Initialize engine version: 5.5.1p4 (70301f5c2872) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce GTX 980 Ti (ID=0x17c8) Vendor: NVIDIA VRAM: 5988 MB Driver: 23.21.13.9135 Begin MonoManager ReloadAssembly Platform assembly: G:\second libary \steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\UnityEngine.dll (this message is harmless) Loading G:\second libary \steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: G:\second libary \steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\I18N.dll (this message is harmless) Platform assembly: G:\second libary \steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\I18N.West.dll (this message is harmless) Platform assembly: G:\second libary \steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading G:\second libary \steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: G:\second libary \steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading G:\second libary \steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: G:\second libary \steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading G:\second libary \steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: G:\second libary \steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\UnityEngine.Networking.dll (this message is harmless) Loading G:\second libary \steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain Platform assembly: G:\second libary \steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll (this message is harmless) Loading G:\second libary \steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain Platform assembly: G:\second libary \steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\AssemblyValidator.dll (this message is harmless) Loading G:\second libary \steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\AssemblyValidator.dll into Unity Child Domain Platform assembly: G:\second libary \steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Amplitude.AI.Common.dll (this message is harmless) Loading G:\second libary \steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Amplitude.AI.Common.dll into Unity Child Domain Platform assembly: G:\second libary \steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Amplitude.AI.Loader.dll (this message is harmless) Loading G:\second libary \steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Amplitude.AI.Loader.dll into Unity Child Domain Platform assembly: G:\second libary \steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Amplitude.Endless.Fantasy.dll (this message is harmless) Loading G:\second libary \steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Amplitude.Endless.Fantasy.dll into Unity Child Domain Platform assembly: G:\second libary \steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\clipper_library.dll (this message is harmless) Loading G:\second libary \steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\clipper_library.dll into Unity Child Domain Platform assembly: G:\second libary \steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Newtonsoft.Json.dll (this message is harmless) Loading G:\second libary \steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain Platform assembly: G:\second libary \steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Corale.Colore.dll (this message is harmless) Loading G:\second libary \steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Corale.Colore.dll into Unity Child Domain Platform assembly: G:\second libary \steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Amplitude.dll (this message is harmless) Loading G:\second libary \steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Amplitude.dll into Unity Child Domain Platform assembly: G:\second libary \steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless) Loading G:\second libary \steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain Platform assembly: G:\second libary \steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Mono.Cecil.dll (this message is harmless) Loading G:\second libary \steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Mono.Cecil.dll into Unity Child Domain Platform assembly: G:\second libary \steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Mono.Cecil.Mdb.dll (this message is harmless) Loading G:\second libary \steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Mono.Cecil.Mdb.dll into Unity Child Domain Platform assembly: G:\second libary \steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Gamesight.Track.dll (this message is harmless) Loading G:\second libary \steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Gamesight.Track.dll into Unity Child Domain Platform assembly: G:\second libary \steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\I18N.dll (this message is harmless) Loading G:\second libary \steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\I18N.dll into Unity Child Domain Platform assembly: G:\second libary \steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\I18N.West.dll (this message is harmless) Loading G:\second libary \steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\I18N.West.dll into Unity Child Domain - Completed reload, in 0.197 seconds Platform assembly: G:\second libary \steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: G:\second libary \steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\System.dll (this message is harmless) Platform assembly: G:\second libary \steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\System.Xml.dll (this message is harmless) Initializing input. Input initialized. desktop: 3840x2160 60Hz; virtual: 7680x2160 at 0,0 Initialized touch support. UnloadTime: 1.953465 ms Default codepage number is 437. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Bootload CheckFreetypeLibrary (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Platform assembly: G:\second libary \steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Mono.Security.dll (this message is harmless) Platform assembly: G:\second libary \steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\System.Configuration.dll (this message is harmless) Platform assembly: G:\second libary \steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\System.Xml.Linq.dll (this message is harmless) Platform assembly: G:\second libary \steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\System.Runtime.Serialization.dll (this message is harmless) Unloading 5 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 0.794569 ms [AVProVideo] Initialising AVPro Video (script v1.3.9 plugin v1.3.9) on NVIDIA GeForce GTX 980 Ti/Direct3D 11.0 [level 11.1] (MT True) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [AVProVideo] Opening G:/second libary /steamapps/common/Endless Space 2/EndlessSpace2_Data/StreamingAssets\Movies/AMPLITUDE Studios.mp4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 7331. Total: 1.039582 ms (FindLiveObjects: 0.316550 ms CreateObjectMapping: 0.291767 ms MarkObjects: 0.422067 ms DeleteObjects: 0.008686 ms) [AVProVideo] Using player type MF-MediaEngine-Software (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) GraphicsDiagnosticsComponent is disabled because command line argument --diagnostic is not found (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. (Filename: Line: 447) Gamesight: Setting verbose logs to True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Gamesight: Setting API key to 0fe715eaaaac8b4b62fa124a7031b7f1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Gamesight: Setting User ID to 0x01100001060443dd (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Gamesight: Marking conversion (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) FileNotFoundException: Could not find file "steam_api64.dll". at System.IO.FileInfo.get_Length () [0x00000] in :0 at (wrapper remoting-invoke-with-check) System.IO.FileInfo:get_Length () at Amplitude.Unity.Prism.PrismSegaGameSessionStartEvent+c__Iterator0.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in :0 UnityEngine.MonoBehaviour:StartCoroutine_Auto_Internal(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) Amplitude.Unity.Prism.PrismManager:SendEvent(String, Boolean, Action`1) Amplitude.Unity.Prism.c__Iterator0:MoveNext() Amplitude.Coroutine:Run() Amplitude.c__Iterator2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: Line: -1) Platform assembly: G:\second libary \steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\System.Data.dll (this message is harmless) Setting up 2 worker threads for Enlighten. Thread -> id: 432c -> priority: 1 Thread -> id: 12a0 -> priority: 1 Profiler is not supported in this build (Filename: Line: 47) Profiler is not supported in this build (Filename: Line: 75) Profiler is not supported in this build (Filename: Line: 103) Disposing(False)... (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)