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January 22, 2023 6:51 PM
HUMANKIND V1.21.3727-S10, RELEASE (64-bit Standalone, build: 280194)

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18:51:03:215NoneWaiting for scene (#0, name: 'Mercury (Main)') to be loaded...

Amplitude.Framework.Application+d__120:MoveNext()

18:51:03:341NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"MapEditor" [KeyboardQualitySettingsChanger is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

18:51:03:342NoneScene (#0, name: 'Mercury (Main)') has been loaded.

Amplitude.Framework.Application+d__120:MoveNext()

18:51:03:343NoneAmplitude.Framework version 2.7.46.

Amplitude.Framework.Application:OnApplicationStarting()

18:51:03:343NoneStarting the application, version is V1.21.3727-S10, RELEASE (64-bit Standalone, build: 280194)...

Amplitude.Framework.Application:OnApplicationStarting()

18:51:03:344NoneMultiplayer cross-compatibility version is 5e57777ef2214ef444a55858d7d33deb.

Amplitude.Mercury.Application:OnApplicationStarting()

18:51:03:351NoneParsing the command line arguments...

Amplitude.Mercury.Application+d__11:MoveNext()

18:51:03:358NoneRegistry file '/Volumes/WD_BLACK/SteamLibrary/steamapps/common/Humankind/Humankind.app/Contents/Registry.xml' does not exist.

Amplitude.Framework.Application:LoadRegistryFile(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

18:51:03:358NoneRegistry file '/Users/John/Library/Application Support/Humankind/Registry.xml' does not exist.

Amplitude.Framework.Application:LoadRegistryFile(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

18:51:03:359NoneLoading plugin scene 'Assets/Scenes/Plugins/Platform/Steam (Platform).unity'...

Amplitude.Framework.Application+d__101:MoveNext()

18:51:03:414NoneAssetDatabase.Load GraphicsLowLevel

Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.RuntimeParameterInfo)

18:51:03:442NoneAssetBundle loading: file not found (path: AssetBundles/InstancingAndFx/instancingandfx.assetbundle)

Amplitude.Framework.Asset.AssetBundle:TryLoad()

18:51:03:442NoneAssetProvider 'instancingandfx.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

18:51:03:443NoneAssetBundle loading: file not found (path: AssetBundles/Mercury.Data.Shared/mercury.data.shared.assetbundle)

Amplitude.Framework.Asset.AssetBundle:TryLoad()

18:51:03:443NoneAssetProvider 'mercury.data.shared.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

18:51:03:444NoneAssetDatabase.Load Default|GraphicsFont|FxLowLevel|FxData|UILowLevel|UIData|Avatar|Terrain|Unit|Audio

Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.RuntimeParameterInfo)

18:51:03:445NoneAssetBundle loading: file not found (path: AssetBundles/Automation/automation.assetbundle)

Amplitude.Framework.Asset.AssetBundle:TryLoad()

18:51:03:445NoneAssetProvider 'automation.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

18:51:03:446NoneAssetBundle loading: file not found (path: AssetBundles/FxArtist.Heavy/fxartist.heavy.assetbundle)

Amplitude.Framework.Asset.AssetBundle:TryLoad()

18:51:03:446NoneAssetProvider 'fxartist.heavy.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

18:51:03:446NoneAssetBundle loading: file not found (path: AssetBundles/FxArtist.Light/fxartist.light.assetbundle)

Amplitude.Framework.Asset.AssetBundle:TryLoad()

18:51:03:446NoneAssetProvider 'fxartist.light.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

18:51:03:448NoneAssetBundle loading: file not found (path: AssetBundles/LevelBuildComposition/levelbuildcomposition.assetbundle)

Amplitude.Framework.Asset.AssetBundle:TryLoad()

18:51:03:448NoneAssetProvider 'levelbuildcomposition.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

18:51:03:449NoneAssetBundle loading: file not found (path: AssetBundles/LevelBuildElements.Heavy/levelbuildelements.heavy.assetbundle)

Amplitude.Framework.Asset.AssetBundle:TryLoad()

18:51:03:449NoneAssetProvider 'levelbuildelements.heavy.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

18:51:03:449NoneAssetBundle loading: file not found (path: AssetBundles/LevelBuildElements.Light/levelbuildelements.light.assetbundle)

Amplitude.Framework.Asset.AssetBundle:TryLoad()

18:51:03:449NoneAssetProvider 'levelbuildelements.light.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

18:51:03:450NoneAssetBundle loading: file not found (path: AssetBundles/Mercury.Data.Audio/mercury.data.audio.assetbundle)

Amplitude.Framework.Asset.AssetBundle:TryLoad()

18:51:03:450NoneAssetProvider 'mercury.data.audio.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

18:51:03:450NoneAssetBundle loading: file not found (path: AssetBundles/LipsyncData/lipsyncdata.assetbundle)

Amplitude.Framework.Asset.AssetBundle:TryLoad()

18:51:03:450NoneAssetProvider 'lipsyncdata.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

18:51:03:451NoneAssetBundle loading: file not found (path: AssetBundles/Mercury.Data.Avatars/mercury.data.avatars.assetbundle)

Amplitude.Framework.Asset.AssetBundle:TryLoad()

18:51:03:451NoneAssetProvider 'mercury.data.avatars.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

18:51:03:452NoneAssetBundle loading: file not found (path: AssetBundles/Mercury.Data.AvatarsAnimation/mercury.data.avatarsanimation.assetbundle)

Amplitude.Framework.Asset.AssetBundle:TryLoad()

