15:26:54:904None[Sandbox] Process order. (Serial=7755, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:54:908None[Sandbox] Process order. (Serial=7756, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:54:923None[Sandbox] Process order. (Serial=7757, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:54:927None[Sandbox] Process order. (Serial=7758, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:54:943None[Sandbox] Process order. (Serial=7759, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:54:960None[Sandbox] Process order. (Serial=7760, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:54:980None[Sandbox] Process order. (Serial=7761, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:55:002None[Sandbox] Process order. (Serial=7762, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:55:043None[Sandbox] Process order. (Serial=7763, Empire=1, Order=Order='OrderGoTo', Entity=#3509, AdditionalFlags='IgnoreFogOfWar', Path='[95, 41]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:55:093None[Sandbox] Process order. (Serial=7764, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:55:116None[Sandbox] Process order. (Serial=7765, Empire=6, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:55:180None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Nubia #3525 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
15:26:55:264None[Sandbox] Process order. (Serial=7766, Empire=2, Order=Order='OrderGoTo', Entity=#3788, AdditionalFlags='IgnoreFogOfWar', Path='[45, 11] --> [46, 11] --> [47, 11] --> [48, 11] --> [49, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:55:307None[Sandbox] Process order. (Serial=7767, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:55:755None[Sandbox] Process order. (Serial=7768, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:55:759None[Sandbox] Process order. (Serial=7769, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:55:776None[Sandbox] Process order. (Serial=7770, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:55:780None[Sandbox] Process order. (Serial=7771, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:55:795None[Sandbox] Process order. (Serial=7772, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:55:836None[Sandbox] Process order. (Serial=7773, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:55:840None[Sandbox] Process order. (Serial=7774, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:55:847None[Sandbox] Process order. (Serial=7775, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:55:851None[Sandbox] Process order. (Serial=7776, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:55:867None[Sandbox] Process order. (Serial=7777, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:55:908None[Sandbox] Process order. (Serial=7778, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:55:919None[Sandbox] Process order. (Serial=7779, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:55:929None[Sandbox] Process order. (Serial=7780, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:55:949None[Sandbox] Process order. (Serial=7781, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:55:953None[Sandbox] Process order. (Serial=7782, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:55:958None[Sandbox] Process order. (Serial=7783, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:55:991None[Sandbox] Process order. (Serial=7784, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:56:012None[Sandbox] Process order. (Serial=7785, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:56:051None[Sandbox] Process order. (Serial=7786, Empire=1, Order=Order='OrderGoTo', Entity=#3509, AdditionalFlags='IgnoreFogOfWar', Path='[95, 40]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:56:100None[Sandbox] Process order. (Serial=7787, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:56:122None[Sandbox] Process order. (Serial=7788, Empire=5, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:56:761None[Sandbox] Process order. (Serial=7789, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:56:765None[Sandbox] Process order. (Serial=7790, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:56:781None[Sandbox] Process order. (Serial=7791, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:56:801None[Sandbox] Process order. (Serial=7792, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:56:841None[Sandbox] Process order. (Serial=7793, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:56:851None[Sandbox] Process order. (Serial=7794, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:56:855None[Sandbox] Process order. (Serial=7795, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:56:861None[Sandbox] Process order. (Serial=7796, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:56:871None[Sandbox] Process order. (Serial=7797, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:56:931None[Sandbox] Process order. (Serial=7798, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:56:961None[Sandbox] Process order. (Serial=7799, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:56:965None[Sandbox] Process order. (Serial=7800, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:57:003None[Sandbox] Process order. (Serial=7801, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:57:052None[Sandbox] Process order. (Serial=7802, Empire=1, Order=Order='OrderGoTo', Entity=#3509, AdditionalFlags='IgnoreFogOfWar', Path='[95, 41]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:57:112None[Sandbox] Process order. (Serial=7803, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:57:116None[Sandbox] Process order. (Serial=7804, Empire=7, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:57:772None[Sandbox] Process order. (Serial=7805, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:57:776None[Sandbox] Process order. (Serial=7806, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:57:792None[Sandbox] Process order. (Serial=7807, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:57:863None[Sandbox] Process order. (Serial=7808, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:57:866None[Sandbox] Process order. (Serial=7809, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:57:882None[Sandbox] Process order. (Serial=7810, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:57:886None[Sandbox] Process order. (Serial=7811, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:57:942None[Sandbox] Process order. (Serial=7812, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:57:972None[Sandbox] Process order. (Serial=7813, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:58:053None[Sandbox] Process order. (Serial=7814, Empire=1, Order=Order='OrderGoTo', Entity=#3509, AdditionalFlags='IgnoreFogOfWar', Path='[95, 40]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:58:115None[Sandbox] Process order. (Serial=7815, Empire=3, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:58:123None[Sandbox] Process order. (Serial=7816, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:58:377None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #3649 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
15:26:58:782None[Sandbox] Process order. (Serial=7817, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:58:786None[Sandbox] Process order. (Serial=7818, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:58:803None[Sandbox] Process order. (Serial=7819, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:58:872None[Sandbox] Process order. (Serial=7820, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:58:877None[Sandbox] Process order. (Serial=7821, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:58:893None[Sandbox] Process order. (Serial=7822, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:58:897None[Sandbox] Process order. (Serial=7823, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:59:063None[Sandbox] Process order. (Serial=7824, Empire=1, Order=Order='OrderGoTo', Entity=#3509, AdditionalFlags='IgnoreFogOfWar', Path='[94, 40]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:59:133None[Sandbox] Process order. (Serial=7825, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:59:293None[Sandbox] Process order. (Serial=7826, Empire=3, Order=Order='OrderGoTo', Entity=#4003, AdditionalFlags='IgnoreFogOfWar', Path='[42, 57] --> [43, 58] --> [44, 58] --> [44, 59]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:59:303None[Sandbox] Process order. (Serial=7827, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:59:793None[Sandbox] Process order. (Serial=7828, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:59:797None[Sandbox] Process order. (Serial=7829, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:59:814None[Sandbox] Process order. (Serial=7830, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:59:884None[Sandbox] Process order. (Serial=7831, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:59:888None[Sandbox] Process order. (Serial=7832, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:59:907None[Sandbox] Process order. (Serial=7833, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:59:911None[Sandbox] Process order. (Serial=7834, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:59:916None[Sandbox] Process order. (Serial=7835, Empire=1, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:27:00:144None[Sandbox] Process order. (Serial=7836, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:27:00:315None[Sandbox] Process order. (Serial=7837, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:27:00:755None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Nubia #3525 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
15:27:00:896None[Sandbox] Process order. (Serial=7838, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:27:00:915None[Sandbox] Process order. (Serial=7839, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:27:00:928None[Sandbox] Process order. (Serial=7840, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:27:01:325None[Sandbox] Process order. (Serial=7841, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:27:01:906None[Sandbox] Process order. (Serial=7842, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:27:02:127None[Sandbox] Process order. (Serial=7843, Empire=0, Order=Order='OrderGoToAndMerge', Entity=#3420, path='[61, 60] --> [60, 59] --> [59, 59]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:27:02:137None[Sandbox] Process order. (Serial=7844, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:27:02:336None[Sandbox] Process order. (Serial=7845, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:27:02:917None[Sandbox] Process order. (Serial=7846, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:27:03:147None[Sandbox] Process order. (Serial=7847, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:27:03:927None[Sandbox] Process order. (Serial=7848, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:27:04:157None[Sandbox] Process order. (Serial=7849, Empire=0, Order=Order OrderTransferUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:27:04:938None[Sandbox] Process order. (Serial=7850, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:27:05:118None[Sandbox] Process order. (Serial=7851, Empire=2, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:27:05:879None[Sandbox] Process order. (Serial=7852, Empire=0, Order=Order='OrderGoToAndMerge', Entity=#3988, path='[61, 60] --> [60, 59] --> [59, 59]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:27:05:888None[Sandbox] Process order. (Serial=7853, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:27:06:899None[Sandbox] Process order. (Serial=7854, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:27:07:910None[Sandbox] Process order. (Serial=7855, Empire=0, Order=Order OrderTransferUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:27:09:246None[Sandbox] Process order. (Serial=7856, Empire=0, Order=Order OrderCreateBattle Attacker #3763 Target #3318 Action #0 InstantResolve: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:27:09:302None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Nazca #2662 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
