18:50:23:731NoneWaiting for scene (#0, name: 'Mercury (Main)') to be loaded...
Amplitude.Framework.Application+d__120:MoveNext()
18:50:23:802NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"MapEditor" [KeyboardQualitySettingsChanger is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:50:23:803NoneScene (#0, name: 'Mercury (Main)') has been loaded.
Amplitude.Framework.Application+d__120:MoveNext()
18:50:23:803NoneAmplitude.Framework version 2.7.46.
Amplitude.Framework.Application:OnApplicationStarting()
18:50:23:803NoneStarting the application, version is V1.21.3727-S10, RELEASE (64-bit Standalone, build: 280194)...
Amplitude.Framework.Application:OnApplicationStarting()
18:50:23:803NoneMultiplayer cross-compatibility version is 5e57777ef2214ef444a55858d7d33deb.
Amplitude.Mercury.Application:OnApplicationStarting()
18:50:23:810NoneParsing the command line arguments...
Amplitude.Mercury.Application+d__11:MoveNext()
18:50:23:815NoneRegistry file '/Volumes/WD_BLACK/SteamLibrary/steamapps/common/Humankind/Humankind.app/Contents/Registry.xml' does not exist.
Amplitude.Framework.Application:LoadRegistryFile(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:50:23:815NoneRegistry file '/Users/John/Library/Application Support/Humankind/Registry.xml' does not exist.
Amplitude.Framework.Application:LoadRegistryFile(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:50:23:816NoneLoading plugin scene 'Assets/Scenes/Plugins/Platform/Steam (Platform).unity'...
Amplitude.Framework.Application+d__101:MoveNext()
18:50:23:849NoneAssetDatabase.Load GraphicsLowLevel
Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.RuntimeParameterInfo)
18:50:23:879NoneAssetBundle loading: file not found (path: AssetBundles/InstancingAndFx/instancingandfx.assetbundle)
Amplitude.Framework.Asset.AssetBundle:TryLoad()
18:50:23:880NoneAssetProvider 'instancingandfx.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:50:23:880NoneAssetBundle loading: file not found (path: AssetBundles/Mercury.Data.Shared/mercury.data.shared.assetbundle)
Amplitude.Framework.Asset.AssetBundle:TryLoad()
18:50:23:880NoneAssetProvider 'mercury.data.shared.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:50:23:881NoneAssetDatabase.Load Default|GraphicsFont|FxLowLevel|FxData|UILowLevel|UIData|Avatar|Terrain|Unit|Audio
Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.RuntimeParameterInfo)
18:50:23:881NoneAssetBundle loading: file not found (path: AssetBundles/Automation/automation.assetbundle)
Amplitude.Framework.Asset.AssetBundle:TryLoad()
18:50:23:881NoneAssetProvider 'automation.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:50:23:881NoneAssetBundle loading: file not found (path: AssetBundles/FxArtist.Heavy/fxartist.heavy.assetbundle)
Amplitude.Framework.Asset.AssetBundle:TryLoad()
18:50:23:881NoneAssetProvider 'fxartist.heavy.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:50:23:881NoneAssetBundle loading: file not found (path: AssetBundles/FxArtist.Light/fxartist.light.assetbundle)
Amplitude.Framework.Asset.AssetBundle:TryLoad()
18:50:23:881NoneAssetProvider 'fxartist.light.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:50:23:882NoneAssetBundle loading: file not found (path: AssetBundles/LevelBuildComposition/levelbuildcomposition.assetbundle)
Amplitude.Framework.Asset.AssetBundle:TryLoad()
18:50:23:882NoneAssetProvider 'levelbuildcomposition.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:50:23:882NoneAssetBundle loading: file not found (path: AssetBundles/LevelBuildElements.Heavy/levelbuildelements.heavy.assetbundle)
Amplitude.Framework.Asset.AssetBundle:TryLoad()
18:50:23:882NoneAssetProvider 'levelbuildelements.heavy.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:50:23:882NoneAssetBundle loading: file not found (path: AssetBundles/LevelBuildElements.Light/levelbuildelements.light.assetbundle)