18:51:03:453NoneAssetProvider 'mercury.data.avatarsanimation.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

18:51:03:454NoneAssetBundle loading: file not found (path: AssetBundles/Mercury.Data.Customizations/mercury.data.customizations.assetbundle)

Amplitude.Framework.Asset.AssetBundle:TryLoad()

18:51:03:454NoneAssetProvider 'mercury.data.customizations.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

18:51:03:454NoneAssetBundle loading: file not found (path: AssetBundles/Mercury.Data.MecanimEvent/mercury.data.mecanimevent.assetbundle)

Amplitude.Framework.Asset.AssetBundle:TryLoad()

18:51:03:454NoneAssetProvider 'mercury.data.mecanimevent.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

18:51:03:455NoneAssetBundle loading: file not found (path: AssetBundles/Mercury.Data.Production.UI/mercury.data.production.ui.assetbundle)

Amplitude.Framework.Asset.AssetBundle:TryLoad()

18:51:03:455NoneAssetProvider 'mercury.data.production.ui.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

18:51:03:456NoneAssetBundle loading: file not found (path: AssetBundles/Mercury.Data.UI/mercury.data.ui.assetbundle)

Amplitude.Framework.Asset.AssetBundle:TryLoad()

18:51:03:456NoneAssetProvider 'mercury.data.ui.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

18:51:03:456NoneAssetBundle loading: file not found (path: AssetBundles/Mercury.Data.UI.Update/mercury.data.ui.update.assetbundle)

Amplitude.Framework.Asset.AssetBundle:TryLoad()

18:51:03:456NoneAssetProvider 'mercury.data.ui.update.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

18:51:03:457NoneAssetBundle loading: file not found (path: AssetBundles/Mercury.Data.Units/mercury.data.units.assetbundle)

Amplitude.Framework.Asset.AssetBundle:TryLoad()

18:51:03:457NoneAssetProvider 'mercury.data.units.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

18:51:03:457NoneAssetBundle loading: file not found (path: AssetBundles/OutgameViews/outgameviews.assetbundle)

Amplitude.Framework.Asset.AssetBundle:TryLoad()

18:51:03:457NoneAssetProvider 'outgameviews.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

18:51:03:458NoneAssetBundle loading: file not found (path: AssetBundles/Scenario/scenario.assetbundle)

Amplitude.Framework.Asset.AssetBundle:TryLoad()

18:51:03:458NoneAssetProvider 'scenario.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

18:51:03:458NoneAssetBundle loading: file not found (path: AssetBundles/Terrain.Exploration/terrain.exploration.assetbundle)

Amplitude.Framework.Asset.AssetBundle:TryLoad()

18:51:03:458NoneAssetProvider 'terrain.exploration.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

18:51:03:459NoneAssetBundle loading: file not found (path: AssetBundles/Terrain.MapSaves/terrain.mapsaves.assetbundle)

Amplitude.Framework.Asset.AssetBundle:TryLoad()

18:51:03:459NoneAssetProvider 'terrain.mapsaves.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

18:51:03:460NoneAssetBundle loading: file not found (path: AssetBundles/Terrain.MatchingHeavy/terrain.matchingheavy.assetbundle)

Amplitude.Framework.Asset.AssetBundle:TryLoad()

18:51:03:460NoneAssetProvider 'terrain.matchingheavy.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

18:51:03:461NoneAssetBundle loading: file not found (path: AssetBundles/Terrain.MatchingLight/terrain.matchinglight.assetbundle)

Amplitude.Framework.Asset.AssetBundle:TryLoad()

18:51:03:461NoneAssetProvider 'terrain.matchinglight.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

18:51:03:462NoneAssetBundle loading: file not found (path: AssetBundles/UI_Textures/ui_textures.assetbundle)

Amplitude.Framework.Asset.AssetBundle:TryLoad()

18:51:03:462NoneAssetProvider 'ui_textures.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

18:51:03:506NoneLoading plugin scene 'Assets/Scenes/Plugins/Transportation/Photon (Transportation).unity'...

Amplitude.Framework.Application+d__101:MoveNext()

18:51:03:577NoneSteamworks successfully initialized.

Amplitude.Steamworks.DigitalDistribution.SteamworksDigitalDistributionClient+d__25:MoveNext()

18:51:03:578NoneUsing digital distribution client: [SteamClient] (Amplitude.Steamworks.DigitalDistribution.SteamworksDigitalDistributionClient)

Amplitude.Framework.Application+d__109:MoveNext()

18:51:03:596NoneUsing digital distribution credentials: 'isaiahblack', 0x0110000105e5eda5, Steam.

Amplitude.Framework.Application+d__109:MoveNext()

18:51:03:596NoneUsing digital distribution current game language: 'english'.

Amplitude.Framework.Application+d__109:MoveNext()

18:51:03:596NoneOperation was queued without a running storage thread. Executing the operation immediately.

Amplitude.Framework.Storage.StorageThread:QueueOperation(System.Reflection.RuntimeParameterInfo)

18:51:03:621NoneOperation was queued without a running storage thread. Executing the operation immediately.

Amplitude.Framework.Storage.StorageThread:QueueOperation(System.Reflection.RuntimeParameterInfo)

18:51:03:745NoneSimulation: Entity contract count: 38 / 63.

Amplitude.Framework.Simulation.SimulationEntityRepository:Initialize()

18:51:03:751NoneInitializing the Wwise sound engine...

Amplitude.Wwise.Audio.AudioManager+d__46:MoveNext()

18:51:03:755NoneSound engine initialized.

