot feedback '!GameEffect_ArmyDecoy' as it does not concern either Source or Target and another intermediate condition is closer to the target..

    Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateEffectPathEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:11:26:106 None
Descriptor 'Effect_UnitPrototype_AgentWithStealth': Effect '1': Cannot feedback '!GameEffect_ArmyDecoy' as it does not concern either Source or Target and another intermediate condition is closer to the target..

    Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateEffectPathEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:11:26:107 None
%Effect_Status_Unit_InfluencingMinor Trying to get a parameter 0 out of bound 0.

    Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

16:11:26:107 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Affinity_Merchant_GainPerTradeRoads.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:11:26:107 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_CivilizationTrait_Era0_DefaultTribe.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:11:26:110 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Tag_Empire_Minor.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:11:26:111 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Easy.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:11:26:111 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Endless.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:11:26:111 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Hard.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:11:26:111 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Hard.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:11:26:111 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Impossible.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:11:26:111 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Normal.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:11:26:111 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Normal.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:11:26:111 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Sandbox.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:11:26:111 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Sandbox.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:11:26:111 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Serious.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:11:26:111 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Serious.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:11:26:112 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Extension_InBattle.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:11:26:118 None
Formatting of Operation 'Div' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetMove.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:11:26:118 None
Formatting of Operation 'Div' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetMove.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:11:26:118 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetPoison.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:11:26:118 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetPoison.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:11:26:118 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetPoison.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:11:26:119 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_Army_Peacefull.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:11:26:120 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_ArmyDecoy.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:11:26:124 None
[DATA] The descriptor Effect_Unit_HasRangedAttack is used both as a Unit and a UnitClass. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:11:26:124 None
[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a Unit and a UnitClass. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:11:26:124 None
[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a UnitClass and a UnitSpecialty. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:11:26:124 None
[DATA] The descriptor Effect_Unit_SpecialtyLevel2 is used both as a Unit and a UnitSpecialty. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:11:26:124 None
[DATA] The descriptor Effect_Unit_SpecialtyLevel3 is used both as a Unit and a UnitSpecialty. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:11:26:125 None
[DATA] The descriptor Effect_Extension_Base_Military is used both as a Extension and a NarrativeEvent. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:11:26:125 None
[DATA] The descriptor GameEffect_BattleAbility_HeadHunterAllies is used both as a BattleAbility and a StatusCategory. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:11:26:126 None
[DATA] The descriptor GameEffect_BattleAction_TileMilitary is used both as a UnitClass and a StatusCategory. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:11:26:194 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

16:11:26:194 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

16:11:26:194 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

16:11:26:195 None
[Sandbox] The sandbox thread has been started.

    Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

16:11:26:226 None
Background worker has returned.

    Amplitude.Mercury.Game.Game+d__4:MoveNext()

16:11:26:226 None
Game of type 'Amplitude.Mercury.Game.Game' has been started.

    Amplitude.Framework.Game.GameManager+d__16:MoveNext()

16:11:26:244 None
Start AI players...

    Amplitude.Mercury.AI.AIController:StartAI()

16:11:26:244 None
No AI configuration set in SandboxStartSettings or retrieved from save. Fallback to default settings, all mods on all AIs.

    Amplitude.Mercury.AI.AIController:StartAIAsync()

16:11:26:270 None
Missing AI Gains on LegacyTrait (Value=LegacyTrait_Era1_Sumer)

    Amplitude.Mercury.Interop.AI.DataSnapshot:ComputeGainValuePerFaction()

16:11:26:270 None
No EmblematicDistrict found (Faction=Civilization_Era0_DefaultTribe)

    Amplitude.Mercury.Interop.AI.DataSnapshot:ComputeGainValuePerFaction()

16:11:26:270 None
Missing AI Gains on LegacyTrait (Value=LegacyTrait_Era3_MongolEmpire)

    Amplitude.Mercury.Interop.AI.DataSnapshot:ComputeGainValuePerFaction()

16:11:26:295 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

16:11:26:295 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

16:11:26:295 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

16:11:26:683 None
AI players started. Check for a save to load...

    Amplitude.Mercury.AI.AIController:StartAIAsync()

16:11:26:683 None
Loading AI save: auto-save 107.AI.bin

    Amplitude.Mercury.AI.AIController:LoadAIPlayersIfNecessary()

16:11:26:706 None
An instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.

    Amplitude.Graphics.LoadableBehaviour:LoadIFN()

16:11:26:711 None
AI players ready to run.

    Amplitude.Mercury.AI.AIController:StartAIAsync()

16:11:26:857 None
An instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.

    Amplitude.Graphics.LoadableBehaviour:LoadIFN()

16:11:27:088 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationBattleController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:11:27:192 None
PresentationLandmarks revolveDependencies True

    Amplitude.Mercury.Presentation.PresentationLandmarkController:ResolveDependencies()

16:11:27:192 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

    Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()

16:11:27:207 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

    Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

16:11:27:740 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationCameraController/Camera [Amplitude.Mercury.Presentation.PresentationCameraMover is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:11:27:772 None
Ground materials using mid res textures

    Amplitude.Mercury.Terrain.GroundMaterialCollection+RuntimeData:CreateOrUpdateTextureArrayFromAtlases(System.Reflection.RuntimeParameterInfo)

16:11:27:951 None
Sculpting elements using mid res albedo textures

    Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

16:11:27:951 None
Sculpting elements using mid res ao textures

    Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

16:11:27:951 None
Sculpting elements using mid res world space normal textures

    Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

16:11:27:951 None
Sculpting elements using mid res transition mask textures

    Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

16:11:27:951 None
Sculpting elements using mid res roughness textures

    Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

16:11:27:951 None
Sculpting elements using mid res topography textures

    Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

16:11:27:951 None
Sculpting elements using mid res border textures

    Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

16:11:28:403 None
Rivers using mid res river bank textures

    Amplitude.Mercury.Terrain.Matching.RiverBakedElementsLoader+d__44:MoveNext()

16:11:28:403 None
Rivers using mid res river normal textures

    Amplitude.Mercury.Terrain.Matching.RiverBakedElementsLoader+d__44:MoveNext()

16:11:28:403 None
Rivers using mid res river water transitionMask textures

    Amplitude.Mercury.Terrain.Matching.RiverBakedElementsLoader+d__44:MoveNext()

16:11:28:424 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:11:28:424 None
Unable to resolve Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider dependencies. sculptingBakedElementsLoader [False], groundMaterialBakedElementsLoader [Ok], riverBakedElementsLoader [NOK] constHexBufferProvider [Ok] groundMaterialsBufferProvider [Ok]cameraGraphicService [Ok]computeShaderSettings [Ok]renderPasses [Ok]

    Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider:ResolveDependencies()

16:11:28:425 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.TerrainPositionService is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:11:28:425 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.FogOfWarRenderer is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:11:28:441 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.ProceduralTerrainRenderer is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:11:28:456 None
Unable to resolve Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider dependencies. sculptingBakedElementsLoader [False], groundMaterialBakedElementsLoader [Ok], riverBakedElementsLoader [NOK] constHexBufferProvider [Ok] groundMaterialsBufferProvider [Ok]cameraGraphicService [Ok]computeShaderSettings [Ok]renderPasses [Ok]

    Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider:ResolveDependencies()

16:11:28:456 None
Unable to resolve landmarkResolved [{14}] dependencies. cameraGraphicService [Amplitude.Mercury.Terrain.ProceduralTerrainRenderer], constHexBufferProvider [True], fogOfWarRenderer [Ok] sculptingBakedElementsLoader [NOK] groundMaterialBakedElementsLoader [Ok]riverBakedElementsLoader [Ok]debug [Ok]terrainDebuggingService [Ok]hexagonalGrid [Ok]fxComponentRenderFeature [Ok]terrainSectorProvider [Ok]gpuDiagnostics [NOK]technicalSettings [Ok]visualSettings [Ok]

    Amplitude.Mercury.Terrain.ProceduralTerrainRenderer:ResolveDependencies()

16:11:28:457 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/EdgeOfTheWorldRenderer [Amplitude.Mercury.Terrain.EdgeOfTheWorldRenderer is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:11:28:457 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.Fx.FxComponentTerrain is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:11:28:457 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.WorldLife.WorldLifeManager is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:11:28:459 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:11:28:461 None
Unable to resolve Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder dependencies. globalSettingsOk [True], fxComponentEvolveOk [Ok], fxComponentLevelBuildContentOk [Ok] worldMapProviderOk [Ok] worldMapVisibilityProviderOk [Ok]worldMapVisibilityProviderOk [Ok]namesOk [Ok]proceduralTerrainRendererOk [NOK]groundMaterialBufferProviderOk [NOK]cameraGraphicServiceOk [Ok]matchingLayersOk [NOK]territoryDataProviderOk [Ok]baseOk [Ok]

    Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder:ResolveDependencies()

16:11:28:461 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.TerrainElevationResolver is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:11:28:461 None
Unable to resolve Amplitude.Mercury.Terrain.TerrainElevationResolver dependencies, sculptingBakedElementsLoaderResolved NOK, groundMaterialBakedElementsLoaderResolved NOK, riverBakedElementsLoaderResolved NOK, fogOfWarRendererResolved NOK, proceduralTerrainRendererOk NOK, cameraGraphicServiceOk Ok, resolveElevationShaderOk Ok, terrainPickingServiceOk Ok, fixAnchorElevationOk Ok, gpuDiagnosticsResolved Ok, baseResolveDependencies Ok

    Amplitude.Mercury.Terrain.TerrainElevationResolver:ResolveDependencies()

16:11:28:461 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/WorldLabelRenderer [Amplitude.Mercury.Terrain.WorldLabelRenderer is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:11:28:461 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/LandmarkRenderer [Amplitude.Mercury.Terrain.LandmarksRenderer is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:11:28:461 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/WorldSpaceLineRenderer [Amplitude.Mercury.Terrain.WorldSpaceLineRenderer is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:11:28:461 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationFimsController/Renderer [Amplitude.Mercury.Terrain.Fx.FxComponentFIMS is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:11:28:461 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationFrontiersController/FrontiersRenderer [Amplitude.Mercury.Terrain.FrontiersRenderer is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:11:28:461 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationCharacterSet [Amplitude.Mercury.Presentation.CharacterRenderFeatures is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:11:28:462 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationProjectileManager [Amplitude.Mercury.Presentation.PresentationProjectileManager is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:11:28:462 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationTerritoryLabels [Amplitude.Mercury.Presentation.PresentationTerritoryLabels is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:11:28:465 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationBattleController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:11:28:465 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

    Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()

16:11:28:466 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

    Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

16:11:29:393 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationBattleController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:11:29:395 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

    Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()

16:11:29:395 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

    Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

16:11:29:395 None
Amplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:11:29:395 None
Amplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:11:29:395 None
Amplitude.Mercury.Presentation.PresentationFimsController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:11:29:395 None
Amplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:11:29:395 None
Amplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:11:29:395 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:11:29:395 None
Amplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:11:29:395 None
Amplitude.Mercury.Presentation.PresentationStealthController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:11:29:395 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:11:29:395 None
Amplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:11:29:395 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:11:30:191 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

    Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()

16:11:30:191 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

    Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

16:11:30:929 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

    Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()

16:11:30:929 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

    Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

16:11:31:686 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:11:31:686 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

    Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()

16:11:31:686 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

    Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

16:11:31:686 None
Amplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:11:31:686 None
Amplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:11:31:686 None
Amplitude.Mercury.Presentation.PresentationFimsController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:11:31:686 None
Amplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:11:31:686 None
Amplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:11:31:686 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:11:31:687 None
Amplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:11:31:687 None
Amplitude.Mercury.Presentation.PresentationStealthController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:11:31:687 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:11:31:687 None
Amplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:11:31:687 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:11:32:399 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:11:32:399 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

    Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()

16:11:32:399 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

    Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

16:11:33:070 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:11:33:070 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

    Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()

16:11:33:070 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

    Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

16:11:34:140 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:11:34:141 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

    Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()

16:11:34:141 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

    Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

16:11:34:141 None
Amplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:11:34:141 None
Amplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:11:34:141 None
Amplitude.Mercury.Presentation.PresentationFimsController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:11:34:141 None
Amplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:11:34:141 None
Amplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:11:34:141 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:11:34:141 None
Amplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:11:34:141 None
Amplitude.Mercury.Presentation.PresentationStealthController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:11:34:141 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:11:34:141 None
Amplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:11:34:141 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:11:35:161 None
Unable to resolve Amplitude.Mercury.Presentation.PresentationFimsController dependencies or load fimsRenderer for 10 frames

    Amplitude.Mercury.Presentation.PresentationFimsController+d__36:MoveNext()

16:11:35:162 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:11:35:162 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

    Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()

16:11:35:162 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

    Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

16:11:35:663 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:11:35:664 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

    Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

16:11:43:019 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:11:43:024 None
Amplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:11:43:024 None
Amplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:11:43:024 None
Amplitude.Mercury.Presentation.PresentationFimsController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:11:43:024 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:11:43:086 None
Extracting MeshContent VFX_Ring_003

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:11:43:086 None
Extracting MeshContent PlaneAxis_YX

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:11:43:086 None
Extracting MeshContent VFX_HexagonExtrude000

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:11:43:610 None
Element of criteria NoPublicOrder in IconFims datatable is missing.

    Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:FillFIMSIEvolverMaterialInfo()

16:11:43:610 None
Element of criteria NoInfluence in IconFims datatable is missing.

    Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:FillFIMSIEvolverMaterialInfo()

16:11:43:610 None
Element of criteria NoFaith in IconFims datatable is missing.

    Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:FillFIMSIEvolverMaterialInfo()

16:11:43:768 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:11:44:349 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:11:44:594 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:11:44:669 None
Extracting MeshContent VFX_Hexagon_000

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:11:44:669 None
Extracting MeshContent VFX_Circle001

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:11:44:669 None
Extracting MeshContent VFX_M_WonderLakeNatron_Shape

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:11:44:670 None
Extracting MeshContent VFX_M_WonderVictoriaTop_Shape

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:11:44:670 None
Extracting MeshContent VFX_Ring_000

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:11:44:809 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:11:44:924 None
Extracting MeshContent VFX_SpawnHemiGeoSphere

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:11:44:925 None
Extracting MeshContent FX_Quad

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:11:44:925 None
Extracting MeshContent VFX_cloudNuclear

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:11:44:925 None
Extracting MeshContent FX_NuclearMeshBot_01

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:11:44:926 None
Extracting MeshContent VFX_Wonder_BabylonGardens01_PollenSpawn

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:11:44:926 None
Extracting MeshContent VFX_Cylinder

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:11:44:926 None
Extracting MeshContent VFX_Ring_004

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:11:45:227 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:11:45:227 None
Amplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:11:45:227 None
Amplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:11:45:227 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:11:45:367 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:11:45:474 None
Extracting MeshContent VFX_Ring_005

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:11:45:524 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:11:45:715 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:11:45:878 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:11:46:036 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:11:46:153 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:11:46:209 None
Extracting MeshContent FX_Border_02

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:11:46:209 None
Extracting MeshContent VFX_Ring_001

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:11:46:209 None
Extracting MeshContent FX_Border

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:11:46:218 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:11:46:239 None
[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_GrecoRoman #2148 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:11:46:241 None
[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Asian #2152 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:11:46:243 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_UmayyadCaliphate #2156 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:11:46:245 None
[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Asian #2160 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:11:46:247 None
[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_American #2164 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:11:46:248 None
[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Asian #2367 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:11:46:248 None
Amplitude.Mercury.Presentation.Presentation.DoStartAllPresentationController tooks 19206 ms

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:11:46:249 UI Steam
[UI] Start calling OnPresentationStarted on in-game windows.

    Amplitude.Mercury.UI.Windows.WindowsManager+d__47:MoveNext()
    Amplitude.Mercury.UI.Windows.WindowsManager+d__47:MoveNext()
    Amplitude.Coroutine:Run()
    Amplitude.Coroutine+d__33:MoveNext()
    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.RuntimeParameterInfo)
    Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.Mercury.UI.Windows.WindowsManager:OnPresentationStarted()
    Amplitude.Mercury.UI.Windows.WindowsManager:Presentation_PresentationChange(System.Reflection.RuntimeParameterInfo)
    Amplitude.Mercury.Presentation.Presentation:OnPresentationChange(System.Reflection.RuntimeParameterInfo)
    Amplitude.Mercury.Presentation.Presentation+d__23:MoveNext()
    Amplitude.Coroutine:Run()
    Amplitude.Coroutine+d__33:MoveNext()
    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:11:46:270 None
Presentation has been started.

    Amplitude.Mercury.Presentation.Presentation+d__23:MoveNext()

16:11:46:271 UI Steam
[UI] AnimatorComponent cannot start while UITransform.VisibleGlobally = false (/WindowsRoot/InGameOverlays/EmpireBanner/_FamePennant/FameScore/PositiveTrend|UIAnimatorComponent)

    Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
    Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
    Amplitude.Mercury.UI.EmpireBanner_FamePennant:RefreshTrend(System.Reflection.RuntimeParameterInfo)
    Amplitude.Mercury.UI.EmpireBanner_FamePennant:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.Mercury.UI.EmpireBanner:OnLocalEmpireChange(System.Reflection.RuntimeParameterInfo)
    Amplitude.Mercury.UI.Windows.WindowsManager:PresentationUIController_LocalEmpireChange(System.Reflection.RuntimeParameterInfo)
    Amplitude.Mercury.Presentation.PresentationUIController:SynchronizeLocalEmpire()
    Amplitude.Mercury.Presentation.PresentationUIController:GameSnapshot_PresentationDataChanged()
    Amplitude.Mercury.Interop.Snapshot+PresentationDataChangedCollection:Invoke()
    Amplitude.Mercury.Interop.Snapshot:OnPresentationDataChanged()
    Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.GameSnapshot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:CheckPresentationDataChanged()
    Amplitude.Mercury.Interop.Snapshots:Present()
    Amplitude.Mercury.Presentation.Presentation+d__23:MoveNext()
    Amplitude.Coroutine:Run()
    Amplitude.Coroutine+d__33:MoveNext()
    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:11:46:272 None
[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_GrecoRoman #2144 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:11:46:278 None
Presentation has been presented.

    Amplitude.Mercury.Presentation.Presentation+d__23:MoveNext()

16:11:46:278 None
Presentation has been presented.

    Amplitude.Mercury.Presentation.InGameView+d__15:MoveNext()

16:11:46:375 None
Technology 'Technology_Era3_05''s Unlock %ConstructibleExtension_VillageCenterTitle has no UnlockCategory.

    Amplitude.Mercury.UI.TechnologyScreen_Search+Entry:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:11:46:377 None
Technology 'Technology_Era5_07''s Unlock %Unlock_BattleAction_DugInTitle has no UnlockCategory.

    Amplitude.Mercury.UI.TechnologyScreen_Search+Entry:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:11:46:394 UI Steam
[UI] Finished calling OnPresentationStarted on in-game windows in 0,1 seconds.

    Amplitude.Mercury.UI.Windows.WindowsManager+d__47:MoveNext()
    Amplitude.Mercury.UI.Windows.WindowsManager+d__47:MoveNext()
    Amplitude.Coroutine:Run()
    Amplitude.Coroutine+d__33:MoveNext()
    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:11:46:423 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

16:11:46:423 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

16:11:46:423 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

16:11:46:430 None
[Sandbox] Process order. (Serial=1, Empire=4, Order=Order OrderSetControlledByHuman)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:11:46:467 None
[Sandbox] Process order. (Serial=2, Empire=4, Order=Order OrderEmpireLockedByMandatories)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:11:46:523 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

16:11:46:523 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

16:11:46:523 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

16:11:48:420 None
While applying capsule to body CHR_Avatar_Female_Body(Clone) with bone Spine2 a previous capsule has not the same center (0.00, 0.06, 0.00) vs (0.00, 0.18, 0.03)

    Amplitude.Mercury.Terrain.Avatar.AvatarSubDepiction:CopyCollidersToBodySkeleton(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:11:48:421 None
While applying capsule to body CHR_Avatar_Female_Body(Clone) with bone Spine2 a previous capsule has not the same radius 0,1445417 vs 0,05786818

    Amplitude.Mercury.Terrain.Avatar.AvatarSubDepiction:CopyCollidersToBodySkeleton(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:11:53:116 None
AI post synchronization passes took 6,7 seconds to be executed.

    Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

16:11:53:196 None
[Sandbox] Process order. (Serial=3, Empire=0, Order=Order OrderMakeNarrativeEventChoice)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:11:53:196 None
[Sandbox] Process order. (Serial=4, Empire=0, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:11:53:215 None
[Sandbox] Process order. (Serial=5, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '2167' Constructible: 'Extension_Base_Money' Position: '[18, 48]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:11:53:267 None
[Sandbox] Process order. (Serial=6, Empire=1, Order=Order OrderMakeNarrativeEventChoice)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:11:53:267 None
[Sandbox] Process order. (Serial=7, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:11:53:268 None
[Sandbox] Process order. (Serial=8, Empire=1, Order=Order='OrderGoTo', Entity=#2148, AdditionalFlags='IgnoreFogOfWar', Path='[24, 13] --> [25, 13] --> [26, 13] --> [27, 14] --> [26, 15]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:11:53:277 None
[Sandbox] Process order. (Serial=9, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:11:53:286 None
[Sandbox] Process order. (Serial=10, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '2189' Constructible: 'Extension_Base_Money' Position: '[22, 12]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:11:53:419 None
[Sandbox] Process order. (Serial=11, Empire=2, Order=Order OrderMakeNarrativeEventChoice)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:11:53:419 None
[Sandbox] Process order. (Serial=12, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:11:53:438 None
[Sandbox] Process order. (Serial=13, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '2228' Constructible: 'Extension_Base_Industry' Position: '[135, 76]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:11:53:490 None
[Sandbox] Process order. (Serial=14, Empire=3, Order=Order OrderMakeNarrativeEventChoice)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:11:53:491 None
[Sandbox] Process order. (Serial=15, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:11:53:491 None
[Sandbox] Process order. (Serial=16, Empire=3, Order=Order='OrderGoTo', Entity=#2156, AdditionalFlags='IgnoreFogOfWar', Path='[20, 67] --> [20, 66] --> [19, 65] --> [18, 65]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:11:53:500 None
[Sandbox] Process order. (Serial=17, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:11:53:510 None
[Sandbox] Process order. (Serial=18, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2209' Constructible: 'Extension_Base_Money' Position: '[21, 68]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:11:53:560 None
[Sandbox] Process order. (Serial=19, Empire=5, Order=Order OrderMakeNarrativeEventChoice)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:11:53:560 None
[Sandbox] Process order. (Serial=20, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:11:53:579 None
[Sandbox] Process order. (Serial=21, Empire=5, Order=Order OrderEnqueueConstructible, Settlement: '2276' Constructible: 'Extension_Base_Industry' Position: '[7, 22]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:11:53:592 None
The AI decision process took 7,2 seconds to be executed (7,0 seconds of AI processing and 0,2 seconds waiting for async requests)

    Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

16:11:53:600 None
[Sandbox] Process order. (Serial=22, Empire=81, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:11:53:680 None
[Sandbox] Process order. (Serial=23, Empire=1, Order=Order OrderCreatePingAt)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:11:53:766 None
Can't find entity 2156 of ongoing task. Fails the task 158.

    Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:11:53:779 None
[Sandbox] Process order. (Serial=24, Empire=3, Order=Order OrderDisbandUnits)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:11:53:829 None
[Sandbox] Process order. (Serial=25, Empire=5, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '2276', Construction: '19')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:11:53:850 None
[Sandbox] Process order. (Serial=26, Empire=0, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:11:53:850 None
[Sandbox] Process order. (Serial=27, Empire=2, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:11:53:850 None
[Sandbox] Process order. (Serial=28, Empire=5, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:11:53:929 None
[Sandbox] Process order. (Serial=29, Empire=1, Order=Order OrderCreatePingAt)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:11:54:009 None
[Sandbox] Process order. (Serial=30, Empire=3, Order=Order OrderRemoveConstructionByGuid)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:11:54:029 None
[Sandbox] Process order. (Serial=31, Empire=3, Order=Order OrderBuyoutAvailableConstruction. Settlement=2209, Constructible=Extension_Era4_OttomanEmpire, Position=[22, 66], Currency=Money)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:11:54:050 None
[Sandbox] Process order. (Serial=32, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2209' Constructible: 'Extension_Base_Food' Position: '[22, 66]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:11:54:120 None
[Sandbox] Process order. (Serial=33, Empire=5, Order=Order OrderEnqueueConstructible, Settlement: '2276' Constructible: 'Extension_Base_Money' Position: '[9, 23]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:11:54:220 None
[Sandbox] Process order. (Serial=34, Empire=1, Order=Order OrderCreatePingAt)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:11:54:290 None
[Sandbox] Process order. (Serial=35, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:11:54:300 None
[Sandbox] Process order. (Serial=36, Empire=3, Order=Order OrderRemoveConstructionByGuid)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:11:54:300 None
[Sandbox] Process order. (Serial=37, Empire=3, Order=Order OrderBuyoutAvailableConstruction. Settlement=2209, Constructible=LandUnit_Era1_Common_Scouts, Position=[-1, -1], Currency=Money)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:11:54:400 None
[Sandbox] Process order. (Serial=38, Empire=0, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:11:54:450 None
[Sandbox] Process order. (Serial=39, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:11:54:450 None
[Sandbox] Process order. (Serial=40, Empire=1, Order=Order OrderCreatePingAt)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:11:54:550 None
[Sandbox] Process order. (Serial=41, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2209' Constructible: 'Extension_Base_Industry' Position: '[22, 64]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:11:54:550 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era1_HittiteEmpire #2415 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:11:54:601 None
[Sandbox] Process order. (Serial=42, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:11:54:661 None
[Sandbox] Process order. (Serial=43, Empire=0, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:11:54:711 None
[Sandbox] Process order. (Serial=44, Empire=1, Order=Order OrderCreatePingAt)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:11:54:791 None
[Sandbox] Process order. (Serial=45, Empire=3, Order=Order OrderRemoveConstructionByGuid)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:11:54:811 None
[Sandbox] Process order. (Serial=46, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2209' Constructible: 'LandUnit_Era1_Common_Scouts' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:11:54:951 None
[Sandbox] Process order. (Serial=47, Empire=1, Order=Order OrderCreatePingAt)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:11:55:083 None
[Sandbox] Process order. (Serial=48, Empire=3, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:11:55:163 None
[Sandbox] Process order. (Serial=49, Empire=1, Order=Order OrderCreatePingAt)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:11:55:303 None
[Sandbox] Process order. (Serial=50, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:11:55:364 None
[Sandbox] Process order. (Serial=51, Empire=1, Order=Order OrderCreatePingAt)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:11:55:563 None
[Sandbox] Process order. (Serial=52, Empire=1, Order=Order OrderCreatePingAt)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:11:55:764 None
[Sandbox] Process order. (Serial=53, Empire=1, Order=Order OrderCreatePingAt)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:11:55:964 None
[Sandbox] Process order. (Serial=54, Empire=1, Order=Order OrderCreatePingAt)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:11:56:216 None
[Sandbox] Process order. (Serial=55, Empire=1, Order=Order OrderCreatePingAt)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:11:56:306 None
[Sandbox] Process order. (Serial=56, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:11:56:426 None
[Sandbox] Process order. (Serial=57, Empire=1, Order=Order OrderCreatePingAt)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:11:56:637 None
[Sandbox] Process order. (Serial=58, Empire=1, Order=Order OrderCreatePingAt)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:11:56:837 None
[Sandbox] Process order. (Serial=59, Empire=1, Order=Order OrderCreatePingAt)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:11:57:068 None
[Sandbox] Process order. (Serial=60, Empire=1, Order=Order OrderCreatePingAt)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:11:57:268 None
[Sandbox] Process order. (Serial=61, Empire=1, Order=Order OrderCreatePingAt)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:11:57:318 None
[Sandbox] Process order. (Serial=62, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:11:57:468 None
[Sandbox] Process order. (Serial=63, Empire=1, Order=Order OrderCreatePingAt)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:11:57:588 None
[Sandbox] Process order. (Serial=64, Empire=1, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:11:57:984 UI Steam
[UI] AnimatorComponent cannot start while UITransform.VisibleGlobally = false (/WindowsRoot/InGameOverlays/EmpireBanner/_FamePennant/FameScore/NegativeTrend|UIAnimatorComponent)

    Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
    Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
    Amplitude.Mercury.UI.EmpireBanner_FamePennant:RefreshTrend(System.Reflection.RuntimeParameterInfo)
    Amplitude.Mercury.UI.EmpireBanner_FamePennant:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.Mercury.UI.EmpireBanner:Refresh()
    Amplitude.UI.Windows.UIContainer:RefreshNow()
    Amplitude.UI.Windows.UIContainer:InternalRequestShow()
    Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Windows.UIWindow:Amplitude.UI.Windows.IUIManagedWindow.Show(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Windows.UIWindowsGroup:ShowWindow(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Windows.UIWindowsManager_Base`2[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowWindow(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Windows.UIWindowsManager_Base`2[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateWindowVisibility(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.Mercury.UI.Windows.InGameOverlaysGroup:Refresh(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Windows.UIWindowsManager_Base`2[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshWindowsGroups()
    Amplitude.Mercury.UI.Windows.WindowsManager:RefreshWindowsGroups()
    Amplitude.UI.Windows.UIWindowsManager_Base`2[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SpecificUpdate()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:11:59:483 None
[Sandbox] Process order. (Serial=65, Empire=1, Order=Order OrderCreatePingAt)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:01:476 None
[Sandbox] Process order. (Serial=66, Empire=1, Order=Order OrderCreatePingAt)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:03:473 None
[Sandbox] Process order. (Serial=67, Empire=1, Order=Order OrderCreatePingAt)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:05:475 None
[Sandbox] Process order. (Serial=68, Empire=1, Order=Order OrderCreatePingAt)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:07:482 None
[Sandbox] Process order. (Serial=69, Empire=1, Order=Order OrderCreatePingAt)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:09:481 None
[Sandbox] Process order. (Serial=70, Empire=1, Order=Order OrderCreatePingAt)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:11:482 None
[Sandbox] Process order. (Serial=71, Empire=1, Order=Order OrderCreatePingAt)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:13:477 None
[Sandbox] Process order. (Serial=72, Empire=1, Order=Order OrderCreatePingAt)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:15:478 None
[Sandbox] Process order. (Serial=73, Empire=1, Order=Order OrderCreatePingAt)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:17:497 None
[Sandbox] Process order. (Serial=74, Empire=1, Order=Order OrderCreatePingAt)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:19:489 None
[Sandbox] Process order. (Serial=75, Empire=1, Order=Order OrderCreatePingAt)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:21:489 None
[Sandbox] Process order. (Serial=76, Empire=1, Order=Order OrderCreatePingAt)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:23:481 None
[Sandbox] Process order. (Serial=77, Empire=1, Order=Order OrderCreatePingAt)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:25:495 None
[Sandbox] Process order. (Serial=78, Empire=1, Order=Order OrderCreatePingAt)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:27:496 None
[Sandbox] Process order. (Serial=79, Empire=1, Order=Order OrderCreatePingAt)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:29:495 None
[Sandbox] Process order. (Serial=80, Empire=1, Order=Order OrderCreatePingAt)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:31:297 None
Shutting down session of type 'Amplitude.Mercury.Session.Session'...

    Amplitude.Framework.Session.SessionManager+d__15:MoveNext()

16:12:31:298 None
Disconnecting...

    Amplitude.Mercury.Game.GameClient:Disconnect()

16:12:31:298 None
Disconnected.

    Amplitude.Mercury.Game.GameClient:Disconnect()

16:12:31:298 None
Sending disconnection message...

    Amplitude.Mercury.Game.GameServer:Disconnect()

16:12:31:298 None
Closing P2P session with 00000000-0000-0000-0000-000000000001...

    Amplitude.Mercury.Game.GameServer:ClientDisconnected(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:12:31:298 None
Client 00000000-0000-0000-0000-000000000001 was disconnected (game server shutdown).

    Amplitude.Mercury.Game.GameServer:Disconnect()

16:12:31:307 None
Presentation has been shutdown.

    Amplitude.Mercury.Presentation.Presentation+d__24:MoveNext()

16:12:31:352 None
Shutting down game of type 'Amplitude.Mercury.Game.Game'...

    Amplitude.Framework.Game.GameManager+d__17:MoveNext()

16:12:31:353 None
[Sandbox] Gracefully exited the sandbox loop; shutting down...

    Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

16:12:31:354 None
Can't update distance to capital : no capital yet for this empire.

    Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

16:12:31:355 None
Can't update distance to capital : no capital yet for this empire.

    Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

16:12:31:356 None
Can't update distance to capital : no capital yet for this empire.

    Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

16:12:31:357 None
Can't update distance to capital : no capital yet for this empire.

    Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

16:12:31:358 None
Can't update distance to capital : no capital yet for this empire.

    Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

16:12:31:359 None
Can't update distance to capital : no capital yet for this empire.

    Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

16:12:31:381 None
AIController shutdown...

    Amplitude.Mercury.AI.AIController+d__15:MoveNext()

16:12:31:388 None
AIController shutdown terminated.

    Amplitude.Mercury.AI.AIController+d__15:MoveNext()

16:12:31:462 None
Game of type 'Amplitude.Mercury.Game.Game' has been shutdown.

    Amplitude.Framework.Game.GameManager+d__17:MoveNext()

16:12:31:480 None
Common UnitDefinition in emblematic level: UnitDefinition:LandUnit_Era3_Common_GreatSwordsmen ; Level: 20

    Amplitude.Mercury.Data.DataController:InitializeFamilies()

16:12:31:481 None
FactionDefinition Civilization_Era1_Bantu has multiple Emblematic Extensions: Extension_Era1_Bantu, Extension_Era1_Bantu

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:481 None
FactionDefinition Civilization_Era2_Garamantes has multiple Emblematic Extensions: Extension_Era2_Garamantes, Extension_Era2_Garamantes

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:481 None
FactionDefinition Civilization_Era3_Swahili has multiple Emblematic Extensions: Extension_Era3_Swahili, Extension_Era3_Swahili

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:481 None
FactionDefinition Civilization_Era4_Maasai has multiple Emblematic Extensions: Extension_Era4_Maasai, Extension_Era4_Maasai

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:481 None
FactionDefinition Civilization_Era5_Ethiopia has multiple Emblematic Extensions: Extension_Era5_Ethiopia, Extension_Era5_Ethiopia

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:481 None
FactionDefinition Civilization_Era6_Nigeria has multiple Emblematic Extensions: Extension_Era6_Nigeria, Extension_Era6_Nigeria

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:481 None
FactionDefinition Civilization_Era1_Bantu has multiple Emblematic Extensions: LandUnit_Era1_Bantu_BantuPioneers, LandUnit_Era1_Bantu_BantuPioneers

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:481 None
FactionDefinition Civilization_Era2_Garamantes has multiple Emblematic Extensions: LandUnit_Era2_Garamantes_JavelinRiders, LandUnit_Era2_Garamantes_JavelinRiders

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:481 None
FactionDefinition Civilization_Era4_Maasai has multiple Emblematic Extensions: LandUnit_Era4_Maasai_MaasaiMorans, LandUnit_Era4_Maasai_MaasaiMorans

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:481 None
FactionDefinition Civilization_Era5_Ethiopia has multiple Emblematic Extensions: LandUnit_Era5_Ethiopia_OromoCavalry, LandUnit_Era5_Ethiopia_OromoCavalry

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:481 None
FactionDefinition Civilization_Era6_Nigeria has multiple Emblematic Extensions: LandUnit_Era6_Nigeria_MRAPVehicle, LandUnit_Era6_Nigeria_MRAPVehicle

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:481 None
FactionDefinition Civilization_Era3_Swahili has multiple Emblematic Extensions: NavalTransport_Era3_Swahili_Mtepes, NavalTransport_Era3_Swahili_Mtepes

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:481 None
FactionDefinition Civilization_Era1_Sumer has multiple Emblematic Extensions: Extension_Era1_Sumer, Extension_Era1_Sumer

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:481 None
FactionDefinition Civilization_Era2_HanChina has multiple Emblematic Extensions: Extension_Era2_HanChina, Extension_Era2_HanChina

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:481 None
FactionDefinition Civilization_Era3_BulgarianEmpire has multiple Emblematic Extensions: Extension_Era3_BulgarianEmpire, Extension_Era3_BulgarianEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:481 None
FactionDefinition Civilization_Era4_Swiss has multiple Emblematic Extensions: Extension_Era4_Swiss, Extension_Era4_Swiss

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:481 None
FactionDefinition Civilization_Era5_Scotland has multiple Emblematic Extensions: Extension_Era5_Scotland, Extension_Era5_Scotland

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:481 None
FactionDefinition Civilization_Era6_Singapore has multiple Emblematic Extensions: Extension_Era6_Singapore, Extension_Era6_Singapore

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:481 None
FactionDefinition Civilization_Era1_Sumer has multiple Emblematic Extensions: LandUnit_Era1_Sumer_AgaUsh, LandUnit_Era1_Sumer_AgaUsh

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:481 None
FactionDefinition Civilization_Era2_HanChina has multiple Emblematic Extensions: LandUnit_Era2_HanChina_LianNu, LandUnit_Era2_HanChina_LianNu

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:481 None
FactionDefinition Civilization_Era3_BulgarianEmpire has multiple Emblematic Extensions: LandUnit_Era3_BulgarianEmpire_BulgarianMountedArchers, LandUnit_Era3_BulgarianEmpire_BulgarianMountedArchers

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:481 None
FactionDefinition Civilization_Era4_Swiss has multiple Emblematic Extensions: LandUnit_Era4_Swiss_Reislaufer, LandUnit_Era4_Swiss_Reislaufer

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:481 None
FactionDefinition Civilization_Era5_Scotland has multiple Emblematic Extensions: LandUnit_Era5_Scotland_Highlanders, LandUnit_Era5_Scotland_Highlanders

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:481 None
FactionDefinition Civilization_Era6_Singapore has multiple Emblematic Extensions: LandUnit_Era6_Singapore_SingaporeReservists, LandUnit_Era6_Singapore_SingaporeReservists

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:481 None
FactionDefinition Civilization_Era1_Caral has multiple Emblematic Extensions: Extension_Era1_Caral, Extension_Era1_Caral

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:481 None
FactionDefinition Civilization_Era2_Nazca has multiple Emblematic Extensions: Extension_Era2_Nazca, Extension_Era2_Nazca

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:481 None
FactionDefinition Civilization_Era3_Mississippi has multiple Emblematic Extensions: Extension_Era3_Mississippi, Extension_Era3_Mississippi

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:481 None
FactionDefinition Civilization_Era3_Taino has multiple Emblematic Extensions: Extension_Era3_Taino, Extension_Era3_Taino

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:481 None
FactionDefinition Civilization_Era4_Inca has multiple Emblematic Extensions: Extension_Era4_Inca, Extension_Era4_Inca

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:481 None
FactionDefinition Civilization_Era5_Argentina has multiple Emblematic Extensions: Extension_Era5_Argentina, Extension_Era5_Argentina

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:481 None
FactionDefinition Civilization_Era6_Cuba has multiple Emblematic Extensions: Extension_Era6_Cuba, Extension_Era6_Cuba

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:481 None
FactionDefinition Civilization_Era1_Caral has multiple Emblematic Extensions: LandUnit_Era1_Caral_CaralFishermen, LandUnit_Era1_Caral_CaralFishermen

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:481 None
FactionDefinition Civilization_Era2_Nazca has multiple Emblematic Extensions: LandUnit_Era2_Nazca_NazcaHeadHunters, LandUnit_Era2_Nazca_NazcaHeadHunters

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:481 None
FactionDefinition Civilization_Era3_Mississippi has multiple Emblematic Extensions: LandUnit_Era3_Mississippi_MississippiHeadHunters, LandUnit_Era3_Mississippi_MississippiHeadHunters

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:481 None
FactionDefinition Civilization_Era3_Taino has multiple Emblematic Extensions: LandUnit_Era3_Taino_BairaHunters, LandUnit_Era3_Taino_BairaHunters

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:481 None
FactionDefinition Civilization_Era4_Inca has multiple Emblematic Extensions: LandUnit_Era4_Inca_SapaIncaGuards, LandUnit_Era4_Inca_SapaIncaGuards

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:481 None
FactionDefinition Civilization_Era5_Argentina has multiple Emblematic Extensions: LandUnit_Era5_Argentina_ArgentinaGauchos, LandUnit_Era5_Argentina_ArgentinaGauchos

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:481 None
FactionDefinition Civilization_Era6_Cuba has multiple Emblematic Extensions: LandUnit_Era6_Cuba_Guerrilleros, LandUnit_Era6_Cuba_Guerrilleros

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:481 None
FactionDefinition Civilization_Era1_Assyria has multiple Emblematic Extensions: Extension_Era1_Assyria, Extension_Era1_Assyria

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:481 None
FactionDefinition Civilization_Era1_Babylon has multiple Emblematic Extensions: Extension_Era1_Babylon, Extension_Era1_Babylon

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:481 None
FactionDefinition Civilization_Era1_EgyptianKingdom has multiple Emblematic Extensions: Extension_Era1_EgyptianKingdom, Extension_Era1_EgyptianKingdom

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:481 None
FactionDefinition Civilization_Era1_HarappanCivilization has multiple Emblematic Extensions: Extension_Era1_HarappanCivilization, Extension_Era1_HarappanCivilization

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:481 None
FactionDefinition Civilization_Era1_HittiteEmpire has multiple Emblematic Extensions: Extension_Era1_HittiteEmpire, Extension_Era1_HittiteEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:481 None
FactionDefinition Civilization_Era1_MycenaeanCivilization has multiple Emblematic Extensions: Extension_Era1_MycenaeanCivilization, Extension_Era1_MycenaeanCivilization

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:481 None
FactionDefinition Civilization_Era1_Nubia has multiple Emblematic Extensions: Extension_Era1_Nubia, Extension_Era1_Nubia

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:481 None
FactionDefinition Civilization_Era1_OlmecCivilization has multiple Emblematic Extensions: Extension_Era1_OlmecCivilization, Extension_Era1_OlmecCivilization

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:481 None
FactionDefinition Civilization_Era1_Phoenicia has multiple Emblematic Extensions: Extension_Era1_Phoenicia, Extension_Era1_Phoenicia

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:481 None
FactionDefinition Civilization_Era1_ZhouChina has multiple Emblematic Extensions: Extension_Era1_ZhouChina, Extension_Era1_ZhouChina

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:481 None
FactionDefinition Civilization_Era2_AksumiteEmpire has multiple Emblematic Extensions: Extension_Era2_AksumiteEmpire, Extension_Era2_AksumiteEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:481 None
FactionDefinition Civilization_Era2_AncientGreece has multiple Emblematic Extensions: Extension_Era2_AncientGreece, Extension_Era2_AncientGreece

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:481 None
FactionDefinition Civilization_Era2_Carthage has multiple Emblematic Extensions: Extension_Era2_Carthage, Extension_Era2_Carthage

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:481 None
FactionDefinition Civilization_Era2_CelticCivilization has multiple Emblematic Extensions: Extension_Era2_CelticCivilization, Extension_Era2_CelticCivilization

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:481 None
FactionDefinition Civilization_Era2_Goths has multiple Emblematic Extensions: Extension_Era2_Goths, Extension_Era2_Goths

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:481 None
FactionDefinition Civilization_Era2_Huns has multiple Emblematic Extensions: Extension_Era2_Huns, Extension_Era2_Huns

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:481 None
FactionDefinition Civilization_Era2_MauryaEmpire has multiple Emblematic Extensions: Extension_Era2_MauryaEmpire, Extension_Era2_MauryaEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:481 None
FactionDefinition Civilization_Era2_MayaCivilization has multiple Emblematic Extensions: Extension_Era2_MayaCivilization, Extension_Era2_MayaCivilization

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:481 None
FactionDefinition Civilization_Era2_Persia has multiple Emblematic Extensions: Extension_Era2_Persia, Extension_Era2_Persia

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:481 None
FactionDefinition Civilization_Era2_RomanEmpire has multiple Emblematic Extensions: Extension_Era2_RomanEmpire, Extension_Era2_RomanEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:481 None
FactionDefinition Civilization_Era3_AztecEmpire has multiple Emblematic Extensions: Extension_Era3_AztecEmpire, Extension_Era3_AztecEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:481 None
FactionDefinition Civilization_Era3_Byzantium has multiple Emblematic Extensions: Extension_Era3_Byzantium, Extension_Era3_Byzantium

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:481 None
FactionDefinition Civilization_Era3_FrankishKingdom has multiple Emblematic Extensions: Extension_Era3_FrankishKingdom, Extension_Era3_FrankishKingdom

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:481 None
FactionDefinition Civilization_Era3_GhanaEmpire has multiple Emblematic Extensions: Extension_Era3_GhanaEmpire, Extension_Era3_GhanaEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:481 None
FactionDefinition Civilization_Era3_HolyRomanEmpire has multiple Emblematic Extensions: Extension_Era3_HolyRomanEmpire, Extension_Era3_HolyRomanEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:481 None
FactionDefinition Civilization_Era3_KhmerEmpire has multiple Emblematic Extensions: Extension_Era3_KhmerEmpire, Extension_Era3_KhmerEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:481 None
FactionDefinition Civilization_Era3_MedievalEngland has multiple Emblematic Extensions: Extension_Era3_MedievalEngland, Extension_Era3_MedievalEngland

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:481 None
FactionDefinition Civilization_Era3_MongolEmpire has multiple Emblematic Extensions: Extension_Era3_MongolEmpire, Extension_Era3_MongolEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:481 None
FactionDefinition Civilization_Era3_UmayyadCaliphate has multiple Emblematic Extensions: Extension_Era3_UmayyadCaliphate, Extension_Era3_UmayyadCaliphate

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:482 None
FactionDefinition Civilization_Era3_Vikings has multiple Emblematic Extensions: Extension_Era3_Vikings, Extension_Era3_Vikings

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:482 None
FactionDefinition Civilization_Era4_Holland has multiple Emblematic Extensions: Extension_Era4_Holland, Extension_Era4_Holland

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:482 None
FactionDefinition Civilization_Era4_IroquoisConfederacy has multiple Emblematic Extensions: Extension_Era4_IroquoisConfederacy, Extension_Era4_IroquoisConfederacy

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:482 None
FactionDefinition Civilization_Era4_JoseonKorea has multiple Emblematic Extensions: Extension_Era4_JoseonKorea, Extension_Era4_JoseonKorea

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:482 None
FactionDefinition Civilization_Era4_MingChina has multiple Emblematic Extensions: Extension_Era4_MingChina, Extension_Era4_MingChina

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:482 None
FactionDefinition Civilization_Era4_MughalEmpire has multiple Emblematic Extensions: Extension_Era4_MughalEmpire, Extension_Era4_MughalEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:482 None
FactionDefinition Civilization_Era4_OttomanEmpire has multiple Emblematic Extensions: Extension_Era4_OttomanEmpire, Extension_Era4_OttomanEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:482 None
FactionDefinition Civilization_Era4_PolishKingdom has multiple Emblematic Extensions: Extension_Era4_PolishKingdom, Extension_Era4_PolishKingdom

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:482 None
FactionDefinition Civilization_Era4_Spain has multiple Emblematic Extensions: Extension_Era4_Spain, Extension_Era4_Spain

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:482 None
FactionDefinition Civilization_Era4_TokugawaShogunate has multiple Emblematic Extensions: Extension_Era4_TokugawaShogunate, Extension_Era4_TokugawaShogunate

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:482 None
FactionDefinition Civilization_Era4_VenetianRepublic has multiple Emblematic Extensions: Extension_Era4_VenetianRepublic, Extension_Era4_VenetianRepublic

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:482 None
FactionDefinition Civilization_Era5_AfsharidPersia has multiple Emblematic Extensions: Extension_Era5_AfsharidPersia, Extension_Era5_AfsharidPersia

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:482 None
FactionDefinition Civilization_Era5_AustriaHungary has multiple Emblematic Extensions: Extension_Era5_AustriaHungary, Extension_Era5_AustriaHungary

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:482 None
FactionDefinition Civilization_Era5_BritishEmpire has multiple Emblematic Extensions: Extension_Era5_BritishEmpire, Extension_Era5_BritishEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:482 None
FactionDefinition Civilization_Era5_FrenchRepublic has multiple Emblematic Extensions: Extension_Era5_FrenchRepublic, Extension_Era5_FrenchRepublic

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:482 None
FactionDefinition Civilization_Era5_Germany has multiple Emblematic Extensions: Extension_Era5_Germany, Extension_Era5_Germany

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:482 None
FactionDefinition Civilization_Era5_Italy has multiple Emblematic Extensions: Extension_Era5_Italy, Extension_Era5_Italy

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:482 None
FactionDefinition Civilization_Era5_Mexico has multiple Emblematic Extensions: Extension_Era5_Mexico, Extension_Era5_Mexico

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:482 None
FactionDefinition Civilization_Era5_RussianEmpire has multiple Emblematic Extensions: Extension_Era5_RussianEmpire, Extension_Era5_RussianEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:482 None
FactionDefinition Civilization_Era5_Siam has multiple Emblematic Extensions: Extension_Era5_Siam, Extension_Era5_Siam

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:482 None
FactionDefinition Civilization_Era5_ZuluKingdom has multiple Emblematic Extensions: Extension_Era5_ZuluKingdom, Extension_Era5_ZuluKingdom

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:482 None
FactionDefinition Civilization_Era6_Australia has multiple Emblematic Extensions: Extension_Era6_Australia, Extension_Era6_Australia

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:482 None
FactionDefinition Civilization_Era6_Brazil has multiple Emblematic Extensions: Extension_Era6_Brazil, Extension_Era6_Brazil

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:482 None
FactionDefinition Civilization_Era6_China has multiple Emblematic Extensions: Extension_Era6_China, Extension_Era6_China

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:482 None
FactionDefinition Civilization_Era6_Egypt has multiple Emblematic Extensions: Extension_Era6_Egypt, Extension_Era6_Egypt

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:482 None
FactionDefinition Civilization_Era6_India has multiple Emblematic Extensions: Extension_Era6_India, Extension_Era6_India

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:482 None
FactionDefinition Civilization_Era6_Japan has multiple Emblematic Extensions: Extension_Era6_Japan, Extension_Era6_Japan

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:482 None
FactionDefinition Civilization_Era6_Sweden has multiple Emblematic Extensions: Extension_Era6_Sweden, Extension_Era6_Sweden

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:482 None
FactionDefinition Civilization_Era6_Turkey has multiple Emblematic Extensions: Extension_Era6_Turkey, Extension_Era6_Turkey

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:482 None
FactionDefinition Civilization_Era6_USA has multiple Emblematic Extensions: Extension_Era6_USA, Extension_Era6_USA

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:482 None
FactionDefinition Civilization_Era6_USSR has multiple Emblematic Extensions: Extension_Era6_USSR, Extension_Era6_USSR

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:482 None
FactionDefinition Civilization_Era6_Japan has multiple Emblematic Extensions: AirUnit_Era6_Japan_Reisens, AirUnit_Era6_Japan_Reisens

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:482 None
FactionDefinition Civilization_Era6_Turkey has multiple Emblematic Extensions: AirUnit_Era6_Turkey_StealthyOperativeMissiles, AirUnit_Era6_Turkey_StealthyOperativeMissiles

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:482 None
FactionDefinition Civilization_Era6_USA has multiple Emblematic Extensions: AirUnit_Era6_USA_Lightnings, AirUnit_Era6_USA_Lightnings

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:482 None
FactionDefinition Civilization_Era0_DefaultTribe has multiple Emblematic Extensions: LandUnit_Era0_Common_Tribesmen, LandUnit_Era0_Common_Tribesmen

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:482 None
FactionDefinition Civilization_Era1_Assyria has multiple Emblematic Extensions: LandUnit_Era1_Assyria_AssyrianRaiders, LandUnit_Era1_Assyria_AssyrianRaiders

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:482 None
FactionDefinition Civilization_Era1_Babylon has multiple Emblematic Extensions: LandUnit_Era1_Babylon_RoyalGuardsmen, LandUnit_Era1_Babylon_RoyalGuardsmen

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:482 None
FactionDefinition Civilization_Era1_EgyptianKingdom has multiple Emblematic Extensions: LandUnit_Era1_EgyptianKingdom_ChariotArchers, LandUnit_Era1_EgyptianKingdom_ChariotArchers

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:482 None
FactionDefinition Civilization_Era1_HarappanCivilization has multiple Emblematic Extensions: LandUnit_Era1_HarappanCivilization_Runners, LandUnit_Era1_HarappanCivilization_Runners

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:482 None
FactionDefinition Civilization_Era1_HittiteEmpire has multiple Emblematic Extensions: LandUnit_Era1_HittiteEmpire_NobleChariots, LandUnit_Era1_HittiteEmpire_NobleChariots

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:482 None
FactionDefinition Civilization_Era1_MycenaeanCivilization has multiple Emblematic Extensions: LandUnit_Era1_MycenaeanCivilization_Promachois, LandUnit_Era1_MycenaeanCivilization_Promachois

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:482 None
FactionDefinition Civilization_Era1_Nubia has multiple Emblematic Extensions: LandUnit_Era1_Nubia_NubianArchers, LandUnit_Era1_Nubia_NubianArchers

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:482 None
FactionDefinition Civilization_Era1_OlmecCivilization has multiple Emblematic Extensions: LandUnit_Era1_OlmecCivilization_JavelinThrowers, LandUnit_Era1_OlmecCivilization_JavelinThrowers

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:482 None
FactionDefinition Civilization_Era1_ZhouChina has multiple Emblematic Extensions: LandUnit_Era1_ZhouChina_WarChariots, LandUnit_Era1_ZhouChina_WarChariots

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:482 None
FactionDefinition Civilization_Era2_AksumiteEmpire has multiple Emblematic Extensions: LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors, LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:482 None
FactionDefinition Civilization_Era2_AncientGreece has multiple Emblematic Extensions: LandUnit_Era2_AncientGreece_Hoplites, LandUnit_Era2_AncientGreece_Hoplites

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:482 None
FactionDefinition Civilization_Era2_Carthage has multiple Emblematic Extensions: LandUnit_Era2_Carthage_WarElephants, LandUnit_Era2_Carthage_WarElephants

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:482 None
FactionDefinition Civilization_Era2_CelticCivilization has multiple Emblematic Extensions: LandUnit_Era2_CelticCivilization_Gaesatae, LandUnit_Era2_CelticCivilization_Gaesatae

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:482 None
FactionDefinition Civilization_Era2_Goths has multiple Emblematic Extensions: LandUnit_Era2_Goths_GothicCavalry, LandUnit_Era2_Goths_GothicCavalry

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:482 None
FactionDefinition Civilization_Era2_Huns has multiple Emblematic Extensions: LandUnit_Era2_Huns_HunnicHorde, LandUnit_Era2_Huns_HunnicHorde

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:482 None
FactionDefinition Civilization_Era2_MauryaEmpire has multiple Emblematic Extensions: LandUnit_Era2_MauryaEmpire_ElephantArchers, LandUnit_Era2_MauryaEmpire_ElephantArchers

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:482 None
FactionDefinition Civilization_Era2_MayaCivilization has multiple Emblematic Extensions: LandUnit_Era2_MayaCivilization_PoisonJavelineers, LandUnit_Era2_MayaCivilization_PoisonJavelineers

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:482 None
FactionDefinition Civilization_Era2_Persia has multiple Emblematic Extensions: LandUnit_Era2_Persia_Immortals, LandUnit_Era2_Persia_Immortals

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:482 None
FactionDefinition Civilization_Era2_RomanEmpire has multiple Emblematic Extensions: LandUnit_Era2_RomanEmpire_PraetorianGuards, LandUnit_Era2_RomanEmpire_PraetorianGuards

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:482 None
FactionDefinition Civilization_Era3_AztecEmpire has multiple Emblematic Extensions: LandUnit_Era3_AztecEmpire_JaguarWarriors, LandUnit_Era3_AztecEmpire_JaguarWarriors

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:482 None
FactionDefinition Civilization_Era3_Byzantium has multiple Emblematic Extensions: LandUnit_Era3_Byzantium_VarangianGuards, LandUnit_Era3_Byzantium_VarangianGuards

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:482 None
FactionDefinition Civilization_Era3_FrankishKingdom has multiple Emblematic Extensions: LandUnit_Era3_FrankishKingdom_CapetianKnights, LandUnit_Era3_FrankishKingdom_CapetianKnights

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:482 None
FactionDefinition Civilization_Era3_GhanaEmpire has multiple Emblematic Extensions: LandUnit_Era3_GhanaEmpire_CamelCavalry, LandUnit_Era3_GhanaEmpire_CamelCavalry

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:482 None
FactionDefinition Civilization_Era3_HolyRomanEmpire has multiple Emblematic Extensions: LandUnit_Era3_HolyRomanEmpire_TeutonicKnights, LandUnit_Era3_HolyRomanEmpire_TeutonicKnights

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:482 None
FactionDefinition Civilization_Era3_KhmerEmpire has multiple Emblematic Extensions: LandUnit_Era3_KhmerEmpire_SiegeElephants, LandUnit_Era3_KhmerEmpire_SiegeElephants

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:482 None
FactionDefinition Civilization_Era3_MedievalEngland has multiple Emblematic Extensions: LandUnit_Era3_MedievalEngland_WelshLongbowmen, LandUnit_Era3_MedievalEngland_WelshLongbowmen

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:482 None
FactionDefinition Civilization_Era3_MongolEmpire has multiple Emblematic Extensions: LandUnit_Era3_MongolEmpire_MongolHorde, LandUnit_Era3_MongolEmpire_MongolHorde

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:482 None
FactionDefinition Civilization_Era3_UmayyadCaliphate has multiple Emblematic Extensions: LandUnit_Era3_UmayyadCaliphate_AlHaras, LandUnit_Era3_UmayyadCaliphate_AlHaras

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:483 None
FactionDefinition Civilization_Era4_IroquoisConfederacy has multiple Emblematic Extensions: LandUnit_Era4_IroquoisConfederacy_MohawkWarriors, LandUnit_Era4_IroquoisConfederacy_MohawkWarriors

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:483 None
FactionDefinition Civilization_Era4_MingChina has multiple Emblematic Extensions: LandUnit_Era4_MingChina_RocketCarts, LandUnit_Era4_MingChina_RocketCarts

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:483 None
FactionDefinition Civilization_Era4_MughalEmpire has multiple Emblematic Extensions: LandUnit_Era4_MughalEmpire_CanonElephants, LandUnit_Era4_MughalEmpire_CanonElephants

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:483 None
FactionDefinition Civilization_Era4_OttomanEmpire has multiple Emblematic Extensions: LandUnit_Era4_OttomanEmpire_Janissaries, LandUnit_Era4_OttomanEmpire_Janissaries

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:483 None
FactionDefinition Civilization_Era4_PolishKingdom has multiple Emblematic Extensions: LandUnit_Era4_PolishKingdom_WingedHussars, LandUnit_Era4_PolishKingdom_WingedHussars

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:483 None
FactionDefinition Civilization_Era4_Spain has multiple Emblematic Extensions: LandUnit_Era4_Spain_Conquistadores, LandUnit_Era4_Spain_Conquistadores

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:483 None
FactionDefinition Civilization_Era4_TokugawaShogunate has multiple Emblematic Extensions: LandUnit_Era4_TokugawaShogunate_NaginataSamurais, LandUnit_Era4_TokugawaShogunate_NaginataSamurais

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:483 None
FactionDefinition Civilization_Era5_AfsharidPersia has multiple Emblematic Extensions: LandUnit_Era5_AfsharidPersia_Jazayerchis, LandUnit_Era5_AfsharidPersia_Jazayerchis

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:483 None
FactionDefinition Civilization_Era5_AustriaHungary has multiple Emblematic Extensions: LandUnit_Era5_AustriaHungary_EvidenzbureauAgents, LandUnit_Era5_AustriaHungary_EvidenzbureauAgents

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:483 None
FactionDefinition Civilization_Era5_BritishEmpire has multiple Emblematic Extensions: LandUnit_Era5_BritishEmpire_Redcoats, LandUnit_Era5_BritishEmpire_Redcoats

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:483 None
FactionDefinition Civilization_Era5_FrenchRepublic has multiple Emblematic Extensions: LandUnit_Era5_FrenchRepublic_Cuirassiers, LandUnit_Era5_FrenchRepublic_Cuirassiers

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:483 None
FactionDefinition Civilization_Era5_Italy has multiple Emblematic Extensions: LandUnit_Era5_Italy_Alpinis, LandUnit_Era5_Italy_Alpinis

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:483 None
FactionDefinition Civilization_Era5_Mexico has multiple Emblematic Extensions: LandUnit_Era5_Mexico_Soldaderas, LandUnit_Era5_Mexico_Soldaderas

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:483 None
FactionDefinition Civilization_Era5_RussianEmpire has multiple Emblematic Extensions: LandUnit_Era5_RussianEmpire_Cossacks, LandUnit_Era5_RussianEmpire_Cossacks

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:483 None
FactionDefinition Civilization_Era5_Siam has multiple Emblematic Extensions: LandUnit_Era5_Siam_GatlingElephants, LandUnit_Era5_Siam_GatlingElephants

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:483 None
FactionDefinition Civilization_Era5_ZuluKingdom has multiple Emblematic Extensions: LandUnit_Era5_ZuluKingdom_Impis, LandUnit_Era5_ZuluKingdom_Impis

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:483 None
FactionDefinition Civilization_Era6_Australia has multiple Emblematic Extensions: LandUnit_Era6_Australia_AllTerrainAPC, LandUnit_Era6_Australia_AllTerrainAPC

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:483 None
FactionDefinition Civilization_Era6_Brazil has multiple Emblematic Extensions: LandUnit_Era6_Brazil_JungleBrigades, LandUnit_Era6_Brazil_JungleBrigades

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:483 None
FactionDefinition Civilization_Era6_China has multiple Emblematic Extensions: LandUnit_Era6_China_Guardians, LandUnit_Era6_China_Guardians

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:483 None
FactionDefinition Civilization_Era6_Egypt has multiple Emblematic Extensions: LandUnit_Era6_Egypt_FreeOfficers, LandUnit_Era6_Egypt_FreeOfficers

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:483 None
FactionDefinition Civilization_Era6_India has multiple Emblematic Extensions: LandUnit_Era6_India_Peacekeepers, LandUnit_Era6_India_Peacekeepers

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:483 None
FactionDefinition Civilization_Era6_USSR has multiple Emblematic Extensions: LandUnit_Era6_USSR_RedArmyTanks, LandUnit_Era6_USSR_RedArmyTanks

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:483 None
FactionDefinition Civilization_Era1_Phoenicia has multiple Emblematic Extensions: NavalTransport_Era1_Phoenicia_WarGalleys, NavalTransport_Era1_Phoenicia_WarGalleys

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:483 None
FactionDefinition Civilization_Era3_Vikings has multiple Emblematic Extensions: NavalTransport_Era3_Vikings_Longships, NavalTransport_Era3_Vikings_Longships

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:483 None
FactionDefinition Civilization_Era4_Holland has multiple Emblematic Extensions: NavalTransport_Era4_Holland_Fluyts, NavalTransport_Era4_Holland_Fluyts

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:483 None
FactionDefinition Civilization_Era4_JoseonKorea has multiple Emblematic Extensions: NavalUnit_Era4_JoseonKorea_TurtleShips, NavalUnit_Era4_JoseonKorea_TurtleShips

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:483 None
FactionDefinition Civilization_Era4_VenetianRepublic has multiple Emblematic Extensions: NavalUnit_Era4_VenetianRepublic_Galleasses, NavalUnit_Era4_VenetianRepublic_Galleasses

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:483 None
FactionDefinition Civilization_Era5_Germany has multiple Emblematic Extensions: NavalUnit_Era5_Germany_UBoats, NavalUnit_Era5_Germany_UBoats

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:483 None
FactionDefinition Civilization_Era6_Sweden has multiple Emblematic Extensions: NavalUnit_Era6_Sweden_StealthCorvettes, NavalUnit_Era6_Sweden_StealthCorvettes

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:31:487 None
GameScenarioDefinition 'Scenario_OpenDevStadia1' doesn't have any valid save.

