dimanche 9 février 2025 00:33
TED
Click on buttons to toggle visibility. Click on STACK buttons to toggle visibility of stack traces.
00:33:02:407DefaultSTACKAssetProvider 'ted.data.depiction.heroes.yvette.assetbundle' has been mounted.
00:33:02:407DefaultSTACKAssetProvider 'ted.data.depiction.common.assetbundle' has been mounted.
00:33:02:407AudioSTACK[Audio] Loading soundbanks for biome 'Saloon'.
00:33:02:407AudioSTACKPost audio event regularWaveStop on frame 624992
00:33:02:407DefaultSTACK[TED-11679] Process CinematicsUIFeedbackRequestedBlackpost (Change = ForegroundVisibility, VisibilityValue = False, Debug = ).
00:33:02:456AudioSTACK[Audio] Finished loading soundbanks for biome 'Saloon'.
00:33:02:780DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Aspects/LB_Factoria_Saloon_veget_GE_SurfacePlantsMedium_01_sub02.asset'. 'af08373a28906b24eadf300eb1fc69ed'.
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00:33:02:780DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Vegetation/LB_Factoria_Saloon_veget_GroundLeaves_04_base.asset'. 'd4e737ec928fb4a4c8524ceee6676633'.
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00:33:02:780DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/d4/e737ec928fb4a4c8524ceee6676633_LB_Factoria_Saloon_veget_GroundLeaves_04_base.asset'. '3aeb0b2b9f072b14ba054ba7d8955291'.
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00:33:02:780DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/5c/e3927d4337ba347933334b44bea264_LB_Factoria_Saloon_veget_FlowerLeaf_02_base.asset'. '370290be5bb33474999999180d316ee0'.
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00:33:02:780DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/75/11d211c587d7f4a95c7ea88d980a33_LB_Factoria_Saloon_veget_FlowerLeaf_05_base.asset'. '7be4056dbc570e745a7d7f06b2b51dd3'.
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00:33:02:780DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/a9/2c2841e6015f14dac11465ebb39290_LB_Factoria_Saloon_veget_FlowerLeaf_06_base.asset'. 'd0e0ec4b45d64af46a71f57e8d880c87'.
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00:33:02:780DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Vegetation/LB_Factoria_Saloon_veget_GroundLeaves_08_base.asset'. '62b4397446551cc4c9cdf13b554c9581'.
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00:33:02:780DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/62/b4397446551cc4c9cdf13b554c9581_LB_Factoria_Saloon_veget_GroundLeaves_08_base.asset'. '3a26dc22bdbb5ea48a112ae61f229b1b'.
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00:33:02:780DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Vegetation/LB_Factoria_Saloon_veget_GroundLeaves_04_base.asset'. 'd4e737ec928fb4a4c8524ceee6676633'.
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00:33:02:780DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/15/5647d6259c32f4280fc520eb32d042_LB_Factoria_Saloon_veget_MushroomsA_01_base.asset'. '19910f45633cd5e41abc1bc8ab917165'.
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00:33:02:780DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/f5/97e0ac5340be549a2d1c256d76f546_LB_Factoria_Saloon_veget_MushroomsA_05_base.asset'. 'ab44c7b46813b5f47b561591d85aa3dc'.
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00:33:02:780DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/16/0a2895b0e23b74e8ba539de90b578e_LB_Factoria_Saloon_veget_BushLeafAlt_01_base.asset'. '01167c79ca7aecc4d9fe3b1c7cc22ad5'.
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00:33:02:780DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/98/6e4e3d0334cf34da59d9251cdc6fbe_LB_Factoria_Saloon_veget_BranchBLeaf_02_base.asset'. 'f4fb692eb699b634fb338528aa5783c4'.
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00:33:02:780DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/cd/86cb243cd7a4a4088919f444075400_LB_Factoria_Saloon_veget_PlantsStand_01_base.asset'. '5459456e86ae92b42a505449ca919444'.
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00:33:02:780DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Props/LB_Factoria_Saloon_RoofPillar_01_PartB02.asset'. '79e2909579d2b254d8413e5641052701'.
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00:33:02:780DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/b5/faf6160fd0f5e4f9a9c6b6241960f3_LB_Factoria_Saloon_RoofPillar_01_PartB02p2.asset'. 'f198621197aa42b4babadb8351614b16'.
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00:33:02:780DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Meshes/SkinStation/LB_Saloon_Stands_SkinStation_Lamp_01.asset'. '74d1010a672d8e04b926d4196d8273f6'.
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00:33:02:780DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/74/d1010a672d8e04b926d4196d8273f6_LB_Saloon_Stands_SkinStation_Lamp_01.asset'. 'f60fd6ea57f726842a7d39ec9cc5d9d1'.
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00:33:02:780DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/f3/75b79f2afe7d547960aa26309279e5_LB_Saloon_Stands_SkinStation_Locker_01.asset'. '1ecc1e150edd32e49988f6ca7f83333d'.
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00:33:02:780DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/c5/5a8bef17d9b544f9765759d8882982_LB_Saloon_Stands_SkinStation_Mirror_01.asset'. '63fc6c3e370a71d47a8bf876ce1f7e6a'.
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00:33:02:780DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/52/c9dd70424c21b49b1fce5e2c62d4c7_LB_Saloon_Stands_SkinStation_Platform_01.asset'. '536b86183f627f147afe156adfbe1e88'.
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00:33:02:780DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Meshes/GunSmith/LB_Saloon_Stands_GunSmith_Stool_01.asset'. 'a4c1d173e7f9edc4d9cecceda7021c2d'.
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00:33:02:780DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Meshes/Locksmith/LB_Saloon_Stands_Locksmith_Base_01.asset'. '45b2f967cbe52f44e89088d3d1730b88'.
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00:33:02:780DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Stage_Props/CHR_Keyboard_01.asset'. 'bf3094d9de77bb446ab684f94ca013f3'.
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00:33:02:780DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Aspects/Archivist/Subs/LB_Saloon_Stands_Archivist_Shelf_06.asset'. '85f85b8ca2dd4ea4aa8e2c584f8bb77b'.
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00:33:02:780DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Meshes/Archivist/LB_Saloon_Stands_Archivist_Shelf_01.asset'. 'a922fcd3da51bf549af6033818407a4b'.
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00:33:02:780DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Aspects/Archivist/Subs/LB_Saloon_Stands_Archivist_Bookpile_01.asset'. '1487ef6ab83ac3641b461215e51ce167'.
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00:33:02:780DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Meshes/Archivist/LB_Saloon_Stands_Archivist_Book_04.asset'. '52fd70590e721ba41b1ff4de1a274f13'.
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00:33:02:780DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Meshes/Archivist/LB_Saloon_Stands_Archivist_Book_04.asset'. '52fd70590e721ba41b1ff4de1a274f13'.
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00:33:02:780DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Meshes/Archivist/LB_Saloon_Stands_Archivist_Book_02.asset'. '03646a1d887c11742af4bb8ae7d151b3'.
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00:33:02:780DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Meshes/Archivist/LB_Saloon_Stands_Archivist_Book_06.asset'. 'bced94f4c2a5a3d41a28285023719cc3'.
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00:33:02:780DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Meshes/Archivist/LB_Saloon_Stands_Archivist_Book_06.asset'. 'bced94f4c2a5a3d41a28285023719cc3'.
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00:33:02:780DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Meshes/Archivist/LB_Saloon_Stands_Archivist_Book_04.asset'. '52fd70590e721ba41b1ff4de1a274f13'.
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00:33:02:780DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria/Meshes/Props/LB_Factoria_props_Shelf_box_01.asset'. '5388fd49bdb281844a50983f200ec2e2'.
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00:33:02:780DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Aspects/Archivist/Subs/LB_Saloon_Stands_Archivist_Bookpile_06.asset'. '3c8ebf8f7c5ea9648ae0e7d52cad5a1d'.
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00:33:02:780DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Aspects/Archivist/Subs/LB_Saloon_Stands_Archivist_Bookpile_02.asset'. '9cc01376fd48ee940b659df472e463b5'.
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00:33:02:780DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Stage_Props/CHR_Microphone_01.asset'. 'fb04674bf51ca0641861c200ad4726f9'.
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00:33:02:780DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Aspects/Weapons/WPN_Boltgun_01.asset'. 'ce0db95b548d0144cbec5e2bb94c39ee'.
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00:33:02:780DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/ce/0db95b548d0144cbec5e2bb94c39ee_WPN_Boltgun_01_WPN_Boltgun_Shadows.asset'. 'ce913eb128a5c334ca142fd17198da3c'.
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00:33:02:780DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/3f/b4ac5ba375a0d49b33e05b5e887b7e_WPN_ElectricCrossbow_01_WPN_ElectricCrossbow_Shadows.asset'. '305e43467e4b4494a959ac21e9ce9ad4'.
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00:33:02:780DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/00/000000000000000000000000000000__WPN_IonGun_01.asset'. 'c63af3475a848d44b98aa1c0de9292d5'.
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00:33:02:780DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/00/363e18462cb334cbc76aa593d77ecd_WPN_WaveGun_01_WPN_WaveGun_Shadows.asset'. 'caa6b76488b1ba44ea20cc2cfc29fbab'.
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00:33:02:780DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Props/LB_Factoria_Saloon_centerTop_01.asset'. 'f6518fff063a0aa478fcb8a34ed9549f'.
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00:33:02:780DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/ba/31aca4d7f9e9b469ed581a2819ad60_LB_Factoria_Saloon_Tank_Cylinder_01.asset'. 'efff3c22b388ced47afeab5a7214ce90'.
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00:33:02:780DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Aspects/LB_Factoria_Saloon_veget_Planter_02_sub01.asset'. 'eaa215799fcbe104fba1febde5bee5ff'.
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00:33:02:780DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Props/LB_Factoria_Saloon_veget_Planter_02_PartA.asset'. '471aaa92af4fe474db3e973826dade6b'.
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00:33:02:780DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/a6/8dca583e864c448ad3bd09bb99e6c4_LB_Factoria_Saloon_veget_BranchAltLeaf_06_base.asset'. '281f14f19df89ad438bec526dab2b28d'.
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00:33:02:780DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/62/4137c9671a1884ba0a4c43223798e5_LB_Factoria_Saloon_veget_BranchAltLeaf_07_base.asset'. 'd32595425dbc9dd4ba1ca2a8dd63927f'.
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00:33:02:780DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/29/4e2cd44ebeac24e9df6718fac694ac_LB_Factoria_Saloon_veget_BranchAltLeaf_01_base.asset'. 'cce2fc87c817f7a43931370ff4cab8c3'.
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00:33:02:780DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/2f/af84b5f3ff0c848a6f2d10cdfcb55f_LB_Factoria_Saloon_veget_BushLeafAlt_08_base.asset'. '803f9d5afd02cb949a74f9ea2fe5b7cc'.
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00:33:02:780DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Props/LB_Factoria_Saloon_veget_Planter_02_PartB.asset'. 'c3967c302fde4c748ab64838bfc93d38'.
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00:33:02:780DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/db/485337148254343b4c40927e4c7d8e_LB_Factoria_Saloon_veget_FlowerLeaf_08_base.asset'. 'ab1958016dafbcf4e803f4389de3b142'.
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00:33:02:780DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/cf/e58f72c3dc73443b3775095fb4c319_LB_Factoria_Saloon_veget_FlowerLeaf_03_base.asset'. '57b32841b21fa234aab0a73f5f1a4912'.
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at Run in :line 0
at Update in :line 0
00:33:02:780DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Meshes/GunSmith/LB_Saloon_Stands_GunSmith_Desk_01.asset'. '1694aca9e9b8f4c4689fee3f84cd1b3b'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:33:02:780DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/bf/501db2f4c729444a6a04f0a2cc7ac4_WPN_RailGun_01_WPN_RailGun_Shadows.asset'. '9f5d065c670b5684c8316c5af897754a'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at GetOrCreateUnityColliderMesh in :line 0
at GetOrCreateNavigationColliderMesh in :line 0
at DoVisit in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:33:02:780DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria/Meshes/Props/LB_Factoria_Props_LightCylinder_01.asset'. '89e1dad147f7faa4db2f84b23f5f7dd0'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:33:02:780DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Props/LB_Factoria_Saloon_Reloader_Upgrade_01.asset'. '699f3c716fe5ee54da5fe8a890032e82'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:33:02:780DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Vegetation/LB_Factoria_Saloon_props_GE_Art_Tank_01.asset'. 'f1a44a605853c934ba22287fe2c52e87'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:33:02:780DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/f1/a44a605853c934ba22287fe2c52e87_LB_Factoria_Saloon_props_GE_Art_Tank_01.asset'. '09fe4c99229e78c4e8f2cbc990242b88'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at GetOrCreateUnityColliderMesh in :line 0
at GetOrCreateNavigationColliderMesh in :line 0
at DoVisit in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:33:02:780DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/1b/2231409c555484aaa5b00cab026016_LB_Factoria_Saloon_veget_BackWallVeget_02.asset'. '6d34b0389772e80439554fe97206cb70'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at GetOrCreateUnityColliderMesh in :line 0
at GetOrCreateNavigationColliderMesh in :line 0
at DoVisit in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:33:02:780DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Aspects/Archivist/Subs/LB_Saloon_Stands_Archivist_Shelf_03.asset'. '39de987aacd29d14f9306994810c87d4'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:33:02:780DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Meshes/Archivist/LB_Saloon_Stands_Archivist_Scroll_03.asset'. 'ba4e16b261295144ba987c6a647fd04f'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:33:02:780DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Aspects/Archivist/Subs/LB_Saloon_Stands_Archivist_Bookpile_03.asset'. 'eb8d3724865da7d4e8af87cb16aad109'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:33:02:780DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/1c/4b3e82f8288d142b853ba25fec17a7_LB_Saloon_Stands_Archivist_Table_01.asset'. '04e098c07e31dcb479da9b4f1ec11214'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at GetOrCreateUnityColliderMesh in :line 0
at GetOrCreateNavigationColliderMesh in :line 0
at DoVisit in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:33:02:780DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/00/000000000000000000000000000000__LB_Saloon_Stands_Archivist_OpenBook_01.asset'. '61d26e6b15e474745933875691edbbfd'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at GetOrCreateUnityColliderMesh in :line 0
at GetOrCreateNavigationColliderMesh in :line 0
at DoVisit in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:33:02:780DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria/Meshes/Props/LB_Factoria_props_GE_GroundCable_1_1x1_S_02.asset'. '2c1cc2dbf9ec5c344b393775c9f9ba7c'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:33:02:780DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Meshes/GunSmith/LB_Saloon_Stands_GunSmith_Bin_01.asset'. 'ee71bfcf512b8be438cd30d7408bad37'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:33:02:780GameplaySTACKGenerating dungeon with seed 1933610558
00:33:02:780REDSTACKZone template name: 'LB_TGA_DungeonTemplate_Saloon_01'
00:33:02:780DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Props/LB_Factoria_Saloon_center01_01.asset'. '3c0017e8606dbc841afda182e5c6a5b1'.
at GetValue in :line 0
at get_Target in :line 0
at Accept in :line 0
at Accept in :line 0
at InstanciateBuilInFragment in :line 0
at Run in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
00:33:02:780DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Aspects/LB_Factoria_aspect_Saloon_TableCards_NPC_01.asset'. '3446a0e12a16cef4c8afd2c1ba1a77ed'.
at GetValue in :line 0
at get_Target in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at InstanciateBuilInFragment in :line 0
at Run in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
00:33:02:780DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Props/LB_Factoria_Props_BarStool_03.asset'. 'ff5b2b3e4f74f0b409ad92bf07cd2f1b'.
at GetValue in :line 0
at get_Target in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at InstanciateBuilInFragment in :line 0
at Run in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
00:33:02:780DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Props/LB_Factoria_Props_BarStool_03.asset'. 'ff5b2b3e4f74f0b409ad92bf07cd2f1b'.
at GetValue in :line 0
at get_Target in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at InstanciateBuilInFragment in :line 0
at Run in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
00:33:02:780DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Props/LB_Factoria_Props_BarStool_03.asset'. 'ff5b2b3e4f74f0b409ad92bf07cd2f1b'.
at GetValue in :line 0
at get_Target in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at InstanciateBuilInFragment in :line 0
at Run in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
00:33:02:780DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Props/LB_Factoria_Props_BarStool_02.asset'. '082084040b1ba1f4b97233535bd404b9'.
at GetValue in :line 0
at get_Target in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at InstanciateBuilInFragment in :line 0
at Run in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
00:33:02:780DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Props/LB_Factoria_Props_BarStool_01.asset'. '927697bc49beacd438d7622ca69ea807'.
at GetValue in :line 0
at get_Target in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at InstanciateBuilInFragment in :line 0
at Run in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
00:33:02:780DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Props/LB_Factoria_Props_BarStool_01.asset'. '927697bc49beacd438d7622ca69ea807'.
at GetValue in :line 0
at get_Target in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at InstanciateBuilInFragment in :line 0
at Run in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
00:33:02:780DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Props/LB_Factoria_Props_BarStool_03.asset'. 'ff5b2b3e4f74f0b409ad92bf07cd2f1b'.
at GetValue in :line 0
at get_Target in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at InstanciateBuilInFragment in :line 0
at Run in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
00:33:02:780DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Vista/Meshes/LB_Factoria_Vista_Station_01.asset'. '650580ddade71334c913237764664f3f'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Build in :line 0
at InstanciateBackgroundWorldSpaceComposition in :line 0
at .ctor in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
00:33:02:780SimulationSTACKFailed to remove modifier ##0 IndustryGeneratorBonus: + (Source's BooleanHeroChip4 * 20) (Priority: 0) from entity #1.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
00:33:02:780SimulationSTACKFailed to remove modifier ##0 FoodGainPerDoor: + Target's $FoodGainPerDoorGenerator (Priority: 0) from entity #1.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
00:33:02:780SimulationSTACKFailed to remove modifier ##1 IndustryGainPerDoor: + Target's $IndustryGainPerDoorGenerator (Priority: 0) from entity #1.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
00:33:02:780SimulationSTACKFailed to remove modifier ##2 ScienceGainPerDoor: + Target's $ScienceGainPerDoorGenerator (Priority: 0) from entity #1.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
00:33:02:780SimulationSTACKFailed to remove modifier ##0 FoodGainPerDoor: + Target's $FoodGainPerDoorGenerator (Priority: 0) from entity #1.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
00:33:02:780SimulationSTACKFailed to remove modifier ##1 IndustryGainPerDoor: + Target's $IndustryGainPerDoorGenerator (Priority: 0) from entity #1.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
00:33:02:780SimulationSTACKFailed to remove modifier ##2 ScienceGainPerDoor: + Target's $ScienceGainPerDoorGenerator (Priority: 0) from entity #1.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
00:33:02:780SimulationSTACKFailed to remove modifier ##0 Difficulty: + 3 (Priority: 0) from entity #1.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
00:33:02:780SimulationSTACKFailed to remove modifier ##1 FoodGainPerDoor: - 1 (Priority: 0) from entity #1.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
00:33:02:780SimulationSTACKFailed to remove modifier ##2 IndustryGainPerDoor: - 1 (Priority: 0) from entity #1.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
00:33:02:780SimulationSTACKFailed to remove modifier ##3 ScienceGainPerDoor: - 1 (Priority: 0) from entity #1.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
00:33:02:780SimulationSTACKFailed to remove modifier ##4 FoodGeneratorBonus: - 1 (Priority: 0) from entity #1.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
00:33:02:780SimulationSTACKFailed to remove modifier ##5 IndustryGeneratorBonus: - 1 (Priority: 0) from entity #1.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
00:33:02:780SimulationSTACKFailed to remove modifier ##6 ScienceGeneratorBonus: - 1 (Priority: 0) from entity #1.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
00:33:02:780SimulationSTACKFailed to remove modifier ##7 FactorScoreKilledMonsters: + 1 (Priority: 0) from entity #1.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
00:33:02:780SimulationSTACKFailed to remove modifier ##0 Difficulty: + 3 (Priority: 0) from entity #1.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
00:33:02:780SimulationSTACKFailed to remove modifier ##1 FoodGainPerDoor: - 1 (Priority: 0) from entity #1.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
00:33:02:780SimulationSTACKFailed to remove modifier ##2 IndustryGainPerDoor: - 1 (Priority: 0) from entity #1.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
00:33:02:780SimulationSTACKFailed to remove modifier ##3 ScienceGainPerDoor: - 1 (Priority: 0) from entity #1.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
00:33:02:780SimulationSTACKFailed to remove modifier ##4 FoodGeneratorBonus: - 1 (Priority: 0) from entity #1.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
00:33:02:780SimulationSTACKFailed to remove modifier ##5 IndustryGeneratorBonus: - 1 (Priority: 0) from entity #1.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
00:33:02:780SimulationSTACKFailed to remove modifier ##6 ScienceGeneratorBonus: - 1 (Priority: 0) from entity #1.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
00:33:02:780SimulationSTACKFailed to remove modifier ##7 FactorScoreKilledMonsters: + 1 (Priority: 0) from entity #1.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
00:33:02:780SimulationSTACKFailed to remove modifier ##0 Difficulty: + 3 (Priority: 0) from entity #1.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
00:33:02:780SimulationSTACKFailed to remove modifier ##1 FoodGainPerDoor: - 1 (Priority: 0) from entity #1.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
00:33:02:780SimulationSTACKFailed to remove modifier ##2 IndustryGainPerDoor: - 1 (Priority: 0) from entity #1.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
00:33:02:780SimulationSTACKFailed to remove modifier ##3 ScienceGainPerDoor: - 1 (Priority: 0) from entity #1.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
00:33:02:780SimulationSTACKFailed to remove modifier ##4 FoodGeneratorBonus: - 1 (Priority: 0) from entity #1.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
00:33:02:780SimulationSTACKFailed to remove modifier ##5 IndustryGeneratorBonus: - 1 (Priority: 0) from entity #1.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
00:33:02:780SimulationSTACKFailed to remove modifier ##6 ScienceGeneratorBonus: - 1 (Priority: 0) from entity #1.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
00:33:02:780SimulationSTACKFailed to remove modifier ##7 FactorScoreKilledMonsters: + 1 (Priority: 0) from entity #1.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
00:33:02:780SimulationSTACKFailed to remove modifier ##0 Difficulty: + 3 (Priority: 0) from entity #1.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
00:33:02:780SimulationSTACKFailed to remove modifier ##1 FoodGainPerDoor: - 1 (Priority: 0) from entity #1.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
00:33:02:780SimulationSTACKFailed to remove modifier ##2 IndustryGainPerDoor: - 1 (Priority: 0) from entity #1.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
00:33:02:780SimulationSTACKFailed to remove modifier ##3 ScienceGainPerDoor: - 1 (Priority: 0) from entity #1.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
00:33:02:780SimulationSTACKFailed to remove modifier ##4 FoodGeneratorBonus: - 1 (Priority: 0) from entity #1.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
00:33:02:780SimulationSTACKFailed to remove modifier ##5 IndustryGeneratorBonus: - 1 (Priority: 0) from entity #1.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
00:33:02:780SimulationSTACKFailed to remove modifier ##6 ScienceGeneratorBonus: - 1 (Priority: 0) from entity #1.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
00:33:02:780SimulationSTACKFailed to remove modifier ##7 FactorScoreKilledMonsters: + 1 (Priority: 0) from entity #1.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
00:33:02:780SimulationSTACKFailed to remove modifier ##0 Difficulty: + 3 (Priority: 0) from entity #1.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
00:33:02:780SimulationSTACKFailed to remove modifier ##1 FoodGainPerDoor: - 1 (Priority: 0) from entity #1.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
00:33:02:780SimulationSTACKFailed to remove modifier ##2 IndustryGainPerDoor: - 1 (Priority: 0) from entity #1.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
00:33:02:780SimulationSTACKFailed to remove modifier ##3 ScienceGainPerDoor: - 1 (Priority: 0) from entity #1.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
00:33:02:780SimulationSTACKFailed to remove modifier ##4 FoodGeneratorBonus: - 1 (Priority: 0) from entity #1.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
00:33:02:780SimulationSTACKFailed to remove modifier ##5 IndustryGeneratorBonus: - 1 (Priority: 0) from entity #1.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
00:33:02:780SimulationSTACKFailed to remove modifier ##6 ScienceGeneratorBonus: - 1 (Priority: 0) from entity #1.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
00:33:02:780SimulationSTACKFailed to remove modifier ##7 FactorScoreKilledMonsters: + 1 (Priority: 0) from entity #1.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
00:33:02:780SimulationSTACKFailed to remove modifier ##0 Difficulty: + 3 (Priority: 0) from entity #1.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
00:33:02:780SimulationSTACKFailed to remove modifier ##1 FoodGainPerDoor: - 1 (Priority: 0) from entity #1.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
00:33:02:780SimulationSTACKFailed to remove modifier ##2 IndustryGainPerDoor: - 1 (Priority: 0) from entity #1.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
00:33:02:780SimulationSTACKFailed to remove modifier ##3 ScienceGainPerDoor: - 1 (Priority: 0) from entity #1.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
00:33:02:780SimulationSTACKFailed to remove modifier ##4 FoodGeneratorBonus: - 1 (Priority: 0) from entity #1.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
00:33:02:780SimulationSTACKFailed to remove modifier ##5 IndustryGeneratorBonus: - 1 (Priority: 0) from entity #1.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
00:33:02:780SimulationSTACKFailed to remove modifier ##6 ScienceGeneratorBonus: - 1 (Priority: 0) from entity #1.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
00:33:02:780SimulationSTACKFailed to remove modifier ##7 FactorScoreKilledMonsters: + 1 (Priority: 0) from entity #1.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
00:33:02:780SimulationSTACKFailed to remove modifier ##0 Difficulty: + 3 (Priority: 0) from entity #1.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
00:33:02:780SimulationSTACKFailed to remove modifier ##1 FoodGainPerDoor: - 1 (Priority: 0) from entity #1.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
00:33:02:780SimulationSTACKFailed to remove modifier ##2 IndustryGainPerDoor: - 1 (Priority: 0) from entity #1.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
00:33:02:780SimulationSTACKFailed to remove modifier ##3 ScienceGainPerDoor: - 1 (Priority: 0) from entity #1.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
00:33:02:780SimulationSTACKFailed to remove modifier ##4 FoodGeneratorBonus: - 1 (Priority: 0) from entity #1.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
00:33:02:780SimulationSTACKFailed to remove modifier ##5 IndustryGeneratorBonus: - 1 (Priority: 0) from entity #1.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
00:33:02:780SimulationSTACKFailed to remove modifier ##6 ScienceGeneratorBonus: - 1 (Priority: 0) from entity #1.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
00:33:02:780SimulationSTACKFailed to remove modifier ##7 FactorScoreKilledMonsters: + 1 (Priority: 0) from entity #1.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
00:33:03:806DefaultSTACK[Audio][Music] Changed biome to 'Saloon'.