Amplitude.Wwise.Audio.AudioManager+d__46:MoveNext()

18:51:03:758NoneRequested asset is not found. Guid: '7e8635f2470a61d45bcc7f22e163bdc1' Type: 'Amplitude.Wwise.Audio.AudioGameParameterHandle'

Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Wwise.Audio.AudioGameParameterHandleReference:Synchronize()
Amplitude.Wwise.Audio.AudioGameParameterHandleReference:get_Value()
Amplitude.Wwise.Audio.AudioManager:set_MasterEnabled(System.Reflection.RuntimeParameterInfo)
Amplitude.Wwise.Audio.AudioManager:BindAudioOptionsService()
Amplitude.Wwise.Audio.AudioManager+d__46:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Application+d__110:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

18:51:03:758NoneValue cannot be null. Parameter name: audioHandle

Amplitude.Wwise.Audio.AudioManager:SetRTPCValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Wwise.Audio.AudioManager:SetRTPCValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Wwise.Audio.AudioManager:set_MasterEnabled(System.Reflection.RuntimeParameterInfo)
Amplitude.Wwise.Audio.AudioManager:BindAudioOptionsService()
Amplitude.Wwise.Audio.AudioManager+d__46:MoveNext()
Amplitude.Coroutine:Run()

18:51:03:758NoneCalling Application.Quit() now...

Amplitude.Framework.Application:ExceptionHandler(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

18:51:03:760NoneRequested asset is not found. Guid: '6fca8ceea81906644833f3f06348f805' Type: 'UnityEngine.Texture2D'

Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Asset.AssetReference`1[[UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Load(System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Presentation.MouseCursorManager+d__5:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Application+d__110:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

18:51:03:760NoneFailed to load mouse cursor (name: 'Default', image: 6fca8ceea81906644833f3f06348f805).

Amplitude.Framework.Presentation.MouseCursorManager+d__5:MoveNext()
Amplitude.Framework.Presentation.MouseCursorManager+d__5:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Application+d__110:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

18:51:03:760NoneRequested asset is not found. Guid: 'eeb12f05b71c21d46b2e6d337c57cb74' Type: 'UnityEngine.Texture2D'

Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Asset.AssetReference`1[[UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Load(System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Presentation.MouseCursorManager+d__5:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Application+d__110:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

18:51:03:760NoneFailed to load mouse cursor (name: 'Loading', image: eeb12f05b71c21d46b2e6d337c57cb74).

Amplitude.Framework.Presentation.MouseCursorManager+d__5:MoveNext()
Amplitude.Framework.Presentation.MouseCursorManager+d__5:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Application+d__110:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

18:51:03:760NoneRequested asset is not found. Guid: 'd5456e76da1530d428450fb15314a9b3' Type: 'UnityEngine.Texture2D'

Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Asset.AssetReference`1[[UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Load(System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Presentation.MouseCursorManager+d__5:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Application+d__110:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

18:51:03:760NoneFailed to load mouse cursor (name: 'Movie', image: d5456e76da1530d428450fb15314a9b3).

Amplitude.Framework.Presentation.MouseCursorManager+d__5:MoveNext()
Amplitude.Framework.Presentation.MouseCursorManager+d__5:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Application+d__110:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

18:51:03:760NoneRequested asset is not found. Guid: 'a93d52dc711519242bd9e16e763da175' Type: 'UnityEngine.Texture2D'

Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Asset.AssetReference`1[[UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Load(System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Presentation.MouseCursorManager+d__5:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Application+d__110:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

18:51:03:760NoneFailed to load mouse cursor (name: 'Overlay', image: a93d52dc711519242bd9e16e763da175).

Amplitude.Framework.Presentation.MouseCursorManager+d__5:MoveNext()
Amplitude.Framework.Presentation.MouseCursorManager+d__5:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Application+d__110:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

18:51:03:760NoneRequested asset is not found. Guid: '6a13180696ba5254b8a627c7f9798d37' Type: 'UnityEngine.Texture2D'

Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Asset.AssetReference`1[[UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Load(System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Presentation.MouseCursorManager+d__5:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Application+d__110:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

18:51:03:760NoneFailed to load mouse cursor (name: 'GodMode', image: 6a13180696ba5254b8a627c7f9798d37).

Amplitude.Framework.Presentation.MouseCursorManager+d__5:MoveNext()
Amplitude.Framework.Presentation.MouseCursorManager+d__5:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Application+d__110:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

18:51:03:760NoneRequested asset is not found. Guid: '3cd5da023ca991047a58cf583ade0101' Type: 'UnityEngine.Texture2D'

Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Asset.AssetReference`1[[UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Load(System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Presentation.MouseCursorManager+d__5:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Application+d__110:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

18:51:03:761NoneFailed to load mouse cursor (name: 'Forbidden', image: 3cd5da023ca991047a58cf583ade0101).

Amplitude.Framework.Presentation.MouseCursorManager+d__5:MoveNext()
Amplitude.Framework.Presentation.MouseCursorManager+d__5:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Application+d__110:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

18:51:03:761NoneRequested asset is not found. Guid: 'ae2f32054e8350041b561a13298ccb93' Type: 'UnityEngine.Texture2D'

Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Asset.AssetReference`1[[UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Load(System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Presentation.MouseCursorManager+d__5:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Application+d__110:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

18:51:03:761NoneFailed to load mouse cursor (name: 'Attack', image: ae2f32054e8350041b561a13298ccb93).