15:27:09:302None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Nazca #3318 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
15:27:09:319NonePresentation Battle 4027: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:27:09:319NonePresentation Battle 4027: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:27:09:319NonePresentation Battle 4027: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:27:09:319NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:27:09:320NoneRestorePresentationBattlePreview created ticket #45913.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:27:09:320NonePresentation Battle 4027: Execute action[2]: ParticipantJoined. EmpireIndex=0, Guid=3763, Group=Attacker, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:27:09:320None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3763 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:27:09:320NonePresentation Battle 4027: Execute action[3]: ParticipantJoined. EmpireIndex=3, Guid=3318, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:27:09:320None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #3318 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:27:09:320NonePresentation Battle 4027: Execute action[4]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=13 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:27:09:323NonePresentation Battle 4027: Execute action[5]: ReportDeploymentZone. EmpireIndex=3, Group=Defender, deploymentTileCount=11 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:27:09:323NonePresentation Battle 4027: Execute action[6]: StartConfirmation. EmpireIndex=3 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:27:09:347NoneRequestRestoreAsyncOperation_Completed for ticket #45913.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
15:27:09:347NoneRestorePresentationBattlePreview skipped due to ended battle #4027
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
15:27:09:347NoneRequestAsyncOperation_Dismissed for ticket #45913.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
15:27:11:126None[Sandbox] Process order. (Serial=7857, Empire=3, Order=Order OrderBattleRetreat - BattleGUID: 4027 EmpireIndex: 3)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:27:11:128None[Sandbox] Process order. (Serial=7858, Empire=3, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:27:11:136None[Sandbox] Process order. (Serial=7859, Empire=3, Order=Order='OrderGoTo', Entity=#2662, AdditionalFlags='IgnoreFogOfWar', Path='[55, 61]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:27:11:146None[Sandbox] Process order. (Serial=7860, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:27:11:206NonePresentation Battle 4027: Execute action[7]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:27:11:207None[Sandbox] Process order. (Serial=7861, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#4027)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:27:11:316NonePresentation Battle 4027: Execute action[8]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:27:11:316None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3763 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:27:11:316None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #3318 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:27:11:316None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3763 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:27:11:316None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #3318 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:27:11:316NoneReleasePresentationBattlePreview attacker #3763, defender #3318
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:27:11:316NoneHidePresentationBattlePreview attacker #3763, defender #3318
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
15:27:11:316None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3763 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:27:11:316None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #3318 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:27:11:316None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3763 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:27:11:316None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #3318 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:27:12:719None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Nazca #2662 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
15:27:12:928None[Sandbox] Process order. (Serial=7862, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:27:13:918None[Sandbox] Process order. (Serial=7863, Empire=0, Order=Order='OrderGoTo', Entity=#2418, path='[61, 56]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:27:13:928None[Sandbox] Process order. (Serial=7864, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:27:17:330None[Sandbox] Process order. (Serial=7865, Empire=0, Order=Order OrderStealTrade)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:27:23:136None[Sandbox] Process order. (Serial=7866, Empire=0, Order=Order='OrderGoTo', Entity=#3394, path='[69, 9] --> [68, 9] --> [67, 9] --> [67, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:27:23:146None[Sandbox] Process order. (Serial=7867, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:27:24:156None[Sandbox] Process order. (Serial=7868, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:27:25:167None[Sandbox] Process order. (Serial=7869, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:27:25:387None[Sandbox] Process order. (Serial=7870, Empire=0, Order=Order='OrderGoTo', Entity=#3253, path='[62, 10] --> [61, 9] --> [61, 8] --> [60, 8] --> [59, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:27:25:397None[Sandbox] Process order. (Serial=7871, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:27:26:177None[Sandbox] Process order. (Serial=7872, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:27:26:407None[Sandbox] Process order. (Serial=7873, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:27:27:414None[Sandbox] Process order. (Serial=7874, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:27:28:424None[Sandbox] Process order. (Serial=7875, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:27:28:544None[Sandbox] Process order. (Serial=7876, Empire=0, Order=Order='OrderGoTo', Entity=#3182, path='[55, 9] --> [56, 9] --> [57, 8] --> [56, 7] --> [56, 6]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:27:28:555None[Sandbox] Process order. (Serial=7877, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:27:29:560None[Sandbox] Process order. (Serial=7878, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:27:30:567None[Sandbox] Process order. (Serial=7879, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:27:31:575None[Sandbox] Process order. (Serial=7880, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:27:32:583None[Sandbox] Process order. (Serial=7881, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:27:33:655None[Sandbox] Process order. (Serial=7882, Empire=0, Order=Order='OrderGoTo', Entity=#3182, path='[56, 6] --> [56, 5]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:27:33:665None[Sandbox] Process order. (Serial=7883, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:27:35:583None[Sandbox] Process order. (Serial=7884, Empire=0, Order=Order='OrderGoTo', Entity=#3989, path='[62, 17]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:27:35:594None[Sandbox] Process order. (Serial=7885, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:27:36:459None[Sandbox] Process order. (Serial=7886, Empire=0, Order=Order='OrderGoTo', Entity=#3989, path='[61, 17]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:27:36:602None[Sandbox] Process order. (Serial=7887, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:27:37:256None[Sandbox] Process order. (Serial=7888, Empire=0, Order=Order='OrderGoTo', Entity=#3989, path='[60, 17]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:27:37:608None[Sandbox] Process order. (Serial=7889, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:27:38:082None[Sandbox] Process order. (Serial=7890, Empire=0, Order=Order='OrderGoTo', Entity=#3768, path='[62, 15]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:27:38:093None[Sandbox] Process order. (Serial=7891, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:27:39:168None[Sandbox] Process order. (Serial=7892, Empire=0, Order=Order='OrderGoTo', Entity=#3768, path='[61, 15]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:27:39:179None[Sandbox] Process order. (Serial=7893, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:27:39:915None[Sandbox] Process order. (Serial=7894, Empire=0, Order=Order='OrderGoTo', Entity=#3768, path='[60, 15]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:27:40:190None[Sandbox] Process order. (Serial=7895, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:27:40:359None[Sandbox] Process order. (Serial=7896, Empire=0, Order=Order='OrderGoTo', Entity=#3768, path='[61, 14] --> [60, 13]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:27:41:199None[Sandbox] Process order. (Serial=7897, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:27:42:207None[Sandbox] Process order. (Serial=7898, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:27:43:425None[Sandbox] Process order. (Serial=7899, Empire=0, Order=Order='OrderGoTo', Entity=#3974, path='[72, 11] --> [73, 11] --> [74, 12] --> [74, 13]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:27:43:434None[Sandbox] Process order. (Serial=7900, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:27:44:442None[Sandbox] Process order. (Serial=7901, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:27:45:454None[Sandbox] Process order. (Serial=7902, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:27:46:460None[Sandbox] Process order. (Serial=7903, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:27:55:575None[Sandbox] Process order. (Serial=7904, Empire=0, Order=Order OrderStealTrade)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:27:57:508None[Sandbox] Process order. (Serial=7905, Empire=0, Order=Order='OrderGoTo', Entity=#3522, path='[78, 13] --> [78, 12] --> [77, 11] --> [76, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:27:57:519None[Sandbox] Process order. (Serial=7906, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:27:58:523None[Sandbox] Process order. (Serial=7907, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:27:59:529None[Sandbox] Process order. (Serial=7908, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:00:534None[Sandbox] Process order. (Serial=7909, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:02:602None[Sandbox] Process order. (Serial=7910, Empire=0, Order=Order OrderFurtherActions)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:02:614None[Sandbox] Process order. (Serial=7911, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:02:643None[Sandbox] Process order. (Serial=7912, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:03:625None[Sandbox] Process order. (Serial=7913, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:06:473None[Sandbox] Process order. (Serial=7914, Empire=0, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:06:553None[Sandbox] Process order. (Serial=7915, Empire=-1, Order=Order OrderWaitForOrderReplication)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:07:408NoneAI Synchronization took 658ms at frame 14080 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