    Amplitude.Mercury.Data.DataController:InitializeGameScenariosGroupUIMappers()

16:12:31:488 None
GameScenarioDefinition 'Scenario_OpenDevStadia1' doesn't have any valid save.

    Amplitude.Mercury.Data.DataController:InitializeGameScenariosGroupUIMappers()

16:12:31:488 None
GameScenarioDefinition 'Scenario_AprilOpenDev' doesn't have any valid save.

    Amplitude.Mercury.Data.DataController:InitializeGameScenariosGroupUIMappers()

16:12:31:549 None
Session of type 'Amplitude.Mercury.Session.Session' has been shutdown.

    Amplitude.Framework.Session.SessionManager+d__15:MoveNext()

16:12:31:561 None
Starting new session of type 'Amplitude.Mercury.Session.Session'...

    Amplitude.Framework.Session.SessionManager+d__14:MoveNext()

16:12:31:561 None
Metadata 'GameOption_StartingEra' already has a policy registered; ignoring...

    Amplitude.Framework.Session.Session:SetMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:12:31:561 None
Session of type 'Amplitude.Mercury.Session.Session' has been started.

    Amplitude.Framework.Session.SessionManager+d__14:MoveNext()

16:12:31:561 None
Opening the session, hosting an offline game...

    Amplitude.Framework.Session.Session+d__53:MoveNext()

16:12:31:565 None
Session has been opened.

    Amplitude.Framework.Session.Session+d__53:MoveNext()

16:12:31:566 None
Member 00000000-0000-0000-0000-000000000001: Added.

    Amplitude.Framework.Session.Session:OnMemberChange(System.Reflection.RuntimeParameterInfo)

16:12:31:566 None
Using (offline) local network identifier: 00000000-0000-0000-0000-000000000001.

    Amplitude.Photon.Networking.PhotonNetworkingManager:Login(System.Reflection.RuntimeParameterInfo)

16:12:31:566 None
[Hotjoin Avatar] Received avatar message from 00000000-0000-0000-0000-000000000001

    Amplitude.Mercury.Session.Session:OnChatMessageReceived(System.Reflection.RuntimeParameterInfo)

16:12:32:077 None
Starting new game of type 'Amplitude.Mercury.Game.Game'...

    Amplitude.Framework.Game.GameManager+d__16:MoveNext()

16:12:32:094 None
Common UnitDefinition in emblematic level: UnitDefinition:LandUnit_Era3_Common_GreatSwordsmen ; Level: 20

    Amplitude.Mercury.Data.DataController:InitializeFamilies()

16:12:32:095 None
FactionDefinition Civilization_Era1_Bantu has multiple Emblematic Extensions: Extension_Era1_Bantu, Extension_Era1_Bantu

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:095 None
FactionDefinition Civilization_Era2_Garamantes has multiple Emblematic Extensions: Extension_Era2_Garamantes, Extension_Era2_Garamantes

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:095 None
FactionDefinition Civilization_Era3_Swahili has multiple Emblematic Extensions: Extension_Era3_Swahili, Extension_Era3_Swahili

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:095 None
FactionDefinition Civilization_Era4_Maasai has multiple Emblematic Extensions: Extension_Era4_Maasai, Extension_Era4_Maasai

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:095 None
FactionDefinition Civilization_Era5_Ethiopia has multiple Emblematic Extensions: Extension_Era5_Ethiopia, Extension_Era5_Ethiopia

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:095 None
FactionDefinition Civilization_Era6_Nigeria has multiple Emblematic Extensions: Extension_Era6_Nigeria, Extension_Era6_Nigeria

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:095 None
FactionDefinition Civilization_Era1_Bantu has multiple Emblematic Extensions: LandUnit_Era1_Bantu_BantuPioneers, LandUnit_Era1_Bantu_BantuPioneers

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:095 None
FactionDefinition Civilization_Era2_Garamantes has multiple Emblematic Extensions: LandUnit_Era2_Garamantes_JavelinRiders, LandUnit_Era2_Garamantes_JavelinRiders

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:095 None
FactionDefinition Civilization_Era4_Maasai has multiple Emblematic Extensions: LandUnit_Era4_Maasai_MaasaiMorans, LandUnit_Era4_Maasai_MaasaiMorans

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:095 None
FactionDefinition Civilization_Era5_Ethiopia has multiple Emblematic Extensions: LandUnit_Era5_Ethiopia_OromoCavalry, LandUnit_Era5_Ethiopia_OromoCavalry

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:095 None
FactionDefinition Civilization_Era6_Nigeria has multiple Emblematic Extensions: LandUnit_Era6_Nigeria_MRAPVehicle, LandUnit_Era6_Nigeria_MRAPVehicle

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:095 None
FactionDefinition Civilization_Era3_Swahili has multiple Emblematic Extensions: NavalTransport_Era3_Swahili_Mtepes, NavalTransport_Era3_Swahili_Mtepes

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:095 None
FactionDefinition Civilization_Era1_Sumer has multiple Emblematic Extensions: Extension_Era1_Sumer, Extension_Era1_Sumer

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:095 None
FactionDefinition Civilization_Era2_HanChina has multiple Emblematic Extensions: Extension_Era2_HanChina, Extension_Era2_HanChina

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:095 None
FactionDefinition Civilization_Era3_BulgarianEmpire has multiple Emblematic Extensions: Extension_Era3_BulgarianEmpire, Extension_Era3_BulgarianEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:095 None
FactionDefinition Civilization_Era4_Swiss has multiple Emblematic Extensions: Extension_Era4_Swiss, Extension_Era4_Swiss

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:095 None
FactionDefinition Civilization_Era5_Scotland has multiple Emblematic Extensions: Extension_Era5_Scotland, Extension_Era5_Scotland

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:095 None
FactionDefinition Civilization_Era6_Singapore has multiple Emblematic Extensions: Extension_Era6_Singapore, Extension_Era6_Singapore

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:095 None
FactionDefinition Civilization_Era1_Sumer has multiple Emblematic Extensions: LandUnit_Era1_Sumer_AgaUsh, LandUnit_Era1_Sumer_AgaUsh

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:095 None
FactionDefinition Civilization_Era2_HanChina has multiple Emblematic Extensions: LandUnit_Era2_HanChina_LianNu, LandUnit_Era2_HanChina_LianNu

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:095 None
FactionDefinition Civilization_Era3_BulgarianEmpire has multiple Emblematic Extensions: LandUnit_Era3_BulgarianEmpire_BulgarianMountedArchers, LandUnit_Era3_BulgarianEmpire_BulgarianMountedArchers

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:095 None
FactionDefinition Civilization_Era4_Swiss has multiple Emblematic Extensions: LandUnit_Era4_Swiss_Reislaufer, LandUnit_Era4_Swiss_Reislaufer

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:095 None
FactionDefinition Civilization_Era5_Scotland has multiple Emblematic Extensions: LandUnit_Era5_Scotland_Highlanders, LandUnit_Era5_Scotland_Highlanders

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:095 None
FactionDefinition Civilization_Era6_Singapore has multiple Emblematic Extensions: LandUnit_Era6_Singapore_SingaporeReservists, LandUnit_Era6_Singapore_SingaporeReservists

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:095 None
FactionDefinition Civilization_Era1_Caral has multiple Emblematic Extensions: Extension_Era1_Caral, Extension_Era1_Caral

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:095 None
FactionDefinition Civilization_Era2_Nazca has multiple Emblematic Extensions: Extension_Era2_Nazca, Extension_Era2_Nazca

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:095 None
FactionDefinition Civilization_Era3_Mississippi has multiple Emblematic Extensions: Extension_Era3_Mississippi, Extension_Era3_Mississippi

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:095 None
FactionDefinition Civilization_Era3_Taino has multiple Emblematic Extensions: Extension_Era3_Taino, Extension_Era3_Taino

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:095 None
FactionDefinition Civilization_Era4_Inca has multiple Emblematic Extensions: Extension_Era4_Inca, Extension_Era4_Inca

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:095 None
FactionDefinition Civilization_Era5_Argentina has multiple Emblematic Extensions: Extension_Era5_Argentina, Extension_Era5_Argentina

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:095 None
FactionDefinition Civilization_Era6_Cuba has multiple Emblematic Extensions: Extension_Era6_Cuba, Extension_Era6_Cuba

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:095 None
FactionDefinition Civilization_Era1_Caral has multiple Emblematic Extensions: LandUnit_Era1_Caral_CaralFishermen, LandUnit_Era1_Caral_CaralFishermen

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:095 None
FactionDefinition Civilization_Era2_Nazca has multiple Emblematic Extensions: LandUnit_Era2_Nazca_NazcaHeadHunters, LandUnit_Era2_Nazca_NazcaHeadHunters

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:095 None
FactionDefinition Civilization_Era3_Mississippi has multiple Emblematic Extensions: LandUnit_Era3_Mississippi_MississippiHeadHunters, LandUnit_Era3_Mississippi_MississippiHeadHunters

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:095 None
FactionDefinition Civilization_Era3_Taino has multiple Emblematic Extensions: LandUnit_Era3_Taino_BairaHunters, LandUnit_Era3_Taino_BairaHunters

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:096 None
FactionDefinition Civilization_Era4_Inca has multiple Emblematic Extensions: LandUnit_Era4_Inca_SapaIncaGuards, LandUnit_Era4_Inca_SapaIncaGuards

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:096 None
FactionDefinition Civilization_Era5_Argentina has multiple Emblematic Extensions: LandUnit_Era5_Argentina_ArgentinaGauchos, LandUnit_Era5_Argentina_ArgentinaGauchos

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:096 None
FactionDefinition Civilization_Era6_Cuba has multiple Emblematic Extensions: LandUnit_Era6_Cuba_Guerrilleros, LandUnit_Era6_Cuba_Guerrilleros

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:096 None
FactionDefinition Civilization_Era1_Assyria has multiple Emblematic Extensions: Extension_Era1_Assyria, Extension_Era1_Assyria

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:096 None
FactionDefinition Civilization_Era1_Babylon has multiple Emblematic Extensions: Extension_Era1_Babylon, Extension_Era1_Babylon

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:096 None
FactionDefinition Civilization_Era1_EgyptianKingdom has multiple Emblematic Extensions: Extension_Era1_EgyptianKingdom, Extension_Era1_EgyptianKingdom

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:096 None
FactionDefinition Civilization_Era1_HarappanCivilization has multiple Emblematic Extensions: Extension_Era1_HarappanCivilization, Extension_Era1_HarappanCivilization

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:096 None
FactionDefinition Civilization_Era1_HittiteEmpire has multiple Emblematic Extensions: Extension_Era1_HittiteEmpire, Extension_Era1_HittiteEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:096 None
FactionDefinition Civilization_Era1_MycenaeanCivilization has multiple Emblematic Extensions: Extension_Era1_MycenaeanCivilization, Extension_Era1_MycenaeanCivilization

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:096 None
FactionDefinition Civilization_Era1_Nubia has multiple Emblematic Extensions: Extension_Era1_Nubia, Extension_Era1_Nubia

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:096 None
FactionDefinition Civilization_Era1_OlmecCivilization has multiple Emblematic Extensions: Extension_Era1_OlmecCivilization, Extension_Era1_OlmecCivilization

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:096 None
FactionDefinition Civilization_Era1_Phoenicia has multiple Emblematic Extensions: Extension_Era1_Phoenicia, Extension_Era1_Phoenicia

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:096 None
FactionDefinition Civilization_Era1_ZhouChina has multiple Emblematic Extensions: Extension_Era1_ZhouChina, Extension_Era1_ZhouChina

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:096 None
FactionDefinition Civilization_Era2_AksumiteEmpire has multiple Emblematic Extensions: Extension_Era2_AksumiteEmpire, Extension_Era2_AksumiteEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:096 None
FactionDefinition Civilization_Era2_AncientGreece has multiple Emblematic Extensions: Extension_Era2_AncientGreece, Extension_Era2_AncientGreece

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:096 None
FactionDefinition Civilization_Era2_Carthage has multiple Emblematic Extensions: Extension_Era2_Carthage, Extension_Era2_Carthage

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:096 None
FactionDefinition Civilization_Era2_CelticCivilization has multiple Emblematic Extensions: Extension_Era2_CelticCivilization, Extension_Era2_CelticCivilization

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:096 None
FactionDefinition Civilization_Era2_Goths has multiple Emblematic Extensions: Extension_Era2_Goths, Extension_Era2_Goths

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:096 None
FactionDefinition Civilization_Era2_Huns has multiple Emblematic Extensions: Extension_Era2_Huns, Extension_Era2_Huns

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:096 None
FactionDefinition Civilization_Era2_MauryaEmpire has multiple Emblematic Extensions: Extension_Era2_MauryaEmpire, Extension_Era2_MauryaEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:096 None
FactionDefinition Civilization_Era2_MayaCivilization has multiple Emblematic Extensions: Extension_Era2_MayaCivilization, Extension_Era2_MayaCivilization

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:096 None
FactionDefinition Civilization_Era2_Persia has multiple Emblematic Extensions: Extension_Era2_Persia, Extension_Era2_Persia

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:096 None
FactionDefinition Civilization_Era2_RomanEmpire has multiple Emblematic Extensions: Extension_Era2_RomanEmpire, Extension_Era2_RomanEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:096 None
FactionDefinition Civilization_Era3_AztecEmpire has multiple Emblematic Extensions: Extension_Era3_AztecEmpire, Extension_Era3_AztecEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:096 None
FactionDefinition Civilization_Era3_Byzantium has multiple Emblematic Extensions: Extension_Era3_Byzantium, Extension_Era3_Byzantium

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:096 None
FactionDefinition Civilization_Era3_FrankishKingdom has multiple Emblematic Extensions: Extension_Era3_FrankishKingdom, Extension_Era3_FrankishKingdom

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:096 None
FactionDefinition Civilization_Era3_GhanaEmpire has multiple Emblematic Extensions: Extension_Era3_GhanaEmpire, Extension_Era3_GhanaEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:096 None
FactionDefinition Civilization_Era3_HolyRomanEmpire has multiple Emblematic Extensions: Extension_Era3_HolyRomanEmpire, Extension_Era3_HolyRomanEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:096 None
FactionDefinition Civilization_Era3_KhmerEmpire has multiple Emblematic Extensions: Extension_Era3_KhmerEmpire, Extension_Era3_KhmerEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:096 None
FactionDefinition Civilization_Era3_MedievalEngland has multiple Emblematic Extensions: Extension_Era3_MedievalEngland, Extension_Era3_MedievalEngland

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:096 None
FactionDefinition Civilization_Era3_MongolEmpire has multiple Emblematic Extensions: Extension_Era3_MongolEmpire, Extension_Era3_MongolEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:096 None
FactionDefinition Civilization_Era3_UmayyadCaliphate has multiple Emblematic Extensions: Extension_Era3_UmayyadCaliphate, Extension_Era3_UmayyadCaliphate

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:096 None
FactionDefinition Civilization_Era3_Vikings has multiple Emblematic Extensions: Extension_Era3_Vikings, Extension_Era3_Vikings

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:096 None
FactionDefinition Civilization_Era4_Holland has multiple Emblematic Extensions: Extension_Era4_Holland, Extension_Era4_Holland

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:096 None
FactionDefinition Civilization_Era4_IroquoisConfederacy has multiple Emblematic Extensions: Extension_Era4_IroquoisConfederacy, Extension_Era4_IroquoisConfederacy

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:096 None
FactionDefinition Civilization_Era4_JoseonKorea has multiple Emblematic Extensions: Extension_Era4_JoseonKorea, Extension_Era4_JoseonKorea

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:096 None
FactionDefinition Civilization_Era4_MingChina has multiple Emblematic Extensions: Extension_Era4_MingChina, Extension_Era4_MingChina

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:096 None
FactionDefinition Civilization_Era4_MughalEmpire has multiple Emblematic Extensions: Extension_Era4_MughalEmpire, Extension_Era4_MughalEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:096 None
FactionDefinition Civilization_Era4_OttomanEmpire has multiple Emblematic Extensions: Extension_Era4_OttomanEmpire, Extension_Era4_OttomanEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:096 None
FactionDefinition Civilization_Era4_PolishKingdom has multiple Emblematic Extensions: Extension_Era4_PolishKingdom, Extension_Era4_PolishKingdom

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:096 None
FactionDefinition Civilization_Era4_Spain has multiple Emblematic Extensions: Extension_Era4_Spain, Extension_Era4_Spain

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:096 None
FactionDefinition Civilization_Era4_TokugawaShogunate has multiple Emblematic Extensions: Extension_Era4_TokugawaShogunate, Extension_Era4_TokugawaShogunate

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:096 None
FactionDefinition Civilization_Era4_VenetianRepublic has multiple Emblematic Extensions: Extension_Era4_VenetianRepublic, Extension_Era4_VenetianRepublic

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:096 None
FactionDefinition Civilization_Era5_AfsharidPersia has multiple Emblematic Extensions: Extension_Era5_AfsharidPersia, Extension_Era5_AfsharidPersia

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:096 None
FactionDefinition Civilization_Era5_AustriaHungary has multiple Emblematic Extensions: Extension_Era5_AustriaHungary, Extension_Era5_AustriaHungary

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:096 None
FactionDefinition Civilization_Era5_BritishEmpire has multiple Emblematic Extensions: Extension_Era5_BritishEmpire, Extension_Era5_BritishEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:096 None
FactionDefinition Civilization_Era5_FrenchRepublic has multiple Emblematic Extensions: Extension_Era5_FrenchRepublic, Extension_Era5_FrenchRepublic

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:096 None
FactionDefinition Civilization_Era5_Germany has multiple Emblematic Extensions: Extension_Era5_Germany, Extension_Era5_Germany

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:096 None
FactionDefinition Civilization_Era5_Italy has multiple Emblematic Extensions: Extension_Era5_Italy, Extension_Era5_Italy

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:096 None
FactionDefinition Civilization_Era5_Mexico has multiple Emblematic Extensions: Extension_Era5_Mexico, Extension_Era5_Mexico

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:096 None
FactionDefinition Civilization_Era5_RussianEmpire has multiple Emblematic Extensions: Extension_Era5_RussianEmpire, Extension_Era5_RussianEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:096 None
FactionDefinition Civilization_Era5_Siam has multiple Emblematic Extensions: Extension_Era5_Siam, Extension_Era5_Siam

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:096 None
FactionDefinition Civilization_Era5_ZuluKingdom has multiple Emblematic Extensions: Extension_Era5_ZuluKingdom, Extension_Era5_ZuluKingdom

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:096 None
FactionDefinition Civilization_Era6_Australia has multiple Emblematic Extensions: Extension_Era6_Australia, Extension_Era6_Australia

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:096 None
FactionDefinition Civilization_Era6_Brazil has multiple Emblematic Extensions: Extension_Era6_Brazil, Extension_Era6_Brazil

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:096 None
FactionDefinition Civilization_Era6_China has multiple Emblematic Extensions: Extension_Era6_China, Extension_Era6_China

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:096 None
FactionDefinition Civilization_Era6_Egypt has multiple Emblematic Extensions: Extension_Era6_Egypt, Extension_Era6_Egypt

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:096 None
FactionDefinition Civilization_Era6_India has multiple Emblematic Extensions: Extension_Era6_India, Extension_Era6_India

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:096 None
FactionDefinition Civilization_Era6_Japan has multiple Emblematic Extensions: Extension_Era6_Japan, Extension_Era6_Japan

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:096 None
FactionDefinition Civilization_Era6_Sweden has multiple Emblematic Extensions: Extension_Era6_Sweden, Extension_Era6_Sweden

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:096 None
FactionDefinition Civilization_Era6_Turkey has multiple Emblematic Extensions: Extension_Era6_Turkey, Extension_Era6_Turkey

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:096 None
FactionDefinition Civilization_Era6_USA has multiple Emblematic Extensions: Extension_Era6_USA, Extension_Era6_USA

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:096 None
FactionDefinition Civilization_Era6_USSR has multiple Emblematic Extensions: Extension_Era6_USSR, Extension_Era6_USSR

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:096 None
FactionDefinition Civilization_Era6_Japan has multiple Emblematic Extensions: AirUnit_Era6_Japan_Reisens, AirUnit_Era6_Japan_Reisens

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:096 None
FactionDefinition Civilization_Era6_Turkey has multiple Emblematic Extensions: AirUnit_Era6_Turkey_StealthyOperativeMissiles, AirUnit_Era6_Turkey_StealthyOperativeMissiles

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:096 None
FactionDefinition Civilization_Era6_USA has multiple Emblematic Extensions: AirUnit_Era6_USA_Lightnings, AirUnit_Era6_USA_Lightnings

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:096 None
FactionDefinition Civilization_Era0_DefaultTribe has multiple Emblematic Extensions: LandUnit_Era0_Common_Tribesmen, LandUnit_Era0_Common_Tribesmen

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:096 None
FactionDefinition Civilization_Era1_Assyria has multiple Emblematic Extensions: LandUnit_Era1_Assyria_AssyrianRaiders, LandUnit_Era1_Assyria_AssyrianRaiders

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:096 None
FactionDefinition Civilization_Era1_Babylon has multiple Emblematic Extensions: LandUnit_Era1_Babylon_RoyalGuardsmen, LandUnit_Era1_Babylon_RoyalGuardsmen

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:096 None
FactionDefinition Civilization_Era1_EgyptianKingdom has multiple Emblematic Extensions: LandUnit_Era1_EgyptianKingdom_ChariotArchers, LandUnit_Era1_EgyptianKingdom_ChariotArchers

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:096 None
FactionDefinition Civilization_Era1_HarappanCivilization has multiple Emblematic Extensions: LandUnit_Era1_HarappanCivilization_Runners, LandUnit_Era1_HarappanCivilization_Runners

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:097 None
FactionDefinition Civilization_Era1_HittiteEmpire has multiple Emblematic Extensions: LandUnit_Era1_HittiteEmpire_NobleChariots, LandUnit_Era1_HittiteEmpire_NobleChariots

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:097 None
FactionDefinition Civilization_Era1_MycenaeanCivilization has multiple Emblematic Extensions: LandUnit_Era1_MycenaeanCivilization_Promachois, LandUnit_Era1_MycenaeanCivilization_Promachois

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:097 None
FactionDefinition Civilization_Era1_Nubia has multiple Emblematic Extensions: LandUnit_Era1_Nubia_NubianArchers, LandUnit_Era1_Nubia_NubianArchers

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:097 None
FactionDefinition Civilization_Era1_OlmecCivilization has multiple Emblematic Extensions: LandUnit_Era1_OlmecCivilization_JavelinThrowers, LandUnit_Era1_OlmecCivilization_JavelinThrowers

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:097 None
FactionDefinition Civilization_Era1_ZhouChina has multiple Emblematic Extensions: LandUnit_Era1_ZhouChina_WarChariots, LandUnit_Era1_ZhouChina_WarChariots

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:097 None
FactionDefinition Civilization_Era2_AksumiteEmpire has multiple Emblematic Extensions: LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors, LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:097 None
FactionDefinition Civilization_Era2_AncientGreece has multiple Emblematic Extensions: LandUnit_Era2_AncientGreece_Hoplites, LandUnit_Era2_AncientGreece_Hoplites

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:097 None
FactionDefinition Civilization_Era2_Carthage has multiple Emblematic Extensions: LandUnit_Era2_Carthage_WarElephants, LandUnit_Era2_Carthage_WarElephants

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:097 None
FactionDefinition Civilization_Era2_CelticCivilization has multiple Emblematic Extensions: LandUnit_Era2_CelticCivilization_Gaesatae, LandUnit_Era2_CelticCivilization_Gaesatae

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:097 None
FactionDefinition Civilization_Era2_Goths has multiple Emblematic Extensions: LandUnit_Era2_Goths_GothicCavalry, LandUnit_Era2_Goths_GothicCavalry

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:097 None
FactionDefinition Civilization_Era2_Huns has multiple Emblematic Extensions: LandUnit_Era2_Huns_HunnicHorde, LandUnit_Era2_Huns_HunnicHorde

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:097 None
FactionDefinition Civilization_Era2_MauryaEmpire has multiple Emblematic Extensions: LandUnit_Era2_MauryaEmpire_ElephantArchers, LandUnit_Era2_MauryaEmpire_ElephantArchers

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:097 None
FactionDefinition Civilization_Era2_MayaCivilization has multiple Emblematic Extensions: LandUnit_Era2_MayaCivilization_PoisonJavelineers, LandUnit_Era2_MayaCivilization_PoisonJavelineers

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:097 None
FactionDefinition Civilization_Era2_Persia has multiple Emblematic Extensions: LandUnit_Era2_Persia_Immortals, LandUnit_Era2_Persia_Immortals

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:097 None
FactionDefinition Civilization_Era2_RomanEmpire has multiple Emblematic Extensions: LandUnit_Era2_RomanEmpire_PraetorianGuards, LandUnit_Era2_RomanEmpire_PraetorianGuards

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:097 None
FactionDefinition Civilization_Era3_AztecEmpire has multiple Emblematic Extensions: LandUnit_Era3_AztecEmpire_JaguarWarriors, LandUnit_Era3_AztecEmpire_JaguarWarriors

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:097 None
FactionDefinition Civilization_Era3_Byzantium has multiple Emblematic Extensions: LandUnit_Era3_Byzantium_VarangianGuards, LandUnit_Era3_Byzantium_VarangianGuards

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:097 None
FactionDefinition Civilization_Era3_FrankishKingdom has multiple Emblematic Extensions: LandUnit_Era3_FrankishKingdom_CapetianKnights, LandUnit_Era3_FrankishKingdom_CapetianKnights

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:097 None
FactionDefinition Civilization_Era3_GhanaEmpire has multiple Emblematic Extensions: LandUnit_Era3_GhanaEmpire_CamelCavalry, LandUnit_Era3_GhanaEmpire_CamelCavalry

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:097 None
FactionDefinition Civilization_Era3_HolyRomanEmpire has multiple Emblematic Extensions: LandUnit_Era3_HolyRomanEmpire_TeutonicKnights, LandUnit_Era3_HolyRomanEmpire_TeutonicKnights

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:097 None
FactionDefinition Civilization_Era3_KhmerEmpire has multiple Emblematic Extensions: LandUnit_Era3_KhmerEmpire_SiegeElephants, LandUnit_Era3_KhmerEmpire_SiegeElephants

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:097 None
FactionDefinition Civilization_Era3_MedievalEngland has multiple Emblematic Extensions: LandUnit_Era3_MedievalEngland_WelshLongbowmen, LandUnit_Era3_MedievalEngland_WelshLongbowmen

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:097 None
FactionDefinition Civilization_Era3_MongolEmpire has multiple Emblematic Extensions: LandUnit_Era3_MongolEmpire_MongolHorde, LandUnit_Era3_MongolEmpire_MongolHorde

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:097 None
FactionDefinition Civilization_Era3_UmayyadCaliphate has multiple Emblematic Extensions: LandUnit_Era3_UmayyadCaliphate_AlHaras, LandUnit_Era3_UmayyadCaliphate_AlHaras

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:097 None
FactionDefinition Civilization_Era4_IroquoisConfederacy has multiple Emblematic Extensions: LandUnit_Era4_IroquoisConfederacy_MohawkWarriors, LandUnit_Era4_IroquoisConfederacy_MohawkWarriors

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:097 None
FactionDefinition Civilization_Era4_MingChina has multiple Emblematic Extensions: LandUnit_Era4_MingChina_RocketCarts, LandUnit_Era4_MingChina_RocketCarts

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:097 None
FactionDefinition Civilization_Era4_MughalEmpire has multiple Emblematic Extensions: LandUnit_Era4_MughalEmpire_CanonElephants, LandUnit_Era4_MughalEmpire_CanonElephants

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:097 None
FactionDefinition Civilization_Era4_OttomanEmpire has multiple Emblematic Extensions: LandUnit_Era4_OttomanEmpire_Janissaries, LandUnit_Era4_OttomanEmpire_Janissaries

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:097 None
FactionDefinition Civilization_Era4_PolishKingdom has multiple Emblematic Extensions: LandUnit_Era4_PolishKingdom_WingedHussars, LandUnit_Era4_PolishKingdom_WingedHussars

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:097 None
FactionDefinition Civilization_Era4_Spain has multiple Emblematic Extensions: LandUnit_Era4_Spain_Conquistadores, LandUnit_Era4_Spain_Conquistadores

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:097 None
FactionDefinition Civilization_Era4_TokugawaShogunate has multiple Emblematic Extensions: LandUnit_Era4_TokugawaShogunate_NaginataSamurais, LandUnit_Era4_TokugawaShogunate_NaginataSamurais

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:097 None
FactionDefinition Civilization_Era5_AfsharidPersia has multiple Emblematic Extensions: LandUnit_Era5_AfsharidPersia_Jazayerchis, LandUnit_Era5_AfsharidPersia_Jazayerchis

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:097 None
FactionDefinition Civilization_Era5_AustriaHungary has multiple Emblematic Extensions: LandUnit_Era5_AustriaHungary_EvidenzbureauAgents, LandUnit_Era5_AustriaHungary_EvidenzbureauAgents

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:097 None
FactionDefinition Civilization_Era5_BritishEmpire has multiple Emblematic Extensions: LandUnit_Era5_BritishEmpire_Redcoats, LandUnit_Era5_BritishEmpire_Redcoats

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:097 None
FactionDefinition Civilization_Era5_FrenchRepublic has multiple Emblematic Extensions: LandUnit_Era5_FrenchRepublic_Cuirassiers, LandUnit_Era5_FrenchRepublic_Cuirassiers

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:097 None
FactionDefinition Civilization_Era5_Italy has multiple Emblematic Extensions: LandUnit_Era5_Italy_Alpinis, LandUnit_Era5_Italy_Alpinis

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:097 None
FactionDefinition Civilization_Era5_Mexico has multiple Emblematic Extensions: LandUnit_Era5_Mexico_Soldaderas, LandUnit_Era5_Mexico_Soldaderas

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:097 None
FactionDefinition Civilization_Era5_RussianEmpire has multiple Emblematic Extensions: LandUnit_Era5_RussianEmpire_Cossacks, LandUnit_Era5_RussianEmpire_Cossacks

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:097 None
FactionDefinition Civilization_Era5_Siam has multiple Emblematic Extensions: LandUnit_Era5_Siam_GatlingElephants, LandUnit_Era5_Siam_GatlingElephants

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:097 None
FactionDefinition Civilization_Era5_ZuluKingdom has multiple Emblematic Extensions: LandUnit_Era5_ZuluKingdom_Impis, LandUnit_Era5_ZuluKingdom_Impis

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:097 None
FactionDefinition Civilization_Era6_Australia has multiple Emblematic Extensions: LandUnit_Era6_Australia_AllTerrainAPC, LandUnit_Era6_Australia_AllTerrainAPC

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:097 None
FactionDefinition Civilization_Era6_Brazil has multiple Emblematic Extensions: LandUnit_Era6_Brazil_JungleBrigades, LandUnit_Era6_Brazil_JungleBrigades

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:097 None
FactionDefinition Civilization_Era6_China has multiple Emblematic Extensions: LandUnit_Era6_China_Guardians, LandUnit_Era6_China_Guardians

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:097 None
FactionDefinition Civilization_Era6_Egypt has multiple Emblematic Extensions: LandUnit_Era6_Egypt_FreeOfficers, LandUnit_Era6_Egypt_FreeOfficers

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:097 None
FactionDefinition Civilization_Era6_India has multiple Emblematic Extensions: LandUnit_Era6_India_Peacekeepers, LandUnit_Era6_India_Peacekeepers

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:097 None
FactionDefinition Civilization_Era6_USSR has multiple Emblematic Extensions: LandUnit_Era6_USSR_RedArmyTanks, LandUnit_Era6_USSR_RedArmyTanks

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:097 None
FactionDefinition Civilization_Era1_Phoenicia has multiple Emblematic Extensions: NavalTransport_Era1_Phoenicia_WarGalleys, NavalTransport_Era1_Phoenicia_WarGalleys

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:097 None
FactionDefinition Civilization_Era3_Vikings has multiple Emblematic Extensions: NavalTransport_Era3_Vikings_Longships, NavalTransport_Era3_Vikings_Longships

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:097 None
FactionDefinition Civilization_Era4_Holland has multiple Emblematic Extensions: NavalTransport_Era4_Holland_Fluyts, NavalTransport_Era4_Holland_Fluyts

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:097 None
FactionDefinition Civilization_Era4_JoseonKorea has multiple Emblematic Extensions: NavalUnit_Era4_JoseonKorea_TurtleShips, NavalUnit_Era4_JoseonKorea_TurtleShips

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:097 None
FactionDefinition Civilization_Era4_VenetianRepublic has multiple Emblematic Extensions: NavalUnit_Era4_VenetianRepublic_Galleasses, NavalUnit_Era4_VenetianRepublic_Galleasses

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:097 None
FactionDefinition Civilization_Era5_Germany has multiple Emblematic Extensions: NavalUnit_Era5_Germany_UBoats, NavalUnit_Era5_Germany_UBoats

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:097 None
FactionDefinition Civilization_Era6_Sweden has multiple Emblematic Extensions: NavalUnit_Era6_Sweden_StealthCorvettes, NavalUnit_Era6_Sweden_StealthCorvettes

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:12:32:102 None
GameScenarioDefinition 'Scenario_OpenDevStadia1' doesn't have any valid save.

    Amplitude.Mercury.Data.DataController:InitializeGameScenariosGroupUIMappers()

16:12:32:102 None
GameScenarioDefinition 'Scenario_OpenDevStadia1' doesn't have any valid save.

    Amplitude.Mercury.Data.DataController:InitializeGameScenariosGroupUIMappers()

16:12:32:102 None
GameScenarioDefinition 'Scenario_AprilOpenDev' doesn't have any valid save.

    Amplitude.Mercury.Data.DataController:InitializeGameScenariosGroupUIMappers()

16:12:32:277 None
Cannot go from [7, 22] to [5, 21] - defaulting

    Amplitude.Mercury.WorldPosition:GetDirectionToNeighbour(System.Reflection.RuntimeParameterInfo)

16:12:32:326 None
Formatting of Operation 'Max' cannot be satisfying. Consider using an Exotic localization for Effect_Scenario_AntarticaTerritory.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:12:32:326 None
Formatting of Operation 'Max' cannot be satisfying. Consider using an Exotic localization for Effect_Scenario_AntarticaTerritory.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:12:32:326 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_Scenario_AntarticaTerritory.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:12:32:327 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_MoveOneAfterAttack.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:12:32:328 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_LandUnit_Era2_Common_Envoys.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:12:32:328 None
Descriptor 'Effect_UnitPrototype_AgentWithoutStealth': Effect '1': Cannot feedback '!GameEffect_ArmyDecoy' as it does not concern either Source or Target and another intermediate condition is closer to the target..

    Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateEffectPathEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:12:32:328 None
Descriptor 'Effect_UnitPrototype_AgentWithStealth': Effect '1': Cannot feedback '!GameEffect_ArmyDecoy' as it does not concern either Source or Target and another intermediate condition is closer to the target..

    Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateEffectPathEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:12:32:328 None
%Effect_Status_Unit_InfluencingMinor Trying to get a parameter 0 out of bound 0.

    Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

16:12:32:329 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Affinity_Merchant_GainPerTradeRoads.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:12:32:329 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_CivilizationTrait_Era0_DefaultTribe.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:12:32:334 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Tag_Empire_Minor.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:12:32:335 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Easy.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:12:32:335 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Endless.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:12:32:335 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Hard.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:12:32:336 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Hard.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:12:32:336 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Impossible.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:12:32:336 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Normal.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:12:32:336 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Normal.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:12:32:336 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Sandbox.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:12:32:336 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Sandbox.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:12:32:336 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Serious.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:12:32:336 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Serious.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:12:32:337 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Extension_InBattle.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:12:32:346 None
Formatting of Operation 'Div' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetMove.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:12:32:347 None
Formatting of Operation 'Div' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetMove.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:12:32:347 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetPoison.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:12:32:347 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetPoison.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:12:32:347 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetPoison.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:12:32:347 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_Army_Peacefull.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:12:32:349 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_ArmyDecoy.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:12:32:354 None
[DATA] The descriptor Effect_Unit_HasRangedAttack is used both as a Unit and a UnitClass. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:12:32:354 None
[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a Unit and a UnitClass. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:12:32:354 None
[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a UnitClass and a UnitSpecialty. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:12:32:354 None
[DATA] The descriptor Effect_Unit_SpecialtyLevel2 is used both as a Unit and a UnitSpecialty. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:12:32:354 None
[DATA] The descriptor Effect_Unit_SpecialtyLevel3 is used both as a Unit and a UnitSpecialty. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:12:32:355 None
[DATA] The descriptor Effect_Extension_Base_Military is used both as a Extension and a NarrativeEvent. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:12:32:355 None
[DATA] The descriptor GameEffect_BattleAbility_HeadHunterAllies is used both as a BattleAbility and a StatusCategory. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:12:32:355 None
[DATA] The descriptor GameEffect_BattleAction_TileMilitary is used both as a UnitClass and a StatusCategory. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:12:32:470 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

16:12:32:470 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

16:12:32:470 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

16:12:32:471 None
[Sandbox] The sandbox thread has been started.

    Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

16:12:32:472 None
Background worker has returned.

    Amplitude.Mercury.Game.Game+d__4:MoveNext()

16:12:32:472 None
Game of type 'Amplitude.Mercury.Game.Game' has been started.

    Amplitude.Framework.Game.GameManager+d__16:MoveNext()

16:12:32:487 None
Start AI players...

    Amplitude.Mercury.AI.AIController:StartAI()

16:12:32:487 None
No AI configuration set in SandboxStartSettings or retrieved from save. Fallback to default settings, all mods on all AIs.

    Amplitude.Mercury.AI.AIController:StartAIAsync()

16:12:32:511 None
Missing AI Gains on LegacyTrait (Value=LegacyTrait_Era1_Sumer)

    Amplitude.Mercury.Interop.AI.DataSnapshot:ComputeGainValuePerFaction()

16:12:32:511 None
No EmblematicDistrict found (Faction=Civilization_Era0_DefaultTribe)

    Amplitude.Mercury.Interop.AI.DataSnapshot:ComputeGainValuePerFaction()

16:12:32:511 None
Missing AI Gains on LegacyTrait (Value=LegacyTrait_Era3_MongolEmpire)

    Amplitude.Mercury.Interop.AI.DataSnapshot:ComputeGainValuePerFaction()

16:12:32:569 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

16:12:32:570 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

16:12:32:570 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

16:12:32:784 None
AI players started. Check for a save to load...

    Amplitude.Mercury.AI.AIController:StartAIAsync()

16:12:32:784 None
Loading AI save: Joseon Turn 3 DEF with common.AI.bin

    Amplitude.Mercury.AI.AIController:LoadAIPlayersIfNecessary()

16:12:32:799 None
AI players ready to run.

    Amplitude.Mercury.AI.AIController:StartAIAsync()

16:12:32:915 None
An instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.

    Amplitude.Graphics.LoadableBehaviour:LoadIFN()

16:12:33:177 None
An instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.

    Amplitude.Graphics.LoadableBehaviour:LoadIFN()

16:12:33:425 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationBattleController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:12:33:535 None
PresentationLandmarks revolveDependencies True

    Amplitude.Mercury.Presentation.PresentationLandmarkController:ResolveDependencies()

16:12:33:535 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

    Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()

16:12:33:552 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

    Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

16:12:34:086 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationCameraController/Camera [Amplitude.Mercury.Presentation.PresentationCameraMover is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:12:34:117 None
Ground materials using mid res textures

    Amplitude.Mercury.Terrain.GroundMaterialCollection+RuntimeData:CreateOrUpdateTextureArrayFromAtlases(System.Reflection.RuntimeParameterInfo)

16:12:34:329 None
Sculpting elements using mid res albedo textures

    Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

16:12:34:329 None
Sculpting elements using mid res ao textures

    Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

16:12:34:329 None
Sculpting elements using mid res world space normal textures

    Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

16:12:34:329 None
Sculpting elements using mid res transition mask textures

    Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

16:12:34:329 None
Sculpting elements using mid res roughness textures

    Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

16:12:34:330 None
Sculpting elements using mid res topography textures

    Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

16:12:34:330 None
Sculpting elements using mid res border textures

    Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

16:12:34:732 None
Rivers using mid res river bank textures

    Amplitude.Mercury.Terrain.Matching.RiverBakedElementsLoader+d__44:MoveNext()

16:12:34:732 None
Rivers using mid res river normal textures

    Amplitude.Mercury.Terrain.Matching.RiverBakedElementsLoader+d__44:MoveNext()

16:12:34:732 None
Rivers using mid res river water transitionMask textures

    Amplitude.Mercury.Terrain.Matching.RiverBakedElementsLoader+d__44:MoveNext()

16:12:34:750 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:12:34:750 None
Unable to resolve Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider dependencies. sculptingBakedElementsLoader [False], groundMaterialBakedElementsLoader [Ok], riverBakedElementsLoader [NOK] constHexBufferProvider [Ok] groundMaterialsBufferProvider [Ok]cameraGraphicService [Ok]computeShaderSettings [Ok]renderPasses [Ok]

    Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider:ResolveDependencies()

16:12:34:751 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.TerrainPositionService is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:12:34:751 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.FogOfWarRenderer is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:12:34:767 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.ProceduralTerrainRenderer is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:12:34:783 None
Unable to resolve Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider dependencies. sculptingBakedElementsLoader [False], groundMaterialBakedElementsLoader [Ok], riverBakedElementsLoader [NOK] constHexBufferProvider [Ok] groundMaterialsBufferProvider [Ok]cameraGraphicService [Ok]computeShaderSettings [Ok]renderPasses [Ok]

    Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider:ResolveDependencies()

16:12:34:783 None
Unable to resolve landmarkResolved [{14}] dependencies. cameraGraphicService [Amplitude.Mercury.Terrain.ProceduralTerrainRenderer], constHexBufferProvider [True], fogOfWarRenderer [Ok] sculptingBakedElementsLoader [NOK] groundMaterialBakedElementsLoader [Ok]riverBakedElementsLoader [Ok]debug [Ok]terrainDebuggingService [Ok]hexagonalGrid [Ok]fxComponentRenderFeature [Ok]terrainSectorProvider [Ok]gpuDiagnostics [NOK]technicalSettings [Ok]visualSettings [Ok]

    Amplitude.Mercury.Terrain.ProceduralTerrainRenderer:ResolveDependencies()

16:12:34:783 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/EdgeOfTheWorldRenderer [Amplitude.Mercury.Terrain.EdgeOfTheWorldRenderer is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:12:34:783 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.Fx.FxComponentTerrain is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:12:34:783 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.WorldLife.WorldLifeManager is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:12:34:785 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:12:34:787 None
Unable to resolve Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder dependencies. globalSettingsOk [True], fxComponentEvolveOk [Ok], fxComponentLevelBuildContentOk [Ok] worldMapProviderOk [Ok] worldMapVisibilityProviderOk [Ok]worldMapVisibilityProviderOk [Ok]namesOk [Ok]proceduralTerrainRendererOk [NOK]groundMaterialBufferProviderOk [NOK]cameraGraphicServiceOk [Ok]matchingLayersOk [NOK]territoryDataProviderOk [Ok]baseOk [Ok]

    Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder:ResolveDependencies()

16:12:34:787 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.TerrainElevationResolver is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:12:34:787 None
Unable to resolve Amplitude.Mercury.Terrain.TerrainElevationResolver dependencies, sculptingBakedElementsLoaderResolved NOK, groundMaterialBakedElementsLoaderResolved NOK, riverBakedElementsLoaderResolved NOK, fogOfWarRendererResolved NOK, proceduralTerrainRendererOk NOK, cameraGraphicServiceOk Ok, resolveElevationShaderOk Ok, terrainPickingServiceOk Ok, fixAnchorElevationOk Ok, gpuDiagnosticsResolved Ok, baseResolveDependencies Ok

    Amplitude.Mercury.Terrain.TerrainElevationResolver:ResolveDependencies()

16:12:34:787 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/WorldLabelRenderer [Amplitude.Mercury.Terrain.WorldLabelRenderer is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:12:34:788 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/LandmarkRenderer [Amplitude.Mercury.Terrain.LandmarksRenderer is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:12:34:788 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/WorldSpaceLineRenderer [Amplitude.Mercury.Terrain.WorldSpaceLineRenderer is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:12:34:788 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationFimsController/Renderer [Amplitude.Mercury.Terrain.Fx.FxComponentFIMS is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:12:34:788 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationFrontiersController/FrontiersRenderer [Amplitude.Mercury.Terrain.FrontiersRenderer is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:12:34:788 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationCharacterSet [Amplitude.Mercury.Presentation.CharacterRenderFeatures is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:12:34:788 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationProjectileManager [Amplitude.Mercury.Presentation.PresentationProjectileManager is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:12:34:788 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationTerritoryLabels [Amplitude.Mercury.Presentation.PresentationTerritoryLabels is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:12:34:792 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationBattleController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:12:34:792 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

    Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()

16:12:34:793 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

    Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

16:12:35:687 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationBattleController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:12:35:690 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

    Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()

16:12:35:690 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

    Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

16:12:35:690 None
Amplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:12:35:690 None
Amplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:12:35:690 None
Amplitude.Mercury.Presentation.PresentationFimsController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:12:35:690 None
Amplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:12:35:690 None
Amplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:12:35:690 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:12:35:690 None
Amplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:12:35:690 None
Amplitude.Mercury.Presentation.PresentationStealthController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:12:35:690 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:12:35:690 None
Amplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:12:35:690 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:12:36:550 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

    Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()

16:12:36:551 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

    Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

16:12:37:297 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

    Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()

16:12:37:297 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

    Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

16:12:38:023 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:12:38:023 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

    Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()

16:12:38:023 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

    Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

16:12:38:023 None
Amplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:12:38:023 None
Amplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:12:38:023 None
Amplitude.Mercury.Presentation.PresentationFimsController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:12:38:023 None
Amplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:12:38:023 None
Amplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:12:38:023 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:12:38:023 None
Amplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:12:38:023 None
Amplitude.Mercury.Presentation.PresentationStealthController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:12:38:023 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:12:38:023 None
Amplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:12:38:023 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:12:38:711 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:12:38:711 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

    Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()

16:12:38:711 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

    Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

16:12:39:422 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:12:39:422 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

    Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()

16:12:39:422 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

    Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

16:12:40:523 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:12:40:523 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

    Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()

16:12:40:523 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

    Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

16:12:40:523 None
Amplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:12:40:523 None
Amplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:12:40:523 None
Amplitude.Mercury.Presentation.PresentationFimsController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:12:40:523 None
Amplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:12:40:523 None
Amplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:12:40:523 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:12:40:523 None
Amplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:12:40:523 None
Amplitude.Mercury.Presentation.PresentationStealthController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:12:40:523 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:12:40:523 None
Amplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:12:40:523 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:12:41:606 None
Unable to resolve Amplitude.Mercury.Presentation.PresentationFimsController dependencies or load fimsRenderer for 10 frames

    Amplitude.Mercury.Presentation.PresentationFimsController+d__36:MoveNext()

16:12:41:606 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:12:41:606 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

    Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()

16:12:41:606 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

    Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

16:12:42:047 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:12:42:048 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

    Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

16:12:49:699 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:12:49:700 None
Amplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:12:49:700 None
Amplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:12:49:700 None
Amplitude.Mercury.Presentation.PresentationFimsController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:12:49:700 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:12:49:765 None
Extracting MeshContent VFX_Ring_003

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:12:49:765 None
Extracting MeshContent PlaneAxis_YX

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:12:49:765 None
Extracting MeshContent VFX_HexagonExtrude000

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:12:50:267 None
Element of criteria NoPublicOrder in IconFims datatable is missing.

    Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:FillFIMSIEvolverMaterialInfo()

16:12:50:267 None
Element of criteria NoInfluence in IconFims datatable is missing.

    Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:FillFIMSIEvolverMaterialInfo()

16:12:50:267 None
Element of criteria NoFaith in IconFims datatable is missing.

    Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:FillFIMSIEvolverMaterialInfo()

16:12:50:414 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:12:50:939 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:12:51:150 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:12:51:222 None
Extracting MeshContent VFX_Hexagon_000

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:12:51:225 None
Extracting MeshContent VFX_Circle001

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:12:51:394 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:12:51:542 None
Extracting MeshContent VFX_M_WonderLakeNatron_Shape

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:12:51:542 None
Extracting MeshContent VFX_M_WonderVictoriaTop_Shape

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:12:51:542 None
Extracting MeshContent VFX_Ring_000

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:12:51:543 None
Extracting MeshContent VFX_SpawnHemiGeoSphere

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:12:51:543 None
Extracting MeshContent FX_Quad

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:12:51:543 None
Extracting MeshContent VFX_cloudNuclear

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:12:51:544 None
Extracting MeshContent FX_NuclearMeshBot_01

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:12:51:544 None
Extracting MeshContent VFX_Wonder_BabylonGardens01_PollenSpawn

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:12:51:544 None
Extracting MeshContent VFX_Cylinder

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:12:51:545 None
Extracting MeshContent VFX_Ring_004

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:12:51:790 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:12:51:790 None
Amplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:12:51:790 None
Amplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:12:51:790 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:12:51:911 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:12:52:011 None
Extracting MeshContent VFX_Ring_005

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:12:52:049 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:12:52:168 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:12:52:300 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:12:52:452 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:12:52:561 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:12:52:608 None
Extracting MeshContent FX_Border_02

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:12:52:609 None
Extracting MeshContent VFX_Ring_001

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:12:52:609 None
Extracting MeshContent FX_Border

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:12:52:617 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:12:52:631 None
[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_GrecoRoman #2148 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:12:52:633 None
[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Asian #2152 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:12:52:634 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #2437 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:12:54:186 None
[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Asian #2160 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:12:54:187 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era1_HittiteEmpire #2434 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:12:54:189 None
[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Asian #2372 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:12:54:191 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era1_ZhouChina #2400 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:12:54:192 None
[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Asian #2367 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:12:54:193 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era1_ZhouChina #2459 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:12:54:194 None
[Preview] Set PresentationUnit UnitVisualAffinity_Animals #2472 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:12:54:195 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era1_HittiteEmpire #2479 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:12:54:195 None
Amplitude.Mercury.Presentation.Presentation.DoStartAllPresentationController tooks 20816 ms

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:12:54:196 UI Steam
[UI] Start calling OnPresentationStarted on in-game windows.

    Amplitude.Mercury.UI.Windows.WindowsManager+d__47:MoveNext()
    Amplitude.Mercury.UI.Windows.WindowsManager+d__47:MoveNext()
    Amplitude.Coroutine:Run()
    Amplitude.Coroutine+d__33:MoveNext()
    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.RuntimeParameterInfo)
    Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.Mercury.UI.Windows.WindowsManager:OnPresentationStarted()
    Amplitude.Mercury.UI.Windows.WindowsManager:Presentation_PresentationChange(System.Reflection.RuntimeParameterInfo)
    Amplitude.Mercury.Presentation.Presentation:OnPresentationChange(System.Reflection.RuntimeParameterInfo)
    Amplitude.Mercury.Presentation.Presentation+d__23:MoveNext()
    Amplitude.Coroutine:Run()
    Amplitude.Coroutine+d__33:MoveNext()
    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:12:54:216 None
Presentation has been started.