00:33:03:836DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Meshes/GunSmith/LB_Saloon_Stands_GunSmith_TableLightLeft_01.asset'. '54dd6f8c43429f64b93ee8739c62610b'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:33:03:836DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/00/000000000000000000000000000000__WPN_Sparkler_01.asset'. '63a3d509bb1a1b145992118c145b04b7'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at GetOrCreateUnityColliderMesh in :line 0
at GetOrCreateNavigationColliderMesh in :line 0
at DoVisit in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:33:03:836DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/1a/8ebadbecc01a540bfa05f60f4a9f9b_WPN_Bow_01_WPN_PneumaticBow_Shadows.asset'. '40fb991f594f3d04a85a5051695b5ddb'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at GetOrCreateUnityColliderMesh in :line 0
at GetOrCreateNavigationColliderMesh in :line 0
at DoVisit in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:33:03:836DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/00/000000000000000000000000000000__WPN_Taser_01.asset'. '3f146f3cd66aa7340b39e1ddb1627ce3'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at GetOrCreateUnityColliderMesh in :line 0
at GetOrCreateNavigationColliderMesh in :line 0
at DoVisit in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:33:03:836DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Stage_Props/CHR_Drum_01.asset'. 'e3b959c94bf8f5448bd63c1b9581c233'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:33:03:836DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Props/LB_Factoria_Saloon_BarBack_StoreContent_partA_02.asset'. '8064e7728da14184988785cdc37f029a'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:33:03:836DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Props/LB_Factoria_Saloon_Reloader_Upgrade_02.asset'. '70846c64ee6aa354584c8dcbc0637c98'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:33:03:836DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Props/LB_Factoria_Saloon_DistrictCompletion_Upgrade_02.asset'. '9a44fa37263f3de47882c277e1d1f70e'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:33:03:836DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Props/LB_Factoria_Saloon_Reloader_Upgrade_01.asset'. '699f3c716fe5ee54da5fe8a890032e82'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:33:03:836DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Props/LB_Factoria_Saloon_Props_LI_AMD_Incubator_03.asset'. '7874d57ba321bdc489e9b805443367f8'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:33:03:836DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/78/74d57ba321bdc489e9b805443367f8_LB_Factoria_Saloon_Props_LI_AMD_Incubator_03.asset'. '37354410a949c8240859582d67960fc3'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at GetOrCreateUnityColliderMesh in :line 0
at GetOrCreateNavigationColliderMesh in :line 0
at DoVisit in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:33:03:836DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Aspects/LB_Factoria_props_AMD_C_Totem_01_sub01.asset'. 'dfb0d57a9aa037f45b46fbea99fecd4e'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:33:03:836DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Props/LB_Factoria_Saloon_props_AMD_Totem_01.asset'. '2cc17502b5e80064c9e6a24a138f9fa7'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:33:03:836DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/2c/c17502b5e80064c9e6a24a138f9fa7_LB_Factoria_Saloon_props_AMD_Totem_01.asset'. '7fee5f86fbcef56449a13efce8fd402e'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at GetOrCreateUnityColliderMesh in :line 0
at GetOrCreateNavigationColliderMesh in :line 0
at DoVisit in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:33:03:836DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Aspects/LB_Factoria_props_AMD_StatueHuge_01_sub01.asset'. '9f4a16bdf7ee6854c9837d82cf0fbf6a'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:33:03:836DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria/Meshes/Props/LB_Factoria_Saloon_props_StatueHuge_01.asset'. '38dcd8c0e63672541a31a0c1350fd499'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:33:03:836DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Aspects/Archivist/Subs/LB_Saloon_Stands_Archivist_Bookpile_07.asset'. 'c970f9c01f768984d92e5bcda59c53d7'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:33:03:836DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria/Meshes/Props/LB_Factoria_Props_Case_02.asset'. 'fde63d1e9c9ce6f4d8d93ba30048e210'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:33:03:836DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria/Meshes/Props/LB_Factoria_props_Shelf_box_01.asset'. '5388fd49bdb281844a50983f200ec2e2'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:33:03:836DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Meshes/Archivist/LB_Saloon_Stands_Archivist_Book_06.asset'. 'bced94f4c2a5a3d41a28285023719cc3'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:33:03:836DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Meshes/Archivist/LB_Saloon_Stands_Archivist_Lamp_01.asset'. '2f297e8902d98824dad519a48e46ba85'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:33:03:836DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Props/LB_Factoria_Saloon_DistrictCompletion_Upgrade_01.asset'. '893ee24a19834a1499f2b713150da440'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:33:03:836DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Props/LB_Factoria_Saloon_props_HM_AMD_Pillar_01_A.asset'. '2a4d4f565dbabd2489c6826430f0804e'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:33:03:836DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/2a/4d4f565dbabd2489c6826430f0804e_LB_Factoria_Saloon_props_HM_AMD_Pillar_01_A.asset'. '46dc2c3d6d7793941baa99dc3f9dd00b'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at GetOrCreateUnityColliderMesh in :line 0
at GetOrCreateNavigationColliderMesh in :line 0
at DoVisit in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:33:03:836DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Meshes/Locksmith/LB_Saloon_Stands_Locksmith_Base_02.asset'. 'e8f752408fdab7d47bd40c19536c8491'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:33:03:836DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Props/LB_Factoria_Saloon_BarBack_StoreContent_partD_01.asset'. 'aa775a9d9a0e7b84789c4b3f5d2610cd'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:33:03:836DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/0d/54a9dbb70ba164a9d8f07d5c240b6f_LB_Factoria_SaloonStage_Props_Bottle_03_LB_Factoria_SaloonStage_Props_Bottle_01.asset'. 'ce7fe87ce85a6f94da3f798582bff3a1'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at GetOrCreateUnityColliderMesh in :line 0
at GetOrCreateNavigationColliderMesh in :line 0
at DoVisit in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:33:03:836DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Meshes/Locksmith/LB_Saloon_Stands_Locksmith_Triangle_01.asset'. '6905c0dab64153842952a0c094bb1608'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:33:03:836DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Props/LB_Factoria_Saloon_TC_props_A1D_FlowerStruct_01.asset'. '524a259e10a8c5442b7404c1c76bbec3'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:33:03:836DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/52/4a259e10a8c5442b7404c1c76bbec3_LB_Factoria_Saloon_TC_props_A1D_FlowerStruct_01.asset'. '151e289f35808e146ad6cd77e8fcb2b0'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at GetOrCreateUnityColliderMesh in :line 0
at GetOrCreateNavigationColliderMesh in :line 0
at DoVisit in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:33:03:836DefaultSTACKLB_Factoria_CameraEye(Clone) (Red.Animation.MecanimEventInterpreter) 's animator CameraEye_AnimatorController (UnityEngine.AnimatorController) lacks an associated MecanimEventData
at LoadSpecific in :line 0
at DoLoad in :line 0
at OnSpawn in :line 0
at Spawn in :line 0
at Load in :line 0
at DoLoad in :line 0
at Instantiate in :line 0
at Instantiate in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:33:03:836DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Props/LB_Factoria_Saloon_BossTrophy_02.asset'. '718d21825bf008e4aa2024427474d641'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:33:03:836DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Aspects/Weapons/WPN_LavaGun_01.asset'. '642c40e9a9b964640bce7d644f9e6d07'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:33:03:836DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/64/2c40e9a9b964640bce7d644f9e6d07_WPN_LavaGun_01_WPN_LavaGun_Shadows.asset'. 'b1b4ce8414258c6438f54014416ba9e8'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at GetOrCreateUnityColliderMesh in :line 0
at GetOrCreateNavigationColliderMesh in :line 0
at DoVisit in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:33:03:836DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/b6/6877ace722c4f4cbaa1f3c18c84b34_WPN_Needler_01_WPN_Needler_Shadows.asset'. 'aa32ea974cde0b4498318782b83d0678'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at GetOrCreateUnityColliderMesh in :line 0
at GetOrCreateNavigationColliderMesh in :line 0
at DoVisit in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:33:03:836DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/92/2041f839c7e5f4bba45c70ba08ba72_WPN_Raygun_01.asset'. 'b92cc4ecc4d59fd4cbb60b907ee4e94a'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at GetOrCreateUnityColliderMesh in :line 0
at GetOrCreateNavigationColliderMesh in :line 0
at DoVisit in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:33:03:836DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Props/LB_Factoria_Saloon_DistrictCompletion_Upgrade_03.asset'. '41b071f41ad976746aaf258c060e27ed'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:33:03:836DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Aspects/LB_Factoria_aspect_Saloon_BossTrophy_01.asset'. '853f3e80676370c4b95c4f2e0465e8df'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:33:03:836DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Stage_Props/LB_Factoria_Saloon_BossTrophy_01_PartA.asset'. '3cf50868cc10f6e41bf044f4494879c4'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:33:03:836DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Props/LB_Factoria_Saloon_Reloader_Upgrade_04.asset'. '5ca418823715c5e429ff61c886d82c56'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:33:03:836DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Stage_Props/LB_Factoria_Saloon_BossTrophy_03.asset'. '0b1b26049462ab3458ce49af546ab03c'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:33:03:836DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/0b/1b26049462ab3458ce49af546ab03c_LB_Factoria_Saloon_BossTrophy_03.asset'. 'd6a7abb06b4b2994eaa346fcc380c31b'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at GetOrCreateUnityColliderMesh in :line 0
at GetOrCreateNavigationColliderMesh in :line 0
at DoVisit in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:33:04:043DefaultSTACKCHR_NpcDino_01(Clone) (Red.Animation.MecanimEventInterpreter) 's animator CHR_NpcDino_ControllerOverride (UnityEngine.AnimatorOverrideController) lacks an associated MecanimEventData
at LoadSpecific in :line 0
at DoLoad in :line 0
at OnSpawn in :line 0
at Spawn in :line 0
at Load in :line 0
at DoLoad in :line 0
at Instantiate in :line 0
at Instantiate in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
00:33:04:043DefaultSTACK[TED-11679] Process CinematicsUIFeedbackRequestedBlackpost (Change = ForegroundVisibility, VisibilityValue = True, Debug = ).
00:33:04:043GameplaySTACKSetPlayerID Hero 0 #3 -> 0:0 (initialSet = True)
00:33:04:043GameplaySTACKSetPlayerID Hero 1 #3 -> 0:2 (initialSet = True)
00:33:04:043SimulationSTACKFailed to remove modifier ##0 FoodGainPerDoor: + Target's $FoodGainPerDoorGenerator (Priority: 0) from entity #1.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
00:33:04:043SimulationSTACKFailed to remove modifier ##1 IndustryGainPerDoor: + Target's $IndustryGainPerDoorGenerator (Priority: 0) from entity #1.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
00:33:04:043SimulationSTACKFailed to remove modifier ##2 ScienceGainPerDoor: + Target's $ScienceGainPerDoorGenerator (Priority: 0) from entity #1.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
00:33:04:108DefaultSTACKFailed to load AssetBundle from path: 'E:/ZZ Steam/steamapps/common/ENDLESS Dungeon/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
00:33:04:108DefaultSTACKFailed to load AssetBundle from path: 'E:/ZZ Steam/steamapps/common/ENDLESS Dungeon/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
00:33:04:141AudioSTACK[Audio] Unloading soundbanks for biome 'Reactor'.
00:33:04:157ApplicationSTACKRunning Flow State 'FlowState_WaitForSession'...
00:33:04:157DefaultSTACK[TED-14649] RemoveActionMapController Default_InLoading
00:33:04:157DefaultSTACK[TED-14649] AddActionMapController Default_InLoading
00:33:04:157DefaultSTACK[PushToTalk] Setting mic volume to 0
at UpdateVoiceChatEnabled in :line 0
at ProcessSettingChangedBlackpost_Audio in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
00:33:04:157NetworkSTACK[CrossPlatform][Warning] RTCAudio Applying of volume has no effect when AGC is enabled. LocalProductUserId=[000...a0b] RoomName=[conf+1466317886]
00:33:04:157NetworkSTACK[Voice] Set output volume to 10
00:33:04:157NetworkSTACK[VoiceService] Updating audio output status to: Disabled
00:33:04:173GameplaySTACKRunning server session state 'Game.ServerSessionState_LevelLoaded'...
00:33:05:090GameplaySTACKRunning server session state 'Game.ServerSessionState_InGame'...
00:33:05:090ApplicationSTACKRunning Flow State 'FlowState_InSaloon'...
00:33:05:090DefaultSTACK[TED-14649] RemoveActionMapController Default_InLoading
00:33:05:090DefaultSTACK[TED-14649] AddActionMapController Default_InSaloon
00:33:05:112DefaultSTACK[Audio][TED-6933] FlowStateChangedBlackpost received; switching to MusicState_Saloon.
00:33:05:112DefaultSTACK[Audio][Music] Playing saloon event 'Play_ED_A05_Saloon_Mix_04' based on 'A05_Synth_Drums'.
00:33:05:112DefaultSTACKCinematic started GenericReloading
00:33:05:112GameplaySTACKCinematic step coroutine Launch Generic_WaitForSaloonLoad
00:33:05:112GameplaySTACKCinematic step Launch Generic_WaitForSaloonLoad
00:33:05:157GameplaySTACKCinematic step coroutine Launch Generic_StartWithFadeIn
00:33:05:157GameplaySTACKCinematic step Launch Generic_StartWithFadeIn
00:33:05:157DefaultSTACK[TED-11679] Schedule CinematicsUIFeedbackRequestedBlackpost (Change = ForegroundVisibility, VisibilityValue = True, Debug = CinematicAction_UI).
00:33:05:157DefaultSTACK[TED-11679] Process CinematicsUIFeedbackRequestedBlackpost (Change = ForegroundVisibility, VisibilityValue = True, Debug = CinematicAction_UI).
00:33:05:157DefaultSTACKLoaded texture 'Mask__RGB_00'.
00:33:05:173GameplaySTACKCinematic step coroutine Launch CS_GR_LockHeroes
00:33:05:173GameplaySTACKCinematic step Launch CS_GR_LockHeroes
00:33:05:190GameplaySTACKCinematic step coroutine Launch CS_GR_CameraAnimation
00:33:05:190GameplaySTACKCinematic step Launch CS_GR_CameraAnimation
00:33:05:223GameplaySTACKCinematic step Launch CS_GR_HideHeroes
00:33:05:456GameplaySTACKCinematic step coroutine Launch Generic_FadeOut
00:33:05:456DefaultSTACKCurrent user info received ! : {"id":"Donglegenty#79672","photon_id":"","puid":"00023b9e967a4e6eb4c9f20f90258a0b","rich_presence":"%RichPresenceSaloon","status":"Connected"}
00:33:05:456GameplaySTACKCinematic step Launch Generic_FadeOut
00:33:05:456DefaultSTACK[TED-11679] Schedule CinematicsUIFeedbackRequestedBlackpost (Change = ForegroundVisibility, VisibilityValue = False, Debug = CinematicAction_UI).
00:33:05:456DefaultSTACKCinematic finished GenericReloading
00:33:05:456DefaultSTACK[TED-11679] Process CinematicsUIFeedbackRequestedBlackpost (Change = ForegroundVisibility, VisibilityValue = False, Debug = CinematicAction_UI).
00:33:06:240GameplaySTACKCinematic step Launch CS_GR_ReloaderSoundStart
00:33:06:276DefaultSTACKUnload texture 'HQ_00'.
00:33:06:276DefaultSTACKUnload texture 'CrystalHUD'.
00:33:06:989GameplaySTACKCinematic step Launch CS_GR_TeleportFXStart
00:33:07:192DefaultSTACKThe blackpost Game.GameSaveDeletedBlackpost timed out before being read by all clients! Read flags: None, expected: UI
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
00:33:07:206GameplaySTACKCinematic step Launch CS_GR_ReloaderSoundEnd
00:33:07:223GameplaySTACKCinematic step Launch CS_GR_TeleportHeroes
00:33:09:240GameplaySTACKCinematic step Launch Generic_End
00:33:09:240GameplaySTACKCould not find any target for the current cinematic action! This may result in broken cinematic behaviour.
at Filter in :line 0
at Do in :line 0
at Launch in :line 0
at UpdateSystem in :line 0
at Delegate in :line 0
00:33:11:105DefaultSTACKThe blackpost Game.CrystalDeathBlackpost timed out after 3600 frames. Read flags: Rendering, expected: Gameplay, Rendering
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
00:33:18:799DefaultSTACK[TED-19129] - old navigationSection - new navigationSection /WindowsRoot/OverlayWindowsGroup/AlbumStandWindow/AlbumOverlayPanelAnchor/_AlbumOverlayPanel/MainContent/_AlbumSection_Progression/_PageSubPanel|UINavigationSection.
at SetFocusedResponder in :line 0
at OnBeginShow in :line 0
at OnBeginShow in :line 0
at InternalRequestShow in :line 0
at Show in :line 0
at OnSectionItemSelected in :line 0
at RequestItemSelection in :line 0
at OnBeginShow in :line 0
at InternalRequestShow in :line 0
at Show in :line 0
at RequestTabDisplay in :line 0
at Bind in :line 0
at Unbind in :line 0
at BindFromStand in :line 0
at GenericInteractionStart in :line 0
at UpdateStarting in :line 0
at UpdateStarting in :line 0
at UpdateStarting in :line 0
at Update in :line 0
at UpdateHeroInteractions in :line 0
at UpdateHeroActionsAndInteractions in :line 0
at Delegate in :line 0
00:33:18:799DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
00:33:18:799DefaultSTACK[TED-14649] AddActionMapController ModalMenu
00:33:18:827DefaultSTACKLoaded texture 'AlbumStationFloor'.
00:33:20:124DefaultSTACK[TED-19129] - old navigationSection /WindowsRoot/OverlayWindowsGroup/AlbumStandWindow/AlbumOverlayPanelAnchor/_AlbumOverlayPanel/MainContent/_AlbumSection_Progression/_PageSubPanel|UINavigationSection - new navigationSection /WindowsRoot/OverlayWindowsGroup/AlbumStandWindow/AlbumOverlayPanelAnchor/_AlbumOverlayPanel/MainContent/_AlbumSection_StationStories/_BookSubPanel|UINavigationSection.
at SetFocusedResponder in :line 0
at OnBeginShow in :line 0
at InternalRequestShow in :line 0
at Show in :line 0
at OnSectionItemSelected in :line 0
at RequestItemSelection in :line 0
at GoToAlbumSection in :line 0
at RequestTabDisplay in :line 0
at InputRecord_StateChanged in :line 0
at OnActionPerformed in :line 0
at Invoke in :line 0
at InvokeCallbacksSafe in :line 0
at CallActionListeners in :line 0
at ChangePhaseOfActionInternal in :line 0
at ChangePhaseOfAction in :line 0
at ProcessDefaultInteraction in :line 0
at ProcessControlStateChange in :line 0
at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
at FireStateChangeNotifications in :line 0
at UpdateState in :line 0
at OnUpdate in :line 0
at b__0 in :line 0
at NotifyUpdate in :line 0
at UpdateInput in :line 0
at Delegate in :line 0
00:33:20:143DefaultSTACKLoaded texture 'StationStory_AlbumStation'.
00:33:20:407DefaultSTACK[TED-19129] - old navigationSection /WindowsRoot/OverlayWindowsGroup/AlbumStandWindow/AlbumOverlayPanelAnchor/_AlbumOverlayPanel/MainContent/_AlbumSection_StationStories/_BookSubPanel|UINavigationSection - new navigationSection /WindowsRoot/OverlayWindowsGroup/AlbumStandWindow/AlbumOverlayPanelAnchor/_AlbumOverlayPanel/MainContent/_AlbumSection_Characters/_BookSubPanel|UINavigationSection.
at SetFocusedResponder in :line 0
at OnBeginShow in :line 0
at InternalRequestShow in :line 0
at Show in :line 0
at OnSectionItemSelected in :line 0
at RequestItemSelection in :line 0
at GoToAlbumSection in :line 0
at RequestTabDisplay in :line 0
at InputRecord_StateChanged in :line 0
at OnActionPerformed in :line 0
at Invoke in :line 0
at InvokeCallbacksSafe in :line 0
at CallActionListeners in :line 0
at ChangePhaseOfActionInternal in :line 0
at ChangePhaseOfAction in :line 0
at ProcessDefaultInteraction in :line 0
at ProcessControlStateChange in :line 0
at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
at FireStateChangeNotifications in :line 0
at UpdateState in :line 0
at OnUpdate in :line 0
at b__0 in :line 0
at NotifyUpdate in :line 0
at UpdateInput in :line 0
at Delegate in :line 0
00:33:20:427DefaultSTACKLoaded texture 'HeroesThumbnail_03'.
00:33:20:427DefaultSTACKLoaded texture 'HeroesThumbnail_08'.
00:33:20:427DefaultSTACKLoaded texture 'HeroesThumbnail_07'.
00:33:20:427DefaultSTACKLoaded texture 'HeroesThumbnail_06'.
00:33:20:427DefaultSTACKLoaded texture 'HeroesThumbnail_00'.
00:33:20:427DefaultSTACKLoaded texture 'HeroesThumbnail_01'.
00:33:20:427DefaultSTACKLoaded texture 'HeroesThumbnail_02'.
00:33:20:427DefaultSTACKLoaded texture 'HeroesThumbnail_04'.
00:33:20:427DefaultSTACKLoaded texture 'HeroesThumbnail_05'.
00:33:20:740DefaultSTACK[TED-19129] - old navigationSection /WindowsRoot/OverlayWindowsGroup/AlbumStandWindow/AlbumOverlayPanelAnchor/_AlbumOverlayPanel/MainContent/_AlbumSection_Characters/_BookSubPanel|UINavigationSection - new navigationSection /WindowsRoot/OverlayWindowsGroup/AlbumStandWindow/AlbumOverlayPanelAnchor/_AlbumOverlayPanel/MainContent/_AlbumSection_Monsters/_BookSubPanel|UINavigationSection.
at SetFocusedResponder in :line 0
at OnBeginShow in :line 0
at InternalRequestShow in :line 0
at Show in :line 0
at OnSectionItemSelected in :line 0
at RequestItemSelection in :line 0
at GoToAlbumSection in :line 0
at RequestTabDisplay in :line 0
at InputRecord_StateChanged in :line 0
at OnActionPerformed in :line 0
at Invoke in :line 0
at InvokeCallbacksSafe in :line 0
at CallActionListeners in :line 0
at ChangePhaseOfActionInternal in :line 0
at ChangePhaseOfAction in :line 0
at ProcessDefaultInteraction in :line 0
at ProcessControlStateChange in :line 0
at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
at FireStateChangeNotifications in :line 0
at UpdateState in :line 0
at OnUpdate in :line 0
at b__0 in :line 0
at NotifyUpdate in :line 0
at UpdateInput in :line 0
at Delegate in :line 0
00:33:20:760DefaultSTACKLoaded texture 'MonsterFamily_03'.
00:33:20:760DefaultSTACKLoaded texture 'MonsterFamily_02'.
00:33:20:760DefaultSTACKLoaded texture 'MonsterFamily_00'.
00:33:20:760DefaultSTACKLoaded texture 'MonsterFamily_01'.
00:33:21:040DefaultSTACK[TED-19129] - old navigationSection /WindowsRoot/OverlayWindowsGroup/AlbumStandWindow/AlbumOverlayPanelAnchor/_AlbumOverlayPanel/MainContent/_AlbumSection_Monsters/_BookSubPanel|UINavigationSection - new navigationSection /WindowsRoot/OverlayWindowsGroup/AlbumStandWindow/AlbumOverlayPanelAnchor/_AlbumOverlayPanel/MainContent/_AlbumSection_Districts/_BookSubPanel|UINavigationSection.
at SetFocusedResponder in :line 0
at OnBeginShow in :line 0
at OnBeginShow in :line 0
at InternalRequestShow in :line 0
at Show in :line 0
at OnSectionItemSelected in :line 0
at RequestItemSelection in :line 0
at GoToAlbumSection in :line 0
at RequestTabDisplay in :line 0
at InputRecord_StateChanged in :line 0
at OnActionPerformed in :line 0
at Invoke in :line 0
at InvokeCallbacksSafe in :line 0
at CallActionListeners in :line 0
at ChangePhaseOfActionInternal in :line 0
at ChangePhaseOfAction in :line 0
at ProcessDefaultInteraction in :line 0
at ProcessControlStateChange in :line 0
at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
at FireStateChangeNotifications in :line 0
at UpdateState in :line 0
at OnUpdate in :line 0
at b__0 in :line 0
at NotifyUpdate in :line 0
at UpdateInput in :line 0
at Delegate in :line 0
00:33:21:076DefaultSTACKLoaded texture 'Biome_Thumbnail'.
00:33:21:608DefaultSTACKUnload texture 'StationStory_AlbumStation'.
00:33:21:943DefaultSTACKUnload texture 'HeroesThumbnail_00'.
00:33:21:943DefaultSTACKUnload texture 'HeroesThumbnail_01'.
00:33:21:943DefaultSTACKUnload texture 'HeroesThumbnail_02'.
00:33:21:943DefaultSTACKUnload texture 'HeroesThumbnail_03'.
00:33:21:943DefaultSTACKUnload texture 'HeroesThumbnail_04'.
00:33:21:943DefaultSTACKUnload texture 'HeroesThumbnail_05'.
00:33:21:943DefaultSTACKUnload texture 'HeroesThumbnail_06'.
00:33:21:943DefaultSTACKUnload texture 'HeroesThumbnail_07'.
00:33:21:943DefaultSTACKUnload texture 'HeroesThumbnail_08'.
00:33:22:040DefaultSTACK[TED-19129] - old navigationSection /WindowsRoot/OverlayWindowsGroup/AlbumStandWindow/AlbumOverlayPanelAnchor/_AlbumOverlayPanel/MainContent/_AlbumSection_Districts/_BookSubPanel|UINavigationSection - new navigationSection /WindowsRoot/OverlayWindowsGroup/AlbumStandWindow/AlbumOverlayPanelAnchor/_AlbumOverlayPanel/MainContent/_AlbumSection_Monsters/_BookSubPanel|UINavigationSection.
at SetFocusedResponder in :line 0
at OnBeginShow in :line 0
at InternalRequestShow in :line 0
at Show in :line 0
at OnSectionItemSelected in :line 0
at RequestItemSelection in :line 0
at GoToAlbumSection in :line 0
at RequestTabDisplay in :line 0
at InputRecord_StateChanged in :line 0
at OnActionPerformed in :line 0
at Invoke in :line 0
at InvokeCallbacksSafe in :line 0
at CallActionListeners in :line 0
at ChangePhaseOfActionInternal in :line 0
at ChangePhaseOfAction in :line 0
at ProcessDefaultInteraction in :line 0
at ProcessControlStateChange in :line 0
at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
at FireStateChangeNotifications in :line 0
at UpdateState in :line 0
at OnUpdate in :line 0
at b__0 in :line 0
at NotifyUpdate in :line 0
at UpdateInput in :line 0
at Delegate in :line 0
00:33:22:640DefaultSTACK[TED-19129] - old navigationSection /WindowsRoot/OverlayWindowsGroup/AlbumStandWindow/AlbumOverlayPanelAnchor/_AlbumOverlayPanel/MainContent/_AlbumSection_Monsters/_BookSubPanel|UINavigationSection - new navigationSection /WindowsRoot/OverlayWindowsGroup/AlbumStandWindow/AlbumOverlayPanelAnchor/_AlbumOverlayPanel/MainContent/_AlbumSection_Districts/_BookSubPanel|UINavigationSection.
at SetFocusedResponder in :line 0
at OnBeginShow in :line 0
at OnBeginShow in :line 0
at InternalRequestShow in :line 0
at Show in :line 0
at OnSectionItemSelected in :line 0
at RequestItemSelection in :line 0
at GoToAlbumSection in :line 0
at RequestTabDisplay in :line 0
at InputRecord_StateChanged in :line 0
at OnActionPerformed in :line 0
at Invoke in :line 0
at InvokeCallbacksSafe in :line 0
at CallActionListeners in :line 0
at ChangePhaseOfActionInternal in :line 0
at ChangePhaseOfAction in :line 0
at ProcessDefaultInteraction in :line 0
at ProcessControlStateChange in :line 0
at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
at FireStateChangeNotifications in :line 0
at UpdateState in :line 0
at OnUpdate in :line 0
at b__0 in :line 0
at NotifyUpdate in :line 0
at UpdateInput in :line 0
at Delegate in :line 0
00:33:22:890DefaultSTACK[TED-19129] - old navigationSection /WindowsRoot/OverlayWindowsGroup/AlbumStandWindow/AlbumOverlayPanelAnchor/_AlbumOverlayPanel/MainContent/_AlbumSection_Districts/_BookSubPanel|UINavigationSection - new navigationSection /WindowsRoot/OverlayWindowsGroup/AlbumStandWindow/AlbumOverlayPanelAnchor/_AlbumOverlayPanel/MainContent/_AlbumSection_StationCards/_PageSubPanel|UINavigationSection.
at SetFocusedResponder in :line 0
at OnBeginShow in :line 0
at OnBeginShow in :line 0
at InternalRequestShow in :line 0
at Show in :line 0
at OnSectionItemSelected in :line 0
at RequestItemSelection in :line 0
at GoToAlbumSection in :line 0
at RequestTabDisplay in :line 0
at InputRecord_StateChanged in :line 0
at OnActionPerformed in :line 0
at Invoke in :line 0
at InvokeCallbacksSafe in :line 0
at CallActionListeners in :line 0
at ChangePhaseOfActionInternal in :line 0
at ChangePhaseOfAction in :line 0
at ProcessDefaultInteraction in :line 0
at ProcessControlStateChange in :line 0
at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
at FireStateChangeNotifications in :line 0
at UpdateState in :line 0
at OnUpdate in :line 0
at b__0 in :line 0
at NotifyUpdate in :line 0
at UpdateInput in :line 0
at Delegate in :line 0
00:33:23:826DefaultSTACKUnload texture 'MonsterFamily_00'.
00:33:23:826DefaultSTACKUnload texture 'MonsterFamily_01'.
00:33:23:826DefaultSTACKUnload texture 'MonsterFamily_02'.
00:33:23:826DefaultSTACKUnload texture 'MonsterFamily_03'.
00:33:24:076DefaultSTACKUnload texture 'Biome_Thumbnail'.
00:34:00:109DefaultSTACKUnload texture 'cocktail__RGB_01'.
00:34:00:109DefaultSTACKUnload texture 'cocktail'.
00:34:05:276DefaultSTACKUnload texture 'Default Small'.
00:34:08:325DefaultSTACKUnload texture 'Portrait_Zoomed'.
00:34:18:979DefaultSTACKUnload texture 'Mask__RGB_00'.
00:34:20:327DefaultSTACKUnload texture 'AlbumStationFloor'.
00:34:20:327DefaultSTACKUnload texture 'Default'.
00:36:10:889NetworkSTACK[CrossPlatform] Authentication is about to expire. Generating a new appTicket.
at OnAuthExpired in :line 0
at EOS_Platform_Tick in :line 0
at UpdateCrossPlatform in :line 0
at Delegate in :line 0
00:36:10:889NetworkSTACK[CrossPlatform] Login with appticket
00:36:10:889NetworkSTACK[CrossPlatform] digitalPlatform: Steam
00:36:10:889NetworkSTACK[CrossPlatform][STEAM] Login
00:36:10:889NetworkSTACK[CrossPlatform][STEAM] Login GetConnectInterface
00:36:11:589NetworkSTACK[CrossPlatform] Connected! result: Success
00:36:11:589NetworkSTACK[CrossPlatform] Product User Id Retreived | productUserId: 00023b9e967a4e6eb4c9f20f90258a0b
00:36:11:589DefaultSTACK[VoiceChat] Input device : Microphone sur casque (2- Arctis 7 Chat) : ({5bfae601-7a52-4425-979a-daf6d3f97c38})
00:36:11:589DefaultSTACK[VoiceChat] Output device : Casque pour téléphone (2- Arctis 7 Chat) : ({0.0.0.00000000}.{79b3241a-98d4-45ec-9dc8-4daba3f7951e})
00:36:11:589NetworkSTACK[Statistics] steamworks failed to set stat TEST_STAT_1
at SetStatistic in :line 0
at b__7 in :line 0
at EOS_Platform_Tick in :line 0
at UpdateCrossPlatform in :line 0
at Delegate in :line 0
00:36:11:589NetworkSTACK[Statistics] steamworks failed to set stat TEST_STAT_2
at SetStatistic in :line 0
at b__7 in :line 0
at EOS_Platform_Tick in :line 0
at UpdateCrossPlatform in :line 0
at Delegate in :line 0
00:36:11:589NetworkSTACK[EOSTitleStorageService] Already initialized!
at b__7 in :line 0
at EOS_Platform_Tick in :line 0
at UpdateCrossPlatform in :line 0
at Delegate in :line 0
00:36:11:612DefaultSTACK[VoiceChat] RefreshAudioSettings
00:36:11:612NetworkSTACKGetInputDevices Count : 1
00:36:11:612NetworkSTACK[CrossPlatform][Warning] Deleting local invalid cache file. CacheFilename=[C:/...eon/datastorage/4193c9fd2f41405f813f828cce02d132/000...a0b/G2GSecret-RETAIL]
00:36:11:612NetworkSTACKDevice #0 : name : Microphone sur casque (2- Arctis 7 Chat), deviceID : {5bfae601-7a52-4425-979a-daf6d3f97c38}, isDefault : True
00:36:11:612NetworkSTACKGetOutputDevices Count : 4
00:36:11:612NetworkSTACKDevice #0 : name : Digital Audio (S/PDIF) (High Definition Audio Device), deviceID : {0.0.0.00000000}.{5ab8b30b-7237-436a-a41c-97714de4c75d}, isDefault : False
00:36:11:612NetworkSTACKDevice #1 : name : VG255 (NVIDIA High Definition Audio), deviceID : {0.0.0.00000000}.{6d1e142e-9ffd-4e0f-a3bd-0fd716ca9769}, isDefault : False
00:36:11:612NetworkSTACKDevice #2 : name : Casque pour téléphone (2- Arctis 7 Chat), deviceID : {0.0.0.00000000}.{79b3241a-98d4-45ec-9dc8-4daba3f7951e}, isDefault : True
00:36:11:612NetworkSTACKDevice #3 : name : Casque (2- Arctis 7 Game), deviceID : {0.0.0.00000000}.{ef0537a2-e16c-4c20-beae-ba2e9728c658}, isDefault : False
00:36:11:612DefaultSTACK[VoiceChat] SetOutput device : Casque pour téléphone (2- Arctis 7 Chat) : ({0.0.0.00000000}.{79b3241a-98d4-45ec-9dc8-4daba3f7951e})
00:36:11:612NetworkSTACK[StorageService] ReadFileAsync: G2GSecret-RETAIL
00:36:11:612NetworkSTACK[EosPlayerDataSaveHandler] Already initialized!
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
at StartCoroutine in :line 0
at Initialize in :line 0
at BrowseBlackposts in :line 0
at BrowseBlackposts in :line 0
at Delegate in :line 0
00:36:11:688NetworkSTACK[Overlay] OnDisplaySettingsUpdated IsVisible: False, IsExclusiveInput: False
00:36:11:688DefaultSTACK[Storage] Cache successfully deleted
00:36:11:989NetworkSTACK[Statistics] CopyStatName returned stat STAT_BLOB_BOSS_KILLED with value : 22
00:36:11:989NetworkSTACK[Statistics] CopyStatName returned stat STAT_BLUR_BOSS_KILLED with value : 20
00:36:11:989NetworkSTACK[Statistics] CopyStatName returned stat STAT_BOT_BOSS_KILLED with value : 970
00:36:11:989NetworkSTACK[Statistics] CopyStatName returned stat STAT_BUG_BOSS_KILLED with value : 495
00:36:11:989NetworkSTACK[Statistics] CopyStatName returned stat STAT_DOOR_OPENED with value : 7123
00:36:11:989NetworkSTACK[Statistics] CopyStatName returned stat STAT_FLOOR_DISTRICTS_COMPLETED1 with value : 3
00:36:11:989NetworkSTACK[Statistics] CopyStatName returned stat STAT_FLOOR_DISTRICTS_COMPLETED2 with value : 3
00:36:11:989NetworkSTACK[Statistics] CopyStatName returned stat STAT_FLOOR_DISTRICTS_COMPLETED3 with value : 3
00:36:11:989NetworkSTACK[Statistics] CopyStatName returned stat STAT_FLOOR_NUMBER with value : 5
00:36:11:989NetworkSTACK[Statistics] CopyStatName returned stat STAT_GAME_SCORE with value : 20416
00:36:11:989NetworkSTACK[Statistics] CopyStatName returned stat STAT_GAME_TIME with value : 0
00:36:11:989NetworkSTACK[Statistics] CopyStatName returned stat STAT_HERO_UNLOCKED with value : 5
00:36:11:989NetworkSTACK[Statistics] CopyStatName returned stat STAT_MONSTER_KILLED_ANY with value : 314525
00:36:11:989NetworkSTACK[Statistics] CopyStatName returned stat STAT_MUSICIAN with value : 4
00:36:11:989NetworkSTACK[Statistics] CopyStatName returned stat STAT_QUEST_COMPLETED with value : 8
00:36:11:989NetworkSTACK[Statistics] CopyStatName returned stat STAT_STATION_STORY_UNLOCKED with value : 8
00:36:11:989NetworkSTACK[Statistics] CopyStatName returned stat STAT_STORED_RESOURCE100 with value : 3
00:36:11:989NetworkSTACK[Statistics] CopyStatName returned stat STAT_TURRET_BUILT_ONCE with value : 17
00:36:11:989NetworkSTACK[Statistics] CopyStatName returned stat STAT_VISITED_DISTRICT_ONCE with value : 10
00:36:12:789NetworkSTACK[CrossPlatform][Warning] Payload is incomplete. Response still processing. 0000029A68DB1100
00:36:12:989NetworkSTACK[StorageService] Read file 'G2GSecret-RETAIL' succeed
00:39:22:139NetworkSTACKConnection [Connection [EndPoint IPv4 0.0.0.2:0]] is transfering data on channel [UdpChannelName PlayerProgression:1] :: Transfer 2...