15:28:07:446NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:28:07:446NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:28:07:446NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:28:07:764None[Sandbox] Process order. (Serial=7916, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:08:769None[Sandbox] Process order. (Serial=7917, Empire=1, Order=Order OrderEnqueueTechnology)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:08:770None[Sandbox] Process order. (Serial=7918, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:08:770None[Sandbox] Process order. (Serial=7919, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:08:771None[Sandbox] Process order. (Serial=7920, Empire=1, Order=Order OrderMakeNarrativeEventChoice)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:08:779None[Sandbox] Process order. (Serial=7921, Empire=1, Order=Order='OrderGoTo', Entity=#3525, AdditionalFlags='IgnoreFogOfWar', Path='[90, 52] --> [89, 52] --> [88, 53] --> [87, 53] --> [87, 54] --> [86, 55] --> [86, 56]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:08:780None[Sandbox] Process order. (Serial=7922, Empire=1, Order=Order='OrderGoTo', Entity=#3659, AdditionalFlags='IgnoreFogOfWar', Path='[94, 51] --> [94, 52] --> [94, 53] --> [94, 54] --> [93, 54] --> [92, 55] --> [92, 56]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:08:781None[Sandbox] Process order. (Serial=7923, Empire=1, Order=Order='OrderGoTo', Entity=#2374, AdditionalFlags='IgnoreFogOfWar', Path='[92, 16] --> [91, 16] --> [90, 15] --> [91, 14]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:08:781None[Sandbox] Process order. (Serial=7924, Empire=1, Order=Order='OrderGoTo', Entity=#3509, AdditionalFlags='IgnoreFogOfWar', Path='[94, 39]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:08:790None[Sandbox] Process order. (Serial=7925, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '3334' Constructible: 'Extension_Base_Industry' Position: '[99, 16]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:08:790None[Sandbox] Process order. (Serial=7926, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:08:794None[Sandbox] Process order. (Serial=7927, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:08:798None[Sandbox] Process order. (Serial=7928, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:08:802None[Sandbox] Process order. (Serial=7929, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:08:830None[Sandbox] Process order. (Serial=7930, Empire=2, Order=Order OrderEnqueueTechnology)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:08:831None[Sandbox] Process order. (Serial=7931, Empire=2, Order=Order='OrderGoTo', Entity=#4000, AdditionalFlags='IgnoreFogOfWar', Path='[36, 23] --> [37, 24] --> [36, 25] --> [36, 26] --> [35, 27] --> [35, 28] --> [34, 29] --> [34, 30] --> [34, 31] --> [35, 32] --> [34, 33] --> [35, 34] --> [35, 35]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:08:831None[Sandbox] Process order. (Serial=7932, Empire=2, Order=Order='OrderGoTo', Entity=#3887, AdditionalFlags='IgnoreFogOfWar', Path='[47, 9] --> [48, 9] --> [49, 8] --> [50, 8] --> [50, 7] --> [51, 7] --> [52, 6] --> [53, 6]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:08:832None[Sandbox] Process order. (Serial=7933, Empire=2, Order=Order='OrderGoTo', Entity=#3552, AdditionalFlags='IgnoreFogOfWar', Path='[36, 18] --> [36, 17] --> [37, 16] --> [37, 15] --> [38, 14] --> [38, 13] --> [39, 12] --> [40, 12]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:08:840None[Sandbox] Process order. (Serial=7934, Empire=2, Order=Order='OrderGoTo', Entity=#3935, AdditionalFlags='IgnoreFogOfWar', Path='[46, 11] --> [47, 11] --> [48, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:08:840None[Sandbox] Process order. (Serial=7935, Empire=2, Order=Order='OrderGoTo', Entity=#884, AdditionalFlags='IgnoreFogOfWar', Path='[47, 11] --> [47, 12] --> [46, 13] --> [46, 14]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:08:841None[Sandbox] Process order. (Serial=7936, Empire=2, Order=Order='OrderGoTo', Entity=#3788, AdditionalFlags='IgnoreFogOfWar', Path='[48, 11] --> [47, 11] --> [46, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:08:841None[Sandbox] Process order. (Serial=7937, Empire=2, Order=Order='OrderGoTo', Entity=#3934, AdditionalFlags='IgnoreFogOfWar', Path='[41, 32] --> [41, 33]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:08:841None[Sandbox] Process order. (Serial=7938, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:08:845None[Sandbox] Process order. (Serial=7939, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:08:859None[Sandbox] Process order. (Serial=7940, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1162' Constructible: 'Extension_Base_Money' Position: '[37, 13]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:08:859None[Sandbox] Process order. (Serial=7941, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:08:863None[Sandbox] Process order. (Serial=7942, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:08:866None[Sandbox] Process order. (Serial=7943, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:08:869None[Sandbox] Process order. (Serial=7944, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:08:899None[Sandbox] Process order. (Serial=7945, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:08:899None[Sandbox] Process order. (Serial=7946, Empire=3, Order=Order OrderBuyoutConstructionByGuid, Settlement: '2674', Construction: '325'))
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:08:900None[Sandbox] Process order. (Serial=7947, Empire=3, Order=Order='OrderGoTo', Entity=#4003, AdditionalFlags='IgnoreFogOfWar', Path='[45, 59] --> [46, 59] --> [47, 58] --> [48, 58]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:08:900None[Sandbox] Process order. (Serial=7948, Empire=3, Order=Order='OrderGoTo', Entity=#3318, AdditionalFlags='IgnoreFogOfWar', Path='[57, 58]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:08:900None[Sandbox] Process order. (Serial=7949, Empire=3, Order=Order='OrderGoTo', Entity=#2662, AdditionalFlags='IgnoreFogOfWar', Path='[55, 60] --> [54, 59] --> [55, 58] --> [54, 57]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:08:902None[Sandbox] Process order. (Serial=7950, Empire=3, Order=Order='OrderGoTo', Entity=#2893, AdditionalFlags='IgnoreFogOfWar', Path='[41, 55] --> [42, 56] --> [42, 57] --> [43, 58] --> [43, 59]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:08:909None[Sandbox] Process order. (Serial=7951, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:08:912None[Sandbox] Process order. (Serial=7952, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:08:916None[Sandbox] Process order. (Serial=7953, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:08:920None[Sandbox] Process order. (Serial=7954, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:08:931None[Sandbox] Process order. (Serial=7955, Empire=5, Order=Order='OrderGoTo', Entity=#3649, AdditionalFlags='IgnoreFogOfWar', Path='[51, 9] --> [51, 10] --> [50, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:08:940None[Sandbox] Process order. (Serial=7956, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:08:951None[Sandbox] Process order. (Serial=7957, Empire=6, Order=Order='OrderGoTo', Entity=#2410, AdditionalFlags='IgnoreFogOfWar', Path='[51, 6] --> [50, 7] --> [50, 8] --> [49, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:08:960None[Sandbox] Process order. (Serial=7958, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:08:982None[Sandbox] Process order. (Serial=7959, Empire=7, Order=Order='OrderGoTo', Entity=#3273, AdditionalFlags='IgnoreFogOfWar', Path='[81, 61]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:08:992None[Sandbox] Process order. (Serial=7960, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:09:002None[Sandbox] Process order. (Serial=7961, Empire=8, Order=Order='OrderGoTo', Entity=#3878, AdditionalFlags='IgnoreFogOfWar', Path='[57, 52] --> [57, 53] --> [58, 53] --> [59, 54]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:09:013None[Sandbox] Process order. (Serial=7962, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:09:026None[Sandbox] Process order. (Serial=7963, Empire=4, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:09:026None[Sandbox] Process order. (Serial=7964, Empire=72, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:09:053None[Sandbox] Process order. (Serial=7965, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:09:053None[Sandbox] Process order. (Serial=7966, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:09:103None[Sandbox] Process order. (Serial=7967, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2674' Constructible: 'Infrastructure_Money_Family02_01' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:09:103None[Sandbox] Process order. (Serial=7968, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:09:113None[Sandbox] Process order. (Serial=7969, Empire=3, Order=Order='OrderGoTo', Entity=#3396, AdditionalFlags='IgnoreFogOfWar', Path='[50, 61] --> [51, 61] --> [52, 61] --> [53, 61]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:09:123None[Sandbox] Process order. (Serial=7970, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:09:145None[Sandbox] Process order. (Serial=7971, Empire=7, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:09:265None[Sandbox] Process order. (Serial=7972, Empire=1, Order=Order='OrderGoTo', Entity=#3509, AdditionalFlags='IgnoreFogOfWar', Path='[94, 40]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:09:304None[Sandbox] Process order. (Serial=7973, Empire=2, Order=Order='OrderGoTo', Entity=#3887, AdditionalFlags='IgnoreFogOfWar', Path='[47, 9] --> [48, 8] --> [48, 7] --> [49, 7] --> [50, 7] --> [51, 7] --> [52, 6] --> [53, 6]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:09:314None[Sandbox] Process order. (Serial=7974, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:09:796None[Sandbox] Process order. (Serial=7975, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:09:808None[Sandbox] Process order. (Serial=7976, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:09:811None[Sandbox] Process order. (Serial=7977, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:09:819None[Sandbox] Process order. (Serial=7978, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:09:846None[Sandbox] Process order. (Serial=7979, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:09:856None[Sandbox] Process order. (Serial=7980, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:09:865None[Sandbox] Process order. (Serial=7981, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:09:876None[Sandbox] Process order. (Serial=7982, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:09:876None[Sandbox] Process order. (Serial=7983, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:09:879None[Sandbox] Process order. (Serial=7984, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:09:926None[Sandbox] Process order. (Serial=7985, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:09:929None[Sandbox] Process order. (Serial=7986, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:09:932None[Sandbox] Process order. (Serial=7987, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:09:957None[Sandbox] Process order. (Serial=7988, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:09:966None[Sandbox] Process order. (Serial=7989, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:10:017None[Sandbox] Process order. (Serial=7990, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:10:069None[Sandbox] Process order. (Serial=7991, Empire=1, Order=Order='OrderGoTo', Entity=#3509, AdditionalFlags='IgnoreFogOfWar', Path='[94, 39]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:10:130None[Sandbox] Process order. (Serial=7992, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:10:192None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Nubia #3509 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