    Amplitude.Mercury.Presentation.Presentation+d__23:MoveNext()

16:12:54:217 UI Steam
[UI] AnimatorComponent cannot start while UITransform.VisibleGlobally = false (/WindowsRoot/InGameOverlays/EmpireBanner/_FamePennant/FameScore/PositiveTrend|UIAnimatorComponent)

    Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
    Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
    Amplitude.Mercury.UI.EmpireBanner_FamePennant:RefreshTrend(System.Reflection.RuntimeParameterInfo)
    Amplitude.Mercury.UI.EmpireBanner_FamePennant:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.Mercury.UI.EmpireBanner:OnLocalEmpireChange(System.Reflection.RuntimeParameterInfo)
    Amplitude.Mercury.UI.Windows.WindowsManager:PresentationUIController_LocalEmpireChange(System.Reflection.RuntimeParameterInfo)
    Amplitude.Mercury.Presentation.PresentationUIController:SynchronizeLocalEmpire()
    Amplitude.Mercury.Presentation.PresentationUIController:GameSnapshot_PresentationDataChanged()
    Amplitude.Mercury.Interop.Snapshot+PresentationDataChangedCollection:Invoke()
    Amplitude.Mercury.Interop.Snapshot:OnPresentationDataChanged()
    Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.GameSnapshot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:CheckPresentationDataChanged()
    Amplitude.Mercury.Interop.Snapshots:Present()
    Amplitude.Mercury.Presentation.Presentation+d__23:MoveNext()
    Amplitude.Coroutine:Run()
    Amplitude.Coroutine+d__33:MoveNext()
    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:12:54:225 None
Presentation has been presented.

    Amplitude.Mercury.Presentation.Presentation+d__23:MoveNext()

16:12:54:225 None
Presentation has been presented.

    Amplitude.Mercury.Presentation.InGameView+d__15:MoveNext()

16:12:54:335 None
Technology 'Technology_Era3_05''s Unlock %ConstructibleExtension_VillageCenterTitle has no UnlockCategory.

    Amplitude.Mercury.UI.TechnologyScreen_Search+Entry:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:12:54:337 None
Technology 'Technology_Era5_07''s Unlock %Unlock_BattleAction_DugInTitle has no UnlockCategory.

    Amplitude.Mercury.UI.TechnologyScreen_Search+Entry:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:12:54:351 UI Steam
[UI] Finished calling OnPresentationStarted on in-game windows in 0,1 seconds.

    Amplitude.Mercury.UI.Windows.WindowsManager+d__47:MoveNext()
    Amplitude.Mercury.UI.Windows.WindowsManager+d__47:MoveNext()
    Amplitude.Coroutine:Run()
    Amplitude.Coroutine+d__33:MoveNext()
    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:12:54:382 None
[Sandbox] Process order. (Serial=1, Empire=4, Order=Order OrderSetControlledByHuman)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:12:54:451 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

16:12:54:451 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

16:12:54:451 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

16:13:01:102 None
AI post synchronization passes took 6,7 seconds to be executed.

    Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

16:13:01:148 None
[Sandbox] Process order. (Serial=2, Empire=0, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:13:01:208 None
[Sandbox] Process order. (Serial=3, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:13:01:259 None
[Sandbox] Process order. (Serial=4, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:13:01:311 None
[Sandbox] Process order. (Serial=5, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:13:01:362 None
[Sandbox] Process order. (Serial=6, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:13:01:379 None
The AI decision process took 7,0 seconds to be executed (6,9 seconds of AI processing and 0,1 seconds waiting for async requests)

    Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

16:13:01:392 None
[Sandbox] Process order. (Serial=7, Empire=0, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:13:01:392 None
[Sandbox] Process order. (Serial=8, Empire=1, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:13:01:392 None
[Sandbox] Process order. (Serial=9, Empire=2, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:13:01:392 None
[Sandbox] Process order. (Serial=10, Empire=3, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:13:01:392 None
[Sandbox] Process order. (Serial=11, Empire=5, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:13:01:393 None
[Sandbox] Process order. (Serial=12, Empire=81, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:13:13:133 None
TutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

    Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()

16:13:13:855 None
TutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

    Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()

16:13:16:515 None
TutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

    Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()

16:13:17:917 None
[Sandbox] Process order. (Serial=13, Empire=4, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:13:18:167 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

16:13:18:167 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

16:13:18:167 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

16:13:18:177 None
[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Cold #2523 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:13:18:178 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #2545 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:13:18:192 None
Metadata 'dlc_names' has no policy registered; assuming None.

    Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:13:18:192 None
Metadata 'rmc0' has no policy registered; assuming None.

    Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:13:18:192 None
Metadata 'ScenarioName' has no policy registered; assuming None.

    Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:13:18:192 None
Metadata 'IsEditingScenario' has no policy registered; assuming None.

    Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:13:20:221 None
[Sandbox] Process order. (Serial=14, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '2167' Constructible: 'Infrastructure_Industry_Family02_01' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:13:20:229 None
[Sandbox] Process order. (Serial=15, Empire=0, Order=Order='OrderGoTo', Entity=#2523, AdditionalFlags='IgnoreFogOfWar', Path='[16, 52] --> [16, 53] --> [17, 54] --> [17, 55]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:13:20:240 None
[Sandbox] Process order. (Serial=16, Empire=0, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:13:20:290 None
[Sandbox] Process order. (Serial=17, Empire=1, Order=Order='OrderGoTo', Entity=#2148, AdditionalFlags='IgnoreFogOfWar', Path='[28, 16] --> [28, 15] --> [29, 14] --> [30, 14] --> [30, 15]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:13:20:300 None
[Sandbox] Process order. (Serial=18, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:13:20:301 None
[Sandbox] Process order. (Serial=19, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '2189' Constructible: 'Extension_Base_Strategic01' Position: '[28, 15]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:13:20:343 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era1_HittiteEmpire #2527 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:13:20:350 None
[Sandbox] Process order. (Serial=20, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '2228' Constructible: 'Infrastructure_Industry_Family02_01' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:13:20:350 None
[Sandbox] Process order. (Serial=21, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:13:20:350 None
[Sandbox] Process order. (Serial=22, Empire=2, Order=Order='OrderGoTo', Entity=#2152, AdditionalFlags='IgnoreFogOfWar', Path='[138, 76] --> [138, 77] --> [139, 78] --> [139, 79]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:13:20:360 None
[Sandbox] Process order. (Serial=23, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:13:20:399 None
[Sandbox] Process order. (Serial=24, Empire=3, Order=Order='OrderGoTo', Entity=#2434, AdditionalFlags='IgnoreFogOfWar', Path='[20, 64] --> [19, 64] --> [18, 65] --> [17, 65]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:13:20:410 None
[Sandbox] Process order. (Serial=25, Empire=3, Order=Order='OrderGoTo', Entity=#2479, AdditionalFlags='IgnoreFogOfWar', Path='[21, 64]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:13:20:410 None
[Sandbox] Process order. (Serial=26, Empire=3, Order=Order='OrderGoTo', Entity=#2527, AdditionalFlags='IgnoreFogOfWar', Path='[21, 64] --> [22, 64] --> [23, 64] --> [23, 63]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:13:20:411 None
[Sandbox] Process order. (Serial=27, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:13:20:416 None
Unable to find element inside database of type Amplitude.Mercury.UI.UIFx.UIFxDefinition (name: B_RoundTechno).

    Amplitude.Framework.DatatableElementReference:GetDatatableElement()

16:13:20:420 None
[Sandbox] Process order. (Serial=28, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:13:20:421 None
[Sandbox] Process order. (Serial=29, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:13:20:422 None
[Sandbox] Process order. (Serial=30, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2209' Constructible: 'Extension_Base_Industry' Position: '[22, 64]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:13:20:422 None
[Sandbox] Process order. (Serial=31, Empire=4, Order=Order OrderAcknowledgeNarratorSentence)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:13:20:422 None
[Sandbox] Process order. (Serial=32, Empire=4, Order=Order OrderAcknowledgeNarratorSentence)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:13:20:422 None
[Sandbox] Process order. (Serial=33, Empire=4, Order=Order OrderAcknowledgeNarratorSentence)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:13:20:468 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

16:13:20:468 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

16:13:20:468 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

16:13:20:471 None
[Sandbox] Process order. (Serial=34, Empire=5, Order=Order OrderEnqueueConstructible, Settlement: '2276' Constructible: 'Infrastructure_Industry_Family02_01' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:13:20:471 None
[Sandbox] Process order. (Serial=35, Empire=5, Order=Order OrderActivateCivic)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:13:20:480 None
[Sandbox] Process order. (Serial=36, Empire=5, Order=Order='OrderGoTo', Entity=#2437, AdditionalFlags='IgnoreFogOfWar', Path='[9, 29] --> [9, 30] --> [8, 31] --> [9, 32]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:13:20:480 None
[Sandbox] Process order. (Serial=37, Empire=5, Order=Order='OrderGoTo', Entity=#2545, AdditionalFlags='IgnoreFogOfWar', Path='[7, 24] --> [6, 23] --> [6, 22] --> [5, 21]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:13:20:490 None
[Sandbox] Process order. (Serial=38, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:13:20:491 None
[Sandbox] Process order. (Serial=39, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:13:20:500 None
[Sandbox] Process order. (Serial=40, Empire=81, Order=Order='OrderGoTo', Entity=#2472, AdditionalFlags='IgnoreFogOfWar', Path='[70, 52]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:13:20:510 None
[Sandbox] Process order. (Serial=41, Empire=81, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:13:20:566 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

16:13:20:567 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

16:13:20:567 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

16:13:20:600 None
[Sandbox] Process order. (Serial=42, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:13:20:650 None
[Sandbox] Process order. (Serial=43, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:13:20:731 None
[Sandbox] Process order. (Serial=44, Empire=81, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:13:20:840 None
[Sandbox] Process order. (Serial=45, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:13:20:890 None
[Sandbox] Process order. (Serial=46, Empire=3, Order=Order='OrderGoTo', Entity=#2479, AdditionalFlags='IgnoreFogOfWar', Path='[20, 65]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:13:20:900 None
[Sandbox] Process order. (Serial=47, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:13:21:081 None
[Sandbox] Process order. (Serial=48, Empire=3, Order=Order OrderDisbandUnits)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:13:21:251 None
[Sandbox] Process order. (Serial=49, Empire=0, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:13:21:311 None
[Sandbox] Process order. (Serial=50, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:13:21:391 None
[Sandbox] Process order. (Serial=51, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:13:21:421 None
[Sandbox] Process order. (Serial=52, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:13:21:432 None
[Sandbox] Process order. (Serial=53, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:13:21:441 None
[Sandbox] Process order. (Serial=54, Empire=4, Order=Order OrderEmpireLockedByMandatories)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:13:21:471 None
[Sandbox] Process order. (Serial=55, Empire=4, Order=Order OrderEmpireLockedByMandatories)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:13:21:501 None
[Sandbox] Process order. (Serial=56, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:13:21:502 None
[Sandbox] Process order. (Serial=57, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:13:22:261 None
[Sandbox] Process order. (Serial=58, Empire=0, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:13:22:321 None
[Sandbox] Process order. (Serial=59, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:13:22:402 None
[Sandbox] Process order. (Serial=60, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:13:22:431 None
[Sandbox] Process order. (Serial=61, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:13:22:441 None
[Sandbox] Process order. (Serial=62, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:13:22:511 None
[Sandbox] Process order. (Serial=63, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:13:22:512 None
[Sandbox] Process order. (Serial=64, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:13:22:702 None
[Sandbox] Process order. (Serial=65, Empire=3, Order=Order OrderArmySettle: ArmyGuid=#2434, ActionGuid=#0)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:13:22:816 None
[Sandbox] Process order. (Serial=66, Empire=0, Order=Order='OrderGoTo', Entity=#2523, AdditionalFlags='IgnoreFogOfWar', Path='[17, 55]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:13:22:932 None
[Empire 3] The task 361:Build Outpost Creation on [17, 65] to restore is not in progress, force the allocations so it can be started. This should only happen when an AI take back control over a human player.

    Amplitude.AI.ProcessingPasses.TaskRestorationPass`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.BaseBuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Continue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:13:22:985 None
[Sandbox] Process order. (Serial=67, Empire=3, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:13:23:137 None
[Sandbox] Process order. (Serial=68, Empire=3, Order=Order='OrderGoTo', Entity=#2527, AdditionalFlags='IgnoreFogOfWar', Path='[23, 63]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:13:23:266 None
[Sandbox] Process order. (Serial=69, Empire=0, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:13:23:327 None
[Sandbox] Process order. (Serial=70, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:13:23:406 None
[Sandbox] Process order. (Serial=71, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:13:23:446 None
[Sandbox] Process order. (Serial=72, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:13:23:516 None
[Sandbox] Process order. (Serial=73, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:13:23:517 None
[Sandbox] Process order. (Serial=74, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:13:23:577 None
[Sandbox] Process order. (Serial=75, Empire=0, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:13:23:696 None
[Sandbox] Process order. (Serial=76, Empire=4, Order=Order OrderChangeNotificationFlags)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:13:23:778 None
[Sandbox] Process order. (Serial=77, Empire=2, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:13:23:778 None
[Sandbox] Process order. (Serial=78, Empire=5, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:13:24:337 None
[Sandbox] Process order. (Serial=79, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:13:24:597 None
[Sandbox] Process order. (Serial=80, Empire=1, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:13:24:887 None
[Sandbox] Process order. (Serial=81, Empire=4, Order=Order OrderChangeNotificationStatus)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:13:24:937 None
[Sandbox] Process order. (Serial=82, Empire=4, Order=Order OrderChangeNotificationFlags)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:13:25:429 None
[Sandbox] Process order. (Serial=83, Empire=4, Order=Order OrderChangeNotificationStatus)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:14:52:651 None
Shutting down session of type 'Amplitude.Mercury.Session.Session'...

    Amplitude.Framework.Session.SessionManager+d__15:MoveNext()

16:14:52:651 None
Disconnecting...

    Amplitude.Mercury.Game.GameClient:Disconnect()

16:14:52:651 None
Disconnected.

    Amplitude.Mercury.Game.GameClient:Disconnect()

16:14:52:651 None
Sending disconnection message...

    Amplitude.Mercury.Game.GameServer:Disconnect()

16:14:52:651 None
Closing P2P session with 00000000-0000-0000-0000-000000000001...

    Amplitude.Mercury.Game.GameServer:ClientDisconnected(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:14:52:651 None
Client 00000000-0000-0000-0000-000000000001 was disconnected (game server shutdown).

    Amplitude.Mercury.Game.GameServer:Disconnect()

16:14:52:661 None
Presentation has been shutdown.

    Amplitude.Mercury.Presentation.Presentation+d__24:MoveNext()

16:14:52:710 None
Shutting down game of type 'Amplitude.Mercury.Game.Game'...

    Amplitude.Framework.Game.GameManager+d__17:MoveNext()

16:14:52:711 None
[Sandbox] Gracefully exited the sandbox loop; shutting down...

    Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

16:14:52:712 None
Can't update distance to capital : no capital yet for this empire.

    Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

16:14:52:713 None
Can't update distance to capital : no capital yet for this empire.

    Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

16:14:52:715 None
Can't update distance to capital : no capital yet for this empire.

    Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

16:14:52:717 None
Can't update distance to capital : no capital yet for this empire.

    Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

16:14:52:719 None
Can't update distance to capital : no capital yet for this empire.

    Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

16:14:52:721 None
Can't update distance to capital : no capital yet for this empire.

    Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

16:14:52:746 None
AIController shutdown...

    Amplitude.Mercury.AI.AIController+d__15:MoveNext()

16:14:52:747 None
AIController shutdown terminated.

    Amplitude.Mercury.AI.AIController+d__15:MoveNext()

16:14:52:809 None
Game of type 'Amplitude.Mercury.Game.Game' has been shutdown.

    Amplitude.Framework.Game.GameManager+d__17:MoveNext()

16:14:52:827 None
Common UnitDefinition in emblematic level: UnitDefinition:LandUnit_Era3_Common_GreatSwordsmen ; Level: 20

    Amplitude.Mercury.Data.DataController:InitializeFamilies()

16:14:52:827 None
FactionDefinition Civilization_Era1_Bantu has multiple Emblematic Extensions: Extension_Era1_Bantu, Extension_Era1_Bantu

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:827 None
FactionDefinition Civilization_Era2_Garamantes has multiple Emblematic Extensions: Extension_Era2_Garamantes, Extension_Era2_Garamantes

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:827 None
FactionDefinition Civilization_Era3_Swahili has multiple Emblematic Extensions: Extension_Era3_Swahili, Extension_Era3_Swahili

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:827 None
FactionDefinition Civilization_Era4_Maasai has multiple Emblematic Extensions: Extension_Era4_Maasai, Extension_Era4_Maasai

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:827 None
FactionDefinition Civilization_Era5_Ethiopia has multiple Emblematic Extensions: Extension_Era5_Ethiopia, Extension_Era5_Ethiopia

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:827 None
FactionDefinition Civilization_Era6_Nigeria has multiple Emblematic Extensions: Extension_Era6_Nigeria, Extension_Era6_Nigeria

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:827 None
FactionDefinition Civilization_Era1_Bantu has multiple Emblematic Extensions: LandUnit_Era1_Bantu_BantuPioneers, LandUnit_Era1_Bantu_BantuPioneers

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:827 None
FactionDefinition Civilization_Era2_Garamantes has multiple Emblematic Extensions: LandUnit_Era2_Garamantes_JavelinRiders, LandUnit_Era2_Garamantes_JavelinRiders

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:827 None
FactionDefinition Civilization_Era4_Maasai has multiple Emblematic Extensions: LandUnit_Era4_Maasai_MaasaiMorans, LandUnit_Era4_Maasai_MaasaiMorans

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:827 None
FactionDefinition Civilization_Era5_Ethiopia has multiple Emblematic Extensions: LandUnit_Era5_Ethiopia_OromoCavalry, LandUnit_Era5_Ethiopia_OromoCavalry

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:827 None
FactionDefinition Civilization_Era6_Nigeria has multiple Emblematic Extensions: LandUnit_Era6_Nigeria_MRAPVehicle, LandUnit_Era6_Nigeria_MRAPVehicle

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:827 None
FactionDefinition Civilization_Era3_Swahili has multiple Emblematic Extensions: NavalTransport_Era3_Swahili_Mtepes, NavalTransport_Era3_Swahili_Mtepes

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:827 None
FactionDefinition Civilization_Era1_Sumer has multiple Emblematic Extensions: Extension_Era1_Sumer, Extension_Era1_Sumer

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:827 None
FactionDefinition Civilization_Era2_HanChina has multiple Emblematic Extensions: Extension_Era2_HanChina, Extension_Era2_HanChina

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:827 None
FactionDefinition Civilization_Era3_BulgarianEmpire has multiple Emblematic Extensions: Extension_Era3_BulgarianEmpire, Extension_Era3_BulgarianEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:827 None
FactionDefinition Civilization_Era4_Swiss has multiple Emblematic Extensions: Extension_Era4_Swiss, Extension_Era4_Swiss

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:827 None
FactionDefinition Civilization_Era5_Scotland has multiple Emblematic Extensions: Extension_Era5_Scotland, Extension_Era5_Scotland

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:827 None
FactionDefinition Civilization_Era6_Singapore has multiple Emblematic Extensions: Extension_Era6_Singapore, Extension_Era6_Singapore

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:827 None
FactionDefinition Civilization_Era1_Sumer has multiple Emblematic Extensions: LandUnit_Era1_Sumer_AgaUsh, LandUnit_Era1_Sumer_AgaUsh

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:827 None
FactionDefinition Civilization_Era2_HanChina has multiple Emblematic Extensions: LandUnit_Era2_HanChina_LianNu, LandUnit_Era2_HanChina_LianNu

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:827 None
FactionDefinition Civilization_Era3_BulgarianEmpire has multiple Emblematic Extensions: LandUnit_Era3_BulgarianEmpire_BulgarianMountedArchers, LandUnit_Era3_BulgarianEmpire_BulgarianMountedArchers

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:827 None
FactionDefinition Civilization_Era4_Swiss has multiple Emblematic Extensions: LandUnit_Era4_Swiss_Reislaufer, LandUnit_Era4_Swiss_Reislaufer

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:827 None
FactionDefinition Civilization_Era5_Scotland has multiple Emblematic Extensions: LandUnit_Era5_Scotland_Highlanders, LandUnit_Era5_Scotland_Highlanders

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:828 None
FactionDefinition Civilization_Era6_Singapore has multiple Emblematic Extensions: LandUnit_Era6_Singapore_SingaporeReservists, LandUnit_Era6_Singapore_SingaporeReservists

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:828 None
FactionDefinition Civilization_Era1_Caral has multiple Emblematic Extensions: Extension_Era1_Caral, Extension_Era1_Caral

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:828 None
FactionDefinition Civilization_Era2_Nazca has multiple Emblematic Extensions: Extension_Era2_Nazca, Extension_Era2_Nazca

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:828 None
FactionDefinition Civilization_Era3_Mississippi has multiple Emblematic Extensions: Extension_Era3_Mississippi, Extension_Era3_Mississippi

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:828 None
FactionDefinition Civilization_Era3_Taino has multiple Emblematic Extensions: Extension_Era3_Taino, Extension_Era3_Taino

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:828 None
FactionDefinition Civilization_Era4_Inca has multiple Emblematic Extensions: Extension_Era4_Inca, Extension_Era4_Inca

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:828 None
FactionDefinition Civilization_Era5_Argentina has multiple Emblematic Extensions: Extension_Era5_Argentina, Extension_Era5_Argentina

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:828 None
FactionDefinition Civilization_Era6_Cuba has multiple Emblematic Extensions: Extension_Era6_Cuba, Extension_Era6_Cuba

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:828 None
FactionDefinition Civilization_Era1_Caral has multiple Emblematic Extensions: LandUnit_Era1_Caral_CaralFishermen, LandUnit_Era1_Caral_CaralFishermen

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:828 None
FactionDefinition Civilization_Era2_Nazca has multiple Emblematic Extensions: LandUnit_Era2_Nazca_NazcaHeadHunters, LandUnit_Era2_Nazca_NazcaHeadHunters

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:828 None
FactionDefinition Civilization_Era3_Mississippi has multiple Emblematic Extensions: LandUnit_Era3_Mississippi_MississippiHeadHunters, LandUnit_Era3_Mississippi_MississippiHeadHunters

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:828 None
FactionDefinition Civilization_Era3_Taino has multiple Emblematic Extensions: LandUnit_Era3_Taino_BairaHunters, LandUnit_Era3_Taino_BairaHunters

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:828 None
FactionDefinition Civilization_Era4_Inca has multiple Emblematic Extensions: LandUnit_Era4_Inca_SapaIncaGuards, LandUnit_Era4_Inca_SapaIncaGuards

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:828 None
FactionDefinition Civilization_Era5_Argentina has multiple Emblematic Extensions: LandUnit_Era5_Argentina_ArgentinaGauchos, LandUnit_Era5_Argentina_ArgentinaGauchos

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:828 None
FactionDefinition Civilization_Era6_Cuba has multiple Emblematic Extensions: LandUnit_Era6_Cuba_Guerrilleros, LandUnit_Era6_Cuba_Guerrilleros

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:828 None
FactionDefinition Civilization_Era1_Assyria has multiple Emblematic Extensions: Extension_Era1_Assyria, Extension_Era1_Assyria

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:828 None
FactionDefinition Civilization_Era1_Babylon has multiple Emblematic Extensions: Extension_Era1_Babylon, Extension_Era1_Babylon

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:828 None
FactionDefinition Civilization_Era1_EgyptianKingdom has multiple Emblematic Extensions: Extension_Era1_EgyptianKingdom, Extension_Era1_EgyptianKingdom

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:828 None
FactionDefinition Civilization_Era1_HarappanCivilization has multiple Emblematic Extensions: Extension_Era1_HarappanCivilization, Extension_Era1_HarappanCivilization

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:828 None
FactionDefinition Civilization_Era1_HittiteEmpire has multiple Emblematic Extensions: Extension_Era1_HittiteEmpire, Extension_Era1_HittiteEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:828 None
FactionDefinition Civilization_Era1_MycenaeanCivilization has multiple Emblematic Extensions: Extension_Era1_MycenaeanCivilization, Extension_Era1_MycenaeanCivilization

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:828 None
FactionDefinition Civilization_Era1_Nubia has multiple Emblematic Extensions: Extension_Era1_Nubia, Extension_Era1_Nubia

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:828 None
FactionDefinition Civilization_Era1_OlmecCivilization has multiple Emblematic Extensions: Extension_Era1_OlmecCivilization, Extension_Era1_OlmecCivilization

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:828 None
FactionDefinition Civilization_Era1_Phoenicia has multiple Emblematic Extensions: Extension_Era1_Phoenicia, Extension_Era1_Phoenicia

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:828 None
FactionDefinition Civilization_Era1_ZhouChina has multiple Emblematic Extensions: Extension_Era1_ZhouChina, Extension_Era1_ZhouChina

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:828 None
FactionDefinition Civilization_Era2_AksumiteEmpire has multiple Emblematic Extensions: Extension_Era2_AksumiteEmpire, Extension_Era2_AksumiteEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:828 None
FactionDefinition Civilization_Era2_AncientGreece has multiple Emblematic Extensions: Extension_Era2_AncientGreece, Extension_Era2_AncientGreece

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:828 None
FactionDefinition Civilization_Era2_Carthage has multiple Emblematic Extensions: Extension_Era2_Carthage, Extension_Era2_Carthage

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:828 None
FactionDefinition Civilization_Era2_CelticCivilization has multiple Emblematic Extensions: Extension_Era2_CelticCivilization, Extension_Era2_CelticCivilization

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:828 None
FactionDefinition Civilization_Era2_Goths has multiple Emblematic Extensions: Extension_Era2_Goths, Extension_Era2_Goths

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:828 None
FactionDefinition Civilization_Era2_Huns has multiple Emblematic Extensions: Extension_Era2_Huns, Extension_Era2_Huns

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:828 None
FactionDefinition Civilization_Era2_MauryaEmpire has multiple Emblematic Extensions: Extension_Era2_MauryaEmpire, Extension_Era2_MauryaEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:828 None
FactionDefinition Civilization_Era2_MayaCivilization has multiple Emblematic Extensions: Extension_Era2_MayaCivilization, Extension_Era2_MayaCivilization

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:828 None
FactionDefinition Civilization_Era2_Persia has multiple Emblematic Extensions: Extension_Era2_Persia, Extension_Era2_Persia

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:828 None
FactionDefinition Civilization_Era2_RomanEmpire has multiple Emblematic Extensions: Extension_Era2_RomanEmpire, Extension_Era2_RomanEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:828 None
FactionDefinition Civilization_Era3_AztecEmpire has multiple Emblematic Extensions: Extension_Era3_AztecEmpire, Extension_Era3_AztecEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:828 None
FactionDefinition Civilization_Era3_Byzantium has multiple Emblematic Extensions: Extension_Era3_Byzantium, Extension_Era3_Byzantium

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:828 None
FactionDefinition Civilization_Era3_FrankishKingdom has multiple Emblematic Extensions: Extension_Era3_FrankishKingdom, Extension_Era3_FrankishKingdom

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:828 None
FactionDefinition Civilization_Era3_GhanaEmpire has multiple Emblematic Extensions: Extension_Era3_GhanaEmpire, Extension_Era3_GhanaEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:828 None
FactionDefinition Civilization_Era3_HolyRomanEmpire has multiple Emblematic Extensions: Extension_Era3_HolyRomanEmpire, Extension_Era3_HolyRomanEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:828 None
FactionDefinition Civilization_Era3_KhmerEmpire has multiple Emblematic Extensions: Extension_Era3_KhmerEmpire, Extension_Era3_KhmerEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:828 None
FactionDefinition Civilization_Era3_MedievalEngland has multiple Emblematic Extensions: Extension_Era3_MedievalEngland, Extension_Era3_MedievalEngland

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:828 None
FactionDefinition Civilization_Era3_MongolEmpire has multiple Emblematic Extensions: Extension_Era3_MongolEmpire, Extension_Era3_MongolEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:828 None
FactionDefinition Civilization_Era3_UmayyadCaliphate has multiple Emblematic Extensions: Extension_Era3_UmayyadCaliphate, Extension_Era3_UmayyadCaliphate

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:828 None
FactionDefinition Civilization_Era3_Vikings has multiple Emblematic Extensions: Extension_Era3_Vikings, Extension_Era3_Vikings

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:828 None
FactionDefinition Civilization_Era4_Holland has multiple Emblematic Extensions: Extension_Era4_Holland, Extension_Era4_Holland

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:828 None
FactionDefinition Civilization_Era4_IroquoisConfederacy has multiple Emblematic Extensions: Extension_Era4_IroquoisConfederacy, Extension_Era4_IroquoisConfederacy

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:828 None
FactionDefinition Civilization_Era4_JoseonKorea has multiple Emblematic Extensions: Extension_Era4_JoseonKorea, Extension_Era4_JoseonKorea

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:828 None
FactionDefinition Civilization_Era4_MingChina has multiple Emblematic Extensions: Extension_Era4_MingChina, Extension_Era4_MingChina

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:828 None
FactionDefinition Civilization_Era4_MughalEmpire has multiple Emblematic Extensions: Extension_Era4_MughalEmpire, Extension_Era4_MughalEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:828 None
FactionDefinition Civilization_Era4_OttomanEmpire has multiple Emblematic Extensions: Extension_Era4_OttomanEmpire, Extension_Era4_OttomanEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:828 None
FactionDefinition Civilization_Era4_PolishKingdom has multiple Emblematic Extensions: Extension_Era4_PolishKingdom, Extension_Era4_PolishKingdom

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:828 None
FactionDefinition Civilization_Era4_Spain has multiple Emblematic Extensions: Extension_Era4_Spain, Extension_Era4_Spain

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:828 None
FactionDefinition Civilization_Era4_TokugawaShogunate has multiple Emblematic Extensions: Extension_Era4_TokugawaShogunate, Extension_Era4_TokugawaShogunate

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:828 None
FactionDefinition Civilization_Era4_VenetianRepublic has multiple Emblematic Extensions: Extension_Era4_VenetianRepublic, Extension_Era4_VenetianRepublic

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:828 None
FactionDefinition Civilization_Era5_AfsharidPersia has multiple Emblematic Extensions: Extension_Era5_AfsharidPersia, Extension_Era5_AfsharidPersia

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:828 None
FactionDefinition Civilization_Era5_AustriaHungary has multiple Emblematic Extensions: Extension_Era5_AustriaHungary, Extension_Era5_AustriaHungary

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:829 None
FactionDefinition Civilization_Era5_BritishEmpire has multiple Emblematic Extensions: Extension_Era5_BritishEmpire, Extension_Era5_BritishEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:829 None
FactionDefinition Civilization_Era5_FrenchRepublic has multiple Emblematic Extensions: Extension_Era5_FrenchRepublic, Extension_Era5_FrenchRepublic

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:829 None
FactionDefinition Civilization_Era5_Germany has multiple Emblematic Extensions: Extension_Era5_Germany, Extension_Era5_Germany

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:829 None
FactionDefinition Civilization_Era5_Italy has multiple Emblematic Extensions: Extension_Era5_Italy, Extension_Era5_Italy

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:829 None
FactionDefinition Civilization_Era5_Mexico has multiple Emblematic Extensions: Extension_Era5_Mexico, Extension_Era5_Mexico

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:829 None
FactionDefinition Civilization_Era5_RussianEmpire has multiple Emblematic Extensions: Extension_Era5_RussianEmpire, Extension_Era5_RussianEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:829 None
FactionDefinition Civilization_Era5_Siam has multiple Emblematic Extensions: Extension_Era5_Siam, Extension_Era5_Siam

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:829 None
FactionDefinition Civilization_Era5_ZuluKingdom has multiple Emblematic Extensions: Extension_Era5_ZuluKingdom, Extension_Era5_ZuluKingdom

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:829 None
FactionDefinition Civilization_Era6_Australia has multiple Emblematic Extensions: Extension_Era6_Australia, Extension_Era6_Australia

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:829 None
FactionDefinition Civilization_Era6_Brazil has multiple Emblematic Extensions: Extension_Era6_Brazil, Extension_Era6_Brazil

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:829 None
FactionDefinition Civilization_Era6_China has multiple Emblematic Extensions: Extension_Era6_China, Extension_Era6_China

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:829 None
FactionDefinition Civilization_Era6_Egypt has multiple Emblematic Extensions: Extension_Era6_Egypt, Extension_Era6_Egypt

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:829 None
FactionDefinition Civilization_Era6_India has multiple Emblematic Extensions: Extension_Era6_India, Extension_Era6_India

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:829 None
FactionDefinition Civilization_Era6_Japan has multiple Emblematic Extensions: Extension_Era6_Japan, Extension_Era6_Japan

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:829 None
FactionDefinition Civilization_Era6_Sweden has multiple Emblematic Extensions: Extension_Era6_Sweden, Extension_Era6_Sweden

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:829 None
FactionDefinition Civilization_Era6_Turkey has multiple Emblematic Extensions: Extension_Era6_Turkey, Extension_Era6_Turkey

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:829 None
FactionDefinition Civilization_Era6_USA has multiple Emblematic Extensions: Extension_Era6_USA, Extension_Era6_USA

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:829 None
FactionDefinition Civilization_Era6_USSR has multiple Emblematic Extensions: Extension_Era6_USSR, Extension_Era6_USSR

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:829 None
FactionDefinition Civilization_Era6_Japan has multiple Emblematic Extensions: AirUnit_Era6_Japan_Reisens, AirUnit_Era6_Japan_Reisens

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:829 None
FactionDefinition Civilization_Era6_Turkey has multiple Emblematic Extensions: AirUnit_Era6_Turkey_StealthyOperativeMissiles, AirUnit_Era6_Turkey_StealthyOperativeMissiles

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:829 None
FactionDefinition Civilization_Era6_USA has multiple Emblematic Extensions: AirUnit_Era6_USA_Lightnings, AirUnit_Era6_USA_Lightnings

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:829 None
FactionDefinition Civilization_Era0_DefaultTribe has multiple Emblematic Extensions: LandUnit_Era0_Common_Tribesmen, LandUnit_Era0_Common_Tribesmen

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:829 None
FactionDefinition Civilization_Era1_Assyria has multiple Emblematic Extensions: LandUnit_Era1_Assyria_AssyrianRaiders, LandUnit_Era1_Assyria_AssyrianRaiders

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:829 None
FactionDefinition Civilization_Era1_Babylon has multiple Emblematic Extensions: LandUnit_Era1_Babylon_RoyalGuardsmen, LandUnit_Era1_Babylon_RoyalGuardsmen

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:829 None
FactionDefinition Civilization_Era1_EgyptianKingdom has multiple Emblematic Extensions: LandUnit_Era1_EgyptianKingdom_ChariotArchers, LandUnit_Era1_EgyptianKingdom_ChariotArchers

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:829 None
FactionDefinition Civilization_Era1_HarappanCivilization has multiple Emblematic Extensions: LandUnit_Era1_HarappanCivilization_Runners, LandUnit_Era1_HarappanCivilization_Runners

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:829 None
FactionDefinition Civilization_Era1_HittiteEmpire has multiple Emblematic Extensions: LandUnit_Era1_HittiteEmpire_NobleChariots, LandUnit_Era1_HittiteEmpire_NobleChariots

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:829 None
FactionDefinition Civilization_Era1_MycenaeanCivilization has multiple Emblematic Extensions: LandUnit_Era1_MycenaeanCivilization_Promachois, LandUnit_Era1_MycenaeanCivilization_Promachois

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:829 None
FactionDefinition Civilization_Era1_Nubia has multiple Emblematic Extensions: LandUnit_Era1_Nubia_NubianArchers, LandUnit_Era1_Nubia_NubianArchers

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:829 None
FactionDefinition Civilization_Era1_OlmecCivilization has multiple Emblematic Extensions: LandUnit_Era1_OlmecCivilization_JavelinThrowers, LandUnit_Era1_OlmecCivilization_JavelinThrowers

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:829 None
FactionDefinition Civilization_Era1_ZhouChina has multiple Emblematic Extensions: LandUnit_Era1_ZhouChina_WarChariots, LandUnit_Era1_ZhouChina_WarChariots

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:829 None
FactionDefinition Civilization_Era2_AksumiteEmpire has multiple Emblematic Extensions: LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors, LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:829 None
FactionDefinition Civilization_Era2_AncientGreece has multiple Emblematic Extensions: LandUnit_Era2_AncientGreece_Hoplites, LandUnit_Era2_AncientGreece_Hoplites

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:829 None
FactionDefinition Civilization_Era2_Carthage has multiple Emblematic Extensions: LandUnit_Era2_Carthage_WarElephants, LandUnit_Era2_Carthage_WarElephants

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:829 None
FactionDefinition Civilization_Era2_CelticCivilization has multiple Emblematic Extensions: LandUnit_Era2_CelticCivilization_Gaesatae, LandUnit_Era2_CelticCivilization_Gaesatae

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:829 None
FactionDefinition Civilization_Era2_Goths has multiple Emblematic Extensions: LandUnit_Era2_Goths_GothicCavalry, LandUnit_Era2_Goths_GothicCavalry

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:829 None
FactionDefinition Civilization_Era2_Huns has multiple Emblematic Extensions: LandUnit_Era2_Huns_HunnicHorde, LandUnit_Era2_Huns_HunnicHorde

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:829 None
FactionDefinition Civilization_Era2_MauryaEmpire has multiple Emblematic Extensions: LandUnit_Era2_MauryaEmpire_ElephantArchers, LandUnit_Era2_MauryaEmpire_ElephantArchers

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:829 None
FactionDefinition Civilization_Era2_MayaCivilization has multiple Emblematic Extensions: LandUnit_Era2_MayaCivilization_PoisonJavelineers, LandUnit_Era2_MayaCivilization_PoisonJavelineers

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:829 None
FactionDefinition Civilization_Era2_Persia has multiple Emblematic Extensions: LandUnit_Era2_Persia_Immortals, LandUnit_Era2_Persia_Immortals

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:829 None
FactionDefinition Civilization_Era2_RomanEmpire has multiple Emblematic Extensions: LandUnit_Era2_RomanEmpire_PraetorianGuards, LandUnit_Era2_RomanEmpire_PraetorianGuards

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:829 None
FactionDefinition Civilization_Era3_AztecEmpire has multiple Emblematic Extensions: LandUnit_Era3_AztecEmpire_JaguarWarriors, LandUnit_Era3_AztecEmpire_JaguarWarriors

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:829 None
FactionDefinition Civilization_Era3_Byzantium has multiple Emblematic Extensions: LandUnit_Era3_Byzantium_VarangianGuards, LandUnit_Era3_Byzantium_VarangianGuards

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:829 None
FactionDefinition Civilization_Era3_FrankishKingdom has multiple Emblematic Extensions: LandUnit_Era3_FrankishKingdom_CapetianKnights, LandUnit_Era3_FrankishKingdom_CapetianKnights

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:829 None
FactionDefinition Civilization_Era3_GhanaEmpire has multiple Emblematic Extensions: LandUnit_Era3_GhanaEmpire_CamelCavalry, LandUnit_Era3_GhanaEmpire_CamelCavalry

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:829 None
FactionDefinition Civilization_Era3_HolyRomanEmpire has multiple Emblematic Extensions: LandUnit_Era3_HolyRomanEmpire_TeutonicKnights, LandUnit_Era3_HolyRomanEmpire_TeutonicKnights

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:829 None
FactionDefinition Civilization_Era3_KhmerEmpire has multiple Emblematic Extensions: LandUnit_Era3_KhmerEmpire_SiegeElephants, LandUnit_Era3_KhmerEmpire_SiegeElephants

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:829 None
FactionDefinition Civilization_Era3_MedievalEngland has multiple Emblematic Extensions: LandUnit_Era3_MedievalEngland_WelshLongbowmen, LandUnit_Era3_MedievalEngland_WelshLongbowmen

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:829 None
FactionDefinition Civilization_Era3_MongolEmpire has multiple Emblematic Extensions: LandUnit_Era3_MongolEmpire_MongolHorde, LandUnit_Era3_MongolEmpire_MongolHorde

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:829 None
FactionDefinition Civilization_Era3_UmayyadCaliphate has multiple Emblematic Extensions: LandUnit_Era3_UmayyadCaliphate_AlHaras, LandUnit_Era3_UmayyadCaliphate_AlHaras

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:829 None
FactionDefinition Civilization_Era4_IroquoisConfederacy has multiple Emblematic Extensions: LandUnit_Era4_IroquoisConfederacy_MohawkWarriors, LandUnit_Era4_IroquoisConfederacy_MohawkWarriors

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:829 None
FactionDefinition Civilization_Era4_MingChina has multiple Emblematic Extensions: LandUnit_Era4_MingChina_RocketCarts, LandUnit_Era4_MingChina_RocketCarts

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:829 None
FactionDefinition Civilization_Era4_MughalEmpire has multiple Emblematic Extensions: LandUnit_Era4_MughalEmpire_CanonElephants, LandUnit_Era4_MughalEmpire_CanonElephants

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:829 None
FactionDefinition Civilization_Era4_OttomanEmpire has multiple Emblematic Extensions: LandUnit_Era4_OttomanEmpire_Janissaries, LandUnit_Era4_OttomanEmpire_Janissaries

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:830 None
FactionDefinition Civilization_Era4_PolishKingdom has multiple Emblematic Extensions: LandUnit_Era4_PolishKingdom_WingedHussars, LandUnit_Era4_PolishKingdom_WingedHussars

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:830 None
FactionDefinition Civilization_Era4_Spain has multiple Emblematic Extensions: LandUnit_Era4_Spain_Conquistadores, LandUnit_Era4_Spain_Conquistadores

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:830 None
FactionDefinition Civilization_Era4_TokugawaShogunate has multiple Emblematic Extensions: LandUnit_Era4_TokugawaShogunate_NaginataSamurais, LandUnit_Era4_TokugawaShogunate_NaginataSamurais

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:830 None
FactionDefinition Civilization_Era5_AfsharidPersia has multiple Emblematic Extensions: LandUnit_Era5_AfsharidPersia_Jazayerchis, LandUnit_Era5_AfsharidPersia_Jazayerchis

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:830 None
FactionDefinition Civilization_Era5_AustriaHungary has multiple Emblematic Extensions: LandUnit_Era5_AustriaHungary_EvidenzbureauAgents, LandUnit_Era5_AustriaHungary_EvidenzbureauAgents

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:830 None
FactionDefinition Civilization_Era5_BritishEmpire has multiple Emblematic Extensions: LandUnit_Era5_BritishEmpire_Redcoats, LandUnit_Era5_BritishEmpire_Redcoats

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:830 None
FactionDefinition Civilization_Era5_FrenchRepublic has multiple Emblematic Extensions: LandUnit_Era5_FrenchRepublic_Cuirassiers, LandUnit_Era5_FrenchRepublic_Cuirassiers

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:830 None
FactionDefinition Civilization_Era5_Italy has multiple Emblematic Extensions: LandUnit_Era5_Italy_Alpinis, LandUnit_Era5_Italy_Alpinis

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:830 None
FactionDefinition Civilization_Era5_Mexico has multiple Emblematic Extensions: LandUnit_Era5_Mexico_Soldaderas, LandUnit_Era5_Mexico_Soldaderas

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:830 None
FactionDefinition Civilization_Era5_RussianEmpire has multiple Emblematic Extensions: LandUnit_Era5_RussianEmpire_Cossacks, LandUnit_Era5_RussianEmpire_Cossacks

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:830 None
FactionDefinition Civilization_Era5_Siam has multiple Emblematic Extensions: LandUnit_Era5_Siam_GatlingElephants, LandUnit_Era5_Siam_GatlingElephants

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:830 None
FactionDefinition Civilization_Era5_ZuluKingdom has multiple Emblematic Extensions: LandUnit_Era5_ZuluKingdom_Impis, LandUnit_Era5_ZuluKingdom_Impis

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:830 None
FactionDefinition Civilization_Era6_Australia has multiple Emblematic Extensions: LandUnit_Era6_Australia_AllTerrainAPC, LandUnit_Era6_Australia_AllTerrainAPC

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:830 None
FactionDefinition Civilization_Era6_Brazil has multiple Emblematic Extensions: LandUnit_Era6_Brazil_JungleBrigades, LandUnit_Era6_Brazil_JungleBrigades

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:830 None
FactionDefinition Civilization_Era6_China has multiple Emblematic Extensions: LandUnit_Era6_China_Guardians, LandUnit_Era6_China_Guardians

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:830 None
FactionDefinition Civilization_Era6_Egypt has multiple Emblematic Extensions: LandUnit_Era6_Egypt_FreeOfficers, LandUnit_Era6_Egypt_FreeOfficers

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:830 None
FactionDefinition Civilization_Era6_India has multiple Emblematic Extensions: LandUnit_Era6_India_Peacekeepers, LandUnit_Era6_India_Peacekeepers

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:830 None
FactionDefinition Civilization_Era6_USSR has multiple Emblematic Extensions: LandUnit_Era6_USSR_RedArmyTanks, LandUnit_Era6_USSR_RedArmyTanks

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:830 None
FactionDefinition Civilization_Era1_Phoenicia has multiple Emblematic Extensions: NavalTransport_Era1_Phoenicia_WarGalleys, NavalTransport_Era1_Phoenicia_WarGalleys

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:830 None
FactionDefinition Civilization_Era3_Vikings has multiple Emblematic Extensions: NavalTransport_Era3_Vikings_Longships, NavalTransport_Era3_Vikings_Longships

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:830 None
FactionDefinition Civilization_Era4_Holland has multiple Emblematic Extensions: NavalTransport_Era4_Holland_Fluyts, NavalTransport_Era4_Holland_Fluyts

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:830 None
FactionDefinition Civilization_Era4_JoseonKorea has multiple Emblematic Extensions: NavalUnit_Era4_JoseonKorea_TurtleShips, NavalUnit_Era4_JoseonKorea_TurtleShips

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:830 None
FactionDefinition Civilization_Era4_VenetianRepublic has multiple Emblematic Extensions: NavalUnit_Era4_VenetianRepublic_Galleasses, NavalUnit_Era4_VenetianRepublic_Galleasses

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:830 None
FactionDefinition Civilization_Era5_Germany has multiple Emblematic Extensions: NavalUnit_Era5_Germany_UBoats, NavalUnit_Era5_Germany_UBoats

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:830 None
FactionDefinition Civilization_Era6_Sweden has multiple Emblematic Extensions: NavalUnit_Era6_Sweden_StealthCorvettes, NavalUnit_Era6_Sweden_StealthCorvettes

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:52:834 None
GameScenarioDefinition 'Scenario_OpenDevStadia1' doesn't have any valid save.

    Amplitude.Mercury.Data.DataController:InitializeGameScenariosGroupUIMappers()

16:14:52:834 None
GameScenarioDefinition 'Scenario_OpenDevStadia1' doesn't have any valid save.

    Amplitude.Mercury.Data.DataController:InitializeGameScenariosGroupUIMappers()

16:14:52:834 None
GameScenarioDefinition 'Scenario_AprilOpenDev' doesn't have any valid save.

    Amplitude.Mercury.Data.DataController:InitializeGameScenariosGroupUIMappers()

16:14:52:902 None
Session of type 'Amplitude.Mercury.Session.Session' has been shutdown.

    Amplitude.Framework.Session.SessionManager+d__15:MoveNext()

16:14:52:910 None
Starting new session of type 'Amplitude.Mercury.Session.Session'...

    Amplitude.Framework.Session.SessionManager+d__14:MoveNext()

16:14:52:910 None
Metadata 'GameOption_StartingEra' already has a policy registered; ignoring...

    Amplitude.Framework.Session.Session:SetMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:14:52:910 None
Session of type 'Amplitude.Mercury.Session.Session' has been started.

    Amplitude.Framework.Session.SessionManager+d__14:MoveNext()

16:14:52:911 None
Opening the session, hosting an offline game...

    Amplitude.Framework.Session.Session+d__53:MoveNext()

16:14:52:915 None
Session has been opened.

    Amplitude.Framework.Session.Session+d__53:MoveNext()

16:14:52:915 None
Member 00000000-0000-0000-0000-000000000001: Added.

    Amplitude.Framework.Session.Session:OnMemberChange(System.Reflection.RuntimeParameterInfo)

16:14:52:915 None
Using (offline) local network identifier: 00000000-0000-0000-0000-000000000001.

    Amplitude.Photon.Networking.PhotonNetworkingManager:Login(System.Reflection.RuntimeParameterInfo)

16:14:52:915 None
[Hotjoin Avatar] Received avatar message from 00000000-0000-0000-0000-000000000001

    Amplitude.Mercury.Session.Session:OnChatMessageReceived(System.Reflection.RuntimeParameterInfo)

16:14:53:427 None
Starting new game of type 'Amplitude.Mercury.Game.Game'...

    Amplitude.Framework.Game.GameManager+d__16:MoveNext()

16:14:53:449 None
Common UnitDefinition in emblematic level: UnitDefinition:LandUnit_Era3_Common_GreatSwordsmen ; Level: 20

    Amplitude.Mercury.Data.DataController:InitializeFamilies()

16:14:53:450 None
FactionDefinition Civilization_Era1_Bantu has multiple Emblematic Extensions: Extension_Era1_Bantu, Extension_Era1_Bantu

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:450 None
FactionDefinition Civilization_Era2_Garamantes has multiple Emblematic Extensions: Extension_Era2_Garamantes, Extension_Era2_Garamantes

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:450 None
FactionDefinition Civilization_Era3_Swahili has multiple Emblematic Extensions: Extension_Era3_Swahili, Extension_Era3_Swahili

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:450 None
FactionDefinition Civilization_Era4_Maasai has multiple Emblematic Extensions: Extension_Era4_Maasai, Extension_Era4_Maasai

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:450 None
FactionDefinition Civilization_Era5_Ethiopia has multiple Emblematic Extensions: Extension_Era5_Ethiopia, Extension_Era5_Ethiopia

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:450 None
FactionDefinition Civilization_Era6_Nigeria has multiple Emblematic Extensions: Extension_Era6_Nigeria, Extension_Era6_Nigeria

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:450 None
FactionDefinition Civilization_Era1_Bantu has multiple Emblematic Extensions: LandUnit_Era1_Bantu_BantuPioneers, LandUnit_Era1_Bantu_BantuPioneers

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:450 None
FactionDefinition Civilization_Era2_Garamantes has multiple Emblematic Extensions: LandUnit_Era2_Garamantes_JavelinRiders, LandUnit_Era2_Garamantes_JavelinRiders

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:450 None
FactionDefinition Civilization_Era4_Maasai has multiple Emblematic Extensions: LandUnit_Era4_Maasai_MaasaiMorans, LandUnit_Era4_Maasai_MaasaiMorans

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:450 None
FactionDefinition Civilization_Era5_Ethiopia has multiple Emblematic Extensions: LandUnit_Era5_Ethiopia_OromoCavalry, LandUnit_Era5_Ethiopia_OromoCavalry

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:450 None
FactionDefinition Civilization_Era6_Nigeria has multiple Emblematic Extensions: LandUnit_Era6_Nigeria_MRAPVehicle, LandUnit_Era6_Nigeria_MRAPVehicle

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:450 None
FactionDefinition Civilization_Era3_Swahili has multiple Emblematic Extensions: NavalTransport_Era3_Swahili_Mtepes, NavalTransport_Era3_Swahili_Mtepes

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:450 None
FactionDefinition Civilization_Era1_Sumer has multiple Emblematic Extensions: Extension_Era1_Sumer, Extension_Era1_Sumer

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:450 None
FactionDefinition Civilization_Era2_HanChina has multiple Emblematic Extensions: Extension_Era2_HanChina, Extension_Era2_HanChina

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:450 None
FactionDefinition Civilization_Era3_BulgarianEmpire has multiple Emblematic Extensions: Extension_Era3_BulgarianEmpire, Extension_Era3_BulgarianEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:450 None
FactionDefinition Civilization_Era4_Swiss has multiple Emblematic Extensions: Extension_Era4_Swiss, Extension_Era4_Swiss

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:450 None
FactionDefinition Civilization_Era5_Scotland has multiple Emblematic Extensions: Extension_Era5_Scotland, Extension_Era5_Scotland

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:450 None
FactionDefinition Civilization_Era6_Singapore has multiple Emblematic Extensions: Extension_Era6_Singapore, Extension_Era6_Singapore

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:450 None
FactionDefinition Civilization_Era1_Sumer has multiple Emblematic Extensions: LandUnit_Era1_Sumer_AgaUsh, LandUnit_Era1_Sumer_AgaUsh

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:450 None
FactionDefinition Civilization_Era2_HanChina has multiple Emblematic Extensions: LandUnit_Era2_HanChina_LianNu, LandUnit_Era2_HanChina_LianNu

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:450 None
FactionDefinition Civilization_Era3_BulgarianEmpire has multiple Emblematic Extensions: LandUnit_Era3_BulgarianEmpire_BulgarianMountedArchers, LandUnit_Era3_BulgarianEmpire_BulgarianMountedArchers

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:450 None
FactionDefinition Civilization_Era4_Swiss has multiple Emblematic Extensions: LandUnit_Era4_Swiss_Reislaufer, LandUnit_Era4_Swiss_Reislaufer

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:450 None
FactionDefinition Civilization_Era5_Scotland has multiple Emblematic Extensions: LandUnit_Era5_Scotland_Highlanders, LandUnit_Era5_Scotland_Highlanders

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:450 None
FactionDefinition Civilization_Era6_Singapore has multiple Emblematic Extensions: LandUnit_Era6_Singapore_SingaporeReservists, LandUnit_Era6_Singapore_SingaporeReservists

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:450 None
FactionDefinition Civilization_Era1_Caral has multiple Emblematic Extensions: Extension_Era1_Caral, Extension_Era1_Caral

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:450 None
FactionDefinition Civilization_Era2_Nazca has multiple Emblematic Extensions: Extension_Era2_Nazca, Extension_Era2_Nazca

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:450 None
FactionDefinition Civilization_Era3_Mississippi has multiple Emblematic Extensions: Extension_Era3_Mississippi, Extension_Era3_Mississippi

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:450 None
FactionDefinition Civilization_Era3_Taino has multiple Emblematic Extensions: Extension_Era3_Taino, Extension_Era3_Taino

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:450 None
FactionDefinition Civilization_Era4_Inca has multiple Emblematic Extensions: Extension_Era4_Inca, Extension_Era4_Inca

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:450 None
FactionDefinition Civilization_Era5_Argentina has multiple Emblematic Extensions: Extension_Era5_Argentina, Extension_Era5_Argentina

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:450 None
FactionDefinition Civilization_Era6_Cuba has multiple Emblematic Extensions: Extension_Era6_Cuba, Extension_Era6_Cuba

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:450 None
FactionDefinition Civilization_Era1_Caral has multiple Emblematic Extensions: LandUnit_Era1_Caral_CaralFishermen, LandUnit_Era1_Caral_CaralFishermen

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:450 None
FactionDefinition Civilization_Era2_Nazca has multiple Emblematic Extensions: LandUnit_Era2_Nazca_NazcaHeadHunters, LandUnit_Era2_Nazca_NazcaHeadHunters

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:450 None
FactionDefinition Civilization_Era3_Mississippi has multiple Emblematic Extensions: LandUnit_Era3_Mississippi_MississippiHeadHunters, LandUnit_Era3_Mississippi_MississippiHeadHunters

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:450 None
FactionDefinition Civilization_Era3_Taino has multiple Emblematic Extensions: LandUnit_Era3_Taino_BairaHunters, LandUnit_Era3_Taino_BairaHunters

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:450 None
FactionDefinition Civilization_Era4_Inca has multiple Emblematic Extensions: LandUnit_Era4_Inca_SapaIncaGuards, LandUnit_Era4_Inca_SapaIncaGuards

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:450 None
FactionDefinition Civilization_Era5_Argentina has multiple Emblematic Extensions: LandUnit_Era5_Argentina_ArgentinaGauchos, LandUnit_Era5_Argentina_ArgentinaGauchos

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:450 None
FactionDefinition Civilization_Era6_Cuba has multiple Emblematic Extensions: LandUnit_Era6_Cuba_Guerrilleros, LandUnit_Era6_Cuba_Guerrilleros

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:450 None
FactionDefinition Civilization_Era1_Assyria has multiple Emblematic Extensions: Extension_Era1_Assyria, Extension_Era1_Assyria

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:450 None
FactionDefinition Civilization_Era1_Babylon has multiple Emblematic Extensions: Extension_Era1_Babylon, Extension_Era1_Babylon

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:450 None
FactionDefinition Civilization_Era1_EgyptianKingdom has multiple Emblematic Extensions: Extension_Era1_EgyptianKingdom, Extension_Era1_EgyptianKingdom

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:450 None
FactionDefinition Civilization_Era1_HarappanCivilization has multiple Emblematic Extensions: Extension_Era1_HarappanCivilization, Extension_Era1_HarappanCivilization

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:450 None
FactionDefinition Civilization_Era1_HittiteEmpire has multiple Emblematic Extensions: Extension_Era1_HittiteEmpire, Extension_Era1_HittiteEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:450 None
FactionDefinition Civilization_Era1_MycenaeanCivilization has multiple Emblematic Extensions: Extension_Era1_MycenaeanCivilization, Extension_Era1_MycenaeanCivilization

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:450 None
FactionDefinition Civilization_Era1_Nubia has multiple Emblematic Extensions: Extension_Era1_Nubia, Extension_Era1_Nubia

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:450 None
FactionDefinition Civilization_Era1_OlmecCivilization has multiple Emblematic Extensions: Extension_Era1_OlmecCivilization, Extension_Era1_OlmecCivilization

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:450 None
FactionDefinition Civilization_Era1_Phoenicia has multiple Emblematic Extensions: Extension_Era1_Phoenicia, Extension_Era1_Phoenicia

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:450 None
FactionDefinition Civilization_Era1_ZhouChina has multiple Emblematic Extensions: Extension_Era1_ZhouChina, Extension_Era1_ZhouChina