Amplitude.Framework.Asset.AssetBundle:TryLoad()
18:50:23:882NoneAssetProvider 'levelbuildelements.light.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:50:23:883NoneAssetBundle loading: file not found (path: AssetBundles/Mercury.Data.Audio/mercury.data.audio.assetbundle)
Amplitude.Framework.Asset.AssetBundle:TryLoad()
18:50:23:883NoneAssetProvider 'mercury.data.audio.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:50:23:883NoneAssetBundle loading: file not found (path: AssetBundles/LipsyncData/lipsyncdata.assetbundle)
Amplitude.Framework.Asset.AssetBundle:TryLoad()
18:50:23:883NoneAssetProvider 'lipsyncdata.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:50:23:883NoneAssetBundle loading: file not found (path: AssetBundles/Mercury.Data.Avatars/mercury.data.avatars.assetbundle)
Amplitude.Framework.Asset.AssetBundle:TryLoad()
18:50:23:883NoneAssetProvider 'mercury.data.avatars.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:50:23:883NoneAssetBundle loading: file not found (path: AssetBundles/Mercury.Data.AvatarsAnimation/mercury.data.avatarsanimation.assetbundle)
Amplitude.Framework.Asset.AssetBundle:TryLoad()
18:50:23:883NoneAssetProvider 'mercury.data.avatarsanimation.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:50:23:884NoneAssetBundle loading: file not found (path: AssetBundles/Mercury.Data.Customizations/mercury.data.customizations.assetbundle)
Amplitude.Framework.Asset.AssetBundle:TryLoad()
18:50:23:884NoneAssetProvider 'mercury.data.customizations.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:50:23:884NoneAssetBundle loading: file not found (path: AssetBundles/Mercury.Data.MecanimEvent/mercury.data.mecanimevent.assetbundle)
Amplitude.Framework.Asset.AssetBundle:TryLoad()
18:50:23:884NoneAssetProvider 'mercury.data.mecanimevent.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:50:23:884NoneAssetBundle loading: file not found (path: AssetBundles/Mercury.Data.Production.UI/mercury.data.production.ui.assetbundle)
Amplitude.Framework.Asset.AssetBundle:TryLoad()
18:50:23:884NoneAssetProvider 'mercury.data.production.ui.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:50:23:885NoneAssetBundle loading: file not found (path: AssetBundles/Mercury.Data.UI/mercury.data.ui.assetbundle)
Amplitude.Framework.Asset.AssetBundle:TryLoad()
18:50:23:885NoneAssetProvider 'mercury.data.ui.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:50:23:885NoneAssetBundle loading: file not found (path: AssetBundles/Mercury.Data.UI.Update/mercury.data.ui.update.assetbundle)
Amplitude.Framework.Asset.AssetBundle:TryLoad()
18:50:23:885NoneAssetProvider 'mercury.data.ui.update.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:50:23:885NoneAssetBundle loading: file not found (path: AssetBundles/Mercury.Data.Units/mercury.data.units.assetbundle)
Amplitude.Framework.Asset.AssetBundle:TryLoad()
18:50:23:885NoneAssetProvider 'mercury.data.units.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:50:23:885NoneAssetBundle loading: file not found (path: AssetBundles/OutgameViews/outgameviews.assetbundle)
Amplitude.Framework.Asset.AssetBundle:TryLoad()
18:50:23:885NoneAssetProvider 'outgameviews.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:50:23:886NoneAssetBundle loading: file not found (path: AssetBundles/Scenario/scenario.assetbundle)
Amplitude.Framework.Asset.AssetBundle:TryLoad()
18:50:23:886NoneAssetProvider 'scenario.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:50:23:886NoneAssetBundle loading: file not found (path: AssetBundles/Terrain.Exploration/terrain.exploration.assetbundle)
Amplitude.Framework.Asset.AssetBundle:TryLoad()
18:50:23:886NoneAssetProvider 'terrain.exploration.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:50:23:886NoneAssetBundle loading: file not found (path: AssetBundles/Terrain.MapSaves/terrain.mapsaves.assetbundle)