00:39:22:139DefaultSTACKCurrent user info received ! : {"id":"Donglegenty#79672","photon_id":"","puid":"00023b9e967a4e6eb4c9f20f90258a0b","rich_presence":"","status":"Connected"}
00:39:22:139DefaultSTACKPlayer already registered !
00:39:24:339NetworkSTACKReceived data from [Connection [EndPoint IPv4 0.0.0.2:0]] on channel [UdpChannelName PlayerProgression:1]: 50963 bytes
00:39:24:339GameplaySTACKReceived DistantProgression #2
00:39:24:439NetworkSTACKConnection [Connection [EndPoint IPv4 0.0.0.2:0]] is transfering data on channel [UdpChannelName PlayerProgression:1] :: Transfer 3...
00:39:26:638NetworkSTACKReceived data from [Connection [EndPoint IPv4 0.0.0.2:0]] on channel [UdpChannelName PlayerProgression:1]: 50988 bytes
00:39:26:638GameplaySTACKReceived DistantProgression #2
00:39:27:038NetworkSTACKConnection [Connection [EndPoint IPv4 0.0.0.2:0]] is transfering data on channel [UdpChannelName PlayerProgression:1] :: Transfer 4...
00:39:29:339NetworkSTACKReceived data from [Connection [EndPoint IPv4 0.0.0.2:0]] on channel [UdpChannelName PlayerProgression:1]: 51013 bytes
00:39:29:339GameplaySTACKReceived DistantProgression #2
00:39:31:889NetworkSTACKConnection [Connection [EndPoint IPv4 0.0.0.2:0]] is transfering data on channel [UdpChannelName PlayerProgression:1] :: Transfer 5...
00:39:34:139NetworkSTACKReceived data from [Connection [EndPoint IPv4 0.0.0.2:0]] on channel [UdpChannelName PlayerProgression:1]: 51038 bytes
00:39:34:139GameplaySTACKReceived DistantProgression #2
00:39:34:538NetworkSTACKConnection [Connection [EndPoint IPv4 0.0.0.2:0]] is transfering data on channel [UdpChannelName PlayerProgression:1] :: Transfer 6...
00:39:36:838NetworkSTACKReceived data from [Connection [EndPoint IPv4 0.0.0.2:0]] on channel [UdpChannelName PlayerProgression:1]: 51063 bytes
00:39:36:838GameplaySTACKReceived DistantProgression #2
00:39:39:039NetworkSTACKConnection [Connection [EndPoint IPv4 0.0.0.2:0]] is transfering data on channel [UdpChannelName PlayerProgression:1] :: Transfer 7...
00:39:41:288NetworkSTACKReceived data from [Connection [EndPoint IPv4 0.0.0.2:0]] on channel [UdpChannelName PlayerProgression:1]: 51088 bytes
00:39:41:288GameplaySTACKReceived DistantProgression #2
00:39:41:438NetworkSTACKConnection [Connection [EndPoint IPv4 0.0.0.2:0]] is transfering data on channel [UdpChannelName PlayerProgression:1] :: Transfer 8...
00:39:43:688NetworkSTACKReceived data from [Connection [EndPoint IPv4 0.0.0.2:0]] on channel [UdpChannelName PlayerProgression:1]: 51113 bytes
00:39:43:688GameplaySTACKReceived DistantProgression #2
00:39:44:088NetworkSTACKConnection [Connection [EndPoint IPv4 0.0.0.2:0]] is transfering data on channel [UdpChannelName PlayerProgression:1] :: Transfer 9...
00:39:46:389NetworkSTACKReceived data from [Connection [EndPoint IPv4 0.0.0.2:0]] on channel [UdpChannelName PlayerProgression:1]: 51138 bytes
00:39:46:389GameplaySTACKReceived DistantProgression #2
00:39:52:188NetworkSTACKConnection [Connection [EndPoint IPv4 0.0.0.2:0]] is transfering data on channel [UdpChannelName PlayerProgression:1] :: Transfer 10...
00:39:54:439NetworkSTACKReceived data from [Connection [EndPoint IPv4 0.0.0.2:0]] on channel [UdpChannelName PlayerProgression:1]: 51163 bytes
00:39:54:439GameplaySTACKReceived DistantProgression #2
00:39:54:888NetworkSTACKConnection [Connection [EndPoint IPv4 0.0.0.2:0]] is transfering data on channel [UdpChannelName PlayerProgression:1] :: Transfer 11...
00:39:57:138NetworkSTACKReceived data from [Connection [EndPoint IPv4 0.0.0.2:0]] on channel [UdpChannelName PlayerProgression:1]: 51188 bytes
00:39:57:138GameplaySTACKReceived DistantProgression #2
00:39:57:538NetworkSTACKConnection [Connection [EndPoint IPv4 0.0.0.2:0]] is transfering data on channel [UdpChannelName PlayerProgression:1] :: Transfer 12...
00:39:59:788NetworkSTACKReceived data from [Connection [EndPoint IPv4 0.0.0.2:0]] on channel [UdpChannelName PlayerProgression:1]: 51213 bytes
00:39:59:788GameplaySTACKReceived DistantProgression #2
00:40:00:138NetworkSTACKConnection [Connection [EndPoint IPv4 0.0.0.2:0]] is transfering data on channel [UdpChannelName PlayerProgression:1] :: Transfer 13...
00:40:02:388NetworkSTACKReceived data from [Connection [EndPoint IPv4 0.0.0.2:0]] on channel [UdpChannelName PlayerProgression:1]: 51238 bytes
00:40:02:388GameplaySTACKReceived DistantProgression #2
00:40:02:489NetworkSTACKConnection [Connection [EndPoint IPv4 0.0.0.2:0]] is transfering data on channel [UdpChannelName PlayerProgression:1] :: Transfer 14...
00:40:04:739NetworkSTACKReceived data from [Connection [EndPoint IPv4 0.0.0.2:0]] on channel [UdpChannelName PlayerProgression:1]: 51263 bytes
00:40:04:739GameplaySTACKReceived DistantProgression #2
00:40:05:188NetworkSTACKConnection [Connection [EndPoint IPv4 0.0.0.2:0]] is transfering data on channel [UdpChannelName PlayerProgression:1] :: Transfer 15...
00:40:07:438NetworkSTACKReceived data from [Connection [EndPoint IPv4 0.0.0.2:0]] on channel [UdpChannelName PlayerProgression:1]: 51288 bytes
00:40:07:438GameplaySTACKReceived DistantProgression #2
00:40:07:838NetworkSTACKConnection [Connection [EndPoint IPv4 0.0.0.2:0]] is transfering data on channel [UdpChannelName PlayerProgression:1] :: Transfer 16...
00:40:10:088NetworkSTACKReceived data from [Connection [EndPoint IPv4 0.0.0.2:0]] on channel [UdpChannelName PlayerProgression:1]: 51313 bytes
00:40:10:088GameplaySTACKReceived DistantProgression #2
00:40:10:238NetworkSTACKConnection [Connection [EndPoint IPv4 0.0.0.2:0]] is transfering data on channel [UdpChannelName PlayerProgression:1] :: Transfer 17...
00:40:12:488NetworkSTACKReceived data from [Connection [EndPoint IPv4 0.0.0.2:0]] on channel [UdpChannelName PlayerProgression:1]: 51338 bytes
00:40:12:488GameplaySTACKReceived DistantProgression #2
00:40:12:589NetworkSTACKConnection [Connection [EndPoint IPv4 0.0.0.2:0]] is transfering data on channel [UdpChannelName PlayerProgression:1] :: Transfer 18...
00:40:14:888NetworkSTACKReceived data from [Connection [EndPoint IPv4 0.0.0.2:0]] on channel [UdpChannelName PlayerProgression:1]: 51363 bytes
00:40:14:888GameplaySTACKReceived DistantProgression #2
00:40:15:188NetworkSTACKConnection [Connection [EndPoint IPv4 0.0.0.2:0]] is transfering data on channel [UdpChannelName PlayerProgression:1] :: Transfer 19...
00:40:17:488NetworkSTACKReceived data from [Connection [EndPoint IPv4 0.0.0.2:0]] on channel [UdpChannelName PlayerProgression:1]: 51388 bytes
00:40:17:488GameplaySTACKReceived DistantProgression #2
00:40:17:588NetworkSTACKConnection [Connection [EndPoint IPv4 0.0.0.2:0]] is transfering data on channel [UdpChannelName PlayerProgression:1] :: Transfer 20...
00:40:19:839NetworkSTACKReceived data from [Connection [EndPoint IPv4 0.0.0.2:0]] on channel [UdpChannelName PlayerProgression:1]: 51413 bytes
00:40:19:839GameplaySTACKReceived DistantProgression #2
00:40:20:238NetworkSTACKConnection [Connection [EndPoint IPv4 0.0.0.2:0]] is transfering data on channel [UdpChannelName PlayerProgression:1] :: Transfer 21...
00:40:22:488NetworkSTACKReceived data from [Connection [EndPoint IPv4 0.0.0.2:0]] on channel [UdpChannelName PlayerProgression:1]: 51438 bytes
00:40:22:488GameplaySTACKReceived DistantProgression #2
00:40:22:939NetworkSTACKConnection [Connection [EndPoint IPv4 0.0.0.2:0]] is transfering data on channel [UdpChannelName PlayerProgression:1] :: Transfer 22...
00:40:25:189NetworkSTACKReceived data from [Connection [EndPoint IPv4 0.0.0.2:0]] on channel [UdpChannelName PlayerProgression:1]: 51463 bytes
00:40:25:189GameplaySTACKReceived DistantProgression #2
00:40:25:588NetworkSTACKConnection [Connection [EndPoint IPv4 0.0.0.2:0]] is transfering data on channel [UdpChannelName PlayerProgression:1] :: Transfer 23...
00:40:27:838NetworkSTACKReceived data from [Connection [EndPoint IPv4 0.0.0.2:0]] on channel [UdpChannelName PlayerProgression:1]: 51488 bytes
00:40:27:838GameplaySTACKReceived DistantProgression #2
00:40:28:288NetworkSTACKConnection [Connection [EndPoint IPv4 0.0.0.2:0]] is transfering data on channel [UdpChannelName PlayerProgression:1] :: Transfer 24...
00:40:30:538NetworkSTACKReceived data from [Connection [EndPoint IPv4 0.0.0.2:0]] on channel [UdpChannelName PlayerProgression:1]: 51513 bytes
00:40:30:538GameplaySTACKReceived DistantProgression #2
00:40:30:938NetworkSTACKConnection [Connection [EndPoint IPv4 0.0.0.2:0]] is transfering data on channel [UdpChannelName PlayerProgression:1] :: Transfer 25...
00:40:33:188NetworkSTACKReceived data from [Connection [EndPoint IPv4 0.0.0.2:0]] on channel [UdpChannelName PlayerProgression:1]: 51538 bytes
00:40:33:188GameplaySTACKReceived DistantProgression #2
00:40:33:539NetworkSTACKConnection [Connection [EndPoint IPv4 0.0.0.2:0]] is transfering data on channel [UdpChannelName PlayerProgression:1] :: Transfer 26...
00:40:35:789NetworkSTACKReceived data from [Connection [EndPoint IPv4 0.0.0.2:0]] on channel [UdpChannelName PlayerProgression:1]: 51563 bytes
00:40:35:789GameplaySTACKReceived DistantProgression #2
00:40:36:188NetworkSTACKConnection [Connection [EndPoint IPv4 0.0.0.2:0]] is transfering data on channel [UdpChannelName PlayerProgression:1] :: Transfer 27...
00:40:38:438NetworkSTACKReceived data from [Connection [EndPoint IPv4 0.0.0.2:0]] on channel [UdpChannelName PlayerProgression:1]: 51588 bytes
00:40:38:438GameplaySTACKReceived DistantProgression #2
00:40:38:838NetworkSTACKConnection [Connection [EndPoint IPv4 0.0.0.2:0]] is transfering data on channel [UdpChannelName PlayerProgression:1] :: Transfer 28...
00:40:41:089NetworkSTACKReceived data from [Connection [EndPoint IPv4 0.0.0.2:0]] on channel [UdpChannelName PlayerProgression:1]: 51613 bytes
00:40:41:089GameplaySTACKReceived DistantProgression #2
00:40:41:188NetworkSTACKConnection [Connection [EndPoint IPv4 0.0.0.2:0]] is transfering data on channel [UdpChannelName PlayerProgression:1] :: Transfer 29...
00:40:43:438NetworkSTACKReceived data from [Connection [EndPoint IPv4 0.0.0.2:0]] on channel [UdpChannelName PlayerProgression:1]: 51638 bytes
00:40:43:438GameplaySTACKReceived DistantProgression #2
00:40:43:838NetworkSTACKConnection [Connection [EndPoint IPv4 0.0.0.2:0]] is transfering data on channel [UdpChannelName PlayerProgression:1] :: Transfer 30...
00:40:44:129DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
00:40:44:129DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu
00:40:44:161DefaultSTACKLoaded texture 'Mask__RGB_00'.
00:40:46:138NetworkSTACKReceived data from [Connection [EndPoint IPv4 0.0.0.2:0]] on channel [UdpChannelName PlayerProgression:1]: 51663 bytes
00:40:46:138GameplaySTACKReceived DistantProgression #2
00:40:46:238NetworkSTACKConnection [Connection [EndPoint IPv4 0.0.0.2:0]] is transfering data on channel [UdpChannelName PlayerProgression:1] :: Transfer 31...
00:40:48:489NetworkSTACKReceived data from [Connection [EndPoint IPv4 0.0.0.2:0]] on channel [UdpChannelName PlayerProgression:1]: 51688 bytes
00:40:48:489GameplaySTACKReceived DistantProgression #2
00:40:48:588NetworkSTACKConnection [Connection [EndPoint IPv4 0.0.0.2:0]] is transfering data on channel [UdpChannelName PlayerProgression:1] :: Transfer 32...
00:40:48:995DefaultSTACK[TED-19129] - old navigationSection - new navigationSection /WindowsRoot/OverlayWindowsGroup/GunStandWindow/MainContentContainer/_GunStandCrystalHeroesTab/AvailableChipsContainer/UpgradesContainer/ChipsItemsContainer|UINavigationSection.
at RequestCharacterSelection in :line 0
at OnBeginShow in :line 0
at InternalRequestShow in :line 0
at Show in :line 0
at RequestTabDisplay in :line 0
at InternalRequestShow in :line 0
at Unbind in :line 0
at BindFromStand in :line 0
at GenericInteractionStart in :line 0
at UpdateStarting in :line 0
at UpdateStarting in :line 0
at UpdateStarting in :line 0
at Update in :line 0
at UpdateHeroInteractions in :line 0
at UpdateHeroActionsAndInteractions in :line 0
at Delegate in :line 0
00:40:48:995DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
00:40:48:995DefaultSTACK[TED-19129] - old navigationSection /WindowsRoot/OverlayWindowsGroup/GunStandWindow/MainContentContainer/_GunStandCrystalHeroesTab/AvailableChipsContainer/UpgradesContainer/ChipsItemsContainer|UINavigationSection - new navigationSection /WindowsRoot/OverlayWindowsGroup/GunStandWindow/MainContentContainer/_GunStandSaloonTab|UINavigationSection.
at OnFocusGained in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
00:40:49:044DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_01'.
00:40:49:044DefaultSTACKLoaded texture 'Default Small'.
00:40:49:044DefaultSTACKLoaded texture 'Portrait_Zoomed'.
00:40:49:044DefaultSTACKLoaded texture 'ShadedPortrait'.
00:40:49:160DefaultSTACK[TED-19129] - old navigationSection /WindowsRoot/OverlayWindowsGroup/GunStandWindow/MainContentContainer/_GunStandSaloonTab|UINavigationSection - new navigationSection /WindowsRoot/OverlayWindowsGroup/GunStandWindow/MainContentContainer/_GunStandCrystalHeroesTab/AvailableChipsContainer/UpgradesContainer/ChipsItemsContainer|UINavigationSection.
at OnEndShow in :line 0
at TriggerPendingEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
00:40:50:889NetworkSTACKReceived data from [Connection [EndPoint IPv4 0.0.0.2:0]] on channel [UdpChannelName PlayerProgression:1]: 51713 bytes
00:40:50:889GameplaySTACKReceived DistantProgression #2
00:40:50:895DefaultSTACKLoaded texture 'Default'.
00:40:56:531DefaultSTACKThe vertical UITable1D /WindowsRoot/OverlayWindowsGroup/GunStandWindow/MainContentContainer/_GunStandSaloonTab/AvailableAttachementsContainer has its child /WindowsRoot/OverlayWindowsGroup/GunStandWindow/MainContentContainer/_GunStandSaloonTab/AvailableAttachementsContainer/AvailableModsContainer anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at InternalRequestShow in :line 0
at Show in :line 0
at RequestTabDisplay in :line 0
at InputManager_UIPreviousTabChanged in :line 0
at InputRecord_StateChanged in :line 0
at OnActionPerformed in :line 0
at Invoke in :line 0
at InvokeCallbacksSafe in :line 0
at CallActionListeners in :line 0
at ChangePhaseOfActionInternal in :line 0
at ChangePhaseOfAction in :line 0
at ProcessDefaultInteraction in :line 0
at ProcessControlStateChange in :line 0
at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
at FireStateChangeNotifications in :line 0
at UpdateState in :line 0
at OnUpdate in :line 0
at b__0 in :line 0
at NotifyUpdate in :line 0
at UpdateInput in :line 0
at Delegate in :line 0
00:40:56:531DefaultSTACKThe vertical UITable1D /WindowsRoot/OverlayWindowsGroup/GunStandWindow/MainContentContainer/_GunStandSaloonTab/AvailableAttachementsContainer has its child /WindowsRoot/OverlayWindowsGroup/GunStandWindow/MainContentContainer/_GunStandSaloonTab/AvailableAttachementsContainer/AvailableModsContainer anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Height in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at InternalRequestShow in :line 0
at Show in :line 0
at RequestTabDisplay in :line 0
at InputManager_UIPreviousTabChanged in :line 0
at InputRecord_StateChanged in :line 0
at OnActionPerformed in :line 0
at Invoke in :line 0
at InvokeCallbacksSafe in :line 0
at CallActionListeners in :line 0
at ChangePhaseOfActionInternal in :line 0
at ChangePhaseOfAction in :line 0
at ProcessDefaultInteraction in :line 0
at ProcessControlStateChange in :line 0
at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
at FireStateChangeNotifications in :line 0
at UpdateState in :line 0
at OnUpdate in :line 0
at b__0 in :line 0
at NotifyUpdate in :line 0
at UpdateInput in :line 0
at Delegate in :line 0
00:40:56:531DefaultSTACKThe vertical UITable1D /WindowsRoot/OverlayWindowsGroup/GunStandWindow/MainContentContainer/_GunStandSaloonTab/AvailableAttachementsContainer has its child /WindowsRoot/OverlayWindowsGroup/GunStandWindow/MainContentContainer/_GunStandSaloonTab/AvailableAttachementsContainer/AvailableModsContainer anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at InternalRequestShow in :line 0
at Show in :line 0
at RequestTabDisplay in :line 0
at InputManager_UIPreviousTabChanged in :line 0
at InputRecord_StateChanged in :line 0
at OnActionPerformed in :line 0
at Invoke in :line 0
at InvokeCallbacksSafe in :line 0
at CallActionListeners in :line 0
at ChangePhaseOfActionInternal in :line 0
at ChangePhaseOfAction in :line 0
at ProcessDefaultInteraction in :line 0
at ProcessControlStateChange in :line 0
at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
at FireStateChangeNotifications in :line 0
at UpdateState in :line 0
at OnUpdate in :line 0
at b__0 in :line 0
at NotifyUpdate in :line 0
at UpdateInput in :line 0
at Delegate in :line 0
00:40:56:531DefaultSTACKThe vertical UITable1D /WindowsRoot/OverlayWindowsGroup/GunStandWindow/MainContentContainer/_GunStandSaloonTab/AvailableAttachementsContainer has its child /WindowsRoot/OverlayWindowsGroup/GunStandWindow/MainContentContainer/_GunStandSaloonTab/AvailableAttachementsContainer/AvailableModsContainer anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at InternalRequestShow in :line 0
at Show in :line 0
at RequestTabDisplay in :line 0
at InputManager_UIPreviousTabChanged in :line 0
at InputRecord_StateChanged in :line 0
at OnActionPerformed in :line 0
at Invoke in :line 0
at InvokeCallbacksSafe in :line 0
at CallActionListeners in :line 0
at ChangePhaseOfActionInternal in :line 0
at ChangePhaseOfAction in :line 0
at ProcessDefaultInteraction in :line 0
at ProcessControlStateChange in :line 0
at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
at FireStateChangeNotifications in :line 0
at UpdateState in :line 0
at OnUpdate in :line 0
at b__0 in :line 0
at NotifyUpdate in :line 0
at UpdateInput in :line 0
at Delegate in :line 0
00:40:56:531DefaultSTACKThe vertical UITable1D /WindowsRoot/OverlayWindowsGroup/GunStandWindow/MainContentContainer/_GunStandSaloonTab/AvailableStationCardsAttachementsContainer has its child /WindowsRoot/OverlayWindowsGroup/GunStandWindow/MainContentContainer/_GunStandSaloonTab/AvailableStationCardsAttachementsContainer/AvailableModsContainer anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at InternalRequestShow in :line 0
at Show in :line 0
at RequestTabDisplay in :line 0
at InputManager_UIPreviousTabChanged in :line 0
at InputRecord_StateChanged in :line 0
at OnActionPerformed in :line 0
at Invoke in :line 0
at InvokeCallbacksSafe in :line 0
at CallActionListeners in :line 0
at ChangePhaseOfActionInternal in :line 0
at ChangePhaseOfAction in :line 0
at ProcessDefaultInteraction in :line 0
at ProcessControlStateChange in :line 0
at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
at FireStateChangeNotifications in :line 0
at UpdateState in :line 0
at OnUpdate in :line 0
at b__0 in :line 0
at NotifyUpdate in :line 0
at UpdateInput in :line 0
at Delegate in :line 0
00:40:56:531DefaultSTACKThe vertical UITable1D /WindowsRoot/OverlayWindowsGroup/GunStandWindow/MainContentContainer/_GunStandSaloonTab/AvailableStationCardsAttachementsContainer has its child /WindowsRoot/OverlayWindowsGroup/GunStandWindow/MainContentContainer/_GunStandSaloonTab/AvailableStationCardsAttachementsContainer/AvailableModsContainer anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at InternalRequestShow in :line 0
at Show in :line 0
at RequestTabDisplay in :line 0
at InputManager_UIPreviousTabChanged in :line 0
at InputRecord_StateChanged in :line 0
at OnActionPerformed in :line 0
at Invoke in :line 0
at InvokeCallbacksSafe in :line 0
at CallActionListeners in :line 0
at ChangePhaseOfActionInternal in :line 0
at ChangePhaseOfAction in :line 0
at ProcessDefaultInteraction in :line 0
at ProcessControlStateChange in :line 0
at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
at FireStateChangeNotifications in :line 0
at UpdateState in :line 0
at OnUpdate in :line 0
at b__0 in :line 0
at NotifyUpdate in :line 0
at UpdateInput in :line 0
at Delegate in :line 0
00:40:56:531DefaultSTACKThe vertical UITable1D /WindowsRoot/OverlayWindowsGroup/GunStandWindow/MainContentContainer/_GunStandSaloonTab/AvailableStationCardsAttachementsContainer has its child /WindowsRoot/OverlayWindowsGroup/GunStandWindow/MainContentContainer/_GunStandSaloonTab/AvailableStationCardsAttachementsContainer/AvailableModsContainer anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
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at UpdateRecursively in :line 0
at InternalRequestShow in :line 0
at Show in :line 0
at RequestTabDisplay in :line 0
at InputManager_UIPreviousTabChanged in :line 0
at InputRecord_StateChanged in :line 0
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at InvokeCallbacksSafe in :line 0
at CallActionListeners in :line 0
at ChangePhaseOfActionInternal in :line 0
at ChangePhaseOfAction in :line 0
at ProcessDefaultInteraction in :line 0
at ProcessControlStateChange in :line 0
at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
at FireStateChangeNotifications in :line 0
at UpdateState in :line 0
at OnUpdate in :line 0
at b__0 in :line 0
at NotifyUpdate in :line 0
at UpdateInput in :line 0
at Delegate in :line 0
00:40:56:560DefaultSTACKLoaded texture '_RGB_28_00'.
00:40:56:709DefaultSTACK[TED-19129] - old navigationSection /WindowsRoot/OverlayWindowsGroup/GunStandWindow/MainContentContainer/_GunStandCrystalHeroesTab/AvailableChipsContainer/UpgradesContainer/ChipsItemsContainer|UINavigationSection - new navigationSection /WindowsRoot/OverlayWindowsGroup/GunStandWindow/MainContentContainer/_GunStandSaloonTab|UINavigationSection.
at OnEndShow in :line 0
at TriggerPendingEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
00:40:57:490DefaultSTACK[TED-19129] - old navigationSection /WindowsRoot/OverlayWindowsGroup/GunStandWindow/MainContentContainer/_GunStandSaloonTab|UINavigationSection - new navigationSection /WindowsRoot/OverlayWindowsGroup/GunStandWindow/MainContentContainer/_GunStandCrystalHeroesTab/AvailableChipsContainer/UpgradesContainer/ChipsItemsContainer|UINavigationSection.
at RequestCharacterSelection in :line 0
at OnBeginShow in :line 0
at InternalRequestShow in :line 0
at Show in :line 0
at RequestTabDisplay in :line 0
at InputManager_UINextTabChanged in :line 0
at InputRecord_StateChanged in :line 0
at OnActionPerformed in :line 0
at Invoke in :line 0
at InvokeCallbacksSafe in :line 0
at CallActionListeners in :line 0
at ChangePhaseOfActionInternal in :line 0
at ChangePhaseOfAction in :line 0
at ProcessDefaultInteraction in :line 0
at ProcessControlStateChange in :line 0
at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
at FireStateChangeNotifications in :line 0
at UpdateState in :line 0
at OnUpdate in :line 0
at b__0 in :line 0
at NotifyUpdate in :line 0
at UpdateInput in :line 0
at Delegate in :line 0
00:41:02:084DefaultSTACK[TED-19129] - old navigationSection /WindowsRoot/OverlayWindowsGroup/GunStandWindow/MainContentContainer/_GunStandCrystalHeroesTab/AvailableChipsContainer/UpgradesContainer/ChipsItemsContainer|UINavigationSection - new navigationSection /WindowsRoot/OverlayWindowsGroup/GunStandWindow/MainContentContainer/_GunStandWeaponsTab/AvailableAttachmentsContainer/UpgradesContainer/UpgradesItemsContainer|UINavigationSection.
at RequestWeaponSelection in :line 0
at OnBeginShow in :line 0
at InternalRequestShow in :line 0
at Show in :line 0
at RequestTabDisplay in :line 0
at InputManager_UINextTabChanged in :line 0
at InputRecord_StateChanged in :line 0
at OnActionPerformed in :line 0
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at InvokeCallbacksSafe in :line 0
at CallActionListeners in :line 0
at ChangePhaseOfActionInternal in :line 0
at ChangePhaseOfAction in :line 0
at ProcessDefaultInteraction in :line 0
at ProcessControlStateChange in :line 0
at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
at FireStateChangeNotifications in :line 0
at UpdateState in :line 0
at OnUpdate in :line 0
at b__0 in :line 0
at NotifyUpdate in :line 0
at UpdateInput in :line 0
at Delegate in :line 0
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00:41:03:275DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_01'.
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00:41:07:043DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_23'.
00:41:07:058DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_08'.
00:41:07:127DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_24'.
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00:41:07:293DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_06'.
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00:41:07:378DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_25'.
00:41:07:442DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_12'.
00:41:07:460DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_34'.
00:41:07:543DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_16'.
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00:41:07:628DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_15'.
00:41:07:658DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_01'.
00:41:07:710DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_05'.
00:41:07:759DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_32'.
00:41:07:794DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_09'.
00:41:07:860DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_18'.
00:41:07:880DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_33'.
00:41:07:943DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_31'.
00:41:07:960DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_21'.
00:41:08:026DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_04'.
00:41:08:043DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_10'.
00:41:08:109DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_23'.
00:41:08:127DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_20'.
00:41:08:193DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_24'.
00:41:08:210DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_02'.
00:41:08:294DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_00'.
00:41:08:359DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_06'.
00:41:08:379DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_19'.
00:41:08:443DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_25'.
00:41:08:460DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_29'.
00:41:08:527DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_34'.
00:41:08:608DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_16'.
00:41:08:694DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_15'.
00:41:08:777DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_05'.
00:41:08:858DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_09'.
00:41:08:942DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_33'.
00:41:09:027DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_21'.
00:41:09:057DefaultSTACK[TED-19129] - old navigationSection /WindowsRoot/OverlayWindowsGroup/GunStandWindow/MainContentContainer/_GunStandWeaponsTab/AvailableAttachmentsContainer/UpgradesContainer/UpgradesItemsContainer|UINavigationSection - new navigationSection /WindowsRoot/OverlayWindowsGroup/GunStandWindow/MainContentContainer/_GunStandCrystalHeroesTab/AvailableChipsContainer/UpgradesContainer/ChipsItemsContainer|UINavigationSection.
at RequestCharacterSelection in :line 0
at OnBeginShow in :line 0
at InternalRequestShow in :line 0
at Show in :line 0
at RequestTabDisplay in :line 0
at InputManager_UIPreviousTabChanged in :line 0
at InputRecord_StateChanged in :line 0
at OnActionPerformed in :line 0
at Invoke in :line 0
at InvokeCallbacksSafe in :line 0
at CallActionListeners in :line 0
at ChangePhaseOfActionInternal in :line 0
at ChangePhaseOfAction in :line 0
at ProcessDefaultInteraction in :line 0
at ProcessControlStateChange in :line 0
at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
at FireStateChangeNotifications in :line 0
at UpdateState in :line 0
at OnUpdate in :line 0
at b__0 in :line 0
at NotifyUpdate in :line 0
at UpdateInput in :line 0
at Delegate in :line 0
00:41:09:082DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_01'.
00:41:09:110DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_10'.
00:41:09:193DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_20'.
00:41:09:276DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_02'.