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:450 None
FactionDefinition Civilization_Era2_AksumiteEmpire has multiple Emblematic Extensions: Extension_Era2_AksumiteEmpire, Extension_Era2_AksumiteEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:450 None
FactionDefinition Civilization_Era2_AncientGreece has multiple Emblematic Extensions: Extension_Era2_AncientGreece, Extension_Era2_AncientGreece

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:450 None
FactionDefinition Civilization_Era2_Carthage has multiple Emblematic Extensions: Extension_Era2_Carthage, Extension_Era2_Carthage

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:450 None
FactionDefinition Civilization_Era2_CelticCivilization has multiple Emblematic Extensions: Extension_Era2_CelticCivilization, Extension_Era2_CelticCivilization

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:450 None
FactionDefinition Civilization_Era2_Goths has multiple Emblematic Extensions: Extension_Era2_Goths, Extension_Era2_Goths

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:450 None
FactionDefinition Civilization_Era2_Huns has multiple Emblematic Extensions: Extension_Era2_Huns, Extension_Era2_Huns

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:450 None
FactionDefinition Civilization_Era2_MauryaEmpire has multiple Emblematic Extensions: Extension_Era2_MauryaEmpire, Extension_Era2_MauryaEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:450 None
FactionDefinition Civilization_Era2_MayaCivilization has multiple Emblematic Extensions: Extension_Era2_MayaCivilization, Extension_Era2_MayaCivilization

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:450 None
FactionDefinition Civilization_Era2_Persia has multiple Emblematic Extensions: Extension_Era2_Persia, Extension_Era2_Persia

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:450 None
FactionDefinition Civilization_Era2_RomanEmpire has multiple Emblematic Extensions: Extension_Era2_RomanEmpire, Extension_Era2_RomanEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:450 None
FactionDefinition Civilization_Era3_AztecEmpire has multiple Emblematic Extensions: Extension_Era3_AztecEmpire, Extension_Era3_AztecEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:450 None
FactionDefinition Civilization_Era3_Byzantium has multiple Emblematic Extensions: Extension_Era3_Byzantium, Extension_Era3_Byzantium

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:450 None
FactionDefinition Civilization_Era3_FrankishKingdom has multiple Emblematic Extensions: Extension_Era3_FrankishKingdom, Extension_Era3_FrankishKingdom

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:450 None
FactionDefinition Civilization_Era3_GhanaEmpire has multiple Emblematic Extensions: Extension_Era3_GhanaEmpire, Extension_Era3_GhanaEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:450 None
FactionDefinition Civilization_Era3_HolyRomanEmpire has multiple Emblematic Extensions: Extension_Era3_HolyRomanEmpire, Extension_Era3_HolyRomanEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:450 None
FactionDefinition Civilization_Era3_KhmerEmpire has multiple Emblematic Extensions: Extension_Era3_KhmerEmpire, Extension_Era3_KhmerEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:451 None
FactionDefinition Civilization_Era3_MedievalEngland has multiple Emblematic Extensions: Extension_Era3_MedievalEngland, Extension_Era3_MedievalEngland

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:451 None
FactionDefinition Civilization_Era3_MongolEmpire has multiple Emblematic Extensions: Extension_Era3_MongolEmpire, Extension_Era3_MongolEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:451 None
FactionDefinition Civilization_Era3_UmayyadCaliphate has multiple Emblematic Extensions: Extension_Era3_UmayyadCaliphate, Extension_Era3_UmayyadCaliphate

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:451 None
FactionDefinition Civilization_Era3_Vikings has multiple Emblematic Extensions: Extension_Era3_Vikings, Extension_Era3_Vikings

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:451 None
FactionDefinition Civilization_Era4_Holland has multiple Emblematic Extensions: Extension_Era4_Holland, Extension_Era4_Holland

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:451 None
FactionDefinition Civilization_Era4_IroquoisConfederacy has multiple Emblematic Extensions: Extension_Era4_IroquoisConfederacy, Extension_Era4_IroquoisConfederacy

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:451 None
FactionDefinition Civilization_Era4_JoseonKorea has multiple Emblematic Extensions: Extension_Era4_JoseonKorea, Extension_Era4_JoseonKorea

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:451 None
FactionDefinition Civilization_Era4_MingChina has multiple Emblematic Extensions: Extension_Era4_MingChina, Extension_Era4_MingChina

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:451 None
FactionDefinition Civilization_Era4_MughalEmpire has multiple Emblematic Extensions: Extension_Era4_MughalEmpire, Extension_Era4_MughalEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:451 None
FactionDefinition Civilization_Era4_OttomanEmpire has multiple Emblematic Extensions: Extension_Era4_OttomanEmpire, Extension_Era4_OttomanEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:451 None
FactionDefinition Civilization_Era4_PolishKingdom has multiple Emblematic Extensions: Extension_Era4_PolishKingdom, Extension_Era4_PolishKingdom

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:451 None
FactionDefinition Civilization_Era4_Spain has multiple Emblematic Extensions: Extension_Era4_Spain, Extension_Era4_Spain

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:451 None
FactionDefinition Civilization_Era4_TokugawaShogunate has multiple Emblematic Extensions: Extension_Era4_TokugawaShogunate, Extension_Era4_TokugawaShogunate

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:451 None
FactionDefinition Civilization_Era4_VenetianRepublic has multiple Emblematic Extensions: Extension_Era4_VenetianRepublic, Extension_Era4_VenetianRepublic

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:451 None
FactionDefinition Civilization_Era5_AfsharidPersia has multiple Emblematic Extensions: Extension_Era5_AfsharidPersia, Extension_Era5_AfsharidPersia

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:451 None
FactionDefinition Civilization_Era5_AustriaHungary has multiple Emblematic Extensions: Extension_Era5_AustriaHungary, Extension_Era5_AustriaHungary

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:451 None
FactionDefinition Civilization_Era5_BritishEmpire has multiple Emblematic Extensions: Extension_Era5_BritishEmpire, Extension_Era5_BritishEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:451 None
FactionDefinition Civilization_Era5_FrenchRepublic has multiple Emblematic Extensions: Extension_Era5_FrenchRepublic, Extension_Era5_FrenchRepublic

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:451 None
FactionDefinition Civilization_Era5_Germany has multiple Emblematic Extensions: Extension_Era5_Germany, Extension_Era5_Germany

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:451 None
FactionDefinition Civilization_Era5_Italy has multiple Emblematic Extensions: Extension_Era5_Italy, Extension_Era5_Italy

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:451 None
FactionDefinition Civilization_Era5_Mexico has multiple Emblematic Extensions: Extension_Era5_Mexico, Extension_Era5_Mexico

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:451 None
FactionDefinition Civilization_Era5_RussianEmpire has multiple Emblematic Extensions: Extension_Era5_RussianEmpire, Extension_Era5_RussianEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:451 None
FactionDefinition Civilization_Era5_Siam has multiple Emblematic Extensions: Extension_Era5_Siam, Extension_Era5_Siam

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:451 None
FactionDefinition Civilization_Era5_ZuluKingdom has multiple Emblematic Extensions: Extension_Era5_ZuluKingdom, Extension_Era5_ZuluKingdom

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:451 None
FactionDefinition Civilization_Era6_Australia has multiple Emblematic Extensions: Extension_Era6_Australia, Extension_Era6_Australia

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:451 None
FactionDefinition Civilization_Era6_Brazil has multiple Emblematic Extensions: Extension_Era6_Brazil, Extension_Era6_Brazil

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:451 None
FactionDefinition Civilization_Era6_China has multiple Emblematic Extensions: Extension_Era6_China, Extension_Era6_China

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:451 None
FactionDefinition Civilization_Era6_Egypt has multiple Emblematic Extensions: Extension_Era6_Egypt, Extension_Era6_Egypt

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:451 None
FactionDefinition Civilization_Era6_India has multiple Emblematic Extensions: Extension_Era6_India, Extension_Era6_India

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:451 None
FactionDefinition Civilization_Era6_Japan has multiple Emblematic Extensions: Extension_Era6_Japan, Extension_Era6_Japan

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:451 None
FactionDefinition Civilization_Era6_Sweden has multiple Emblematic Extensions: Extension_Era6_Sweden, Extension_Era6_Sweden

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:451 None
FactionDefinition Civilization_Era6_Turkey has multiple Emblematic Extensions: Extension_Era6_Turkey, Extension_Era6_Turkey

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:451 None
FactionDefinition Civilization_Era6_USA has multiple Emblematic Extensions: Extension_Era6_USA, Extension_Era6_USA

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:451 None
FactionDefinition Civilization_Era6_USSR has multiple Emblematic Extensions: Extension_Era6_USSR, Extension_Era6_USSR

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:451 None
FactionDefinition Civilization_Era6_Japan has multiple Emblematic Extensions: AirUnit_Era6_Japan_Reisens, AirUnit_Era6_Japan_Reisens

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:451 None
FactionDefinition Civilization_Era6_Turkey has multiple Emblematic Extensions: AirUnit_Era6_Turkey_StealthyOperativeMissiles, AirUnit_Era6_Turkey_StealthyOperativeMissiles

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:451 None
FactionDefinition Civilization_Era6_USA has multiple Emblematic Extensions: AirUnit_Era6_USA_Lightnings, AirUnit_Era6_USA_Lightnings

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:451 None
FactionDefinition Civilization_Era0_DefaultTribe has multiple Emblematic Extensions: LandUnit_Era0_Common_Tribesmen, LandUnit_Era0_Common_Tribesmen

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:451 None
FactionDefinition Civilization_Era1_Assyria has multiple Emblematic Extensions: LandUnit_Era1_Assyria_AssyrianRaiders, LandUnit_Era1_Assyria_AssyrianRaiders

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:451 None
FactionDefinition Civilization_Era1_Babylon has multiple Emblematic Extensions: LandUnit_Era1_Babylon_RoyalGuardsmen, LandUnit_Era1_Babylon_RoyalGuardsmen

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:451 None
FactionDefinition Civilization_Era1_EgyptianKingdom has multiple Emblematic Extensions: LandUnit_Era1_EgyptianKingdom_ChariotArchers, LandUnit_Era1_EgyptianKingdom_ChariotArchers

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:451 None
FactionDefinition Civilization_Era1_HarappanCivilization has multiple Emblematic Extensions: LandUnit_Era1_HarappanCivilization_Runners, LandUnit_Era1_HarappanCivilization_Runners

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:451 None
FactionDefinition Civilization_Era1_HittiteEmpire has multiple Emblematic Extensions: LandUnit_Era1_HittiteEmpire_NobleChariots, LandUnit_Era1_HittiteEmpire_NobleChariots

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:451 None
FactionDefinition Civilization_Era1_MycenaeanCivilization has multiple Emblematic Extensions: LandUnit_Era1_MycenaeanCivilization_Promachois, LandUnit_Era1_MycenaeanCivilization_Promachois

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:451 None
FactionDefinition Civilization_Era1_Nubia has multiple Emblematic Extensions: LandUnit_Era1_Nubia_NubianArchers, LandUnit_Era1_Nubia_NubianArchers

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:451 None
FactionDefinition Civilization_Era1_OlmecCivilization has multiple Emblematic Extensions: LandUnit_Era1_OlmecCivilization_JavelinThrowers, LandUnit_Era1_OlmecCivilization_JavelinThrowers

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:451 None
FactionDefinition Civilization_Era1_ZhouChina has multiple Emblematic Extensions: LandUnit_Era1_ZhouChina_WarChariots, LandUnit_Era1_ZhouChina_WarChariots

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:451 None
FactionDefinition Civilization_Era2_AksumiteEmpire has multiple Emblematic Extensions: LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors, LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:451 None
FactionDefinition Civilization_Era2_AncientGreece has multiple Emblematic Extensions: LandUnit_Era2_AncientGreece_Hoplites, LandUnit_Era2_AncientGreece_Hoplites

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:451 None
FactionDefinition Civilization_Era2_Carthage has multiple Emblematic Extensions: LandUnit_Era2_Carthage_WarElephants, LandUnit_Era2_Carthage_WarElephants

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:451 None
FactionDefinition Civilization_Era2_CelticCivilization has multiple Emblematic Extensions: LandUnit_Era2_CelticCivilization_Gaesatae, LandUnit_Era2_CelticCivilization_Gaesatae

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:451 None
FactionDefinition Civilization_Era2_Goths has multiple Emblematic Extensions: LandUnit_Era2_Goths_GothicCavalry, LandUnit_Era2_Goths_GothicCavalry

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:451 None
FactionDefinition Civilization_Era2_Huns has multiple Emblematic Extensions: LandUnit_Era2_Huns_HunnicHorde, LandUnit_Era2_Huns_HunnicHorde

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:451 None
FactionDefinition Civilization_Era2_MauryaEmpire has multiple Emblematic Extensions: LandUnit_Era2_MauryaEmpire_ElephantArchers, LandUnit_Era2_MauryaEmpire_ElephantArchers

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:451 None
FactionDefinition Civilization_Era2_MayaCivilization has multiple Emblematic Extensions: LandUnit_Era2_MayaCivilization_PoisonJavelineers, LandUnit_Era2_MayaCivilization_PoisonJavelineers

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:451 None
FactionDefinition Civilization_Era2_Persia has multiple Emblematic Extensions: LandUnit_Era2_Persia_Immortals, LandUnit_Era2_Persia_Immortals

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:451 None
FactionDefinition Civilization_Era2_RomanEmpire has multiple Emblematic Extensions: LandUnit_Era2_RomanEmpire_PraetorianGuards, LandUnit_Era2_RomanEmpire_PraetorianGuards

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:451 None
FactionDefinition Civilization_Era3_AztecEmpire has multiple Emblematic Extensions: LandUnit_Era3_AztecEmpire_JaguarWarriors, LandUnit_Era3_AztecEmpire_JaguarWarriors

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:451 None
FactionDefinition Civilization_Era3_Byzantium has multiple Emblematic Extensions: LandUnit_Era3_Byzantium_VarangianGuards, LandUnit_Era3_Byzantium_VarangianGuards

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:451 None
FactionDefinition Civilization_Era3_FrankishKingdom has multiple Emblematic Extensions: LandUnit_Era3_FrankishKingdom_CapetianKnights, LandUnit_Era3_FrankishKingdom_CapetianKnights

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:451 None
FactionDefinition Civilization_Era3_GhanaEmpire has multiple Emblematic Extensions: LandUnit_Era3_GhanaEmpire_CamelCavalry, LandUnit_Era3_GhanaEmpire_CamelCavalry

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:451 None
FactionDefinition Civilization_Era3_HolyRomanEmpire has multiple Emblematic Extensions: LandUnit_Era3_HolyRomanEmpire_TeutonicKnights, LandUnit_Era3_HolyRomanEmpire_TeutonicKnights

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:451 None
FactionDefinition Civilization_Era3_KhmerEmpire has multiple Emblematic Extensions: LandUnit_Era3_KhmerEmpire_SiegeElephants, LandUnit_Era3_KhmerEmpire_SiegeElephants

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:451 None
FactionDefinition Civilization_Era3_MedievalEngland has multiple Emblematic Extensions: LandUnit_Era3_MedievalEngland_WelshLongbowmen, LandUnit_Era3_MedievalEngland_WelshLongbowmen

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:451 None
FactionDefinition Civilization_Era3_MongolEmpire has multiple Emblematic Extensions: LandUnit_Era3_MongolEmpire_MongolHorde, LandUnit_Era3_MongolEmpire_MongolHorde

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:451 None
FactionDefinition Civilization_Era3_UmayyadCaliphate has multiple Emblematic Extensions: LandUnit_Era3_UmayyadCaliphate_AlHaras, LandUnit_Era3_UmayyadCaliphate_AlHaras

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:451 None
FactionDefinition Civilization_Era4_IroquoisConfederacy has multiple Emblematic Extensions: LandUnit_Era4_IroquoisConfederacy_MohawkWarriors, LandUnit_Era4_IroquoisConfederacy_MohawkWarriors

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:451 None
FactionDefinition Civilization_Era4_MingChina has multiple Emblematic Extensions: LandUnit_Era4_MingChina_RocketCarts, LandUnit_Era4_MingChina_RocketCarts

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:451 None
FactionDefinition Civilization_Era4_MughalEmpire has multiple Emblematic Extensions: LandUnit_Era4_MughalEmpire_CanonElephants, LandUnit_Era4_MughalEmpire_CanonElephants

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:451 None
FactionDefinition Civilization_Era4_OttomanEmpire has multiple Emblematic Extensions: LandUnit_Era4_OttomanEmpire_Janissaries, LandUnit_Era4_OttomanEmpire_Janissaries

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:452 None
FactionDefinition Civilization_Era4_PolishKingdom has multiple Emblematic Extensions: LandUnit_Era4_PolishKingdom_WingedHussars, LandUnit_Era4_PolishKingdom_WingedHussars

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:452 None
FactionDefinition Civilization_Era4_Spain has multiple Emblematic Extensions: LandUnit_Era4_Spain_Conquistadores, LandUnit_Era4_Spain_Conquistadores

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:452 None
FactionDefinition Civilization_Era4_TokugawaShogunate has multiple Emblematic Extensions: LandUnit_Era4_TokugawaShogunate_NaginataSamurais, LandUnit_Era4_TokugawaShogunate_NaginataSamurais

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:452 None
FactionDefinition Civilization_Era5_AfsharidPersia has multiple Emblematic Extensions: LandUnit_Era5_AfsharidPersia_Jazayerchis, LandUnit_Era5_AfsharidPersia_Jazayerchis

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:452 None
FactionDefinition Civilization_Era5_AustriaHungary has multiple Emblematic Extensions: LandUnit_Era5_AustriaHungary_EvidenzbureauAgents, LandUnit_Era5_AustriaHungary_EvidenzbureauAgents

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:452 None
FactionDefinition Civilization_Era5_BritishEmpire has multiple Emblematic Extensions: LandUnit_Era5_BritishEmpire_Redcoats, LandUnit_Era5_BritishEmpire_Redcoats

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:452 None
FactionDefinition Civilization_Era5_FrenchRepublic has multiple Emblematic Extensions: LandUnit_Era5_FrenchRepublic_Cuirassiers, LandUnit_Era5_FrenchRepublic_Cuirassiers

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:452 None
FactionDefinition Civilization_Era5_Italy has multiple Emblematic Extensions: LandUnit_Era5_Italy_Alpinis, LandUnit_Era5_Italy_Alpinis

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:452 None
FactionDefinition Civilization_Era5_Mexico has multiple Emblematic Extensions: LandUnit_Era5_Mexico_Soldaderas, LandUnit_Era5_Mexico_Soldaderas

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:452 None
FactionDefinition Civilization_Era5_RussianEmpire has multiple Emblematic Extensions: LandUnit_Era5_RussianEmpire_Cossacks, LandUnit_Era5_RussianEmpire_Cossacks

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:452 None
FactionDefinition Civilization_Era5_Siam has multiple Emblematic Extensions: LandUnit_Era5_Siam_GatlingElephants, LandUnit_Era5_Siam_GatlingElephants

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:452 None
FactionDefinition Civilization_Era5_ZuluKingdom has multiple Emblematic Extensions: LandUnit_Era5_ZuluKingdom_Impis, LandUnit_Era5_ZuluKingdom_Impis

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:452 None
FactionDefinition Civilization_Era6_Australia has multiple Emblematic Extensions: LandUnit_Era6_Australia_AllTerrainAPC, LandUnit_Era6_Australia_AllTerrainAPC

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:452 None
FactionDefinition Civilization_Era6_Brazil has multiple Emblematic Extensions: LandUnit_Era6_Brazil_JungleBrigades, LandUnit_Era6_Brazil_JungleBrigades

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:452 None
FactionDefinition Civilization_Era6_China has multiple Emblematic Extensions: LandUnit_Era6_China_Guardians, LandUnit_Era6_China_Guardians

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:452 None
FactionDefinition Civilization_Era6_Egypt has multiple Emblematic Extensions: LandUnit_Era6_Egypt_FreeOfficers, LandUnit_Era6_Egypt_FreeOfficers

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:452 None
FactionDefinition Civilization_Era6_India has multiple Emblematic Extensions: LandUnit_Era6_India_Peacekeepers, LandUnit_Era6_India_Peacekeepers

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:452 None
FactionDefinition Civilization_Era6_USSR has multiple Emblematic Extensions: LandUnit_Era6_USSR_RedArmyTanks, LandUnit_Era6_USSR_RedArmyTanks

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:452 None
FactionDefinition Civilization_Era1_Phoenicia has multiple Emblematic Extensions: NavalTransport_Era1_Phoenicia_WarGalleys, NavalTransport_Era1_Phoenicia_WarGalleys

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:452 None
FactionDefinition Civilization_Era3_Vikings has multiple Emblematic Extensions: NavalTransport_Era3_Vikings_Longships, NavalTransport_Era3_Vikings_Longships

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:452 None
FactionDefinition Civilization_Era4_Holland has multiple Emblematic Extensions: NavalTransport_Era4_Holland_Fluyts, NavalTransport_Era4_Holland_Fluyts

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:452 None
FactionDefinition Civilization_Era4_JoseonKorea has multiple Emblematic Extensions: NavalUnit_Era4_JoseonKorea_TurtleShips, NavalUnit_Era4_JoseonKorea_TurtleShips

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:452 None
FactionDefinition Civilization_Era4_VenetianRepublic has multiple Emblematic Extensions: NavalUnit_Era4_VenetianRepublic_Galleasses, NavalUnit_Era4_VenetianRepublic_Galleasses

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:452 None
FactionDefinition Civilization_Era5_Germany has multiple Emblematic Extensions: NavalUnit_Era5_Germany_UBoats, NavalUnit_Era5_Germany_UBoats

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:452 None
FactionDefinition Civilization_Era6_Sweden has multiple Emblematic Extensions: NavalUnit_Era6_Sweden_StealthCorvettes, NavalUnit_Era6_Sweden_StealthCorvettes

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:14:53:456 None
GameScenarioDefinition 'Scenario_OpenDevStadia1' doesn't have any valid save.

    Amplitude.Mercury.Data.DataController:InitializeGameScenariosGroupUIMappers()

16:14:53:457 None
GameScenarioDefinition 'Scenario_OpenDevStadia1' doesn't have any valid save.

    Amplitude.Mercury.Data.DataController:InitializeGameScenariosGroupUIMappers()

16:14:53:457 None
GameScenarioDefinition 'Scenario_AprilOpenDev' doesn't have any valid save.

    Amplitude.Mercury.Data.DataController:InitializeGameScenariosGroupUIMappers()

16:14:53:675 None
Cannot go from [7, 22] to [5, 21] - defaulting

    Amplitude.Mercury.WorldPosition:GetDirectionToNeighbour(System.Reflection.RuntimeParameterInfo)

16:14:53:702 None
Formatting of Operation 'Max' cannot be satisfying. Consider using an Exotic localization for Effect_Scenario_AntarticaTerritory.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:14:53:702 None
Formatting of Operation 'Max' cannot be satisfying. Consider using an Exotic localization for Effect_Scenario_AntarticaTerritory.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:14:53:702 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_Scenario_AntarticaTerritory.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:14:53:702 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_MoveOneAfterAttack.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:14:53:703 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_LandUnit_Era2_Common_Envoys.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:14:53:703 None
Descriptor 'Effect_UnitPrototype_AgentWithoutStealth': Effect '1': Cannot feedback '!GameEffect_ArmyDecoy' as it does not concern either Source or Target and another intermediate condition is closer to the target..

    Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateEffectPathEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:14:53:703 None
Descriptor 'Effect_UnitPrototype_AgentWithStealth': Effect '1': Cannot feedback '!GameEffect_ArmyDecoy' as it does not concern either Source or Target and another intermediate condition is closer to the target..

    Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateEffectPathEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:14:53:703 None
%Effect_Status_Unit_InfluencingMinor Trying to get a parameter 0 out of bound 0.

    Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

16:14:53:704 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Affinity_Merchant_GainPerTradeRoads.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:14:53:704 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_CivilizationTrait_Era0_DefaultTribe.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:14:53:707 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Tag_Empire_Minor.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:14:53:708 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Easy.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:14:53:708 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Endless.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:14:53:708 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Hard.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:14:53:708 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Hard.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:14:53:708 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Impossible.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:14:53:708 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Normal.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:14:53:709 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Normal.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:14:53:709 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Sandbox.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:14:53:709 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Sandbox.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:14:53:709 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Serious.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:14:53:709 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Serious.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:14:53:709 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Extension_InBattle.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:14:53:717 None
Formatting of Operation 'Div' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetMove.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:14:53:717 None
Formatting of Operation 'Div' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetMove.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:14:53:717 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetPoison.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:14:53:717 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetPoison.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:14:53:717 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetPoison.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:14:53:717 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_Army_Peacefull.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:14:53:720 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_ArmyDecoy.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:14:53:723 None
[DATA] The descriptor Effect_Unit_HasRangedAttack is used both as a Unit and a UnitClass. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:14:53:723 None
[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a Unit and a UnitClass. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:14:53:723 None
[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a UnitClass and a UnitSpecialty. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:14:53:723 None
[DATA] The descriptor Effect_Unit_SpecialtyLevel2 is used both as a Unit and a UnitSpecialty. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:14:53:723 None
[DATA] The descriptor Effect_Unit_SpecialtyLevel3 is used both as a Unit and a UnitSpecialty. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:14:53:724 None
[DATA] The descriptor Effect_Extension_Base_Military is used both as a Extension and a NarrativeEvent. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:14:53:724 None
[DATA] The descriptor GameEffect_BattleAbility_HeadHunterAllies is used both as a BattleAbility and a StatusCategory. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:14:53:725 None
[DATA] The descriptor GameEffect_BattleAction_TileMilitary is used both as a UnitClass and a StatusCategory. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:14:53:815 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

16:14:53:815 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

16:14:53:815 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

16:14:53:816 None
[Sandbox] The sandbox thread has been started.

    Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

16:14:53:818 None
Background worker has returned.

    Amplitude.Mercury.Game.Game+d__4:MoveNext()

16:14:53:818 None
Game of type 'Amplitude.Mercury.Game.Game' has been started.

    Amplitude.Framework.Game.GameManager+d__16:MoveNext()

16:14:53:839 None
Start AI players...

    Amplitude.Mercury.AI.AIController:StartAI()

16:14:53:839 None
No AI configuration set in SandboxStartSettings or retrieved from save. Fallback to default settings, all mods on all AIs.

    Amplitude.Mercury.AI.AIController:StartAIAsync()

16:14:53:869 None
Missing AI Gains on LegacyTrait (Value=LegacyTrait_Era1_Sumer)

    Amplitude.Mercury.Interop.AI.DataSnapshot:ComputeGainValuePerFaction()

16:14:53:869 None
No EmblematicDistrict found (Faction=Civilization_Era0_DefaultTribe)

    Amplitude.Mercury.Interop.AI.DataSnapshot:ComputeGainValuePerFaction()

16:14:53:869 None
Missing AI Gains on LegacyTrait (Value=LegacyTrait_Era3_MongolEmpire)

    Amplitude.Mercury.Interop.AI.DataSnapshot:ComputeGainValuePerFaction()

16:14:53:915 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

16:14:53:915 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

16:14:53:915 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

16:14:54:156 None
AI players started. Check for a save to load...

    Amplitude.Mercury.AI.AIController:StartAIAsync()

16:14:54:156 None
Loading AI save: Joseon Turn 6 DEF.AI.bin

    Amplitude.Mercury.AI.AIController:LoadAIPlayersIfNecessary()

16:14:54:180 None
AI players ready to run.

    Amplitude.Mercury.AI.AIController:StartAIAsync()

16:14:54:306 None
An instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.

    Amplitude.Graphics.LoadableBehaviour:LoadIFN()

16:14:54:448 None
An instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.

    Amplitude.Graphics.LoadableBehaviour:LoadIFN()

16:14:54:706 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationBattleController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:14:54:809 None
PresentationLandmarks revolveDependencies True

    Amplitude.Mercury.Presentation.PresentationLandmarkController:ResolveDependencies()

16:14:54:809 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

    Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()

16:14:54:824 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

    Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

16:14:55:279 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationCameraController/Camera [Amplitude.Mercury.Presentation.PresentationCameraMover is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:14:55:310 None
Ground materials using mid res textures

    Amplitude.Mercury.Terrain.GroundMaterialCollection+RuntimeData:CreateOrUpdateTextureArrayFromAtlases(System.Reflection.RuntimeParameterInfo)

16:14:55:791 None
Sculpting elements using mid res albedo textures

    Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

16:14:55:791 None
Sculpting elements using mid res ao textures

    Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

16:14:55:791 None
Sculpting elements using mid res world space normal textures

    Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

16:14:55:791 None
Sculpting elements using mid res transition mask textures

    Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

16:14:55:791 None
Sculpting elements using mid res roughness textures

    Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

16:14:55:791 None
Sculpting elements using mid res topography textures

    Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

16:14:55:791 None
Sculpting elements using mid res border textures

    Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

16:14:56:267 None
Rivers using mid res river bank textures

    Amplitude.Mercury.Terrain.Matching.RiverBakedElementsLoader+d__44:MoveNext()

16:14:56:267 None
Rivers using mid res river normal textures

    Amplitude.Mercury.Terrain.Matching.RiverBakedElementsLoader+d__44:MoveNext()

16:14:56:267 None
Rivers using mid res river water transitionMask textures

    Amplitude.Mercury.Terrain.Matching.RiverBakedElementsLoader+d__44:MoveNext()

16:14:56:287 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:14:56:287 None
Unable to resolve Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider dependencies. sculptingBakedElementsLoader [False], groundMaterialBakedElementsLoader [Ok], riverBakedElementsLoader [NOK] constHexBufferProvider [Ok] groundMaterialsBufferProvider [Ok]cameraGraphicService [Ok]computeShaderSettings [Ok]renderPasses [Ok]

    Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider:ResolveDependencies()

16:14:56:295 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.TerrainPositionService is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:14:56:295 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.FogOfWarRenderer is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:14:56:320 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.ProceduralTerrainRenderer is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:14:56:346 None
Unable to resolve Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider dependencies. sculptingBakedElementsLoader [False], groundMaterialBakedElementsLoader [Ok], riverBakedElementsLoader [NOK] constHexBufferProvider [Ok] groundMaterialsBufferProvider [Ok]cameraGraphicService [Ok]computeShaderSettings [Ok]renderPasses [Ok]

    Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider:ResolveDependencies()

16:14:56:346 None
Unable to resolve landmarkResolved [{14}] dependencies. cameraGraphicService [Amplitude.Mercury.Terrain.ProceduralTerrainRenderer], constHexBufferProvider [True], fogOfWarRenderer [Ok] sculptingBakedElementsLoader [NOK] groundMaterialBakedElementsLoader [Ok]riverBakedElementsLoader [Ok]debug [Ok]terrainDebuggingService [Ok]hexagonalGrid [Ok]fxComponentRenderFeature [Ok]terrainSectorProvider [Ok]gpuDiagnostics [NOK]technicalSettings [Ok]visualSettings [Ok]

    Amplitude.Mercury.Terrain.ProceduralTerrainRenderer:ResolveDependencies()

16:14:56:346 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/EdgeOfTheWorldRenderer [Amplitude.Mercury.Terrain.EdgeOfTheWorldRenderer is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:14:56:346 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.Fx.FxComponentTerrain is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:14:56:346 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.WorldLife.WorldLifeManager is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:14:56:349 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:14:56:352 None
Unable to resolve Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder dependencies. globalSettingsOk [True], fxComponentEvolveOk [Ok], fxComponentLevelBuildContentOk [Ok] worldMapProviderOk [Ok] worldMapVisibilityProviderOk [Ok]worldMapVisibilityProviderOk [Ok]namesOk [Ok]proceduralTerrainRendererOk [NOK]groundMaterialBufferProviderOk [NOK]cameraGraphicServiceOk [Ok]matchingLayersOk [NOK]territoryDataProviderOk [Ok]baseOk [Ok]

    Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder:ResolveDependencies()

16:14:56:352 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.TerrainElevationResolver is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:14:56:352 None
Unable to resolve Amplitude.Mercury.Terrain.TerrainElevationResolver dependencies, sculptingBakedElementsLoaderResolved NOK, groundMaterialBakedElementsLoaderResolved NOK, riverBakedElementsLoaderResolved NOK, fogOfWarRendererResolved NOK, proceduralTerrainRendererOk NOK, cameraGraphicServiceOk Ok, resolveElevationShaderOk Ok, terrainPickingServiceOk Ok, fixAnchorElevationOk Ok, gpuDiagnosticsResolved Ok, baseResolveDependencies Ok

    Amplitude.Mercury.Terrain.TerrainElevationResolver:ResolveDependencies()

16:14:56:353 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/WorldLabelRenderer [Amplitude.Mercury.Terrain.WorldLabelRenderer is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:14:56:353 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/LandmarkRenderer [Amplitude.Mercury.Terrain.LandmarksRenderer is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:14:56:353 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/WorldSpaceLineRenderer [Amplitude.Mercury.Terrain.WorldSpaceLineRenderer is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:14:56:353 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationFimsController/Renderer [Amplitude.Mercury.Terrain.Fx.FxComponentFIMS is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:14:56:353 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationFrontiersController/FrontiersRenderer [Amplitude.Mercury.Terrain.FrontiersRenderer is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:14:56:353 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationCharacterSet [Amplitude.Mercury.Presentation.CharacterRenderFeatures is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:14:56:353 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationProjectileManager [Amplitude.Mercury.Presentation.PresentationProjectileManager is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:14:56:353 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationTerritoryLabels [Amplitude.Mercury.Presentation.PresentationTerritoryLabels is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:14:56:359 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationBattleController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:14:56:359 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

    Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()

16:14:56:362 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

    Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

16:14:57:450 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationBattleController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:14:57:472 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

    Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()

16:14:57:472 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

    Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

16:14:57:472 None
Amplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:14:57:472 None
Amplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:14:57:472 None
Amplitude.Mercury.Presentation.PresentationFimsController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:14:57:472 None
Amplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:14:57:472 None
Amplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:14:57:472 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:14:57:472 None
Amplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:14:57:472 None
Amplitude.Mercury.Presentation.PresentationStealthController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:14:57:472 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:14:57:472 None
Amplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:14:57:472 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:14:58:354 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

    Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()

16:14:58:354 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

    Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

16:14:59:121 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

    Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()

16:14:59:121 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

    Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

16:14:59:850 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:14:59:850 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

    Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()

16:14:59:850 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

    Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

16:14:59:850 None
Amplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:14:59:850 None
Amplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:14:59:850 None
Amplitude.Mercury.Presentation.PresentationFimsController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:14:59:850 None
Amplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:14:59:850 None
Amplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:14:59:850 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:14:59:850 None
Amplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:14:59:850 None
Amplitude.Mercury.Presentation.PresentationStealthController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:14:59:850 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:14:59:850 None
Amplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:14:59:850 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:15:00:563 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:15:00:563 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

    Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()

16:15:00:563 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

    Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

16:15:01:222 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:15:01:222 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

    Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()

16:15:01:222 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

    Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

16:15:02:267 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:15:02:267 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

    Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()

16:15:02:267 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

    Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

16:15:02:267 None
Amplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:15:02:267 None
Amplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:15:02:267 None
Amplitude.Mercury.Presentation.PresentationFimsController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:15:02:267 None
Amplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:15:02:267 None
Amplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:15:02:267 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:15:02:267 None
Amplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:15:02:267 None
Amplitude.Mercury.Presentation.PresentationStealthController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:15:02:267 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:15:02:267 None
Amplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:15:02:267 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:15:03:268 None
Unable to resolve Amplitude.Mercury.Presentation.PresentationFimsController dependencies or load fimsRenderer for 10 frames

    Amplitude.Mercury.Presentation.PresentationFimsController+d__36:MoveNext()

16:15:03:268 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:15:03:268 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

    Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()

16:15:03:268 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

    Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

16:15:03:758 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:15:03:759 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

    Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

16:15:11:036 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:15:11:037 None
Amplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:15:11:037 None
Amplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:15:11:037 None
Amplitude.Mercury.Presentation.PresentationFimsController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:15:11:037 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:15:11:093 None
Extracting MeshContent VFX_Ring_003

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:15:11:093 None
Extracting MeshContent PlaneAxis_YX

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:15:11:093 None
Extracting MeshContent VFX_HexagonExtrude000

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:15:11:629 None
Element of criteria NoPublicOrder in IconFims datatable is missing.

    Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:FillFIMSIEvolverMaterialInfo()

16:15:11:629 None
Element of criteria NoInfluence in IconFims datatable is missing.

    Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:FillFIMSIEvolverMaterialInfo()

16:15:11:629 None
Element of criteria NoFaith in IconFims datatable is missing.

    Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:FillFIMSIEvolverMaterialInfo()

16:15:11:777 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:15:12:303 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:15:12:641 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:15:12:755 None
Extracting MeshContent VFX_Hexagon_000

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:15:12:755 None
Extracting MeshContent VFX_Circle001

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:15:12:755 None
Extracting MeshContent VFX_M_WonderLakeNatron_Shape

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:15:12:756 None
Extracting MeshContent VFX_M_WonderVictoriaTop_Shape

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:15:12:756 None
Extracting MeshContent VFX_Ring_000

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:15:12:756 None
Extracting MeshContent VFX_SpawnHemiGeoSphere

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:15:12:757 None
Extracting MeshContent FX_Quad

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:15:12:757 None
Extracting MeshContent VFX_cloudNuclear

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:15:12:757 None
Extracting MeshContent FX_NuclearMeshBot_01

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:15:12:758 None
Extracting MeshContent VFX_Wonder_BabylonGardens01_PollenSpawn

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:15:12:758 None
Extracting MeshContent VFX_Cylinder

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:15:12:758 None
Extracting MeshContent VFX_Ring_004

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:15:13:003 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:15:13:118 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:15:13:118 None
Amplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:15:13:118 None
Amplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:15:13:118 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:15:13:207 None
Extracting MeshContent VFX_Ring_005

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:15:13:245 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:15:13:365 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:15:13:501 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:15:13:656 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:15:13:768 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:15:13:815 None
Extracting MeshContent FX_Border_02

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:15:13:816 None
Extracting MeshContent VFX_Ring_001

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:15:13:816 None
Extracting MeshContent FX_Border

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:15:13:824 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:15:13:836 None
[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_GrecoRoman #2148 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:15:13:841 None
[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Asian #2152 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:15:13:843 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #2437 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:15:13:888 None
[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Asian #2662 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:15:13:890 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era1_HittiteEmpire #2434 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:15:13:891 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era1_ZhouChina #2719 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:15:13:892 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era1_ZhouChina #2594 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:15:13:893 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era1_ZhouChina #2606 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:15:13:894 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era1_ZhouChina #2681 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:15:13:895 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era1_ZhouChina #2691 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:15:13:896 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #2545 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:15:13:897 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era1_ZhouChina #2543 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:15:14:013 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era1_ZhouChina #2529 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:15:14:014 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era1_ZhouChina #2673 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:15:14:015 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era1_ZhouChina #2400 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:15:14:015 None
[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Asian #2367 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:15:14:016 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era1_ZhouChina #2459 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:15:14:017 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era1_ZhouChina #2649 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:15:14:017 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era1_ZhouChina #2569 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:15:14:018 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era1_HittiteEmpire #2527 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:15:14:019 None
Amplitude.Mercury.Presentation.Presentation.DoStartAllPresentationController tooks 19366 ms

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:15:14:020 UI Steam
[UI] Start calling OnPresentationStarted on in-game windows.

    Amplitude.Mercury.UI.Windows.WindowsManager+d__47:MoveNext()
    Amplitude.Mercury.UI.Windows.WindowsManager+d__47:MoveNext()
    Amplitude.Coroutine:Run()
    Amplitude.Coroutine+d__33:MoveNext()
    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.RuntimeParameterInfo)
    Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.Mercury.UI.Windows.WindowsManager:OnPresentationStarted()
    Amplitude.Mercury.UI.Windows.WindowsManager:Presentation_PresentationChange(System.Reflection.RuntimeParameterInfo)
    Amplitude.Mercury.Presentation.Presentation:OnPresentationChange(System.Reflection.RuntimeParameterInfo)
    Amplitude.Mercury.Presentation.Presentation+d__23:MoveNext()
    Amplitude.Coroutine:Run()
    Amplitude.Coroutine+d__33:MoveNext()
    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:15:14:040 None
Presentation has been started.

    Amplitude.Mercury.Presentation.Presentation+d__23:MoveNext()

16:15:14:043 None
[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Cold #2523 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:15:14:053 None
Presentation has been presented.

    Amplitude.Mercury.Presentation.Presentation+d__23:MoveNext()

16:15:14:053 None
Presentation has been presented.

    Amplitude.Mercury.Presentation.InGameView+d__15:MoveNext()

16:15:16:278 None
Technology 'Technology_Era3_05''s Unlock %ConstructibleExtension_VillageCenterTitle has no UnlockCategory.

    Amplitude.Mercury.UI.TechnologyScreen_Search+Entry:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:15:16:280 None
Technology 'Technology_Era5_07''s Unlock %Unlock_BattleAction_DugInTitle has no UnlockCategory.

    Amplitude.Mercury.UI.TechnologyScreen_Search+Entry:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:15:16:294 UI Steam
[UI] Finished calling OnPresentationStarted on in-game windows in 0,1 seconds.

    Amplitude.Mercury.UI.Windows.WindowsManager+d__47:MoveNext()
    Amplitude.Mercury.UI.Windows.WindowsManager+d__47:MoveNext()
    Amplitude.Coroutine:Run()
    Amplitude.Coroutine+d__33:MoveNext()
    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:15:16:332 None
[Sandbox] Process order. (Serial=1, Empire=4, Order=Order OrderSetControlledByHuman)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:15:16:513 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

16:15:16:513 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

16:15:16:513 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

16:15:23:092 None
AI post synchronization passes took 6,7 seconds to be executed.

    Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

16:15:23:169 None
[Sandbox] Process order. (Serial=2, Empire=0, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:15:23:933 None
[Sandbox] Process order. (Serial=3, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:15:24:386 None
[Sandbox] Process order. (Serial=4, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:15:24:495 None
[Sandbox] Process order. (Serial=5, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:15:24:753 None
[Sandbox] Process order. (Serial=6, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:15:24:765 None
The AI decision process took 8,4 seconds to be executed (8,3 seconds of AI processing and 0,1 seconds waiting for async requests)

    Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

16:15:24:773 None
[Sandbox] Process order. (Serial=7, Empire=0, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:15:24:773 None
[Sandbox] Process order. (Serial=8, Empire=1, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:15:24:773 None
[Sandbox] Process order. (Serial=9, Empire=2, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:15:24:774 None
[Sandbox] Process order. (Serial=10, Empire=3, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:15:24:774 None
[Sandbox] Process order. (Serial=11, Empire=5, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:15:24:774 None
[Sandbox] Process order. (Serial=12, Empire=81, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:15:24:923 None
[Sandbox] Process order. (Serial=13, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:15:25:046 None
[Sandbox] Process order. (Serial=14, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:15:26:920 None
[Sandbox] Process order. (Serial=15, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:15:27:024 None
[Sandbox] Process order. (Serial=16, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:15:27:090 None
AI Synchronization took 55,3954ms at frame 41 (entities created: 0 deleted: 0 synchronized: 1 last entity synchronized: 352 snapshots: 'skipped').

    Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

16:15:29:431 None
[Sandbox] Process order. (Serial=17, Empire=4, Order=Order OrderLiberateSettlement)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:15:29:498 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

16:15:29:499 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

16:15:29:499 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

16:15:29:522 None
[Sandbox] Process order. (Serial=18, Empire=6, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:15:29:612 None
[Sandbox] Process order. (Serial=19, Empire=4, Order=Order OrderAcknowledgeNarratorSentence)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:15:29:661 None
[Sandbox] Process order. (Serial=20, Empire=4, Order=Order OrderAcknowledgeNarratorSentence)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:15:29:721 None
[Sandbox] Process order. (Serial=21, Empire=4, Order=Order OrderAcknowledgeNarratorSentence)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:15:30:898 None
[Sandbox] Process order. (Serial=22, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:15:31:410 None
[Sandbox] Process order. (Serial=23, Empire=4, Order=Order='OrderGoTo', Entity=#2719, path='[133, 72]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:15:31:435 None
[Sandbox] Process order. (Serial=24, Empire=4, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:15:32:248 None
[Sandbox] Process order. (Serial=25, Empire=4, Order=Order='OrderGoTo', Entity=#2719, path='[133, 72] --> [134, 72] --> [134, 71] --> [133, 71]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:15:32:258 None
[Sandbox] Process order. (Serial=26, Empire=4, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:15:32:888 None
[Sandbox] Process order. (Serial=27, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:15:34:889 None
[Sandbox] Process order. (Serial=28, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:15:36:893 None
[Sandbox] Process order. (Serial=29, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:15:38:890 None
[Sandbox] Process order. (Serial=30, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:15:40:894 None
[Sandbox] Process order. (Serial=31, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:15:42:896 None
[Sandbox] Process order. (Serial=32, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:15:44:897 None
[Sandbox] Process order. (Serial=33, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:15:46:898 None
[Sandbox] Process order. (Serial=34, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:15:48:899 None
[Sandbox] Process order. (Serial=35, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:15:50:898 None
[Sandbox] Process order. (Serial=36, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:15:52:900 None
[Sandbox] Process order. (Serial=37, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:15:54:902 None
[Sandbox] Process order. (Serial=38, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:15:56:895 None
[Sandbox] Process order. (Serial=39, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:15:58:908 None
[Sandbox] Process order. (Serial=40, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:16:00:910 None
[Sandbox] Process order. (Serial=41, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:16:02:902 None
[Sandbox] Process order. (Serial=42, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:16:04:903 None
[Sandbox] Process order. (Serial=43, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:16:06:903 None
[Sandbox] Process order. (Serial=44, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:16:08:710 None
Shutting down session of type 'Amplitude.Mercury.Session.Session'...

    Amplitude.Framework.Session.SessionManager+d__15:MoveNext()

16:16:08:710 None
Disconnecting...

    Amplitude.Mercury.Game.GameClient:Disconnect()

16:16:08:710 None
Disconnected.

    Amplitude.Mercury.Game.GameClient:Disconnect()

16:16:08:710 None
Sending disconnection message...

    Amplitude.Mercury.Game.GameServer:Disconnect()

16:16:08:710 None
Closing P2P session with 00000000-0000-0000-0000-000000000001...

    Amplitude.Mercury.Game.GameServer:ClientDisconnected(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:16:08:710 None
Client 00000000-0000-0000-0000-000000000001 was disconnected (game server shutdown).

    Amplitude.Mercury.Game.GameServer:Disconnect()

16:16:08:719 None
Presentation has been shutdown.

    Amplitude.Mercury.Presentation.Presentation+d__24:MoveNext()

16:16:08:805 None
Shutting down game of type 'Amplitude.Mercury.Game.Game'...

    Amplitude.Framework.Game.GameManager+d__17:MoveNext()

16:16:08:807 None
[Sandbox] Gracefully exited the sandbox loop; shutting down...

    Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

16:16:08:808 None
Can't update distance to capital : no capital yet for this empire.

    Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

16:16:08:810 None
Can't update distance to capital : no capital yet for this empire.

    Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

16:16:08:812 None
Can't update distance to capital : no capital yet for this empire.

    Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

16:16:08:814 None
Can't update distance to capital : no capital yet for this empire.

    Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

16:16:08:816 None
Can't update distance to capital : no capital yet for this empire.

    Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

16:16:08:819 None
Can't update distance to capital : no capital yet for this empire.

    Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

16:16:08:848 None
AIController shutdown...

    Amplitude.Mercury.AI.AIController+d__15:MoveNext()

16:16:08:899 None
Maximum allocation passes count reached (1) for empire 2.

    Amplitude.AI.Brain:Run()

16:16:08:940 None
Maximum allocation passes count reached (1) for empire 3.

    Amplitude.AI.Brain:Run()

16:16:08:962 None
Session of type 'Amplitude.Mercury.Session.Session' has been shutdown.

    Amplitude.Framework.Session.SessionManager+d__15:MoveNext()

16:16:08:974 None
Starting new session of type 'Amplitude.Mercury.Session.Session'...

    Amplitude.Framework.Session.SessionManager+d__14:MoveNext()

16:16:08:974 None
Metadata 'GameOption_StartingEra' already has a policy registered; ignoring...

    Amplitude.Framework.Session.Session:SetMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:16:08:975 None
Session of type 'Amplitude.Mercury.Session.Session' has been started.

    Amplitude.Framework.Session.SessionManager+d__14:MoveNext()

16:16:08:975 None
Opening the session, hosting an offline game...

    Amplitude.Framework.Session.Session+d__53:MoveNext()

16:16:08:978 None
Maximum allocation passes count reached (1) for empire 5.

    Amplitude.AI.Brain:Run()

16:16:08:979 None
Session has been opened.

    Amplitude.Framework.Session.Session+d__53:MoveNext()

16:16:08:982 None
AIController shutdown terminated.

    Amplitude.Mercury.AI.AIController+d__15:MoveNext()

16:16:08:982 None
Member 00000000-0000-0000-0000-000000000001: Added.

    Amplitude.Framework.Session.Session:OnMemberChange(System.Reflection.RuntimeParameterInfo)

16:16:08:982 None
Using (offline) local network identifier: 00000000-0000-0000-0000-000000000001.

    Amplitude.Photon.Networking.PhotonNetworkingManager:Login(System.Reflection.RuntimeParameterInfo)

16:16:08:982 None
[Hotjoin Avatar] Received avatar message from 00000000-0000-0000-0000-000000000001

    Amplitude.Mercury.Session.Session:OnChatMessageReceived(System.Reflection.RuntimeParameterInfo)

16:16:08:999 None
Game of type 'Amplitude.Mercury.Game.Game' has been shutdown.