Amplitude.Framework.Presentation.MouseCursorManager+d__5:MoveNext()
Amplitude.Framework.Presentation.MouseCursorManager+d__5:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Application+d__110:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

18:51:03:761NoneRequested asset is not found. Guid: 'fd46e150028ae30429020f88a866a3f3' Type: 'UnityEngine.Texture2D'

Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Asset.AssetReference`1[[UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Load(System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Presentation.MouseCursorManager+d__5:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Application+d__110:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

18:51:03:761NoneFailed to load mouse cursor (name: 'Move', image: fd46e150028ae30429020f88a866a3f3).

Amplitude.Framework.Presentation.MouseCursorManager+d__5:MoveNext()
Amplitude.Framework.Presentation.MouseCursorManager+d__5:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Application+d__110:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

18:51:03:761NoneRequested asset is not found. Guid: 'f340c5a0e671f6a4798d00e2ad8f0de9' Type: 'UnityEngine.Texture2D'

Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Asset.AssetReference`1[[UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Load(System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Presentation.MouseCursorManager+d__5:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Application+d__110:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

18:51:03:761NoneFailed to load mouse cursor (name: 'RangeAttack', image: f340c5a0e671f6a4798d00e2ad8f0de9).

Amplitude.Framework.Presentation.MouseCursorManager+d__5:MoveNext()
Amplitude.Framework.Presentation.MouseCursorManager+d__5:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Application+d__110:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

18:51:03:761NoneRequested asset is not found. Guid: '75ce9755611a1844f9fe72abab232bad' Type: 'UnityEngine.Texture2D'

Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Asset.AssetReference`1[[UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Load(System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Presentation.MouseCursorManager+d__5:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Application+d__110:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

18:51:03:761NoneFailed to load mouse cursor (name: 'SimulationEntityPickingMode', image: 75ce9755611a1844f9fe72abab232bad).

Amplitude.Framework.Presentation.MouseCursorManager+d__5:MoveNext()
Amplitude.Framework.Presentation.MouseCursorManager+d__5:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Application+d__110:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

18:51:03:761NoneRequested asset is not found. Guid: 'bc4a8fa3a9f000a4e8282eddc2a3c7d0' Type: 'UnityEngine.Texture2D'

Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Asset.AssetReference`1[[UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Load(System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Presentation.MouseCursorManager+d__5:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Application+d__110:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

18:51:03:761NoneFailed to load mouse cursor (name: 'BattleWait', image: bc4a8fa3a9f000a4e8282eddc2a3c7d0).

Amplitude.Framework.Presentation.MouseCursorManager+d__5:MoveNext()
Amplitude.Framework.Presentation.MouseCursorManager+d__5:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Application+d__110:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

18:51:03:761NoneRequested asset is not found. Guid: '51cdff9279d28774e8f02941f0805e73' Type: 'UnityEngine.Texture2D'

Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Asset.AssetReference`1[[UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Load(System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Presentation.MouseCursorManager+d__5:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Application+d__110:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

18:51:03:761NoneFailed to load mouse cursor (name: 'BattleForbidden', image: 51cdff9279d28774e8f02941f0805e73).

Amplitude.Framework.Presentation.MouseCursorManager+d__5:MoveNext()
Amplitude.Framework.Presentation.MouseCursorManager+d__5:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Application+d__110:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

18:51:03:762NoneRequested asset is not found. Guid: '75ce9755611a1844f9fe72abab232bad' Type: 'UnityEngine.Texture2D'

Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Asset.AssetReference`1[[UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Load(System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Presentation.MouseCursorManager+d__5:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Application+d__110:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

18:51:03:762NoneFailed to load mouse cursor (name: 'EditorCursor', image: 75ce9755611a1844f9fe72abab232bad).

Amplitude.Framework.Presentation.MouseCursorManager+d__5:MoveNext()
Amplitude.Framework.Presentation.MouseCursorManager+d__5:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Application+d__110:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

18:51:03:762NoneRequested asset is not found. Guid: '8a8ad9f5843ee1348ba2860705ae8850' Type: 'UnityEngine.Texture2D'

Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Asset.AssetReference`1[[UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Load(System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Presentation.MouseCursorManager+d__5:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Application+d__110:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

18:51:03:762NoneFailed to load mouse cursor (name: 'DraggableUIElementHovered', image: 8a8ad9f5843ee1348ba2860705ae8850).

Amplitude.Framework.Presentation.MouseCursorManager+d__5:MoveNext()
Amplitude.Framework.Presentation.MouseCursorManager+d__5:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Application+d__110:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

18:51:03:762NoneRequested asset is not found. Guid: 'ee0e566c8ec66c7498794a52fe4764a6' Type: 'UnityEngine.Texture2D'

Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Asset.AssetReference`1[[UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Load(System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Presentation.MouseCursorManager+d__5:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Application+d__110:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

18:51:03:762NoneFailed to load mouse cursor (name: 'DraggingUIElement', image: ee0e566c8ec66c7498794a52fe4764a6).

Amplitude.Framework.Presentation.MouseCursorManager+d__5:MoveNext()
Amplitude.Framework.Presentation.MouseCursorManager+d__5:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Application+d__110:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

18:51:03:776NoneChanging display settings to 3840x2160 (0)...

Amplitude.Framework.Display.DisplayManager:ChangeDisplaySettings()

18:51:03:776None... switching to 3840x2160 (0) (fullscreen: True, FullScreenWindow)...

