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16 September 2023 20:15
HUMANKIND V1.25.4236-S10, RELEASE (64-bit Standalone, build: 341852)

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20:15:14:836NoneWaiting for scene (#0, name: 'Mercury (Main)') to be loaded...

Amplitude.Framework.Application+d__120:MoveNext()

20:15:15:005NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"MapEditor" [KeyboardQualitySettingsChanger is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:15:007NoneScene (#0, name: 'Mercury (Main)') has been loaded.

Amplitude.Framework.Application+d__120:MoveNext()

20:15:15:008NoneAmplitude.Framework version 2.7.74.

Amplitude.Framework.Application:OnApplicationStarting()

20:15:15:008NoneStarting the application, version is V1.25.4236-S10, RELEASE (64-bit Standalone, build: 341852)...

Amplitude.Framework.Application:OnApplicationStarting()

20:15:15:008NoneMultiplayer cross-compatibility version is 4a720ea1c4f5797b28b6e44455fbdc9a.

Amplitude.Mercury.Application:OnApplicationStarting()

20:15:15:016NoneParsing the command line arguments...

Amplitude.Mercury.Application+d__11:MoveNext()

20:15:15:030NoneLoading registry file 'C:/Program Files (x86)/Steam/steamapps/common/Humankind/Registry.xml'...

Amplitude.Framework.Application:LoadRegistryFile(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:15:037NoneRegistry file 'C:\Users\Ravi\Documents\Humankind\Registry.xml' does not exist.

Amplitude.Framework.Application:LoadRegistryFile(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:15:044NoneLoading plugin scene 'Assets/Scenes/Plugins/Platform/Steam (Platform).unity'...

Amplitude.Framework.Application+d__101:MoveNext()

20:15:15:149NoneAssetDatabase.Load GraphicsLowLevel

Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.RuntimeParameterInfo)

20:15:15:162NoneAssetProvider 'instancingandfx.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:15:167NoneAssetProvider 'mercury.data.shared.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:15:192NoneLoading plugin scene 'Assets/Scenes/Plugins/Transportation/Photon (Transportation).unity'...

Amplitude.Framework.Application+d__101:MoveNext()

20:15:15:261NoneLoading plugin scene 'Assets/Scenes/Plugins/Backtrace/Backtrace.unity'...

Amplitude.Framework.Application+d__101:MoveNext()

20:15:15:560NoneSteamworks successfully initialized.

Amplitude.Steamworks.DigitalDistribution.SteamworksDigitalDistributionClient+d__25:MoveNext()

20:15:15:561NoneUsing digital distribution client: [SteamClient] (Amplitude.Steamworks.DigitalDistribution.SteamworksDigitalDistributionClient)

Amplitude.Framework.Application+d__109:MoveNext()

20:15:15:575NoneUsing digital distribution credentials: 'blkbutterfly', 0x01100001043c706e, Steam.

Amplitude.Framework.Application+d__109:MoveNext()

20:15:15:575NoneUsing digital distribution current game language: 'english'.

Amplitude.Framework.Application+d__109:MoveNext()

20:15:15:576NoneOperation was queued without a running storage thread. Executing the operation immediately.

Amplitude.Framework.Storage.StorageThread:QueueOperation(System.Reflection.RuntimeParameterInfo)

20:15:15:590NoneOperation was queued without a running storage thread. Executing the operation immediately.

Amplitude.Framework.Storage.StorageThread:QueueOperation(System.Reflection.RuntimeParameterInfo)

20:15:16:320NoneSimulation: Entity contract count: 46 / 63.

Amplitude.Framework.Simulation.SimulationEntityRepository:Initialize()

20:15:16:336NoneInitializing the Wwise sound engine...

Amplitude.Wwise.Audio.AudioManager+d__46:MoveNext()

20:15:16:348NoneSound engine initialized.

Amplitude.Wwise.Audio.AudioManager+d__46:MoveNext()

20:15:16:356NoneAssetDatabase.Load Audio

Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.RuntimeParameterInfo)

20:15:16:679NoneAssetProvider 'mercury.data.audio.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:17:053NoneAssetProvider 'lipsyncdata.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:17:087NoneLoading audio module 'Amplitude.Mercury.Audio.BankAudioModule'...

Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

20:15:17:105NoneLoading audio module 'Amplitude.Mercury.Audio.BattleAudioModule'...

Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

20:15:17:105NoneLoading audio module 'Amplitude.Mercury.Audio.MercuryAudioModule'...

Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

20:15:17:107NoneLoading audio module 'Amplitude.Mercury.Audio.MusicAudioModule'...

Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

20:15:17:178NoneLoading audio module 'Amplitude.Mercury.Audio.ListenerPositioningAudioModule'...

Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

20:15:17:179NoneLoading audio module 'Amplitude.Mercury.Audio.BiomeAudioModule'...

Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

20:15:17:179NoneLoading audio module 'Amplitude.Mercury.Audio.TerrainAudioModule'...

Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

20:15:17:183NoneLoading audio module 'Amplitude.Mercury.Audio.CityAudioModule'...

Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

20:15:17:184NoneLoading audio module 'Amplitude.Mercury.Audio.UnitAudioModule'...

Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

20:15:17:185NoneLoading audio module 'Amplitude.Mercury.Audio.UnitVoiceAudioModule'...

Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

20:15:17:209NoneChanging display settings to 2560x1440 (0)...

Amplitude.Framework.Display.DisplayManager:ChangeDisplaySettings()

20:15:17:210None... switching to 2560x1440 (0) (fullscreen: True, FullScreenWindow)...

Amplitude.Framework.Display.DisplayManager:ChangeDisplaySettings()

20:15:17:255NoneAssetProvider 'mercurydatabases.avatarpresentation.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:17:267NoneStorage thread started.

Amplitude.Framework.Storage.StorageThread:StartThread()

20:15:17:270NoneSteamworks successfully initialized.

Amplitude.Steamworks.DigitalDistribution.SteamworksDigitalDistributionClient+d__15:MoveNext()

20:15:17:457NoneScanning assemblies for subclasses of Message...

Amplitude.Framework.Networking.Message:ScanAssembliesForMessageTypes()

20:15:17:525NoneScanned 148 assemblies in 66 milliseconds.

Amplitude.Framework.Networking.Message:ScanAssembliesForMessageTypes()

20:15:17:636NoneChanging display settings to 2560x1440 (0)...

Amplitude.Framework.Display.DisplayManager:ChangeDisplaySettings()

20:15:17:636None... switching to 2560x1440 (0) (fullscreen: True, FullScreenWindow)...

Amplitude.Framework.Display.DisplayManager:ChangeDisplaySettings()

20:15:17:638NoneMounting complete

Amplitude.Mercury.Input.InputManager+d__0:MoveNext()

20:15:17:640NoneConverting 'english' to iso 'en-US'.

Amplitude.Mercury.Interop.LocalizationManager+d__7:MoveNext()

20:15:18:008NoneAssetProvider 'en-us-localization.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:18:267NoneThe database of type 'Amplitude.Framework.Input.ActionDefinition' has overriden an element because its key name 'RenameSelected' was already registered for the same revision number #1.

Amplitude.Framework.Datatable`1[[Amplitude.Framework.Input.ActionDefinition, Amplitude.Framework, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.RuntimeParameterInfo)

20:15:18:268NoneDiscarding action map 'Presentation.Cheats' because of accessibility level 'ProtectedInternal' < Public.

Amplitude.Framework.Input.ActionMapper+d__18:MoveNext()

20:15:18:274NoneDiscarding action map 'Presentation.Editor' because of accessibility level 'Internal' < Public.

Amplitude.Framework.Input.ActionMapper+d__18:MoveNext()

20:15:18:275NoneDiscarding action map 'Presentation.Camera.Internal' because of accessibility level 'ProtectedInternal' < Public.

Amplitude.Framework.Input.ActionMapper+d__18:MoveNext()

20:15:18:275NoneDiscarding action map 'Presentation.HelpLayer.Internal' because of accessibility level 'Internal' < Public.

Amplitude.Framework.Input.ActionMapper+d__18:MoveNext()

20:15:18:289NoneRequestEncryptedAppTicket is completed with result : k_EResultOK

Amplitude.Steamworks.DigitalDistribution.SteamworksDigitalDistributionClient:b__18_0(System.Reflection.RuntimeParameterInfo)

20:15:18:322NoneStart play movie (Movies/AMPLITUDE Studios.webm) with timeout (25)

Amplitude.Mercury.Application+d__51:MoveNext()

20:15:18:337NonePlaying with 9 downloadable content(s): Pre-purchase, Deluxe, EastAfricaContentPack, DiplomacyExpansionPack, MesoAmericaContentPack, Amplified2022, NewsletterReward2022, DLCWondersPack, OceaniaContentPack.

Amplitude.Mercury.DigitalDistribution.DownloadableContentManager+d__5:MoveNext()

20:15:18:338NonePlaying with 9 activated downloadable content(s): Pre-purchase, Deluxe, EastAfricaContentPack, DiplomacyExpansionPack, MesoAmericaContentPack, Amplified2022, NewsletterReward2022, DLCWondersPack, OceaniaContentPack.

Amplitude.Mercury.DigitalDistribution.DownloadableContentManager+d__5:MoveNext()

20:15:18:648NoneCannot get statistic (name: 'StatAffinityCounterDiplomat', type: integer) from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:CollectStatistics()

20:15:18:674NoneAssetDatabase.Load GraphicsFont

Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.RuntimeParameterInfo)

20:15:18:679NoneAssetProvider 'mercury.data.ui.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:18:680NoneAssetProvider 'mercury.data.ui.update.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:18:770NoneAssetDatabase.Load UILowLevel

Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.RuntimeParameterInfo)

20:15:18:809NoneAssetProvider 'mercury.data.production.ui.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:18:842UI Steam[UI] In UIMercuryMaterialCollection (Amplitude.UI.UIMaterialCollection) using a 736 collisionFreeHashSetSize

Amplitude.UI.UIMaterialCollection:Load()
Amplitude.UI.UIMaterialCollection:Load()
Amplitude.UI.UIMaterialCollection:LoadIfNecessary()
Amplitude.UI.Renderers.UIRenderingManager:Load()
Amplitude.UI.UIBehaviour:DoLoad()
Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.UI.UIView:Load()
Amplitude.UI.UIBehaviour:DoLoad()
Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.UI.UIBehaviour:OnEnable()

20:15:18:847NoneAssetDatabase.Load UIData

Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.RuntimeParameterInfo)

20:15:18:892NoneAssetProvider 'ui_textures.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:19:190NoneCreating atlas [Font:distanceFieldAtlas] from 2048x2048xRFloat

Amplitude.Graphics.Text.GlyphAtlas:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:19:191NoneCreating atlas [Font:softwareRasterAtlas] from 2048x2048xARGB32

Amplitude.Graphics.Text.GlyphAtlas:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:19:204NoneLoading audio module 'Amplitude.Mercury.Audio.PingAudioModule'...

Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

20:15:19:205NoneThe audio manager is ready.

Amplitude.Wwise.Audio.AudioManager+d__46:MoveNext()

20:15:19:563UI Steam[UI] Resolution initialized to 2560x1440

Amplitude.UI.UIHierarchyManager:SpecificLateUpdate()
Amplitude.UI.UIHierarchyManager:SpecificLateUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:15:19:606UI Steam[UI] Loading regular fallback texture dcd92d053b27adc4d97b97e345d65460 (nullref: True)

Amplitude.UI.Renderers.UIRenderingManager:GetFallbackTexture()
Amplitude.UI.Renderers.UIRenderingManager:GetFallbackTexture()
Amplitude.UI.Renderers.UIRenderingManager+TextureSource:Load(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Renderers.UIRenderingManager+TextureSourceRepository:RetrieveTextureSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Renderers.UIRenderingManager:RetrieveTextureSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITexture:GetAsset()
Amplitude.UI.UIPrimitiveDrawer:Rect(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Renderers.UIImage:Render(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIView:Render()
Amplitude.UI.Renderers.UIRenderingManager:Render()
Amplitude.UI.UIUpdatingManager:Render()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:15:19:620NoneRelease ComputeBuffer

Amplitude.Graphics.Text.GlyphDistanceFieldRenderer:ReserveComputeBuffer(System.Reflection.RuntimeParameterInfo)

20:15:20:706NoneEnd play movie Movies/AMPLITUDE Studios.webm

Amplitude.Mercury.Application+d__51:MoveNext()

20:15:20:706NoneAssetDatabase.Load Avatar

Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.RuntimeParameterInfo)

20:15:20:757NoneAssetProvider 'mercury.data.avatars.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:20:761NoneAssetProvider 'mercury.data.avatarsanimation.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:20:817NoneAssetProvider 'mercury.data.customizations.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:20:820NoneAssetProvider 'outgameviews.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:20:932NoneParsing the command line arguments...

Amplitude.Mercury.Application+d__10:MoveNext()

20:15:20:932None[Analytics] CommandLine EndPoints 0; CommandLine Filters 0; Accessibility Public

Amplitude.Mercury.Application:StartAnalytics()

20:15:20:934None[Analytics] Starting Analytics Public Session with user_id 76561198031335534 ; gamecode 1124300 ; platformID 1 ; application_version V1.25.4236-S10, RELEASE (64-bit Standalone, build: 341852); sessionId 0f7074cbd6d44b0fab2412fac12e187c

Amplitude.Mercury.Analytics.Analytics_Public:StartAnalyticsSession()

20:15:21:063NoneRuntimeModuleInfo is already registered (name: bbpunishingworlds)!

Amplitude.Framework.Runtime.RuntimeManager:TryAddRuntimeModuleInfo(System.Reflection.RuntimeParameterInfo)

20:15:21:063NoneEnumerating Mod.io files...

Amplitude.Mercury.Runtime.RuntimeManager:EnumerateModioFilesAndAddNewModule(System.Reflection.RuntimeParameterInfo)

20:15:21:098NoneRuntimeModuleInfo is already registered (name: super pack)!

Amplitude.Framework.Runtime.RuntimeManager:TryAddRuntimeModuleInfo(System.Reflection.RuntimeParameterInfo)

20:15:21:102NoneRuntimeModuleInfo is already registered (name: flagship)!

Amplitude.Framework.Runtime.RuntimeManager:TryAddRuntimeModuleInfo(System.Reflection.RuntimeParameterInfo)

20:15:21:104NoneRuntimeModuleInfo is already registered (name: bbpunishingworlds)!

Amplitude.Framework.Runtime.RuntimeManager:TryAddRuntimeModuleInfo(System.Reflection.RuntimeParameterInfo)

20:15:21:104None--Enumerating Mod.io files ended

Amplitude.Mercury.Runtime.RuntimeManager:EnumerateModioFilesAndAddNewModule(System.Reflection.RuntimeParameterInfo)

20:15:21:116NoneRuntimeModuleInfo is already registered (name: bbpunishingworlds)!

Amplitude.Framework.Runtime.RuntimeManager:TryAddRuntimeModuleInfo(System.Reflection.RuntimeParameterInfo)

20:15:21:124None[Runtime] Set up new configuration project mercury

Amplitude.Framework.Runtime.Runtime+d__42:MoveNext()

20:15:21:125NoneLoading runtime module 'project mercury', 'Project Mercury'...

Amplitude.Framework.Runtime.Runtime+d__43:MoveNext()

20:15:21:253NoneAssetProvider 'mercurydatabases.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:23:142NoneThe database of type 'Amplitude.Framework.Simulation.Description.Descriptor' has overriden an element because its key name 'Effect_EmpireBonus_PrehistoricStrengthBonus' was already registered for the same revision number #3.

Amplitude.Framework.Datatable`1[[Amplitude.Framework.Simulation.Description.Descriptor, Amplitude.Framework, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.RuntimeParameterInfo)

20:15:23:142NoneThe database of type 'Amplitude.Framework.Simulation.Description.Descriptor' has overriden an element because its key name 'Effect_Status_City_Superstitious_Era5Medium' was already registered for the same revision number #3.

Amplitude.Framework.Datatable`1[[Amplitude.Framework.Simulation.Description.Descriptor, Amplitude.Framework, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.RuntimeParameterInfo)

20:15:23:142NoneThe database of type 'Amplitude.Framework.Simulation.Description.Descriptor' has overriden an element because its key name 'Effect_Status_Unit_WillDieOnBattleEnd' was already registered for the same revision number #3.

Amplitude.Framework.Datatable`1[[Amplitude.Framework.Simulation.Description.Descriptor, Amplitude.Framework, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.RuntimeParameterInfo)

20:15:23:188NoneThe database of type 'Amplitude.UI.UIMapper' has overriden an element because its key name 'StatusCategory_Unit_WillDieOnBattleEnd' was already registered for the same revision number #3.

Amplitude.Framework.Datatable`1[[Amplitude.UI.UIMapper, Amplitude.UI, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.RuntimeParameterInfo)

20:15:23:239NoneThe database of type 'Amplitude.Mercury.Data.Simulation.StatusDefinition' has overriden an element because its key name 'Status_Unit_WillDieOnBattleEnd' was already registered for the same revision number #3.

Amplitude.Framework.Datatable`1[[Amplitude.Mercury.Data.Simulation.StatusDefinition, Amplitude.Mercury.Data, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.RuntimeParameterInfo)

20:15:23:262NoneThe database of type 'Amplitude.Mercury.Data.Simulation.UnitSpecialty' has overriden an element because its key name 'UnitSpecialty_StrengthFromMoving' was already registered for the same revision number #3.

Amplitude.Framework.Datatable`1[[Amplitude.Mercury.Data.Simulation.UnitSpecialty, Amplitude.Mercury.Data, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.RuntimeParameterInfo)

20:15:23:371NoneThe database of type 'Amplitude.Mercury.Data.Simulation.StatusCategory' has overriden an element because its key name 'StatusCategory_Unit_WillDieOnBattleEnd' was already registered for the same revision number #3.

Amplitude.Framework.Datatable`1[[Amplitude.Mercury.Data.Simulation.StatusCategory, Amplitude.Mercury.Data, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.RuntimeParameterInfo)

20:15:23:778NoneThe database of type 'Amplitude.Mercury.Data.VideoSubtitleElement' has overriden an element because its key name 'Tutorials_15_WarSupport_de-DE' was already registered for the same revision number #3.

Amplitude.Framework.Datatable`1[[Amplitude.Mercury.Data.VideoSubtitleElement, Amplitude.Mercury.Data, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.RuntimeParameterInfo)

20:15:23:778NoneThe database of type 'Amplitude.Mercury.Data.VideoSubtitleElement' has overriden an element because its key name 'Tutorials_15_WarSupport_zh-CN' was already registered for the same revision number #3.

Amplitude.Framework.Datatable`1[[Amplitude.Mercury.Data.VideoSubtitleElement, Amplitude.Mercury.Data, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.RuntimeParameterInfo)

20:15:24:026NoneSpent 2.8992876 second(s) loading 1 module plugin(s).

Amplitude.Framework.Runtime.Runtime+d__45:MoveNext()

20:15:24:045NoneApplication started.

Amplitude.Mercury.Application:OnApplicationStarted()

20:15:24:085NoneThe constructible family 'UnitFamily_HeavyWarship', don't have any constructible.

Amplitude.Mercury.Data.DataController:InitializeFamilies()

20:15:24:085NoneThe constructible family 'UnitFamily_MeleeSapper', don't have any constructible.

Amplitude.Mercury.Data.DataController:InitializeFamilies()

20:15:24:085NoneThe constructible family 'UnitFamily_StealthCorvette', don't have any constructible.

Amplitude.Mercury.Data.DataController:InitializeFamilies()

20:15:24:110NoneGameScenarioDefinition 'Scenario_OpenDevStadia1' doesn't have any valid save.

Amplitude.Mercury.Data.DataController:InitializeGameScenariosGroupUIMappers()

20:15:24:110NoneGameScenarioDefinition 'Scenario_OpenDevStadia1' doesn't have any valid save.

Amplitude.Mercury.Data.DataController:InitializeGameScenariosGroupUIMappers()

20:15:24:110NoneGameScenarioDefinition 'Scenario_AprilOpenDev' doesn't have any valid save.

Amplitude.Mercury.Data.DataController:InitializeGameScenariosGroupUIMappers()

20:15:24:174NoneFormatting of Operation 'Max' cannot be satisfying. Consider using an Exotic localization for Effect_Scenario_AntarticaTerritory.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:24:174NoneFormatting of Operation 'Max' cannot be satisfying. Consider using an Exotic localization for Effect_Scenario_AntarticaTerritory.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:24:174NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_Scenario_AntarticaTerritory.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:24:177NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_MoveOneAfterAttack.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:24:178NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_LandUnit_Era2_Common_Envoys.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:24:178NoneDescriptor 'Effect_UnitPrototype_AgentWithoutStealth': Effect '1': Cannot feedback '!GameEffect_ArmyDecoy' as it does not concern either Source or Target and another intermediate condition is closer to the target..

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateEffectPathEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:24:178NoneDescriptor 'Effect_UnitPrototype_AgentWithStealth': Effect '1': Cannot feedback '!GameEffect_ArmyDecoy' as it does not concern either Source or Target and another intermediate condition is closer to the target..

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateEffectPathEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:24:179NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_LegacyTrait_Era2_PacificPolynesians.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:24:179NoneFormatting of Operation 'Div' cannot be satisfying. Consider using an Exotic localization for Effect_LegacyTrait_Era2_PacificPolynesians.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:24:179NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Affinity_Merchant_GainPerTradeRoads.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:24:179NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_CivilizationTrait_Era0_DefaultTribe.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:24:186NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Tag_Empire_Minor.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:24:187NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Easy.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:24:187NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Endless.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:24:187NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Hard.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:24:187NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Hard.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:24:187NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Impossible.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:24:187NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Normal.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:24:187NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Normal.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:24:187NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Sandbox.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:24:187NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Sandbox.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:24:187NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Serious.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:24:187NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Serious.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:24:188NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Extension_InBattle.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:24:196NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for ExternalTradeExchange_SharedResources.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:24:197NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_TradeNodeFlag_SameTerritoryAndNodeOwner.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:24:197NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_TradeNodeType_AdminCenter.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:24:197NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_TradeNodeType_Harbor.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:24:197NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_TradeNodeType_Jetty.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:24:197NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_TradeNodeType_Ocean.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:24:197NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_TradeNodeType_Roundhouse.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:24:197NoneFormatting of Operation 'Div' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetMove.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:24:197NoneFormatting of Operation 'Div' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetMove.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:24:198NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetPoison.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:24:198NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetPoison.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:24:198NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetPoison.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:24:198NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_NavalTransportBattleSpeed.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:24:198NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_Army_Peacefull.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:24:202NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_ArmyDecoy.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:24:203NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Status_Unit_Stargazing.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:24:216None[DATA] The descriptor Tag_Extension_Urban is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:24:216None[DATA] The descriptor Tag_Extension_Base is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:24:216None[DATA] The descriptor Tag_Extension_Urban is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:24:216None[DATA] The descriptor Tag_Extension_Base is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:24:216None[DATA] The descriptor Tag_Extension_Urban is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:24:216None[DATA] The descriptor Tag_Extension_Base is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:24:216None[DATA] The descriptor Tag_Extension_Urban is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:24:216None[DATA] The descriptor Tag_Extension_Base is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:24:216None[DATA] The descriptor Tag_Extension_Urban is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:24:216None[DATA] The descriptor Tag_Extension_Base is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:24:216None[DATA] The descriptor Tag_Extension_Religious is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:24:216None[DATA] The descriptor Effect_Extension_Base_PublicOrder is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:24:216None[DATA] The descriptor Tag_Extension_Urban is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:24:216None[DATA] The descriptor Tag_Extension_Base is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:24:216None[DATA] The descriptor Tag_Extension_Urban is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:24:217None[DATA] The descriptor Tag_Extension_Base is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:24:217None[DATA] The descriptor Tag_Extension_Urban is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:24:217None[DATA] The descriptor Tag_Extension_Base is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:24:217None[DATA] The descriptor Effect_Extension_Base_Harbour is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:24:217None[DATA] The descriptor Effect_Extension_BoroughExtension is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:24:217None[DATA] The descriptor Tag_Extension_Religious is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:24:217None[DATA] The descriptor Tag_Extension_Urban is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:24:217None[DATA] The descriptor Tag_Extension_Base is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:24:217None[DATA] The descriptor Effect_Extension_Base_Harbour is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:24:218None[DATA] The descriptor Effect_Extension_BoroughExtension is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:24:218None[DATA] The descriptor Effect_Extension_Base_PublicOrder is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:24:218None[DATA] The descriptor Tag_Extension_Religious is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:24:218None[DATA] The descriptor Effect_Extension_HolySite is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:24:218None[DATA] The descriptor Effect_Extension_HolySite_Yield is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:24:219None[DATA] The descriptor Effect_Unit_HasRangedAttack is used both as a Unit and a UnitClass. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:24:219None[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a Unit and a UnitClass. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:24:220None[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a UnitClass and a UnitSpecialty. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:24:220None[DATA] The descriptor Effect_UnitAbility_Artillery is used both as a UnitClass and a UnitSpecialty. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:24:220None[DATA] The descriptor Effect_Unit_SpecialtyLevel2 is used both as a Unit and a UnitSpecialty. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:24:220None[DATA] The descriptor Effect_Unit_SpecialtyLevel3 is used both as a Unit and a UnitSpecialty. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:24:228None[DATA] The descriptor Effect_Extension_Base_Military is used both as a Extension and a NarrativeEvent. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:24:231None[DATA] The descriptor GameEffect_BattleAbility_HeadHunterAllies is used both as a BattleAbility and a StatusCategory. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:24:231None[DATA] The descriptor GameEffect_BattleAction_TileMilitary is used both as a UnitClass and a StatusCategory. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:24:603None[UI] When DLC_Oceania is released, please remove the placeholder code above.

Amplitude.Mercury.UI.Helpers.FailureUtils:InitializeStatics()

20:15:24:671UI Steam[UI] Start loading out-game windows.

Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext()
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:25:393None[Localization] Unknown key '%AvatarPreset_LilabobinaTitle'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:25:393None[Localization] Unknown key '%AvatarPreset_LilabobinaTitle'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:25:483None[Localization] Unknown key '%AvatarPreset_LilabobinaTitle'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:25:483None[Localization] Unknown key '%AvatarPreset_LilabobinaTitle'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:30:103None%ControlBannerReligionPopupReformationDescription Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

20:15:30:103None%NextTenetTitle Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

20:15:30:116None%DiplomaticConsulatAgreementTooltipAddition_BuildOtherEmblematicUnitNotAvailable Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

20:15:30:146UI Steam[UI] '???|UIMaterialModifier' cannot be loaded.

Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.Mercury.UI.StyleAdditionalTagListeners:Reload()
Amplitude.Mercury.UI.IdeologicalAxisRuler:Load()
Amplitude.UI.UIBehaviour:DoLoad()
Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.UI.UIBehaviour:OnEnable()
UnityEngine.Object:Internal_CloneSingleWithParent(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
UnityEngine.Object:Instantiate(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:InstantiateChild(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Tooltips.MercuryTooltipWindow:CreateBrick(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Tooltips.MercuryTooltipWindow+d__44:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:30:171UI Steam[UI] Finished loading out-game windows windows in 5.4 seconds.

Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext()
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:30:671NoneIn Amplitude/Ramp Avatar Body Implementation from Amplitude/Ramp Avatar Body:_ALBEDOMAP, _ALPHATEST_ON, _MATERIALMASK, _NORMALMAP, _SPECULARMAP, _SUBMATCLASS_BODY

Amplitude.Graphics.ShaderReplacementAsset:CreateInstance(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:30:673NoneIn Amplitude/Ramp Avatar HEAD Implementation from Amplitude/Ramp Avatar HEAD:_ALBEDOMAP, _MATERIALMASK, _NORMALMAP, _SPECULARMAP, _SUBMATCLASS_HEAD

Amplitude.Graphics.ShaderReplacementAsset:CreateInstance(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:30:673NoneIn Amplitude/Particles/FxUber Implementation from Amplitude/Particles/FxUber:_ALPHAPREMULTIPLY_ON

Amplitude.Graphics.ShaderReplacementAsset:CreateInstance(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:30:686NoneIn Amplitude/Ramp Avatar Costume Implementation from Amplitude/Ramp Avatar Costume:_ALBEDOMAP, _MATERIALMASK, _NORMALMAP, _SPECULARMAP, _SUBMATCLASS_COSTUME

Amplitude.Graphics.ShaderReplacementAsset:CreateInstance(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:31:485NoneAn instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.

Amplitude.Graphics.LoadableBehaviour:LoadIFN()

20:15:31:685NoneAn instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.

Amplitude.Graphics.LoadableBehaviour:LoadIFN()

20:15:31:745NoneAssetDatabase.Load FxData

Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.RuntimeParameterInfo)

20:15:31:760NoneAssetProvider 'fxartist.heavy.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:32:399NoneAssetProvider 'fxartist.light.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:32:811NoneAssetProvider 'levelbuildcomposition.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:32:882NoneAssetProvider 'levelbuildelements.heavy.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:33:832NoneAssetProvider 'levelbuildelements.light.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:36:089UI Steam[UI] Start loading in-game windows.

Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext()
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:36:100NoneStarting new session of type 'Amplitude.Mercury.Session.Session'...

Amplitude.Framework.Session.SessionManager+d__14:MoveNext()

20:15:36:106NoneMetadata 'GameOption_StartingEra' already has a policy registered; ignoring...

Amplitude.Framework.Session.Session:SetMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:36:106NoneSession of type 'Amplitude.Mercury.Session.Session' has been started.

Amplitude.Framework.Session.SessionManager+d__14:MoveNext()

20:15:36:211NoneOpening the session, hosting an offline game...

Amplitude.Framework.Session.Session+d__53:MoveNext()

20:15:36:223NoneSession has been opened.

Amplitude.Framework.Session.Session+d__53:MoveNext()

20:15:36:226NoneMember 00000000-0000-0000-0000-000000000001: Added.

Amplitude.Framework.Session.Session:OnMemberChange(System.Reflection.RuntimeParameterInfo)

20:15:36:228NoneUsing (offline) local network identifier: 00000000-0000-0000-0000-000000000001.

Amplitude.Photon.Networking.PhotonNetworkingManager:Login(System.Reflection.RuntimeParameterInfo)

20:15:36:234None[Hotjoin Avatar] Received avatar message from 00000000-0000-0000-0000-000000000001

Amplitude.Mercury.Session.Session:OnChatMessageReceived(System.Reflection.RuntimeParameterInfo)

20:15:36:253NoneTrying to get a datatable element of type Amplitude.Mercury.Persona.PersonaPresetDefinition from a datatable element reference that has not been initialized.

Amplitude.Framework.DatatableElementReference:GetDatatableElement()

20:15:36:414None%DiplomaticTradePanelSelectionPanelBuyButtonTitle Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

20:15:36:641None%DiplomaticTradePanelSelectionPanelBuyButtonTitle Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

20:15:36:874NoneStarting new game of type 'Amplitude.Mercury.Game.Game'...

Amplitude.Framework.Game.GameManager+d__16:MoveNext()

20:15:36:885NoneInitializing order policies...

Amplitude.Mercury.Sandbox.Sandbox:InitializeOrderPolicies()

20:15:36:915UI Steam[UI] '???|UIMaterialModifier' cannot be loaded.

Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.Mercury.UI.StyleAdditionalTagListeners:Reload()
Amplitude.Mercury.UI.EmpireScreen_LegacyTraitItem:Load()
Amplitude.UI.UIBehaviour:DoLoad()
Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.UI.UIBehaviourAsynchronousLoader+Scope+d__2:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:36:950None%NextTenetTitle Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

20:15:37:082None[Localization] Unknown key '%InternationalScreenCrisisVoteResultDeclareSurpriseWar || %InternationalScreenCrisisVoteResultAcceptDemands || %InternationalScreenCrisisVoteResultPending'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:37:138None%DiplomaticTradePanelSelectionPanelBuyButtonTitle Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

20:15:37:457NoneAssetDatabase.Load Default|FxLowLevel|Terrain|Unit

Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.RuntimeParameterInfo)

20:15:37:459NoneAssetProvider 'automation.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:37:461NoneAssetProvider 'mercury.data.mecanimevent.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:37:611NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.

Amplitude.Framework.DatatableElementReference:GetDatatableElement()

20:15:37:611NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.

Amplitude.Framework.DatatableElementReference:GetDatatableElement()

20:15:37:611NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.

Amplitude.Framework.DatatableElementReference:GetDatatableElement()

20:15:37:611NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.

Amplitude.Framework.DatatableElementReference:GetDatatableElement()

20:15:37:611NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.

Amplitude.Framework.DatatableElementReference:GetDatatableElement()

20:15:37:611NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.

Amplitude.Framework.DatatableElementReference:GetDatatableElement()

20:15:37:611NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.

Amplitude.Framework.DatatableElementReference:GetDatatableElement()

20:15:37:616NoneFormatting of Operation 'Max' cannot be satisfying. Consider using an Exotic localization for Effect_Scenario_AntarticaTerritory.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:37:617NoneFormatting of Operation 'Max' cannot be satisfying. Consider using an Exotic localization for Effect_Scenario_AntarticaTerritory.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:37:617NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_Scenario_AntarticaTerritory.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:37:617NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_MoveOneAfterAttack.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:37:617NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_LandUnit_Era2_Common_Envoys.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:37:618NoneDescriptor 'Effect_UnitPrototype_AgentWithoutStealth': Effect '1': Cannot feedback '!GameEffect_ArmyDecoy' as it does not concern either Source or Target and another intermediate condition is closer to the target..

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateEffectPathEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:37:618NoneDescriptor 'Effect_UnitPrototype_AgentWithStealth': Effect '1': Cannot feedback '!GameEffect_ArmyDecoy' as it does not concern either Source or Target and another intermediate condition is closer to the target..

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateEffectPathEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:37:618NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_LegacyTrait_Era2_PacificPolynesians.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:37:618NoneFormatting of Operation 'Div' cannot be satisfying. Consider using an Exotic localization for Effect_LegacyTrait_Era2_PacificPolynesians.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:37:619NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Affinity_Merchant_GainPerTradeRoads.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:37:619NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_CivilizationTrait_Era0_DefaultTribe.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:37:621NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Tag_Empire_Minor.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:37:622NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Easy.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:37:622NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Endless.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:37:622NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Hard.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:37:622NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Hard.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:37:622NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Impossible.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:37:622NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Normal.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:37:622NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Normal.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:37:622NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Sandbox.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:37:622NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Sandbox.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:37:622NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Serious.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:37:622NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Serious.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:37:623NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Extension_InBattle.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:37:628NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for ExternalTradeExchange_SharedResources.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:37:628NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_TradeNodeFlag_SameTerritoryAndNodeOwner.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:37:628NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_TradeNodeType_AdminCenter.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:37:628NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_TradeNodeType_Harbor.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:37:628NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_TradeNodeType_Jetty.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:37:628NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_TradeNodeType_Ocean.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:37:628NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_TradeNodeType_Roundhouse.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:37:628NoneFormatting of Operation 'Div' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetMove.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:37:628NoneFormatting of Operation 'Div' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetMove.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:37:628NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetPoison.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:37:628NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetPoison.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:37:628NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetPoison.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:37:628NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_NavalTransportBattleSpeed.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:37:628NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_Army_Peacefull.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:37:630NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_ArmyDecoy.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:37:630NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Status_Unit_Stargazing.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:37:632None[DATA] The descriptor Effect_Extension_HolySite_Yield is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:37:632None[DATA] The descriptor Effect_Extension_HolySite is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:37:632None[DATA] The descriptor Tag_Extension_Urban is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:37:632None[DATA] The descriptor Tag_Extension_Religious is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:37:632None[DATA] The descriptor Tag_Extension_Urban is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:37:632None[DATA] The descriptor Tag_Extension_Base is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:37:632None[DATA] The descriptor Effect_Extension_Base_Military is used both as a NarrativeEvent and a Extension. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:37:632None[DATA] The descriptor Tag_Extension_Urban is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:37:632None[DATA] The descriptor Tag_Extension_Base is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:37:632None[DATA] The descriptor Tag_Extension_Urban is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:37:632None[DATA] The descriptor Tag_Extension_Base is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:37:632None[DATA] The descriptor Tag_Extension_Urban is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:37:632None[DATA] The descriptor Tag_Extension_Base is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:37:632None[DATA] The descriptor Tag_Extension_Urban is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:37:632None[DATA] The descriptor Tag_Extension_Base is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:37:632None[DATA] The descriptor Tag_Extension_Religious is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:37:632None[DATA] The descriptor Effect_Extension_Base_PublicOrder is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:37:632None[DATA] The descriptor Tag_Extension_Urban is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:37:632None[DATA] The descriptor Tag_Extension_Base is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:37:632None[DATA] The descriptor Tag_Extension_Urban is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:37:632None[DATA] The descriptor Tag_Extension_Base is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:37:632None[DATA] The descriptor Tag_Extension_Urban is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:37:632None[DATA] The descriptor Tag_Extension_Base is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:37:632None[DATA] The descriptor Effect_Extension_Base_Harbour is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:37:632None[DATA] The descriptor Effect_Extension_BoroughExtension is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:37:632None[DATA] The descriptor Tag_Extension_Religious is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:37:632None[DATA] The descriptor Tag_Extension_Urban is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:37:632None[DATA] The descriptor Tag_Extension_Base is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:37:632None[DATA] The descriptor Effect_Extension_Base_Harbour is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:37:632None[DATA] The descriptor Effect_Extension_BoroughExtension is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:37:632None[DATA] The descriptor Effect_Extension_Base_PublicOrder is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:37:632None[DATA] The descriptor Tag_Extension_Religious is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:37:632None[DATA] The descriptor Effect_Extension_HolySite is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:37:632None[DATA] The descriptor Effect_Extension_HolySite_Yield is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:37:633None[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a UnitSpecialty and a Unit. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:37:633None[DATA] The descriptor Effect_Unit_HasRangedAttack is used both as a UnitClass and a Unit. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:37:633None[DATA] The descriptor Effect_Unit_SpecialtyLevel2 is used both as a UnitSpecialty and a Unit. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:37:633None[DATA] The descriptor Effect_Unit_SpecialtyLevel3 is used both as a UnitSpecialty and a Unit. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:37:633None[DATA] The descriptor Effect_Unit_HasRangedAttack is used both as a Unit and a UnitClass. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:37:633None[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a Unit and a UnitClass. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:37:633None[DATA] The descriptor GameEffect_BattleAction_TileMilitary is used both as a StatusCategory and a UnitClass. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:37:633None[DATA] The descriptor Effect_UnitAbility_Artillery is used both as a UnitSpecialty and a UnitClass. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:37:633None[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a UnitClass and a UnitSpecialty. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:37:633None[DATA] The descriptor Effect_UnitAbility_Artillery is used both as a UnitClass and a UnitSpecialty. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:37:633None[DATA] The descriptor Effect_Unit_SpecialtyLevel2 is used both as a Unit and a UnitSpecialty. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:37:633None[DATA] The descriptor Effect_Unit_SpecialtyLevel3 is used both as a Unit and a UnitSpecialty. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:37:633None[DATA] The descriptor GameEffect_BattleAbility_HeadHunterAllies is used both as a StatusCategory and a BattleAbility. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:37:633None[DATA] The descriptor Effect_Extension_Base_Military is used both as a Extension and a NarrativeEvent. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:37:634None[DATA] The descriptor GameEffect_BattleAbility_HeadHunterAllies is used both as a BattleAbility and a StatusCategory. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:37:634None[DATA] The descriptor GameEffect_BattleAction_TileMilitary is used both as a UnitClass and a StatusCategory. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:38:144None[Sandbox] The sandbox thread has been started.

Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

20:15:38:383NoneAssetProvider 'mercury.data.units.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:38:384NoneAssetProvider 'scenario.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:38:385NoneAssetProvider 'terrain.exploration.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:38:387NoneAssetProvider 'terrain.mapsaves.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:38:393NoneAssetProvider 'terrain.matchingheavy.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:38:397NoneAssetProvider 'terrain.matchinglight.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:38:429NoneBackground worker has returned.

Amplitude.Mercury.Game.Game+d__4:MoveNext()

20:15:38:429NoneGame of type 'Amplitude.Mercury.Game.Game' has been started.

Amplitude.Framework.Game.GameManager+d__16:MoveNext()

20:15:38:492NoneStart AI players...

Amplitude.Mercury.AI.AIController:StartAI()

20:15:38:494NoneNo AI configuration set in SandboxStartSettings or retrieved from save. Fallback to default settings, all mods on all AIs.

Amplitude.Mercury.AI.AIController:StartAIAsync()

20:15:38:607NoneMissing AI Gains on LegacyTrait (Value=LegacyTrait_Era1_Sumer)

Amplitude.Mercury.Interop.AI.DataSnapshot:ComputeFactionsGains()

20:15:38:607NoneMissing AI Gains on LegacyTrait (Value=LegacyTrait_Era3_RapaNui)

Amplitude.Mercury.Interop.AI.DataSnapshot:ComputeFactionsGains()

20:15:38:607NoneMissing AI Gains on LegacyTrait (Value=LegacyTrait_Era3_MongolEmpire)

Amplitude.Mercury.Interop.AI.DataSnapshot:ComputeFactionsGains()

20:15:39:046NoneAI players started. Check for a save to load...

Amplitude.Mercury.AI.AIController:StartAIAsync()

20:15:39:046NoneLoading AI save: quick-save.AI.bin

Amplitude.Mercury.AI.AIController:LoadAIPlayersIfNecessary()

20:15:39:089NoneAI players ready to run.

Amplitude.Mercury.AI.AIController:StartAIAsync()

20:15:40:140UI Steam[UI] '???|UIMaterialModifier' cannot be loaded.

Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.Mercury.UI.StyleAdditionalTagListeners:Reload()
Amplitude.Mercury.UI.EmpireScreen_LegacyTraitItem:Load()
Amplitude.UI.UIBehaviour:DoLoad()
Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.UI.UIBehaviourAsynchronousLoader+Scope+d__2:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:40:424UI Steam[UI] Finished loading in-game windows windows in 4.1 seconds.

Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext()
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:41:605NoneAn instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.

Amplitude.Graphics.LoadableBehaviour:LoadIFN()

20:15:41:839NoneAn instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.

Amplitude.Graphics.LoadableBehaviour:LoadIFN()

20:15:41:879NoneIn Amplitude/EdgeOfTheWorldParticleRender Implementation from Amplitude/EdgeOfTheWorldParticleRender:SUPPORT_ATLASING, _ALBEDO_MAP, _ALPHAPREMULTIPLY_ON

Amplitude.Graphics.ShaderReplacementAsset:CreateInstance(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:42:581NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationBattleController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

20:15:46:352NonePresentationLandmarks revolveDependencies True

Amplitude.Mercury.Presentation.PresentationLandmarkController:ResolveDependencies()

20:15:46:352NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()

20:15:46:386NoneUnable to retrieve an action matching name: 'Presentation.Game.ShortcutArmyStealTrade'.

Amplitude.Framework.Input.ActionMapper:Amplitude.Framework.Input.IActionMappingService.Subscribe(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:46:394NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

20:15:46:394NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

20:15:46:394NoneAmplitude.Mercury.Presentation.PresentationCameraController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

20:15:46:394NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

20:15:46:394NoneAmplitude.Mercury.Presentation.PresentationCursorController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

20:15:46:394NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

20:15:46:394NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

20:15:46:394NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

20:15:46:394NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

20:15:46:394NoneAmplitude.Mercury.Presentation.PresentationBattleController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

20:15:46:394NoneAmplitude.Mercury.Presentation.PresentationAIController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

20:15:46:394NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

20:15:46:394NoneAmplitude.Mercury.Presentation.PresentationStealthController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

20:15:46:394NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

20:15:46:394NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

20:15:46:394NoneAmplitude.Mercury.Presentation.PresentationTutorialController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

20:15:46:394NoneAmplitude.Mercury.Presentation.PresentationNarratorController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

20:15:46:394NoneAmplitude.Mercury.Presentation.PresentationTileFeedbackController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

20:15:46:394NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

20:15:46:589NoneIn Amplitude/ParticleSkinnedMeshRender Implementation from Amplitude/ParticleSkinnedMeshRender:_ALBEDO_MAP, _NORMAL_MAP, _USECOLORMASK_ON

Amplitude.Graphics.ShaderReplacementAsset:CreateInstance(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:47:342NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationCameraController/Camera [Amplitude.Mercury.Presentation.PresentationCameraMover is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:47:388NoneGround materials using full res textures

Amplitude.Mercury.Terrain.GroundMaterialCollection+RuntimeData:CreateOrUpdateTextureArrayFromAtlases(System.Reflection.RuntimeParameterInfo)

20:15:47:965NoneSculpting elements using full res albedo textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__65:MoveNext()

20:15:47:965NoneSculpting elements using full res ao textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__65:MoveNext()

20:15:47:965NoneSculpting elements using full res world space normal textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__65:MoveNext()

20:15:47:965NoneSculpting elements using full res transition mask textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__65:MoveNext()

20:15:47:965NoneSculpting elements using full res roughness textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__65:MoveNext()

20:15:47:965NoneSculpting elements using full res topography textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__65:MoveNext()

20:15:47:965NoneSculpting elements using full res border textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__65:MoveNext()

20:15:48:810NoneRivers using full res river bank textures

Amplitude.Mercury.Terrain.Matching.RiverBakedElementsLoader+d__44:MoveNext()

20:15:48:810NoneRivers using full res river normal textures

Amplitude.Mercury.Terrain.Matching.RiverBakedElementsLoader+d__44:MoveNext()

20:15:48:810NoneRivers using full res river water transitionMask textures

Amplitude.Mercury.Terrain.Matching.RiverBakedElementsLoader+d__44:MoveNext()

20:15:48:870NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:48:870None Unable to resolve Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider dependencies. sculptingBakedElementsLoader [False], groundMaterialBakedElementsLoader [Ok], riverBakedElementsLoader [NOK] constHexBufferProvider [Ok] groundMaterialsBufferProvider [Ok]cameraGraphicService [Ok]computeShaderSettings [Ok]renderPasses [Ok]

Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider:ResolveDependencies()

20:15:48:873NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.TerrainPositionService is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:48:874NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.FogOfWarRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:48:890NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.ProceduralTerrainRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:48:907None Unable to resolve Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider dependencies. sculptingBakedElementsLoader [False], groundMaterialBakedElementsLoader [Ok], riverBakedElementsLoader [NOK] constHexBufferProvider [Ok] groundMaterialsBufferProvider [Ok]cameraGraphicService [Ok]computeShaderSettings [Ok]renderPasses [Ok]

Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider:ResolveDependencies()

20:15:48:907None Unable to resolve landmarkResolved [{14}] dependencies. cameraGraphicService [Amplitude.Mercury.Terrain.ProceduralTerrainRenderer], constHexBufferProvider [True], fogOfWarRenderer [Ok] sculptingBakedElementsLoader [NOK] groundMaterialBakedElementsLoader [Ok]riverBakedElementsLoader [Ok]debug [Ok]terrainDebuggingService [Ok]hexagonalGrid [Ok]fxComponentRenderFeature [Ok]terrainSectorProvider [Ok]gpuDiagnostics [NOK]technicalSettings [Ok]visualSettings [Ok]

Amplitude.Mercury.Terrain.ProceduralTerrainRenderer:ResolveDependencies()

20:15:48:908NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/EdgeOfTheWorldRenderer [Amplitude.Mercury.Terrain.EdgeOfTheWorldRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:48:908NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.Fx.FxComponentTerrain is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:48:908NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.WorldLife.WorldLifeManager is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:48:916NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:48:918None Unable to resolve Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder dependencies. globalSettingsOk [True], fxComponentEvolveOk [Ok], fxComponentLevelBuildContentOk [Ok] worldMapProviderOk [Ok] worldMapVisibilityProviderOk [Ok]worldMapVisibilityProviderOk [Ok]namesOk [Ok]proceduralTerrainRendererOk [NOK]groundMaterialBufferProviderOk [NOK]cameraGraphicServiceOk [Ok]matchingLayersOk [NOK]territoryDataProviderOk [Ok]baseOk [Ok]

Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder:ResolveDependencies()

20:15:48:918NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.TerrainElevationResolver is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:48:919None Unable to resolve Amplitude.Mercury.Terrain.TerrainElevationResolver dependencies, sculptingBakedElementsLoaderResolved NOK, groundMaterialBakedElementsLoaderResolved NOK, riverBakedElementsLoaderResolved NOK, fogOfWarRendererResolved NOK, proceduralTerrainRendererOk NOK, cameraGraphicServiceOk Ok, resolveElevationShaderOk Ok, terrainPickingServiceOk Ok, fixAnchorElevationOk Ok, gpuDiagnosticsResolved Ok, baseResolveDependencies Ok

Amplitude.Mercury.Terrain.TerrainElevationResolver:ResolveDependencies()

20:15:48:919NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/WorldLabelRenderer [Amplitude.Mercury.Terrain.WorldLabelRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:48:919NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/LandmarkRenderer [Amplitude.Mercury.Terrain.LandmarksRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:48:919NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/WorldSpaceLineRenderer [Amplitude.Mercury.Terrain.WorldSpaceLineRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:48:919NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationFimsController/Renderer [Amplitude.Mercury.Terrain.Fx.FxComponentFIMS is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:48:919NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationFrontiersController/FrontiersRenderer [Amplitude.Mercury.Terrain.FrontiersRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:48:919NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationCharacterSet [Amplitude.Mercury.Presentation.CharacterRenderFeatures is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:48:925NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationProjectileManager [Amplitude.Mercury.Presentation.PresentationProjectileManager is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:48:926NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationTerritoryLabels [Amplitude.Mercury.Presentation.PresentationTerritoryLabels is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:48:945NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationBattleController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

20:15:48:945NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()

20:15:48:960NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

20:15:48:960NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

20:15:48:960NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

20:15:48:960NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

20:15:48:960NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

20:15:48:960NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

20:15:48:960NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

20:15:48:960NoneAmplitude.Mercury.Presentation.PresentationBattleController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

20:15:48:960NoneAmplitude.Mercury.Presentation.PresentationAIController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

20:15:48:960NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

20:15:48:960NoneAmplitude.Mercury.Presentation.PresentationStealthController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

20:15:48:960NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

20:15:48:960NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

20:15:48:960NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

20:15:49:778NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationBattleController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

20:15:49:780NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()

20:15:49:780NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

20:15:50:907NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()

20:15:50:907NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

20:15:51:482NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()

20:15:51:482NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

20:15:51:482NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

20:15:51:482NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

20:15:51:482NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

20:15:51:482NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

20:15:51:482NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

20:15:51:482NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

20:15:51:482NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

20:15:51:482NoneAmplitude.Mercury.Presentation.PresentationStealthController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

20:15:51:482NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

20:15:51:482NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

20:15:51:482NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

20:15:52:045NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

20:15:52:045NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()

20:15:52:045NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

20:15:52:715NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

20:15:52:715NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()

20:15:52:715NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

20:15:53:296NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

20:15:53:296NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()

20:15:53:296NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

20:15:54:069NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

20:15:54:069NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()

20:15:54:069NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

20:15:54:069NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

20:15:54:069NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

20:15:54:069NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

20:15:54:069NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

20:15:54:069NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

20:15:54:069NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

20:15:54:069NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

20:15:54:069NoneAmplitude.Mercury.Presentation.PresentationStealthController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

20:15:54:069NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

20:15:54:069NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

20:15:54:069NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

20:15:54:793NoneUnable to resolve Amplitude.Mercury.Presentation.PresentationFimsController dependencies or load fimsRenderer for 10 frames

Amplitude.Mercury.Presentation.PresentationFimsController+d__35:MoveNext()

20:15:54:793NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

20:15:54:793NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()

20:15:54:793NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

20:15:55:190NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

20:15:55:204NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

20:15:55:733NoneIn Amplitude/Standard PBR Particle With FOW Implementation from Amplitude/Standard PBR Particle With FOW:_ALBEDO_MAP, _AMBIANT_OCCLUSION_MAP, _NORMAL_MAP

Amplitude.Graphics.ShaderReplacementAsset:CreateInstance(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:55:768NoneIn Amplitude/LevelBuildFeedbackParticleRender Implementation from Amplitude/LevelBuildFeedbackParticleRender:SUPPORT_ATLASING, _ALPHAPREMULTIPLY_ON

Amplitude.Graphics.ShaderReplacementAsset:CreateInstance(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:55:771NoneIn Amplitude/Standard PBR Particle Implementation from Amplitude/Standard PBR Particle:_ALPHAPREMULTIPLY_ON, _ALBEDO_MAP

Amplitude.Graphics.ShaderReplacementAsset:CreateInstance(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:56:226NoneAsset 'Assets/Data/Environment/LevelBuildElements/Buildings/DLC_02/Era6_CultureModernGreen/BUI_Lvl_Build_Compo/LvlBuild_BUI_Era6_ModernGreen_CitySet_01_building_01.asset' from asset provider 'levelbuildelements.light.assetbundle' already exists. It was previously added by asset provider 'levelbuildelements.heavy.assetbundle'; keeping the old entry.

Amplitude.Framework.Asset.AssetDatabase+AssetProviderTable:TryGetAssetDescriptor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:56:228NoneAsset 'Assets/Data/Environment/LevelBuildElements/Buildings/DLC_02/Era6_CultureModernGreen/BUI_Lvl_Build_Compo/LvlBuild_BUI_Era6_ModernGreen_CitySet_01_building_11.asset' from asset provider 'levelbuildelements.light.assetbundle' already exists. It was previously added by asset provider 'levelbuildelements.heavy.assetbundle'; keeping the old entry.

Amplitude.Framework.Asset.AssetDatabase+AssetProviderTable:TryGetAssetDescriptor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:56:737NoneAsset 'Assets/Data/Environment/LevelBuildElements/Buildings/DLC_02/Era6_CultureModernGreen/BUI_Lvl_Build_Compo/LvlBuild_BUI_Era6_ModernGreen_CitySet_01_building_04.asset' from asset provider 'levelbuildelements.light.assetbundle' already exists. It was previously added by asset provider 'levelbuildelements.heavy.assetbundle'; keeping the old entry.

Amplitude.Framework.Asset.AssetDatabase+AssetProviderTable:TryGetAssetDescriptor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:56:874NoneAsset 'Assets/Data/Environment/LevelBuildElements/Buildings/DLC_02/Era6_CultureModernGreen/BUI_Lvl_Build_Compo/LvlBuild_BUI_Era6_ModernGreen_CitySet_01_building_10.asset' from asset provider 'levelbuildelements.light.assetbundle' already exists. It was previously added by asset provider 'levelbuildelements.heavy.assetbundle'; keeping the old entry.

Amplitude.Framework.Asset.AssetDatabase+AssetProviderTable:TryGetAssetDescriptor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:56:875NoneAsset 'Assets/Data/Environment/LevelBuildElements/Buildings/DLC_02/Era6_CultureModernGreen/BUI_Lvl_Build_Compo/LvlBuild_BUI_Era6_ModernGreen_CitySet_01_building_05.asset' from asset provider 'levelbuildelements.light.assetbundle' already exists. It was previously added by asset provider 'levelbuildelements.heavy.assetbundle'; keeping the old entry.

Amplitude.Framework.Asset.AssetDatabase+AssetProviderTable:TryGetAssetDescriptor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:56:876NoneAsset 'Assets/Data/Environment/LevelBuildElements/Buildings/DLC_02/Era6_CultureModernGreen/BUI_Lvl_Build_Compo/LvlBuild_BUI_Era6_ModernGreen_CitySet_01_building_08.asset' from asset provider 'levelbuildelements.light.assetbundle' already exists. It was previously added by asset provider 'levelbuildelements.heavy.assetbundle'; keeping the old entry.

Amplitude.Framework.Asset.AssetDatabase+AssetProviderTable:TryGetAssetDescriptor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:56:906NoneIn Amplitude/Standard PBR Decal Implementation from Amplitude/Standard PBR Decal:_ALBEDO_MAP

Amplitude.Graphics.ShaderReplacementAsset:CreateInstance(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:57:045NoneAsset 'Assets/Data/Environment/LevelBuildElements/Buildings/DLC_02/Era6_CultureModernGreen/BUI_Lvl_Build_Compo/LvlBuild_BUI_Era6_ModernGreen_CitySet_01_money_skyscrapper_05.asset' from asset provider 'levelbuildelements.light.assetbundle' already exists. It was previously added by asset provider 'levelbuildelements.heavy.assetbundle'; keeping the old entry.

Amplitude.Framework.Asset.AssetDatabase+AssetProviderTable:TryGetAssetDescriptor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:57:377NoneAsset 'Assets/Data/Environment/LevelBuildElements/Buildings/DLC_02/Era6_CultureModernGreen/BUI_Lvl_Build_Compo/LvlBuild_BUI_Era6_ModernGreen_CitySet_01_building_09.asset' from asset provider 'levelbuildelements.light.assetbundle' already exists. It was previously added by asset provider 'levelbuildelements.heavy.assetbundle'; keeping the old entry.

Amplitude.Framework.Asset.AssetDatabase+AssetProviderTable:TryGetAssetDescriptor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:58:497NoneAsset 'Assets/Data/Environment/LevelBuildElements/Buildings/DLC_02/Era6_CultureModernGreen/BUI_Lvl_Build_Compo/LvlBuild_BUI_Era6_ModernGreen_CitySet_01_building_02.asset' from asset provider 'levelbuildelements.light.assetbundle' already exists. It was previously added by asset provider 'levelbuildelements.heavy.assetbundle'; keeping the old entry.

Amplitude.Framework.Asset.AssetDatabase+AssetProviderTable:TryGetAssetDescriptor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:59:006NoneIn Amplitude/ParticleRenderFeedback Implementation from Amplitude/ParticleRenderFeedback:SUPPORT_ATLASING, _ALBEDO_MAP, _ALPHAPREMULTIPLY_ON

Amplitude.Graphics.ShaderReplacementAsset:CreateInstance(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:59:305NoneAsset 'Assets/Data/Environment/LevelBuildElements/Buildings/DLC_02/Era6_CultureModernGreen/BUI_Lvl_Build_Compo/LvlBuild_BUI_Era6_ModernGreen_CitySet_01_science_01.asset' from asset provider 'levelbuildelements.light.assetbundle' already exists. It was previously added by asset provider 'levelbuildelements.heavy.assetbundle'; keeping the old entry.

Amplitude.Framework.Asset.AssetDatabase+AssetProviderTable:TryGetAssetDescriptor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:59:310NoneAsset 'Assets/Data/Environment/LevelBuildElements/Buildings/DLC_02/Era6_CultureModernGreen/BUI_Lvl_Build_Compo/LvlBuild_BUI_Era6_ModernGreen_CitySet_01_science_02.asset' from asset provider 'levelbuildelements.light.assetbundle' already exists. It was previously added by asset provider 'levelbuildelements.heavy.assetbundle'; keeping the old entry.

Amplitude.Framework.Asset.AssetDatabase+AssetProviderTable:TryGetAssetDescriptor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:59:679NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

20:15:59:681NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

20:15:59:681NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

20:15:59:681NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

20:15:59:681NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

20:15:59:770NoneExtracting MeshContent VFX_Ring_003

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:59:770NoneExtracting MeshContent PlaneAxis_YX

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:59:771NoneExtracting MeshContent VFX_HexagonExtrude000

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:15:59:847NoneRelease ComputeBuffer

Amplitude.Graphics.Text.GlyphDistanceFieldRenderer:ReserveComputeBuffer(System.Reflection.RuntimeParameterInfo)

20:16:00:306NoneElement of criteria NoPublicOrder in IconFims datatable is missing.

Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:FillFIMSIEvolverMaterialInfo()

20:16:00:306NoneElement of criteria NoInfluence in IconFims datatable is missing.

Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:FillFIMSIEvolverMaterialInfo()

20:16:00:306NoneElement of criteria NoFaith in IconFims datatable is missing.

Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:FillFIMSIEvolverMaterialInfo()

20:16:00:373NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

20:16:00:912NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

20:16:01:013NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

20:16:01:112NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

20:16:01:169NoneExtracting MeshContent VFX_Hexagon_000

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:16:01:169NoneExtracting MeshContent VFX_Circle001

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:16:01:261NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

20:16:01:347NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

20:16:01:433NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

20:16:01:520NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

20:16:01:698NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

20:16:01:698NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

20:16:01:698NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

20:16:01:698NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

20:16:01:757NoneExtracting MeshContent VFX_M_WonderLakeNatron_Shape

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:16:01:758NoneExtracting MeshContent VFX_M_WonderVictoriaTop_Shape

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:16:01:758NoneExtracting MeshContent VFX_Ring_000

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:16:01:758NoneExtracting MeshContent VFX_SpawnHemiGeoSphere

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:16:01:758NoneExtracting MeshContent FX_Quad

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:16:01:810NoneIn Amplitude/ParticleMaskedDecal Implementation from Amplitude/ParticleMaskedDecal:SUPPORT_ATLASING, _ALBEDO_MAP, _ALPHAPREMULTIPLY_ON, _NORMAL_MAP, _ROUGHNESS_MAP

Amplitude.Graphics.ShaderReplacementAsset:CreateInstance(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:16:01:981NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

20:16:02:057NoneExtracting MeshContent VFX_cloudNuclear

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:16:02:058NoneExtracting MeshContent FX_NuclearMeshBot_01

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:16:02:059NoneExtracting MeshContent VFX_Wonder_BabylonGardens01_PollenSpawn

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:16:02:059NoneExtracting MeshContent VFX_Cylinder

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:16:02:059NoneExtracting MeshContent VFX_Ring_004

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:16:02:072NoneIn Amplitude/ParticleMaskedDecalRoad Implementation from Amplitude/ParticleMaskedDecalRoad:SUPPORT_ATLASING, _ALBEDO_MAP, _ALPHAPREMULTIPLY_ON, _NORMAL_MAP, _ROUGHNESS_MAP

Amplitude.Graphics.ShaderReplacementAsset:CreateInstance(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:16:02:230NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

20:16:02:579NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

20:16:02:699NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

20:16:02:792NoneExtracting MeshContent VFX_Ring_005

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:16:02:822NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

20:16:02:931NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

20:16:03:058NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

20:16:03:206NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

20:16:03:306NoneIn Amplitude/HgFx/UIFx Implementation from Amplitude/HgFx/UIFx:SUPPORT_ATLASING

Amplitude.Graphics.ShaderReplacementAsset:CreateInstance(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:16:03:310NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

20:16:03:352NoneExtracting MeshContent FX_Border_02

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:16:03:353NoneExtracting MeshContent VFX_Ring_001

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:16:03:353NoneExtracting MeshContent FX_Border

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:16:03:361NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

20:16:04:592None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Nazca #3384 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:16:04:598None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #3844 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:16:04:620None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Nubia #3467 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:16:04:841None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #4166 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:16:04:855None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Nazca #3442 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:16:04:874None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #2374 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:16:04:875None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #2094 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:16:05:158None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mesoamerican #3409 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:16:05:421None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #2410 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:16:05:421None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Nubia #3519 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:16:05:423None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #4419 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:16:05:424None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #3657 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:16:05:425None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #4429 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:16:05:425None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #4399 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:16:05:426None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mesoamerican #3308 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:16:05:661None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_AboriginalAustralia #3292 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:16:05:889None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Nazca #2662 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:16:05:896None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Nazca #3404 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:16:05:901None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #3927 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:16:05:902None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Nazca #2893 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:16:05:903None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_AboriginalAustralia #3902 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:16:05:906None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #2417 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:16:05:907None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mesoamerican #3954 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:16:05:908None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #4210 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:16:05:909None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mesoamerican #3905 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:16:05:912None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #3915 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:16:05:913None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #4066 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:16:05:914None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Nazca #3255 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:16:05:916None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #3017 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:16:05:920None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #2935 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:16:05:920None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Nubia #3832 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:16:05:923None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #4081 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:16:05:929None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_PacificPolynesians #4416 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:16:05:932None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Nazca #4328 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:16:05:936None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Nazca #4423 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:16:05:943NoneAmplitude.Mercury.Presentation.Presentation.DoStartAllPresentationController tooks 23820 ms

Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

20:16:05:947UI Steam[UI] Start calling OnPresentationStarted on in-game windows.

Amplitude.Mercury.UI.Windows.WindowsManager+d__47:MoveNext()
Amplitude.Mercury.UI.Windows.WindowsManager+d__47:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Windows.WindowsManager:OnPresentationStarted()
Amplitude.Mercury.UI.Windows.WindowsManager:Presentation_PresentationChange(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.Presentation:OnPresentationChange(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.Presentation+d__24:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:16:06:103None%AllMilitaryForcesListingModeLandTitle Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

20:16:06:103None%AllMilitaryForcesListingModeMaritimeTitle Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

20:16:06:103None%AllMilitaryForcesListingModeAirTitle Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

20:16:06:110NonePresentation has been started.

Amplitude.Mercury.Presentation.Presentation+d__24:MoveNext()

20:16:06:123NonePresentation has been presented.

Amplitude.Mercury.Presentation.Presentation+d__24:MoveNext()

20:16:06:123NonePresentation has been presented.

Amplitude.Mercury.Presentation.InGameView+d__15:MoveNext()

20:16:07:039UI Steam[UI] '???|UIMaterialModifier' cannot be loaded.

Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.Mercury.UI.StyleAdditionalTagListeners:Reload()
Amplitude.Mercury.UI.EmpireScreen_LegacyTraitItem:Load()
Amplitude.UI.UIBehaviour:DoLoad()
Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.UI.UIBehaviourAsynchronousLoader+Scope+d__2:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Mercury.UI.Windows.WindowsManager+d__47:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:16:07:040UI Steam[UI] '???|UIMaterialModifier' cannot be loaded.

Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.Mercury.UI.StyleAdditionalTagListeners:Reload()
Amplitude.Mercury.UI.EmpireScreen_LegacyTraitItem:Load()
Amplitude.UI.UIBehaviour:DoLoad()
Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.UI.UIBehaviourAsynchronousLoader+Scope+d__2:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Mercury.UI.Windows.WindowsManager+d__47:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:16:07:040UI Steam[UI] '???|UIMaterialModifier' cannot be loaded.

Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.Mercury.UI.StyleAdditionalTagListeners:Reload()
Amplitude.Mercury.UI.EmpireScreen_LegacyTraitItem:Load()
Amplitude.UI.UIBehaviour:DoLoad()
Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.UI.UIBehaviourAsynchronousLoader+Scope+d__2:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Mercury.UI.Windows.WindowsManager+d__47:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:16:07:040UI Steam[UI] '???|UIMaterialModifier' cannot be loaded.

Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.Mercury.UI.StyleAdditionalTagListeners:Reload()
Amplitude.Mercury.UI.EmpireScreen_LegacyTraitItem:Load()
Amplitude.UI.UIBehaviour:DoLoad()
Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.UI.UIBehaviourAsynchronousLoader+Scope+d__2:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Mercury.UI.Windows.WindowsManager+d__47:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:16:07:041UI Steam[UI] '???|UIMaterialModifier' cannot be loaded.

Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.Mercury.UI.StyleAdditionalTagListeners:Reload()
Amplitude.Mercury.UI.EmpireScreen_LegacyTraitItem:Load()
Amplitude.UI.UIBehaviour:DoLoad()
Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.UI.UIBehaviourAsynchronousLoader+Scope+d__2:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Mercury.UI.Windows.WindowsManager+d__47:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:16:07:041UI Steam[UI] '???|UIMaterialModifier' cannot be loaded.

Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.Mercury.UI.StyleAdditionalTagListeners:Reload()
Amplitude.Mercury.UI.EmpireScreen_LegacyTraitItem:Load()
Amplitude.UI.UIBehaviour:DoLoad()
Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.UI.UIBehaviourAsynchronousLoader+Scope+d__2:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Mercury.UI.Windows.WindowsManager+d__47:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:16:07:044UI Steam[UI] '???|UIMaterialModifier' cannot be loaded.

Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.Mercury.UI.StyleAdditionalTagListeners:Reload()
Amplitude.Mercury.UI.EmpireScreen_LegacyTraitItem:Load()
Amplitude.UI.UIBehaviour:DoLoad()
Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.UI.UIBehaviourAsynchronousLoader+Scope+d__2:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Mercury.UI.Windows.WindowsManager+d__47:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:16:07:044UI Steam[UI] '???|UIMaterialModifier' cannot be loaded.

Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.Mercury.UI.StyleAdditionalTagListeners:Reload()
Amplitude.Mercury.UI.EmpireScreen_LegacyTraitItem:Load()
Amplitude.UI.UIBehaviour:DoLoad()
Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.UI.UIBehaviourAsynchronousLoader+Scope+d__2:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Mercury.UI.Windows.WindowsManager+d__47:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:16:07:044UI Steam[UI] '???|UIMaterialModifier' cannot be loaded.

Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.Mercury.UI.StyleAdditionalTagListeners:Reload()
Amplitude.Mercury.UI.EmpireScreen_LegacyTraitItem:Load()
Amplitude.UI.UIBehaviour:DoLoad()
Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.UI.UIBehaviourAsynchronousLoader+Scope+d__2:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Mercury.UI.Windows.WindowsManager+d__47:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:16:07:045UI Steam[UI] '???|UIMaterialModifier' cannot be loaded.

Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.Mercury.UI.StyleAdditionalTagListeners:Reload()
Amplitude.Mercury.UI.EmpireScreen_LegacyTraitItem:Load()
Amplitude.UI.UIBehaviour:DoLoad()
Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.UI.UIBehaviourAsynchronousLoader+Scope+d__2:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Mercury.UI.Windows.WindowsManager+d__47:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:16:07:045UI Steam[UI] '???|UIMaterialModifier' cannot be loaded.

Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.Mercury.UI.StyleAdditionalTagListeners:Reload()
Amplitude.Mercury.UI.EmpireScreen_LegacyTraitItem:Load()
Amplitude.UI.UIBehaviour:DoLoad()
Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.UI.UIBehaviourAsynchronousLoader+Scope+d__2:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Mercury.UI.Windows.WindowsManager+d__47:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:16:07:045UI Steam[UI] '???|UIMaterialModifier' cannot be loaded.

Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.Mercury.UI.StyleAdditionalTagListeners:Reload()
Amplitude.Mercury.UI.EmpireScreen_LegacyTraitItem:Load()
Amplitude.UI.UIBehaviour:DoLoad()
Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.UI.UIBehaviourAsynchronousLoader+Scope+d__2:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Mercury.UI.Windows.WindowsManager+d__47:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:16:07:227NoneTechnology 'Technology_Era3_05''s Unlock %ConstructibleExtension_VillageCenterTitle has no UnlockCategory.

Amplitude.Mercury.UI.TechnologyScreen_Search+Entry:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:16:07:287NoneTechnology 'Technology_Era5_07''s Unlock %Unlock_BattleAction_DugInTitle has no UnlockCategory.

Amplitude.Mercury.UI.TechnologyScreen_Search+Entry:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:16:07:431None%AllMilitaryForcesStealthLayerListingModeArmiesTitle Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

20:16:07:431None%AllMilitaryForcesListingModeAirTitle Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

20:16:07:431None%AllMilitaryForcesStealthLayerListingModeMilitaryForcesTitle Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

20:16:07:431None%AllMilitaryForcesStealthLayerListingModeAgentsTitle Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

20:16:07:553UI Steam[UI] Finished calling OnPresentationStarted on in-game windows in 0.6 seconds.