Amplitude.Framework.Asset.AssetBundle:TryLoad()
18:50:23:886NoneAssetProvider 'terrain.mapsaves.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:50:23:886NoneAssetBundle loading: file not found (path: AssetBundles/Terrain.MatchingHeavy/terrain.matchingheavy.assetbundle)
Amplitude.Framework.Asset.AssetBundle:TryLoad()
18:50:23:887NoneAssetProvider 'terrain.matchingheavy.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:50:23:887NoneAssetBundle loading: file not found (path: AssetBundles/Terrain.MatchingLight/terrain.matchinglight.assetbundle)
Amplitude.Framework.Asset.AssetBundle:TryLoad()
18:50:23:887NoneAssetProvider 'terrain.matchinglight.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:50:23:888NoneAssetBundle loading: file not found (path: AssetBundles/UI_Textures/ui_textures.assetbundle)
Amplitude.Framework.Asset.AssetBundle:TryLoad()
18:50:23:888NoneAssetProvider 'ui_textures.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:50:23:890NoneLoading plugin scene 'Assets/Scenes/Plugins/Transportation/Photon (Transportation).unity'...
Amplitude.Framework.Application+d__101:MoveNext()
18:50:24:002NoneSteamworks successfully initialized.
Amplitude.Steamworks.DigitalDistribution.SteamworksDigitalDistributionClient+d__25:MoveNext()
18:50:24:002NoneUsing digital distribution client: [SteamClient] (Amplitude.Steamworks.DigitalDistribution.SteamworksDigitalDistributionClient)
Amplitude.Framework.Application+d__109:MoveNext()
18:50:24:125NoneUsing digital distribution credentials: 'isaiahblack', 0x0110000105e5eda5, Steam.
Amplitude.Framework.Application+d__109:MoveNext()
18:50:24:126NoneUsing digital distribution current game language: 'english'.
Amplitude.Framework.Application+d__109:MoveNext()
18:50:24:126NoneOperation was queued without a running storage thread. Executing the operation immediately.
Amplitude.Framework.Storage.StorageThread:QueueOperation(System.Reflection.RuntimeParameterInfo)
18:50:24:145NoneOperation was queued without a running storage thread. Executing the operation immediately.
Amplitude.Framework.Storage.StorageThread:QueueOperation(System.Reflection.RuntimeParameterInfo)
18:50:24:404NoneSimulation: Entity contract count: 38 / 63.
Amplitude.Framework.Simulation.SimulationEntityRepository:Initialize()
18:50:24:408NoneInitializing the Wwise sound engine...
Amplitude.Wwise.Audio.AudioManager+d__46:MoveNext()
18:50:24:873NoneSound engine initialized.
Amplitude.Wwise.Audio.AudioManager+d__46:MoveNext()
18:50:24:975NoneRequested asset is not found. Guid: '7e8635f2470a61d45bcc7f22e163bdc1' Type: 'Amplitude.Wwise.Audio.AudioGameParameterHandle'
Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Wwise.Audio.AudioGameParameterHandleReference:Synchronize() Amplitude.Wwise.Audio.AudioGameParameterHandleReference:get_Value() Amplitude.Wwise.Audio.AudioManager:set_MasterEnabled(System.Reflection.RuntimeParameterInfo) Amplitude.Wwise.Audio.AudioManager:BindAudioOptionsService() Amplitude.Wwise.Audio.AudioManager+d__46:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.RuntimeParameterInfo) Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Application+ d__110:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:50:24:975NoneValue cannot be null. Parameter name: audioHandle
Amplitude.Wwise.Audio.AudioManager:SetRTPCValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Wwise.Audio.AudioManager:SetRTPCValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Wwise.Audio.AudioManager:set_MasterEnabled(System.Reflection.RuntimeParameterInfo) Amplitude.Wwise.Audio.AudioManager:BindAudioOptionsService() Amplitude.Wwise.Audio.AudioManager+d__46:MoveNext() Amplitude.Coroutine:Run()
18:50:24:975NoneCalling Application.Quit() now...