    Amplitude.Framework.Game.GameManager+d__17:MoveNext()

16:16:09:027 None
Common UnitDefinition in emblematic level: UnitDefinition:LandUnit_Era3_Common_GreatSwordsmen ; Level: 20

    Amplitude.Mercury.Data.DataController:InitializeFamilies()

16:16:09:027 None
FactionDefinition Civilization_Era1_Bantu has multiple Emblematic Extensions: Extension_Era1_Bantu, Extension_Era1_Bantu

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:027 None
FactionDefinition Civilization_Era2_Garamantes has multiple Emblematic Extensions: Extension_Era2_Garamantes, Extension_Era2_Garamantes

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:027 None
FactionDefinition Civilization_Era3_Swahili has multiple Emblematic Extensions: Extension_Era3_Swahili, Extension_Era3_Swahili

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:027 None
FactionDefinition Civilization_Era4_Maasai has multiple Emblematic Extensions: Extension_Era4_Maasai, Extension_Era4_Maasai

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:027 None
FactionDefinition Civilization_Era5_Ethiopia has multiple Emblematic Extensions: Extension_Era5_Ethiopia, Extension_Era5_Ethiopia

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:028 None
FactionDefinition Civilization_Era6_Nigeria has multiple Emblematic Extensions: Extension_Era6_Nigeria, Extension_Era6_Nigeria

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:028 None
FactionDefinition Civilization_Era1_Bantu has multiple Emblematic Extensions: LandUnit_Era1_Bantu_BantuPioneers, LandUnit_Era1_Bantu_BantuPioneers

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:028 None
FactionDefinition Civilization_Era2_Garamantes has multiple Emblematic Extensions: LandUnit_Era2_Garamantes_JavelinRiders, LandUnit_Era2_Garamantes_JavelinRiders

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:028 None
FactionDefinition Civilization_Era4_Maasai has multiple Emblematic Extensions: LandUnit_Era4_Maasai_MaasaiMorans, LandUnit_Era4_Maasai_MaasaiMorans

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:028 None
FactionDefinition Civilization_Era5_Ethiopia has multiple Emblematic Extensions: LandUnit_Era5_Ethiopia_OromoCavalry, LandUnit_Era5_Ethiopia_OromoCavalry

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:028 None
FactionDefinition Civilization_Era6_Nigeria has multiple Emblematic Extensions: LandUnit_Era6_Nigeria_MRAPVehicle, LandUnit_Era6_Nigeria_MRAPVehicle

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:028 None
FactionDefinition Civilization_Era3_Swahili has multiple Emblematic Extensions: NavalTransport_Era3_Swahili_Mtepes, NavalTransport_Era3_Swahili_Mtepes

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:028 None
FactionDefinition Civilization_Era1_Sumer has multiple Emblematic Extensions: Extension_Era1_Sumer, Extension_Era1_Sumer

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:028 None
FactionDefinition Civilization_Era2_HanChina has multiple Emblematic Extensions: Extension_Era2_HanChina, Extension_Era2_HanChina

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:028 None
FactionDefinition Civilization_Era3_BulgarianEmpire has multiple Emblematic Extensions: Extension_Era3_BulgarianEmpire, Extension_Era3_BulgarianEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:028 None
FactionDefinition Civilization_Era4_Swiss has multiple Emblematic Extensions: Extension_Era4_Swiss, Extension_Era4_Swiss

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:028 None
FactionDefinition Civilization_Era5_Scotland has multiple Emblematic Extensions: Extension_Era5_Scotland, Extension_Era5_Scotland

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:028 None
FactionDefinition Civilization_Era6_Singapore has multiple Emblematic Extensions: Extension_Era6_Singapore, Extension_Era6_Singapore

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:028 None
FactionDefinition Civilization_Era1_Sumer has multiple Emblematic Extensions: LandUnit_Era1_Sumer_AgaUsh, LandUnit_Era1_Sumer_AgaUsh

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:028 None
FactionDefinition Civilization_Era2_HanChina has multiple Emblematic Extensions: LandUnit_Era2_HanChina_LianNu, LandUnit_Era2_HanChina_LianNu

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:028 None
FactionDefinition Civilization_Era3_BulgarianEmpire has multiple Emblematic Extensions: LandUnit_Era3_BulgarianEmpire_BulgarianMountedArchers, LandUnit_Era3_BulgarianEmpire_BulgarianMountedArchers

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:028 None
FactionDefinition Civilization_Era4_Swiss has multiple Emblematic Extensions: LandUnit_Era4_Swiss_Reislaufer, LandUnit_Era4_Swiss_Reislaufer

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:028 None
FactionDefinition Civilization_Era5_Scotland has multiple Emblematic Extensions: LandUnit_Era5_Scotland_Highlanders, LandUnit_Era5_Scotland_Highlanders

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:028 None
FactionDefinition Civilization_Era6_Singapore has multiple Emblematic Extensions: LandUnit_Era6_Singapore_SingaporeReservists, LandUnit_Era6_Singapore_SingaporeReservists

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:028 None
FactionDefinition Civilization_Era1_Caral has multiple Emblematic Extensions: Extension_Era1_Caral, Extension_Era1_Caral

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:028 None
FactionDefinition Civilization_Era2_Nazca has multiple Emblematic Extensions: Extension_Era2_Nazca, Extension_Era2_Nazca

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:028 None
FactionDefinition Civilization_Era3_Mississippi has multiple Emblematic Extensions: Extension_Era3_Mississippi, Extension_Era3_Mississippi

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:028 None
FactionDefinition Civilization_Era3_Taino has multiple Emblematic Extensions: Extension_Era3_Taino, Extension_Era3_Taino

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:028 None
FactionDefinition Civilization_Era4_Inca has multiple Emblematic Extensions: Extension_Era4_Inca, Extension_Era4_Inca

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:028 None
FactionDefinition Civilization_Era5_Argentina has multiple Emblematic Extensions: Extension_Era5_Argentina, Extension_Era5_Argentina

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:028 None
FactionDefinition Civilization_Era6_Cuba has multiple Emblematic Extensions: Extension_Era6_Cuba, Extension_Era6_Cuba

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:028 None
FactionDefinition Civilization_Era1_Caral has multiple Emblematic Extensions: LandUnit_Era1_Caral_CaralFishermen, LandUnit_Era1_Caral_CaralFishermen

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:028 None
FactionDefinition Civilization_Era2_Nazca has multiple Emblematic Extensions: LandUnit_Era2_Nazca_NazcaHeadHunters, LandUnit_Era2_Nazca_NazcaHeadHunters

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:028 None
FactionDefinition Civilization_Era3_Mississippi has multiple Emblematic Extensions: LandUnit_Era3_Mississippi_MississippiHeadHunters, LandUnit_Era3_Mississippi_MississippiHeadHunters

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:028 None
FactionDefinition Civilization_Era3_Taino has multiple Emblematic Extensions: LandUnit_Era3_Taino_BairaHunters, LandUnit_Era3_Taino_BairaHunters

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:028 None
FactionDefinition Civilization_Era4_Inca has multiple Emblematic Extensions: LandUnit_Era4_Inca_SapaIncaGuards, LandUnit_Era4_Inca_SapaIncaGuards

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:028 None
FactionDefinition Civilization_Era5_Argentina has multiple Emblematic Extensions: LandUnit_Era5_Argentina_ArgentinaGauchos, LandUnit_Era5_Argentina_ArgentinaGauchos

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:028 None
FactionDefinition Civilization_Era6_Cuba has multiple Emblematic Extensions: LandUnit_Era6_Cuba_Guerrilleros, LandUnit_Era6_Cuba_Guerrilleros

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:028 None
FactionDefinition Civilization_Era1_Assyria has multiple Emblematic Extensions: Extension_Era1_Assyria, Extension_Era1_Assyria

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:028 None
FactionDefinition Civilization_Era1_Babylon has multiple Emblematic Extensions: Extension_Era1_Babylon, Extension_Era1_Babylon

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:028 None
FactionDefinition Civilization_Era1_EgyptianKingdom has multiple Emblematic Extensions: Extension_Era1_EgyptianKingdom, Extension_Era1_EgyptianKingdom

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:028 None
FactionDefinition Civilization_Era1_HarappanCivilization has multiple Emblematic Extensions: Extension_Era1_HarappanCivilization, Extension_Era1_HarappanCivilization

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:028 None
FactionDefinition Civilization_Era1_HittiteEmpire has multiple Emblematic Extensions: Extension_Era1_HittiteEmpire, Extension_Era1_HittiteEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:028 None
FactionDefinition Civilization_Era1_MycenaeanCivilization has multiple Emblematic Extensions: Extension_Era1_MycenaeanCivilization, Extension_Era1_MycenaeanCivilization

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:028 None
FactionDefinition Civilization_Era1_Nubia has multiple Emblematic Extensions: Extension_Era1_Nubia, Extension_Era1_Nubia

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:028 None
FactionDefinition Civilization_Era1_OlmecCivilization has multiple Emblematic Extensions: Extension_Era1_OlmecCivilization, Extension_Era1_OlmecCivilization

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:028 None
FactionDefinition Civilization_Era1_Phoenicia has multiple Emblematic Extensions: Extension_Era1_Phoenicia, Extension_Era1_Phoenicia

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:028 None
FactionDefinition Civilization_Era1_ZhouChina has multiple Emblematic Extensions: Extension_Era1_ZhouChina, Extension_Era1_ZhouChina

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:028 None
FactionDefinition Civilization_Era2_AksumiteEmpire has multiple Emblematic Extensions: Extension_Era2_AksumiteEmpire, Extension_Era2_AksumiteEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:028 None
FactionDefinition Civilization_Era2_AncientGreece has multiple Emblematic Extensions: Extension_Era2_AncientGreece, Extension_Era2_AncientGreece

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:028 None
FactionDefinition Civilization_Era2_Carthage has multiple Emblematic Extensions: Extension_Era2_Carthage, Extension_Era2_Carthage

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:028 None
FactionDefinition Civilization_Era2_CelticCivilization has multiple Emblematic Extensions: Extension_Era2_CelticCivilization, Extension_Era2_CelticCivilization

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:028 None
FactionDefinition Civilization_Era2_Goths has multiple Emblematic Extensions: Extension_Era2_Goths, Extension_Era2_Goths

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:028 None
FactionDefinition Civilization_Era2_Huns has multiple Emblematic Extensions: Extension_Era2_Huns, Extension_Era2_Huns

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:028 None
FactionDefinition Civilization_Era2_MauryaEmpire has multiple Emblematic Extensions: Extension_Era2_MauryaEmpire, Extension_Era2_MauryaEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:028 None
FactionDefinition Civilization_Era2_MayaCivilization has multiple Emblematic Extensions: Extension_Era2_MayaCivilization, Extension_Era2_MayaCivilization

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:028 None
FactionDefinition Civilization_Era2_Persia has multiple Emblematic Extensions: Extension_Era2_Persia, Extension_Era2_Persia

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:028 None
FactionDefinition Civilization_Era2_RomanEmpire has multiple Emblematic Extensions: Extension_Era2_RomanEmpire, Extension_Era2_RomanEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:028 None
FactionDefinition Civilization_Era3_AztecEmpire has multiple Emblematic Extensions: Extension_Era3_AztecEmpire, Extension_Era3_AztecEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:028 None
FactionDefinition Civilization_Era3_Byzantium has multiple Emblematic Extensions: Extension_Era3_Byzantium, Extension_Era3_Byzantium

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:028 None
FactionDefinition Civilization_Era3_FrankishKingdom has multiple Emblematic Extensions: Extension_Era3_FrankishKingdom, Extension_Era3_FrankishKingdom

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:028 None
FactionDefinition Civilization_Era3_GhanaEmpire has multiple Emblematic Extensions: Extension_Era3_GhanaEmpire, Extension_Era3_GhanaEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:028 None
FactionDefinition Civilization_Era3_HolyRomanEmpire has multiple Emblematic Extensions: Extension_Era3_HolyRomanEmpire, Extension_Era3_HolyRomanEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:028 None
FactionDefinition Civilization_Era3_KhmerEmpire has multiple Emblematic Extensions: Extension_Era3_KhmerEmpire, Extension_Era3_KhmerEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:028 None
FactionDefinition Civilization_Era3_MedievalEngland has multiple Emblematic Extensions: Extension_Era3_MedievalEngland, Extension_Era3_MedievalEngland

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:028 None
FactionDefinition Civilization_Era3_MongolEmpire has multiple Emblematic Extensions: Extension_Era3_MongolEmpire, Extension_Era3_MongolEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:028 None
FactionDefinition Civilization_Era3_UmayyadCaliphate has multiple Emblematic Extensions: Extension_Era3_UmayyadCaliphate, Extension_Era3_UmayyadCaliphate

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:028 None
FactionDefinition Civilization_Era3_Vikings has multiple Emblematic Extensions: Extension_Era3_Vikings, Extension_Era3_Vikings

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:029 None
FactionDefinition Civilization_Era4_Holland has multiple Emblematic Extensions: Extension_Era4_Holland, Extension_Era4_Holland

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:029 None
FactionDefinition Civilization_Era4_IroquoisConfederacy has multiple Emblematic Extensions: Extension_Era4_IroquoisConfederacy, Extension_Era4_IroquoisConfederacy

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:029 None
FactionDefinition Civilization_Era4_JoseonKorea has multiple Emblematic Extensions: Extension_Era4_JoseonKorea, Extension_Era4_JoseonKorea

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:029 None
FactionDefinition Civilization_Era4_MingChina has multiple Emblematic Extensions: Extension_Era4_MingChina, Extension_Era4_MingChina

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:029 None
FactionDefinition Civilization_Era4_MughalEmpire has multiple Emblematic Extensions: Extension_Era4_MughalEmpire, Extension_Era4_MughalEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:029 None
FactionDefinition Civilization_Era4_OttomanEmpire has multiple Emblematic Extensions: Extension_Era4_OttomanEmpire, Extension_Era4_OttomanEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:029 None
FactionDefinition Civilization_Era4_PolishKingdom has multiple Emblematic Extensions: Extension_Era4_PolishKingdom, Extension_Era4_PolishKingdom

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:029 None
FactionDefinition Civilization_Era4_Spain has multiple Emblematic Extensions: Extension_Era4_Spain, Extension_Era4_Spain

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:029 None
FactionDefinition Civilization_Era4_TokugawaShogunate has multiple Emblematic Extensions: Extension_Era4_TokugawaShogunate, Extension_Era4_TokugawaShogunate

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:029 None
FactionDefinition Civilization_Era4_VenetianRepublic has multiple Emblematic Extensions: Extension_Era4_VenetianRepublic, Extension_Era4_VenetianRepublic

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:029 None
FactionDefinition Civilization_Era5_AfsharidPersia has multiple Emblematic Extensions: Extension_Era5_AfsharidPersia, Extension_Era5_AfsharidPersia

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:029 None
FactionDefinition Civilization_Era5_AustriaHungary has multiple Emblematic Extensions: Extension_Era5_AustriaHungary, Extension_Era5_AustriaHungary

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:029 None
FactionDefinition Civilization_Era5_BritishEmpire has multiple Emblematic Extensions: Extension_Era5_BritishEmpire, Extension_Era5_BritishEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:029 None
FactionDefinition Civilization_Era5_FrenchRepublic has multiple Emblematic Extensions: Extension_Era5_FrenchRepublic, Extension_Era5_FrenchRepublic

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:029 None
FactionDefinition Civilization_Era5_Germany has multiple Emblematic Extensions: Extension_Era5_Germany, Extension_Era5_Germany

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:029 None
FactionDefinition Civilization_Era5_Italy has multiple Emblematic Extensions: Extension_Era5_Italy, Extension_Era5_Italy

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:029 None
FactionDefinition Civilization_Era5_Mexico has multiple Emblematic Extensions: Extension_Era5_Mexico, Extension_Era5_Mexico

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:029 None
FactionDefinition Civilization_Era5_RussianEmpire has multiple Emblematic Extensions: Extension_Era5_RussianEmpire, Extension_Era5_RussianEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:029 None
FactionDefinition Civilization_Era5_Siam has multiple Emblematic Extensions: Extension_Era5_Siam, Extension_Era5_Siam

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:029 None
FactionDefinition Civilization_Era5_ZuluKingdom has multiple Emblematic Extensions: Extension_Era5_ZuluKingdom, Extension_Era5_ZuluKingdom

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:029 None
FactionDefinition Civilization_Era6_Australia has multiple Emblematic Extensions: Extension_Era6_Australia, Extension_Era6_Australia

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:029 None
FactionDefinition Civilization_Era6_Brazil has multiple Emblematic Extensions: Extension_Era6_Brazil, Extension_Era6_Brazil

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:029 None
FactionDefinition Civilization_Era6_China has multiple Emblematic Extensions: Extension_Era6_China, Extension_Era6_China

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:029 None
FactionDefinition Civilization_Era6_Egypt has multiple Emblematic Extensions: Extension_Era6_Egypt, Extension_Era6_Egypt

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:029 None
FactionDefinition Civilization_Era6_India has multiple Emblematic Extensions: Extension_Era6_India, Extension_Era6_India

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:029 None
FactionDefinition Civilization_Era6_Japan has multiple Emblematic Extensions: Extension_Era6_Japan, Extension_Era6_Japan

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:029 None
FactionDefinition Civilization_Era6_Sweden has multiple Emblematic Extensions: Extension_Era6_Sweden, Extension_Era6_Sweden

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:029 None
FactionDefinition Civilization_Era6_Turkey has multiple Emblematic Extensions: Extension_Era6_Turkey, Extension_Era6_Turkey

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:029 None
FactionDefinition Civilization_Era6_USA has multiple Emblematic Extensions: Extension_Era6_USA, Extension_Era6_USA

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:029 None
FactionDefinition Civilization_Era6_USSR has multiple Emblematic Extensions: Extension_Era6_USSR, Extension_Era6_USSR

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:029 None
FactionDefinition Civilization_Era6_Japan has multiple Emblematic Extensions: AirUnit_Era6_Japan_Reisens, AirUnit_Era6_Japan_Reisens

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:029 None
FactionDefinition Civilization_Era6_Turkey has multiple Emblematic Extensions: AirUnit_Era6_Turkey_StealthyOperativeMissiles, AirUnit_Era6_Turkey_StealthyOperativeMissiles

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:029 None
FactionDefinition Civilization_Era6_USA has multiple Emblematic Extensions: AirUnit_Era6_USA_Lightnings, AirUnit_Era6_USA_Lightnings

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:029 None
FactionDefinition Civilization_Era0_DefaultTribe has multiple Emblematic Extensions: LandUnit_Era0_Common_Tribesmen, LandUnit_Era0_Common_Tribesmen

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:029 None
FactionDefinition Civilization_Era1_Assyria has multiple Emblematic Extensions: LandUnit_Era1_Assyria_AssyrianRaiders, LandUnit_Era1_Assyria_AssyrianRaiders

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:029 None
FactionDefinition Civilization_Era1_Babylon has multiple Emblematic Extensions: LandUnit_Era1_Babylon_RoyalGuardsmen, LandUnit_Era1_Babylon_RoyalGuardsmen

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:029 None
FactionDefinition Civilization_Era1_EgyptianKingdom has multiple Emblematic Extensions: LandUnit_Era1_EgyptianKingdom_ChariotArchers, LandUnit_Era1_EgyptianKingdom_ChariotArchers

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:029 None
FactionDefinition Civilization_Era1_HarappanCivilization has multiple Emblematic Extensions: LandUnit_Era1_HarappanCivilization_Runners, LandUnit_Era1_HarappanCivilization_Runners

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:029 None
FactionDefinition Civilization_Era1_HittiteEmpire has multiple Emblematic Extensions: LandUnit_Era1_HittiteEmpire_NobleChariots, LandUnit_Era1_HittiteEmpire_NobleChariots

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:029 None
FactionDefinition Civilization_Era1_MycenaeanCivilization has multiple Emblematic Extensions: LandUnit_Era1_MycenaeanCivilization_Promachois, LandUnit_Era1_MycenaeanCivilization_Promachois

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:029 None
FactionDefinition Civilization_Era1_Nubia has multiple Emblematic Extensions: LandUnit_Era1_Nubia_NubianArchers, LandUnit_Era1_Nubia_NubianArchers

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:029 None
FactionDefinition Civilization_Era1_OlmecCivilization has multiple Emblematic Extensions: LandUnit_Era1_OlmecCivilization_JavelinThrowers, LandUnit_Era1_OlmecCivilization_JavelinThrowers

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:029 None
FactionDefinition Civilization_Era1_ZhouChina has multiple Emblematic Extensions: LandUnit_Era1_ZhouChina_WarChariots, LandUnit_Era1_ZhouChina_WarChariots

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:029 None
FactionDefinition Civilization_Era2_AksumiteEmpire has multiple Emblematic Extensions: LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors, LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:029 None
FactionDefinition Civilization_Era2_AncientGreece has multiple Emblematic Extensions: LandUnit_Era2_AncientGreece_Hoplites, LandUnit_Era2_AncientGreece_Hoplites

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:029 None
FactionDefinition Civilization_Era2_Carthage has multiple Emblematic Extensions: LandUnit_Era2_Carthage_WarElephants, LandUnit_Era2_Carthage_WarElephants

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:029 None
FactionDefinition Civilization_Era2_CelticCivilization has multiple Emblematic Extensions: LandUnit_Era2_CelticCivilization_Gaesatae, LandUnit_Era2_CelticCivilization_Gaesatae

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:029 None
FactionDefinition Civilization_Era2_Goths has multiple Emblematic Extensions: LandUnit_Era2_Goths_GothicCavalry, LandUnit_Era2_Goths_GothicCavalry

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:029 None
FactionDefinition Civilization_Era2_Huns has multiple Emblematic Extensions: LandUnit_Era2_Huns_HunnicHorde, LandUnit_Era2_Huns_HunnicHorde

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:029 None
FactionDefinition Civilization_Era2_MauryaEmpire has multiple Emblematic Extensions: LandUnit_Era2_MauryaEmpire_ElephantArchers, LandUnit_Era2_MauryaEmpire_ElephantArchers

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:029 None
FactionDefinition Civilization_Era2_MayaCivilization has multiple Emblematic Extensions: LandUnit_Era2_MayaCivilization_PoisonJavelineers, LandUnit_Era2_MayaCivilization_PoisonJavelineers

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:029 None
FactionDefinition Civilization_Era2_Persia has multiple Emblematic Extensions: LandUnit_Era2_Persia_Immortals, LandUnit_Era2_Persia_Immortals

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:029 None
FactionDefinition Civilization_Era2_RomanEmpire has multiple Emblematic Extensions: LandUnit_Era2_RomanEmpire_PraetorianGuards, LandUnit_Era2_RomanEmpire_PraetorianGuards

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:029 None
FactionDefinition Civilization_Era3_AztecEmpire has multiple Emblematic Extensions: LandUnit_Era3_AztecEmpire_JaguarWarriors, LandUnit_Era3_AztecEmpire_JaguarWarriors

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:029 None
FactionDefinition Civilization_Era3_Byzantium has multiple Emblematic Extensions: LandUnit_Era3_Byzantium_VarangianGuards, LandUnit_Era3_Byzantium_VarangianGuards

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:029 None
FactionDefinition Civilization_Era3_FrankishKingdom has multiple Emblematic Extensions: LandUnit_Era3_FrankishKingdom_CapetianKnights, LandUnit_Era3_FrankishKingdom_CapetianKnights

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:029 None
FactionDefinition Civilization_Era3_GhanaEmpire has multiple Emblematic Extensions: LandUnit_Era3_GhanaEmpire_CamelCavalry, LandUnit_Era3_GhanaEmpire_CamelCavalry

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:029 None
FactionDefinition Civilization_Era3_HolyRomanEmpire has multiple Emblematic Extensions: LandUnit_Era3_HolyRomanEmpire_TeutonicKnights, LandUnit_Era3_HolyRomanEmpire_TeutonicKnights

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:029 None
FactionDefinition Civilization_Era3_KhmerEmpire has multiple Emblematic Extensions: LandUnit_Era3_KhmerEmpire_SiegeElephants, LandUnit_Era3_KhmerEmpire_SiegeElephants

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:029 None
FactionDefinition Civilization_Era3_MedievalEngland has multiple Emblematic Extensions: LandUnit_Era3_MedievalEngland_WelshLongbowmen, LandUnit_Era3_MedievalEngland_WelshLongbowmen

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:029 None
FactionDefinition Civilization_Era3_MongolEmpire has multiple Emblematic Extensions: LandUnit_Era3_MongolEmpire_MongolHorde, LandUnit_Era3_MongolEmpire_MongolHorde

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:029 None
FactionDefinition Civilization_Era3_UmayyadCaliphate has multiple Emblematic Extensions: LandUnit_Era3_UmayyadCaliphate_AlHaras, LandUnit_Era3_UmayyadCaliphate_AlHaras

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:029 None
FactionDefinition Civilization_Era4_IroquoisConfederacy has multiple Emblematic Extensions: LandUnit_Era4_IroquoisConfederacy_MohawkWarriors, LandUnit_Era4_IroquoisConfederacy_MohawkWarriors

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:029 None
FactionDefinition Civilization_Era4_MingChina has multiple Emblematic Extensions: LandUnit_Era4_MingChina_RocketCarts, LandUnit_Era4_MingChina_RocketCarts

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:029 None
FactionDefinition Civilization_Era4_MughalEmpire has multiple Emblematic Extensions: LandUnit_Era4_MughalEmpire_CanonElephants, LandUnit_Era4_MughalEmpire_CanonElephants

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:029 None
FactionDefinition Civilization_Era4_OttomanEmpire has multiple Emblematic Extensions: LandUnit_Era4_OttomanEmpire_Janissaries, LandUnit_Era4_OttomanEmpire_Janissaries

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:029 None
FactionDefinition Civilization_Era4_PolishKingdom has multiple Emblematic Extensions: LandUnit_Era4_PolishKingdom_WingedHussars, LandUnit_Era4_PolishKingdom_WingedHussars

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:029 None
FactionDefinition Civilization_Era4_Spain has multiple Emblematic Extensions: LandUnit_Era4_Spain_Conquistadores, LandUnit_Era4_Spain_Conquistadores

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:029 None
FactionDefinition Civilization_Era4_TokugawaShogunate has multiple Emblematic Extensions: LandUnit_Era4_TokugawaShogunate_NaginataSamurais, LandUnit_Era4_TokugawaShogunate_NaginataSamurais

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:029 None
FactionDefinition Civilization_Era5_AfsharidPersia has multiple Emblematic Extensions: LandUnit_Era5_AfsharidPersia_Jazayerchis, LandUnit_Era5_AfsharidPersia_Jazayerchis

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:029 None
FactionDefinition Civilization_Era5_AustriaHungary has multiple Emblematic Extensions: LandUnit_Era5_AustriaHungary_EvidenzbureauAgents, LandUnit_Era5_AustriaHungary_EvidenzbureauAgents

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:030 None
FactionDefinition Civilization_Era5_BritishEmpire has multiple Emblematic Extensions: LandUnit_Era5_BritishEmpire_Redcoats, LandUnit_Era5_BritishEmpire_Redcoats

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:030 None
FactionDefinition Civilization_Era5_FrenchRepublic has multiple Emblematic Extensions: LandUnit_Era5_FrenchRepublic_Cuirassiers, LandUnit_Era5_FrenchRepublic_Cuirassiers

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:030 None
FactionDefinition Civilization_Era5_Italy has multiple Emblematic Extensions: LandUnit_Era5_Italy_Alpinis, LandUnit_Era5_Italy_Alpinis

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:030 None
FactionDefinition Civilization_Era5_Mexico has multiple Emblematic Extensions: LandUnit_Era5_Mexico_Soldaderas, LandUnit_Era5_Mexico_Soldaderas

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:030 None
FactionDefinition Civilization_Era5_RussianEmpire has multiple Emblematic Extensions: LandUnit_Era5_RussianEmpire_Cossacks, LandUnit_Era5_RussianEmpire_Cossacks

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:030 None
FactionDefinition Civilization_Era5_Siam has multiple Emblematic Extensions: LandUnit_Era5_Siam_GatlingElephants, LandUnit_Era5_Siam_GatlingElephants

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:030 None
FactionDefinition Civilization_Era5_ZuluKingdom has multiple Emblematic Extensions: LandUnit_Era5_ZuluKingdom_Impis, LandUnit_Era5_ZuluKingdom_Impis

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:030 None
FactionDefinition Civilization_Era6_Australia has multiple Emblematic Extensions: LandUnit_Era6_Australia_AllTerrainAPC, LandUnit_Era6_Australia_AllTerrainAPC

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:030 None
FactionDefinition Civilization_Era6_Brazil has multiple Emblematic Extensions: LandUnit_Era6_Brazil_JungleBrigades, LandUnit_Era6_Brazil_JungleBrigades

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:030 None
FactionDefinition Civilization_Era6_China has multiple Emblematic Extensions: LandUnit_Era6_China_Guardians, LandUnit_Era6_China_Guardians

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:030 None
FactionDefinition Civilization_Era6_Egypt has multiple Emblematic Extensions: LandUnit_Era6_Egypt_FreeOfficers, LandUnit_Era6_Egypt_FreeOfficers

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:030 None
FactionDefinition Civilization_Era6_India has multiple Emblematic Extensions: LandUnit_Era6_India_Peacekeepers, LandUnit_Era6_India_Peacekeepers

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:030 None
FactionDefinition Civilization_Era6_USSR has multiple Emblematic Extensions: LandUnit_Era6_USSR_RedArmyTanks, LandUnit_Era6_USSR_RedArmyTanks

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:030 None
FactionDefinition Civilization_Era1_Phoenicia has multiple Emblematic Extensions: NavalTransport_Era1_Phoenicia_WarGalleys, NavalTransport_Era1_Phoenicia_WarGalleys

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:030 None
FactionDefinition Civilization_Era3_Vikings has multiple Emblematic Extensions: NavalTransport_Era3_Vikings_Longships, NavalTransport_Era3_Vikings_Longships

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:030 None
FactionDefinition Civilization_Era4_Holland has multiple Emblematic Extensions: NavalTransport_Era4_Holland_Fluyts, NavalTransport_Era4_Holland_Fluyts

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:030 None
FactionDefinition Civilization_Era4_JoseonKorea has multiple Emblematic Extensions: NavalUnit_Era4_JoseonKorea_TurtleShips, NavalUnit_Era4_JoseonKorea_TurtleShips

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:030 None
FactionDefinition Civilization_Era4_VenetianRepublic has multiple Emblematic Extensions: NavalUnit_Era4_VenetianRepublic_Galleasses, NavalUnit_Era4_VenetianRepublic_Galleasses

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:030 None
FactionDefinition Civilization_Era5_Germany has multiple Emblematic Extensions: NavalUnit_Era5_Germany_UBoats, NavalUnit_Era5_Germany_UBoats

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:030 None
FactionDefinition Civilization_Era6_Sweden has multiple Emblematic Extensions: NavalUnit_Era6_Sweden_StealthCorvettes, NavalUnit_Era6_Sweden_StealthCorvettes

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:034 None
GameScenarioDefinition 'Scenario_OpenDevStadia1' doesn't have any valid save.

    Amplitude.Mercury.Data.DataController:InitializeGameScenariosGroupUIMappers()

16:16:09:034 None
GameScenarioDefinition 'Scenario_OpenDevStadia1' doesn't have any valid save.

    Amplitude.Mercury.Data.DataController:InitializeGameScenariosGroupUIMappers()

16:16:09:034 None
GameScenarioDefinition 'Scenario_AprilOpenDev' doesn't have any valid save.

    Amplitude.Mercury.Data.DataController:InitializeGameScenariosGroupUIMappers()

16:16:09:497 None
Starting new game of type 'Amplitude.Mercury.Game.Game'...

    Amplitude.Framework.Game.GameManager+d__16:MoveNext()

16:16:09:515 None
Common UnitDefinition in emblematic level: UnitDefinition:LandUnit_Era3_Common_GreatSwordsmen ; Level: 20

    Amplitude.Mercury.Data.DataController:InitializeFamilies()

16:16:09:515 None
FactionDefinition Civilization_Era1_Bantu has multiple Emblematic Extensions: Extension_Era1_Bantu, Extension_Era1_Bantu

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:515 None
FactionDefinition Civilization_Era2_Garamantes has multiple Emblematic Extensions: Extension_Era2_Garamantes, Extension_Era2_Garamantes

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:515 None
FactionDefinition Civilization_Era3_Swahili has multiple Emblematic Extensions: Extension_Era3_Swahili, Extension_Era3_Swahili

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:515 None
FactionDefinition Civilization_Era4_Maasai has multiple Emblematic Extensions: Extension_Era4_Maasai, Extension_Era4_Maasai

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:515 None
FactionDefinition Civilization_Era5_Ethiopia has multiple Emblematic Extensions: Extension_Era5_Ethiopia, Extension_Era5_Ethiopia

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:515 None
FactionDefinition Civilization_Era6_Nigeria has multiple Emblematic Extensions: Extension_Era6_Nigeria, Extension_Era6_Nigeria

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:515 None
FactionDefinition Civilization_Era1_Bantu has multiple Emblematic Extensions: LandUnit_Era1_Bantu_BantuPioneers, LandUnit_Era1_Bantu_BantuPioneers

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:515 None
FactionDefinition Civilization_Era2_Garamantes has multiple Emblematic Extensions: LandUnit_Era2_Garamantes_JavelinRiders, LandUnit_Era2_Garamantes_JavelinRiders

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:515 None
FactionDefinition Civilization_Era4_Maasai has multiple Emblematic Extensions: LandUnit_Era4_Maasai_MaasaiMorans, LandUnit_Era4_Maasai_MaasaiMorans

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:515 None
FactionDefinition Civilization_Era5_Ethiopia has multiple Emblematic Extensions: LandUnit_Era5_Ethiopia_OromoCavalry, LandUnit_Era5_Ethiopia_OromoCavalry

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:515 None
FactionDefinition Civilization_Era6_Nigeria has multiple Emblematic Extensions: LandUnit_Era6_Nigeria_MRAPVehicle, LandUnit_Era6_Nigeria_MRAPVehicle

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:515 None
FactionDefinition Civilization_Era3_Swahili has multiple Emblematic Extensions: NavalTransport_Era3_Swahili_Mtepes, NavalTransport_Era3_Swahili_Mtepes

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:515 None
FactionDefinition Civilization_Era1_Sumer has multiple Emblematic Extensions: Extension_Era1_Sumer, Extension_Era1_Sumer

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:515 None
FactionDefinition Civilization_Era2_HanChina has multiple Emblematic Extensions: Extension_Era2_HanChina, Extension_Era2_HanChina

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:515 None
FactionDefinition Civilization_Era3_BulgarianEmpire has multiple Emblematic Extensions: Extension_Era3_BulgarianEmpire, Extension_Era3_BulgarianEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:515 None
FactionDefinition Civilization_Era4_Swiss has multiple Emblematic Extensions: Extension_Era4_Swiss, Extension_Era4_Swiss

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:516 None
FactionDefinition Civilization_Era5_Scotland has multiple Emblematic Extensions: Extension_Era5_Scotland, Extension_Era5_Scotland

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:516 None
FactionDefinition Civilization_Era6_Singapore has multiple Emblematic Extensions: Extension_Era6_Singapore, Extension_Era6_Singapore

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:516 None
FactionDefinition Civilization_Era1_Sumer has multiple Emblematic Extensions: LandUnit_Era1_Sumer_AgaUsh, LandUnit_Era1_Sumer_AgaUsh

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:516 None
FactionDefinition Civilization_Era2_HanChina has multiple Emblematic Extensions: LandUnit_Era2_HanChina_LianNu, LandUnit_Era2_HanChina_LianNu

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:516 None
FactionDefinition Civilization_Era3_BulgarianEmpire has multiple Emblematic Extensions: LandUnit_Era3_BulgarianEmpire_BulgarianMountedArchers, LandUnit_Era3_BulgarianEmpire_BulgarianMountedArchers

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:516 None
FactionDefinition Civilization_Era4_Swiss has multiple Emblematic Extensions: LandUnit_Era4_Swiss_Reislaufer, LandUnit_Era4_Swiss_Reislaufer

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:516 None
FactionDefinition Civilization_Era5_Scotland has multiple Emblematic Extensions: LandUnit_Era5_Scotland_Highlanders, LandUnit_Era5_Scotland_Highlanders

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:516 None
FactionDefinition Civilization_Era6_Singapore has multiple Emblematic Extensions: LandUnit_Era6_Singapore_SingaporeReservists, LandUnit_Era6_Singapore_SingaporeReservists

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:516 None
FactionDefinition Civilization_Era1_Caral has multiple Emblematic Extensions: Extension_Era1_Caral, Extension_Era1_Caral

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:516 None
FactionDefinition Civilization_Era2_Nazca has multiple Emblematic Extensions: Extension_Era2_Nazca, Extension_Era2_Nazca

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:516 None
FactionDefinition Civilization_Era3_Mississippi has multiple Emblematic Extensions: Extension_Era3_Mississippi, Extension_Era3_Mississippi

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:516 None
FactionDefinition Civilization_Era3_Taino has multiple Emblematic Extensions: Extension_Era3_Taino, Extension_Era3_Taino

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:516 None
FactionDefinition Civilization_Era4_Inca has multiple Emblematic Extensions: Extension_Era4_Inca, Extension_Era4_Inca

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:516 None
FactionDefinition Civilization_Era5_Argentina has multiple Emblematic Extensions: Extension_Era5_Argentina, Extension_Era5_Argentina

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:516 None
FactionDefinition Civilization_Era6_Cuba has multiple Emblematic Extensions: Extension_Era6_Cuba, Extension_Era6_Cuba

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:516 None
FactionDefinition Civilization_Era1_Caral has multiple Emblematic Extensions: LandUnit_Era1_Caral_CaralFishermen, LandUnit_Era1_Caral_CaralFishermen

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:516 None
FactionDefinition Civilization_Era2_Nazca has multiple Emblematic Extensions: LandUnit_Era2_Nazca_NazcaHeadHunters, LandUnit_Era2_Nazca_NazcaHeadHunters

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:516 None
FactionDefinition Civilization_Era3_Mississippi has multiple Emblematic Extensions: LandUnit_Era3_Mississippi_MississippiHeadHunters, LandUnit_Era3_Mississippi_MississippiHeadHunters

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:516 None
FactionDefinition Civilization_Era3_Taino has multiple Emblematic Extensions: LandUnit_Era3_Taino_BairaHunters, LandUnit_Era3_Taino_BairaHunters

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:516 None
FactionDefinition Civilization_Era4_Inca has multiple Emblematic Extensions: LandUnit_Era4_Inca_SapaIncaGuards, LandUnit_Era4_Inca_SapaIncaGuards

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:516 None
FactionDefinition Civilization_Era5_Argentina has multiple Emblematic Extensions: LandUnit_Era5_Argentina_ArgentinaGauchos, LandUnit_Era5_Argentina_ArgentinaGauchos

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:516 None
FactionDefinition Civilization_Era6_Cuba has multiple Emblematic Extensions: LandUnit_Era6_Cuba_Guerrilleros, LandUnit_Era6_Cuba_Guerrilleros

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:516 None
FactionDefinition Civilization_Era1_Assyria has multiple Emblematic Extensions: Extension_Era1_Assyria, Extension_Era1_Assyria

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:516 None
FactionDefinition Civilization_Era1_Babylon has multiple Emblematic Extensions: Extension_Era1_Babylon, Extension_Era1_Babylon

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:516 None
FactionDefinition Civilization_Era1_EgyptianKingdom has multiple Emblematic Extensions: Extension_Era1_EgyptianKingdom, Extension_Era1_EgyptianKingdom

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:516 None
FactionDefinition Civilization_Era1_HarappanCivilization has multiple Emblematic Extensions: Extension_Era1_HarappanCivilization, Extension_Era1_HarappanCivilization

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:516 None
FactionDefinition Civilization_Era1_HittiteEmpire has multiple Emblematic Extensions: Extension_Era1_HittiteEmpire, Extension_Era1_HittiteEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:516 None
FactionDefinition Civilization_Era1_MycenaeanCivilization has multiple Emblematic Extensions: Extension_Era1_MycenaeanCivilization, Extension_Era1_MycenaeanCivilization

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:516 None
FactionDefinition Civilization_Era1_Nubia has multiple Emblematic Extensions: Extension_Era1_Nubia, Extension_Era1_Nubia

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:516 None
FactionDefinition Civilization_Era1_OlmecCivilization has multiple Emblematic Extensions: Extension_Era1_OlmecCivilization, Extension_Era1_OlmecCivilization

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:516 None
FactionDefinition Civilization_Era1_Phoenicia has multiple Emblematic Extensions: Extension_Era1_Phoenicia, Extension_Era1_Phoenicia

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:516 None
FactionDefinition Civilization_Era1_ZhouChina has multiple Emblematic Extensions: Extension_Era1_ZhouChina, Extension_Era1_ZhouChina

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:516 None
FactionDefinition Civilization_Era2_AksumiteEmpire has multiple Emblematic Extensions: Extension_Era2_AksumiteEmpire, Extension_Era2_AksumiteEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:516 None
FactionDefinition Civilization_Era2_AncientGreece has multiple Emblematic Extensions: Extension_Era2_AncientGreece, Extension_Era2_AncientGreece

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:516 None
FactionDefinition Civilization_Era2_Carthage has multiple Emblematic Extensions: Extension_Era2_Carthage, Extension_Era2_Carthage

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:516 None
FactionDefinition Civilization_Era2_CelticCivilization has multiple Emblematic Extensions: Extension_Era2_CelticCivilization, Extension_Era2_CelticCivilization

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:516 None
FactionDefinition Civilization_Era2_Goths has multiple Emblematic Extensions: Extension_Era2_Goths, Extension_Era2_Goths

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:516 None
FactionDefinition Civilization_Era2_Huns has multiple Emblematic Extensions: Extension_Era2_Huns, Extension_Era2_Huns

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:516 None
FactionDefinition Civilization_Era2_MauryaEmpire has multiple Emblematic Extensions: Extension_Era2_MauryaEmpire, Extension_Era2_MauryaEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:516 None
FactionDefinition Civilization_Era2_MayaCivilization has multiple Emblematic Extensions: Extension_Era2_MayaCivilization, Extension_Era2_MayaCivilization

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:516 None
FactionDefinition Civilization_Era2_Persia has multiple Emblematic Extensions: Extension_Era2_Persia, Extension_Era2_Persia

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:516 None
FactionDefinition Civilization_Era2_RomanEmpire has multiple Emblematic Extensions: Extension_Era2_RomanEmpire, Extension_Era2_RomanEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:516 None
FactionDefinition Civilization_Era3_AztecEmpire has multiple Emblematic Extensions: Extension_Era3_AztecEmpire, Extension_Era3_AztecEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:516 None
FactionDefinition Civilization_Era3_Byzantium has multiple Emblematic Extensions: Extension_Era3_Byzantium, Extension_Era3_Byzantium

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:516 None
FactionDefinition Civilization_Era3_FrankishKingdom has multiple Emblematic Extensions: Extension_Era3_FrankishKingdom, Extension_Era3_FrankishKingdom

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:516 None
FactionDefinition Civilization_Era3_GhanaEmpire has multiple Emblematic Extensions: Extension_Era3_GhanaEmpire, Extension_Era3_GhanaEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:516 None
FactionDefinition Civilization_Era3_HolyRomanEmpire has multiple Emblematic Extensions: Extension_Era3_HolyRomanEmpire, Extension_Era3_HolyRomanEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:516 None
FactionDefinition Civilization_Era3_KhmerEmpire has multiple Emblematic Extensions: Extension_Era3_KhmerEmpire, Extension_Era3_KhmerEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:516 None
FactionDefinition Civilization_Era3_MedievalEngland has multiple Emblematic Extensions: Extension_Era3_MedievalEngland, Extension_Era3_MedievalEngland

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:516 None
FactionDefinition Civilization_Era3_MongolEmpire has multiple Emblematic Extensions: Extension_Era3_MongolEmpire, Extension_Era3_MongolEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:516 None
FactionDefinition Civilization_Era3_UmayyadCaliphate has multiple Emblematic Extensions: Extension_Era3_UmayyadCaliphate, Extension_Era3_UmayyadCaliphate

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:516 None
FactionDefinition Civilization_Era3_Vikings has multiple Emblematic Extensions: Extension_Era3_Vikings, Extension_Era3_Vikings

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:516 None
FactionDefinition Civilization_Era4_Holland has multiple Emblematic Extensions: Extension_Era4_Holland, Extension_Era4_Holland

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:516 None
FactionDefinition Civilization_Era4_IroquoisConfederacy has multiple Emblematic Extensions: Extension_Era4_IroquoisConfederacy, Extension_Era4_IroquoisConfederacy

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:516 None
FactionDefinition Civilization_Era4_JoseonKorea has multiple Emblematic Extensions: Extension_Era4_JoseonKorea, Extension_Era4_JoseonKorea

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:516 None
FactionDefinition Civilization_Era4_MingChina has multiple Emblematic Extensions: Extension_Era4_MingChina, Extension_Era4_MingChina

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:516 None
FactionDefinition Civilization_Era4_MughalEmpire has multiple Emblematic Extensions: Extension_Era4_MughalEmpire, Extension_Era4_MughalEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:516 None
FactionDefinition Civilization_Era4_OttomanEmpire has multiple Emblematic Extensions: Extension_Era4_OttomanEmpire, Extension_Era4_OttomanEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:516 None
FactionDefinition Civilization_Era4_PolishKingdom has multiple Emblematic Extensions: Extension_Era4_PolishKingdom, Extension_Era4_PolishKingdom

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:516 None
FactionDefinition Civilization_Era4_Spain has multiple Emblematic Extensions: Extension_Era4_Spain, Extension_Era4_Spain

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:516 None
FactionDefinition Civilization_Era4_TokugawaShogunate has multiple Emblematic Extensions: Extension_Era4_TokugawaShogunate, Extension_Era4_TokugawaShogunate

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:516 None
FactionDefinition Civilization_Era4_VenetianRepublic has multiple Emblematic Extensions: Extension_Era4_VenetianRepublic, Extension_Era4_VenetianRepublic

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:516 None
FactionDefinition Civilization_Era5_AfsharidPersia has multiple Emblematic Extensions: Extension_Era5_AfsharidPersia, Extension_Era5_AfsharidPersia

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:516 None
FactionDefinition Civilization_Era5_AustriaHungary has multiple Emblematic Extensions: Extension_Era5_AustriaHungary, Extension_Era5_AustriaHungary

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:516 None
FactionDefinition Civilization_Era5_BritishEmpire has multiple Emblematic Extensions: Extension_Era5_BritishEmpire, Extension_Era5_BritishEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:517 None
FactionDefinition Civilization_Era5_FrenchRepublic has multiple Emblematic Extensions: Extension_Era5_FrenchRepublic, Extension_Era5_FrenchRepublic

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:517 None
FactionDefinition Civilization_Era5_Germany has multiple Emblematic Extensions: Extension_Era5_Germany, Extension_Era5_Germany

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:517 None
FactionDefinition Civilization_Era5_Italy has multiple Emblematic Extensions: Extension_Era5_Italy, Extension_Era5_Italy

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:517 None
FactionDefinition Civilization_Era5_Mexico has multiple Emblematic Extensions: Extension_Era5_Mexico, Extension_Era5_Mexico

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:517 None
FactionDefinition Civilization_Era5_RussianEmpire has multiple Emblematic Extensions: Extension_Era5_RussianEmpire, Extension_Era5_RussianEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:517 None
FactionDefinition Civilization_Era5_Siam has multiple Emblematic Extensions: Extension_Era5_Siam, Extension_Era5_Siam

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:517 None
FactionDefinition Civilization_Era5_ZuluKingdom has multiple Emblematic Extensions: Extension_Era5_ZuluKingdom, Extension_Era5_ZuluKingdom

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:517 None
FactionDefinition Civilization_Era6_Australia has multiple Emblematic Extensions: Extension_Era6_Australia, Extension_Era6_Australia

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:517 None
FactionDefinition Civilization_Era6_Brazil has multiple Emblematic Extensions: Extension_Era6_Brazil, Extension_Era6_Brazil

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:517 None
FactionDefinition Civilization_Era6_China has multiple Emblematic Extensions: Extension_Era6_China, Extension_Era6_China

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:517 None
FactionDefinition Civilization_Era6_Egypt has multiple Emblematic Extensions: Extension_Era6_Egypt, Extension_Era6_Egypt

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:517 None
FactionDefinition Civilization_Era6_India has multiple Emblematic Extensions: Extension_Era6_India, Extension_Era6_India

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:517 None
FactionDefinition Civilization_Era6_Japan has multiple Emblematic Extensions: Extension_Era6_Japan, Extension_Era6_Japan

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:517 None
FactionDefinition Civilization_Era6_Sweden has multiple Emblematic Extensions: Extension_Era6_Sweden, Extension_Era6_Sweden

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:517 None
FactionDefinition Civilization_Era6_Turkey has multiple Emblematic Extensions: Extension_Era6_Turkey, Extension_Era6_Turkey

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:517 None
FactionDefinition Civilization_Era6_USA has multiple Emblematic Extensions: Extension_Era6_USA, Extension_Era6_USA

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:517 None
FactionDefinition Civilization_Era6_USSR has multiple Emblematic Extensions: Extension_Era6_USSR, Extension_Era6_USSR

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:517 None
FactionDefinition Civilization_Era6_Japan has multiple Emblematic Extensions: AirUnit_Era6_Japan_Reisens, AirUnit_Era6_Japan_Reisens

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:517 None
FactionDefinition Civilization_Era6_Turkey has multiple Emblematic Extensions: AirUnit_Era6_Turkey_StealthyOperativeMissiles, AirUnit_Era6_Turkey_StealthyOperativeMissiles

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:517 None
FactionDefinition Civilization_Era6_USA has multiple Emblematic Extensions: AirUnit_Era6_USA_Lightnings, AirUnit_Era6_USA_Lightnings

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:517 None
FactionDefinition Civilization_Era0_DefaultTribe has multiple Emblematic Extensions: LandUnit_Era0_Common_Tribesmen, LandUnit_Era0_Common_Tribesmen

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:517 None
FactionDefinition Civilization_Era1_Assyria has multiple Emblematic Extensions: LandUnit_Era1_Assyria_AssyrianRaiders, LandUnit_Era1_Assyria_AssyrianRaiders

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:517 None
FactionDefinition Civilization_Era1_Babylon has multiple Emblematic Extensions: LandUnit_Era1_Babylon_RoyalGuardsmen, LandUnit_Era1_Babylon_RoyalGuardsmen

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:517 None
FactionDefinition Civilization_Era1_EgyptianKingdom has multiple Emblematic Extensions: LandUnit_Era1_EgyptianKingdom_ChariotArchers, LandUnit_Era1_EgyptianKingdom_ChariotArchers

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:517 None
FactionDefinition Civilization_Era1_HarappanCivilization has multiple Emblematic Extensions: LandUnit_Era1_HarappanCivilization_Runners, LandUnit_Era1_HarappanCivilization_Runners

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:517 None
FactionDefinition Civilization_Era1_HittiteEmpire has multiple Emblematic Extensions: LandUnit_Era1_HittiteEmpire_NobleChariots, LandUnit_Era1_HittiteEmpire_NobleChariots

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:517 None
FactionDefinition Civilization_Era1_MycenaeanCivilization has multiple Emblematic Extensions: LandUnit_Era1_MycenaeanCivilization_Promachois, LandUnit_Era1_MycenaeanCivilization_Promachois

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:517 None
FactionDefinition Civilization_Era1_Nubia has multiple Emblematic Extensions: LandUnit_Era1_Nubia_NubianArchers, LandUnit_Era1_Nubia_NubianArchers

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:517 None
FactionDefinition Civilization_Era1_OlmecCivilization has multiple Emblematic Extensions: LandUnit_Era1_OlmecCivilization_JavelinThrowers, LandUnit_Era1_OlmecCivilization_JavelinThrowers

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:517 None
FactionDefinition Civilization_Era1_ZhouChina has multiple Emblematic Extensions: LandUnit_Era1_ZhouChina_WarChariots, LandUnit_Era1_ZhouChina_WarChariots

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:517 None
FactionDefinition Civilization_Era2_AksumiteEmpire has multiple Emblematic Extensions: LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors, LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:517 None
FactionDefinition Civilization_Era2_AncientGreece has multiple Emblematic Extensions: LandUnit_Era2_AncientGreece_Hoplites, LandUnit_Era2_AncientGreece_Hoplites

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:517 None
FactionDefinition Civilization_Era2_Carthage has multiple Emblematic Extensions: LandUnit_Era2_Carthage_WarElephants, LandUnit_Era2_Carthage_WarElephants

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:517 None
FactionDefinition Civilization_Era2_CelticCivilization has multiple Emblematic Extensions: LandUnit_Era2_CelticCivilization_Gaesatae, LandUnit_Era2_CelticCivilization_Gaesatae

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:517 None
FactionDefinition Civilization_Era2_Goths has multiple Emblematic Extensions: LandUnit_Era2_Goths_GothicCavalry, LandUnit_Era2_Goths_GothicCavalry

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:517 None
FactionDefinition Civilization_Era2_Huns has multiple Emblematic Extensions: LandUnit_Era2_Huns_HunnicHorde, LandUnit_Era2_Huns_HunnicHorde

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:517 None
FactionDefinition Civilization_Era2_MauryaEmpire has multiple Emblematic Extensions: LandUnit_Era2_MauryaEmpire_ElephantArchers, LandUnit_Era2_MauryaEmpire_ElephantArchers

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:517 None
FactionDefinition Civilization_Era2_MayaCivilization has multiple Emblematic Extensions: LandUnit_Era2_MayaCivilization_PoisonJavelineers, LandUnit_Era2_MayaCivilization_PoisonJavelineers

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:517 None
FactionDefinition Civilization_Era2_Persia has multiple Emblematic Extensions: LandUnit_Era2_Persia_Immortals, LandUnit_Era2_Persia_Immortals

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:517 None
FactionDefinition Civilization_Era2_RomanEmpire has multiple Emblematic Extensions: LandUnit_Era2_RomanEmpire_PraetorianGuards, LandUnit_Era2_RomanEmpire_PraetorianGuards

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:517 None
FactionDefinition Civilization_Era3_AztecEmpire has multiple Emblematic Extensions: LandUnit_Era3_AztecEmpire_JaguarWarriors, LandUnit_Era3_AztecEmpire_JaguarWarriors

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:517 None
FactionDefinition Civilization_Era3_Byzantium has multiple Emblematic Extensions: LandUnit_Era3_Byzantium_VarangianGuards, LandUnit_Era3_Byzantium_VarangianGuards

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:517 None
FactionDefinition Civilization_Era3_FrankishKingdom has multiple Emblematic Extensions: LandUnit_Era3_FrankishKingdom_CapetianKnights, LandUnit_Era3_FrankishKingdom_CapetianKnights

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:517 None
FactionDefinition Civilization_Era3_GhanaEmpire has multiple Emblematic Extensions: LandUnit_Era3_GhanaEmpire_CamelCavalry, LandUnit_Era3_GhanaEmpire_CamelCavalry

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:517 None
FactionDefinition Civilization_Era3_HolyRomanEmpire has multiple Emblematic Extensions: LandUnit_Era3_HolyRomanEmpire_TeutonicKnights, LandUnit_Era3_HolyRomanEmpire_TeutonicKnights

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:517 None
FactionDefinition Civilization_Era3_KhmerEmpire has multiple Emblematic Extensions: LandUnit_Era3_KhmerEmpire_SiegeElephants, LandUnit_Era3_KhmerEmpire_SiegeElephants

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:517 None
FactionDefinition Civilization_Era3_MedievalEngland has multiple Emblematic Extensions: LandUnit_Era3_MedievalEngland_WelshLongbowmen, LandUnit_Era3_MedievalEngland_WelshLongbowmen

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:517 None
FactionDefinition Civilization_Era3_MongolEmpire has multiple Emblematic Extensions: LandUnit_Era3_MongolEmpire_MongolHorde, LandUnit_Era3_MongolEmpire_MongolHorde

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:517 None
FactionDefinition Civilization_Era3_UmayyadCaliphate has multiple Emblematic Extensions: LandUnit_Era3_UmayyadCaliphate_AlHaras, LandUnit_Era3_UmayyadCaliphate_AlHaras

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:517 None
FactionDefinition Civilization_Era4_IroquoisConfederacy has multiple Emblematic Extensions: LandUnit_Era4_IroquoisConfederacy_MohawkWarriors, LandUnit_Era4_IroquoisConfederacy_MohawkWarriors

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:518 None
FactionDefinition Civilization_Era4_MingChina has multiple Emblematic Extensions: LandUnit_Era4_MingChina_RocketCarts, LandUnit_Era4_MingChina_RocketCarts

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:518 None
FactionDefinition Civilization_Era4_MughalEmpire has multiple Emblematic Extensions: LandUnit_Era4_MughalEmpire_CanonElephants, LandUnit_Era4_MughalEmpire_CanonElephants

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:518 None
FactionDefinition Civilization_Era4_OttomanEmpire has multiple Emblematic Extensions: LandUnit_Era4_OttomanEmpire_Janissaries, LandUnit_Era4_OttomanEmpire_Janissaries

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:518 None
FactionDefinition Civilization_Era4_PolishKingdom has multiple Emblematic Extensions: LandUnit_Era4_PolishKingdom_WingedHussars, LandUnit_Era4_PolishKingdom_WingedHussars

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:518 None
FactionDefinition Civilization_Era4_Spain has multiple Emblematic Extensions: LandUnit_Era4_Spain_Conquistadores, LandUnit_Era4_Spain_Conquistadores

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:518 None
FactionDefinition Civilization_Era4_TokugawaShogunate has multiple Emblematic Extensions: LandUnit_Era4_TokugawaShogunate_NaginataSamurais, LandUnit_Era4_TokugawaShogunate_NaginataSamurais

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:518 None
FactionDefinition Civilization_Era5_AfsharidPersia has multiple Emblematic Extensions: LandUnit_Era5_AfsharidPersia_Jazayerchis, LandUnit_Era5_AfsharidPersia_Jazayerchis

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:518 None
FactionDefinition Civilization_Era5_AustriaHungary has multiple Emblematic Extensions: LandUnit_Era5_AustriaHungary_EvidenzbureauAgents, LandUnit_Era5_AustriaHungary_EvidenzbureauAgents

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:518 None
FactionDefinition Civilization_Era5_BritishEmpire has multiple Emblematic Extensions: LandUnit_Era5_BritishEmpire_Redcoats, LandUnit_Era5_BritishEmpire_Redcoats

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:518 None
FactionDefinition Civilization_Era5_FrenchRepublic has multiple Emblematic Extensions: LandUnit_Era5_FrenchRepublic_Cuirassiers, LandUnit_Era5_FrenchRepublic_Cuirassiers

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:518 None
FactionDefinition Civilization_Era5_Italy has multiple Emblematic Extensions: LandUnit_Era5_Italy_Alpinis, LandUnit_Era5_Italy_Alpinis

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:518 None
FactionDefinition Civilization_Era5_Mexico has multiple Emblematic Extensions: LandUnit_Era5_Mexico_Soldaderas, LandUnit_Era5_Mexico_Soldaderas

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:518 None
FactionDefinition Civilization_Era5_RussianEmpire has multiple Emblematic Extensions: LandUnit_Era5_RussianEmpire_Cossacks, LandUnit_Era5_RussianEmpire_Cossacks

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:518 None
FactionDefinition Civilization_Era5_Siam has multiple Emblematic Extensions: LandUnit_Era5_Siam_GatlingElephants, LandUnit_Era5_Siam_GatlingElephants

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:518 None
FactionDefinition Civilization_Era5_ZuluKingdom has multiple Emblematic Extensions: LandUnit_Era5_ZuluKingdom_Impis, LandUnit_Era5_ZuluKingdom_Impis

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:518 None
FactionDefinition Civilization_Era6_Australia has multiple Emblematic Extensions: LandUnit_Era6_Australia_AllTerrainAPC, LandUnit_Era6_Australia_AllTerrainAPC

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:518 None
FactionDefinition Civilization_Era6_Brazil has multiple Emblematic Extensions: LandUnit_Era6_Brazil_JungleBrigades, LandUnit_Era6_Brazil_JungleBrigades

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:518 None
FactionDefinition Civilization_Era6_China has multiple Emblematic Extensions: LandUnit_Era6_China_Guardians, LandUnit_Era6_China_Guardians

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:518 None
FactionDefinition Civilization_Era6_Egypt has multiple Emblematic Extensions: LandUnit_Era6_Egypt_FreeOfficers, LandUnit_Era6_Egypt_FreeOfficers

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:518 None
FactionDefinition Civilization_Era6_India has multiple Emblematic Extensions: LandUnit_Era6_India_Peacekeepers, LandUnit_Era6_India_Peacekeepers

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:518 None
FactionDefinition Civilization_Era6_USSR has multiple Emblematic Extensions: LandUnit_Era6_USSR_RedArmyTanks, LandUnit_Era6_USSR_RedArmyTanks

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:518 None
FactionDefinition Civilization_Era1_Phoenicia has multiple Emblematic Extensions: NavalTransport_Era1_Phoenicia_WarGalleys, NavalTransport_Era1_Phoenicia_WarGalleys

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:518 None
FactionDefinition Civilization_Era3_Vikings has multiple Emblematic Extensions: NavalTransport_Era3_Vikings_Longships, NavalTransport_Era3_Vikings_Longships

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:518 None
FactionDefinition Civilization_Era4_Holland has multiple Emblematic Extensions: NavalTransport_Era4_Holland_Fluyts, NavalTransport_Era4_Holland_Fluyts

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:518 None
FactionDefinition Civilization_Era4_JoseonKorea has multiple Emblematic Extensions: NavalUnit_Era4_JoseonKorea_TurtleShips, NavalUnit_Era4_JoseonKorea_TurtleShips

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:518 None
FactionDefinition Civilization_Era4_VenetianRepublic has multiple Emblematic Extensions: NavalUnit_Era4_VenetianRepublic_Galleasses, NavalUnit_Era4_VenetianRepublic_Galleasses

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:518 None
FactionDefinition Civilization_Era5_Germany has multiple Emblematic Extensions: NavalUnit_Era5_Germany_UBoats, NavalUnit_Era5_Germany_UBoats

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:518 None
FactionDefinition Civilization_Era6_Sweden has multiple Emblematic Extensions: NavalUnit_Era6_Sweden_StealthCorvettes, NavalUnit_Era6_Sweden_StealthCorvettes

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:16:09:522 None
GameScenarioDefinition 'Scenario_OpenDevStadia1' doesn't have any valid save.

    Amplitude.Mercury.Data.DataController:InitializeGameScenariosGroupUIMappers()

16:16:09:523 None
GameScenarioDefinition 'Scenario_OpenDevStadia1' doesn't have any valid save.

    Amplitude.Mercury.Data.DataController:InitializeGameScenariosGroupUIMappers()

16:16:09:523 None
GameScenarioDefinition 'Scenario_AprilOpenDev' doesn't have any valid save.

    Amplitude.Mercury.Data.DataController:InitializeGameScenariosGroupUIMappers()

16:16:09:809 None
Cannot go from [7, 22] to [5, 21] - defaulting

    Amplitude.Mercury.WorldPosition:GetDirectionToNeighbour(System.Reflection.RuntimeParameterInfo)

16:16:09:851 None
Formatting of Operation 'Max' cannot be satisfying. Consider using an Exotic localization for Effect_Scenario_AntarticaTerritory.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:16:09:851 None
Formatting of Operation 'Max' cannot be satisfying. Consider using an Exotic localization for Effect_Scenario_AntarticaTerritory.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:16:09:851 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_Scenario_AntarticaTerritory.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:16:09:852 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_MoveOneAfterAttack.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:16:09:853 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_LandUnit_Era2_Common_Envoys.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:16:09:853 None
Descriptor 'Effect_UnitPrototype_AgentWithoutStealth': Effect '1': Cannot feedback '!GameEffect_ArmyDecoy' as it does not concern either Source or Target and another intermediate condition is closer to the target..

    Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateEffectPathEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:16:09:853 None
Descriptor 'Effect_UnitPrototype_AgentWithStealth': Effect '1': Cannot feedback '!GameEffect_ArmyDecoy' as it does not concern either Source or Target and another intermediate condition is closer to the target..

    Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateEffectPathEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:16:09:853 None
%Effect_Status_Unit_InfluencingMinor Trying to get a parameter 0 out of bound 0.

    Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

16:16:09:854 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Affinity_Merchant_GainPerTradeRoads.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:16:09:854 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_CivilizationTrait_Era0_DefaultTribe.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:16:09:857 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Tag_Empire_Minor.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:16:09:859 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Easy.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:16:09:859 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Endless.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:16:09:859 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Hard.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:16:09:859 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Hard.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:16:09:859 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Impossible.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:16:09:859 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Normal.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:16:09:859 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Normal.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:16:09:859 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Sandbox.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:16:09:859 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Sandbox.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:16:09:859 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Serious.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:16:09:859 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Serious.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:16:09:860 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Extension_InBattle.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:16:09:867 None
Formatting of Operation 'Div' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetMove.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:16:09:867 None
Formatting of Operation 'Div' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetMove.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:16:09:867 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetPoison.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:16:09:867 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetPoison.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:16:09:867 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetPoison.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:16:09:868 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_Army_Peacefull.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:16:09:870 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_ArmyDecoy.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:16:09:873 None
[DATA] The descriptor Effect_Unit_HasRangedAttack is used both as a Unit and a UnitClass. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:16:09:874 None
[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a Unit and a UnitClass. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:16:09:874 None
[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a UnitClass and a UnitSpecialty. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:16:09:874 None
[DATA] The descriptor Effect_Unit_SpecialtyLevel2 is used both as a Unit and a UnitSpecialty. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:16:09:874 None
[DATA] The descriptor Effect_Unit_SpecialtyLevel3 is used both as a Unit and a UnitSpecialty. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:16:09:874 None
[DATA] The descriptor Effect_Extension_Base_Military is used both as a Extension and a NarrativeEvent. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:16:09:875 None
[DATA] The descriptor GameEffect_BattleAbility_HeadHunterAllies is used both as a BattleAbility and a StatusCategory. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:16:09:875 None
[DATA] The descriptor GameEffect_BattleAction_TileMilitary is used both as a UnitClass and a StatusCategory. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:16:09:890 None
Can't update distance to capital : no capital yet for this empire.

    Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

16:16:10:032 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

16:16:10:032 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

16:16:10:032 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

16:16:10:033 None
[Sandbox] The sandbox thread has been started.

    Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

16:16:10:034 None
Background worker has returned.

    Amplitude.Mercury.Game.Game+d__4:MoveNext()

16:16:10:034 None
Game of type 'Amplitude.Mercury.Game.Game' has been started.

    Amplitude.Framework.Game.GameManager+d__16:MoveNext()

16:16:10:047 None
Start AI players...

    Amplitude.Mercury.AI.AIController:StartAI()

16:16:10:047 None
No AI configuration set in SandboxStartSettings or retrieved from save. Fallback to default settings, all mods on all AIs.

    Amplitude.Mercury.AI.AIController:StartAIAsync()

16:16:10:073 None
Missing AI Gains on LegacyTrait (Value=LegacyTrait_Era1_Sumer)

    Amplitude.Mercury.Interop.AI.DataSnapshot:ComputeGainValuePerFaction()

16:16:10:073 None
No EmblematicDistrict found (Faction=Civilization_Era0_DefaultTribe)

    Amplitude.Mercury.Interop.AI.DataSnapshot:ComputeGainValuePerFaction()

16:16:10:073 None
Missing AI Gains on LegacyTrait (Value=LegacyTrait_Era3_MongolEmpire)

    Amplitude.Mercury.Interop.AI.DataSnapshot:ComputeGainValuePerFaction()

16:16:10:142 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

16:16:10:142 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

16:16:10:142 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

16:16:10:424 None
AI players started. Check for a save to load...

    Amplitude.Mercury.AI.AIController:StartAIAsync()

16:16:10:425 None
Loading AI save: Joseon Turn 7 DEF.AI.bin

    Amplitude.Mercury.AI.AIController:LoadAIPlayersIfNecessary()

16:16:10:469 None
AI players ready to run.

    Amplitude.Mercury.AI.AIController:StartAIAsync()

16:16:10:526 None
An instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.

    Amplitude.Graphics.LoadableBehaviour:LoadIFN()

16:16:10:651 None
An instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.

    Amplitude.Graphics.LoadableBehaviour:LoadIFN()

16:16:10:896 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationBattleController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:16:10:999 None
PresentationLandmarks revolveDependencies True

    Amplitude.Mercury.Presentation.PresentationLandmarkController:ResolveDependencies()

16:16:10:999 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

    Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()

16:16:11:013 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

    Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

16:16:11:475 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationCameraController/Camera [Amplitude.Mercury.Presentation.PresentationCameraMover is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:16:11:505 None
Ground materials using mid res textures

    Amplitude.Mercury.Terrain.GroundMaterialCollection+RuntimeData:CreateOrUpdateTextureArrayFromAtlases(System.Reflection.RuntimeParameterInfo)

16:16:11:835 None
Sculpting elements using mid res albedo textures

    Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

16:16:11:835 None
Sculpting elements using mid res ao textures

    Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

16:16:11:835 None
Sculpting elements using mid res world space normal textures

    Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

16:16:11:835 None
Sculpting elements using mid res transition mask textures

    Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

16:16:11:835 None
Sculpting elements using mid res roughness textures

    Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

16:16:11:835 None
Sculpting elements using mid res topography textures

    Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

16:16:11:835 None
Sculpting elements using mid res border textures

    Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

16:16:12:297 None
Rivers using mid res river bank textures

    Amplitude.Mercury.Terrain.Matching.RiverBakedElementsLoader+d__44:MoveNext()

16:16:12:297 None
Rivers using mid res river normal textures

    Amplitude.Mercury.Terrain.Matching.RiverBakedElementsLoader+d__44:MoveNext()

16:16:12:297 None
Rivers using mid res river water transitionMask textures

    Amplitude.Mercury.Terrain.Matching.RiverBakedElementsLoader+d__44:MoveNext()

16:16:12:315 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:16:12:315 None
Unable to resolve Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider dependencies. sculptingBakedElementsLoader [False], groundMaterialBakedElementsLoader [Ok], riverBakedElementsLoader [NOK] constHexBufferProvider [Ok] groundMaterialsBufferProvider [Ok]cameraGraphicService [Ok]computeShaderSettings [Ok]renderPasses [Ok]

    Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider:ResolveDependencies()

16:16:12:316 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.TerrainPositionService is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:16:12:316 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.FogOfWarRenderer is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:16:12:332 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.ProceduralTerrainRenderer is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:16:12:348 None
Unable to resolve Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider dependencies. sculptingBakedElementsLoader [False], groundMaterialBakedElementsLoader [Ok], riverBakedElementsLoader [NOK] constHexBufferProvider [Ok] groundMaterialsBufferProvider [Ok]cameraGraphicService [Ok]computeShaderSettings [Ok]renderPasses [Ok]

    Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider:ResolveDependencies()

16:16:12:348 None
Unable to resolve landmarkResolved [{14}] dependencies. cameraGraphicService [Amplitude.Mercury.Terrain.ProceduralTerrainRenderer], constHexBufferProvider [True], fogOfWarRenderer [Ok] sculptingBakedElementsLoader [NOK] groundMaterialBakedElementsLoader [Ok]riverBakedElementsLoader [Ok]debug [Ok]terrainDebuggingService [Ok]hexagonalGrid [Ok]fxComponentRenderFeature [Ok]terrainSectorProvider [Ok]gpuDiagnostics [NOK]technicalSettings [Ok]visualSettings [Ok]

    Amplitude.Mercury.Terrain.ProceduralTerrainRenderer:ResolveDependencies()

16:16:12:348 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/EdgeOfTheWorldRenderer [Amplitude.Mercury.Terrain.EdgeOfTheWorldRenderer is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:16:12:348 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.Fx.FxComponentTerrain is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:16:12:348 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.WorldLife.WorldLifeManager is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:16:12:351 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:16:12:353 None
Unable to resolve Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder dependencies. globalSettingsOk [True], fxComponentEvolveOk [Ok], fxComponentLevelBuildContentOk [Ok] worldMapProviderOk [Ok] worldMapVisibilityProviderOk [Ok]worldMapVisibilityProviderOk [Ok]namesOk [Ok]proceduralTerrainRendererOk [NOK]groundMaterialBufferProviderOk [NOK]cameraGraphicServiceOk [Ok]matchingLayersOk [NOK]territoryDataProviderOk [Ok]baseOk [Ok]

    Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder:ResolveDependencies()

16:16:12:353 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.TerrainElevationResolver is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:16:12:353 None
Unable to resolve Amplitude.Mercury.Terrain.TerrainElevationResolver dependencies, sculptingBakedElementsLoaderResolved NOK, groundMaterialBakedElementsLoaderResolved NOK, riverBakedElementsLoaderResolved NOK, fogOfWarRendererResolved NOK, proceduralTerrainRendererOk NOK, cameraGraphicServiceOk Ok, resolveElevationShaderOk Ok, terrainPickingServiceOk Ok, fixAnchorElevationOk Ok, gpuDiagnosticsResolved Ok, baseResolveDependencies Ok

    Amplitude.Mercury.Terrain.TerrainElevationResolver:ResolveDependencies()

16:16:12:353 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/WorldLabelRenderer [Amplitude.Mercury.Terrain.WorldLabelRenderer is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:16:12:353 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/LandmarkRenderer [Amplitude.Mercury.Terrain.LandmarksRenderer is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:16:12:353 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/WorldSpaceLineRenderer [Amplitude.Mercury.Terrain.WorldSpaceLineRenderer is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:16:12:353 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationFimsController/Renderer [Amplitude.Mercury.Terrain.Fx.FxComponentFIMS is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:16:12:353 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationFrontiersController/FrontiersRenderer [Amplitude.Mercury.Terrain.FrontiersRenderer is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:16:12:353 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationCharacterSet [Amplitude.Mercury.Presentation.CharacterRenderFeatures is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:16:12:353 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationProjectileManager [Amplitude.Mercury.Presentation.PresentationProjectileManager is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:16:12:353 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationTerritoryLabels [Amplitude.Mercury.Presentation.PresentationTerritoryLabels is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:16:12:357 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationBattleController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:16:12:357 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

    Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()

16:16:12:358 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

    Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

16:16:13:443 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationBattleController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:16:13:445 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

    Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()

16:16:13:445 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

    Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

16:16:13:445 None
Amplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:16:13:445 None
Amplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:16:13:445 None
Amplitude.Mercury.Presentation.PresentationFimsController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:16:13:445 None
Amplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:16:13:445 None
Amplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:16:13:445 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:16:13:445 None
Amplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:16:13:445 None
Amplitude.Mercury.Presentation.PresentationStealthController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:16:13:445 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:16:13:445 None
Amplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:16:13:445 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:16:14:317 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

    Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()

16:16:14:317 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

    Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

16:16:15:112 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

    Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()

16:16:15:113 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

    Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

16:16:15:886 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:16:15:886 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

    Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()

16:16:15:887 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

    Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

16:16:15:887 None
Amplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:16:15:887 None
Amplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:16:15:887 None
Amplitude.Mercury.Presentation.PresentationFimsController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:16:15:887 None
Amplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:16:15:887 None
Amplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:16:15:887 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:16:15:887 None
Amplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:16:15:887 None
Amplitude.Mercury.Presentation.PresentationStealthController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:16:15:887 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:16:15:887 None
Amplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:16:15:887 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:16:16:607 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:16:16:607 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

    Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()

16:16:16:607 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

    Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

16:16:17:332 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:16:17:332 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

    Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()

16:16:17:332 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

    Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

16:16:18:356 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:16:18:357 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

    Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()

16:16:18:357 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

    Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

16:16:18:357 None
Amplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:16:18:357 None
Amplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:16:18:357 None
Amplitude.Mercury.Presentation.PresentationFimsController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:16:18:357 None
Amplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:16:18:357 None
Amplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:16:18:357 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:16:18:357 None
Amplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:16:18:357 None
Amplitude.Mercury.Presentation.PresentationStealthController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:16:18:357 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:16:18:357 None
Amplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:16:18:357 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:16:19:410 None
Unable to resolve Amplitude.Mercury.Presentation.PresentationFimsController dependencies or load fimsRenderer for 10 frames

    Amplitude.Mercury.Presentation.PresentationFimsController+d__36:MoveNext()

16:16:19:410 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:16:19:410 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

    Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()

16:16:19:410 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

    Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

16:16:19:883 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:16:19:884 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

    Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

16:16:27:107 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:16:27:108 None
Amplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:16:27:108 None
Amplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:16:27:108 None
Amplitude.Mercury.Presentation.PresentationFimsController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:16:27:108 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:16:27:172 None
Extracting MeshContent VFX_Ring_003

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:16:27:172 None
Extracting MeshContent PlaneAxis_YX

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:16:27:172 None
Extracting MeshContent VFX_HexagonExtrude000

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:16:27:652 None
Element of criteria NoPublicOrder in IconFims datatable is missing.

    Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:FillFIMSIEvolverMaterialInfo()

16:16:27:652 None
Element of criteria NoInfluence in IconFims datatable is missing.

    Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:FillFIMSIEvolverMaterialInfo()

16:16:27:652 None
Element of criteria NoFaith in IconFims datatable is missing.

    Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:FillFIMSIEvolverMaterialInfo()

16:16:27:801 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:16:28:344 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:16:28:559 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:16:28:632 None
Extracting MeshContent VFX_Hexagon_000

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:16:28:632 None
Extracting MeshContent VFX_Circle001

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:16:28:632 None
Extracting MeshContent VFX_M_WonderLakeNatron_Shape

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:16:28:632 None
Extracting MeshContent VFX_M_WonderVictoriaTop_Shape

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:16:28:632 None
Extracting MeshContent VFX_Ring_000

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:16:28:775 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:16:28:882 None
Extracting MeshContent VFX_SpawnHemiGeoSphere

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:16:28:882 None
Extracting MeshContent FX_Quad

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:16:28:882 None
Extracting MeshContent VFX_cloudNuclear

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:16:28:883 None
Extracting MeshContent FX_NuclearMeshBot_01

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:16:28:884 None
Extracting MeshContent VFX_Wonder_BabylonGardens01_PollenSpawn

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:16:28:884 None
Extracting MeshContent VFX_Cylinder

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:16:28:884 None
Extracting MeshContent VFX_Ring_004

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:16:29:118 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:16:29:118 None
Amplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:16:29:118 None
Amplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:16:29:118 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:16:29:233 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:16:29:329 None
Extracting MeshContent VFX_Ring_005

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:16:29:366 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:16:29:488 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:16:29:620 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:16:29:771 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:16:29:880 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:16:29:927 None
Extracting MeshContent FX_Border_02

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:16:29:928 None
Extracting MeshContent VFX_Ring_001

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:16:29:928 None
Extracting MeshContent FX_Border

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:16:29:936 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:16:29:950 None
[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_GrecoRoman #2148 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:16:29:952 None
[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Asian #2152 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:16:29:953 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #2437 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:16:29:955 None
[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Asian #2662 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:16:29:956 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era1_HittiteEmpire #2434 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:16:29:957 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era1_ZhouChina #2594 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:16:29:958 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era1_ZhouChina #2681 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:16:29:959 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era1_ZhouChina #2691 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:16:29:960 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #2545 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:16:29:961 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era1_ZhouChina #2543 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:16:29:962 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era1_ZhouChina #2529 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:16:29:963 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era1_ZhouChina #2673 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:16:29:964 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era1_ZhouChina #2400 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:16:29:965 None
[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Asian #2367 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:16:29:966 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era1_ZhouChina #2459 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:16:29:967 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era1_ZhouChina #2649 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:16:29:967 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era1_ZhouChina #2569 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:16:29:968 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era1_HittiteEmpire #2527 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:16:29:969 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era1_ZhouChina #2732 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:16:29:970 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era1_ZhouChina #2736 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:16:29:971 None
[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_American #2755 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:16:29:972 None
Amplitude.Mercury.Presentation.Presentation.DoStartAllPresentationController tooks 19122 ms

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:16:29:973 UI Steam
[UI] Start calling OnPresentationStarted on in-game windows.

    Amplitude.Mercury.UI.Windows.WindowsManager+d__47:MoveNext()
    Amplitude.Mercury.UI.Windows.WindowsManager+d__47:MoveNext()
    Amplitude.Coroutine:Run()
    Amplitude.Coroutine+d__33:MoveNext()
    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.RuntimeParameterInfo)
    Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.Mercury.UI.Windows.WindowsManager:OnPresentationStarted()
    Amplitude.Mercury.UI.Windows.WindowsManager:Presentation_PresentationChange(System.Reflection.RuntimeParameterInfo)
    Amplitude.Mercury.Presentation.Presentation:OnPresentationChange(System.Reflection.RuntimeParameterInfo)
    Amplitude.Mercury.Presentation.Presentation+d__23:MoveNext()
    Amplitude.Coroutine:Run()
    Amplitude.Coroutine+d__33:MoveNext()
    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:16:29:993 None
Presentation has been started.

    Amplitude.Mercury.Presentation.Presentation+d__23:MoveNext()

16:16:29:995 None
[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Cold #2523 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:16:30:033 None
Presentation has been presented.

    Amplitude.Mercury.Presentation.Presentation+d__23:MoveNext()

16:16:30:033 None
Presentation has been presented.

    Amplitude.Mercury.Presentation.InGameView+d__15:MoveNext()

16:16:30:137 None
Technology 'Technology_Era3_05''s Unlock %ConstructibleExtension_VillageCenterTitle has no UnlockCategory.

    Amplitude.Mercury.UI.TechnologyScreen_Search+Entry:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:16:30:139 None
Technology 'Technology_Era5_07''s Unlock %Unlock_BattleAction_DugInTitle has no UnlockCategory.

    Amplitude.Mercury.UI.TechnologyScreen_Search+Entry:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:16:30:153 UI Steam
[UI] Finished calling OnPresentationStarted on in-game windows in 0,1 seconds.

    Amplitude.Mercury.UI.Windows.WindowsManager+d__47:MoveNext()
    Amplitude.Mercury.UI.Windows.WindowsManager+d__47:MoveNext()
    Amplitude.Coroutine:Run()
    Amplitude.Coroutine+d__33:MoveNext()
    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:16:30:183 None
[Sandbox] Process order. (Serial=1, Empire=4, Order=Order OrderSetControlledByHuman)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:16:30:257 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

16:16:30:258 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

16:16:30:258 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

16:16:37:006 None
AI post synchronization passes took 6,8 seconds to be executed.

    Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

16:16:37:050 None
[Sandbox] Process order. (Serial=2, Empire=0, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:16:37:141 None
[Sandbox] Process order. (Serial=3, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:16:37:261 None
No Unit can be kept to improve that army (Empire '2' Army '2152' for ArmyType 'GroundExplorer')

    Amplitude.Mercury.AI.Brain.Analysis.Military.ComputeWantedArmies:RequestDraggingUnitsDisbands(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:16:37:322 None
[Sandbox] Process order. (Serial=4, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:16:37:372 None
[Sandbox] Process order. (Serial=5, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:16:37:432 None
[Sandbox] Process order. (Serial=6, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:16:37:444 None
The AI decision process took 7,2 seconds to be executed (7,2 seconds of AI processing and 0,1 seconds waiting for async requests)

    Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

16:16:37:452 None
[Sandbox] Process order. (Serial=7, Empire=0, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:16:37:452 None
[Sandbox] Process order. (Serial=8, Empire=1, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:16:37:452 None
[Sandbox] Process order. (Serial=9, Empire=3, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:16:37:452 None
[Sandbox] Process order. (Serial=10, Empire=5, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:16:37:452 None
[Sandbox] Process order. (Serial=11, Empire=81, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:16:37:503 None
[Sandbox] Process order. (Serial=12, Empire=0, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:16:37:593 None
[Sandbox] Process order. (Serial=13, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:16:37:683 None
[Sandbox] Process order. (Serial=14, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:16:37:704 None
[Sandbox] Process order. (Serial=15, Empire=2, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:16:39:504 None
[Sandbox] Process order. (Serial=16, Empire=0, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:16:39:594 None
[Sandbox] Process order. (Serial=17, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:16:39:694 None
[Sandbox] Process order. (Serial=18, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:16:41:505 None
[Sandbox] Process order. (Serial=19, Empire=0, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:16:41:686 None
[Sandbox] Process order. (Serial=20, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:16:43:669 None
[Sandbox] Process order. (Serial=21, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:17:14:811 None
Shutting down session of type 'Amplitude.Mercury.Session.Session'...

    Amplitude.Framework.Session.SessionManager+d__15:MoveNext()

16:17:14:811 None
Disconnecting...

    Amplitude.Mercury.Game.GameClient:Disconnect()

16:17:14:811 None
Disconnected.

    Amplitude.Mercury.Game.GameClient:Disconnect()

16:17:14:811 None
Sending disconnection message...

    Amplitude.Mercury.Game.GameServer:Disconnect()

16:17:14:811 None
Closing P2P session with 00000000-0000-0000-0000-000000000001...

    Amplitude.Mercury.Game.GameServer:ClientDisconnected(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:17:14:812 None
Client 00000000-0000-0000-0000-000000000001 was disconnected (game server shutdown).

    Amplitude.Mercury.Game.GameServer:Disconnect()

16:17:14:828 None
Presentation has been shutdown.

    Amplitude.Mercury.Presentation.Presentation+d__24:MoveNext()

16:17:14:879 None
Shutting down game of type 'Amplitude.Mercury.Game.Game'...

    Amplitude.Framework.Game.GameManager+d__17:MoveNext()

16:17:14:881 None
[Sandbox] Gracefully exited the sandbox loop; shutting down...

    Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

16:17:14:914 None
Can't update distance to capital : no capital yet for this empire.

    Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

16:17:14:917 None
Can't update distance to capital : no capital yet for this empire.

    Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

16:17:14:918 None
Can't update distance to capital : no capital yet for this empire.

    Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

16:17:14:922 None
Can't update distance to capital : no capital yet for this empire.

    Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

16:17:14:928 None
Can't update distance to capital : no capital yet for this empire.

    Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

16:17:14:961 None
AIController shutdown...

    Amplitude.Mercury.AI.AIController+d__15:MoveNext()

16:17:14:962 None
AIController shutdown terminated.

    Amplitude.Mercury.AI.AIController+d__15:MoveNext()

16:17:14:980 None
Game of type 'Amplitude.Mercury.Game.Game' has been shutdown.

    Amplitude.Framework.Game.GameManager+d__17:MoveNext()

16:17:14:997 None
Common UnitDefinition in emblematic level: UnitDefinition:LandUnit_Era3_Common_GreatSwordsmen ; Level: 20

    Amplitude.Mercury.Data.DataController:InitializeFamilies()

16:17:14:998 None
FactionDefinition Civilization_Era1_Bantu has multiple Emblematic Extensions: Extension_Era1_Bantu, Extension_Era1_Bantu

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:14:998 None
FactionDefinition Civilization_Era2_Garamantes has multiple Emblematic Extensions: Extension_Era2_Garamantes, Extension_Era2_Garamantes

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:14:998 None
FactionDefinition Civilization_Era3_Swahili has multiple Emblematic Extensions: Extension_Era3_Swahili, Extension_Era3_Swahili

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:14:998 None
FactionDefinition Civilization_Era4_Maasai has multiple Emblematic Extensions: Extension_Era4_Maasai, Extension_Era4_Maasai

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:14:998 None
FactionDefinition Civilization_Era5_Ethiopia has multiple Emblematic Extensions: Extension_Era5_Ethiopia, Extension_Era5_Ethiopia

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:14:998 None
FactionDefinition Civilization_Era6_Nigeria has multiple Emblematic Extensions: Extension_Era6_Nigeria, Extension_Era6_Nigeria

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:14:998 None
FactionDefinition Civilization_Era1_Bantu has multiple Emblematic Extensions: LandUnit_Era1_Bantu_BantuPioneers, LandUnit_Era1_Bantu_BantuPioneers

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:14:998 None
FactionDefinition Civilization_Era2_Garamantes has multiple Emblematic Extensions: LandUnit_Era2_Garamantes_JavelinRiders, LandUnit_Era2_Garamantes_JavelinRiders

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:14:998 None
FactionDefinition Civilization_Era4_Maasai has multiple Emblematic Extensions: LandUnit_Era4_Maasai_MaasaiMorans, LandUnit_Era4_Maasai_MaasaiMorans

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:14:998 None
FactionDefinition Civilization_Era5_Ethiopia has multiple Emblematic Extensions: LandUnit_Era5_Ethiopia_OromoCavalry, LandUnit_Era5_Ethiopia_OromoCavalry

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:14:998 None
FactionDefinition Civilization_Era6_Nigeria has multiple Emblematic Extensions: LandUnit_Era6_Nigeria_MRAPVehicle, LandUnit_Era6_Nigeria_MRAPVehicle

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:14:998 None
FactionDefinition Civilization_Era3_Swahili has multiple Emblematic Extensions: NavalTransport_Era3_Swahili_Mtepes, NavalTransport_Era3_Swahili_Mtepes

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:14:998 None
FactionDefinition Civilization_Era1_Sumer has multiple Emblematic Extensions: Extension_Era1_Sumer, Extension_Era1_Sumer

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:14:998 None
FactionDefinition Civilization_Era2_HanChina has multiple Emblematic Extensions: Extension_Era2_HanChina, Extension_Era2_HanChina

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:14:998 None
FactionDefinition Civilization_Era3_BulgarianEmpire has multiple Emblematic Extensions: Extension_Era3_BulgarianEmpire, Extension_Era3_BulgarianEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:14:998 None
FactionDefinition Civilization_Era4_Swiss has multiple Emblematic Extensions: Extension_Era4_Swiss, Extension_Era4_Swiss

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:14:998 None
FactionDefinition Civilization_Era5_Scotland has multiple Emblematic Extensions: Extension_Era5_Scotland, Extension_Era5_Scotland

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:14:998 None
FactionDefinition Civilization_Era6_Singapore has multiple Emblematic Extensions: Extension_Era6_Singapore, Extension_Era6_Singapore

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:14:998 None
FactionDefinition Civilization_Era1_Sumer has multiple Emblematic Extensions: LandUnit_Era1_Sumer_AgaUsh, LandUnit_Era1_Sumer_AgaUsh

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:14:998 None
FactionDefinition Civilization_Era2_HanChina has multiple Emblematic Extensions: LandUnit_Era2_HanChina_LianNu, LandUnit_Era2_HanChina_LianNu

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:14:998 None
FactionDefinition Civilization_Era3_BulgarianEmpire has multiple Emblematic Extensions: LandUnit_Era3_BulgarianEmpire_BulgarianMountedArchers, LandUnit_Era3_BulgarianEmpire_BulgarianMountedArchers

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:14:998 None
FactionDefinition Civilization_Era4_Swiss has multiple Emblematic Extensions: LandUnit_Era4_Swiss_Reislaufer, LandUnit_Era4_Swiss_Reislaufer

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:14:998 None
FactionDefinition Civilization_Era5_Scotland has multiple Emblematic Extensions: LandUnit_Era5_Scotland_Highlanders, LandUnit_Era5_Scotland_Highlanders

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:14:998 None
FactionDefinition Civilization_Era6_Singapore has multiple Emblematic Extensions: LandUnit_Era6_Singapore_SingaporeReservists, LandUnit_Era6_Singapore_SingaporeReservists

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:14:998 None
FactionDefinition Civilization_Era1_Caral has multiple Emblematic Extensions: Extension_Era1_Caral, Extension_Era1_Caral

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:14:998 None
FactionDefinition Civilization_Era2_Nazca has multiple Emblematic Extensions: Extension_Era2_Nazca, Extension_Era2_Nazca

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:14:998 None
FactionDefinition Civilization_Era3_Mississippi has multiple Emblematic Extensions: Extension_Era3_Mississippi, Extension_Era3_Mississippi

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:14:998 None
FactionDefinition Civilization_Era3_Taino has multiple Emblematic Extensions: Extension_Era3_Taino, Extension_Era3_Taino

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:14:998 None
FactionDefinition Civilization_Era4_Inca has multiple Emblematic Extensions: Extension_Era4_Inca, Extension_Era4_Inca

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:14:998 None
FactionDefinition Civilization_Era5_Argentina has multiple Emblematic Extensions: Extension_Era5_Argentina, Extension_Era5_Argentina

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:14:998 None
FactionDefinition Civilization_Era6_Cuba has multiple Emblematic Extensions: Extension_Era6_Cuba, Extension_Era6_Cuba

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:14:998 None
FactionDefinition Civilization_Era1_Caral has multiple Emblematic Extensions: LandUnit_Era1_Caral_CaralFishermen, LandUnit_Era1_Caral_CaralFishermen

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:14:998 None
FactionDefinition Civilization_Era2_Nazca has multiple Emblematic Extensions: LandUnit_Era2_Nazca_NazcaHeadHunters, LandUnit_Era2_Nazca_NazcaHeadHunters

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:14:998 None
FactionDefinition Civilization_Era3_Mississippi has multiple Emblematic Extensions: LandUnit_Era3_Mississippi_MississippiHeadHunters, LandUnit_Era3_Mississippi_MississippiHeadHunters

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:14:998 None
FactionDefinition Civilization_Era3_Taino has multiple Emblematic Extensions: LandUnit_Era3_Taino_BairaHunters, LandUnit_Era3_Taino_BairaHunters

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:14:998 None
FactionDefinition Civilization_Era4_Inca has multiple Emblematic Extensions: LandUnit_Era4_Inca_SapaIncaGuards, LandUnit_Era4_Inca_SapaIncaGuards

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:14:998 None
FactionDefinition Civilization_Era5_Argentina has multiple Emblematic Extensions: LandUnit_Era5_Argentina_ArgentinaGauchos, LandUnit_Era5_Argentina_ArgentinaGauchos

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:14:998 None
FactionDefinition Civilization_Era6_Cuba has multiple Emblematic Extensions: LandUnit_Era6_Cuba_Guerrilleros, LandUnit_Era6_Cuba_Guerrilleros

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:14:998 None
FactionDefinition Civilization_Era1_Assyria has multiple Emblematic Extensions: Extension_Era1_Assyria, Extension_Era1_Assyria

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:14:998 None
FactionDefinition Civilization_Era1_Babylon has multiple Emblematic Extensions: Extension_Era1_Babylon, Extension_Era1_Babylon

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:14:998 None
FactionDefinition Civilization_Era1_EgyptianKingdom has multiple Emblematic Extensions: Extension_Era1_EgyptianKingdom, Extension_Era1_EgyptianKingdom

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:14:998 None
FactionDefinition Civilization_Era1_HarappanCivilization has multiple Emblematic Extensions: Extension_Era1_HarappanCivilization, Extension_Era1_HarappanCivilization

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:14:998 None
FactionDefinition Civilization_Era1_HittiteEmpire has multiple Emblematic Extensions: Extension_Era1_HittiteEmpire, Extension_Era1_HittiteEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:14:998 None
FactionDefinition Civilization_Era1_MycenaeanCivilization has multiple Emblematic Extensions: Extension_Era1_MycenaeanCivilization, Extension_Era1_MycenaeanCivilization

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:14:998 None
FactionDefinition Civilization_Era1_Nubia has multiple Emblematic Extensions: Extension_Era1_Nubia, Extension_Era1_Nubia

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:14:998 None
FactionDefinition Civilization_Era1_OlmecCivilization has multiple Emblematic Extensions: Extension_Era1_OlmecCivilization, Extension_Era1_OlmecCivilization

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:14:998 None
FactionDefinition Civilization_Era1_Phoenicia has multiple Emblematic Extensions: Extension_Era1_Phoenicia, Extension_Era1_Phoenicia

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:14:998 None
FactionDefinition Civilization_Era1_ZhouChina has multiple Emblematic Extensions: Extension_Era1_ZhouChina, Extension_Era1_ZhouChina

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:14:998 None
FactionDefinition Civilization_Era2_AksumiteEmpire has multiple Emblematic Extensions: Extension_Era2_AksumiteEmpire, Extension_Era2_AksumiteEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:14:998 None
FactionDefinition Civilization_Era2_AncientGreece has multiple Emblematic Extensions: Extension_Era2_AncientGreece, Extension_Era2_AncientGreece

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:14:998 None
FactionDefinition Civilization_Era2_Carthage has multiple Emblematic Extensions: Extension_Era2_Carthage, Extension_Era2_Carthage

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:14:998 None
FactionDefinition Civilization_Era2_CelticCivilization has multiple Emblematic Extensions: Extension_Era2_CelticCivilization, Extension_Era2_CelticCivilization

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:14:998 None
FactionDefinition Civilization_Era2_Goths has multiple Emblematic Extensions: Extension_Era2_Goths, Extension_Era2_Goths

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:14:999 None
FactionDefinition Civilization_Era2_Huns has multiple Emblematic Extensions: Extension_Era2_Huns, Extension_Era2_Huns

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:14:999 None
FactionDefinition Civilization_Era2_MauryaEmpire has multiple Emblematic Extensions: Extension_Era2_MauryaEmpire, Extension_Era2_MauryaEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:14:999 None
FactionDefinition Civilization_Era2_MayaCivilization has multiple Emblematic Extensions: Extension_Era2_MayaCivilization, Extension_Era2_MayaCivilization

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:14:999 None
FactionDefinition Civilization_Era2_Persia has multiple Emblematic Extensions: Extension_Era2_Persia, Extension_Era2_Persia

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:14:999 None
FactionDefinition Civilization_Era2_RomanEmpire has multiple Emblematic Extensions: Extension_Era2_RomanEmpire, Extension_Era2_RomanEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:14:999 None
FactionDefinition Civilization_Era3_AztecEmpire has multiple Emblematic Extensions: Extension_Era3_AztecEmpire, Extension_Era3_AztecEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:14:999 None
FactionDefinition Civilization_Era3_Byzantium has multiple Emblematic Extensions: Extension_Era3_Byzantium, Extension_Era3_Byzantium

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:14:999 None
FactionDefinition Civilization_Era3_FrankishKingdom has multiple Emblematic Extensions: Extension_Era3_FrankishKingdom, Extension_Era3_FrankishKingdom

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:14:999 None
FactionDefinition Civilization_Era3_GhanaEmpire has multiple Emblematic Extensions: Extension_Era3_GhanaEmpire, Extension_Era3_GhanaEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:14:999 None
FactionDefinition Civilization_Era3_HolyRomanEmpire has multiple Emblematic Extensions: Extension_Era3_HolyRomanEmpire, Extension_Era3_HolyRomanEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:14:999 None
FactionDefinition Civilization_Era3_KhmerEmpire has multiple Emblematic Extensions: Extension_Era3_KhmerEmpire, Extension_Era3_KhmerEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:14:999 None
FactionDefinition Civilization_Era3_MedievalEngland has multiple Emblematic Extensions: Extension_Era3_MedievalEngland, Extension_Era3_MedievalEngland

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:14:999 None
FactionDefinition Civilization_Era3_MongolEmpire has multiple Emblematic Extensions: Extension_Era3_MongolEmpire, Extension_Era3_MongolEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:14:999 None
FactionDefinition Civilization_Era3_UmayyadCaliphate has multiple Emblematic Extensions: Extension_Era3_UmayyadCaliphate, Extension_Era3_UmayyadCaliphate

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:14:999 None
FactionDefinition Civilization_Era3_Vikings has multiple Emblematic Extensions: Extension_Era3_Vikings, Extension_Era3_Vikings

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:14:999 None
FactionDefinition Civilization_Era4_Holland has multiple Emblematic Extensions: Extension_Era4_Holland, Extension_Era4_Holland

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:14:999 None
FactionDefinition Civilization_Era4_IroquoisConfederacy has multiple Emblematic Extensions: Extension_Era4_IroquoisConfederacy, Extension_Era4_IroquoisConfederacy

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:14:999 None
FactionDefinition Civilization_Era4_JoseonKorea has multiple Emblematic Extensions: Extension_Era4_JoseonKorea, Extension_Era4_JoseonKorea

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:14:999 None
FactionDefinition Civilization_Era4_MingChina has multiple Emblematic Extensions: Extension_Era4_MingChina, Extension_Era4_MingChina

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:14:999 None
FactionDefinition Civilization_Era4_MughalEmpire has multiple Emblematic Extensions: Extension_Era4_MughalEmpire, Extension_Era4_MughalEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:14:999 None
FactionDefinition Civilization_Era4_OttomanEmpire has multiple Emblematic Extensions: Extension_Era4_OttomanEmpire, Extension_Era4_OttomanEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:14:999 None
FactionDefinition Civilization_Era4_PolishKingdom has multiple Emblematic Extensions: Extension_Era4_PolishKingdom, Extension_Era4_PolishKingdom

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:14:999 None
FactionDefinition Civilization_Era4_Spain has multiple Emblematic Extensions: Extension_Era4_Spain, Extension_Era4_Spain

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:14:999 None
FactionDefinition Civilization_Era4_TokugawaShogunate has multiple Emblematic Extensions: Extension_Era4_TokugawaShogunate, Extension_Era4_TokugawaShogunate

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:14:999 None
FactionDefinition Civilization_Era4_VenetianRepublic has multiple Emblematic Extensions: Extension_Era4_VenetianRepublic, Extension_Era4_VenetianRepublic

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:14:999 None
FactionDefinition Civilization_Era5_AfsharidPersia has multiple Emblematic Extensions: Extension_Era5_AfsharidPersia, Extension_Era5_AfsharidPersia

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:14:999 None
FactionDefinition Civilization_Era5_AustriaHungary has multiple Emblematic Extensions: Extension_Era5_AustriaHungary, Extension_Era5_AustriaHungary

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:14:999 None
FactionDefinition Civilization_Era5_BritishEmpire has multiple Emblematic Extensions: Extension_Era5_BritishEmpire, Extension_Era5_BritishEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:14:999 None
FactionDefinition Civilization_Era5_FrenchRepublic has multiple Emblematic Extensions: Extension_Era5_FrenchRepublic, Extension_Era5_FrenchRepublic

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:14:999 None
FactionDefinition Civilization_Era5_Germany has multiple Emblematic Extensions: Extension_Era5_Germany, Extension_Era5_Germany

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:14:999 None
FactionDefinition Civilization_Era5_Italy has multiple Emblematic Extensions: Extension_Era5_Italy, Extension_Era5_Italy

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:14:999 None
FactionDefinition Civilization_Era5_Mexico has multiple Emblematic Extensions: Extension_Era5_Mexico, Extension_Era5_Mexico

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:14:999 None
FactionDefinition Civilization_Era5_RussianEmpire has multiple Emblematic Extensions: Extension_Era5_RussianEmpire, Extension_Era5_RussianEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:14:999 None
FactionDefinition Civilization_Era5_Siam has multiple Emblematic Extensions: Extension_Era5_Siam, Extension_Era5_Siam

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:14:999 None
FactionDefinition Civilization_Era5_ZuluKingdom has multiple Emblematic Extensions: Extension_Era5_ZuluKingdom, Extension_Era5_ZuluKingdom

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:14:999 None
FactionDefinition Civilization_Era6_Australia has multiple Emblematic Extensions: Extension_Era6_Australia, Extension_Era6_Australia

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:14:999 None
FactionDefinition Civilization_Era6_Brazil has multiple Emblematic Extensions: Extension_Era6_Brazil, Extension_Era6_Brazil

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:14:999 None
FactionDefinition Civilization_Era6_China has multiple Emblematic Extensions: Extension_Era6_China, Extension_Era6_China

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:14:999 None
FactionDefinition Civilization_Era6_Egypt has multiple Emblematic Extensions: Extension_Era6_Egypt, Extension_Era6_Egypt

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:14:999 None
FactionDefinition Civilization_Era6_India has multiple Emblematic Extensions: Extension_Era6_India, Extension_Era6_India

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:14:999 None
FactionDefinition Civilization_Era6_Japan has multiple Emblematic Extensions: Extension_Era6_Japan, Extension_Era6_Japan

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:14:999 None
FactionDefinition Civilization_Era6_Sweden has multiple Emblematic Extensions: Extension_Era6_Sweden, Extension_Era6_Sweden

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:14:999 None
FactionDefinition Civilization_Era6_Turkey has multiple Emblematic Extensions: Extension_Era6_Turkey, Extension_Era6_Turkey

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:14:999 None
FactionDefinition Civilization_Era6_USA has multiple Emblematic Extensions: Extension_Era6_USA, Extension_Era6_USA

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:14:999 None
FactionDefinition Civilization_Era6_USSR has multiple Emblematic Extensions: Extension_Era6_USSR, Extension_Era6_USSR

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:14:999 None
FactionDefinition Civilization_Era6_Japan has multiple Emblematic Extensions: AirUnit_Era6_Japan_Reisens, AirUnit_Era6_Japan_Reisens

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:14:999 None
FactionDefinition Civilization_Era6_Turkey has multiple Emblematic Extensions: AirUnit_Era6_Turkey_StealthyOperativeMissiles, AirUnit_Era6_Turkey_StealthyOperativeMissiles

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:14:999 None
FactionDefinition Civilization_Era6_USA has multiple Emblematic Extensions: AirUnit_Era6_USA_Lightnings, AirUnit_Era6_USA_Lightnings

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:14:999 None
FactionDefinition Civilization_Era0_DefaultTribe has multiple Emblematic Extensions: LandUnit_Era0_Common_Tribesmen, LandUnit_Era0_Common_Tribesmen

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:14:999 None
FactionDefinition Civilization_Era1_Assyria has multiple Emblematic Extensions: LandUnit_Era1_Assyria_AssyrianRaiders, LandUnit_Era1_Assyria_AssyrianRaiders

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:14:999 None
FactionDefinition Civilization_Era1_Babylon has multiple Emblematic Extensions: LandUnit_Era1_Babylon_RoyalGuardsmen, LandUnit_Era1_Babylon_RoyalGuardsmen

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:14:999 None
FactionDefinition Civilization_Era1_EgyptianKingdom has multiple Emblematic Extensions: LandUnit_Era1_EgyptianKingdom_ChariotArchers, LandUnit_Era1_EgyptianKingdom_ChariotArchers

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:14:999 None
FactionDefinition Civilization_Era1_HarappanCivilization has multiple Emblematic Extensions: LandUnit_Era1_HarappanCivilization_Runners, LandUnit_Era1_HarappanCivilization_Runners

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:14:999 None
FactionDefinition Civilization_Era1_HittiteEmpire has multiple Emblematic Extensions: LandUnit_Era1_HittiteEmpire_NobleChariots, LandUnit_Era1_HittiteEmpire_NobleChariots

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:14:999 None
FactionDefinition Civilization_Era1_MycenaeanCivilization has multiple Emblematic Extensions: LandUnit_Era1_MycenaeanCivilization_Promachois, LandUnit_Era1_MycenaeanCivilization_Promachois

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:14:999 None
FactionDefinition Civilization_Era1_Nubia has multiple Emblematic Extensions: LandUnit_Era1_Nubia_NubianArchers, LandUnit_Era1_Nubia_NubianArchers

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:14:999 None
FactionDefinition Civilization_Era1_OlmecCivilization has multiple Emblematic Extensions: LandUnit_Era1_OlmecCivilization_JavelinThrowers, LandUnit_Era1_OlmecCivilization_JavelinThrowers

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:14:999 None
FactionDefinition Civilization_Era1_ZhouChina has multiple Emblematic Extensions: LandUnit_Era1_ZhouChina_WarChariots, LandUnit_Era1_ZhouChina_WarChariots

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:14:999 None
FactionDefinition Civilization_Era2_AksumiteEmpire has multiple Emblematic Extensions: LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors, LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:14:999 None
FactionDefinition Civilization_Era2_AncientGreece has multiple Emblematic Extensions: LandUnit_Era2_AncientGreece_Hoplites, LandUnit_Era2_AncientGreece_Hoplites

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:14:999 None
FactionDefinition Civilization_Era2_Carthage has multiple Emblematic Extensions: LandUnit_Era2_Carthage_WarElephants, LandUnit_Era2_Carthage_WarElephants

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:000 None
FactionDefinition Civilization_Era2_CelticCivilization has multiple Emblematic Extensions: LandUnit_Era2_CelticCivilization_Gaesatae, LandUnit_Era2_CelticCivilization_Gaesatae

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:000 None
FactionDefinition Civilization_Era2_Goths has multiple Emblematic Extensions: LandUnit_Era2_Goths_GothicCavalry, LandUnit_Era2_Goths_GothicCavalry

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:000 None
FactionDefinition Civilization_Era2_Huns has multiple Emblematic Extensions: LandUnit_Era2_Huns_HunnicHorde, LandUnit_Era2_Huns_HunnicHorde

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:000 None
FactionDefinition Civilization_Era2_MauryaEmpire has multiple Emblematic Extensions: LandUnit_Era2_MauryaEmpire_ElephantArchers, LandUnit_Era2_MauryaEmpire_ElephantArchers

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:000 None
FactionDefinition Civilization_Era2_MayaCivilization has multiple Emblematic Extensions: LandUnit_Era2_MayaCivilization_PoisonJavelineers, LandUnit_Era2_MayaCivilization_PoisonJavelineers

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:000 None
FactionDefinition Civilization_Era2_Persia has multiple Emblematic Extensions: LandUnit_Era2_Persia_Immortals, LandUnit_Era2_Persia_Immortals

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:000 None
FactionDefinition Civilization_Era2_RomanEmpire has multiple Emblematic Extensions: LandUnit_Era2_RomanEmpire_PraetorianGuards, LandUnit_Era2_RomanEmpire_PraetorianGuards

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:000 None
FactionDefinition Civilization_Era3_AztecEmpire has multiple Emblematic Extensions: LandUnit_Era3_AztecEmpire_JaguarWarriors, LandUnit_Era3_AztecEmpire_JaguarWarriors

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:000 None
FactionDefinition Civilization_Era3_Byzantium has multiple Emblematic Extensions: LandUnit_Era3_Byzantium_VarangianGuards, LandUnit_Era3_Byzantium_VarangianGuards

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:000 None
FactionDefinition Civilization_Era3_FrankishKingdom has multiple Emblematic Extensions: LandUnit_Era3_FrankishKingdom_CapetianKnights, LandUnit_Era3_FrankishKingdom_CapetianKnights

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:000 None
FactionDefinition Civilization_Era3_GhanaEmpire has multiple Emblematic Extensions: LandUnit_Era3_GhanaEmpire_CamelCavalry, LandUnit_Era3_GhanaEmpire_CamelCavalry

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:000 None
FactionDefinition Civilization_Era3_HolyRomanEmpire has multiple Emblematic Extensions: LandUnit_Era3_HolyRomanEmpire_TeutonicKnights, LandUnit_Era3_HolyRomanEmpire_TeutonicKnights

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:000 None
FactionDefinition Civilization_Era3_KhmerEmpire has multiple Emblematic Extensions: LandUnit_Era3_KhmerEmpire_SiegeElephants, LandUnit_Era3_KhmerEmpire_SiegeElephants

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:000 None
FactionDefinition Civilization_Era3_MedievalEngland has multiple Emblematic Extensions: LandUnit_Era3_MedievalEngland_WelshLongbowmen, LandUnit_Era3_MedievalEngland_WelshLongbowmen

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:000 None
FactionDefinition Civilization_Era3_MongolEmpire has multiple Emblematic Extensions: LandUnit_Era3_MongolEmpire_MongolHorde, LandUnit_Era3_MongolEmpire_MongolHorde

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:000 None
FactionDefinition Civilization_Era3_UmayyadCaliphate has multiple Emblematic Extensions: LandUnit_Era3_UmayyadCaliphate_AlHaras, LandUnit_Era3_UmayyadCaliphate_AlHaras

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:000 None
FactionDefinition Civilization_Era4_IroquoisConfederacy has multiple Emblematic Extensions: LandUnit_Era4_IroquoisConfederacy_MohawkWarriors, LandUnit_Era4_IroquoisConfederacy_MohawkWarriors

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:000 None
FactionDefinition Civilization_Era4_MingChina has multiple Emblematic Extensions: LandUnit_Era4_MingChina_RocketCarts, LandUnit_Era4_MingChina_RocketCarts

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:000 None
FactionDefinition Civilization_Era4_MughalEmpire has multiple Emblematic Extensions: LandUnit_Era4_MughalEmpire_CanonElephants, LandUnit_Era4_MughalEmpire_CanonElephants

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:000 None
FactionDefinition Civilization_Era4_OttomanEmpire has multiple Emblematic Extensions: LandUnit_Era4_OttomanEmpire_Janissaries, LandUnit_Era4_OttomanEmpire_Janissaries

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:000 None
FactionDefinition Civilization_Era4_PolishKingdom has multiple Emblematic Extensions: LandUnit_Era4_PolishKingdom_WingedHussars, LandUnit_Era4_PolishKingdom_WingedHussars

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:000 None
FactionDefinition Civilization_Era4_Spain has multiple Emblematic Extensions: LandUnit_Era4_Spain_Conquistadores, LandUnit_Era4_Spain_Conquistadores

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:000 None
FactionDefinition Civilization_Era4_TokugawaShogunate has multiple Emblematic Extensions: LandUnit_Era4_TokugawaShogunate_NaginataSamurais, LandUnit_Era4_TokugawaShogunate_NaginataSamurais

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:000 None
FactionDefinition Civilization_Era5_AfsharidPersia has multiple Emblematic Extensions: LandUnit_Era5_AfsharidPersia_Jazayerchis, LandUnit_Era5_AfsharidPersia_Jazayerchis

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:000 None
FactionDefinition Civilization_Era5_AustriaHungary has multiple Emblematic Extensions: LandUnit_Era5_AustriaHungary_EvidenzbureauAgents, LandUnit_Era5_AustriaHungary_EvidenzbureauAgents

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:000 None
FactionDefinition Civilization_Era5_BritishEmpire has multiple Emblematic Extensions: LandUnit_Era5_BritishEmpire_Redcoats, LandUnit_Era5_BritishEmpire_Redcoats

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:000 None
FactionDefinition Civilization_Era5_FrenchRepublic has multiple Emblematic Extensions: LandUnit_Era5_FrenchRepublic_Cuirassiers, LandUnit_Era5_FrenchRepublic_Cuirassiers

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:000 None
FactionDefinition Civilization_Era5_Italy has multiple Emblematic Extensions: LandUnit_Era5_Italy_Alpinis, LandUnit_Era5_Italy_Alpinis

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:000 None
FactionDefinition Civilization_Era5_Mexico has multiple Emblematic Extensions: LandUnit_Era5_Mexico_Soldaderas, LandUnit_Era5_Mexico_Soldaderas

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:000 None
FactionDefinition Civilization_Era5_RussianEmpire has multiple Emblematic Extensions: LandUnit_Era5_RussianEmpire_Cossacks, LandUnit_Era5_RussianEmpire_Cossacks

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:000 None
FactionDefinition Civilization_Era5_Siam has multiple Emblematic Extensions: LandUnit_Era5_Siam_GatlingElephants, LandUnit_Era5_Siam_GatlingElephants

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:000 None
FactionDefinition Civilization_Era5_ZuluKingdom has multiple Emblematic Extensions: LandUnit_Era5_ZuluKingdom_Impis, LandUnit_Era5_ZuluKingdom_Impis

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:000 None
FactionDefinition Civilization_Era6_Australia has multiple Emblematic Extensions: LandUnit_Era6_Australia_AllTerrainAPC, LandUnit_Era6_Australia_AllTerrainAPC

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:000 None
FactionDefinition Civilization_Era6_Brazil has multiple Emblematic Extensions: LandUnit_Era6_Brazil_JungleBrigades, LandUnit_Era6_Brazil_JungleBrigades

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:000 None
FactionDefinition Civilization_Era6_China has multiple Emblematic Extensions: LandUnit_Era6_China_Guardians, LandUnit_Era6_China_Guardians

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:000 None
FactionDefinition Civilization_Era6_Egypt has multiple Emblematic Extensions: LandUnit_Era6_Egypt_FreeOfficers, LandUnit_Era6_Egypt_FreeOfficers

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:000 None
FactionDefinition Civilization_Era6_India has multiple Emblematic Extensions: LandUnit_Era6_India_Peacekeepers, LandUnit_Era6_India_Peacekeepers

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:000 None
FactionDefinition Civilization_Era6_USSR has multiple Emblematic Extensions: LandUnit_Era6_USSR_RedArmyTanks, LandUnit_Era6_USSR_RedArmyTanks

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:000 None
FactionDefinition Civilization_Era1_Phoenicia has multiple Emblematic Extensions: NavalTransport_Era1_Phoenicia_WarGalleys, NavalTransport_Era1_Phoenicia_WarGalleys

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:000 None
FactionDefinition Civilization_Era3_Vikings has multiple Emblematic Extensions: NavalTransport_Era3_Vikings_Longships, NavalTransport_Era3_Vikings_Longships

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:000 None
FactionDefinition Civilization_Era4_Holland has multiple Emblematic Extensions: NavalTransport_Era4_Holland_Fluyts, NavalTransport_Era4_Holland_Fluyts

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:000 None
FactionDefinition Civilization_Era4_JoseonKorea has multiple Emblematic Extensions: NavalUnit_Era4_JoseonKorea_TurtleShips, NavalUnit_Era4_JoseonKorea_TurtleShips

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:000 None
FactionDefinition Civilization_Era4_VenetianRepublic has multiple Emblematic Extensions: NavalUnit_Era4_VenetianRepublic_Galleasses, NavalUnit_Era4_VenetianRepublic_Galleasses

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:000 None
FactionDefinition Civilization_Era5_Germany has multiple Emblematic Extensions: NavalUnit_Era5_Germany_UBoats, NavalUnit_Era5_Germany_UBoats

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:000 None
FactionDefinition Civilization_Era6_Sweden has multiple Emblematic Extensions: NavalUnit_Era6_Sweden_StealthCorvettes, NavalUnit_Era6_Sweden_StealthCorvettes

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:005 None
GameScenarioDefinition 'Scenario_OpenDevStadia1' doesn't have any valid save.

    Amplitude.Mercury.Data.DataController:InitializeGameScenariosGroupUIMappers()

16:17:15:005 None
GameScenarioDefinition 'Scenario_OpenDevStadia1' doesn't have any valid save.

    Amplitude.Mercury.Data.DataController:InitializeGameScenariosGroupUIMappers()

16:17:15:005 None
GameScenarioDefinition 'Scenario_AprilOpenDev' doesn't have any valid save.

    Amplitude.Mercury.Data.DataController:InitializeGameScenariosGroupUIMappers()

16:17:15:063 None
Session of type 'Amplitude.Mercury.Session.Session' has been shutdown.

    Amplitude.Framework.Session.SessionManager+d__15:MoveNext()

16:17:15:087 None
Starting new session of type 'Amplitude.Mercury.Session.Session'...

    Amplitude.Framework.Session.SessionManager+d__14:MoveNext()

16:17:15:087 None
Metadata 'GameOption_StartingEra' already has a policy registered; ignoring...

    Amplitude.Framework.Session.Session:SetMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:17:15:087 None
Session of type 'Amplitude.Mercury.Session.Session' has been started.

    Amplitude.Framework.Session.SessionManager+d__14:MoveNext()

16:17:15:088 None
Opening the session, hosting an offline game...

    Amplitude.Framework.Session.Session+d__53:MoveNext()

16:17:15:095 None
Session has been opened.

    Amplitude.Framework.Session.Session+d__53:MoveNext()

16:17:15:095 None
Member 00000000-0000-0000-0000-000000000001: Added.

    Amplitude.Framework.Session.Session:OnMemberChange(System.Reflection.RuntimeParameterInfo)

16:17:15:095 None
Using (offline) local network identifier: 00000000-0000-0000-0000-000000000001.

    Amplitude.Photon.Networking.PhotonNetworkingManager:Login(System.Reflection.RuntimeParameterInfo)

16:17:15:095 None
[Hotjoin Avatar] Received avatar message from 00000000-0000-0000-0000-000000000001

    Amplitude.Mercury.Session.Session:OnChatMessageReceived(System.Reflection.RuntimeParameterInfo)

16:17:15:608 None
Starting new game of type 'Amplitude.Mercury.Game.Game'...