00:41:09:359DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_00'.
00:41:09:442DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_19'.
00:41:10:259DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_22'.
00:41:10:259DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_29'.
00:41:12:260DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_02'.
00:41:12:978DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_03'.
00:41:13:226DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_01'.
00:41:13:527DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_04'.
00:41:13:958DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_02'.
00:41:14:144DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_05'.
00:41:14:509DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_03'.
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00:41:15:127DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_04'.
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00:41:16:676DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_07'.
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00:41:18:327DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_08'.
00:41:18:527DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_07'.
00:41:18:710DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_06'.
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00:41:19:859DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_06'.
00:41:20:025DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_05'.
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00:41:24:044DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_01'.
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00:41:30:310DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_02'.
00:41:31:277DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_01'.
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00:41:48:327DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_06'.
00:41:49:175DefaultSTACKUnload texture 'Mask__RGB_00'.
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00:41:54:978DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_07'.
00:41:57:708DefaultSTACKUnload texture '_RGB_28_00'.
00:41:59:143DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_09'.
00:42:00:109DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_08'.
00:42:05:395DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_00'.
00:42:06:359DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_09'.
00:42:06:476DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_01'.
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00:42:07:442DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_00'.
00:42:07:627DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_03'.
00:42:08:042DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_01'.
00:42:08:310DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_04'.
00:42:08:592DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_02'.
00:42:08:860DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_05'.
00:42:09:058DefaultSTACKUnload texture 'Weapon_Small'.
00:42:09:276DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_03'.
00:42:09:827DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_04'.
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00:42:10:877DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_05'.
00:42:11:126DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_08'.
00:42:11:477DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_06'.
00:42:11:709DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_09'.
00:42:12:092DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_07'.
00:42:12:677DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_08'.
00:42:12:910DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_00'.
00:42:13:413DefaultSTACK[TED-19129] - old navigationSection /WindowsRoot/OverlayWindowsGroup/GunStandWindow/MainContentContainer/_GunStandCrystalHeroesTab/AvailableChipsContainer/UpgradesContainer/ChipsItemsContainer|UINavigationSection - new navigationSection /WindowsRoot/OverlayWindowsGroup/GunStandWindow/MainContentContainer/_GunStandWeaponsTab/AvailableAttachmentsContainer/UpgradesContainer/UpgradesItemsContainer|UINavigationSection.
at RequestWeaponSelection in :line 0
at OnBeginShow in :line 0
at InternalRequestShow in :line 0
at Show in :line 0
at RequestTabDisplay in :line 0
at InputManager_UINextTabChanged in :line 0
at InputRecord_StateChanged in :line 0
at OnActionPerformed in :line 0
at Invoke in :line 0
at InvokeCallbacksSafe in :line 0
at CallActionListeners in :line 0
at ChangePhaseOfActionInternal in :line 0
at ChangePhaseOfAction in :line 0
at ProcessDefaultInteraction in :line 0
at ProcessControlStateChange in :line 0
at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
at FireStateChangeNotifications in :line 0
at UpdateState in :line 0
at OnUpdate in :line 0
at b__0 in :line 0
at NotifyUpdate in :line 0
at UpdateInput in :line 0
at Delegate in :line 0
00:42:13:460DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_21'.
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00:42:13:893DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_09'.
00:42:14:377DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_10'.
00:42:14:610DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_00'.
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00:42:17:509DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_12'.
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00:42:17:627DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_15'.
00:42:17:693DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_01'.
00:42:17:710DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_05'.
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00:42:17:794DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_09'.
00:42:17:858DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_18'.
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00:42:18:044DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_10'.
00:42:18:110DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_23'.
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00:42:18:193DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_24'.
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00:42:18:442DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_25'.
00:42:18:526DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_34'.
00:42:18:609DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_16'.
00:42:18:692DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_15'.
00:42:18:778DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_05'.
00:42:18:858DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_09'.
00:42:18:906DefaultSTACKThe vertical UITable1D /WindowsRoot/OverlayWindowsGroup/GunStandWindow/MainContentContainer/_GunStandSaloonTab/AvailableAttachementsContainer has its child /WindowsRoot/OverlayWindowsGroup/GunStandWindow/MainContentContainer/_GunStandSaloonTab/AvailableAttachementsContainer/AvailableModsContainer anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at InternalRequestShow in :line 0
at Show in :line 0
at RequestTabDisplay in :line 0
at InputManager_UINextTabChanged in :line 0
at InputRecord_StateChanged in :line 0
at OnActionPerformed in :line 0
at Invoke in :line 0
at InvokeCallbacksSafe in :line 0
at CallActionListeners in :line 0
at ChangePhaseOfActionInternal in :line 0
at ChangePhaseOfAction in :line 0
at ProcessDefaultInteraction in :line 0
at ProcessControlStateChange in :line 0
at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
at FireStateChangeNotifications in :line 0
at UpdateState in :line 0
at OnUpdate in :line 0
at b__0 in :line 0
at NotifyUpdate in :line 0
at UpdateInput in :line 0
at Delegate in :line 0
00:42:18:906DefaultSTACKThe vertical UITable1D /WindowsRoot/OverlayWindowsGroup/GunStandWindow/MainContentContainer/_GunStandSaloonTab/AvailableAttachementsContainer has its child /WindowsRoot/OverlayWindowsGroup/GunStandWindow/MainContentContainer/_GunStandSaloonTab/AvailableAttachementsContainer/AvailableModsContainer anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at InternalRequestShow in :line 0
at Show in :line 0
at RequestTabDisplay in :line 0
at InputManager_UINextTabChanged in :line 0
at InputRecord_StateChanged in :line 0
at OnActionPerformed in :line 0
at Invoke in :line 0
at InvokeCallbacksSafe in :line 0
at CallActionListeners in :line 0
at ChangePhaseOfActionInternal in :line 0
at ChangePhaseOfAction in :line 0
at ProcessDefaultInteraction in :line 0
at ProcessControlStateChange in :line 0
at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
at FireStateChangeNotifications in :line 0
at UpdateState in :line 0
at OnUpdate in :line 0
at b__0 in :line 0
at NotifyUpdate in :line 0
at UpdateInput in :line 0
at Delegate in :line 0
00:42:18:906DefaultSTACKThe vertical UITable1D /WindowsRoot/OverlayWindowsGroup/GunStandWindow/MainContentContainer/_GunStandSaloonTab/AvailableAttachementsContainer has its child /WindowsRoot/OverlayWindowsGroup/GunStandWindow/MainContentContainer/_GunStandSaloonTab/AvailableAttachementsContainer/AvailableModsContainer anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at InternalRequestShow in :line 0
at Show in :line 0
at RequestTabDisplay in :line 0
at InputManager_UINextTabChanged in :line 0
at InputRecord_StateChanged in :line 0
at OnActionPerformed in :line 0
at Invoke in :line 0
at InvokeCallbacksSafe in :line 0
at CallActionListeners in :line 0
at ChangePhaseOfActionInternal in :line 0
at ChangePhaseOfAction in :line 0
at ProcessDefaultInteraction in :line 0
at ProcessControlStateChange in :line 0
at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
at FireStateChangeNotifications in :line 0
at UpdateState in :line 0
at OnUpdate in :line 0
at b__0 in :line 0
at NotifyUpdate in :line 0
at UpdateInput in :line 0
at Delegate in :line 0
00:42:18:906DefaultSTACKThe vertical UITable1D /WindowsRoot/OverlayWindowsGroup/GunStandWindow/MainContentContainer/_GunStandSaloonTab/AvailableStationCardsAttachementsContainer has its child /WindowsRoot/OverlayWindowsGroup/GunStandWindow/MainContentContainer/_GunStandSaloonTab/AvailableStationCardsAttachementsContainer/AvailableModsContainer anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at InternalRequestShow in :line 0
at Show in :line 0
at RequestTabDisplay in :line 0
at InputManager_UINextTabChanged in :line 0
at InputRecord_StateChanged in :line 0
at OnActionPerformed in :line 0
at Invoke in :line 0
at InvokeCallbacksSafe in :line 0
at CallActionListeners in :line 0
at ChangePhaseOfActionInternal in :line 0
at ChangePhaseOfAction in :line 0
at ProcessDefaultInteraction in :line 0
at ProcessControlStateChange in :line 0
at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
at FireStateChangeNotifications in :line 0
at UpdateState in :line 0
at OnUpdate in :line 0
at b__0 in :line 0
at NotifyUpdate in :line 0
at UpdateInput in :line 0
at Delegate in :line 0
00:42:18:906DefaultSTACKThe vertical UITable1D /WindowsRoot/OverlayWindowsGroup/GunStandWindow/MainContentContainer/_GunStandSaloonTab/AvailableStationCardsAttachementsContainer has its child /WindowsRoot/OverlayWindowsGroup/GunStandWindow/MainContentContainer/_GunStandSaloonTab/AvailableStationCardsAttachementsContainer/AvailableModsContainer anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at InternalRequestShow in :line 0
at Show in :line 0
at RequestTabDisplay in :line 0
at InputManager_UINextTabChanged in :line 0
at InputRecord_StateChanged in :line 0
at OnActionPerformed in :line 0
at Invoke in :line 0
at InvokeCallbacksSafe in :line 0
at CallActionListeners in :line 0
at ChangePhaseOfActionInternal in :line 0
at ChangePhaseOfAction in :line 0
at ProcessDefaultInteraction in :line 0
at ProcessControlStateChange in :line 0
at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
at FireStateChangeNotifications in :line 0
at UpdateState in :line 0
at OnUpdate in :line 0
at b__0 in :line 0
at NotifyUpdate in :line 0
at UpdateInput in :line 0
at Delegate in :line 0
00:42:18:906DefaultSTACKThe vertical UITable1D /WindowsRoot/OverlayWindowsGroup/GunStandWindow/MainContentContainer/_GunStandSaloonTab/AvailableStationCardsAttachementsContainer has its child /WindowsRoot/OverlayWindowsGroup/GunStandWindow/MainContentContainer/_GunStandSaloonTab/AvailableStationCardsAttachementsContainer/AvailableModsContainer anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at InternalRequestShow in :line 0
at Show in :line 0
at RequestTabDisplay in :line 0
at InputManager_UINextTabChanged in :line 0
at InputRecord_StateChanged in :line 0
at OnActionPerformed in :line 0
at Invoke in :line 0
at InvokeCallbacksSafe in :line 0
at CallActionListeners in :line 0
at ChangePhaseOfActionInternal in :line 0
at ChangePhaseOfAction in :line 0
at ProcessDefaultInteraction in :line 0
at ProcessControlStateChange in :line 0
at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
at FireStateChangeNotifications in :line 0
at UpdateState in :line 0
at OnUpdate in :line 0
at b__0 in :line 0
at NotifyUpdate in :line 0
at UpdateInput in :line 0
at Delegate in :line 0
00:42:18:927DefaultSTACKLoaded texture '_RGB_28_00'.
00:42:18:943DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_33'.
00:42:19:026DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_21'.
00:42:19:109DefaultSTACK[TED-19129] - old navigationSection /WindowsRoot/OverlayWindowsGroup/GunStandWindow/MainContentContainer/_GunStandWeaponsTab/AvailableAttachmentsContainer/UpgradesContainer/UpgradesItemsContainer|UINavigationSection - new navigationSection /WindowsRoot/OverlayWindowsGroup/GunStandWindow/MainContentContainer/_GunStandSaloonTab|UINavigationSection.
at OnEndShow in :line 0
at TriggerPendingEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
00:42:19:109DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_10'.
00:42:19:193DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_20'.
00:42:19:275DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_02'.
00:42:19:359DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_00'.
00:42:20:108DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_19'.
00:42:20:108DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_22'.
00:42:22:306DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
00:42:22:328DefaultSTACKLoaded texture 'Mask__RGB_00'.
00:42:23:510DefaultSTACKUnload texture 'ShadedPortrait'.
00:42:24:455DefaultSTACK[TED-14649] AddActionMapController ModalMenu
00:42:24:460DefaultSTACK[TED-14649] AddActionMapController ModalMenu
00:42:24:460DefaultSTACK[TED-14649] ActionMapController ModalMenu already added
at AddActionMapController in :line 0
at OnFocusGained in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
00:42:24:460DefaultSTACK[TED-19129] - old navigationSection - new navigationSection /WindowsRoot/OverlayWindowsGroup/SystemOverlayWindow/SystemOverlayTabPanelAnchor/_SystemOverlayTabPanel|UINavigationSection.
at OnFocusGained in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
00:42:25:575DefaultSTACK[TED-14649] AddActionMapController ModalMenu
00:42:25:575DefaultSTACK[TED-14649] ActionMapController ModalMenu already added
at AddActionMapController in :line 0
at InternalRequestShow in :line 0
at EnqueueAndShowMessage in :line 0
at ShowMessage in :line 0
at SaveAndReturnToMainMenuButton_LeftClick in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEventByOneResponder in :line 0
at InputRecord_StateChanged in :line 0
at OnActionCancel in :line 0
at Invoke in :line 0
at InvokeCallbacksSafe in :line 0
at CallActionListeners in :line 0
at ChangePhaseOfActionInternal in :line 0
at ChangePhaseOfAction in :line 0
at ProcessDefaultInteraction in :line 0
at ProcessControlStateChange in :line 0
at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
at FireStateChangeNotifications in :line 0
at UpdateState in :line 0
at OnUpdate in :line 0
at b__0 in :line 0
at NotifyUpdate in :line 0
at UpdateInput in :line 0
at Delegate in :line 0
00:42:26:557DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu
00:42:26:557UISTACKOnBoxCloseRequested
00:42:26:557DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu
00:42:26:557DefaultSTACK[TED-14649] ActionMapController ModalMenu not found
at OnBeginHide in :line 0
at InternalHideWindow in :line 0
at Hide in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEventByOneResponder in :line 0
at InputRecord_StateChanged in :line 0
at OnActionCancel in :line 0
at Invoke in :line 0
at InvokeCallbacksSafe in :line 0
at CallActionListeners in :line 0
at ChangePhaseOfActionInternal in :line 0
at ChangePhaseOfAction in :line 0
at ProcessDefaultInteraction in :line 0
at ProcessControlStateChange in :line 0
at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
at FireStateChangeNotifications in :line 0
at UpdateState in :line 0
at OnUpdate in :line 0
at b__0 in :line 0
at NotifyUpdate in :line 0
at UpdateInput in :line 0
at Delegate in :line 0
00:42:26:562DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu
00:42:26:562DefaultSTACK[TED-14649] ActionMapController ModalMenu not found
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
00:42:26:739DefaultSTACK[FlowHelpers] ExitToMainMenu : Reason : ExitToMainMenuAfterProfileSave
00:42:26:739GameplaySTACKStopping server session.
00:42:26:740GameplaySTACKRunning server session state 'Game.ServerSessionState_Releasing'...
00:42:26:740NetworkSTACK[Photon] shutdown bolt from ServerSessionState_Releasing
00:42:26:740NetworkSTACK[Photon] Bolt Shutdown...
00:42:26:740NetworkSTACK[Photon] OnBoltStopping
00:42:26:740NetworkSTACK[MultiplayerInviteContext] Dispose
00:42:26:740NetworkSTACK[LobbyService] DestroyCurrentLobby called
00:42:26:740NetworkSTACK[MultiplayerInviteContext] Set Steam connection string id:
00:42:26:740ApplicationSTACKRunning Flow State 'FlowState_UnloadGame'...
00:42:26:740DefaultSTACK[TED-14649] RemoveActionMapController Default_InSaloon
00:42:26:740DefaultSTACK[TED-14649] AddActionMapController Default_InLoading
00:42:26:759DefaultSTACK[Audio][Music] Stopped saloon event 'Play_ED_A05_Saloon_Mix_04'.
00:42:26:777DefaultSTACKLoaded texture 'HQ_00'.
00:42:26:777DefaultSTACKLoaded texture 'CrystalHUD'.
00:42:26:777NetworkSTACK[Photon] Connection [Connection [EndPoint IPv4 0.0.0.2:0]] is disconnected for reason : Disconnected
00:42:26:792NetworkSTACK[Photon] BoltShutdownBegin with the reason Disconnected
00:42:26:792NetworkSTACK[Bolt] Bolt shutdown begin.
00:42:26:792SimulationSTACKTrying to apply a modification on a target (Id#5997) which does not exist anymore
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
00:42:26:989NetworkSTACK[LobbyService] DestroyLobby lobby succeeded
00:42:28:056AudioSTACKGeneric stop event of biome audio set is not set; Executing StopPlayingID action instead...
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
00:42:28:095DefaultSTACKAssetProvider 'ted.data.levelbuild.common.assetbundle' has been unmounted.
00:42:28:095DefaultSTACKAssetProvider 'ted.data.levelbuild.factoria.assetbundle' has been unmounted.
00:42:28:095DefaultSTACKAssetProvider 'ted.data.levelbuild.templar.assetbundle' has been unmounted.
00:42:28:095DefaultSTACKAssetProvider 'ted.data.depiction.devices.assetbundle' has been unmounted.
00:42:28:095DefaultSTACKAssetProvider 'ted.data.depiction.heroes.assetbundle' has been unmounted.
00:42:28:095DefaultSTACKAssetProvider 'ted.data.depiction.saloon.assetbundle' has been unmounted.
00:42:28:095DefaultSTACKAssetProvider 'ted.data.depiction.weapons.assetbundle' has been unmounted.
00:42:28:095DefaultSTACKAssetProvider 'ted.data.fx.characters.assetbundle' has been unmounted.
00:42:28:095DefaultSTACKAssetProvider 'ted.data.fx.factoria.assetbundle' has been unmounted.
00:42:28:095DefaultSTACKAssetProvider 'ted.data.fx.saloon.assetbundle' has been unmounted.
00:42:28:095DefaultSTACKAssetProvider 'ted.data.fx.templar.assetbundle' has been unmounted.
00:42:28:095DefaultSTACKAssetProvider 'ted.data.levelbuild.factoria.saloon.assetbundle' has been unmounted.
00:42:28:095DefaultSTACKAssetProvider 'ted.data.depiction.heroes.archivist.assetbundle' has been unmounted.
00:42:28:095DefaultSTACKAssetProvider 'ted.data.depiction.heroes.artificer.assetbundle' has been unmounted.
00:42:28:095DefaultSTACKAssetProvider 'ted.data.depiction.heroes.bartender.assetbundle' has been unmounted.
00:42:28:095DefaultSTACKAssetProvider 'ted.data.depiction.heroes.cleaner.assetbundle' has been unmounted.
00:42:28:095DefaultSTACKAssetProvider 'ted.data.depiction.heroes.gunsmith.assetbundle' has been unmounted.
00:42:28:095DefaultSTACKAssetProvider 'ted.data.depiction.heroes.locksmith.assetbundle' has been unmounted.
00:42:28:095DefaultSTACKAssetProvider 'ted.data.depiction.heroes.medic.assetbundle' has been unmounted.
00:42:28:095DefaultSTACKAssetProvider 'ted.data.depiction.heroes.roby.assetbundle' has been unmounted.
00:42:28:095DefaultSTACKFailed to load AssetBundle from path: 'E:/ZZ Steam/steamapps/common/ENDLESS Dungeon/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at get_Mount in :line 0
at UnmountAssetBundles in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
00:42:28:095DefaultSTACKFailed to load AssetBundle from path: 'E:/ZZ Steam/steamapps/common/ENDLESS Dungeon/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at get_Mount in :line 0
at UnmountAssetBundles in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
00:42:28:095DefaultSTACKAssetProvider 'ted.data.depiction.heroes.yvette.assetbundle' has been unmounted.
00:42:28:095DefaultSTACKAssetProvider 'ted.data.depiction.common.assetbundle' has been unmounted.
00:42:28:151AssetDatabaseSTACKAssetBundle Ted.Data.LevelBuild.Common unload took 00:00:00.0554192
00:42:28:388AssetDatabaseSTACKAssetBundle Ted.Data.LevelBuild.Factoria unload took 00:00:00.2371570
00:42:28:438AssetDatabaseSTACKAssetBundle Ted.Data.LevelBuild.Templar unload took 00:00:00.0499187
00:42:28:488AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Devices unload took 00:00:00.0499708
00:42:28:539AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Heroes unload took 00:00:00.0494823
00:42:28:589AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Saloon unload took 00:00:00.0499425
00:42:28:639AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Weapons unload took 00:00:00.0500428
00:42:28:741AssetDatabaseSTACKAssetBundle Ted.Data.FX.Characters unload took 00:00:00.1016577
00:42:28:889AssetDatabaseSTACKAssetBundle Ted.Data.FX.Factoria unload took 00:00:00.1478106
00:42:28:905NetworkSTACK[Bolt] Bolt shutdown done.
00:42:28:905GameplaySTACKRunning server session state 'Game.ServerSessionState_Released'...
00:42:28:905DefaultSTACK[TED-14649] RemoveActionMapController VoiceChat
00:42:28:905GameplaySTACKServer session stopped.
00:42:28:939AssetDatabaseSTACKAssetBundle Ted.Data.FX.Saloon unload took 00:00:00.0496391
00:42:28:989AssetDatabaseSTACKAssetBundle Ted.Data.FX.Templar unload took 00:00:00.0499860
00:42:29:039AssetDatabaseSTACKAssetBundle Ted.Data.LevelBuild.Factoria.Saloon unload took 00:00:00.0496607
00:42:29:089AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Heroes.Archivist unload took 00:00:00.0500086
00:42:29:175AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Heroes.Artificer unload took 00:00:00.0854243
00:42:29:222AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Heroes.Bartender unload took 00:00:00.0474880
00:42:29:272AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Heroes.Cleaner unload took 00:00:00.0497477
00:42:29:322AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Heroes.Gunsmith unload took 00:00:00.0498694
00:42:29:372AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Heroes.Locksmith unload took 00:00:00.0498791
00:42:29:422AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Heroes.Medic unload took 00:00:00.0498603
00:42:29:472AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Heroes.Roby unload took 00:00:00.0498296
00:42:29:472DefaultSTACKFailed to load AssetBundle from path: 'E:/ZZ Steam/steamapps/common/ENDLESS Dungeon/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
00:42:29:472DefaultSTACKFailed to load AssetBundle from path: 'E:/ZZ Steam/steamapps/common/ENDLESS Dungeon/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
00:42:29:522AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Heroes.Yvette unload took 00:00:00.0495293
00:42:29:573AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Common unload took 00:00:00.0505059
00:42:29:573REDSTACKGC & Unload unused assets
00:42:29:786AudioSTACKPost audio event regularWaveStop on frame 658939
00:42:29:786DefaultSTACK[TED-11679] Process CinematicsUIFeedbackRequestedBlackpost (Change = ForegroundVisibility, VisibilityValue = False, Debug = ).
00:42:29:792ApplicationSTACKAchievementTrackingManager: unregister method ProcessBlackposts
00:42:29:792ApplicationSTACKSaveSystem: unregister method UpdateSave
00:42:29:792ApplicationSTACKSaveSystem: unregister method UpdateLoad
00:42:29:792ApplicationSTACKSaveSystem: unregister method UpdateWaitForSerializeCoroutine
00:42:29:792ApplicationSTACKQuestManager: unregister method ProcessBlackposts
00:42:29:792ApplicationSTACKFlowEndSystem: unregister method ProcessBlackposts
00:42:29:792ApplicationSTACKGameStatsManager: unregister method ProcessBlackposts
00:42:29:792ApplicationSTACKHeroSelectionSystem: unregister method ProcessBlackposts
00:42:29:792ApplicationSTACKUnlockableManager: unregister method UpdateAutoCraft
00:42:29:792ApplicationSTACKUnlockableManager: unregister method ProcessBlackposts
00:42:29:792ApplicationSTACKTalkSystem: unregister method UpdateHealthTracking
00:42:29:792ApplicationSTACKTalkSystem: unregister method ProcessBlackpostsForTalks
00:42:29:792ApplicationSTACKTalkSystem: unregister method ProcessBlackpostsForBarks
00:42:29:792ApplicationSTACKTalkSystem: unregister method UpdateDelayedBarks
00:42:29:792ApplicationSTACKDungeonPlayerProgressionManager: unregister method ServerPreLateUpdate
00:42:29:792ApplicationSTACKNonPlayableCharacterMotionIntentionSystem: unregister method UpdateMotionIntention
00:42:29:792ApplicationSTACKLevelEventManagementSystem: unregister method UpdateEventSpawn
00:42:29:792ApplicationSTACKLevelEventManagementSystem: unregister method ProcessBlackposts
00:42:29:792ApplicationSTACKCocktailSystem: unregister method ServerProcessBlackposts
00:42:29:792ApplicationSTACKCinematicSystem: unregister method UpdateSystem
00:42:29:792ApplicationSTACKTutorialSystem: unregister method UpdateSystem
00:42:29:792ApplicationSTACKDamageTypeStatusSystem: unregister method UpdateStatuses
00:42:29:792ApplicationSTACKEffectSpreadSystem: unregister method ServerUpdateEffectSpreading
00:42:29:792ApplicationSTACKMissileTargetSystem: unregister method ProcessBlackposts
00:42:29:792ApplicationSTACKMissileTargetSystem: unregister method ProcessMissilesFromSkillToLaunch
00:42:29:792ApplicationSTACKMissileTargetSystem: unregister method UpdateMissiles
00:42:29:792ApplicationSTACKVisionSystem: unregister method ServerUpdateVision
00:42:29:792ApplicationSTACKEffectSystem: unregister method UpdateActiveEffects
00:42:29:792ApplicationSTACKEffectSystem: unregister method ProcessEffectRequests
00:42:29:792ApplicationSTACKRoomsManagementSystem: unregister method RemoveContentsPendingRemoval
00:42:29:792ApplicationSTACKRoomsManagementSystem: unregister method StartUpdatingRoomContents
00:42:29:792ApplicationSTACKRoomsManagementSystem: unregister method FinishUpdatingRoomContents
00:42:29:792ApplicationSTACKMonsterSentinelModeSystem: unregister method UpdateSentinelMode
00:42:29:792ApplicationSTACKMonsterSpawnManager: unregister method UpdateMonsterWaves
00:42:29:792ApplicationSTACKMonsterSpawnManager: unregister method UpdateMonsterCount
00:42:29:792ApplicationSTACKLootManagementSystem: unregister method UpdateLoots
00:42:29:792ApplicationSTACKCrystalUpgradeManager: unregister method UpdateCrystalUpgrade
00:42:29:792ApplicationSTACKHeroLevelUpSystem: unregister method UpdateLevelUp
00:42:29:792ApplicationSTACKInventoryManager: unregister method UpdateResources
00:42:29:792ApplicationSTACKInventoryManager: unregister method UpdateValues
00:42:29:792ApplicationSTACKScoreManager: unregister method ProcessBlackposts
00:42:29:792ApplicationSTACKStationSystem: unregister method ProcessTransitionToNextStep
00:42:29:792ApplicationSTACKCrystalMovementSystem: unregister method UpdateMotionIntention
00:42:29:792ApplicationSTACKCrystalMovementSystem: unregister method UpdateCrystalBehaviour
00:42:29:792ApplicationSTACKCrystalMovementSystem: unregister method UpdateMovementProgress
00:42:29:792ApplicationSTACKKeyLockSystem: unregister method UpdateSystem
00:42:29:792ApplicationSTACKNavMeshObstacleSystem: unregister method DisposeElements
00:42:29:792ApplicationSTACKNavMeshObstacleSystem: unregister method UpdateSystem
00:42:29:792ApplicationSTACKMovementSmoothingSystem: unregister method UpdateMovementSmoothing
00:42:29:792ApplicationSTACKMonsterPathProcessingSystem: unregister method CalculatePathfindDistanceFromHeroes
00:42:29:792ApplicationSTACKMonsterPathProcessingSystem: unregister method ProcessPaths
00:42:29:792ApplicationSTACKMonsterMotionIntentionSystem: unregister method UpdateMotionIntention
00:42:29:792ApplicationSTACKMetaConditionalEntitiesManager: unregister method ServerUpdate
00:42:29:792ApplicationSTACKMetaConditionalEntitiesManager: unregister method ProcessDelayedTeleportRequest
00:42:29:792ApplicationSTACKNonPlayableCharacterPathProcessingSystem: unregister method ProcessPaths
00:42:29:792ApplicationSTACKInvincibilitySystem: unregister method ComputeInvincibility
00:42:29:792ApplicationSTACKIntangibilitySystem: unregister method ComputeIntangibility
00:42:29:792ApplicationSTACKInactiveEntitySystem: unregister method UpdateInactiveEntities
00:42:29:792ApplicationSTACKHeroWeaponSystem: unregister method UpdateHeroWeapon
00:42:29:792ApplicationSTACKHeroWeaponOptimizationSystem: unregister method ServerComputeHeroOptimalWeapon
00:42:29:792ApplicationSTACKHeroSwitchSystem: unregister method UpdateHeroSwitch
00:42:29:792ApplicationSTACKHeroSquadSystem: unregister method UpdateSquads
00:42:29:792ApplicationSTACKBugQueenManagementSystem: unregister method UpdateBugQueenBehaviour
00:42:29:792ApplicationSTACKHeroMovementIntentionFromAISystem: unregister method ComputeIntentions
00:42:29:792ApplicationSTACKLevelManager: unregister method UpdateLevelLoading
00:42:29:792ApplicationSTACKLevelManager: unregister method UpdateLevelRenderer
00:42:29:792ApplicationSTACKBossBehaviourManager: unregister method ProcessBlackposts
00:42:29:792ApplicationSTACKBossBehaviourManager: unregister method UpdateBossBehaviours
00:42:29:792ApplicationSTACKBossBehaviourManager: unregister method LateUpdateCrystalJump
00:42:29:792ApplicationSTACKHeroEntityOwnershipManagementSystem: unregister method UpdateHeroEntityOwnership
00:42:29:792ApplicationSTACKTurretUnlockManager: unregister method RestoreUpgradedTurretsHealth
00:42:29:792ApplicationSTACKSpawnSystem: unregister method DisposeEntitiesUnspawnedFromNetwork
00:42:29:792ApplicationSTACKSpawnSystem: unregister method RegisterEntitiesSpawnedFromNetwork
00:42:29:792ApplicationSTACKSpawnSystem: unregister method ProcessSpawnRequests
00:42:29:792ApplicationSTACKSpawnSystem: unregister method ProcessPlayerRegisterBlackposts
00:42:29:792ApplicationSTACKSpawnSystem: unregister method ProcessDestroyGameObjects
00:42:29:792ApplicationSTACKEntityActionSystem: unregister method CancelActionsOnEntitiesPendingRemoval
00:42:29:792ApplicationSTACKEntityActionSystem: unregister method UpdateHeroInteractionsFromBlackposts
00:42:29:792ApplicationSTACKEntityActionSystem: unregister method UpdateHeroInteractionTargets
00:42:29:792ApplicationSTACKEntityActionSystem: unregister method UpdateHeroActionsAndInteractions
00:42:29:792ApplicationSTACKEntityActionSystem: unregister method UpdateOtherActions
00:42:29:792ApplicationSTACKEntityActionSystem: unregister method UpdateEndEffectBlackpostData
00:42:29:792ApplicationSTACKEntityActionSystem: unregister method ProcessBlackposts
00:42:29:792ApplicationSTACKEntityActionSystem: unregister method ProcessFlowStateBlackposts
00:42:29:792ApplicationSTACKHeroAimingIntentionFromTargetingSystem: unregister method ComputeIntentions
00:42:29:792ApplicationSTACKHeroMovementIntentionFromInputsSystem: unregister method ComputeIntentions
00:42:29:792ApplicationSTACKHeroMovementIntentionFromInputsSystem: unregister method ProcessBlackposts
00:42:29:792ApplicationSTACKHeroSkillsManagementSystem: unregister method UpdateHeroSkillValues
00:42:29:792ApplicationSTACKHeroSkillsManagementSystem: unregister method ProcessBlackposts
00:42:29:792ApplicationSTACKHeroSkillsManagementSystem: unregister method UpdateActiveSkillReady
00:42:29:792ApplicationSTACKDetectionSystem: unregister method FinalizeLineOfSightRequests
00:42:29:792ApplicationSTACKDetectionSystem: unregister method FinalizeDetection
00:42:29:792ApplicationSTACKDetectionSystem: unregister method DisposeElements
00:42:29:792ApplicationSTACKDetectionSystem: unregister method BeginFrame
00:42:29:792ApplicationSTACKDetectionSystem: unregister method QueueRequestsReceivedFromNetwork
00:42:29:792ApplicationSTACKDetectionSystem: unregister method CleanupAndUpdateTransforms
00:42:29:792ApplicationSTACKDetectionSystem: unregister method ComputeLinesOfSightDetectionPart1
00:42:29:792ApplicationSTACKDetectionSystem: unregister method ProcessLineOfSightRequestsPart1
00:42:29:792ApplicationSTACKAudioMotionSystem: unregister method ComputeAudioMotion
00:42:29:792ApplicationSTACKAudioMotionSystem: unregister method ApplyAudioMotion
00:42:29:792ApplicationSTACKAvoidanceSystem: unregister method UpdateDangerZones
00:42:29:792ApplicationSTACKAvoidanceSystem: unregister method DisposeElements
00:42:29:792ApplicationSTACKAvoidanceSystem: unregister method ProcessAvoidance
00:42:29:792ApplicationSTACKBoltSynchronizationSystem: unregister method UpdateSend
00:42:29:792ApplicationSTACKBoltSynchronizationSystem: unregister method UpdateReceive
00:42:29:792ApplicationSTACKCharacterAnimationSystem: unregister method ComputeMovementParameters
00:42:29:792ApplicationSTACKCharacterAnimationSystem: unregister method SendParametersToAnimator
00:42:29:792ApplicationSTACKCharacterAnimationSystem: unregister method UpdateTimedAnimationChangeInfos
00:42:29:792ApplicationSTACKCharacterFacingSystem: unregister method ComputeFacing
00:42:29:792ApplicationSTACKCharacterFacingSystem: unregister method ApplyFacing
00:42:29:792ApplicationSTACKCharacterMovementSystem: unregister method SendNetworkedForceRequests
00:42:29:792ApplicationSTACKCharacterMovementSystem: unregister method ProcessMovementAffectingRequests
00:42:29:792ApplicationSTACKCharacterMovementSystem: unregister method RemoveOutdatedMovementAlterations
00:42:29:792ApplicationSTACKCharacterMovementSystem: unregister method ComputeMovement
00:42:29:792ApplicationSTACKCharacterMovementSystem: unregister method ApplyMovement
00:42:29:792ApplicationSTACKCharacterMovementSystem: unregister method UpdateNPCPositionFromHipBone
00:42:29:792ApplicationSTACKCharacterMovementSystem: unregister method ProcessFlowStateBlackposts
00:42:29:792ApplicationSTACKCrystalAimingIntentionSystem: unregister method UpdateAiming
00:42:29:792ApplicationSTACKCrystalPathProcessingSystem: unregister method ProcessPaths
00:42:29:792ApplicationSTACKDoorOpeningSystem: unregister method UpdateDoorOpening
00:42:29:792ApplicationSTACKEmoteSystem: unregister method SpecificUpdate
00:42:29:792ApplicationSTACKEntityEventBufferSystem: unregister method ClientProcessPendingEntityEvents
00:42:29:792ApplicationSTACKEntityFrontSyncSystem: unregister method ComputeFrontEntitiesData
00:42:29:792ApplicationSTACKEntityFrontSyncSystem: unregister method SendEntitiesDataToFront
00:42:29:792ApplicationSTACKExoticSimulationPropertiesManager: unregister method ServerUpdate
00:42:29:792ApplicationSTACKExoticSimulationPropertiesManager: unregister method ServerLateUpdate
00:42:29:792ApplicationSTACKExoticTurretsManager: unregister method ServerComputeContinuousTargetDamage
00:42:29:792ApplicationSTACKExoticTurretsManager: unregister method UpdateLocksmithLinkerGhostTrack
00:42:29:792ApplicationSTACKExoticTurretsManager: unregister method ServerProcessBlackposts
00:42:29:792ApplicationSTACKExplosivePropManagementSystem: unregister method ServerUpdateExplosiveProps
00:42:29:792ApplicationSTACKHeroDeathSystem: unregister method UpdateHeroDyingProcess
00:42:29:792ApplicationSTACKHeroDeathSystem: unregister method UpdateWaitForWaveEnd
00:42:29:792ApplicationSTACKHealthSystem: unregister method UpdateKillParticipation
00:42:29:792ApplicationSTACKHealthSystem: unregister method UpdateHealth
00:42:29:792ApplicationSTACKHealthSystem: unregister method MarkDeadEntitiesForDeactivation
00:42:29:792ApplicationSTACKHeroDirectionalSelectorSystem: unregister method UpdateDirectionalSelector
00:42:29:792ApplicationSTACKHeroSprintSystem: unregister method UpdateSprint
00:42:29:792ApplicationSTACKTargetingSystem: unregister method FinalizeTargeting
00:42:29:792ApplicationSTACKTargetingSystem: unregister method ProcessTargetingDataRequests
00:42:29:792ApplicationSTACKTargetingSystem: unregister method ComputeTargetingPart1
00:42:29:792ApplicationSTACKTargetingSystem: unregister method ComputeTargetingPart2
00:42:29:792ApplicationSTACKPingSystem: unregister method SpecificUpdate
00:42:29:792ApplicationSTACKTurretAimingIntentionSystem: unregister method UpdateAimingIntention
00:42:29:792ApplicationSTACKTurretAimingIntentionSystem: unregister method ApplyAiming
00:42:29:792ApplicationSTACKTurretChargeSystem: unregister method UpdateTurrets
00:42:29:792ApplicationSTACKPinManager: unregister method RunLoadRoutine
00:42:29:792ApplicationSTACKPinManager: unregister method ProcessPinBlackposts
00:42:29:792ApplicationSTACKGameEntityManager: unregister method ProcessEntitiesDeactivation
00:42:29:792ApplicationSTACKGameEntityManager: unregister method ProcessEntitiesDestruction
00:42:29:792ApplicationSTACKRedDepictionManager: unregister method ProcessBlackpostsDestruction
00:42:29:792ApplicationSTACKRedDepictionManager: unregister method ProcessBlackposts
00:42:29:792ApplicationSTACKRedDepictionManager: unregister method ProcessHeroes
00:42:29:792ApplicationSTACKUikiManager: unregister method UpdateUiki
00:42:29:792ApplicationSTACKDifficultyManager: unregister method ServerProcessBlackposts
00:42:29:792ApplicationSTACKDifficultyManager: unregister method ServerUpdateStoryMode
00:42:29:792ApplicationSTACKSimulationManager: unregister method UpdateInternal
00:42:29:792ApplicationSTACKStationCardManager: unregister method ProcessBlackposts
00:42:29:792ApplicationSTACKArtifactResearchSystem: unregister method UpdateResearchProgress
00:42:29:792ApplicationSTACKPathfindingManager: unregister method CalculatePendingPathRequests
00:42:29:792ApplicationSTACKUIPanelInteractorManager: unregister method UpdateInteractors
00:42:29:792ApplicationSTACKGameProfilerManager: unregister method UpdateCounters
00:42:29:792ApplicationSTACKGame.TEDGame: Release...