Amplitude.Mercury.UI.Windows.WindowsManager+d__47:MoveNext()
Amplitude.Mercury.UI.Windows.WindowsManager+d__47:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:16:07:558NoneIn Amplitude/Ramp Avatar Hair Implementation from Amplitude/Ramp Avatar Hair:_NORMALMAP, _SUBMATCLASS_HAIR

Amplitude.Graphics.ShaderReplacementAsset:CreateInstance(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:16:07:600None[Sandbox] Process order. (Serial=1, Empire=0, Order=Order OrderSetControlledByHuman)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:07:734None[Sandbox] Process order. (Serial=2, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:07:886None[Sandbox] Process order. (Serial=3, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:08:007NoneDeepWaterDistance reference Tile could not be found. (TerritoryIndex=40)

Amplitude.Mercury.Interop.AI.WorldSnapshot:FindReferenceTileForDeepWaterDistances(System.Reflection.RuntimeParameterInfo)

20:16:08:008NoneDeepWaterDistance reference Tile could not be found. (TerritoryIndex=41)

Amplitude.Mercury.Interop.AI.WorldSnapshot:FindReferenceTileForDeepWaterDistances(System.Reflection.RuntimeParameterInfo)

20:16:08:339None[Sandbox] Process order. (Serial=4, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:08:390None[Sandbox] Process order. (Serial=5, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:08:429None[Sandbox] Process order. (Serial=6, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:08:469None[Sandbox] Process order. (Serial=7, Empire=1, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:08:470None[Sandbox] Process order. (Serial=8, Empire=2, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:08:470None[Sandbox] Process order. (Serial=9, Empire=3, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:08:470None[Sandbox] Process order. (Serial=10, Empire=4, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:08:470None[Sandbox] Process order. (Serial=11, Empire=5, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:08:471None[Sandbox] Process order. (Serial=12, Empire=6, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:08:471None[Sandbox] Process order. (Serial=13, Empire=7, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:08:471None[Sandbox] Process order. (Serial=14, Empire=8, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:08:471None[Sandbox] Process order. (Serial=15, Empire=72, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:09:668None[Sandbox] Process order. (Serial=16, Empire=2, Order=Order='OrderGoTo', Entity=#2417, AdditionalFlags='IgnoreFogOfWar', Path='[35, 34] --> [35, 33] --> [35, 32] --> [35, 31] --> [35, 30]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:09:671None[Sandbox] Process order. (Serial=17, Empire=2, Order=Order='OrderGoTo', Entity=#2094, AdditionalFlags='IgnoreFogOfWar', Path='[41, 22] --> [40, 23]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:09:685None[Sandbox] Process order. (Serial=18, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:09:695None[Sandbox] Process order. (Serial=19, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:10:694None[Sandbox] Process order. (Serial=20, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:10:715None[Sandbox] Process order. (Serial=21, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:10:849NoneCan't find entity 2417 of ongoing task. Fails the task 5092.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:16:10:849NoneCan't find entity 2094 of ongoing task. Fails the task 2770.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:16:10:856None[Sandbox] Process order. (Serial=22, Empire=2, Order=Order OrderDisbandUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:10:887None[Sandbox] Process order. (Serial=23, Empire=2, Order=Order OrderDisbandUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:11:058None[Sandbox] Process order. (Serial=24, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:11:262None[Sandbox] Process order. (Serial=25, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:15:069None[Sandbox] Process order. (Serial=26, Empire=0, Order=Order='OrderGoTo', Entity=#4400, path='[72, 64] --> [72, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:15:079None[Sandbox] Process order. (Serial=27, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:16:091None[Sandbox] Process order. (Serial=28, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:26:287None[Sandbox] Process order. (Serial=29, Empire=0, Order=Order='OrderGoTo', Entity=#4432, path='[57, 57] --> [57, 56]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:26:298None[Sandbox] Process order. (Serial=30, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:27:307None[Sandbox] Process order. (Serial=31, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:30:310None[Sandbox] Process order. (Serial=32, Empire=0, Order=Order OrderChangeEntityAwakeState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:30:349None[Sandbox] Process order. (Serial=33, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:30:730None[Sandbox] Process order. (Serial=34, Empire=0, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:30:849None[Sandbox] Process order. (Serial=35, Empire=-1, Order=Order OrderWaitForOrderReplication)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:31:835NoneAI Synchronization took 746ms at frame 84 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:16:31:878NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:16:31:878NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:16:31:878NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:16:32:394None[Sandbox] Process order. (Serial=36, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:32:414None[Sandbox] Process order. (Serial=37, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:33:114None[Sandbox] Process order. (Serial=38, Empire=1, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:33:115None[Sandbox] Process order. (Serial=39, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:33:116None[Sandbox] Process order. (Serial=40, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:33:117None[Sandbox] Process order. (Serial=41, Empire=1, Order=OrderMakeConsulatAgreementAction to Empire 0: Propose BuildOtherEmblematicUnit)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:33:119None[Sandbox] Process order. (Serial=42, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:33:124None[Sandbox] Process order. (Serial=43, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '3454' Constructible: 'Infrastructure_Industry_Family04_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:33:134None[Sandbox] Process order. (Serial=44, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[98, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:33:137None[Sandbox] Process order. (Serial=45, Empire=1, Order=Order='OrderGoTo', Entity=#2374, AdditionalFlags='IgnoreFogOfWar', Path='[95, 25] --> [96, 26] --> [95, 27]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:33:140None[Sandbox] Process order. (Serial=46, Empire=1, Order=Order='OrderGoTo', Entity=#4066, AdditionalFlags='IgnoreFogOfWar', Path='[96, 15] --> [96, 14] --> [95, 13] --> [94, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:33:147None[Sandbox] Process order. (Serial=47, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=3975, Constructible=Extension_Base_Industry, Position=[97, 32], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:33:164None[Sandbox] Process order. (Serial=48, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:33:170None[Sandbox] Process order. (Serial=49, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:33:175None[Sandbox] Process order. (Serial=50, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:33:185None[Sandbox] Process order. (Serial=51, Empire=2, Order=Order OrderBuyoutAvailableConstruction. Settlement=3138, Constructible=RaiseArmy_Era2_Huns_RaiseOrdu, Position=[-1, -1], Currency=Influence)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:33:193None[Sandbox] Process order. (Serial=52, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:33:194None[Sandbox] Process order. (Serial=53, Empire=2, Order=Order OrderMakeNarrativeEventChoice)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:33:199None[Sandbox] Process order. (Serial=54, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 8 Money Investment None Influence Investment None)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:33:200None[Sandbox] Process order. (Serial=55, Empire=2, Order=Order='OrderGoTo', Entity=#3927, AdditionalFlags='IgnoreFogOfWar', Path='[45, 11] --> [46, 12] --> [46, 13] --> [47, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:33:204None[Sandbox] Process order. (Serial=56, Empire=2, Order=Order='OrderGoTo', Entity=#4429, AdditionalFlags='IgnoreFogOfWar', Path='[51, 10] --> [50, 11] --> [49, 11] --> [48, 11] --> [47, 11] --> [47, 12] --> [46, 13] --> [47, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:33:206None[Sandbox] Process order. (Serial=57, Empire=2, Order=Order='OrderGoTo', Entity=#4210, AdditionalFlags='IgnoreFogOfWar', Path='[47, 11] --> [47, 12] --> [47, 13] --> [47, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:33:215None[Sandbox] Process order. (Serial=58, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:33:219None[Sandbox] Process order. (Serial=59, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:33:224None[Sandbox] Process order. (Serial=60, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:33:234None[Sandbox] Process order. (Serial=61, Empire=3, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:33:235None[Sandbox] Process order. (Serial=62, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:33:236None[Sandbox] Process order. (Serial=63, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:33:238None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #4452 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:16:33:254None[Sandbox] Process order. (Serial=64, Empire=6, Order=Order='OrderGoTo', Entity=#2410, AdditionalFlags='IgnoreFogOfWar', Path='[51, 4] --> [52, 4]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:33:265None[Sandbox] Process order. (Serial=65, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:33:275None[Sandbox] Process order. (Serial=66, Empire=8, Order=Order OrderMinorBuildConstructible SettlementGUID: #3443 Constructible: Infrastructure_Food_Family03_01)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:33:278None[Sandbox] Process order. (Serial=67, Empire=8, Order=Order='OrderGoTo', Entity=#3308, AdditionalFlags='IgnoreFogOfWar', Path='[54, 1] --> [53, 1] --> [53, 2] --> [52, 2]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:33:284None[Sandbox] Process order. (Serial=68, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:33:294None[Sandbox] Process order. (Serial=69, Empire=8, Order=Order OrderMinorBuildConstructible SettlementGUID: #3443 Constructible: Extension_Base_Luxury at [58, 4])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:33:315None[Sandbox] Process order. (Serial=70, Empire=4, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:33:315None[Sandbox] Process order. (Serial=71, Empire=5, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:33:315None[Sandbox] Process order. (Serial=72, Empire=7, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:33:316None[Sandbox] Process order. (Serial=73, Empire=72, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:33:345None[Sandbox] Process order. (Serial=74, Empire=1, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '1172', Construction: '314')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:33:352None[Sandbox] Process order. (Serial=75, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:33:353None[Sandbox] Process order. (Serial=76, Empire=1, Order=Order='OrderGoTo', Entity=#3519, AdditionalFlags='IgnoreFogOfWar', Path='[92, 50] --> [91, 51] --> [90, 51] --> [90, 52] --> [89, 52] --> [88, 53] --> [87, 53]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:33:354None[Sandbox] Process order. (Serial=77, Empire=1, Order=Order='OrderGoTo', Entity=#3832, AdditionalFlags='IgnoreFogOfWar', Path='[93, 54] --> [92, 53] --> [92, 52] --> [91, 52] --> [90, 52]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:33:355None[Sandbox] Process order. (Serial=78, Empire=1, Order=Order='OrderGoTo', Entity=#3844, AdditionalFlags='IgnoreFogOfWar', Path='[84, 7] --> [83, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:33:364None[Sandbox] Process order. (Serial=79, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:33:368None[Sandbox] Process order. (Serial=80, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:33:373None[Sandbox] Process order. (Serial=81, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:33:378None[Sandbox] Process order. (Serial=82, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '3975' Constructible: 'Extension_Base_Luxury' Position: '[98, 35]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:33:404None[Sandbox] Process order. (Serial=83, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:33:404None[Sandbox] Process order. (Serial=84, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 8 Money Investment High Influence Investment High)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:33:415None[Sandbox] Process order. (Serial=85, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:33:415None[Sandbox] Process order. (Serial=86, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[35, 34] --> [34, 35]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:33:424None[Sandbox] Process order. (Serial=87, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:33:454None[Sandbox] Process order. (Serial=88, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:33:454None[Sandbox] Process order. (Serial=89, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:33:454None[Sandbox] Process order. (Serial=90, Empire=3, Order=Order='OrderGoTo', Entity=#4399, AdditionalFlags='IgnoreFogOfWar', Path='[49, 55]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:33:456None[Sandbox] Process order. (Serial=91, Empire=3, Order=Order='OrderGoTo', Entity=#2893, AdditionalFlags='IgnoreFogOfWar', Path='[38, 43]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:33:457None[Sandbox] Process order. (Serial=92, Empire=3, Order=Order='OrderGoTo', Entity=#2662, AdditionalFlags='IgnoreFogOfWar', Path='[58, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:33:458None[Sandbox] Process order. (Serial=93, Empire=3, Order=Order='OrderGoTo', Entity=#3384, AdditionalFlags='IgnoreFogOfWar', Path='[46, 59] --> [47, 59] --> [48, 58] --> [49, 58] --> [49, 59] --> [50, 59] --> [51, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:33:465None[Sandbox] Process order. (Serial=94, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:33:468None[Sandbox] Process order. (Serial=95, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:33:473None[Sandbox] Process order. (Serial=96, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:33:478None[Sandbox] Process order. (Serial=97, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:33:495None[Sandbox] Process order. (Serial=98, Empire=6, Order=Order OrderMinorBuildConstructible SettlementGUID: #2587 Constructible: Infrastructure_PublicOrder_Family02_02)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:33:514None[Sandbox] Process order. (Serial=99, Empire=6, Order=Order OrderMinorBuildConstructible SettlementGUID: #2587 Constructible: Extension_Base_Food at [51, 3])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:33:535None[Sandbox] Process order. (Serial=100, Empire=7, Order=Order='OrderGoTo', Entity=#4081, AdditionalFlags='IgnoreFogOfWar', Path='[79, 61] --> [80, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:33:544None[Sandbox] Process order. (Serial=101, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:33:556None[Sandbox] Process order. (Serial=102, Empire=6, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:33:585None[Sandbox] Process order. (Serial=103, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1172' Constructible: 'Infrastructure_Industry_Family04_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:33:586None[Sandbox] Process order. (Serial=104, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:33:586None[Sandbox] Process order. (Serial=105, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:33:586None[Sandbox] Process order. (Serial=106, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[99, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:33:645None[Sandbox] Process order. (Serial=107, Empire=3, Order=Order='OrderGoTo', Entity=#4328, AdditionalFlags='IgnoreFogOfWar', Path='[45, 59] --> [46, 59] --> [47, 59] --> [48, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:33:655None[Sandbox] Process order. (Serial=108, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:33:665None[Sandbox] Process order. (Serial=109, Empire=6, Order=Order='OrderGoTo', Entity=#2410, AdditionalFlags='IgnoreFogOfWar', Path='[52, 5]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:33:669None[Sandbox] Process order. (Serial=110, Empire=6, Order=Order='OrderGoTo', Entity=#3017, AdditionalFlags='IgnoreFogOfWar', Path='[52, 4] --> [52, 5]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:33:687None[Sandbox] Process order. (Serial=111, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:33:786None[Sandbox] Process order. (Serial=112, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:34:168None[Sandbox] Process order. (Serial=113, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:34:178None[Sandbox] Process order. (Serial=114, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:34:183None[Sandbox] Process order. (Serial=115, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:34:228None[Sandbox] Process order. (Serial=116, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:34:233None[Sandbox] Process order. (Serial=117, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:34:238None[Sandbox] Process order. (Serial=118, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:34:268None[Sandbox] Process order. (Serial=119, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:34:288None[Sandbox] Process order. (Serial=120, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:34:369None[Sandbox] Process order. (Serial=121, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:34:378None[Sandbox] Process order. (Serial=122, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:34:382None[Sandbox] Process order. (Serial=123, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:34:469None[Sandbox] Process order. (Serial=124, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:34:548None[Sandbox] Process order. (Serial=125, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:34:622None[Sandbox] Process order. (Serial=126, Empire=1, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:34:627None[Sandbox] Process order. (Serial=127, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[99, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:34:663None[Sandbox] Process order. (Serial=128, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:34:683None[Sandbox] Process order. (Serial=129, Empire=6, Order=Order='OrderGoTo', Entity=#2410, AdditionalFlags='IgnoreFogOfWar', Path='[51, 3]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:34:693None[Sandbox] Process order. (Serial=130, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:34:794None[Sandbox] Process order. (Serial=131, Empire=1, Order=Order='OrderGoTo', Entity=#3915, AdditionalFlags='IgnoreFogOfWar', Path='[83, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:34:803None[Sandbox] Process order. (Serial=132, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:35:173None[Sandbox] Process order. (Serial=133, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:35:184None[Sandbox] Process order. (Serial=134, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:35:193None[Sandbox] Process order. (Serial=135, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:35:244None[Sandbox] Process order. (Serial=136, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:35:249None[Sandbox] Process order. (Serial=137, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:35:253None[Sandbox] Process order. (Serial=138, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:35:294None[Sandbox] Process order. (Serial=139, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:35:384None[Sandbox] Process order. (Serial=140, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:35:394None[Sandbox] Process order. (Serial=141, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:35:474None[Sandbox] Process order. (Serial=142, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:35:594None[Sandbox] Process order. (Serial=143, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[99, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:35:674None[Sandbox] Process order. (Serial=144, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:36:184None[Sandbox] Process order. (Serial=145, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:36:204None[Sandbox] Process order. (Serial=146, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:36:254None[Sandbox] Process order. (Serial=147, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:36:264None[Sandbox] Process order. (Serial=148, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:36:279None[Sandbox] Process order. (Serial=149, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:36:304None[Sandbox] Process order. (Serial=150, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:36:342None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #4459 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:16:36:394None[Sandbox] Process order. (Serial=151, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:36:405None[Sandbox] Process order. (Serial=152, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:36:414None[Sandbox] Process order. (Serial=153, Empire=2, Order=Order='OrderGoTo', Entity=#4459, AdditionalFlags='IgnoreFogOfWar', Path='[47, 13] --> [47, 12] --> [46, 11] --> [45, 11] --> [44, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:36:425None[Sandbox] Process order. (Serial=154, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:36:458None[Sandbox] Process order. (Serial=155, Empire=8, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:36:484None[Sandbox] Process order. (Serial=156, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:36:594None[Sandbox] Process order. (Serial=157, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[98, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:36:625None[Sandbox] Process order. (Serial=158, Empire=2, Order=Order='OrderGoTo', Entity=#3927, AdditionalFlags='IgnoreFogOfWar', Path='[47, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:36:625None[Sandbox] Process order. (Serial=159, Empire=2, Order=Order='OrderGoTo', Entity=#4210, AdditionalFlags='IgnoreFogOfWar', Path='[48, 14] --> [49, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:36:635None[Sandbox] Process order. (Serial=160, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:36:685None[Sandbox] Process order. (Serial=161, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:37:215None[Sandbox] Process order. (Serial=162, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:37:265None[Sandbox] Process order. (Serial=163, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:37:278None[Sandbox] Process order. (Serial=164, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:37:405None[Sandbox] Process order. (Serial=165, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:37:415None[Sandbox] Process order. (Serial=166, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:37:435None[Sandbox] Process order. (Serial=167, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:37:495None[Sandbox] Process order. (Serial=168, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:37:595None[Sandbox] Process order. (Serial=169, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[99, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:37:805None[Sandbox] Process order. (Serial=170, Empire=1, Order=Order='OrderGoTo', Entity=#3832, AdditionalFlags='IgnoreFogOfWar', Path='[90, 52] --> [89, 53]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:37:816None[Sandbox] Process order. (Serial=171, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:38:225None[Sandbox] Process order. (Serial=172, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:38:275None[Sandbox] Process order. (Serial=173, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:38:295None[Sandbox] Process order. (Serial=174, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:38:386None[Sandbox] Process order. (Serial=175, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:38:426None[Sandbox] Process order. (Serial=176, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:38:446None[Sandbox] Process order. (Serial=177, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:38:506None[Sandbox] Process order. (Serial=178, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:38:596None[Sandbox] Process order. (Serial=179, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[98, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:38:635None[Sandbox] Process order. (Serial=180, Empire=2, Order=Order='OrderGoTo', Entity=#4210, AdditionalFlags='IgnoreFogOfWar', Path='[48, 13] --> [48, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:38:826None[Sandbox] Process order. (Serial=181, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:39:236None[Sandbox] Process order. (Serial=182, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:39:286None[Sandbox] Process order. (Serial=183, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:39:307None[Sandbox] Process order. (Serial=184, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:39:437None[Sandbox] Process order. (Serial=185, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:39:457None[Sandbox] Process order. (Serial=186, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:39:518None[Sandbox] Process order. (Serial=187, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:39:647None[Sandbox] Process order. (Serial=188, Empire=1, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:39:648None[Sandbox] Process order. (Serial=189, Empire=3, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:40:298None[Sandbox] Process order. (Serial=190, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:40:448None[Sandbox] Process order. (Serial=191, Empire=2, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:40:458None[Sandbox] Process order. (Serial=192, Empire=0, Order=Order='OrderGoTo', Entity=#4432, path='[57, 56] --> [56, 55] --> [55, 55] --> [54, 55]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:40:469None[Sandbox] Process order. (Serial=193, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:41:478None[Sandbox] Process order. (Serial=194, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:42:489None[Sandbox] Process order. (Serial=195, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:42:900None[Sandbox] Process order. (Serial=196, Empire=0, Order=Order='OrderGoTo', Entity=#4432, path='[54, 55] --> [54, 54] --> [53, 53]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:43:500None[Sandbox] Process order. (Serial=197, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:44:513None[Sandbox] Process order. (Serial=198, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:45:831None[Sandbox] Process order. (Serial=199, Empire=0, Order=Order='OrderGoTo', Entity=#3550, path='[66, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:45:840None[Sandbox] Process order. (Serial=200, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:46:518None[Sandbox] Process order. (Serial=201, Empire=0, Order=Order='OrderGoTo', Entity=#3550, path='[65, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:46:849None[Sandbox] Process order. (Serial=202, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:47:732None[Sandbox] Process order. (Serial=203, Empire=0, Order=Order='OrderGoTo', Entity=#3550, path='[64, 63] --> [63, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:47:854None[Sandbox] Process order. (Serial=204, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:48:858None[Sandbox] Process order. (Serial=205, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:51:015None[Sandbox] Process order. (Serial=206, Empire=0, Order=Order='OrderGoTo', Entity=#4400, path='[72, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:51:024None[Sandbox] Process order. (Serial=207, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:51:064None[Sandbox] Process order. (Serial=208, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:52:171None[Sandbox] Process order. (Serial=209, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:52:954None[Sandbox] Process order. (Serial=210, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:52:954None[Sandbox] Process order. (Serial=211, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:53:538None[Sandbox] Process order. (Serial=212, Empire=0, Order=Order='OrderGoTo', Entity=#4400, path='[72, 64] --> [71, 64]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:53:548None[Sandbox] Process order. (Serial=213, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:54:552None[Sandbox] Process order. (Serial=214, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:55:358None[Sandbox] Process order. (Serial=215, Empire=0, Order=Order='OrderGoTo', Entity=#4431, path='[74, 56]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:55:369None[Sandbox] Process order. (Serial=216, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:56:207None[Sandbox] Process order. (Serial=217, Empire=0, Order=Order='OrderGoTo', Entity=#4431, path='[73, 56]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:56:380None[Sandbox] Process order. (Serial=218, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:57:241None[Sandbox] Process order. (Serial=219, Empire=0, Order=Order='OrderGoTo', Entity=#4431, path='[72, 56]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:16:57:391None[Sandbox] Process order. (Serial=220, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:17:00:451None[Sandbox] Process order. (Serial=221, Empire=0, Order=Order OrderSplitArmy)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:17:00:550NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

20:17:01:758None[Sandbox] Process order. (Serial=222, Empire=0, Order=Order='OrderGoTo', Entity=#4461, path='[77, 56] --> [76, 55]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:17:01:769None[Sandbox] Process order. (Serial=223, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:17:02:612None[Sandbox] Process order. (Serial=224, Empire=0, Order=Order='OrderGoTo', Entity=#4461, path='[76, 55] --> [77, 54]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:17:02:775None[Sandbox] Process order. (Serial=225, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:17:03:780None[Sandbox] Process order. (Serial=226, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:17:04:214None[Sandbox] Process order. (Serial=227, Empire=0, Order=Order='OrderGoTo', Entity=#4430, path='[75, 56] --> [75, 55]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:17:04:226None[Sandbox] Process order. (Serial=228, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:17:05:235None[Sandbox] Process order. (Serial=229, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:17:06:247None [Avatar] Invalid transaction type ConsulatAgreementAction

Amplitude.Mercury.Presentation.PresentationAvatarController:FillTransactionQueue(System.Reflection.RuntimeParameterInfo)

20:17:06:251None[Sandbox] Process order. (Serial=230, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:17:06:371None[Sandbox] Process order. (Serial=231, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:17:08:100None[Sandbox] Process order. (Serial=232, Empire=0, Order=OrderMakeConsulatAgreementAction to Empire 1: Accept BuildOtherEmblematicUnit)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:17:08:147None [Avatar] Invalid transaction type ConsulatAgreementAction

Amplitude.Mercury.Presentation.PresentationAvatarController:FillTransactionQueue(System.Reflection.RuntimeParameterInfo)

20:17:08:151None[Sandbox] Process order. (Serial=233, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:17:08:493None[Sandbox] Process order. (Serial=234, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:17:09:834None[Sandbox] Process order. (Serial=235, Empire=0, Order=Order OrderUseLeverageAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:17:09:853None [Avatar] Invalid transaction type ConsulatAction

Amplitude.Mercury.Presentation.PresentationAvatarController:FillTransactionQueue(System.Reflection.RuntimeParameterInfo)

20:17:09:855None[Sandbox] Process order. (Serial=236, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:17:13:069None[Sandbox] Process order. (Serial=237, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:17:13:120None[Sandbox] Process order. (Serial=238, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:17:14:380None[Sandbox] Process order. (Serial=239, Empire=0, Order=Order='OrderDiplomaticAction', Action='RefuseDemands', OtherEmpire=#2.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:17:14:432None[Sandbox] Process order. (Serial=240, Empire=2, Order=Order='OrderDiplomaticAction', Action='WithdrawDemands', OtherEmpire=#0.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:17:14:435None[Sandbox] Process order. (Serial=241, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:17:14:461None[Sandbox] Process order. (Serial=242, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:17:14:470None[Sandbox] Process order. (Serial=243, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:17:16:874None[Sandbox] Process order. (Serial=244, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:17:16:904None[Sandbox] Process order. (Serial=245, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:17:26:533None[Sandbox] Process order. (Serial=246, Empire=0, Order=Order='OrderGoTo', Entity=#3517, path='[69, 9] --> [68, 9] --> [67, 9] --> [66, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:17:26:544None[Sandbox] Process order. (Serial=247, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:17:27:552None[Sandbox] Process order. (Serial=248, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:17:28:555None[Sandbox] Process order. (Serial=249, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:17:28:717None[Sandbox] Process order. (Serial=250, Empire=0, Order=Order='OrderGoTo', Entity=#4375, path='[61, 8] --> [60, 8] --> [59, 8] --> [58, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:17:28:727None[Sandbox] Process order. (Serial=251, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:17:29:560None[Sandbox] Process order. (Serial=252, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:17:29:731None[Sandbox] Process order. (Serial=253, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:17:30:737None[Sandbox] Process order. (Serial=254, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:17:31:489None[Sandbox] Process order. (Serial=255, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:17:31:490None[Sandbox] Process order. (Serial=256, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:17:31:742None[Sandbox] Process order. (Serial=257, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:17:31:862None[Sandbox] Process order. (Serial=258, Empire=0, Order=Order='OrderGoTo', Entity=#3402, path='[62, 11] --> [62, 10] --> [61, 9] --> [61, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:17:31:873None[Sandbox] Process order. (Serial=259, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:17:32:881None[Sandbox] Process order. (Serial=260, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:17:33:768None[Sandbox] Process order. (Serial=261, Empire=0, Order=Order='OrderGoTo', Entity=#4272, path='[66, 18] --> [65, 18] --> [64, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:17:33:777None[Sandbox] Process order. (Serial=262, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:17:33:888None[Sandbox] Process order. (Serial=263, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:17:34:780None[Sandbox] Process order. (Serial=264, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:17:35:958None[Sandbox] Process order. (Serial=265, Empire=0, Order=Order='OrderGoTo', Entity=#4273, path='[70, 18] --> [69, 18] --> [68, 18] --> [67, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:17:35:969None[Sandbox] Process order. (Serial=266, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:17:36:975None[Sandbox] Process order. (Serial=267, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:17:37:981None[Sandbox] Process order. (Serial=268, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:17:38:986None[Sandbox] Process order. (Serial=269, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:17:40:625None[Sandbox] Process order. (Serial=270, Empire=0, Order=Order='OrderGoTo', Entity=#4271, path='[73, 17] --> [73, 18] --> [72, 17] --> [71, 17] --> [70, 17] --> [69, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:17:40:635None[Sandbox] Process order. (Serial=271, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:17:41:640None[Sandbox] Process order. (Serial=272, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:17:42:649None[Sandbox] Process order. (Serial=273, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:17:43:583None[Sandbox] Process order. (Serial=274, Empire=0, Order=Order OrderBuyoutAvailableConstruction. Settlement=4173, Constructible=Extension_Base_Luxury, Position=[72, 11], Currency=Influence)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:17:43:653None[Sandbox] Process order. (Serial=275, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:17:44:661None[Sandbox] Process order. (Serial=276, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:17:45:665None[Sandbox] Process order. (Serial=277, Empire=0, Order=Order OrderBuyoutAvailableConstruction. Settlement=4173, Constructible=Extension_Base_Luxury, Position=[70, 18], Currency=Influence)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:17:48:637None[Sandbox] Process order. (Serial=278, Empire=0, Order=Order OrderBuyoutAvailableConstruction. Settlement=4173, Constructible=Extension_Base_Harbour, Position=[72, 8], Currency=Influence)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:17:59:576None[Sandbox] Process order. (Serial=279, Empire=0, Order=Order='OrderGoTo', Entity=#4271, path='[70, 17] --> [70, 16] --> [69, 15] --> [70, 14] --> [70, 13] --> [71, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:17:59:587None[Sandbox] Process order. (Serial=280, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:03:232None[Sandbox] Process order. (Serial=281, Empire=0, Order=Order='OrderGoTo', Entity=#4400, path='[70, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:03:241None[Sandbox] Process order. (Serial=282, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:03:928None[Sandbox] Process order. (Serial=283, Empire=0, Order=Order OrderFurtherActions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:03:938None[Sandbox] Process order. (Serial=284, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:09:745None[Sandbox] Process order. (Serial=285, Empire=0, Order=Order='OrderGoTo', Entity=#3991, path='[94, 33] --> [95, 32] --> [94, 31] --> [94, 30] --> [94, 29] --> [95, 28] --> [94, 27] --> [95, 26] --> [94, 25] --> [95, 24] --> [96, 24] --> [97, 24] --> [98, 24] --> [98, 25] --> [99, 26] --> [99, 25] --> [99, 24]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:09:755None[Sandbox] Process order. (Serial=286, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:10:759None[Sandbox] Process order. (Serial=287, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:11:769None[Sandbox] Process order. (Serial=288, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:12:781None[Sandbox] Process order. (Serial=289, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:13:789None[Sandbox] Process order. (Serial=290, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:23:039None[Sandbox] Process order. (Serial=291, Empire=0, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:26:240None[Sandbox] Process order. (Serial=292, Empire=0, Order=Order='OrderGoTo', Entity=#3415, path='[67, 45] --> [66, 45] --> [65, 45] --> [65, 44] --> [64, 44]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:26:250None[Sandbox] Process order. (Serial=293, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:27:262None[Sandbox] Process order. (Serial=294, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:28:269None[Sandbox] Process order. (Serial=295, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:29:277None[Sandbox] Process order. (Serial=296, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:30:281None[Sandbox] Process order. (Serial=297, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:32:013None[Sandbox] Process order. (Serial=298, Empire=0, Order=Order='OrderGoTo', Entity=#3415, path='[63, 44] --> [62, 44] --> [61, 43] --> [60, 43] --> [59, 43]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:32:023None[Sandbox] Process order. (Serial=299, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:32:232None[Sandbox] Process order. (Serial=300, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:32:232None[Sandbox] Process order. (Serial=301, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:33:030None[Sandbox] Process order. (Serial=302, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:37:812None[Sandbox] Process order. (Serial=303, Empire=0, Order=Order OrderChangeEntityAwakeState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:37:832None[Sandbox] Process order. (Serial=304, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:38:293None[Sandbox] Process order. (Serial=305, Empire=0, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:38:333None[Sandbox] Process order. (Serial=306, Empire=-1, Order=Order OrderWaitForOrderReplication)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:39:253NoneAI Synchronization took 727ms at frame 608 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:18:39:271NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:18:39:271NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:18:39:271NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:18:39:642None[Sandbox] Process order. (Serial=307, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:40:547None[Sandbox] Process order. (Serial=308, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '3454' Constructible: 'Infrastructure_Military_Family02_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:40:547None[Sandbox] Process order. (Serial=309, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:40:547None[Sandbox] Process order. (Serial=310, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:40:548None[Sandbox] Process order. (Serial=311, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:40:548None[Sandbox] Process order. (Serial=312, Empire=1, Order=Order OrderActivateCivic)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:40:556None[Sandbox] Process order. (Serial=313, Empire=1, Order=Order='OrderGoTo', Entity=#3915, AdditionalFlags='IgnoreFogOfWar', Path='[84, 8] --> [84, 9] --> [85, 10] --> [85, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:40:557None[Sandbox] Process order. (Serial=314, Empire=1, Order=Order='OrderGoTo', Entity=#4066, AdditionalFlags='IgnoreFogOfWar', Path='[94, 12] --> [93, 12] --> [92, 12] --> [91, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:40:558None[Sandbox] Process order. (Serial=315, Empire=1, Order=Order='OrderGoTo', Entity=#3832, AdditionalFlags='IgnoreFogOfWar', Path='[88, 53] --> [87, 53] --> [87, 54] --> [86, 55] --> [87, 56] --> [87, 57]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:40:559None[Sandbox] Process order. (Serial=316, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[99, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:40:559None[Sandbox] Process order. (Serial=317, Empire=1, Order=Order='OrderGoTo', Entity=#3519, AdditionalFlags='IgnoreFogOfWar', Path='[87, 54] --> [86, 55] --> [86, 56] --> [86, 57] --> [86, 58] --> [86, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:40:567None[Sandbox] Process order. (Serial=318, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=3975, Constructible=Extension_Base_Luxury, Position=[95, 33], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:40:571None[Sandbox] Process order. (Serial=319, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:40:575None[Sandbox] Process order. (Serial=320, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:40:578None[Sandbox] Process order. (Serial=321, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:40:581None[Sandbox] Process order. (Serial=322, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:40:584None[Sandbox] Process order. (Serial=323, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:40:609None[Sandbox] Process order. (Serial=324, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1162' Constructible: 'Infrastructure_PublicOrder_Family02_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:40:609None[Sandbox] Process order. (Serial=325, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:40:618None[Sandbox] Process order. (Serial=326, Empire=2, Order=Order OrderChooseNextTenet)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:40:622None[Sandbox] Process order. (Serial=327, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 8 Money Investment None Influence Investment None)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:40:622None[Sandbox] Process order. (Serial=328, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:40:622None[Sandbox] Process order. (Serial=329, Empire=2, Order=Order='OrderGoTo', Entity=#3927, AdditionalFlags='IgnoreFogOfWar', Path='[47, 11] --> [48, 11] --> [49, 11] --> [50, 11] --> [51, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:40:623None[Sandbox] Process order. (Serial=330, Empire=2, Order=Order='OrderGoTo', Entity=#4459, AdditionalFlags='IgnoreFogOfWar', Path='[43, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:40:624None[Sandbox] Process order. (Serial=331, Empire=2, Order=Order='OrderGoTo', Entity=#4210, AdditionalFlags='IgnoreFogOfWar', Path='[48, 13] --> [49, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:40:624None[Sandbox] Process order. (Serial=332, Empire=2, Order=Order='OrderGoTo', Entity=#4429, AdditionalFlags='IgnoreFogOfWar', Path='[48, 14] --> [49, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:40:625None[Sandbox] Process order. (Serial=333, Empire=2, Order=Order='OrderGoTo', Entity=#4452, AdditionalFlags='IgnoreFogOfWar', Path='[35, 15] --> [36, 16] --> [35, 17] --> [36, 18] --> [36, 19] --> [36, 20] --> [35, 21] --> [35, 22]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:40:639None[Sandbox] Process order. (Serial=334, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:40:642None[Sandbox] Process order. (Serial=335, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:40:646None[Sandbox] Process order. (Serial=336, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:40:649None[Sandbox] Process order. (Serial=337, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:40:652None[Sandbox] Process order. (Serial=338, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:40:660None[Sandbox] Process order. (Serial=339, Empire=3, Order=Order='OrderGoTo', Entity=#3384, AdditionalFlags='IgnoreFogOfWar', Path='[52, 60] --> [53, 60] --> [54, 60] --> [53, 59] --> [53, 58] --> [53, 57] --> [53, 56]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:40:660None[Sandbox] Process order. (Serial=340, Empire=3, Order=Order='OrderGoTo', Entity=#4399, AdditionalFlags='IgnoreFogOfWar', Path='[49, 54] --> [48, 54]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:40:661None[Sandbox] Process order. (Serial=341, Empire=3, Order=Order='OrderDiplomaticAction', Action='ProposeEconomicalAgreement', OtherEmpire=#2.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:40:662None[Sandbox] Process order. (Serial=342, Empire=3, Order=Order='OrderGoTo', Entity=#2893, AdditionalFlags='IgnoreFogOfWar', Path='[38, 44] --> [37, 44] --> [37, 45] --> [38, 46]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:40:662None[Sandbox] Process order. (Serial=343, Empire=3, Order=Order='OrderGoTo', Entity=#2662, AdditionalFlags='IgnoreFogOfWar', Path='[58, 59] --> [59, 58]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:40:669None[Sandbox] Process order. (Serial=344, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:40:672None[Sandbox] Process order. (Serial=345, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:40:675None[Sandbox] Process order. (Serial=346, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:40:678None[Sandbox] Process order. (Serial=347, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:40:689None[Sandbox] Process order. (Serial=348, Empire=6, Order=Order='OrderGoTo', Entity=#2410, AdditionalFlags='IgnoreFogOfWar', Path='[51, 4] --> [50, 5] --> [50, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:40:699None[Sandbox] Process order. (Serial=349, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:40:709None[Sandbox] Process order. (Serial=350, Empire=8, Order=Order='OrderGoTo', Entity=#3308, AdditionalFlags='IgnoreFogOfWar', Path='[53, 2] --> [54, 2] --> [54, 1] --> [55, 1]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:40:719None[Sandbox] Process order. (Serial=351, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:40:732None[Sandbox] Process order. (Serial=352, Empire=4, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:40:732None[Sandbox] Process order. (Serial=353, Empire=5, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:40:732None[Sandbox] Process order. (Serial=354, Empire=7, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:40:733None[Sandbox] Process order. (Serial=355, Empire=72, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:40:759None[Sandbox] Process order. (Serial=356, Empire=1, Order=Order OrderBuyoutConstructionByGuid, Settlement: '1172', Construction: '341'))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:40:770None[Sandbox] Process order. (Serial=357, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:40:770None[Sandbox] Process order. (Serial=358, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:40:780None[Sandbox] Process order. (Serial=359, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '3975' Constructible: 'Extension_Base_Industry' Position: '[98, 32]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:40:821None[Sandbox] Process order. (Serial=360, Empire=2, Order=Order='OrderDiplomaticAction', Action='CounterAgreement', OtherEmpire=#3.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:40:821None[Sandbox] Process order. (Serial=361, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 8 Money Investment High Influence Investment High)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:40:823None[Sandbox] Process order. (Serial=362, Empire=2, Order=Order OrderDisbandUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:40:841None[Sandbox] Process order. (Serial=363, Empire=2, Order=Order OrderStartEmpireWideConstruction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:40:870None[Sandbox] Process order. (Serial=364, Empire=3, Order=Order OrderBuyoutConstructionByGuid, Settlement: '2674', Construction: '330'))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:40:962None[Sandbox] Process order. (Serial=365, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1172' Constructible: 'Extension_ArtificialWonderParticipation_Era1_HangingGardensOfBabylon' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:40:963None[Sandbox] Process order. (Serial=366, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:40:963None[Sandbox] Process order. (Serial=367, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[98, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:40:992None[Sandbox] Process order. (Serial=368, Empire=2, Order=Order OrderBuyoutAvailableConstruction. Settlement=1162, Constructible=LandUnit_Era2_Huns_HunnicHorde, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:41:020None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #4482 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:18:41:023None[Sandbox] Process order. (Serial=369, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2674' Constructible: 'Extension_ArtificialWonderParticipation_Era2_Colosseum' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:41:023None[Sandbox] Process order. (Serial=370, Empire=3, Order=Order='OrderDiplomaticAction', Action='IgnoreAgreement', OtherEmpire=#2.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:41:577None[Sandbox] Process order. (Serial=371, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:41:587None[Sandbox] Process order. (Serial=372, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:41:590None[Sandbox] Process order. (Serial=373, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:41:593None[Sandbox] Process order. (Serial=374, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:41:595None[Sandbox] Process order. (Serial=375, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:41:647None[Sandbox] Process order. (Serial=376, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:41:651None[Sandbox] Process order. (Serial=377, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:41:660None[Sandbox] Process order. (Serial=378, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:41:668None[Sandbox] Process order. (Serial=379, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:41:687None[Sandbox] Process order. (Serial=380, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:41:688None[Sandbox] Process order. (Serial=381, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:41:693None[Sandbox] Process order. (Serial=382, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:41:697None[Sandbox] Process order. (Serial=383, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:41:718None[Sandbox] Process order. (Serial=384, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:41:740None[Sandbox] Process order. (Serial=385, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:41:828None[Sandbox] Process order. (Serial=386, Empire=6, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:41:981None[Sandbox] Process order. (Serial=387, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[99, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:42:022None[Sandbox] Process order. (Serial=388, Empire=2, Order=Order='OrderGoTo', Entity=#4210, AdditionalFlags='IgnoreFogOfWar', Path='[48, 12] --> [48, 11] --> [49, 11] --> [50, 11] --> [51, 10] --> [51, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:42:023None[Sandbox] Process order. (Serial=389, Empire=2, Order=Order='OrderGoTo', Entity=#4429, AdditionalFlags='IgnoreFogOfWar', Path='[48, 13] --> [48, 12] --> [48, 11] --> [49, 11] --> [50, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:42:031None[Sandbox] Process order. (Serial=390, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:42:229None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #4399 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:18:42:586None[Sandbox] Process order. (Serial=391, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:42:594None[Sandbox] Process order. (Serial=392, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:42:598None[Sandbox] Process order. (Serial=393, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:42:615None[Sandbox] Process order. (Serial=394, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:42:619None[Sandbox] Process order. (Serial=395, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:42:656None[Sandbox] Process order. (Serial=396, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:42:660None[Sandbox] Process order. (Serial=397, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:42:685None[Sandbox] Process order. (Serial=398, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:42:705None[Sandbox] Process order. (Serial=399, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:42:710None[Sandbox] Process order. (Serial=400, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:42:746None[Sandbox] Process order. (Serial=401, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:42:987None[Sandbox] Process order. (Serial=402, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[98, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:43:038None[Sandbox] Process order. (Serial=403, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:43:590None[Sandbox] Process order. (Serial=404, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:43:600None[Sandbox] Process order. (Serial=405, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:43:611None[Sandbox] Process order. (Serial=406, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:43:629None[Sandbox] Process order. (Serial=407, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:43:643None[Sandbox] Process order. (Serial=408, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:43:659None[Sandbox] Process order. (Serial=409, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:43:672None[Sandbox] Process order. (Serial=410, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:43:690None[Sandbox] Process order. (Serial=411, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:43:720None[Sandbox] Process order. (Serial=412, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:43:724None[Sandbox] Process order. (Serial=413, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:43:760None[Sandbox] Process order. (Serial=414, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:43:820None[Sandbox] Process order. (Serial=415, Empire=3, Order=Order='OrderGoTo', Entity=#4328, AdditionalFlags='IgnoreFogOfWar', Path='[49, 60] --> [49, 61] --> [50, 61] --> [51, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:43:830None[Sandbox] Process order. (Serial=416, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:43:910None[Sandbox] Process order. (Serial=417, Empire=0, Order=Order='OrderGoTo', Entity=#3550, path='[63, 62] --> [62, 61] --> [62, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:43:920None[Sandbox] Process order. (Serial=418, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:43:981None[Sandbox] Process order. (Serial=419, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[99, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:44:049None[Sandbox] Process order. (Serial=420, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:44:053None[Sandbox] Process order. (Serial=421, Empire=8, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:44:595None[Sandbox] Process order. (Serial=422, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:44:604None[Sandbox] Process order. (Serial=423, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:44:625None[Sandbox] Process order. (Serial=424, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:44:665None[Sandbox] Process order. (Serial=425, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:44:685None[Sandbox] Process order. (Serial=426, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:44:706None[Sandbox] Process order. (Serial=427, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:44:736None[Sandbox] Process order. (Serial=428, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:44:848None[Sandbox] Process order. (Serial=429, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:44:928None[Sandbox] Process order. (Serial=430, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:44:990None[Sandbox] Process order. (Serial=431, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[98, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:45:060None[Sandbox] Process order. (Serial=432, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:45:601None[Sandbox] Process order. (Serial=433, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:45:610None[Sandbox] Process order. (Serial=434, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:45:641None[Sandbox] Process order. (Serial=435, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:45:671None[Sandbox] Process order. (Serial=436, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:45:693None[Sandbox] Process order. (Serial=437, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:45:741None[Sandbox] Process order. (Serial=438, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:45:832None[Sandbox] Process order. (Serial=439, Empire=1, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:45:853None[Sandbox] Process order. (Serial=440, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:45:932None[Sandbox] Process order. (Serial=441, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:45:992None[Sandbox] Process order. (Serial=442, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[99, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:45:993None[Sandbox] Process order. (Serial=443, Empire=1, Order=Order='OrderGoTo', Entity=#3832, AdditionalFlags='IgnoreFogOfWar', Path='[88, 57]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:46:063None[Sandbox] Process order. (Serial=444, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:46:617None[Sandbox] Process order. (Serial=445, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:46:646None[Sandbox] Process order. (Serial=446, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:46:677None[Sandbox] Process order. (Serial=447, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:46:707None[Sandbox] Process order. (Serial=448, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:46:748None[Sandbox] Process order. (Serial=449, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:46:858None[Sandbox] Process order. (Serial=450, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:47:048None[Sandbox] Process order. (Serial=451, Empire=3, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:47:690None[Sandbox] Process order. (Serial=452, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:47:850None[Sandbox] Process order. (Serial=453, Empire=2, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:47:940None[Sandbox] Process order. (Serial=454, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:47:940None[Sandbox] Process order. (Serial=455, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:51:963None[Sandbox] Process order. (Serial=456, Empire=0, Order=Order='OrderGoTo', Entity=#4432, path='[53, 55]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:51:975None[Sandbox] Process order. (Serial=457, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:55:308None[Sandbox] Process order. (Serial=458, Empire=0, Order=Order='OrderGoTo', Entity=#4402, path='[59, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:55:319None[Sandbox] Process order. (Serial=459, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:56:938None[Sandbox] Process order. (Serial=460, Empire=0, Order=Order='OrderGoTo', Entity=#4232, path='[57, 61] --> [58, 61] --> [59, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:56:949None[Sandbox] Process order. (Serial=461, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:57:952None[Sandbox] Process order. (Serial=462, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:58:779None[Sandbox] Process order. (Serial=463, Empire=0, Order=Order='OrderGoTo', Entity=#3550, path='[61, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:58:788None[Sandbox] Process order. (Serial=464, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:18:58:959None[Sandbox] Process order. (Serial=465, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:00:552None[Sandbox] Process order. (Serial=466, Empire=0, Order=Order OrderCreateBattle Attacker #4402 Target #2662 Action #0 InstantResolve: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:00:634None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Nazca #2662 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:19:00:658NonePresentation Battle 4483: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:19:00:659NonePresentation Battle 4483: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:19:00:660NonePresentation Battle 4483: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=3550. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:19:00:660None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3550 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:19:00:660NonePresentation Battle 4483: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=4232. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:19:00:660None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4232 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:19:00:660NonePresentation Battle 4483: Execute action[3]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:19:00:663NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:19:00:663NoneRestorePresentationBattlePreview created ticket #2177.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:19:00:663NonePresentation Battle 4483: Execute action[4]: ParticipantJoined. EmpireIndex=0, Guid=4402, Group=Attacker, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:19:00:664None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4402 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:19:00:665NonePresentation Battle 4483: Execute action[5]: ParticipantJoined. EmpireIndex=0, Guid=3550, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:19:00:665None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3550 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:19:00:665NonePresentation Battle 4483: Execute action[6]: ParticipantJoined. EmpireIndex=0, Guid=4232, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:19:00:665None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4232 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:19:00:665NonePresentation Battle 4483: Execute action[7]: ParticipantJoined. EmpireIndex=3, Guid=2662, Group=Defender, Modifiers=None, Type=Army UnitCount=5 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:19:00:665None[Preview] PresentationArmy LandUnit_Era2_Nazca_NazcaHeadHunters #2662 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:19:00:665NonePresentation Battle 4483: Execute action[8]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=14 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:19:00:668NonePresentation Battle 4483: Execute action[9]: ReportDeploymentZone. EmpireIndex=3, Group=Defender, deploymentTileCount=18 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:19:00:670NonePresentation Battle 4483: Execute action[10]: StartConfirmation. EmpireIndex=3 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:19:00:723NoneRequestRestoreAsyncOperation_Completed for ticket #2177.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

20:19:00:724NoneRestorePresentationBattlePreview skipped due to ended battle #4483

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

20:19:00:724NoneRequestAsyncOperation_Dismissed for ticket #2177.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

20:19:01:838None[Sandbox] Process order. (Serial=467, Empire=0, Order=Order OrderBattleConfirmation - BattleGUID: 4483 EmpireIndex: 0)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:01:958NonePresentation Battle 4483: Execute action[11]: ContenderConfirmed. EmpireIndex=0 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:19:02:060None[Sandbox] Process order. (Serial=468, Empire=3, Order=Order OrderBattleRetreat - BattleGUID: 4483 EmpireIndex: 3)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:02:068None[Sandbox] Process order. (Serial=469, Empire=3, Order=Order OrderExecuteGrievanceAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:02:071None[Sandbox] Process order. (Serial=470, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:02:156NonePresentation Battle 4483: Execute action[12]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:19:02:160None[Sandbox] Process order. (Serial=471, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#4483)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:02:262NonePresentation Battle 4483: Execute action[13]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:19:02:262None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4402 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:19:02:262None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3550 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:19:02:262None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4232 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:19:02:262None[Preview] PresentationArmy LandUnit_Era2_Nazca_NazcaHeadHunters #2662 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:19:02:262None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4402 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:19:02:262None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3550 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:19:02:262None[Preview] PresentationArmy LandUnit_Era2_Nazca_NazcaHeadHunters #2662 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:19:02:262None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4232 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:19:02:263NoneReleasePresentationBattlePreview attacker #4402, defender #2662

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:19:02:263NoneHidePresentationBattlePreview attacker #4402, defender #2662

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

20:19:02:263None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4402 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:19:02:263None[Preview] PresentationArmy LandUnit_Era2_Nazca_NazcaHeadHunters #2662 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:19:02:264None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4402 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:19:02:264None[Preview] PresentationArmy LandUnit_Era2_Nazca_NazcaHeadHunters #2662 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:19:03:421None[Sandbox] Process order. (Serial=472, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:07:978None[Sandbox] Process order. (Serial=473, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:08:049None[Sandbox] Process order. (Serial=474, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:09:095None[Sandbox] Process order. (Serial=475, Empire=0, Order=Order='OrderDiplomaticAction', Action='RefuseDemands', OtherEmpire=#3.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:09:158None[Sandbox] Process order. (Serial=476, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:09:158None[Sandbox] Process order. (Serial=477, Empire=3, Order=Order='OrderDiplomaticAction', Action='WithdrawDemands', OtherEmpire=#0.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:09:159None[Sandbox] Process order. (Serial=478, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:09:260None[Sandbox] Process order. (Serial=479, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:09:272None[Sandbox] Process order. (Serial=480, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:13:051None[Sandbox] Process order. (Serial=481, Empire=0, Order=Order='OrderGoTo', Entity=#4400, path='[69, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:13:062None[Sandbox] Process order. (Serial=482, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:13:464None[Sandbox] Process order. (Serial=483, Empire=0, Order=Order='OrderGoTo', Entity=#4400, path='[69, 64]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:14:069None[Sandbox] Process order. (Serial=484, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:14:601None[Sandbox] Process order. (Serial=485, Empire=0, Order=Order='OrderGoTo', Entity=#4400, path='[68, 64] --> [67, 64]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:15:071None[Sandbox] Process order. (Serial=486, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:16:078None[Sandbox] Process order. (Serial=487, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:17:001None[Sandbox] Process order. (Serial=488, Empire=0, Order=Order='OrderGoTo', Entity=#4431, path='[71, 56]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:17:013None[Sandbox] Process order. (Serial=489, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:17:634None[Sandbox] Process order. (Serial=490, Empire=0, Order=Order='OrderGoTo', Entity=#4431, path='[70, 57]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:18:016None[Sandbox] Process order. (Serial=491, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:18:451None[Sandbox] Process order. (Serial=492, Empire=0, Order=Order='OrderGoTo', Entity=#4431, path='[70, 58] --> [69, 58]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:19:022None[Sandbox] Process order. (Serial=493, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:20:025None[Sandbox] Process order. (Serial=494, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:21:729None[Sandbox] Process order. (Serial=495, Empire=0, Order=Order='OrderGoTo', Entity=#4430, path='[76, 54] --> [76, 53]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:21:739None[Sandbox] Process order. (Serial=496, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:22:746None[Sandbox] Process order. (Serial=497, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:23:764None[Sandbox] Process order. (Serial=498, Empire=0, Order=Order='OrderGoTo', Entity=#4430, path='[75, 53]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:23:774None[Sandbox] Process order. (Serial=499, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:24:470None[Sandbox] Process order. (Serial=500, Empire=0, Order=Order='OrderGoTo', Entity=#4430, path='[76, 52]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:24:782None[Sandbox] Process order. (Serial=501, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:25:798None[Sandbox] Process order. (Serial=502, Empire=0, Order=Order='OrderGoTo', Entity=#4461, path='[77, 53] --> [78, 53]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:25:808None[Sandbox] Process order. (Serial=503, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:26:818None[Sandbox] Process order. (Serial=504, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:28:469None[Sandbox] Process order. (Serial=505, Empire=0, Order=Order='OrderGoTo', Entity=#4461, path='[79, 52]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:28:479None[Sandbox] Process order. (Serial=506, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:32:061None[Sandbox] Process order. (Serial=507, Empire=0, Order=Order='OrderGoTo', Entity=#3517, path='[67, 8] --> [67, 7] --> [67, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:32:072None[Sandbox] Process order. (Serial=508, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:33:080None[Sandbox] Process order. (Serial=509, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:34:089None[Sandbox] Process order. (Serial=510, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:34:142None[Sandbox] Process order. (Serial=511, Empire=0, Order=Order='OrderGoTo', Entity=#3402, path='[61, 9] --> [61, 8] --> [60, 8] --> [59, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:34:150None[Sandbox] Process order. (Serial=512, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:35:164None[Sandbox] Process order. (Serial=513, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:36:071None[Sandbox] Process order. (Serial=514, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:36:072None[Sandbox] Process order. (Serial=515, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:36:170None[Sandbox] Process order. (Serial=516, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:36:773None[Sandbox] Process order. (Serial=517, Empire=0, Order=Order='OrderGoTo', Entity=#4375, path='[57, 9] --> [57, 10] --> [56, 11] --> [55, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:36:784None[Sandbox] Process order. (Serial=518, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:37:176None[Sandbox] Process order. (Serial=519, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:37:790None[Sandbox] Process order. (Serial=520, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:38:800None[Sandbox] Process order. (Serial=521, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:39:291None[Sandbox] Process order. (Serial=522, Empire=0, Order=Order='OrderGoTo', Entity=#4272, path='[65, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:39:301None[Sandbox] Process order. (Serial=523, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:39:813None[Sandbox] Process order. (Serial=524, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:39:863None[Sandbox] Process order. (Serial=525, Empire=0, Order=Order='OrderGoTo', Entity=#4272, path='[64, 18] --> [63, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:40:314None[Sandbox] Process order. (Serial=526, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:41:137None[Sandbox] Process order. (Serial=527, Empire=0, Order=Order='OrderGoTo', Entity=#4273, path='[66, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:41:146None[Sandbox] Process order. (Serial=528, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:44:526None[Sandbox] Process order. (Serial=529, Empire=0, Order=Order='OrderGoTo', Entity=#4271, path='[70, 17] --> [70, 16] --> [69, 15] --> [70, 14] --> [70, 13] --> [71, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:44:535None[Sandbox] Process order. (Serial=530, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:45:544None[Sandbox] Process order. (Serial=531, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:46:549None[Sandbox] Process order. (Serial=532, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:47:558None[Sandbox] Process order. (Serial=533, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:48:564None[Sandbox] Process order. (Serial=534, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:49:750None[Sandbox] Process order. (Serial=535, Empire=0, Order=Order='OrderGoTo', Entity=#4271, path='[70, 13] --> [71, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:49:760None[Sandbox] Process order. (Serial=536, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:52:494None[Sandbox] Process order. (Serial=537, Empire=0, Order=Order='OrderGoTo', Entity=#3517, path='[66, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:52:505None[Sandbox] Process order. (Serial=538, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:53:202None[Sandbox] Process order. (Serial=539, Empire=0, Order=Order OrderFurtherActions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:53:212None[Sandbox] Process order. (Serial=540, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:53:215None[Sandbox] Process order. (Serial=541, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:53:291None[Sandbox] Process order. (Serial=542, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:53:615None[Sandbox] Process order. (Serial=543, Empire=0, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:54:221None[Sandbox] Process order. (Serial=544, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:54:223None[Sandbox] Process order. (Serial=545, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:55:232None[Sandbox] Process order. (Serial=546, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:55:234None[Sandbox] Process order. (Serial=547, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:56:235None[Sandbox] Process order. (Serial=548, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:56:315None[Sandbox] Process order. (Serial=549, Empire=-1, Order=Order OrderWaitForOrderReplication)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:57:254NoneAI Synchronization took 758ms at frame 1047 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:19:57:361NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:19:57:361NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:19:57:361NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:19:57:685None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #4537 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:19:57:707None[Sandbox] Process order. (Serial=550, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:58:522None[Sandbox] Process order. (Serial=551, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=3975, Constructible=Infrastructure_Industry_Family01_01, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:58:523None[Sandbox] Process order. (Serial=552, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:58:523None[Sandbox] Process order. (Serial=553, Empire=1, Order=Order OrderBuyoutConstructionByGuid, Settlement: '3454', Construction: '345'))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:58:524None[Sandbox] Process order. (Serial=554, Empire=1, Order=Order='OrderGoTo', Entity=#3915, AdditionalFlags='IgnoreFogOfWar', Path='[86, 12] --> [87, 12] --> [88, 12] --> [89, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:58:532None[Sandbox] Process order. (Serial=555, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[98, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:58:532None[Sandbox] Process order. (Serial=556, Empire=1, Order=Order='OrderGoTo', Entity=#3519, AdditionalFlags='IgnoreFogOfWar', Path='[85, 59] --> [84, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:58:533None[Sandbox] Process order. (Serial=557, Empire=1, Order=Order='OrderGoTo', Entity=#3832, AdditionalFlags='IgnoreFogOfWar', Path='[87, 57] --> [86, 57] --> [86, 58] --> [85, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:58:533None[Sandbox] Process order. (Serial=558, Empire=1, Order=Order='OrderGoTo', Entity=#4066, AdditionalFlags='IgnoreFogOfWar', Path='[91, 13] --> [91, 14] --> [91, 15] --> [92, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:58:534None[Sandbox] Process order. (Serial=559, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:58:542None[Sandbox] Process order. (Serial=560, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=3965, Constructible=Extension_Base_Luxury, Position=[86, 7], Currency=Influence)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:58:546None[Sandbox] Process order. (Serial=561, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:58:547None[Sandbox] Process order. (Serial=562, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:58:550None[Sandbox] Process order. (Serial=563, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:58:552None[Sandbox] Process order. (Serial=564, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:58:570NoneCan't find entity 4166 of ongoing task. Fails the task 1522.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:19:58:583None[Sandbox] Process order. (Serial=565, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1162' Constructible: 'Extension_ArtificialWonderParticipation_Era2_ColossusOfRhodes' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:58:583None[Sandbox] Process order. (Serial=566, Empire=2, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:58:583None[Sandbox] Process order. (Serial=567, Empire=2, Order=Order OrderBuyoutAvailableConstruction. Settlement=1162, Constructible=LandUnit_Era2_Huns_HunnicHorde, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:58:584None[Sandbox] Process order. (Serial=568, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 8 Money Investment None Influence Investment None)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:58:585None[Sandbox] Process order. (Serial=569, Empire=2, Order=OrderMakeConsulatAgreementAction to Empire 3: Propose ParticipateInOtherWonder)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:58:585None[Sandbox] Process order. (Serial=570, Empire=2, Order=Order='OrderGoTo', Entity=#3927, AdditionalFlags='IgnoreFogOfWar', Path='[51, 9] --> [52, 9] --> [53, 10] --> [54, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:58:585None[Sandbox] Process order. (Serial=571, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[35, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:58:585None[Sandbox] Process order. (Serial=572, Empire=2, Order=Order='OrderGoTo', Entity=#4429, AdditionalFlags='IgnoreFogOfWar', Path='[49, 11] --> [48, 11] --> [47, 11] --> [46, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:58:587None[Sandbox] Process order. (Serial=573, Empire=2, Order=Order='OrderGoTo', Entity=#4210, AdditionalFlags='IgnoreFogOfWar', Path='[51, 10] --> [50, 11] --> [49, 11] --> [48, 11] --> [47, 11] --> [46, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:58:587None[Sandbox] Process order. (Serial=574, Empire=2, Order=Order='OrderGoTo', Entity=#4452, AdditionalFlags='IgnoreFogOfWar', Path='[34, 23] --> [34, 24] --> [34, 25] --> [35, 26] --> [35, 27] --> [35, 28] --> [35, 29] --> [35, 30]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:58:592None[Sandbox] Process order. (Serial=575, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:58:596None[Sandbox] Process order. (Serial=576, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:58:598None[Sandbox] Process order. (Serial=577, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:58:601None[Sandbox] Process order. (Serial=578, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:58:604None[Sandbox] Process order. (Serial=579, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:58:613None[Sandbox] Process order. (Serial=580, Empire=3, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:58:613None[Sandbox] Process order. (Serial=581, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:58:614None[Sandbox] Process order. (Serial=582, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:58:614None[Sandbox] Process order. (Serial=583, Empire=3, Order=Order='OrderGoTo', Entity=#3384, AdditionalFlags='IgnoreFogOfWar', Path='[54, 56]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:58:615None[Sandbox] Process order. (Serial=584, Empire=3, Order=Order='OrderGoTo', Entity=#4399, AdditionalFlags='IgnoreFogOfWar', Path='[47, 53] --> [47, 54]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:58:616None[Sandbox] Process order. (Serial=585, Empire=3, Order=Order='OrderGoTo', Entity=#2893, AdditionalFlags='IgnoreFogOfWar', Path='[37, 47] --> [37, 48] --> [38, 48] --> [38, 49]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:58:624None[Sandbox] Process order. (Serial=586, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:58:626None[Sandbox] Process order. (Serial=587, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:58:628None[Sandbox] Process order. (Serial=588, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:58:644None[Sandbox] Process order. (Serial=589, Empire=3, Order=Order OrderBuyoutAvailableConstruction. Settlement=1033, Constructible=Extension_Base_Strategic03, Position=[36, 54], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:58:665None[Sandbox] Process order. (Serial=590, Empire=6, Order=Order='OrderGoTo', Entity=#2410, AdditionalFlags='IgnoreFogOfWar', Path='[49, 7] --> [49, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:58:677None[Sandbox] Process order. (Serial=591, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:58:685None[Sandbox] Process order. (Serial=592, Empire=8, Order=Order='OrderGoTo', Entity=#3308, AdditionalFlags='IgnoreFogOfWar', Path='[56, 1] --> [56, 2] --> [55, 3] --> [55, 4]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:58:695None[Sandbox] Process order. (Serial=593, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:58:708None[Sandbox] Process order. (Serial=594, Empire=4, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:58:708None[Sandbox] Process order. (Serial=595, Empire=5, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:58:709None[Sandbox] Process order. (Serial=596, Empire=7, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:58:709None[Sandbox] Process order. (Serial=597, Empire=72, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:58:737None[Sandbox] Process order. (Serial=598, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '3454' Constructible: 'Infrastructure_Military_Family01_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:58:742None[Sandbox] Process order. (Serial=599, Empire=1, Order=Order OrderAttachTerritoryToCity, Camp=3965, Settlement=1172)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:58:787None[Sandbox] Process order. (Serial=600, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:58:788None[Sandbox] Process order. (Serial=601, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 8 Money Investment High Influence Investment High)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:58:796None[Sandbox] Process order. (Serial=602, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 35]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:58:826None[Sandbox] Process order. (Serial=603, Empire=3, Order=OrderMakeConsulatAgreementAction to Empire 2: Refuse ParticipateInOtherWonder)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:58:826None[Sandbox] Process order. (Serial=604, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:58:836None[Sandbox] Process order. (Serial=605, Empire=3, Order=Order='OrderGoTo', Entity=#2662, AdditionalFlags='IgnoreFogOfWar', Path='[58, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:58:836None[Sandbox] Process order. (Serial=606, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:58:847None[Sandbox] Process order. (Serial=607, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:58:857None[Sandbox] Process order. (Serial=608, Empire=4, Order=Order OrderMinorBuildConstructible SettlementGUID: #2530 Constructible: Infrastructure_Food_Family01_01)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:58:877None[Sandbox] Process order. (Serial=609, Empire=4, Order=Order OrderMinorBuildConstructible SettlementGUID: #2530 Constructible: Extension_Base_Industry at [87, 53])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:58:937None[Sandbox] Process order. (Serial=610, Empire=1, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:58:939None[Sandbox] Process order. (Serial=611, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:58:946None[Sandbox] Process order. (Serial=612, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[99, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:58:978None[Sandbox] Process order. (Serial=613, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1172' Constructible: 'Extension_Era2_AksumiteEmpire' Position: '[85, 7]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:59:009None[Sandbox] Process order. (Serial=614, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:59:138None[Sandbox] Process order. (Serial=615, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:59:340None[Sandbox] Process order. (Serial=616, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:59:541None[Sandbox] Process order. (Serial=617, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:59:544None[Sandbox] Process order. (Serial=618, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:59:553None[Sandbox] Process order. (Serial=619, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:59:555None[Sandbox] Process order. (Serial=620, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:59:562None[Sandbox] Process order. (Serial=621, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:59:565None[Sandbox] Process order. (Serial=622, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:59:602None[Sandbox] Process order. (Serial=623, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:59:604None[Sandbox] Process order. (Serial=624, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:59:607None[Sandbox] Process order. (Serial=625, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:59:623None[Sandbox] Process order. (Serial=626, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:59:625None[Sandbox] Process order. (Serial=627, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:59:641None[Sandbox] Process order. (Serial=628, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:59:644None[Sandbox] Process order. (Serial=629, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:59:682None[Sandbox] Process order. (Serial=630, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:59:704None[Sandbox] Process order. (Serial=631, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:59:749NoneCan't find entity 4166 of ongoing task. Fails the task 4848.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:19:59:762None[Sandbox] Process order. (Serial=632, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[35, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:59:815None[Sandbox] Process order. (Serial=633, Empire=6, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:59:946None[Sandbox] Process order. (Serial=634, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[99, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:59:946None[Sandbox] Process order. (Serial=635, Empire=1, Order=Order='OrderGoTo', Entity=#3519, AdditionalFlags='IgnoreFogOfWar', Path='[84, 60] --> [83, 61] --> [82, 61] --> [82, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:19:59:986None[Sandbox] Process order. (Serial=636, Empire=2, Order=Order='OrderGoTo', Entity=#4429, AdditionalFlags='IgnoreFogOfWar', Path='[47, 11] --> [48, 11] --> [49, 11] --> [50, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:00:036None[Sandbox] Process order. (Serial=637, Empire=6, Order=Order='OrderGoTo', Entity=#2410, AdditionalFlags='IgnoreFogOfWar', Path='[49, 7] --> [50, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:00:550None[Sandbox] Process order. (Serial=638, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:00:560None[Sandbox] Process order. (Serial=639, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:00:562None[Sandbox] Process order. (Serial=640, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:00:569None[Sandbox] Process order. (Serial=641, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:00:577None[Sandbox] Process order. (Serial=642, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:00:610None[Sandbox] Process order. (Serial=643, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:00:612None[Sandbox] Process order. (Serial=644, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:00:613None[Sandbox] Process order. (Serial=645, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:00:630None[Sandbox] Process order. (Serial=646, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:00:633None[Sandbox] Process order. (Serial=647, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:00:649None[Sandbox] Process order. (Serial=648, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:00:690None[Sandbox] Process order. (Serial=649, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:00:720None[Sandbox] Process order. (Serial=650, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:00:800None[Sandbox] Process order. (Serial=651, Empire=8, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:00:955None[Sandbox] Process order. (Serial=652, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[99, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:00:990None[Sandbox] Process order. (Serial=653, Empire=2, Order=Order='OrderGoTo', Entity=#4210, AdditionalFlags='IgnoreFogOfWar', Path='[46, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:01:000None[Sandbox] Process order. (Serial=654, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:01:364None[Sandbox] Process order. (Serial=655, Empire=2, Order=Order='OrderGoTo', Entity=#4210, AdditionalFlags='IgnoreFogOfWar', Path='[47, 11] --> [48, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:01:523None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #4210 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:20:01:557None[Sandbox] Process order. (Serial=656, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:01:566None[Sandbox] Process order. (Serial=657, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:01:570None[Sandbox] Process order. (Serial=658, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:01:577None[Sandbox] Process order. (Serial=659, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:01:586None[Sandbox] Process order. (Serial=660, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:01:616None[Sandbox] Process order. (Serial=661, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:01:618None[Sandbox] Process order. (Serial=662, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:01:647None[Sandbox] Process order. (Serial=663, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:01:667None[Sandbox] Process order. (Serial=664, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:01:696None[Sandbox] Process order. (Serial=665, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:01:768None[Sandbox] Process order. (Serial=666, Empire=0, Order=Order OrderCreateBattle Attacker #4432 Target #3384 Action #0 InstantResolve: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:01:775None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Nazca #3384 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:20:01:792NonePresentation Battle 4550: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:01:792NonePresentation Battle 4550: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:01:792NonePresentation Battle 4550: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:01:793NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:20:01:793NoneRestorePresentationBattlePreview created ticket #3194.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:20:01:793NonePresentation Battle 4550: Execute action[2]: ParticipantJoined. EmpireIndex=0, Guid=4432, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:01:793None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4432 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:20:01:793NonePresentation Battle 4550: Execute action[3]: ParticipantJoined. EmpireIndex=3, Guid=3384, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:01:793None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #3384 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:20:01:793NonePresentation Battle 4550: Execute action[4]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=9 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:01:793NonePresentation Battle 4550: Execute action[5]: ReportDeploymentZone. EmpireIndex=3, Group=Defender, deploymentTileCount=7 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:01:794NonePresentation Battle 4550: Execute action[6]: StartConfirmation. EmpireIndex=3 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:01:798None[Sandbox] Process order. (Serial=667, Empire=3, Order=Order='OrderGoTo', Entity=#4328, AdditionalFlags='IgnoreFogOfWar', Path='[52, 61] --> [53, 61] --> [54, 61] --> [55, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:01:808None[Sandbox] Process order. (Serial=668, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:01:819NoneRequestRestoreAsyncOperation_Completed for ticket #3194.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

20:20:01:819NoneRestorePresentationBattlePreview skipped due to ended battle #4550

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

20:20:01:819NoneRequestAsyncOperation_Dismissed for ticket #3194.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

20:20:01:979None[Sandbox] Process order. (Serial=669, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[98, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:02:009None[Sandbox] Process order. (Serial=670, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:02:030None[Sandbox] Process order. (Serial=671, Empire=3, Order=Order OrderBattleRetreat - BattleGUID: 4550 EmpireIndex: 3)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:02:031None[Sandbox] Process order. (Serial=672, Empire=3, Order=Order OrderExecuteGrievanceAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:02:031None[Sandbox] Process order. (Serial=673, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:02:101NonePresentation Battle 4550: Execute action[7]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:02:110None[Sandbox] Process order. (Serial=674, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#4550)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:02:194NonePresentation Battle 4550: Execute action[8]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:02:194None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4432 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:20:02:194None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #3384 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:20:02:194None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4432 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:20:02:194None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #3384 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:20:02:194NoneReleasePresentationBattlePreview attacker #4432, defender #3384

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:20:02:194NoneHidePresentationBattlePreview attacker #4432, defender #3384

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

20:20:02:194None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4432 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:20:02:194None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #3384 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:20:02:194None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4432 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:20:02:194None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #3384 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:20:02:583None[Sandbox] Process order. (Serial=675, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:02:602None[Sandbox] Process order. (Serial=676, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:02:621None[Sandbox] Process order. (Serial=677, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:02:623None[Sandbox] Process order. (Serial=678, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:02:812None[Sandbox] Process order. (Serial=679, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:02:962None[Sandbox] Process order. (Serial=680, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[99, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:03:014None[Sandbox] Process order. (Serial=681, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:03:326None[Sandbox] Process order. (Serial=682, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:03:588None[Sandbox] Process order. (Serial=683, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:03:618None[Sandbox] Process order. (Serial=684, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:03:639None[Sandbox] Process order. (Serial=685, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:03:809None[Sandbox] Process order. (Serial=686, Empire=1, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:03:819None[Sandbox] Process order. (Serial=687, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:03:970None[Sandbox] Process order. (Serial=688, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[98, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:04:632None[Sandbox] Process order. (Serial=689, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:04:652None[Sandbox] Process order. (Serial=690, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:04:823None[Sandbox] Process order. (Serial=691, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:04:874None[Sandbox] Process order. (Serial=692, Empire=0, Order=Order='OrderGoTo', Entity=#4432, path='[54, 55] --> [55, 56]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:04:884None[Sandbox] Process order. (Serial=693, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:05:016None[Sandbox] Process order. (Serial=694, Empire=3, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:05:658None[Sandbox] Process order. (Serial=695, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:05:789None[Sandbox] Process order. (Serial=696, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 35] --> [35, 34] --> [35, 33] --> [35, 32] --> [34, 31]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:05:800None[Sandbox] Process order. (Serial=697, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:05:890None[Sandbox] Process order. (Serial=698, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:06:807None[Sandbox] Process order. (Serial=699, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:07:816None[Sandbox] Process order. (Serial=700, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:08:820None[Sandbox] Process order. (Serial=701, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:08:870None[Sandbox] Process order. (Serial=702, Empire=0, Order=Order='OrderGoToAndMerge', Entity=#3550, path='[60, 59] --> [59, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:08:880None[Sandbox] Process order. (Serial=703, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:09:031None[Sandbox] Process order. (Serial=704, Empire=2, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:09:890None[Sandbox] Process order. (Serial=705, Empire=0, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:11:463None[Sandbox] Process order. (Serial=706, Empire=0, Order=Order OrderCreateBattle Attacker #4402 Target #2662 Action #0 InstantResolve: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:11:495None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Nazca #3384 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:20:11:495None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Nazca #2662 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:20:11:511NonePresentation Battle 4570: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:11:511NonePresentation Battle 4570: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:11:511NonePresentation Battle 4570: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=4432. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:11:511None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4432 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:20:11:511NonePresentation Battle 4570: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=4232. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:11:511None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4232 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:20:11:512NonePresentation Battle 4570: Execute action[3]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:11:512NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:20:11:512NoneRestorePresentationBattlePreview created ticket #3334.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:20:11:512NonePresentation Battle 4570: Execute action[4]: ParticipantJoined. EmpireIndex=0, Guid=4402, Group=Attacker, Modifiers=None, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:11:512None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4402 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:20:11:512NonePresentation Battle 4570: Execute action[5]: ParticipantJoined. EmpireIndex=0, Guid=4432, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:11:512None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4432 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:20:11:512NonePresentation Battle 4570: Execute action[6]: ParticipantJoined. EmpireIndex=0, Guid=4232, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:11:512None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4232 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:20:11:513NonePresentation Battle 4570: Execute action[7]: ParticipantJoined. EmpireIndex=3, Guid=2662, Group=Defender, Modifiers=None, Type=Army UnitCount=5 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:11:513None[Preview] PresentationArmy LandUnit_Era2_Nazca_NazcaHeadHunters #2662 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:20:11:513NonePresentation Battle 4570: Execute action[8]: ParticipantJoined. EmpireIndex=3, Guid=3384, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:11:513None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #3384 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:20:11:513NonePresentation Battle 4570: Execute action[9]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=14 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:11:513NonePresentation Battle 4570: Execute action[10]: ReportDeploymentZone. EmpireIndex=3, Group=Defender, deploymentTileCount=17 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:11:513NonePresentation Battle 4570: Execute action[11]: StartConfirmation. EmpireIndex=3 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:11:538NoneRequestRestoreAsyncOperation_Completed for ticket #3334.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

20:20:11:538NoneRestorePresentationBattlePreview skipped due to ended battle #4570

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

20:20:11:538NoneRequestAsyncOperation_Dismissed for ticket #3334.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

20:20:12:769None[Sandbox] Process order. (Serial=707, Empire=0, Order=Order OrderBattleConfirmation - BattleGUID: 4570 EmpireIndex: 0)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:12:807NonePresentation Battle 4570: Execute action[12]: ContenderConfirmed. EmpireIndex=0 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:13:012None[Sandbox] Process order. (Serial=708, Empire=3, Order=Order OrderBattleConfirmation - BattleGUID: 4570 EmpireIndex: 3)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:13:038None[Sandbox] Process order. (Serial=709, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:13:101NonePresentation Battle 4570: Execute action[13]: ContenderConfirmed. EmpireIndex=3 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:13:101NonePresentation Battle 4570: Execute action[14]: StartDeployment (initialActionType: StartDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:13:487NonePresentation Battle 4570: Execute action[15]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=4402, ParticipantGroup=Attacker, unitCount=3 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:13:494NonePresentation Battle 4570: Execute action[15]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:13:523NonePresentation Battle 4570: Execute action[16]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=4432, ParticipantGroup=Attacker, unitCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:13:524NonePresentation Battle 4570: Execute action[16]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:13:524NonePresentation Battle 4570: Execute action[17]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=4232, ParticipantGroup=Attacker, unitCount=1 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:13:524NonePresentation Battle 4570: Execute action[17]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:13:524NonePresentation Battle 4570: Execute action[18]: ParticipantUnitCreation. EmpireIndex=3, ParticipantGuid=2662, ParticipantGroup=Defender, unitCount=5 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:13:525None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_Nazca #4575 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:20:13:525None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_Nazca #4574 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:20:13:526None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #4573 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:20:13:526None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #4572 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:20:13:526None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_Nazca #4571 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:20:13:526NonePresentation Battle 4570: Execute action[18]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:13:526NonePresentation Battle 4570: Execute action[19]: GroupUnitDeployment. Group=Attacker. (initialActionType: GroupUnitDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:13:526NonePresentation Battle 4570: Execute action[20]: GroupUnitDeployment. Group=Defender. (initialActionType: GroupUnitDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:13:988None[Sandbox] Process order. (Serial=710, Empire=0, Order=Order OrderBattleEndUnstack, BattleGuid=#4570)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:13:998None[Sandbox] Process order. (Serial=711, Empire=0, Order=Order OrderBattleEndUnstack, BattleGuid=#4570)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:14:110NonePresentation Battle 4570: Execute action[21]: EndUnstack. EmpireIndex=0. (initialActionType: EndUnstack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:14:110NonePresentation Battle 4570: Execute action[22]: EndUnstack. EmpireIndex=3. (initialActionType: EndUnstack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:14:111NonePresentation Battle 4570: Execute action[23]: UnstackAcknowledge (initialActionType: UnstackAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:14:119None[Sandbox] Process order. (Serial=712, Empire=0, Order=Order OrderBattleUnstackAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:14:151None[Sandbox] Process order. (Serial=713, Empire=3, Order=Order OrderBattleMove - BattleGUID: 4570 BattleUnitGUID: 4573 AStarResults: [57, 61] --> [57, 60] --> [57, 59])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:14:180None[Sandbox] Process order. (Serial=714, Empire=3, Order=Order OrderBattleEndDeployment - BattleGUID: 4570 EmpireIndex: 3)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:14:208NonePresentation Battle 4570: Execute action[24]: ParticipantDeployed (initialActionType: ParticipantDeployed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:14:212None[Preview] PresentationArmy PresentationArmy #4402 of empire 0 #4402 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:20:14:212None[Preview] PresentationArmy PresentationArmy #4402 of empire 0 #4402 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:20:14:212None[Preview] PresentationArmy PresentationArmy #2662 of empire 3 #2662 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:20:14:212None[Preview] PresentationArmy PresentationArmy #2662 of empire 3 #2662 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:20:14:213None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #3384 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:20:14:213None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #3384 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:20:14:213None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4432 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:20:14:213None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Sumer #4432 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:20:14:213None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4432 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:20:14:213None[Preview] PresentationArmy PresentationArmy #4232 of empire 0 #4232 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:20:14:213None[Preview] PresentationArmy PresentationArmy #4232 of empire 0 #4232 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:20:14:213NoneReleasePresentationBattlePreview attacker #4402, defender #2662

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:20:14:213None[Preview] PresentationArmy PresentationArmy #4402 of empire 0 #4402 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:20:14:213None[Preview] PresentationArmy PresentationArmy #2662 of empire 3 #2662 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:20:14:213NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:20:14:213NoneRestorePresentationBattlePreview created ticket #3342.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:20:14:214NonePresentation Battle 4570: Execute action[24]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantDeployed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:14:214NonePresentation Battle 4570: Execute action[25]: UnitTeleport. EmpireIndex=3. UnitGuid=4573, DestTile=[57, 59]. (initialActionType: UnitTeleport)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:14:214NonePresentation Battle 4570: Execute action[26]: EndDeployment. EmpireIndex=3. (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:14:214NonePresentation Battle 4570: Execute action[26]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:14:242NoneRequestRestoreAsyncOperation_Completed for ticket #3342.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

20:20:14:242NoneRestorePresentationBattlePreview skipped due to invalid battle #4570

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

20:20:14:242NoneRequestAsyncOperation_Dismissed for ticket #3342.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

20:20:16:007None[Sandbox] Process order. (Serial=715, Empire=0, Order=Order OrderBattleEndDeployment - BattleGUID: 4570 EmpireIndex: 0)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:16:115NonePresentation Battle 4570: Execute action[27]: EndDeployment. EmpireIndex=0. (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:16:115NonePresentation Battle 4570: Execute action[27]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:16:115NonePresentation Battle 4570: Execute action[28]: DeploymentAcknowledge (initialActionType: DeploymentAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:16:116NonePresentation Battle 4570: Execute action[28]: UnitTeleport. EmpireIndex=3. UnitGuid=4573, DestTile=[57, 59]. (initialActionType: DeploymentAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:16:128None[Sandbox] Process order. (Serial=716, Empire=0, Order=Order OrderBattleDeploymentAcknowledge, BattleGuid=#4570)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:16:209NonePresentation Battle 4570: Execute action[29]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:16:209NonePresentation Battle 4570: Execute action[29]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:16:210NonePresentation Battle 4570: Execute action[30]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=16 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:16:210NonePresentation Battle 4570: Execute action[31]: ReportDeploymentZone. EmpireIndex=3, Group=Defender, deploymentTileCount=19 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:16:210NonePresentation Battle 4570: Execute action[32]: BattleGrown. MaximumRoundCount=6 (initialActionType: BattleGrown)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:16:210None[Preview] PresentationArmy PresentationArmy #4402 of empire 0 #4402 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:20:16:210None[Preview] PresentationArmy PresentationArmy #2662 of empire 3 #2662 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:20:16:210None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #3384 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:20:16:210None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4432 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:20:16:210None[Preview] PresentationArmy PresentationArmy #4232 of empire 0 #4232 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:20:16:210NonePresentation Battle 4570: Execute action[33]: NewRound. Round=0. (initialActionType: NewRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:16:212NonePresentation Battle 4570: Execute action[34]: UpdateParticipant. EmpireIndex=0, ParticipantGuid=0, ParticipantGroup=Attacker (initialActionType: UpdateParticipant)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:16:212NonePresentation Battle 4570: Execute action[35]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:16:212NoneReleasePresentationBattlePreview attacker #4402, defender #2662

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:20:16:212None[Preview] PresentationArmy PresentationArmy #4402 of empire 0 #4402 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:20:16:212None[Preview] PresentationArmy PresentationArmy #2662 of empire 3 #2662 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:20:16:213NonePresentation Battle 4570: Execute action[35]: UnitJoined. EmpireIndex=0. UnitGuid=4612, DestTile=[55, 56]. (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:16:214NonePresentation Battle 4570: Execute action[35]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:16:219UI Steam[UI] AnimatorComponent cannot start while UITransform.VisibleGlobally = false (/WindowsRoot/InGameSelection/BattleScreen/Content/_BattleStatus/_BattleTurns/Container/CapsulesGroup/_TurnCapsuleSample|UIAnimatorComponent)

Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
Amplitude.Mercury.UI.BattleTurnCapsuleWidget:Expand(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattleScreen_BattleTurns:RefreshCapsules(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattleScreen_BattleTurns:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattleScreen_BattleStatus:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattleScreen:Refresh()
Amplitude.UI.Windows.UIContainer:RefreshNow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:20:17:634None[Sandbox] Process order. (Serial=717, Empire=0, Order=Order OrderBattleMove - BattleGUID: 4570 BattleUnitGUID: 4576 AStarResults: [60, 59] --> [59, 59])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:17:712NonePresentation Battle 4570: Execute action[36]: UnitMove. EmpireIndex=0. UnitGuid=4576, DestTile=[59, 59]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:17:715NonePresentation Battle 4570: Execute action[36]: UnitGoto. EmpireIndex=0. UnitGuid=4576, DestTile=[60, 59]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:17:716NonePresentation Battle 4570: Execute action[36]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:17:716NonePresentation Battle 4570: Execute action[36]: UnitGoto. EmpireIndex=0. UnitGuid=4576, DestTile=[59, 59]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:17:716NonePresentation Battle 4570: Execute action[36]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:17:716NonePresentation Battle 4570: Execute action[36]: UpdateBattleUnits. EmpireIndex=0, unitCount=3 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:18:570None[Sandbox] Process order. (Serial=718, Empire=0, Order=Order OrderBattleUnitConfirmDeployment)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:18:605NonePresentation Battle 4570: Execute action[37]: UnitConfirmDeployment. EmpireIndex=0. UnitGuid=4612. (initialActionType: UnitConfirmDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:18:606NonePresentation Battle 4570: Execute action[37]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitConfirmDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:18:606NonePresentation Battle 4570: Execute action[37]: UpdateParticipant. EmpireIndex=0, ParticipantGuid=0, ParticipantGroup=Attacker (initialActionType: UnitConfirmDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:19:410None[Sandbox] Process order. (Serial=719, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:19:420None[Sandbox] Process order. (Serial=720, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:19:513NonePresentation Battle 4570: Execute action[38]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:19:992None[Sandbox] Process order. (Serial=721, Empire=0, Order=Order OrderBattleMove - BattleGUID: 4570 BattleUnitGUID: 4612 AStarResults: [56, 56] --> [57, 56] --> [57, 57])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:20:108NonePresentation Battle 4570: Execute action[39]: UnitMove. EmpireIndex=0. UnitGuid=4612, DestTile=[57, 57]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:20:108NonePresentation Battle 4570: Execute action[39]: UnitGoto. EmpireIndex=0. UnitGuid=4612, DestTile=[56, 56]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:20:108NonePresentation Battle 4570: Execute action[39]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:20:108NonePresentation Battle 4570: Execute action[39]: UnitGoto. EmpireIndex=0. UnitGuid=4612, DestTile=[57, 56]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:20:110NonePresentation Battle 4570: Execute action[39]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:20:110NonePresentation Battle 4570: Execute action[39]: UnitGoto. EmpireIndex=0. UnitGuid=4612, DestTile=[57, 57]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:20:110NonePresentation Battle 4570: Execute action[39]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:20:110NonePresentation Battle 4570: Execute action[39]: UpdateBattleUnits. EmpireIndex=0, unitCount=1 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:21:918None[Sandbox] Process order. (Serial=722, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:21:928None[Sandbox] Process order. (Serial=723, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:22:023NonePresentation Battle 4570: Execute action[40]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:22:671None[Sandbox] Process order. (Serial=724, Empire=0, Order=Order OrderBattleMove - BattleGUID: 4570 BattleUnitGUID: 4577 AStarResults: [61, 60] --> [60, 59] --> [59, 59] --> [59, 58])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:22:716NonePresentation Battle 4570: Execute action[41]: UnitMove. EmpireIndex=0. UnitGuid=4577, DestTile=[59, 58]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:22:716NonePresentation Battle 4570: Execute action[41]: UnitGoto. EmpireIndex=0. UnitGuid=4577, DestTile=[61, 60]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:22:716NonePresentation Battle 4570: Execute action[41]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:22:716NonePresentation Battle 4570: Execute action[41]: UnitGoto. EmpireIndex=0. UnitGuid=4577, DestTile=[60, 59]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:22:716NonePresentation Battle 4570: Execute action[41]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:22:716NonePresentation Battle 4570: Execute action[41]: UnitGoto. EmpireIndex=0. UnitGuid=4577, DestTile=[59, 59]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:22:716NonePresentation Battle 4570: Execute action[41]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:22:716NonePresentation Battle 4570: Execute action[41]: UnitGoto. EmpireIndex=0. UnitGuid=4577, DestTile=[59, 58]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:22:717NonePresentation Battle 4570: Execute action[41]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:22:717NonePresentation Battle 4570: Execute action[41]: UpdateBattleUnits. EmpireIndex=0, unitCount=5 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:24:089None[Sandbox] Process order. (Serial=725, Empire=0, Order=Order OrderBattleMove - BattleGUID: 4570 BattleUnitGUID: 4578 AStarResults: [61, 60] --> [60, 59] --> [59, 59] --> [59, 60])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:24:127NonePresentation Battle 4570: Execute action[42]: UnitMove. EmpireIndex=0. UnitGuid=4578, DestTile=[59, 60]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:24:127NonePresentation Battle 4570: Execute action[42]: UnitGoto. EmpireIndex=0. UnitGuid=4578, DestTile=[61, 60]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:24:127NonePresentation Battle 4570: Execute action[42]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:24:127NonePresentation Battle 4570: Execute action[42]: UnitGoto. EmpireIndex=0. UnitGuid=4578, DestTile=[60, 59]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:24:127NonePresentation Battle 4570: Execute action[42]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:24:127NonePresentation Battle 4570: Execute action[42]: UnitGoto. EmpireIndex=0. UnitGuid=4578, DestTile=[59, 59]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:24:128NonePresentation Battle 4570: Execute action[42]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:24:128NonePresentation Battle 4570: Execute action[42]: UnitGoto. EmpireIndex=0. UnitGuid=4578, DestTile=[59, 60]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:24:128NonePresentation Battle 4570: Execute action[42]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:24:128NonePresentation Battle 4570: Execute action[42]: UpdateBattleUnits. EmpireIndex=0, unitCount=5 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:24:830None[Sandbox] Process order. (Serial=726, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:24:842None[Sandbox] Process order. (Serial=727, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:24:925NonePresentation Battle 4570: Execute action[43]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:25:226None[Sandbox] Process order. (Serial=728, Empire=0, Order=Order OrderBattleMove - BattleGUID: 4570 BattleUnitGUID: 4613 AStarResults: [60, 62] --> [59, 61])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:25:324NonePresentation Battle 4570: Execute action[44]: UnitMove. EmpireIndex=0. UnitGuid=4613, DestTile=[59, 61]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:25:324NonePresentation Battle 4570: Execute action[44]: UnitGoto. EmpireIndex=0. UnitGuid=4613, DestTile=[60, 62]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:25:325NonePresentation Battle 4570: Execute action[44]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:25:325NonePresentation Battle 4570: Execute action[44]: UnitGoto. EmpireIndex=0. UnitGuid=4613, DestTile=[59, 61]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:25:325NonePresentation Battle 4570: Execute action[44]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:25:325NonePresentation Battle 4570: Execute action[44]: UpdateBattleUnits. EmpireIndex=0, unitCount=2 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:26:170None[Sandbox] Process order. (Serial=729, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:26:179None[Sandbox] Process order. (Serial=730, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:26:220NonePresentation Battle 4570: Execute action[45]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:26:533None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

20:20:26:632None[Sandbox] Process order. (Serial=731, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 4570 AttackerGUID: 4577 TargetPosition: 7728 ForceAttack: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:26:725NonePresentation Battle 4570: Execute action[46]: UnitAttack. EmpireIndex=0. Attacker=4577 (health=0.84), Defender=4574 (health=0.42). (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:26:734NonePresentation Battle 4570: Execute action[46]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:26:749None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

20:20:27:086None[Sandbox] Process order. (Serial=732, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:27:097None[Sandbox] Process order. (Serial=733, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:27:116NonePresentation Battle 4570: Execute action[47]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:27:609NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=273)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:20:27:609NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=273)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:20:27:610NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=273)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:20:27:610NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#3, pawnId=275)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:20:27:610NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#3, pawnId=275)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:20:27:610NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#3, pawnId=275)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:20:27:610NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=273)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:20:28:369None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

20:20:28:407None[Sandbox] Process order. (Serial=734, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 4570 AttackerGUID: 4576 TargetPosition: 7728 ForceAttack: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:28:507None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

20:20:28:527NonePresentation Battle 4570: Execute action[48]: UnitAttack. EmpireIndex=0. Attacker=4576 (health=0.84), Defender=4574 (health=0.00). (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:28:528NonePresentation Battle 4570: Execute action[48]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:28:528NonePresentation Battle 4570: Execute action[48]: UpdateBattleUnits. EmpireIndex=0, unitCount=3 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:28:631None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=273 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

20:20:28:649NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=273)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:20:28:649NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#3, pawnId=275)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:20:28:658None[Sandbox] Process order. (Serial=735, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:28:667None[Sandbox] Process order. (Serial=736, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:28:730NonePresentation Battle 4570: Execute action[49]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:28:731NonePresentation Battle 4570: Execute action[50]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:29:605NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=221)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:20:29:605NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=221)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:20:29:605NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=221)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:20:29:605NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#3, pawnId=275)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:20:29:605NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#3, pawnId=275)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:20:29:605NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#3, pawnId=275)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:20:29:605NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=221)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:20:30:664None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=221 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

20:20:30:676NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=221)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:20:30:676NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#3, pawnId=275)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:20:30:684None[Sandbox] Process order. (Serial=737, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:30:695None[Sandbox] Process order. (Serial=738, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:30:727NonePresentation Battle 4570: Execute action[51]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:30:728NonePresentation Battle 4570: Execute action[52]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:30:914None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

20:20:31:008None[Sandbox] Process order. (Serial=739, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 4570 AttackerGUID: 4613 TargetPosition: 7988 ForceAttack: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:31:120NonePresentation Battle 4570: Execute action[53]: UnitAttack. EmpireIndex=0. Attacker=4613 (health=0.88), Defender=4571 (health=0.50). (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:31:121NonePresentation Battle 4570: Execute action[53]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:31:141NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=204)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:20:31:141NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=204)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:20:31:141NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=204)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:20:31:141NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#3, pawnId=86)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:20:31:141NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#3, pawnId=86)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:20:31:141NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#3, pawnId=86)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:20:31:141NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=204)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:20:31:228None[Sandbox] Process order. (Serial=740, Empire=3, Order=Order='OrderGoTo', Entity=#3404, AdditionalFlags='IgnoreFogOfWar', Path='[35, 38] --> [34, 39] --> [35, 40] --> [35, 41]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:31:238None[Sandbox] Process order. (Serial=741, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:31:942None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

20:20:32:018None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=204 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

20:20:32:030NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=204)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:20:32:031NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#3, pawnId=86)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:20:32:040None[Sandbox] Process order. (Serial=742, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:32:050None[Sandbox] Process order. (Serial=743, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:32:120None[Sandbox] Process order. (Serial=744, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 4570 AttackerGUID: 4578 TargetPosition: 7988 ForceAttack: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:32:131NonePresentation Battle 4570: Execute action[54]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:32:132NonePresentation Battle 4570: Execute action[55]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:32:220None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

20:20:32:232NonePresentation Battle 4570: Execute action[56]: UnitAttack. EmpireIndex=0. Attacker=4578 (health=0.98), Defender=4571 (health=0.00). (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:32:232NonePresentation Battle 4570: Execute action[56]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:32:232NonePresentation Battle 4570: Execute action[56]: UpdateBattleUnits. EmpireIndex=0, unitCount=2 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:32:251None[Sandbox] Process order. (Serial=745, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:32:433None[Sandbox] Process order. (Serial=746, Empire=3, Order=Order OrderBuyoutAvailableConstruction. Settlement=2674, Constructible=LandUnit_Era2_Nazca_NazcaHeadHunters, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:32:520None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Nazca #4619 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:20:33:097NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=272)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:20:33:097NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=272)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:20:33:097NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=272)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:20:33:097NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#3, pawnId=86)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:20:33:097NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#3, pawnId=86)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:20:33:097NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#3, pawnId=86)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:20:33:097NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=272)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:20:33:258None[Sandbox] Process order. (Serial=747, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:33:362None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

20:20:33:429None[Sandbox] Process order. (Serial=748, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 4570 AttackerGUID: 4612 TargetPosition: 7598 ForceAttack: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:33:529NonePresentation Battle 4570: Execute action[57]: UnitAttack. EmpireIndex=0. Attacker=4612 (health=0.85), Defender=4575 (health=0.40). (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:33:529NonePresentation Battle 4570: Execute action[57]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:33:529NonePresentation Battle 4570: Execute action[58]: RoundAcknowledge (initialActionType: RoundAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:33:531None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

20:20:33:539None[Sandbox] Process order. (Serial=749, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#4570)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:33:984None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=272 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

20:20:33:996NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=272)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:20:33:996NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#3, pawnId=86)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:20:34:000None[Sandbox] Process order. (Serial=750, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:34:011None[Sandbox] Process order. (Serial=751, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:34:262None[Sandbox] Process order. (Serial=752, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:34:399NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=62)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:20:34:399NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=62)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:20:34:399NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=62)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:20:34:399NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#3, pawnId=274)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:20:34:399NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#3, pawnId=274)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:20:34:399NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#3, pawnId=274)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:20:34:399NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=62)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:20:35:443None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=62 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

20:20:35:453NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=62)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:20:35:453NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#3, pawnId=274)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:20:35:454NonePresentation Battle 4570: Execute action[59]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:35:454NonePresentation Battle 4570: Execute action[60]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:35:461None[Sandbox] Process order. (Serial=753, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:35:470None[Sandbox] Process order. (Serial=754, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:35:521None[Sandbox] Process order. (Serial=755, Empire=3, Order=Order OrderBattleMoveAndAttack - BattleGUID: 4570 AttackerGUID: 4575 TargetPosition: 7467 ForceAttack: False IgnoreFoW: True AStarResults: [58, 58] --> [57, 58])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:35:525NonePresentation Battle 4570: Execute action[61]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:35:525NonePresentation Battle 4570: Execute action[62]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:35:525NonePresentation Battle 4570: Execute action[63]: StartEmpireRound. EmpireIndex=3. (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:35:525NoneCould not find PresentationBattlePreview with armyEntityGUID=4402, targetEntityGUID=2662.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:20:35:525NonePresentation Battle 4570: Execute action[63]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:35:560None[Sandbox] Process order. (Serial=756, Empire=3, Order=Order OrderBattleMoveAndAttack - BattleGUID: 4570 AttackerGUID: 4573 TargetPosition: 7467 ForceAttack: False IgnoreFoW: True AStarResults: [57, 59] --> [57, 58])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:35:600None[Sandbox] Process order. (Serial=757, Empire=3, Order=Order OrderBattleMoveAndAttack - BattleGUID: 4570 AttackerGUID: 4572 TargetPosition: 7599 ForceAttack: False IgnoreFoW: True AStarResults: [58, 60] --> [58, 59])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:35:633NonePresentation Battle 4570: Execute action[64]: UnitMoveAndAttack. EmpireIndex=3. Attacker=4575, DestTile=[57, 58]/[57, 58] (health=0.00), Defender =4612 (health =0.70). (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:35:633NonePresentation Battle 4570: Execute action[64]: UnitMove. EmpireIndex=3. UnitGuid=4575, DestTile=[57, 58]. (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:35:633NonePresentation Battle 4570: Execute action[64]: UnitGoto. EmpireIndex=3. UnitGuid=4575, DestTile=[57, 58]. (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:35:633NonePresentation Battle 4570: Execute action[64]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:35:633NonePresentation Battle 4570: Execute action[64]: UpdateBattleUnits. EmpireIndex=0, unitCount=5 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:35:633NonePresentation Battle 4570: Execute action[64]: UnitAttack. EmpireIndex=3. Attacker=4575 (health=0.00), Defender=4612 (health=0.70). (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:35:633NonePresentation Battle 4570: Execute action[64]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:35:633NonePresentation Battle 4570: Execute action[64]: UpdateBattleUnits. EmpireIndex=0, unitCount=1 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:36:299NonePresentation Battle 4570: Execute action[65]: UnitMoveAndAttack. EmpireIndex=3. Attacker=4573, DestTile=[57, 58]/[57, 58] (health=0.44), Defender =4612 (health =0.57). (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:36:299NonePresentation Battle 4570: Execute action[65]: UnitMove. EmpireIndex=3. UnitGuid=4573, DestTile=[57, 58]. (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:36:299NonePresentation Battle 4570: Execute action[65]: UnitGoto. EmpireIndex=3. UnitGuid=4573, DestTile=[57, 58]. (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:36:299NonePresentation Battle 4570: Execute action[65]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:36:299NonePresentation Battle 4570: Execute action[65]: UpdateBattleUnits. EmpireIndex=0, unitCount=2 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:36:299NonePresentation Battle 4570: Execute action[65]: UnitAttack. EmpireIndex=3. Attacker=4573 (health=0.44), Defender=4612 (health=0.57). (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:36:299NonePresentation Battle 4570: Execute action[65]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:36:953NonePresentation Battle 4570: Execute action[66]: UnitMoveAndAttack. EmpireIndex=3. Attacker=4572, DestTile=[58, 59]/[58, 59] (health=0.29), Defender =4577 (health =0.81). (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:36:953NonePresentation Battle 4570: Execute action[66]: UnitMove. EmpireIndex=3. UnitGuid=4572, DestTile=[58, 59]. (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:36:953NonePresentation Battle 4570: Execute action[66]: UnitGoto. EmpireIndex=3. UnitGuid=4572, DestTile=[58, 59]. (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:36:953NonePresentation Battle 4570: Execute action[66]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:36:954NonePresentation Battle 4570: Execute action[66]: UpdateBattleUnits. EmpireIndex=0, unitCount=4 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:36:954NonePresentation Battle 4570: Execute action[66]: UnitAttack. EmpireIndex=3. Attacker=4572 (health=0.29), Defender=4577 (health=0.81). (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:36:954NonePresentation Battle 4570: Execute action[66]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:37:523NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#3, pawnId=274)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:20:37:523NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#3, pawnId=274)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:20:37:523NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#3, pawnId=274)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:20:37:523NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=62)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:20:37:524NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=62)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:20:37:524NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=62)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:20:37:524NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#3, pawnId=274)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:20:37:623NonePresentation Battle 4570: Execute action[67]: RoundAcknowledge (initialActionType: RoundAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:37:632None[Sandbox] Process order. (Serial=758, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#4570)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:38:391None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=62 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

20:20:38:414NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#3, pawnId=274)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:20:38:414NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=62)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:20:38:419None[Sandbox] Process order. (Serial=759, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:38:429None[Sandbox] Process order. (Serial=760, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:38:440None[Sandbox] Process order. (Serial=761, Empire=3, Order=Order OrderBuyoutAvailableConstruction. Settlement=2674, Constructible=LandUnit_Era2_Nazca_NazcaHeadHunters, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:38:639None[Sandbox] Process order. (Serial=762, Empire=3, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:38:639None[Sandbox] Process order. (Serial=763, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:38:659None[Sandbox] Process order. (Serial=764, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2674' Constructible: 'LandUnit_Era1_Common_Chariots' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:38:780NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#3, pawnId=277)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:20:38:780NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#3, pawnId=277)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:20:38:780NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#3, pawnId=277)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:20:38:780NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=273)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:20:38:780NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=273)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:20:38:780NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=273)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:20:38:780NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#3, pawnId=277)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:20:38:840None[Sandbox] Process order. (Serial=765, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:39:654None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=273 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

20:20:39:665NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#3, pawnId=277)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:20:39:665NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=273)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:20:39:677None[Sandbox] Process order. (Serial=766, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:39:687None[Sandbox] Process order. (Serial=767, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:39:763NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#3, pawnId=276)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:20:39:763NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#3, pawnId=276)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:20:39:763NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#3, pawnId=276)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:20:39:763NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=62)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:20:39:763NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=62)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:20:39:763NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=62)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:20:39:763NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#3, pawnId=276)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:20:40:632None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=62 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

20:20:40:654NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#3, pawnId=276)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:20:40:654NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=62)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:20:40:654NonePresentation Battle 4570: Execute action[68]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:40:654NonePresentation Battle 4570: Execute action[69]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:40:654NonePresentation Battle 4570: Execute action[70]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:40:654NonePresentation Battle 4570: Execute action[71]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:40:665None[Sandbox] Process order. (Serial=768, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:40:675None[Sandbox] Process order. (Serial=769, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:40:731NonePresentation Battle 4570: Execute action[72]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:40:732NonePresentation Battle 4570: Execute action[73]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:40:732NonePresentation Battle 4570: Execute action[74]: NewRound. Round=1. (initialActionType: NewRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:40:732NonePresentation Battle 4570: Execute action[75]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:40:732NoneCould not find PresentationBattlePreview with armyEntityGUID=4402, targetEntityGUID=2662.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:20:40:732NonePresentation Battle 4570: Execute action[75]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:43:263None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

20:20:43:400None[Sandbox] Process order. (Serial=770, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 4570 AttackerGUID: 4578 TargetPosition: 7728 ForceAttack: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:43:441NonePresentation Battle 4570: Execute action[76]: UnitAttack. EmpireIndex=0. Attacker=4578 (health=0.85), Defender=4572 (health=0.00). (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:43:441NonePresentation Battle 4570: Execute action[76]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:43:441NonePresentation Battle 4570: Execute action[76]: UpdateBattleUnits. EmpireIndex=0, unitCount=3 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:44:326NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=272)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:20:44:326NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=272)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:20:44:326NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=272)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:20:44:326NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#3, pawnId=277)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:20:44:326NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#3, pawnId=277)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:20:44:326NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#3, pawnId=277)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:20:44:326NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=272)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:20:44:831None[Sandbox] Process order. (Serial=771, Empire=0, Order=Order OrderBattleMove - BattleGUID: 4570 BattleUnitGUID: 4613 AStarResults: [59, 60] --> [58, 59] --> [58, 58])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:44:940NonePresentation Battle 4570: Execute action[77]: UnitMove. EmpireIndex=0. UnitGuid=4613, DestTile=[58, 58]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:44:941NonePresentation Battle 4570: Execute action[77]: UnitGoto. EmpireIndex=0. UnitGuid=4613, DestTile=[59, 60]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:44:941NonePresentation Battle 4570: Execute action[77]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:44:941NonePresentation Battle 4570: Execute action[77]: UnitGoto. EmpireIndex=0. UnitGuid=4613, DestTile=[58, 59]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:44:941NonePresentation Battle 4570: Execute action[77]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:44:941NonePresentation Battle 4570: Execute action[77]: UnitGoto. EmpireIndex=0. UnitGuid=4613, DestTile=[58, 58]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:44:941NonePresentation Battle 4570: Execute action[77]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:44:941NonePresentation Battle 4570: Execute action[77]: UpdateBattleUnits. EmpireIndex=0, unitCount=4 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:45:363None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=272 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

20:20:45:376NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=272)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:20:45:377NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#3, pawnId=277)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:20:45:386None[Sandbox] Process order. (Serial=772, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:45:396None[Sandbox] Process order. (Serial=773, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:45:448NonePresentation Battle 4570: Execute action[78]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:45:448NonePresentation Battle 4570: Execute action[79]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:46:562None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

20:20:46:618None[Sandbox] Process order. (Serial=774, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 4570 AttackerGUID: 4613 TargetPosition: 7597 ForceAttack: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:46:723None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

20:20:46:736NonePresentation Battle 4570: Execute action[80]: UnitAttack. EmpireIndex=0. Attacker=4613 (health=0.73), Defender=4573 (health=0.00). (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:46:736NonePresentation Battle 4570: Execute action[80]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:46:736NonePresentation Battle 4570: Execute action[80]: UpdateBattleUnits. EmpireIndex=0, unitCount=2 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:46:736NonePresentation Battle 4570: Execute action[81]: RoundAcknowledge (initialActionType: RoundAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:46:738None[Sandbox] Process order. (Serial=775, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#4570)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:46:800None[Sandbox] Process order. (Serial=776, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:46:810None[Sandbox] Process order. (Serial=777, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:46:853NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=204)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:20:46:853NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=204)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:20:46:853NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=204)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:20:46:853NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#3, pawnId=276)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:20:46:853NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#3, pawnId=276)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:20:46:853NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#3, pawnId=276)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:20:46:853NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=204)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:20:47:470NoneCan't find entity 2662 of ongoing task. Fails the task 7310.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:20:47:482None[Sandbox] Process order. (Serial=778, Empire=3, Order=Order OrderBuyoutAvailableConstruction. Settlement=2674, Constructible=LandUnit_Era1_OlmecCivilization_JavelinThrowers, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:47:491None[Sandbox] Process order. (Serial=779, Empire=3, Order=Order='OrderGoTo', Entity=#4423, AdditionalFlags='IgnoreFogOfWar', Path='[42, 56] --> [42, 57] --> [43, 58] --> [43, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:47:501None[Sandbox] Process order. (Serial=780, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:47:683None[Sandbox] Process order. (Serial=781, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:47:880None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=204 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

20:20:47:886None[Sandbox] Process order. (Serial=782, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:47:901NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=204)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:20:47:901NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#3, pawnId=276)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:20:47:901NonePresentation Battle 4570: Execute action[82]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:47:908None[Sandbox] Process order. (Serial=783, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:47:916None[Sandbox] Process order. (Serial=784, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:48:031NonePresentation Battle 4570: Execute action[83]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:48:031NonePresentation Battle 4570: Execute action[84]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:48:031NonePresentation Battle 4570: Execute action[85]: BattleResult. WinnerGroup=Attacker, VictoryType=Extermination (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:48:032None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Sumer #4576 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:20:48:032NonePresentation Battle 4570: Execute action[85]: UnitMove. EmpireIndex=0. UnitGuid=4577, DestTile=[59, 59]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:48:032NonePresentation Battle 4570: Execute action[85]: UnitGoto. EmpireIndex=0. UnitGuid=4577, DestTile=[59, 59]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:48:032NonePresentation Battle 4570: Execute action[85]: UnitMove. EmpireIndex=0. UnitGuid=4578, DestTile=[59, 59]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:48:032NonePresentation Battle 4570: Execute action[85]: UnitGoto. EmpireIndex=0. UnitGuid=4578, DestTile=[59, 59]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:48:032NonePresentation Battle 4570: Execute action[85]: UnitMove. EmpireIndex=0. UnitGuid=4613, DestTile=[59, 60]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:48:032NonePresentation Battle 4570: Execute action[85]: UnitGoto. EmpireIndex=0. UnitGuid=4613, DestTile=[58, 59]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:48:032NonePresentation Battle 4570: Execute action[85]: UnitGoto. EmpireIndex=0. UnitGuid=4613, DestTile=[59, 60]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:48:032NonePresentation Battle 4570: Execute action[85]: UnitMove. EmpireIndex=0. UnitGuid=4612, DestTile=[55, 56]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:48:032NonePresentation Battle 4570: Execute action[85]: UnitGoto. EmpireIndex=0. UnitGuid=4612, DestTile=[56, 57]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:48:033NonePresentation Battle 4570: Execute action[85]: UnitGoto. EmpireIndex=0. UnitGuid=4612, DestTile=[55, 57]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:48:033NonePresentation Battle 4570: Execute action[85]: UnitGoto. EmpireIndex=0. UnitGuid=4612, DestTile=[55, 56]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:48:033NonePresentation Battle 4570: Execute action[86]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:48:036None[Sandbox] Process order. (Serial=785, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#4570)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:48:157NonePresentation Battle 4570: Execute action[87]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:48:158None[Preview] PresentationArmy PresentationArmy #4402 of empire 0 #4402 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:20:48:158None[Preview] PresentationArmy PresentationArmy #4402 of empire 0 #4402 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:20:48:158None[Preview] PresentationArmy PresentationArmy #4432 of empire 0 #4432 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:20:48:158None[Preview] PresentationArmy PresentationArmy #4432 of empire 0 #4432 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:20:48:158None[Preview] PresentationArmy PresentationArmy #4232 of empire 0 #4232 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:20:48:158None[Preview] PresentationArmy PresentationArmy #4232 of empire 0 #4232 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:20:48:159None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #3384 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:20:48:159None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #3384 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:20:48:159None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4402 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:20:48:159None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #3384 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:20:48:159None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4432 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:20:48:159None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4232 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:20:48:159NoneCould not find PresentationBattlePreview with armyEntityGUID=4402, targetEntityGUID=2662.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:20:48:510None[Sandbox] Process order. (Serial=786, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:49:513None[Sandbox] Process order. (Serial=787, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:49:643None[Sandbox] Process order. (Serial=788, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:50:520None[Sandbox] Process order. (Serial=789, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:51:121None[Sandbox] Process order. (Serial=790, Empire=0, Order=Order OrderCreateBattle Attacker #4432 Target #3384 Action #0 InstantResolve: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:51:162NonePresentation Battle 4622: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:51:162NonePresentation Battle 4622: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:51:162NonePresentation Battle 4622: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:51:162NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:20:51:163NoneRestorePresentationBattlePreview created ticket #3675.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:20:51:163NonePresentation Battle 4622: Execute action[2]: ParticipantJoined. EmpireIndex=0, Guid=4432, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:51:163None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4432 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:20:51:163NonePresentation Battle 4622: Execute action[3]: ParticipantJoined. EmpireIndex=3, Guid=3384, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:51:163None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #3384 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:20:51:163NonePresentation Battle 4622: Execute action[4]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=9 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:51:163NonePresentation Battle 4622: Execute action[5]: ReportDeploymentZone. EmpireIndex=3, Group=Defender, deploymentTileCount=10 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:51:163NonePresentation Battle 4622: Execute action[6]: StartConfirmation. EmpireIndex=3 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:51:186NoneRequestRestoreAsyncOperation_Completed for ticket #3675.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

20:20:51:186NoneRestorePresentationBattlePreview skipped due to ended battle #4622

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

20:20:51:186NoneRequestAsyncOperation_Dismissed for ticket #3675.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

20:20:52:108None[Sandbox] Process order. (Serial=791, Empire=0, Order=Order OrderBattleConfirmation - BattleGUID: 4622 EmpireIndex: 0)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:52:136NonePresentation Battle 4622: Execute action[7]: ContenderConfirmed. EmpireIndex=0 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:52:690None[Sandbox] Process order. (Serial=792, Empire=3, Order=Order OrderBattleConfirmation - BattleGUID: 4622 EmpireIndex: 3)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:52:692None[Sandbox] Process order. (Serial=793, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:52:744NonePresentation Battle 4622: Execute action[8]: ContenderConfirmed. EmpireIndex=3 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:52:744NonePresentation Battle 4622: Execute action[9]: StartDeployment (initialActionType: StartDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:52:744NonePresentation Battle 4622: Execute action[10]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=4432, ParticipantGroup=Attacker, unitCount=1 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:52:744NonePresentation Battle 4622: Execute action[10]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:52:744NonePresentation Battle 4622: Execute action[11]: ParticipantUnitCreation. EmpireIndex=3, ParticipantGuid=3384, ParticipantGroup=Defender, unitCount=1 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:52:744None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Nazca #4623 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:20:52:744None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_Nazca #4623 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:20:52:744NonePresentation Battle 4622: Execute action[11]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:52:744NonePresentation Battle 4622: Execute action[12]: GroupUnitDeployment. Group=Attacker. (initialActionType: GroupUnitDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:52:744NonePresentation Battle 4622: Execute action[13]: GroupUnitDeployment. Group=Defender. (initialActionType: GroupUnitDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:53:206None[Sandbox] Process order. (Serial=794, Empire=0, Order=Order OrderBattleEndUnstack, BattleGuid=#4622)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:53:217None[Sandbox] Process order. (Serial=795, Empire=0, Order=Order OrderBattleEndUnstack, BattleGuid=#4622)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:53:250NonePresentation Battle 4622: Execute action[14]: EndUnstack. EmpireIndex=0. (initialActionType: EndUnstack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:53:250NonePresentation Battle 4622: Execute action[15]: EndUnstack. EmpireIndex=3. (initialActionType: EndUnstack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:53:250NonePresentation Battle 4622: Execute action[16]: UnstackAcknowledge (initialActionType: UnstackAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:53:256None[Sandbox] Process order. (Serial=796, Empire=0, Order=Order OrderBattleUnstackAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:53:276None[Sandbox] Process order. (Serial=797, Empire=3, Order=Order OrderBattleEndDeployment - BattleGUID: 4622 EmpireIndex: 3)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:53:346NonePresentation Battle 4622: Execute action[17]: ParticipantDeployed (initialActionType: ParticipantDeployed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:53:347None[Preview] PresentationArmy PresentationArmy #4432 of empire 0 #4432 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:20:53:347None[Preview] PresentationArmy PresentationArmy #4432 of empire 0 #4432 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:20:53:347None[Preview] PresentationArmy PresentationArmy #3384 of empire 3 #3384 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:20:53:347None[Preview] PresentationArmy PresentationArmy #3384 of empire 3 #3384 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:20:53:347NoneReleasePresentationBattlePreview attacker #4432, defender #3384

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:20:53:347None[Preview] PresentationArmy PresentationArmy #4432 of empire 0 #4432 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:20:53:347None[Preview] PresentationArmy PresentationArmy #3384 of empire 3 #3384 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:20:53:347NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:20:53:347NoneRestorePresentationBattlePreview created ticket #3683.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:20:53:347NonePresentation Battle 4622: Execute action[17]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantDeployed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:53:347NonePresentation Battle 4622: Execute action[18]: EndDeployment. EmpireIndex=3. (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:53:347NonePresentation Battle 4622: Execute action[18]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:53:395NoneRequestRestoreAsyncOperation_Completed for ticket #3683.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

20:20:53:395NoneRestorePresentationBattlePreview skipped due to invalid battle #4622

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

20:20:53:395NoneRequestAsyncOperation_Dismissed for ticket #3683.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

20:20:54:100None[Sandbox] Process order. (Serial=798, Empire=0, Order=Order OrderBattleEndDeployment - BattleGUID: 4622 EmpireIndex: 0)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:54:142NonePresentation Battle 4622: Execute action[19]: EndDeployment. EmpireIndex=0. (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:54:142NonePresentation Battle 4622: Execute action[19]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:54:142NonePresentation Battle 4622: Execute action[20]: DeploymentAcknowledge (initialActionType: DeploymentAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:54:151None[Sandbox] Process order. (Serial=799, Empire=0, Order=Order OrderBattleDeploymentAcknowledge, BattleGuid=#4622)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:54:236NonePresentation Battle 4622: Execute action[21]: NewRound. Round=0. (initialActionType: NewRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:54:236NonePresentation Battle 4622: Execute action[22]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:54:236NoneReleasePresentationBattlePreview attacker #4432, defender #3384

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:20:54:236None[Preview] PresentationArmy PresentationArmy #4432 of empire 0 #4432 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:20:54:236None[Preview] PresentationArmy PresentationArmy #3384 of empire 3 #3384 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:20:54:236NonePresentation Battle 4622: Execute action[22]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:55:624None[Sandbox] Process order. (Serial=800, Empire=0, Order=Order OrderBattleMove - BattleGUID: 4622 BattleUnitGUID: 4624 AStarResults: [54, 55] --> [55, 55] --> [56, 56])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:55:755NonePresentation Battle 4622: Execute action[23]: UnitMove. EmpireIndex=0. UnitGuid=4624, DestTile=[56, 56]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:55:756NonePresentation Battle 4622: Execute action[23]: UnitGoto. EmpireIndex=0. UnitGuid=4624, DestTile=[54, 55]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:55:756NonePresentation Battle 4622: Execute action[23]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:55:756NonePresentation Battle 4622: Execute action[23]: UnitGoto. EmpireIndex=0. UnitGuid=4624, DestTile=[55, 55]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:55:756NonePresentation Battle 4622: Execute action[23]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:55:756NonePresentation Battle 4622: Execute action[23]: UnitGoto. EmpireIndex=0. UnitGuid=4624, DestTile=[56, 56]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:55:756NonePresentation Battle 4622: Execute action[23]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:55:756NonePresentation Battle 4622: Execute action[23]: UpdateBattleUnits. EmpireIndex=0, unitCount=1 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:56:615None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

20:20:57:353None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

20:20:57:498None[Sandbox] Process order. (Serial=801, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 4622 AttackerGUID: 4624 TargetPosition: 7466 ForceAttack: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:57:538None[Sandbox] Process order. (Serial=802, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:57:548None[Sandbox] Process order. (Serial=803, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:57:555NonePresentation Battle 4622: Execute action[24]: UnitAttack. EmpireIndex=0. Attacker=4624 (health=0.52), Defender=4623 (health=0.47). (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:57:555NonePresentation Battle 4622: Execute action[24]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:57:555NonePresentation Battle 4622: Execute action[25]: RoundAcknowledge (initialActionType: RoundAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:57:559None[Sandbox] Process order. (Serial=804, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#4622)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:57:599None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

20:20:57:722None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

20:20:58:524NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=284)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:20:58:524NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=284)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:20:58:524NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=284)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:20:58:524NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#3, pawnId=270)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:20:58:524NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#3, pawnId=270)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:20:58:524NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#3, pawnId=270)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:20:58:524NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=284)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:20:59:574None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=284 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

20:20:59:596NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=284)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:20:59:596NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#3, pawnId=270)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:20:59:596NonePresentation Battle 4622: Execute action[26]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:59:600None[Sandbox] Process order. (Serial=805, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:59:610None[Sandbox] Process order. (Serial=806, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:59:630None[Sandbox] Process order. (Serial=807, Empire=3, Order=Order OrderBattleAttack - BattleGUID: 4622 AttackerGUID: 4623 TargetPosition: 7336 ForceAttack: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:20:59:643NonePresentation Battle 4622: Execute action[27]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:59:643NonePresentation Battle 4622: Execute action[28]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:59:643NonePresentation Battle 4622: Execute action[29]: StartEmpireRound. EmpireIndex=3. (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:59:643NoneCould not find PresentationBattlePreview with armyEntityGUID=4432, targetEntityGUID=3384.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:20:59:643NonePresentation Battle 4622: Execute action[29]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:59:743NonePresentation Battle 4622: Execute action[30]: UnitAttack. EmpireIndex=3. Attacker=4623 (health=0.00), Defender=4624 (health=0.46). (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:59:743NonePresentation Battle 4622: Execute action[30]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:59:743NonePresentation Battle 4622: Execute action[30]: UpdateBattleUnits. EmpireIndex=0, unitCount=1 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:20:59:765NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#3, pawnId=270)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:20:59:765NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#3, pawnId=270)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:20:59:765NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#3, pawnId=270)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:20:59:765NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=284)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:20:59:765NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=284)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:20:59:765NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=284)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:20:59:765NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#3, pawnId=270)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:21:00:094NonePresentation Battle 4622: Execute action[31]: RoundAcknowledge (initialActionType: RoundAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:21:00:102None[Sandbox] Process order. (Serial=808, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#4622)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:21:00:689NoneCan't find entity 3384 of ongoing task. Fails the task 2463.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:21:00:738None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=284 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

20:21:00:748NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#3, pawnId=270)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:21:00:748NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=284)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:21:00:760None[Sandbox] Process order. (Serial=809, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:21:00:769None[Sandbox] Process order. (Serial=810, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:21:00:851NonePresentation Battle 4622: Execute action[32]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:21:00:851NonePresentation Battle 4622: Execute action[33]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:21:00:851NonePresentation Battle 4622: Execute action[34]: BattleResult. WinnerGroup=Attacker, VictoryType=Extermination (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:21:00:851NonePresentation Battle 4622: Execute action[34]: UnitMove. EmpireIndex=0. UnitGuid=4624, DestTile=[55, 56]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:21:00:852NonePresentation Battle 4622: Execute action[34]: UnitGoto. EmpireIndex=0. UnitGuid=4624, DestTile=[55, 56]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:21:00:852NonePresentation Battle 4622: Execute action[35]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:21:00:859None[Sandbox] Process order. (Serial=811, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#4622)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:21:00:959NonePresentation Battle 4622: Execute action[36]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:21:00:959None[Preview] PresentationArmy PresentationArmy #4432 of empire 0 #4432 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:21:00:959None[Preview] PresentationArmy PresentationArmy #4432 of empire 0 #4432 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:21:00:959None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4432 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:21:00:960NoneCould not find PresentationBattlePreview with armyEntityGUID=4432, targetEntityGUID=3384.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:21:02:360None[Sandbox] Process order. (Serial=812, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:21:04:373None[Sandbox] Process order. (Serial=813, Empire=0, Order=Order='OrderGoTo', Entity=#4400, path='[67, 64]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:21:04:384None[Sandbox] Process order. (Serial=814, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:21:05:462None[Sandbox] Process order. (Serial=815, Empire=0, Order=Order='OrderGoTo', Entity=#4400, path='[66, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:21:05:470None[Sandbox] Process order. (Serial=816, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:21:06:188None[Sandbox] Process order. (Serial=817, Empire=0, Order=Order='OrderGoTo', Entity=#4400, path='[65, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:21:06:479None[Sandbox] Process order. (Serial=818, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:21:07:042None[Sandbox] Process order. (Serial=819, Empire=0, Order=Order='OrderGoTo', Entity=#4400, path='[64, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:21:07:485None[Sandbox] Process order. (Serial=820, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:21:07:789None[Sandbox] Process order. (Serial=821, Empire=0, Order=Order='OrderGoTo', Entity=#4400, path='[64, 64] --> [63, 64]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:21:08:490None[Sandbox] Process order. (Serial=822, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:21:08:740None[Sandbox] Process order. (Serial=823, Empire=0, Order=Order='OrderGoTo', Entity=#4400, path='[64, 64] --> [64, 65] --> [64, 66]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:21:08:750None[Sandbox] Process order. (Serial=824, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:21:10:616None[Sandbox] Process order. (Serial=825, Empire=0, Order=Order='OrderGoTo', Entity=#4431, path='[69, 58]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:21:10:625None[Sandbox] Process order. (Serial=826, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:21:12:346None[Sandbox] Process order. (Serial=827, Empire=0, Order=Order='OrderGoTo', Entity=#4431, path='[68, 59] --> [67, 59] --> [66, 59] --> [65, 59] --> [65, 58]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:21:12:356None[Sandbox] Process order. (Serial=828, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:21:13:358None[Sandbox] Process order. (Serial=829, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:21:14:363None[Sandbox] Process order. (Serial=830, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:21:14:566None[Sandbox] Process order. (Serial=831, Empire=0, Order=Order='OrderGoTo', Entity=#4430, path='[77, 52] --> [77, 51]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:21:14:576None[Sandbox] Process order. (Serial=832, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:21:15:580None[Sandbox] Process order. (Serial=833, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:21:17:080None[Sandbox] Process order. (Serial=834, Empire=0, Order=Order='OrderGoTo', Entity=#4461, path='[78, 51] --> [79, 50] --> [79, 49] --> [80, 49] --> [81, 49]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:21:17:090None[Sandbox] Process order. (Serial=835, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:21:17:563None[Sandbox] Process order. (Serial=836, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:21:17:563None[Sandbox] Process order. (Serial=837, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:21:18:095None[Sandbox] Process order. (Serial=838, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:21:19:101None[Sandbox] Process order. (Serial=839, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:21:20:107None[Sandbox] Process order. (Serial=840, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:21:21:051None[Sandbox] Process order. (Serial=841, Empire=0, Order=Order='OrderGoTo', Entity=#4645, path='[77, 51] --> [76, 51] --> [75, 51] --> [75, 52] --> [74, 53] --> [73, 53] --> [73, 54] --> [72, 55] --> [71, 55] --> [71, 56] --> [70, 57] --> [69, 57] --> [69, 58] --> [68, 58]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:21:21:060None[Sandbox] Process order. (Serial=842, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:21:22:068None[Sandbox] Process order. (Serial=843, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:21:23:081None[Sandbox] Process order. (Serial=844, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:21:24:092None[Sandbox] Process order. (Serial=845, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:21:28:264None[Sandbox] Process order. (Serial=846, Empire=0, Order=Order='OrderGoToAndMerge', Entity=#4430, path='[76, 51] --> [75, 51] --> [75, 52]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:21:28:275None[Sandbox] Process order. (Serial=847, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:21:29:282None[Sandbox] Process order. (Serial=848, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:21:30:320None[Sandbox] Process order. (Serial=849, Empire=0, Order=Order OrderCancelAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:21:31:762UI Steam[UI] Showing NarrativeWindow: $NarrativeEvent_Regular342

Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:21:34:335None[Sandbox] Process order. (Serial=850, Empire=0, Order=Order OrderMakeNarrativeEventChoice)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:21:34:337None[Sandbox] Process order. (Serial=851, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:21:53:774None[Sandbox] Process order. (Serial=852, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '1186' Constructible: 'Infrastructure_PublicOrder_Family02_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:22:05:604None[Sandbox] Process order. (Serial=853, Empire=0, Order=Order='OrderGoTo', Entity=#3415, path='[59, 42] --> [58, 41] --> [58, 40] --> [57, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:22:05:615None[Sandbox] Process order. (Serial=854, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:22:06:621None[Sandbox] Process order. (Serial=855, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:22:07:629None[Sandbox] Process order. (Serial=856, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:22:08:641None[Sandbox] Process order. (Serial=857, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:22:12:782None[Sandbox] Process order. (Serial=858, Empire=0, Order=Order='OrderGoTo', Entity=#4271, path='[70, 13] --> [71, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:22:12:791None[Sandbox] Process order. (Serial=859, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:22:13:798None[Sandbox] Process order. (Serial=860, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:22:14:744None[Sandbox] Process order. (Serial=861, Empire=0, Order=Order='OrderGoTo', Entity=#4271, path='[71, 14] --> [72, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:22:14:804None[Sandbox] Process order. (Serial=862, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:22:15:810None[Sandbox] Process order. (Serial=863, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:22:22:189None[Sandbox] Process order. (Serial=864, Empire=0, Order=Order OrderBuyoutAvailableConstruction. Settlement=4173, Constructible=ConstructibleAction_CampRelocationCenter, Position=[72, 13], Currency=Influence)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:22:24:000None[Sandbox] Process order. (Serial=865, Empire=0, Order=Order OrderSettlementEvolveToCity)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:22:24:240None[Sandbox] Process order. (Serial=866, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:22:26:995None[Sandbox] Process order. (Serial=867, Empire=0, Order=Order OrderBuyoutAvailableConstruction. Settlement=4377, Constructible=Extension_Base_Luxury, Position=[75, 13], Currency=Influence)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:22:28:363None[Sandbox] Process order. (Serial=868, Empire=0, Order=Order OrderBuyoutAvailableConstruction. Settlement=4377, Constructible=Extension_Base_Luxury, Position=[71, 17], Currency=Influence)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:22:30:349None[Sandbox] Process order. (Serial=869, Empire=0, Order=Order OrderBuyoutAvailableConstruction. Settlement=4377, Constructible=Extension_Base_Harbour, Position=[78, 12], Currency=Influence)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:22:30:942None[Sandbox] Process order. (Serial=870, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:22:31:527None[Sandbox] Process order. (Serial=871, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:22:36:051None[Sandbox] Process order. (Serial=872, Empire=0, Order=Order='OrderGoTo', Entity=#4272, path='[64, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:22:36:062None[Sandbox] Process order. (Serial=873, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:22:36:848None[Sandbox] Process order. (Serial=874, Empire=0, Order=Order='OrderGoTo', Entity=#4272, path='[63, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:22:37:070None[Sandbox] Process order. (Serial=875, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:22:38:528None[Sandbox] Process order. (Serial=876, Empire=0, Order=Order='OrderGoTo', Entity=#4272, path='[62, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:22:38:539None[Sandbox] Process order. (Serial=877, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:22:42:019None[Sandbox] Process order. (Serial=878, Empire=0, Order=Order='OrderGoTo', Entity=#4272, path='[63, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:22:42:029None[Sandbox] Process order. (Serial=879, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:22:43:569None[Sandbox] Process order. (Serial=880, Empire=0, Order=Order='OrderGoTo', Entity=#4273, path='[65, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:22:43:580None[Sandbox] Process order. (Serial=881, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:23:09:642None[Sandbox] Process order. (Serial=882, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '4173' Constructible: 'Extension_Era2_PacificPolynesians' Position: '[68, 17]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:23:18:702None[Sandbox] Process order. (Serial=883, Empire=0, Order=Order='OrderGoTo', Entity=#3402, path='[58, 8] --> [57, 8] --> [56, 9] --> [56, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:23:18:711None[Sandbox] Process order. (Serial=884, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:23:19:720None[Sandbox] Process order. (Serial=885, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:23:20:725None[Sandbox] Process order. (Serial=886, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:23:21:732None[Sandbox] Process order. (Serial=887, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:23:26:008None[Sandbox] Process order. (Serial=888, Empire=0, Order=Order='OrderGoToAndCreateBattle', Entity=#4375, path='[55, 10] --> [54, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:23:26:019None[Sandbox] Process order. (Serial=889, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:23:27:031None[Sandbox] Process order. (Serial=890, Empire=0, Order=Order OrderCreateBattle Attacker #4375 Target #3927 Action #2427 InstantResolve: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:23:27:076NonePresentation Battle 4662: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:23:27:077NonePresentation Battle 4662: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:23:27:077NonePresentation Battle 4662: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=3402. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:23:27:077None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3402 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:23:27:077NonePresentation Battle 4662: Execute action[2]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:23:27:077NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:23:27:077NoneRestorePresentationBattlePreview created ticket #5181.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:23:27:078NonePresentation Battle 4662: Execute action[3]: ParticipantJoined. EmpireIndex=0, Guid=4375, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:23:27:078None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4375 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:23:27:078NonePresentation Battle 4662: Execute action[4]: ParticipantJoined. EmpireIndex=0, Guid=3402, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:23:27:078None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3402 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:23:27:078NonePresentation Battle 4662: Execute action[5]: ParticipantJoined. EmpireIndex=2, Guid=3927, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:23:27:078None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #3927 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:23:27:078NonePresentation Battle 4662: Execute action[6]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=10 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:23:27:078NonePresentation Battle 4662: Execute action[7]: ReportDeploymentZone. EmpireIndex=2, Group=Defender, deploymentTileCount=12 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:23:27:078NonePresentation Battle 4662: Execute action[8]: StartConfirmation. EmpireIndex=2 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:23:27:102NoneRequestRestoreAsyncOperation_Completed for ticket #5181.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

20:23:27:102NoneRestorePresentationBattlePreview skipped due to ended battle #4662

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

20:23:27:102NoneRequestAsyncOperation_Dismissed for ticket #5181.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

20:23:28:078None[Sandbox] Process order. (Serial=891, Empire=2, Order=Order OrderBattleRetreat - BattleGUID: 4662 EmpireIndex: 2)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:23:28:079None[Sandbox] Process order. (Serial=892, Empire=2, Order=Order OrderExecuteGrievanceAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:23:28:080None[Sandbox] Process order. (Serial=893, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:23:28:088None[Sandbox] Process order. (Serial=894, Empire=2, Order=Order='OrderGoTo', Entity=#3657, AdditionalFlags='IgnoreFogOfWar', Path='[54, 6] --> [53, 6] --> [52, 6] --> [51, 7] --> [50, 7] --> [50, 8] --> [49, 9] --> [49, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:23:28:098None[Sandbox] Process order. (Serial=895, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:23:28:168NonePresentation Battle 4662: Execute action[9]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:23:28:180None[Sandbox] Process order. (Serial=896, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#4662)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:23:28:262NonePresentation Battle 4662: Execute action[10]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:23:28:262None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4375 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:23:28:262None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3402 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:23:28:262None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #3927 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:23:28:262None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4375 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:23:28:262None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3402 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:23:28:262None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #3927 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:23:28:262NoneReleasePresentationBattlePreview attacker #4375, defender #3927

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:23:28:262NoneHidePresentationBattlePreview attacker #4375, defender #3927

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

20:23:28:262None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4375 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:23:28:262None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #3927 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:23:28:262None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4375 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:23:28:262None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #3927 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:23:29:101None[Sandbox] Process order. (Serial=897, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:23:29:202None[Sandbox] Process order. (Serial=898, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:23:30:108None[Sandbox] Process order. (Serial=899, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:23:30:470None[Sandbox] Process order. (Serial=900, Empire=0, Order=Order='OrderGoTo', Entity=#4375, path='[54, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:23:30:482None[Sandbox] Process order. (Serial=901, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:23:31:087None[Sandbox] Process order. (Serial=902, Empire=0, Order=Order='OrderGoTo', Entity=#4375, path='[54, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:23:31:117None[Sandbox] Process order. (Serial=903, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:23:31:491None[Sandbox] Process order. (Serial=904, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:23:32:124None[Sandbox] Process order. (Serial=905, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:23:33:130None[Sandbox] Process order. (Serial=906, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:23:34:139None[Sandbox] Process order. (Serial=907, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:23:35:143None[Sandbox] Process order. (Serial=908, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:23:37:113None[Sandbox] Process order. (Serial=909, Empire=0, Order=Order='OrderGoTo', Entity=#3517, path='[66, 6] --> [65, 6] --> [64, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:23:37:122None[Sandbox] Process order. (Serial=910, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:23:38:129None[Sandbox] Process order. (Serial=911, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:23:39:134None[Sandbox] Process order. (Serial=912, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:23:39:782None[Sandbox] Process order. (Serial=913, Empire=0, Order=Order OrderFurtherActions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:23:39:792None[Sandbox] Process order. (Serial=914, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:23:40:798None[Sandbox] Process order. (Serial=915, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:23:42:258None[Sandbox] Process order. (Serial=916, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:23:42:258None[Sandbox] Process order. (Serial=917, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:23:43:789None[Sandbox] Process order. (Serial=918, Empire=0, Order=Order='OrderGoTo', Entity=#3415, path='[57, 41] --> [57, 42] --> [56, 43] --> [56, 44]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:23:43:798None[Sandbox] Process order. (Serial=919, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:23:44:810None[Sandbox] Process order. (Serial=920, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:23:45:815None[Sandbox] Process order. (Serial=921, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:23:46:820None[Sandbox] Process order. (Serial=922, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:23:49:740None[Sandbox] Process order. (Serial=923, Empire=0, Order=Order='OrderGoTo', Entity=#3517, path='[63, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:23:49:749None[Sandbox] Process order. (Serial=924, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:23:51:680None[Sandbox] Process order. (Serial=925, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:23:51:680None[Sandbox] Process order. (Serial=926, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:23:51:780None[Sandbox] Process order. (Serial=927, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:23:53:013None[Sandbox] Process order. (Serial=928, Empire=0, Order=Order='OrderGoTo', Entity=#3517, path='[64, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:23:53:023None[Sandbox] Process order. (Serial=929, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:23:56:191None[Sandbox] Process order. (Serial=930, Empire=0, Order=Order='OrderGoTo', Entity=#4689, path='[63, 7] --> [62, 7] --> [61, 7] --> [60, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:23:56:200None[Sandbox] Process order. (Serial=931, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:23:56:289None[Sandbox] Process order. (Serial=932, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:23:57:211None[Sandbox] Process order. (Serial=933, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:23:57:362None[Sandbox] Process order. (Serial=934, Empire=0, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:23:58:219None[Sandbox] Process order. (Serial=935, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:23:58:280None[Sandbox] Process order. (Serial=936, Empire=-1, Order=Order OrderWaitForOrderReplication)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:23:59:247NoneAI Synchronization took 764ms at frame 1844 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:23:59:272NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:23:59:272NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:23:59:272NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:23:59:607None[Sandbox] Process order. (Serial=937, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:00:359None[Sandbox] Process order. (Serial=938, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:00:509None[Sandbox] Process order. (Serial=939, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '3454' Constructible: 'Infrastructure_Military_Family04_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:00:509None[Sandbox] Process order. (Serial=940, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:00:510None[Sandbox] Process order. (Serial=941, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:00:510None[Sandbox] Process order. (Serial=942, Empire=1, Order=Order OrderChooseNextTenet)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:00:512None[Sandbox] Process order. (Serial=943, Empire=1, Order=Order OrderExecuteGrievanceAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:00:513None[Sandbox] Process order. (Serial=944, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:00:515None[Sandbox] Process order. (Serial=945, Empire=1, Order=Order='OrderGoTo', Entity=#3915, AdditionalFlags='IgnoreFogOfWar', Path='[90, 12] --> [90, 13] --> [91, 13] --> [91, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:00:530None[Sandbox] Process order. (Serial=946, Empire=1, Order=Order='OrderGoTo', Entity=#4066, AdditionalFlags='IgnoreFogOfWar', Path='[92, 17] --> [93, 17] --> [94, 17] --> [95, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:00:531None[Sandbox] Process order. (Serial=947, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[99, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:00:531None[Sandbox] Process order. (Serial=948, Empire=1, Order=Order='OrderGoTo', Entity=#2374, AdditionalFlags='IgnoreFogOfWar', Path='[96, 26]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:00:532None[Sandbox] Process order. (Serial=949, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:00:536None[Sandbox] Process order. (Serial=950, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '3975' Constructible: 'Extension_Base_Money' Position: '[97, 33]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:00:540None[Sandbox] Process order. (Serial=951, Empire=1, Order=Order='OrderGoTo', Entity=#3832, AdditionalFlags='IgnoreFogOfWar', Path='[85, 60] --> [84, 61] --> [84, 62] --> [83, 63] --> [84, 64] --> [83, 65]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:00:541None[Sandbox] Process order. (Serial=952, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:00:545None[Sandbox] Process order. (Serial=953, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:00:548None[Sandbox] Process order. (Serial=954, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:00:560None[Sandbox] Process order. (Serial=955, Empire=1, Order=Order='OrderGoTo', Entity=#3519, AdditionalFlags='IgnoreFogOfWar', Path='[81, 62] --> [80, 63] --> [80, 64] --> [79, 64] --> [78, 64]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:00:560None[Sandbox] Process order. (Serial=956, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:00:570None[Sandbox] Process order. (Serial=957, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:00:590None[Sandbox] Process order. (Serial=958, Empire=2, Order=Order OrderBuyoutAvailableConstruction. Settlement=1980, Constructible=LandUnit_Era2_Huns_HunnicHorde, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:00:593None[Sandbox] Process order. (Serial=959, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 8 Money Investment None Influence Investment None)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:00:593None[Sandbox] Process order. (Serial=960, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:00:599None[Sandbox] Process order. (Serial=961, Empire=2, Order=Order='OrderGoTo', Entity=#3657, AdditionalFlags='IgnoreFogOfWar', Path='[49, 9] --> [50, 8] --> [50, 7] --> [51, 7] --> [52, 6] --> [53, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:00:599None[Sandbox] Process order. (Serial=962, Empire=2, Order=Order='OrderGoTo', Entity=#4210, AdditionalFlags='IgnoreFogOfWar', Path='[47, 11] --> [46, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:00:600None[Sandbox] Process order. (Serial=963, Empire=2, Order=Order='OrderGoTo', Entity=#4429, AdditionalFlags='IgnoreFogOfWar', Path='[49, 11] --> [48, 11] --> [47, 11] --> [46, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:00:609None[Sandbox] Process order. (Serial=964, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:00:613None[Sandbox] Process order. (Serial=965, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:00:615None[Sandbox] Process order. (Serial=966, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:00:630None[Sandbox] Process order. (Serial=967, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1033' Constructible: 'Infrastructure_Industry_Family04_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:00:631None[Sandbox] Process order. (Serial=968, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2578' Constructible: 'Infrastructure_Industry_Family04_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:00:631None[Sandbox] Process order. (Serial=969, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2578' Constructible: 'LandUnit_Era2_Nazca_NazcaHeadHunters' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:00:631None[Sandbox] Process order. (Serial=970, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2674' Constructible: 'LandUnit_Era2_Nazca_NazcaHeadHunters' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:00:631None[Sandbox] Process order. (Serial=971, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:00:632None[Sandbox] Process order. (Serial=972, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:00:633None[Sandbox] Process order. (Serial=973, Empire=3, Order=Order OrderClaimArtificialWonder)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:00:640None[Sandbox] Process order. (Serial=974, Empire=3, Order=Order='OrderGoTo', Entity=#4399, AdditionalFlags='IgnoreFogOfWar', Path='[46, 55] --> [45, 55]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:00:641None[Sandbox] Process order. (Serial=975, Empire=3, Order=Order='OrderGoTo', Entity=#2893, AdditionalFlags='IgnoreFogOfWar', Path='[39, 50] --> [39, 51] --> [40, 52] --> [40, 53]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:00:641None[Sandbox] Process order. (Serial=976, Empire=3, Order=Order='OrderGoTo', Entity=#3404, AdditionalFlags='IgnoreFogOfWar', Path='[35, 42] --> [34, 42]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:00:650None[Sandbox] Process order. (Serial=977, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:00:654None[Sandbox] Process order. (Serial=978, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:00:658None[Sandbox] Process order. (Serial=979, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:00:670None[Sandbox] Process order. (Serial=980, Empire=6, Order=Order='OrderGoTo', Entity=#2410, AdditionalFlags='IgnoreFogOfWar', Path='[49, 7] --> [49, 8] --> [48, 8] --> [47, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:00:679None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #4714 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:24:00:680None[Sandbox] Process order. (Serial=981, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:00:690None[Sandbox] Process order. (Serial=982, Empire=7, Order=Order OrderMinorBuildConstructible SettlementGUID: #3431 Constructible: Infrastructure_Food_Family03_01)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:00:710None[Sandbox] Process order. (Serial=983, Empire=7, Order=Order OrderMinorBuildConstructible SettlementGUID: #3431 Constructible: Extension_Base_Strategic01 at [78, 59])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:00:737None[Sandbox] Process order. (Serial=984, Empire=4, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:00:737None[Sandbox] Process order. (Serial=985, Empire=5, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:00:737None[Sandbox] Process order. (Serial=986, Empire=7, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:00:738None[Sandbox] Process order. (Serial=987, Empire=8, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:00:738None[Sandbox] Process order. (Serial=988, Empire=72, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:00:778None[Sandbox] Process order. (Serial=989, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:00:779None[Sandbox] Process order. (Serial=990, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:00:791None[Sandbox] Process order. (Serial=991, Empire=1, Order=Order OrderStartEmpireWideConstruction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:00:822None[Sandbox] Process order. (Serial=992, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 8 Money Investment High Influence Investment High)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:00:830None[Sandbox] Process order. (Serial=993, Empire=2, Order=Order='OrderGoTo', Entity=#3927, AdditionalFlags='IgnoreFogOfWar', Path='[54, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:00:840None[Sandbox] Process order. (Serial=994, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:00:860None[Sandbox] Process order. (Serial=995, Empire=3, Order=Order OrderBuyoutConstructionByGuid, Settlement: '2674', Construction: '377'))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:00:880None[Sandbox] Process order. (Serial=996, Empire=3, Order=Order OrderStartEmpireWideConstruction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:00:900None[Sandbox] Process order. (Serial=997, Empire=5, Order=Order='OrderGoTo', Entity=#4537, AdditionalFlags='IgnoreFogOfWar', Path='[99, 25] --> [99, 26] --> [98, 26] --> [97, 26]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:00:911None[Sandbox] Process order. (Serial=998, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:00:922None[Sandbox] Process order. (Serial=999, Empire=7, Order=Order='OrderGoTo', Entity=#4081, AdditionalFlags='IgnoreFogOfWar', Path='[79, 61] --> [79, 62] --> [80, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:00:930None[Sandbox] Process order. (Serial=1000, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:00:972None[Sandbox] Process order. (Serial=1001, Empire=1, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:00:972None[Sandbox] Process order. (Serial=1002, Empire=1, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:00:980None[Sandbox] Process order. (Serial=1003, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:00:980None[Sandbox] Process order. (Serial=1004, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[98, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:00:991None[Sandbox] Process order. (Serial=1005, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '3454' Constructible: 'EmpireWideConstructionParticipation_Extension_HolySite_Zoroastrism' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:00:991None[Sandbox] Process order. (Serial=1006, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '3975' Constructible: 'EmpireWideConstructionParticipation_Extension_HolySite_Zoroastrism' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:01:021None[Sandbox] Process order. (Serial=1007, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:01:051None[Sandbox] Process order. (Serial=1008, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:01:051None[Sandbox] Process order. (Serial=1009, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2674' Constructible: 'Extension_ArtificialWonderParticipation_Era1_PyramidOfGiza' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:01:535None[Sandbox] Process order. (Serial=1010, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:01:555None[Sandbox] Process order. (Serial=1011, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:01:559None[Sandbox] Process order. (Serial=1012, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:01:576None[Sandbox] Process order. (Serial=1013, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:01:580None[Sandbox] Process order. (Serial=1014, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:01:615None[Sandbox] Process order. (Serial=1015, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:01:625None[Sandbox] Process order. (Serial=1016, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:01:629None[Sandbox] Process order. (Serial=1017, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:01:656None[Sandbox] Process order. (Serial=1018, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:01:670None[Sandbox] Process order. (Serial=1019, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:01:675None[Sandbox] Process order. (Serial=1020, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:01:696None[Sandbox] Process order. (Serial=1021, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:01:918None[Sandbox] Process order. (Serial=1022, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:01:938None[Sandbox] Process order. (Serial=1023, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:01:989None[Sandbox] Process order. (Serial=1024, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[99, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:02:029None[Sandbox] Process order. (Serial=1025, Empire=2, Order=Order='OrderGoTo', Entity=#4210, AdditionalFlags='IgnoreFogOfWar', Path='[47, 11] --> [48, 11] --> [49, 11] --> [50, 11] --> [51, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:02:540None[Sandbox] Process order. (Serial=1026, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:02:560None[Sandbox] Process order. (Serial=1027, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:02:574None[Sandbox] Process order. (Serial=1028, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:02:580None[Sandbox] Process order. (Serial=1029, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:02:589None[Sandbox] Process order. (Serial=1030, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:02:619None[Sandbox] Process order. (Serial=1031, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:02:630None[Sandbox] Process order. (Serial=1032, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:02:639None[Sandbox] Process order. (Serial=1033, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:02:680None[Sandbox] Process order. (Serial=1034, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:02:701None[Sandbox] Process order. (Serial=1035, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:02:802None[Sandbox] Process order. (Serial=1036, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[99, 39]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:02:882None[Sandbox] Process order. (Serial=1037, Empire=6, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:02:922None[Sandbox] Process order. (Serial=1038, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:02:942None[Sandbox] Process order. (Serial=1039, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:03:064None[Sandbox] Process order. (Serial=1040, Empire=7, Order=Order='OrderGoTo', Entity=#4081, AdditionalFlags='IgnoreFogOfWar', Path='[79, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:03:548None[Sandbox] Process order. (Serial=1041, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:03:568None[Sandbox] Process order. (Serial=1042, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:03:588None[Sandbox] Process order. (Serial=1043, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:03:592None[Sandbox] Process order. (Serial=1044, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:03:608None[Sandbox] Process order. (Serial=1045, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:03:628None[Sandbox] Process order. (Serial=1046, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:03:638None[Sandbox] Process order. (Serial=1047, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:03:648None[Sandbox] Process order. (Serial=1048, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:03:688None[Sandbox] Process order. (Serial=1049, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:03:808None[Sandbox] Process order. (Serial=1050, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[99, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:03:879None[Sandbox] Process order. (Serial=1051, Empire=3, Order=Order='OrderGoTo', Entity=#4328, AdditionalFlags='IgnoreFogOfWar', Path='[56, 61] --> [57, 62] --> [58, 62] --> [59, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:03:889None[Sandbox] Process order. (Serial=1052, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:03:929None[Sandbox] Process order. (Serial=1053, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:03:949None[Sandbox] Process order. (Serial=1054, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:04:030None[Sandbox] Process order. (Serial=1055, Empire=1, Order=Order OrderCreateBattle Attacker #2374 Target #4537 Action #0 InstantResolve: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:04:071None[Sandbox] Process order. (Serial=1056, Empire=2, Order=Order='OrderGoTo', Entity=#4429, AdditionalFlags='IgnoreFogOfWar', Path='[47, 11] --> [48, 11] --> [49, 11] --> [50, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:04:099NonePresentation Battle 4717: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:24:04:099NonePresentation Battle 4717: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:24:04:100NonePresentation Battle 4717: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:24:04:100NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:24:04:100NoneRestorePresentationBattlePreview created ticket #5775.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:24:04:100NonePresentation Battle 4717: Execute action[2]: ParticipantJoined. EmpireIndex=1, Guid=2374, Group=Attacker, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:24:04:100None[Preview] PresentationArmy LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors #2374 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:24:04:100NonePresentation Battle 4717: Execute action[3]: ParticipantJoined. EmpireIndex=5, Guid=4537, Group=Defender, Modifiers=None, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:24:04:100None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #4537 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:24:04:100NonePresentation Battle 4717: Execute action[4]: CapturePointLoaded (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:24:04:102NonePresentation Battle 4717: Execute action[4]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:24:04:102NonePresentation Battle 4717: Execute action[5]: ReportDeploymentZone. EmpireIndex=1, Group=Attacker, deploymentTileCount=19 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:24:04:102NonePresentation Battle 4717: Execute action[6]: ReportDeploymentZone. EmpireIndex=5, Group=Defender, deploymentTileCount=25 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:24:04:102NonePresentation Battle 4717: Execute action[7]: StartConfirmation. EmpireIndex=5 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:24:04:102None[Preview] PresentationArmy LandUnit_Era1_Sumer_AgaUsh #3991 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:24:04:102None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Sumer #3991 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:24:04:102None[Preview] PresentationArmy LandUnit_Era1_Sumer_AgaUsh #3991 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:24:04:130NoneRequestRestoreAsyncOperation_Completed for ticket #5775.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

20:24:04:130NoneRestorePresentationBattlePreview skipped due to ended battle #4717

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

20:24:04:130NoneRequestAsyncOperation_Dismissed for ticket #5775.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

20:24:04:220None[Sandbox] Process order. (Serial=1057, Empire=1, Order=Order OrderBattleConfirmation - BattleGUID: 4717 EmpireIndex: 1)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:04:230None[Sandbox] Process order. (Serial=1058, Empire=5, Order=Order OrderBattleConfirmation - BattleGUID: 4717 EmpireIndex: 5)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:04:270NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

20:24:04:287NonePresentation Battle 4717: Execute action[8]: ContenderConfirmed. EmpireIndex=1 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:24:04:288NonePresentation Battle 4717: Execute action[9]: ContenderConfirmed. EmpireIndex=5 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:24:04:288NonePresentation Battle 4717: Execute action[10]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:24:04:288None[Preview] PresentationArmy LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors #2374 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:24:04:288None[Preview] PresentationArmy LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors #2374 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:24:04:288None[Preview] PresentationArmy LandUnit_Era1_Sumer_AgaUsh #3991 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:24:04:288None[Preview] PresentationArmy LandUnit_Era1_Sumer_AgaUsh #3991 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:24:04:288NoneReleasePresentationBattlePreview attacker #2374, defender #4537

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:24:04:288NoneHidePresentationBattlePreview attacker #2374, defender #4537

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

20:24:04:288None[Preview] PresentationArmy LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors #2374 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:24:04:288None[Preview] PresentationArmy LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors #2374 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:24:04:311None[Sandbox] Process order. (Serial=1059, Empire=0, Order=Order='OrderGoToAndMerge', Entity=#3402, path='[55, 11] --> [54, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:04:320None[Sandbox] Process order. (Serial=1060, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:04:570None[Sandbox] Process order. (Serial=1061, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:04:601None[Sandbox] Process order. (Serial=1062, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:04:611None[Sandbox] Process order. (Serial=1063, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=1172, Constructible=LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:04:614None[Sandbox] Process order. (Serial=1064, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:04:632None[Sandbox] Process order. (Serial=1065, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:04:643None[Sandbox] Process order. (Serial=1066, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:04:651None[Sandbox] Process order. (Serial=1067, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:04:812None[Sandbox] Process order. (Serial=1068, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:04:812None[Sandbox] Process order. (Serial=1069, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[98, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:04:901None[Sandbox] Process order. (Serial=1070, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:05:012None[Sandbox] Process order. (Serial=1071, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:05:043None[Sandbox] Process order. (Serial=1072, Empire=1, Order=Order='OrderGoTo', Entity=#3519, AdditionalFlags='IgnoreFogOfWar', Path='[77, 64] --> [76, 64]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:05:326None[Sandbox] Process order. (Serial=1073, Empire=0, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:05:579None[Sandbox] Process order. (Serial=1074, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:05:610None[Sandbox] Process order. (Serial=1075, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:05:619None[Sandbox] Process order. (Serial=1076, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:05:640None[Sandbox] Process order. (Serial=1077, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:05:651None[Sandbox] Process order. (Serial=1078, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:05:659None[Sandbox] Process order. (Serial=1079, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:05:820None[Sandbox] Process order. (Serial=1080, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[99, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:05:911None[Sandbox] Process order. (Serial=1081, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:06:020None[Sandbox] Process order. (Serial=1082, Empire=1, Order=Order='OrderGoTo', Entity=#3832, AdditionalFlags='IgnoreFogOfWar', Path='[84, 64]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:06:412None[Sandbox] Process order. (Serial=1083, Empire=0, Order=Order OrderCreateBattle Attacker #4375 Target #3927 Action #0 InstantResolve: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:06:441None[Sandbox] Process order. (Serial=1084, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:06:490NonePresentation Battle 4783: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:24:06:490NonePresentation Battle 4783: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:24:06:490NonePresentation Battle 4783: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:24:06:490NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:24:06:491NoneRestorePresentationBattlePreview created ticket #5831.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:24:06:491NonePresentation Battle 4783: Execute action[2]: ParticipantJoined. EmpireIndex=0, Guid=4375, Group=Attacker, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:24:06:491None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4375 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:24:06:491NonePresentation Battle 4783: Execute action[3]: ParticipantJoined. EmpireIndex=2, Guid=3927, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:24:06:491None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #3927 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:24:06:491NonePresentation Battle 4783: Execute action[4]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=13 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:24:06:491NonePresentation Battle 4783: Execute action[5]: ReportDeploymentZone. EmpireIndex=2, Group=Defender, deploymentTileCount=14 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:24:06:491NonePresentation Battle 4783: Execute action[6]: StartConfirmation. EmpireIndex=2 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:24:06:515NoneRequestRestoreAsyncOperation_Completed for ticket #5831.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

20:24:06:515NoneRestorePresentationBattlePreview skipped due to ended battle #4783

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

20:24:06:515NoneRequestAsyncOperation_Dismissed for ticket #5831.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

20:24:06:583None[Sandbox] Process order. (Serial=1085, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:06:589None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Nubia #3467 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:24:06:613None[Sandbox] Process order. (Serial=1086, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:06:623None[Sandbox] Process order. (Serial=1087, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:06:643None[Sandbox] Process order. (Serial=1088, Empire=2, Order=Order OrderBattleConfirmation - BattleGUID: 4783 EmpireIndex: 2)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:06:643None[Sandbox] Process order. (Serial=1089, Empire=2, Order=Order='OrderGoTo', Entity=#4210, AdditionalFlags='IgnoreFogOfWar', Path='[51, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:06:644None[Sandbox] Process order. (Serial=1090, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:06:653None[Sandbox] Process order. (Serial=1091, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:06:686NonePresentation Battle 4783: Execute action[7]: ContenderConfirmed. EmpireIndex=2 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:24:06:779None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Nazca #4328 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:24:06:876None[Sandbox] Process order. (Serial=1092, Empire=1, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:06:916None[Sandbox] Process order. (Serial=1093, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:07:085None[Sandbox] Process order. (Serial=1094, Empire=3, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:07:649None[Sandbox] Process order. (Serial=1095, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:07:729None[Sandbox] Process order. (Serial=1096, Empire=0, Order=Order OrderBattleConfirmation - BattleGUID: 4783 EmpireIndex: 0)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:07:796NonePresentation Battle 4783: Execute action[8]: ContenderConfirmed. EmpireIndex=0 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:24:07:796NonePresentation Battle 4783: Execute action[9]: StartDeployment (initialActionType: StartDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:24:07:890None[Sandbox] Process order. (Serial=1097, Empire=2, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:07:905NonePresentation Battle 4783: Execute action[10]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=4375, ParticipantGroup=Attacker, unitCount=2 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:24:07:906NonePresentation Battle 4783: Execute action[10]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:24:07:906NonePresentation Battle 4783: Execute action[11]: ParticipantUnitCreation. EmpireIndex=2, ParticipantGuid=3927, ParticipantGroup=Defender, unitCount=1 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:24:07:907None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #4784 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:24:07:907None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_Huns #4784 visual status as Hidden

Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

20:24:07:907NonePresentation Battle 4783: Execute action[11]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:24:07:907NonePresentation Battle 4783: Execute action[12]: GroupUnitDeployment. Group=Attacker. (initialActionType: GroupUnitDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:24:07:907NonePresentation Battle 4783: Execute action[13]: GroupUnitDeployment. Group=Defender. (initialActionType: GroupUnitDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:24:08:381None[Sandbox] Process order. (Serial=1098, Empire=0, Order=Order OrderBattleEndUnstack, BattleGuid=#4783)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:08:401None[Sandbox] Process order. (Serial=1099, Empire=0, Order=Order OrderBattleEndUnstack, BattleGuid=#4783)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:08:494NonePresentation Battle 4783: Execute action[14]: EndUnstack. EmpireIndex=0. (initialActionType: EndUnstack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:24:08:495NonePresentation Battle 4783: Execute action[15]: EndUnstack. EmpireIndex=2. (initialActionType: EndUnstack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:24:08:495NonePresentation Battle 4783: Execute action[16]: UnstackAcknowledge (initialActionType: UnstackAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:24:08:502None[Sandbox] Process order. (Serial=1100, Empire=0, Order=Order OrderBattleUnstackAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:08:521None[Sandbox] Process order. (Serial=1101, Empire=2, Order=Order OrderBattleEndDeployment - BattleGUID: 4783 EmpireIndex: 2)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:08:588NonePresentation Battle 4783: Execute action[17]: ParticipantDeployed (initialActionType: ParticipantDeployed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:24:08:588None[Preview] PresentationArmy PresentationArmy #4375 of empire 0 #4375 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:24:08:588None[Preview] PresentationArmy PresentationArmy #4375 of empire 0 #4375 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:24:08:588None[Preview] PresentationArmy PresentationArmy #3927 of empire 2 #3927 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:24:08:588None[Preview] PresentationArmy PresentationArmy #3927 of empire 2 #3927 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:24:08:588NoneReleasePresentationBattlePreview attacker #4375, defender #3927

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:24:08:588None[Preview] PresentationArmy PresentationArmy #4375 of empire 0 #4375 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:24:08:588None[Preview] PresentationArmy PresentationArmy #3927 of empire 2 #3927 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:24:08:588NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:24:08:589NoneRestorePresentationBattlePreview created ticket #5849.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:24:08:589NonePresentation Battle 4783: Execute action[17]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantDeployed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:24:08:589NonePresentation Battle 4783: Execute action[18]: EndDeployment. EmpireIndex=2. (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:24:08:589NonePresentation Battle 4783: Execute action[18]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:24:08:605NoneRequestRestoreAsyncOperation_Completed for ticket #5849.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

20:24:08:605NoneRestorePresentationBattlePreview skipped due to invalid battle #4783

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

20:24:08:605NoneRequestAsyncOperation_Dismissed for ticket #5849.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

20:24:09:448None[Sandbox] Process order. (Serial=1102, Empire=0, Order=Order='OrderGoToAndJoinBattle', Entity=#3253, path='[54, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:09:458None[Sandbox] Process order. (Serial=1103, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:10:464None[Sandbox] Process order. (Serial=1104, Empire=0, Order=Order OrderJoinBattle)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:10:488None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #4210 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:24:10:500NonePresentation Battle 4783: Execute action[19]: StartReinforcement. EmpireIndex=0. (initialActionType: StartReinforcement)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:24:10:500NonePresentation Battle 4783: Execute action[20]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=3253. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:24:10:500None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3253 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:24:10:500None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Sumer #3253 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:24:10:500None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3253 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:24:11:019None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3253 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:24:12:555None[Sandbox] Process order. (Serial=1105, Empire=0, Order=Order OrderBattleMove - BattleGUID: 4783 BattleUnitGUID: 4786 AStarResults: [54, 11])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:12:595NonePresentation Battle 4783: Execute action[21]: UnitTeleport. EmpireIndex=0. UnitGuid=4786, DestTile=[54, 11]. (initialActionType: UnitTeleport)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:24:13:390None[Sandbox] Process order. (Serial=1106, Empire=0, Order=Order OrderBattleMove - BattleGUID: 4783 BattleUnitGUID: 4785 AStarResults: [54, 10] --> [53, 11])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:13:491NonePresentation Battle 4783: Execute action[22]: UnitTeleport. EmpireIndex=0. UnitGuid=4785, DestTile=[53, 11]. (initialActionType: UnitTeleport)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:24:14:107None[Sandbox] Process order. (Serial=1107, Empire=0, Order=Order OrderBattleEndDeployment - BattleGUID: 4783 EmpireIndex: 0)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:14:189NonePresentation Battle 4783: Execute action[23]: EndDeployment. EmpireIndex=0. (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:24:14:189NonePresentation Battle 4783: Execute action[23]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:24:14:190NonePresentation Battle 4783: Execute action[24]: DeploymentAcknowledge (initialActionType: DeploymentAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:24:14:197None[Sandbox] Process order. (Serial=1108, Empire=0, Order=Order OrderBattleDeploymentAcknowledge, BattleGuid=#4783)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:14:299NonePresentation Battle 4783: Execute action[25]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:24:14:299NonePresentation Battle 4783: Execute action[25]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:24:14:299NonePresentation Battle 4783: Execute action[26]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=15 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:24:14:299NonePresentation Battle 4783: Execute action[27]: ReportDeploymentZone. EmpireIndex=2, Group=Defender, deploymentTileCount=18 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:24:14:299NonePresentation Battle 4783: Execute action[28]: BattleGrown. MaximumRoundCount=3 (initialActionType: BattleGrown)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:24:14:299None[Preview] PresentationArmy PresentationArmy #4375 of empire 0 #4375 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:24:14:299None[Preview] PresentationArmy PresentationArmy #3927 of empire 2 #3927 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:24:14:299None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3253 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:24:14:299NonePresentation Battle 4783: Execute action[29]: NewRound. Round=0. (initialActionType: NewRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:24:14:299NonePresentation Battle 4783: Execute action[30]: UpdateParticipant. EmpireIndex=0, ParticipantGuid=0, ParticipantGroup=Attacker (initialActionType: UpdateParticipant)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:24:14:299NonePresentation Battle 4783: Execute action[31]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:24:14:299NoneReleasePresentationBattlePreview attacker #4375, defender #3927

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:24:14:299None[Preview] PresentationArmy PresentationArmy #4375 of empire 0 #4375 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:24:14:299None[Preview] PresentationArmy PresentationArmy #3927 of empire 2 #3927 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:24:14:300NonePresentation Battle 4783: Execute action[31]: UnitJoined. EmpireIndex=0. UnitGuid=4815, DestTile=[54, 8]. (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:24:14:300NonePresentation Battle 4783: Execute action[31]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:24:15:147None[Sandbox] Process order. (Serial=1109, Empire=0, Order=Order OrderBattleUnitConfirmDeployment)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:15:186NonePresentation Battle 4783: Execute action[32]: UnitConfirmDeployment. EmpireIndex=0. UnitGuid=4815. (initialActionType: UnitConfirmDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:24:15:186NonePresentation Battle 4783: Execute action[32]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitConfirmDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:24:15:186NonePresentation Battle 4783: Execute action[32]: UpdateParticipant. EmpireIndex=0, ParticipantGuid=0, ParticipantGroup=Attacker (initialActionType: UnitConfirmDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:24:16:370None[Sandbox] Process order. (Serial=1110, Empire=0, Order=Order OrderBattleMove - BattleGUID: 4783 BattleUnitGUID: 4815 AStarResults: [53, 9] --> [53, 10] --> [52, 11] --> [53, 12])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:16:395NonePresentation Battle 4783: Execute action[33]: UpdateParticipant. EmpireIndex=0, ParticipantGuid=0, ParticipantGroup=Attacker (initialActionType: UpdateParticipant)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:24:16:396NonePresentation Battle 4783: Execute action[34]: UnitMove. EmpireIndex=0. UnitGuid=4815, DestTile=[53, 12]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:24:16:396NonePresentation Battle 4783: Execute action[34]: UnitGoto. EmpireIndex=0. UnitGuid=4815, DestTile=[53, 9]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:24:16:396NonePresentation Battle 4783: Execute action[34]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:24:16:396NonePresentation Battle 4783: Execute action[34]: UnitGoto. EmpireIndex=0. UnitGuid=4815, DestTile=[53, 10]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:24:16:396NonePresentation Battle 4783: Execute action[34]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:24:16:396NonePresentation Battle 4783: Execute action[34]: UnitGoto. EmpireIndex=0. UnitGuid=4815, DestTile=[52, 11]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:24:16:396NonePresentation Battle 4783: Execute action[34]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:24:16:396NonePresentation Battle 4783: Execute action[34]: UnitGoto. EmpireIndex=0. UnitGuid=4815, DestTile=[53, 12]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:24:16:396NonePresentation Battle 4783: Execute action[34]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:24:16:396NonePresentation Battle 4783: Execute action[34]: UpdateBattleUnits. EmpireIndex=0, unitCount=2 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:24:16:396NonePresentation Battle 4783: Execute action[34]: UnitJoined. EmpireIndex=0. UnitGuid=4816, DestTile=[54, 8]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:24:17:298None[Sandbox] Process order. (Serial=1111, Empire=0, Order=Order OrderBattleUnitConfirmDeployment)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:17:401NonePresentation Battle 4783: Execute action[35]: UnitConfirmDeployment. EmpireIndex=0. UnitGuid=4816. (initialActionType: UnitConfirmDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:24:17:401NonePresentation Battle 4783: Execute action[35]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitConfirmDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:24:17:401NonePresentation Battle 4783: Execute action[35]: UpdateParticipant. EmpireIndex=0, ParticipantGuid=0, ParticipantGroup=Attacker (initialActionType: UnitConfirmDeployment)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:24:18:500None[Sandbox] Process order. (Serial=1112, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:18:508None[Sandbox] Process order. (Serial=1113, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:18:596NonePresentation Battle 4783: Execute action[36]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:24:19:916None[Sandbox] Process order. (Serial=1114, Empire=0, Order=Order OrderBattleMove - BattleGUID: 4783 BattleUnitGUID: 4816 AStarResults: [54, 9] --> [54, 10])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:19:989NonePresentation Battle 4783: Execute action[37]: UnitMove. EmpireIndex=0. UnitGuid=4816, DestTile=[54, 10]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:24:19:990NonePresentation Battle 4783: Execute action[37]: UnitGoto. EmpireIndex=0. UnitGuid=4816, DestTile=[54, 9]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:24:19:990NonePresentation Battle 4783: Execute action[37]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:24:19:990NonePresentation Battle 4783: Execute action[37]: UnitGoto. EmpireIndex=0. UnitGuid=4816, DestTile=[54, 10]. (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:24:19:990NonePresentation Battle 4783: Execute action[37]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:24:19:990NonePresentation Battle 4783: Execute action[37]: UpdateBattleUnits. EmpireIndex=0, unitCount=2 (initialActionType: UnitMove)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:24:21:349None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

20:24:21:456None[Sandbox] Process order. (Serial=1115, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 4783 AttackerGUID: 4786 TargetPosition: 1614 ForceAttack: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:21:498NonePresentation Battle 4783: Execute action[38]: UnitAttack. EmpireIndex=0. Attacker=4786 (health=0.85), Defender=4784 (health=0.43). (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:24:21:498NonePresentation Battle 4783: Execute action[38]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:24:21:690None[Sandbox] Process order. (Serial=1116, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:21:699None[Sandbox] Process order. (Serial=1117, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:21:806NonePresentation Battle 4783: Execute action[39]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:24:22:381NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=314)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:24:22:381NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=314)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:24:22:381NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=314)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:24:22:381NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#2, pawnId=271)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:24:22:381NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#2, pawnId=271)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:24:22:381NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#2, pawnId=271)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:24:22:381NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=314)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:24:22:479None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

20:24:22:563None[Sandbox] Process order. (Serial=1118, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 4783 AttackerGUID: 4785 TargetPosition: 1614 ForceAttack: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:22:614NonePresentation Battle 4783: Execute action[40]: UnitAttack. EmpireIndex=0. Attacker=4785 (health=0.85), Defender=4784 (health=0.00). (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:24:22:614NonePresentation Battle 4783: Execute action[40]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:24:22:614NonePresentation Battle 4783: Execute action[40]: UpdateBattleUnits. EmpireIndex=0, unitCount=3 (initialActionType: UnitAttack)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:24:22:614NonePresentation Battle 4783: Execute action[41]: RoundAcknowledge (initialActionType: RoundAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:24:22:623None[Sandbox] Process order. (Serial=1119, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#4783)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:22:629None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

20:24:23:448None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=314 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

20:24:23:471NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=314)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:24:23:471NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#2, pawnId=271)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:24:23:481None[Sandbox] Process order. (Serial=1120, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:23:492None[Sandbox] Process order. (Serial=1121, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:23:844NoneCan't find entity 3927 of ongoing task. Fails the task 4502.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:24:24:477NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=133)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:24:24:477NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=133)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:24:24:477NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=133)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:24:24:477NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#2, pawnId=271)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:24:24:477NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#2, pawnId=271)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:24:24:477NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#2, pawnId=271)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:24:24:477NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=133)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:24:25:530None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=133 OnAttackCompleted while safeguard has not been catched.

Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

20:24:25:550NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=133)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:24:25:552NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#2, pawnId=271)

Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

20:24:25:552NonePresentation Battle 4783: Execute action[42]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:24:25:552NonePresentation Battle 4783: Execute action[43]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=2, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:24:25:564None[Sandbox] Process order. (Serial=1122, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:25:573None[Sandbox] Process order. (Serial=1123, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:25:600NonePresentation Battle 4783: Execute action[44]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:24:25:600NonePresentation Battle 4783: Execute action[45]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=2, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:24:25:601NonePresentation Battle 4783: Execute action[46]: BattleResult. WinnerGroup=Attacker, VictoryType=Extermination (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:24:25:601None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Sumer #4786 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:24:25:601NonePresentation Battle 4783: Execute action[46]: UnitMove. EmpireIndex=0. UnitGuid=4785, DestTile=[54, 11]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:24:25:601NonePresentation Battle 4783: Execute action[46]: UnitGoto. EmpireIndex=0. UnitGuid=4785, DestTile=[54, 11]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:24:25:601NonePresentation Battle 4783: Execute action[46]: UnitMove. EmpireIndex=0. UnitGuid=4815, DestTile=[54, 8]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:24:25:601NonePresentation Battle 4783: Execute action[46]: UnitGoto. EmpireIndex=0. UnitGuid=4815, DestTile=[52, 11]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:24:25:601NonePresentation Battle 4783: Execute action[46]: UnitGoto. EmpireIndex=0. UnitGuid=4815, DestTile=[53, 10]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:24:25:601NonePresentation Battle 4783: Execute action[46]: UnitGoto. EmpireIndex=0. UnitGuid=4815, DestTile=[53, 9]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:24:25:601NonePresentation Battle 4783: Execute action[46]: UnitGoto. EmpireIndex=0. UnitGuid=4815, DestTile=[54, 8]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:24:25:601NonePresentation Battle 4783: Execute action[46]: UnitMove. EmpireIndex=0. UnitGuid=4816, DestTile=[54, 8]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:24:25:601NonePresentation Battle 4783: Execute action[46]: UnitGoto. EmpireIndex=0. UnitGuid=4816, DestTile=[53, 9]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:24:25:601NonePresentation Battle 4783: Execute action[46]: UnitGoto. EmpireIndex=0. UnitGuid=4816, DestTile=[54, 8]. (initialActionType: BattleResult)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:24:25:601NonePresentation Battle 4783: Execute action[47]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:24:25:604None[Sandbox] Process order. (Serial=1124, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#4783)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:25:707NonePresentation Battle 4783: Execute action[48]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:24:25:707None[Preview] PresentationArmy PresentationArmy #4375 of empire 0 #4375 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:24:25:707None[Preview] PresentationArmy PresentationArmy #4375 of empire 0 #4375 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:24:25:708None[Preview] PresentationArmy PresentationArmy #3253 of empire 0 #3253 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:24:25:708None[Preview] PresentationArmy PresentationArmy #3253 of empire 0 #3253 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:24:25:708None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4375 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:24:25:708None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3253 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:24:25:708NoneCould not find PresentationBattlePreview with armyEntityGUID=4375, targetEntityGUID=3927.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:24:27:300None[Sandbox] Process order. (Serial=1125, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:27:431None[Sandbox] Process order. (Serial=1126, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:28:651None[Sandbox] Process order. (Serial=1127, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:29:549None[Sandbox] Process order. (Serial=1128, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:31:926None[Sandbox] Process order. (Serial=1129, Empire=0, Order=Order='OrderDiplomaticAction', Action='RefuseDemands', OtherEmpire=#2.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:31:965None[Sandbox] Process order. (Serial=1130, Empire=2, Order=Order='OrderDiplomaticAction', Action='WithdrawDemands', OtherEmpire=#0.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:31:966None[Sandbox] Process order. (Serial=1131, Empire=2, Order=Order OrderExecuteGrievanceAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:31:966None[Sandbox] Process order. (Serial=1132, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:31:995None[Sandbox] Process order. (Serial=1133, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:32:005None[Sandbox] Process order. (Serial=1134, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:32:006None[Sandbox] Process order. (Serial=1135, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:35:535None[Sandbox] Process order. (Serial=1136, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:35:606None[Sandbox] Process order. (Serial=1137, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:37:966None[Sandbox] Process order. (Serial=1138, Empire=0, Order=Order OrderUseLeverageAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:38:005None [Avatar] Invalid transaction type ConsulatAction

Amplitude.Mercury.Presentation.PresentationAvatarController:FillTransactionQueue(System.Reflection.RuntimeParameterInfo)

20:24:38:016None[Sandbox] Process order. (Serial=1139, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:42:063None[Sandbox] Process order. (Serial=1140, Empire=0, Order=Order='OrderGoTo', Entity=#4272, path='[62, 15]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:42:074None[Sandbox] Process order. (Serial=1141, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:42:848None[Sandbox] Process order. (Serial=1142, Empire=0, Order=Order='OrderGoTo', Entity=#4272, path='[61, 15]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:43:082None[Sandbox] Process order. (Serial=1143, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:44:268None[Sandbox] Process order. (Serial=1144, Empire=0, Order=Order='OrderGoTo', Entity=#4272, path='[61, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:44:278None[Sandbox] Process order. (Serial=1145, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:46:129None[Sandbox] Process order. (Serial=1146, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:46:220None[Sandbox] Process order. (Serial=1147, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:46:220None[Sandbox] Process order. (Serial=1148, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:46:400None[Sandbox] Process order. (Serial=1149, Empire=0, Order=Order='OrderGoTo', Entity=#4273, path='[64, 18] --> [63, 18] --> [62, 17] --> [61, 17] --> [60, 17] --> [59, 17] --> [58, 17] --> [59, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:46:409None[Sandbox] Process order. (Serial=1150, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:47:416None[Sandbox] Process order. (Serial=1151, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:48:421None[Sandbox] Process order. (Serial=1152, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:49:431None[Sandbox] Process order. (Serial=1153, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:51:171None[Sandbox] Process order. (Serial=1154, Empire=0, Order=Order='OrderGoTo', Entity=#4271, path='[71, 14] --> [71, 13] --> [70, 13] --> [70, 14] --> [69, 15] --> [69, 16] --> [68, 17] --> [68, 18] --> [67, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:51:180None[Sandbox] Process order. (Serial=1155, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:52:190None[Sandbox] Process order. (Serial=1156, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:53:202None[Sandbox] Process order. (Serial=1157, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:54:211None[Sandbox] Process order. (Serial=1158, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:54:461None[Sandbox] Process order. (Serial=1159, Empire=0, Order=Order OrderBuyoutAvailableConstruction. Settlement=4377, Constructible=ConstructibleAction_CampRelocationCenter, Position=[73, 13], Currency=Influence)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:24:55:217None[Sandbox] Process order. (Serial=1160, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:25:00:980None[Sandbox] Process order. (Serial=1161, Empire=0, Order=Order='OrderGoTo', Entity=#3991, path='[95, 26]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:25:00:990None[Sandbox] Process order. (Serial=1162, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:25:02:448None[Sandbox] Process order. (Serial=1163, Empire=0, Order=Order='OrderGoTo', Entity=#3991, path='[94, 25] --> [95, 24] --> [96, 24] --> [96, 23] --> [97, 23]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:25:02:458None[Sandbox] Process order. (Serial=1164, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:25:05:589None[Sandbox] Process order. (Serial=1165, Empire=0, Order=Order='OrderGoTo', Entity=#1000, path='[95, 29] --> [95, 28] --> [94, 27] --> [95, 26] --> [94, 25] --> [95, 24] --> [95, 25] --> [96, 25] --> [97, 26]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:25:05:599None[Sandbox] Process order. (Serial=1166, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:25:06:602None[Sandbox] Process order. (Serial=1167, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:25:07:348None[Sandbox] Process order. (Serial=1168, Empire=0, Order=Order='OrderGoTo', Entity=#1000, path='[94, 27] --> [95, 26] --> [94, 25] --> [95, 24] --> [96, 24] --> [97, 24] --> [98, 24]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:25:07:610None[Sandbox] Process order. (Serial=1169, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:25:08:619None[Sandbox] Process order. (Serial=1170, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:25:11:575UI Steam[UI] Showing NarrativeWindow: $NarrativeEvent_Civics_Government02

Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:25:12:590None[Sandbox] Process order. (Serial=1171, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:25:22:844None[Sandbox] Process order. (Serial=1172, Empire=0, Order=Order OrderSplitArmy)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:25:26:141None[Sandbox] Process order. (Serial=1173, Empire=0, Order=Order='OrderGoToAndStealTrade', Entity=#4827, path='[58, 58] --> [57, 58] --> [56, 58]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:25:26:151None[Sandbox] Process order. (Serial=1174, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:25:27:159None[Sandbox] Process order. (Serial=1175, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:25:28:168None[Sandbox] Process order. (Serial=1176, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:25:29:172None[Sandbox] Process order. (Serial=1177, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:25:30:492None[Sandbox] Process order. (Serial=1178, Empire=0, Order=Order='OrderGoToAndStealTrade', Entity=#4232, path='[58, 60] --> [57, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:25:30:502None[Sandbox] Process order. (Serial=1179, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:25:31:510None[Sandbox] Process order. (Serial=1180, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:25:32:515None[Sandbox] Process order. (Serial=1181, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:25:34:286None[Sandbox] Process order. (Serial=1182, Empire=0, Order=Order='OrderGoTo', Entity=#4402, path='[60, 59] --> [61, 60] --> [60, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:25:34:296None[Sandbox] Process order. (Serial=1183, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:25:35:306None[Sandbox] Process order. (Serial=1184, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:25:35:779None[Sandbox] Process order. (Serial=1185, Empire=0, Order=Order='OrderGoTo', Entity=#4432, path='[54, 56]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:25:35:789None[Sandbox] Process order. (Serial=1186, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:25:36:254None[Sandbox] Process order. (Serial=1187, Empire=0, Order=Order='OrderGoTo', Entity=#4432, path='[53, 55]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:25:36:315None[Sandbox] Process order. (Serial=1188, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:25:36:799None[Sandbox] Process order. (Serial=1189, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:25:37:555None[Sandbox] Process order. (Serial=1190, Empire=0, Order=Order='OrderGoTo', Entity=#4432, path='[53, 54] --> [53, 53]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:25:37:807None[Sandbox] Process order. (Serial=1191, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:25:38:814None[Sandbox] Process order. (Serial=1192, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:25:40:042None[Sandbox] Process order. (Serial=1193, Empire=0, Order=Order='OrderGoTo', Entity=#4400, path='[64, 64] --> [64, 65] --> [64, 66]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:25:40:053None[Sandbox] Process order. (Serial=1194, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:25:41:057None[Sandbox] Process order. (Serial=1195, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:25:42:066None[Sandbox] Process order. (Serial=1196, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:25:43:572None[Sandbox] Process order. (Serial=1197, Empire=0, Order=Order='OrderGoTo', Entity=#4400, path='[64, 65]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:25:43:581None[Sandbox] Process order. (Serial=1198, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:25:44:055None[Sandbox] Process order. (Serial=1199, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:25:44:056None[Sandbox] Process order. (Serial=1200, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:25:47:672None[Sandbox] Process order. (Serial=1201, Empire=0, Order=Order='OrderGoTo', Entity=#4689, path='[60, 8] --> [59, 8] --> [58, 8] --> [57, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:25:47:682None[Sandbox] Process order. (Serial=1202, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:25:48:688None[Sandbox] Process order. (Serial=1203, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:25:49:682None[Sandbox] Process order. (Serial=1204, Empire=0, Order=Order OrderCancelArmyMovement)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:25:49:691None[Sandbox] Process order. (Serial=1205, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:25:50:698None[Sandbox] Process order. (Serial=1206, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:25:51:590None[Sandbox] Process order. (Serial=1207, Empire=0, Order=Order='OrderGoTo', Entity=#3517, path='[62, 7] --> [61, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:25:51:600None[Sandbox] Process order. (Serial=1208, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:25:52:607None[Sandbox] Process order. (Serial=1209, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:25:53:238None[Sandbox] Process order. (Serial=1210, Empire=0, Order=Order OrderFurtherActions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:25:53:248None[Sandbox] Process order. (Serial=1211, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:25:53:250None[Sandbox] Process order. (Serial=1212, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:25:53:252None[Sandbox] Process order. (Serial=1213, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:25:53:255None[Sandbox] Process order. (Serial=1214, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:25:53:740None[Sandbox] Process order. (Serial=1215, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:25:54:261None[Sandbox] Process order. (Serial=1216, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:25:54:263None[Sandbox] Process order. (Serial=1217, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:25:55:265None[Sandbox] Process order. (Serial=1218, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:25:56:271None[Sandbox] Process order. (Serial=1219, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:25:56:612None[Sandbox] Process order. (Serial=1220, Empire=0, Order=Order='OrderGoTo', Entity=#4461, path='[80, 49] --> [79, 49] --> [79, 50] --> [78, 51] --> [77, 51] --> [77, 52] --> [76, 52] --> [75, 53] --> [76, 53]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:25:56:623None[Sandbox] Process order. (Serial=1221, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:25:57:276None[Sandbox] Process order. (Serial=1222, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:25:57:526None[Sandbox] Process order. (Serial=1223, Empire=0, Order=Order='OrderGoTo', Entity=#4461, path='[79, 49] --> [79, 50] --> [78, 51] --> [77, 51] --> [77, 52] --> [76, 52] --> [75, 53] --> [74, 53]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:25:57:636None[Sandbox] Process order. (Serial=1224, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:25:58:647None[Sandbox] Process order. (Serial=1225, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:00:759None[Sandbox] Process order. (Serial=1226, Empire=0, Order=Order='OrderGoToAndMerge', Entity=#4430, path='[76, 51] --> [77, 51] --> [78, 50] --> [79, 50] --> [79, 49]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:00:769None[Sandbox] Process order. (Serial=1227, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:01:779None[Sandbox] Process order. (Serial=1228, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:02:790None[Sandbox] Process order. (Serial=1229, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:03:581None[Sandbox] Process order. (Serial=1230, Empire=0, Order=Order='OrderGoTo', Entity=#3517, path='[60, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:03:591None[Sandbox] Process order. (Serial=1231, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:03:801None[Sandbox] Process order. (Serial=1232, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:04:831None[Sandbox] Process order. (Serial=1233, Empire=0, Order=Order OrderCancelAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:06:611None[Sandbox] Process order. (Serial=1234, Empire=0, Order=Order='OrderGoTo', Entity=#3415, path='[56, 43] --> [57, 42] --> [58, 42]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:06:621None[Sandbox] Process order. (Serial=1235, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:07:633None[Sandbox] Process order. (Serial=1236, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:08:643None[Sandbox] Process order. (Serial=1237, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:10:405None[Sandbox] Process order. (Serial=1238, Empire=0, Order=Order='OrderGoTo', Entity=#4402, path='[61, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:10:415None[Sandbox] Process order. (Serial=1239, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:13:559None[Sandbox] Process order. (Serial=1240, Empire=0, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:13:658None[Sandbox] Process order. (Serial=1241, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:14:859None[Sandbox] Process order. (Serial=1242, Empire=0, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:14:969None[Sandbox] Process order. (Serial=1243, Empire=-1, Order=Order OrderWaitForOrderReplication)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:15:145None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Nazca #4830 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:26:15:890NoneAI Synchronization took 740ms at frame 2448 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:26:15:912NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:26:15:912NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:26:15:912NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:26:16:260None[Sandbox] Process order. (Serial=1244, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:17:171None[Sandbox] Process order. (Serial=1245, Empire=1, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:17:172None[Sandbox] Process order. (Serial=1246, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1172' Constructible: 'EmpireWideConstructionParticipation_Extension_HolySite_Zoroastrism' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:17:172None[Sandbox] Process order. (Serial=1247, Empire=1, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '3454', Construction: '380')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:17:177None[Sandbox] Process order. (Serial=1248, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:17:178None[Sandbox] Process order. (Serial=1249, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:17:178None[Sandbox] Process order. (Serial=1250, Empire=1, Order=Order OrderExecuteGrievanceAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:17:179None[Sandbox] Process order. (Serial=1251, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:17:180None[Sandbox] Process order. (Serial=1252, Empire=1, Order=Order OrderSplitArmy)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:17:182None[Sandbox] Process order. (Serial=1253, Empire=1, Order=Order='OrderGoTo', Entity=#3915, AdditionalFlags='IgnoreFogOfWar', Path='[91, 15] --> [92, 16] --> [92, 17] --> [93, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:17:183None[Sandbox] Process order. (Serial=1254, Empire=1, Order=Order='OrderGoTo', Entity=#4066, AdditionalFlags='IgnoreFogOfWar', Path='[94, 19] --> [95, 20] --> [94, 21] --> [95, 22]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:17:183None[Sandbox] Process order. (Serial=1255, Empire=1, Order=Order='OrderGoTo', Entity=#4782, AdditionalFlags='IgnoreFogOfWar', Path='[81, 5] --> [82, 6] --> [83, 6] --> [83, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:17:191None[Sandbox] Process order. (Serial=1256, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[99, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:17:192None[Sandbox] Process order. (Serial=1257, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:17:196None[Sandbox] Process order. (Serial=1258, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:17:200None[Sandbox] Process order. (Serial=1259, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:17:211None[Sandbox] Process order. (Serial=1260, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=3975, Constructible=Extension_Base_Industry, Position=[97, 33], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:17:214None[Sandbox] Process order. (Serial=1261, Empire=1, Order=Order='OrderGoTo', Entity=#3519, AdditionalFlags='IgnoreFogOfWar', Path='[76, 65] --> [77, 66] --> [76, 67] --> [77, 68] --> [76, 68]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:17:215None[Sandbox] Process order. (Serial=1262, Empire=1, Order=Order='OrderGoTo', Entity=#3832, AdditionalFlags='IgnoreFogOfWar', Path='[83, 63] --> [82, 63] --> [81, 63] --> [80, 63] --> [80, 64] --> [79, 65]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:17:215None[Sandbox] Process order. (Serial=1263, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:17:222None[Sandbox] Process order. (Serial=1264, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:17:224None[Sandbox] Process order. (Serial=1265, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:17:241None[Sandbox] Process order. (Serial=1266, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1980' Constructible: 'Infrastructure_Food_Family01_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:17:242None[Sandbox] Process order. (Serial=1267, Empire=2, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '1980', Construction: '315')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:17:247None[Sandbox] Process order. (Serial=1268, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 8 Money Investment None Influence Investment None)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:17:252None[Sandbox] Process order. (Serial=1269, Empire=2, Order=Order='OrderGoTo', Entity=#3657, AdditionalFlags='IgnoreFogOfWar', Path='[54, 6] --> [54, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:17:262None[Sandbox] Process order. (Serial=1270, Empire=2, Order=Order='OrderGoTo', Entity=#4429, AdditionalFlags='IgnoreFogOfWar', Path='[49, 11] --> [48, 11] --> [48, 12] --> [48, 13] --> [49, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:17:262NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

20:26:17:262None[Sandbox] Process order. (Serial=1271, Empire=2, Order=Order='OrderGoTo', Entity=#4714, AdditionalFlags='IgnoreFogOfWar', Path='[35, 34] --> [35, 33] --> [35, 32] --> [35, 31] --> [35, 30] --> [35, 29] --> [36, 28] --> [35, 27]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:17:263None[Sandbox] Process order. (Serial=1272, Empire=2, Order=Order='OrderGoTo', Entity=#4210, AdditionalFlags='IgnoreFogOfWar', Path='[51, 10] --> [50, 11] --> [49, 11] --> [48, 11] --> [48, 12] --> [48, 13] --> [49, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:17:263None[Sandbox] Process order. (Serial=1273, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:17:264None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #4844 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:26:17:271None[Sandbox] Process order. (Serial=1274, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:17:275None[Sandbox] Process order. (Serial=1275, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:17:280None[Sandbox] Process order. (Serial=1276, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:17:291None[Sandbox] Process order. (Serial=1277, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2578' Constructible: 'Extension_ArtificialWonderParticipation_Era1_PyramidOfGiza' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:17:291None[Sandbox] Process order. (Serial=1278, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:17:292None[Sandbox] Process order. (Serial=1279, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:17:292None[Sandbox] Process order. (Serial=1280, Empire=3, Order=Order='OrderGoTo', Entity=#2893, AdditionalFlags='IgnoreFogOfWar', Path='[40, 54] --> [39, 55] --> [40, 56] --> [41, 56]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:17:293None[Sandbox] Process order. (Serial=1281, Empire=3, Order=Order='OrderGoTo', Entity=#4619, AdditionalFlags='IgnoreFogOfWar', Path='[56, 65] --> [57, 64] --> [57, 63] --> [58, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:17:301None[Sandbox] Process order. (Serial=1282, Empire=3, Order=Order='OrderGoTo', Entity=#4399, AdditionalFlags='IgnoreFogOfWar', Path='[46, 55] --> [47, 54]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:17:302None[Sandbox] Process order. (Serial=1283, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:17:304None[Sandbox] Process order. (Serial=1284, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:17:311None[Sandbox] Process order. (Serial=1285, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:17:323None[Sandbox] Process order. (Serial=1286, Empire=6, Order=Order='OrderGoTo', Entity=#2410, AdditionalFlags='IgnoreFogOfWar', Path='[49, 7] --> [50, 6] --> [50, 5]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:17:332None[Sandbox] Process order. (Serial=1287, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:17:341None[Sandbox] Process order. (Serial=1288, Empire=7, Order=Order='OrderGoTo', Entity=#4081, AdditionalFlags='IgnoreFogOfWar', Path='[78, 63] --> [78, 64] --> [77, 64]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:17:351None[Sandbox] Process order. (Serial=1289, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:17:368None[Sandbox] Process order. (Serial=1290, Empire=4, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:17:368None[Sandbox] Process order. (Serial=1291, Empire=5, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:17:368None[Sandbox] Process order. (Serial=1292, Empire=8, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:17:369None[Sandbox] Process order. (Serial=1293, Empire=72, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:17:393None[Sandbox] Process order. (Serial=1294, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '3454' Constructible: 'Extension_ArtificialWonderParticipation_Era1_HangingGardensOfBabylon' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:17:394None[Sandbox] Process order. (Serial=1295, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '3975' Constructible: 'Infrastructure_Industry_Family03_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:17:394None[Sandbox] Process order. (Serial=1296, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:17:395None[Sandbox] Process order. (Serial=1297, Empire=1, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '1172', Construction: '360')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:17:412None[Sandbox] Process order. (Serial=1298, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:17:413None[Sandbox] Process order. (Serial=1299, Empire=1, Order=Order='OrderGoTo', Entity=#2374, AdditionalFlags='IgnoreFogOfWar', Path='[95, 25] --> [95, 24]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:17:413None[Sandbox] Process order. (Serial=1300, Empire=1, Order=Order='OrderGoTo', Entity=#4844, AdditionalFlags='IgnoreFogOfWar', Path='[96, 26] --> [97, 26]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:17:422None[Sandbox] Process order. (Serial=1301, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:17:426None[Sandbox] Process order. (Serial=1302, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:17:443None[Sandbox] Process order. (Serial=1303, Empire=2, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:17:444None[Sandbox] Process order. (Serial=1304, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:17:444None[Sandbox] Process order. (Serial=1305, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 8 Money Investment High Influence Investment High)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:17:444None[Sandbox] Process order. (Serial=1306, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1980' Constructible: 'LandUnit_Era2_Common_Envoys' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:17:452None[Sandbox] Process order. (Serial=1307, Empire=2, Order=Order='OrderGoTo', Entity=#4452, AdditionalFlags='IgnoreFogOfWar', Path='[35, 31] --> [35, 32] --> [34, 33] --> [34, 34] --> [34, 35]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:17:453None[Sandbox] Process order. (Serial=1308, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[35, 32] --> [35, 33] --> [35, 34] --> [34, 35]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:17:462None[Sandbox] Process order. (Serial=1309, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1162' Constructible: 'Extension_Base_Industry' Position: '[41, 10]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:17:462None[Sandbox] Process order. (Serial=1310, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:17:465None[Sandbox] Process order. (Serial=1311, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:17:482None[Sandbox] Process order. (Serial=1312, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1980' Constructible: 'Extension_Base_Industry' Position: '[35, 26]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:17:512None[Sandbox] Process order. (Serial=1313, Empire=3, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '1033', Construction: '374')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:17:513None[Sandbox] Process order. (Serial=1314, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:17:514None[Sandbox] Process order. (Serial=1315, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:17:591None[Sandbox] Process order. (Serial=1316, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1172' Constructible: 'Extension_ArtificialWonderParticipation_Era1_HangingGardensOfBabylon' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:17:592None[Sandbox] Process order. (Serial=1317, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:17:602None[Sandbox] Process order. (Serial=1318, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[98, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:17:632None[Sandbox] Process order. (Serial=1319, Empire=2, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:17:632None[Sandbox] Process order. (Serial=1320, Empire=2, Order=Order OrderBuyoutConstructionByGuid, Settlement: '1980', Construction: '391'))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:17:653None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #4849 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:26:17:662None[Sandbox] Process order. (Serial=1321, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1033' Constructible: 'Extension_ArtificialWonderParticipation_Era1_PyramidOfGiza' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:17:662None[Sandbox] Process order. (Serial=1322, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:17:663None[Sandbox] Process order. (Serial=1323, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:17:802None[Sandbox] Process order. (Serial=1324, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:17:833None[Sandbox] Process order. (Serial=1325, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:17:852None[Sandbox] Process order. (Serial=1326, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1980' Constructible: 'Extension_Base_Industry' Position: '[35, 26]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:17:882None[Sandbox] Process order. (Serial=1327, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:18:012None[Sandbox] Process order. (Serial=1328, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:18:023None[Sandbox] Process order. (Serial=1329, Empire=2, Order=Order='OrderGoTo', Entity=#4714, AdditionalFlags='IgnoreFogOfWar', Path='[35, 32] --> [35, 31] --> [35, 30] --> [35, 29] --> [36, 28] --> [35, 27]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:18:203None[Sandbox] Process order. (Serial=1330, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:18:206None[Sandbox] Process order. (Serial=1331, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:18:209None[Sandbox] Process order. (Serial=1332, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:18:223None[Sandbox] Process order. (Serial=1333, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:18:233None[Sandbox] Process order. (Serial=1334, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:18:236None[Sandbox] Process order. (Serial=1335, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:18:273None[Sandbox] Process order. (Serial=1336, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:18:285None[Sandbox] Process order. (Serial=1337, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:18:293None[Sandbox] Process order. (Serial=1338, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:18:303None[Sandbox] Process order. (Serial=1339, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:18:317None[Sandbox] Process order. (Serial=1340, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:18:321None[Sandbox] Process order. (Serial=1341, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:18:324None[Sandbox] Process order. (Serial=1342, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:18:344None[Sandbox] Process order. (Serial=1343, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:18:363None[Sandbox] Process order. (Serial=1344, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:18:433None[Sandbox] Process order. (Serial=1345, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:18:473None[Sandbox] Process order. (Serial=1346, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:18:476None[Sandbox] Process order. (Serial=1347, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:18:603None[Sandbox] Process order. (Serial=1348, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[99, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:18:799None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #4782 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:26:19:213None[Sandbox] Process order. (Serial=1349, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:19:216None[Sandbox] Process order. (Serial=1350, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:19:220None[Sandbox] Process order. (Serial=1351, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:19:236None[Sandbox] Process order. (Serial=1352, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:19:253None[Sandbox] Process order. (Serial=1353, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:19:258None[Sandbox] Process order. (Serial=1354, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:19:293None[Sandbox] Process order. (Serial=1355, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:19:307None[Sandbox] Process order. (Serial=1356, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:19:323None[Sandbox] Process order. (Serial=1357, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:19:328None[Sandbox] Process order. (Serial=1358, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:19:343None[Sandbox] Process order. (Serial=1359, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:19:357None[Sandbox] Process order. (Serial=1360, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:19:373None[Sandbox] Process order. (Serial=1361, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:19:463None[Sandbox] Process order. (Serial=1362, Empire=7, Order=Order='OrderGoTo', Entity=#4081, AdditionalFlags='IgnoreFogOfWar', Path='[78, 64]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:19:485None[Sandbox] Process order. (Serial=1363, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:19:486None[Sandbox] Process order. (Serial=1364, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:19:489None[Sandbox] Process order. (Serial=1365, Empire=6, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:19:603None[Sandbox] Process order. (Serial=1366, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[99, 39]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:20:224None[Sandbox] Process order. (Serial=1367, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:20:226None[Sandbox] Process order. (Serial=1368, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:20:230None[Sandbox] Process order. (Serial=1369, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:20:254None[Sandbox] Process order. (Serial=1370, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:20:266None[Sandbox] Process order. (Serial=1371, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:20:274None[Sandbox] Process order. (Serial=1372, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:20:304None[Sandbox] Process order. (Serial=1373, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:20:324None[Sandbox] Process order. (Serial=1374, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:20:338None[Sandbox] Process order. (Serial=1375, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:20:347None[Sandbox] Process order. (Serial=1376, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:20:363None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #4210 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:26:20:364None[Sandbox] Process order. (Serial=1377, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:20:384None[Sandbox] Process order. (Serial=1378, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:20:444None[Sandbox] Process order. (Serial=1379, Empire=3, Order=Order='OrderGoTo', Entity=#4328, AdditionalFlags='IgnoreFogOfWar', Path='[59, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:20:454None[Sandbox] Process order. (Serial=1380, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:20:493None[Sandbox] Process order. (Serial=1381, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:20:614None[Sandbox] Process order. (Serial=1382, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[99, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:20:686None[Sandbox] Process order. (Serial=1383, Empire=3, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:20:686None[Sandbox] Process order. (Serial=1384, Empire=7, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:21:260None[Sandbox] Process order. (Serial=1385, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:21:280None[Sandbox] Process order. (Serial=1386, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:21:284None[Sandbox] Process order. (Serial=1387, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:21:310None[Sandbox] Process order. (Serial=1388, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:21:330None[Sandbox] Process order. (Serial=1389, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:21:360None[Sandbox] Process order. (Serial=1390, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:21:499None[Sandbox] Process order. (Serial=1391, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:21:619None[Sandbox] Process order. (Serial=1392, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[98, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:21:620None[Sandbox] Process order. (Serial=1393, Empire=1, Order=Order='OrderGoTo', Entity=#3519, AdditionalFlags='IgnoreFogOfWar', Path='[77, 68] --> [76, 67]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:21:660None[Sandbox] Process order. (Serial=1394, Empire=2, Order=Order='OrderGoTo', Entity=#4429, AdditionalFlags='IgnoreFogOfWar', Path='[48, 13] --> [47, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:21:849None[Sandbox] Process order. (Serial=1395, Empire=2, Order=Order='OrderGoTo', Entity=#4452, AdditionalFlags='IgnoreFogOfWar', Path='[35, 34] --> [35, 35] --> [35, 36] --> [34, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:21:859None[Sandbox] Process order. (Serial=1396, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:22:274None[Sandbox] Process order. (Serial=1397, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:22:293None[Sandbox] Process order. (Serial=1398, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:22:296None[Sandbox] Process order. (Serial=1399, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:22:314None[Sandbox] Process order. (Serial=1400, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:22:364None[Sandbox] Process order. (Serial=1401, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:22:625None[Sandbox] Process order. (Serial=1402, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[99, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:22:867None[Sandbox] Process order. (Serial=1403, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:23:278None[Sandbox] Process order. (Serial=1404, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:23:309None[Sandbox] Process order. (Serial=1405, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:23:328None[Sandbox] Process order. (Serial=1406, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:23:391None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Nubia #3467 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:26:23:480None[Sandbox] Process order. (Serial=1407, Empire=1, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:23:870None[Sandbox] Process order. (Serial=1408, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:24:091None[Sandbox] Process order. (Serial=1409, Empire=2, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:25:610None[Sandbox] Process order. (Serial=1410, Empire=0, Order=Order OrderSplitArmy)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:26:886None[Sandbox] Process order. (Serial=1411, Empire=0, Order=Order='OrderGoTo', Entity=#4850, path='[59, 59] --> [59, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:26:895None[Sandbox] Process order. (Serial=1412, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:27:901None[Sandbox] Process order. (Serial=1413, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:28:283None[Sandbox] Process order. (Serial=1414, Empire=0, Order=Order='OrderGoTo', Entity=#4402, path='[60, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:28:292None[Sandbox] Process order. (Serial=1415, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:31:270None[Sandbox] Process order. (Serial=1416, Empire=0, Order=Order='OrderGoTo', Entity=#4400, path='[65, 65]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:31:280None[Sandbox] Process order. (Serial=1417, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:32:597None[Sandbox] Process order. (Serial=1418, Empire=0, Order=Order='OrderGoTo', Entity=#4400, path='[64, 65] --> [64, 66] --> [63, 66]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:32:606None[Sandbox] Process order. (Serial=1419, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:33:284None[Sandbox] Process order. (Serial=1420, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:33:284None[Sandbox] Process order. (Serial=1421, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:33:618None[Sandbox] Process order. (Serial=1422, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:34:622None[Sandbox] Process order. (Serial=1423, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:34:681None[Sandbox] Process order. (Serial=1424, Empire=0, Order=Order='OrderGoTo', Entity=#4431, path='[65, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:34:692None[Sandbox] Process order. (Serial=1425, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:36:572None[Sandbox] Process order. (Serial=1426, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:36:572None[Sandbox] Process order. (Serial=1427, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:37:355None[Sandbox] Process order. (Serial=1428, Empire=0, Order=Order='OrderGoTo', Entity=#4645, path='[72, 56] --> [71, 56] --> [70, 57] --> [69, 57] --> [69, 58] --> [68, 58] --> [67, 58] --> [66, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:37:365None[Sandbox] Process order. (Serial=1429, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:38:370None[Sandbox] Process order. (Serial=1430, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:39:372None[Sandbox] Process order. (Serial=1431, Empire=0, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:39:384None[Sandbox] Process order. (Serial=1432, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:39:474NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

20:26:40:389None[Sandbox] Process order. (Serial=1433, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:41:029None[Sandbox] Process order. (Serial=1434, Empire=0, Order=Order='OrderGoTo', Entity=#4430, path='[78, 51] --> [77, 51] --> [76, 51] --> [75, 51] --> [75, 52] --> [74, 53] --> [74, 54] --> [73, 54]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:41:038None[Sandbox] Process order. (Serial=1435, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:42:042None[Sandbox] Process order. (Serial=1436, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:43:050None[Sandbox] Process order. (Serial=1437, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:44:056None[Sandbox] Process order. (Serial=1438, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:50:283None[Sandbox] Process order. (Serial=1439, Empire=0, Order=Order='OrderGoTo', Entity=#3517, path='[61, 6] --> [61, 5] --> [62, 4] --> [61, 3]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:50:293None[Sandbox] Process order. (Serial=1440, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:51:302None[Sandbox] Process order. (Serial=1441, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:52:309None[Sandbox] Process order. (Serial=1442, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:53:318None[Sandbox] Process order. (Serial=1443, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:57:095None[Sandbox] Process order. (Serial=1444, Empire=0, Order=Order='OrderGoToAndMerge', Entity=#4689, path='[56, 9] --> [55, 9] --> [55, 10] --> [54, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:57:105None[Sandbox] Process order. (Serial=1445, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:58:116None[Sandbox] Process order. (Serial=1446, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:26:59:122None[Sandbox] Process order. (Serial=1447, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:27:00:131None[Sandbox] Process order. (Serial=1448, Empire=0, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:27:03:566None[Sandbox] Process order. (Serial=1449, Empire=0, Order=Order OrderSplitArmy)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:27:06:087None[Sandbox] Process order. (Serial=1450, Empire=0, Order=Order='OrderGoToAndStealTrade', Entity=#3253, path='[53, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:27:06:096None[Sandbox] Process order. (Serial=1451, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:27:07:100None[Sandbox] Process order. (Serial=1452, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:27:07:261None[Sandbox] Process order. (Serial=1453, Empire=0, Order=Order='OrderGoToAndMerge', Entity=#4851, path='[55, 10] --> [54, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:27:07:270None[Sandbox] Process order. (Serial=1454, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:27:08:275None[Sandbox] Process order. (Serial=1455, Empire=0, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:27:11:585None[Sandbox] Process order. (Serial=1456, Empire=0, Order=Order='OrderGoTo', Entity=#4272, path='[60, 15]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:27:11:595None[Sandbox] Process order. (Serial=1457, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:27:12:670None[Sandbox] Process order. (Serial=1458, Empire=0, Order=Order='OrderGoTo', Entity=#4272, path='[61, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:27:12:679None[Sandbox] Process order. (Serial=1459, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:27:14:037None[Sandbox] Process order. (Serial=1460, Empire=0, Order=Order='OrderGoTo', Entity=#4272, path='[60, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:27:14:047None[Sandbox] Process order. (Serial=1461, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:27:15:294None[Sandbox] Process order. (Serial=1462, Empire=0, Order=Order='OrderGoTo', Entity=#4272, path='[59, 13] --> [59, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:27:15:304None[Sandbox] Process order. (Serial=1463, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:27:16:309None[Sandbox] Process order. (Serial=1464, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:27:17:556None[Sandbox] Process order. (Serial=1465, Empire=0, Order=Order='OrderGoTo', Entity=#4273, path='[60, 17] --> [59, 17] --> [58, 17] --> [58, 16] --> [57, 15] --> [57, 16] --> [57, 17] --> [58, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:27:17:567None[Sandbox] Process order. (Serial=1466, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:27:18:571None[Sandbox] Process order. (Serial=1467, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:27:19:582None[Sandbox] Process order. (Serial=1468, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:27:20:590None[Sandbox] Process order. (Serial=1469, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:27:21:674None[Sandbox] Process order. (Serial=1470, Empire=0, Order=Order='OrderGoTo', Entity=#4271, path='[69, 15] --> [69, 16] --> [68, 17] --> [68, 18] --> [67, 18] --> [66, 18] --> [65, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:27:21:687None[Sandbox] Process order. (Serial=1471, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:27:22:701None[Sandbox] Process order. (Serial=1472, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:27:23:713None[Sandbox] Process order. (Serial=1473, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:27:24:725None[Sandbox] Process order. (Serial=1474, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:27:25:730None[Sandbox] Process order. (Serial=1475, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:27:33:731None[Sandbox] Process order. (Serial=1476, Empire=0, Order=Order='OrderGoTo', Entity=#4432, path='[54, 54] --> [53, 55] --> [54, 56]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:27:33:741None[Sandbox] Process order. (Serial=1477, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:27:34:747None[Sandbox] Process order. (Serial=1478, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:27:35:756None[Sandbox] Process order. (Serial=1479, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:27:36:652None[Sandbox] Process order. (Serial=1480, Empire=0, Order=Order='OrderGoTo', Entity=#4432, path='[55, 56] --> [56, 56] --> [56, 55]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:27:36:761None[Sandbox] Process order. (Serial=1481, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:27:37:294None[Sandbox] Process order. (Serial=1482, Empire=0, Order=Order OrderFurtherActions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:27:37:303None[Sandbox] Process order. (Serial=1483, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:27:37:307None[Sandbox] Process order. (Serial=1484, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:27:37:767None[Sandbox] Process order. (Serial=1485, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:27:38:310None[Sandbox] Process order. (Serial=1486, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:27:38:311None[Sandbox] Process order. (Serial=1487, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:27:40:553None[Sandbox] Process order. (Serial=1488, Empire=0, Order=Order='OrderGoTo', Entity=#3415, path='[59, 42] --> [60, 42] --> [61, 42] --> [61, 41] --> [62, 40] --> [62, 39]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:27:40:563None[Sandbox] Process order. (Serial=1489, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:27:41:570None[Sandbox] Process order. (Serial=1490, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:27:42:574None[Sandbox] Process order. (Serial=1491, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:27:43:580None[Sandbox] Process order. (Serial=1492, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:27:44:587None[Sandbox] Process order. (Serial=1493, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:27:44:669UI Steam[UI] Showing NarrativeWindow: $NarrativeEvent_Civics_Society02

Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:27:45:572None[Sandbox] Process order. (Serial=1494, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:27:49:171None[Sandbox] Process order. (Serial=1495, Empire=0, Order=Order OrderActivateCivic)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:27:55:288None[Sandbox] Process order. (Serial=1496, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:00:295None[Sandbox] Process order. (Serial=1497, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:00:325None[Sandbox] Process order. (Serial=1498, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:04:066None[Sandbox] Process order. (Serial=1499, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:04:157None[Sandbox] Process order. (Serial=1500, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:12:414None[Sandbox] Process order. (Serial=1501, Empire=0, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:12:457None[Sandbox] Process order. (Serial=1502, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:13:794None[Sandbox] Process order. (Serial=1503, Empire=0, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:13:846None[Sandbox] Process order. (Serial=1504, Empire=-1, Order=Order OrderWaitForOrderReplication)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:14:028NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

20:28:14:767NoneAI Synchronization took 730ms at frame 2894 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:28:14:785NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:28:14:785NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:28:14:785NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:28:15:136None[Sandbox] Process order. (Serial=1505, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:15:157None[Sandbox] Process order. (Serial=1506, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:16:062None[Sandbox] Process order. (Serial=1507, Empire=1, Order=Order OrderResourceDepositInvestment)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:16:063None[Sandbox] Process order. (Serial=1508, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:16:064None[Sandbox] Process order. (Serial=1509, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:16:064None[Sandbox] Process order. (Serial=1510, Empire=1, Order=Order='OrderGoTo', Entity=#3915, AdditionalFlags='IgnoreFogOfWar', Path='[94, 17] --> [95, 18] --> [94, 19] --> [95, 20]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:16:070None[Sandbox] Process order. (Serial=1511, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[99, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:16:070None[Sandbox] Process order. (Serial=1512, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:16:081None[Sandbox] Process order. (Serial=1513, Empire=1, Order=Order='OrderGoTo', Entity=#3519, AdditionalFlags='IgnoreFogOfWar', Path='[76, 66] --> [75, 65] --> [75, 64] --> [74, 63] --> [73, 63] --> [73, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:16:081None[Sandbox] Process order. (Serial=1514, Empire=1, Order=Order='OrderGoTo', Entity=#3832, AdditionalFlags='IgnoreFogOfWar', Path='[78, 65] --> [78, 64] --> [78, 63] --> [79, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:16:083None[Sandbox] Process order. (Serial=1515, Empire=1, Order=Order='OrderGoTo', Entity=#4782, AdditionalFlags='IgnoreFogOfWar', Path='[84, 8] --> [84, 9] --> [85, 10] --> [85, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:16:083None[Sandbox] Process order. (Serial=1516, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:16:091None[Sandbox] Process order. (Serial=1517, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:16:095None[Sandbox] Process order. (Serial=1518, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:16:112None[Sandbox] Process order. (Serial=1519, Empire=2, Order=Order OrderMakeNarrativeEventChoice)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:16:114None[Sandbox] Process order. (Serial=1520, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 8 Money Investment None Influence Investment None)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:16:114None[Sandbox] Process order. (Serial=1521, Empire=2, Order=Order='OrderGoTo', Entity=#4849, AdditionalFlags='IgnoreFogOfWar', Path='[35, 36] --> [34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [36, 40] --> [35, 41]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:16:120None[Sandbox] Process order. (Serial=1522, Empire=2, Order=Order='OrderGoTo', Entity=#4210, AdditionalFlags='IgnoreFogOfWar', Path='[48, 14] --> [47, 13] --> [47, 12] --> [46, 11] --> [45, 11] --> [44, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:16:121None[Sandbox] Process order. (Serial=1523, Empire=2, Order=Order='OrderGoTo', Entity=#4429, AdditionalFlags='IgnoreFogOfWar', Path='[47, 12] --> [46, 11] --> [45, 11] --> [44, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:16:121None[Sandbox] Process order. (Serial=1524, Empire=2, Order=Order='OrderGoTo', Entity=#4714, AdditionalFlags='IgnoreFogOfWar', Path='[36, 26] --> [36, 25] --> [37, 24] --> [36, 23] --> [36, 22] --> [35, 21] --> [36, 20] --> [36, 19]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:16:122None[Sandbox] Process order. (Serial=1525, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:16:131None[Sandbox] Process order. (Serial=1526, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:16:135None[Sandbox] Process order. (Serial=1527, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:16:139None[Sandbox] Process order. (Serial=1528, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:16:150None[Sandbox] Process order. (Serial=1529, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:16:150None[Sandbox] Process order. (Serial=1530, Empire=3, Order=Order='OrderGoTo', Entity=#4619, AdditionalFlags='IgnoreFogOfWar', Path='[59, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:16:162None[Sandbox] Process order. (Serial=1531, Empire=3, Order=Order='OrderGoTo', Entity=#4399, AdditionalFlags='IgnoreFogOfWar', Path='[47, 53] --> [48, 53]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:16:163None[Sandbox] Process order. (Serial=1532, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:16:171None[Sandbox] Process order. (Serial=1533, Empire=3, Order=Order='OrderGoTo', Entity=#4328, AdditionalFlags='IgnoreFogOfWar', Path='[59, 60] --> [59, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:16:171None[Sandbox] Process order. (Serial=1534, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:16:191None[Sandbox] Process order. (Serial=1535, Empire=6, Order=Order='OrderGoTo', Entity=#2410, AdditionalFlags='IgnoreFogOfWar', Path='[50, 6] --> [49, 7] --> [49, 8] --> [48, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:16:202None[Sandbox] Process order. (Serial=1536, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:16:210None[Sandbox] Process order. (Serial=1537, Empire=7, Order=Order='OrderGoTo', Entity=#4081, AdditionalFlags='IgnoreFogOfWar', Path='[77, 64] --> [76, 64] --> [76, 65] --> [77, 66]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:16:221None[Sandbox] Process order. (Serial=1538, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:16:246None[Sandbox] Process order. (Serial=1539, Empire=4, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:16:246None[Sandbox] Process order. (Serial=1540, Empire=5, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:16:246None[Sandbox] Process order. (Serial=1541, Empire=8, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:16:246None[Sandbox] Process order. (Serial=1542, Empire=72, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:16:270None[Sandbox] Process order. (Serial=1543, Empire=1, Order=Order OrderBuyoutConstructionByGuid, Settlement: '3975', Construction: '390'))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:16:271None[Sandbox] Process order. (Serial=1544, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:16:271None[Sandbox] Process order. (Serial=1545, Empire=1, Order=Order='OrderGoTo', Entity=#4066, AdditionalFlags='IgnoreFogOfWar', Path='[96, 22] --> [96, 23] --> [96, 24]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:16:271None[Sandbox] Process order. (Serial=1546, Empire=1, Order=Order='OrderGoTo', Entity=#2374, AdditionalFlags='IgnoreFogOfWar', Path='[96, 24]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:16:280None[Sandbox] Process order. (Serial=1547, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:16:284None[Sandbox] Process order. (Serial=1548, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:16:301None[Sandbox] Process order. (Serial=1549, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 8 Money Investment High Influence Investment High)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:16:310None[Sandbox] Process order. (Serial=1550, Empire=2, Order=Order='OrderGoTo', Entity=#4452, AdditionalFlags='IgnoreFogOfWar', Path='[34, 35]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:16:321None[Sandbox] Process order. (Serial=1551, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:16:340None[Sandbox] Process order. (Serial=1552, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:16:352None[Sandbox] Process order. (Serial=1553, Empire=3, Order=Order='OrderGoTo', Entity=#2893, AdditionalFlags='IgnoreFogOfWar', Path='[42, 56] --> [42, 57] --> [43, 58] --> [44, 58]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:16:360None[Sandbox] Process order. (Serial=1554, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:16:462None[Sandbox] Process order. (Serial=1555, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '3975' Constructible: 'Extension_ArtificialWonderParticipation_Era1_HangingGardensOfBabylon' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:16:471None[Sandbox] Process order. (Serial=1556, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[98, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:16:490None[Sandbox] Process order. (Serial=1557, Empire=1, Order=Order='OrderGoTo', Entity=#3832, AdditionalFlags='IgnoreFogOfWar', Path='[78, 65] --> [78, 64] --> [78, 63] --> [79, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:16:500None[Sandbox] Process order. (Serial=1558, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:16:540None[Sandbox] Process order. (Serial=1559, Empire=0, Order=Order='OrderGoTo', Entity=#4431, path='[64, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:16:551None[Sandbox] Process order. (Serial=1560, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:17:081None[Sandbox] Process order. (Serial=1561, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:17:091None[Sandbox] Process order. (Serial=1562, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:17:101None[Sandbox] Process order. (Serial=1563, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:17:105None[Sandbox] Process order. (Serial=1564, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:17:132None[Sandbox] Process order. (Serial=1565, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:17:151None[Sandbox] Process order. (Serial=1566, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:17:155None[Sandbox] Process order. (Serial=1567, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:17:159None[Sandbox] Process order. (Serial=1568, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:17:181None[Sandbox] Process order. (Serial=1569, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:17:211None[Sandbox] Process order. (Serial=1570, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:17:231None[Sandbox] Process order. (Serial=1571, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:17:290None[Sandbox] Process order. (Serial=1572, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:17:373None[Sandbox] Process order. (Serial=1573, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:17:475None[Sandbox] Process order. (Serial=1574, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[99, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:17:503None[Sandbox] Process order. (Serial=1575, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:18:077None[Sandbox] Process order. (Serial=1576, Empire=0, Order=Order='OrderGoTo', Entity=#4431, path='[64, 58]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:18:088None[Sandbox] Process order. (Serial=1577, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:18:091None[Sandbox] Process order. (Serial=1578, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:18:109None[Sandbox] Process order. (Serial=1579, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:18:113None[Sandbox] Process order. (Serial=1580, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:18:116None[Sandbox] Process order. (Serial=1581, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:18:149None[Sandbox] Process order. (Serial=1582, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:18:169None[Sandbox] Process order. (Serial=1583, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:18:173None[Sandbox] Process order. (Serial=1584, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:18:176None[Sandbox] Process order. (Serial=1585, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:18:218None[Sandbox] Process order. (Serial=1586, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:18:238None[Sandbox] Process order. (Serial=1587, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:18:299None[Sandbox] Process order. (Serial=1588, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:18:339None[Sandbox] Process order. (Serial=1589, Empire=7, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:18:380None[Sandbox] Process order. (Serial=1590, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:18:480None[Sandbox] Process order. (Serial=1591, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[99, 39]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:18:510None[Sandbox] Process order. (Serial=1592, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:18:559None[Sandbox] Process order. (Serial=1593, Empire=7, Order=Order OrderCreateBattle Attacker #4081 Target #3519 Action #0 InstantResolve: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:18:569None[Sandbox] Process order. (Serial=1594, Empire=7, Order=Order OrderBattleConfirmation - BattleGUID: 4865 EmpireIndex: 7)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:18:659NonePresentation Battle 4865: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:28:18:659NonePresentation Battle 4865: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:28:18:659NonePresentation Battle 4865: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:28:18:660NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:28:18:660NoneRestorePresentationBattlePreview created ticket #8926.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:28:18:660NonePresentation Battle 4865: Execute action[2]: ParticipantJoined. EmpireIndex=7, Guid=4081, Group=Attacker, Modifiers=None, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:28:18:660None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #4081 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:28:18:660NonePresentation Battle 4865: Execute action[3]: ParticipantJoined. EmpireIndex=1, Guid=3519, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:28:18:660None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #3519 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:28:18:660NonePresentation Battle 4865: Execute action[4]: CapturePointLoaded (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:28:18:660NonePresentation Battle 4865: Execute action[4]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:28:18:661NonePresentation Battle 4865: Execute action[5]: ReportDeploymentZone. EmpireIndex=7, Group=Attacker, deploymentTileCount=15 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:28:18:661NonePresentation Battle 4865: Execute action[6]: ReportDeploymentZone. EmpireIndex=1, Group=Defender, deploymentTileCount=9 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:28:18:661NonePresentation Battle 4865: Execute action[7]: StartConfirmation. EmpireIndex=1 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:28:18:661NonePresentation Battle 4865: Execute action[8]: ContenderConfirmed. EmpireIndex=7 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:28:18:689None[Sandbox] Process order. (Serial=1595, Empire=1, Order=Order OrderBattleRetreat - BattleGUID: 4865 EmpireIndex: 1)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:18:699None[Sandbox] Process order. (Serial=1596, Empire=1, Order=Order='OrderGoTo', Entity=#4066, AdditionalFlags='IgnoreFogOfWar', Path='[96, 24] --> [95, 25]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:18:707NoneRequestRestoreAsyncOperation_Completed for ticket #8926.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

20:28:18:707NoneRestorePresentationBattlePreview skipped due to ended battle #4865

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

20:28:18:707NoneRequestAsyncOperation_Dismissed for ticket #8926.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

20:28:18:710None[Sandbox] Process order. (Serial=1597, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:18:743NonePresentation Battle 4865: Execute action[9]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:28:18:750None[Sandbox] Process order. (Serial=1598, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#4865)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:18:857NonePresentation Battle 4865: Execute action[10]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:28:18:857None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #4081 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:28:18:857None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #3519 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:28:18:857None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #4081 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:28:18:857None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #3519 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:28:18:857NoneReleasePresentationBattlePreview attacker #4081, defender #3519

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:28:18:858NoneHidePresentationBattlePreview attacker #4081, defender #3519

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

20:28:18:858None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #4081 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:28:18:858None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #3519 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:28:18:858None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #4081 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:28:18:858None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #3519 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:28:19:101None[Sandbox] Process order. (Serial=1599, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:19:112None[Sandbox] Process order. (Serial=1600, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:19:121None[Sandbox] Process order. (Serial=1601, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:19:161None[Sandbox] Process order. (Serial=1602, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:19:181None[Sandbox] Process order. (Serial=1603, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:19:184None[Sandbox] Process order. (Serial=1604, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:19:189None[Sandbox] Process order. (Serial=1605, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:19:222None[Sandbox] Process order. (Serial=1606, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:19:345None[Sandbox] Process order. (Serial=1607, Empire=6, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:19:386None[Sandbox] Process order. (Serial=1608, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:19:405None[Sandbox] Process order. (Serial=1609, Empire=0, Order=Order='OrderGoTo', Entity=#4431, path='[63, 58]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:19:415None[Sandbox] Process order. (Serial=1610, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:19:485None[Sandbox] Process order. (Serial=1611, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[99, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:19:515None[Sandbox] Process order. (Serial=1612, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:19:525None[Sandbox] Process order. (Serial=1613, Empire=2, Order=Order='OrderGoTo', Entity=#4429, AdditionalFlags='IgnoreFogOfWar', Path='[45, 11] --> [46, 11] --> [47, 11] --> [48, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:19:576None[Sandbox] Process order. (Serial=1614, Empire=3, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:19:748None[Sandbox] Process order. (Serial=1615, Empire=3, Order=Order='OrderGoTo', Entity=#4328, AdditionalFlags='IgnoreFogOfWar', Path='[58, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:19:758None[Sandbox] Process order. (Serial=1616, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:19:908None[Sandbox] Process order. (Serial=1617, Empire=1, Order=Order='OrderGoTo', Entity=#3832, AdditionalFlags='IgnoreFogOfWar', Path='[80, 62] --> [81, 62] --> [81, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:20:118None[Sandbox] Process order. (Serial=1618, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:20:169None[Sandbox] Process order. (Serial=1619, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:20:188None[Sandbox] Process order. (Serial=1620, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:20:192None[Sandbox] Process order. (Serial=1621, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:20:209None[Sandbox] Process order. (Serial=1622, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:20:213None[Sandbox] Process order. (Serial=1623, Empire=0, Order=Order='OrderGoTo', Entity=#4431, path='[62, 57]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:20:419None[Sandbox] Process order. (Serial=1624, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:20:489None[Sandbox] Process order. (Serial=1625, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[98, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:20:520None[Sandbox] Process order. (Serial=1626, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:20:531None[Sandbox] Process order. (Serial=1627, Empire=2, Order=Order='OrderGoTo', Entity=#4210, AdditionalFlags='IgnoreFogOfWar', Path='[45, 11] --> [46, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:21:123None[Sandbox] Process order. (Serial=1628, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:21:175None[Sandbox] Process order. (Serial=1629, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:21:206None[Sandbox] Process order. (Serial=1630, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:21:211None[Sandbox] Process order. (Serial=1631, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:21:224None[Sandbox] Process order. (Serial=1632, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:21:506None[Sandbox] Process order. (Serial=1633, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[99, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:21:526None[Sandbox] Process order. (Serial=1634, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:22:129None[Sandbox] Process order. (Serial=1635, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:22:133None[Sandbox] Process order. (Serial=1636, Empire=0, Order=Order='OrderGoTo', Entity=#4645, path='[69, 57] --> [69, 58] --> [68, 59] --> [67, 59] --> [66, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:22:138None[Sandbox] Process order. (Serial=1637, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:22:156None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Nubia #3467 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:28:22:179None[Sandbox] Process order. (Serial=1638, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:22:210None[Sandbox] Process order. (Serial=1639, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:22:224None[Sandbox] Process order. (Serial=1640, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:22:240None[Sandbox] Process order. (Serial=1641, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:22:380None[Sandbox] Process order. (Serial=1642, Empire=1, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:23:146None[Sandbox] Process order. (Serial=1643, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:23:225None[Sandbox] Process order. (Serial=1644, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:23:246None[Sandbox] Process order. (Serial=1645, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:23:387None[Sandbox] Process order. (Serial=1646, Empire=2, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:24:152None[Sandbox] Process order. (Serial=1647, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:25:162None[Sandbox] Process order. (Serial=1648, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:30:545None[Sandbox] Process order. (Serial=1649, Empire=0, Order=Order='OrderGoTo', Entity=#4432, path='[56, 56] --> [56, 57] --> [57, 57] --> [58, 57]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:30:557None[Sandbox] Process order. (Serial=1650, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:31:562None[Sandbox] Process order. (Serial=1651, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:32:567None[Sandbox] Process order. (Serial=1652, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:32:667None[Sandbox] Process order. (Serial=1653, Empire=0, Order=Order='OrderGoTo', Entity=#4400, path='[64, 66]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:32:677None[Sandbox] Process order. (Serial=1654, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:33:359None[Sandbox] Process order. (Serial=1655, Empire=0, Order=Order='OrderGoTo', Entity=#4400, path='[64, 65]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:33:569None[Sandbox] Process order. (Serial=1656, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:33:680None[Sandbox] Process order. (Serial=1657, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:35:198None[Sandbox] Process order. (Serial=1658, Empire=0, Order=Order='OrderGoTo', Entity=#4400, path='[64, 64] --> [63, 64]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:35:208None[Sandbox] Process order. (Serial=1659, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:35:670None[Sandbox] Process order. (Serial=1660, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:35:670None[Sandbox] Process order. (Serial=1661, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:36:220None[Sandbox] Process order. (Serial=1662, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:42:155None[Sandbox] Process order. (Serial=1663, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '1186' Constructible: 'NavalUnit_Era2_PacificPolynesians_Waakaulua' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:48:710None[Sandbox] Process order. (Serial=1664, Empire=0, Order=Order OrderChangeEntityAwakeState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:49:062None[Sandbox] Process order. (Serial=1665, Empire=0, Order=Order OrderFurtherActions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:49:072None[Sandbox] Process order. (Serial=1666, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:49:075None[Sandbox] Process order. (Serial=1667, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:49:077None[Sandbox] Process order. (Serial=1668, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:49:079None[Sandbox] Process order. (Serial=1669, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:49:081None[Sandbox] Process order. (Serial=1670, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:50:081None[Sandbox] Process order. (Serial=1671, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:50:083None[Sandbox] Process order. (Serial=1672, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:50:083None[Sandbox] Process order. (Serial=1673, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:50:093None[Sandbox] Process order. (Serial=1674, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:51:089None[Sandbox] Process order. (Serial=1675, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:51:100None[Sandbox] Process order. (Serial=1676, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:52:107None[Sandbox] Process order. (Serial=1677, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:52:749None[Sandbox] Process order. (Serial=1678, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:53:111None[Sandbox] Process order. (Serial=1679, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:54:930None[Sandbox] Process order. (Serial=1680, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:59:689None[Sandbox] Process order. (Serial=1681, Empire=0, Order=Order='OrderGoTo', Entity=#3991, path='[95, 23] --> [96, 23] --> [97, 23]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:59:698None[Sandbox] Process order. (Serial=1682, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:28:59:764None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #4066 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:29:00:701None[Sandbox] Process order. (Serial=1683, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:01:847None[Sandbox] Process order. (Serial=1684, Empire=0, Order=Order='OrderGoTo', Entity=#1000, path='[95, 24]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:01:858None[Sandbox] Process order. (Serial=1685, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:04:640UI Steam[UI] Showing NarrativeWindow: $NarrativeEvent_Regular392

Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:29:06:121None[Sandbox] Process order. (Serial=1686, Empire=0, Order=Order OrderMakeNarrativeEventChoice)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:06:123None[Sandbox] Process order. (Serial=1687, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:08:741None[Sandbox] Process order. (Serial=1688, Empire=0, Order=Order='OrderGoTo', Entity=#3517, path='[62, 3] --> [63, 4]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:08:751None[Sandbox] Process order. (Serial=1689, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:09:754None[Sandbox] Process order. (Serial=1690, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:11:808None[Sandbox] Process order. (Serial=1691, Empire=0, Order=Order='OrderGoTo', Entity=#3415, path='[62, 38] --> [62, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:11:818None[Sandbox] Process order. (Serial=1692, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:12:831None[Sandbox] Process order. (Serial=1693, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:13:938None[Sandbox] Process order. (Serial=1694, Empire=0, Order=Order='OrderGoTo', Entity=#3415, path='[63, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:13:949None[Sandbox] Process order. (Serial=1695, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:14:770None[Sandbox] Process order. (Serial=1696, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:14:770None[Sandbox] Process order. (Serial=1697, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:16:711None[Sandbox] Process order. (Serial=1698, Empire=0, Order=Order='OrderGoTo', Entity=#3517, path='[64, 4]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:16:720None[Sandbox] Process order. (Serial=1699, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:21:963None[Sandbox] Process order. (Serial=1700, Empire=0, Order=Order='OrderGoTo', Entity=#4272, path='[59, 11] --> [60, 10] --> [60, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:21:974None[Sandbox] Process order. (Serial=1701, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:22:985None[Sandbox] Process order. (Serial=1702, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:23:993None[Sandbox] Process order. (Serial=1703, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:24:164None[Sandbox] Process order. (Serial=1704, Empire=0, Order=Order='OrderGoTo', Entity=#4273, path='[57, 14] --> [56, 13] --> [56, 12] --> [55, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:24:175None[Sandbox] Process order. (Serial=1705, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:29:193NoneInvalid Target (0, 0, )

Amplitude.Mercury.UI.Tooltips.DistrictPlacementBreakdownTooltipBrick:Bind(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:29:29:310None[Sandbox] Process order. (Serial=1706, Empire=0, Order=Order OrderArmySettle: ArmyGuid=#4272, ActionGuid=#0)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:29:380None[Sandbox] Process order. (Serial=1707, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:31:360None[Sandbox] Process order. (Serial=1708, Empire=2, Order=Order OrderUseLeverageAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:35:681None[Sandbox] Process order. (Serial=1709, Empire=0, Order=Order OrderChangeEntityAwakeState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:38:082None[Sandbox] Process order. (Serial=1710, Empire=0, Order=Order='OrderGoTo', Entity=#4375, path='[55, 11] --> [56, 11] --> [57, 10] --> [57, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:38:094None[Sandbox] Process order. (Serial=1711, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:39:100None[Sandbox] Process order. (Serial=1712, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:40:111None[Sandbox] Process order. (Serial=1713, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:41:118None[Sandbox] Process order. (Serial=1714, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:41:461None[Sandbox] Process order. (Serial=1715, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:41:490None[Sandbox] Process order. (Serial=1716, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:43:488None[Sandbox] Process order. (Serial=1717, Empire=0, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:43:599None[Sandbox] Process order. (Serial=1718, Empire=-1, Order=Order OrderWaitForOrderReplication)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:43:797NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

20:29:44:544NoneAI Synchronization took 748ms at frame 3287 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:29:44:615NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:29:44:615NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:29:44:615NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:29:45:150None[Sandbox] Process order. (Serial=1719, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:45:820None[Sandbox] Process order. (Serial=1720, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:45:820None[Sandbox] Process order. (Serial=1721, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:45:821None[Sandbox] Process order. (Serial=1722, Empire=1, Order=Order OrderExecuteGrievanceAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:45:821None[Sandbox] Process order. (Serial=1723, Empire=1, Order=Order='OrderGoTo', Entity=#3519, AdditionalFlags='IgnoreFogOfWar', Path='[80, 62] --> [79, 62] --> [78, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:45:822None[Sandbox] Process order. (Serial=1724, Empire=1, Order=Order='OrderGoTo', Entity=#4066, AdditionalFlags='IgnoreFogOfWar', Path='[95, 24] --> [94, 25]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:45:822None[Sandbox] Process order. (Serial=1725, Empire=1, Order=Order='OrderGoTo', Entity=#2374, AdditionalFlags='IgnoreFogOfWar', Path='[95, 24] --> [94, 25]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:45:823None[Sandbox] Process order. (Serial=1726, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[99, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:45:833None[Sandbox] Process order. (Serial=1727, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:45:836None[Sandbox] Process order. (Serial=1728, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:45:851None[Sandbox] Process order. (Serial=1729, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '3454' Constructible: 'Extension_Base_Industry' Position: '[99, 16]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:45:851None[Sandbox] Process order. (Serial=1730, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1172' Constructible: 'Extension_Base_Industry' Position: '[79, 6]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:45:852None[Sandbox] Process order. (Serial=1731, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '3975' Constructible: 'Extension_Base_Money' Position: '[95, 32]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:45:852None[Sandbox] Process order. (Serial=1732, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=3975, Constructible=Extension_Base_Industry, Position=[98, 33], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:45:858None[Sandbox] Process order. (Serial=1733, Empire=1, Order=Order='OrderGoTo', Entity=#3832, AdditionalFlags='IgnoreFogOfWar', Path='[82, 61] --> [83, 60] --> [83, 59] --> [84, 58] --> [85, 58] --> [86, 58] --> [87, 58]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:45:858None[Sandbox] Process order. (Serial=1734, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:45:871None[Sandbox] Process order. (Serial=1735, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:45:881None[Sandbox] Process order. (Serial=1736, Empire=2, Order=Order OrderActivateCivic)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:45:883None[Sandbox] Process order. (Serial=1737, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:45:884None[Sandbox] Process order. (Serial=1738, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:45:884None[Sandbox] Process order. (Serial=1739, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 8 Money Investment None Influence Investment None)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:45:884None[Sandbox] Process order. (Serial=1740, Empire=2, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '1980', Construction: '396')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:45:888None[Sandbox] Process order. (Serial=1741, Empire=2, Order=Order='OrderGoTo', Entity=#4849, AdditionalFlags='IgnoreFogOfWar', Path='[35, 42] --> [34, 42] --> [33, 42] --> [32, 41] --> [33, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:45:892None[Sandbox] Process order. (Serial=1742, Empire=2, Order=Order='OrderGoTo', Entity=#4714, AdditionalFlags='IgnoreFogOfWar', Path='[36, 20] --> [35, 21] --> [36, 22] --> [36, 23] --> [37, 24] --> [37, 25] --> [38, 25]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:45:901None[Sandbox] Process order. (Serial=1743, Empire=2, Order=Order='OrderGoTo', Entity=#4429, AdditionalFlags='IgnoreFogOfWar', Path='[47, 11] --> [46, 11] --> [45, 11] --> [44, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:45:901None[Sandbox] Process order. (Serial=1744, Empire=2, Order=Order='OrderGoTo', Entity=#4210, AdditionalFlags='IgnoreFogOfWar', Path='[45, 11] --> [44, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:45:902None[Sandbox] Process order. (Serial=1745, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:45:911None[Sandbox] Process order. (Serial=1746, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:45:914None[Sandbox] Process order. (Serial=1747, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:45:933None[Sandbox] Process order. (Serial=1748, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1033' Constructible: 'Infrastructure_Industry_Family05_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:45:933None[Sandbox] Process order. (Serial=1749, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:45:934None[Sandbox] Process order. (Serial=1750, Empire=3, Order=Order OrderClaimArtificialWonder)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:45:940None[Sandbox] Process order. (Serial=1751, Empire=3, Order=Order='OrderGoTo', Entity=#4399, AdditionalFlags='IgnoreFogOfWar', Path='[49, 54] --> [49, 55]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:45:941None[Sandbox] Process order. (Serial=1752, Empire=3, Order=Order='OrderGoTo', Entity=#2893, AdditionalFlags='IgnoreFogOfWar', Path='[44, 59] --> [45, 59] --> [46, 59] --> [47, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:45:941None[Sandbox] Process order. (Serial=1753, Empire=3, Order=Order='OrderGoTo', Entity=#4619, AdditionalFlags='IgnoreFogOfWar', Path='[59, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:45:953None[Sandbox] Process order. (Serial=1754, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:45:956None[Sandbox] Process order. (Serial=1755, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:45:960None[Sandbox] Process order. (Serial=1756, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:45:964None[Sandbox] Process order. (Serial=1757, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2578' Constructible: 'Extension_Base_Industry' Position: '[48, 61]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:45:965None[Sandbox] Process order. (Serial=1758, Empire=3, Order=Order OrderBuyoutAvailableConstruction. Settlement=2674, Constructible=Extension_Base_Industry, Position=[58, 65], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:45:982None[Sandbox] Process order. (Serial=1759, Empire=6, Order=Order='OrderGoTo', Entity=#2410, AdditionalFlags='IgnoreFogOfWar', Path='[49, 8] --> [49, 7] --> [50, 6] --> [50, 5]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:45:993None[Sandbox] Process order. (Serial=1760, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:46:003None[Sandbox] Process order. (Serial=1761, Empire=7, Order=Order='OrderGoTo', Entity=#4081, AdditionalFlags='IgnoreFogOfWar', Path='[77, 64] --> [78, 64] --> [78, 63] --> [79, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:46:013None[Sandbox] Process order. (Serial=1762, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:46:030None[Sandbox] Process order. (Serial=1763, Empire=4, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:46:030None[Sandbox] Process order. (Serial=1764, Empire=5, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:46:030None[Sandbox] Process order. (Serial=1765, Empire=8, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:46:031None[Sandbox] Process order. (Serial=1766, Empire=72, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:46:064None[Sandbox] Process order. (Serial=1767, Empire=1, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:46:064None[Sandbox] Process order. (Serial=1768, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:46:065None[Sandbox] Process order. (Serial=1769, Empire=1, Order=Order='OrderGoTo', Entity=#4782, AdditionalFlags='IgnoreFogOfWar', Path='[86, 12] --> [87, 12] --> [88, 12] --> [89, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:46:065None[Sandbox] Process order. (Serial=1770, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:46:066None[Sandbox] Process order. (Serial=1771, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:46:066None[Sandbox] Process order. (Serial=1772, Empire=1, Order=Order='OrderGoTo', Entity=#3915, AdditionalFlags='IgnoreFogOfWar', Path='[95, 21] --> [96, 22]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:46:073None[Sandbox] Process order. (Serial=1773, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:46:076None[Sandbox] Process order. (Serial=1774, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:46:092None[Sandbox] Process order. (Serial=1775, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:46:092None[Sandbox] Process order. (Serial=1776, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 8 Money Investment Medium Influence Investment Medium)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:46:103None[Sandbox] Process order. (Serial=1777, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:46:103None[Sandbox] Process order. (Serial=1778, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:46:112None[Sandbox] Process order. (Serial=1779, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1980' Constructible: 'Extension_Base_Industry' Position: '[34, 27]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:46:145None[Sandbox] Process order. (Serial=1780, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:46:163None[Sandbox] Process order. (Serial=1781, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2674' Constructible: 'Extension_Base_Money' Position: '[55, 67]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:46:163None[Sandbox] Process order. (Serial=1782, Empire=3, Order=Order OrderStartEmpireWideConstruction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:46:182None[Sandbox] Process order. (Serial=1783, Empire=6, Order=Order OrderMinorBuildConstructible SettlementGUID: #2587 Constructible: Infrastructure_Industry_Family02_01)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:46:204None[Sandbox] Process order. (Serial=1784, Empire=6, Order=Order OrderMinorBuildConstructible SettlementGUID: #2587 Constructible: Extension_Base_Industry at [51, 4])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:46:225None[Sandbox] Process order. (Serial=1785, Empire=8, Order=Order='OrderGoTo', Entity=#3308, AdditionalFlags='IgnoreFogOfWar', Path='[55, 5] --> [55, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:46:234None[Sandbox] Process order. (Serial=1786, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:46:274None[Sandbox] Process order. (Serial=1787, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '3975' Constructible: 'Infrastructure_Money_Family02_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:46:274None[Sandbox] Process order. (Serial=1788, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[98, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:46:275None[Sandbox] Process order. (Serial=1789, Empire=1, Order=Order='OrderGoTo', Entity=#4066, AdditionalFlags='IgnoreFogOfWar', Path='[96, 24] --> [96, 23]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:46:275None[Sandbox] Process order. (Serial=1790, Empire=1, Order=Order='OrderGoTo', Entity=#2374, AdditionalFlags='IgnoreFogOfWar', Path='[96, 23]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:46:284None[Sandbox] Process order. (Serial=1791, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:46:287None[Sandbox] Process order. (Serial=1792, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:46:304None[Sandbox] Process order. (Serial=1793, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:46:316None[Sandbox] Process order. (Serial=1794, Empire=2, Order=Order='OrderGoTo', Entity=#4849, AdditionalFlags='IgnoreFogOfWar', Path='[35, 40] --> [34, 39] --> [33, 39] --> [33, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:46:325None[Sandbox] Process order. (Serial=1795, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:46:329None[Sandbox] Process order. (Serial=1796, Empire=2, Order=Order OrderBuyoutAvailableConstruction. Settlement=3313, Constructible=Extension_Base_Harbour, Position=[53, 7], Currency=Influence)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:46:377None[Sandbox] Process order. (Serial=1797, Empire=6, Order=Order='OrderGoTo', Entity=#3954, AdditionalFlags='IgnoreFogOfWar', Path='[50, 3]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:46:386None[Sandbox] Process order. (Serial=1798, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:46:468None[Sandbox] Process order. (Serial=1799, Empire=1, Order=Order OrderActivateCivic)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:46:669None[Sandbox] Process order. (Serial=1800, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:46:768None[Sandbox] Process order. (Serial=1801, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:46:839None[Sandbox] Process order. (Serial=1802, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:46:850None[Sandbox] Process order. (Serial=1803, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:46:879None[Sandbox] Process order. (Serial=1804, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:46:910None[Sandbox] Process order. (Serial=1805, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:46:920None[Sandbox] Process order. (Serial=1806, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:46:923None[Sandbox] Process order. (Serial=1807, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:46:960None[Sandbox] Process order. (Serial=1808, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:46:974None[Sandbox] Process order. (Serial=1809, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:47:000None[Sandbox] Process order. (Serial=1810, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:47:019None[Sandbox] Process order. (Serial=1811, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:47:080None[Sandbox] Process order. (Serial=1812, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:47:083None[Sandbox] Process order. (Serial=1813, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:47:090None[Sandbox] Process order. (Serial=1814, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[99, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:47:240None[Sandbox] Process order. (Serial=1815, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:47:300None[Sandbox] Process order. (Serial=1816, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:47:310None[Sandbox] Process order. (Serial=1817, Empire=2, Order=Order='OrderGoTo', Entity=#4210, AdditionalFlags='IgnoreFogOfWar', Path='[45, 11] --> [45, 12] --> [45, 13] --> [45, 14] --> [46, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:47:329None[Sandbox] Process order. (Serial=1818, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:47:844None[Sandbox] Process order. (Serial=1819, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:47:863None[Sandbox] Process order. (Serial=1820, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:47:884None[Sandbox] Process order. (Serial=1821, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:47:914None[Sandbox] Process order. (Serial=1822, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:47:924None[Sandbox] Process order. (Serial=1823, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:47:934None[Sandbox] Process order. (Serial=1824, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:47:983None[Sandbox] Process order. (Serial=1825, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:48:006None[Sandbox] Process order. (Serial=1826, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:48:026None[Sandbox] Process order. (Serial=1827, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:48:088None[Sandbox] Process order. (Serial=1828, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:48:107None[Sandbox] Process order. (Serial=1829, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[99, 39]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:48:180None[Sandbox] Process order. (Serial=1830, Empire=7, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:48:326None[Sandbox] Process order. (Serial=1831, Empire=2, Order=Order='OrderGoTo', Entity=#4429, AdditionalFlags='IgnoreFogOfWar', Path='[45, 11] --> [45, 12] --> [45, 13] --> [46, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:48:337None[Sandbox] Process order. (Serial=1832, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:48:367None[Sandbox] Process order. (Serial=1833, Empire=7, Order=Order OrderCreateBattle Attacker #4081 Target #3519 Action #0 InstantResolve: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:48:377None[Sandbox] Process order. (Serial=1834, Empire=7, Order=Order OrderBattleConfirmation - BattleGUID: 4942 EmpireIndex: 7)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:48:460NonePresentation Battle 4942: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:29:48:461NonePresentation Battle 4942: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:29:48:461NonePresentation Battle 4942: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:29:48:461NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:29:48:461NoneRestorePresentationBattlePreview created ticket #10264.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:29:48:461NonePresentation Battle 4942: Execute action[2]: ParticipantJoined. EmpireIndex=7, Guid=4081, Group=Attacker, Modifiers=None, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:29:48:461None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #4081 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:29:48:461NonePresentation Battle 4942: Execute action[3]: ParticipantJoined. EmpireIndex=1, Guid=3519, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:29:48:461None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #3519 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:29:48:462NonePresentation Battle 4942: Execute action[4]: CapturePointLoaded (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:29:48:462NonePresentation Battle 4942: Execute action[4]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:29:48:462NonePresentation Battle 4942: Execute action[5]: ReportDeploymentZone. EmpireIndex=7, Group=Attacker, deploymentTileCount=14 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:29:48:462NonePresentation Battle 4942: Execute action[6]: ReportDeploymentZone. EmpireIndex=1, Group=Defender, deploymentTileCount=10 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:29:48:462NonePresentation Battle 4942: Execute action[7]: StartConfirmation. EmpireIndex=1 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:29:48:462NonePresentation Battle 4942: Execute action[8]: ContenderConfirmed. EmpireIndex=7 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:29:48:487NoneRequestRestoreAsyncOperation_Completed for ticket #10264.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

20:29:48:487NoneRestorePresentationBattlePreview skipped due to ended battle #4942

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

20:29:48:487NoneRequestAsyncOperation_Dismissed for ticket #10264.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

20:29:48:521None[Sandbox] Process order. (Serial=1835, Empire=1, Order=Order OrderBattleConfirmation - BattleGUID: 4942 EmpireIndex: 1)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:48:555NonePresentation Battle 4942: Execute action[9]: ContenderConfirmed. EmpireIndex=1 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:29:48:555NonePresentation Battle 4942: Execute action[10]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:29:48:555None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #4081 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:29:48:555None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #4081 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:29:48:556NoneReleasePresentationBattlePreview attacker #4081, defender #3519

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:29:48:556NoneHidePresentationBattlePreview attacker #4081, defender #3519

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

20:29:48:556None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #4081 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:29:48:556None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #4081 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:29:48:683NoneArmy 3519 does not exists anymore. Fail task.

Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.ExplorationMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Empire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()

20:29:48:851None[Sandbox] Process order. (Serial=1836, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:48:890None[Sandbox] Process order. (Serial=1837, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:48:921None[Sandbox] Process order. (Serial=1838, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:48:930None[Sandbox] Process order. (Serial=1839, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:48:950None[Sandbox] Process order. (Serial=1840, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:48:991None[Sandbox] Process order. (Serial=1841, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:49:020None[Sandbox] Process order. (Serial=1842, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:49:090None[Sandbox] Process order. (Serial=1843, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:49:110None[Sandbox] Process order. (Serial=1844, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[99, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:49:180None[Sandbox] Process order. (Serial=1845, Empire=3, Order=Order='OrderGoTo', Entity=#4328, AdditionalFlags='IgnoreFogOfWar', Path='[58, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:49:192None[Sandbox] Process order. (Serial=1846, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:49:212None[Sandbox] Process order. (Serial=1847, Empire=6, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:49:341None[Sandbox] Process order. (Serial=1848, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:49:372None[Sandbox] Process order. (Serial=1849, Empire=3, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:49:731None[Sandbox] Process order. (Serial=1850, Empire=2, Order=Order='OrderGoTo', Entity=#4849, AdditionalFlags='IgnoreFogOfWar', Path='[32, 41]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:49:861None[Sandbox] Process order. (Serial=1851, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:49:901None[Sandbox] Process order. (Serial=1852, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:49:932None[Sandbox] Process order. (Serial=1853, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:49:942None[Sandbox] Process order. (Serial=1854, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:49:953None[Sandbox] Process order. (Serial=1855, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:50:113None[Sandbox] Process order. (Serial=1856, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[98, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:50:317NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

20:29:50:345None[Sandbox] Process order. (Serial=1857, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:50:870None[Sandbox] Process order. (Serial=1858, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:50:911None[Sandbox] Process order. (Serial=1859, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:50:940None[Sandbox] Process order. (Serial=1860, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:50:951None[Sandbox] Process order. (Serial=1861, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:50:960None[Sandbox] Process order. (Serial=1862, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:51:123None[Sandbox] Process order. (Serial=1863, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[99, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:51:880None[Sandbox] Process order. (Serial=1864, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:51:920None[Sandbox] Process order. (Serial=1865, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:51:950None[Sandbox] Process order. (Serial=1866, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:51:960None[Sandbox] Process order. (Serial=1867, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:51:970None[Sandbox] Process order. (Serial=1868, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:52:090None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Nubia #3467 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:29:52:152None[Sandbox] Process order. (Serial=1869, Empire=2, Order=Order='OrderGoTo', Entity=#4429, AdditionalFlags='IgnoreFogOfWar', Path='[45, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:52:163None[Sandbox] Process order. (Serial=1870, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:52:193None[Sandbox] Process order. (Serial=1871, Empire=1, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:52:355None[Sandbox] Process order. (Serial=1872, Empire=2, Order=Order='OrderGoTo', Entity=#4210, AdditionalFlags='IgnoreFogOfWar', Path='[46, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:52:970None[Sandbox] Process order. (Serial=1873, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:53:199None[Sandbox] Process order. (Serial=1874, Empire=2, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:53:790None[Sandbox] Process order. (Serial=1875, Empire=0, Order=Order='OrderGoTo', Entity=#4432, path='[57, 57] --> [57, 56] --> [56, 55] --> [55, 55] --> [54, 55]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:53:800None[Sandbox] Process order. (Serial=1876, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:54:808None[Sandbox] Process order. (Serial=1877, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:55:817None[Sandbox] Process order. (Serial=1878, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:56:823None[Sandbox] Process order. (Serial=1879, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:57:830None[Sandbox] Process order. (Serial=1880, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:58:199None[Sandbox] Process order. (Serial=1881, Empire=0, Order=Order='OrderGoTo', Entity=#4431, path='[62, 57]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:58:210None[Sandbox] Process order. (Serial=1882, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:59:067None[Sandbox] Process order. (Serial=1883, Empire=0, Order=Order='OrderGoTo', Entity=#4431, path='[61, 57]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:59:216None[Sandbox] Process order. (Serial=1884, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:29:59:960None[Sandbox] Process order. (Serial=1885, Empire=0, Order=Order='OrderGoTo', Entity=#4431, path='[60, 57]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:30:00:224None[Sandbox] Process order. (Serial=1886, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:30:02:130None[Sandbox] Process order. (Serial=1887, Empire=0, Order=Order='OrderGoTo', Entity=#4645, path='[67, 59] --> [66, 59] --> [65, 59] --> [64, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:30:02:142None[Sandbox] Process order. (Serial=1888, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:30:03:147None[Sandbox] Process order. (Serial=1889, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:30:03:880None[Sandbox] Process order. (Serial=1890, Empire=0, Order=Order='OrderGoTo', Entity=#4430, path='[73, 55] --> [72, 55] --> [71, 55] --> [71, 56] --> [70, 57] --> [69, 57] --> [69, 58]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:30:03:890None[Sandbox] Process order. (Serial=1891, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:30:04:899None[Sandbox] Process order. (Serial=1892, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:30:05:905None[Sandbox] Process order. (Serial=1893, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:30:06:721None[Sandbox] Process order. (Serial=1894, Empire=0, Order=Order='OrderGoTo', Entity=#4400, path='[62, 65]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:30:06:731None[Sandbox] Process order. (Serial=1895, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:30:06:913None[Sandbox] Process order. (Serial=1896, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:30:07:356None[Sandbox] Process order. (Serial=1897, Empire=0, Order=Order='OrderGoTo', Entity=#4400, path='[63, 66]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:30:07:738None[Sandbox] Process order. (Serial=1898, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:30:08:249None[Sandbox] Process order. (Serial=1899, Empire=0, Order=Order='OrderGoTo', Entity=#4400, path='[64, 66]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:30:08:741None[Sandbox] Process order. (Serial=1900, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:30:08:914None[Sandbox] Process order. (Serial=1901, Empire=0, Order=Order='OrderGoTo', Entity=#4400, path='[64, 65]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:30:09:749None[Sandbox] Process order. (Serial=1902, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:30:10:520None[Sandbox] Process order. (Serial=1903, Empire=0, Order=Order OrderFurtherActions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:30:10:531None[Sandbox] Process order. (Serial=1904, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:30:10:534None[Sandbox] Process order. (Serial=1905, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:30:10:536None[Sandbox] Process order. (Serial=1906, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:30:11:538None[Sandbox] Process order. (Serial=1907, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:30:11:552None[Sandbox] Process order. (Serial=1908, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:30:12:552None[Sandbox] Process order. (Serial=1909, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:30:13:559None[Sandbox] Process order. (Serial=1910, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:30:15:570None[Sandbox] Process order. (Serial=1911, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:30:15:570None[Sandbox] Process order. (Serial=1912, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:30:17:630None[Sandbox] Process order. (Serial=1913, Empire=0, Order=Order OrderSplitArmy)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:30:19:928None[Sandbox] Process order. (Serial=1914, Empire=0, Order=Order OrderSplitArmy)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:30:25:020None[Sandbox] Process order. (Serial=1915, Empire=0, Order=Order='OrderGoTo', Entity=#4977, path='[58, 8] --> [57, 8] --> [56, 7] --> [57, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:30:25:029None[Sandbox] Process order. (Serial=1916, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:30:26:036None[Sandbox] Process order. (Serial=1917, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:30:27:047None[Sandbox] Process order. (Serial=1918, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:30:28:051None[Sandbox] Process order. (Serial=1919, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:30:28:472None[Sandbox] Process order. (Serial=1920, Empire=0, Order=Order='OrderGoToAndMerge', Entity=#3253, path='[54, 9] --> [55, 9] --> [56, 9] --> [57, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:30:28:482None[Sandbox] Process order. (Serial=1921, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:30:29:490None[Sandbox] Process order. (Serial=1922, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:30:30:500None[Sandbox] Process order. (Serial=1923, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:30:31:506None[Sandbox] Process order. (Serial=1924, Empire=0, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:30:31:769None[Sandbox] Process order. (Serial=1925, Empire=0, Order=Order='OrderGoTo', Entity=#4976, path='[56, 10] --> [55, 10] --> [54, 10] --> [53, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:30:31:777None[Sandbox] Process order. (Serial=1926, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:30:32:786None[Sandbox] Process order. (Serial=1927, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:30:33:791None[Sandbox] Process order. (Serial=1928, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:30:34:802None[Sandbox] Process order. (Serial=1929, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:30:37:755None[Sandbox] Process order. (Serial=1930, Empire=0, Order=Order='OrderGoTo', Entity=#4272, path='[60, 10] --> [59, 11] --> [60, 11] --> [61, 12] --> [61, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:30:37:766None[Sandbox] Process order. (Serial=1931, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:30:38:776None[Sandbox] Process order. (Serial=1932, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:30:39:780None[Sandbox] Process order. (Serial=1933, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:30:40:792None[Sandbox] Process order. (Serial=1934, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:30:41:798None[Sandbox] Process order. (Serial=1935, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:30:42:593None[Sandbox] Process order. (Serial=1936, Empire=0, Order=Order OrderAttachTerritoryToCity, Camp=4377, Settlement=4173)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:30:42:684None[Sandbox] Process order. (Serial=1937, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:30:43:473None[Sandbox] Process order. (Serial=1938, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:30:47:396None[Sandbox] Process order. (Serial=1939, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '4173' Constructible: 'Extension_Era2_PacificPolynesians' Position: '[75, 18]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:30:53:098None[Sandbox] Process order. (Serial=1940, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '1186' Constructible: 'Extension_Era2_PacificPolynesians' Position: '[98, 56]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:00:569None[Sandbox] Process order. (Serial=1941, Empire=0, Order=Order='OrderGoTo', Entity=#4907, path='[92, 43] --> [92, 44] --> [91, 45] --> [91, 46] --> [90, 46] --> [89, 47] --> [88, 47] --> [87, 47] --> [87, 48] --> [86, 49] --> [85, 49] --> [84, 49] --> [84, 50]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:00:578None[Sandbox] Process order. (Serial=1942, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:01:583None[Sandbox] Process order. (Serial=1943, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:02:601None[Sandbox] Process order. (Serial=1944, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:03:612None[Sandbox] Process order. (Serial=1945, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:04:620None[Sandbox] Process order. (Serial=1946, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:05:615None[Sandbox] Process order. (Serial=1947, Empire=0, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:05:625None[Sandbox] Process order. (Serial=1948, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:06:631None[Sandbox] Process order. (Serial=1949, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:07:640None[Sandbox] Process order. (Serial=1950, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:08:795None[Sandbox] Process order. (Serial=1951, Empire=0, Order=Order='OrderGoTo', Entity=#3991, path='[95, 22] --> [95, 21] --> [96, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:08:805None[Sandbox] Process order. (Serial=1952, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:09:813None[Sandbox] Process order. (Serial=1953, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:10:308None[Sandbox] Process order. (Serial=1954, Empire=0, Order=Order='OrderGoTo', Entity=#1000, path='[95, 23]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:10:319None[Sandbox] Process order. (Serial=1955, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:13:859None[Sandbox] Process order. (Serial=1956, Empire=0, Order=Order='OrderGoTo', Entity=#3517, path='[65, 4] --> [65, 5] --> [66, 5] --> [67, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:13:866None[Sandbox] Process order. (Serial=1957, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:14:869None[Sandbox] Process order. (Serial=1958, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:15:880None[Sandbox] Process order. (Serial=1959, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:16:353None[Sandbox] Process order. (Serial=1960, Empire=0, Order=Order='OrderGoTo', Entity=#3415, path='[64, 36] --> [65, 36] --> [66, 36] --> [67, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:16:361None[Sandbox] Process order. (Serial=1961, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:16:886None[Sandbox] Process order. (Serial=1962, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:17:368None[Sandbox] Process order. (Serial=1963, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:18:378None[Sandbox] Process order. (Serial=1964, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:19:390None[Sandbox] Process order. (Serial=1965, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:21:491None[Sandbox] Process order. (Serial=1966, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:26:128None[Sandbox] Process order. (Serial=1967, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:28:708None[Sandbox] Process order. (Serial=1968, Empire=0, Order=Order OrderChangeEntityAwakeState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:29:460None[Sandbox] Process order. (Serial=1969, Empire=0, Order=Order OrderChangeEntityAwakeState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:29:510None[Sandbox] Process order. (Serial=1970, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:29:673None[Sandbox] Process order. (Serial=1971, Empire=0, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:29:722None[Sandbox] Process order. (Serial=1972, Empire=-1, Order=Order OrderWaitForOrderReplication)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:29:897NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

20:31:30:650NoneAI Synchronization took 724ms at frame 3782 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:31:30:671NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:31:30:671NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:31:30:671NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:31:31:021None[Sandbox] Process order. (Serial=1973, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:31:947None[Sandbox] Process order. (Serial=1974, Empire=1, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:31:948None[Sandbox] Process order. (Serial=1975, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:31:948None[Sandbox] Process order. (Serial=1976, Empire=1, Order=OrderMakeConsulatAgreementAction to Empire 0: Propose ApplyStatusOnPopulationLost)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:31:948None[Sandbox] Process order. (Serial=1977, Empire=1, Order=Order OrderExecuteGrievanceAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:31:948None[Sandbox] Process order. (Serial=1978, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:31:957None[Sandbox] Process order. (Serial=1979, Empire=1, Order=Order='OrderGoTo', Entity=#2374, AdditionalFlags='IgnoreFogOfWar', Path='[97, 23] --> [98, 24] --> [98, 25] --> [99, 26]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:31:957None[Sandbox] Process order. (Serial=1980, Empire=1, Order=Order='OrderGoTo', Entity=#3832, AdditionalFlags='IgnoreFogOfWar', Path='[88, 58] --> [89, 58] --> [90, 58]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:31:958None[Sandbox] Process order. (Serial=1981, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[99, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:31:959None[Sandbox] Process order. (Serial=1982, Empire=1, Order=Order='OrderGoTo', Entity=#3915, AdditionalFlags='IgnoreFogOfWar', Path='[96, 23] --> [96, 24] --> [96, 25]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:31:960None[Sandbox] Process order. (Serial=1983, Empire=1, Order=Order='OrderGoTo', Entity=#4066, AdditionalFlags='IgnoreFogOfWar', Path='[95, 25]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:31:967None[Sandbox] Process order. (Serial=1984, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '3975' Constructible: 'Extension_Base_Money' Position: '[95, 32]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:31:967None[Sandbox] Process order. (Serial=1985, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:31:971None[Sandbox] Process order. (Serial=1986, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:31:976None[Sandbox] Process order. (Serial=1987, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:31:981None[Sandbox] Process order. (Serial=1988, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:31:986None[Sandbox] Process order. (Serial=1989, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:32:004NoneCan't find entity 4452 of ongoing task. Fails the task 5778.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:31:32:008None[Sandbox] Process order. (Serial=1990, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 8 Money Investment None Influence Investment None)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:32:008None[Sandbox] Process order. (Serial=1991, Empire=2, Order=OrderMakeConsulatAgreementAction to Empire 3: Propose ParticipateInOtherWonder)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:32:017None[Sandbox] Process order. (Serial=1992, Empire=2, Order=Order='OrderGoTo', Entity=#4849, AdditionalFlags='IgnoreFogOfWar', Path='[31, 41]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:32:018None[Sandbox] Process order. (Serial=1993, Empire=2, Order=Order='OrderGoTo', Entity=#4452, AdditionalFlags='IgnoreFogOfWar', Path='[35, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:32:029None[Sandbox] Process order. (Serial=1994, Empire=2, Order=Order='OrderGoTo', Entity=#4210, AdditionalFlags='IgnoreFogOfWar', Path='[47, 12] --> [46, 11] --> [45, 11] --> [44, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:32:035None[Sandbox] Process order. (Serial=1995, Empire=2, Order=Order='OrderGoTo', Entity=#4429, AdditionalFlags='IgnoreFogOfWar', Path='[45, 13] --> [45, 12] --> [44, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:32:041None[Sandbox] Process order. (Serial=1996, Empire=2, Order=Order='OrderGoTo', Entity=#4714, AdditionalFlags='IgnoreFogOfWar', Path='[39, 24]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:32:048None[Sandbox] Process order. (Serial=1997, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:32:053None[Sandbox] Process order. (Serial=1998, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:32:059None[Sandbox] Process order. (Serial=1999, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:32:063None[Sandbox] Process order. (Serial=2000, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:32:067None[Sandbox] Process order. (Serial=2001, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:32:079None[Sandbox] Process order. (Serial=2002, Empire=3, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:32:079None[Sandbox] Process order. (Serial=2003, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2578' Constructible: 'Infrastructure_Industry_Family05_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:32:080None[Sandbox] Process order. (Serial=2004, Empire=3, Order=Order OrderBuyoutConstructionByGuid, Settlement: '2674', Construction: '408'))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:32:084None[Sandbox] Process order. (Serial=2005, Empire=3, Order=Order='OrderGoTo', Entity=#4399, AdditionalFlags='IgnoreFogOfWar', Path='[48, 55]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:32:090None[Sandbox] Process order. (Serial=2006, Empire=3, Order=Order='OrderGoTo', Entity=#2893, AdditionalFlags='IgnoreFogOfWar', Path='[48, 60] --> [49, 60] --> [49, 61] --> [50, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:32:095None[Sandbox] Process order. (Serial=2007, Empire=3, Order=Order='OrderGoTo', Entity=#4619, AdditionalFlags='IgnoreFogOfWar', Path='[59, 60] --> [59, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:32:109None[Sandbox] Process order. (Serial=2008, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:32:112None[Sandbox] Process order. (Serial=2009, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:32:129None[Sandbox] Process order. (Serial=2010, Empire=6, Order=Order='OrderGoTo', Entity=#2410, AdditionalFlags='IgnoreFogOfWar', Path='[51, 4] --> [51, 3] --> [52, 3] --> [53, 2]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:32:139None[Sandbox] Process order. (Serial=2011, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:32:148None[Sandbox] Process order. (Serial=2012, Empire=7, Order=Order='OrderGoTo', Entity=#4081, AdditionalFlags='IgnoreFogOfWar', Path='[78, 63] --> [79, 62] --> [79, 61] --> [80, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:32:159None[Sandbox] Process order. (Serial=2013, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:32:194None[Sandbox] Process order. (Serial=2014, Empire=4, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:32:194None[Sandbox] Process order. (Serial=2015, Empire=5, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:32:195None[Sandbox] Process order. (Serial=2016, Empire=8, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:32:195None[Sandbox] Process order. (Serial=2017, Empire=72, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:32:229None[Sandbox] Process order. (Serial=2018, Empire=1, Order=Order OrderBuyoutConstructionByGuid, Settlement: '3454', Construction: '400'))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:32:235None[Sandbox] Process order. (Serial=2019, Empire=1, Order=Order OrderArmySettle: ArmyGuid=#4066, ActionGuid=#0)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:32:269None[Sandbox] Process order. (Serial=2020, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 8 Money Investment Medium Influence Investment Medium)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:32:269None[Sandbox] Process order. (Serial=2021, Empire=2, Order=Order OrderBuyoutConstructionByGuid, Settlement: '1162', Construction: '392'))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:32:280None[Sandbox] Process order. (Serial=2022, Empire=2, Order=Order='OrderGoTo', Entity=#4452, AdditionalFlags='IgnoreFogOfWar', Path='[34, 35]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:32:310None[Sandbox] Process order. (Serial=2023, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2674' Constructible: 'Infrastructure_Military_Family02_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:32:310None[Sandbox] Process order. (Serial=2024, Empire=3, Order=Order OrderSettlementStartProcession)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:32:311None[Sandbox] Process order. (Serial=2025, Empire=3, Order=Order OrderMakeNarrativeEventChoice)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:32:313None[Sandbox] Process order. (Serial=2026, Empire=3, Order=OrderMakeConsulatAgreementAction to Empire 2: Refuse ParticipateInOtherWonder)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:32:314None[Sandbox] Process order. (Serial=2027, Empire=3, Order=Order OrderBuyoutConstructionByGuid, Settlement: '1033', Construction: '404'))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:32:330None[Sandbox] Process order. (Serial=2028, Empire=8, Order=Order='OrderGoTo', Entity=#3308, AdditionalFlags='IgnoreFogOfWar', Path='[55, 5]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:32:339None[Sandbox] Process order. (Serial=2029, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:32:430None[Sandbox] Process order. (Serial=2030, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:32:440None[Sandbox] Process order. (Serial=2031, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[99, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:32:449None[Sandbox] Process order. (Serial=2032, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '3454' Constructible: 'Extension_Base_Industry' Position: '[90, 16]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:32:472NoneCan't find entity 4482 of ongoing task. Fails the task 5782.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:31:32:490None[Sandbox] Process order. (Serial=2033, Empire=2, Order=Order='OrderGoTo', Entity=#4849, AdditionalFlags='IgnoreFogOfWar', Path='[32, 42] --> [33, 42] --> [33, 43]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:32:493None[Sandbox] Process order. (Serial=2034, Empire=2, Order=Order='OrderGoTo', Entity=#4482, AdditionalFlags='IgnoreFogOfWar', Path='[40, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:32:497None[Sandbox] Process order. (Serial=2035, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[35, 34] --> [34, 35]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:32:509None[Sandbox] Process order. (Serial=2036, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1162' Constructible: 'Extension_Base_Money' Position: '[38, 13]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:32:510None[Sandbox] Process order. (Serial=2037, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:32:515None[Sandbox] Process order. (Serial=2038, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:32:539None[Sandbox] Process order. (Serial=2039, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1033' Constructible: 'Extension_ArtificialWonderParticipation_Era1_Stonehenge' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:32:549None[Sandbox] Process order. (Serial=2040, Empire=3, Order=Order='OrderGoTo', Entity=#4619, AdditionalFlags='IgnoreFogOfWar', Path='[58, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:32:560None[Sandbox] Process order. (Serial=2041, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:32:570None[Sandbox] Process order. (Serial=2042, Empire=8, Order=Order OrderMinorBuildConstructible SettlementGUID: #3443 Constructible: Infrastructure_Industry_Family02_01)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:32:590None[Sandbox] Process order. (Serial=2043, Empire=8, Order=Order OrderMinorBuildConstructible SettlementGUID: #3443 Constructible: Extension_Base_Food at [55, 3])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:32:649None[Sandbox] Process order. (Serial=2044, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:32:672NoneCan't find entity 4166 of ongoing task. Fails the task 6105.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:31:32:690None[Sandbox] Process order. (Serial=2045, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[35, 35]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:32:979None[Sandbox] Process order. (Serial=2046, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:32:980None[Sandbox] Process order. (Serial=2047, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:33:000None[Sandbox] Process order. (Serial=2048, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:33:005None[Sandbox] Process order. (Serial=2049, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:33:060None[Sandbox] Process order. (Serial=2050, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:33:066None[Sandbox] Process order. (Serial=2051, Empire=1, Order=Order='OrderGoTo', Entity=#4782, AdditionalFlags='IgnoreFogOfWar', Path='[90, 12] --> [90, 13] --> [91, 13] --> [92, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:33:080None[Sandbox] Process order. (Serial=2052, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:33:086None[Sandbox] Process order. (Serial=2053, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:33:090None[Sandbox] Process order. (Serial=2054, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:33:091None[Sandbox] Process order. (Serial=2055, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:33:120None[Sandbox] Process order. (Serial=2056, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:33:149None[Sandbox] Process order. (Serial=2057, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:33:170None[Sandbox] Process order. (Serial=2058, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:33:260None[Sandbox] Process order. (Serial=2059, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[99, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:33:522None[Sandbox] Process order. (Serial=2060, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:33:540None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #4066 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:31:33:672None[Sandbox] Process order. (Serial=2061, Empire=2, Order=Order='OrderGoTo', Entity=#4452, AdditionalFlags='IgnoreFogOfWar', Path='[34, 35]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:33:681None[Sandbox] Process order. (Serial=2062, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 35]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:33:687None[Sandbox] Process order. (Serial=2063, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:33:859NoneCan't find entity 4452 of ongoing task. Fails the task 6889.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:31:33:874None[Sandbox] Process order. (Serial=2064, Empire=2, Order=Order='OrderGoTo', Entity=#4452, AdditionalFlags='IgnoreFogOfWar', Path='[35, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:33:915None[Sandbox] Process order. (Serial=2065, Empire=0, Order=Order='OrderGoTo', Entity=#3991, path='[96, 22] --> [96, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:33:923None[Sandbox] Process order. (Serial=2066, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:33:984None[Sandbox] Process order. (Serial=2067, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:34:014None[Sandbox] Process order. (Serial=2068, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:34:064None[Sandbox] Process order. (Serial=2069, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:34:086None[Sandbox] Process order. (Serial=2070, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:34:095None[Sandbox] Process order. (Serial=2071, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:34:109None[Sandbox] Process order. (Serial=2072, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:34:135None[Sandbox] Process order. (Serial=2073, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:34:167None[Sandbox] Process order. (Serial=2074, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:34:186None[Sandbox] Process order. (Serial=2075, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:34:257None[Sandbox] Process order. (Serial=2076, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[99, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:34:258None[Sandbox] Process order. (Serial=2077, Empire=1, Order=Order='OrderGoTo', Entity=#3832, AdditionalFlags='IgnoreFogOfWar', Path='[90, 57] --> [90, 56]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:34:327None[Sandbox] Process order. (Serial=2078, Empire=6, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:34:478None[Sandbox] Process order. (Serial=2079, Empire=2, Order=Order='OrderGoTo', Entity=#4429, AdditionalFlags='IgnoreFogOfWar', Path='[45, 11] --> [46, 11] --> [47, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:34:529None[Sandbox] Process order. (Serial=2080, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:34:701None[Sandbox] Process order. (Serial=2081, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:34:881None[Sandbox] Process order. (Serial=2082, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 35]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:34:887None[Sandbox] Process order. (Serial=2083, Empire=2, Order=Order='OrderGoTo', Entity=#4452, AdditionalFlags='IgnoreFogOfWar', Path='[34, 35]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:34:901None[Sandbox] Process order. (Serial=2084, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:34:932None[Sandbox] Process order. (Serial=2085, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:34:991None[Sandbox] Process order. (Serial=2086, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:35:021None[Sandbox] Process order. (Serial=2087, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:35:069NoneCan't find entity 4166 of ongoing task. Fails the task 6929.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:31:35:071None[Sandbox] Process order. (Serial=2088, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:35:081None[Sandbox] Process order. (Serial=2089, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[35, 35]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:35:091None[Sandbox] Process order. (Serial=2090, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:35:102None[Sandbox] Process order. (Serial=2091, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:35:122None[Sandbox] Process order. (Serial=2092, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:35:141None[Sandbox] Process order. (Serial=2093, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:35:191None[Sandbox] Process order. (Serial=2094, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:35:261None[Sandbox] Process order. (Serial=2095, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[98, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:35:333None[Sandbox] Process order. (Serial=2096, Empire=3, Order=Order='OrderGoTo', Entity=#4328, AdditionalFlags='IgnoreFogOfWar', Path='[57, 62] --> [56, 62] --> [55, 62] --> [54, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:35:343None[Sandbox] Process order. (Serial=2097, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:35:358None[Sandbox] Process order. (Serial=2098, Empire=7, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:35:484None[Sandbox] Process order. (Serial=2099, Empire=2, Order=Order='OrderGoTo', Entity=#4210, AdditionalFlags='IgnoreFogOfWar', Path='[45, 11] --> [46, 11] --> [47, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:35:707None[Sandbox] Process order. (Serial=2100, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:35:906None[Sandbox] Process order. (Serial=2101, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:35:996None[Sandbox] Process order. (Serial=2102, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:36:026None[Sandbox] Process order. (Serial=2103, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:36:076None[Sandbox] Process order. (Serial=2104, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:36:087None[Sandbox] Process order. (Serial=2105, Empire=2, Order=Order='OrderGoTo', Entity=#4452, AdditionalFlags='IgnoreFogOfWar', Path='[34, 35]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:36:087None[Sandbox] Process order. (Serial=2106, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 35]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:36:097None[Sandbox] Process order. (Serial=2107, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:36:102None[Sandbox] Process order. (Serial=2108, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:36:108None[Sandbox] Process order. (Serial=2109, Empire=0, Order=Order='OrderGoTo', Entity=#1000, path='[95, 24] --> [95, 25]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:36:117None[Sandbox] Process order. (Serial=2110, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:36:127None[Sandbox] Process order. (Serial=2111, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:36:267None[Sandbox] Process order. (Serial=2112, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[99, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:36:288NoneCan't find entity 4452 of ongoing task. Fails the task 6969.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:31:36:297None[Sandbox] Process order. (Serial=2113, Empire=2, Order=Order='OrderGoTo', Entity=#4452, AdditionalFlags='IgnoreFogOfWar', Path='[35, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:36:347None[Sandbox] Process order. (Serial=2114, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:36:911None[Sandbox] Process order. (Serial=2115, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:36:956None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Nazca #4328 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:31:37:002None[Sandbox] Process order. (Serial=2116, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:37:101None[Sandbox] Process order. (Serial=2117, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:37:123None[Sandbox] Process order. (Serial=2118, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:37:135None[Sandbox] Process order. (Serial=2119, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:37:140None[Sandbox] Process order. (Serial=2120, Empire=1, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:37:273None[Sandbox] Process order. (Serial=2121, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[98, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:37:313None[Sandbox] Process order. (Serial=2122, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 35]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:37:313None[Sandbox] Process order. (Serial=2123, Empire=2, Order=Order='OrderGoTo', Entity=#4452, AdditionalFlags='IgnoreFogOfWar', Path='[34, 35]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:37:324None[Sandbox] Process order. (Serial=2124, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:37:354None[Sandbox] Process order. (Serial=2125, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:37:485NoneCan't find entity 4166 of ongoing task. Fails the task 7013.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:31:37:495None[Sandbox] Process order. (Serial=2126, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[35, 35]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:37:787None[Sandbox] Process order. (Serial=2127, Empire=0, Order=Order='OrderGoTo', Entity=#3991, path='[97, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:37:796None[Sandbox] Process order. (Serial=2128, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:38:018None[Sandbox] Process order. (Serial=2129, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:38:108None[Sandbox] Process order. (Serial=2130, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:38:147None[Sandbox] Process order. (Serial=2131, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:38:300None[Sandbox] Process order. (Serial=2132, Empire=2, Order=Order='OrderGoTo', Entity=#4210, AdditionalFlags='IgnoreFogOfWar', Path='[47, 11] --> [48, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:38:310None[Sandbox] Process order. (Serial=2133, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:38:330None[Sandbox] Process order. (Serial=2134, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:38:359None[Sandbox] Process order. (Serial=2135, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:38:510None[Sandbox] Process order. (Serial=2136, Empire=2, Order=Order='OrderGoTo', Entity=#4452, AdditionalFlags='IgnoreFogOfWar', Path='[34, 35]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:38:511None[Sandbox] Process order. (Serial=2137, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 35]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:38:520None[Sandbox] Process order. (Serial=2138, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:38:561None[Sandbox] Process order. (Serial=2139, Empire=3, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:38:689NoneCan't find entity 4452 of ongoing task. Fails the task 7057.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:31:38:701None[Sandbox] Process order. (Serial=2140, Empire=2, Order=Order='OrderGoTo', Entity=#4452, AdditionalFlags='IgnoreFogOfWar', Path='[35, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:39:071None[Sandbox] Process order. (Serial=2141, Empire=0, Order=Order='OrderGoTo', Entity=#3991, path='[98, 21] --> [99, 22] --> [99, 23] --> [100, 24] --> [99, 25] --> [99, 26]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:39:081None[Sandbox] Process order. (Serial=2142, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:39:322None[Sandbox] Process order. (Serial=2143, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:39:334None[Sandbox] Process order. (Serial=2144, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:39:525None[Sandbox] Process order. (Serial=2145, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:39:708None[Sandbox] Process order. (Serial=2146, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 35]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:39:708None[Sandbox] Process order. (Serial=2147, Empire=2, Order=Order='OrderGoTo', Entity=#4452, AdditionalFlags='IgnoreFogOfWar', Path='[34, 35]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:39:718None[Sandbox] Process order. (Serial=2148, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:39:893NoneCan't find entity 4166 of ongoing task. Fails the task 7101.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:31:40:088None[Sandbox] Process order. (Serial=2149, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:40:529None[Sandbox] Process order. (Serial=2150, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:40:749None[Sandbox] Process order. (Serial=2151, Empire=2, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:42:712None[Sandbox] Process order. (Serial=2152, Empire=2, Order=Order='OrderGoTo', Entity=#4452, AdditionalFlags='IgnoreFogOfWar', Path='[34, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:42:722None[Sandbox] Process order. (Serial=2153, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:44:819None[Sandbox] Process order. (Serial=2154, Empire=0, Order=Order OrderPurchaseCulturalOsmosisEvent)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:47:642None[Sandbox] Process order. (Serial=2155, Empire=0, Order=Order='OrderGoTo', Entity=#4271, path='[65, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:47:651None[Sandbox] Process order. (Serial=2156, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:48:687None[Sandbox] Process order. (Serial=2157, Empire=0, Order=Order='OrderGoTo', Entity=#4271, path='[64, 18] --> [63, 17] --> [62, 17] --> [61, 17] --> [60, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:48:697None[Sandbox] Process order. (Serial=2158, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:51:060None[Sandbox] Process order. (Serial=2159, Empire=0, Order=Order='OrderGoTo', Entity=#4272, path='[60, 13] --> [59, 13] --> [59, 14] --> [58, 15]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:51:071None[Sandbox] Process order. (Serial=2160, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:52:077None[Sandbox] Process order. (Serial=2161, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:53:079None[Sandbox] Process order. (Serial=2162, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:54:090None[Sandbox] Process order. (Serial=2163, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:59:340None[Sandbox] Process order. (Serial=2164, Empire=0, Order=Order='OrderGoTo', Entity=#4375, path='[56, 9] --> [55, 9] --> [54, 9] --> [54, 8] --> [53, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:31:59:349None[Sandbox] Process order. (Serial=2165, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:32:00:357None[Sandbox] Process order. (Serial=2166, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:32:00:529None[Sandbox] Process order. (Serial=2167, Empire=0, Order=Order='OrderGoTo', Entity=#4976, path='[53, 9] --> [53, 8] --> [53, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:32:00:539None[Sandbox] Process order. (Serial=2168, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:32:01:360None[Sandbox] Process order. (Serial=2169, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:32:01:551None[Sandbox] Process order. (Serial=2170, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:32:02:366None[Sandbox] Process order. (Serial=2171, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:32:02:519None[Sandbox] Process order. (Serial=2172, Empire=0, Order=Order='OrderGoToAndRansack', Entity=#4976, path='[53, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:32:02:558None[Sandbox] Process order. (Serial=2173, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:32:03:371None[Sandbox] Process order. (Serial=2174, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:32:03:563None[Sandbox] Process order. (Serial=2175, Empire=0, Order=Order OrderRansack)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:32:05:395None[Sandbox] Process order. (Serial=2176, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:32:06:521None[Sandbox] Process order. (Serial=2177, Empire=0, Order=Order='OrderGoToAndStealTrade', Entity=#4977, path='[57, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:32:06:533None[Sandbox] Process order. (Serial=2178, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:32:07:544None[Sandbox] Process order. (Serial=2179, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:32:09:929None[Sandbox] Process order. (Serial=2180, Empire=0, Order=Order='OrderGoToAndMerge', Entity=#4273, path='[56, 12] --> [56, 13] --> [57, 14] --> [58, 14] --> [58, 15]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:32:09:939None[Sandbox] Process order. (Serial=2181, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:32:10:942None[Sandbox] Process order. (Serial=2182, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:32:11:959None[Sandbox] Process order. (Serial=2183, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:32:12:970None[Sandbox] Process order. (Serial=2184, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:32:17:838NoneInvalid Target (0, -1, )

Amplitude.Mercury.UI.Tooltips.DistrictPlacementBreakdownTooltipBrick:Bind(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:32:18:119None[Sandbox] Process order. (Serial=2185, Empire=0, Order=Order OrderArmySettle: ArmyGuid=#4272, ActionGuid=#0)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:32:18:140None[Sandbox] Process order. (Serial=2186, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:32:18:230None[Sandbox] Process order. (Serial=2187, Empire=3, Order=Order='OrderGoTo', Entity=#3404, AdditionalFlags='IgnoreFogOfWar', Path='[35, 42] --> [35, 43] --> [36, 44] --> [36, 45]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:32:18:240None[Sandbox] Process order. (Serial=2188, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:32:19:251None[Sandbox] Process order. (Serial=2189, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:32:20:261None[Sandbox] Process order. (Serial=2190, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:32:21:272None[Sandbox] Process order. (Serial=2191, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:32:25:044None[Sandbox] Process order. (Serial=2192, Empire=0, Order=Order OrderSplitArmy)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:32:25:129NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

20:32:25:144None[Sandbox] Process order. (Serial=2193, Empire=3, Order=Order='OrderGoTo', Entity=#4830, AdditionalFlags='IgnoreFogOfWar', Path='[49, 58] --> [48, 58] --> [47, 58] --> [46, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:32:25:154None[Sandbox] Process order. (Serial=2194, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:32:26:164None[Sandbox] Process order. (Serial=2195, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:32:26:454None[Sandbox] Process order. (Serial=2196, Empire=0, Order=Order='OrderGoTo', Entity=#5029, path='[60, 58]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:32:26:464None[Sandbox] Process order. (Serial=2197, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:32:27:055None[Sandbox] Process order. (Serial=2198, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:32:27:055None[Sandbox] Process order. (Serial=2199, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:32:27:175None[Sandbox] Process order. (Serial=2200, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:32:28:186None[Sandbox] Process order. (Serial=2201, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:32:28:876None[Sandbox] Process order. (Serial=2202, Empire=0, Order=Order='OrderGoTo', Entity=#4431, path='[61, 56] --> [60, 55] --> [60, 54]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:32:28:887None[Sandbox] Process order. (Serial=2203, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:32:29:896None[Sandbox] Process order. (Serial=2204, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:32:30:127None[Sandbox] Process order. (Serial=2205, Empire=0, Order=Order='OrderGoTo', Entity=#4431, path='[60, 56] --> [59, 55] --> [58, 55] --> [58, 54]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:32:30:906None[Sandbox] Process order. (Serial=2206, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:32:32:479None[Sandbox] Process order. (Serial=2207, Empire=0, Order=Order='OrderGoTo', Entity=#4645, path='[66, 59] --> [65, 59] --> [64, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:32:32:489None[Sandbox] Process order. (Serial=2208, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:32:33:499None[Sandbox] Process order. (Serial=2209, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:32:34:680None[Sandbox] Process order. (Serial=2210, Empire=0, Order=Order='OrderGoTo', Entity=#4400, path='[65, 65]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:32:34:690None[Sandbox] Process order. (Serial=2211, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:32:35:300None[Sandbox] Process order. (Serial=2212, Empire=0, Order=Order='OrderGoTo', Entity=#4400, path='[66, 64] --> [66, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:32:35:700None[Sandbox] Process order. (Serial=2213, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:32:36:711None[Sandbox] Process order. (Serial=2214, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:32:39:077None [Avatar] Invalid transaction type ConsulatAgreementAction

Amplitude.Mercury.Presentation.PresentationAvatarController:FillTransactionQueue(System.Reflection.RuntimeParameterInfo)

20:32:39:089None[Sandbox] Process order. (Serial=2215, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:32:39:158None[Sandbox] Process order. (Serial=2216, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:32:40:885None[Sandbox] Process order. (Serial=2217, Empire=0, Order=OrderMakeConsulatAgreementAction to Empire 1: Accept ApplyStatusOnPopulationLost)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:32:40:942None [Avatar] Invalid transaction type ConsulatAgreementAction

Amplitude.Mercury.Presentation.PresentationAvatarController:FillTransactionQueue(System.Reflection.RuntimeParameterInfo)

20:32:40:946None[Sandbox] Process order. (Serial=2218, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:32:42:041None[Sandbox] Process order. (Serial=2219, Empire=0, Order=Order OrderUseLeverageAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:32:42:142None [Avatar] Invalid transaction type ConsulatAction

Amplitude.Mercury.Presentation.PresentationAvatarController:FillTransactionQueue(System.Reflection.RuntimeParameterInfo)

20:32:42:151None[Sandbox] Process order. (Serial=2220, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:32:42:293None[Sandbox] Process order. (Serial=2221, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:32:42:909None[Sandbox] Process order. (Serial=2222, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:32:45:160None[Sandbox] Process order. (Serial=2223, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:32:56:259UI Steam[UI] The UITable '/WindowsRoot/InGameOverlays/ControlBannerReligionPopup/_FollowersRepartition/Separator' have resizable children but not enough space left for giving them a positive size.

Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:33:00:576None[Sandbox] Process order. (Serial=2224, Empire=0, Order=Order OrderChangeReligion)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:33:00:577None[POP] rel index 5, tenet index 10

Amplitude.Mercury.Simulation.ReligionManager:AddEmpireToReligion(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:33:00:617None[Sandbox] Process order. (Serial=2225, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:33:00:648None[Sandbox] Process order. (Serial=2226, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:33:00:678None[Sandbox] Process order. (Serial=2227, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:33:10:161None[Sandbox] Process order. (Serial=2228, Empire=0, Order=Order OrderPatronizeMinorEmpire MinorEmpireIndex: 4 Currency Influence Investment Low)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:33:16:943None[Sandbox] Process order. (Serial=2229, Empire=0, Order=Order OrderEnactTreatyMinorEmpire MinorEmpireIndex: 7 Treaty MercenaryCharter)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:33:22:920None[Sandbox] Process order. (Serial=2230, Empire=0, Order=Order='OrderGoTo', Entity=#4430, path='[71, 56]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:33:22:930None[Sandbox] Process order. (Serial=2231, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:33:24:421None[Sandbox] Process order. (Serial=2232, Empire=0, Order=Order='OrderGoTo', Entity=#4430, path='[70, 57] --> [69, 57] --> [69, 58] --> [68, 58]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:33:24:430None[Sandbox] Process order. (Serial=2233, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:33:25:235None[Sandbox] Process order. (Serial=2234, Empire=0, Order=Order='OrderGoTo', Entity=#4430, path='[70, 58] --> [69, 58] --> [68, 58]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:33:25:438None[Sandbox] Process order. (Serial=2235, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:33:26:441None[Sandbox] Process order. (Serial=2236, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:33:28:159None[Sandbox] Process order. (Serial=2237, Empire=0, Order=Order='OrderGoTo', Entity=#4400, path='[65, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:33:28:168None[Sandbox] Process order. (Serial=2238, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:33:29:283None[Sandbox] Process order. (Serial=2239, Empire=0, Order=Order OrderFurtherActions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:33:29:293None[Sandbox] Process order. (Serial=2240, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:33:29:297None[Sandbox] Process order. (Serial=2241, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:33:29:301None[Sandbox] Process order. (Serial=2242, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:33:30:301None[Sandbox] Process order. (Serial=2243, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:33:31:306None[Sandbox] Process order. (Serial=2244, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:33:32:315None[Sandbox] Process order. (Serial=2245, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:33:33:320None[Sandbox] Process order. (Serial=2246, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:33:34:331None[Sandbox] Process order. (Serial=2247, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:33:34:542None[Sandbox] Process order. (Serial=2248, Empire=0, Order=Order='OrderGoTo', Entity=#3517, path='[66, 7] --> [67, 8] --> [66, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:33:34:553None[Sandbox] Process order. (Serial=2249, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:33:35:559None[Sandbox] Process order. (Serial=2250, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:33:36:564None[Sandbox] Process order. (Serial=2251, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:33:39:059None[Sandbox] Process order. (Serial=2252, Empire=0, Order=Order='OrderGoTo', Entity=#4432, path='[53, 55] --> [52, 55]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:33:39:068None[Sandbox] Process order. (Serial=2253, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:33:40:076None[Sandbox] Process order. (Serial=2254, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:33:43:222None[Sandbox] Process order. (Serial=2255, Empire=0, Order=Order='OrderGoTo', Entity=#4907, path='[84, 49]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:33:43:233None[Sandbox] Process order. (Serial=2256, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:33:45:880None[Sandbox] Process order. (Serial=2257, Empire=0, Order=Order OrderChangeEntityAwakeState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:33:47:847None[Sandbox] Process order. (Serial=2258, Empire=0, Order=Order OrderChangeEntityAwakeState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:33:50:972None[Sandbox] Process order. (Serial=2259, Empire=0, Order=Order OrderToggleAutoExplore)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:33:50:990None[Sandbox] Process order. (Serial=2260, Empire=0, Order=Order='OrderGoTo', Entity=#3415, AdditionalFlags='IgnoreFogOfWar', Path='[68, 36] --> [68, 35] --> [69, 35]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:33:51:002None[Sandbox] Process order. (Serial=2261, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:33:52:008None[Sandbox] Process order. (Serial=2262, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:33:53:011None[Sandbox] Process order. (Serial=2263, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:33:54:159None[Sandbox] Process order. (Serial=2264, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:33:56:799None[Sandbox] Process order. (Serial=2265, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:02:090None[Sandbox] Process order. (Serial=2266, Empire=0, Order=Order OrderChangeEntityAwakeState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:03:486None[Sandbox] Process order. (Serial=2267, Empire=0, Order=Order OrderChangeEntityAwakeState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:03:507None[Sandbox] Process order. (Serial=2268, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:03:828None[Sandbox] Process order. (Serial=2269, Empire=0, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:03:908None[Sandbox] Process order. (Serial=2270, Empire=-1, Order=Order OrderWaitForOrderReplication)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:04:106NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

20:34:04:107NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

20:34:04:847NoneAI Synchronization took 733ms at frame 4369 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:34:04:863NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:34:04:863NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:34:04:863NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:34:05:213None[Sandbox] Process order. (Serial=2271, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:06:128None[Sandbox] Process order. (Serial=2272, Empire=0, Order=Order='OrderGoTo', Entity=#3415, AdditionalFlags='IgnoreFogOfWar', Path='[70, 34] --> [71, 34] --> [72, 34]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:06:138None[Sandbox] Process order. (Serial=2273, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:06:144NoneNo Unit can be kept to improve that army (Empire '1' Army '4844' for ArmyType 'GroundExplorer')

Amplitude.Mercury.AI.Brain.Analysis.Military.ComputeWantedArmies:RequestDraggingUnitsDisbands(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:34:06:158None[Sandbox] Process order. (Serial=2274, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:06:158None[Sandbox] Process order. (Serial=2275, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:06:159None[Sandbox] Process order. (Serial=2276, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:06:159None[Sandbox] Process order. (Serial=2277, Empire=1, Order=Order OrderExecuteGrievanceAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:06:168None[Sandbox] Process order. (Serial=2278, Empire=1, Order=Order='OrderGoTo', Entity=#3832, AdditionalFlags='IgnoreFogOfWar', Path='[90, 57] --> [90, 58] --> [89, 58] --> [88, 58] --> [87, 57] --> [86, 57]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:06:169None[Sandbox] Process order. (Serial=2279, Empire=1, Order=Order='OrderGoTo', Entity=#2374, AdditionalFlags='IgnoreFogOfWar', Path='[98, 24] --> [98, 25] --> [99, 26] --> [99, 25]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:06:169None[Sandbox] Process order. (Serial=2280, Empire=1, Order=Order OrderDisbandUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:06:172None[Sandbox] Process order. (Serial=2281, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[99, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:06:173None[Sandbox] Process order. (Serial=2282, Empire=1, Order=Order='OrderGoTo', Entity=#3915, AdditionalFlags='IgnoreFogOfWar', Path='[95, 25] --> [96, 26]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:06:173None[Sandbox] Process order. (Serial=2283, Empire=1, Order=Order='OrderGoTo', Entity=#4066, AdditionalFlags='IgnoreFogOfWar', Path='[96, 24] --> [95, 23]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:06:178None[Sandbox] Process order. (Serial=2284, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=3975, Constructible=Extension_Base_Industry, Position=[99, 32], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:06:181None[Sandbox] Process order. (Serial=2285, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:06:185None[Sandbox] Process order. (Serial=2286, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:06:189None[Sandbox] Process order. (Serial=2287, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:06:193None[Sandbox] Process order. (Serial=2288, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:06:197None[Sandbox] Process order. (Serial=2289, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:06:229None[Sandbox] Process order. (Serial=2290, Empire=2, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:06:230None[Sandbox] Process order. (Serial=2291, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:06:230None[Sandbox] Process order. (Serial=2292, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 8 Money Investment None Influence Investment None)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:06:230None[Sandbox] Process order. (Serial=2293, Empire=2, Order=Order OrderBuyoutConstructionByGuid, Settlement: '1980', Construction: '407'))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:06:235None[Sandbox] Process order. (Serial=2294, Empire=2, Order=Order='OrderGoTo', Entity=#4849, AdditionalFlags='IgnoreFogOfWar', Path='[34, 44] --> [34, 45] --> [34, 46] --> [34, 47] --> [35, 48] --> [34, 49]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:06:239None[Sandbox] Process order. (Serial=2295, Empire=2, Order=Order='OrderGoTo', Entity=#4714, AdditionalFlags='IgnoreFogOfWar', Path='[40, 24] --> [40, 23]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:06:250None[Sandbox] Process order. (Serial=2296, Empire=2, Order=Order='OrderGoTo', Entity=#4210, AdditionalFlags='IgnoreFogOfWar', Path='[47, 11] --> [47, 12] --> [47, 13] --> [48, 13] --> [49, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:06:251None[Sandbox] Process order. (Serial=2297, Empire=2, Order=Order='OrderGoTo', Entity=#4429, AdditionalFlags='IgnoreFogOfWar', Path='[47, 11] --> [47, 12] --> [47, 13] --> [48, 13] --> [49, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:06:251None[Sandbox] Process order. (Serial=2298, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:06:255None[Sandbox] Process order. (Serial=2299, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:06:269None[Sandbox] Process order. (Serial=2300, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:06:272None[Sandbox] Process order. (Serial=2301, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:06:280None[Sandbox] Process order. (Serial=2302, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:06:280None[Sandbox] Process order. (Serial=2303, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:06:281None[Sandbox] Process order. (Serial=2304, Empire=3, Order=Order OrderMakeNarrativeEventChoice)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:06:282None[Sandbox] Process order. (Serial=2305, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:06:282None[Sandbox] Process order. (Serial=2306, Empire=3, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '2578', Construction: '416')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:06:289None[Sandbox] Process order. (Serial=2307, Empire=3, Order=Order='OrderGoTo', Entity=#4399, AdditionalFlags='IgnoreFogOfWar', Path='[48, 56] --> [47, 56] --> [47, 57] --> [47, 58] --> [46, 59] --> [45, 59] --> [44, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:06:290None[Sandbox] Process order. (Serial=2308, Empire=3, Order=Order='OrderGoTo', Entity=#4619, AdditionalFlags='IgnoreFogOfWar', Path='[59, 60] --> [59, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:06:293None[Sandbox] Process order. (Serial=2309, Empire=3, Order=Order='OrderGoTo', Entity=#4328, AdditionalFlags='IgnoreFogOfWar', Path='[53, 62] --> [52, 61] --> [51, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:06:295None[Sandbox] Process order. (Serial=2310, Empire=3, Order=Order='OrderGoTo', Entity=#3404, AdditionalFlags='IgnoreFogOfWar', Path='[36, 44] --> [36, 43] --> [36, 42] --> [35, 41]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:06:309None[Sandbox] Process order. (Serial=2311, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:06:313None[Sandbox] Process order. (Serial=2312, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:06:317None[Sandbox] Process order. (Serial=2313, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:06:322None[Sandbox] Process order. (Serial=2314, Empire=6, Order=Order='OrderGoTo', Entity=#2410, AdditionalFlags='IgnoreFogOfWar', Path='[54, 2] --> [54, 1] --> [55, 1] --> [56, 1]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:06:330None[Sandbox] Process order. (Serial=2315, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:06:339None[Sandbox] Process order. (Serial=2316, Empire=8, Order=Order='OrderGoTo', Entity=#3308, AdditionalFlags='IgnoreFogOfWar', Path='[55, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:06:349None[Sandbox] Process order. (Serial=2317, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:06:364None[Sandbox] Process order. (Serial=2318, Empire=4, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:06:364None[Sandbox] Process order. (Serial=2319, Empire=5, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:06:364None[Sandbox] Process order. (Serial=2320, Empire=7, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:06:365None[Sandbox] Process order. (Serial=2321, Empire=72, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:06:400None[Sandbox] Process order. (Serial=2322, Empire=1, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:06:402None[Sandbox] Process order. (Serial=2323, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:06:403None[Sandbox] Process order. (Serial=2324, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:06:403None[Sandbox] Process order. (Serial=2325, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:06:431None[Sandbox] Process order. (Serial=2326, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 8 Money Investment Medium Influence Investment Medium)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:06:434None[Sandbox] Process order. (Serial=2327, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:06:450None[Sandbox] Process order. (Serial=2328, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1980' Constructible: 'Extension_Base_Money' Position: '[37, 25]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:06:481None[Sandbox] Process order. (Serial=2329, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2578' Constructible: 'Infrastructure_Industry_Family01_02' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:06:482None[Sandbox] Process order. (Serial=2330, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:06:482None[Sandbox] Process order. (Serial=2331, Empire=3, Order=Order OrderBuyoutConstructionByGuid, Settlement: '2674', Construction: '418'))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:06:483None[Sandbox] Process order. (Serial=2332, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:06:483None[Sandbox] Process order. (Serial=2333, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:06:501None[Sandbox] Process order. (Serial=2334, Empire=4, Order=Order OrderMinorBuildConstructible SettlementGUID: #2530 Constructible: Infrastructure_Industry_Family01_01)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:06:520None[Sandbox] Process order. (Serial=2335, Empire=4, Order=Order OrderMinorBuildConstructible SettlementGUID: #2530 Constructible: Extension_Base_Science at [88, 52])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:06:551None[Sandbox] Process order. (Serial=2336, Empire=8, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:06:603None[Sandbox] Process order. (Serial=2337, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:06:604None[Sandbox] Process order. (Serial=2338, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:06:604None[Sandbox] Process order. (Serial=2339, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[98, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:06:622None[Sandbox] Process order. (Serial=2340, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '3975' Constructible: 'Extension_Base_Money' Position: '[95, 32]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:06:662None[Sandbox] Process order. (Serial=2341, Empire=0, Order=Order='OrderGoTo', Entity=#4431, path='[59, 55]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:06:671None[Sandbox] Process order. (Serial=2342, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:06:692None[Sandbox] Process order. (Serial=2343, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2674' Constructible: 'Extension_ArtificialWonderParticipation_Era1_Stonehenge' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:06:692None[Sandbox] Process order. (Serial=2344, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:06:693None[Sandbox] Process order. (Serial=2345, Empire=3, Order=Order='OrderGoTo', Entity=#4619, AdditionalFlags='IgnoreFogOfWar', Path='[58, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:06:704None[Sandbox] Process order. (Serial=2346, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:07:140None[Sandbox] Process order. (Serial=2347, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:07:192None[Sandbox] Process order. (Serial=2348, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:07:200None[Sandbox] Process order. (Serial=2349, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:07:203None[Sandbox] Process order. (Serial=2350, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:07:212None[Sandbox] Process order. (Serial=2351, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:07:261None[Sandbox] Process order. (Serial=2352, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:07:265None[Sandbox] Process order. (Serial=2353, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:07:282None[Sandbox] Process order. (Serial=2354, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:07:287None[Sandbox] Process order. (Serial=2355, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:07:313None[Sandbox] Process order. (Serial=2356, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:07:333None[Sandbox] Process order. (Serial=2357, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:07:337None[Sandbox] Process order. (Serial=2358, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:07:347None[Sandbox] Process order. (Serial=2359, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:07:604None[Sandbox] Process order. (Serial=2360, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[99, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:07:735None[Sandbox] Process order. (Serial=2361, Empire=0, Order=Order='OrderGoTo', Entity=#4431, path='[58, 55] --> [57, 55] --> [57, 54]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:07:744None[Sandbox] Process order. (Serial=2362, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:07:771None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #2374 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:34:07:909None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #4399 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:34:08:145None[Sandbox] Process order. (Serial=2363, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:08:206None[Sandbox] Process order. (Serial=2364, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:08:216None[Sandbox] Process order. (Serial=2365, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:08:221None[Sandbox] Process order. (Serial=2366, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:08:267None[Sandbox] Process order. (Serial=2367, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:08:297None[Sandbox] Process order. (Serial=2368, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:08:301None[Sandbox] Process order. (Serial=2369, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:08:318None[Sandbox] Process order. (Serial=2370, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:08:348None[Sandbox] Process order. (Serial=2371, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:08:353None[Sandbox] Process order. (Serial=2372, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:08:357None[Sandbox] Process order. (Serial=2373, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:08:429None[Sandbox] Process order. (Serial=2374, Empire=2, Order=Order OrderSplitArmy)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:08:470None[Sandbox] Process order. (Serial=2375, Empire=3, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:08:527None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #5041 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:34:08:620None[Sandbox] Process order. (Serial=2376, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[99, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:08:660None[Sandbox] Process order. (Serial=2377, Empire=2, Order=Order='OrderGoTo', Entity=#4210, AdditionalFlags='IgnoreFogOfWar', Path='[47, 13] --> [47, 12] --> [46, 11] --> [45, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:08:660None[Sandbox] Process order. (Serial=2378, Empire=2, Order=Order='OrderGoTo', Entity=#4429, AdditionalFlags='IgnoreFogOfWar', Path='[48, 14] --> [47, 13] --> [47, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:08:661None[Sandbox] Process order. (Serial=2379, Empire=2, Order=Order='OrderGoTo', Entity=#5041, AdditionalFlags='IgnoreFogOfWar', Path='[47, 13] --> [47, 12] --> [46, 11] --> [45, 11] --> [44, 11] --> [43, 11] --> [42, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:08:670None[Sandbox] Process order. (Serial=2380, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:08:675None[Sandbox] Process order. (Serial=2381, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:08:750None[Sandbox] Process order. (Serial=2382, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:09:211None[Sandbox] Process order. (Serial=2383, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:09:220None[Sandbox] Process order. (Serial=2384, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:09:231None[Sandbox] Process order. (Serial=2385, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:09:270None[Sandbox] Process order. (Serial=2386, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:09:301None[Sandbox] Process order. (Serial=2387, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:09:321None[Sandbox] Process order. (Serial=2388, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:09:360None[Sandbox] Process order. (Serial=2389, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:09:364None[Sandbox] Process order. (Serial=2390, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:09:431None[Sandbox] Process order. (Serial=2391, Empire=1, Order=Order='OrderGoTo', Entity=#4782, AdditionalFlags='IgnoreFogOfWar', Path='[91, 15] --> [92, 16] --> [93, 16] --> [93, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:09:441None[Sandbox] Process order. (Serial=2392, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:09:471None[Sandbox] Process order. (Serial=2393, Empire=0, Order=Order='OrderGoTo', Entity=#4431, path='[57, 54] --> [57, 53] --> [57, 52] --> [56, 52] --> [55, 52]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:09:501None[Sandbox] Process order. (Serial=2394, Empire=3, Order=Order='OrderGoTo', Entity=#4830, AdditionalFlags='IgnoreFogOfWar', Path='[45, 59] --> [44, 59] --> [44, 58] --> [43, 57]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:09:512None[Sandbox] Process order. (Serial=2395, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:09:534None[Sandbox] Process order. (Serial=2396, Empire=6, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:09:624None[Sandbox] Process order. (Serial=2397, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[99, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:09:674None[Sandbox] Process order. (Serial=2398, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:09:683None[Sandbox] Process order. (Serial=2399, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:09:755None[Sandbox] Process order. (Serial=2400, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:10:216None[Sandbox] Process order. (Serial=2401, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:10:237None[Sandbox] Process order. (Serial=2402, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:10:277None[Sandbox] Process order. (Serial=2403, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:10:307None[Sandbox] Process order. (Serial=2404, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:10:368None[Sandbox] Process order. (Serial=2405, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:10:450None[Sandbox] Process order. (Serial=2406, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:10:519None[Sandbox] Process order. (Serial=2407, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:10:629None[Sandbox] Process order. (Serial=2408, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[98, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:10:680None[Sandbox] Process order. (Serial=2409, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:10:760None[Sandbox] Process order. (Serial=2410, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:11:223None[Sandbox] Process order. (Serial=2411, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:11:243None[Sandbox] Process order. (Serial=2412, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:11:284None[Sandbox] Process order. (Serial=2413, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:11:313None[Sandbox] Process order. (Serial=2414, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:11:373None[Sandbox] Process order. (Serial=2415, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:11:456None[Sandbox] Process order. (Serial=2416, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:11:526None[Sandbox] Process order. (Serial=2417, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:11:627None[Sandbox] Process order. (Serial=2418, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[99, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:11:668None[Sandbox] Process order. (Serial=2419, Empire=2, Order=Order='OrderGoTo', Entity=#4849, AdditionalFlags='IgnoreFogOfWar', Path='[35, 50] --> [35, 51] --> [36, 52] --> [36, 53]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:11:688None[Sandbox] Process order. (Serial=2420, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:12:231None[Sandbox] Process order. (Serial=2421, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:12:292None[Sandbox] Process order. (Serial=2422, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:12:383None[Sandbox] Process order. (Serial=2423, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:12:462None[Sandbox] Process order. (Serial=2424, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:12:533None[Sandbox] Process order. (Serial=2425, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:12:686None[Sandbox] Process order. (Serial=2426, Empire=1, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:12:686None[Sandbox] Process order. (Serial=2427, Empire=3, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:12:696None[Sandbox] Process order. (Serial=2428, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:13:303None[Sandbox] Process order. (Serial=2429, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:14:309None[Sandbox] Process order. (Serial=2430, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:15:315None[Sandbox] Process order. (Serial=2431, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:15:519None[Sandbox] Process order. (Serial=2432, Empire=2, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:16:154None[Sandbox] Process order. (Serial=2433, Empire=0, Order=Order='OrderGoTo', Entity=#4402, path='[59, 61] --> [59, 60] --> [58, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:16:164None[Sandbox] Process order. (Serial=2434, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:17:169None[Sandbox] Process order. (Serial=2435, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:17:470None[Sandbox] Process order. (Serial=2436, Empire=2, Order=Order='OrderGoTo', Entity=#4849, AdditionalFlags='IgnoreFogOfWar', Path='[37, 53]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:17:481None[Sandbox] Process order. (Serial=2437, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:18:598None[Sandbox] Process order. (Serial=2438, Empire=0, Order=Order='OrderGoTo', Entity=#4432, path='[53, 54] --> [53, 53]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:18:609None[Sandbox] Process order. (Serial=2439, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:19:617None[Sandbox] Process order. (Serial=2440, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:20:140None[Sandbox] Process order. (Serial=2441, Empire=0, Order=Order='OrderGoTo', Entity=#4432, path='[54, 54] --> [54, 55] --> [55, 56]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:20:623None[Sandbox] Process order. (Serial=2442, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:21:630None[Sandbox] Process order. (Serial=2443, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:22:638None[Sandbox] Process order. (Serial=2444, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:24:644None[Sandbox] Process order. (Serial=2445, Empire=0, Order=Order OrderChangeEntityAwakeState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:27:438None[Sandbox] Process order. (Serial=2446, Empire=0, Order=Order='OrderGoTo', Entity=#3517, path='[67, 10] --> [66, 11] --> [67, 12] --> [66, 13] --> [67, 14] --> [67, 15]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:27:448None[Sandbox] Process order. (Serial=2447, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:28:451None[Sandbox] Process order. (Serial=2448, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:29:458None[Sandbox] Process order. (Serial=2449, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:30:470None[Sandbox] Process order. (Serial=2450, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:31:022None[Sandbox] Process order. (Serial=2451, Empire=0, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:31:475None[Sandbox] Process order. (Serial=2452, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:31:675None[Sandbox] Process order. (Serial=2453, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:32:560None[Sandbox] Process order. (Serial=2454, Empire=0, Order=Order OrderRansack)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:34:33:677None[Sandbox] Process order. (Serial=2455, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:35:32:882None[Sandbox] Process order. (Serial=2456, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:35:36:885None[Sandbox] Process order. (Serial=2457, Empire=0, Order=Order='OrderGoToAndMerge', Entity=#4272, path='[58, 14] --> [57, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:35:36:896None[Sandbox] Process order. (Serial=2458, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:35:37:908None[Sandbox] Process order. (Serial=2459, Empire=0, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:35:41:540None[Sandbox] Process order. (Serial=2460, Empire=0, Order=Order='OrderGoTo', Entity=#4271, path='[64, 18] --> [63, 17] --> [62, 17] --> [61, 17] --> [61, 16] --> [60, 16] --> [59, 15] --> [59, 14] --> [58, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:35:41:550None[Sandbox] Process order. (Serial=2461, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:35:42:559None[Sandbox] Process order. (Serial=2462, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:35:43:567None[Sandbox] Process order. (Serial=2463, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:35:44:572None[Sandbox] Process order. (Serial=2464, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:35:45:574None[Sandbox] Process order. (Serial=2465, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:35:46:770None[Sandbox] Process order. (Serial=2466, Empire=0, Order=Order='OrderGoTo', Entity=#4907, path='[84, 48] --> [84, 47]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:35:46:781None[Sandbox] Process order. (Serial=2467, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:35:47:790None[Sandbox] Process order. (Serial=2468, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:35:49:801None[Sandbox] Process order. (Serial=2469, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:35:49:801None[Sandbox] Process order. (Serial=2470, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:35:52:815None[Sandbox] Process order. (Serial=2471, Empire=0, Order=Order='OrderGoTo', Entity=#4907, path='[84, 46] --> [84, 45] --> [85, 44] --> [85, 43]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:35:52:825None[Sandbox] Process order. (Serial=2472, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:35:53:833None[Sandbox] Process order. (Serial=2473, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:35:54:839None[Sandbox] Process order. (Serial=2474, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:35:55:842None[Sandbox] Process order. (Serial=2475, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:35:56:281None[Sandbox] Process order. (Serial=2476, Empire=0, Order=Order='OrderGoTo', Entity=#4907, path='[85, 44] --> [84, 44]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:35:56:846None[Sandbox] Process order. (Serial=2477, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:35:57:850None[Sandbox] Process order. (Serial=2478, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:01:130None[Sandbox] Process order. (Serial=2479, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:02:630None[Sandbox] Process order. (Serial=2480, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:02:710None[Sandbox] Process order. (Serial=2481, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:06:064None[Sandbox] Process order. (Serial=2482, Empire=0, Order=Order OrderUseLeverageAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:06:090None [Avatar] Invalid transaction type ConsulatAction

Amplitude.Mercury.Presentation.PresentationAvatarController:FillTransactionQueue(System.Reflection.RuntimeParameterInfo)

20:36:06:093None[Sandbox] Process order. (Serial=2483, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:12:156None[Sandbox] Process order. (Serial=2484, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:15:482None[Sandbox] Process order. (Serial=2485, Empire=0, Order=Order OrderFurtherActions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:15:492None[Sandbox] Process order. (Serial=2486, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:15:495None[Sandbox] Process order. (Serial=2487, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:15:498None[Sandbox] Process order. (Serial=2488, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:16:337UI Steam[UI] Showing NarrativeWindow: $NarrativeEvent_Civics_Religion02

Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:36:16:501None[Sandbox] Process order. (Serial=2489, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:16:504None[Sandbox] Process order. (Serial=2490, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:16:520None[Sandbox] Process order. (Serial=2491, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:17:335None[Sandbox] Process order. (Serial=2492, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:24:848None[Sandbox] Process order. (Serial=2493, Empire=0, Order=Order='OrderGoTo', Entity=#3991, path='[99, 24]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:24:859None[Sandbox] Process order. (Serial=2494, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:26:993None[Sandbox] Process order. (Serial=2495, Empire=0, Order=Order OrderRansack)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:28:885None[Sandbox] Process order. (Serial=2496, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:29:186None[Sandbox] Process order. (Serial=2497, Empire=0, Order=Order='OrderGoTo', Entity=#1000, path='[96, 24]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:29:197None[Sandbox] Process order. (Serial=2498, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:36:711None[Sandbox] Process order. (Serial=2499, Empire=0, Order=Order='OrderGoTo', Entity=#4400, path='[64, 63] --> [63, 63] --> [62, 63] --> [61, 63] --> [61, 62] --> [60, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:36:721None[Sandbox] Process order. (Serial=2500, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:37:732None[Sandbox] Process order. (Serial=2501, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:38:739None[Sandbox] Process order. (Serial=2502, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:39:746None[Sandbox] Process order. (Serial=2503, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:40:753None[Sandbox] Process order. (Serial=2504, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:41:600None[Sandbox] Process order. (Serial=2505, Empire=0, Order=Order OrderChangeEntityAwakeState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:41:640None[Sandbox] Process order. (Serial=2506, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:41:952None[Sandbox] Process order. (Serial=2507, Empire=0, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:42:034None[Sandbox] Process order. (Serial=2508, Empire=-1, Order=Order OrderWaitForOrderReplication)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:42:210NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

20:36:42:944NoneAI Synchronization took 729ms at frame 4814 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:36:42:963NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:36:42:963NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:36:42:963NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:36:43:327None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #5053 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:36:43:328None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_AboriginalAustralia #5050 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:36:43:341None[Sandbox] Process order. (Serial=2509, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:44:236None[Sandbox] Process order. (Serial=2510, Empire=0, Order=Order='OrderGoTo', Entity=#3415, AdditionalFlags='IgnoreFogOfWar', Path='[72, 34]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:44:245None[Sandbox] Process order. (Serial=2511, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:44:276None[Sandbox] Process order. (Serial=2512, Empire=1, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:44:276None[Sandbox] Process order. (Serial=2513, Empire=1, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:44:277None[Sandbox] Process order. (Serial=2514, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:44:277None[Sandbox] Process order. (Serial=2515, Empire=1, Order=Order OrderMakeNarrativeEventChoice)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:44:278None[Sandbox] Process order. (Serial=2516, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:44:278None[Sandbox] Process order. (Serial=2517, Empire=1, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '1172', Construction: '401')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:44:284None[Sandbox] Process order. (Serial=2518, Empire=1, Order=Order='OrderGoTo', Entity=#3832, AdditionalFlags='IgnoreFogOfWar', Path='[85, 57] --> [84, 57] --> [84, 58] --> [83, 59] --> [82, 59] --> [82, 58]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:44:284None[Sandbox] Process order. (Serial=2519, Empire=1, Order=Order='OrderGoTo', Entity=#2374, AdditionalFlags='IgnoreFogOfWar', Path='[99, 24] --> [99, 23] --> [99, 22] --> [98, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:44:285None[Sandbox] Process order. (Serial=2520, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[98, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:44:285None[Sandbox] Process order. (Serial=2521, Empire=1, Order=Order='OrderGoTo', Entity=#3915, AdditionalFlags='IgnoreFogOfWar', Path='[96, 26]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:44:285None[Sandbox] Process order. (Serial=2522, Empire=1, Order=Order='OrderGoTo', Entity=#4066, AdditionalFlags='IgnoreFogOfWar', Path='[95, 22]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:44:295None[Sandbox] Process order. (Serial=2523, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:44:298None[Sandbox] Process order. (Serial=2524, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:44:301None[Sandbox] Process order. (Serial=2525, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:44:305None[Sandbox] Process order. (Serial=2526, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:44:309None[Sandbox] Process order. (Serial=2527, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=3975, Constructible=Extension_Base_Strategic03, Position=[99, 34], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:44:330NoneCan't find entity 4166 of ongoing task. Fails the task 7189.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:36:44:336None[Sandbox] Process order. (Serial=2528, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 8 Money Investment None Influence Investment None)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:44:336None[Sandbox] Process order. (Serial=2529, Empire=2, Order=Order OrderSettlementStartProcession)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:44:347None[Sandbox] Process order. (Serial=2530, Empire=2, Order=Order='OrderGoTo', Entity=#4849, AdditionalFlags='IgnoreFogOfWar', Path='[38, 54] --> [38, 55]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:44:347None[Sandbox] Process order. (Serial=2531, Empire=2, Order=Order='OrderGoTo', Entity=#4714, AdditionalFlags='IgnoreFogOfWar', Path='[40, 22] --> [39, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:44:348None[Sandbox] Process order. (Serial=2532, Empire=2, Order=Order='OrderGoTo', Entity=#5041, AdditionalFlags='IgnoreFogOfWar', Path='[42, 12] --> [41, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:44:348None[Sandbox] Process order. (Serial=2533, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[35, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:44:350None[Sandbox] Process order. (Serial=2534, Empire=2, Order=Order='OrderGoTo', Entity=#4210, AdditionalFlags='IgnoreFogOfWar', Path='[44, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:44:350None[Sandbox] Process order. (Serial=2535, Empire=2, Order=Order='OrderGoTo', Entity=#4429, AdditionalFlags='IgnoreFogOfWar', Path='[46, 11] --> [45, 11] --> [44, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:44:357None[Sandbox] Process order. (Serial=2536, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:44:360None[Sandbox] Process order. (Serial=2537, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:44:364None[Sandbox] Process order. (Serial=2538, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:44:368None[Sandbox] Process order. (Serial=2539, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:44:371None[Sandbox] Process order. (Serial=2540, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:44:374None[Sandbox] Process order. (Serial=2541, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:44:387None[Sandbox] Process order. (Serial=2542, Empire=3, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '1033', Construction: '421')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:44:392None[Sandbox] Process order. (Serial=2543, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:44:392None[Sandbox] Process order. (Serial=2544, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:44:393None[Sandbox] Process order. (Serial=2545, Empire=3, Order=Id=OrderChangeFaction, NextFaction=Civilization_Era3_FrankishKingdom)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:44:394None[Sandbox] Process order. (Serial=2546, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:44:394None[Sandbox] Process order. (Serial=2547, Empire=3, Order=Order='OrderGoTo', Entity=#2893, AdditionalFlags='IgnoreFogOfWar', Path='[51, 61] --> [52, 61] --> [53, 61] --> [54, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:44:394None[Sandbox] Process order. (Serial=2548, Empire=3, Order=Order='OrderGoTo', Entity=#4619, AdditionalFlags='IgnoreFogOfWar', Path='[58, 59] --> [59, 58]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:44:395None[Sandbox] Process order. (Serial=2549, Empire=3, Order=Order='OrderGoTo', Entity=#3404, AdditionalFlags='IgnoreFogOfWar', Path='[36, 40] --> [36, 39] --> [36, 38] --> [35, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:44:395None[Sandbox] Process order. (Serial=2550, Empire=3, Order=Order='OrderGoTo', Entity=#4399, AdditionalFlags='IgnoreFogOfWar', Path='[45, 59] --> [46, 59] --> [47, 58] --> [47, 57] --> [47, 56] --> [48, 56] --> [48, 55]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:44:405None[Sandbox] Process order. (Serial=2551, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:44:410None[Sandbox] Process order. (Serial=2552, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:44:413None[Sandbox] Process order. (Serial=2553, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:44:427None[Sandbox] Process order. (Serial=2554, Empire=4, Order=Order='OrderGoTo', Entity=#5050, AdditionalFlags='IgnoreFogOfWar', Path='[90, 54] --> [89, 53] --> [90, 52] --> [91, 52] --> [92, 52] --> [91, 53]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:44:437None[Sandbox] Process order. (Serial=2555, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:44:447None[Sandbox] Process order. (Serial=2556, Empire=6, Order=Order='OrderGoTo', Entity=#2410, AdditionalFlags='IgnoreFogOfWar', Path='[55, 1] --> [54, 1] --> [54, 2] --> [53, 2]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:44:456None[Sandbox] Process order. (Serial=2557, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:44:468None[Sandbox] Process order. (Serial=2558, Empire=8, Order=Order='OrderGoTo', Entity=#3308, AdditionalFlags='IgnoreFogOfWar', Path='[55, 5] --> [56, 4] --> [55, 3]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:44:468None[Sandbox] Process order. (Serial=2559, Empire=8, Order=Order='OrderGoTo', Entity=#5053, AdditionalFlags='IgnoreFogOfWar', Path='[57, 3]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:44:478None[Sandbox] Process order. (Serial=2560, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:44:480None[Sandbox] Process order. (Serial=2561, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:44:493None[Sandbox] Process order. (Serial=2562, Empire=5, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:44:493None[Sandbox] Process order. (Serial=2563, Empire=7, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:44:493None[Sandbox] Process order. (Serial=2564, Empire=72, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:44:528None[Sandbox] Process order. (Serial=2565, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1172' Constructible: 'Infrastructure_Industry_Family01_02' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:44:529None[Sandbox] Process order. (Serial=2566, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:44:529None[Sandbox] Process order. (Serial=2567, Empire=1, Order=Order='OrderGoTo', Entity=#4782, AdditionalFlags='IgnoreFogOfWar', Path='[94, 17] --> [95, 18] --> [94, 19] --> [95, 20]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:44:530None[Sandbox] Process order. (Serial=2568, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:44:538None[Sandbox] Process order. (Serial=2569, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:44:548None[Sandbox] Process order. (Serial=2570, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '3975' Constructible: 'Extension_Base_Luxury' Position: '[97, 37]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:44:588None[Sandbox] Process order. (Serial=2571, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 35]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:44:588None[Sandbox] Process order. (Serial=2572, Empire=2, Order=Order='OrderGoTo', Entity=#4452, AdditionalFlags='IgnoreFogOfWar', Path='[34, 35]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:44:598None[Sandbox] Process order. (Serial=2573, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:44:618None[Sandbox] Process order. (Serial=2574, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1033' Constructible: 'Infrastructure_Industry_Family01_02' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:44:618None[Sandbox] Process order. (Serial=2575, Empire=3, Order=Order OrderClaimArtificialWonder)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:44:619None[Sandbox] Process order. (Serial=2576, Empire=3, Order=Order OrderBuyoutConstructionByGuid, Settlement: '2578', Construction: '427'))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:44:629None[Sandbox] Process order. (Serial=2577, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:44:629None[Sandbox] Process order. (Serial=2578, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:44:638None[Sandbox] Process order. (Serial=2579, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2674' Constructible: 'Extension_Base_Industry' Position: '[58, 64]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:44:720None[Sandbox] Process order. (Serial=2580, Empire=0, Order=Order='OrderGoTo', Entity=#3415, AdditionalFlags='IgnoreFogOfWar', Path='[72, 33]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:44:750None[Sandbox] Process order. (Serial=2581, Empire=1, Order=Order OrderActivateCivic)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:44:759None[Sandbox] Process order. (Serial=2582, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[99, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:44:759None[Sandbox] Process order. (Serial=2583, Empire=1, Order=Order='OrderGoTo', Entity=#2374, AdditionalFlags='IgnoreFogOfWar', Path='[100, 24]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:44:770None[Sandbox] Process order. (Serial=2584, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:44:773None[Sandbox] Process order. (Serial=2585, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=5005, Constructible=Extension_Base_Harbour, Position=[93, 23], Currency=Influence)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:44:793NoneCan't find entity 4452 of ongoing task. Fails the task 7145.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:36:44:810None[Sandbox] Process order. (Serial=2586, Empire=2, Order=Order='OrderGoTo', Entity=#4452, AdditionalFlags='IgnoreFogOfWar', Path='[35, 35]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:44:810None[Sandbox] Process order. (Serial=2587, Empire=2, Order=Order='OrderGoTo', Entity=#4210, AdditionalFlags='IgnoreFogOfWar', Path='[45, 11] --> [46, 11] --> [47, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:44:811None[Sandbox] Process order. (Serial=2588, Empire=2, Order=Order='OrderGoTo', Entity=#5041, AdditionalFlags='IgnoreFogOfWar', Path='[41, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:44:843None[Sandbox] Process order. (Serial=2589, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:44:850None[Sandbox] Process order. (Serial=2590, Empire=3, Order=Order='OrderGoTo', Entity=#4619, AdditionalFlags='IgnoreFogOfWar', Path='[58, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:44:861None[Sandbox] Process order. (Serial=2591, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:44:864None[Sandbox] Process order. (Serial=2592, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2578' Constructible: 'Extension_Base_Money' Position: '[51, 61]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:44:865None[Sandbox] Process order. (Serial=2593, Empire=3, Order=Order OrderStartEmpireWideConstruction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:44:981None[Sandbox] Process order. (Serial=2594, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:45:252None[Sandbox] Process order. (Serial=2595, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:45:315None[Sandbox] Process order. (Serial=2596, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:45:318None[Sandbox] Process order. (Serial=2597, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:45:365None[Sandbox] Process order. (Serial=2598, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:45:368None[Sandbox] Process order. (Serial=2599, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:45:377None[Sandbox] Process order. (Serial=2600, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:45:377None[Sandbox] Process order. (Serial=2601, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:45:381None[Sandbox] Process order. (Serial=2602, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:45:387None[Sandbox] Process order. (Serial=2603, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:45:417None[Sandbox] Process order. (Serial=2604, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:45:421None[Sandbox] Process order. (Serial=2605, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:45:425None[Sandbox] Process order. (Serial=2606, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:45:456None[Sandbox] Process order. (Serial=2607, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:45:465None[Sandbox] Process order. (Serial=2608, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:45:486None[Sandbox] Process order. (Serial=2609, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:45:546None[Sandbox] Process order. (Serial=2610, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:45:557None[Sandbox] Process order. (Serial=2611, Empire=2, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:45:601None[Sandbox] Process order. (Serial=2612, Empire=8, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:45:616None[Sandbox] Process order. (Serial=2613, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:45:738None[Sandbox] Process order. (Serial=2614, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[99, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:45:772None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #4066 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:36:45:779None[Sandbox] Process order. (Serial=2615, Empire=2, Order=Order='OrderGoTo', Entity=#4849, AdditionalFlags='IgnoreFogOfWar', Path='[39, 55] --> [40, 54]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:45:780None[Sandbox] Process order. (Serial=2616, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 35]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:45:781None[Sandbox] Process order. (Serial=2617, Empire=2, Order=Order='OrderGoTo', Entity=#4452, AdditionalFlags='IgnoreFogOfWar', Path='[34, 35]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:45:788None[Sandbox] Process order. (Serial=2618, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:45:940NoneCan't find entity 4166 of ongoing task. Fails the task 7741.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:36:45:949None[Sandbox] Process order. (Serial=2619, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[35, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:46:323None[Sandbox] Process order. (Serial=2620, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:46:327None[Sandbox] Process order. (Serial=2621, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:46:373None[Sandbox] Process order. (Serial=2622, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:46:377None[Sandbox] Process order. (Serial=2623, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:46:403None[Sandbox] Process order. (Serial=2624, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:46:424None[Sandbox] Process order. (Serial=2625, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:46:427None[Sandbox] Process order. (Serial=2626, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:46:444None[Sandbox] Process order. (Serial=2627, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:46:465None[Sandbox] Process order. (Serial=2628, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:46:475None[Sandbox] Process order. (Serial=2629, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:46:555None[Sandbox] Process order. (Serial=2630, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:46:626None[Sandbox] Process order. (Serial=2631, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:46:746None[Sandbox] Process order. (Serial=2632, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[99, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:46:777None[Sandbox] Process order. (Serial=2633, Empire=2, Order=Order='OrderGoTo', Entity=#4429, AdditionalFlags='IgnoreFogOfWar', Path='[45, 11] --> [46, 11] --> [47, 11] --> [48, 11] --> [49, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:46:796None[Sandbox] Process order. (Serial=2634, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:46:967None[Sandbox] Process order. (Serial=2635, Empire=2, Order=Order='OrderGoTo', Entity=#4452, AdditionalFlags='IgnoreFogOfWar', Path='[34, 35]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:46:967None[Sandbox] Process order. (Serial=2636, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 35]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:46:978None[Sandbox] Process order. (Serial=2637, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:47:148NoneCan't find entity 4452 of ongoing task. Fails the task 7769.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:36:47:161None[Sandbox] Process order. (Serial=2638, Empire=2, Order=Order='OrderGoTo', Entity=#4452, AdditionalFlags='IgnoreFogOfWar', Path='[35, 35]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:47:332None[Sandbox] Process order. (Serial=2639, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:47:335None[Sandbox] Process order. (Serial=2640, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:47:383None[Sandbox] Process order. (Serial=2641, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:47:413None[Sandbox] Process order. (Serial=2642, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:47:434None[Sandbox] Process order. (Serial=2643, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:47:437None[Sandbox] Process order. (Serial=2644, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:47:455None[Sandbox] Process order. (Serial=2645, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:47:485None[Sandbox] Process order. (Serial=2646, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:47:487None[Sandbox] Process order. (Serial=2647, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:47:565None[Sandbox] Process order. (Serial=2648, Empire=2, Order=Order OrderBuyoutAvailableConstruction. Settlement=1162, Constructible=LandUnit_Era2_Huns_HunnicHorde, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:47:567None[Sandbox] Process order. (Serial=2649, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:47:606None[Sandbox] Process order. (Serial=2650, Empire=3, Order=Order='OrderGoTo', Entity=#4830, AdditionalFlags='IgnoreFogOfWar', Path='[42, 57] --> [42, 56] --> [41, 55] --> [41, 54]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:47:615None[Sandbox] Process order. (Serial=2651, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:47:618None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #5065 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:36:47:626None[Sandbox] Process order. (Serial=2652, Empire=7, Order=Order='OrderGoTo', Entity=#4081, AdditionalFlags='IgnoreFogOfWar', Path='[81, 60] --> [81, 59] --> [82, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:47:635None[Sandbox] Process order. (Serial=2653, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:47:646None[Sandbox] Process order. (Serial=2654, Empire=6, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:47:756None[Sandbox] Process order. (Serial=2655, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[99, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:47:788None[Sandbox] Process order. (Serial=2656, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:47:797None[Sandbox] Process order. (Serial=2657, Empire=2, Order=Order='OrderGoTo', Entity=#4849, AdditionalFlags='IgnoreFogOfWar', Path='[39, 53] --> [39, 52]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:47:806None[Sandbox] Process order. (Serial=2658, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:47:980None[Sandbox] Process order. (Serial=2659, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:47:980None[Sandbox] Process order. (Serial=2660, Empire=0, Order=Order='OrderGoTo', Entity=#4400, path='[61, 62] --> [60, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:47:989None[Sandbox] Process order. (Serial=2661, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:47:993None[Sandbox] Process order. (Serial=2662, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:48:181None[Sandbox] Process order. (Serial=2663, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 35]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:48:181None[Sandbox] Process order. (Serial=2664, Empire=2, Order=Order='OrderGoTo', Entity=#4452, AdditionalFlags='IgnoreFogOfWar', Path='[34, 35]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:48:193None[Sandbox] Process order. (Serial=2665, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:48:342None[Sandbox] Process order. (Serial=2666, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:48:345None[Sandbox] Process order. (Serial=2667, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:48:358NoneCan't find entity 4166 of ongoing task. Fails the task 7808.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:36:48:372None[Sandbox] Process order. (Serial=2668, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[35, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:48:393None[Sandbox] Process order. (Serial=2669, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:48:422None[Sandbox] Process order. (Serial=2670, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:48:445None[Sandbox] Process order. (Serial=2671, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:48:494None[Sandbox] Process order. (Serial=2672, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:48:605None[Sandbox] Process order. (Serial=2673, Empire=4, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:48:624None[Sandbox] Process order. (Serial=2674, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:48:644None[Sandbox] Process order. (Serial=2675, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:48:756None[Sandbox] Process order. (Serial=2676, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[98, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:48:998None[Sandbox] Process order. (Serial=2677, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:48:998None[Sandbox] Process order. (Serial=2678, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:49:200None[Sandbox] Process order. (Serial=2679, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:49:351None[Sandbox] Process order. (Serial=2680, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:49:354None[Sandbox] Process order. (Serial=2681, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:49:382None[Sandbox] Process order. (Serial=2682, Empire=2, Order=Order='OrderGoTo', Entity=#4452, AdditionalFlags='IgnoreFogOfWar', Path='[34, 35]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:49:383None[Sandbox] Process order. (Serial=2683, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 35]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:49:392None[Sandbox] Process order. (Serial=2684, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:49:403None[Sandbox] Process order. (Serial=2685, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:49:432None[Sandbox] Process order. (Serial=2686, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:49:452None[Sandbox] Process order. (Serial=2687, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:49:523None[Sandbox] Process order. (Serial=2688, Empire=0, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:49:572NoneCan't find entity 4452 of ongoing task. Fails the task 7838.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:36:49:583None[Sandbox] Process order. (Serial=2689, Empire=2, Order=Order='OrderGoTo', Entity=#4452, AdditionalFlags='IgnoreFogOfWar', Path='[35, 35]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:49:624None[Sandbox] Process order. (Serial=2690, Empire=1, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:49:633None[Sandbox] Process order. (Serial=2691, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:49:653None[Sandbox] Process order. (Serial=2692, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:49:775None[Sandbox] Process order. (Serial=2693, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[99, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:49:815None[Sandbox] Process order. (Serial=2694, Empire=2, Order=Order='OrderGoTo', Entity=#4849, AdditionalFlags='IgnoreFogOfWar', Path='[38, 52] --> [37, 51]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:50:037None[Sandbox] Process order. (Serial=2695, Empire=7, Order=Order OrderCreateBattle Attacker #4081 Target #3832 Action #0 InstantResolve: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:50:047None[Sandbox] Process order. (Serial=2696, Empire=7, Order=Order OrderBattleConfirmation - BattleGUID: 5066 EmpireIndex: 7)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:50:132NonePresentation Battle 5066: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:36:50:132NonePresentation Battle 5066: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:36:50:132NonePresentation Battle 5066: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:36:50:132NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:36:50:133NoneRestorePresentationBattlePreview created ticket #15183.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:36:50:133NonePresentation Battle 5066: Execute action[2]: ParticipantJoined. EmpireIndex=7, Guid=4081, Group=Attacker, Modifiers=None, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:36:50:133None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #4081 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:36:50:133NonePresentation Battle 5066: Execute action[3]: ParticipantJoined. EmpireIndex=1, Guid=3832, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:36:50:133None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #3832 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:36:50:133NonePresentation Battle 5066: Execute action[4]: CapturePointLoaded (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:36:50:133NonePresentation Battle 5066: Execute action[4]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:36:50:133NonePresentation Battle 5066: Execute action[5]: ReportDeploymentZone. EmpireIndex=7, Group=Attacker, deploymentTileCount=12 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:36:50:133NonePresentation Battle 5066: Execute action[6]: ReportDeploymentZone. EmpireIndex=1, Group=Defender, deploymentTileCount=5 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:36:50:133NonePresentation Battle 5066: Execute action[7]: StartConfirmation. EmpireIndex=1 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:36:50:133NonePresentation Battle 5066: Execute action[8]: ContenderConfirmed. EmpireIndex=7 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:36:50:166NoneRequestRestoreAsyncOperation_Completed for ticket #15183.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

20:36:50:166NoneRestorePresentationBattlePreview skipped due to ended battle #5066

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

20:36:50:166NoneRequestAsyncOperation_Dismissed for ticket #15183.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

20:36:50:189None[Sandbox] Process order. (Serial=2697, Empire=1, Order=Order OrderBattleRetreat - BattleGUID: 5066 EmpireIndex: 1)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:50:208None[Sandbox] Process order. (Serial=2698, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:50:238NonePresentation Battle 5066: Execute action[9]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:36:50:248None[Sandbox] Process order. (Serial=2699, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#5066)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:50:348NonePresentation Battle 5066: Execute action[10]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:36:50:348None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #4081 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:36:50:348None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #3832 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:36:50:348None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #4081 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:36:50:348None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #3832 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:36:50:348NoneReleasePresentationBattlePreview attacker #4081, defender #3832

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:36:50:348NoneHidePresentationBattlePreview attacker #4081, defender #3832

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

20:36:50:348None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #4081 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:36:50:348None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #3832 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:36:50:348None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #4081 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:36:50:348None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #3832 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:36:50:360None[Sandbox] Process order. (Serial=2700, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:50:400None[Sandbox] Process order. (Serial=2701, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:50:409None[Sandbox] Process order. (Serial=2702, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:50:450None[Sandbox] Process order. (Serial=2703, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:50:464None[Sandbox] Process order. (Serial=2704, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:50:590None[Sandbox] Process order. (Serial=2705, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 35]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:50:591None[Sandbox] Process order. (Serial=2706, Empire=2, Order=Order='OrderGoTo', Entity=#4452, AdditionalFlags='IgnoreFogOfWar', Path='[34, 35]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:50:600None[Sandbox] Process order. (Serial=2707, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:50:640None[Sandbox] Process order. (Serial=2708, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:50:776NoneCan't find entity 4166 of ongoing task. Fails the task 7874.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:36:50:792None[Sandbox] Process order. (Serial=2709, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[35, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:50:841None[Sandbox] Process order. (Serial=2710, Empire=3, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:51:405None[Sandbox] Process order. (Serial=2711, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:51:426None[Sandbox] Process order. (Serial=2712, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:51:457None[Sandbox] Process order. (Serial=2713, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:51:608None[Sandbox] Process order. (Serial=2714, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:51:798None[Sandbox] Process order. (Serial=2715, Empire=2, Order=Order='OrderGoTo', Entity=#4849, AdditionalFlags='IgnoreFogOfWar', Path='[37, 52] --> [36, 52]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:51:809None[Sandbox] Process order. (Serial=2716, Empire=2, Order=Order='OrderGoTo', Entity=#4452, AdditionalFlags='IgnoreFogOfWar', Path='[34, 35]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:51:809None[Sandbox] Process order. (Serial=2717, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 35]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:51:818None[Sandbox] Process order. (Serial=2718, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:51:983NoneCan't find entity 4452 of ongoing task. Fails the task 7904.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:36:52:001None[Sandbox] Process order. (Serial=2719, Empire=2, Order=Order='OrderGoTo', Entity=#4452, AdditionalFlags='IgnoreFogOfWar', Path='[35, 35]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:52:467None[Sandbox] Process order. (Serial=2720, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:52:618None[Sandbox] Process order. (Serial=2721, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:52:829None[Sandbox] Process order. (Serial=2722, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:52:889None[Sandbox] Process order. (Serial=2723, Empire=0, Order=Order='OrderGoTo', Entity=#4431, path='[57, 53]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:52:900None[Sandbox] Process order. (Serial=2724, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:53:000None[Sandbox] Process order. (Serial=2725, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 35]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:53:010None[Sandbox] Process order. (Serial=2726, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:53:185NoneCan't find entity 4166 of ongoing task. Fails the task 7934.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:36:53:372None[Sandbox] Process order. (Serial=2727, Empire=0, Order=Order='OrderGoTo', Entity=#4431, path='[57, 52]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:53:473None[Sandbox] Process order. (Serial=2728, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:53:634None[Sandbox] Process order. (Serial=2729, Empire=2, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:53:905None[Sandbox] Process order. (Serial=2730, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:55:455None[Sandbox] Process order. (Serial=2731, Empire=0, Order=Order='OrderGoTo', Entity=#4431, path='[56, 51]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:55:464None[Sandbox] Process order. (Serial=2732, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:56:398None[Sandbox] Process order. (Serial=2733, Empire=0, Order=Order='OrderGoTo', Entity=#4431, path='[56, 52]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:36:56:467None[Sandbox] Process order. (Serial=2734, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:37:01:878NoneInvalid Target (0, -1, )

Amplitude.Mercury.UI.Tooltips.DistrictPlacementBreakdownTooltipBrick:Bind(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:37:02:197None[Sandbox] Process order. (Serial=2735, Empire=0, Order=Order OrderArmySettle: ArmyGuid=#4431, ActionGuid=#0)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:37:02:238None[Sandbox] Process order. (Serial=2736, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:37:02:288None[Sandbox] Process order. (Serial=2737, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:37:04:922None[Sandbox] Process order. (Serial=2738, Empire=0, Order=Order='OrderGoTo', Entity=#4645, path='[65, 58] --> [64, 57] --> [63, 57] --> [62, 57] --> [61, 57] --> [61, 56]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:37:04:932None[Sandbox] Process order. (Serial=2739, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:37:05:936None[Sandbox] Process order. (Serial=2740, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:37:06:941None[Sandbox] Process order. (Serial=2741, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:37:07:104None[Sandbox] Process order. (Serial=2742, Empire=0, Order=Order='OrderGoTo', Entity=#4430, path='[67, 58] --> [66, 58]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:37:07:114None[Sandbox] Process order. (Serial=2743, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:37:07:946None[Sandbox] Process order. (Serial=2744, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:37:08:129None[Sandbox] Process order. (Serial=2745, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:37:12:701None[Sandbox] Process order. (Serial=2746, Empire=0, Order=Order='OrderGoTo', Entity=#3517, path='[67, 14] --> [67, 15]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:37:12:710None[Sandbox] Process order. (Serial=2747, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:37:13:714None[Sandbox] Process order. (Serial=2748, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:37:15:061None[Sandbox] Process order. (Serial=2749, Empire=0, Order=Order='OrderGoTo', Entity=#4271, path='[61, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:37:15:072None[Sandbox] Process order. (Serial=2750, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:37:15:657None[Sandbox] Process order. (Serial=2751, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:37:15:657None[Sandbox] Process order. (Serial=2752, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:37:17:051None[Sandbox] Process order. (Serial=2753, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:37:17:051None[Sandbox] Process order. (Serial=2754, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:37:17:251None[Sandbox] Process order. (Serial=2755, Empire=0, Order=Order='OrderGoTo', Entity=#4271, path='[60, 16] --> [59, 15] --> [58, 15]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:37:17:261None[Sandbox] Process order. (Serial=2756, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:37:18:269None[Sandbox] Process order. (Serial=2757, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:37:18:330None[Sandbox] Process order. (Serial=2758, Empire=0, Order=Order='OrderGoTo', Entity=#4273, path='[58, 14] --> [58, 15]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:37:18:340None[Sandbox] Process order. (Serial=2759, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:37:19:276None[Sandbox] Process order. (Serial=2760, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:37:19:357None[Sandbox] Process order. (Serial=2761, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:37:22:032None[Sandbox] Process order. (Serial=2762, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:37:24:373None[Sandbox] Process order. (Serial=2763, Empire=0, Order=Order OrderPurchaseCulturalOsmosisEvent)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:37:38:188NoneLocalizing '%MouseMarkersClickToAnnexTerritory': Missing parameters (0 expected 1.

Amplitude.Mercury.UI.LocalizationWorker:Translate(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:37:38:637None[Sandbox] Process order. (Serial=2764, Empire=0, Order=Order='OrderGoToAndStealTerritory', Entity=#1000, path='[95, 25]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:37:38:647None[Sandbox] Process order. (Serial=2765, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:37:39:654None[Sandbox] Process order. (Serial=2766, Empire=0, Order=Order OrderToggleArmyStealTerritoryAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:37:43:334None[Sandbox] Process order. (Serial=2767, Empire=0, Order=Order='OrderGoTo', Entity=#3991, path='[99, 25]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:37:43:344None[Sandbox] Process order. (Serial=2768, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:37:48:920None[Sandbox] Process order. (Serial=2769, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:37:53:403None[Sandbox] Process order. (Serial=2770, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:37:57:830None[Sandbox] Process order. (Serial=2771, Empire=0, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:37:59:442None[Sandbox] Process order. (Serial=2772, Empire=0, Order=Order='OrderGoTo', Entity=#4271, path='[58, 14] --> [58, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:37:59:452None[Sandbox] Process order. (Serial=2773, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:00:209None[Sandbox] Process order. (Serial=2774, Empire=0, Order=Order='OrderGoTo', Entity=#4271, path='[58, 14] --> [57, 14] --> [56, 13] --> [56, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:00:218None[Sandbox] Process order. (Serial=2775, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:00:905None[Sandbox] Process order. (Serial=2776, Empire=0, Order=Order OrderFurtherActions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:00:914None[Sandbox] Process order. (Serial=2777, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:00:916None[Sandbox] Process order. (Serial=2778, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:03:414None[Sandbox] Process order. (Serial=2779, Empire=0, Order=Order='OrderGoTo', Entity=#4432, path='[54, 56] --> [53, 55] --> [52, 55]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:03:423None[Sandbox] Process order. (Serial=2780, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:04:431None[Sandbox] Process order. (Serial=2781, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:05:438None[Sandbox] Process order. (Serial=2782, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:08:070None[Sandbox] Process order. (Serial=2783, Empire=0, Order=Order OrderToggleAutoExplore)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:08:091None[Sandbox] Process order. (Serial=2784, Empire=0, Order=Order='OrderGoTo', Entity=#4907, AdditionalFlags='IgnoreFogOfWar', Path='[84, 43] --> [85, 42] --> [85, 41] --> [86, 41]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:08:101None[Sandbox] Process order. (Serial=2785, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:09:106None[Sandbox] Process order. (Serial=2786, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:10:117None[Sandbox] Process order. (Serial=2787, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:11:138None[Sandbox] Process order. (Serial=2788, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:11:502None[Sandbox] Process order. (Serial=2789, Empire=0, Order=Order='OrderGoTo', Entity=#4907, AdditionalFlags='IgnoreFogOfWar', Path='[87, 40] --> [88, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:12:149None[Sandbox] Process order. (Serial=2790, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:12:734None[Sandbox] Process order. (Serial=2791, Empire=0, Order=Order OrderToggleAutoExplore)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:13:157None[Sandbox] Process order. (Serial=2792, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:16:177None[Sandbox] Process order. (Serial=2793, Empire=0, Order=Order OrderChangeEntityAwakeState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:17:565None[Sandbox] Process order. (Serial=2794, Empire=0, Order=Order OrderChangeEntityAwakeState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:17:595None[Sandbox] Process order. (Serial=2795, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:17:838None[Sandbox] Process order. (Serial=2796, Empire=0, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:17:918None[Sandbox] Process order. (Serial=2797, Empire=-1, Order=Order OrderWaitForOrderReplication)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:18:001None[Deeds] DeedDefinition 'Deed_EraStar_Warmonger' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:38:18:001None[Deeds] DeedDefinition 'Deed_EraStar_Scientist' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:38:18:001None[Deeds] DeedDefinition 'Deed_EraStar_Merchant' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:38:18:001None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:38:18:001None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:38:18:001None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:38:18:001None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:38:18:001None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:38:18:001None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:38:18:001None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:38:18:001None[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:38:18:001None[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:38:18:001None[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:38:18:001None[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:38:18:001None[Deeds] DeedDefinition 'Deed_EraStar_Diplomat' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:38:18:001None[Deeds] DeedDefinition 'Deed_EraStar_Diplomat' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:38:18:001None[Deeds] DeedDefinition 'Deed_EraStar_Cultural' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:38:18:001None[Deeds] DeedDefinition 'Deed_EraStar_Builder' was already unregistered for this Listener.

Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:38:18:088NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

20:38:18:855NoneAI Synchronization took 760ms at frame 5311 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:38:18:875NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:38:18:876NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:38:18:876NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:38:19:188None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #5136 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:38:19:197None[Sandbox] Process order. (Serial=2798, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:20:114None[Sandbox] Process order. (Serial=2799, Empire=0, Order=Order='OrderGoTo', Entity=#4907, AdditionalFlags='IgnoreFogOfWar', Path='[89, 40] --> [89, 39] --> [90, 39]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:20:123None[Sandbox] Process order. (Serial=2800, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:20:144None[Sandbox] Process order. (Serial=2801, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1172' Constructible: 'Infrastructure_Industry_Family05_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:20:144None[Sandbox] Process order. (Serial=2802, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '3454' Constructible: 'Infrastructure_Industry_Family01_02' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:20:145None[Sandbox] Process order. (Serial=2803, Empire=1, Order=Order OrderSettlementBanishPopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:20:147None[Sandbox] Process order. (Serial=2804, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:20:147None[Sandbox] Process order. (Serial=2805, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:20:147None[Sandbox] Process order. (Serial=2806, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:20:150None[Sandbox] Process order. (Serial=2807, Empire=1, Order=Order='OrderGoTo', Entity=#2374, AdditionalFlags='IgnoreFogOfWar', Path='[99, 23] --> [99, 22] --> [98, 21] --> [98, 20]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:20:154None[Sandbox] Process order. (Serial=2808, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[99, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:20:155None[Sandbox] Process order. (Serial=2809, Empire=1, Order=Order='OrderGoTo', Entity=#3915, AdditionalFlags='IgnoreFogOfWar', Path='[97, 26]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:20:155None[Sandbox] Process order. (Serial=2810, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:20:164None[Sandbox] Process order. (Serial=2811, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '3975' Constructible: 'Extension_Base_Luxury' Position: '[94, 35]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:20:164None[Sandbox] Process order. (Serial=2812, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:20:166None[Sandbox] Process order. (Serial=2813, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:20:194None[Sandbox] Process order. (Serial=2814, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:20:195None[Sandbox] Process order. (Serial=2815, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:20:195None[Sandbox] Process order. (Serial=2816, Empire=2, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '1980', Construction: '426')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:20:204None[Sandbox] Process order. (Serial=2817, Empire=2, Order=Order='OrderGoTo', Entity=#4849, AdditionalFlags='IgnoreFogOfWar', Path='[35, 52] --> [34, 53]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:20:204None[Sandbox] Process order. (Serial=2818, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[35, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:20:205None[Sandbox] Process order. (Serial=2819, Empire=2, Order=Order='OrderGoTo', Entity=#4429, AdditionalFlags='IgnoreFogOfWar', Path='[48, 11] --> [48, 12] --> [48, 13] --> [49, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:20:206None[Sandbox] Process order. (Serial=2820, Empire=2, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:20:207None[Sandbox] Process order. (Serial=2821, Empire=2, Order=Order='OrderGoTo', Entity=#4210, AdditionalFlags='IgnoreFogOfWar', Path='[47, 11] --> [47, 12] --> [47, 13] --> [48, 13] --> [49, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:20:213None[Sandbox] Process order. (Serial=2822, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1162' Constructible: 'Extension_Base_Industry' Position: '[41, 9]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:20:213None[Sandbox] Process order. (Serial=2823, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:20:217None[Sandbox] Process order. (Serial=2824, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:20:219None[Sandbox] Process order. (Serial=2825, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:20:222None[Sandbox] Process order. (Serial=2826, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:20:255None[Sandbox] Process order. (Serial=2827, Empire=3, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:20:257None[Sandbox] Process order. (Serial=2828, Empire=3, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:20:258None[Sandbox] Process order. (Serial=2829, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1033' Constructible: 'Infrastructure_Science_Family04_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:20:258None[Sandbox] Process order. (Serial=2830, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:20:259None[Sandbox] Process order. (Serial=2831, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:20:259None[Sandbox] Process order. (Serial=2832, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:20:259None[Sandbox] Process order. (Serial=2833, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:20:259None[Sandbox] Process order. (Serial=2834, Empire=3, Order=Order OrderActivateCivic)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:20:261None[Sandbox] Process order. (Serial=2835, Empire=3, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:20:262None[Sandbox] Process order. (Serial=2836, Empire=3, Order=Order='OrderGoTo', Entity=#4399, AdditionalFlags='IgnoreFogOfWar', Path='[49, 55]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:20:262None[Sandbox] Process order. (Serial=2837, Empire=3, Order=Order='OrderGoTo', Entity=#2893, AdditionalFlags='IgnoreFogOfWar', Path='[55, 61] --> [56, 61] --> [57, 62] --> [58, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:20:266None[Sandbox] Process order. (Serial=2838, Empire=3, Order=Order='OrderGoTo', Entity=#4619, AdditionalFlags='IgnoreFogOfWar', Path='[59, 60] --> [59, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:20:267None[Sandbox] Process order. (Serial=2839, Empire=3, Order=Order='OrderGoTo', Entity=#4830, AdditionalFlags='IgnoreFogOfWar', Path='[40, 53] --> [40, 52] --> [39, 51] --> [39, 50]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:20:278None[Sandbox] Process order. (Serial=2840, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:20:280None[Sandbox] Process order. (Serial=2841, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:20:283None[Sandbox] Process order. (Serial=2842, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:20:285None[Sandbox] Process order. (Serial=2843, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2578' Constructible: 'Infrastructure_Science_Family04_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:20:287None[Sandbox] Process order. (Serial=2844, Empire=3, Order=Order OrderBuyoutAvailableConstruction. Settlement=1033, Constructible=Extension_Base_Luxury, Position=[40, 56], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:20:308None[Sandbox] Process order. (Serial=2845, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2674' Constructible: 'Extension_Era3_FrankishKingdom' Position: '[57, 63]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:20:328None[Sandbox] Process order. (Serial=2846, Empire=4, Order=Order='OrderGoTo', Entity=#5050, AdditionalFlags='IgnoreFogOfWar', Path='[92, 52] --> [91, 52] --> [90, 52] --> [89, 53] --> [89, 54]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:20:338None[Sandbox] Process order. (Serial=2847, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:20:349None[Sandbox] Process order. (Serial=2848, Empire=6, Order=Order='OrderGoTo', Entity=#2410, AdditionalFlags='IgnoreFogOfWar', Path='[54, 2] --> [54, 1] --> [55, 1] --> [56, 1]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:20:358None[Sandbox] Process order. (Serial=2849, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:20:370None[Sandbox] Process order. (Serial=2850, Empire=7, Order=Order='OrderGoTo', Entity=#4081, AdditionalFlags='IgnoreFogOfWar', Path='[81, 60] --> [80, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:20:376None[Sandbox] Process order. (Serial=2851, Empire=7, Order=Order='OrderGoTo', Entity=#5136, AdditionalFlags='IgnoreFogOfWar', Path='[80, 62] --> [79, 62] --> [79, 61] --> [80, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:20:390None[Sandbox] Process order. (Serial=2852, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:20:391None[Sandbox] Process order. (Serial=2853, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:20:399None[Sandbox] Process order. (Serial=2854, Empire=8, Order=Order='OrderGoTo', Entity=#3308, AdditionalFlags='IgnoreFogOfWar', Path='[54, 5] --> [54, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:20:409None[Sandbox] Process order. (Serial=2855, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:20:423None[Sandbox] Process order. (Serial=2856, Empire=5, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:20:424None[Sandbox] Process order. (Serial=2857, Empire=72, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:20:460None[Sandbox] Process order. (Serial=2858, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:20:460None[Sandbox] Process order. (Serial=2859, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:20:461None[Sandbox] Process order. (Serial=2860, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:20:469None[Sandbox] Process order. (Serial=2861, Empire=1, Order=Order='OrderGoTo', Entity=#3832, AdditionalFlags='IgnoreFogOfWar', Path='[85, 62] --> [84, 61] --> [84, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:20:474None[Sandbox] Process order. (Serial=2862, Empire=1, Order=Order='OrderGoTo', Entity=#4066, AdditionalFlags='IgnoreFogOfWar', Path='[95, 23] --> [96, 23] --> [97, 24] --> [96, 25]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:20:489None[Sandbox] Process order. (Serial=2863, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:20:491None[Sandbox] Process order. (Serial=2864, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:20:519None[Sandbox] Process order. (Serial=2865, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:20:519None[Sandbox] Process order. (Serial=2866, Empire=2, Order=Order='OrderGoTo', Entity=#3657, AdditionalFlags='IgnoreFogOfWar', Path='[54, 6] --> [53, 6] --> [52, 6] --> [51, 7] --> [50, 7] --> [50, 8] --> [49, 9] --> [50, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:20:556None[Sandbox] Process order. (Serial=2867, Empire=2, Order=Order='OrderGoTo', Entity=#4452, AdditionalFlags='IgnoreFogOfWar', Path='[34, 35]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:20:556None[Sandbox] Process order. (Serial=2868, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:20:556None[Sandbox] Process order. (Serial=2869, Empire=2, Order=Order='OrderGoTo', Entity=#4482, AdditionalFlags='IgnoreFogOfWar', Path='[39, 12] --> [38, 13] --> [38, 14] --> [37, 15] --> [37, 16] --> [37, 17] --> [37, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:20:565None[Sandbox] Process order. (Serial=2870, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1980' Constructible: 'Extension_Base_Military' Position: '[34, 33]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:20:565None[Sandbox] Process order. (Serial=2871, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:20:569None[Sandbox] Process order. (Serial=2872, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:20:571None[Sandbox] Process order. (Serial=2873, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:20:607None[Sandbox] Process order. (Serial=2874, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:20:607None[Sandbox] Process order. (Serial=2875, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:20:607None[Sandbox] Process order. (Serial=2876, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:20:667None[Sandbox] Process order. (Serial=2877, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:20:667None[Sandbox] Process order. (Serial=2878, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[98, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:20:696None[Sandbox] Process order. (Serial=2879, Empire=2, Order=Order='OrderGoTo', Entity=#4714, AdditionalFlags='IgnoreFogOfWar', Path='[40, 22] --> [40, 23]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:20:707None[Sandbox] Process order. (Serial=2880, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:20:738None[Sandbox] Process order. (Serial=2881, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:20:738None[Sandbox] Process order. (Serial=2882, Empire=3, Order=Order='OrderGoTo', Entity=#4619, AdditionalFlags='IgnoreFogOfWar', Path='[58, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:20:748None[Sandbox] Process order. (Serial=2883, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:20:870None[Sandbox] Process order. (Serial=2884, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:20:909None[Sandbox] Process order. (Serial=2885, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:20:951None[Sandbox] Process order. (Serial=2886, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:21:129None[Sandbox] Process order. (Serial=2887, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:21:161None[Sandbox] Process order. (Serial=2888, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:21:180None[Sandbox] Process order. (Serial=2889, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:21:221None[Sandbox] Process order. (Serial=2890, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:21:224None[Sandbox] Process order. (Serial=2891, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:21:242None[Sandbox] Process order. (Serial=2892, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:21:282None[Sandbox] Process order. (Serial=2893, Empire=1, Order=Order='OrderGoTo', Entity=#4782, AdditionalFlags='IgnoreFogOfWar', Path='[96, 20] --> [97, 20] --> [98, 20] --> [98, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:21:291None[Sandbox] Process order. (Serial=2894, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:21:294None[Sandbox] Process order. (Serial=2895, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:21:298None[Sandbox] Process order. (Serial=2896, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:21:321None[Sandbox] Process order. (Serial=2897, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:21:341None[Sandbox] Process order. (Serial=2898, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:21:363None[Sandbox] Process order. (Serial=2899, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:21:394None[Sandbox] Process order. (Serial=2900, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:21:403None[Sandbox] Process order. (Serial=2901, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:21:422None[Sandbox] Process order. (Serial=2902, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:21:472None[Sandbox] Process order. (Serial=2903, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[99, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:21:493None[Sandbox] Process order. (Serial=2904, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:21:503None[Sandbox] Process order. (Serial=2905, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:21:546None[Sandbox] Process order. (Serial=2906, Empire=8, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:21:574None[Sandbox] Process order. (Serial=2907, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:21:577None[Sandbox] Process order. (Serial=2908, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:21:683None[Sandbox] Process order. (Serial=2909, Empire=2, Order=Order='OrderGoTo', Entity=#4849, AdditionalFlags='IgnoreFogOfWar', Path='[33, 53] --> [33, 52]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:21:693None[Sandbox] Process order. (Serial=2910, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:21:713None[Sandbox] Process order. (Serial=2911, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:21:745None[Sandbox] Process order. (Serial=2912, Empire=8, Order=Order='OrderGoTo', Entity=#3308, AdditionalFlags='IgnoreFogOfWar', Path='[54, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:21:754None[Sandbox] Process order. (Serial=2913, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:22:086None[Sandbox] Process order. (Serial=2914, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:22:137None[Sandbox] Process order. (Serial=2915, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:22:187None[Sandbox] Process order. (Serial=2916, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:22:227None[Sandbox] Process order. (Serial=2917, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:22:240None[Sandbox] Process order. (Serial=2918, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:22:258None[Sandbox] Process order. (Serial=2919, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:22:297None[Sandbox] Process order. (Serial=2920, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:22:307None[Sandbox] Process order. (Serial=2921, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:22:309None[Sandbox] Process order. (Serial=2922, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:22:357None[Sandbox] Process order. (Serial=2923, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:22:378None[Sandbox] Process order. (Serial=2924, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:22:398None[Sandbox] Process order. (Serial=2925, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:22:468None[Sandbox] Process order. (Serial=2926, Empire=0, Order=Order='OrderGoTo', Entity=#4907, AdditionalFlags='IgnoreFogOfWar', Path='[90, 40] --> [89, 41]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:22:499None[Sandbox] Process order. (Serial=2927, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:22:508None[Sandbox] Process order. (Serial=2928, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[99, 39]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:22:509None[Sandbox] Process order. (Serial=2929, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:22:549None[Sandbox] Process order. (Serial=2930, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:22:578None[Sandbox] Process order. (Serial=2931, Empire=0, Order=Order='OrderGoTo', Entity=#3415, path='[73, 32]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:22:578None[Sandbox] Process order. (Serial=2932, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:22:588None[Sandbox] Process order. (Serial=2933, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:22:591None[Sandbox] Process order. (Serial=2934, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:22:909None[Sandbox] Process order. (Serial=2935, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:23:142None[Sandbox] Process order. (Serial=2936, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:23:192None[Sandbox] Process order. (Serial=2937, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:23:232None[Sandbox] Process order. (Serial=2938, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:23:252None[Sandbox] Process order. (Serial=2939, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:23:262None[Sandbox] Process order. (Serial=2940, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:23:303None[Sandbox] Process order. (Serial=2941, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:23:305None[Sandbox] Process order. (Serial=2942, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:23:311None[Sandbox] Process order. (Serial=2943, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:23:364None[Sandbox] Process order. (Serial=2944, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:23:384None[Sandbox] Process order. (Serial=2945, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:23:403None[Sandbox] Process order. (Serial=2946, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:23:493None[Sandbox] Process order. (Serial=2947, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[99, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:23:505None[Sandbox] Process order. (Serial=2948, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:23:534None[Sandbox] Process order. (Serial=2949, Empire=2, Order=Order='OrderGoTo', Entity=#4210, AdditionalFlags='IgnoreFogOfWar', Path='[48, 14] --> [47, 14] --> [46, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:23:534None[Sandbox] Process order. (Serial=2950, Empire=2, Order=Order='OrderGoTo', Entity=#4429, AdditionalFlags='IgnoreFogOfWar', Path='[48, 14] --> [47, 14] --> [46, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:23:544None[Sandbox] Process order. (Serial=2951, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:23:588None[Sandbox] Process order. (Serial=2952, Empire=3, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:23:588None[Sandbox] Process order. (Serial=2953, Empire=6, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:23:588None[Sandbox] Process order. (Serial=2954, Empire=7, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:23:594None[Sandbox] Process order. (Serial=2955, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:23:608None[Sandbox] Process order. (Serial=2956, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:23:705None[Sandbox] Process order. (Serial=2957, Empire=2, Order=Order OrderSettlementStartProcession)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:23:705None[Sandbox] Process order. (Serial=2958, Empire=2, Order=Order='OrderGoTo', Entity=#4849, AdditionalFlags='IgnoreFogOfWar', Path='[33, 53] --> [34, 54]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:23:706None[Sandbox] Process order. (Serial=2959, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:23:755None[Sandbox] Process order. (Serial=2960, Empire=7, Order=Order='OrderGoTo', Entity=#5136, AdditionalFlags='IgnoreFogOfWar', Path='[79, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:23:765None[Sandbox] Process order. (Serial=2961, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:23:854None[Sandbox] Process order. (Serial=2962, Empire=0, Order=Order OrderChangeEntityAwakeState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:24:108None[Sandbox] Process order. (Serial=2963, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:24:149None[Sandbox] Process order. (Serial=2964, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:24:162None[Sandbox] Process order. (Serial=2965, Empire=0, Order=Order OrderFurtherActions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:24:168None[Sandbox] Process order. (Serial=2966, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:24:171None[Sandbox] Process order. (Serial=2967, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:24:173None[Sandbox] Process order. (Serial=2968, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:24:198None[Sandbox] Process order. (Serial=2969, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:24:238None[Sandbox] Process order. (Serial=2970, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:24:268None[Sandbox] Process order. (Serial=2971, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:24:319None[Sandbox] Process order. (Serial=2972, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:24:370None[Sandbox] Process order. (Serial=2973, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:24:489None[Sandbox] Process order. (Serial=2974, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[99, 39]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:24:530None[Sandbox] Process order. (Serial=2975, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:24:550None[Sandbox] Process order. (Serial=2976, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:24:595None[Sandbox] Process order. (Serial=2977, Empire=4, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:24:610None[Sandbox] Process order. (Serial=2978, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:24:622None[Sandbox] Process order. (Serial=2979, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:24:750None[Sandbox] Process order. (Serial=2980, Empire=4, Order=Order='OrderGoTo', Entity=#5050, AdditionalFlags='IgnoreFogOfWar', Path='[88, 54]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:24:911None[Sandbox] Process order. (Serial=2981, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:25:174None[Sandbox] Process order. (Serial=2982, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:25:188None[Sandbox] Process order. (Serial=2983, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:25:203None[Sandbox] Process order. (Serial=2984, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:25:244None[Sandbox] Process order. (Serial=2985, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:25:275None[Sandbox] Process order. (Serial=2986, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:25:325None[Sandbox] Process order. (Serial=2987, Empire=2, Order=Order='OrderGoTo', Entity=#4210, AdditionalFlags='IgnoreFogOfWar', Path='[46, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:25:325None[Sandbox] Process order. (Serial=2988, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:25:335None[Sandbox] Process order. (Serial=2989, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:25:378None[Sandbox] Process order. (Serial=2990, Empire=1, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:25:386None[Sandbox] Process order. (Serial=2991, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:25:506None[Sandbox] Process order. (Serial=2992, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[100, 39]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:25:618None[Sandbox] Process order. (Serial=2993, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:25:638None[Sandbox] Process order. (Serial=2994, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:25:693None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #4782 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:38:25:718None[Sandbox] Process order. (Serial=2995, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:26:120None[Sandbox] Process order. (Serial=2996, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:26:183None[Sandbox] Process order. (Serial=2997, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:26:202None[Sandbox] Process order. (Serial=2998, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:26:210None[Sandbox] Process order. (Serial=2999, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:26:501None[Sandbox] Process order. (Serial=3000, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:26:621None[Sandbox] Process order. (Serial=3001, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:26:641None[Sandbox] Process order. (Serial=3002, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:26:902None[Sandbox] Process order. (Serial=3003, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:27:305None[Sandbox] Process order. (Serial=3004, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:27:495None[Sandbox] Process order. (Serial=3005, Empire=0, Order=Order='OrderGoTo', Entity=#3517, path='[67, 16] --> [66, 17] --> [65, 17] --> [65, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:27:504None[Sandbox] Process order. (Serial=3006, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:27:645None[Sandbox] Process order. (Serial=3007, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:27:735None[Sandbox] Process order. (Serial=3008, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:27:985None[Sandbox] Process order. (Serial=3009, Empire=2, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:28:509None[Sandbox] Process order. (Serial=3010, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:29:524None[Sandbox] Process order. (Serial=3011, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:29:938None[Sandbox] Process order. (Serial=3012, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:30:532None[Sandbox] Process order. (Serial=3013, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:32:134None[Sandbox] Process order. (Serial=3014, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:33:800None[Sandbox] Process order. (Serial=3015, Empire=0, Order=Order OrderBuyoutAvailableConstruction. Settlement=4894, Constructible=Extension_Base_Luxury, Position=[60, 10], Currency=Influence)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:34:341None[Sandbox] Process order. (Serial=3016, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:36:978None[Sandbox] Process order. (Serial=3017, Empire=0, Order=Order='OrderGoTo', Entity=#4271, path='[58, 14] --> [58, 13] --> [59, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:36:987None[Sandbox] Process order. (Serial=3018, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:37:037None[Sandbox] Process order. (Serial=3019, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:40:125None[Sandbox] Process order. (Serial=3020, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:40:187None[Sandbox] Process order. (Serial=3021, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:44:152None[Sandbox] Process order. (Serial=3022, Empire=0, Order=Order='OrderGoTo', Entity=#3991, path='[99, 26]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:44:163None[Sandbox] Process order. (Serial=3023, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:44:192None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #2374 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:38:44:213None[Sandbox] Process order. (Serial=3024, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:45:635None[Sandbox] Process order. (Serial=3025, Empire=0, Order=Order='OrderGoTo', Entity=#3991, path='[98, 27]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:45:643None[Sandbox] Process order. (Serial=3026, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:46:418None[Sandbox] Process order. (Serial=3027, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:48:094None[Sandbox] Process order. (Serial=3028, Empire=0, Order=Order='OrderGoTo', Entity=#3991, path='[99, 28]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:48:104None[Sandbox] Process order. (Serial=3029, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:38:48:615None[Sandbox] Process order. (Serial=3030, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:39:02:371None[Sandbox] Process order. (Serial=3031, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:39:02:434None[Sandbox] Process order. (Serial=3032, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:39:07:775None[Sandbox] Process order. (Serial=3033, Empire=0, Order=Order OrderUseLeverageAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:39:07:825None [Avatar] Invalid transaction type ConsulatAction

Amplitude.Mercury.Presentation.PresentationAvatarController:FillTransactionQueue(System.Reflection.RuntimeParameterInfo)

20:39:07:826None[Sandbox] Process order. (Serial=3034, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:39:07:837None[Sandbox] Process order. (Serial=3035, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:39:11:759None[Sandbox] Process order. (Serial=3036, Empire=0, Order=Order OrderRansack)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:39:11:801None[Sandbox] Process order. (Serial=3037, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:39:11:841None[Sandbox] Process order. (Serial=3038, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:39:13:496NoneLocalizing '%MouseMarkersClickToAnnexTerritory': Missing parameters (0 expected 1.

Amplitude.Mercury.UI.LocalizationWorker:Translate(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:39:13:684NoneLocalizing '%MouseMarkersClickToAnnexTerritory': Missing parameters (0 expected 1.

Amplitude.Mercury.UI.LocalizationWorker:Translate(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:39:13:910NoneLocalizing '%MouseMarkersClickToAnnexTerritory': Missing parameters (0 expected 1.

Amplitude.Mercury.UI.LocalizationWorker:Translate(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:39:14:118None[Sandbox] Process order. (Serial=3039, Empire=0, Order=Order OrderToggleArmyStealTerritoryAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:39:14:179None[Sandbox] Process order. (Serial=3040, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:39:25:903None[Sandbox] Process order. (Serial=3041, Empire=0, Order=Order OrderChangeEntityAwakeState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:39:25:963None[Sandbox] Process order. (Serial=3042, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:39:29:242None[Sandbox] Process order. (Serial=3043, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:39:29:300None[Sandbox] Process order. (Serial=3044, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:39:31:689None[Sandbox] Process order. (Serial=3045, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:39:31:749None[Sandbox] Process order. (Serial=3046, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:39:35:626None[Sandbox] Process order. (Serial=3047, Empire=0, Order=Order='OrderGoTo', Entity=#4431, path='[55, 52] --> [54, 52]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:39:35:636None[Sandbox] Process order. (Serial=3048, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:39:35:686None[Sandbox] Process order. (Serial=3049, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:39:36:642None[Sandbox] Process order. (Serial=3050, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:39:37:890None[Sandbox] Process order. (Serial=3051, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:39:37:950None[Sandbox] Process order. (Serial=3052, Empire=0, Order=Order='OrderGoTo', Entity=#4431, path='[53, 52] --> [52, 51] --> [53, 50]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:39:37:960None[Sandbox] Process order. (Serial=3053, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:39:38:969None[Sandbox] Process order. (Serial=3054, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:39:39:975None[Sandbox] Process order. (Serial=3055, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:39:40:095None[Sandbox] Process order. (Serial=3056, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:39:44:673None[Sandbox] Process order. (Serial=3057, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '1186' Constructible: 'Extension_Era2_PacificPolynesians' Position: '[100, 47]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:39:44:732None[Sandbox] Process order. (Serial=3058, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:39:49:564None[Sandbox] Process order. (Serial=3059, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '1186' Constructible: 'Extension_Era2_PacificPolynesians' Position: '[93, 39]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:39:49:624None[Sandbox] Process order. (Serial=3060, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:08:575None[Sandbox] Process order. (Serial=3061, Empire=0, Order=Order OrderStartEmpireWideConstruction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:08:594None[Sandbox] Process order. (Serial=3062, Empire=0, Order=Order OrderParticipateToEmpireWideConstruction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:08:645None[Sandbox] Process order. (Serial=3063, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:08:676None[Sandbox] Process order. (Serial=3064, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2578' Constructible: 'Infrastructure_Science_Family03_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:11:814None[Sandbox] Process order. (Serial=3065, Empire=0, Order=Order OrderMoveConstructionInConstructionQueue)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:11:875None[Sandbox] Process order. (Serial=3066, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:14:238None[Sandbox] Process order. (Serial=3067, Empire=0, Order=Order OrderMoveConstructionInConstructionQueue)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:14:298None[Sandbox] Process order. (Serial=3068, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:15:183None[Sandbox] Process order. (Serial=3069, Empire=0, Order=Order OrderMoveConstructionInConstructionQueue)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:16:501None[Sandbox] Process order. (Serial=3070, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:27:621None[Sandbox] Process order. (Serial=3071, Empire=0, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:27:670None[Sandbox] Process order. (Serial=3072, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:27:691None[Sandbox] Process order. (Serial=3073, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:27:711None[Sandbox] Process order. (Serial=3074, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:29:446None[Sandbox] Process order. (Serial=3075, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:29:889None[Sandbox] Process order. (Serial=3076, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:35:440None[Sandbox] Process order. (Serial=3077, Empire=0, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:35:489None[Sandbox] Process order. (Serial=3078, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:35:530None[Sandbox] Process order. (Serial=3079, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:49:337None[Sandbox] Process order. (Serial=3080, Empire=0, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:49:377None[Sandbox] Process order. (Serial=3081, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:49:417None[Sandbox] Process order. (Serial=3082, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:53:770None[Sandbox] Process order. (Serial=3083, Empire=0, Order=Order OrderChangeEntityAwakeState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:53:819None[Sandbox] Process order. (Serial=3084, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:53:829None[Sandbox] Process order. (Serial=3085, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:54:070None[Sandbox] Process order. (Serial=3086, Empire=0, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:54:112None[Sandbox] Process order. (Serial=3087, Empire=-1, Order=Order OrderWaitForOrderReplication)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:55:058NoneAI Synchronization took 758ms at frame 5851 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:40:55:081NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:40:55:081NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:40:55:081NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:40:55:408None[Sandbox] Process order. (Serial=3088, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:56:320None[Sandbox] Process order. (Serial=3089, Empire=0, Order=Order='OrderGoTo', Entity=#4907, AdditionalFlags='IgnoreFogOfWar', Path='[89, 42] --> [88, 43] --> [88, 44] --> [87, 45]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:56:329None[Sandbox] Process order. (Serial=3090, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:56:349None[Sandbox] Process order. (Serial=3091, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '3975' Constructible: 'Infrastructure_Military_Family02_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:56:349None[Sandbox] Process order. (Serial=3092, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1172' Constructible: 'LandUnit_Era2_Common_Horsemen' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:56:350None[Sandbox] Process order. (Serial=3093, Empire=1, Order=Order OrderSettlementBanishPopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:56:350None[Sandbox] Process order. (Serial=3094, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:56:351None[Sandbox] Process order. (Serial=3095, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:56:351None[Sandbox] Process order. (Serial=3096, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:56:361None[Sandbox] Process order. (Serial=3097, Empire=1, Order=Order='OrderGoTo', Entity=#3915, AdditionalFlags='IgnoreFogOfWar', Path='[97, 27] --> [98, 28] --> [98, 29] --> [99, 30]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:56:362None[Sandbox] Process order. (Serial=3098, Empire=1, Order=Order='OrderGoTo', Entity=#4782, AdditionalFlags='IgnoreFogOfWar', Path='[99, 22]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:56:362None[Sandbox] Process order. (Serial=3099, Empire=1, Order=Order='OrderGoTo', Entity=#4066, AdditionalFlags='IgnoreFogOfWar', Path='[96, 26] --> [95, 27]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:56:363None[Sandbox] Process order. (Serial=3100, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[100, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:56:369None[Sandbox] Process order. (Serial=3101, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:56:372None[Sandbox] Process order. (Serial=3102, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:56:374None[Sandbox] Process order. (Serial=3103, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:56:379None[Sandbox] Process order. (Serial=3104, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:56:389None[Sandbox] Process order. (Serial=3105, Empire=1, Order=Order='OrderGoTo', Entity=#3832, AdditionalFlags='IgnoreFogOfWar', Path='[83, 59] --> [82, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:56:401None[Sandbox] Process order. (Serial=3106, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:56:420None[Sandbox] Process order. (Serial=3107, Empire=2, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:56:422None[Sandbox] Process order. (Serial=3108, Empire=2, Order=Order OrderBuyoutAvailableConstruction. Settlement=3313, Constructible=RaiseArmy_Era2_Huns_RaiseOrdu, Position=[-1, -1], Currency=Influence)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:56:425None[Sandbox] Process order. (Serial=3109, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:56:426None[Sandbox] Process order. (Serial=3110, Empire=2, Order=Order='OrderGoTo', Entity=#4849, AdditionalFlags='IgnoreFogOfWar', Path='[34, 55]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:56:430None[Sandbox] Process order. (Serial=3111, Empire=2, Order=Order='OrderGoTo', Entity=#4210, AdditionalFlags='IgnoreFogOfWar', Path='[47, 13] --> [48, 14] --> [49, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:56:430None[Sandbox] Process order. (Serial=3112, Empire=2, Order=Order='OrderGoTo', Entity=#4429, AdditionalFlags='IgnoreFogOfWar', Path='[47, 14] --> [48, 14] --> [49, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:56:431None[Sandbox] Process order. (Serial=3113, Empire=2, Order=Order='OrderGoTo', Entity=#4714, AdditionalFlags='IgnoreFogOfWar', Path='[41, 22] --> [42, 22]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:56:431None[Sandbox] Process order. (Serial=3114, Empire=2, Order=Order='OrderGoTo', Entity=#4482, AdditionalFlags='IgnoreFogOfWar', Path='[36, 19] --> [36, 20] --> [35, 21] --> [35, 22] --> [35, 23] --> [35, 24] --> [34, 25] --> [35, 26]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:56:432None[Sandbox] Process order. (Serial=3115, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:56:432None[Sandbox] Process order. (Serial=3116, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:56:439None[Sandbox] Process order. (Serial=3117, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1980' Constructible: 'EmpireWideConstructionParticipation_Extension_HolySite_Buddhism' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:56:440None[Sandbox] Process order. (Serial=3118, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:56:444None[Sandbox] Process order. (Serial=3119, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:56:447None[Sandbox] Process order. (Serial=3120, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:56:450None[Sandbox] Process order. (Serial=3121, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:56:479None[Sandbox] Process order. (Serial=3122, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2674' Constructible: 'Infrastructure_PublicOrder_Family02_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:56:479None[Sandbox] Process order. (Serial=3123, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:56:479None[Sandbox] Process order. (Serial=3124, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:56:480None[Sandbox] Process order. (Serial=3125, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:56:480None[Sandbox] Process order. (Serial=3126, Empire=3, Order=Order OrderChooseNextTenet)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:56:484None[Sandbox] Process order. (Serial=3127, Empire=3, Order=Order='OrderGoTo', Entity=#4399, AdditionalFlags='IgnoreFogOfWar', Path='[49, 54] --> [48, 54]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:56:485None[Sandbox] Process order. (Serial=3128, Empire=3, Order=Order='OrderGoTo', Entity=#4619, AdditionalFlags='IgnoreFogOfWar', Path='[58, 59] --> [59, 58]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:56:491None[Sandbox] Process order. (Serial=3129, Empire=3, Order=Order='OrderGoTo', Entity=#4830, AdditionalFlags='IgnoreFogOfWar', Path='[38, 49] --> [38, 48] --> [37, 48] --> [36, 47]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:56:492None[Sandbox] Process order. (Serial=3130, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:56:495None[Sandbox] Process order. (Serial=3131, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:56:507None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #5153 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:40:56:511None[Sandbox] Process order. (Serial=3132, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2578' Constructible: 'Extension_Era3_FrankishKingdom' Position: '[51, 62]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:56:511None[Sandbox] Process order. (Serial=3133, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1033' Constructible: 'Extension_Era3_FrankishKingdom' Position: '[37, 46]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:56:512None[Sandbox] Process order. (Serial=3134, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:56:531None[Sandbox] Process order. (Serial=3135, Empire=4, Order=Order='OrderGoTo', Entity=#5050, AdditionalFlags='IgnoreFogOfWar', Path='[87, 54] --> [86, 55] --> [86, 56] --> [86, 57] --> [86, 58] --> [85, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:56:541None[Sandbox] Process order. (Serial=3136, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:56:551None[Sandbox] Process order. (Serial=3137, Empire=6, Order=Order='OrderGoTo', Entity=#2410, AdditionalFlags='IgnoreFogOfWar', Path='[55, 1] --> [54, 1] --> [54, 2] --> [53, 2]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:56:561None[Sandbox] Process order. (Serial=3138, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:56:571None[Sandbox] Process order. (Serial=3139, Empire=7, Order=Order='OrderGoTo', Entity=#5136, AdditionalFlags='IgnoreFogOfWar', Path='[80, 62] --> [80, 61] --> [81, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:56:582None[Sandbox] Process order. (Serial=3140, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:56:590None[Sandbox] Process order. (Serial=3141, Empire=8, Order=Order='OrderGoTo', Entity=#3308, AdditionalFlags='IgnoreFogOfWar', Path='[54, 5] --> [55, 4] --> [55, 3]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:56:600None[Sandbox] Process order. (Serial=3142, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:56:613None[Sandbox] Process order. (Serial=3143, Empire=5, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:56:614None[Sandbox] Process order. (Serial=3144, Empire=72, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:56:641None[Sandbox] Process order. (Serial=3145, Empire=1, Order=Order OrderBuyoutConstructionByGuid, Settlement: '3454', Construction: '442'))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:56:651None[Sandbox] Process order. (Serial=3146, Empire=1, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:56:653None[Sandbox] Process order. (Serial=3147, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:56:654None[Sandbox] Process order. (Serial=3148, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:56:722None[Sandbox] Process order. (Serial=3149, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:56:723None[Sandbox] Process order. (Serial=3150, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:56:723None[Sandbox] Process order. (Serial=3151, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:56:723None[Sandbox] Process order. (Serial=3152, Empire=3, Order=Order='OrderGoTo', Entity=#2893, AdditionalFlags='IgnoreFogOfWar', Path='[57, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:56:731None[Sandbox] Process order. (Serial=3153, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:56:742None[Sandbox] Process order. (Serial=3154, Empire=3, Order=Order OrderStartEmpireWideConstruction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:56:762None[Sandbox] Process order. (Serial=3155, Empire=7, Order=Order OrderMinorBuildConstructible SettlementGUID: #3431 Constructible: Infrastructure_Food_Family04_01)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:56:764None[Sandbox] Process order. (Serial=3156, Empire=7, Order=Order='OrderGoTo', Entity=#4081, AdditionalFlags='IgnoreFogOfWar', Path='[81, 60] --> [81, 59] --> [82, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:56:771None[Sandbox] Process order. (Serial=3157, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:56:781None[Sandbox] Process order. (Serial=3158, Empire=7, Order=Order OrderMinorBuildConstructible SettlementGUID: #3431 Constructible: Extension_Base_Food at [81, 62])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:56:841None[Sandbox] Process order. (Serial=3159, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '3454' Constructible: 'Infrastructure_Industry_Family05_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:56:853None[Sandbox] Process order. (Serial=3160, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[99, 39]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:56:853None[Sandbox] Process order. (Serial=3161, Empire=1, Order=Order='OrderGoTo', Entity=#2374, AdditionalFlags='IgnoreFogOfWar', Path='[99, 22] --> [98, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:56:862None[Sandbox] Process order. (Serial=3162, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:56:893None[Sandbox] Process order. (Serial=3163, Empire=2, Order=Order='OrderGoTo', Entity=#4849, AdditionalFlags='IgnoreFogOfWar', Path='[35, 55] --> [36, 55] --> [37, 54] --> [38, 54] --> [38, 55] --> [39, 55] --> [40, 56]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:56:893None[Sandbox] Process order. (Serial=3164, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:56:894None[Sandbox] Process order. (Serial=3165, Empire=2, Order=Order='OrderGoTo', Entity=#3657, AdditionalFlags='IgnoreFogOfWar', Path='[51, 10] --> [51, 9] --> [52, 8] --> [52, 7] --> [53, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:56:903None[Sandbox] Process order. (Serial=3166, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:56:932None[Sandbox] Process order. (Serial=3167, Empire=3, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:56:932None[Sandbox] Process order. (Serial=3168, Empire=3, Order=Order OrderBuyoutAvailableConstruction. Settlement=1033, Constructible=LandUnit_Era1_OlmecCivilization_JavelinThrowers, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:56:935None[Sandbox] Process order. (Serial=3169, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:56:954None[Sandbox] Process order. (Serial=3170, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1033' Constructible: 'EmpireWideConstructionParticipation_Extension_HolySite_Judaism' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:57:007None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #5160 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:40:57:268None[Sandbox] Process order. (Serial=3171, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:57:338None[Sandbox] Process order. (Serial=3172, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:57:378None[Sandbox] Process order. (Serial=3173, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:57:381None[Sandbox] Process order. (Serial=3174, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:57:398None[Sandbox] Process order. (Serial=3175, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:57:413None[Sandbox] Process order. (Serial=3176, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:57:438None[Sandbox] Process order. (Serial=3177, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:57:448None[Sandbox] Process order. (Serial=3178, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:57:451None[Sandbox] Process order. (Serial=3179, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:57:458None[Sandbox] Process order. (Serial=3180, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:57:461None[Sandbox] Process order. (Serial=3181, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:57:498None[Sandbox] Process order. (Serial=3182, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:57:509None[Sandbox] Process order. (Serial=3183, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:57:530None[Sandbox] Process order. (Serial=3184, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:57:550None[Sandbox] Process order. (Serial=3185, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:57:570None[Sandbox] Process order. (Serial=3186, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:57:590None[Sandbox] Process order. (Serial=3187, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:57:610None[Sandbox] Process order. (Serial=3188, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:57:663None[Sandbox] Process order. (Serial=3189, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[99, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:57:680None[Sandbox] Process order. (Serial=3190, Empire=1, Order=Order='OrderGoTo', Entity=#3832, AdditionalFlags='IgnoreFogOfWar', Path='[82, 58]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:57:720None[Sandbox] Process order. (Serial=3191, Empire=2, Order=Order OrderSplitArmy)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:57:722None[Sandbox] Process order. (Serial=3192, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:57:772None[Sandbox] Process order. (Serial=3193, Empire=8, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:57:780None[Sandbox] Process order. (Serial=3194, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:57:803None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #5162 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:40:57:871None[Sandbox] Process order. (Serial=3195, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:57:881None[Sandbox] Process order. (Serial=3196, Empire=2, Order=Order='OrderGoTo', Entity=#4210, AdditionalFlags='IgnoreFogOfWar', Path='[48, 13] --> [48, 12] --> [48, 11] --> [49, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:57:881None[Sandbox] Process order. (Serial=3197, Empire=2, Order=Order='OrderGoTo', Entity=#5162, AdditionalFlags='IgnoreFogOfWar', Path='[47, 13] --> [47, 12] --> [46, 11] --> [45, 11] --> [44, 11] --> [43, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:57:892None[Sandbox] Process order. (Serial=3198, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:57:911None[Sandbox] Process order. (Serial=3199, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:58:073None[Sandbox] Process order. (Serial=3200, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:58:343None[Sandbox] Process order. (Serial=3201, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:58:382None[Sandbox] Process order. (Serial=3202, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:58:412None[Sandbox] Process order. (Serial=3203, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:58:424None[Sandbox] Process order. (Serial=3204, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:58:442None[Sandbox] Process order. (Serial=3205, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:58:453None[Sandbox] Process order. (Serial=3206, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:58:463None[Sandbox] Process order. (Serial=3207, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:58:473None[Sandbox] Process order. (Serial=3208, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:58:483None[Sandbox] Process order. (Serial=3209, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:58:537None[Sandbox] Process order. (Serial=3210, Empire=1, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:58:545None[Sandbox] Process order. (Serial=3211, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:58:564None[Sandbox] Process order. (Serial=3212, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:58:574None[Sandbox] Process order. (Serial=3213, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:58:604None[Sandbox] Process order. (Serial=3214, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:58:665None[Sandbox] Process order. (Serial=3215, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[99, 39]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:58:785None[Sandbox] Process order. (Serial=3216, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:58:898None[Sandbox] Process order. (Serial=3217, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:58:907None[Sandbox] Process order. (Serial=3218, Empire=2, Order=Order='OrderGoTo', Entity=#4429, AdditionalFlags='IgnoreFogOfWar', Path='[49, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:58:907None[Sandbox] Process order. (Serial=3219, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:58:917None[Sandbox] Process order. (Serial=3220, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:58:920None[Sandbox] Process order. (Serial=3221, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:58:970None[Sandbox] Process order. (Serial=3222, Empire=7, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:59:138None[Sandbox] Process order. (Serial=3223, Empire=7, Order=Order OrderCreateBattle Attacker #4081 Target #3832 Action #0 InstantResolve: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:59:162None[Sandbox] Process order. (Serial=3224, Empire=7, Order=Order OrderBattleConfirmation - BattleGUID: 5163 EmpireIndex: 7)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:59:224NonePresentation Battle 5163: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:40:59:224NonePresentation Battle 5163: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:40:59:224NonePresentation Battle 5163: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=7. ParticipantGuid=5136. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:40:59:224None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #5136 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:40:59:224NonePresentation Battle 5163: Execute action[2]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:40:59:224NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:40:59:224NoneRestorePresentationBattlePreview created ticket #18198.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:40:59:224NonePresentation Battle 5163: Execute action[3]: ParticipantJoined. EmpireIndex=7, Guid=4081, Group=Attacker, Modifiers=None, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:40:59:224None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #4081 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:40:59:225NonePresentation Battle 5163: Execute action[4]: ParticipantJoined. EmpireIndex=7, Guid=5136, Group=Attacker, Modifiers=None, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:40:59:225None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #5136 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:40:59:225NonePresentation Battle 5163: Execute action[5]: ParticipantJoined. EmpireIndex=1, Guid=3832, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:40:59:225None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #3832 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:40:59:225NonePresentation Battle 5163: Execute action[6]: CapturePointLoaded (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:40:59:225NonePresentation Battle 5163: Execute action[6]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:40:59:225NonePresentation Battle 5163: Execute action[7]: ReportDeploymentZone. EmpireIndex=7, Group=Attacker, deploymentTileCount=13 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:40:59:225NonePresentation Battle 5163: Execute action[8]: ReportDeploymentZone. EmpireIndex=1, Group=Defender, deploymentTileCount=5 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:40:59:225NonePresentation Battle 5163: Execute action[9]: StartConfirmation. EmpireIndex=1 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:40:59:225NonePresentation Battle 5163: Execute action[10]: ContenderConfirmed. EmpireIndex=7 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:40:59:241NoneRequestRestoreAsyncOperation_Completed for ticket #18198.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