    Amplitude.Framework.Game.GameManager+d__16:MoveNext()

16:17:15:636 None
Common UnitDefinition in emblematic level: UnitDefinition:LandUnit_Era3_Common_GreatSwordsmen ; Level: 20

    Amplitude.Mercury.Data.DataController:InitializeFamilies()

16:17:15:637 None
FactionDefinition Civilization_Era1_Bantu has multiple Emblematic Extensions: Extension_Era1_Bantu, Extension_Era1_Bantu

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:637 None
FactionDefinition Civilization_Era2_Garamantes has multiple Emblematic Extensions: Extension_Era2_Garamantes, Extension_Era2_Garamantes

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:637 None
FactionDefinition Civilization_Era3_Swahili has multiple Emblematic Extensions: Extension_Era3_Swahili, Extension_Era3_Swahili

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:637 None
FactionDefinition Civilization_Era4_Maasai has multiple Emblematic Extensions: Extension_Era4_Maasai, Extension_Era4_Maasai

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:637 None
FactionDefinition Civilization_Era5_Ethiopia has multiple Emblematic Extensions: Extension_Era5_Ethiopia, Extension_Era5_Ethiopia

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:637 None
FactionDefinition Civilization_Era6_Nigeria has multiple Emblematic Extensions: Extension_Era6_Nigeria, Extension_Era6_Nigeria

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:637 None
FactionDefinition Civilization_Era1_Bantu has multiple Emblematic Extensions: LandUnit_Era1_Bantu_BantuPioneers, LandUnit_Era1_Bantu_BantuPioneers

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:637 None
FactionDefinition Civilization_Era2_Garamantes has multiple Emblematic Extensions: LandUnit_Era2_Garamantes_JavelinRiders, LandUnit_Era2_Garamantes_JavelinRiders

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:637 None
FactionDefinition Civilization_Era4_Maasai has multiple Emblematic Extensions: LandUnit_Era4_Maasai_MaasaiMorans, LandUnit_Era4_Maasai_MaasaiMorans

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:637 None
FactionDefinition Civilization_Era5_Ethiopia has multiple Emblematic Extensions: LandUnit_Era5_Ethiopia_OromoCavalry, LandUnit_Era5_Ethiopia_OromoCavalry

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:637 None
FactionDefinition Civilization_Era6_Nigeria has multiple Emblematic Extensions: LandUnit_Era6_Nigeria_MRAPVehicle, LandUnit_Era6_Nigeria_MRAPVehicle

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:637 None
FactionDefinition Civilization_Era3_Swahili has multiple Emblematic Extensions: NavalTransport_Era3_Swahili_Mtepes, NavalTransport_Era3_Swahili_Mtepes

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:637 None
FactionDefinition Civilization_Era1_Sumer has multiple Emblematic Extensions: Extension_Era1_Sumer, Extension_Era1_Sumer

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:637 None
FactionDefinition Civilization_Era2_HanChina has multiple Emblematic Extensions: Extension_Era2_HanChina, Extension_Era2_HanChina

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:637 None
FactionDefinition Civilization_Era3_BulgarianEmpire has multiple Emblematic Extensions: Extension_Era3_BulgarianEmpire, Extension_Era3_BulgarianEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:637 None
FactionDefinition Civilization_Era4_Swiss has multiple Emblematic Extensions: Extension_Era4_Swiss, Extension_Era4_Swiss

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:637 None
FactionDefinition Civilization_Era5_Scotland has multiple Emblematic Extensions: Extension_Era5_Scotland, Extension_Era5_Scotland

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:637 None
FactionDefinition Civilization_Era6_Singapore has multiple Emblematic Extensions: Extension_Era6_Singapore, Extension_Era6_Singapore

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:637 None
FactionDefinition Civilization_Era1_Sumer has multiple Emblematic Extensions: LandUnit_Era1_Sumer_AgaUsh, LandUnit_Era1_Sumer_AgaUsh

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:637 None
FactionDefinition Civilization_Era2_HanChina has multiple Emblematic Extensions: LandUnit_Era2_HanChina_LianNu, LandUnit_Era2_HanChina_LianNu

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:637 None
FactionDefinition Civilization_Era3_BulgarianEmpire has multiple Emblematic Extensions: LandUnit_Era3_BulgarianEmpire_BulgarianMountedArchers, LandUnit_Era3_BulgarianEmpire_BulgarianMountedArchers

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:637 None
FactionDefinition Civilization_Era4_Swiss has multiple Emblematic Extensions: LandUnit_Era4_Swiss_Reislaufer, LandUnit_Era4_Swiss_Reislaufer

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:637 None
FactionDefinition Civilization_Era5_Scotland has multiple Emblematic Extensions: LandUnit_Era5_Scotland_Highlanders, LandUnit_Era5_Scotland_Highlanders

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:637 None
FactionDefinition Civilization_Era6_Singapore has multiple Emblematic Extensions: LandUnit_Era6_Singapore_SingaporeReservists, LandUnit_Era6_Singapore_SingaporeReservists

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:637 None
FactionDefinition Civilization_Era1_Caral has multiple Emblematic Extensions: Extension_Era1_Caral, Extension_Era1_Caral

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:637 None
FactionDefinition Civilization_Era2_Nazca has multiple Emblematic Extensions: Extension_Era2_Nazca, Extension_Era2_Nazca

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:637 None
FactionDefinition Civilization_Era3_Mississippi has multiple Emblematic Extensions: Extension_Era3_Mississippi, Extension_Era3_Mississippi

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:637 None
FactionDefinition Civilization_Era3_Taino has multiple Emblematic Extensions: Extension_Era3_Taino, Extension_Era3_Taino

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:637 None
FactionDefinition Civilization_Era4_Inca has multiple Emblematic Extensions: Extension_Era4_Inca, Extension_Era4_Inca

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:637 None
FactionDefinition Civilization_Era5_Argentina has multiple Emblematic Extensions: Extension_Era5_Argentina, Extension_Era5_Argentina

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:637 None
FactionDefinition Civilization_Era6_Cuba has multiple Emblematic Extensions: Extension_Era6_Cuba, Extension_Era6_Cuba

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:637 None
FactionDefinition Civilization_Era1_Caral has multiple Emblematic Extensions: LandUnit_Era1_Caral_CaralFishermen, LandUnit_Era1_Caral_CaralFishermen

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:637 None
FactionDefinition Civilization_Era2_Nazca has multiple Emblematic Extensions: LandUnit_Era2_Nazca_NazcaHeadHunters, LandUnit_Era2_Nazca_NazcaHeadHunters

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:637 None
FactionDefinition Civilization_Era3_Mississippi has multiple Emblematic Extensions: LandUnit_Era3_Mississippi_MississippiHeadHunters, LandUnit_Era3_Mississippi_MississippiHeadHunters

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:637 None
FactionDefinition Civilization_Era3_Taino has multiple Emblematic Extensions: LandUnit_Era3_Taino_BairaHunters, LandUnit_Era3_Taino_BairaHunters

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:637 None
FactionDefinition Civilization_Era4_Inca has multiple Emblematic Extensions: LandUnit_Era4_Inca_SapaIncaGuards, LandUnit_Era4_Inca_SapaIncaGuards

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:637 None
FactionDefinition Civilization_Era5_Argentina has multiple Emblematic Extensions: LandUnit_Era5_Argentina_ArgentinaGauchos, LandUnit_Era5_Argentina_ArgentinaGauchos

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:637 None
FactionDefinition Civilization_Era6_Cuba has multiple Emblematic Extensions: LandUnit_Era6_Cuba_Guerrilleros, LandUnit_Era6_Cuba_Guerrilleros

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:637 None
FactionDefinition Civilization_Era1_Assyria has multiple Emblematic Extensions: Extension_Era1_Assyria, Extension_Era1_Assyria

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:637 None
FactionDefinition Civilization_Era1_Babylon has multiple Emblematic Extensions: Extension_Era1_Babylon, Extension_Era1_Babylon

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:637 None
FactionDefinition Civilization_Era1_EgyptianKingdom has multiple Emblematic Extensions: Extension_Era1_EgyptianKingdom, Extension_Era1_EgyptianKingdom

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:637 None
FactionDefinition Civilization_Era1_HarappanCivilization has multiple Emblematic Extensions: Extension_Era1_HarappanCivilization, Extension_Era1_HarappanCivilization

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:637 None
FactionDefinition Civilization_Era1_HittiteEmpire has multiple Emblematic Extensions: Extension_Era1_HittiteEmpire, Extension_Era1_HittiteEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:637 None
FactionDefinition Civilization_Era1_MycenaeanCivilization has multiple Emblematic Extensions: Extension_Era1_MycenaeanCivilization, Extension_Era1_MycenaeanCivilization

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:637 None
FactionDefinition Civilization_Era1_Nubia has multiple Emblematic Extensions: Extension_Era1_Nubia, Extension_Era1_Nubia

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:637 None
FactionDefinition Civilization_Era1_OlmecCivilization has multiple Emblematic Extensions: Extension_Era1_OlmecCivilization, Extension_Era1_OlmecCivilization

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:637 None
FactionDefinition Civilization_Era1_Phoenicia has multiple Emblematic Extensions: Extension_Era1_Phoenicia, Extension_Era1_Phoenicia

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:637 None
FactionDefinition Civilization_Era1_ZhouChina has multiple Emblematic Extensions: Extension_Era1_ZhouChina, Extension_Era1_ZhouChina

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:637 None
FactionDefinition Civilization_Era2_AksumiteEmpire has multiple Emblematic Extensions: Extension_Era2_AksumiteEmpire, Extension_Era2_AksumiteEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:637 None
FactionDefinition Civilization_Era2_AncientGreece has multiple Emblematic Extensions: Extension_Era2_AncientGreece, Extension_Era2_AncientGreece

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:637 None
FactionDefinition Civilization_Era2_Carthage has multiple Emblematic Extensions: Extension_Era2_Carthage, Extension_Era2_Carthage

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:637 None
FactionDefinition Civilization_Era2_CelticCivilization has multiple Emblematic Extensions: Extension_Era2_CelticCivilization, Extension_Era2_CelticCivilization

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:637 None
FactionDefinition Civilization_Era2_Goths has multiple Emblematic Extensions: Extension_Era2_Goths, Extension_Era2_Goths

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:637 None
FactionDefinition Civilization_Era2_Huns has multiple Emblematic Extensions: Extension_Era2_Huns, Extension_Era2_Huns

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:637 None
FactionDefinition Civilization_Era2_MauryaEmpire has multiple Emblematic Extensions: Extension_Era2_MauryaEmpire, Extension_Era2_MauryaEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:637 None
FactionDefinition Civilization_Era2_MayaCivilization has multiple Emblematic Extensions: Extension_Era2_MayaCivilization, Extension_Era2_MayaCivilization

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:637 None
FactionDefinition Civilization_Era2_Persia has multiple Emblematic Extensions: Extension_Era2_Persia, Extension_Era2_Persia

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:637 None
FactionDefinition Civilization_Era2_RomanEmpire has multiple Emblematic Extensions: Extension_Era2_RomanEmpire, Extension_Era2_RomanEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:637 None
FactionDefinition Civilization_Era3_AztecEmpire has multiple Emblematic Extensions: Extension_Era3_AztecEmpire, Extension_Era3_AztecEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:637 None
FactionDefinition Civilization_Era3_Byzantium has multiple Emblematic Extensions: Extension_Era3_Byzantium, Extension_Era3_Byzantium

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:637 None
FactionDefinition Civilization_Era3_FrankishKingdom has multiple Emblematic Extensions: Extension_Era3_FrankishKingdom, Extension_Era3_FrankishKingdom

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:637 None
FactionDefinition Civilization_Era3_GhanaEmpire has multiple Emblematic Extensions: Extension_Era3_GhanaEmpire, Extension_Era3_GhanaEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:638 None
FactionDefinition Civilization_Era3_HolyRomanEmpire has multiple Emblematic Extensions: Extension_Era3_HolyRomanEmpire, Extension_Era3_HolyRomanEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:638 None
FactionDefinition Civilization_Era3_KhmerEmpire has multiple Emblematic Extensions: Extension_Era3_KhmerEmpire, Extension_Era3_KhmerEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:638 None
FactionDefinition Civilization_Era3_MedievalEngland has multiple Emblematic Extensions: Extension_Era3_MedievalEngland, Extension_Era3_MedievalEngland

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:638 None
FactionDefinition Civilization_Era3_MongolEmpire has multiple Emblematic Extensions: Extension_Era3_MongolEmpire, Extension_Era3_MongolEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:638 None
FactionDefinition Civilization_Era3_UmayyadCaliphate has multiple Emblematic Extensions: Extension_Era3_UmayyadCaliphate, Extension_Era3_UmayyadCaliphate

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:638 None
FactionDefinition Civilization_Era3_Vikings has multiple Emblematic Extensions: Extension_Era3_Vikings, Extension_Era3_Vikings

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:638 None
FactionDefinition Civilization_Era4_Holland has multiple Emblematic Extensions: Extension_Era4_Holland, Extension_Era4_Holland

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:638 None
FactionDefinition Civilization_Era4_IroquoisConfederacy has multiple Emblematic Extensions: Extension_Era4_IroquoisConfederacy, Extension_Era4_IroquoisConfederacy

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:638 None
FactionDefinition Civilization_Era4_JoseonKorea has multiple Emblematic Extensions: Extension_Era4_JoseonKorea, Extension_Era4_JoseonKorea

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:638 None
FactionDefinition Civilization_Era4_MingChina has multiple Emblematic Extensions: Extension_Era4_MingChina, Extension_Era4_MingChina

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:638 None
FactionDefinition Civilization_Era4_MughalEmpire has multiple Emblematic Extensions: Extension_Era4_MughalEmpire, Extension_Era4_MughalEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:638 None
FactionDefinition Civilization_Era4_OttomanEmpire has multiple Emblematic Extensions: Extension_Era4_OttomanEmpire, Extension_Era4_OttomanEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:638 None
FactionDefinition Civilization_Era4_PolishKingdom has multiple Emblematic Extensions: Extension_Era4_PolishKingdom, Extension_Era4_PolishKingdom

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:638 None
FactionDefinition Civilization_Era4_Spain has multiple Emblematic Extensions: Extension_Era4_Spain, Extension_Era4_Spain

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:638 None
FactionDefinition Civilization_Era4_TokugawaShogunate has multiple Emblematic Extensions: Extension_Era4_TokugawaShogunate, Extension_Era4_TokugawaShogunate

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:638 None
FactionDefinition Civilization_Era4_VenetianRepublic has multiple Emblematic Extensions: Extension_Era4_VenetianRepublic, Extension_Era4_VenetianRepublic

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:638 None
FactionDefinition Civilization_Era5_AfsharidPersia has multiple Emblematic Extensions: Extension_Era5_AfsharidPersia, Extension_Era5_AfsharidPersia

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:638 None
FactionDefinition Civilization_Era5_AustriaHungary has multiple Emblematic Extensions: Extension_Era5_AustriaHungary, Extension_Era5_AustriaHungary

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:638 None
FactionDefinition Civilization_Era5_BritishEmpire has multiple Emblematic Extensions: Extension_Era5_BritishEmpire, Extension_Era5_BritishEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:638 None
FactionDefinition Civilization_Era5_FrenchRepublic has multiple Emblematic Extensions: Extension_Era5_FrenchRepublic, Extension_Era5_FrenchRepublic

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:638 None
FactionDefinition Civilization_Era5_Germany has multiple Emblematic Extensions: Extension_Era5_Germany, Extension_Era5_Germany

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:638 None
FactionDefinition Civilization_Era5_Italy has multiple Emblematic Extensions: Extension_Era5_Italy, Extension_Era5_Italy

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:638 None
FactionDefinition Civilization_Era5_Mexico has multiple Emblematic Extensions: Extension_Era5_Mexico, Extension_Era5_Mexico

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:638 None
FactionDefinition Civilization_Era5_RussianEmpire has multiple Emblematic Extensions: Extension_Era5_RussianEmpire, Extension_Era5_RussianEmpire

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:638 None
FactionDefinition Civilization_Era5_Siam has multiple Emblematic Extensions: Extension_Era5_Siam, Extension_Era5_Siam

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:638 None
FactionDefinition Civilization_Era5_ZuluKingdom has multiple Emblematic Extensions: Extension_Era5_ZuluKingdom, Extension_Era5_ZuluKingdom

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:638 None
FactionDefinition Civilization_Era6_Australia has multiple Emblematic Extensions: Extension_Era6_Australia, Extension_Era6_Australia

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:638 None
FactionDefinition Civilization_Era6_Brazil has multiple Emblematic Extensions: Extension_Era6_Brazil, Extension_Era6_Brazil

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:638 None
FactionDefinition Civilization_Era6_China has multiple Emblematic Extensions: Extension_Era6_China, Extension_Era6_China

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:638 None
FactionDefinition Civilization_Era6_Egypt has multiple Emblematic Extensions: Extension_Era6_Egypt, Extension_Era6_Egypt

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:638 None
FactionDefinition Civilization_Era6_India has multiple Emblematic Extensions: Extension_Era6_India, Extension_Era6_India

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:638 None
FactionDefinition Civilization_Era6_Japan has multiple Emblematic Extensions: Extension_Era6_Japan, Extension_Era6_Japan

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:638 None
FactionDefinition Civilization_Era6_Sweden has multiple Emblematic Extensions: Extension_Era6_Sweden, Extension_Era6_Sweden

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:638 None
FactionDefinition Civilization_Era6_Turkey has multiple Emblematic Extensions: Extension_Era6_Turkey, Extension_Era6_Turkey

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:638 None
FactionDefinition Civilization_Era6_USA has multiple Emblematic Extensions: Extension_Era6_USA, Extension_Era6_USA

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:638 None
FactionDefinition Civilization_Era6_USSR has multiple Emblematic Extensions: Extension_Era6_USSR, Extension_Era6_USSR

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:638 None
FactionDefinition Civilization_Era6_Japan has multiple Emblematic Extensions: AirUnit_Era6_Japan_Reisens, AirUnit_Era6_Japan_Reisens

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:638 None
FactionDefinition Civilization_Era6_Turkey has multiple Emblematic Extensions: AirUnit_Era6_Turkey_StealthyOperativeMissiles, AirUnit_Era6_Turkey_StealthyOperativeMissiles

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:638 None
FactionDefinition Civilization_Era6_USA has multiple Emblematic Extensions: AirUnit_Era6_USA_Lightnings, AirUnit_Era6_USA_Lightnings

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:638 None
FactionDefinition Civilization_Era0_DefaultTribe has multiple Emblematic Extensions: LandUnit_Era0_Common_Tribesmen, LandUnit_Era0_Common_Tribesmen

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:638 None
FactionDefinition Civilization_Era1_Assyria has multiple Emblematic Extensions: LandUnit_Era1_Assyria_AssyrianRaiders, LandUnit_Era1_Assyria_AssyrianRaiders

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:638 None
FactionDefinition Civilization_Era1_Babylon has multiple Emblematic Extensions: LandUnit_Era1_Babylon_RoyalGuardsmen, LandUnit_Era1_Babylon_RoyalGuardsmen

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:638 None
FactionDefinition Civilization_Era1_EgyptianKingdom has multiple Emblematic Extensions: LandUnit_Era1_EgyptianKingdom_ChariotArchers, LandUnit_Era1_EgyptianKingdom_ChariotArchers

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:638 None
FactionDefinition Civilization_Era1_HarappanCivilization has multiple Emblematic Extensions: LandUnit_Era1_HarappanCivilization_Runners, LandUnit_Era1_HarappanCivilization_Runners

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:638 None
FactionDefinition Civilization_Era1_HittiteEmpire has multiple Emblematic Extensions: LandUnit_Era1_HittiteEmpire_NobleChariots, LandUnit_Era1_HittiteEmpire_NobleChariots

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:638 None
FactionDefinition Civilization_Era1_MycenaeanCivilization has multiple Emblematic Extensions: LandUnit_Era1_MycenaeanCivilization_Promachois, LandUnit_Era1_MycenaeanCivilization_Promachois

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:638 None
FactionDefinition Civilization_Era1_Nubia has multiple Emblematic Extensions: LandUnit_Era1_Nubia_NubianArchers, LandUnit_Era1_Nubia_NubianArchers

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:638 None
FactionDefinition Civilization_Era1_OlmecCivilization has multiple Emblematic Extensions: LandUnit_Era1_OlmecCivilization_JavelinThrowers, LandUnit_Era1_OlmecCivilization_JavelinThrowers

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:638 None
FactionDefinition Civilization_Era1_ZhouChina has multiple Emblematic Extensions: LandUnit_Era1_ZhouChina_WarChariots, LandUnit_Era1_ZhouChina_WarChariots

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:638 None
FactionDefinition Civilization_Era2_AksumiteEmpire has multiple Emblematic Extensions: LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors, LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:638 None
FactionDefinition Civilization_Era2_AncientGreece has multiple Emblematic Extensions: LandUnit_Era2_AncientGreece_Hoplites, LandUnit_Era2_AncientGreece_Hoplites

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:638 None
FactionDefinition Civilization_Era2_Carthage has multiple Emblematic Extensions: LandUnit_Era2_Carthage_WarElephants, LandUnit_Era2_Carthage_WarElephants

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:638 None
FactionDefinition Civilization_Era2_CelticCivilization has multiple Emblematic Extensions: LandUnit_Era2_CelticCivilization_Gaesatae, LandUnit_Era2_CelticCivilization_Gaesatae

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:638 None
FactionDefinition Civilization_Era2_Goths has multiple Emblematic Extensions: LandUnit_Era2_Goths_GothicCavalry, LandUnit_Era2_Goths_GothicCavalry

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:638 None
FactionDefinition Civilization_Era2_Huns has multiple Emblematic Extensions: LandUnit_Era2_Huns_HunnicHorde, LandUnit_Era2_Huns_HunnicHorde

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:638 None
FactionDefinition Civilization_Era2_MauryaEmpire has multiple Emblematic Extensions: LandUnit_Era2_MauryaEmpire_ElephantArchers, LandUnit_Era2_MauryaEmpire_ElephantArchers

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:638 None
FactionDefinition Civilization_Era2_MayaCivilization has multiple Emblematic Extensions: LandUnit_Era2_MayaCivilization_PoisonJavelineers, LandUnit_Era2_MayaCivilization_PoisonJavelineers

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:638 None
FactionDefinition Civilization_Era2_Persia has multiple Emblematic Extensions: LandUnit_Era2_Persia_Immortals, LandUnit_Era2_Persia_Immortals

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:638 None
FactionDefinition Civilization_Era2_RomanEmpire has multiple Emblematic Extensions: LandUnit_Era2_RomanEmpire_PraetorianGuards, LandUnit_Era2_RomanEmpire_PraetorianGuards

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:638 None
FactionDefinition Civilization_Era3_AztecEmpire has multiple Emblematic Extensions: LandUnit_Era3_AztecEmpire_JaguarWarriors, LandUnit_Era3_AztecEmpire_JaguarWarriors

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:638 None
FactionDefinition Civilization_Era3_Byzantium has multiple Emblematic Extensions: LandUnit_Era3_Byzantium_VarangianGuards, LandUnit_Era3_Byzantium_VarangianGuards

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:638 None
FactionDefinition Civilization_Era3_FrankishKingdom has multiple Emblematic Extensions: LandUnit_Era3_FrankishKingdom_CapetianKnights, LandUnit_Era3_FrankishKingdom_CapetianKnights

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:638 None
FactionDefinition Civilization_Era3_GhanaEmpire has multiple Emblematic Extensions: LandUnit_Era3_GhanaEmpire_CamelCavalry, LandUnit_Era3_GhanaEmpire_CamelCavalry

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:638 None
FactionDefinition Civilization_Era3_HolyRomanEmpire has multiple Emblematic Extensions: LandUnit_Era3_HolyRomanEmpire_TeutonicKnights, LandUnit_Era3_HolyRomanEmpire_TeutonicKnights

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:638 None
FactionDefinition Civilization_Era3_KhmerEmpire has multiple Emblematic Extensions: LandUnit_Era3_KhmerEmpire_SiegeElephants, LandUnit_Era3_KhmerEmpire_SiegeElephants

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:638 None
FactionDefinition Civilization_Era3_MedievalEngland has multiple Emblematic Extensions: LandUnit_Era3_MedievalEngland_WelshLongbowmen, LandUnit_Era3_MedievalEngland_WelshLongbowmen

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:638 None
FactionDefinition Civilization_Era3_MongolEmpire has multiple Emblematic Extensions: LandUnit_Era3_MongolEmpire_MongolHorde, LandUnit_Era3_MongolEmpire_MongolHorde

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:638 None
FactionDefinition Civilization_Era3_UmayyadCaliphate has multiple Emblematic Extensions: LandUnit_Era3_UmayyadCaliphate_AlHaras, LandUnit_Era3_UmayyadCaliphate_AlHaras

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:638 None
FactionDefinition Civilization_Era4_IroquoisConfederacy has multiple Emblematic Extensions: LandUnit_Era4_IroquoisConfederacy_MohawkWarriors, LandUnit_Era4_IroquoisConfederacy_MohawkWarriors

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:638 None
FactionDefinition Civilization_Era4_MingChina has multiple Emblematic Extensions: LandUnit_Era4_MingChina_RocketCarts, LandUnit_Era4_MingChina_RocketCarts

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:639 None
FactionDefinition Civilization_Era4_MughalEmpire has multiple Emblematic Extensions: LandUnit_Era4_MughalEmpire_CanonElephants, LandUnit_Era4_MughalEmpire_CanonElephants

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:639 None
FactionDefinition Civilization_Era4_OttomanEmpire has multiple Emblematic Extensions: LandUnit_Era4_OttomanEmpire_Janissaries, LandUnit_Era4_OttomanEmpire_Janissaries

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:639 None
FactionDefinition Civilization_Era4_PolishKingdom has multiple Emblematic Extensions: LandUnit_Era4_PolishKingdom_WingedHussars, LandUnit_Era4_PolishKingdom_WingedHussars

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:639 None
FactionDefinition Civilization_Era4_Spain has multiple Emblematic Extensions: LandUnit_Era4_Spain_Conquistadores, LandUnit_Era4_Spain_Conquistadores

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:639 None
FactionDefinition Civilization_Era4_TokugawaShogunate has multiple Emblematic Extensions: LandUnit_Era4_TokugawaShogunate_NaginataSamurais, LandUnit_Era4_TokugawaShogunate_NaginataSamurais

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:639 None
FactionDefinition Civilization_Era5_AfsharidPersia has multiple Emblematic Extensions: LandUnit_Era5_AfsharidPersia_Jazayerchis, LandUnit_Era5_AfsharidPersia_Jazayerchis

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:639 None
FactionDefinition Civilization_Era5_AustriaHungary has multiple Emblematic Extensions: LandUnit_Era5_AustriaHungary_EvidenzbureauAgents, LandUnit_Era5_AustriaHungary_EvidenzbureauAgents

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:639 None
FactionDefinition Civilization_Era5_BritishEmpire has multiple Emblematic Extensions: LandUnit_Era5_BritishEmpire_Redcoats, LandUnit_Era5_BritishEmpire_Redcoats

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:639 None
FactionDefinition Civilization_Era5_FrenchRepublic has multiple Emblematic Extensions: LandUnit_Era5_FrenchRepublic_Cuirassiers, LandUnit_Era5_FrenchRepublic_Cuirassiers

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:639 None
FactionDefinition Civilization_Era5_Italy has multiple Emblematic Extensions: LandUnit_Era5_Italy_Alpinis, LandUnit_Era5_Italy_Alpinis

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:639 None
FactionDefinition Civilization_Era5_Mexico has multiple Emblematic Extensions: LandUnit_Era5_Mexico_Soldaderas, LandUnit_Era5_Mexico_Soldaderas

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:639 None
FactionDefinition Civilization_Era5_RussianEmpire has multiple Emblematic Extensions: LandUnit_Era5_RussianEmpire_Cossacks, LandUnit_Era5_RussianEmpire_Cossacks

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:639 None
FactionDefinition Civilization_Era5_Siam has multiple Emblematic Extensions: LandUnit_Era5_Siam_GatlingElephants, LandUnit_Era5_Siam_GatlingElephants

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:639 None
FactionDefinition Civilization_Era5_ZuluKingdom has multiple Emblematic Extensions: LandUnit_Era5_ZuluKingdom_Impis, LandUnit_Era5_ZuluKingdom_Impis

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:639 None
FactionDefinition Civilization_Era6_Australia has multiple Emblematic Extensions: LandUnit_Era6_Australia_AllTerrainAPC, LandUnit_Era6_Australia_AllTerrainAPC

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:639 None
FactionDefinition Civilization_Era6_Brazil has multiple Emblematic Extensions: LandUnit_Era6_Brazil_JungleBrigades, LandUnit_Era6_Brazil_JungleBrigades

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:639 None
FactionDefinition Civilization_Era6_China has multiple Emblematic Extensions: LandUnit_Era6_China_Guardians, LandUnit_Era6_China_Guardians

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:639 None
FactionDefinition Civilization_Era6_Egypt has multiple Emblematic Extensions: LandUnit_Era6_Egypt_FreeOfficers, LandUnit_Era6_Egypt_FreeOfficers

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:639 None
FactionDefinition Civilization_Era6_India has multiple Emblematic Extensions: LandUnit_Era6_India_Peacekeepers, LandUnit_Era6_India_Peacekeepers

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:639 None
FactionDefinition Civilization_Era6_USSR has multiple Emblematic Extensions: LandUnit_Era6_USSR_RedArmyTanks, LandUnit_Era6_USSR_RedArmyTanks

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:639 None
FactionDefinition Civilization_Era1_Phoenicia has multiple Emblematic Extensions: NavalTransport_Era1_Phoenicia_WarGalleys, NavalTransport_Era1_Phoenicia_WarGalleys

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:639 None
FactionDefinition Civilization_Era3_Vikings has multiple Emblematic Extensions: NavalTransport_Era3_Vikings_Longships, NavalTransport_Era3_Vikings_Longships

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:639 None
FactionDefinition Civilization_Era4_Holland has multiple Emblematic Extensions: NavalTransport_Era4_Holland_Fluyts, NavalTransport_Era4_Holland_Fluyts

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:639 None
FactionDefinition Civilization_Era4_JoseonKorea has multiple Emblematic Extensions: NavalUnit_Era4_JoseonKorea_TurtleShips, NavalUnit_Era4_JoseonKorea_TurtleShips

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:639 None
FactionDefinition Civilization_Era4_VenetianRepublic has multiple Emblematic Extensions: NavalUnit_Era4_VenetianRepublic_Galleasses, NavalUnit_Era4_VenetianRepublic_Galleasses

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:639 None
FactionDefinition Civilization_Era5_Germany has multiple Emblematic Extensions: NavalUnit_Era5_Germany_UBoats, NavalUnit_Era5_Germany_UBoats

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:639 None
FactionDefinition Civilization_Era6_Sweden has multiple Emblematic Extensions: NavalUnit_Era6_Sweden_StealthCorvettes, NavalUnit_Era6_Sweden_StealthCorvettes

    Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()

16:17:15:644 None
GameScenarioDefinition 'Scenario_OpenDevStadia1' doesn't have any valid save.

    Amplitude.Mercury.Data.DataController:InitializeGameScenariosGroupUIMappers()

16:17:15:644 None
GameScenarioDefinition 'Scenario_OpenDevStadia1' doesn't have any valid save.

    Amplitude.Mercury.Data.DataController:InitializeGameScenariosGroupUIMappers()

16:17:15:644 None
GameScenarioDefinition 'Scenario_AprilOpenDev' doesn't have any valid save.

    Amplitude.Mercury.Data.DataController:InitializeGameScenariosGroupUIMappers()

16:17:16:038 None
Cannot go from [7, 22] to [5, 21] - defaulting

    Amplitude.Mercury.WorldPosition:GetDirectionToNeighbour(System.Reflection.RuntimeParameterInfo)

16:17:16:084 None
Formatting of Operation 'Max' cannot be satisfying. Consider using an Exotic localization for Effect_Scenario_AntarticaTerritory.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:17:16:084 None
Formatting of Operation 'Max' cannot be satisfying. Consider using an Exotic localization for Effect_Scenario_AntarticaTerritory.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:17:16:084 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_Scenario_AntarticaTerritory.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:17:16:085 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_MoveOneAfterAttack.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:17:16:086 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_LandUnit_Era2_Common_Envoys.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:17:16:086 None
Descriptor 'Effect_UnitPrototype_AgentWithoutStealth': Effect '1': Cannot feedback '!GameEffect_ArmyDecoy' as it does not concern either Source or Target and another intermediate condition is closer to the target..

    Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateEffectPathEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:17:16:086 None
Descriptor 'Effect_UnitPrototype_AgentWithStealth': Effect '1': Cannot feedback '!GameEffect_ArmyDecoy' as it does not concern either Source or Target and another intermediate condition is closer to the target..

    Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateEffectPathEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:17:16:086 None
%Effect_Status_Unit_InfluencingMinor Trying to get a parameter 0 out of bound 0.

    Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

16:17:16:087 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Affinity_Merchant_GainPerTradeRoads.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:17:16:087 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_CivilizationTrait_Era0_DefaultTribe.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:17:16:090 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Tag_Empire_Minor.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:17:16:091 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Easy.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:17:16:091 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Endless.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:17:16:091 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Hard.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:17:16:091 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Hard.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:17:16:091 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Impossible.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:17:16:091 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Normal.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:17:16:091 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Normal.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:17:16:091 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Sandbox.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:17:16:091 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Sandbox.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:17:16:091 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Serious.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:17:16:091 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Serious.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:17:16:092 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Extension_InBattle.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:17:16:098 None
Formatting of Operation 'Div' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetMove.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:17:16:098 None
Formatting of Operation 'Div' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetMove.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:17:16:098 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetPoison.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:17:16:098 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetPoison.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:17:16:098 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetPoison.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:17:16:099 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_Army_Peacefull.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:17:16:100 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_ArmyDecoy.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:17:16:103 None
[DATA] The descriptor Effect_Unit_HasRangedAttack is used both as a Unit and a UnitClass. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:17:16:103 None
[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a Unit and a UnitClass. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:17:16:103 None
[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a UnitClass and a UnitSpecialty. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:17:16:103 None
[DATA] The descriptor Effect_Unit_SpecialtyLevel2 is used both as a Unit and a UnitSpecialty. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:17:16:103 None
[DATA] The descriptor Effect_Unit_SpecialtyLevel3 is used both as a Unit and a UnitSpecialty. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:17:16:104 None
[DATA] The descriptor Effect_Extension_Base_Military is used both as a Extension and a NarrativeEvent. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:17:16:104 None
[DATA] The descriptor GameEffect_BattleAbility_HeadHunterAllies is used both as a BattleAbility and a StatusCategory. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:17:16:104 None
[DATA] The descriptor GameEffect_BattleAction_TileMilitary is used both as a UnitClass and a StatusCategory. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:17:16:167 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

16:17:16:168 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

16:17:16:168 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

16:17:16:168 None
[Sandbox] The sandbox thread has been started.

    Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

16:17:16:171 None
Background worker has returned.

    Amplitude.Mercury.Game.Game+d__4:MoveNext()

16:17:16:171 None
Game of type 'Amplitude.Mercury.Game.Game' has been started.

    Amplitude.Framework.Game.GameManager+d__16:MoveNext()

16:17:16:205 None
Start AI players...

    Amplitude.Mercury.AI.AIController:StartAI()

16:17:16:205 None
No AI configuration set in SandboxStartSettings or retrieved from save. Fallback to default settings, all mods on all AIs.

    Amplitude.Mercury.AI.AIController:StartAIAsync()

16:17:16:282 None
Missing AI Gains on LegacyTrait (Value=LegacyTrait_Era1_Sumer)

    Amplitude.Mercury.Interop.AI.DataSnapshot:ComputeGainValuePerFaction()

16:17:16:282 None
No EmblematicDistrict found (Faction=Civilization_Era0_DefaultTribe)

    Amplitude.Mercury.Interop.AI.DataSnapshot:ComputeGainValuePerFaction()

16:17:16:282 None
Missing AI Gains on LegacyTrait (Value=LegacyTrait_Era3_MongolEmpire)

    Amplitude.Mercury.Interop.AI.DataSnapshot:ComputeGainValuePerFaction()

16:17:16:289 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

16:17:16:289 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

16:17:16:289 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

16:17:16:704 None
An instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.

    Amplitude.Graphics.LoadableBehaviour:LoadIFN()

16:17:16:981 None
AI players started. Check for a save to load...

    Amplitude.Mercury.AI.AIController:StartAIAsync()

16:17:16:982 None
Loading AI save: Joseon Turn 6.AI.bin

    Amplitude.Mercury.AI.AIController:LoadAIPlayersIfNecessary()

16:17:17:002 None
AI players ready to run.

    Amplitude.Mercury.AI.AIController:StartAIAsync()

16:17:17:026 None
An instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.

    Amplitude.Graphics.LoadableBehaviour:LoadIFN()

16:17:17:292 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationBattleController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:17:17:396 None
PresentationLandmarks revolveDependencies True

    Amplitude.Mercury.Presentation.PresentationLandmarkController:ResolveDependencies()

16:17:17:396 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

    Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()

16:17:17:410 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

    Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

16:17:17:866 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationCameraController/Camera [Amplitude.Mercury.Presentation.PresentationCameraMover is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:17:17:902 None
Ground materials using mid res textures

    Amplitude.Mercury.Terrain.GroundMaterialCollection+RuntimeData:CreateOrUpdateTextureArrayFromAtlases(System.Reflection.RuntimeParameterInfo)

16:17:18:067 None
Sculpting elements using mid res albedo textures

    Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

16:17:18:067 None
Sculpting elements using mid res ao textures

    Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

16:17:18:067 None
Sculpting elements using mid res world space normal textures

    Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

16:17:18:067 None
Sculpting elements using mid res transition mask textures

    Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

16:17:18:067 None
Sculpting elements using mid res roughness textures

    Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

16:17:18:067 None
Sculpting elements using mid res topography textures

    Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

16:17:18:067 None
Sculpting elements using mid res border textures

    Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

16:17:18:517 None
Rivers using mid res river bank textures

    Amplitude.Mercury.Terrain.Matching.RiverBakedElementsLoader+d__44:MoveNext()

16:17:18:517 None
Rivers using mid res river normal textures

    Amplitude.Mercury.Terrain.Matching.RiverBakedElementsLoader+d__44:MoveNext()

16:17:18:517 None
Rivers using mid res river water transitionMask textures

    Amplitude.Mercury.Terrain.Matching.RiverBakedElementsLoader+d__44:MoveNext()

16:17:18:536 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:17:18:537 None
Unable to resolve Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider dependencies. sculptingBakedElementsLoader [False], groundMaterialBakedElementsLoader [Ok], riverBakedElementsLoader [NOK] constHexBufferProvider [Ok] groundMaterialsBufferProvider [Ok]cameraGraphicService [Ok]computeShaderSettings [Ok]renderPasses [Ok]

    Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider:ResolveDependencies()

16:17:18:537 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.TerrainPositionService is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:17:18:537 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.FogOfWarRenderer is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:17:18:555 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.ProceduralTerrainRenderer is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:17:18:570 None
Unable to resolve Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider dependencies. sculptingBakedElementsLoader [False], groundMaterialBakedElementsLoader [Ok], riverBakedElementsLoader [NOK] constHexBufferProvider [Ok] groundMaterialsBufferProvider [Ok]cameraGraphicService [Ok]computeShaderSettings [Ok]renderPasses [Ok]

    Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider:ResolveDependencies()

16:17:18:570 None
Unable to resolve landmarkResolved [{14}] dependencies. cameraGraphicService [Amplitude.Mercury.Terrain.ProceduralTerrainRenderer], constHexBufferProvider [True], fogOfWarRenderer [Ok] sculptingBakedElementsLoader [NOK] groundMaterialBakedElementsLoader [Ok]riverBakedElementsLoader [Ok]debug [Ok]terrainDebuggingService [Ok]hexagonalGrid [Ok]fxComponentRenderFeature [Ok]terrainSectorProvider [Ok]gpuDiagnostics [NOK]technicalSettings [Ok]visualSettings [Ok]

    Amplitude.Mercury.Terrain.ProceduralTerrainRenderer:ResolveDependencies()

16:17:18:570 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/EdgeOfTheWorldRenderer [Amplitude.Mercury.Terrain.EdgeOfTheWorldRenderer is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:17:18:571 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.Fx.FxComponentTerrain is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:17:18:571 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.WorldLife.WorldLifeManager is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:17:18:573 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:17:18:575 None
Unable to resolve Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder dependencies. globalSettingsOk [True], fxComponentEvolveOk [Ok], fxComponentLevelBuildContentOk [Ok] worldMapProviderOk [Ok] worldMapVisibilityProviderOk [Ok]worldMapVisibilityProviderOk [Ok]namesOk [Ok]proceduralTerrainRendererOk [NOK]groundMaterialBufferProviderOk [NOK]cameraGraphicServiceOk [Ok]matchingLayersOk [NOK]territoryDataProviderOk [Ok]baseOk [Ok]

    Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder:ResolveDependencies()

16:17:18:575 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.TerrainElevationResolver is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:17:18:575 None
Unable to resolve Amplitude.Mercury.Terrain.TerrainElevationResolver dependencies, sculptingBakedElementsLoaderResolved NOK, groundMaterialBakedElementsLoaderResolved NOK, riverBakedElementsLoaderResolved NOK, fogOfWarRendererResolved NOK, proceduralTerrainRendererOk NOK, cameraGraphicServiceOk Ok, resolveElevationShaderOk Ok, terrainPickingServiceOk Ok, fixAnchorElevationOk Ok, gpuDiagnosticsResolved Ok, baseResolveDependencies Ok

    Amplitude.Mercury.Terrain.TerrainElevationResolver:ResolveDependencies()

16:17:18:575 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/WorldLabelRenderer [Amplitude.Mercury.Terrain.WorldLabelRenderer is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:17:18:575 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/LandmarkRenderer [Amplitude.Mercury.Terrain.LandmarksRenderer is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:17:18:575 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/WorldSpaceLineRenderer [Amplitude.Mercury.Terrain.WorldSpaceLineRenderer is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:17:18:575 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationFimsController/Renderer [Amplitude.Mercury.Terrain.Fx.FxComponentFIMS is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:17:18:576 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationFrontiersController/FrontiersRenderer [Amplitude.Mercury.Terrain.FrontiersRenderer is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:17:18:576 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationCharacterSet [Amplitude.Mercury.Presentation.CharacterRenderFeatures is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:17:18:576 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationProjectileManager [Amplitude.Mercury.Presentation.PresentationProjectileManager is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:17:18:576 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationTerritoryLabels [Amplitude.Mercury.Presentation.PresentationTerritoryLabels is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:17:18:579 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationBattleController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:17:18:580 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

    Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()

16:17:18:582 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

    Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

16:17:19:533 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationBattleController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:17:19:551 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

    Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()

16:17:19:551 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

    Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

16:17:19:551 None
Amplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:17:19:551 None
Amplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:17:19:551 None
Amplitude.Mercury.Presentation.PresentationFimsController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:17:19:551 None
Amplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:17:19:551 None
Amplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:17:19:551 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:17:19:551 None
Amplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:17:19:551 None
Amplitude.Mercury.Presentation.PresentationStealthController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:17:19:551 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:17:19:551 None
Amplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:17:19:551 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:17:20:401 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

    Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()

16:17:20:401 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

    Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

16:17:21:238 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

    Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()

16:17:21:238 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

    Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

16:17:22:004 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:17:22:004 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

    Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()

16:17:22:004 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

    Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

16:17:22:004 None
Amplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:17:22:004 None
Amplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:17:22:004 None
Amplitude.Mercury.Presentation.PresentationFimsController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:17:22:004 None
Amplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:17:22:004 None
Amplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:17:22:004 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:17:22:004 None
Amplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:17:22:004 None
Amplitude.Mercury.Presentation.PresentationStealthController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:17:22:004 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:17:22:004 None
Amplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:17:22:004 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:17:22:703 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:17:22:703 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

    Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()

16:17:22:703 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

    Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

16:17:23:434 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:17:23:434 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

    Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()

16:17:23:434 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

    Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

16:17:24:462 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:17:24:462 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

    Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()

16:17:24:462 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

    Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

16:17:24:463 None
Amplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:17:24:463 None
Amplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:17:24:463 None
Amplitude.Mercury.Presentation.PresentationFimsController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:17:24:463 None
Amplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:17:24:463 None
Amplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:17:24:463 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:17:24:463 None
Amplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:17:24:463 None
Amplitude.Mercury.Presentation.PresentationStealthController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:17:24:463 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:17:24:463 None
Amplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:17:24:463 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:17:25:524 None
Unable to resolve Amplitude.Mercury.Presentation.PresentationFimsController dependencies or load fimsRenderer for 10 frames

    Amplitude.Mercury.Presentation.PresentationFimsController+d__36:MoveNext()

16:17:25:524 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:17:25:524 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

    Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()

16:17:25:524 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

    Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

16:17:25:991 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:17:25:991 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

    Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

16:17:33:390 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:17:33:392 None
Amplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:17:33:392 None
Amplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:17:33:392 None
Amplitude.Mercury.Presentation.PresentationFimsController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:17:33:392 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:17:33:457 None
Extracting MeshContent VFX_Ring_003

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:17:33:457 None
Extracting MeshContent PlaneAxis_YX

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:17:33:457 None
Extracting MeshContent VFX_HexagonExtrude000

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:17:33:950 None
Element of criteria NoPublicOrder in IconFims datatable is missing.

    Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:FillFIMSIEvolverMaterialInfo()

16:17:33:950 None
Element of criteria NoInfluence in IconFims datatable is missing.

    Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:FillFIMSIEvolverMaterialInfo()

16:17:33:950 None
Element of criteria NoFaith in IconFims datatable is missing.

    Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:FillFIMSIEvolverMaterialInfo()

16:17:34:102 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:17:34:644 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:17:34:865 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:17:35:099 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:17:35:206 None
Extracting MeshContent VFX_Hexagon_000

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:17:35:206 None
Extracting MeshContent VFX_Circle001

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:17:35:207 None
Extracting MeshContent VFX_M_WonderLakeNatron_Shape

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:17:35:207 None
Extracting MeshContent VFX_M_WonderVictoriaTop_Shape

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:17:35:207 None
Extracting MeshContent VFX_Ring_000

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:17:35:208 None
Extracting MeshContent VFX_SpawnHemiGeoSphere

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:17:35:208 None
Extracting MeshContent FX_Quad

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:17:35:208 None
Extracting MeshContent VFX_cloudNuclear

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:17:35:208 None
Extracting MeshContent FX_NuclearMeshBot_01

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:17:35:209 None
Extracting MeshContent VFX_Wonder_BabylonGardens01_PollenSpawn

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:17:35:209 None
Extracting MeshContent VFX_Cylinder

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:17:35:209 None
Extracting MeshContent VFX_Ring_004

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:17:35:447 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:17:35:447 None
Amplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:17:35:447 None
Amplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:17:35:447 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:17:35:570 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:17:35:666 None
Extracting MeshContent VFX_Ring_005

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:17:35:704 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:17:35:826 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:17:35:966 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:17:36:122 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:17:36:232 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:17:36:281 None
Extracting MeshContent FX_Border_02

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:17:36:281 None
Extracting MeshContent VFX_Ring_001

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:17:36:281 None
Extracting MeshContent FX_Border

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:17:36:289 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

16:17:36:305 None
[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_GrecoRoman #2148 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:17:36:307 None
[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Asian #2152 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:17:36:308 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #2437 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:17:36:310 None
[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Asian #2662 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:17:36:311 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era1_HittiteEmpire #2434 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:17:36:312 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era1_ZhouChina #2594 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:17:36:314 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era1_ZhouChina #2606 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:17:36:315 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era1_ZhouChina #2681 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:17:36:316 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #2545 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:17:36:316 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era1_ZhouChina #2543 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:17:36:317 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era1_ZhouChina #2529 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:17:36:318 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era1_ZhouChina #2673 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:17:36:319 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era1_ZhouChina #2400 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:17:36:320 None
[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Asian #2367 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:17:36:321 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era1_ZhouChina #2459 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:17:36:321 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era1_ZhouChina #2649 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:17:36:322 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era1_ZhouChina #2569 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:17:36:323 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era1_HittiteEmpire #2527 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:17:36:324 None
Amplitude.Mercury.Presentation.Presentation.DoStartAllPresentationController tooks 19082 ms

    Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()

16:17:36:325 UI Steam
[UI] Start calling OnPresentationStarted on in-game windows.

    Amplitude.Mercury.UI.Windows.WindowsManager+d__47:MoveNext()
    Amplitude.Mercury.UI.Windows.WindowsManager+d__47:MoveNext()
    Amplitude.Coroutine:Run()
    Amplitude.Coroutine+d__33:MoveNext()
    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.RuntimeParameterInfo)
    Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.Mercury.UI.Windows.WindowsManager:OnPresentationStarted()
    Amplitude.Mercury.UI.Windows.WindowsManager:Presentation_PresentationChange(System.Reflection.RuntimeParameterInfo)
    Amplitude.Mercury.Presentation.Presentation:OnPresentationChange(System.Reflection.RuntimeParameterInfo)
    Amplitude.Mercury.Presentation.Presentation+d__23:MoveNext()
    Amplitude.Coroutine:Run()
    Amplitude.Coroutine+d__33:MoveNext()
    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:17:36:345 None
Presentation has been started.

    Amplitude.Mercury.Presentation.Presentation+d__23:MoveNext()

16:17:36:347 None
[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Cold #2523 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:17:36:353 None
Presentation has been presented.

    Amplitude.Mercury.Presentation.Presentation+d__23:MoveNext()

16:17:36:355 None
Presentation has been presented.

    Amplitude.Mercury.Presentation.InGameView+d__15:MoveNext()

16:17:36:449 None
Technology 'Technology_Era3_05''s Unlock %ConstructibleExtension_VillageCenterTitle has no UnlockCategory.

    Amplitude.Mercury.UI.TechnologyScreen_Search+Entry:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:17:36:451 None
Technology 'Technology_Era5_07''s Unlock %Unlock_BattleAction_DugInTitle has no UnlockCategory.

    Amplitude.Mercury.UI.TechnologyScreen_Search+Entry:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:17:36:465 UI Steam
[UI] Finished calling OnPresentationStarted on in-game windows in 0,1 seconds.

    Amplitude.Mercury.UI.Windows.WindowsManager+d__47:MoveNext()
    Amplitude.Mercury.UI.Windows.WindowsManager+d__47:MoveNext()
    Amplitude.Coroutine:Run()
    Amplitude.Coroutine+d__33:MoveNext()
    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:17:36:500 None
[Sandbox] Process order. (Serial=1, Empire=4, Order=Order OrderSetControlledByHuman)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:17:36:553 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

16:17:36:553 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

16:17:36:553 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

16:17:36:804 None
[Sandbox] Process order. (Serial=2, Empire=4, Order=Order OrderEmpireLockedByMandatories)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:17:43:300 None
AI post synchronization passes took 6,8 seconds to be executed.

    Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

16:17:43:343 None
[Sandbox] Process order. (Serial=3, Empire=0, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:17:43:393 None
[Sandbox] Process order. (Serial=4, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:17:43:454 None
[Sandbox] Process order. (Serial=5, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:17:43:504 None
[Sandbox] Process order. (Serial=6, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:17:43:592 None
[Sandbox] Process order. (Serial=7, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:17:43:602 None
The AI decision process took 7,1 seconds to be executed (7,0 seconds of AI processing and 0,1 seconds waiting for async requests)

    Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

16:17:43:612 None
[Sandbox] Process order. (Serial=8, Empire=0, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:17:43:612 None
[Sandbox] Process order. (Serial=9, Empire=1, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:17:43:612 None
[Sandbox] Process order. (Serial=10, Empire=2, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:17:43:612 None
[Sandbox] Process order. (Serial=11, Empire=3, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:17:43:613 None
[Sandbox] Process order. (Serial=12, Empire=5, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:17:43:613 None
[Sandbox] Process order. (Serial=13, Empire=81, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:17:43:731 None
[Sandbox] Process order. (Serial=14, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:17:43:832 None
[Sandbox] Process order. (Serial=15, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:17:45:806 None
[Sandbox] Process order. (Serial=16, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:00:207 None
[Sandbox] Process order. (Serial=17, Empire=4, Order=Order OrderChangeNotificationStatus)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:01:577 None
[Sandbox] Process order. (Serial=18, Empire=4, Order=Order OrderAcknowledgeTransactions)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:01:671 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

16:19:01:671 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

16:19:01:671 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

16:19:02:864 None
[Sandbox] Process order. (Serial=19, Empire=4, Order=Order='OrderDiplomaticAction', Action='SignAgreement', OtherEmpire=#2.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:02:871 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

16:19:02:872 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

16:19:02:872 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

16:19:02:880 None
[Sandbox] Process order. (Serial=20, Empire=4, Order=Order OrderAcknowledgeTransactions)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:02:909 None
[Sandbox] Process order. (Serial=21, Empire=4, Order=Order OrderEmpireLockedByMandatories)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:02:972 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

16:19:02:972 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

16:19:02:972 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

16:19:03:001 None
[Sandbox] Process order. (Serial=22, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:04:318 None
[Sandbox] Process order. (Serial=23, Empire=4, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:04:576 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

16:19:04:577 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

16:19:04:577 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

16:19:04:610 None
Metadata 'dlc_names' has no policy registered; assuming None.

    Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:19:04:610 None
Metadata 'rmc0' has no policy registered; assuming None.

    Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:19:04:610 None
Metadata 'ScenarioName' has no policy registered; assuming None.

    Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:19:04:610 None
Metadata 'IsEditingScenario' has no policy registered; assuming None.

    Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:19:06:273 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

16:19:06:274 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

16:19:06:274 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

16:19:06:331 None
[Sandbox] Process order. (Serial=24, Empire=4, Order=Order OrderEmpireLockedByMandatories)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:06:641 None
[Sandbox] Process order. (Serial=25, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '2167' Constructible: 'Infrastructure_Food_Family03_01' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:06:641 None
[Sandbox] Process order. (Serial=26, Empire=0, Order=Order='OrderGoTo', Entity=#2523, AdditionalFlags='IgnoreFogOfWar', Path='[21, 57] --> [22, 56]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:06:651 None
[Sandbox] Process order. (Serial=27, Empire=0, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:06:701 None
[Sandbox] Process order. (Serial=28, Empire=1, Order=Order='OrderGoTo', Entity=#2148, AdditionalFlags='IgnoreFogOfWar', Path='[33, 12]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:06:711 None
[Sandbox] Process order. (Serial=29, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:06:792 None
[Sandbox] Process order. (Serial=30, Empire=2, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '2228', Construction: '121')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:06:793 None
[Sandbox] Process order. (Serial=31, Empire=2, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:06:793 None
[Sandbox] Process order. (Serial=32, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:06:819 None
[Sandbox] Process order. (Serial=33, Empire=2, Order=Order OrderDiscardCulturalOsmosisEvent)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:06:821 None
[Sandbox] Process order. (Serial=34, Empire=2, Order=Order='OrderGoTo', Entity=#2152, AdditionalFlags='IgnoreFogOfWar', Path='[146, 79] --> [147, 79] --> [148, 79] --> [149, 79]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:06:831 None
[Sandbox] Process order. (Serial=35, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:06:871 None
[Sandbox] Process order. (Serial=36, Empire=3, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '2209', Construction: '76')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:06:873 None
[Sandbox] Process order. (Serial=37, Empire=3, Order=Order OrderAttachTerritoryToCity, Camp=2555, Settlement=2209)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:06:885 None
[Empire 3] No suitable tiles found to place construction Extension_Base_Luxury in settlement 2555.

    Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildResourceExtractor, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

16:19:06:892 None
[Sandbox] Process order. (Serial=38, Empire=3, Order=Order='OrderGoTo', Entity=#2434, AdditionalFlags='IgnoreFogOfWar', Path='[12, 64] --> [11, 63]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:06:893 None
[Sandbox] Process order. (Serial=39, Empire=3, Order=Order='OrderGoTo', Entity=#2527, AdditionalFlags='IgnoreFogOfWar', Path='[29, 62] --> [30, 62] --> [31, 62] --> [32, 62]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:06:902 None
[Sandbox] Process order. (Serial=40, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:06:904 None
[Sandbox] Process order. (Serial=41, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:06:953 None
[Sandbox] Process order. (Serial=42, Empire=5, Order=Order OrderEnqueueTechnology)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:06:954 None
[Sandbox] Process order. (Serial=43, Empire=5, Order=Order OrderBuyoutConstructionByGuid, Settlement: '2276', Construction: '122'))

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:06:955 None
[Sandbox] Process order. (Serial=44, Empire=5, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:06:956 None
[Sandbox] Process order. (Serial=45, Empire=5, Order=Order='OrderGoTo', Entity=#2437, AdditionalFlags='IgnoreFogOfWar', Path='[6, 33] --> [5, 33]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:06:957 None
[Sandbox] Process order. (Serial=46, Empire=5, Order=Order='OrderGoTo', Entity=#2545, AdditionalFlags='IgnoreFogOfWar', Path='[5, 21] --> [5, 22] --> [4, 22] --> [3, 22]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:06:963 None
[Sandbox] Process order. (Serial=47, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:06:965 None
[Sandbox] Process order. (Serial=48, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:06:973 None
[Sandbox] Process order. (Serial=49, Empire=5, Order=Order OrderEnqueueConstructible, Settlement: '2276' Constructible: 'Extension_Base_Strategic01' Position: '[2, 21]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:06:988 None
[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_American #2761 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:19:06:995 None
[Sandbox] Process order. (Serial=50, Empire=81, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:07:043 None
[Sandbox] Process order. (Serial=51, Empire=0, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '2167', Construction: '137')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:07:093 None
[Sandbox] Process order. (Serial=52, Empire=1, Order=Order OrderArmySettle: ArmyGuid=#2148, ActionGuid=#0)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:07:153 None
[Sandbox] Process order. (Serial=53, Empire=2, Order=Order OrderEnqueueTechnology)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:07:154 None
[Sandbox] Process order. (Serial=54, Empire=2, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:07:173 None
[Sandbox] Process order. (Serial=55, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '2228' Constructible: 'Extension_Base_Money' Position: '[142, 80]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:07:244 None
[Sandbox] Process order. (Serial=56, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2209' Constructible: 'Extension_Base_Luxury' Position: '[21, 61]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:07:304 None
[Sandbox] Process order. (Serial=57, Empire=5, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '2276', Construction: '138')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:07:323 None
[Sandbox] Process order. (Serial=58, Empire=5, Order=Order OrderEnqueueConstructible, Settlement: '2276' Constructible: 'Extension_Base_Luxury' Position: '[6, 19]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:07:393 None
[Sandbox] Process order. (Serial=59, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '2167' Constructible: 'Infrastructure_Industry_Family03_01' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:07:474 None
[Sandbox] Process order. (Serial=60, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=2762, Constructible=Extension_Base_Strategic02, Position=[33, 10], Currency=Influence)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:07:509 None
TutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

    Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()

16:19:07:563 None
[Sandbox] Process order. (Serial=61, Empire=3, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '2209', Construction: '141')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:07:614 None
[Sandbox] Process order. (Serial=62, Empire=5, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:07:663 None
[Sandbox] Process order. (Serial=63, Empire=0, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:07:783 None
[Sandbox] Process order. (Serial=64, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2209' Constructible: 'Infrastructure_Industry_Family01_01' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:07:844 None
[Sandbox] Process order. (Serial=65, Empire=5, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:07:844 None
[Sandbox] Process order. (Serial=66, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:07:863 None
[Sandbox] Process order. (Serial=67, Empire=1, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:07:913 None
[Sandbox] Process order. (Serial=68, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:07:914 None
[Sandbox] Process order. (Serial=69, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:07:974 None
[Sandbox] Process order. (Serial=70, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:07:975 None
[Sandbox] Process order. (Serial=71, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:08:074 None
[Sandbox] Process order. (Serial=72, Empire=0, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:08:434 None
[Sandbox] Process order. (Serial=73, Empire=3, Order=Order='OrderGoTo', Entity=#2434, AdditionalFlags='IgnoreFogOfWar', Path='[10, 63] --> [10, 62]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:08:494 None
[Sandbox] Process order. (Serial=74, Empire=5, Order=Order='OrderGoTo', Entity=#2437, AdditionalFlags='IgnoreFogOfWar', Path='[6, 32] --> [6, 31]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:08:854 None
[Sandbox] Process order. (Serial=75, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:08:924 None
[Sandbox] Process order. (Serial=76, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:08:926 None
[Sandbox] Process order. (Serial=77, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:08:984 None
[Sandbox] Process order. (Serial=78, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:08:986 None
[Sandbox] Process order. (Serial=79, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:09:294 None
[Sandbox] Process order. (Serial=80, Empire=4, Order=Order='OrderGoTo', Entity=#2742, path='[134, 72] --> [134, 71] --> [133, 71]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:09:304 None
[Sandbox] Process order. (Serial=81, Empire=4, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:09:865 None
[Sandbox] Process order. (Serial=82, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:09:935 None
[Sandbox] Process order. (Serial=83, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:09:937 None
[Sandbox] Process order. (Serial=84, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:09:995 None
[Sandbox] Process order. (Serial=85, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:09:997 None
[Sandbox] Process order. (Serial=86, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:10:165 None
[Sandbox] Process order. (Serial=87, Empire=2, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:10:166 None
[Sandbox] Process order. (Serial=88, Empire=3, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:10:255 None
[Sandbox] Process order. (Serial=89, Empire=4, Order=Order='OrderGoTo', Entity=#2742, path='[134, 71]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:10:315 None
[Sandbox] Process order. (Serial=90, Empire=4, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:10:377 None
[Sandbox] Process order. (Serial=91, Empire=5, Order=Order OrderEnqueueConstructible, Settlement: '2276' Constructible: 'Extension_Base_Strategic03' Position: '[0, 24]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:10:606 None
[Sandbox] Process order. (Serial=92, Empire=5, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:15:717 None
[Sandbox] Process order. (Serial=93, Empire=4, Order=Order OrderLiberateSettlement)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:15:738 None
[Sandbox] Process order. (Serial=94, Empire=6, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:15:777 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

16:19:15:778 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

16:19:15:778 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

16:19:15:818 None
[Sandbox] Process order. (Serial=95, Empire=4, Order=Order OrderAcknowledgeNarratorSentence)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:18:889 None
[Sandbox] Process order. (Serial=96, Empire=4, Order=Order OrderAcknowledgeNarratorSentence)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:25:066 None
TutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

    Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()

16:19:26:631 None
[Sandbox] Process order. (Serial=97, Empire=4, Order=Order OrderCreateBattle Attacker #2742 Target #2506 Action #0 InstantResolve: False)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:26:977 None
Presentation Battle 2777: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:19:26:981 None
Presentation Battle 2777: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:19:26:981 None
Presentation Battle 2777: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=4. ParticipantGuid=2606. (initialActionType: AdditionalParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:19:26:981 None
[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #2606 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:19:26:982 None
Presentation Battle 2777: Execute action[2]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:19:27:004 None
CreatePresentationBattlePreview attacker #0, defender #0

    Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:19:27:004 None
AI Synchronization took 33,5715ms at frame 212 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

    Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

16:19:27:005 None
RestorePresentationBattlePreview created ticket #1909.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:19:27:006 None
Presentation Battle 2777: Execute action[3]: ParticipantJoined. EmpireIndex=4, Guid=2742, Group=Attacker, Modifiers=Besieger, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:19:27:006 None
[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #2742 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:19:27:007 None
Presentation Battle 2777: Execute action[4]: ParticipantJoined. EmpireIndex=4, Guid=2784, Group=Attacker, Modifiers=Besieger, Type=SiegeEngines UnitCount=0 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:19:27:008 None
Presentation Battle 2777: Execute action[5]: ParticipantJoined. EmpireIndex=4, Guid=2606, Group=Attacker, Modifiers=Besieger, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:19:27:008 None
[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #2606 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:19:27:031 None
Presentation Battle 2777: Execute action[6]: ParticipantJoined. EmpireIndex=6, Guid=2779, Group=Defender, Modifiers=Besieged, Type=Militia UnitCount=4 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:19:27:031 None
Presentation Battle 2777: Execute action[7]: ParticipantJoined. EmpireIndex=6, Guid=2452, Group=Defender, Modifiers=Besieged, Type=City UnitCount=0 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:19:27:031 None
Presentation Battle 2777: Execute action[8]: StartSiege. EmpireIndex=4. (initialActionType: StartSiege)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:19:27:077 None
Presentation Battle 2777: Execute action[8]: UpdateSiegeStatus. Stock=0.00, Net=3.00. (initialActionType: StartSiege)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:19:27:078 None
RequestRestoreAsyncOperation_Completed for ticket #1909.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

16:19:27:078 None
RestorePresentationBattlePreview skipped due to invalid battle #2777

    Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

16:19:27:078 None
RequestAsyncOperation_Dismissed for ticket #1909.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

16:19:27:085 None
[Sandbox] Process order. (Serial=98, Empire=4, Order=Order OrderAcknowledgeNarratorSentence)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:27:274 None
TutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

    Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()

16:19:28:441 None
[Sandbox] Process order. (Serial=99, Empire=4, Order=Order OrderBattleLaunchCityAssault, BattleGuid='2777', AssaultRole='Attacker')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:28:476 None
[Sandbox] Process order. (Serial=100, Empire=6, Order=Order OrderBattleConfirmation - BattleGUID: 2777 EmpireIndex: 6)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:28:491 None
Presentation Battle 2777: Execute action[9]: CapturePointLoaded (initialActionType: CapturePointLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:19:28:499 None
Presentation Battle 2777: Execute action[9]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:19:28:500 None
Presentation Battle 2777: Execute action[10]: ReportDeploymentZone. EmpireIndex=4, Group=Attacker, deploymentTileCount=3 (initialActionType: ReportDeploymentZone)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:19:28:526 None
Presentation Battle 2777: Execute action[11]: ReportDeploymentZone. EmpireIndex=6, Group=Defender, deploymentTileCount=10 (initialActionType: ReportDeploymentZone)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:19:28:527 None
Presentation Battle 2777: Execute action[12]: StartConfirmation. EmpireIndex=6 (initialActionType: StartConfirmation)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:19:28:529 None
Presentation Battle 2777: Execute action[13]: ContenderConfirmed. EmpireIndex=6 (initialActionType: ContenderConfirmed)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:19:30:217 None
[Sandbox] Process order. (Serial=101, Empire=4, Order=Order OrderBattleSetInstantResolve, BattleGuid=#2777, EmpireIndex=4)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:30:280 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

16:19:30:281 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

16:19:30:281 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

16:19:30:292 None
UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

    Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

16:19:30:308 UI Steam
[UI] The vertical UITable1D /WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item018/BattleAftermathPin/PinGroup/_BattlePinCompagnon has its child /WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item018/BattleAftermathPin/PinGroup/_BattlePinCompagnon/_StrengthGauge anchored vertically

    Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Layouts.UILayout:ArrangeChildren()
    Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
    Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
    Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
    Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIAbstractShowable:InternalRequestShow()
    Amplitude.UI.Windows.UIContainer:InternalRequestShow()
    Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
    Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Interop.BattleAftermathNotificationData, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Interop.BattleAftermathNotificationData, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
    Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Interop.BattleAftermathNotificationData, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.Mercury.UI.BattleAftermathPinsSubset:Refresh()
    Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Interop.BattleAftermathNotificationData, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
    Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
    Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
    Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:19:30:308 UI Steam
[UI] The vertical UITable1D /WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item018/BattleAftermathPin/PinGroup/_BattlePinCompagnon has its child /WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item018/BattleAftermathPin/PinGroup/_BattlePinCompagnon/_StrengthGauge anchored vertically

    Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Layouts.UILayout:ArrangeChildren()
    Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
    Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
    Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
    Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIAbstractShowable:InternalRequestShow()
    Amplitude.UI.Windows.UIContainer:InternalRequestShow()
    Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
    Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Interop.BattleAftermathNotificationData, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Interop.BattleAftermathNotificationData, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
    Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Interop.BattleAftermathNotificationData, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.Mercury.UI.BattleAftermathPinsSubset:Refresh()
    Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Interop.BattleAftermathNotificationData, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
    Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
    Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
    Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:19:30:308 UI Steam
[UI] The vertical UITable1D /WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item018/BattleAftermathPin/PinGroup/_BattlePinCompagnon has its child /WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item018/BattleAftermathPin/PinGroup/_BattlePinCompagnon/_StrengthGauge anchored vertically

    Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Layouts.UILayout:ArrangeChildren()
    Amplitude.UI.Layouts.UILayout:UiTransform_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
    Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
    Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIAbstractShowable:InternalRequestShow()
    Amplitude.UI.Windows.UIContainer:InternalRequestShow()
    Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
    Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Interop.BattleAftermathNotificationData, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Interop.BattleAftermathNotificationData, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
    Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Interop.BattleAftermathNotificationData, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.Mercury.UI.BattleAftermathPinsSubset:Refresh()
    Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Interop.BattleAftermathNotificationData, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
    Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
    Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
    Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:19:30:310 UI Steam
[UI] The vertical UITable1D /WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item018/BattleAftermathPin/PinGroup/_BattlePinCompagnon has its child /WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item018/BattleAftermathPin/PinGroup/_BattlePinCompagnon/_StrengthGauge anchored vertically

    Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Layouts.UILayout:ArrangeChildren()
    Amplitude.UI.Layouts.UILayout:Child_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UITransform+Mutators+<>c:<.cctor>b__39_7(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Animations.UIAnimationItemImpl`2[[Amplitude.UI.UITransform, Amplitude.UI, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null],[System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]:Update(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Animations.Scene.UIAnimatorComponent:ApplyCurrentTime()
    Amplitude.UI.Animations.Scene.UIAnimatorComponent:ResetAtRatio(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.Mercury.UI.Helpers.AnimationUtils:PlayAnimatorIfNecessary(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.Mercury.UI.Helpers.AnimationUtils:PlayAnimatorIfNecessary(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.Mercury.UI.BattlePinCompagnon:RefreshPinState(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.Mercury.UI.BattleAftermathPin:RefreshPinState(System.Reflection.RuntimeParameterInfo)
    Amplitude.Mercury.UI.BattleAftermathPin:OnBeginShow(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIAbstractShowable:InternalRequestShow()
    Amplitude.UI.Windows.UIContainer:InternalRequestShow()
    Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
    Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Interop.BattleAftermathNotificationData, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Interop.BattleAftermathNotificationData, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
    Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Interop.BattleAftermathNotificationData, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.Mercury.UI.BattleAftermathPinsSubset:Refresh()
    Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Interop.BattleAftermathNotificationData, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
    Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
    Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
    Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:19:30:314 UI Steam
[UI] The vertical UITable1D /WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item018/BattleAftermathPin/PinGroup/_BattlePinCompagnon has its child /WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item018/BattleAftermathPin/PinGroup/_BattlePinCompagnon/_StrengthGauge anchored vertically

    Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Layouts.UILayout:ArrangeChildren()
    Amplitude.UI.Layouts.UILayout:UiTransform_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Layouts.UILayout:ArrangeChildren()
    Amplitude.UI.Layouts.UILayout:Child_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UITransform+Mutators+<>c:<.cctor>b__39_7(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Animations.UIAnimationItemImpl`2[[Amplitude.UI.UITransform, Amplitude.UI, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null],[System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]:Update(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Animations.Scene.UIAnimatorComponent:ApplyCurrentTime()
    Amplitude.UI.Animations.Scene.UIAnimatorComponent:ResetAtRatio(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.Mercury.UI.Helpers.AnimationUtils:PlayAnimatorIfNecessary(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.Mercury.UI.Helpers.AnimationUtils:PlayAnimatorIfNecessary(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.Mercury.UI.BattlePinCompagnon:RefreshPinState(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.Mercury.UI.BattleAftermathPin:RefreshPinState(System.Reflection.RuntimeParameterInfo)
    Amplitude.Mercury.UI.BattleAftermathPin:OnBeginShow(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIAbstractShowable:InternalRequestShow()
    Amplitude.UI.Windows.UIContainer:InternalRequestShow()
    Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
    Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Interop.BattleAftermathNotificationData, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Interop.BattleAftermathNotificationData, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
    Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Interop.BattleAftermathNotificationData, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.Mercury.UI.BattleAftermathPinsSubset:Refresh()
    Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Interop.BattleAftermathNotificationData, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
    Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
    Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
    Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:19:30:332 None
Presentation Battle 2777: Execute action[14]: SetInstantResolveFor. EmpireIndex=4, Value=True. (initialActionType: SetInstantResolveFor)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:19:30:332 None
Presentation Battle 2777: Execute action[15]: StartForcedAIControlFor. EmpireIndex=4. (initialActionType: StartForcedAIControlFor)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:19:30:332 None
Presentation Battle 2777: Execute action[16]: ContenderConfirmed. EmpireIndex=4 (initialActionType: ContenderConfirmed)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:19:30:332 None
Presentation Battle 2777: Execute action[17]: BattleEnded (initialActionType: BattleEnded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

16:19:30:333 None
[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #2742 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:19:30:333 None
[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #2742 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:19:30:333 None
ReleasePresentationBattlePreview attacker #2742, defender #2506

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:19:30:333 None
HidePresentationBattlePreview attacker #2742, defender #2506

    Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

16:19:30:334 None
[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #2742 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:19:30:335 None
[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #2742 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:19:32:458 None
[Sandbox] Process order. (Serial=102, Empire=4, Order=Order OrderChangeNotificationStatus)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:41:406 None
[Sandbox] Process order. (Serial=103, Empire=4, Order=Order OrderFurtherActions)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:41:415 None
[Sandbox] Process order. (Serial=104, Empire=4, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:41:416 None
[Sandbox] Process order. (Serial=105, Empire=4, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:41:506 None
[Sandbox] Process order. (Serial=106, Empire=4, Order=Order OrderEmpireLockedByMandatories)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:42:175 None
[Sandbox] Process order. (Serial=107, Empire=4, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:42:425 None
[Sandbox] Process order. (Serial=108, Empire=4, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:43:435 None
[Sandbox] Process order. (Serial=109, Empire=4, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:44:446 None
[Sandbox] Process order. (Serial=110, Empire=4, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:45:449 None
[Sandbox] Process order. (Serial=111, Empire=4, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:46:459 None
[Sandbox] Process order. (Serial=112, Empire=4, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:47:469 None
[Sandbox] Process order. (Serial=113, Empire=4, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:47:682 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

16:19:47:682 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

16:19:47:682 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

16:19:47:685 None
UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

    Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

16:19:47:712 None
Metadata 'dlc_names' has no policy registered; assuming None.

    Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:19:47:712 None
Metadata 'rmc0' has no policy registered; assuming None.

    Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:19:47:712 None
Metadata 'ScenarioName' has no policy registered; assuming None.

    Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:19:47:712 None
Metadata 'IsEditingScenario' has no policy registered; assuming None.

    Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:19:48:183 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

16:19:48:183 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

16:19:48:183 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

16:19:48:191 None
[Sandbox] Process order. (Serial=114, Empire=4, Order=Order OrderEmpireLockedByMandatories)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:49:313 UI Steam
[UI] Showing NarrativeWindow: $NarrativeEvent_Civics_Economy01

    Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo)
    Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIAbstractShowable:InternalRequestShow()
    Amplitude.UI.Windows.UIContainer:InternalRequestShow()
    Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
    Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:19:49:731 None
[Sandbox] Process order. (Serial=115, Empire=0, Order=Order OrderEnqueueTechnology)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:49:731 None
[Sandbox] Process order. (Serial=116, Empire=0, Order=Order OrderBuyoutConstructionByGuid, Settlement: '2167', Construction: '143'))

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:49:741 None
[Sandbox] Process order. (Serial=117, Empire=0, Order=Order='OrderGoTo', Entity=#2523, AdditionalFlags='IgnoreFogOfWar', Path='[22, 55] --> [23, 55]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:49:752 None
[Sandbox] Process order. (Serial=118, Empire=0, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:49:779 None
No Unit can be kept to improve that army (Empire '1' Army '2148' for ArmyType 'GroundExplorer')

    Amplitude.Mercury.AI.Brain.Analysis.Military.ComputeWantedArmies:RequestDraggingUnitsDisbands(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:19:49:788 None
Can't find entity 2148 of ongoing task. Fails the task 382.

    Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:19:49:792 None
[Sandbox] Process order. (Serial=119, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '2189' Constructible: 'Infrastructure_Industry_Family01_01' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:49:792 None
[Sandbox] Process order. (Serial=120, Empire=1, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:49:802 None
[Sandbox] Process order. (Serial=121, Empire=1, Order=Order='OrderGoTo', Entity=#2148, AdditionalFlags='IgnoreFogOfWar', Path='[32, 13] --> [32, 14]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:49:812 None
[Sandbox] Process order. (Serial=122, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:49:854 None
[Sandbox] Process order. (Serial=123, Empire=2, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '2228', Construction: '140')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:49:856 None
[Sandbox] Process order. (Serial=124, Empire=2, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:49:856 None
[Sandbox] Process order. (Serial=125, Empire=2, Order=Order OrderDiscardCulturalOsmosisEvent)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:49:863 None
[Sandbox] Process order. (Serial=126, Empire=2, Order=Order='OrderGoTo', Entity=#2152, AdditionalFlags='IgnoreFogOfWar', Path='[0, 79] --> [1, 79] --> [2, 79] --> [3, 79]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:49:873 None
[Sandbox] Process order. (Serial=127, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:49:913 None
[Sandbox] Process order. (Serial=128, Empire=3, Order=Order OrderBuyoutConstructionByGuid, Settlement: '2209', Construction: '145'))

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:49:923 None
[Sandbox] Process order. (Serial=129, Empire=3, Order=Order='OrderGoTo', Entity=#2434, AdditionalFlags='IgnoreFogOfWar', Path='[10, 61] --> [11, 60]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:49:923 None
[Sandbox] Process order. (Serial=130, Empire=3, Order=Order='OrderGoTo', Entity=#2527, AdditionalFlags='IgnoreFogOfWar', Path='[33, 62] --> [33, 63]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:49:933 None
[Sandbox] Process order. (Serial=131, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:49:934 None
[Sandbox] Process order. (Serial=132, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:49:973 None
[Sandbox] Process order. (Serial=133, Empire=5, Order=Order OrderEnqueueConstructible, Settlement: '2276' Constructible: 'Infrastructure_PublicOrder_Family02_01' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:49:973 None
[Sandbox] Process order. (Serial=134, Empire=5, Order=Order OrderActivateCivic)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:49:975 None
[Sandbox] Process order. (Serial=135, Empire=5, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:49:983 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

16:19:49:983 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

16:19:49:983 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

16:19:49:986 None
[Sandbox] Process order. (Serial=136, Empire=5, Order=Order='OrderGoTo', Entity=#2437, AdditionalFlags='IgnoreFogOfWar', Path='[6, 30] --> [5, 29]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:49:986 None
[Sandbox] Process order. (Serial=137, Empire=5, Order=Order='OrderGoTo', Entity=#2545, AdditionalFlags='IgnoreFogOfWar', Path='[2, 23] --> [2, 24] --> [1, 24] --> [0, 24]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:49:987 None
[Sandbox] Process order. (Serial=138, Empire=5, Order=Order='OrderGoTo', Entity=#2761, AdditionalFlags='IgnoreFogOfWar', Path='[10, 25] --> [11, 26] --> [11, 27]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:49:993 None
[Sandbox] Process order. (Serial=139, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:49:994 None
[Sandbox] Process order. (Serial=140, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:49:995 None
[Sandbox] Process order. (Serial=141, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:50:006 None
[Sandbox] Process order. (Serial=142, Empire=6, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:50:006 None
[Sandbox] Process order. (Serial=143, Empire=81, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:50:053 None
[Sandbox] Process order. (Serial=144, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '2167' Constructible: 'NavalUnit_Era3_Common_Cog' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:50:104 None
[Sandbox] Process order. (Serial=145, Empire=1, Order=Order OrderRemoveConstructionByGuid)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:50:114 None
[Sandbox] Process order. (Serial=146, Empire=1, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:50:124 None
[Sandbox] Process order. (Serial=147, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '2189' Constructible: 'LandUnit_Era1_Common_ScoutCavalry' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:50:193 None
[Sandbox] Process order. (Serial=148, Empire=2, Order=Order OrderEnqueueTechnology)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:50:194 None
[Sandbox] Process order. (Serial=149, Empire=2, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:50:213 None
[Sandbox] Process order. (Serial=150, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '2228' Constructible: 'Extension_Base_Industry' Position: '[142, 79]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:50:264 None
[Sandbox] Process order. (Serial=151, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2209' Constructible: 'Infrastructure_Industry_Family02_01' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:50:324 None
[Sandbox] Process order. (Serial=152, Empire=5, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:50:423 None
[Sandbox] Process order. (Serial=153, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '2189' Constructible: 'Infrastructure_Industry_Family01_01' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:50:473 None
[Sandbox] Process order. (Serial=154, Empire=4, Order=Order OrderChangeNotificationStatus)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:50:493 None
[Sandbox] Process order. (Serial=155, Empire=4, Order=Order OrderEmpireLockedByMandatories)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:50:553 None
[Sandbox] Process order. (Serial=156, Empire=5, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:50:654 None
[Sandbox] Process order. (Serial=157, Empire=1, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '2189', Construction: '153')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:50:764 None
[Sandbox] Process order. (Serial=158, Empire=0, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:50:774 None
[Sandbox] Process order. (Serial=159, Empire=5, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:50:824 None
[Sandbox] Process order. (Serial=160, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:50:885 None
[Sandbox] Process order. (Serial=161, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:50:944 None
[Sandbox] Process order. (Serial=162, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:50:945 None
[Sandbox] Process order. (Serial=163, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:50:994 None
[Sandbox] Process order. (Serial=164, Empire=0, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:51:004 None
[Sandbox] Process order. (Serial=165, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:51:005 None
[Sandbox] Process order. (Serial=166, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:51:006 None
[Sandbox] Process order. (Serial=167, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:51:074 None
[Sandbox] Process order. (Serial=168, Empire=1, Order=Order OrderDisbandUnits)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:51:156 None
[Sandbox] Process order. (Serial=169, Empire=4, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:51:166 None
[Sandbox] Process order. (Serial=170, Empire=3, Order=Order OrderArmySettle: ArmyGuid=#2527, ActionGuid=#0)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:51:369 None
[Empire 3] The task 457:Build Outpost Creation on [33, 63] to restore is not in progress, force the allocations so it can be started. This should only happen when an AI take back control over a human player.

    Amplitude.AI.ProcessingPasses.TaskRestorationPass`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.BaseBuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Continue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:19:51:437 None
[Sandbox] Process order. (Serial=171, Empire=5, Order=Order OrderBuyoutAvailableConstruction. Settlement=2276, Constructible=Extension_Base_Strategic01, Position=[6, 28], Currency=Money)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:51:458 None
[Sandbox] Process order. (Serial=172, Empire=1, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:51:458 None
[Sandbox] Process order. (Serial=173, Empire=3, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:51:648 None
[Sandbox] Process order. (Serial=174, Empire=5, Order=Order OrderEnqueueConstructible, Settlement: '2276' Constructible: 'Infrastructure_Money_Family02_01' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:51:658 None
[Sandbox] Process order. (Serial=175, Empire=5, Order=Order='OrderGoTo', Entity=#2437, AdditionalFlags='IgnoreFogOfWar', Path='[4, 29] --> [3, 29]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:51:890 None
[Sandbox] Process order. (Serial=176, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:52:011 None
[Sandbox] Process order. (Serial=177, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:52:012 None
[Sandbox] Process order. (Serial=178, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:52:020 None
[Sandbox] Process order. (Serial=179, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:52:902 None
[Sandbox] Process order. (Serial=180, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:53:022 None
[Sandbox] Process order. (Serial=181, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:53:032 None
[Sandbox] Process order. (Serial=182, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:53:293 None
[Sandbox] Process order. (Serial=183, Empire=2, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:53:293 None
[Sandbox] Process order. (Serial=184, Empire=5, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:53:586 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

16:19:53:586 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

16:19:53:586 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

16:19:53:589 None
[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #2854 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

16:19:53:589 None
UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

    Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

16:19:53:639 None
Metadata 'dlc_names' has no policy registered; assuming None.

    Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:19:53:639 None
Metadata 'rmc0' has no policy registered; assuming None.

    Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:19:53:639 None
Metadata 'ScenarioName' has no policy registered; assuming None.

    Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:19:53:639 None
Metadata 'IsEditingScenario' has no policy registered; assuming None.

    Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

16:19:54:190 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

16:19:54:190 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

16:19:54:190 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

16:19:54:213 None
[Sandbox] Process order. (Serial=185, Empire=4, Order=Order OrderEmpireLockedByMandatories)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:55:012 None
TutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

    Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()

16:19:55:666 None
[Sandbox] Process order. (Serial=186, Empire=0, Order=Order='OrderGoTo', Entity=#2523, AdditionalFlags='IgnoreFogOfWar', Path='[24, 54]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:55:677 None
[Sandbox] Process order. (Serial=187, Empire=0, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:55:716 None
[Sandbox] Process order. (Serial=188, Empire=1, Order=Order OrderEnqueueTechnology)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:55:716 None
[Sandbox] Process order. (Serial=189, Empire=1, Order=Order OrderActivateCivic)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:55:726 None
[Sandbox] Process order. (Serial=190, Empire=1, Order=Order='OrderGoTo', Entity=#2854, AdditionalFlags='IgnoreFogOfWar', Path='[24, 13] --> [25, 13] --> [26, 13] --> [27, 12] --> [28, 12] --> [28, 11] --> [29, 11] --> [30, 11]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:55:736 None
[Sandbox] Process order. (Serial=191, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:55:737 None
[Sandbox] Process order. (Serial=192, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '2189' Constructible: 'Extension_Base_PublicOrder' Position: '[24, 13]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:55:787 None
[Sandbox] Process order. (Serial=193, Empire=2, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '2228', Construction: '151')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:55:789 None
[Sandbox] Process order. (Serial=194, Empire=2, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:55:789 None
[Sandbox] Process order. (Serial=195, Empire=2, Order=Order OrderDiscardCulturalOsmosisEvent)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:55:792 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)

16:19:55:793 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)

16:19:55:793 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)

16:19:55:796 None
[Sandbox] Process order. (Serial=196, Empire=2, Order=Order='OrderGoTo', Entity=#2152, AdditionalFlags='IgnoreFogOfWar', Path='[4, 79] --> [5, 79]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:55:806 None
[Sandbox] Process order. (Serial=197, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:55:857 None
[Sandbox] Process order. (Serial=198, Empire=3, Order=Order OrderEnqueueTechnology)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:55:857 None
[Sandbox] Process order. (Serial=199, Empire=3, Order=Order='OrderGoTo', Entity=#2434, AdditionalFlags='IgnoreFogOfWar', Path='[11, 59] --> [12, 58] --> [12, 57]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:55:858 None
[Sandbox] Process order. (Serial=200, Empire=3, Order=Order='OrderGoTo', Entity=#2527, AdditionalFlags='IgnoreFogOfWar', Path='[33, 62] --> [32, 62] --> [31, 62] --> [30, 62]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:55:867 None
[Sandbox] Process order. (Serial=201, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:55:868 None
[Sandbox] Process order. (Serial=202, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:55:877 None
[Sandbox] Process order. (Serial=203, Empire=3, Order=Order OrderBuyoutAvailableConstruction. Settlement=2842, Constructible=Extension_Base_Strategic02, Position=[28, 61], Currency=Influence)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:55:878 None
[Sandbox] Process order. (Serial=204, Empire=3, Order=Order OrderBuyoutAvailableConstruction. Settlement=2842, Constructible=Extension_Base_Strategic03, Position=[30, 65], Currency=Influence)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:55:926 None
[Sandbox] Process order. (Serial=205, Empire=5, Order=Order OrderEnqueueConstructible, Settlement: '2276' Constructible: 'Infrastructure_PublicOrder_Family03_01' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:55:926 None
[Sandbox] Process order. (Serial=206, Empire=5, Order=Order='OrderGoTo', Entity=#2545, AdditionalFlags='IgnoreFogOfWar', Path='[149, 24] --> [148, 25] --> [148, 26]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:55:927 None
[Sandbox] Process order. (Serial=207, Empire=5, Order=Order='OrderGoTo', Entity=#2761, AdditionalFlags='IgnoreFogOfWar', Path='[12, 28] --> [12, 29] --> [13, 30] --> [14, 30]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:55:936 None
[Sandbox] Process order. (Serial=208, Empire=5, Order=Order='OrderGoTo', Entity=#2437, AdditionalFlags='IgnoreFogOfWar', Path='[3, 28] --> [2, 27]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:55:937 None
[Sandbox] Process order. (Serial=209, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:55:938 None
[Sandbox] Process order. (Serial=210, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:55:946 None
[Sandbox] Process order. (Serial=211, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:55:959 None
[Sandbox] Process order. (Serial=212, Empire=6, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:55:959 None
[Sandbox] Process order. (Serial=213, Empire=81, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:56:047 None
[Sandbox] Process order. (Serial=214, Empire=1, Order=Order OrderActivateCivic)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:56:096 None
[Sandbox] Process order. (Serial=215, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '2228' Constructible: 'Infrastructure_Money_Family02_01' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:56:096 None
[Sandbox] Process order. (Serial=216, Empire=2, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:56:157 None
[Sandbox] Process order. (Serial=217, Empire=3, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '2209', Construction: '152')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:56:208 None
[Sandbox] Process order. (Serial=218, Empire=0, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:56:367 None
[Sandbox] Process order. (Serial=219, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2209' Constructible: 'Infrastructure_Industry_Family03_01' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:56:747 None
[Sandbox] Process order. (Serial=220, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:56:817 None
[Sandbox] Process order. (Serial=221, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:56:878 None
[Sandbox] Process order. (Serial=222, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:56:879 None
[Sandbox] Process order. (Serial=223, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:56:948 None
[Sandbox] Process order. (Serial=224, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:56:949 None
[Sandbox] Process order. (Serial=225, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:56:950 None
[Sandbox] Process order. (Serial=226, Empire=2, Order=Order OrderArmySettle: ArmyGuid=#2152, ActionGuid=#0)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:56:968 None
[Sandbox] Process order. (Serial=227, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:57:167 None
[Sandbox] Process order. (Serial=228, Empire=2, Order=Order OrderAttachTerritoryToCity, Camp=2867, Settlement=2228)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:57:178 None
[Empire 2] No suitable tiles found to place construction Extension_Base_Luxury in settlement 2867.

    Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildResourceExtractor, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()

16:19:57:267 None
[Sandbox] Process order. (Serial=229, Empire=2, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:57:457 None
[Sandbox] Process order. (Serial=230, Empire=5, Order=Order='OrderGoTo', Entity=#2437, AdditionalFlags='IgnoreFogOfWar', Path='[2, 28] --> [1, 29]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:57:758 None
[Sandbox] Process order. (Serial=231, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:57:887 None
[Sandbox] Process order. (Serial=232, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:57:888 None
[Sandbox] Process order. (Serial=233, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:57:957 None
[Sandbox] Process order. (Serial=234, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:57:958 None
[Sandbox] Process order. (Serial=235, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:57:978 None
[Sandbox] Process order. (Serial=236, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:58:368 None
[Sandbox] Process order. (Serial=237, Empire=3, Order=Order='OrderGoTo', Entity=#2434, AdditionalFlags='IgnoreFogOfWar', Path='[13, 58]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:58:767 None
[Sandbox] Process order. (Serial=238, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:58:898 None
[Sandbox] Process order. (Serial=239, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:58:899 None
[Sandbox] Process order. (Serial=240, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:58:967 None
[Sandbox] Process order. (Serial=241, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:58:988 None
[Sandbox] Process order. (Serial=242, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:59:277 None
[Sandbox] Process order. (Serial=243, Empire=3, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:59:277 None
[Sandbox] Process order. (Serial=244, Empire=5, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:19:59:777 None
[Sandbox] Process order. (Serial=245, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:20:00:788 None
[Sandbox] Process order. (Serial=246, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:20:00:961 None
TutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

    Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()

16:20:01:003 UI Steam
[UI] The UITable '/WindowsRoot/InGameOverlays/ControlBannerReligionPopup/_FollowersRepartition/Separator' have resizable children but not enough space left for giving them a positive size.

    Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Layouts.UILayout:ArrangeChildren()
    Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
    Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
    Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
    Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIAbstractShowable:InternalRequestShow()
    Amplitude.UI.Windows.UIContainer:InternalRequestShow()
    Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
    Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:01:799 None
[Sandbox] Process order. (Serial=247, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:20:02:810 None
[Sandbox] Process order. (Serial=248, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:20:03:121 None
[Sandbox] Process order. (Serial=249, Empire=1, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

16:20:03:213 UI Steam
[UI] Failed to find enough space in 'Buddhism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:03:213 UI Steam
[UI] Failed to find enough space in 'Christianity' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:03:214 UI Steam
[UI] Failed to find enough space in 'Hinduism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:03:214 UI Steam
[UI] Failed to find enough space in 'Islam' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:03:214 UI Steam
[UI] Failed to find enough space in 'Joseon Shamanism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:03:214 UI Steam
[UI] Failed to find enough space in 'Judaism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:03:215 UI Steam
[UI] Failed to find enough space in 'Shintoism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:03:215 UI Steam
[UI] Failed to find enough space in 'Taoism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:03:215 UI Steam
[UI] Failed to find enough space in 'Zoroastrianism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:03:241 UI Steam
[UI] Failed to find enough space in 'Buddhism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:03:241 UI Steam
[UI] Failed to find enough space in 'Christianity' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:03:241 UI Steam
[UI] Failed to find enough space in 'Hinduism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:03:241 UI Steam
[UI] Failed to find enough space in 'Islam' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:03:241 UI Steam
[UI] Failed to find enough space in 'Joseon Shamanism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:03:241 UI Steam
[UI] Failed to find enough space in 'Judaism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:03:242 UI Steam
[UI] Failed to find enough space in 'Shintoism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:03:242 UI Steam
[UI] Failed to find enough space in 'Taoism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:03:242 UI Steam
[UI] Failed to find enough space in 'Zoroastrianism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:03:250 UI Steam
[UI] Failed to find enough space in 'Buddhism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:03:251 UI Steam
[UI] Failed to find enough space in 'Christianity' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:03:251 UI Steam
[UI] Failed to find enough space in 'Hinduism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:03:251 UI Steam
[UI] Failed to find enough space in 'Islam' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:03:251 UI Steam
[UI] Failed to find enough space in 'Joseon Shamanism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:03:251 UI Steam
[UI] Failed to find enough space in 'Judaism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:03:251 UI Steam
[UI] Failed to find enough space in 'Shintoism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:03:251 UI Steam
[UI] Failed to find enough space in 'Taoism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:03:252 UI Steam
[UI] Failed to find enough space in 'Zoroastrianism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:03:260 UI Steam
[UI] Failed to find enough space in 'Buddhism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:03:261 UI Steam
[UI] Failed to find enough space in 'Christianity' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:03:261 UI Steam
[UI] Failed to find enough space in 'Hinduism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:03:261 UI Steam
[UI] Failed to find enough space in 'Islam' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:03:261 UI Steam
[UI] Failed to find enough space in 'Joseon Shamanism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:03:261 UI Steam
[UI] Failed to find enough space in 'Judaism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:03:261 UI Steam
[UI] Failed to find enough space in 'Shintoism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:03:261 UI Steam
[UI] Failed to find enough space in 'Taoism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:03:261 UI Steam
[UI] Failed to find enough space in 'Zoroastrianism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:03:269 UI Steam
[UI] Failed to find enough space in 'Buddhism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:03:269 UI Steam
[UI] Failed to find enough space in 'Christianity' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:03:269 UI Steam
[UI] Failed to find enough space in 'Hinduism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:03:269 UI Steam
[UI] Failed to find enough space in 'Islam' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:03:269 UI Steam
[UI] Failed to find enough space in 'Joseon Shamanism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:03:269 UI Steam
[UI] Failed to find enough space in 'Judaism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:03:270 UI Steam
[UI] Failed to find enough space in 'Shintoism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:03:270 UI Steam
[UI] Failed to find enough space in 'Taoism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:03:270 UI Steam
[UI] Failed to find enough space in 'Zoroastrianism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:03:278 UI Steam
[UI] Failed to find enough space in 'Buddhism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:03:278 UI Steam
[UI] Failed to find enough space in 'Christianity' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:03:278 UI Steam
[UI] Failed to find enough space in 'Hinduism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:03:278 UI Steam
[UI] Failed to find enough space in 'Islam' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:03:278 UI Steam
[UI] Failed to find enough space in 'Joseon Shamanism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:03:278 UI Steam
[UI] Failed to find enough space in 'Judaism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:03:278 UI Steam
[UI] Failed to find enough space in 'Shintoism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:03:278 UI Steam
[UI] Failed to find enough space in 'Taoism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:03:279 UI Steam
[UI] Failed to find enough space in 'Zoroastrianism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:03:286 UI Steam
[UI] Failed to find enough space in 'Buddhism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:03:286 UI Steam
[UI] Failed to find enough space in 'Christianity' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:03:286 UI Steam
[UI] Failed to find enough space in 'Hinduism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:03:286 UI Steam
[UI] Failed to find enough space in 'Islam' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:03:286 UI Steam
[UI] Failed to find enough space in 'Joseon Shamanism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:03:286 UI Steam
[UI] Failed to find enough space in 'Judaism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:03:287 UI Steam
[UI] Failed to find enough space in 'Shintoism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:03:287 UI Steam
[UI] Failed to find enough space in 'Taoism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:03:287 UI Steam
[UI] Failed to find enough space in 'Zoroastrianism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:03:294 UI Steam
[UI] Failed to find enough space in 'Buddhism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:03:295 UI Steam
[UI] Failed to find enough space in 'Christianity' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:03:295 UI Steam
[UI] Failed to find enough space in 'Hinduism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:03:295 UI Steam
[UI] Failed to find enough space in 'Islam' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:03:295 UI Steam
[UI] Failed to find enough space in 'Joseon Shamanism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:03:295 UI Steam
[UI] Failed to find enough space in 'Judaism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:03:295 UI Steam
[UI] Failed to find enough space in 'Shintoism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:03:295 UI Steam
[UI] Failed to find enough space in 'Taoism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:03:295 UI Steam
[UI] Failed to find enough space in 'Zoroastrianism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:238 UI Steam
[UI] Failed to find enough space in 'Buddhism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:238 UI Steam
[UI] Failed to find enough space in 'Christianity' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:238 UI Steam
[UI] Failed to find enough space in 'Hinduism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:239 UI Steam
[UI] Failed to find enough space in 'Islam' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:239 UI Steam
[UI] Failed to find enough space in 'Joseon Shamanism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:239 UI Steam
[UI] Failed to find enough space in 'Judaism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:239 UI Steam
[UI] Failed to find enough space in 'Shintoism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:239 UI Steam
[UI] Failed to find enough space in 'Taoism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:239 UI Steam
[UI] Failed to find enough space in 'Zoroastrianism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:247 UI Steam
[UI] Failed to find enough space in 'Buddhism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:247 UI Steam
[UI] Failed to find enough space in 'Christianity' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:247 UI Steam
[UI] Failed to find enough space in 'Hinduism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:247 UI Steam
[UI] Failed to find enough space in 'Islam' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:248 UI Steam
[UI] Failed to find enough space in 'Joseon Shamanism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:248 UI Steam
[UI] Failed to find enough space in 'Judaism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:248 UI Steam
[UI] Failed to find enough space in 'Shintoism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:248 UI Steam
[UI] Failed to find enough space in 'Taoism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:248 UI Steam
[UI] Failed to find enough space in 'Zoroastrianism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:256 UI Steam
[UI] Failed to find enough space in 'Buddhism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:256 UI Steam
[UI] Failed to find enough space in 'Christianity' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:256 UI Steam
[UI] Failed to find enough space in 'Hinduism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:257 UI Steam
[UI] Failed to find enough space in 'Islam' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:257 UI Steam
[UI] Failed to find enough space in 'Joseon Shamanism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:257 UI Steam
[UI] Failed to find enough space in 'Judaism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:257 UI Steam
[UI] Failed to find enough space in 'Shintoism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:257 UI Steam
[UI] Failed to find enough space in 'Taoism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:257 UI Steam
[UI] Failed to find enough space in 'Zoroastrianism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:265 UI Steam
[UI] Failed to find enough space in 'Buddhism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:265 UI Steam
[UI] Failed to find enough space in 'Christianity' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:265 UI Steam
[UI] Failed to find enough space in 'Hinduism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:265 UI Steam
[UI] Failed to find enough space in 'Islam' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:266 UI Steam
[UI] Failed to find enough space in 'Joseon Shamanism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:266 UI Steam
[UI] Failed to find enough space in 'Judaism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:266 UI Steam
[UI] Failed to find enough space in 'Shintoism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:266 UI Steam
[UI] Failed to find enough space in 'Taoism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:266 UI Steam
[UI] Failed to find enough space in 'Zoroastrianism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:274 UI Steam
[UI] Failed to find enough space in 'Buddhism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:274 UI Steam
[UI] Failed to find enough space in 'Christianity' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:275 UI Steam
[UI] Failed to find enough space in 'Hinduism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:275 UI Steam
[UI] Failed to find enough space in 'Islam' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:275 UI Steam
[UI] Failed to find enough space in 'Joseon Shamanism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:275 UI Steam
[UI] Failed to find enough space in 'Judaism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:275 UI Steam
[UI] Failed to find enough space in 'Shintoism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:275 UI Steam
[UI] Failed to find enough space in 'Taoism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:275 UI Steam
[UI] Failed to find enough space in 'Zoroastrianism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:283 UI Steam
[UI] Failed to find enough space in 'Buddhism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:283 UI Steam
[UI] Failed to find enough space in 'Christianity' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:283 UI Steam
[UI] Failed to find enough space in 'Hinduism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:284 UI Steam
[UI] Failed to find enough space in 'Islam' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:284 UI Steam
[UI] Failed to find enough space in 'Joseon Shamanism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:284 UI Steam
[UI] Failed to find enough space in 'Judaism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:284 UI Steam
[UI] Failed to find enough space in 'Shintoism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:284 UI Steam
[UI] Failed to find enough space in 'Taoism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:284 UI Steam
[UI] Failed to find enough space in 'Zoroastrianism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:292 UI Steam
[UI] Failed to find enough space in 'Buddhism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:292 UI Steam
[UI] Failed to find enough space in 'Christianity' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:292 UI Steam
[UI] Failed to find enough space in 'Hinduism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:292 UI Steam
[UI] Failed to find enough space in 'Islam' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:293 UI Steam
[UI] Failed to find enough space in 'Joseon Shamanism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:293 UI Steam
[UI] Failed to find enough space in 'Judaism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:293 UI Steam
[UI] Failed to find enough space in 'Shintoism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:293 UI Steam
[UI] Failed to find enough space in 'Taoism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:293 UI Steam
[UI] Failed to find enough space in 'Zoroastrianism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:301 UI Steam
[UI] Failed to find enough space in 'Buddhism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:301 UI Steam
[UI] Failed to find enough space in 'Christianity' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:301 UI Steam
[UI] Failed to find enough space in 'Hinduism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:301 UI Steam
[UI] Failed to find enough space in 'Islam' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:302 UI Steam
[UI] Failed to find enough space in 'Joseon Shamanism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:302 UI Steam
[UI] Failed to find enough space in 'Judaism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:302 UI Steam
[UI] Failed to find enough space in 'Shintoism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:302 UI Steam
[UI] Failed to find enough space in 'Taoism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:302 UI Steam
[UI] Failed to find enough space in 'Zoroastrianism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:310 UI Steam
[UI] Failed to find enough space in 'Buddhism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:310 UI Steam
[UI] Failed to find enough space in 'Christianity' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:310 UI Steam
[UI] Failed to find enough space in 'Hinduism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:310 UI Steam
[UI] Failed to find enough space in 'Islam' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:310 UI Steam
[UI] Failed to find enough space in 'Joseon Shamanism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:311 UI Steam
[UI] Failed to find enough space in 'Judaism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:311 UI Steam
[UI] Failed to find enough space in 'Shintoism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:311 UI Steam
[UI] Failed to find enough space in 'Taoism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:311 UI Steam
[UI] Failed to find enough space in 'Zoroastrianism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:318 UI Steam
[UI] Failed to find enough space in 'Buddhism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:319 UI Steam
[UI] Failed to find enough space in 'Christianity' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:319 UI Steam
[UI] Failed to find enough space in 'Hinduism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:319 UI Steam
[UI] Failed to find enough space in 'Islam' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:319 UI Steam
[UI] Failed to find enough space in 'Joseon Shamanism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:319 UI Steam
[UI] Failed to find enough space in 'Judaism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:319 UI Steam
[UI] Failed to find enough space in 'Shintoism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:319 UI Steam
[UI] Failed to find enough space in 'Taoism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:320 UI Steam
[UI] Failed to find enough space in 'Zoroastrianism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:327 UI Steam
[UI] Failed to find enough space in 'Buddhism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:327 UI Steam
[UI] Failed to find enough space in 'Christianity' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:327 UI Steam
[UI] Failed to find enough space in 'Hinduism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:327 UI Steam
[UI] Failed to find enough space in 'Islam' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:327 UI Steam
[UI] Failed to find enough space in 'Joseon Shamanism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:327 UI Steam
[UI] Failed to find enough space in 'Judaism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:328 UI Steam
[UI] Failed to find enough space in 'Shintoism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:328 UI Steam
[UI] Failed to find enough space in 'Taoism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:328 UI Steam
[UI] Failed to find enough space in 'Zoroastrianism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:335 UI Steam
[UI] Failed to find enough space in 'Buddhism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:336 UI Steam
[UI] Failed to find enough space in 'Christianity' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:336 UI Steam
[UI] Failed to find enough space in 'Hinduism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:336 UI Steam
[UI] Failed to find enough space in 'Islam' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:336 UI Steam
[UI] Failed to find enough space in 'Joseon Shamanism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:336 UI Steam
[UI] Failed to find enough space in 'Judaism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:336 UI Steam
[UI] Failed to find enough space in 'Shintoism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:336 UI Steam
[UI] Failed to find enough space in 'Taoism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:337 UI Steam
[UI] Failed to find enough space in 'Zoroastrianism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:344 UI Steam
[UI] Failed to find enough space in 'Buddhism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:344 UI Steam
[UI] Failed to find enough space in 'Christianity' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:344 UI Steam
[UI] Failed to find enough space in 'Hinduism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:344 UI Steam
[UI] Failed to find enough space in 'Islam' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:345 UI Steam
[UI] Failed to find enough space in 'Joseon Shamanism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:345 UI Steam
[UI] Failed to find enough space in 'Judaism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:345 UI Steam
[UI] Failed to find enough space in 'Shintoism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:345 UI Steam
[UI] Failed to find enough space in 'Taoism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:345 UI Steam
[UI] Failed to find enough space in 'Zoroastrianism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:353 UI Steam
[UI] Failed to find enough space in 'Buddhism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:353 UI Steam
[UI] Failed to find enough space in 'Christianity' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:353 UI Steam
[UI] Failed to find enough space in 'Hinduism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:353 UI Steam
[UI] Failed to find enough space in 'Islam' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:353 UI Steam
[UI] Failed to find enough space in 'Joseon Shamanism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:353 UI Steam
[UI] Failed to find enough space in 'Judaism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:353 UI Steam
[UI] Failed to find enough space in 'Shintoism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:354 UI Steam
[UI] Failed to find enough space in 'Taoism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:354 UI Steam
[UI] Failed to find enough space in 'Zoroastrianism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:361 UI Steam
[UI] Failed to find enough space in 'Buddhism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:361 UI Steam
[UI] Failed to find enough space in 'Christianity' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:361 UI Steam
[UI] Failed to find enough space in 'Hinduism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:361 UI Steam
[UI] Failed to find enough space in 'Islam' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:361 UI Steam
[UI] Failed to find enough space in 'Joseon Shamanism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:361 UI Steam
[UI] Failed to find enough space in 'Judaism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:362 UI Steam
[UI] Failed to find enough space in 'Shintoism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:362 UI Steam
[UI] Failed to find enough space in 'Taoism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:362 UI Steam
[UI] Failed to find enough space in 'Zoroastrianism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:369 UI Steam
[UI] Failed to find enough space in 'Buddhism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:369 UI Steam
[UI] Failed to find enough space in 'Christianity' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:369 UI Steam
[UI] Failed to find enough space in 'Hinduism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:369 UI Steam
[UI] Failed to find enough space in 'Islam' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:370 UI Steam
[UI] Failed to find enough space in 'Joseon Shamanism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:370 UI Steam
[UI] Failed to find enough space in 'Judaism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:370 UI Steam
[UI] Failed to find enough space in 'Shintoism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:370 UI Steam
[UI] Failed to find enough space in 'Taoism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:370 UI Steam
[UI] Failed to find enough space in 'Zoroastrianism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:377 UI Steam
[UI] Failed to find enough space in 'Buddhism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:378 UI Steam
[UI] Failed to find enough space in 'Christianity' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:378 UI Steam
[UI] Failed to find enough space in 'Hinduism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:378 UI Steam
[UI] Failed to find enough space in 'Islam' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:378 UI Steam
[UI] Failed to find enough space in 'Joseon Shamanism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:378 UI Steam
[UI] Failed to find enough space in 'Judaism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:378 UI Steam
[UI] Failed to find enough space in 'Shintoism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:378 UI Steam
[UI] Failed to find enough space in 'Taoism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:379 UI Steam
[UI] Failed to find enough space in 'Zoroastrianism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:386 UI Steam
[UI] Failed to find enough space in 'Buddhism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:386 UI Steam
[UI] Failed to find enough space in 'Christianity' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:386 UI Steam
[UI] Failed to find enough space in 'Hinduism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:386 UI Steam
[UI] Failed to find enough space in 'Islam' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:386 UI Steam
[UI] Failed to find enough space in 'Joseon Shamanism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:387 UI Steam
[UI] Failed to find enough space in 'Judaism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:387 UI Steam
[UI] Failed to find enough space in 'Shintoism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:387 UI Steam
[UI] Failed to find enough space in 'Taoism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:387 UI Steam
[UI] Failed to find enough space in 'Zoroastrianism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:415 UI Steam
[UI] Failed to find enough space in 'Buddhism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:415 UI Steam
[UI] Failed to find enough space in 'Christianity' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:415 UI Steam
[UI] Failed to find enough space in 'Hinduism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:415 UI Steam
[UI] Failed to find enough space in 'Islam' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:415 UI Steam
[UI] Failed to find enough space in 'Joseon Shamanism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:416 UI Steam
[UI] Failed to find enough space in 'Judaism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:416 UI Steam
[UI] Failed to find enough space in 'Shintoism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:416 UI Steam
[UI] Failed to find enough space in 'Taoism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:416 UI Steam
[UI] Failed to find enough space in 'Zoroastrianism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:424 UI Steam
[UI] Failed to find enough space in 'Buddhism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:424 UI Steam
[UI] Failed to find enough space in 'Christianity' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:424 UI Steam
[UI] Failed to find enough space in 'Hinduism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:425 UI Steam
[UI] Failed to find enough space in 'Islam' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:425 UI Steam
[UI] Failed to find enough space in 'Joseon Shamanism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:425 UI Steam
[UI] Failed to find enough space in 'Judaism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:425 UI Steam
[UI] Failed to find enough space in 'Shintoism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:425 UI Steam
[UI] Failed to find enough space in 'Taoism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:425 UI Steam
[UI] Failed to find enough space in 'Zoroastrianism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:436 UI Steam
[UI] Failed to find enough space in 'Buddhism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:436 UI Steam
[UI] Failed to find enough space in 'Christianity' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:436 UI Steam
[UI] Failed to find enough space in 'Hinduism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:436 UI Steam
[UI] Failed to find enough space in 'Islam' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:436 UI Steam
[UI] Failed to find enough space in 'Joseon Shamanism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:436 UI Steam
[UI] Failed to find enough space in 'Judaism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:436 UI Steam
[UI] Failed to find enough space in 'Shintoism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:437 UI Steam
[UI] Failed to find enough space in 'Taoism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:437 UI Steam
[UI] Failed to find enough space in 'Zoroastrianism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:444 UI Steam
[UI] Failed to find enough space in 'Buddhism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:445 UI Steam
[UI] Failed to find enough space in 'Christianity' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:445 UI Steam
[UI] Failed to find enough space in 'Hinduism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:445 UI Steam
[UI] Failed to find enough space in 'Islam' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:445 UI Steam
[UI] Failed to find enough space in 'Joseon Shamanism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:445 UI Steam
[UI] Failed to find enough space in 'Judaism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:445 UI Steam
[UI] Failed to find enough space in 'Shintoism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:445 UI Steam
[UI] Failed to find enough space in 'Taoism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:446 UI Steam
[UI] Failed to find enough space in 'Zoroastrianism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:453 UI Steam
[UI] Failed to find enough space in 'Buddhism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:454 UI Steam
[UI] Failed to find enough space in 'Christianity' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:454 UI Steam
[UI] Failed to find enough space in 'Hinduism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:454 UI Steam
[UI] Failed to find enough space in 'Islam' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:454 UI Steam
[UI] Failed to find enough space in 'Joseon Shamanism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:454 UI Steam
[UI] Failed to find enough space in 'Judaism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:454 UI Steam
[UI] Failed to find enough space in 'Shintoism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:454 UI Steam
[UI] Failed to find enough space in 'Taoism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:454 UI Steam
[UI] Failed to find enough space in 'Zoroastrianism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:462 UI Steam
[UI] Failed to find enough space in 'Buddhism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:462 UI Steam
[UI] Failed to find enough space in 'Christianity' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:463 UI Steam
[UI] Failed to find enough space in 'Hinduism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:463 UI Steam
[UI] Failed to find enough space in 'Islam' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:463 UI Steam
[UI] Failed to find enough space in 'Joseon Shamanism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:463 UI Steam
[UI] Failed to find enough space in 'Judaism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:463 UI Steam
[UI] Failed to find enough space in 'Shintoism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:463 UI Steam
[UI] Failed to find enough space in 'Taoism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:463 UI Steam
[UI] Failed to find enough space in 'Zoroastrianism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:471 UI Steam
[UI] Failed to find enough space in 'Buddhism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:471 UI Steam
[UI] Failed to find enough space in 'Christianity' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:471 UI Steam
[UI] Failed to find enough space in 'Hinduism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:471 UI Steam
[UI] Failed to find enough space in 'Islam' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:471 UI Steam
[UI] Failed to find enough space in 'Joseon Shamanism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:471 UI Steam
[UI] Failed to find enough space in 'Judaism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:471 UI Steam
[UI] Failed to find enough space in 'Shintoism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:472 UI Steam
[UI] Failed to find enough space in 'Taoism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:472 UI Steam
[UI] Failed to find enough space in 'Zoroastrianism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:480 UI Steam
[UI] Failed to find enough space in 'Buddhism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:481 UI Steam
[UI] Failed to find enough space in 'Christianity' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:481 UI Steam
[UI] Failed to find enough space in 'Hinduism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:481 UI Steam
[UI] Failed to find enough space in 'Islam' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:481 UI Steam
[UI] Failed to find enough space in 'Joseon Shamanism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:481 UI Steam
[UI] Failed to find enough space in 'Judaism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:481 UI Steam
[UI] Failed to find enough space in 'Shintoism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:482 UI Steam
[UI] Failed to find enough space in 'Taoism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:482 UI Steam
[UI] Failed to find enough space in 'Zoroastrianism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:491 UI Steam
[UI] Failed to find enough space in 'Buddhism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:491 UI Steam
[UI] Failed to find enough space in 'Christianity' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:491 UI Steam
[UI] Failed to find enough space in 'Hinduism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:491 UI Steam
[UI] Failed to find enough space in 'Islam' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:491 UI Steam
[UI] Failed to find enough space in 'Joseon Shamanism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:492 UI Steam
[UI] Failed to find enough space in 'Judaism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:492 UI Steam
[UI] Failed to find enough space in 'Shintoism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:492 UI Steam
[UI] Failed to find enough space in 'Taoism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:492 UI Steam
[UI] Failed to find enough space in 'Zoroastrianism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:500 UI Steam
[UI] Failed to find enough space in 'Buddhism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:500 UI Steam
[UI] Failed to find enough space in 'Christianity' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:500 UI Steam
[UI] Failed to find enough space in 'Hinduism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:500 UI Steam
[UI] Failed to find enough space in 'Islam' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:501 UI Steam
[UI] Failed to find enough space in 'Joseon Shamanism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:501 UI Steam
[UI] Failed to find enough space in 'Judaism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:501 UI Steam
[UI] Failed to find enough space in 'Shintoism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:501 UI Steam
[UI] Failed to find enough space in 'Taoism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:501 UI Steam
[UI] Failed to find enough space in 'Zoroastrianism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:511 UI Steam
[UI] Failed to find enough space in 'Buddhism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:511 UI Steam
[UI] Failed to find enough space in 'Christianity' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:511 UI Steam
[UI] Failed to find enough space in 'Hinduism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:511 UI Steam
[UI] Failed to find enough space in 'Islam' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:511 UI Steam
[UI] Failed to find enough space in 'Joseon Shamanism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:512 UI Steam
[UI] Failed to find enough space in 'Judaism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:512 UI Steam
[UI] Failed to find enough space in 'Shintoism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:512 UI Steam
[UI] Failed to find enough space in 'Taoism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:512 UI Steam
[UI] Failed to find enough space in 'Zoroastrianism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:521 UI Steam
[UI] Failed to find enough space in 'Buddhism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:521 UI Steam
[UI] Failed to find enough space in 'Christianity' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:522 UI Steam
[UI] Failed to find enough space in 'Hinduism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:522 UI Steam
[UI] Failed to find enough space in 'Islam' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:522 UI Steam
[UI] Failed to find enough space in 'Joseon Shamanism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:522 UI Steam
[UI] Failed to find enough space in 'Judaism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:522 UI Steam
[UI] Failed to find enough space in 'Shintoism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:522 UI Steam
[UI] Failed to find enough space in 'Taoism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:522 UI Steam
[UI] Failed to find enough space in 'Zoroastrianism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:531 UI Steam
[UI] Failed to find enough space in 'Buddhism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:531 UI Steam
[UI] Failed to find enough space in 'Christianity' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:531 UI Steam
[UI] Failed to find enough space in 'Hinduism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:531 UI Steam
[UI] Failed to find enough space in 'Islam' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:531 UI Steam
[UI] Failed to find enough space in 'Joseon Shamanism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:532 UI Steam
[UI] Failed to find enough space in 'Judaism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:532 UI Steam
[UI] Failed to find enough space in 'Shintoism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:532 UI Steam
[UI] Failed to find enough space in 'Taoism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:532 UI Steam
[UI] Failed to find enough space in 'Zoroastrianism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

16:20:05:541 UI Steam
[UI] Failed to find enough space in 'Buddhism' to insert the truncation char '…'.

    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:ApplyMaxLines()
    Amplitude.UI.Text.ProcessedText:HandleLongText()
    Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Text.ProcessedText:GetGlyphDataCache(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIPrimitiveDrawer:Label(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UILabel:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

This file is continued in "Diagnostics (2023'03'03 @1601'07''410''')p2.html"...