00:42:29:838ApplicationSTACKGame.AchievementTrackingManager: Start release...
00:42:29:838ApplicationSTACKGame.AchievementTrackingManager: Release done!
00:42:29:855ApplicationSTACKGame.SaveSystem: Start release...
00:42:29:855GameplaySTACKPlayerProgression Distant dispose.
00:42:29:855GameplaySTACKPlayerProgression LocalDungeon dispose.
00:42:29:855ApplicationSTACKGame.SaveSystem: Release done!
00:42:29:871ApplicationSTACKGame.QuestManager: Start release...
00:42:29:871ApplicationSTACKGame.QuestManager: Release done!
00:42:29:888ApplicationSTACKGame.FlowEndSystem: Start release...
00:42:29:888ApplicationSTACKGame.FlowEndSystem: Release done!
00:42:29:905ApplicationSTACKGame.GameStatsManager: Start release...
00:42:29:905ApplicationSTACKGame.GameStatsManager: Release done!
00:42:29:922ApplicationSTACKGame.HeroSelectionSystem: Start release...
00:42:29:922ApplicationSTACKGame.HeroSelectionSystem: Release done!
00:42:29:939ApplicationSTACKGame.UnlockableManager: Start release...
00:42:29:939ApplicationSTACKGame.UnlockableManager: Release done!
00:42:29:955ApplicationSTACKGame.TalkSystem: Start release...
00:42:29:955ApplicationSTACKGame.TalkSystem: Release done!
00:42:29:972ApplicationSTACKGame.DungeonPlayerProgressionManager: Start release...
00:42:29:972ApplicationSTACKGame.DungeonPlayerProgressionManager: Release done!
00:42:29:989ApplicationSTACKGame.NonPlayableCharacterMotionIntentionSystem: Start release...
00:42:29:989ApplicationSTACKGame.NonPlayableCharacterMotionIntentionSystem: Release done!
00:42:30:005ApplicationSTACKGame.LevelEventManagementSystem: Start release...
00:42:30:005ApplicationSTACKGame.LevelEventManagementSystem: Release done!
00:42:30:021ApplicationSTACKGame.CocktailSystem: Start release...
00:42:30:021ApplicationSTACKGame.CocktailSystem: Release done!
00:42:30:039ApplicationSTACKGame.CinematicSystem: Start release...
00:42:30:039ApplicationSTACKGame.CinematicSystem: Release done!
00:42:30:054ApplicationSTACKGame.TutorialSystem: Start release...
00:42:30:054ApplicationSTACKGame.TutorialSystem: Release done!
00:42:30:071ApplicationSTACKGame.DamageTypeStatusSystem: Start release...
00:42:30:071ApplicationSTACKGame.DamageTypeStatusSystem: Release done!
00:42:30:089ApplicationSTACKGame.EffectSpreadSystem: Start release...
00:42:30:089ApplicationSTACKGame.EffectSpreadSystem: Release done!
00:42:30:104ApplicationSTACKGame.MissileTargetSystem: Start release...
00:42:30:104ApplicationSTACKGame.MissileTargetSystem: Release done!
00:42:30:122ApplicationSTACKGame.VisionSystem: Start release...
00:42:30:122ApplicationSTACKGame.VisionSystem: Release done!
00:42:30:139ApplicationSTACKGame.EffectSystem: Start release...
00:42:30:139ApplicationSTACKGame.EffectSystem: Release done!
00:42:30:155ApplicationSTACKGame.RoomsManagementSystem: Start release...
00:42:30:155ApplicationSTACKGame.RoomsManagementSystem: Release done!
00:42:30:172ApplicationSTACKGame.MonsterSentinelModeSystem: Start release...
00:42:30:172ApplicationSTACKGame.MonsterSentinelModeSystem: Release done!
00:42:30:188ApplicationSTACKGame.MonsterSpawnManager: Start release...
00:42:30:188ApplicationSTACKGame.MonsterSpawnManager: Release done!
00:42:30:205ApplicationSTACKGame.MerchantSystem: Start release...
00:42:30:205ApplicationSTACKGame.MerchantSystem: Release done!
00:42:30:221ApplicationSTACKGame.LootManagementSystem: Start release...
00:42:30:221ApplicationSTACKGame.LootManagementSystem: Release done!
00:42:30:238ApplicationSTACKGame.CrystalUpgradeManager: Start release...
00:42:30:238ApplicationSTACKGame.CrystalUpgradeManager: Release done!
00:42:30:255ApplicationSTACKGame.HeroLevelUpSystem: Start release...
00:42:30:255ApplicationSTACKGame.HeroLevelUpSystem: Release done!
00:42:30:272ApplicationSTACKGame.InventoryManager: Start release...
00:42:30:272ApplicationSTACKGame.InventoryManager: Release done!
00:42:30:289ApplicationSTACKGame.ScoreManager: Start release...
00:42:30:289ApplicationSTACKGame.ScoreManager: Release done!
00:42:30:305ApplicationSTACKGame.StationSystem: Start release...
00:42:30:305ApplicationSTACKGame.StationSystem: Release done!
00:42:30:322ApplicationSTACKGame.CrystalMovementSystem: Start release...
00:42:30:322ApplicationSTACKGame.CrystalMovementSystem: Release done!
00:42:30:339ApplicationSTACKGame.KeyLockSystem: Start release...
00:42:30:339ApplicationSTACKGame.KeyLockSystem: Release done!
00:42:30:355ApplicationSTACKGame.NavMeshObstacleSystem: Start release...
00:42:30:355ApplicationSTACKGame.NavMeshObstacleSystem: Release done!
00:42:30:372ApplicationSTACKGame.MovementSmoothingSystem: Start release...
00:42:30:372ApplicationSTACKGame.MovementSmoothingSystem: Release done!
00:42:30:388ApplicationSTACKGame.MonsterPathProcessingSystem: Start release...
00:42:30:388ApplicationSTACKGame.MonsterPathProcessingSystem: Release done!
00:42:30:405ApplicationSTACKGame.MonsterMotionIntentionSystem: Start release...
00:42:30:405ApplicationSTACKGame.MonsterMotionIntentionSystem: Release done!
00:42:30:421ApplicationSTACKGame.MetaConditionalEntitiesManager: Start release...
00:42:30:421ApplicationSTACKGame.MetaConditionalEntitiesManager: Release done!
00:42:30:438ApplicationSTACKGame.NonPlayableCharacterPathProcessingSystem: Start release...
00:42:30:438ApplicationSTACKGame.NonPlayableCharacterPathProcessingSystem: Release done!
00:42:30:454ApplicationSTACKGame.InvincibilitySystem: Start release...
00:42:30:454ApplicationSTACKGame.InvincibilitySystem: Release done!
00:42:30:471ApplicationSTACKGame.IntangibilitySystem: Start release...
00:42:30:471ApplicationSTACKGame.IntangibilitySystem: Release done!
00:42:30:488ApplicationSTACKGame.InactiveEntitySystem: Start release...
00:42:30:488ApplicationSTACKGame.InactiveEntitySystem: Release done!
00:42:30:505ApplicationSTACKGame.HeroWeaponSystem: Start release...
00:42:30:505ApplicationSTACKGame.HeroWeaponSystem: Release done!
00:42:30:522ApplicationSTACKGame.HeroWeaponOptimizationSystem: Start release...
00:42:30:522ApplicationSTACKGame.HeroWeaponOptimizationSystem: Release done!
00:42:30:539ApplicationSTACKGame.HeroSwitchSystem: Start release...
00:42:30:539ApplicationSTACKGame.HeroSwitchSystem: Release done!
00:42:30:556ApplicationSTACKGame.HeroSquadSystem: Start release...
00:42:30:556ApplicationSTACKGame.HeroSquadSystem: Release done!
00:42:30:572ApplicationSTACKGame.BugQueenManagementSystem: Start release...
00:42:30:572ApplicationSTACKGame.BugQueenManagementSystem: Release done!
00:42:30:589ApplicationSTACKGame.HeroMovementIntentionFromAISystem: Start release...
00:42:30:589ApplicationSTACKGame.HeroMovementIntentionFromAISystem: Release done!
00:42:30:605ApplicationSTACKGame.LevelManager: Start release...
00:42:30:605ApplicationSTACKGame.LevelManager: Release done!
00:42:30:622ApplicationSTACKGame.BossBehaviourManager: Start release...
00:42:30:622ApplicationSTACKGame.BossBehaviourManager: Release done!
00:42:30:639ApplicationSTACKGame.HeroEntityOwnershipManagementSystem: Start release...
00:42:30:639ApplicationSTACKGame.HeroEntityOwnershipManagementSystem: Release done!
00:42:30:655ApplicationSTACKGame.TurretUnlockManager: Start release...
00:42:30:655ApplicationSTACKGame.TurretUnlockManager: Release done!
00:42:30:672ApplicationSTACKGame.SpawnSystem: Start release...
00:42:30:672ApplicationSTACKGame.SpawnSystem: Release done!
00:42:30:688ApplicationSTACKGame.EntityActionSystem: Start release...
00:42:30:688ApplicationSTACKGame.EntityActionSystem: Release done!
00:42:30:705ApplicationSTACKGame.HeroAimingIntentionFromTargetingSystem: Start release...
00:42:30:705ApplicationSTACKGame.HeroAimingIntentionFromTargetingSystem: Release done!
00:42:30:721ApplicationSTACKGame.HeroMovementIntentionFromInputsSystem: Start release...
00:42:30:721ApplicationSTACKGame.HeroMovementIntentionFromInputsSystem: Release done!
00:42:30:739ApplicationSTACKGame.HeroSkillsManagementSystem: Start release...
00:42:30:739ApplicationSTACKGame.HeroSkillsManagementSystem: Release done!
00:42:30:755ApplicationSTACKGame.DetectionSystem: Start release...
00:42:30:755ApplicationSTACKGame.DetectionSystem: Release done!
00:42:30:772ApplicationSTACKGame.AudioMotionSystem: Start release...
00:42:30:772ApplicationSTACKGame.AudioMotionSystem: Release done!
00:42:30:788ApplicationSTACKGame.AvoidanceSystem: Start release...
00:42:30:788ApplicationSTACKGame.AvoidanceSystem: Release done!
00:42:30:805ApplicationSTACKGame.BoltSynchronizationSystem: Start release...
00:42:30:805ApplicationSTACKGame.BoltSynchronizationSystem: Release done!
00:42:30:821ApplicationSTACKGame.CharacterAnimationSystem: Start release...
00:42:30:821ApplicationSTACKGame.CharacterAnimationSystem: Release done!
00:42:30:839ApplicationSTACKGame.CharacterFacingSystem: Start release...
00:42:30:839ApplicationSTACKGame.CharacterFacingSystem: Release done!
00:42:30:855ApplicationSTACKGame.CharacterMovementSystem: Start release...
00:42:30:855ApplicationSTACKGame.CharacterMovementSystem: Release done!
00:42:30:872ApplicationSTACKGame.CrystalAimingIntentionSystem: Start release...
00:42:30:872ApplicationSTACKGame.CrystalAimingIntentionSystem: Release done!
00:42:30:888ApplicationSTACKGame.CrystalPathProcessingSystem: Start release...
00:42:30:888ApplicationSTACKGame.CrystalPathProcessingSystem: Release done!
00:42:30:905ApplicationSTACKGame.DoorOpeningSystem: Start release...
00:42:30:905ApplicationSTACKGame.DoorOpeningSystem: Release done!
00:42:30:921ApplicationSTACKGame.EmoteSystem: Start release...
00:42:30:921ApplicationSTACKGame.EmoteSystem: Release done!
00:42:30:938ApplicationSTACKGame.EntityEventBufferSystem: Start release...
00:42:30:938ApplicationSTACKGame.EntityEventBufferSystem: Release done!
00:42:30:955ApplicationSTACKGame.EntityFrontSyncSystem: Start release...
00:42:30:955ApplicationSTACKGame.EntityFrontSyncSystem: Release done!
00:42:30:971ApplicationSTACKGame.ExoticSimulationPropertiesManager: Start release...
00:42:30:971ApplicationSTACKGame.ExoticSimulationPropertiesManager: Release done!
00:42:30:988ApplicationSTACKGame.ExoticTurretsManager: Start release...
00:42:30:988ApplicationSTACKGame.ExoticTurretsManager: Release done!
00:42:31:005ApplicationSTACKGame.ExplosivePropManagementSystem: Start release...
00:42:31:005ApplicationSTACKGame.ExplosivePropManagementSystem: Release done!
00:42:31:021ApplicationSTACKGame.HeroDeathSystem: Start release...
00:42:31:021ApplicationSTACKGame.HeroDeathSystem: Release done!
00:42:31:038ApplicationSTACKGame.HealthSystem: Start release...
00:42:31:038ApplicationSTACKGame.HealthSystem: Release done!
00:42:31:055ApplicationSTACKGame.HeroDirectionalSelectorSystem: Start release...
00:42:31:055ApplicationSTACKGame.HeroDirectionalSelectorSystem: Release done!
00:42:31:072ApplicationSTACKGame.HeroSprintSystem: Start release...
00:42:31:072ApplicationSTACKGame.HeroSprintSystem: Release done!
00:42:31:089ApplicationSTACKGame.TargetingSystem: Start release...
00:42:31:089ApplicationSTACKGame.TargetingSystem: Release done!
00:42:31:105ApplicationSTACKGame.PingSystem: Start release...
00:42:31:105ApplicationSTACKGame.PingSystem: Release done!
00:42:31:122ApplicationSTACKGame.TurretAimingIntentionSystem: Start release...
00:42:31:122ApplicationSTACKGame.TurretAimingIntentionSystem: Release done!
00:42:31:138ApplicationSTACKGame.TurretChargeSystem: Start release...
00:42:31:138ApplicationSTACKGame.TurretChargeSystem: Release done!
00:42:31:155ApplicationSTACKPinManager: Start release...
00:42:31:155ApplicationSTACKPinManager: Release done!
00:42:31:443ApplicationSTACKGame.GameEntityManager: Start release...
00:42:31:443ApplicationSTACKGame.GameEntityManager: Release done!
00:42:31:472ApplicationSTACKGame.RedDepictionManager: Start release...
00:42:31:472ApplicationSTACKGame.RedDepictionManager: Release done!
00:42:31:489ApplicationSTACKUikiManager: Start release...
00:42:31:489ApplicationSTACKUikiManager: Release done!
00:42:31:505ApplicationSTACKGame.StaticSimulationReplicationManager: Start release...
00:42:31:505ApplicationSTACKGame.StaticSimulationReplicationManager: Release done!
00:42:31:522ApplicationSTACKGame.AssetManager: Start release...
00:42:31:522ApplicationSTACKGame.AssetManager: Release done!
00:42:31:539ApplicationSTACKGame.DifficultyManager: Start release...
00:42:31:539ApplicationSTACKGame.DifficultyManager: Release done!
00:42:31:555ApplicationSTACKGame.SimulationManager: Start release...
00:42:31:555ApplicationSTACKGame.SimulationManager: Release done!
00:42:31:572ApplicationSTACKGame.WeaponStatsNetworkManager: Start release...
00:42:31:572ApplicationSTACKGame.WeaponStatsNetworkManager: Release done!
00:42:31:588ApplicationSTACKGame.StationCardManager: Start release...
00:42:31:588ApplicationSTACKGame.StationCardManager: Release done!
00:42:31:604ApplicationSTACKGame.StartingChestManager: Start release...
00:42:31:604ApplicationSTACKGame.StartingChestManager: Release done!
00:42:31:621ApplicationSTACKGame.ArtifactResearchSystem: Start release...
00:42:31:621ApplicationSTACKGame.ArtifactResearchSystem: Release done!
00:42:31:638ApplicationSTACKPathfinding.PathfindingManager: Start release...
00:42:31:638ApplicationSTACKPathfinding.PathfindingManager: Release done!
00:42:31:654ApplicationSTACKUIPanelInteractorManager: Start release...
00:42:31:654ApplicationSTACKUIPanelInteractorManager: Release done!
00:42:31:671ApplicationSTACKGame.GameProfilerManager: Start release...
00:42:31:671ApplicationSTACKGame.GameProfilerManager: Release done!
00:42:31:688ApplicationSTACKGame.EnvironmentalNotesManager: Start release...
00:42:31:688ApplicationSTACKGame.EnvironmentalNotesManager: Release done!
00:42:31:689GameSTACKGame: Release done!
00:42:31:689ApplicationSTACKGame.DungeonPlayerProgressionManager is now unregistered
00:42:31:689ApplicationSTACKGame.NonPlayableCharacterMotionIntentionSystem is now unregistered
00:42:31:689ApplicationSTACKGame.NavMeshObstacleSystem is now unregistered
00:42:31:689ApplicationSTACKGame.MovementSmoothingSystem is now unregistered
00:42:31:689ApplicationSTACKGame.MonsterSpawnManager is now unregistered
00:42:31:689ApplicationSTACKGame.MonsterSentinelModeSystem is now unregistered
00:42:31:689ApplicationSTACKGame.MonsterPathProcessingSystem is now unregistered
00:42:31:689ApplicationSTACKGame.MonsterMotionIntentionSystem is now unregistered
00:42:31:689ApplicationSTACKGame.MissileTargetSystem is now unregistered
00:42:31:689ApplicationSTACKGame.MetaConditionalEntitiesManager is now unregistered
00:42:31:689ApplicationSTACKGame.NonPlayableCharacterPathProcessingSystem is now unregistered
00:42:31:689ApplicationSTACKGame.MerchantSystem is now unregistered
00:42:31:689ApplicationSTACKGame.LevelEventManagementSystem is now unregistered
00:42:31:689ApplicationSTACKGame.KeyLockSystem is now unregistered
00:42:31:689ApplicationSTACKGame.InvincibilitySystem is now unregistered
00:42:31:689ApplicationSTACKGame.InventoryManager is now unregistered
00:42:31:689ApplicationSTACKGame.IntangibilitySystem is now unregistered
00:42:31:689ApplicationSTACKGame.InactiveEntitySystem is now unregistered
00:42:31:689ApplicationSTACKGame.HeroWeaponSystem is now unregistered
00:42:31:689ApplicationSTACKGame.HeroWeaponOptimizationSystem is now unregistered
00:42:31:689ApplicationSTACKGame.HeroSwitchSystem is now unregistered
00:42:31:689ApplicationSTACKGame.LootManagementSystem is now unregistered
00:42:31:689ApplicationSTACKGame.HeroSquadSystem is now unregistered
00:42:31:689ApplicationSTACKGame.GameEntityManager is now unregistered
00:42:31:689ApplicationSTACKGame.RedDepictionManager is now unregistered
00:42:31:689ApplicationSTACKUikiManager is now unregistered
00:42:31:689ApplicationSTACKGame.SaveSystem is now unregistered
00:42:31:689ApplicationSTACKGame.StaticSimulationReplicationManager is now unregistered
00:42:31:689ApplicationSTACKGame.SimulationManager is now unregistered
00:42:31:689ApplicationSTACKGame.LevelManager is now unregistered
00:42:31:689ApplicationSTACKGame.WeaponStatsNetworkManager is now unregistered
00:42:31:689ApplicationSTACKGame.VisionSystem is now unregistered
00:42:31:689ApplicationSTACKGame.UnlockableManager is now unregistered
00:42:31:689ApplicationSTACKGame.TutorialSystem is now unregistered
00:42:31:689ApplicationSTACKGame.PingSystem is now unregistered
00:42:31:689ApplicationSTACKGame.TurretUnlockManager is now unregistered
00:42:31:689ApplicationSTACKGame.TurretAimingIntentionSystem is now unregistered
00:42:31:689ApplicationSTACKGame.TargetingSystem is now unregistered
00:42:31:689ApplicationSTACKGame.TalkSystem is now unregistered
00:42:31:689ApplicationSTACKGame.StationSystem is now unregistered
00:42:31:689ApplicationSTACKGame.StationCardManager is now unregistered
00:42:31:689ApplicationSTACKGame.StartingChestManager is now unregistered
00:42:31:689ApplicationSTACKGame.SpawnSystem is now unregistered
00:42:31:689ApplicationSTACKGame.ScoreManager is now unregistered
00:42:31:689ApplicationSTACKGame.RoomsManagementSystem is now unregistered
00:42:31:689ApplicationSTACKGame.TurretChargeSystem is now unregistered
00:42:31:689ApplicationSTACKPinManager is now unregistered
00:42:31:689ApplicationSTACKGame.HeroSprintSystem is now unregistered
00:42:31:689ApplicationSTACKGame.HeroSelectionSystem is now unregistered
00:42:31:689ApplicationSTACKGame.DetectionSystem is now unregistered
00:42:31:689ApplicationSTACKGame.DamageTypeStatusSystem is now unregistered
00:42:31:689ApplicationSTACKGame.CrystalUpgradeManager is now unregistered
00:42:31:689ApplicationSTACKGame.CrystalPathProcessingSystem is now unregistered
00:42:31:689ApplicationSTACKGame.CrystalMovementSystem is now unregistered
00:42:31:689ApplicationSTACKGame.CrystalAimingIntentionSystem is now unregistered
00:42:31:689ApplicationSTACKGame.CocktailSystem is now unregistered
00:42:31:689ApplicationSTACKGame.CinematicSystem is now unregistered
00:42:31:689ApplicationSTACKGame.CharacterMovementSystem is now unregistered
00:42:31:689ApplicationSTACKGame.DifficultyManager is now unregistered
00:42:31:689ApplicationSTACKGame.CharacterFacingSystem is now unregistered
00:42:31:689ApplicationSTACKGame.BugQueenManagementSystem is now unregistered
00:42:31:689ApplicationSTACKGame.BossBehaviourManager is now unregistered
00:42:31:689ApplicationSTACKGame.BoltSynchronizationSystem is now unregistered
00:42:31:689ApplicationSTACKGame.AvoidanceSystem is now unregistered
00:42:31:689ApplicationSTACKGame.AudioMotionSystem is now unregistered
00:42:31:689ApplicationSTACKGame.AssetManager is now unregistered
00:42:31:689ApplicationSTACKGame.ArtifactResearchSystem is now unregistered
00:42:31:689ApplicationSTACKGame.AchievementTrackingManager is now unregistered
00:42:31:689ApplicationSTACKPathfinding.PathfindingManager is now unregistered
00:42:31:689ApplicationSTACKGame.CharacterAnimationSystem is now unregistered
00:42:31:689ApplicationSTACKGame.HeroSkillsManagementSystem is now unregistered
00:42:31:689ApplicationSTACKUIPanelInteractorManager is now unregistered
00:42:31:689ApplicationSTACKGame.EffectSpreadSystem is now unregistered
00:42:31:689ApplicationSTACKGame.HeroMovementIntentionFromAISystem is now unregistered
00:42:31:689ApplicationSTACKGame.HeroMovementIntentionFromInputsSystem is now unregistered
00:42:31:689ApplicationSTACKGame.HeroLevelUpSystem is now unregistered
00:42:31:689ApplicationSTACKGame.HeroEntityOwnershipManagementSystem is now unregistered
00:42:31:689ApplicationSTACKGame.HeroDirectionalSelectorSystem is now unregistered
00:42:31:689ApplicationSTACKGame.HeroDeathSystem is now unregistered
00:42:31:689ApplicationSTACKGame.HeroAimingIntentionFromTargetingSystem is now unregistered
00:42:31:689ApplicationSTACKGame.HealthSystem is now unregistered
00:42:31:689ApplicationSTACKGame.GameStatsManager is now unregistered
00:42:31:689ApplicationSTACKGame.DoorOpeningSystem is now unregistered
00:42:31:689ApplicationSTACKGame.GameProfilerManager is now unregistered
00:42:31:689ApplicationSTACKGame.ExplosivePropManagementSystem is now unregistered
00:42:31:689ApplicationSTACKGame.ExoticTurretsManager is now unregistered
00:42:31:689ApplicationSTACKGame.ExoticSimulationPropertiesManager is now unregistered
00:42:31:689ApplicationSTACKGame.EnvironmentalNotesManager is now unregistered
00:42:31:689ApplicationSTACKGame.EntityFrontSyncSystem is now unregistered
00:42:31:689ApplicationSTACKGame.EntityEventBufferSystem is now unregistered
00:42:31:689ApplicationSTACKGame.EntityActionSystem is now unregistered
00:42:31:689ApplicationSTACKGame.EmoteSystem is now unregistered
00:42:31:689ApplicationSTACKGame.EffectSystem is now unregistered
00:42:31:689ApplicationSTACKGame.FlowEndSystem is now unregistered
00:42:31:689ApplicationSTACKGame.QuestManager is now unregistered
00:42:31:689DefaultSTACKAssetProvider 'ted.data.sdf.assetbundle' has been unmounted.