20:40:59:242NoneRestorePresentationBattlePreview skipped due to ended battle #5163

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

20:40:59:242NoneRequestAsyncOperation_Dismissed for ticket #18198.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

20:40:59:288None[Sandbox] Process order. (Serial=3225, Empire=1, Order=Order OrderBattleRetreat - BattleGUID: 5163 EmpireIndex: 1)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:59:321NonePresentation Battle 5163: Execute action[11]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:40:59:329None[Sandbox] Process order. (Serial=3226, Empire=2, Order=Order='OrderGoTo', Entity=#4429, AdditionalFlags='IgnoreFogOfWar', Path='[48, 13] --> [48, 12] --> [48, 11] --> [49, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:59:329None[Sandbox] Process order. (Serial=3227, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:59:331None[Sandbox] Process order. (Serial=3228, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#5163)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:59:350None[Sandbox] Process order. (Serial=3229, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:59:391None[Sandbox] Process order. (Serial=3230, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:59:421NonePresentation Battle 5163: Execute action[12]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:40:59:421None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #4081 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:40:59:421None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #5136 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:40:59:421None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #3832 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:40:59:422None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #4081 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:40:59:422None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #3832 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:40:59:422NoneReleasePresentationBattlePreview attacker #4081, defender #3832

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:40:59:422NoneHidePresentationBattlePreview attacker #4081, defender #3832

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

20:40:59:422None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #4081 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:40:59:422None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #3832 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:40:59:422None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #4081 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:40:59:422None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #3832 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:40:59:444None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #5136 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:40:59:444None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #5136 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:40:59:449None[Sandbox] Process order. (Serial=3231, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:59:460None[Sandbox] Process order. (Serial=3232, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:59:479None[Sandbox] Process order. (Serial=3233, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:59:550None[Sandbox] Process order. (Serial=3234, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:59:570None[Sandbox] Process order. (Serial=3235, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:59:580None[Sandbox] Process order. (Serial=3236, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:59:650None[Sandbox] Process order. (Serial=3237, Empire=0, Order=Order='OrderGoTo', Entity=#4907, AdditionalFlags='IgnoreFogOfWar', Path='[88, 44]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:59:692None[Sandbox] Process order. (Serial=3238, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[99, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:59:731None[Sandbox] Process order. (Serial=3239, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:59:783None[Sandbox] Process order. (Serial=3240, Empire=3, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:59:783None[Sandbox] Process order. (Serial=3241, Empire=6, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:59:902None[Sandbox] Process order. (Serial=3242, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:59:922None[Sandbox] Process order. (Serial=3243, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:59:934None[Sandbox] Process order. (Serial=3244, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:40:59:993None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Nubia #3467 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:41:00:092None[Sandbox] Process order. (Serial=3245, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:41:00:354None[Sandbox] Process order. (Serial=3246, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:41:00:404None[Sandbox] Process order. (Serial=3247, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:41:00:455None[Sandbox] Process order. (Serial=3248, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:41:00:464None[Sandbox] Process order. (Serial=3249, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:41:00:485None[Sandbox] Process order. (Serial=3250, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:41:00:494None[Sandbox] Process order. (Serial=3251, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:41:00:576None[Sandbox] Process order. (Serial=3252, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:41:00:606None[Sandbox] Process order. (Serial=3253, Empire=0, Order=Order='OrderGoTo', Entity=#4850, path='[59, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:41:00:615None[Sandbox] Process order. (Serial=3254, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:41:00:677None[Sandbox] Process order. (Serial=3255, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[99, 39]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:41:00:898None[Sandbox] Process order. (Serial=3256, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:41:00:908None[Sandbox] Process order. (Serial=3257, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:41:00:929None[Sandbox] Process order. (Serial=3258, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:41:00:939None[Sandbox] Process order. (Serial=3259, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:41:00:972None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #5136 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:41:00:972None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #5136 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:41:01:289None[Sandbox] Process order. (Serial=3260, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:41:01:410None[Sandbox] Process order. (Serial=3261, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:41:01:460None[Sandbox] Process order. (Serial=3262, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:41:01:470None[Sandbox] Process order. (Serial=3263, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:41:01:490None[Sandbox] Process order. (Serial=3264, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:41:01:580None[Sandbox] Process order. (Serial=3265, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:41:01:682None[Sandbox] Process order. (Serial=3266, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[100, 39]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:41:01:721None[Sandbox] Process order. (Serial=3267, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:41:01:771None[Sandbox] Process order. (Serial=3268, Empire=4, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:41:01:913None[Sandbox] Process order. (Serial=3269, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:41:01:934None[Sandbox] Process order. (Serial=3270, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:41:02:104None[Sandbox] Process order. (Serial=3271, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:41:02:417None[Sandbox] Process order. (Serial=3272, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:41:02:468None[Sandbox] Process order. (Serial=3273, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:41:02:478None[Sandbox] Process order. (Serial=3274, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:41:02:500None[Sandbox] Process order. (Serial=3275, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:41:02:870None[Sandbox] Process order. (Serial=3276, Empire=0, Order=Order='OrderGoToAndMerge', Entity=#4400, path='[61, 60] --> [60, 59] --> [59, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:41:02:880None[Sandbox] Process order. (Serial=3277, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:41:02:883None[Sandbox] Process order. (Serial=3278, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:41:02:920None[Sandbox] Process order. (Serial=3279, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:41:02:939None[Sandbox] Process order. (Serial=3280, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:41:03:284None[Sandbox] Process order. (Serial=3281, Empire=2, Order=Order='OrderGoTo', Entity=#4429, AdditionalFlags='IgnoreFogOfWar', Path='[48, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:41:03:285None[Sandbox] Process order. (Serial=3282, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:41:03:293None[Sandbox] Process order. (Serial=3283, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:41:03:474None[Sandbox] Process order. (Serial=3284, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:41:03:485None[Sandbox] Process order. (Serial=3285, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:41:03:705None[Sandbox] Process order. (Serial=3286, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:41:03:889None[Sandbox] Process order. (Serial=3287, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:41:03:948None[Sandbox] Process order. (Serial=3288, Empire=2, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:41:04:189None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #3657 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:41:04:892None[Sandbox] Process order. (Serial=3289, Empire=0, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:41:05:901None[Sandbox] Process order. (Serial=3290, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:41:15:038None[Sandbox] Process order. (Serial=3291, Empire=0, Order=Order='OrderGoTo', Entity=#4431, path='[53, 50]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:41:15:048None[Sandbox] Process order. (Serial=3292, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:41:15:098None[Sandbox] Process order. (Serial=3293, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:41:16:385None[Sandbox] Process order. (Serial=3294, Empire=0, Order=Order='OrderGoTo', Entity=#4431, path='[52, 49] --> [52, 48] --> [51, 48]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:41:16:395None[Sandbox] Process order. (Serial=3295, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:41:17:038None[Sandbox] Process order. (Serial=3296, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:41:17:038None[Sandbox] Process order. (Serial=3297, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:41:17:290None[Sandbox] Process order. (Serial=3298, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:41:17:401None[Sandbox] Process order. (Serial=3299, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:41:18:410None[Sandbox] Process order. (Serial=3300, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:41:19:498None[Sandbox] Process order. (Serial=3301, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:41:19:732NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:41:19:732NoneCreatePresentationBattlePreview attacker #4850, defender #4619, ticketnumber #18517.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:41:19:750NoneRequestAsyncOperation_Completed for ticket #18517.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

20:41:19:750NonePreparePresentationBattlePreview attacker #4850, defender #4619, battle #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

20:41:19:751NoneRequestAsyncOperation_Dismissed for ticket #18517.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

20:41:19:753UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item017/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:41:19:753UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item017/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:41:19:754UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item017/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:UiTransform_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:41:19:754UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item017/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform+Mutators+<>c:<.cctor>b__39_7(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Animations.UIAnimationItemImpl`2[[Amplitude.UI.UITransform, Amplitude.UI, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null],[System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]:Update(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Animations.Scene.UIAnimatorComponent:ApplyCurrentTime()
Amplitude.UI.Animations.Scene.UIAnimatorComponent:ResetAtRatio(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.AnimationUtils:PlayAnimatorIfNecessary(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.AnimationUtils:PlayAnimatorIfNecessary(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePinCompagnon:RefreshPinState(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPin:RefreshPinState(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPin:OnBeginShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:41:19:755UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item017/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:UiTransform_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform+Mutators+<>c:<.cctor>b__39_7(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Animations.UIAnimationItemImpl`2[[Amplitude.UI.UITransform, Amplitude.UI, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null],[System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]:Update(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Animations.Scene.UIAnimatorComponent:ApplyCurrentTime()
Amplitude.UI.Animations.Scene.UIAnimatorComponent:ResetAtRatio(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.AnimationUtils:PlayAnimatorIfNecessary(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.AnimationUtils:PlayAnimatorIfNecessary(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePinCompagnon:RefreshPinState(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPin:RefreshPinState(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPin:OnBeginShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:41:20:252NoneDisplayPresentationBattlePreview attacker 4850, defender 4619

Amplitude.Mercury.Presentation.PresentationBattlePreview:DisplayPresentationBattlePreview()

20:41:20:252None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4850 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:41:20:252None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Sumer #4850 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:41:20:252None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4850 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:41:20:252None[Preview] PresentationArmy LandUnit_Era2_Nazca_NazcaHeadHunters #4619 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:41:20:252None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Nazca #4619 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:41:20:252None[Preview] PresentationArmy LandUnit_Era2_Nazca_NazcaHeadHunters #4619 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:41:20:252None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4827 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:41:20:252None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Sumer #4827 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:41:20:252None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4827 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:41:20:252None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4232 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:41:20:252None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Sumer #4232 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:41:20:252None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4232 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:41:20:253None[Preview] PresentationArmy LandUnit_Era2_Nazca_NazcaHeadHunters #2893 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:41:20:253None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Nazca #2893 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:41:20:253None[Preview] PresentationArmy LandUnit_Era2_Nazca_NazcaHeadHunters #2893 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:41:20:314NonePreview Loading completed attacker 4850, defender 4619

Amplitude.Mercury.Presentation.PresentationBattlePreview:OnLoadingCompleted()

20:41:20:984NoneKeepPresentationBattlePreviewDefenders for ticket #18517 with current ticket #18517.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:LockPresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

20:41:20:985NoneLockPresentationBattlePreview attacker #4850, defender #4619, battlePreviewId 18517

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:LockPresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

20:41:20:985NoneHidePresentationBattlePreview attacker #4850, defender #4619

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

20:41:20:985None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4850 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:41:20:985None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4850 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:41:20:985None[Preview] PresentationArmy LandUnit_Era2_Nazca_NazcaHeadHunters #4619 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:41:20:985None[Preview] PresentationArmy LandUnit_Era2_Nazca_NazcaHeadHunters #4619 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:41:20:985None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4827 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:41:20:985None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4827 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:41:20:985None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4232 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:41:20:985None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4232 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:41:20:985None[Preview] PresentationArmy LandUnit_Era2_Nazca_NazcaHeadHunters #2893 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:41:20:985None[Preview] PresentationArmy LandUnit_Era2_Nazca_NazcaHeadHunters #2893 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:41:20:985None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Sumer #4401 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:41:20:985None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Sumer #3549 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:41:20:985None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Sumer #3278 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:41:20:985None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Nazca #4716 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:41:20:985None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #4694 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:41:20:985None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #4621 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:41:20:985None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Nazca #4620 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:41:20:985None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Nazca #4618 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:41:20:997None[Sandbox] Process order. (Serial=3302, Empire=0, Order=Order OrderCreateBattle Attacker #4850 Target #4619 Action #0 InstantResolve: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:41:21:056NonePresentation Battle 5203: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:41:21:057NonePresentation Battle 5203: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:41:21:057NonePresentation Battle 5203: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=4827. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:41:21:057None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4827 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:41:21:057NonePresentation Battle 5203: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=4232. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:41:21:057None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4232 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:41:21:057NonePresentation Battle 5203: Execute action[3]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=2893. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:41:21:057None[Preview] PresentationArmy LandUnit_Era2_Nazca_NazcaHeadHunters #2893 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:41:21:057NonePresentation Battle 5203: Execute action[4]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:41:21:057NonePresentation Battle 5203: Execute action[5]: ParticipantJoined. EmpireIndex=0, Guid=4850, Group=Attacker, Modifiers=None, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:41:21:057None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4850 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:41:21:057NonePresentation Battle 5203: Execute action[6]: ParticipantJoined. EmpireIndex=0, Guid=4827, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:41:21:057None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4827 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:41:21:057NonePresentation Battle 5203: Execute action[7]: ParticipantJoined. EmpireIndex=0, Guid=4232, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:41:21:057None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4232 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:41:21:057NonePresentation Battle 5203: Execute action[8]: ParticipantJoined. EmpireIndex=3, Guid=4619, Group=Defender, Modifiers=None, Type=Army UnitCount=5 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:41:21:057None[Preview] PresentationArmy LandUnit_Era2_Nazca_NazcaHeadHunters #4619 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:41:21:057NonePresentation Battle 5203: Execute action[9]: ParticipantJoined. EmpireIndex=3, Guid=2893, Group=Defender, Modifiers=None, Type=Army UnitCount=5 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:41:21:057None[Preview] PresentationArmy LandUnit_Era2_Nazca_NazcaHeadHunters #2893 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:41:21:057NonePresentation Battle 5203: Execute action[10]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=14 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:41:21:060NonePresentation Battle 5203: Execute action[11]: ReportDeploymentZone. EmpireIndex=3, Group=Defender, deploymentTileCount=16 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:41:21:060NonePresentation Battle 5203: Execute action[12]: StartConfirmation. EmpireIndex=3 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:41:21:720None[Sandbox] Process order. (Serial=3303, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:41:21:760None[Sandbox] Process order. (Serial=3304, Empire=3, Order=Order OrderBattleRetreat - BattleGUID: 5203 EmpireIndex: 3)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:41:21:761None[Sandbox] Process order. (Serial=3305, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:41:21:850NonePresentation Battle 5203: Execute action[13]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:41:21:860None[Sandbox] Process order. (Serial=3306, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#5203)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:41:21:941NonePresentation Battle 5203: Execute action[14]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:41:21:941None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4850 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:41:21:941None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4827 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:41:21:941None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4232 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:41:21:941None[Preview] PresentationArmy LandUnit_Era2_Nazca_NazcaHeadHunters #4619 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:41:21:941None[Preview] PresentationArmy LandUnit_Era1_OlmecCivilization_JavelinThrowers #2893 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:41:21:941None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4850 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:41:21:941None[Preview] PresentationArmy LandUnit_Era2_Nazca_NazcaHeadHunters #4619 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:41:21:941None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4827 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:41:21:941None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4232 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:41:21:941None[Preview] PresentationArmy LandUnit_Era1_OlmecCivilization_JavelinThrowers #2893 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:41:21:941NoneReleasePresentationBattlePreview attacker #4850, defender #4619

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:41:21:941NoneHidePresentationBattlePreview attacker #4850, defender #4619

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

20:41:21:941None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4850 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:41:21:941None[Preview] PresentationArmy LandUnit_Era2_Nazca_NazcaHeadHunters #4619 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:41:21:941None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4827 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:41:21:941None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4232 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:41:21:941None[Preview] PresentationArmy LandUnit_Era1_OlmecCivilization_JavelinThrowers #2893 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:41:21:941None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4850 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:41:21:941None[Preview] PresentationArmy LandUnit_Era2_Nazca_NazcaHeadHunters #4619 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:41:21:941None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4827 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:41:21:941None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4232 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:41:21:941None[Preview] PresentationArmy LandUnit_Era1_OlmecCivilization_JavelinThrowers #2893 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:41:23:149None[Sandbox] Process order. (Serial=3307, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:41:23:900None[Sandbox] Process order. (Serial=3308, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:41:27:768None[Sandbox] Process order. (Serial=3309, Empire=0, Order=Order='OrderGoTo', Entity=#4645, path='[60, 57] --> [60, 56] --> [59, 55] --> [58, 55] --> [57, 55]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:41:27:777None[Sandbox] Process order. (Serial=3310, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:41:27:828None[Sandbox] Process order. (Serial=3311, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:41:28:784None[Sandbox] Process order. (Serial=3312, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:41:29:789None[Sandbox] Process order. (Serial=3313, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:41:30:029None[Sandbox] Process order. (Serial=3314, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:41:32:965None[Sandbox] Process order. (Serial=3315, Empire=0, Order=Order='OrderGoToAndStealTrade', Entity=#4432, path='[51, 55] --> [51, 56] --> [50, 57]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:41:32:976None[Sandbox] Process order. (Serial=3316, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:41:33:027None[Sandbox] Process order. (Serial=3317, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:41:33:982None[Sandbox] Process order. (Serial=3318, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:41:34:987None[Sandbox] Process order. (Serial=3319, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:41:35:219None[Sandbox] Process order. (Serial=3320, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:41:35:994None[Sandbox] Process order. (Serial=3321, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:41:37:424None[Sandbox] Process order. (Serial=3322, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:41:38:756None[Sandbox] Process order. (Serial=3323, Empire=0, Order=Order='OrderGoTo', Entity=#4430, path='[65, 58]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:41:38:766None[Sandbox] Process order. (Serial=3324, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:41:39:625None[Sandbox] Process order. (Serial=3325, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:41:39:896None[Sandbox] Process order. (Serial=3326, Empire=0, Order=Order='OrderGoTo', Entity=#4430, path='[64, 58] --> [63, 57] --> [62, 57]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:41:39:905None[Sandbox] Process order. (Serial=3327, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:41:41:830None[Sandbox] Process order. (Serial=3328, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:41:44:375None[Sandbox] Process order. (Serial=3329, Empire=0, Order=Order OrderPurchaseCulturalOsmosisEvent)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:41:44:445None[Sandbox] Process order. (Serial=3330, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:41:47:573None[Sandbox] Process order. (Serial=3331, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:41:47:623None[Sandbox] Process order. (Serial=3332, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:41:53:511None[Sandbox] Process order. (Serial=3333, Empire=0, Order=Order='OrderGoTo', Entity=#4976, path='[54, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:41:53:519None[Sandbox] Process order. (Serial=3334, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:41:53:570None[Sandbox] Process order. (Serial=3335, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:41:59:937None[Sandbox] Process order. (Serial=3336, Empire=0, Order=Order='OrderGoTo', Entity=#3415, path='[72, 31] --> [72, 30] --> [71, 29] --> [71, 28]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:41:59:946None[Sandbox] Process order. (Serial=3337, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:00:016None[Sandbox] Process order. (Serial=3338, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:00:949None[Sandbox] Process order. (Serial=3339, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:01:960None[Sandbox] Process order. (Serial=3340, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:02:212None[Sandbox] Process order. (Serial=3341, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:02:893None[Sandbox] Process order. (Serial=3342, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:02:894None[Sandbox] Process order. (Serial=3343, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:02:963None[Sandbox] Process order. (Serial=3344, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:04:410None[Sandbox] Process order. (Serial=3345, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:06:391None[Sandbox] Process order. (Serial=3346, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:06:621None[Sandbox] Process order. (Serial=3347, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:08:861None[Sandbox] Process order. (Serial=3348, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:08:921None[Sandbox] Process order. (Serial=3349, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:12:959None[Sandbox] Process order. (Serial=3350, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '4173' Constructible: 'Extension_ArtificialWonderParticipation_Era2_LighthouseOfAlexandria' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:13:018None[Sandbox] Process order. (Serial=3351, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:14:695None[Sandbox] Process order. (Serial=3352, Empire=0, Order=Order OrderFurtherActions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:14:706None[Sandbox] Process order. (Serial=3353, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:14:709None[Sandbox] Process order. (Serial=3354, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:15:218None[Sandbox] Process order. (Serial=3355, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:15:710None[Sandbox] Process order. (Serial=3356, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:16:714None[Sandbox] Process order. (Serial=3357, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:17:417None[Sandbox] Process order. (Serial=3358, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:20:037None[Sandbox] Process order. (Serial=3359, Empire=0, Order=Order='OrderGoTo', Entity=#3517, path='[65, 17] --> [66, 18] --> [65, 19]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:20:047None[Sandbox] Process order. (Serial=3360, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:20:098None[Sandbox] Process order. (Serial=3361, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:21:050None[Sandbox] Process order. (Serial=3362, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:22:061None[Sandbox] Process order. (Serial=3363, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:22:301None[Sandbox] Process order. (Serial=3364, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:23:793None[Sandbox] Process order. (Serial=3365, Empire=0, Order=Order='OrderGoTo', Entity=#4271, path='[60, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:23:801None[Sandbox] Process order. (Serial=3366, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:23:862None[Sandbox] Process order. (Serial=3367, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:24:510None[Sandbox] Process order. (Serial=3368, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:28:181None[Sandbox] Process order. (Serial=3369, Empire=0, Order=Order OrderBuyoutAvailableConstruction. Settlement=4894, Constructible=Extension_Base_Luxury, Position=[62, 18], Currency=Influence)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:28:242None[Sandbox] Process order. (Serial=3370, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:30:590None[Sandbox] Process order. (Serial=3371, Empire=0, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:30:680None[Sandbox] Process order. (Serial=3372, Empire=-1, Order=Order OrderWaitForOrderReplication)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:31:626NoneAI Synchronization took 764ms at frame 6381 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:42:31:649NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:42:31:649NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:42:31:649NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:42:31:979None[Sandbox] Process order. (Serial=3373, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:32:619None[Sandbox] Process order. (Serial=3374, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:32:881None[Sandbox] Process order. (Serial=3375, Empire=0, Order=Order='OrderGoTo', Entity=#4907, AdditionalFlags='IgnoreFogOfWar', Path='[88, 43] --> [89, 42] --> [88, 41] --> [88, 40] --> [87, 39] --> [87, 38] --> [86, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:32:891None[Sandbox] Process order. (Serial=3376, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:32:912None[Sandbox] Process order. (Serial=3377, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '3975' Constructible: 'Infrastructure_Industry_Family01_02' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:32:912None[Sandbox] Process order. (Serial=3378, Empire=1, Order=Order OrderClaimArtificialWonder)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:32:913None[Sandbox] Process order. (Serial=3379, Empire=1, Order=Order OrderSettlementBanishPopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:32:913None[Sandbox] Process order. (Serial=3380, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:32:913None[Sandbox] Process order. (Serial=3381, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:32:914None[Sandbox] Process order. (Serial=3382, Empire=1, Order=OrderMakeConsulatAgreementAction to Empire 0: Propose ParticipateInOtherWonder)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:32:922None[Sandbox] Process order. (Serial=3383, Empire=1, Order=Order='OrderGoTo', Entity=#2374, AdditionalFlags='IgnoreFogOfWar', Path='[97, 21] --> [97, 20]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:32:923None[Sandbox] Process order. (Serial=3384, Empire=1, Order=Order='OrderGoTo', Entity=#4066, AdditionalFlags='IgnoreFogOfWar', Path='[95, 27]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:32:926None[Sandbox] Process order. (Serial=3385, Empire=1, Order=Order='OrderGoTo', Entity=#3832, AdditionalFlags='IgnoreFogOfWar', Path='[85, 62] --> [84, 61] --> [84, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:32:927None[Sandbox] Process order. (Serial=3386, Empire=1, Order=Order='OrderGoTo', Entity=#3915, AdditionalFlags='IgnoreFogOfWar', Path='[98, 29] --> [99, 30] --> [98, 31] --> [98, 32]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:32:930None[Sandbox] Process order. (Serial=3387, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[100, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:32:932None[Sandbox] Process order. (Serial=3388, Empire=1, Order=Order='OrderGoTo', Entity=#5259, AdditionalFlags='IgnoreFogOfWar', Path='[80, 3] --> [79, 3] --> [78, 3] --> [78, 4] --> [77, 4] --> [76, 5] --> [76, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:32:942None[Sandbox] Process order. (Serial=3389, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1172' Constructible: 'Extension_Base_Industry' Position: '[78, 5]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:32:942None[Sandbox] Process order. (Serial=3390, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:32:946None[Sandbox] Process order. (Serial=3391, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:32:948None[Sandbox] Process order. (Serial=3392, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:32:951None[Sandbox] Process order. (Serial=3393, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:32:954None[Sandbox] Process order. (Serial=3394, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:32:958None[Sandbox] Process order. (Serial=3395, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:32:976NoneCan't find entity 4452 of ongoing task. Fails the task 7964.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:42:32:981None[Sandbox] Process order. (Serial=3396, Empire=2, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '1980', Construction: '458')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:32:987None[Sandbox] Process order. (Serial=3397, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:32:987None[Sandbox] Process order. (Serial=3398, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:32:988None[Sandbox] Process order. (Serial=3399, Empire=2, Order=OrderMakeConsulatAgreementAction to Empire 3: Propose ParticipateInOtherWonder)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:32:988None[Sandbox] Process order. (Serial=3400, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:32:988None[Sandbox] Process order. (Serial=3401, Empire=2, Order=Order='OrderGoTo', Entity=#4849, AdditionalFlags='IgnoreFogOfWar', Path='[41, 56] --> [41, 55]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:33:001None[Sandbox] Process order. (Serial=3402, Empire=2, Order=Order='OrderGoTo', Entity=#4452, AdditionalFlags='IgnoreFogOfWar', Path='[35, 35]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:33:008None[Sandbox] Process order. (Serial=3403, Empire=2, Order=Order='OrderGoTo', Entity=#4714, AdditionalFlags='IgnoreFogOfWar', Path='[42, 21] --> [43, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:33:013None[Sandbox] Process order. (Serial=3404, Empire=2, Order=Order='OrderGoTo', Entity=#5153, AdditionalFlags='IgnoreFogOfWar', Path='[48, 11] --> [47, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:33:020None[Sandbox] Process order. (Serial=3405, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:33:025None[Sandbox] Process order. (Serial=3406, Empire=2, Order=Order='OrderGoTo', Entity=#4210, AdditionalFlags='IgnoreFogOfWar', Path='[48, 11] --> [47, 11] --> [46, 11] --> [45, 11] --> [44, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:33:032None[Sandbox] Process order. (Serial=3407, Empire=2, Order=Order='OrderGoTo', Entity=#4429, AdditionalFlags='IgnoreFogOfWar', Path='[47, 11] --> [46, 11] --> [45, 11] --> [44, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:33:036None[Sandbox] Process order. (Serial=3408, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:33:054None[Sandbox] Process order. (Serial=3409, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:33:056None[Sandbox] Process order. (Serial=3410, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:33:060None[Sandbox] Process order. (Serial=3411, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:33:060None[Sandbox] Process order. (Serial=3412, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:33:064None[Sandbox] Process order. (Serial=3413, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:33:073None[Sandbox] Process order. (Serial=3414, Empire=3, Order=Order OrderSettlementStartProcession)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:33:073None[Sandbox] Process order. (Serial=3415, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2578' Constructible: 'EmpireWideConstructionParticipation_Extension_HolySite_Judaism' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:33:074None[Sandbox] Process order. (Serial=3416, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2674' Constructible: 'EmpireWideConstructionParticipation_Extension_HolySite_Judaism' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:33:074None[Sandbox] Process order. (Serial=3417, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:33:074None[Sandbox] Process order. (Serial=3418, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:33:075None[Sandbox] Process order. (Serial=3419, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:33:075None[Sandbox] Process order. (Serial=3420, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:33:075None[Sandbox] Process order. (Serial=3421, Empire=3, Order=Order='OrderGoTo', Entity=#4399, AdditionalFlags='IgnoreFogOfWar', Path='[47, 53] --> [47, 54]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:33:081None[Sandbox] Process order. (Serial=3422, Empire=3, Order=Order='OrderGoTo', Entity=#2893, AdditionalFlags='IgnoreFogOfWar', Path='[58, 61] --> [59, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:33:086None[Sandbox] Process order. (Serial=3423, Empire=3, Order=Order='OrderGoTo', Entity=#4830, AdditionalFlags='IgnoreFogOfWar', Path='[36, 46] --> [35, 45] --> [35, 44] --> [35, 43]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:33:135None[Sandbox] Process order. (Serial=3424, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:33:137None[Sandbox] Process order. (Serial=3425, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:33:139None[Sandbox] Process order. (Serial=3426, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:33:155None[Sandbox] Process order. (Serial=3427, Empire=4, Order=Order='OrderGoTo', Entity=#5050, AdditionalFlags='IgnoreFogOfWar', Path='[86, 58] --> [86, 57] --> [87, 56] --> [88, 56] --> [88, 55] --> [88, 54] --> [89, 54]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:33:164None[Sandbox] Process order. (Serial=3428, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:33:176None[Sandbox] Process order. (Serial=3429, Empire=6, Order=Order='OrderGoTo', Entity=#2410, AdditionalFlags='IgnoreFogOfWar', Path='[54, 2] --> [54, 1] --> [55, 1] --> [56, 1]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:33:185None[Sandbox] Process order. (Serial=3430, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:33:196None[Sandbox] Process order. (Serial=3431, Empire=7, Order=Order='OrderGoTo', Entity=#4081, AdditionalFlags='IgnoreFogOfWar', Path='[81, 60] --> [80, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:33:205None[Sandbox] Process order. (Serial=3432, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:33:214None[Sandbox] Process order. (Serial=3433, Empire=8, Order=Order='OrderGoTo', Entity=#3308, AdditionalFlags='IgnoreFogOfWar', Path='[54, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:33:224None[Sandbox] Process order. (Serial=3434, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:33:239None[Sandbox] Process order. (Serial=3435, Empire=5, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:33:240None[Sandbox] Process order. (Serial=3436, Empire=72, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:33:277None[Sandbox] Process order. (Serial=3437, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:33:278None[Sandbox] Process order. (Serial=3438, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:33:296None[Sandbox] Process order. (Serial=3439, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=3975, Constructible=Extension_Base_Industry, Position=[98, 31], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:33:300None[Sandbox] Process order. (Serial=3440, Empire=1, Order=Order OrderStartEmpireWideConstruction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:33:327None[Sandbox] Process order. (Serial=3441, Empire=2, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:33:328None[Sandbox] Process order. (Serial=3442, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:33:330None[Sandbox] Process order. (Serial=3443, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:33:330None[Sandbox] Process order. (Serial=3444, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:33:335None[Sandbox] Process order. (Serial=3445, Empire=2, Order=Order='OrderGoTo', Entity=#4482, AdditionalFlags='IgnoreFogOfWar', Path='[35, 27] --> [35, 28] --> [34, 29] --> [35, 30] --> [34, 31] --> [35, 32] --> [34, 33] --> [34, 34]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:33:335None[Sandbox] Process order. (Serial=3446, Empire=2, Order=Order='OrderGoTo', Entity=#4452, AdditionalFlags='IgnoreFogOfWar', Path='[34, 35]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:33:346None[Sandbox] Process order. (Serial=3447, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:33:348None[Sandbox] Process order. (Serial=3448, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1980' Constructible: 'Extension_Base_Military' Position: '[34, 33]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:33:387None[Sandbox] Process order. (Serial=3449, Empire=3, Order=OrderMakeConsulatAgreementAction to Empire 2: Refuse ParticipateInOtherWonder)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:33:387None[Sandbox] Process order. (Serial=3450, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:33:388None[Sandbox] Process order. (Serial=3451, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:33:388None[Sandbox] Process order. (Serial=3452, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:33:405None[Sandbox] Process order. (Serial=3453, Empire=7, Order=Order='OrderGoTo', Entity=#5136, AdditionalFlags='IgnoreFogOfWar', Path='[82, 61] --> [83, 62] --> [84, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:33:415None[Sandbox] Process order. (Serial=3454, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:33:428None[Sandbox] Process order. (Serial=3455, Empire=8, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:33:486None[Sandbox] Process order. (Serial=3456, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[99, 39]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:33:526None[Sandbox] Process order. (Serial=3457, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:33:527None[Sandbox] Process order. (Serial=3458, Empire=2, Order=Order='OrderGoTo', Entity=#5153, AdditionalFlags='IgnoreFogOfWar', Path='[48, 11] --> [47, 11] --> [47, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:33:537None[Sandbox] Process order. (Serial=3459, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:33:539None[Sandbox] Process order. (Serial=3460, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1162' Constructible: 'Extension_Base_Industry' Position: '[41, 9]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:33:718None[Sandbox] Process order. (Serial=3461, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:33:899None[Sandbox] Process order. (Serial=3462, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:33:902None[Sandbox] Process order. (Serial=3463, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:33:902None[Sandbox] Process order. (Serial=3464, Empire=2, Order=Order='OrderGoTo', Entity=#3657, AdditionalFlags='IgnoreFogOfWar', Path='[52, 6] --> [51, 7] --> [50, 7] --> [50, 8] --> [49, 9] --> [49, 10] --> [49, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:33:910None[Sandbox] Process order. (Serial=3465, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:33:955None[Sandbox] Process order. (Serial=3466, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:33:963None[Sandbox] Process order. (Serial=3467, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:33:965None[Sandbox] Process order. (Serial=3468, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:33:973None[Sandbox] Process order. (Serial=3469, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:33:981None[Sandbox] Process order. (Serial=3470, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:34:039None[Sandbox] Process order. (Serial=3471, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:34:060None[Sandbox] Process order. (Serial=3472, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:34:069None[Sandbox] Process order. (Serial=3473, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:34:072None[Sandbox] Process order. (Serial=3474, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:34:075None[Sandbox] Process order. (Serial=3475, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:34:143None[Sandbox] Process order. (Serial=3476, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:34:153None[Sandbox] Process order. (Serial=3477, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:34:163None[Sandbox] Process order. (Serial=3478, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:34:180None[Sandbox] Process order. (Serial=3479, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:34:199None[Sandbox] Process order. (Serial=3480, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:34:219None[Sandbox] Process order. (Serial=3481, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:34:291None[Sandbox] Process order. (Serial=3482, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[99, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:34:312NoneCan't find entity 4452 of ongoing task. Fails the task 8668.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:42:34:330None[Sandbox] Process order. (Serial=3483, Empire=2, Order=Order='OrderGoTo', Entity=#4452, AdditionalFlags='IgnoreFogOfWar', Path='[35, 35]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:34:331None[Sandbox] Process order. (Serial=3484, Empire=2, Order=Order='OrderGoTo', Entity=#4849, AdditionalFlags='IgnoreFogOfWar', Path='[42, 55] --> [43, 54] --> [43, 55]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:34:331None[Sandbox] Process order. (Serial=3485, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:34:350None[Sandbox] Process order. (Serial=3486, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:34:420None[Sandbox] Process order. (Serial=3487, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:34:448None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #5259 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:42:34:510None[Sandbox] Process order. (Serial=3488, Empire=2, Order=Order='OrderGoTo', Entity=#5153, AdditionalFlags='IgnoreFogOfWar', Path='[46, 11] --> [45, 11] --> [44, 11] --> [43, 11] --> [42, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:34:540None[Sandbox] Process order. (Serial=3489, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:34:710None[Sandbox] Process order. (Serial=3490, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:34:902None[Sandbox] Process order. (Serial=3491, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:34:922None[Sandbox] Process order. (Serial=3492, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:34:973None[Sandbox] Process order. (Serial=3493, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:34:977None[Sandbox] Process order. (Serial=3494, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:34:993None[Sandbox] Process order. (Serial=3495, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:35:043None[Sandbox] Process order. (Serial=3496, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:35:073None[Sandbox] Process order. (Serial=3497, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:35:077None[Sandbox] Process order. (Serial=3498, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:35:083None[Sandbox] Process order. (Serial=3499, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:35:114None[Sandbox] Process order. (Serial=3500, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:35:155None[Sandbox] Process order. (Serial=3501, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:35:184None[Sandbox] Process order. (Serial=3502, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:35:207None[Sandbox] Process order. (Serial=3503, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:35:299None[Sandbox] Process order. (Serial=3504, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[99, 39]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:35:338None[Sandbox] Process order. (Serial=3505, Empire=2, Order=Order='OrderGoTo', Entity=#4452, AdditionalFlags='IgnoreFogOfWar', Path='[36, 34] --> [36, 33] --> [36, 32] --> [36, 31] --> [36, 30]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:35:360None[Sandbox] Process order. (Serial=3506, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:35:428None[Sandbox] Process order. (Serial=3507, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:35:508None[Sandbox] Process order. (Serial=3508, Empire=2, Order=Order='OrderGoTo', Entity=#4429, AdditionalFlags='IgnoreFogOfWar', Path='[45, 11] --> [46, 11] --> [47, 11] --> [48, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:35:508None[Sandbox] Process order. (Serial=3509, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:35:548None[Sandbox] Process order. (Serial=3510, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:35:569None[Sandbox] Process order. (Serial=3511, Empire=7, Order=Order='OrderGoTo', Entity=#5136, AdditionalFlags='IgnoreFogOfWar', Path='[83, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:35:909None[Sandbox] Process order. (Serial=3512, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:35:912None[Sandbox] Process order. (Serial=3513, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:35:929None[Sandbox] Process order. (Serial=3514, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:35:979None[Sandbox] Process order. (Serial=3515, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:35:993None[Sandbox] Process order. (Serial=3516, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:36:050None[Sandbox] Process order. (Serial=3517, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:36:080None[Sandbox] Process order. (Serial=3518, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:36:090None[Sandbox] Process order. (Serial=3519, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:36:093None[Sandbox] Process order. (Serial=3520, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:36:170None[Sandbox] Process order. (Serial=3521, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:36:190None[Sandbox] Process order. (Serial=3522, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:36:210None[Sandbox] Process order. (Serial=3523, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:36:304None[Sandbox] Process order. (Serial=3524, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[99, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:36:343None[Sandbox] Process order. (Serial=3525, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:36:374None[Sandbox] Process order. (Serial=3526, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:36:394None[Sandbox] Process order. (Serial=3527, Empire=3, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:36:394None[Sandbox] Process order. (Serial=3528, Empire=6, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:36:435None[Sandbox] Process order. (Serial=3529, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:36:514None[Sandbox] Process order. (Serial=3530, Empire=2, Order=Order='OrderGoTo', Entity=#4210, AdditionalFlags='IgnoreFogOfWar', Path='[45, 11] --> [46, 11] --> [47, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:36:568None[Sandbox] Process order. (Serial=3531, Empire=7, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:36:653None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Nubia #3467 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:42:36:715None[Sandbox] Process order. (Serial=3532, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:36:766None[Sandbox] Process order. (Serial=3533, Empire=7, Order=Order OrderCreateBattle Attacker #5136 Target #3832 Action #0 InstantResolve: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:36:777None[Sandbox] Process order. (Serial=3534, Empire=7, Order=Order OrderBattleConfirmation - BattleGUID: 5273 EmpireIndex: 7)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:36:888NonePresentation Battle 5273: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:42:36:888NonePresentation Battle 5273: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:42:36:888NonePresentation Battle 5273: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:42:36:888NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:42:36:889NoneRestorePresentationBattlePreview created ticket #19693.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:42:36:889NonePresentation Battle 5273: Execute action[2]: ParticipantJoined. EmpireIndex=7, Guid=5136, Group=Attacker, Modifiers=None, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:42:36:889None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #5136 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:42:36:889NonePresentation Battle 5273: Execute action[3]: ParticipantJoined. EmpireIndex=1, Guid=3832, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:42:36:889None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #3832 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:42:36:889NonePresentation Battle 5273: Execute action[4]: CapturePointLoaded (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:42:36:890NonePresentation Battle 5273: Execute action[4]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:42:36:890NonePresentation Battle 5273: Execute action[5]: ReportDeploymentZone. EmpireIndex=7, Group=Attacker, deploymentTileCount=15 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:42:36:890NonePresentation Battle 5273: Execute action[6]: ReportDeploymentZone. EmpireIndex=1, Group=Defender, deploymentTileCount=15 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:42:36:890NonePresentation Battle 5273: Execute action[7]: StartConfirmation. EmpireIndex=1 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:42:36:890NonePresentation Battle 5273: Execute action[8]: ContenderConfirmed. EmpireIndex=7 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:42:36:917None[Sandbox] Process order. (Serial=3535, Empire=1, Order=Order OrderBattleConfirmation - BattleGUID: 5273 EmpireIndex: 1)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:36:921None[Sandbox] Process order. (Serial=3536, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:36:928NoneRequestRestoreAsyncOperation_Completed for ticket #19693.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

20:42:36:928NoneRestorePresentationBattlePreview skipped due to ended battle #5273

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

20:42:36:928NoneRequestAsyncOperation_Dismissed for ticket #19693.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

20:42:36:937None[Sandbox] Process order. (Serial=3537, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:36:984NonePresentation Battle 5273: Execute action[9]: ContenderConfirmed. EmpireIndex=1 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:42:36:984NonePresentation Battle 5273: Execute action[10]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

20:42:36:984None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #5136 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:42:36:984None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #5136 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:42:36:984NoneReleasePresentationBattlePreview attacker #5136, defender #3832

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:42:36:984NoneHidePresentationBattlePreview attacker #5136, defender #3832

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

20:42:36:984None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #5136 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:42:36:984None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #5136 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:42:36:987None[Sandbox] Process order. (Serial=3538, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:36:997None[Sandbox] Process order. (Serial=3539, Empire=7, Order=Order='OrderGoTo', Entity=#4081, AdditionalFlags='IgnoreFogOfWar', Path='[81, 60] --> [81, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:36:997None[Sandbox] Process order. (Serial=3540, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:37:007None[Sandbox] Process order. (Serial=3541, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:37:057None[Sandbox] Process order. (Serial=3542, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:37:077NoneArmy 3832 does not exists anymore. Fail task.

Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.ExplorationMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Empire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()

20:42:37:086None[Sandbox] Process order. (Serial=3543, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:37:096None[Sandbox] Process order. (Serial=3544, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:37:099None[Sandbox] Process order. (Serial=3545, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:37:116None[Sandbox] Process order. (Serial=3546, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:37:178None[Sandbox] Process order. (Serial=3547, Empire=0, Order=Order OrderBuyoutAvailableConstruction. Settlement=4894, Constructible=Extension_Base_Harbour, Position=[60, 8], Currency=Influence)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:37:210None[Sandbox] Process order. (Serial=3548, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:37:299None[Sandbox] Process order. (Serial=3549, Empire=1, Order=Order OrderBuyoutConstructionByGuid, Settlement: '3454', Construction: '464'))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:37:310None[Sandbox] Process order. (Serial=3550, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[99, 39]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:37:379None[Sandbox] Process order. (Serial=3551, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:37:500None[Sandbox] Process order. (Serial=3552, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '3454' Constructible: 'Extension_ArtificialWonderParticipation_Era2_StatueOfZeus' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:37:541None[Sandbox] Process order. (Serial=3553, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:37:924None[Sandbox] Process order. (Serial=3554, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:37:925None[Sandbox] Process order. (Serial=3555, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:37:955None[Sandbox] Process order. (Serial=3556, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:37:994None[Sandbox] Process order. (Serial=3557, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:38:008None[Sandbox] Process order. (Serial=3558, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:38:024None[Sandbox] Process order. (Serial=3559, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:38:094None[Sandbox] Process order. (Serial=3560, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:38:104None[Sandbox] Process order. (Serial=3561, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:38:107None[Sandbox] Process order. (Serial=3562, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:38:215None[Sandbox] Process order. (Serial=3563, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:38:307None[Sandbox] Process order. (Serial=3564, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[100, 39]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:38:347None[Sandbox] Process order. (Serial=3565, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:38:386None[Sandbox] Process order. (Serial=3566, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:38:399None[Sandbox] Process order. (Serial=3567, Empire=4, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:38:721None[Sandbox] Process order. (Serial=3568, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:38:931None[Sandbox] Process order. (Serial=3569, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:38:962None[Sandbox] Process order. (Serial=3570, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:39:001None[Sandbox] Process order. (Serial=3571, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:39:020None[Sandbox] Process order. (Serial=3572, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:39:103None[Sandbox] Process order. (Serial=3573, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:39:112None[Sandbox] Process order. (Serial=3574, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:39:115None[Sandbox] Process order. (Serial=3575, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:39:132None[Sandbox] Process order. (Serial=3576, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:39:184None[Sandbox] Process order. (Serial=3577, Empire=1, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:39:388None[Sandbox] Process order. (Serial=3578, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:39:529None[Sandbox] Process order. (Serial=3579, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:39:718NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

20:42:39:910None[Sandbox] Process order. (Serial=3580, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:39:973None[Sandbox] Process order. (Serial=3581, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:40:125None[Sandbox] Process order. (Serial=3582, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:40:337None[Sandbox] Process order. (Serial=3583, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:40:337None[Sandbox] Process order. (Serial=3584, Empire=2, Order=Order='OrderGoTo', Entity=#3657, AdditionalFlags='IgnoreFogOfWar', Path='[50, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:40:397None[Sandbox] Process order. (Serial=3585, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:40:709None[Sandbox] Process order. (Serial=3586, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:40:932None[Sandbox] Process order. (Serial=3587, Empire=0, Order=Order OrderBuyoutAvailableConstruction. Settlement=4894, Constructible=ConstructibleAction_CampRelocationCenter, Position=[60, 13], Currency=Influence)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:40:983None[Sandbox] Process order. (Serial=3588, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:41:134None[Sandbox] Process order. (Serial=3589, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:41:386None[Sandbox] Process order. (Serial=3590, Empire=2, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:43:340None[Sandbox] Process order. (Serial=3591, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:46:131None[Sandbox] Process order. (Serial=3592, Empire=0, Order=Order='OrderGoTo', Entity=#4271, path='[59, 13] --> [59, 12] --> [58, 12] --> [57, 12] --> [56, 12] --> [55, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:46:141None[Sandbox] Process order. (Serial=3593, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:46:191None[Sandbox] Process order. (Serial=3594, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:47:146None[Sandbox] Process order. (Serial=3595, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:48:149None[Sandbox] Process order. (Serial=3596, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:48:210None[Sandbox] Process order. (Serial=3597, Empire=0, Order=Order='OrderGoTo', Entity=#3517, path='[64, 19] --> [63, 19] --> [63, 20]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:48:220None[Sandbox] Process order. (Serial=3598, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:48:401None[Sandbox] Process order. (Serial=3599, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:49:155None[Sandbox] Process order. (Serial=3600, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:49:226None[Sandbox] Process order. (Serial=3601, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:50:162None[Sandbox] Process order. (Serial=3602, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:50:233None[Sandbox] Process order. (Serial=3603, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:50:595None[Sandbox] Process order. (Serial=3604, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:51:983None[Sandbox] Process order. (Serial=3605, Empire=0, Order=Order='OrderGoTo', Entity=#3517, path='[64, 20] --> [64, 19]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:51:993None[Sandbox] Process order. (Serial=3606, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:52:205None[Sandbox] Process order. (Serial=3607, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:52:205None[Sandbox] Process order. (Serial=3608, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:52:792None[Sandbox] Process order. (Serial=3609, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:53:006None[Sandbox] Process order. (Serial=3610, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:53:235None [Avatar] Invalid transaction type ConsulatAgreementAction

Amplitude.Mercury.Presentation.PresentationAvatarController:FillTransactionQueue(System.Reflection.RuntimeParameterInfo)

20:42:53:237None[Sandbox] Process order. (Serial=3611, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:53:297None[Sandbox] Process order. (Serial=3612, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:54:730None[Sandbox] Process order. (Serial=3613, Empire=0, Order=OrderMakeConsulatAgreementAction to Empire 1: Accept ParticipateInOtherWonder)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:54:781None [Avatar] Invalid transaction type ConsulatAgreementAction

Amplitude.Mercury.Presentation.PresentationAvatarController:FillTransactionQueue(System.Reflection.RuntimeParameterInfo)

20:42:54:792None[Sandbox] Process order. (Serial=3614, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:54:975None[Sandbox] Process order. (Serial=3615, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:42:55:017None[Sandbox] Process order. (Serial=3616, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:43:04:089None[Sandbox] Process order. (Serial=3617, Empire=0, Order=Order OrderSplitArmy)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:43:04:160None[Sandbox] Process order. (Serial=3618, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:43:06:190None[Sandbox] Process order. (Serial=3619, Empire=0, Order=Order='OrderGoTo', Entity=#5318, path='[57, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:43:06:200None[Sandbox] Process order. (Serial=3620, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:43:06:361None[Sandbox] Process order. (Serial=3621, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:43:08:428None[Sandbox] Process order. (Serial=3622, Empire=0, Order=Order OrderSplitArmy)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:43:08:560None[Sandbox] Process order. (Serial=3623, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:43:09:615None[Sandbox] Process order. (Serial=3624, Empire=0, Order=Order='OrderGoTo', Entity=#5319, path='[58, 58]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:43:09:625None[Sandbox] Process order. (Serial=3625, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:43:10:763None[Sandbox] Process order. (Serial=3626, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:43:11:097None[Sandbox] Process order. (Serial=3627, Empire=0, Order=Order='OrderGoTo', Entity=#4850, path='[59, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:43:11:106None[Sandbox] Process order. (Serial=3628, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:43:12:969None[Sandbox] Process order. (Serial=3629, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:43:16:681None[Sandbox] Process order. (Serial=3630, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:43:16:742None[Sandbox] Process order. (Serial=3631, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:43:19:959None[Sandbox] Process order. (Serial=3632, Empire=0, Order=Order OrderSplitArmy)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:43:20:020None[Sandbox] Process order. (Serial=3633, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:43:22:116None[Sandbox] Process order. (Serial=3634, Empire=0, Order=Order='OrderGoTo', Entity=#4976, path='[54, 9] --> [55, 9] --> [56, 9] --> [57, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:43:22:127None[Sandbox] Process order. (Serial=3635, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:43:22:228None[Sandbox] Process order. (Serial=3636, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:43:23:131None[Sandbox] Process order. (Serial=3637, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:43:24:148None[Sandbox] Process order. (Serial=3638, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:43:24:430None[Sandbox] Process order. (Serial=3639, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:43:24:820None[Sandbox] Process order. (Serial=3640, Empire=0, Order=Order='OrderGoToAndStealTrade', Entity=#5320, path='[53, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:43:24:832None[Sandbox] Process order. (Serial=3641, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:43:25:153None[Sandbox] Process order. (Serial=3642, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:43:25:838None[Sandbox] Process order. (Serial=3643, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:43:26:630None[Sandbox] Process order. (Serial=3644, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:43:31:907None[Sandbox] Process order. (Serial=3645, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:43:31:967None[Sandbox] Process order. (Serial=3646, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:43:35:000None[Sandbox] Process order. (Serial=3647, Empire=0, Order=Order='OrderGoTo', Entity=#3415, path='[70, 29] --> [69, 29] --> [69, 30] --> [68, 30]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:43:35:010None[Sandbox] Process order. (Serial=3648, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:43:35:060None[Sandbox] Process order. (Serial=3649, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:43:36:020None[Sandbox] Process order. (Serial=3650, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:43:36:554None[Sandbox] Process order. (Serial=3651, Empire=0, Order=Order OrderFurtherActions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:43:36:565None[Sandbox] Process order. (Serial=3652, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:43:36:567None[Sandbox] Process order. (Serial=3653, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:43:36:571None[Sandbox] Process order. (Serial=3654, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:43:37:028None[Sandbox] Process order. (Serial=3655, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:43:37:260None[Sandbox] Process order. (Serial=3656, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:43:37:571None[Sandbox] Process order. (Serial=3657, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:43:37:574None[Sandbox] Process order. (Serial=3658, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:43:38:033None[Sandbox] Process order. (Serial=3659, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:43:38:123None[Sandbox] Process order. (Serial=3660, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:43:38:578None[Sandbox] Process order. (Serial=3661, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:43:38:581None[Sandbox] Process order. (Serial=3662, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:43:39:461None[Sandbox] Process order. (Serial=3663, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:43:39:843None[Sandbox] Process order. (Serial=3664, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:43:41:667None[Sandbox] Process order. (Serial=3665, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:43:44:991None[Sandbox] Process order. (Serial=3666, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:43:45:050None[Sandbox] Process order. (Serial=3667, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:43:47:646None[UI] When DLC_Oceania is released, please remove the placeholder code above.

Amplitude.Mercury.UI.TradeViewMarketTab:RefreshUpkeep(System.Reflection.RuntimeParameterInfo)

20:43:47:646None[Localization] Unknown key '%TradeRoadUpkeepBreakdownLine'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:43:55:374None[Sandbox] Process order. (Serial=3668, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:43:55:437None[Sandbox] Process order. (Serial=3669, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:43:56:713None[Sandbox] Process order. (Serial=3670, Empire=0, Order=Order='OrderDiplomaticAction', Action='RefuseDemands', OtherEmpire=#3.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:43:56:724None[Sandbox] Process order. (Serial=3671, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:43:56:774None[Sandbox] Process order. (Serial=3672, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:43:56:815None[Sandbox] Process order. (Serial=3673, Empire=3, Order=Order='OrderDiplomaticAction', Action='WithdrawDemands', OtherEmpire=#0.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:43:56:815None[Sandbox] Process order. (Serial=3674, Empire=3, Order=Order OrderExecuteGrievanceAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:43:56:817None[Sandbox] Process order. (Serial=3675, Empire=3, Order=Order OrderExecuteGrievanceAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:43:56:817None[Sandbox] Process order. (Serial=3676, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:43:56:926None[Sandbox] Process order. (Serial=3677, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:43:56:936None[Sandbox] Process order. (Serial=3678, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:43:56:936None[Sandbox] Process order. (Serial=3679, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:43:56:937None[Sandbox] Process order. (Serial=3680, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:43:58:264None[Sandbox] Process order. (Serial=3681, Empire=0, Order=Order='OrderDiplomaticAction', Action='RefuseDemands', OtherEmpire=#3.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:43:58:323None[Sandbox] Process order. (Serial=3682, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:43:58:334None[Sandbox] Process order. (Serial=3683, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:43:58:364None[Sandbox] Process order. (Serial=3684, Empire=3, Order=Order='OrderDiplomaticAction', Action='WithdrawDemands', OtherEmpire=#0.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:43:58:365None[Sandbox] Process order. (Serial=3685, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:43:58:435None[Sandbox] Process order. (Serial=3686, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:43:58:445None[Sandbox] Process order. (Serial=3687, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:01:410None[Sandbox] Process order. (Serial=3688, Empire=0, Order=Order='OrderDiplomaticAction', Action='ProposeEconomicalAgreement', OtherEmpire=#3.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:01:430None[Sandbox] Process order. (Serial=3689, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:01:471None[Sandbox] Process order. (Serial=3690, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:01:510None[Sandbox] Process order. (Serial=3691, Empire=3, Order=Order='OrderDiplomaticAction', Action='IgnoreAgreement', OtherEmpire=#0.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:01:511None[Sandbox] Process order. (Serial=3692, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:01:540None[Sandbox] Process order. (Serial=3693, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:01:551None[Sandbox] Process order. (Serial=3694, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:02:424None[Sandbox] Process order. (Serial=3695, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:03:456None[Sandbox] Process order. (Serial=3696, Empire=0, Order=Order OrderExecuteGrievanceActionBatch)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:03:534None[Sandbox] Process order. (Serial=3697, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:03:669None[Sandbox] Process order. (Serial=3698, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:03:710None[Sandbox] Process order. (Serial=3699, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:05:081None[Sandbox] Process order. (Serial=3700, Empire=0, Order=Order OrderUseLeverageAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:05:136None [Avatar] Invalid transaction type ConsulatAction

Amplitude.Mercury.Presentation.PresentationAvatarController:FillTransactionQueue(System.Reflection.RuntimeParameterInfo)

20:44:05:142None[Sandbox] Process order. (Serial=3701, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:05:867None[Sandbox] Process order. (Serial=3702, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:15:061None[Sandbox] Process order. (Serial=3703, Empire=0, Order=Order='OrderGoTo', Entity=#4645, path='[58, 56]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:15:072None[Sandbox] Process order. (Serial=3704, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:15:121None[Sandbox] Process order. (Serial=3705, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:15:970None[Sandbox] Process order. (Serial=3706, Empire=0, Order=Order OrderChangeEntityAwakeState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:17:322None[Sandbox] Process order. (Serial=3707, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:19:910None[Sandbox] Process order. (Serial=3708, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:19:971None[Sandbox] Process order. (Serial=3709, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:30:960None[Sandbox] Process order. (Serial=3710, Empire=0, Order=Order OrderUpgradeUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:31:021None[Sandbox] Process order. (Serial=3711, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:32:727None[Sandbox] Process order. (Serial=3712, Empire=0, Order=Order='OrderGoTo', Entity=#4431, path='[52, 48] --> [52, 49] --> [53, 49] --> [54, 50] --> [54, 51] --> [55, 51] --> [56, 52]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:32:738None[Sandbox] Process order. (Serial=3713, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:32:758None[Sandbox] Process order. (Serial=3714, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:33:230None[Sandbox] Process order. (Serial=3715, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:33:742None[Sandbox] Process order. (Serial=3716, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:34:747None[Sandbox] Process order. (Serial=3717, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:35:431None[Sandbox] Process order. (Serial=3718, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:35:752None[Sandbox] Process order. (Serial=3719, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:37:634None[Sandbox] Process order. (Serial=3720, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:38:830None[Sandbox] Process order. (Serial=3721, Empire=0, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:38:979None[Sandbox] Process order. (Serial=3722, Empire=-1, Order=Order OrderWaitForOrderReplication)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:39:945NoneAI Synchronization took 758ms at frame 7047 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:44:39:971NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:44:39:971NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:44:39:971NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:44:40:308None[Sandbox] Process order. (Serial=3723, Empire=0, Order=Order='OrderGoTo', Entity=#4431, path='[54, 50] --> [54, 51] --> [55, 51] --> [56, 51] --> [57, 52] --> [57, 53]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:40:318None[Sandbox] Process order. (Serial=3724, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:40:369None[Sandbox] Process order. (Serial=3725, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:40:963None[Sandbox] Process order. (Serial=3726, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:41:204None[Sandbox] Process order. (Serial=3727, Empire=0, Order=Order='OrderGoTo', Entity=#4907, AdditionalFlags='IgnoreFogOfWar', Path='[86, 36] --> [86, 35] --> [86, 34]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:41:213None[Sandbox] Process order. (Serial=3728, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:41:233None[Sandbox] Process order. (Serial=3729, Empire=1, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:41:234None[Sandbox] Process order. (Serial=3730, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:41:234None[Sandbox] Process order. (Serial=3731, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:41:234None[Sandbox] Process order. (Serial=3732, Empire=1, Order=Order='OrderGoTo', Entity=#5259, AdditionalFlags='IgnoreFogOfWar', Path='[75, 7] --> [74, 7] --> [73, 7] --> [73, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:41:244None[Sandbox] Process order. (Serial=3733, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[100, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:41:244None[Sandbox] Process order. (Serial=3734, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:41:254None[Sandbox] Process order. (Serial=3735, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:41:275None[Sandbox] Process order. (Serial=3736, Empire=2, Order=Order OrderEnactTreatyMinorEmpire MinorEmpireIndex: 8 Treaty Assimilate)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:41:292None[Sandbox] Process order. (Serial=3737, Empire=2, Order=Order='OrderGoTo', Entity=#3657, AdditionalFlags='IgnoreFogOfWar', Path='[49, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:41:293None[Sandbox] Process order. (Serial=3738, Empire=2, Order=Order='OrderGoTo', Entity=#4849, AdditionalFlags='IgnoreFogOfWar', Path='[44, 56] --> [43, 57]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:41:293None[Sandbox] Process order. (Serial=3739, Empire=2, Order=Order='OrderGoTo', Entity=#4452, AdditionalFlags='IgnoreFogOfWar', Path='[35, 29] --> [36, 28] --> [35, 27] --> [36, 26] --> [36, 25] --> [37, 24] --> [36, 23] --> [37, 22]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:41:304None[Sandbox] Process order. (Serial=3740, Empire=2, Order=Order='OrderGoTo', Entity=#4210, AdditionalFlags='IgnoreFogOfWar', Path='[47, 12] --> [47, 13] --> [48, 13] --> [49, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:41:305None[Sandbox] Process order. (Serial=3741, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 37] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:41:305None[Sandbox] Process order. (Serial=3742, Empire=2, Order=Order='OrderGoTo', Entity=#4482, AdditionalFlags='IgnoreFogOfWar', Path='[34, 35]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:41:305None[Sandbox] Process order. (Serial=3743, Empire=2, Order=Order='OrderGoTo', Entity=#4429, AdditionalFlags='IgnoreFogOfWar', Path='[48, 12] --> [48, 13] --> [49, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:41:307None[Sandbox] Process order. (Serial=3744, Empire=2, Order=Order='OrderGoTo', Entity=#5153, AdditionalFlags='IgnoreFogOfWar', Path='[42, 12] --> [41, 12] --> [40, 12] --> [39, 12] --> [38, 13] --> [38, 14] --> [37, 15] --> [37, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:41:307None[Sandbox] Process order. (Serial=3745, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:41:311None[Sandbox] Process order. (Serial=3746, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:41:314None[Sandbox] Process order. (Serial=3747, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:41:323NoneArmy 4619 does not exists anymore. Fail task.

Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.GoToClaimTerritory, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Territory, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()