Amplitude.Framework.Display.DisplayManager:ChangeDisplaySettings()

18:51:03:783NoneAssetBundle loading: file not found (path: AssetBundles/MercuryDatabases.AvatarPresentation/mercurydatabases.avatarpresentation.assetbundle)

Amplitude.Framework.Asset.AssetBundle:TryLoad()

18:51:03:783NoneAssetProvider 'mercurydatabases.avatarpresentation.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

18:51:03:784None[AssetBundle] Unable to find AssetBundle (path: AssetBundles/MercuryDatabases.AvatarPresentation/mercurydatabases.avatarpresentation.assetbundle)!

Amplitude.Framework.Asset.LoadAllDatabasesFromAssetBundleRequest+d__12:MoveNext()
Amplitude.Framework.Asset.LoadAllDatabasesFromAssetBundleRequest+d__12:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Application+d__110:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

18:51:03:786NoneStorage thread started.

Amplitude.Framework.Storage.StorageThread:StartThread()

18:51:03:788NoneSteamworks successfully initialized.

Amplitude.Steamworks.DigitalDistribution.SteamworksDigitalDistributionClient+d__15:MoveNext()

18:51:03:818NoneScanning assemblies for subclasses of Message...

Amplitude.Framework.Networking.Message:ScanAssembliesForMessageTypes()

18:51:03:829NoneChanging display settings to 3840x2160 (0)...

Amplitude.Framework.Display.DisplayManager:ChangeDisplaySettings()

18:51:03:830None... switching to 3840x2160 (0) (fullscreen: True, FullScreenWindow)...

Amplitude.Framework.Display.DisplayManager:ChangeDisplaySettings()

18:51:03:831NoneMounting complete

Amplitude.Mercury.Input.InputManager+d__0:MoveNext()

18:51:03:832NoneConverting 'english' to iso 'en-US'.

Amplitude.Mercury.Interop.LocalizationManager+d__6:MoveNext()

18:51:03:834NoneAssetBundle loading: file not found (path: AssetBundles/en-US-Localization/en-us-localization.assetbundle)

Amplitude.Framework.Asset.AssetBundle:TryLoad()

18:51:03:834NoneAssetProvider 'en-us-localization.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

18:51:03:835None[AssetBundle] Unable to find AssetBundle (path: AssetBundles/en-US-Localization/en-us-localization.assetbundle)!

Amplitude.Framework.LoadDatabaseFromAssetBundleRequest`1+d__14[[Amplitude.Framework.Localization.LocalizedStringElement, Amplitude.Framework, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext()
Amplitude.Framework.LoadDatabaseFromAssetBundleRequest`1+d__14[[Amplitude.Framework.Localization.LocalizedStringElement, Amplitude.Framework, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

18:51:03:838NoneThe database of type 'Amplitude.Framework.Input.ActionDefinition' has overriden an element because its key name 'RenameSelected' was already registered for the same revision number #1.

Amplitude.Framework.Datatable`1[[Amplitude.Framework.Input.ActionDefinition, Amplitude.Framework, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.RuntimeParameterInfo)

18:51:03:839NoneDiscarding action map 'Presentation.Cheats' because of accessibility level 'ProtectedInternal' < Public.

Amplitude.Framework.Input.ActionMapper+d__18:MoveNext()

18:51:03:848NoneDiscarding action map 'Presentation.Editor' because of accessibility level 'Internal' < Public.

Amplitude.Framework.Input.ActionMapper+d__18:MoveNext()

18:51:03:851NoneDiscarding action map 'Presentation.Camera.Internal' because of accessibility level 'ProtectedInternal' < Public.

Amplitude.Framework.Input.ActionMapper+d__18:MoveNext()

18:51:03:851NoneDiscarding action map 'Presentation.HelpLayer.Internal' because of accessibility level 'Internal' < Public.

Amplitude.Framework.Input.ActionMapper+d__18:MoveNext()

18:51:03:853NoneShutting down...

Amplitude.Framework.Application+d__105:MoveNext()

18:51:03:870NoneScanned 130 assemblies in 51 milliseconds.

Amplitude.Framework.Networking.Message:ScanAssembliesForMessageTypes()

18:51:03:897NoneStart play movie (Movies/AMPLITUDE Studios.webm) with timeout (25)

Amplitude.Mercury.Application+d__48:MoveNext()

18:51:03:910NonePlaying with 6 downloadable content(s): Pre-purchase, Deluxe, EastAfricaContentPack, DiplomacyExpansionPack, MesoAmericaContentPack, Amplified2022.

Amplitude.Mercury.DigitalDistribution.DownloadableContentManager+d__5:MoveNext()

18:51:03:910NonePlaying with 6 activated downloadable content(s): Pre-purchase, Deluxe, EastAfricaContentPack, DiplomacyExpansionPack, MesoAmericaContentPack, Amplified2022.

Amplitude.Mercury.DigitalDistribution.DownloadableContentManager+d__5:MoveNext()

18:51:04:238NoneObject reference not set to an instance of an object

Amplitude.Mercury.PlayerProfile.G2GPlayerProfileManager:InitializeDroppables()
Amplitude.Mercury.PlayerProfile.G2GPlayerProfileManager:InitializeDroppables()
Amplitude.Mercury.PlayerProfile.G2GPlayerProfileManager+d__9:MoveNext()
Amplitude.Coroutine:Run()

18:51:04:238NoneCalling Application.Quit() now...

Amplitude.Framework.Application:ExceptionHandler(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

18:51:04:238NoneThe application is already quitting.