00:42:31:689DefaultSTACKAssetProvider 'ted.data.bakedmeshes.assetbundle' has been unmounted.
00:42:31:689DefaultSTACKAssetProvider 'ted.data.fx.common.assetbundle' has been unmounted.
00:42:31:689DefaultSTACKAssetProvider 'ted.data.fx.gameplay.assetbundle' has been unmounted.
00:42:31:689DefaultSTACKAssetProvider 'ted.data.fx.turrets.assetbundle' has been unmounted.
00:42:31:689DefaultSTACKAssetProvider 'ted.data.fx.weapons.assetbundle' has been unmounted.
00:42:31:689DefaultSTACKFailed to load AssetBundle from path: 'E:/ZZ Steam/steamapps/common/ENDLESS Dungeon/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at get_Mount in :line 0
at UnmountAssetBundles in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
00:42:31:689DefaultSTACKFailed to load AssetBundle from path: 'E:/ZZ Steam/steamapps/common/ENDLESS Dungeon/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at get_Mount in :line 0
at UnmountAssetBundles in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
00:42:31:739AssetDatabaseSTACKAssetBundle Ted.Data.Sdf unload took 00:00:00.0442950
00:42:31:789AssetDatabaseSTACKAssetBundle Ted.Data.BakedMeshes unload took 00:00:00.0492710
00:42:31:910AssetDatabaseSTACKAssetBundle Ted.Data.FX.Common unload took 00:00:00.1207387
00:42:32:210AssetDatabaseSTACKAssetBundle Ted.Data.FX.Gameplay unload took 00:00:00.3005518
00:42:32:449AssetDatabaseSTACKAssetBundle Ted.Data.FX.Turrets unload took 00:00:00.2383225
00:42:32:618AssetDatabaseSTACKAssetBundle Ted.Data.FX.Weapons unload took 00:00:00.1691408
00:42:32:618DefaultSTACKFailed to load AssetBundle from path: 'E:/ZZ Steam/steamapps/common/ENDLESS Dungeon/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
00:42:32:618DefaultSTACKFailed to load AssetBundle from path: 'E:/ZZ Steam/steamapps/common/ENDLESS Dungeon/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
00:42:32:618AudioSTACK[Audio] Unloading soundbanks for biome 'Saloon'.
00:42:32:618ApplicationSTACKRunning Flow State 'FlowState_OutGame'...
00:42:32:618DefaultSTACK[TED-14649] RemoveActionMapController Default_InLoading
00:42:32:618DefaultSTACK[TED-14649] AddActionMapController Default_OutGame
00:42:32:618DefaultSTACK[TED-19129] - old navigationSection - new navigationSection /WindowsRoot/OutGameWindowsGroup/MainMenuWindow/MainContent|UINavigationSection.
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
00:42:32:991DefaultSTACKLoaded texture 'Title'.
00:42:32:991DefaultSTACKCurrent user info received ! : {"id":"Donglegenty#79672","photon_id":"","puid":"00023b9e967a4e6eb4c9f20f90258a0b","rich_presence":"%RichPresenceMenu","status":"Connected"}
00:42:33:840DefaultSTACKUnload texture 'CrystalHUD'.
00:43:15:323DefaultSTACKUnload texture 'Portrait_Zoomed'.
00:43:20:806DefaultSTACKUnload texture 'Weapon_Small'.
00:43:24:306DefaultSTACKUnload texture 'Default'.
00:43:24:506DefaultSTACKUnload texture '_RGB_28_00'.
00:43:25:806DefaultSTACKUnload texture 'Mask__RGB_00'.
00:43:33:106DefaultSTACKUnload texture 'Default Small'.
00:45:38:207ApplicationSTACKRunning Flow State 'FlowState_StartSession'...
00:45:38:207GameplaySTACKStarting server session (ServerSessionParameters: SessionName = null, IsOnline = False, MaxPlayers = 2, IsPublic = False).
00:45:38:207GameplaySTACKNot enough player colors! Generating one.
at ServerRegisterPlayer in :line 0
at RequestPlayerAdd in :line 0
at RequestAddLocalPlayer in :line 0
at DoBegin in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at UpdateFlow in :line 0
at Delegate in :line 0
00:45:38:207DefaultSTACK[TED-14649] RemoveActionMapController Default_OutGame
00:45:38:207DefaultSTACK[TED-14649] AddActionMapController Default_InLoading
00:45:38:207UISTACKOnBoxCloseRequested
00:45:38:221GameplaySTACKRunning server session state 'Game.ServerSessionState_Bootstrapper'...
00:45:38:221DefaultSTACK[TED-14649] AddActionMapController VoiceChat
00:45:38:221GameplaySTACKServer session started.
00:45:38:221GameplaySTACKRunning server session state 'Game.ServerSessionState_CreatingGame'...
00:45:38:221ApplicationSTACKRunning Flow State 'FlowState_LoadGame'...
00:45:38:221DefaultSTACK[TED-14649] RemoveActionMapController Default_InLoading
00:45:38:221DefaultSTACK[TED-14649] AddActionMapController Default_InLoading
00:45:38:221DefaultSTACKLoaded texture 'Default Small'.
00:45:38:221DefaultSTACKLoaded texture 'CrystalHUD'.
00:45:38:273DefaultSTACK[TED-19129] - old navigationSection - new navigationSection /WindowsRoot/OutGameWindowsGroup/MainMenuWindow/MainContent|UINavigationSection.
at SetFocusedResponder in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at UpdateKeyboardAndMouseEvents in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
00:45:38:593DefaultSTACKFailed to load AssetBundle from path: 'E:/ZZ Steam/steamapps/common/ENDLESS Dungeon/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at LoadAssetBundles in :line 0
at RequestLoadAssetBundlesContent in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
00:45:38:593DefaultSTACKFailed to load AssetBundle from path: 'E:/ZZ Steam/steamapps/common/ENDLESS Dungeon/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at LoadAssetBundles in :line 0
at RequestLoadAssetBundlesContent in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
00:45:38:593AssetDatabaseSTACKRequest AssetBundle Ted.Data.FX.Common preload.
00:45:38:593AssetDatabaseSTACKRequest AssetBundle Ted.Data.FX.Gameplay preload.
00:45:38:593AssetDatabaseSTACKRequest AssetBundle Ted.Data.FX.Turrets preload.
00:45:38:593AssetDatabaseSTACKRequest AssetBundle Ted.Data.FX.Weapons preload.
00:45:38:593DefaultSTACKFailed to load AssetBundle from path: 'E:/ZZ Steam/steamapps/common/ENDLESS Dungeon/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
00:45:38:593DefaultSTACKFailed to load AssetBundle from path: 'E:/ZZ Steam/steamapps/common/ENDLESS Dungeon/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
00:45:39:024AssetDatabaseSTACKAssetBundle Ted.Data.FX.Common preload took 00:00:00.4310478
00:45:39:024AssetDatabaseSTACKPrewarm shaders in ted.data.fx.common.assetbundle took 00:00:00.0513496
00:45:39:225AssetDatabaseSTACKAssetBundle Ted.Data.FX.Gameplay preload took 00:00:00.1491883
00:45:39:225AssetDatabaseSTACKPrewarm shaders in ted.data.fx.gameplay.assetbundle took 00:00:00.0791171
00:45:39:408AssetDatabaseSTACKAssetBundle Ted.Data.FX.Turrets preload took 00:00:00.1032715
00:45:39:408AssetDatabaseSTACKPrewarm shaders in ted.data.fx.turrets.assetbundle took 00:00:00.0307015
00:45:39:522AssetDatabaseSTACKAssetBundle Ted.Data.FX.Weapons preload took 00:00:00.0835916
00:45:39:522AssetDatabaseSTACKPrewarm shaders in ted.data.fx.weapons.assetbundle took 00:00:00.0520333
00:45:39:522DefaultSTACKFailed to load AssetBundle from path: 'E:/ZZ Steam/steamapps/common/ENDLESS Dungeon/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at LoadAssetBundles in :line 0
at MountAssetBundles in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
00:45:39:522DefaultSTACKFailed to load AssetBundle from path: 'E:/ZZ Steam/steamapps/common/ENDLESS Dungeon/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at LoadAssetBundles in :line 0
at MountAssetBundles in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
00:45:39:522DefaultSTACKAssetProvider 'ted.data.sdf.assetbundle' has been mounted.
00:45:39:522DefaultSTACKAssetProvider 'ted.data.bakedmeshes.assetbundle' has been mounted.
00:45:39:522DefaultSTACKAssetProvider 'ted.data.fx.common.assetbundle' has been mounted.
00:45:39:522DefaultSTACKAssetProvider 'ted.data.fx.gameplay.assetbundle' has been mounted.
00:45:39:522DefaultSTACKAssetProvider 'ted.data.fx.turrets.assetbundle' has been mounted.
00:45:39:522DefaultSTACKAssetProvider 'ted.data.fx.weapons.assetbundle' has been mounted.
00:45:39:522DefaultSTACKFailed to load AssetBundle from path: 'E:/ZZ Steam/steamapps/common/ENDLESS Dungeon/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at MountAssetBundles in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
00:45:39:522DefaultSTACKFailed to load AssetBundle from path: 'E:/ZZ Steam/steamapps/common/ENDLESS Dungeon/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at MountAssetBundles in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
00:45:39:522ApplicationSTACKGame.DungeonPlayerProgressionManager is now registered
00:45:39:522ApplicationSTACKGame.NonPlayableCharacterMotionIntentionSystem is now registered
00:45:39:522ApplicationSTACKGame.NavMeshObstacleSystem is now registered
00:45:39:522ApplicationSTACKGame.MovementSmoothingSystem is now registered
00:45:39:522ApplicationSTACKGame.MonsterSpawnManager is now registered
00:45:39:522ApplicationSTACKGame.MonsterSentinelModeSystem is now registered
00:45:39:522ApplicationSTACKGame.MonsterPathProcessingSystem is now registered
00:45:39:522ApplicationSTACKGame.MonsterMotionIntentionSystem is now registered
00:45:39:522ApplicationSTACKGame.MissileTargetSystem is now registered
00:45:39:522ApplicationSTACKGame.MetaConditionalEntitiesManager is now registered
00:45:39:522ApplicationSTACKGame.NonPlayableCharacterPathProcessingSystem is now registered
00:45:39:522ApplicationSTACKGame.MerchantSystem is now registered
00:45:39:522ApplicationSTACKGame.LevelEventManagementSystem is now registered
00:45:39:522ApplicationSTACKGame.KeyLockSystem is now registered
00:45:39:522ApplicationSTACKGame.InvincibilitySystem is now registered
00:45:39:522ApplicationSTACKGame.InventoryManager is now registered
00:45:39:522ApplicationSTACKGame.IntangibilitySystem is now registered
00:45:39:522ApplicationSTACKGame.InactiveEntitySystem is now registered
00:45:39:522ApplicationSTACKGame.HeroWeaponSystem is now registered
00:45:39:522ApplicationSTACKGame.HeroWeaponOptimizationSystem is now registered
00:45:39:522ApplicationSTACKGame.HeroSwitchSystem is now registered
00:45:39:522ApplicationSTACKGame.LootManagementSystem is now registered
00:45:39:522ApplicationSTACKGame.HeroSquadSystem is now registered
00:45:39:522ApplicationSTACKGame.GameEntityManager is now registered
00:45:39:522ApplicationSTACKGame.RedDepictionManager is now registered
00:45:39:522ApplicationSTACKUikiManager is now registered
00:45:39:522ApplicationSTACKGame.SaveSystem is now registered
00:45:39:522ApplicationSTACKGame.StaticSimulationReplicationManager is now registered
00:45:39:522ApplicationSTACKGame.SimulationManager is now registered
00:45:39:522ApplicationSTACKGame.LevelManager is now registered
00:45:39:522ApplicationSTACKGame.WeaponStatsNetworkManager is now registered
00:45:39:522ApplicationSTACKGame.VisionSystem is now registered
00:45:39:522ApplicationSTACKGame.UnlockableManager is now registered
00:45:39:522ApplicationSTACKGame.TutorialSystem is now registered
00:45:39:522ApplicationSTACKGame.PingSystem is now registered
00:45:39:522ApplicationSTACKGame.TurretUnlockManager is now registered
00:45:39:522ApplicationSTACKGame.TurretAimingIntentionSystem is now registered
00:45:39:522ApplicationSTACKGame.TargetingSystem is now registered
00:45:39:522ApplicationSTACKGame.TalkSystem is now registered
00:45:39:522ApplicationSTACKGame.StationSystem is now registered
00:45:39:522ApplicationSTACKGame.StationCardManager is now registered
00:45:39:522ApplicationSTACKGame.StartingChestManager is now registered
00:45:39:522ApplicationSTACKGame.SpawnSystem is now registered
00:45:39:522ApplicationSTACKGame.ScoreManager is now registered
00:45:39:522ApplicationSTACKGame.RoomsManagementSystem is now registered
00:45:39:522ApplicationSTACKGame.TurretChargeSystem is now registered
00:45:39:522ApplicationSTACKPinManager is now registered
00:45:39:522ApplicationSTACKGame.HeroSprintSystem is now registered
00:45:39:522ApplicationSTACKGame.HeroSelectionSystem is now registered
00:45:39:522ApplicationSTACKGame.DetectionSystem is now registered
00:45:39:522ApplicationSTACKGame.DamageTypeStatusSystem is now registered
00:45:39:522ApplicationSTACKGame.CrystalUpgradeManager is now registered
00:45:39:522ApplicationSTACKGame.CrystalPathProcessingSystem is now registered
00:45:39:522ApplicationSTACKGame.CrystalMovementSystem is now registered
00:45:39:522ApplicationSTACKGame.CrystalAimingIntentionSystem is now registered
00:45:39:522ApplicationSTACKGame.CocktailSystem is now registered
00:45:39:522ApplicationSTACKGame.CinematicSystem is now registered
00:45:39:522ApplicationSTACKGame.CharacterMovementSystem is now registered
00:45:39:522ApplicationSTACKGame.DifficultyManager is now registered
00:45:39:522ApplicationSTACKGame.CharacterFacingSystem is now registered
00:45:39:522ApplicationSTACKGame.BugQueenManagementSystem is now registered
00:45:39:522ApplicationSTACKGame.BossBehaviourManager is now registered
00:45:39:522ApplicationSTACKGame.BoltSynchronizationSystem is now registered
00:45:39:522ApplicationSTACKGame.AvoidanceSystem is now registered
00:45:39:522ApplicationSTACKGame.AudioMotionSystem is now registered
00:45:39:522ApplicationSTACKGame.AssetManager is now registered
00:45:39:522ApplicationSTACKGame.ArtifactResearchSystem is now registered
00:45:39:522ApplicationSTACKGame.AchievementTrackingManager is now registered
00:45:39:522ApplicationSTACKPathfinding.PathfindingManager is now registered
00:45:39:522ApplicationSTACKGame.CharacterAnimationSystem is now registered
00:45:39:522ApplicationSTACKGame.HeroSkillsManagementSystem is now registered
00:45:39:522ApplicationSTACKUIPanelInteractorManager is now registered
00:45:39:522ApplicationSTACKGame.EffectSpreadSystem is now registered
00:45:39:522ApplicationSTACKGame.HeroMovementIntentionFromAISystem is now registered
00:45:39:522ApplicationSTACKGame.HeroMovementIntentionFromInputsSystem is now registered
00:45:39:522ApplicationSTACKGame.HeroLevelUpSystem is now registered
00:45:39:522ApplicationSTACKGame.HeroEntityOwnershipManagementSystem is now registered
00:45:39:522ApplicationSTACKGame.HeroDirectionalSelectorSystem is now registered
00:45:39:522ApplicationSTACKGame.HeroDeathSystem is now registered
00:45:39:522ApplicationSTACKGame.HeroAimingIntentionFromTargetingSystem is now registered
00:45:39:522ApplicationSTACKGame.HealthSystem is now registered
00:45:39:522ApplicationSTACKGame.GameStatsManager is now registered
00:45:39:522ApplicationSTACKGame.DoorOpeningSystem is now registered
00:45:39:522ApplicationSTACKGame.GameProfilerManager is now registered
00:45:39:522ApplicationSTACKGame.ExplosivePropManagementSystem is now registered
00:45:39:522ApplicationSTACKGame.ExoticTurretsManager is now registered
00:45:39:522ApplicationSTACKGame.ExoticSimulationPropertiesManager is now registered
00:45:39:522ApplicationSTACKGame.EnvironmentalNotesManager is now registered
00:45:39:522ApplicationSTACKGame.EntityFrontSyncSystem is now registered
00:45:39:522ApplicationSTACKGame.EntityEventBufferSystem is now registered
00:45:39:522ApplicationSTACKGame.EntityActionSystem is now registered
00:45:39:522ApplicationSTACKGame.EmoteSystem is now registered
00:45:39:522ApplicationSTACKGame.EffectSystem is now registered
00:45:39:522ApplicationSTACKGame.FlowEndSystem is now registered
00:45:39:522ApplicationSTACKGame.QuestManager is now registered
00:45:39:522ApplicationSTACKGame.TEDGame: Initialization...
00:45:39:522ApplicationSTACKGame.RedDepictionManager: Start initialization...
00:45:39:522ApplicationSTACKGame.RedDepictionManager: Initialization done!
00:45:39:522ApplicationSTACKRedDepictionManager: register method ProcessHeroes
00:45:39:522ApplicationSTACKRedDepictionManager: register method ProcessBlackposts
00:45:39:522ApplicationSTACKRedDepictionManager: register method ProcessBlackpostsDestruction
00:45:39:522ApplicationSTACKGame.SimulationManager: Start initialization...
00:45:39:522ApplicationSTACKGame.SimulationManager: Initialization done!
00:45:39:522ApplicationSTACKSimulationManager: register method UpdateInternal
00:45:39:522ApplicationSTACKGame.GameEntityManager: Start initialization...
00:45:39:522ApplicationSTACKGame.GameEntityManager: Initialization done!
00:45:39:522ApplicationSTACKGameEntityManager: register method ProcessEntitiesDestruction
00:45:39:522ApplicationSTACKGameEntityManager: register method ProcessEntitiesDeactivation
00:45:39:522ApplicationSTACKPathfinding.PathfindingManager: Start initialization...
00:45:39:522ApplicationSTACKPathfinding.PathfindingManager: Initialization done!
00:45:39:522ApplicationSTACKPathfindingManager: register method CalculatePendingPathRequests
00:45:39:522ApplicationSTACKGame.DetectionSystem: Start initialization...
00:45:39:522ApplicationSTACKGame.DetectionSystem: Initialization done!
00:45:39:522ApplicationSTACKDetectionSystem: register method QueueRequestsReceivedFromNetwork
00:45:39:522ApplicationSTACKDetectionSystem: register method FinalizeLineOfSightRequests
00:45:39:522ApplicationSTACKDetectionSystem: register method ProcessLineOfSightRequestsPart1
00:45:39:522ApplicationSTACKDetectionSystem: register method FinalizeDetection
00:45:39:522ApplicationSTACKDetectionSystem: register method CleanupAndUpdateTransforms
00:45:39:522ApplicationSTACKDetectionSystem: register method DisposeElements
00:45:39:522ApplicationSTACKDetectionSystem: register method BeginFrame
00:45:39:522ApplicationSTACKDetectionSystem: register method ComputeLinesOfSightDetectionPart1
00:45:39:522ApplicationSTACKGame.SpawnSystem: Start initialization...
00:45:39:522ApplicationSTACKGame.SpawnSystem: Initialization done!
00:45:39:522ApplicationSTACKSpawnSystem: register method DisposeEntitiesUnspawnedFromNetwork
00:45:39:522ApplicationSTACKSpawnSystem: register method ProcessDestroyGameObjects
00:45:39:522ApplicationSTACKSpawnSystem: register method ProcessPlayerRegisterBlackposts
00:45:39:522ApplicationSTACKSpawnSystem: register method RegisterEntitiesSpawnedFromNetwork
00:45:39:522ApplicationSTACKSpawnSystem: register method ProcessSpawnRequests
00:45:39:522ApplicationSTACKGame.AssetManager: Start initialization...
00:45:39:522ApplicationSTACKGame.AssetManager: Initialization done!
00:45:39:522ApplicationSTACKGame.LevelManager: Start initialization...
00:45:39:522ApplicationSTACKGame.LevelManager: Initialization done!
00:45:39:522ApplicationSTACKLevelManager: register method UpdateLevelLoading
00:45:39:522ApplicationSTACKLevelManager: register method UpdateLevelRenderer
00:45:39:522ApplicationSTACKGame.NavMeshObstacleSystem: Start initialization...
00:45:39:522ApplicationSTACKGame.NavMeshObstacleSystem: Initialization done!
00:45:39:522ApplicationSTACKNavMeshObstacleSystem: register method UpdateSystem
00:45:39:522ApplicationSTACKNavMeshObstacleSystem: register method DisposeElements
00:45:39:522ApplicationSTACKGame.CrystalMovementSystem: Start initialization...
00:45:39:522ApplicationSTACKGame.CrystalMovementSystem: Initialization done!
00:45:39:522ApplicationSTACKCrystalMovementSystem: register method UpdateMovementProgress
00:45:39:522ApplicationSTACKCrystalMovementSystem: register method UpdateCrystalBehaviour
00:45:39:522ApplicationSTACKCrystalMovementSystem: register method UpdateMotionIntention
00:45:39:522ApplicationSTACKGame.StationSystem: Start initialization...
00:45:39:522ApplicationSTACKGame.StationSystem: Initialization done!
00:45:39:522ApplicationSTACKStationSystem: register method ProcessTransitionToNextStep
00:45:39:522ApplicationSTACKGame.MonsterSpawnManager: Start initialization...
00:45:39:522ApplicationSTACKGame.MonsterSpawnManager: Initialization done!
00:45:39:522ApplicationSTACKMonsterSpawnManager: register method UpdateMonsterCount
00:45:39:522ApplicationSTACKMonsterSpawnManager: register method UpdateMonsterWaves
00:45:39:522ApplicationSTACKGame.RoomsManagementSystem: Start initialization...
00:45:39:522ApplicationSTACKGame.RoomsManagementSystem: Initialization done!
00:45:39:522ApplicationSTACKRoomsManagementSystem: register method RemoveContentsPendingRemoval
00:45:39:522ApplicationSTACKRoomsManagementSystem: register method StartUpdatingRoomContents
00:45:39:522ApplicationSTACKRoomsManagementSystem: register method FinishUpdatingRoomContents
00:45:39:522ApplicationSTACKGame.LevelEventManagementSystem: Start initialization...
00:45:39:522ApplicationSTACKGame.LevelEventManagementSystem: Initialization done!
00:45:39:522ApplicationSTACKLevelEventManagementSystem: register method UpdateEventSpawn
00:45:39:522ApplicationSTACKLevelEventManagementSystem: register method ProcessBlackposts
00:45:39:522ApplicationSTACKGame.InventoryManager: Start initialization...
00:45:39:522ApplicationSTACKGame.InventoryManager: Initialization done!
00:45:39:522ApplicationSTACKInventoryManager: register method UpdateResources
00:45:39:522ApplicationSTACKInventoryManager: register method UpdateValues
00:45:39:522ApplicationSTACKGame.LootManagementSystem: Start initialization...
00:45:39:522ApplicationSTACKGame.LootManagementSystem: Initialization done!
00:45:39:522ApplicationSTACKLootManagementSystem: register method UpdateLoots
00:45:39:522ApplicationSTACKGame.BossBehaviourManager: Start initialization...
00:45:39:522ApplicationSTACKGame.BossBehaviourManager: Initialization done!
00:45:39:522ApplicationSTACKBossBehaviourManager: register method UpdateBossBehaviours
00:45:39:522ApplicationSTACKBossBehaviourManager: register method ProcessBlackposts
00:45:39:522ApplicationSTACKBossBehaviourManager: register method LateUpdateCrystalJump
00:45:39:522ApplicationSTACKGame.DungeonPlayerProgressionManager: Start initialization...
00:45:39:522ApplicationSTACKGame.DungeonPlayerProgressionManager: Initialization done!
00:45:39:522ApplicationSTACKDungeonPlayerProgressionManager: register method ServerPreLateUpdate
00:45:39:522ApplicationSTACKGame.TalkSystem: Start initialization...
00:45:39:522ApplicationSTACKGame.TalkSystem: Initialization done!
00:45:39:522ApplicationSTACKTalkSystem: register method ProcessBlackpostsForBarks
00:45:39:522ApplicationSTACKTalkSystem: register method UpdateDelayedBarks
00:45:39:522ApplicationSTACKTalkSystem: register method ProcessBlackpostsForTalks
00:45:39:522ApplicationSTACKTalkSystem: register method UpdateHealthTracking
00:45:39:522ApplicationSTACKGame.EffectSystem: Start initialization...
00:45:39:522ApplicationSTACKGame.EffectSystem: Initialization done!
00:45:39:522ApplicationSTACKEffectSystem: register method UpdateActiveEffects
00:45:39:522ApplicationSTACKEffectSystem: register method ProcessEffectRequests
00:45:39:522ApplicationSTACKGame.CocktailSystem: Start initialization...
00:45:39:522ApplicationSTACKGame.CocktailSystem: Initialization done!
00:45:39:522ApplicationSTACKCocktailSystem: register method ServerProcessBlackposts
00:45:39:522ApplicationSTACKGame.UnlockableManager: Start initialization...
00:45:39:522ApplicationSTACKGame.UnlockableManager: Initialization done!
00:45:39:522ApplicationSTACKUnlockableManager: register method UpdateAutoCraft
00:45:39:522ApplicationSTACKUnlockableManager: register method ProcessBlackposts
00:45:39:522ApplicationSTACKGame.EnvironmentalNotesManager: Start initialization...
00:45:39:522ApplicationSTACKGame.EnvironmentalNotesManager: Initialization done!
00:45:39:522ApplicationSTACKGame.GameStatsManager: Start initialization...
00:45:39:522GameplaySTACKCompareSimulationPropertyCondition does not know how to display the objective value of Binary or Custom operations.
at InitializeNarrativeConditions in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:45:39:522GameplaySTACKCompareSimulationPropertyCondition does not know how to display the objective value of Binary or Custom operations.
at InitializeNarrativeConditions in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:45:39:522GameplaySTACKCompareSimulationPropertyCondition does not know how to display the objective value of Binary or Custom operations.
at InitializeNarrativeConditions in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:45:39:522GameplaySTACKCompareSimulationPropertyCondition does not know how to display the objective value of Binary or Custom operations.
at InitializeNarrativeConditions in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:45:39:522GameplaySTACKCompareSimulationPropertyCondition does not know how to display the objective value of Binary or Custom operations.
at InitializeNarrativeConditions in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:45:39:522GameplaySTACKCompareSimulationPropertyCondition does not know how to display the objective value of Binary or Custom operations.
at InitializeNarrativeConditions in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:45:39:522GameplaySTACKCompareSimulationPropertyCondition does not know how to display the objective value of Binary or Custom operations.
at InitializeNarrativeConditions in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:45:39:522GameplaySTACKCompareSimulationPropertyCondition does not know how to display the objective value of Binary or Custom operations.
at InitializeNarrativeConditions in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:45:39:522GameplaySTACKCompareSimulationPropertyCondition does not know how to display the objective value of Binary or Custom operations.
at InitializeNarrativeConditions in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:45:39:522GameplaySTACKCompareSimulationPropertyCondition does not know how to display the objective value of Binary or Custom operations.
at InitializeNarrativeConditions in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:45:39:522GameplaySTACKCompareSimulationPropertyCondition does not know how to display the objective value of Binary or Custom operations.
at InitializeNarrativeConditions in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:45:39:522GameplaySTACKCompareSimulationPropertyCondition does not know how to display the objective value of Binary or Custom operations.
at InitializeNarrativeConditions in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:45:39:522ApplicationSTACKGame.GameStatsManager: Initialization done!
00:45:39:522ApplicationSTACKGameStatsManager: register method ProcessBlackposts
00:45:39:522ApplicationSTACKGame.QuestManager: Start initialization...
00:45:39:522ApplicationSTACKGame.QuestManager: Initialization done!
00:45:39:522ApplicationSTACKQuestManager: register method ProcessBlackposts
00:45:39:522ApplicationSTACKGame.AchievementTrackingManager: Start initialization...
00:45:39:522ApplicationSTACKGame.AchievementTrackingManager: Initialization done!
00:45:39:522ApplicationSTACKAchievementTrackingManager: register method ProcessBlackposts
00:45:39:522ApplicationSTACKGame.ArtifactResearchSystem: Start initialization...
00:45:39:522ApplicationSTACKGame.ArtifactResearchSystem: Initialization done!
00:45:39:522ApplicationSTACKArtifactResearchSystem: register method UpdateResearchProgress
00:45:39:522ApplicationSTACKGame.AudioMotionSystem: Start initialization...
00:45:39:522ApplicationSTACKGame.AudioMotionSystem: Initialization done!
00:45:39:522ApplicationSTACKAudioMotionSystem: register method ComputeAudioMotion
00:45:39:522ApplicationSTACKAudioMotionSystem: register method ApplyAudioMotion
00:45:39:522ApplicationSTACKGame.AvoidanceSystem: Start initialization...
00:45:39:522ApplicationSTACKGame.AvoidanceSystem: Initialization done!
00:45:39:522ApplicationSTACKAvoidanceSystem: register method ProcessAvoidance
00:45:39:522ApplicationSTACKAvoidanceSystem: register method DisposeElements
00:45:39:522ApplicationSTACKAvoidanceSystem: register method UpdateDangerZones
00:45:39:522ApplicationSTACKGame.BoltSynchronizationSystem: Start initialization...
00:45:39:522ApplicationSTACKGame.BoltSynchronizationSystem: Initialization done!
00:45:39:522ApplicationSTACKBoltSynchronizationSystem: register method UpdateReceive
00:45:39:522ApplicationSTACKBoltSynchronizationSystem: register method UpdateSend
00:45:39:522ApplicationSTACKGame.BugQueenManagementSystem: Start initialization...
00:45:39:522ApplicationSTACKGame.BugQueenManagementSystem: Initialization done!
00:45:39:522ApplicationSTACKBugQueenManagementSystem: register method UpdateBugQueenBehaviour
00:45:39:522ApplicationSTACKGame.CharacterAnimationSystem: Start initialization...
00:45:39:522ApplicationSTACKGame.CharacterAnimationSystem: Initialization done!
00:45:39:522ApplicationSTACKCharacterAnimationSystem: register method SendParametersToAnimator
00:45:39:522ApplicationSTACKCharacterAnimationSystem: register method ComputeMovementParameters
00:45:39:522ApplicationSTACKCharacterAnimationSystem: register method UpdateTimedAnimationChangeInfos
00:45:39:522ApplicationSTACKGame.CharacterFacingSystem: Start initialization...
00:45:39:522ApplicationSTACKGame.CharacterFacingSystem: Initialization done!
00:45:39:522ApplicationSTACKCharacterFacingSystem: register method ApplyFacing
00:45:39:522ApplicationSTACKCharacterFacingSystem: register method ComputeFacing
00:45:39:522ApplicationSTACKGame.CharacterMovementSystem: Start initialization...
00:45:39:522ApplicationSTACKGame.CharacterMovementSystem: Initialization done!