15:28:10:201None[Sandbox] Process order. (Serial=7993, Empire=0, Order=Order='OrderGoTo', Entity=#2418, path='[60, 57]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:10:209None[Sandbox] Process order. (Serial=7994, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:10:290None[Sandbox] Process order. (Serial=7995, Empire=2, Order=Order='OrderGoTo', Entity=#3788, AdditionalFlags='IgnoreFogOfWar', Path='[47, 11] --> [47, 12] --> [46, 13] --> [46, 14]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:10:300None[Sandbox] Process order. (Serial=7996, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:10:320None[Sandbox] Process order. (Serial=7997, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:10:693None[Sandbox] Process order. (Serial=7998, Empire=2, Order=Order='OrderGoTo', Entity=#3887, AdditionalFlags='IgnoreFogOfWar', Path='[49, 8] --> [49, 7] --> [50, 6] --> [51, 6] --> [52, 6] --> [53, 6]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:10:803None[Sandbox] Process order. (Serial=7999, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:10:822None[Sandbox] Process order. (Serial=8000, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:10:826None[Sandbox] Process order. (Serial=8001, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:10:829None[Sandbox] Process order. (Serial=8002, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:10:856None[Sandbox] Process order. (Serial=8003, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:10:865None[Sandbox] Process order. (Serial=8004, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:10:885None[Sandbox] Process order. (Serial=8005, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:10:888None[Sandbox] Process order. (Serial=8006, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:10:936None[Sandbox] Process order. (Serial=8007, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:10:941None[Sandbox] Process order. (Serial=8008, Empire=0, Order=Order='OrderGoTo', Entity=#2418, path='[60, 56]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:10:941None[Sandbox] Process order. (Serial=8009, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:10:944None[Sandbox] Process order. (Serial=8010, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:10:966None[Sandbox] Process order. (Serial=8011, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:10:976None[Sandbox] Process order. (Serial=8012, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:11:025None[Sandbox] Process order. (Serial=8013, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:11:076None[Sandbox] Process order. (Serial=8014, Empire=1, Order=Order='OrderGoTo', Entity=#3509, AdditionalFlags='IgnoreFogOfWar', Path='[94, 40]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:11:136None[Sandbox] Process order. (Serial=8015, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:11:168None[Sandbox] Process order. (Serial=8016, Empire=5, Order=Order OrderCreateBattle Attacker #3649 Target #4013 Action #0 InstantResolve: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:11:191None[Sandbox] Process order. (Serial=8017, Empire=5, Order=Order OrderBattleConfirmation - BattleGUID: 4069 EmpireIndex: 5)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:11:217None[Sandbox] Process order. (Serial=8018, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:11:262NonePresentation Battle 4069: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:28:11:262NonePresentation Battle 4069: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:28:11:263NonePresentation Battle 4069: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=2. ParticipantGuid=3935. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:28:11:263None[Preview] PresentationArmy LandUnit_Era2_Huns_HunnicHorde #3935 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:28:11:263NonePresentation Battle 4069: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=2. ParticipantGuid=3887. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:28:11:263None[Preview] PresentationArmy LandUnit_Era2_Huns_HunnicHorde #3887 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:28:11:263NonePresentation Battle 4069: Execute action[3]: AdditionalParticipantJoined. EmpireIndex=2. ParticipantGuid=3788. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:28:11:263None[Preview] PresentationArmy LandUnit_Era2_Huns_HunnicHorde #3788 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:28:11:263NonePresentation Battle 4069: Execute action[4]: AdditionalParticipantJoined. EmpireIndex=2. ParticipantGuid=884. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:28:11:263None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #884 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:28:11:263NonePresentation Battle 4069: Execute action[5]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:28:11:263NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:28:11:263NoneRestorePresentationBattlePreview created ticket #46866.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:28:11:263NonePresentation Battle 4069: Execute action[6]: ParticipantJoined. EmpireIndex=5, Guid=3649, Group=Attacker, Modifiers=None, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:28:11:263None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #3649 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:28:11:263NonePresentation Battle 4069: Execute action[7]: ParticipantJoined. EmpireIndex=2, Guid=4013, Group=Defender, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:28:11:263None[Preview] PresentationArmy LandUnit_Era2_Huns_HunnicHorde #4013 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:28:11:264NonePresentation Battle 4069: Execute action[8]: ParticipantJoined. EmpireIndex=2, Guid=3935, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:28:11:264None[Preview] PresentationArmy LandUnit_Era2_Huns_HunnicHorde #3935 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:28:11:264NonePresentation Battle 4069: Execute action[9]: ParticipantJoined. EmpireIndex=2, Guid=3887, Group=Defender, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:28:11:264None[Preview] PresentationArmy LandUnit_Era2_Huns_HunnicHorde #3887 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:28:11:264NonePresentation Battle 4069: Execute action[10]: ParticipantJoined. EmpireIndex=2, Guid=3788, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:28:11:264None[Preview] PresentationArmy LandUnit_Era2_Huns_HunnicHorde #3788 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:28:11:264NonePresentation Battle 4069: Execute action[11]: ParticipantJoined. EmpireIndex=2, Guid=884, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:28:11:264None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #884 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:28:11:264NonePresentation Battle 4069: Execute action[12]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:28:11:264NonePresentation Battle 4069: Execute action[12]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:28:11:264NonePresentation Battle 4069: Execute action[13]: ReportDeploymentZone. EmpireIndex=5, Group=Attacker, deploymentTileCount=8 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:28:11:264NonePresentation Battle 4069: Execute action[14]: ReportDeploymentZone. EmpireIndex=2, Group=Defender, deploymentTileCount=26 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:28:11:264NonePresentation Battle 4069: Execute action[15]: StartConfirmation. EmpireIndex=2 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:28:11:264NonePresentation Battle 4069: Execute action[16]: ContenderConfirmed. EmpireIndex=5 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:28:11:288NoneRequestRestoreAsyncOperation_Completed for ticket #46866.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
15:28:11:289NoneRestorePresentationBattlePreview skipped due to ended battle #4069
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
15:28:11:289NoneRequestAsyncOperation_Dismissed for ticket #46866.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
15:28:11:317None[Sandbox] Process order. (Serial=8019, Empire=2, Order=Order OrderBattleConfirmation - BattleGUID: 4069 EmpireIndex: 2)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:11:369None[Sandbox] Process order. (Serial=8020, Empire=5, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:11:369None[Sandbox] Process order. (Serial=8021, Empire=6, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:11:372NonePresentation Battle 4069: Execute action[17]: ContenderConfirmed. EmpireIndex=2 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:28:11:372NonePresentation Battle 4069: Execute action[18]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:28:11:372None[Preview] PresentationArmy LandUnit_Era2_Huns_HunnicHorde #4013 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:28:11:372None[Preview] PresentationArmy LandUnit_Era2_Huns_HunnicHorde #3935 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:28:11:372None[Preview] PresentationArmy LandUnit_Era2_Huns_HunnicHorde #3887 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:28:11:372None[Preview] PresentationArmy LandUnit_Era2_Huns_HunnicHorde #3788 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:28:11:372None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #884 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:28:11:372None[Preview] PresentationArmy LandUnit_Era2_Huns_HunnicHorde #4013 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:28:11:372None[Preview] PresentationArmy LandUnit_Era2_Huns_HunnicHorde #3788 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:28:11:372None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #884 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:28:11:372None[Preview] PresentationArmy LandUnit_Era2_Huns_HunnicHorde #3935 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:28:11:372None[Preview] PresentationArmy LandUnit_Era2_Huns_HunnicHorde #3887 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:28:11:372NoneReleasePresentationBattlePreview attacker #3649, defender #4013
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:28:11:372NoneHidePresentationBattlePreview attacker #3649, defender #4013
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
15:28:11:372None[Preview] PresentationArmy LandUnit_Era2_Huns_HunnicHorde #4013 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:28:11:372None[Preview] PresentationArmy LandUnit_Era2_Huns_HunnicHorde #4013 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:28:11:482NoneCan't find entity 884 of ongoing task. Fails the task 98.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:28:11:529None[Sandbox] Process order. (Serial=8022, Empire=6, Order=Order='OrderGoTo', Entity=#2410, AdditionalFlags='IgnoreFogOfWar', Path='[50, 7]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:11:769None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Nubia #3659 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
15:28:11:811None[Sandbox] Process order. (Serial=8023, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:11:831None[Sandbox] Process order. (Serial=8024, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:11:834None[Sandbox] Process order. (Serial=8025, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:11:842None[Sandbox] Process order. (Serial=8026, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:11:849None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Nazca #2662 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
15:28:11:862None[Sandbox] Process order. (Serial=8027, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:11:871None[Sandbox] Process order. (Serial=8028, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:11:952None[Sandbox] Process order. (Serial=8029, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:11:957None[Sandbox] Process order. (Serial=8030, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:11:960None[Sandbox] Process order. (Serial=8031, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:11:982None[Sandbox] Process order. (Serial=8032, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:12:032None[Sandbox] Process order. (Serial=8033, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:12:083None[Sandbox] Process order. (Serial=8034, Empire=1, Order=Order='OrderGoTo', Entity=#3509, AdditionalFlags='IgnoreFogOfWar', Path='[95, 40]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:12:144None[Sandbox] Process order. (Serial=8035, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:12:157None[Sandbox] Process order. (Serial=8036, Empire=8, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:12:225None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Nubia #3509 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