Amplitude.Framework.Application:Quit()

18:51:04:240NoneRequestEncryptedAppTicket is completed with result : k_EResultOK

Amplitude.Steamworks.DigitalDistribution.SteamworksDigitalDistributionClient:b__18_0(System.Reflection.RuntimeParameterInfo)

18:51:04:241NoneIn Movie Camera, Unable to load custom camera render pipeline asset fdcaf2a905fb7e44892d88ae1a0d72a4

Amplitude.Mercury.Fx.Rendering.CameraRenderPipelineController:GetOrCreateRenderPipeline(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Fx.Rendering.CameraRenderPipelineController:GetOrCreateRenderPipeline(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Fx.Rendering.RenderPipeline:GetOrCreateCameraRenderPipeline(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Fx.Rendering.RenderPipeline:Render(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
UnityEngine.Rendering.RenderPipeline:Render(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
UnityEngine.Rendering.RenderPipeline:InternalRender(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

18:51:04:242NoneRequested asset is not found. Guid: 'a83b15a07202396438139d1f4cd48c8d' Type: 'Amplitude.Graphics.Text.FontAsset'

Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Graphics.Text.FontFamily:LoadAssets()
Amplitude.Graphics.Text.FontFamily:LoadAssetsIFN()
Amplitude.UI.Renderers.UIRenderingManager:Load()
Amplitude.UI.UIBehaviour:DoLoad()
Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.UI.UIView:Load()
Amplitude.UI.UIBehaviour:DoLoad()
Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.UI.UIBehaviour:OnEnable()

18:51:04:243NoneRequested asset is not found. Guid: 'fff25d51de431c44da86625a6f311935' Type: 'Amplitude.Graphics.Text.FontAsset'

Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Graphics.Text.FontFamily:LoadAssets()
Amplitude.Graphics.Text.FontFamily:LoadAssetsIFN()
Amplitude.UI.Renderers.UIRenderingManager:Load()
Amplitude.UI.UIBehaviour:DoLoad()
Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.UI.UIView:Load()
Amplitude.UI.UIBehaviour:DoLoad()
Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.UI.UIBehaviour:OnEnable()

18:51:04:243NoneRequested asset is not found. Guid: 'e2c4250bca1fd184f82cd33cacdfe0aa' Type: 'Amplitude.Graphics.Text.FontAsset'

Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Graphics.Text.FontFamily:LoadAssets()
Amplitude.Graphics.Text.FontFamily:LoadAssetsIFN()
Amplitude.UI.Renderers.UIRenderingManager:Load()
Amplitude.UI.UIBehaviour:DoLoad()
Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.UI.UIView:Load()
Amplitude.UI.UIBehaviour:DoLoad()
Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.UI.UIBehaviour:OnEnable()

18:51:04:243NoneRequested asset is not found. Guid: '085890dfdc51f6648a8fdc605594fc6b' Type: 'Amplitude.Graphics.Text.FontAsset'

Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Graphics.Text.FontFamily:LoadAssets()
Amplitude.Graphics.Text.FontFamily:LoadAssetsIFN()
Amplitude.UI.Renderers.UIRenderingManager:Load()
Amplitude.UI.UIBehaviour:DoLoad()
Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.UI.UIView:Load()
Amplitude.UI.UIBehaviour:DoLoad()
Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.UI.UIBehaviour:OnEnable()

18:51:04:243NoneIn RubikLight there is no Normal font defined

Amplitude.Graphics.Text.FontFamily:LoadAssets()
Amplitude.Graphics.Text.FontFamily:LoadAssets()
Amplitude.Graphics.Text.FontFamily:LoadAssetsIFN()
Amplitude.UI.Renderers.UIRenderingManager:Load()
Amplitude.UI.UIBehaviour:DoLoad()
Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.UI.UIView:Load()
Amplitude.UI.UIBehaviour:DoLoad()
Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.UI.UIBehaviour:OnEnable()

18:51:04:243NoneIn RubikLight there is no Italic font defined

Amplitude.Graphics.Text.FontFamily:LoadAssets()

18:51:04:243NoneIn RubikLight there is no Bold font defined

Amplitude.Graphics.Text.FontFamily:LoadAssets()

18:51:04:243NoneIn RubikLight there is no Bold font defined

Amplitude.Graphics.Text.FontFamily:LoadAssets()

18:51:04:243UI Steam[UI] Issue while loading default font family

Amplitude.UI.Renderers.UIRenderingManager:Load()
Amplitude.UI.Renderers.UIRenderingManager:Load()
Amplitude.UI.UIBehaviour:DoLoad()
Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.UI.UIView:Load()
Amplitude.UI.UIBehaviour:DoLoad()
Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.UI.UIBehaviour:OnEnable()

18:51:04:243NoneRequested asset is not found. Guid: 'ee60ae4ca0a1e214a87e5667e6d59d24' Type: 'Amplitude.Graphics.Text.FontAsset'

Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Graphics.Text.FontFamily:LoadAssets()
Amplitude.Graphics.Text.FontFamily:LoadAssetsIFN()
Amplitude.UI.Renderers.UIRenderingManager:Load()
Amplitude.UI.UIBehaviour:DoLoad()
Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.UI.UIView:Load()
Amplitude.UI.UIBehaviour:DoLoad()
Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.UI.UIBehaviour:OnEnable()

18:51:04:243NoneRequested asset is not found. Guid: '109e4f0ab9c4b0640ac2e62cfebdf256' Type: 'Amplitude.Graphics.Text.FontAsset'

Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Graphics.Text.FontFamily:LoadAssets()
Amplitude.Graphics.Text.FontFamily:LoadAssetsIFN()
Amplitude.UI.Renderers.UIRenderingManager:Load()
Amplitude.UI.UIBehaviour:DoLoad()
Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.UI.UIView:Load()
Amplitude.UI.UIBehaviour:DoLoad()
Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.UI.UIBehaviour:OnEnable()