00:45:39:522ApplicationSTACKCharacterMovementSystem: register method SendNetworkedForceRequests
00:45:39:522ApplicationSTACKCharacterMovementSystem: register method ComputeMovement
00:45:39:522ApplicationSTACKCharacterMovementSystem: register method RemoveOutdatedMovementAlterations
00:45:39:522ApplicationSTACKCharacterMovementSystem: register method UpdateNPCPositionFromHipBone
00:45:39:522ApplicationSTACKCharacterMovementSystem: register method ProcessFlowStateBlackposts
00:45:39:522ApplicationSTACKCharacterMovementSystem: register method ProcessMovementAffectingRequests
00:45:39:522ApplicationSTACKCharacterMovementSystem: register method ApplyMovement
00:45:39:522ApplicationSTACKGame.TutorialSystem: Start initialization...
00:45:39:522ApplicationSTACKGame.TutorialSystem: Initialization done!
00:45:39:522ApplicationSTACKTutorialSystem: register method UpdateSystem
00:45:39:522ApplicationSTACKGame.CinematicSystem: Start initialization...
00:45:39:522ApplicationSTACKGame.CinematicSystem: Initialization done!
00:45:39:522ApplicationSTACKCinematicSystem: register method UpdateSystem
00:45:39:522ApplicationSTACKGame.CrystalAimingIntentionSystem: Start initialization...
00:45:39:522ApplicationSTACKGame.CrystalAimingIntentionSystem: Initialization done!
00:45:39:522ApplicationSTACKCrystalAimingIntentionSystem: register method UpdateAiming
00:45:39:522ApplicationSTACKGame.CrystalPathProcessingSystem: Start initialization...
00:45:39:522ApplicationSTACKGame.CrystalPathProcessingSystem: Initialization done!
00:45:39:522ApplicationSTACKCrystalPathProcessingSystem: register method ProcessPaths
00:45:39:522ApplicationSTACKGame.CrystalUpgradeManager: Start initialization...
00:45:39:522ApplicationSTACKGame.CrystalUpgradeManager: Initialization done!
00:45:39:522ApplicationSTACKCrystalUpgradeManager: register method UpdateCrystalUpgrade
00:45:39:522ApplicationSTACKGame.EffectSpreadSystem: Start initialization...
00:45:39:522ApplicationSTACKGame.EffectSpreadSystem: Initialization done!
00:45:39:522ApplicationSTACKEffectSpreadSystem: register method ServerUpdateEffectSpreading
00:45:39:522ApplicationSTACKGame.DamageTypeStatusSystem: Start initialization...
00:45:39:522ApplicationSTACKGame.DamageTypeStatusSystem: Initialization done!
00:45:39:522ApplicationSTACKDamageTypeStatusSystem: register method UpdateStatuses
00:45:39:522ApplicationSTACKGame.DifficultyManager: Start initialization...
00:45:39:522ApplicationSTACKGame.DifficultyManager: Initialization done!
00:45:39:522ApplicationSTACKDifficultyManager: register method ServerProcessBlackposts
00:45:39:522ApplicationSTACKDifficultyManager: register method ServerUpdateStoryMode
00:45:39:522ApplicationSTACKGame.DoorOpeningSystem: Start initialization...
00:45:39:522ApplicationSTACKGame.DoorOpeningSystem: Initialization done!
00:45:39:522ApplicationSTACKDoorOpeningSystem: register method UpdateDoorOpening
00:45:39:522ApplicationSTACKGame.EmoteSystem: Start initialization...
00:45:39:522ApplicationSTACKGame.EmoteSystem: Initialization done!
00:45:39:522ApplicationSTACKEmoteSystem: register method SpecificUpdate
00:45:39:522ApplicationSTACKGame.EntityActionSystem: Start initialization...
00:45:39:522ApplicationSTACKGame.EntityActionSystem: Initialization done!
00:45:39:522ApplicationSTACKEntityActionSystem: register method ProcessBlackposts
00:45:39:522ApplicationSTACKEntityActionSystem: register method ProcessFlowStateBlackposts
00:45:39:522ApplicationSTACKEntityActionSystem: register method UpdateEndEffectBlackpostData
00:45:39:522ApplicationSTACKEntityActionSystem: register method UpdateOtherActions
00:45:39:522ApplicationSTACKEntityActionSystem: register method UpdateHeroInteractionTargets
00:45:39:522ApplicationSTACKEntityActionSystem: register method UpdateHeroActionsAndInteractions
00:45:39:522ApplicationSTACKEntityActionSystem: register method UpdateHeroInteractionsFromBlackposts
00:45:39:522ApplicationSTACKEntityActionSystem: register method CancelActionsOnEntitiesPendingRemoval
00:45:39:522ApplicationSTACKGame.EntityEventBufferSystem: Start initialization...
00:45:39:522ApplicationSTACKGame.EntityEventBufferSystem: Initialization done!
00:45:39:522ApplicationSTACKEntityEventBufferSystem: register method ClientProcessPendingEntityEvents
00:45:39:522ApplicationSTACKGame.EntityFrontSyncSystem: Start initialization...
00:45:39:522ApplicationSTACKGame.EntityFrontSyncSystem: Initialization done!
00:45:39:522ApplicationSTACKEntityFrontSyncSystem: register method ComputeFrontEntitiesData
00:45:39:522ApplicationSTACKEntityFrontSyncSystem: register method SendEntitiesDataToFront
00:45:39:522ApplicationSTACKGame.ExoticSimulationPropertiesManager: Start initialization...
00:45:39:522ApplicationSTACKGame.ExoticSimulationPropertiesManager: Initialization done!
00:45:39:522ApplicationSTACKExoticSimulationPropertiesManager: register method ServerLateUpdate
00:45:39:522ApplicationSTACKExoticSimulationPropertiesManager: register method ServerUpdate
00:45:39:522ApplicationSTACKGame.ExoticTurretsManager: Start initialization...
00:45:39:522ApplicationSTACKGame.ExoticTurretsManager: Initialization done!
00:45:39:522ApplicationSTACKExoticTurretsManager: register method ServerProcessBlackposts
00:45:39:522ApplicationSTACKExoticTurretsManager: register method ServerComputeContinuousTargetDamage
00:45:39:522ApplicationSTACKExoticTurretsManager: register method UpdateLocksmithLinkerGhostTrack
00:45:39:522ApplicationSTACKGame.ExplosivePropManagementSystem: Start initialization...
00:45:39:522ApplicationSTACKGame.ExplosivePropManagementSystem: Initialization done!
00:45:39:522ApplicationSTACKExplosivePropManagementSystem: register method ServerUpdateExplosiveProps
00:45:39:522ApplicationSTACKGame.FlowEndSystem: Start initialization...
00:45:39:522ApplicationSTACKGame.FlowEndSystem: Initialization done!
00:45:39:522ApplicationSTACKFlowEndSystem: register method ProcessBlackposts
00:45:39:522ApplicationSTACKGame.GameProfilerManager: Start initialization...
00:45:39:522ApplicationSTACKGame.GameProfilerManager: Initialization done!
00:45:39:522ApplicationSTACKGameProfilerManager: register method UpdateCounters
00:45:39:522ApplicationSTACKGame.HealthSystem: Start initialization...
00:45:39:522ApplicationSTACKGame.HealthSystem: Initialization done!
00:45:39:522ApplicationSTACKHealthSystem: register method UpdateKillParticipation
00:45:39:522ApplicationSTACKHealthSystem: register method MarkDeadEntitiesForDeactivation
00:45:39:522ApplicationSTACKHealthSystem: register method UpdateHealth
00:45:39:522ApplicationSTACKGame.HeroAimingIntentionFromTargetingSystem: Start initialization...
00:45:39:522ApplicationSTACKGame.HeroAimingIntentionFromTargetingSystem: Initialization done!
00:45:39:522ApplicationSTACKHeroAimingIntentionFromTargetingSystem: register method ComputeIntentions
00:45:39:522ApplicationSTACKGame.HeroDeathSystem: Start initialization...
00:45:39:522ApplicationSTACKGame.HeroDeathSystem: Initialization done!
00:45:39:522ApplicationSTACKHeroDeathSystem: register method UpdateHeroDyingProcess
00:45:39:522ApplicationSTACKHeroDeathSystem: register method UpdateWaitForWaveEnd
00:45:39:522ApplicationSTACKGame.HeroDirectionalSelectorSystem: Start initialization...
00:45:39:522ApplicationSTACKGame.HeroDirectionalSelectorSystem: Initialization done!
00:45:39:522ApplicationSTACKHeroDirectionalSelectorSystem: register method UpdateDirectionalSelector
00:45:39:522ApplicationSTACKGame.HeroEntityOwnershipManagementSystem: Start initialization...
00:45:39:522ApplicationSTACKGame.HeroEntityOwnershipManagementSystem: Initialization done!
00:45:39:522ApplicationSTACKHeroEntityOwnershipManagementSystem: register method UpdateHeroEntityOwnership
00:45:39:522ApplicationSTACKGame.HeroLevelUpSystem: Start initialization...
00:45:39:522ApplicationSTACKGame.HeroLevelUpSystem: Initialization done!
00:45:39:522ApplicationSTACKHeroLevelUpSystem: register method UpdateLevelUp
00:45:39:522ApplicationSTACKGame.HeroMovementIntentionFromInputsSystem: Start initialization...
00:45:39:522ApplicationSTACKGame.HeroMovementIntentionFromInputsSystem: Initialization done!
00:45:39:522ApplicationSTACKHeroMovementIntentionFromInputsSystem: register method ComputeIntentions
00:45:39:522ApplicationSTACKHeroMovementIntentionFromInputsSystem: register method ProcessBlackposts
00:45:39:522ApplicationSTACKGame.HeroMovementIntentionFromAISystem: Start initialization...
00:45:39:522ApplicationSTACKGame.HeroMovementIntentionFromAISystem: Initialization done!
00:45:39:522ApplicationSTACKHeroMovementIntentionFromAISystem: register method ComputeIntentions
00:45:39:522ApplicationSTACKGame.HeroSelectionSystem: Start initialization...
00:45:39:522ApplicationSTACKGame.HeroSelectionSystem: Initialization done!
00:45:39:522ApplicationSTACKHeroSelectionSystem: register method ProcessBlackposts
00:45:39:522ApplicationSTACKGame.HeroSkillsManagementSystem: Start initialization...
00:45:39:522ApplicationSTACKGame.HeroSkillsManagementSystem: Initialization done!
00:45:39:522ApplicationSTACKHeroSkillsManagementSystem: register method UpdateHeroSkillValues
00:45:39:522ApplicationSTACKHeroSkillsManagementSystem: register method ProcessBlackposts
00:45:39:522ApplicationSTACKHeroSkillsManagementSystem: register method UpdateActiveSkillReady
00:45:39:522ApplicationSTACKGame.HeroSprintSystem: Start initialization...
00:45:39:522ApplicationSTACKGame.HeroSprintSystem: Initialization done!
00:45:39:522ApplicationSTACKHeroSprintSystem: register method UpdateSprint
00:45:39:522ApplicationSTACKGame.HeroSquadSystem: Start initialization...
00:45:39:522ApplicationSTACKGame.HeroSquadSystem: Initialization done!
00:45:39:522ApplicationSTACKHeroSquadSystem: register method UpdateSquads
00:45:39:522ApplicationSTACKGame.HeroSwitchSystem: Start initialization...
00:45:39:522ApplicationSTACKGame.HeroSwitchSystem: Initialization done!
00:45:39:522ApplicationSTACKHeroSwitchSystem: register method UpdateHeroSwitch
00:45:39:522ApplicationSTACKGame.HeroWeaponOptimizationSystem: Start initialization...
00:45:39:522ApplicationSTACKGame.HeroWeaponOptimizationSystem: Initialization done!
00:45:39:522ApplicationSTACKHeroWeaponOptimizationSystem: register method ServerComputeHeroOptimalWeapon
00:45:39:522ApplicationSTACKGame.HeroWeaponSystem: Start initialization...
00:45:39:522ApplicationSTACKGame.HeroWeaponSystem: Initialization done!
00:45:39:522ApplicationSTACKHeroWeaponSystem: register method UpdateHeroWeapon
00:45:39:522ApplicationSTACKGame.InactiveEntitySystem: Start initialization...
00:45:39:522ApplicationSTACKGame.InactiveEntitySystem: Initialization done!
00:45:39:522ApplicationSTACKInactiveEntitySystem: register method UpdateInactiveEntities
00:45:39:522ApplicationSTACKGame.IntangibilitySystem: Start initialization...
00:45:39:522ApplicationSTACKGame.IntangibilitySystem: Initialization done!
00:45:39:522ApplicationSTACKIntangibilitySystem: register method ComputeIntangibility
00:45:39:522ApplicationSTACKGame.InvincibilitySystem: Start initialization...
00:45:39:522ApplicationSTACKGame.InvincibilitySystem: Initialization done!
00:45:39:522ApplicationSTACKInvincibilitySystem: register method ComputeInvincibility
00:45:39:522ApplicationSTACKGame.KeyLockSystem: Start initialization...
00:45:39:522ApplicationSTACKGame.KeyLockSystem: Initialization done!
00:45:39:522ApplicationSTACKKeyLockSystem: register method UpdateSystem
00:45:39:522ApplicationSTACKGame.MerchantSystem: Start initialization...
00:45:39:522ApplicationSTACKGame.MerchantSystem: Initialization done!
00:45:39:522ApplicationSTACKGame.MetaConditionalEntitiesManager: Start initialization...
00:45:39:522ApplicationSTACKGame.MetaConditionalEntitiesManager: Initialization done!
00:45:39:522ApplicationSTACKMetaConditionalEntitiesManager: register method ServerUpdate
00:45:39:522ApplicationSTACKMetaConditionalEntitiesManager: register method ProcessDelayedTeleportRequest
00:45:39:522ApplicationSTACKGame.MovementSmoothingSystem: Start initialization...
00:45:39:522ApplicationSTACKGame.MovementSmoothingSystem: Initialization done!
00:45:39:522ApplicationSTACKMovementSmoothingSystem: register method UpdateMovementSmoothing
00:45:39:522ApplicationSTACKGame.MissileTargetSystem: Start initialization...
00:45:39:522ApplicationSTACKGame.MissileTargetSystem: Initialization done!
00:45:39:522ApplicationSTACKMissileTargetSystem: register method UpdateMissiles
00:45:39:522ApplicationSTACKMissileTargetSystem: register method ProcessMissilesFromSkillToLaunch
00:45:39:522ApplicationSTACKMissileTargetSystem: register method ProcessBlackposts
00:45:39:522ApplicationSTACKGame.MonsterMotionIntentionSystem: Start initialization...
00:45:39:522ApplicationSTACKGame.MonsterMotionIntentionSystem: Initialization done!
00:45:39:522ApplicationSTACKMonsterMotionIntentionSystem: register method UpdateMotionIntention
00:45:39:522ApplicationSTACKGame.MonsterPathProcessingSystem: Start initialization...
00:45:39:522ApplicationSTACKGame.MonsterPathProcessingSystem: Initialization done!
00:45:39:522ApplicationSTACKMonsterPathProcessingSystem: register method ProcessPaths
00:45:39:522ApplicationSTACKMonsterPathProcessingSystem: register method CalculatePathfindDistanceFromHeroes
00:45:39:522ApplicationSTACKGame.TargetingSystem: Start initialization...
00:45:39:522ApplicationSTACKGame.TargetingSystem: Initialization done!
00:45:39:522ApplicationSTACKTargetingSystem: register method ComputeTargetingPart1
00:45:39:522ApplicationSTACKTargetingSystem: register method FinalizeTargeting
00:45:39:522ApplicationSTACKTargetingSystem: register method ComputeTargetingPart2
00:45:39:522ApplicationSTACKTargetingSystem: register method ProcessTargetingDataRequests
00:45:39:522ApplicationSTACKGame.MonsterSentinelModeSystem: Start initialization...
00:45:39:522ApplicationSTACKGame.MonsterSentinelModeSystem: Initialization done!
00:45:39:522ApplicationSTACKMonsterSentinelModeSystem: register method UpdateSentinelMode
00:45:39:522ApplicationSTACKGame.NonPlayableCharacterMotionIntentionSystem: Start initialization...
00:45:39:522ApplicationSTACKGame.NonPlayableCharacterMotionIntentionSystem: Initialization done!
00:45:39:522ApplicationSTACKNonPlayableCharacterMotionIntentionSystem: register method UpdateMotionIntention
00:45:39:522ApplicationSTACKGame.NonPlayableCharacterPathProcessingSystem: Start initialization...
00:45:39:522ApplicationSTACKGame.NonPlayableCharacterPathProcessingSystem: Initialization done!
00:45:39:522ApplicationSTACKNonPlayableCharacterPathProcessingSystem: register method ProcessPaths
00:45:39:522ApplicationSTACKGame.PingSystem: Start initialization...
00:45:39:522ApplicationSTACKGame.PingSystem: Initialization done!
00:45:39:522ApplicationSTACKPingSystem: register method SpecificUpdate
00:45:39:522ApplicationSTACKGame.ScoreManager: Start initialization...
00:45:39:522ApplicationSTACKGame.ScoreManager: Initialization done!
00:45:39:522ApplicationSTACKScoreManager: register method ProcessBlackposts
00:45:39:522ApplicationSTACKGame.StartingChestManager: Start initialization...
00:45:39:522ApplicationSTACKGame.StartingChestManager: Initialization done!
00:45:39:522ApplicationSTACKGame.StationCardManager: Start initialization...
00:45:39:522ApplicationSTACKGame.StationCardManager: Initialization done!
00:45:39:522ApplicationSTACKStationCardManager: register method ProcessBlackposts
00:45:39:522ApplicationSTACKGame.TurretAimingIntentionSystem: Start initialization...
00:45:39:522ApplicationSTACKGame.TurretAimingIntentionSystem: Initialization done!
00:45:39:522ApplicationSTACKTurretAimingIntentionSystem: register method UpdateAimingIntention
00:45:39:522ApplicationSTACKTurretAimingIntentionSystem: register method ApplyAiming
00:45:39:522ApplicationSTACKGame.TurretChargeSystem: Start initialization...
00:45:39:522ApplicationSTACKGame.TurretChargeSystem: Initialization done!
00:45:39:522ApplicationSTACKTurretChargeSystem: register method UpdateTurrets
00:45:39:522ApplicationSTACKGame.TurretUnlockManager: Start initialization...
00:45:39:522ApplicationSTACKGame.TurretUnlockManager: Initialization done!
00:45:39:522ApplicationSTACKTurretUnlockManager: register method RestoreUpgradedTurretsHealth
00:45:39:522ApplicationSTACKGame.VisionSystem: Start initialization...
00:45:39:522ApplicationSTACKGame.VisionSystem: Initialization done!
00:45:39:522ApplicationSTACKVisionSystem: register method ServerUpdateVision
00:45:39:522ApplicationSTACKGame.WeaponStatsNetworkManager: Start initialization...
00:45:39:522ApplicationSTACKGame.WeaponStatsNetworkManager: Initialization done!
00:45:39:522ApplicationSTACKGame.StaticSimulationReplicationManager: Start initialization...
00:45:39:522ApplicationSTACKGame.StaticSimulationReplicationManager: Initialization done!
00:45:39:522ApplicationSTACKGame.SaveSystem: Start initialization...
00:45:39:522ApplicationSTACKGame.SaveSystem: Initialization done!
00:45:39:522ApplicationSTACKSaveSystem: register method UpdateWaitForSerializeCoroutine
00:45:39:522ApplicationSTACKSaveSystem: register method UpdateSave
00:45:39:522ApplicationSTACKSaveSystem: register method UpdateLoad
00:45:39:522ApplicationSTACKUikiManager: Start initialization...
00:45:40:538ApplicationSTACKUikiManager: Initialization done!
00:45:40:538ApplicationSTACKUikiManager: register method UpdateUiki
00:45:40:538ApplicationSTACKPinManager: Start initialization...
00:45:40:538ApplicationSTACKPinManager: Initialization done!
00:45:40:538ApplicationSTACKPinManager: register method ProcessPinBlackposts
00:45:40:538ApplicationSTACKPinManager: register method RunLoadRoutine
00:45:40:538ApplicationSTACKUIPanelInteractorManager: Start initialization...
00:45:40:538ApplicationSTACKUIPanelInteractorManager: Initialization done!
00:45:40:538ApplicationSTACKUIPanelInteractorManager: register method UpdateInteractors
00:45:40:543GameSTACKGame: Initialization done!
00:45:40:543GameplaySTACKGame.TalkSystem initialization with PlayerProgression LocalIndependent.
00:45:40:543GameplaySTACKGame.UnlockableManager initialization with PlayerProgression LocalIndependent.
00:45:40:543GameplaySTACKGame.GameStatsManager initialization with PlayerProgression LocalIndependent.
00:45:40:543GameplaySTACKGame.QuestManager initialization with PlayerProgression LocalIndependent.
00:45:40:543GameplaySTACKGame.AchievementTrackingManager initialization with PlayerProgression LocalIndependent.
00:45:40:543GameplaySTACKRunning server session state 'Game.ServerSessionState_LoadingLevel'...
00:45:40:543ApplicationSTACKRunning Flow State 'FlowState_LoadLevel'...
00:45:40:543DefaultSTACK[TED-14649] RemoveActionMapController Default_InLoading
00:45:40:543DefaultSTACK[TED-14649] AddActionMapController Default_InLoading
00:45:40:543NetworkSTACK[Achievements] steamworks achievement ACHIEVEMENT_ALL_STATION_CARDS_UNLOCKED does not exist on backend
at UnlockAchievement in :line 0
at CheckAchievement in :line 0
at CheckAllAchievements in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
00:45:40:555ApplicationSTACKLevel seed info : 'Template:27c7cccf92db79a4d8689420bbd7539c - Biome:Saloon - Seed:1933610558 - Rotation:_0 - GameplaySettings:5d64bd855ef4a7c4d8256f60e5d97a3f - ZoneDefinition:307629e8ff3a60b4982f504d76748cf4'
00:45:40:555DefaultSTACKFailed to load AssetBundle from path: 'E:/ZZ Steam/steamapps/common/ENDLESS Dungeon/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at LoadAssetBundles in :line 0
at RequestLoadAssetBundlesContent in :line 0
at LoadLevel in :line 0
at MoveNext in :line 0
at Run in :line 0
at Run in :line 0
at Update in :line 0
at UpdateFlow in :line 0
at Delegate in :line 0
00:45:40:555DefaultSTACKFailed to load AssetBundle from path: 'E:/ZZ Steam/steamapps/common/ENDLESS Dungeon/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at LoadAssetBundles in :line 0
at RequestLoadAssetBundlesContent in :line 0
at LoadLevel in :line 0
at MoveNext in :line 0
at Run in :line 0
at Run in :line 0
at Update in :line 0
at UpdateFlow in :line 0
at Delegate in :line 0
00:45:40:555AssetDatabaseSTACKRequest AssetBundle Ted.Data.LevelBuild.Common preload.
00:45:40:555AssetDatabaseSTACKRequest AssetBundle Ted.Data.LevelBuild.Factoria preload.
00:45:40:555AssetDatabaseSTACKRequest AssetBundle Ted.Data.LevelBuild.Templar preload.
00:45:40:555AssetDatabaseSTACKRequest AssetBundle Ted.Data.Depiction.Devices preload.
00:45:40:555AssetDatabaseSTACKRequest AssetBundle Ted.Data.Depiction.Heroes preload.
00:45:40:555AssetDatabaseSTACKRequest AssetBundle Ted.Data.Depiction.Saloon preload.
00:45:40:555AssetDatabaseSTACKRequest AssetBundle Ted.Data.Depiction.Weapons preload.
00:45:40:555AssetDatabaseSTACKRequest AssetBundle Ted.Data.FX.Characters preload.
00:45:40:555AssetDatabaseSTACKRequest AssetBundle Ted.Data.FX.Factoria preload.
00:45:40:555AssetDatabaseSTACKRequest AssetBundle Ted.Data.FX.Saloon preload.
00:45:40:555AssetDatabaseSTACKRequest AssetBundle Ted.Data.FX.Templar preload.
00:45:40:555AssetDatabaseSTACKRequest AssetBundle Ted.Data.LevelBuild.Factoria.Saloon preload.
00:45:40:555DefaultSTACKFailed to load AssetBundle from path: 'E:/ZZ Steam/steamapps/common/ENDLESS Dungeon/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at LoadLevel in :line 0
at MoveNext in :line 0
at Run in :line 0
at Run in :line 0
at Update in :line 0
at UpdateFlow in :line 0
at Delegate in :line 0
00:45:40:555DefaultSTACKFailed to load AssetBundle from path: 'E:/ZZ Steam/steamapps/common/ENDLESS Dungeon/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at LoadLevel in :line 0
at MoveNext in :line 0
at Run in :line 0
at Run in :line 0
at Update in :line 0
at UpdateFlow in :line 0
at Delegate in :line 0
00:45:40:555AssetDatabaseSTACKRequest AssetBundle Ted.Data.Depiction.Common preload.
00:45:40:743DefaultSTACKFailed to load AssetBundle from path: 'E:/ZZ Steam/steamapps/common/ENDLESS Dungeon/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at LoadAssetBundles in :line 0
at RequestLoadAssetBundlesContent in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
00:45:40:743DefaultSTACKFailed to load AssetBundle from path: 'E:/ZZ Steam/steamapps/common/ENDLESS Dungeon/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at LoadAssetBundles in :line 0
at RequestLoadAssetBundlesContent in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
00:45:40:743DefaultSTACKFailed to load AssetBundle from path: 'E:/ZZ Steam/steamapps/common/ENDLESS Dungeon/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
00:45:40:743DefaultSTACKFailed to load AssetBundle from path: 'E:/ZZ Steam/steamapps/common/ENDLESS Dungeon/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
00:45:41:408AssetDatabaseSTACKAssetBundle Ted.Data.LevelBuild.Common preload took 00:00:00.6651619
00:45:41:408AssetDatabaseSTACKPrewarm shaders in ted.data.levelbuild.common.assetbundle took 00:00:00.1527132
00:45:41:675AssetDatabaseSTACKAssetBundle Ted.Data.LevelBuild.Factoria preload took 00:00:00.1138005
00:45:41:709AssetDatabaseSTACKAssetBundle Ted.Data.LevelBuild.Templar preload took 00:00:00.0330405
00:45:41:725AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Devices preload took 00:00:00.0163673
00:45:41:725AssetDatabaseSTACKPrewarm shaders in ted.data.depiction.devices.assetbundle took 00:00:00.0056581
00:45:41:742AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Heroes preload took 00:00:00.0111467
00:45:41:742AssetDatabaseSTACKPrewarm shaders in ted.data.depiction.heroes.assetbundle took 00:00:00.0077064
00:45:41:825AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Saloon preload took 00:00:00.0747873
00:45:41:825AssetDatabaseSTACKPrewarm shaders in ted.data.depiction.saloon.assetbundle took 00:00:00.0934653
00:45:41:992AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Weapons preload took 00:00:00.0729941
00:45:41:992AssetDatabaseSTACKPrewarm shaders in ted.data.depiction.weapons.assetbundle took 00:00:00.0077773
00:45:42:076AssetDatabaseSTACKAssetBundle Ted.Data.FX.Characters preload took 00:00:00.0756655
00:45:42:076AssetDatabaseSTACKPrewarm shaders in ted.data.fx.characters.assetbundle took 00:00:00.0325143
00:45:42:115AssetDatabaseSTACKAssetBundle Ted.Data.FX.Factoria preload took 00:00:00.0068124
00:45:42:115AssetDatabaseSTACKPrewarm shaders in ted.data.fx.factoria.assetbundle took 00:00:00.0105476
00:45:42:158AssetDatabaseSTACKAssetBundle Ted.Data.FX.Saloon preload took 00:00:00.0318542
00:45:42:158AssetDatabaseSTACKPrewarm shaders in ted.data.fx.saloon.assetbundle took 00:00:00.0070193
00:45:42:175AssetDatabaseSTACKAssetBundle Ted.Data.FX.Templar preload took 00:00:00.0096144
00:45:42:175AssetDatabaseSTACKPrewarm shaders in ted.data.fx.templar.assetbundle took 00:00:00.0005320
00:45:42:192AssetDatabaseSTACKAssetBundle Ted.Data.LevelBuild.Factoria.Saloon preload took 00:00:00.0166016
00:45:42:206AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Common preload took 00:00:00.0140600
00:45:42:206DefaultSTACKFailed to load AssetBundle from path: 'E:/ZZ Steam/steamapps/common/ENDLESS Dungeon/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at LoadAssetBundles in :line 0
at MountAssetBundles in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
00:45:42:206DefaultSTACKFailed to load AssetBundle from path: 'E:/ZZ Steam/steamapps/common/ENDLESS Dungeon/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at LoadAssetBundles in :line 0
at MountAssetBundles in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
00:45:42:206DefaultSTACKAssetProvider 'ted.data.levelbuild.common.assetbundle' has been mounted.
00:45:42:206DefaultSTACKAssetProvider 'ted.data.levelbuild.factoria.assetbundle' has been mounted.
00:45:42:206DefaultSTACKAssetProvider 'ted.data.levelbuild.templar.assetbundle' has been mounted.
00:45:42:206DefaultSTACKAssetProvider 'ted.data.depiction.devices.assetbundle' has been mounted.
00:45:42:206DefaultSTACKAssetProvider 'ted.data.depiction.heroes.assetbundle' has been mounted.
00:45:42:206DefaultSTACKAssetProvider 'ted.data.depiction.saloon.assetbundle' has been mounted.
00:45:42:206DefaultSTACKAssetProvider 'ted.data.depiction.weapons.assetbundle' has been mounted.
00:45:42:206DefaultSTACKAssetProvider 'ted.data.fx.characters.assetbundle' has been mounted.
00:45:42:206DefaultSTACKAssetProvider 'ted.data.fx.factoria.assetbundle' has been mounted.
00:45:42:206DefaultSTACKAssetProvider 'ted.data.fx.saloon.assetbundle' has been mounted.
00:45:42:206DefaultSTACKAssetProvider 'ted.data.fx.templar.assetbundle' has been mounted.
00:45:42:206DefaultSTACKAssetProvider 'ted.data.levelbuild.factoria.saloon.assetbundle' has been mounted.
00:45:42:206DefaultSTACKAssetProvider 'ted.data.depiction.heroes.archivist.assetbundle' has been mounted.
00:45:42:206DefaultSTACKAssetProvider 'ted.data.depiction.heroes.artificer.assetbundle' has been mounted.
00:45:42:206DefaultSTACKAssetProvider 'ted.data.depiction.heroes.bartender.assetbundle' has been mounted.
00:45:42:206DefaultSTACKAssetProvider 'ted.data.depiction.heroes.cleaner.assetbundle' has been mounted.
00:45:42:206DefaultSTACKAssetProvider 'ted.data.depiction.heroes.gunsmith.assetbundle' has been mounted.
00:45:42:206DefaultSTACKAssetProvider 'ted.data.depiction.heroes.locksmith.assetbundle' has been mounted.
00:45:42:206DefaultSTACKAssetProvider 'ted.data.depiction.heroes.medic.assetbundle' has been mounted.
00:45:42:206DefaultSTACKAssetProvider 'ted.data.depiction.heroes.roby.assetbundle' has been mounted.
00:45:42:206DefaultSTACKFailed to load AssetBundle from path: 'E:/ZZ Steam/steamapps/common/ENDLESS Dungeon/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at MountAssetBundles in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
00:45:42:206DefaultSTACKFailed to load AssetBundle from path: 'E:/ZZ Steam/steamapps/common/ENDLESS Dungeon/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at MountAssetBundles in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
00:45:42:206DefaultSTACKAssetProvider 'ted.data.depiction.heroes.yvette.assetbundle' has been mounted.
00:45:42:206DefaultSTACKAssetProvider 'ted.data.depiction.common.assetbundle' has been mounted.
00:45:42:206AudioSTACK[Audio] Loading soundbanks for biome 'Saloon'.