15:28:12:817None[Sandbox] Process order. (Serial=8037, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:12:847None[Sandbox] Process order. (Serial=8038, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:12:850None[Sandbox] Process order. (Serial=8039, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:12:867None[Sandbox] Process order. (Serial=8040, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:12:877None[Sandbox] Process order. (Serial=8041, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:12:957None[Sandbox] Process order. (Serial=8042, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:13:099None[Sandbox] Process order. (Serial=8043, Empire=1, Order=Order='OrderGoTo', Entity=#3509, AdditionalFlags='IgnoreFogOfWar', Path='[94, 41]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:13:169None[Sandbox] Process order. (Serial=8044, Empire=3, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:13:821None[Sandbox] Process order. (Serial=8045, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:13:852None[Sandbox] Process order. (Serial=8046, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:13:871None[Sandbox] Process order. (Serial=8047, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:13:874None[Sandbox] Process order. (Serial=8048, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:13:890None[Sandbox] Process order. (Serial=8049, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:14:093None[Sandbox] Process order. (Serial=8050, Empire=1, Order=Order='OrderGoTo', Entity=#3509, AdditionalFlags='IgnoreFogOfWar', Path='[95, 40]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:14:753None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Nazca #2662 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
15:28:14:825None[Sandbox] Process order. (Serial=8051, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:14:854None[Sandbox] Process order. (Serial=8052, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:14:875None[Sandbox] Process order. (Serial=8053, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:14:884None[Sandbox] Process order. (Serial=8054, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:14:894None[Sandbox] Process order. (Serial=8055, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:15:156None[Sandbox] Process order. (Serial=8056, Empire=1, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:15:893None[Sandbox] Process order. (Serial=8057, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:15:904None[Sandbox] Process order. (Serial=8058, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:16:295NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
15:28:16:912None[Sandbox] Process order. (Serial=8059, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:17:310None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Nubia #3659 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
15:28:17:917None[Sandbox] Process order. (Serial=8060, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:17:997None[Sandbox] Process order. (Serial=8061, Empire=0, Order=Order OrderSplitArmy)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:18:922None[Sandbox] Process order. (Serial=8062, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:19:927None[Sandbox] Process order. (Serial=8063, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:20:199None[Sandbox] Process order. (Serial=8064, Empire=0, Order=Order='OrderGoTo', Entity=#4141, path='[58, 57] --> [57, 57]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:20:210None[Sandbox] Process order. (Serial=8065, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:20:936None[Sandbox] Process order. (Serial=8066, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:21:187None[Sandbox] Process order. (Serial=8067, Empire=2, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:21:216None[Sandbox] Process order. (Serial=8068, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:27:042None[Sandbox] Process order. (Serial=8069, Empire=0, Order=Order='OrderGoToAndMerge', Entity=#3763, path='[59, 58] --> [58, 57] --> [57, 57]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:27:053None[Sandbox] Process order. (Serial=8070, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:28:060None[Sandbox] Process order. (Serial=8071, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:29:069None[Sandbox] Process order. (Serial=8072, Empire=0, Order=Order OrderTransferUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:30:193None[Sandbox] Process order. (Serial=8073, Empire=0, Order=Order OrderCreateBattle Attacker #4141 Target #3318 Action #0 InstantResolve: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:30:248None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Nazca #2662 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
15:28:30:248None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Nazca #3318 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
15:28:30:270NonePresentation Battle 4142: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:28:30:270NonePresentation Battle 4142: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:28:30:270NonePresentation Battle 4142: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:28:30:270NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:28:30:270NoneRestorePresentationBattlePreview created ticket #47063.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:28:30:272NonePresentation Battle 4142: Execute action[2]: ParticipantJoined. EmpireIndex=0, Guid=4141, Group=Attacker, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:28:30:272None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4141 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:28:30:272NonePresentation Battle 4142: Execute action[3]: ParticipantJoined. EmpireIndex=3, Guid=3318, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:28:30:272None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #3318 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:28:30:272NonePresentation Battle 4142: Execute action[4]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=11 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:28:30:274NonePresentation Battle 4142: Execute action[5]: ReportDeploymentZone. EmpireIndex=3, Group=Defender, deploymentTileCount=12 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:28:30:274NonePresentation Battle 4142: Execute action[6]: StartConfirmation. EmpireIndex=3 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:28:30:298NoneRequestRestoreAsyncOperation_Completed for ticket #47063.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
15:28:30:298NoneRestorePresentationBattlePreview skipped due to ended battle #4142
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
15:28:30:298NoneRequestAsyncOperation_Dismissed for ticket #47063.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
15:28:31:116None[Sandbox] Process order. (Serial=8074, Empire=3, Order=Order OrderBattleConfirmation - BattleGUID: 4142 EmpireIndex: 3)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:31:116None[Sandbox] Process order. (Serial=8075, Empire=3, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:31:165NonePresentation Battle 4142: Execute action[7]: ContenderConfirmed. EmpireIndex=3 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:28:31:340None[Sandbox] Process order. (Serial=8076, Empire=0, Order=Order OrderBattleConfirmation - BattleGUID: 4142 EmpireIndex: 0)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:31:363NonePresentation Battle 4142: Execute action[8]: ContenderConfirmed. EmpireIndex=0 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:28:31:363NonePresentation Battle 4142: Execute action[9]: StartDeployment (initialActionType: StartDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:28:31:363NonePresentation Battle 4142: Execute action[10]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=4141, ParticipantGroup=Attacker, unitCount=4 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:28:31:365NonePresentation Battle 4142: Execute action[10]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:28:31:365NonePresentation Battle 4142: Execute action[11]: ParticipantUnitCreation. EmpireIndex=3, ParticipantGuid=3318, ParticipantGroup=Defender, unitCount=1 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:28:31:365None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_Nazca #4143 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
15:28:31:365NonePresentation Battle 4142: Execute action[11]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:28:31:365NonePresentation Battle 4142: Execute action[12]: GroupUnitDeployment. Group=Attacker. (initialActionType: GroupUnitDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:28:31:365NonePresentation Battle 4142: Execute action[13]: GroupUnitDeployment. Group=Defender. (initialActionType: GroupUnitDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:28:31:833None[Sandbox] Process order. (Serial=8077, Empire=0, Order=Order OrderBattleEndUnstack, BattleGuid=#4142)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:31:854None[Sandbox] Process order. (Serial=8078, Empire=0, Order=Order OrderBattleEndUnstack, BattleGuid=#4142)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:31:878NonePresentation Battle 4142: Execute action[14]: EndUnstack. EmpireIndex=0. (initialActionType: EndUnstack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:28:31:975NonePresentation Battle 4142: Execute action[15]: EndUnstack. EmpireIndex=3. (initialActionType: EndUnstack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:28:31:975NonePresentation Battle 4142: Execute action[16]: UnstackAcknowledge (initialActionType: UnstackAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:28:31:984None[Sandbox] Process order. (Serial=8079, Empire=0, Order=Order OrderBattleUnstackAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:32:014None[Sandbox] Process order. (Serial=8080, Empire=3, Order=Order OrderBattleEndDeployment - BattleGUID: 4142 EmpireIndex: 3)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:32:077NonePresentation Battle 4142: Execute action[17]: ParticipantDeployed (initialActionType: ParticipantDeployed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:28:32:077None[Preview] PresentationArmy PresentationArmy #4141 of empire 0 #4141 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:28:32:077None[Preview] PresentationArmy PresentationArmy #4141 of empire 0 #4141 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:28:32:077None[Preview] PresentationArmy PresentationArmy #3318 of empire 3 #3318 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:28:32:077None[Preview] PresentationArmy PresentationArmy #3318 of empire 3 #3318 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:28:32:077NoneReleasePresentationBattlePreview attacker #4141, defender #3318
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:28:32:077None[Preview] PresentationArmy PresentationArmy #4141 of empire 0 #4141 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:28:32:077None[Preview] PresentationArmy PresentationArmy #3318 of empire 3 #3318 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:28:32:077NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:28:32:078NoneRestorePresentationBattlePreview created ticket #47072.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:28:32:078NonePresentation Battle 4142: Execute action[17]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantDeployed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:28:32:078NonePresentation Battle 4142: Execute action[18]: EndDeployment. EmpireIndex=3. (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:28:32:078NonePresentation Battle 4142: Execute action[18]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:28:32:096NoneRequestRestoreAsyncOperation_Completed for ticket #47072.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
15:28:32:096NoneRestorePresentationBattlePreview skipped due to invalid battle #4142
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
15:28:32:096NoneRequestAsyncOperation_Dismissed for ticket #47072.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