Amplitude.Framework.Application:ExceptionHandler(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:50:24:977NoneRequested asset is not found. Guid: '6fca8ceea81906644833f3f06348f805' Type: 'UnityEngine.Texture2D'
Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Asset.AssetReference`1[[UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Load(System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Presentation.MouseCursorManager+d__5:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.RuntimeParameterInfo) Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Application+ d__110:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:50:24:977NoneFailed to load mouse cursor (name: 'Default', image: 6fca8ceea81906644833f3f06348f805).
Amplitude.Framework.Presentation.MouseCursorManager+d__5:MoveNext() Amplitude.Framework.Presentation.MouseCursorManager+ d__5:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.RuntimeParameterInfo) Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Application+ d__110:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:50:24:977NoneRequested asset is not found. Guid: 'eeb12f05b71c21d46b2e6d337c57cb74' Type: 'UnityEngine.Texture2D'
Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Asset.AssetReference`1[[UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Load(System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Presentation.MouseCursorManager+d__5:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.RuntimeParameterInfo) Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Application+ d__110:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:50:24:977NoneFailed to load mouse cursor (name: 'Loading', image: eeb12f05b71c21d46b2e6d337c57cb74).
Amplitude.Framework.Presentation.MouseCursorManager+d__5:MoveNext() Amplitude.Framework.Presentation.MouseCursorManager+ d__5:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.RuntimeParameterInfo) Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Application+ d__110:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:50:24:977NoneRequested asset is not found. Guid: 'd5456e76da1530d428450fb15314a9b3' Type: 'UnityEngine.Texture2D'
Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Asset.AssetReference`1[[UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Load(System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Presentation.MouseCursorManager+d__5:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.RuntimeParameterInfo) Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Application+ d__110:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:50:24:977NoneFailed to load mouse cursor (name: 'Movie', image: d5456e76da1530d428450fb15314a9b3).
Amplitude.Framework.Presentation.MouseCursorManager+d__5:MoveNext() Amplitude.Framework.Presentation.MouseCursorManager+ d__5:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.RuntimeParameterInfo) Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Application+ d__110:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:50:24:977NoneRequested asset is not found. Guid: 'a93d52dc711519242bd9e16e763da175' Type: 'UnityEngine.Texture2D'
Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Asset.AssetReference`1[[UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Load(System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Presentation.MouseCursorManager+d__5:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.RuntimeParameterInfo) Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Application+ d__110:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:50:24:977NoneFailed to load mouse cursor (name: 'Overlay', image: a93d52dc711519242bd9e16e763da175).
Amplitude.Framework.Presentation.MouseCursorManager+d__5:MoveNext() Amplitude.Framework.Presentation.MouseCursorManager+ d__5:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.RuntimeParameterInfo) Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Application+ d__110:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:50:24:977NoneRequested asset is not found. Guid: '6a13180696ba5254b8a627c7f9798d37' Type: 'UnityEngine.Texture2D'
Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Asset.AssetReference`1[[UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Load(System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Presentation.MouseCursorManager+d__5:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.RuntimeParameterInfo) Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Application+ d__110:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:50:24:977NoneFailed to load mouse cursor (name: 'GodMode', image: 6a13180696ba5254b8a627c7f9798d37).
Amplitude.Framework.Presentation.MouseCursorManager+d__5:MoveNext() Amplitude.Framework.Presentation.MouseCursorManager+ d__5:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.RuntimeParameterInfo) Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Application+ d__110:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:50:24:977NoneRequested asset is not found. Guid: '3cd5da023ca991047a58cf583ade0101' Type: 'UnityEngine.Texture2D'
Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Asset.AssetReference`1[[UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Load(System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Presentation.MouseCursorManager+d__5:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.RuntimeParameterInfo) Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Application+ d__110:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:50:24:978NoneFailed to load mouse cursor (name: 'Forbidden', image: 3cd5da023ca991047a58cf583ade0101).