18:51:04:243NoneRequested asset is not found. Guid: 'ee60ae4ca0a1e214a87e5667e6d59d24' Type: 'Amplitude.Graphics.Text.FontAsset'

Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Graphics.Text.FontFamily:LoadAssets()
Amplitude.Graphics.Text.FontFamily:LoadAssetsIFN()
Amplitude.UI.Renderers.UIRenderingManager:Load()
Amplitude.UI.UIBehaviour:DoLoad()
Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.UI.UIView:Load()
Amplitude.UI.UIBehaviour:DoLoad()
Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.UI.UIBehaviour:OnEnable()

18:51:04:243NoneRequested asset is not found. Guid: '109e4f0ab9c4b0640ac2e62cfebdf256' Type: 'Amplitude.Graphics.Text.FontAsset'

Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Graphics.Text.FontFamily:LoadAssets()
Amplitude.Graphics.Text.FontFamily:LoadAssetsIFN()
Amplitude.UI.Renderers.UIRenderingManager:Load()
Amplitude.UI.UIBehaviour:DoLoad()
Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.UI.UIView:Load()
Amplitude.UI.UIBehaviour:DoLoad()
Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.UI.UIBehaviour:OnEnable()

18:51:04:243NoneIn NotoSansCJK there is no Normal font defined

Amplitude.Graphics.Text.FontFamily:LoadAssets()
Amplitude.Graphics.Text.FontFamily:LoadAssets()
Amplitude.Graphics.Text.FontFamily:LoadAssetsIFN()
Amplitude.UI.Renderers.UIRenderingManager:Load()
Amplitude.UI.UIBehaviour:DoLoad()
Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.UI.UIView:Load()
Amplitude.UI.UIBehaviour:DoLoad()
Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.UI.UIBehaviour:OnEnable()

18:51:04:243NoneIn NotoSansCJK there is no Italic font defined

Amplitude.Graphics.Text.FontFamily:LoadAssets()

18:51:04:243NoneIn NotoSansCJK there is no Bold font defined

Amplitude.Graphics.Text.FontFamily:LoadAssets()

18:51:04:243NoneIn NotoSansCJK there is no Bold font defined

Amplitude.Graphics.Text.FontFamily:LoadAssets()

18:51:04:243UI Steam[UI] Issue while loading fallback font family

Amplitude.UI.Renderers.UIRenderingManager:Load()
Amplitude.UI.Renderers.UIRenderingManager:Load()
Amplitude.UI.UIBehaviour:DoLoad()
Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.UI.UIView:Load()
Amplitude.UI.UIBehaviour:DoLoad()
Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.UI.UIBehaviour:OnEnable()

18:51:04:243NoneRequested asset is not found. Guid: 'a2985571d0cecf049948e8e04639869f' Type: 'Amplitude.UI.UIMaterialCollection'

Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Renderers.UIRenderingManager:Load()
Amplitude.UI.UIBehaviour:DoLoad()
Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.UI.UIView:Load()
Amplitude.UI.UIBehaviour:DoLoad()
Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.UI.UIBehaviour:OnEnable()

18:51:04:243UI Steam[UI] Unable to load materialCollection 'a2985571d0cecf049948e8e04639869f'.

Amplitude.UI.Renderers.UIRenderingManager:Load()
Amplitude.UI.Renderers.UIRenderingManager:Load()
Amplitude.UI.UIBehaviour:DoLoad()
Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.UI.UIView:Load()
Amplitude.UI.UIBehaviour:DoLoad()
Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.UI.UIBehaviour:OnEnable()

18:51:04:251UI SteamObject reference not set to an instance of an object

Amplitude.UI.UIPrimitiveDrawer:LoadMaterials()
Amplitude.UI.UIPrimitiveDrawer:LoadMaterials()
Amplitude.UI.UIPrimitiveDrawer:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIView:Load()
Amplitude.UI.UIBehaviour:DoLoad()

18:51:04:317NoneRequested asset is not found. Guid: 'ce7259205354c4f4b87fe4b300f4add8' Type: 'Amplitude.Graphics.ShaderReplacementAsset'

Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Graphics.ShaderReplacementAsset:get_Instance()
Amplitude.Graphics.ShaderReplacementAsset:GetShader(System.Reflection.RuntimeParameterInfo)
Amplitude.Graphics.Text.GlyphDistanceFieldRenderer:DependencieResolved()
Amplitude.Graphics.Text.FontAtlasRenderer:ResolveDependencies()
Amplitude.Graphics.LoadableBehaviour:InternalResolveDependencies()
Amplitude.Graphics.LoadableBehaviour:LoadIFN()
Amplitude.Graphics.Text.FontAtlasRenderer:OnEnable()

18:51:04:317NoneUnable to retrieve default Amplitude.Graphics.ShaderReplacementAsset instance with guid ce7259205354c4f4b87fe4b300f4add8

Amplitude.Graphics.ShaderReplacementAsset:get_Instance()
Amplitude.Graphics.ShaderReplacementAsset:get_Instance()
Amplitude.Graphics.ShaderReplacementAsset:GetShader(System.Reflection.RuntimeParameterInfo)
Amplitude.Graphics.Text.GlyphDistanceFieldRenderer:DependencieResolved()
Amplitude.Graphics.Text.FontAtlasRenderer:ResolveDependencies()
Amplitude.Graphics.LoadableBehaviour:InternalResolveDependencies()
Amplitude.Graphics.LoadableBehaviour:LoadIFN()
Amplitude.Graphics.Text.FontAtlasRenderer:OnEnable()