15:28:32:699None[Sandbox] Process order. (Serial=8081, Empire=0, Order=Order OrderBattleEndDeployment - BattleGUID: 4142 EmpireIndex: 0)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:32:775NonePresentation Battle 4142: Execute action[19]: EndDeployment. EmpireIndex=0. (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:28:32:775NonePresentation Battle 4142: Execute action[19]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:28:32:775NonePresentation Battle 4142: Execute action[20]: DeploymentAcknowledge (initialActionType: DeploymentAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:28:32:780None[Sandbox] Process order. (Serial=8082, Empire=0, Order=Order OrderBattleDeploymentAcknowledge, BattleGuid=#4142)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:32:875NonePresentation Battle 4142: Execute action[21]: NewRound. Round=0. (initialActionType: NewRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:28:32:875NonePresentation Battle 4142: Execute action[22]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:28:32:875NoneReleasePresentationBattlePreview attacker #4141, defender #3318
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:28:32:875None[Preview] PresentationArmy PresentationArmy #4141 of empire 0 #4141 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:28:32:875None[Preview] PresentationArmy PresentationArmy #3318 of empire 3 #3318 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:28:32:875NonePresentation Battle 4142: Execute action[22]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:28:32:877UI Steam[UI] AnimatorComponent cannot start while UITransform.VisibleGlobally = false (/WindowsRoot/InGameSelection/BattleScreen/Content/_BattleStatus/_BattleTurns/Container/CapsulesGroup/_TurnCapsuleSample|UIAnimatorComponent)
Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play() Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play() Amplitude.Mercury.UI.BattleTurnCapsuleWidget:Expand(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattleScreen_BattleTurns:RefreshCapsules(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattleScreen_BattleTurns:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattleScreen_BattleStatus:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattleScreen:Refresh() Amplitude.UI.Windows.UIContainer:RefreshNow() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
15:28:34:529None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
15:28:34:617None[Sandbox] Process order. (Serial=8083, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 4142 AttackerGUID: 4144 TargetPosition: 7859 ForceAttack: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:34:678NonePresentation Battle 4142: Execute action[23]: UnitAttack. EmpireIndex=0. Attacker=4144 (health=0.83), Defender=4143 (health=0.22). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:28:34:681NonePresentation Battle 4142: Execute action[23]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:28:34:713None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
15:28:35:563NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1607)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:28:35:563NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1607)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:28:35:564NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=1607)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:28:35:564NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#3, pawnId=1585)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:28:35:564NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#3, pawnId=1585)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:28:35:564NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#3, pawnId=1585)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:28:35:564NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=1607)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:28:36:611None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=1607 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
15:28:36:634NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1607)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:28:36:634NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#3, pawnId=1585)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:28:36:644None[Sandbox] Process order. (Serial=8084, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:36:654None[Sandbox] Process order. (Serial=8085, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:36:712NonePresentation Battle 4142: Execute action[24]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:28:36:712NonePresentation Battle 4142: Execute action[25]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:28:38:506None[Sandbox] Process order. (Serial=8086, Empire=0, Order=Order OrderBattleMove - BattleGUID: 4142 BattleUnitGUID: 4147 AStarResults: [59, 58] --> [58, 59])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:38:621NonePresentation Battle 4142: Execute action[26]: UnitMove. EmpireIndex=0. UnitGuid=4147, DestTile=[58, 59]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:28:38:621NonePresentation Battle 4142: Execute action[26]: UnitGoto. EmpireIndex=0. UnitGuid=4147, DestTile=[59, 58]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:28:38:621NonePresentation Battle 4142: Execute action[26]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:28:38:621NonePresentation Battle 4142: Execute action[26]: UnitGoto. EmpireIndex=0. UnitGuid=4147, DestTile=[58, 59]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:28:38:621NonePresentation Battle 4142: Execute action[26]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:28:38:621NonePresentation Battle 4142: Execute action[26]: UpdateBattleUnits. EmpireIndex=0, unitCount=6 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:28:40:357None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
15:28:40:398None[Sandbox] Process order. (Serial=8087, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:40:407None[Sandbox] Process order. (Serial=8088, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:40:516NonePresentation Battle 4142: Execute action[27]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:28:40:519None[Sandbox] Process order. (Serial=8089, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 4142 AttackerGUID: 4147 TargetPosition: 7859 ForceAttack: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:40:619NonePresentation Battle 4142: Execute action[28]: UnitAttack. EmpireIndex=0. Attacker=4147 (health=0.83), Defender=4143 (health=0.00). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:28:40:619NonePresentation Battle 4142: Execute action[28]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:28:40:619NonePresentation Battle 4142: Execute action[28]: UpdateBattleUnits. EmpireIndex=0, unitCount=2 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:28:40:619NonePresentation Battle 4142: Execute action[29]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:28:40:631None[Sandbox] Process order. (Serial=8090, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#4142)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:40:632NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1608)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:28:40:632NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1608)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:28:40:632NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=1608)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:28:40:632NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#3, pawnId=1585)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:28:40:632NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#3, pawnId=1585)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:28:40:632NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#3, pawnId=1585)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:28:40:632NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=1608)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:28:41:617None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=1608 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
15:28:41:627NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1608)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:28:41:627NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#3, pawnId=1585)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:28:41:634None[Sandbox] Process order. (Serial=8091, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:41:646None[Sandbox] Process order. (Serial=8092, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:41:717NonePresentation Battle 4142: Execute action[30]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:28:41:717NonePresentation Battle 4142: Execute action[31]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:28:41:717NonePresentation Battle 4142: Execute action[32]: BattleResult. WinnerGroup=Attacker, VictoryType=Extermination (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:28:41:717NonePresentation Battle 4142: Execute action[32]: UnitMove. EmpireIndex=0. UnitGuid=4144, DestTile=[57, 57]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:28:41:718NonePresentation Battle 4142: Execute action[32]: UnitGoto. EmpireIndex=0. UnitGuid=4144, DestTile=[59, 58]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:28:41:718NonePresentation Battle 4142: Execute action[32]: UnitGoto. EmpireIndex=0. UnitGuid=4144, DestTile=[58, 57]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:28:41:718NonePresentation Battle 4142: Execute action[32]: UnitGoto. EmpireIndex=0. UnitGuid=4144, DestTile=[57, 57]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:28:41:718NonePresentation Battle 4142: Execute action[32]: UnitMove. EmpireIndex=0. UnitGuid=4145, DestTile=[57, 57]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:28:41:718NonePresentation Battle 4142: Execute action[32]: UnitGoto. EmpireIndex=0. UnitGuid=4145, DestTile=[58, 58]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:28:41:718NonePresentation Battle 4142: Execute action[32]: UnitGoto. EmpireIndex=0. UnitGuid=4145, DestTile=[57, 57]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:28:41:718NonePresentation Battle 4142: Execute action[32]: UnitMove. EmpireIndex=0. UnitGuid=4146, DestTile=[57, 57]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:28:41:718NonePresentation Battle 4142: Execute action[32]: UnitGoto. EmpireIndex=0. UnitGuid=4146, DestTile=[57, 57]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:28:41:718NonePresentation Battle 4142: Execute action[32]: UnitMove. EmpireIndex=0. UnitGuid=4147, DestTile=[57, 57]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:28:41:718NonePresentation Battle 4142: Execute action[32]: UnitGoto. EmpireIndex=0. UnitGuid=4147, DestTile=[58, 58]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:28:41:718NonePresentation Battle 4142: Execute action[32]: UnitGoto. EmpireIndex=0. UnitGuid=4147, DestTile=[57, 57]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:28:41:718NonePresentation Battle 4142: Execute action[33]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:28:41:725None[Sandbox] Process order. (Serial=8093, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#4142)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:41:816NonePresentation Battle 4142: Execute action[34]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:28:41:816None[Preview] PresentationArmy PresentationArmy #4141 of empire 0 #4141 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:28:41:816None[Preview] PresentationArmy PresentationArmy #4141 of empire 0 #4141 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:28:41:817None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4141 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:28:41:817NoneCould not find PresentationBattlePreview with armyEntityGUID=4141, targetEntityGUID=3318.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:28:43:012None[Sandbox] Process order. (Serial=8094, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:43:098NoneArmy 3318 does not exists anymore. Fail task.
Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.MilitaryMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Territory, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()
15:28:46:439None[Sandbox] Process order. (Serial=8095, Empire=0, Order=Order OrderStealTrade)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:46:519None[Sandbox] Process order. (Serial=8096, Empire=3, Order=Order OrderBuyoutAvailableConstruction. Settlement=1033, Constructible=LandUnit_Era2_Nazca_NazcaHeadHunters, Position=[-1, -1], Currency=Money)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:46:598None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Nazca #4173 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
15:28:46:711None[Sandbox] Process order. (Serial=8097, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:46:922None[Sandbox] Process order. (Serial=8098, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:51:484None[Sandbox] Process order. (Serial=8099, Empire=0, Order=Order='OrderGoToAndCutForest', Entity=#2890, path='[97, 54] --> [96, 54] --> [95, 53]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:51:495None[Sandbox] Process order. (Serial=8100, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:52:502None[Sandbox] Process order. (Serial=8101, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:53:506None[Sandbox] Process order. (Serial=8102, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:28:54:517None[Sandbox] Process order. (Serial=8103, Empire=0, Order=Order OrderCutForest ArmyGUID: #2890)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:29:00:349None[Sandbox] Process order. (Serial=8104, Empire=0, Order=Order OrderPatronizeMinorEmpire MinorEmpireIndex: 4 Currency Influence Investment Low)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:29:05:267None[Sandbox] Process order. (Serial=8105, Empire=0, Order=Order OrderPatronizeMinorEmpire MinorEmpireIndex: 7 Currency Influence Investment Low)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:29:12:386None[Sandbox] Process order. (Serial=8106, Empire=0, Order=Order='OrderGoTo', Entity=#3394, path='[66, 7] --> [67, 6]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:29:12:395None[Sandbox] Process order. (Serial=8107, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:29:13:400None[Sandbox] Process order. (Serial=8108, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:29:15:332None[Sandbox] Process order. (Serial=8109, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:29:15:332None[Sandbox] Process order. (Serial=8110, Empire=0, Order=Order OrderChangeNotificationFlags)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:29:15:958None[Sandbox] Process order. (Serial=8111, Empire=0, Order=Order='OrderGoTo', Entity=#3394, path='[66, 7]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:29:15:967None[Sandbox] Process order. (Serial=8112, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:29:17:960None[Sandbox] Process order. (Serial=8113, Empire=0, Order=Order OrderFurtherActions)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:29:17:970None[Sandbox] Process order. (Serial=8114, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:29:17:972None[Sandbox] Process order. (Serial=8115, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:29:17:974None[Sandbox] Process order. (Serial=8116, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:29:17:976None[Sandbox] Process order. (Serial=8117, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:29:17:978None[Sandbox] Process order. (Serial=8118, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:29:17:980None[Sandbox] Process order. (Serial=8119, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:29:18:989None[Sandbox] Process order. (Serial=8120, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:29:18:991None[Sandbox] Process order. (Serial=8121, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:29:18:992None[Sandbox] Process order. (Serial=8122, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:29:22:415None[Sandbox] Process order. (Serial=8123, Empire=0, Order=Order='OrderGoToAndMerge', Entity=#3507, path='[79, 11] --> [78, 11] --> [77, 11] --> [76, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:29:22:427None[Sandbox] Process order. (Serial=8124, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:29:23:433None[Sandbox] Process order. (Serial=8125, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:29:24:240None[Sandbox] Process order. (Serial=8126, Empire=0, Order=Order='OrderGoTo', Entity=#3974, path='[75, 14] --> [74, 15] --> [75, 16]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:29:24:250None[Sandbox] Process order. (Serial=8127, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:29:24:443None[Sandbox] Process order. (Serial=8128, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:29:25:258None[Sandbox] Process order. (Serial=8129, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:29:25:450None[Sandbox] Process order. (Serial=8130, Empire=0, Order=Order OrderTransferUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:29:26:265None[Sandbox] Process order. (Serial=8131, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:29:32:514None[Sandbox] Process order. (Serial=8132, Empire=0, Order=Order='OrderGoTo', Entity=#3768, path='[59, 13] --> [59, 12] --> [58, 12] --> [58, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:29:32:525None[Sandbox] Process order. (Serial=8133, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:29:33:535None[Sandbox] Process order. (Serial=8134, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:29:34:355None[Sandbox] Process order. (Serial=8135, Empire=0, Order=Order='OrderGoTo', Entity=#3989, path='[61, 18] --> [61, 19]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:29:34:365None[Sandbox] Process order. (Serial=8136, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:29:34:549None[Sandbox] Process order. (Serial=8137, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:29:35:374None[Sandbox] Process order. (Serial=8138, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:29:35:554None[Sandbox] Process order. (Serial=8139, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:29:36:442None[Sandbox] Process order. (Serial=8140, Empire=0, Order=Order='OrderGoTo', Entity=#3989, path='[61, 18] --> [60, 18] --> [59, 17] --> [58, 17] --> [58, 16]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:29:36:451None[Sandbox] Process order. (Serial=8141, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:29:37:346None[Sandbox] Process order. (Serial=8142, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:29:37:346None[Sandbox] Process order. (Serial=8143, Empire=0, Order=Order OrderChangeNotificationFlags)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:29:37:458None[Sandbox] Process order. (Serial=8144, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:29:39:558None[Sandbox] Process order. (Serial=8145, Empire=0, Order=Order='OrderGoTo', Entity=#3253, path='[58, 9] --> [57, 9] --> [57, 10] --> [56, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:29:39:566None[Sandbox] Process order. (Serial=8146, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:29:40:575None[Sandbox] Process order. (Serial=8147, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:29:41:579None[Sandbox] Process order. (Serial=8148, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:29:42:173None[Sandbox] Process order. (Serial=8149, Empire=0, Order=Order='OrderGoToAndMerge', Entity=#3182, path='[57, 6] --> [56, 7] --> [57, 8] --> [57, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:29:42:183None[Sandbox] Process order. (Serial=8150, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:29:43:196None[Sandbox] Process order. (Serial=8151, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:29:44:206None[Sandbox] Process order. (Serial=8152, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:30:09:547NonePresentation has been shutdown.
Amplitude.Mercury.Presentation.Presentation+d__25:MoveNext()
15:30:09:579NoneShutting down...
Amplitude.Framework.Application+d__105:MoveNext()
15:30:09:630NoneThe audio manager is being released...
Amplitude.Wwise.Audio.AudioManager+d__44:MoveNext()
15:30:09:630NoneReleasing audio module 'Amplitude.Mercury.Audio.BankAudioModule'...
Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()
15:30:09:645NoneAudio bank Music has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
15:30:09:646NoneAudio bank MainBank has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
15:30:09:646NoneAudio bank Dialog has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
15:30:09:655NoneAudio bank UnitVoices has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
15:30:09:660NoneAudio bank Biomes has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
15:30:09:663NoneAudio bank Cities has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
15:30:09:664NoneAudio bank POIs has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
15:30:09:672NoneAudio bank TerrainTypes has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
15:30:09:672NoneAudio bank Animals has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
15:30:09:678NoneAudio bank Infantry has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
15:30:09:681NoneAudio bank Vehicles has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
15:30:09:683NoneAudio bank GUI has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
15:30:09:684NoneAudio bank Cruel_F has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
15:30:09:684NoneAudio bank Cruel_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
15:30:09:685NoneAudio bank Explosive_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
15:30:09:685NoneAudio bank Inspirational_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
15:30:09:686NoneAudio bank Passionate_F has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
15:30:09:686NoneAudio bank Passionate_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
15:30:09:687NoneAudio bank Thoughtful_F has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
15:30:09:687NoneAudio bank Thoughtful_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
15:30:09:689NoneAudio bank Narrator has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
15:30:09:689NoneAudio bank Explosive_F has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
15:30:09:689NoneAudio bank Inspirational_F has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
15:30:09:690NoneAudio bank BurkeBlack_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
15:30:09:690NoneAudio bank Lewis_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
15:30:09:691NoneAudio bank Lomadiah_F has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
15:30:09:691NoneAudio bank Quill_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
15:30:09:692NoneAudio bank SpiffingBrit_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
15:30:09:692NoneAudio bank Zerator_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
15:30:09:692NoneAudio bank Vengeful_F has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
15:30:09:693NoneAudio bank Vengeful_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
15:30:09:693NoneAudio bank BRKsEDU_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
15:30:09:693NoneAudio bank JdG_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
15:30:09:694NoneAudio bank Marbozir_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
15:30:09:694NoneAudio bank Shurjoka_F has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
15:30:09:694NoneAudio bank Ancestor_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
15:30:09:695NoneAudio bank Boudicca_F has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
15:30:09:695NoneAudio bank EdgarAllanPoe_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
15:30:09:695NoneAudio bank Lucy_F has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
15:30:09:696NoneAudio bank VictorHugo_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
15:30:09:696NoneAudio bank Frankie_F has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
15:30:09:696NoneAudio bank HandOfBlood_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
15:30:09:697NoneAudio bank CohhCarnage_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
15:30:09:697NoneAudio bank TianChi_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
15:30:09:697NoneAudio bank AlexeyKhaletski_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
15:30:09:698NoneAudio bank TwoDKiri_F has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
15:30:09:698NoneAudio bank SadDummy_F has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
15:30:09:698NoneAudio bank AndrewChannel_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
15:30:09:699NoneAudio bank LaCatrina_F has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
15:30:09:699NoneAudio bank GamerZakh_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
15:30:09:699NoneAudio bank MetalBear_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
15:30:09:699NoneAudio bank CharlesBabbage_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
15:30:09:700NoneAudio bank Horatio_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
15:30:09:700NoneAudio bank LiviaDrusilla_F has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
15:30:09:701NoneAudio bank NayakuraluNagamma_F has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
15:30:09:701NoneAudio bank WangZhenyi_F has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
15:30:09:701NoneAudio bank Music_DLC_01 has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
15:30:09:701NoneAudio bank MwanaMKisi_F has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
15:30:09:702NoneAudio bank LeonardoDaVinci_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
15:30:09:702NoneAudio bank PotatoMcWhiskey_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
15:30:09:702NoneAudio bank Music_DLC_America has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
15:30:09:703NoneAudio bank Music_DLC_TogetherWeRule has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
15:30:09:703NoneAudio bank Music_DLC_Oceania has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
15:30:09:703NoneAudio bank LilaBoBina_F has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
15:30:09:704NoneAudio bank Nikatine_F has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
15:30:09:704NoneAudio bank JumboPixel_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
15:30:09:704NoneReleasing audio module 'Amplitude.Mercury.Audio.BattleAudioModule'...
Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()
15:30:09:704NoneReleasing audio module 'Amplitude.Mercury.Audio.MercuryAudioModule'...
Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()
15:30:09:705NoneReleasing audio module 'Amplitude.Mercury.Audio.MusicAudioModule'...
Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()
15:30:09:705NoneReleasing audio module 'Amplitude.Mercury.Audio.ListenerPositioningAudioModule'...
Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()
15:30:09:705NoneReleasing audio module 'Amplitude.Mercury.Audio.BiomeAudioModule'...
Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()
15:30:09:705NoneReleasing audio module 'Amplitude.Mercury.Audio.TerrainAudioModule'...
Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()
15:30:09:705NoneReleasing audio module 'Amplitude.Mercury.Audio.CityAudioModule'...
Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()
15:30:09:705NoneReleasing audio module 'Amplitude.Mercury.Audio.UnitAudioModule'...
Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()
15:30:09:705NoneReleasing audio module 'Amplitude.Mercury.Audio.UnitVoiceAudioModule'...
Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()
15:30:09:706NoneReleasing audio module 'Amplitude.Mercury.Audio.PingAudioModule'...
Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()
15:30:09:779NoneThe Wwise sound engine has been released.
Amplitude.Wwise.Audio.AudioManager:ReleaseWwise(System.Reflection.RuntimeParameterInfo)
15:30:09:779NoneThe audio manager has been released.
Amplitude.Wwise.Audio.AudioManager+d__44:MoveNext()
15:30:09:782UI Steam[UI] Start unloading windows.
Amplitude.UI.Windows.UIWindowsManager_Base`2[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UnloadAndDestroyGroups() Amplitude.UI.Windows.UIWindowsManager_Base`2[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UnloadAndDestroyGroups() Amplitude.UI.Windows.UIWindowsManager_Base`2[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UnloadGroupsAndWindows() Amplitude.Mercury.UI.UIManager:UnloadUI() Amplitude.Mercury.UI.UIManager+d__45:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:30:10:363UI Steam[UI] UIDebugManager: pre unload
Amplitude.Mercury.UI.UIDebug.UIDebugUIManagerWindow:PreUnload() Amplitude.Mercury.UI.UIDebug.UIDebugUIManagerWindow:PreUnload() Amplitude.UI.Windows.UIWindow:Amplitude.UI.Windows.IUIManagedWindow.PreUnload() Amplitude.UI.Windows.UIWindowsGroup:HideAndPreUnloadWindows() Amplitude.UI.Windows.UIWindowsManager_Base`2[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UnloadAndDestroyGroups() Amplitude.UI.Windows.UIWindowsManager_Base`2[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UnloadGroupsAndWindows() Amplitude.Mercury.UI.UIManager:UnloadUI() Amplitude.Mercury.UI.UIManager+d__45:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:30:10:388UI Steam[UI] Finished unloading windows in 0.6 seconds.
Amplitude.UI.Windows.UIWindowsManager_Base`2[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UnloadAndDestroyGroups() Amplitude.UI.Windows.UIWindowsManager_Base`2[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UnloadAndDestroyGroups() Amplitude.UI.Windows.UIWindowsManager_Base`2[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UnloadGroupsAndWindows() Amplitude.Mercury.UI.UIManager:UnloadUI() Amplitude.Mercury.UI.UIManager+d__45:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:30:10:419NoneShutting down game of type 'Amplitude.Mercury.Game.Game'...
Amplitude.Framework.Game.GameManager+d__17:MoveNext()
15:30:10:420None[Sandbox] Gracefully exited the sandbox loop; shutting down...
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
15:30:10:424NoneCan't update distance to capital : no capital yet for this empire.
Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()
15:30:10:432NoneCan't update distance to capital : no capital yet for this empire.
Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()
15:30:10:443NoneCan't update distance to capital : no capital yet for this empire.
Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()
15:30:10:450NoneCan't update distance to capital : no capital yet for this empire.
Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()
15:30:10:473NoneAIController shutdown...
Amplitude.Mercury.AI.AIController+d__15:MoveNext()
15:30:10:474NoneAIController shutdown terminated.
Amplitude.Mercury.AI.AIController+d__15:MoveNext()
15:30:10:497NoneGame of type 'Amplitude.Mercury.Game.Game' has been shutdown.
Amplitude.Framework.Game.GameManager+d__17:MoveNext()
15:30:10:715None2 missing loc keys were encountered during this session. For more details, see file "C:\Users\Ravi\Documents\Humankind\Temporary Files\MissingLocKeys.csv"
Amplitude.Mercury.Interop.LocalizationManager:DoShutdown()
15:30:10:795NoneStorage thread stopped.
Amplitude.Framework.Storage.StorageThread:StopThread()
15:30:11:100NoneShutting down session of type 'Amplitude.Mercury.Session.Session'...
Amplitude.Framework.Session.SessionManager+d__15:MoveNext()
15:30:11:100NoneDisconnecting...
Amplitude.Mercury.Game.GameClient:Disconnect()
15:30:11:100NoneDisconnected.
Amplitude.Mercury.Game.GameClient:Disconnect()
15:30:11:100NoneSending disconnection message...
Amplitude.Mercury.Game.GameServer:Disconnect()
15:30:11:100NoneClosing P2P session with 00000000-0000-0000-0000-000000000001...
Amplitude.Mercury.Game.GameServer:ClientDisconnected(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:30:11:100NoneClient 00000000-0000-0000-0000-000000000001 was disconnected (game server shutdown).
Amplitude.Mercury.Game.GameServer:Disconnect()
15:30:11:354NoneSession of type 'Amplitude.Mercury.Session.Session' has been shutdown.
Amplitude.Framework.Session.SessionManager+d__15:MoveNext()