Amplitude.Framework.Presentation.MouseCursorManager+d__5:MoveNext() Amplitude.Framework.Presentation.MouseCursorManager+ d__5:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.RuntimeParameterInfo) Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Application+ d__110:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:50:24:978NoneRequested asset is not found. Guid: 'ae2f32054e8350041b561a13298ccb93' Type: 'UnityEngine.Texture2D'
Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Asset.AssetReference`1[[UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Load(System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Presentation.MouseCursorManager+d__5:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.RuntimeParameterInfo) Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Application+ d__110:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:50:24:978NoneFailed to load mouse cursor (name: 'Attack', image: ae2f32054e8350041b561a13298ccb93).
Amplitude.Framework.Presentation.MouseCursorManager+d__5:MoveNext() Amplitude.Framework.Presentation.MouseCursorManager+ d__5:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.RuntimeParameterInfo) Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Application+ d__110:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:50:24:978NoneRequested asset is not found. Guid: 'fd46e150028ae30429020f88a866a3f3' Type: 'UnityEngine.Texture2D'
Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Asset.AssetReference`1[[UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Load(System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Presentation.MouseCursorManager+d__5:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.RuntimeParameterInfo) Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Application+ d__110:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:50:24:978NoneFailed to load mouse cursor (name: 'Move', image: fd46e150028ae30429020f88a866a3f3).
Amplitude.Framework.Presentation.MouseCursorManager+d__5:MoveNext() Amplitude.Framework.Presentation.MouseCursorManager+ d__5:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.RuntimeParameterInfo) Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Application+ d__110:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:50:24:978NoneRequested asset is not found. Guid: 'f340c5a0e671f6a4798d00e2ad8f0de9' Type: 'UnityEngine.Texture2D'
Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Asset.AssetReference`1[[UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Load(System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Presentation.MouseCursorManager+d__5:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.RuntimeParameterInfo) Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Application+ d__110:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:50:24:978NoneFailed to load mouse cursor (name: 'RangeAttack', image: f340c5a0e671f6a4798d00e2ad8f0de9).
Amplitude.Framework.Presentation.MouseCursorManager+d__5:MoveNext() Amplitude.Framework.Presentation.MouseCursorManager+ d__5:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.RuntimeParameterInfo) Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Application+ d__110:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:50:24:978NoneRequested asset is not found. Guid: '75ce9755611a1844f9fe72abab232bad' Type: 'UnityEngine.Texture2D'
Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Asset.AssetReference`1[[UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Load(System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Presentation.MouseCursorManager+d__5:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.RuntimeParameterInfo) Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Application+ d__110:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:50:24:978NoneFailed to load mouse cursor (name: 'SimulationEntityPickingMode', image: 75ce9755611a1844f9fe72abab232bad).
Amplitude.Framework.Presentation.MouseCursorManager+d__5:MoveNext() Amplitude.Framework.Presentation.MouseCursorManager+ d__5:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.RuntimeParameterInfo) Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Application+ d__110:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:50:24:978NoneRequested asset is not found. Guid: 'bc4a8fa3a9f000a4e8282eddc2a3c7d0' Type: 'UnityEngine.Texture2D'
Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Asset.AssetReference`1[[UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Load(System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Presentation.MouseCursorManager+d__5:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.RuntimeParameterInfo) Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Application+ d__110:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:50:24:978NoneFailed to load mouse cursor (name: 'BattleWait', image: bc4a8fa3a9f000a4e8282eddc2a3c7d0).
Amplitude.Framework.Presentation.MouseCursorManager+d__5:MoveNext() Amplitude.Framework.Presentation.MouseCursorManager+ d__5:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.RuntimeParameterInfo) Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Application+ d__110:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:50:24:978NoneRequested asset is not found. Guid: '51cdff9279d28774e8f02941f0805e73' Type: 'UnityEngine.Texture2D'
Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Asset.AssetReference`1[[UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Load(System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Presentation.MouseCursorManager+d__5:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.RuntimeParameterInfo) Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Application+ d__110:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:50:24:978NoneFailed to load mouse cursor (name: 'BattleForbidden', image: 51cdff9279d28774e8f02941f0805e73).