18:51:04:317NoneRequested asset is not found. Guid: 'ce7259205354c4f4b87fe4b300f4add8' Type: 'Amplitude.Graphics.ShaderReplacementAsset'

Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Graphics.ShaderReplacementAsset:get_Instance()
Amplitude.Graphics.ShaderReplacementAsset:GetShader(System.Reflection.RuntimeParameterInfo)
Amplitude.Graphics.Text.GlyphSoftwareRasterRenderer:DependencieResolved()
Amplitude.Graphics.Text.FontAtlasRenderer:ResolveDependencies()
Amplitude.Graphics.LoadableBehaviour:InternalResolveDependencies()
Amplitude.Graphics.LoadableBehaviour:LoadIFN()
Amplitude.Graphics.Text.FontAtlasRenderer:OnEnable()

18:51:04:317NoneUnable to retrieve default Amplitude.Graphics.ShaderReplacementAsset instance with guid ce7259205354c4f4b87fe4b300f4add8

Amplitude.Graphics.ShaderReplacementAsset:get_Instance()
Amplitude.Graphics.ShaderReplacementAsset:get_Instance()
Amplitude.Graphics.ShaderReplacementAsset:GetShader(System.Reflection.RuntimeParameterInfo)
Amplitude.Graphics.Text.GlyphSoftwareRasterRenderer:DependencieResolved()
Amplitude.Graphics.Text.FontAtlasRenderer:ResolveDependencies()
Amplitude.Graphics.LoadableBehaviour:InternalResolveDependencies()
Amplitude.Graphics.LoadableBehaviour:LoadIFN()
Amplitude.Graphics.Text.FontAtlasRenderer:OnEnable()

18:51:04:317NoneRequested asset is not found. Guid: 'ce7259205354c4f4b87fe4b300f4add8' Type: 'Amplitude.Graphics.ShaderReplacementAsset'

Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Graphics.ShaderReplacementAsset:get_Instance()
Amplitude.Graphics.ShaderReplacementAsset:GetShader(System.Reflection.RuntimeParameterInfo)
Amplitude.Graphics.Text.GlyphDistanceFieldRenderer:DependencieResolved()
Amplitude.Graphics.Text.FontAtlasRenderer:ResolveDependencies()
Amplitude.Graphics.LoadableBehaviour:InternalResolveDependencies()
Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.RuntimeParameterInfo)
Amplitude.Graphics.LoadableBehaviour:LoadIFN()
Amplitude.Graphics.Text.FontAtlasRenderer:OnEnable()

18:51:04:317NoneUnable to retrieve default Amplitude.Graphics.ShaderReplacementAsset instance with guid ce7259205354c4f4b87fe4b300f4add8

Amplitude.Graphics.ShaderReplacementAsset:get_Instance()
Amplitude.Graphics.ShaderReplacementAsset:get_Instance()
Amplitude.Graphics.ShaderReplacementAsset:GetShader(System.Reflection.RuntimeParameterInfo)
Amplitude.Graphics.Text.GlyphDistanceFieldRenderer:DependencieResolved()
Amplitude.Graphics.Text.FontAtlasRenderer:ResolveDependencies()
Amplitude.Graphics.LoadableBehaviour:InternalResolveDependencies()
Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.RuntimeParameterInfo)
Amplitude.Graphics.LoadableBehaviour:LoadIFN()
Amplitude.Graphics.Text.FontAtlasRenderer:OnEnable()

18:51:04:317NoneRequested asset is not found. Guid: 'ce7259205354c4f4b87fe4b300f4add8' Type: 'Amplitude.Graphics.ShaderReplacementAsset'

Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Asset.AssetLoadingFailureHandlerLogError:NotFoundError(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Graphics.ShaderReplacementAsset:get_Instance()
Amplitude.Graphics.ShaderReplacementAsset:GetShader(System.Reflection.RuntimeParameterInfo)
Amplitude.Graphics.Text.GlyphSoftwareRasterRenderer:DependencieResolved()
Amplitude.Graphics.Text.FontAtlasRenderer:ResolveDependencies()
Amplitude.Graphics.LoadableBehaviour:InternalResolveDependencies()
Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.RuntimeParameterInfo)
Amplitude.Graphics.LoadableBehaviour:LoadIFN()
Amplitude.Graphics.Text.FontAtlasRenderer:OnEnable()

18:51:04:317NoneUnable to retrieve default Amplitude.Graphics.ShaderReplacementAsset instance with guid ce7259205354c4f4b87fe4b300f4add8

Amplitude.Graphics.ShaderReplacementAsset:get_Instance()
Amplitude.Graphics.ShaderReplacementAsset:get_Instance()
Amplitude.Graphics.ShaderReplacementAsset:GetShader(System.Reflection.RuntimeParameterInfo)
Amplitude.Graphics.Text.GlyphSoftwareRasterRenderer:DependencieResolved()
Amplitude.Graphics.Text.FontAtlasRenderer:ResolveDependencies()
Amplitude.Graphics.LoadableBehaviour:InternalResolveDependencies()
Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.RuntimeParameterInfo)
Amplitude.Graphics.LoadableBehaviour:LoadIFN()
Amplitude.Graphics.Text.FontAtlasRenderer:OnEnable()

18:51:04:319UI SteamObject reference not set to an instance of an object

Amplitude.UI.UIPrimitiveDrawer:LoadMaterials()
Amplitude.UI.UIPrimitiveDrawer:LoadMaterials()
Amplitude.UI.UIPrimitiveDrawer:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIView:Load()
Amplitude.UI.UIBehaviour:DoLoad()