00:45:42:255AudioSTACK[Audio] Finished loading soundbanks for biome 'Saloon'.
00:45:42:593DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Aspects/LB_Factoria_Saloon_veget_GE_SurfacePlantsMedium_01_sub02.asset'. 'af08373a28906b24eadf300eb1fc69ed'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:45:42:593GameplaySTACKPlayerProgression Distant dispose.
00:45:42:593GameplaySTACKPlayerProgression LocalDungeon dispose.
00:45:42:593DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Vegetation/LB_Factoria_Saloon_veget_GroundLeaves_04_base.asset'. 'd4e737ec928fb4a4c8524ceee6676633'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:45:42:593DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/d4/e737ec928fb4a4c8524ceee6676633_LB_Factoria_Saloon_veget_GroundLeaves_04_base.asset'. '3aeb0b2b9f072b14ba054ba7d8955291'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at GetOrCreateUnityColliderMesh in :line 0
at GetOrCreateNavigationColliderMesh in :line 0
at DoVisit in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:45:42:593DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/5c/e3927d4337ba347933334b44bea264_LB_Factoria_Saloon_veget_FlowerLeaf_02_base.asset'. '370290be5bb33474999999180d316ee0'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at GetOrCreateUnityColliderMesh in :line 0
at GetOrCreateNavigationColliderMesh in :line 0
at DoVisit in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:45:42:593DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/75/11d211c587d7f4a95c7ea88d980a33_LB_Factoria_Saloon_veget_FlowerLeaf_05_base.asset'. '7be4056dbc570e745a7d7f06b2b51dd3'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at GetOrCreateUnityColliderMesh in :line 0
at GetOrCreateNavigationColliderMesh in :line 0
at DoVisit in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:45:42:593DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/a9/2c2841e6015f14dac11465ebb39290_LB_Factoria_Saloon_veget_FlowerLeaf_06_base.asset'. 'd0e0ec4b45d64af46a71f57e8d880c87'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at GetOrCreateUnityColliderMesh in :line 0
at GetOrCreateNavigationColliderMesh in :line 0
at DoVisit in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:45:42:593DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Vegetation/LB_Factoria_Saloon_veget_GroundLeaves_08_base.asset'. '62b4397446551cc4c9cdf13b554c9581'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:45:42:593DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/62/b4397446551cc4c9cdf13b554c9581_LB_Factoria_Saloon_veget_GroundLeaves_08_base.asset'. '3a26dc22bdbb5ea48a112ae61f229b1b'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at GetOrCreateUnityColliderMesh in :line 0
at GetOrCreateNavigationColliderMesh in :line 0
at DoVisit in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:45:42:593DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Vegetation/LB_Factoria_Saloon_veget_GroundLeaves_04_base.asset'. 'd4e737ec928fb4a4c8524ceee6676633'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:45:42:593DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/15/5647d6259c32f4280fc520eb32d042_LB_Factoria_Saloon_veget_MushroomsA_01_base.asset'. '19910f45633cd5e41abc1bc8ab917165'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at GetOrCreateUnityColliderMesh in :line 0
at GetOrCreateNavigationColliderMesh in :line 0
at DoVisit in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:45:42:593DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/f5/97e0ac5340be549a2d1c256d76f546_LB_Factoria_Saloon_veget_MushroomsA_05_base.asset'. 'ab44c7b46813b5f47b561591d85aa3dc'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at GetOrCreateUnityColliderMesh in :line 0
at GetOrCreateNavigationColliderMesh in :line 0
at DoVisit in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:45:42:593DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/16/0a2895b0e23b74e8ba539de90b578e_LB_Factoria_Saloon_veget_BushLeafAlt_01_base.asset'. '01167c79ca7aecc4d9fe3b1c7cc22ad5'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at GetOrCreateUnityColliderMesh in :line 0
at GetOrCreateNavigationColliderMesh in :line 0
at DoVisit in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:45:42:593DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/98/6e4e3d0334cf34da59d9251cdc6fbe_LB_Factoria_Saloon_veget_BranchBLeaf_02_base.asset'. 'f4fb692eb699b634fb338528aa5783c4'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at GetOrCreateUnityColliderMesh in :line 0
at GetOrCreateNavigationColliderMesh in :line 0
at DoVisit in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:45:42:593DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/cd/86cb243cd7a4a4088919f444075400_LB_Factoria_Saloon_veget_PlantsStand_01_base.asset'. '5459456e86ae92b42a505449ca919444'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at GetOrCreateUnityColliderMesh in :line 0
at GetOrCreateNavigationColliderMesh in :line 0
at DoVisit in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:45:42:593DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Props/LB_Factoria_Saloon_RoofPillar_01_PartB02.asset'. '79e2909579d2b254d8413e5641052701'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:45:42:593DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/b5/faf6160fd0f5e4f9a9c6b6241960f3_LB_Factoria_Saloon_RoofPillar_01_PartB02p2.asset'. 'f198621197aa42b4babadb8351614b16'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at GetOrCreateUnityColliderMesh in :line 0
at GetOrCreateNavigationColliderMesh in :line 0
at DoVisit in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:45:42:593DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Meshes/SkinStation/LB_Saloon_Stands_SkinStation_Lamp_01.asset'. '74d1010a672d8e04b926d4196d8273f6'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:45:42:593DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/74/d1010a672d8e04b926d4196d8273f6_LB_Saloon_Stands_SkinStation_Lamp_01.asset'. 'f60fd6ea57f726842a7d39ec9cc5d9d1'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at GetOrCreateUnityColliderMesh in :line 0
at GetOrCreateNavigationColliderMesh in :line 0
at DoVisit in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:45:42:593DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/f3/75b79f2afe7d547960aa26309279e5_LB_Saloon_Stands_SkinStation_Locker_01.asset'. '1ecc1e150edd32e49988f6ca7f83333d'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at GetOrCreateUnityColliderMesh in :line 0
at GetOrCreateNavigationColliderMesh in :line 0
at DoVisit in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:45:42:593DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/c5/5a8bef17d9b544f9765759d8882982_LB_Saloon_Stands_SkinStation_Mirror_01.asset'. '63fc6c3e370a71d47a8bf876ce1f7e6a'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at GetOrCreateUnityColliderMesh in :line 0
at GetOrCreateNavigationColliderMesh in :line 0
at DoVisit in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:45:42:593DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/52/c9dd70424c21b49b1fce5e2c62d4c7_LB_Saloon_Stands_SkinStation_Platform_01.asset'. '536b86183f627f147afe156adfbe1e88'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at GetOrCreateUnityColliderMesh in :line 0
at GetOrCreateNavigationColliderMesh in :line 0
at DoVisit in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:45:42:593DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Meshes/GunSmith/LB_Saloon_Stands_GunSmith_Stool_01.asset'. 'a4c1d173e7f9edc4d9cecceda7021c2d'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:45:42:593DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Meshes/Locksmith/LB_Saloon_Stands_Locksmith_Base_01.asset'. '45b2f967cbe52f44e89088d3d1730b88'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:45:42:593DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Stage_Props/CHR_Keyboard_01.asset'. 'bf3094d9de77bb446ab684f94ca013f3'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:45:42:593DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Aspects/Archivist/Subs/LB_Saloon_Stands_Archivist_Shelf_06.asset'. '85f85b8ca2dd4ea4aa8e2c584f8bb77b'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:45:42:593DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Meshes/Archivist/LB_Saloon_Stands_Archivist_Shelf_01.asset'. 'a922fcd3da51bf549af6033818407a4b'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:45:42:593DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Aspects/Archivist/Subs/LB_Saloon_Stands_Archivist_Bookpile_01.asset'. '1487ef6ab83ac3641b461215e51ce167'.
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00:45:42:593DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Meshes/Archivist/LB_Saloon_Stands_Archivist_Book_04.asset'. '52fd70590e721ba41b1ff4de1a274f13'.
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00:45:42:593DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Meshes/Archivist/LB_Saloon_Stands_Archivist_Book_04.asset'. '52fd70590e721ba41b1ff4de1a274f13'.
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00:45:42:593DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Meshes/Archivist/LB_Saloon_Stands_Archivist_Book_02.asset'. '03646a1d887c11742af4bb8ae7d151b3'.
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00:45:42:593DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Meshes/Archivist/LB_Saloon_Stands_Archivist_Book_06.asset'. 'bced94f4c2a5a3d41a28285023719cc3'.
at GetValue in :line 0
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00:45:42:593DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Meshes/Archivist/LB_Saloon_Stands_Archivist_Book_06.asset'. 'bced94f4c2a5a3d41a28285023719cc3'.
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00:45:42:593DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Meshes/Archivist/LB_Saloon_Stands_Archivist_Book_04.asset'. '52fd70590e721ba41b1ff4de1a274f13'.
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00:45:42:593DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria/Meshes/Props/LB_Factoria_props_Shelf_box_01.asset'. '5388fd49bdb281844a50983f200ec2e2'.
at GetValue in :line 0
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00:45:42:593DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Aspects/Archivist/Subs/LB_Saloon_Stands_Archivist_Bookpile_06.asset'. '3c8ebf8f7c5ea9648ae0e7d52cad5a1d'.
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00:45:42:593DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Aspects/Archivist/Subs/LB_Saloon_Stands_Archivist_Bookpile_02.asset'. '9cc01376fd48ee940b659df472e463b5'.
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00:45:42:593DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Stage_Props/CHR_Microphone_01.asset'. 'fb04674bf51ca0641861c200ad4726f9'.
at GetValue in :line 0
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00:45:42:593DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Aspects/Weapons/WPN_Boltgun_01.asset'. 'ce0db95b548d0144cbec5e2bb94c39ee'.
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00:45:42:593DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/ce/0db95b548d0144cbec5e2bb94c39ee_WPN_Boltgun_01_WPN_Boltgun_Shadows.asset'. 'ce913eb128a5c334ca142fd17198da3c'.
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00:45:42:593DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/3f/b4ac5ba375a0d49b33e05b5e887b7e_WPN_ElectricCrossbow_01_WPN_ElectricCrossbow_Shadows.asset'. '305e43467e4b4494a959ac21e9ce9ad4'.
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00:45:42:593DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/00/000000000000000000000000000000__WPN_IonGun_01.asset'. 'c63af3475a848d44b98aa1c0de9292d5'.
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00:45:42:593DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/00/363e18462cb334cbc76aa593d77ecd_WPN_WaveGun_01_WPN_WaveGun_Shadows.asset'. 'caa6b76488b1ba44ea20cc2cfc29fbab'.
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00:45:42:593DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Props/LB_Factoria_Saloon_centerTop_01.asset'. 'f6518fff063a0aa478fcb8a34ed9549f'.
at GetValue in :line 0
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00:45:42:593DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/ba/31aca4d7f9e9b469ed581a2819ad60_LB_Factoria_Saloon_Tank_Cylinder_01.asset'. 'efff3c22b388ced47afeab5a7214ce90'.
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00:45:42:593DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Aspects/LB_Factoria_Saloon_veget_Planter_02_sub01.asset'. 'eaa215799fcbe104fba1febde5bee5ff'.
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00:45:42:593DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Props/LB_Factoria_Saloon_veget_Planter_02_PartA.asset'. '471aaa92af4fe474db3e973826dade6b'.
at GetValue in :line 0
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00:45:42:593DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/a6/8dca583e864c448ad3bd09bb99e6c4_LB_Factoria_Saloon_veget_BranchAltLeaf_06_base.asset'. '281f14f19df89ad438bec526dab2b28d'.
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at GetLoadedExternalMesh in :line 0
at GetOrCreateUnityColliderMesh in :line 0
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00:45:42:593DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/62/4137c9671a1884ba0a4c43223798e5_LB_Factoria_Saloon_veget_BranchAltLeaf_07_base.asset'. 'd32595425dbc9dd4ba1ca2a8dd63927f'.
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00:45:42:593DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/29/4e2cd44ebeac24e9df6718fac694ac_LB_Factoria_Saloon_veget_BranchAltLeaf_01_base.asset'. 'cce2fc87c817f7a43931370ff4cab8c3'.
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00:45:42:593DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/2f/af84b5f3ff0c848a6f2d10cdfcb55f_LB_Factoria_Saloon_veget_BushLeafAlt_08_base.asset'. '803f9d5afd02cb949a74f9ea2fe5b7cc'.
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at GetLoadedExternalMesh in :line 0
at GetOrCreateUnityColliderMesh in :line 0
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00:45:42:593DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Props/LB_Factoria_Saloon_veget_Planter_02_PartB.asset'. 'c3967c302fde4c748ab64838bfc93d38'.
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00:45:42:593DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/db/485337148254343b4c40927e4c7d8e_LB_Factoria_Saloon_veget_FlowerLeaf_08_base.asset'. 'ab1958016dafbcf4e803f4389de3b142'.
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at GetLoadedExternalMesh in :line 0
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00:45:42:593DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/cf/e58f72c3dc73443b3775095fb4c319_LB_Factoria_Saloon_veget_FlowerLeaf_03_base.asset'. '57b32841b21fa234aab0a73f5f1a4912'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at GetOrCreateUnityColliderMesh in :line 0
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00:45:42:593DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Meshes/GunSmith/LB_Saloon_Stands_GunSmith_Desk_01.asset'. '1694aca9e9b8f4c4689fee3f84cd1b3b'.
at GetValue in :line 0
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00:45:42:593DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/bf/501db2f4c729444a6a04f0a2cc7ac4_WPN_RailGun_01_WPN_RailGun_Shadows.asset'. '9f5d065c670b5684c8316c5af897754a'.
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00:45:42:593DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria/Meshes/Props/LB_Factoria_Props_LightCylinder_01.asset'. '89e1dad147f7faa4db2f84b23f5f7dd0'.
at GetValue in :line 0
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00:45:42:593DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Props/LB_Factoria_Saloon_Reloader_Upgrade_01.asset'. '699f3c716fe5ee54da5fe8a890032e82'.
at GetValue in :line 0
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at MoveNext in :line 0
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00:45:42:593DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Vegetation/LB_Factoria_Saloon_props_GE_Art_Tank_01.asset'. 'f1a44a605853c934ba22287fe2c52e87'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
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00:45:42:593DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/f1/a44a605853c934ba22287fe2c52e87_LB_Factoria_Saloon_props_GE_Art_Tank_01.asset'. '09fe4c99229e78c4e8f2cbc990242b88'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
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00:45:42:593DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/1b/2231409c555484aaa5b00cab026016_LB_Factoria_Saloon_veget_BackWallVeget_02.asset'. '6d34b0389772e80439554fe97206cb70'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at GetOrCreateUnityColliderMesh in :line 0
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00:45:42:593DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Aspects/Archivist/Subs/LB_Saloon_Stands_Archivist_Shelf_03.asset'. '39de987aacd29d14f9306994810c87d4'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:45:42:593DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Meshes/Archivist/LB_Saloon_Stands_Archivist_Scroll_03.asset'. 'ba4e16b261295144ba987c6a647fd04f'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
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00:45:42:593DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Aspects/Archivist/Subs/LB_Saloon_Stands_Archivist_Bookpile_03.asset'. 'eb8d3724865da7d4e8af87cb16aad109'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
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00:45:42:593DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/1c/4b3e82f8288d142b853ba25fec17a7_LB_Saloon_Stands_Archivist_Table_01.asset'. '04e098c07e31dcb479da9b4f1ec11214'.
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at GetLoadedExternalMesh in :line 0
at GetOrCreateUnityColliderMesh in :line 0
at GetOrCreateNavigationColliderMesh in :line 0
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at Run in :line 0
at Update in :line 0
00:45:42:593DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/00/000000000000000000000000000000__LB_Saloon_Stands_Archivist_OpenBook_01.asset'. '61d26e6b15e474745933875691edbbfd'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at GetOrCreateUnityColliderMesh in :line 0
at GetOrCreateNavigationColliderMesh in :line 0
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at Run in :line 0
at Update in :line 0
00:45:42:593DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria/Meshes/Props/LB_Factoria_props_GE_GroundCable_1_1x1_S_02.asset'. '2c1cc2dbf9ec5c344b393775c9f9ba7c'.
at GetValue in :line 0
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at MoveNext in :line 0
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00:45:42:593DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Meshes/GunSmith/LB_Saloon_Stands_GunSmith_Bin_01.asset'. 'ee71bfcf512b8be438cd30d7408bad37'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:45:42:593GameplaySTACKGenerating dungeon with seed 1933610558
00:45:42:593REDSTACKZone template name: 'LB_TGA_DungeonTemplate_Saloon_01'
00:45:42:593DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Props/LB_Factoria_Saloon_center01_01.asset'. '3c0017e8606dbc841afda182e5c6a5b1'.
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at Accept in :line 0
at Accept in :line 0
at InstanciateBuilInFragment in :line 0
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at UpdateLevelLoading in :line 0
at Delegate in :line 0
00:45:42:593DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Aspects/LB_Factoria_aspect_Saloon_TableCards_NPC_01.asset'. '3446a0e12a16cef4c8afd2c1ba1a77ed'.
at GetValue in :line 0
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at Accept in :line 0
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at Delegate in :line 0
00:45:42:593DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Props/LB_Factoria_Props_BarStool_03.asset'. 'ff5b2b3e4f74f0b409ad92bf07cd2f1b'.
at GetValue in :line 0
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at Accept in :line 0
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at Delegate in :line 0
00:45:42:593DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Props/LB_Factoria_Props_BarStool_03.asset'. 'ff5b2b3e4f74f0b409ad92bf07cd2f1b'.
at GetValue in :line 0
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at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at InstanciateBuilInFragment in :line 0
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at Delegate in :line 0
00:45:42:593DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Props/LB_Factoria_Props_BarStool_03.asset'. 'ff5b2b3e4f74f0b409ad92bf07cd2f1b'.
at GetValue in :line 0
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at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
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at Delegate in :line 0
00:45:42:593DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Props/LB_Factoria_Props_BarStool_02.asset'. '082084040b1ba1f4b97233535bd404b9'.
at GetValue in :line 0
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at Accept in :line 0
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at Accept in :line 0
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at Delegate in :line 0
00:45:42:593DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Props/LB_Factoria_Props_BarStool_01.asset'. '927697bc49beacd438d7622ca69ea807'.
at GetValue in :line 0
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at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
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at Delegate in :line 0
00:45:42:593DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Props/LB_Factoria_Props_BarStool_01.asset'. '927697bc49beacd438d7622ca69ea807'.
at GetValue in :line 0
at get_Target in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
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at Delegate in :line 0
00:45:42:593DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Props/LB_Factoria_Props_BarStool_03.asset'. 'ff5b2b3e4f74f0b409ad92bf07cd2f1b'.
at GetValue in :line 0
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at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
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at Delegate in :line 0
00:45:42:593DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Shared/Meshes/Backgrounds/LB_Shared_Backgrounds_HoleWall_4x10_01.asset'. 'a7e334015a963814e8ea50db14a83b97'.
at GetValue in :line 0
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at Accept in :line 0
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at Accept in :line 0
at InstanciateBuilInFragment in :line 0
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at UpdateLevelLoading in :line 0
at Delegate in :line 0
00:45:42:593DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Shared/Meshes/Backgrounds/LB_Shared_Backgrounds_GroundHoleCenter_8x8_01.asset'. '7e75adaa16f1969429e47a1634f6d37d'.
at GetValue in :line 0
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at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
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at InstanciateBuilInFragment in :line 0
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00:45:42:593DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Vista/Meshes/LB_Factoria_Vista_Station_01.asset'. '650580ddade71334c913237764664f3f'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Build in :line 0
at InstanciateBackgroundWorldSpaceComposition in :line 0
at .ctor in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
00:45:43:024DefaultSTACK'???|UIImage' cannot be loaded.
00:45:43:024DefaultSTACK'???|UIImage' cannot be loaded.
00:45:43:024DefaultSTACK'???|UIImage' cannot be loaded.
00:45:43:024DefaultSTACK'???|UIImage' cannot be loaded.
00:45:43:024DefaultSTACK'???|UIImage' cannot be loaded.
00:45:43:024DefaultSTACK'???|UIImage' cannot be loaded.
00:45:43:540DefaultSTACK[Audio][Music] Changed biome to 'Saloon'.
00:45:43:568DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Meshes/GunSmith/LB_Saloon_Stands_GunSmith_TableLightLeft_01.asset'. '54dd6f8c43429f64b93ee8739c62610b'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:45:43:568DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/00/000000000000000000000000000000__WPN_Sparkler_01.asset'. '63a3d509bb1a1b145992118c145b04b7'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at GetOrCreateUnityColliderMesh in :line 0
at GetOrCreateNavigationColliderMesh in :line 0
at DoVisit in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:45:43:568DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/1a/8ebadbecc01a540bfa05f60f4a9f9b_WPN_Bow_01_WPN_PneumaticBow_Shadows.asset'. '40fb991f594f3d04a85a5051695b5ddb'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at GetOrCreateUnityColliderMesh in :line 0
at GetOrCreateNavigationColliderMesh in :line 0
at DoVisit in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:45:43:568DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/00/000000000000000000000000000000__WPN_Taser_01.asset'. '3f146f3cd66aa7340b39e1ddb1627ce3'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at GetOrCreateUnityColliderMesh in :line 0
at GetOrCreateNavigationColliderMesh in :line 0
at DoVisit in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:45:43:568DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Stage_Props/CHR_Drum_01.asset'. 'e3b959c94bf8f5448bd63c1b9581c233'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:45:43:568DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Props/LB_Factoria_Saloon_BarBack_StoreContent_partA_02.asset'. '8064e7728da14184988785cdc37f029a'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:45:43:568DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Props/LB_Factoria_Saloon_Reloader_Upgrade_02.asset'. '70846c64ee6aa354584c8dcbc0637c98'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:45:43:568DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Props/LB_Factoria_Saloon_DistrictCompletion_Upgrade_02.asset'. '9a44fa37263f3de47882c277e1d1f70e'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:45:43:568DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Props/LB_Factoria_Saloon_Reloader_Upgrade_01.asset'. '699f3c716fe5ee54da5fe8a890032e82'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:45:43:568DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Props/LB_Factoria_Saloon_Props_LI_AMD_Incubator_03.asset'. '7874d57ba321bdc489e9b805443367f8'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:45:43:568DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/78/74d57ba321bdc489e9b805443367f8_LB_Factoria_Saloon_Props_LI_AMD_Incubator_03.asset'. '37354410a949c8240859582d67960fc3'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at GetOrCreateUnityColliderMesh in :line 0
at GetOrCreateNavigationColliderMesh in :line 0
at DoVisit in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:45:43:568DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Aspects/LB_Factoria_props_AMD_C_Totem_01_sub01.asset'. 'dfb0d57a9aa037f45b46fbea99fecd4e'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:45:43:568DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Props/LB_Factoria_Saloon_props_AMD_Totem_01.asset'. '2cc17502b5e80064c9e6a24a138f9fa7'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:45:43:568DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/2c/c17502b5e80064c9e6a24a138f9fa7_LB_Factoria_Saloon_props_AMD_Totem_01.asset'. '7fee5f86fbcef56449a13efce8fd402e'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at GetOrCreateUnityColliderMesh in :line 0
at GetOrCreateNavigationColliderMesh in :line 0
at DoVisit in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:45:43:568DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Aspects/LB_Factoria_props_AMD_StatueHuge_01_sub01.asset'. '9f4a16bdf7ee6854c9837d82cf0fbf6a'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:45:43:568DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria/Meshes/Props/LB_Factoria_Saloon_props_StatueHuge_01.asset'. '38dcd8c0e63672541a31a0c1350fd499'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:45:43:568DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Aspects/Archivist/Subs/LB_Saloon_Stands_Archivist_Bookpile_07.asset'. 'c970f9c01f768984d92e5bcda59c53d7'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:45:43:568DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria/Meshes/Props/LB_Factoria_Props_Case_02.asset'. 'fde63d1e9c9ce6f4d8d93ba30048e210'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:45:43:568DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria/Meshes/Props/LB_Factoria_props_Shelf_box_01.asset'. '5388fd49bdb281844a50983f200ec2e2'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:45:43:568DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Meshes/Archivist/LB_Saloon_Stands_Archivist_Book_06.asset'. 'bced94f4c2a5a3d41a28285023719cc3'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:45:43:568DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Meshes/Archivist/LB_Saloon_Stands_Archivist_Lamp_01.asset'. '2f297e8902d98824dad519a48e46ba85'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:45:43:568DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Props/LB_Factoria_Saloon_DistrictCompletion_Upgrade_01.asset'. '893ee24a19834a1499f2b713150da440'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:45:43:568DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Props/LB_Factoria_Saloon_props_HM_AMD_Pillar_01_A.asset'. '2a4d4f565dbabd2489c6826430f0804e'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:45:43:568DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/2a/4d4f565dbabd2489c6826430f0804e_LB_Factoria_Saloon_props_HM_AMD_Pillar_01_A.asset'. '46dc2c3d6d7793941baa99dc3f9dd00b'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at GetOrCreateUnityColliderMesh in :line 0
at GetOrCreateNavigationColliderMesh in :line 0
at DoVisit in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:45:43:568DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Meshes/Locksmith/LB_Saloon_Stands_Locksmith_Base_02.asset'. 'e8f752408fdab7d47bd40c19536c8491'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:45:43:568DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Props/LB_Factoria_Saloon_BarBack_StoreContent_partD_01.asset'. 'aa775a9d9a0e7b84789c4b3f5d2610cd'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:45:43:568DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/0d/54a9dbb70ba164a9d8f07d5c240b6f_LB_Factoria_SaloonStage_Props_Bottle_03_LB_Factoria_SaloonStage_Props_Bottle_01.asset'. 'ce7fe87ce85a6f94da3f798582bff3a1'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at GetOrCreateUnityColliderMesh in :line 0
at GetOrCreateNavigationColliderMesh in :line 0
at DoVisit in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:45:43:568DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Meshes/Locksmith/LB_Saloon_Stands_Locksmith_Triangle_01.asset'. '6905c0dab64153842952a0c094bb1608'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:45:43:568DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Props/LB_Factoria_Saloon_TC_props_A1D_FlowerStruct_01.asset'. '524a259e10a8c5442b7404c1c76bbec3'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:45:43:568DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/52/4a259e10a8c5442b7404c1c76bbec3_LB_Factoria_Saloon_TC_props_A1D_FlowerStruct_01.asset'. '151e289f35808e146ad6cd77e8fcb2b0'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at GetOrCreateUnityColliderMesh in :line 0
at GetOrCreateNavigationColliderMesh in :line 0
at DoVisit in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:45:43:568DefaultSTACKLB_Factoria_CameraEye(Clone) (Red.Animation.MecanimEventInterpreter) 's animator CameraEye_AnimatorController (UnityEngine.AnimatorController) lacks an associated MecanimEventData
at LoadSpecific in :line 0
at DoLoad in :line 0
at OnSpawn in :line 0
at Spawn in :line 0
at Load in :line 0
at DoLoad in :line 0
at Instantiate in :line 0
at Instantiate in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:45:43:568DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Props/LB_Factoria_Saloon_BossTrophy_02.asset'. '718d21825bf008e4aa2024427474d641'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:45:43:568DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Aspects/Weapons/WPN_LavaGun_01.asset'. '642c40e9a9b964640bce7d644f9e6d07'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:45:43:568DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/64/2c40e9a9b964640bce7d644f9e6d07_WPN_LavaGun_01_WPN_LavaGun_Shadows.asset'. 'b1b4ce8414258c6438f54014416ba9e8'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at GetOrCreateUnityColliderMesh in :line 0
at GetOrCreateNavigationColliderMesh in :line 0
at DoVisit in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:45:43:568DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/b6/6877ace722c4f4cbaa1f3c18c84b34_WPN_Needler_01_WPN_Needler_Shadows.asset'. 'aa32ea974cde0b4498318782b83d0678'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at GetOrCreateUnityColliderMesh in :line 0
at GetOrCreateNavigationColliderMesh in :line 0
at DoVisit in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:45:43:568DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/92/2041f839c7e5f4bba45c70ba08ba72_WPN_Raygun_01.asset'. 'b92cc4ecc4d59fd4cbb60b907ee4e94a'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at GetOrCreateUnityColliderMesh in :line 0
at GetOrCreateNavigationColliderMesh in :line 0
at DoVisit in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:45:43:568DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Props/LB_Factoria_Saloon_DistrictCompletion_Upgrade_03.asset'. '41b071f41ad976746aaf258c060e27ed'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:45:43:568DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Aspects/LB_Factoria_aspect_Saloon_BossTrophy_01.asset'. '853f3e80676370c4b95c4f2e0465e8df'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:45:43:568DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Stage_Props/LB_Factoria_Saloon_BossTrophy_01_PartA.asset'. '3cf50868cc10f6e41bf044f4494879c4'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:45:43:568DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Props/LB_Factoria_Saloon_Reloader_Upgrade_04.asset'. '5ca418823715c5e429ff61c886d82c56'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:45:43:568DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Stage_Props/LB_Factoria_Saloon_BossTrophy_03.asset'. '0b1b26049462ab3458ce49af546ab03c'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:45:43:568DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/0b/1b26049462ab3458ce49af546ab03c_LB_Factoria_Saloon_BossTrophy_03.asset'. 'd6a7abb06b4b2994eaa346fcc380c31b'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at GetOrCreateUnityColliderMesh in :line 0
at GetOrCreateNavigationColliderMesh in :line 0
at DoVisit in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:45:43:568AssetDatabaseSTACKRequest AssetBundle 'ted.data.depiction.heroes.locksmith.assetbundle' preload.
00:45:43:633AssetDatabaseSTACKRequest AssetBundle 'ted.data.depiction.heroes.medic.assetbundle' preload.
00:45:43:633AssetDatabaseSTACKRequest AssetBundle 'ted.data.depiction.heroes.artificer.assetbundle' preload.
00:45:43:633AssetDatabaseSTACKRequest AssetBundle 'ted.data.depiction.heroes.bartender.assetbundle' preload.
00:45:43:633AssetDatabaseSTACKRequest AssetBundle 'ted.data.depiction.heroes.archivist.assetbundle' preload.
00:45:43:633DefaultSTACKCHR_NpcDino_01(Clone) (Red.Animation.MecanimEventInterpreter) 's animator CHR_NpcDino_ControllerOverride (UnityEngine.AnimatorOverrideController) lacks an associated MecanimEventData
at LoadSpecific in :line 0
at DoLoad in :line 0
at OnSpawn in :line 0
at Spawn in :line 0
at Load in :line 0
at DoLoad in :line 0
at Instantiate in :line 0
at Instantiate in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
00:45:43:741AssetDatabaseSTACKRequest AssetBundle 'ted.data.depiction.heroes.roby.assetbundle' preload.
00:45:43:771AssetDatabaseSTACKRequest AssetBundle 'ted.data.depiction.heroes.cleaner.assetbundle' preload.
00:45:43:771DefaultSTACKFailed to load AssetBundle from path: 'E:/ZZ Steam/steamapps/common/ENDLESS Dungeon/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
00:45:43:771DefaultSTACKFailed to load AssetBundle from path: 'E:/ZZ Steam/steamapps/common/ENDLESS Dungeon/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
00:45:43:771AssetDatabaseSTACKRequest AssetBundle 'ted.data.depiction.heroes.yvette.assetbundle' preload.
00:45:43:804DefaultSTACKFailed to load AssetBundle from path: 'E:/ZZ Steam/steamapps/common/ENDLESS Dungeon/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
00:45:43:804DefaultSTACKFailed to load AssetBundle from path: 'E:/ZZ Steam/steamapps/common/ENDLESS Dungeon/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
00:45:43:804DefaultSTACK[TED-11679] Process CinematicsUIFeedbackRequestedBlackpost (Change = ForegroundVisibility, VisibilityValue = True, Debug = ).