Amplitude.Framework.Presentation.MouseCursorManager+d__5:MoveNext() Amplitude.Framework.Presentation.MouseCursorManager+ d__5:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.RuntimeParameterInfo) Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Application+ d__110:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:50:24:979NoneRequested asset is not found. Guid: '75ce9755611a1844f9fe72abab232bad' Type: 'UnityEngine.Texture2D'
Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Asset.AssetReference`1[[UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Load(System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Presentation.MouseCursorManager+d__5:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.RuntimeParameterInfo) Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Application+ d__110:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:50:24:979NoneFailed to load mouse cursor (name: 'EditorCursor', image: 75ce9755611a1844f9fe72abab232bad).
Amplitude.Framework.Presentation.MouseCursorManager+d__5:MoveNext() Amplitude.Framework.Presentation.MouseCursorManager+ d__5:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.RuntimeParameterInfo) Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Application+ d__110:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:50:24:979NoneRequested asset is not found. Guid: '8a8ad9f5843ee1348ba2860705ae8850' Type: 'UnityEngine.Texture2D'
Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Asset.AssetReference`1[[UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Load(System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Presentation.MouseCursorManager+d__5:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.RuntimeParameterInfo) Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Application+ d__110:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:50:24:979NoneFailed to load mouse cursor (name: 'DraggableUIElementHovered', image: 8a8ad9f5843ee1348ba2860705ae8850).
Amplitude.Framework.Presentation.MouseCursorManager+d__5:MoveNext() Amplitude.Framework.Presentation.MouseCursorManager+ d__5:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.RuntimeParameterInfo) Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Application+ d__110:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:50:24:979NoneRequested asset is not found. Guid: 'ee0e566c8ec66c7498794a52fe4764a6' Type: 'UnityEngine.Texture2D'
Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Asset.AssetReference`1[[UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Load(System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Presentation.MouseCursorManager+d__5:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.RuntimeParameterInfo) Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Application+ d__110:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:50:24:979NoneFailed to load mouse cursor (name: 'DraggingUIElement', image: ee0e566c8ec66c7498794a52fe4764a6).
Amplitude.Framework.Presentation.MouseCursorManager+d__5:MoveNext() Amplitude.Framework.Presentation.MouseCursorManager+ d__5:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.RuntimeParameterInfo) Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Application+ d__110:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:50:24:992NoneChanging display settings to 3840x2160 (0)...
Amplitude.Framework.Display.DisplayManager:ChangeDisplaySettings()
18:50:24:993None... switching to 3840x2160 (0) (fullscreen: True, FullScreenWindow)...
Amplitude.Framework.Display.DisplayManager:ChangeDisplaySettings()
18:50:24:998NoneAssetBundle loading: file not found (path: AssetBundles/MercuryDatabases.AvatarPresentation/mercurydatabases.avatarpresentation.assetbundle)
Amplitude.Framework.Asset.AssetBundle:TryLoad()
18:50:24:998NoneAssetProvider 'mercurydatabases.avatarpresentation.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:50:24:999None[AssetBundle] Unable to find AssetBundle (path: AssetBundles/MercuryDatabases.AvatarPresentation/mercurydatabases.avatarpresentation.assetbundle)!
Amplitude.Framework.Asset.LoadAllDatabasesFromAssetBundleRequest+d__12:MoveNext() Amplitude.Framework.Asset.LoadAllDatabasesFromAssetBundleRequest+ d__12:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.RuntimeParameterInfo) Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Application+ d__110:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:50:25:001NoneStorage thread started.
Amplitude.Framework.Storage.StorageThread:StartThread()
18:50:25:002NoneSteamworks successfully initialized.
Amplitude.Steamworks.DigitalDistribution.SteamworksDigitalDistributionClient+d__15:MoveNext()
18:50:25:139NoneScanning assemblies for subclasses of Message...
Amplitude.Framework.Networking.Message:ScanAssembliesForMessageTypes()
18:50:25:142NoneRequestEncryptedAppTicket is completed with result : k_EResultOK
Amplitude.Steamworks.DigitalDistribution.SteamworksDigitalDistributionClient:b__18_0(System.Reflection.RuntimeParameterInfo)
18:50:25:295NoneChanging display settings to 3840x2160 (0)...
Amplitude.Framework.Display.DisplayManager:ChangeDisplaySettings()
18:50:25:296None... switching to 3840x2160 (0) (fullscreen: True, FullScreenWindow)...
Amplitude.Framework.Display.DisplayManager:ChangeDisplaySettings()
18:50:25:297NoneMounting complete
Amplitude.Mercury.Input.InputManager+d__0:MoveNext()
18:50:25:297NoneConverting 'english' to iso 'en-US'.
Amplitude.Mercury.Interop.LocalizationManager+d__6:MoveNext()
18:50:25:298NoneAssetBundle loading: file not found (path: AssetBundles/en-US-Localization/en-us-localization.assetbundle)
Amplitude.Framework.Asset.AssetBundle:TryLoad()
18:50:25:298NoneAssetProvider 'en-us-localization.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:50:25:298None[AssetBundle] Unable to find AssetBundle (path: AssetBundles/en-US-Localization/en-us-localization.assetbundle)!
Amplitude.Framework.LoadDatabaseFromAssetBundleRequest`1+d__14[[Amplitude.Framework.Localization.LocalizedStringElement, Amplitude.Framework, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext() Amplitude.Framework.LoadDatabaseFromAssetBundleRequest`1+ d__14[[Amplitude.Framework.Localization.LocalizedStringElement, Amplitude.Framework, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
18:50:25:300NoneThe database of type 'Amplitude.Framework.Input.ActionDefinition' has overriden an element because its key name 'RenameSelected' was already registered for the same revision number #1.
Amplitude.Framework.Datatable`1[[Amplitude.Framework.Input.ActionDefinition, Amplitude.Framework, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.RuntimeParameterInfo)
18:50:25:300NoneDiscarding action map 'Presentation.Cheats' because of accessibility level 'ProtectedInternal' < Public.
Amplitude.Framework.Input.ActionMapper+d__18:MoveNext()
18:50:25:304NoneDiscarding action map 'Presentation.Editor' because of accessibility level 'Internal' < Public.
Amplitude.Framework.Input.ActionMapper+d__18:MoveNext()
18:50:25:306NoneDiscarding action map 'Presentation.Camera.Internal' because of accessibility level 'ProtectedInternal' < Public.
Amplitude.Framework.Input.ActionMapper+d__18:MoveNext()
18:50:25:307NoneDiscarding action map 'Presentation.HelpLayer.Internal' because of accessibility level 'Internal' < Public.
Amplitude.Framework.Input.ActionMapper+d__18:MoveNext()
18:50:25:307NoneShutting down...
Amplitude.Framework.Application+d__105:MoveNext()
18:50:25:314NoneScanned 130 assemblies in 173 milliseconds.
Amplitude.Framework.Networking.Message:ScanAssembliesForMessageTypes()
18:50:25:460NoneStart play movie (Movies/AMPLITUDE Studios.webm) with timeout (25)
Amplitude.Mercury.Application+d__48:MoveNext()
18:50:25:525NonePlaying with 6 downloadable content(s): Pre-purchase, Deluxe, EastAfricaContentPack, DiplomacyExpansionPack, MesoAmericaContentPack, Amplified2022.
Amplitude.Mercury.DigitalDistribution.DownloadableContentManager+d__5:MoveNext()
18:50:25:526NonePlaying with 6 activated downloadable content(s): Pre-purchase, Deluxe, EastAfricaContentPack, DiplomacyExpansionPack, MesoAmericaContentPack, Amplified2022.
Amplitude.Mercury.DigitalDistribution.DownloadableContentManager+d__5:MoveNext()