20:44:41:325None[Sandbox] Process order. (Serial=3748, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:41:328None[Sandbox] Process order. (Serial=3749, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:41:331None[Sandbox] Process order. (Serial=3750, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:41:334None[Sandbox] Process order. (Serial=3751, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:41:336None[Sandbox] Process order. (Serial=3752, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:41:345None[Sandbox] Process order. (Serial=3753, Empire=3, Order=Order OrderBuyoutAvailableConstruction. Settlement=1033, Constructible=LandUnit_Era2_Nazca_NazcaHeadHunters, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:41:347None[Sandbox] Process order. (Serial=3754, Empire=3, Order=Order OrderBuyoutAvailableConstruction. Settlement=1033, Constructible=LandUnit_Era2_Nazca_NazcaHeadHunters, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:41:348None[Sandbox] Process order. (Serial=3755, Empire=3, Order=Order OrderBuyoutAvailableConstruction. Settlement=1033, Constructible=LandUnit_Era1_Common_Chariots, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:41:349None[Sandbox] Process order. (Serial=3756, Empire=3, Order=Order OrderBuyoutAvailableConstruction. Settlement=1033, Constructible=LandUnit_Era2_Nazca_NazcaHeadHunters, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:41:350None[Sandbox] Process order. (Serial=3757, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:41:357None[Sandbox] Process order. (Serial=3758, Empire=3, Order=Order='OrderGoTo', Entity=#4399, AdditionalFlags='IgnoreFogOfWar', Path='[46, 55] --> [46, 56]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:41:357None[Sandbox] Process order. (Serial=3759, Empire=3, Order=Order='OrderGoTo', Entity=#2893, AdditionalFlags='IgnoreFogOfWar', Path='[59, 60] --> [59, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:41:365None[Sandbox] Process order. (Serial=3760, Empire=3, Order=Order='OrderGoTo', Entity=#3404, AdditionalFlags='IgnoreFogOfWar', Path='[36, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:41:365None[Sandbox] Process order. (Serial=3761, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:41:368None[Sandbox] Process order. (Serial=3762, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2674' Constructible: 'Extension_Base_Industry' Position: '[58, 64]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:41:368None[Sandbox] Process order. (Serial=3763, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2578' Constructible: 'Extension_Era3_FrankishKingdom' Position: '[43, 60]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:41:375None[Sandbox] Process order. (Serial=3764, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:41:384None[Sandbox] Process order. (Serial=3765, Empire=4, Order=Order='OrderGoTo', Entity=#5050, AdditionalFlags='IgnoreFogOfWar', Path='[89, 53] --> [90, 52] --> [91, 52] --> [92, 52] --> [92, 51] --> [93, 50]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:41:395None[Sandbox] Process order. (Serial=3766, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:41:404None[Sandbox] Process order. (Serial=3767, Empire=6, Order=Order OrderMinorBuildConstructible SettlementGUID: #2587 Constructible: Infrastructure_Industry_Family01_01)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:41:406None[Sandbox] Process order. (Serial=3768, Empire=6, Order=Order='OrderGoTo', Entity=#2410, AdditionalFlags='IgnoreFogOfWar', Path='[55, 1] --> [54, 1] --> [54, 2] --> [53, 2]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:41:415None[Sandbox] Process order. (Serial=3769, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:41:425None[Sandbox] Process order. (Serial=3770, Empire=6, Order=Order OrderMinorBuildConstructible SettlementGUID: #2587 Constructible: Extension_Base_Money at [52, 3])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:41:448None[Sandbox] Process order. (Serial=3771, Empire=7, Order=Order='OrderGoTo', Entity=#4081, AdditionalFlags='IgnoreFogOfWar', Path='[81, 60] --> [80, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:41:455None[Sandbox] Process order. (Serial=3772, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:41:475None[Sandbox] Process order. (Serial=3773, Empire=5, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:41:475None[Sandbox] Process order. (Serial=3774, Empire=72, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:41:506None[Sandbox] Process order. (Serial=3775, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=1172, Constructible=LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:41:508None[Sandbox] Process order. (Serial=3776, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=3454, Constructible=LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:41:511None[Sandbox] Process order. (Serial=3777, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=3975, Constructible=LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:41:525None[Sandbox] Process order. (Serial=3778, Empire=1, Order=Order='OrderGoTo', Entity=#3915, AdditionalFlags='IgnoreFogOfWar', Path='[99, 30]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:41:535None[Sandbox] Process order. (Serial=3779, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:41:555None[Sandbox] Process order. (Serial=3780, Empire=2, Order=Order OrderActivateCivic)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:41:557None[Sandbox] Process order. (Serial=3781, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:41:557None[Sandbox] Process order. (Serial=3782, Empire=2, Order=Order OrderBuyoutAvailableConstruction. Settlement=3443, Constructible=Infrastructure_Industry_Family01_01, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:41:558None[Sandbox] Process order. (Serial=3783, Empire=2, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '1162', Construction: '475')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:41:564None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #5339 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:44:41:565None[Sandbox] Process order. (Serial=3784, Empire=2, Order=Order OrderDisbandUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:41:567None[Sandbox] Process order. (Serial=3785, Empire=2, Order=Order OrderDisbandUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:41:567None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #5341 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:44:41:568None[Sandbox] Process order. (Serial=3786, Empire=2, Order=Order OrderDisbandUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:41:576None[Sandbox] Process order. (Serial=3787, Empire=2, Order=Order OrderBuyoutAvailableConstruction. Settlement=3443, Constructible=Extension_Base_Industry, Position=[54, 1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:41:606None[Sandbox] Process order. (Serial=3788, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:41:615None[Sandbox] Process order. (Serial=3789, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:41:628None[Sandbox] Process order. (Serial=3790, Empire=3, Order=Order='OrderGoTo', Entity=#4830, AdditionalFlags='IgnoreFogOfWar', Path='[36, 44] --> [36, 45] --> [36, 46] --> [36, 47]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:41:629None[Sandbox] Process order. (Serial=3791, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1033' Constructible: 'Extension_Era3_FrankishKingdom' Position: '[37, 46]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:41:637None[Sandbox] Process order. (Serial=3792, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:41:656None[Sandbox] Process order. (Serial=3793, Empire=6, Order=Order='OrderGoTo', Entity=#3409, AdditionalFlags='IgnoreFogOfWar', Path='[51, 3] --> [51, 4] --> [50, 4]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:41:668None[Sandbox] Process order. (Serial=3794, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:41:678None[Sandbox] Process order. (Serial=3795, Empire=7, Order=Order='OrderGoTo', Entity=#5136, AdditionalFlags='IgnoreFogOfWar', Path='[83, 60] --> [82, 59] --> [81, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:41:688None[Sandbox] Process order. (Serial=3796, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:41:738None[Sandbox] Process order. (Serial=3797, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[99, 39]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:41:769None[Sandbox] Process order. (Serial=3798, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[34, 35] --> [35, 34] --> [35, 33] --> [35, 32] --> [34, 31] --> [35, 30] --> [34, 29] --> [35, 28]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:41:778None[Sandbox] Process order. (Serial=3799, Empire=2, Order=Order='OrderGoTo', Entity=#3657, AdditionalFlags='IgnoreFogOfWar', Path='[50, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:41:778None[Sandbox] Process order. (Serial=3800, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:41:788None[Sandbox] Process order. (Serial=3801, Empire=2, Order=Order OrderBuyoutAvailableConstruction. Settlement=3313, Constructible=Extension_Base_Luxury, Position=[50, 12], Currency=Influence)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:41:792None[Sandbox] Process order. (Serial=3802, Empire=2, Order=Order OrderBuyoutAvailableConstruction. Settlement=3313, Constructible=Extension_Base_Harbour, Position=[53, 7], Currency=Influence)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:41:796None[Sandbox] Process order. (Serial=3803, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '3443' Constructible: 'Extension_Base_Food' Position: '[54, 2]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:41:797None[Sandbox] Process order. (Serial=3804, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1162' Constructible: 'Extension_Base_Industry' Position: '[40, 9]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:41:808None[Sandbox] Process order. (Serial=3805, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:41:808None[Sandbox] Process order. (Serial=3806, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:41:838None[Sandbox] Process order. (Serial=3807, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:41:838None[Sandbox] Process order. (Serial=3808, Empire=3, Order=Order='OrderGoTo', Entity=#2893, AdditionalFlags='IgnoreFogOfWar', Path='[59, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:41:848None[Sandbox] Process order. (Serial=3809, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:41:958None[Sandbox] Process order. (Serial=3810, Empire=2, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '3443', Construction: '495')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:41:998None[Sandbox] Process order. (Serial=3811, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:42:159None[Sandbox] Process order. (Serial=3812, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:42:179None[Sandbox] Process order. (Serial=3813, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '3443' Constructible: 'Extension_Base_Money' Position: '[57, 3]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:42:218None[Sandbox] Process order. (Serial=3814, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:42:218None[Sandbox] Process order. (Serial=3815, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:42:258None[Sandbox] Process order. (Serial=3816, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:42:261None[Sandbox] Process order. (Serial=3817, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:42:318None[Sandbox] Process order. (Serial=3818, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:42:320None[Sandbox] Process order. (Serial=3819, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:42:322None[Sandbox] Process order. (Serial=3820, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:42:328None[Sandbox] Process order. (Serial=3821, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:42:339None[Sandbox] Process order. (Serial=3822, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:42:342None[Sandbox] Process order. (Serial=3823, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:42:349None[Sandbox] Process order. (Serial=3824, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:42:368None[Sandbox] Process order. (Serial=3825, Empire=2, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '3443', Construction: '497')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:42:378None[Sandbox] Process order. (Serial=3826, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:42:398None[Sandbox] Process order. (Serial=3827, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:42:428None[Sandbox] Process order. (Serial=3828, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:42:458None[Sandbox] Process order. (Serial=3829, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:42:538None[Sandbox] Process order. (Serial=3830, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[99, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:42:569None[Sandbox] Process order. (Serial=3831, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:42:578None[Sandbox] Process order. (Serial=3832, Empire=2, Order=Order='OrderGoTo', Entity=#4452, AdditionalFlags='IgnoreFogOfWar', Path='[35, 29] --> [35, 30] --> [35, 31] --> [35, 32] --> [34, 33] --> [34, 34]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:42:589None[Sandbox] Process order. (Serial=3833, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '3443' Constructible: 'Extension_Base_Industry' Position: '[53, 1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:42:650None[Sandbox] Process order. (Serial=3834, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:42:678None[Sandbox] Process order. (Serial=3835, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:42:699None[Sandbox] Process order. (Serial=3836, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:42:769None[Sandbox] Process order. (Serial=3837, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:42:769None[Sandbox] Process order. (Serial=3838, Empire=2, Order=Order='OrderGoTo', Entity=#4849, AdditionalFlags='IgnoreFogOfWar', Path='[44, 58]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:42:790None[Sandbox] Process order. (Serial=3839, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:42:809None[Sandbox] Process order. (Serial=3840, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:42:809None[Sandbox] Process order. (Serial=3841, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:42:998None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #4399 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:44:43:231None[Sandbox] Process order. (Serial=3842, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:43:261None[Sandbox] Process order. (Serial=3843, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:43:273None[Sandbox] Process order. (Serial=3844, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:43:332None[Sandbox] Process order. (Serial=3845, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:43:334None[Sandbox] Process order. (Serial=3846, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:43:336None[Sandbox] Process order. (Serial=3847, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:43:350None[Sandbox] Process order. (Serial=3848, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:43:352None[Sandbox] Process order. (Serial=3849, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:43:360None[Sandbox] Process order. (Serial=3850, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:43:411None[Sandbox] Process order. (Serial=3851, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:43:531None[Sandbox] Process order. (Serial=3852, Empire=0, Order=Order='OrderGoTo', Entity=#4907, AdditionalFlags='IgnoreFogOfWar', Path='[85, 33] --> [85, 32] --> [84, 31]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:43:570None[Sandbox] Process order. (Serial=3853, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[99, 39]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:43:661None[Sandbox] Process order. (Serial=3854, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:43:691None[Sandbox] Process order. (Serial=3855, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:43:712None[Sandbox] Process order. (Serial=3856, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:43:781None[Sandbox] Process order. (Serial=3857, Empire=2, Order=Order='OrderGoTo', Entity=#4429, AdditionalFlags='IgnoreFogOfWar', Path='[48, 13] --> [48, 12] --> [48, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:43:801None[Sandbox] Process order. (Serial=3858, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:43:824None[Sandbox] Process order. (Serial=3859, Empire=6, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:43:824None[Sandbox] Process order. (Serial=3860, Empire=7, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:44:235None[Sandbox] Process order. (Serial=3861, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:44:267None[Sandbox] Process order. (Serial=3862, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:44:286None[Sandbox] Process order. (Serial=3863, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:44:286None[Sandbox] Process order. (Serial=3864, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:44:347None[Sandbox] Process order. (Serial=3865, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:44:350None[Sandbox] Process order. (Serial=3866, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:44:367None[Sandbox] Process order. (Serial=3867, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:44:369None[Sandbox] Process order. (Serial=3868, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:44:370None[Sandbox] Process order. (Serial=3869, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:44:410None[Sandbox] Process order. (Serial=3870, Empire=1, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:44:427None[Sandbox] Process order. (Serial=3871, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:44:560None[Sandbox] Process order. (Serial=3872, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[99, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:44:670None[Sandbox] Process order. (Serial=3873, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:44:781None[Sandbox] Process order. (Serial=3874, Empire=2, Order=Order='OrderGoTo', Entity=#4210, AdditionalFlags='IgnoreFogOfWar', Path='[48, 13] --> [48, 12] --> [48, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:44:810None[Sandbox] Process order. (Serial=3875, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:44:833None[Sandbox] Process order. (Serial=3876, Empire=3, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:44:903None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Nubia #3467 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:44:45:243None[Sandbox] Process order. (Serial=3877, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:45:293None[Sandbox] Process order. (Serial=3878, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:45:354None[Sandbox] Process order. (Serial=3879, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:45:363None[Sandbox] Process order. (Serial=3880, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:45:375None[Sandbox] Process order. (Serial=3881, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:45:377None[Sandbox] Process order. (Serial=3882, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:45:435None[Sandbox] Process order. (Serial=3883, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:45:564None[Sandbox] Process order. (Serial=3884, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[99, 39]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:45:815None[Sandbox] Process order. (Serial=3885, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:46:249None[Sandbox] Process order. (Serial=3886, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:46:300None[Sandbox] Process order. (Serial=3887, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:46:359None[Sandbox] Process order. (Serial=3888, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:46:370None[Sandbox] Process order. (Serial=3889, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:46:390None[Sandbox] Process order. (Serial=3890, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:46:441None[Sandbox] Process order. (Serial=3891, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:46:570None[Sandbox] Process order. (Serial=3892, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[100, 39]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:46:635None[Sandbox] Process order. (Serial=3893, Empire=4, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:47:303None[Sandbox] Process order. (Serial=3894, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:47:364None[Sandbox] Process order. (Serial=3895, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:47:375None[Sandbox] Process order. (Serial=3896, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:47:394None[Sandbox] Process order. (Serial=3897, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:47:759None[Sandbox] Process order. (Serial=3898, Empire=2, Order=Order='OrderGoTo', Entity=#4210, AdditionalFlags='IgnoreFogOfWar', Path='[47, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:47:771None[Sandbox] Process order. (Serial=3899, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:48:373None[Sandbox] Process order. (Serial=3900, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:48:387None[Sandbox] Process order. (Serial=3901, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:48:635None[Sandbox] Process order. (Serial=3902, Empire=2, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:54:542None[Sandbox] Process order. (Serial=3903, Empire=0, Order=Order='OrderGoTo', Entity=#5319, path='[59, 58] --> [59, 59] --> [60, 59] --> [61, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:54:551None[Sandbox] Process order. (Serial=3904, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:55:562None[Sandbox] Process order. (Serial=3905, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:56:202None[Sandbox] Process order. (Serial=3906, Empire=0, Order=Order='OrderGoTo', Entity=#4850, path='[59, 59] --> [60, 59] --> [61, 60] --> [60, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:56:213None[Sandbox] Process order. (Serial=3907, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:56:565None[Sandbox] Process order. (Serial=3908, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:57:219None[Sandbox] Process order. (Serial=3909, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:59:791None[Sandbox] Process order. (Serial=3910, Empire=0, Order=Order='OrderGoTo', Entity=#5318, path='[58, 59] --> [59, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:44:59:801None[Sandbox] Process order. (Serial=3911, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:45:00:807None[Sandbox] Process order. (Serial=3912, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:45:02:865None[Sandbox] Process order. (Serial=3913, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:45:05:976None[Sandbox] Process order. (Serial=3914, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:45:10:095None[Sandbox] Process order. (Serial=3915, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:45:13:446None[Sandbox] Process order. (Serial=3916, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:45:16:514None[Sandbox] Process order. (Serial=3917, Empire=0, Order=Order='OrderGoToAndStealTrade', Entity=#5320, path='[53, 8] --> [53, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:45:16:524None[Sandbox] Process order. (Serial=3918, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:45:17:531None[Sandbox] Process order. (Serial=3919, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:45:18:541None[Sandbox] Process order. (Serial=3920, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:45:20:149None[Sandbox] Process order. (Serial=3921, Empire=0, Order=Order='OrderGoToAndMerge', Entity=#4976, path='[56, 9] --> [55, 9] --> [54, 9] --> [54, 8] --> [53, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:45:20:158None[Sandbox] Process order. (Serial=3922, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:45:21:163None[Sandbox] Process order. (Serial=3923, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:45:22:173None[Sandbox] Process order. (Serial=3924, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:45:23:180None[Sandbox] Process order. (Serial=3925, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:45:23:432None[Sandbox] Process order. (Serial=3926, Empire=0, Order=Order='OrderGoTo', Entity=#4271, path='[57, 11] --> [58, 10] --> [59, 10] --> [59, 9] --> [60, 8] --> [59, 7] --> [59, 6] --> [58, 5] --> [57, 5]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:45:23:441None[Sandbox] Process order. (Serial=3927, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:45:24:207None[Sandbox] Process order. (Serial=3928, Empire=0, Order=Order OrderCancelAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:45:24:449None[Sandbox] Process order. (Serial=3929, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:45:24:589None[Sandbox] Process order. (Serial=3930, Empire=2, Order=Order='OrderGoTo', Entity=#3657, AdditionalFlags='IgnoreFogOfWar', Path='[51, 10] --> [51, 9] --> [52, 8] --> [52, 7] --> [53, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:45:24:599None[Sandbox] Process order. (Serial=3931, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:45:25:457None[Sandbox] Process order. (Serial=3932, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:45:25:609None[Sandbox] Process order. (Serial=3933, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:45:26:464None[Sandbox] Process order. (Serial=3934, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:45:26:614None[Sandbox] Process order. (Serial=3935, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:45:27:472None[Sandbox] Process order. (Serial=3936, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:45:27:622None[Sandbox] Process order. (Serial=3937, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:45:28:628None[Sandbox] Process order. (Serial=3938, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:45:28:963None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #3657 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:45:32:069None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #3657 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:45:35:085None[Sandbox] Process order. (Serial=3939, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '4173' Constructible: 'Infrastructure_Industry_Family00_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:45:36:608None[Sandbox] Process order. (Serial=3940, Empire=0, Order=Order OrderMoveConstructionInConstructionQueue)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:45:40:722None[Sandbox] Process order. (Serial=3941, Empire=0, Order=Order='OrderGoTo', Entity=#3415, path='[67, 31] --> [68, 32] --> [67, 33] --> [67, 34] --> [66, 35] --> [65, 35] --> [65, 34] --> [64, 33] --> [64, 32] --> [63, 31]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:45:40:732None[Sandbox] Process order. (Serial=3942, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:45:41:739None[Sandbox] Process order. (Serial=3943, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:45:42:747None[Sandbox] Process order. (Serial=3944, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:45:43:751None[Sandbox] Process order. (Serial=3945, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:45:44:759None[Sandbox] Process order. (Serial=3946, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:45:48:503None[Sandbox] Process order. (Serial=3947, Empire=0, Order=Order='OrderGoTo', Entity=#4430, path='[61, 57] --> [61, 56] --> [60, 55] --> [59, 55] --> [58, 55] --> [57, 55]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:45:48:513None[Sandbox] Process order. (Serial=3948, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:45:49:418None[Sandbox] Process order. (Serial=3949, Empire=0, Order=Order OrderFurtherActions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:45:49:428None[Sandbox] Process order. (Serial=3950, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:45:49:520None[Sandbox] Process order. (Serial=3951, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:45:50:527None[Sandbox] Process order. (Serial=3952, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:45:51:382None[Sandbox] Process order. (Serial=3953, Empire=0, Order=Order='OrderGoTo', Entity=#3517, path='[65, 19]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:45:51:391None[Sandbox] Process order. (Serial=3954, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:45:52:879None[Sandbox] Process order. (Serial=3955, Empire=0, Order=Order='OrderGoTo', Entity=#3517, path='[66, 19]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:45:52:891None[Sandbox] Process order. (Serial=3956, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:45:57:639None[Sandbox] Process order. (Serial=3957, Empire=0, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:45:57:720None[Sandbox] Process order. (Serial=3958, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:45:58:695None[Sandbox] Process order. (Serial=3959, Empire=0, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:45:58:836None[Sandbox] Process order. (Serial=3960, Empire=-1, Order=Order OrderWaitForOrderReplication)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:45:59:797NoneAI Synchronization took 766ms at frame 7465 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:45:59:817NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:45:59:817NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:45:59:817NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:46:00:146None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #5372 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:46:00:154None[Sandbox] Process order. (Serial=3961, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:00:714None[Sandbox] Process order. (Serial=3962, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:01:047None[Sandbox] Process order. (Serial=3963, Empire=0, Order=Order='OrderGoTo', Entity=#4907, AdditionalFlags='IgnoreFogOfWar', Path='[84, 30] --> [83, 30] --> [82, 29]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:01:056None[Sandbox] Process order. (Serial=3964, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:01:077None[Sandbox] Process order. (Serial=3965, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '3975' Constructible: 'Extension_ArtificialWonderParticipation_Era2_StatueOfZeus' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:01:077None[Sandbox] Process order. (Serial=3966, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:01:078None[Sandbox] Process order. (Serial=3967, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:01:078None[Sandbox] Process order. (Serial=3968, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:01:078None[Sandbox] Process order. (Serial=3969, Empire=1, Order=Order='OrderGoTo', Entity=#3915, AdditionalFlags='IgnoreFogOfWar', Path='[98, 31] --> [98, 32] --> [97, 33] --> [96, 33]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:01:079None[Sandbox] Process order. (Serial=3970, Empire=1, Order=Order='OrderGoTo', Entity=#5259, AdditionalFlags='IgnoreFogOfWar', Path='[72, 8] --> [72, 9] --> [73, 10] --> [72, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:01:080None[Sandbox] Process order. (Serial=3971, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[100, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:01:081None[Sandbox] Process order. (Serial=3972, Empire=1, Order=Order='OrderGoTo', Entity=#5341, AdditionalFlags='IgnoreFogOfWar', Path='[94, 33] --> [95, 32] --> [94, 31] --> [94, 30]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:01:086None[Sandbox] Process order. (Serial=3973, Empire=1, Order=Order='OrderGoTo', Entity=#5337, AdditionalFlags='IgnoreFogOfWar', Path='[81, 5] --> [82, 6] --> [83, 6] --> [83, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:01:090None[Sandbox] Process order. (Serial=3974, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:01:094None[Sandbox] Process order. (Serial=3975, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:01:097None[Sandbox] Process order. (Serial=3976, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:01:100None[Sandbox] Process order. (Serial=3977, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:01:117None[Sandbox] Process order. (Serial=3978, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:01:121NoneCan't find entity 5162 of ongoing task. Fails the task 6928.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:46:01:127None[Sandbox] Process order. (Serial=3979, Empire=2, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:01:127None[Sandbox] Process order. (Serial=3980, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:01:128None[Sandbox] Process order. (Serial=3981, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:01:128None[Sandbox] Process order. (Serial=3982, Empire=2, Order=Order OrderMakeNarrativeEventChoice)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:01:130None[Sandbox] Process order. (Serial=3983, Empire=2, Order=Order OrderBuyoutConstructionByGuid, Settlement: '3443', Construction: '498'))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:01:134None[Sandbox] Process order. (Serial=3984, Empire=2, Order=Order='OrderGoTo', Entity=#4849, AdditionalFlags='IgnoreFogOfWar', Path='[44, 59] --> [45, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:01:136None[Sandbox] Process order. (Serial=3985, Empire=2, Order=Order='OrderGoTo', Entity=#3657, AdditionalFlags='IgnoreFogOfWar', Path='[54, 6] --> [54, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:01:147None[Sandbox] Process order. (Serial=3986, Empire=2, Order=Order='OrderGoTo', Entity=#5153, AdditionalFlags='IgnoreFogOfWar', Path='[36, 17] --> [36, 18] --> [36, 19] --> [36, 20] --> [35, 21] --> [36, 22] --> [36, 23] --> [37, 24]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:01:149None[Sandbox] Process order. (Serial=3987, Empire=2, Order=Order='OrderGoTo', Entity=#4210, AdditionalFlags='IgnoreFogOfWar', Path='[46, 11] --> [45, 11] --> [44, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:01:152None[Sandbox] Process order. (Serial=3988, Empire=2, Order=Order='OrderGoTo', Entity=#4429, AdditionalFlags='IgnoreFogOfWar', Path='[47, 11] --> [46, 11] --> [45, 11] --> [44, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:01:158None[Sandbox] Process order. (Serial=3989, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:01:161None[Sandbox] Process order. (Serial=3990, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:01:177None[Sandbox] Process order. (Serial=3991, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:01:180None[Sandbox] Process order. (Serial=3992, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:01:183None[Sandbox] Process order. (Serial=3993, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:01:197None[Sandbox] Process order. (Serial=3994, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2578' Constructible: 'Infrastructure_PublicOrder_Family02_02' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:01:197None[Sandbox] Process order. (Serial=3995, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2674' Constructible: 'Infrastructure_Industry_Family05_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:01:198None[Sandbox] Process order. (Serial=3996, Empire=3, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:01:198None[Sandbox] Process order. (Serial=3997, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:01:198None[Sandbox] Process order. (Serial=3998, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:01:199None[Sandbox] Process order. (Serial=3999, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:01:199None[Sandbox] Process order. (Serial=4000, Empire=3, Order=Order='OrderGoTo', Entity=#4399, AdditionalFlags='IgnoreFogOfWar', Path='[46, 55] --> [47, 54]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:01:216None[Sandbox] Process order. (Serial=4001, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:01:227None[Sandbox] Process order. (Serial=4002, Empire=3, Order=Order OrderUpgradeUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:01:227None[Sandbox] Process order. (Serial=4003, Empire=3, Order=Order OrderUpgradeUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:01:228None[Sandbox] Process order. (Serial=4004, Empire=3, Order=Order OrderUpgradeUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:01:248None[Sandbox] Process order. (Serial=4005, Empire=4, Order=Order='OrderGoTo', Entity=#5050, AdditionalFlags='IgnoreFogOfWar', Path='[94, 50] --> [95, 50] --> [95, 49] --> [96, 49] --> [97, 48] --> [98, 48] --> [98, 49]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:01:257None[Sandbox] Process order. (Serial=4006, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:01:267None[Sandbox] Process order. (Serial=4007, Empire=5, Order=Order='OrderGoTo', Entity=#5372, AdditionalFlags='IgnoreFogOfWar', Path='[80, 63] --> [81, 63] --> [82, 63] --> [83, 62] --> [83, 61] --> [83, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:01:277None[Sandbox] Process order. (Serial=4008, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:01:287None[Sandbox] Process order. (Serial=4009, Empire=7, Order=Order='OrderGoTo', Entity=#5136, AdditionalFlags='IgnoreFogOfWar', Path='[81, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:01:297None[Sandbox] Process order. (Serial=4010, Empire=7, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:01:312None[Sandbox] Process order. (Serial=4011, Empire=6, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:01:313None[Sandbox] Process order. (Serial=4012, Empire=72, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:01:348None[Sandbox] Process order. (Serial=4013, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:01:348None[Sandbox] Process order. (Serial=4014, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:01:358None[Sandbox] Process order. (Serial=4015, Empire=1, Order=Order='OrderGoTo', Entity=#3915, AdditionalFlags='IgnoreFogOfWar', Path='[98, 32] --> [97, 32] --> [96, 33]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:01:388None[Sandbox] Process order. (Serial=4016, Empire=2, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:01:399None[Sandbox] Process order. (Serial=4017, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:01:399None[Sandbox] Process order. (Serial=4018, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:01:400None[Sandbox] Process order. (Serial=4019, Empire=2, Order=Order='OrderGoTo', Entity=#4714, AdditionalFlags='IgnoreFogOfWar', Path='[44, 22] --> [45, 22] --> [45, 23]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:01:437None[Sandbox] Process order. (Serial=4020, Empire=2, Order=Order='OrderGoTo', Entity=#2935, AdditionalFlags='IgnoreFogOfWar', Path='[34, 33] --> [35, 32] --> [34, 31] --> [35, 30] --> [35, 29] --> [35, 28] --> [35, 27]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:01:438None[Sandbox] Process order. (Serial=4021, Empire=2, Order=Order='OrderGoTo', Entity=#4452, AdditionalFlags='IgnoreFogOfWar', Path='[34, 33] --> [34, 32] --> [33, 31] --> [33, 30] --> [32, 29]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:01:439None[Sandbox] Process order. (Serial=4022, Empire=2, Order=Order='OrderGoTo', Entity=#3657, AdditionalFlags='IgnoreFogOfWar', Path='[53, 6] --> [52, 6] --> [51, 7] --> [50, 7] --> [50, 8] --> [49, 9] --> [49, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:01:447None[Sandbox] Process order. (Serial=4023, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1162' Constructible: 'LandUnit_Era2_Common_Horsemen' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:01:448None[Sandbox] Process order. (Serial=4024, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '3443' Constructible: 'Extension_Base_Money' Position: '[57, 5]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:01:448None[Sandbox] Process order. (Serial=4025, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:01:451None[Sandbox] Process order. (Serial=4026, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:01:454None[Sandbox] Process order. (Serial=4027, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:01:487None[Sandbox] Process order. (Serial=4028, Empire=3, Order=Order='OrderGoTo', Entity=#2893, AdditionalFlags='IgnoreFogOfWar', Path='[59, 60] --> [59, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:01:487None[Sandbox] Process order. (Serial=4029, Empire=3, Order=Order='OrderGoTo', Entity=#3404, AdditionalFlags='IgnoreFogOfWar', Path='[36, 39] --> [36, 40] --> [35, 41] --> [36, 42]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:01:488None[Sandbox] Process order. (Serial=4030, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:01:488None[Sandbox] Process order. (Serial=4031, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:01:498None[Sandbox] Process order. (Serial=4032, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:01:508None[Sandbox] Process order. (Serial=4033, Empire=4, Order=Order OrderMinorBuildConstructible SettlementGUID: #2530 Constructible: Infrastructure_PublicOrder_Family02_01)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:01:528None[Sandbox] Process order. (Serial=4034, Empire=4, Order=Order OrderMinorBuildConstructible SettlementGUID: #2530 Constructible: Extension_Base_Food at [89, 53])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:01:554None[Sandbox] Process order. (Serial=4035, Empire=7, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:01:588None[Sandbox] Process order. (Serial=4036, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[99, 39]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:01:648None[Sandbox] Process order. (Serial=4037, Empire=3, Order=Order='OrderGoTo', Entity=#5160, AdditionalFlags='IgnoreFogOfWar', Path='[42, 57] --> [43, 58] --> [43, 59] --> [44, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:01:658None[Sandbox] Process order. (Serial=4038, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:01:829None[Sandbox] Process order. (Serial=4039, Empire=3, Order=Order='OrderGoTo', Entity=#2893, AdditionalFlags='IgnoreFogOfWar', Path='[58, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:01:839None[Sandbox] Process order. (Serial=4040, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:02:060None[Sandbox] Process order. (Serial=4041, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:02:099None[Sandbox] Process order. (Serial=4042, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:02:102None[Sandbox] Process order. (Serial=4043, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:02:111None[Sandbox] Process order. (Serial=4044, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:02:120None[Sandbox] Process order. (Serial=4045, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:02:133None[Sandbox] Process order. (Serial=4046, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:02:171None[Sandbox] Process order. (Serial=4047, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:02:174None[Sandbox] Process order. (Serial=4048, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:02:190None[Sandbox] Process order. (Serial=4049, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:02:193None[Sandbox] Process order. (Serial=4050, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:02:193None[Sandbox] Process order. (Serial=4051, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:02:220None[Sandbox] Process order. (Serial=4052, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:02:260None[Sandbox] Process order. (Serial=4053, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:02:280None[Sandbox] Process order. (Serial=4054, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:02:289None[Sandbox] Process order. (Serial=4055, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:02:391None[Sandbox] Process order. (Serial=4056, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[99, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:02:462None[Sandbox] Process order. (Serial=4057, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:02:465None[Sandbox] Process order. (Serial=4058, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:02:475None[Sandbox] Process order. (Serial=4059, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:02:501None[Sandbox] Process order. (Serial=4060, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:02:615None[Sandbox] Process order. (Serial=4061, Empire=2, Order=Order='OrderGoTo', Entity=#4849, AdditionalFlags='IgnoreFogOfWar', Path='[45, 60] --> [45, 61] --> [46, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:02:616None[Sandbox] Process order. (Serial=4062, Empire=2, Order=Order='OrderGoTo', Entity=#4210, AdditionalFlags='IgnoreFogOfWar', Path='[45, 12] --> [45, 13] --> [45, 14] --> [46, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:02:616None[Sandbox] Process order. (Serial=4063, Empire=2, Order=Order='OrderGoTo', Entity=#4429, AdditionalFlags='IgnoreFogOfWar', Path='[45, 11] --> [45, 12] --> [45, 13] --> [46, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:02:623None[Sandbox] Process order. (Serial=4064, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:02:674None[Sandbox] Process order. (Serial=4065, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:02:743None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #5337 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:46:03:068None[Sandbox] Process order. (Serial=4066, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:03:110None[Sandbox] Process order. (Serial=4067, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:03:113None[Sandbox] Process order. (Serial=4068, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:03:129None[Sandbox] Process order. (Serial=4069, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:03:132None[Sandbox] Process order. (Serial=4070, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:03:150None[Sandbox] Process order. (Serial=4071, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:03:180None[Sandbox] Process order. (Serial=4072, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:03:183None[Sandbox] Process order. (Serial=4073, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:03:200None[Sandbox] Process order. (Serial=4074, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:03:203None[Sandbox] Process order. (Serial=4075, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:03:270None[Sandbox] Process order. (Serial=4076, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:03:290None[Sandbox] Process order. (Serial=4077, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:03:399None[Sandbox] Process order. (Serial=4078, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[99, 39]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:03:472None[Sandbox] Process order. (Serial=4079, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:03:475None[Sandbox] Process order. (Serial=4080, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:03:490None[Sandbox] Process order. (Serial=4081, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:03:512None[Sandbox] Process order. (Serial=4082, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:03:631None[Sandbox] Process order. (Serial=4083, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:03:683None[Sandbox] Process order. (Serial=4084, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:03:824None[Sandbox] Process order. (Serial=4085, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[35, 27] --> [36, 26] --> [36, 25] --> [37, 24] --> [36, 23] --> [36, 22] --> [35, 21] --> [36, 20]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:03:833None[Sandbox] Process order. (Serial=4086, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:03:854None[Sandbox] Process order. (Serial=4087, Empire=3, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:03:873None[Sandbox] Process order. (Serial=4088, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2578' Constructible: 'LandUnit_Era3_Common_Spies' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:03:951None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #3915 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:46:04:115None[Sandbox] Process order. (Serial=4089, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:04:129None[Sandbox] Process order. (Serial=4090, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:04:147None[Sandbox] Process order. (Serial=4091, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:04:150None[Sandbox] Process order. (Serial=4092, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:04:166None[Sandbox] Process order. (Serial=4093, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:04:187None[Sandbox] Process order. (Serial=4094, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:04:190None[Sandbox] Process order. (Serial=4095, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:04:207None[Sandbox] Process order. (Serial=4096, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:04:211None[Sandbox] Process order. (Serial=4097, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:04:227None[Sandbox] Process order. (Serial=4098, Empire=1, Order=Order='OrderGoTo', Entity=#5339, AdditionalFlags='IgnoreFogOfWar', Path='[96, 16] --> [95, 17] --> [95, 18] --> [94, 19]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:04:236None[Sandbox] Process order. (Serial=4099, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:04:278None[Sandbox] Process order. (Serial=4100, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:04:298None[Sandbox] Process order. (Serial=4101, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:04:410None[Sandbox] Process order. (Serial=4102, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[99, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:04:410None[Sandbox] Process order. (Serial=4103, Empire=1, Order=Order='OrderGoTo', Entity=#5259, AdditionalFlags='IgnoreFogOfWar', Path='[72, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:04:479None[Sandbox] Process order. (Serial=4104, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:04:482None[Sandbox] Process order. (Serial=4105, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:04:521None[Sandbox] Process order. (Serial=4106, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:04:641None[Sandbox] Process order. (Serial=4107, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:04:650None[Sandbox] Process order. (Serial=4108, Empire=3, Order=Order='OrderGoTo', Entity=#4830, AdditionalFlags='IgnoreFogOfWar', Path='[37, 48] --> [38, 48] --> [38, 49] --> [39, 50]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:04:660None[Sandbox] Process order. (Serial=4109, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:04:687None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Nubia #3467 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:46:04:842None[Sandbox] Process order. (Serial=4110, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:05:135None[Sandbox] Process order. (Serial=4111, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:05:164None[Sandbox] Process order. (Serial=4112, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:05:194None[Sandbox] Process order. (Serial=4113, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:05:198None[Sandbox] Process order. (Serial=4114, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:05:214None[Sandbox] Process order. (Serial=4115, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:05:225None[Sandbox] Process order. (Serial=4116, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:05:245None[Sandbox] Process order. (Serial=4117, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:05:286None[Sandbox] Process order. (Serial=4118, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:05:306None[Sandbox] Process order. (Serial=4119, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:05:416None[Sandbox] Process order. (Serial=4120, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[99, 39]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:05:416None[Sandbox] Process order. (Serial=4121, Empire=1, Order=Order='OrderGoTo', Entity=#2374, AdditionalFlags='IgnoreFogOfWar', Path='[96, 21] --> [96, 22] --> [96, 23] --> [97, 24]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:05:417None[Sandbox] Process order. (Serial=4122, Empire=1, Order=Order='OrderGoTo', Entity=#4066, AdditionalFlags='IgnoreFogOfWar', Path='[96, 28] --> [96, 29] --> [97, 29] --> [98, 29]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:05:426None[Sandbox] Process order. (Serial=4123, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:05:429None[Sandbox] Process order. (Serial=4124, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:05:486None[Sandbox] Process order. (Serial=4125, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:05:500None[Sandbox] Process order. (Serial=4126, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:05:636None[Sandbox] Process order. (Serial=4127, Empire=2, Order=Order='OrderGoTo', Entity=#4849, AdditionalFlags='IgnoreFogOfWar', Path='[47, 61] --> [48, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:05:646None[Sandbox] Process order. (Serial=4128, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:05:669None[Sandbox] Process order. (Serial=4129, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:05:847None[Sandbox] Process order. (Serial=4130, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:06:028None[Sandbox] Process order. (Serial=4131, Empire=2, Order=Order OrderBuyoutConstructionByGuid, Settlement: '1162', Construction: '503'))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:06:039None[Sandbox] Process order. (Serial=4132, Empire=2, Order=Order='OrderGoTo', Entity=#4210, AdditionalFlags='IgnoreFogOfWar', Path='[45, 14] --> [44, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:06:051None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #5379 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:46:06:140None[Sandbox] Process order. (Serial=4133, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:06:200None[Sandbox] Process order. (Serial=4134, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:06:209None[Sandbox] Process order. (Serial=4135, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:06:220None[Sandbox] Process order. (Serial=4136, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:06:230None[Sandbox] Process order. (Serial=4137, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:06:241None[Sandbox] Process order. (Serial=4138, Empire=2, Order=Order='OrderGoTo', Entity=#2935, AdditionalFlags='IgnoreFogOfWar', Path='[35, 27]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:06:252None[Sandbox] Process order. (Serial=4139, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1162' Constructible: 'Extension_Base_Industry' Position: '[40, 9]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:06:252None[Sandbox] Process order. (Serial=4140, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:06:301None[Sandbox] Process order. (Serial=4141, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:06:320None[Sandbox] Process order. (Serial=4142, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:06:422None[Sandbox] Process order. (Serial=4143, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[100, 39]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:06:431None[Sandbox] Process order. (Serial=4144, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:06:440None[Sandbox] Process order. (Serial=4145, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:06:451None[Sandbox] Process order. (Serial=4146, Empire=2, Order=Order='OrderGoTo', Entity=#4429, AdditionalFlags='IgnoreFogOfWar', Path='[45, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:06:460None[Sandbox] Process order. (Serial=4147, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:06:495None[Sandbox] Process order. (Serial=4148, Empire=5, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:06:510None[Sandbox] Process order. (Serial=4149, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:06:651None[Sandbox] Process order. (Serial=4150, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:06:681None[Sandbox] Process order. (Serial=4151, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:06:852None[Sandbox] Process order. (Serial=4152, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:07:144None[Sandbox] Process order. (Serial=4153, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:07:204None[Sandbox] Process order. (Serial=4154, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:07:214None[Sandbox] Process order. (Serial=4155, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:07:235None[Sandbox] Process order. (Serial=4156, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:07:264None[Sandbox] Process order. (Serial=4157, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:07:305None[Sandbox] Process order. (Serial=4158, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:07:437None[Sandbox] Process order. (Serial=4159, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:07:447None[Sandbox] Process order. (Serial=4160, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:07:478None[Sandbox] Process order. (Serial=4161, Empire=4, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:07:690None[Sandbox] Process order. (Serial=4162, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:07:859None[Sandbox] Process order. (Serial=4163, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:07:884None[Sandbox] Process order. (Serial=4164, Empire=3, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:08:211None[Sandbox] Process order. (Serial=4165, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:08:240None[Sandbox] Process order. (Serial=4166, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:08:418None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #4066 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:46:08:440None[Sandbox] Process order. (Serial=4167, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:08:452None[Sandbox] Process order. (Serial=4168, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:08:460None[Sandbox] Process order. (Serial=4169, Empire=2, Order=Order='OrderGoTo', Entity=#5162, AdditionalFlags='IgnoreFogOfWar', Path='[44, 11] --> [45, 11] --> [46, 11] --> [47, 11] --> [48, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:08:471None[Sandbox] Process order. (Serial=4170, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:08:703None[Sandbox] Process order. (Serial=4171, Empire=1, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:08:873None[Sandbox] Process order. (Serial=4172, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:09:479None[Sandbox] Process order. (Serial=4173, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:09:880None[Sandbox] Process order. (Serial=4174, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:10:491None[Sandbox] Process order. (Serial=4175, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:11:498None[Sandbox] Process order. (Serial=4176, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:12:511None[Sandbox] Process order. (Serial=4177, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:12:689None[Sandbox] Process order. (Serial=4178, Empire=2, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:12:920None[Sandbox] Process order. (Serial=4179, Empire=2, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:13:456None[Sandbox] Process order. (Serial=4180, Empire=0, Order=Order OrderPurchaseCulturalOsmosisEvent)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:14:831None[Sandbox] Process order. (Serial=4181, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:14:881None[Sandbox] Process order. (Serial=4182, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:22:637None[Sandbox] Process order. (Serial=4183, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:30:401None[Sandbox] Process order. (Serial=4184, Empire=0, Order=Order='OrderGoToAndMerge', Entity=#5319, path='[60, 59] --> [59, 59] --> [59, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:30:413None[Sandbox] Process order. (Serial=4185, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:31:420None[Sandbox] Process order. (Serial=4186, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:32:425None[Sandbox] Process order. (Serial=4187, Empire=0, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:36:256None[Sandbox] Process order. (Serial=4188, Empire=0, Order=Order='OrderGoToAndMerge', Entity=#4850, path='[61, 60] --> [60, 59] --> [59, 59] --> [59, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:36:265None[Sandbox] Process order. (Serial=4189, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:37:272None[Sandbox] Process order. (Serial=4190, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:38:278None[Sandbox] Process order. (Serial=4191, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:39:284None[Sandbox] Process order. (Serial=4192, Empire=0, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:39:615None[Sandbox] Process order. (Serial=4193, Empire=0, Order=Order='OrderGoTo', Entity=#4430, path='[60, 56] --> [59, 55] --> [58, 55] --> [57, 55]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:39:626None[Sandbox] Process order. (Serial=4194, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:40:632None[Sandbox] Process order. (Serial=4195, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:41:638None[Sandbox] Process order. (Serial=4196, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:42:641None[Sandbox] Process order. (Serial=4197, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:43:881None[Sandbox] Process order. (Serial=4198, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:45:486None[Sandbox] Process order. (Serial=4199, Empire=0, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:47:219None[Sandbox] Process order. (Serial=4200, Empire=0, Order=Order OrderRansack)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:48:489None[Sandbox] Process order. (Serial=4201, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:50:576None[Sandbox] Process order. (Serial=4202, Empire=0, Order=Order='OrderGoTo', Entity=#4271, path='[60, 8] --> [59, 7] --> [59, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:50:586None[Sandbox] Process order. (Serial=4203, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:51:590None[Sandbox] Process order. (Serial=4204, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:52:600None[Sandbox] Process order. (Serial=4205, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:55:391None[Sandbox] Process order. (Serial=4206, Empire=0, Order=Order='OrderGoTo', Entity=#3517, path='[67, 20] --> [68, 20] --> [69, 20] --> [70, 20] --> [71, 20]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:55:401None[Sandbox] Process order. (Serial=4207, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:56:068None[Sandbox] Process order. (Serial=4208, Empire=0, Order=Order OrderFurtherActions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:56:078None[Sandbox] Process order. (Serial=4209, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:56:080None[Sandbox] Process order. (Serial=4210, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:56:409None[Sandbox] Process order. (Serial=4211, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:57:086None[Sandbox] Process order. (Serial=4212, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:57:088None[Sandbox] Process order. (Serial=4213, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:57:418None[Sandbox] Process order. (Serial=4214, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:58:091None[Sandbox] Process order. (Serial=4215, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:58:421None[Sandbox] Process order. (Serial=4216, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:58:773None[Sandbox] Process order. (Serial=4217, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:59:093None[Sandbox] Process order. (Serial=4218, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:46:59:428None[Sandbox] Process order. (Serial=4219, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:00:100None[Sandbox] Process order. (Serial=4220, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:01:620None[Sandbox] Process order. (Serial=4221, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:05:775None[Sandbox] Process order. (Serial=4222, Empire=0, Order=Order='OrderGoTo', Entity=#4431, path='[57, 54] --> [56, 54] --> [55, 54]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:05:786None[Sandbox] Process order. (Serial=4223, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:06:790None[Sandbox] Process order. (Serial=4224, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:07:572None[Sandbox] Process order. (Serial=4225, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:07:611None[Sandbox] Process order. (Serial=4226, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:07:793None[Sandbox] Process order. (Serial=4227, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:10:466None[Sandbox] Process order. (Serial=4228, Empire=0, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:10:598None[Sandbox] Process order. (Serial=4229, Empire=-1, Order=Order OrderWaitForOrderReplication)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:10:793None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_FrankishKingdom #5393 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:47:11:567NoneAI Synchronization took 769ms at frame 7933 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:47:11:588NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:47:11:588NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:47:11:588NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:47:11:917None[Preview] Set PresentationUnit #5414 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:47:11:934None[Sandbox] Process order. (Serial=4230, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:12:812None[Sandbox] Process order. (Serial=4231, Empire=0, Order=Order='OrderGoTo', Entity=#4907, AdditionalFlags='IgnoreFogOfWar', Path='[83, 28] --> [83, 27] --> [84, 26] --> [85, 26]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:12:823None[Sandbox] Process order. (Serial=4232, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:12:845None[Sandbox] Process order. (Serial=4233, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1172' Constructible: 'Extension_ArtificialWonderParticipation_Era2_StatueOfZeus' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:12:845None[Sandbox] Process order. (Serial=4234, Empire=1, Order=Order OrderMakeNarrativeEventChoice)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:12:847None[Sandbox] Process order. (Serial=4235, Empire=1, Order=Order OrderChooseNextTenet)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:12:849None[Sandbox] Process order. (Serial=4236, Empire=1, Order=Order OrderExecuteGrievanceAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:12:850None[Sandbox] Process order. (Serial=4237, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:12:864None[Sandbox] Process order. (Serial=4238, Empire=1, Order=Order='OrderGoTo', Entity=#2374, AdditionalFlags='IgnoreFogOfWar', Path='[96, 23] --> [96, 22] --> [96, 21] --> [97, 20]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:12:865None[Sandbox] Process order. (Serial=4239, Empire=1, Order=Order='OrderGoTo', Entity=#4066, AdditionalFlags='IgnoreFogOfWar', Path='[99, 30] --> [98, 31] --> [98, 32] --> [97, 32]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:12:865None[Sandbox] Process order. (Serial=4240, Empire=1, Order=Order='OrderGoTo', Entity=#5259, AdditionalFlags='IgnoreFogOfWar', Path='[71, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:12:866None[Sandbox] Process order. (Serial=4241, Empire=1, Order=Order='OrderGoTo', Entity=#3915, AdditionalFlags='IgnoreFogOfWar', Path='[96, 34] --> [95, 34]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:12:866None[Sandbox] Process order. (Serial=4242, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[100, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:12:874None[Sandbox] Process order. (Serial=4243, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=3454, Constructible=Extension_Base_Industry, Position=[89, 15], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:12:877None[Sandbox] Process order. (Serial=4244, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:12:880None[Sandbox] Process order. (Serial=4245, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:12:883None[Sandbox] Process order. (Serial=4246, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:12:886None[Sandbox] Process order. (Serial=4247, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:12:890None[Sandbox] Process order. (Serial=4248, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:12:913None[Sandbox] Process order. (Serial=4249, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:12:913NoneCan't find entity 4482 of ongoing task. Fails the task 7994.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:47:12:925None[Sandbox] Process order. (Serial=4250, Empire=2, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:12:925None[Sandbox] Process order. (Serial=4251, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:12:925None[Sandbox] Process order. (Serial=4252, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:12:926None[Sandbox] Process order. (Serial=4253, Empire=2, Order=Order OrderBuyoutConstructionByGuid, Settlement: '1980', Construction: '474'))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:12:931None[Sandbox] Process order. (Serial=4254, Empire=2, Order=Order='OrderGoTo', Entity=#4849, AdditionalFlags='IgnoreFogOfWar', Path='[49, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:12:932None[Sandbox] Process order. (Serial=4255, Empire=2, Order=Order='OrderGoTo', Entity=#4482, AdditionalFlags='IgnoreFogOfWar', Path='[35, 34]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:12:933None[Sandbox] Process order. (Serial=4256, Empire=2, Order=Order='OrderGoTo', Entity=#4714, AdditionalFlags='IgnoreFogOfWar', Path='[45, 22] --> [44, 22]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:12:933None[Sandbox] Process order. (Serial=4257, Empire=2, Order=Order='OrderGoTo', Entity=#3657, AdditionalFlags='IgnoreFogOfWar', Path='[48, 11] --> [47, 11] --> [46, 11] --> [45, 11] --> [44, 11] --> [43, 11] --> [42, 11] --> [42, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:12:934None[Sandbox] Process order. (Serial=4258, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[36, 19] --> [36, 18] --> [36, 17] --> [37, 16] --> [37, 15] --> [38, 14] --> [38, 13] --> [39, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:12:935None[Sandbox] Process order. (Serial=4259, Empire=2, Order=Order='OrderGoTo', Entity=#4210, AdditionalFlags='IgnoreFogOfWar', Path='[44, 12] --> [44, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:12:935None[Sandbox] Process order. (Serial=4260, Empire=2, Order=Order='OrderGoTo', Entity=#5153, AdditionalFlags='IgnoreFogOfWar', Path='[36, 25] --> [36, 26] --> [35, 27] --> [35, 28] --> [34, 29] --> [34, 30] --> [34, 31] --> [35, 32]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:12:944None[Sandbox] Process order. (Serial=4261, Empire=2, Order=Order='OrderGoTo', Entity=#4429, AdditionalFlags='IgnoreFogOfWar', Path='[45, 13] --> [45, 12] --> [44, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:12:945None[Sandbox] Process order. (Serial=4262, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:12:948None[Sandbox] Process order. (Serial=4263, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:12:951None[Sandbox] Process order. (Serial=4264, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:12:954None[Sandbox] Process order. (Serial=4265, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:12:956None[Sandbox] Process order. (Serial=4266, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:12:958None[Sandbox] Process order. (Serial=4267, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:12:963None[Sandbox] Process order. (Serial=4268, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:12:974None[Sandbox] Process order. (Serial=4269, Empire=2, Order=Order='OrderGoTo', Entity=#5379, AdditionalFlags='IgnoreFogOfWar', Path='[40, 12] --> [41, 12] --> [42, 12] --> [42, 11] --> [43, 11] --> [44, 11] --> [45, 11] --> [46, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:12:975None[Sandbox] Process order. (Serial=4270, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:12:987None[Sandbox] Process order. (Serial=4271, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:13:017None[Sandbox] Process order. (Serial=4272, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1033' Constructible: 'LandUnit_Era3_Common_Spies' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:13:018None[Sandbox] Process order. (Serial=4273, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:13:018None[Sandbox] Process order. (Serial=4274, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:13:019None[Sandbox] Process order. (Serial=4275, Empire=3, Order=Order OrderMakeNarrativeEventChoice)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:13:020None[Sandbox] Process order. (Serial=4276, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2578' Constructible: 'LandUnit_Era3_Common_Spies' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:13:020None[Sandbox] Process order. (Serial=4277, Empire=3, Order=Order='OrderGoTo', Entity=#2893, AdditionalFlags='IgnoreFogOfWar', Path='[59, 60] --> [59, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:13:021None[Sandbox] Process order. (Serial=4278, Empire=3, Order=Order='OrderGoTo', Entity=#3404, AdditionalFlags='IgnoreFogOfWar', Path='[36, 43] --> [37, 44] --> [37, 45] --> [38, 46]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:13:021None[Sandbox] Process order. (Serial=4279, Empire=3, Order=Order='OrderGoTo', Entity=#5160, AdditionalFlags='IgnoreFogOfWar', Path='[45, 60] --> [46, 60] --> [47, 60] --> [48, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:13:022None[Sandbox] Process order. (Serial=4280, Empire=3, Order=Order='OrderGoTo', Entity=#4399, AdditionalFlags='IgnoreFogOfWar', Path='[47, 53]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:13:026None[Sandbox] Process order. (Serial=4281, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:13:028None[Sandbox] Process order. (Serial=4282, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:13:031None[Sandbox] Process order. (Serial=4283, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:13:038None[Sandbox] Process order. (Serial=4284, Empire=4, Order=Order='OrderGoTo', Entity=#5050, AdditionalFlags='IgnoreFogOfWar', Path='[98, 48] --> [97, 48] --> [96, 48] --> [95, 49] --> [95, 50] --> [94, 50] --> [93, 50]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:13:047None[Sandbox] Process order. (Serial=4285, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:13:058None[Sandbox] Process order. (Serial=4286, Empire=5, Order=Order='OrderGoTo', Entity=#5372, AdditionalFlags='IgnoreFogOfWar', Path='[83, 59] --> [84, 58] --> [84, 57] --> [85, 56]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:13:068None[Sandbox] Process order. (Serial=4287, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:13:078None[Sandbox] Process order. (Serial=4288, Empire=8, Order=Order='OrderGoTo', Entity=#5414, AdditionalFlags='IgnoreFogOfWar', Path='[76, 62] --> [77, 62] --> [77, 63] --> [78, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:13:088None[Sandbox] Process order. (Serial=4289, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:13:102None[Sandbox] Process order. (Serial=4290, Empire=6, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:13:102None[Sandbox] Process order. (Serial=4291, Empire=7, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:13:103None[Sandbox] Process order. (Serial=4292, Empire=72, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:13:158None[Sandbox] Process order. (Serial=4293, Empire=1, Order=Order OrderStartEmpireWideConstruction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:13:198None[Sandbox] Process order. (Serial=4294, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:13:198None[Sandbox] Process order. (Serial=4295, Empire=2, Order=Order='OrderGoTo', Entity=#2935, AdditionalFlags='IgnoreFogOfWar', Path='[36, 26] --> [36, 25] --> [37, 24] --> [36, 23] --> [36, 22] --> [35, 21] --> [36, 20]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:13:199None[Sandbox] Process order. (Serial=4296, Empire=2, Order=Order='OrderGoTo', Entity=#4482, AdditionalFlags='IgnoreFogOfWar', Path='[34, 35]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:13:209None[Sandbox] Process order. (Serial=4297, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1980' Constructible: 'Extension_Base_Industry' Position: '[34, 26]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:13:209None[Sandbox] Process order. (Serial=4298, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:13:248None[Sandbox] Process order. (Serial=4299, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:13:248None[Sandbox] Process order. (Serial=4300, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:13:338None[Sandbox] Process order. (Serial=4301, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[99, 39]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:13:339None[Sandbox] Process order. (Serial=4302, Empire=1, Order=Order='OrderGoTo', Entity=#5259, AdditionalFlags='IgnoreFogOfWar', Path='[70, 13] --> [70, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:13:379None[Sandbox] Process order. (Serial=4303, Empire=2, Order=Order='OrderGoTo', Entity=#4849, AdditionalFlags='IgnoreFogOfWar', Path='[50, 61] --> [51, 62] --> [52, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:13:419None[Sandbox] Process order. (Serial=4304, Empire=3, Order=Order='OrderGoTo', Entity=#2893, AdditionalFlags='IgnoreFogOfWar', Path='[59, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:13:429None[Sandbox] Process order. (Serial=4305, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:13:829None[Sandbox] Process order. (Serial=4306, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:13:829None[Sandbox] Process order. (Serial=4307, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:13:890None[Sandbox] Process order. (Serial=4308, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:13:893None[Sandbox] Process order. (Serial=4309, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:13:896None[Sandbox] Process order. (Serial=4310, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:13:899None[Sandbox] Process order. (Serial=4311, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:13:913None[Sandbox] Process order. (Serial=4312, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:13:949None[Sandbox] Process order. (Serial=4313, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:13:960None[Sandbox] Process order. (Serial=4314, Empire=1, Order=Order='OrderGoTo', Entity=#5339, AdditionalFlags='IgnoreFogOfWar', Path='[95, 20] --> [95, 21] --> [96, 22] --> [95, 23]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:13:961None[Sandbox] Process order. (Serial=4315, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:13:965None[Sandbox] Process order. (Serial=4316, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:13:969None[Sandbox] Process order. (Serial=4317, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:13:974None[Sandbox] Process order. (Serial=4318, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:13:979None[Sandbox] Process order. (Serial=4319, Empire=1, Order=Order='OrderGoTo', Entity=#5337, AdditionalFlags='IgnoreFogOfWar', Path='[84, 8] --> [84, 9] --> [85, 10] --> [85, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:13:980None[Sandbox] Process order. (Serial=4320, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:13:983None[Sandbox] Process order. (Serial=4321, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:13:988None[Sandbox] Process order. (Serial=4322, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:13:992None[Sandbox] Process order. (Serial=4323, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:14:010None[Sandbox] Process order. (Serial=4324, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:14:015None[Sandbox] Process order. (Serial=4325, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:14:041None[Sandbox] Process order. (Serial=4326, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:14:044None[Sandbox] Process order. (Serial=4327, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:14:067None[Sandbox] Process order. (Serial=4328, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:14:081None[Sandbox] Process order. (Serial=4329, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:14:100None[Sandbox] Process order. (Serial=4330, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:14:160None[Sandbox] Process order. (Serial=4331, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[99, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:14:185NoneCan't find entity 4482 of ongoing task. Fails the task 9680.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:47:14:201None[Sandbox] Process order. (Serial=4332, Empire=2, Order=Order='OrderGoTo', Entity=#4482, AdditionalFlags='IgnoreFogOfWar', Path='[35, 34]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:14:221None[Sandbox] Process order. (Serial=4333, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:14:383None[Sandbox] Process order. (Serial=4334, Empire=2, Order=Order='OrderGoTo', Entity=#4210, AdditionalFlags='IgnoreFogOfWar', Path='[45, 11] --> [46, 11] --> [47, 11] --> [48, 11] --> [49, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:14:384None[Sandbox] Process order. (Serial=4335, Empire=2, Order=Order='OrderGoTo', Entity=#4452, AdditionalFlags='IgnoreFogOfWar', Path='[33, 30] --> [33, 31] --> [34, 32] --> [34, 33] --> [35, 34] --> [35, 35] --> [35, 36] --> [34, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:14:393None[Sandbox] Process order. (Serial=4336, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:14:835None[Sandbox] Process order. (Serial=4337, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:14:895None[Sandbox] Process order. (Serial=4338, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:14:908None[Sandbox] Process order. (Serial=4339, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:14:925None[Sandbox] Process order. (Serial=4340, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:14:928None[Sandbox] Process order. (Serial=4341, Empire=0, Order=Order='OrderGoTo', Entity=#4431, path='[55, 54]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:14:945None[Sandbox] Process order. (Serial=4342, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:14:957None[Sandbox] Process order. (Serial=4343, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:14:965None[Sandbox] Process order. (Serial=4344, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:14:975None[Sandbox] Process order. (Serial=4345, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:14:979None[Sandbox] Process order. (Serial=4346, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:14:996None[Sandbox] Process order. (Serial=4347, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:15:001None[Sandbox] Process order. (Serial=4348, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:15:004None[Sandbox] Process order. (Serial=4349, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:15:007None[Sandbox] Process order. (Serial=4350, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:15:026None[Sandbox] Process order. (Serial=4351, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:15:036None[Sandbox] Process order. (Serial=4352, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:15:057None[Sandbox] Process order. (Serial=4353, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:15:061None[Sandbox] Process order. (Serial=4354, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:15:086None[Sandbox] Process order. (Serial=4355, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:15:087None[Sandbox] Process order. (Serial=4356, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:15:107None[Sandbox] Process order. (Serial=4357, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:15:178None[Sandbox] Process order. (Serial=4358, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[99, 39]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:15:178None[Sandbox] Process order. (Serial=4359, Empire=1, Order=Order='OrderGoTo', Entity=#5259, AdditionalFlags='IgnoreFogOfWar', Path='[69, 15] --> [70, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:15:218None[Sandbox] Process order. (Serial=4360, Empire=2, Order=Order='OrderGoTo', Entity=#4482, AdditionalFlags='IgnoreFogOfWar', Path='[34, 33] --> [34, 32] --> [33, 31] --> [33, 30] --> [32, 29]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:15:229None[Sandbox] Process order. (Serial=4361, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:15:390None[Sandbox] Process order. (Serial=4362, Empire=2, Order=Order='OrderGoTo', Entity=#4429, AdditionalFlags='IgnoreFogOfWar', Path='[45, 11] --> [46, 11] --> [47, 11] --> [48, 11] --> [49, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:15:398None[Sandbox] Process order. (Serial=4363, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:15:839None[Sandbox] Process order. (Serial=4364, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:15:899None[Sandbox] Process order. (Serial=4365, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:15:919None[Sandbox] Process order. (Serial=4366, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:15:940None[Sandbox] Process order. (Serial=4367, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:15:960None[Sandbox] Process order. (Serial=4368, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:15:970None[Sandbox] Process order. (Serial=4369, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:15:981None[Sandbox] Process order. (Serial=4370, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:15:991None[Sandbox] Process order. (Serial=4371, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:15:994None[Sandbox] Process order. (Serial=4372, Empire=1, Order=Order='OrderGoTo', Entity=#5341, AdditionalFlags='IgnoreFogOfWar', Path='[94, 29] --> [95, 28] --> [94, 27] --> [95, 26]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:16:001None[Sandbox] Process order. (Serial=4373, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:16:004None[Sandbox] Process order. (Serial=4374, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:16:010None[Sandbox] Process order. (Serial=4375, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:16:014None[Sandbox] Process order. (Serial=4376, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:16:021None[Sandbox] Process order. (Serial=4377, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:16:031None[Sandbox] Process order. (Serial=4378, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:16:040None[Sandbox] Process order. (Serial=4379, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:16:061None[Sandbox] Process order. (Serial=4380, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:16:081None[Sandbox] Process order. (Serial=4381, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:16:102None[Sandbox] Process order. (Serial=4382, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:16:103None[Sandbox] Process order. (Serial=4383, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:16:122None[Sandbox] Process order. (Serial=4384, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:16:171None[Sandbox] Process order. (Serial=4385, Empire=0, Order=Order='OrderGoTo', Entity=#4907, AdditionalFlags='IgnoreFogOfWar', Path='[86, 26]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:16:210None[Sandbox] Process order. (Serial=4386, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[99, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:16:242None[Sandbox] Process order. (Serial=4387, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:16:271None[Sandbox] Process order. (Serial=4388, Empire=3, Order=Order='OrderGoTo', Entity=#4830, AdditionalFlags='IgnoreFogOfWar', Path='[39, 51] --> [40, 52] --> [40, 53] --> [41, 54]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:16:281None[Sandbox] Process order. (Serial=4389, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:16:301None[Sandbox] Process order. (Serial=4390, Empire=5, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:16:301None[Sandbox] Process order. (Serial=4391, Empire=8, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:16:401None[Sandbox] Process order. (Serial=4392, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:16:410None[Sandbox] Process order. (Serial=4393, Empire=2, Order=Order='OrderGoTo', Entity=#4849, AdditionalFlags='IgnoreFogOfWar', Path='[52, 63] --> [53, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:16:486None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Nubia #3467 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:47:16:851None[Sandbox] Process order. (Serial=4394, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:16:913None[Sandbox] Process order. (Serial=4395, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:16:934None[Sandbox] Process order. (Serial=4396, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:16:963None[Sandbox] Process order. (Serial=4397, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:16:974None[Sandbox] Process order. (Serial=4398, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:16:992None[Sandbox] Process order. (Serial=4399, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:17:003None[Sandbox] Process order. (Serial=4400, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:17:013None[Sandbox] Process order. (Serial=4401, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:17:015None[Sandbox] Process order. (Serial=4402, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:17:024None[Sandbox] Process order. (Serial=4403, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:17:027None[Sandbox] Process order. (Serial=4404, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:17:033None[Sandbox] Process order. (Serial=4405, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:17:047None[Sandbox] Process order. (Serial=4406, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:17:064None[Sandbox] Process order. (Serial=4407, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:17:114None[Sandbox] Process order. (Serial=4408, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:17:196None[Sandbox] Process order. (Serial=4409, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[99, 39]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:17:197None[Sandbox] Process order. (Serial=4410, Empire=1, Order=Order='OrderGoTo', Entity=#5259, AdditionalFlags='IgnoreFogOfWar', Path='[69, 17] --> [68, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:17:239None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #5259 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:47:17:258None[Sandbox] Process order. (Serial=4411, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:17:285None[Sandbox] Process order. (Serial=4412, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:17:407None[Sandbox] Process order. (Serial=4413, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:17:919None[Sandbox] Process order. (Serial=4414, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:17:939None[Sandbox] Process order. (Serial=4415, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:17:970None[Sandbox] Process order. (Serial=4416, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:17:980None[Sandbox] Process order. (Serial=4417, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:17:999None[Sandbox] Process order. (Serial=4418, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:18:010None[Sandbox] Process order. (Serial=4419, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:18:020None[Sandbox] Process order. (Serial=4420, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:18:030None[Sandbox] Process order. (Serial=4421, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:18:039None[Sandbox] Process order. (Serial=4422, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:18:041None[Sandbox] Process order. (Serial=4423, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:18:070None[Sandbox] Process order. (Serial=4424, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:18:120None[Sandbox] Process order. (Serial=4425, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:18:200None[Sandbox] Process order. (Serial=4426, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[100, 39]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:18:269None[Sandbox] Process order. (Serial=4427, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:18:300None[Sandbox] Process order. (Serial=4428, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:18:411None[Sandbox] Process order. (Serial=4429, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:18:430None[Sandbox] Process order. (Serial=4430, Empire=2, Order=Order='OrderGoTo', Entity=#4849, AdditionalFlags='IgnoreFogOfWar', Path='[54, 64] --> [55, 64] --> [56, 64] --> [56, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:18:751None[Sandbox] Process order. (Serial=4431, Empire=0, Order=Order='OrderGoTo', Entity=#4431, path='[54, 54] --> [53, 54]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:18:761None[Sandbox] Process order. (Serial=4432, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:18:922None[Sandbox] Process order. (Serial=4433, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:18:942None[Sandbox] Process order. (Serial=4434, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:18:974None[Sandbox] Process order. (Serial=4435, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:19:004None[Sandbox] Process order. (Serial=4436, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:19:023None[Sandbox] Process order. (Serial=4437, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:19:026None[Sandbox] Process order. (Serial=4438, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:19:034None[Sandbox] Process order. (Serial=4439, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:19:043None[Sandbox] Process order. (Serial=4440, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:19:053None[Sandbox] Process order. (Serial=4441, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:19:083None[Sandbox] Process order. (Serial=4442, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:19:123None[Sandbox] Process order. (Serial=4443, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:19:205None[Sandbox] Process order. (Serial=4444, Empire=1, Order=Order='OrderGoTo', Entity=#3915, AdditionalFlags='IgnoreFogOfWar', Path='[95, 33]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:19:214None[Sandbox] Process order. (Serial=4445, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:19:275None[Sandbox] Process order. (Serial=4446, Empire=4, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:19:285None[Sandbox] Process order. (Serial=4447, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:19:317None[Sandbox] Process order. (Serial=4448, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:19:415None[Sandbox] Process order. (Serial=4449, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:19:436None[Sandbox] Process order. (Serial=4450, Empire=2, Order=Order='OrderGoTo', Entity=#4429, AdditionalFlags='IgnoreFogOfWar', Path='[49, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:19:445None[Sandbox] Process order. (Serial=4451, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:19:479None[Sandbox] Process order. (Serial=4452, Empire=1, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:19:479None[Sandbox] Process order. (Serial=4453, Empire=3, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:20:018None[Sandbox] Process order. (Serial=4454, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:20:048None[Sandbox] Process order. (Serial=4455, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:20:090None[Sandbox] Process order. (Serial=4456, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:20:420None[Sandbox] Process order. (Serial=4457, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:20:820None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #3915 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:47:21:053None[Sandbox] Process order. (Serial=4458, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:21:428None[Sandbox] Process order. (Serial=4459, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:22:060None[Sandbox] Process order. (Serial=4460, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:22:290None[Sandbox] Process order. (Serial=4461, Empire=2, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:23:343None[Sandbox] Process order. (Serial=4462, Empire=0, Order=Order OrderSplitArmy)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:23:369None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_AboriginalAustralia #5050 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:47:23:392NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

20:47:24:259None[Sandbox] Process order. (Serial=4463, Empire=2, Order=Order='OrderGoTo', Entity=#4849, AdditionalFlags='IgnoreFogOfWar', Path='[56, 64] --> [55, 65] --> [56, 66] --> [55, 66]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:24:269None[Sandbox] Process order. (Serial=4464, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:25:275None[Sandbox] Process order. (Serial=4465, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:25:688None[Sandbox] Process order. (Serial=4466, Empire=0, Order=Order='OrderGoTo', Entity=#4430, path='[57, 55] --> [57, 54] --> [56, 54] --> [55, 53] --> [54, 53]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:25:700None[Sandbox] Process order. (Serial=4467, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:26:281None[Sandbox] Process order. (Serial=4468, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:26:704None[Sandbox] Process order. (Serial=4469, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:27:287None[Sandbox] Process order. (Serial=4470, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:27:717None[Sandbox] Process order. (Serial=4471, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:29:468None[Sandbox] Process order. (Serial=4472, Empire=0, Order=Order OrderSplitArmy)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:30:645None[Sandbox] Process order. (Serial=4473, Empire=0, Order=Order='OrderGoTo', Entity=#5433, path='[60, 59] --> [61, 60] --> [60, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:30:657None[Sandbox] Process order. (Serial=4474, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:31:660None[Sandbox] Process order. (Serial=4475, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:32:667None[Sandbox] Process order. (Serial=4476, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:38:035None[Sandbox] Process order. (Serial=4477, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:39:319None[Sandbox] Process order. (Serial=4478, Empire=0, Order=Order='OrderGoTo', Entity=#4271, path='[59, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:39:329None[Sandbox] Process order. (Serial=4479, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:41:268None[Sandbox] Process order. (Serial=4480, Empire=0, Order=Order='OrderGoTo', Entity=#4271, path='[58, 6] --> [57, 5]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:41:278None[Sandbox] Process order. (Serial=4481, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:46:128None[Sandbox] Process order. (Serial=4482, Empire=0, Order=Order OrderBuyoutAvailableConstruction. Settlement=5019, Constructible=Extension_Base_Luxury, Position=[57, 14], Currency=Influence)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:47:743None[Sandbox] Process order. (Serial=4483, Empire=0, Order=Order OrderBuyoutAvailableConstruction. Settlement=5019, Constructible=Extension_Base_Luxury, Position=[60, 18], Currency=Influence)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:49:817None[Sandbox] Process order. (Serial=4484, Empire=0, Order=Order OrderBuyoutAvailableConstruction. Settlement=5019, Constructible=Extension_Base_Harbour, Position=[54, 13], Currency=Influence)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:56:371None[Sandbox] Process order. (Serial=4485, Empire=0, Order=Order='OrderGoTo', Entity=#3517, path='[71, 20]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:56:381None[Sandbox] Process order. (Serial=4486, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:57:780None[Sandbox] Process order. (Serial=4487, Empire=0, Order=Order='OrderGoTo', Entity=#3517, path='[70, 20] --> [69, 20] --> [68, 20] --> [67, 20] --> [66, 19]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:57:791None[Sandbox] Process order. (Serial=4488, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:58:364None[Sandbox] Process order. (Serial=4489, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:58:364None[Sandbox] Process order. (Serial=4490, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:47:58:808None[Sandbox] Process order. (Serial=4491, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:48:07:709None[Sandbox] Process order. (Serial=4492, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:48:11:909None[Sandbox] Process order. (Serial=4493, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:48:11:960None[Sandbox] Process order. (Serial=4494, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:48:14:667None[Sandbox] Process order. (Serial=4495, Empire=0, Order=Order OrderUseLeverageAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:48:14:754None [Avatar] Invalid transaction type ConsulatAction

Amplitude.Mercury.Presentation.PresentationAvatarController:FillTransactionQueue(System.Reflection.RuntimeParameterInfo)

20:48:14:766None[Sandbox] Process order. (Serial=4496, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:48:18:594None[Sandbox] Process order. (Serial=4497, Empire=0, Order=OrderMakeConsulatAgreementAction to Empire 1: Propose SphereOfInfluenceBonusForOther)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:48:18:635None[Sandbox] Process order. (Serial=4498, Empire=1, Order=OrderMakeConsulatAgreementAction to Empire 0: Accept SphereOfInfluenceBonusForOther)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:48:18:636None[Sandbox] Process order. (Serial=4499, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:48:18:643None [Avatar] Invalid transaction type ConsulatAgreementAction

Amplitude.Mercury.Presentation.PresentationAvatarController:FillTransactionQueue(System.Reflection.RuntimeParameterInfo)

20:48:18:643None [Avatar] Invalid transaction type ConsulatAgreementAction

Amplitude.Mercury.Presentation.PresentationAvatarController:FillTransactionQueue(System.Reflection.RuntimeParameterInfo)

20:48:18:647None[Sandbox] Process order. (Serial=4500, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:48:18:655None[Sandbox] Process order. (Serial=4501, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:48:20:661None[Sandbox] Process order. (Serial=4502, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:48:20:690None[Sandbox] Process order. (Serial=4503, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:48:22:222UI Steam[UI] Showing NarrativeWindow: $NarrativeEvent_Regular04

Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:48:29:357None[Sandbox] Process order. (Serial=4504, Empire=0, Order=Order OrderMakeNarrativeEventChoice)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:48:29:358None[Sandbox] Process order. (Serial=4505, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:48:50:661None[Sandbox] Process order. (Serial=4506, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '1186' Constructible: 'LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:48:57:787None[Sandbox] Process order. (Serial=4507, Empire=0, Order=Order OrderMoveConstructionInConstructionQueue)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:02:060None[Sandbox] Process order. (Serial=4508, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:07:019None[Sandbox] Process order. (Serial=4509, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:07:828None[Sandbox] Process order. (Serial=4510, Empire=0, Order=Order OrderFurtherActions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:07:839None[Sandbox] Process order. (Serial=4511, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:08:843None[Sandbox] Process order. (Serial=4512, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:11:241None[Sandbox] Process order. (Serial=4513, Empire=0, Order=Order='OrderGoTo', Entity=#3415, path='[63, 30] --> [63, 29]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:11:252None[Sandbox] Process order. (Serial=4514, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:12:263None[Sandbox] Process order. (Serial=4515, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:17:310None[Sandbox] Process order. (Serial=4516, Empire=0, Order=Order OrderToggleAutoExplore)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:17:329None[Sandbox] Process order. (Serial=4517, Empire=0, Order=Order='OrderGoTo', Entity=#5318, AdditionalFlags='IgnoreFogOfWar', Path='[58, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:17:339None[Sandbox] Process order. (Serial=4518, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:19:139None[Sandbox] Process order. (Serial=4519, Empire=0, Order=Order='OrderGoTo', Entity=#5318, path='[59, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:19:149None[Sandbox] Process order. (Serial=4520, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:20:091None[Sandbox] Process order. (Serial=4521, Empire=0, Order=Order OrderToggleAutoExplore)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:22:443None[Sandbox] Process order. (Serial=4522, Empire=0, Order=Order='OrderGoTo', Entity=#4232, path='[58, 60] --> [59, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:22:453None[Sandbox] Process order. (Serial=4523, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:23:461None[Sandbox] Process order. (Serial=4524, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:26:809None[Sandbox] Process order. (Serial=4525, Empire=0, Order=Order OrderChangeEntityAwakeState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:26:901None[Sandbox] Process order. (Serial=4526, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:27:856None[Sandbox] Process order. (Serial=4527, Empire=0, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:27:906None[Sandbox] Process order. (Serial=4528, Empire=-1, Order=Order OrderWaitForOrderReplication)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:28:093NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

20:49:28:094None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_FrankishKingdom #5440 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:49:28:837NoneAI Synchronization took 740ms at frame 8417 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:49:28:854NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:49:28:854NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:49:28:854NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:49:29:222None[Sandbox] Process order. (Serial=4529, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:30:114None[Sandbox] Process order. (Serial=4530, Empire=0, Order=Order='OrderGoTo', Entity=#4907, AdditionalFlags='IgnoreFogOfWar', Path='[86, 25]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:30:114None[Sandbox] Process order. (Serial=4531, Empire=0, Order=Order='OrderGoTo', Entity=#5318, AdditionalFlags='IgnoreFogOfWar', Path='[59, 61] --> [60, 62] --> [61, 62] --> [61, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:30:124None[Sandbox] Process order. (Serial=4532, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:30:145None[Sandbox] Process order. (Serial=4533, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '3454' Constructible: 'Infrastructure_Science_Family03_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:30:145None[Sandbox] Process order. (Serial=4534, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '3975' Constructible: 'Infrastructure_Science_Family03_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:30:146None[Sandbox] Process order. (Serial=4535, Empire=1, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:30:147None[Sandbox] Process order. (Serial=4536, Empire=1, Order=Order OrderSettlementBanishPopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:30:147None[Sandbox] Process order. (Serial=4537, Empire=1, Order=Order OrderResourceDepositInvestment)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:30:148None[Sandbox] Process order. (Serial=4538, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:30:148None[Sandbox] Process order. (Serial=4539, Empire=1, Order=Order OrderExecuteGrievanceAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:30:149None[Sandbox] Process order. (Serial=4540, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:30:149None[Sandbox] Process order. (Serial=4541, Empire=1, Order=Order OrderSettlementBanishPopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:30:150None[Sandbox] Process order. (Serial=4542, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1172' Constructible: 'Infrastructure_Science_Family04_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:30:154None[Sandbox] Process order. (Serial=4543, Empire=1, Order=Order='OrderGoTo', Entity=#4066, AdditionalFlags='IgnoreFogOfWar', Path='[98, 31] --> [98, 32] --> [97, 32] --> [96, 32]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:30:155None[Sandbox] Process order. (Serial=4544, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[100, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:30:156None[Sandbox] Process order. (Serial=4545, Empire=1, Order=Order='OrderGoTo', Entity=#5259, AdditionalFlags='IgnoreFogOfWar', Path='[68, 18] --> [67, 19]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:30:156None[Sandbox] Process order. (Serial=4546, Empire=1, Order=Order='OrderGoTo', Entity=#5341, AdditionalFlags='IgnoreFogOfWar', Path='[94, 25] --> [95, 24] --> [95, 23] --> [96, 22]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:30:157None[Sandbox] Process order. (Serial=4547, Empire=1, Order=Order='OrderGoTo', Entity=#5339, AdditionalFlags='IgnoreFogOfWar', Path='[95, 24] --> [94, 25] --> [94, 26] --> [94, 27]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:30:164None[Sandbox] Process order. (Serial=4548, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:30:166None[Sandbox] Process order. (Serial=4549, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:30:169None[Sandbox] Process order. (Serial=4550, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:30:172None[Sandbox] Process order. (Serial=4551, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:30:175None[Sandbox] Process order. (Serial=4552, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:30:185None[Sandbox] Process order. (Serial=4553, Empire=2, Order=Order OrderBuyoutAvailableConstruction. Settlement=3443, Constructible=LandUnit_Era2_Huns_HunnicHorde, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:30:187None[Sandbox] Process order. (Serial=4554, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:30:188None[Sandbox] Process order. (Serial=4555, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:30:188None[Sandbox] Process order. (Serial=4556, Empire=2, Order=Order OrderMakeNarrativeEventChoice)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:30:193None[Sandbox] Process order. (Serial=4557, Empire=2, Order=Order OrderBuyoutConstructionByGuid, Settlement: '3443', Construction: '504'))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:30:204None[Sandbox] Process order. (Serial=4558, Empire=2, Order=Order='OrderGoTo', Entity=#3657, AdditionalFlags='IgnoreFogOfWar', Path='[41, 12] --> [40, 12] --> [39, 12] --> [38, 13] --> [38, 14] --> [37, 15] --> [37, 16] --> [36, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:30:204None[Sandbox] Process order. (Serial=4559, Empire=2, Order=Order='OrderGoTo', Entity=#4849, AdditionalFlags='IgnoreFogOfWar', Path='[56, 66] --> [55, 65] --> [56, 64] --> [56, 63] --> [56, 62] --> [55, 62] --> [54, 61] --> [55, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:30:205None[Sandbox] Process order. (Serial=4560, Empire=2, Order=Order='OrderGoTo', Entity=#4210, AdditionalFlags='IgnoreFogOfWar', Path='[48, 11] --> [47, 11] --> [46, 11] --> [45, 11] --> [44, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:30:206None[Sandbox] Process order. (Serial=4561, Empire=2, Order=Order='OrderGoTo', Entity=#2935, AdditionalFlags='IgnoreFogOfWar', Path='[36, 19] --> [36, 18] --> [36, 17] --> [37, 16] --> [38, 16] --> [38, 15] --> [39, 15]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:30:206None[Sandbox] Process order. (Serial=4562, Empire=2, Order=Order='OrderGoTo', Entity=#4452, AdditionalFlags='IgnoreFogOfWar', Path='[34, 35]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:30:207None[Sandbox] Process order. (Serial=4563, Empire=2, Order=Order='OrderGoTo', Entity=#4429, AdditionalFlags='IgnoreFogOfWar', Path='[48, 11] --> [47, 11] --> [46, 11] --> [45, 11] --> [44, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:30:208None[Sandbox] Process order. (Serial=4564, Empire=2, Order=Order='OrderGoTo', Entity=#5153, AdditionalFlags='IgnoreFogOfWar', Path='[35, 33] --> [35, 34] --> [34, 35]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:30:215None[Sandbox] Process order. (Serial=4565, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:30:218None[Sandbox] Process order. (Serial=4566, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:30:222None[Sandbox] Process order. (Serial=4567, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:30:226None[Sandbox] Process order. (Serial=4568, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:30:229None[Sandbox] Process order. (Serial=4569, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:30:229NoneCan't find entity 5393 of ongoing task. Fails the task 9118.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:49:30:232None[Sandbox] Process order. (Serial=4570, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:30:235None[Sandbox] Process order. (Serial=4571, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:30:245None[Sandbox] Process order. (Serial=4572, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2674' Constructible: 'Infrastructure_Industry_Family01_02' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:30:245None[Sandbox] Process order. (Serial=4573, Empire=3, Order=Order OrderBuyoutAvailableConstruction. Settlement=1033, Constructible=LandUnit_Era3_Common_Spies, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:30:247None[Sandbox] Process order. (Serial=4574, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:30:247None[Sandbox] Process order. (Serial=4575, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:30:247None[Sandbox] Process order. (Serial=4576, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:30:248None[Sandbox] Process order. (Serial=4577, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:30:248None[Sandbox] Process order. (Serial=4578, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2578' Constructible: 'LandUnit_Era3_Common_Spies' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:30:248None[Sandbox] Process order. (Serial=4579, Empire=3, Order=Order='OrderGoTo', Entity=#2893, AdditionalFlags='IgnoreFogOfWar', Path='[59, 60] --> [59, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:30:249None[Sandbox] Process order. (Serial=4580, Empire=3, Order=Order='OrderGoTo', Entity=#3404, AdditionalFlags='IgnoreFogOfWar', Path='[37, 47] --> [37, 48] --> [36, 49] --> [37, 50]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:30:249None[Sandbox] Process order. (Serial=4581, Empire=3, Order=Order='OrderGoTo', Entity=#5160, AdditionalFlags='IgnoreFogOfWar', Path='[49, 60] --> [49, 61] --> [50, 61] --> [51, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:30:250None[Sandbox] Process order. (Serial=4582, Empire=3, Order=Order='OrderGoTo', Entity=#5393, AdditionalFlags='IgnoreFogOfWar', Path='[49, 58]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:30:251None[Sandbox] Process order. (Serial=4583, Empire=3, Order=Order='OrderGoTo', Entity=#5440, AdditionalFlags='IgnoreFogOfWar', Path='[42, 57] --> [43, 58] --> [43, 59] --> [44, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:30:264None[Sandbox] Process order. (Serial=4584, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:30:264None[Sandbox] Process order. (Serial=4585, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:30:268None[Sandbox] Process order. (Serial=4586, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:30:271None[Sandbox] Process order. (Serial=4587, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:30:274None[Sandbox] Process order. (Serial=4588, Empire=4, Order=Order='OrderGoTo', Entity=#5050, AdditionalFlags='IgnoreFogOfWar', Path='[94, 50] --> [95, 50] --> [95, 49] --> [96, 48] --> [95, 47] --> [96, 46] --> [96, 45]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:30:286None[Sandbox] Process order. (Serial=4589, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:30:288None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #5454 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:49:30:294None[Sandbox] Process order. (Serial=4590, Empire=5, Order=Order='OrderGoTo', Entity=#5372, AdditionalFlags='IgnoreFogOfWar', Path='[84, 57] --> [84, 58] --> [83, 59] --> [83, 60] --> [82, 61] --> [82, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:30:304None[Sandbox] Process order. (Serial=4591, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:30:314None[Sandbox] Process order. (Serial=4592, Empire=8, Order=Order='OrderGoTo', Entity=#5414, AdditionalFlags='IgnoreFogOfWar', Path='[79, 64] --> [78, 65] --> [79, 65]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:30:324None[Sandbox] Process order. (Serial=4593, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:30:339None[Sandbox] Process order. (Serial=4594, Empire=6, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:30:339None[Sandbox] Process order. (Serial=4595, Empire=7, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:30:339None[Sandbox] Process order. (Serial=4596, Empire=72, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:30:375None[Sandbox] Process order. (Serial=4597, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:30:406None[Sandbox] Process order. (Serial=4598, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '3443' Constructible: 'Infrastructure_Military_Family01_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:30:406None[Sandbox] Process order. (Serial=4599, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:30:415None[Sandbox] Process order. (Serial=4600, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:30:415None[Sandbox] Process order. (Serial=4601, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[40, 12] --> [41, 12] --> [41, 11] --> [42, 11] --> [43, 11] --> [44, 11] --> [45, 11] --> [46, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:30:425None[Sandbox] Process order. (Serial=4602, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:30:446None[Sandbox] Process order. (Serial=4603, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1033' Constructible: 'LandUnit_Era3_Common_Spies' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:30:454None[Sandbox] Process order. (Serial=4604, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:30:454None[Sandbox] Process order. (Serial=4605, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:30:455None[Sandbox] Process order. (Serial=4606, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:30:455None[Sandbox] Process order. (Serial=4607, Empire=3, Order=Order='OrderGoTo', Entity=#5393, AdditionalFlags='IgnoreFogOfWar', Path='[48, 58] --> [47, 58] --> [46, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:30:567None[Sandbox] Process order. (Serial=4608, Empire=0, Order=Order='OrderGoTo', Entity=#4907, AdditionalFlags='IgnoreFogOfWar', Path='[86, 26] --> [85, 26] --> [84, 26] --> [83, 26] --> [82, 25] --> [83, 24]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:30:568None[Sandbox] Process order. (Serial=4609, Empire=0, Order=Order='OrderGoTo', Entity=#5318, AdditionalFlags='IgnoreFogOfWar', Path='[59, 60] --> [59, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:30:576None[Sandbox] Process order. (Serial=4610, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:30:607None[Sandbox] Process order. (Serial=4611, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[99, 39]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:30:666None[Sandbox] Process order. (Serial=4612, Empire=3, Order=Order='OrderGoTo', Entity=#2893, AdditionalFlags='IgnoreFogOfWar', Path='[60, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:30:676None[Sandbox] Process order. (Serial=4613, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:30:968None[Sandbox] Process order. (Serial=4614, Empire=0, Order=Order='OrderGoTo', Entity=#4431, path='[54, 54] --> [53, 54]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:30:979None[Sandbox] Process order. (Serial=4615, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:31:129None[Sandbox] Process order. (Serial=4616, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:31:169None[Sandbox] Process order. (Serial=4617, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:31:170None[Sandbox] Process order. (Serial=4618, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:31:180None[Sandbox] Process order. (Serial=4619, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:31:184None[Sandbox] Process order. (Serial=4620, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:31:186None[Sandbox] Process order. (Serial=4621, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:31:219None[Sandbox] Process order. (Serial=4622, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:31:232None[Sandbox] Process order. (Serial=4623, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:31:250None[Sandbox] Process order. (Serial=4624, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:31:254None[Sandbox] Process order. (Serial=4625, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:31:258None[Sandbox] Process order. (Serial=4626, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:31:262None[Sandbox] Process order. (Serial=4627, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:31:279None[Sandbox] Process order. (Serial=4628, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:31:290None[Sandbox] Process order. (Serial=4629, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:31:293None[Sandbox] Process order. (Serial=4630, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:31:310None[Sandbox] Process order. (Serial=4631, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:31:320None[Sandbox] Process order. (Serial=4632, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:31:339None[Sandbox] Process order. (Serial=4633, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:31:429None[Sandbox] Process order. (Serial=4634, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:31:580None[Sandbox] Process order. (Serial=4635, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[99, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:31:621None[Sandbox] Process order. (Serial=4636, Empire=2, Order=Order='OrderGoTo', Entity=#4210, AdditionalFlags='IgnoreFogOfWar', Path='[45, 11] --> [46, 11] --> [47, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:31:992None[Sandbox] Process order. (Serial=4637, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:32:135None[Sandbox] Process order. (Serial=4638, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:32:195None[Sandbox] Process order. (Serial=4639, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:32:199None[Sandbox] Process order. (Serial=4640, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:32:225None[Sandbox] Process order. (Serial=4641, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:32:239None[Sandbox] Process order. (Serial=4642, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:32:247None[Sandbox] Process order. (Serial=4643, Empire=0, Order=Order='OrderGoTo', Entity=#4430, path='[55, 54]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:32:255None[Sandbox] Process order. (Serial=4644, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:32:258None[Sandbox] Process order. (Serial=4645, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:32:276None[Sandbox] Process order. (Serial=4646, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:32:281None[Sandbox] Process order. (Serial=4647, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:32:285None[Sandbox] Process order. (Serial=4648, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:32:301None[Sandbox] Process order. (Serial=4649, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:32:310None[Sandbox] Process order. (Serial=4650, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:32:313None[Sandbox] Process order. (Serial=4651, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:32:330None[Sandbox] Process order. (Serial=4652, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:32:338None[Sandbox] Process order. (Serial=4653, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:32:348None[Sandbox] Process order. (Serial=4654, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:32:408None[Sandbox] Process order. (Serial=4655, Empire=2, Order=Order='OrderGoTo', Entity=#4482, AdditionalFlags='IgnoreFogOfWar', Path='[33, 28] --> [33, 27] --> [34, 26] --> [34, 25] --> [34, 24] --> [34, 23] --> [34, 22] --> [33, 22]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:32:418None[Sandbox] Process order. (Serial=4656, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:32:438None[Sandbox] Process order. (Serial=4657, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:32:450None[Sandbox] Process order. (Serial=4658, Empire=8, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:32:589None[Sandbox] Process order. (Serial=4659, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[99, 39]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:32:630None[Sandbox] Process order. (Serial=4660, Empire=2, Order=Order='OrderGoTo', Entity=#4429, AdditionalFlags='IgnoreFogOfWar', Path='[44, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:32:639None[Sandbox] Process order. (Serial=4661, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:33:012None[Sandbox] Process order. (Serial=4662, Empire=2, Order=Order='OrderGoTo', Entity=#4429, AdditionalFlags='IgnoreFogOfWar', Path='[45, 11] --> [46, 11] --> [47, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:33:054None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #4066 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:49:33:153None[Sandbox] Process order. (Serial=4663, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:33:203None[Sandbox] Process order. (Serial=4664, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:33:206None[Sandbox] Process order. (Serial=4665, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:33:265None[Sandbox] Process order. (Serial=4666, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:33:295None[Sandbox] Process order. (Serial=4667, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:33:300None[Sandbox] Process order. (Serial=4668, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:33:316None[Sandbox] Process order. (Serial=4669, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:33:337None[Sandbox] Process order. (Serial=4670, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:33:341None[Sandbox] Process order. (Serial=4671, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:33:346None[Sandbox] Process order. (Serial=4672, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:33:362None[Sandbox] Process order. (Serial=4673, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:33:408None[Sandbox] Process order. (Serial=4674, Empire=1, Order=Order='OrderGoTo', Entity=#2374, AdditionalFlags='IgnoreFogOfWar', Path='[96, 21] --> [96, 22] --> [96, 23] --> [97, 24]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:33:409None[Sandbox] Process order. (Serial=4675, Empire=1, Order=Order='OrderGoTo', Entity=#3915, AdditionalFlags='IgnoreFogOfWar', Path='[95, 34]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:33:418None[Sandbox] Process order. (Serial=4676, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:33:422None[Sandbox] Process order. (Serial=4677, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:33:426None[Sandbox] Process order. (Serial=4678, Empire=1, Order=Order='OrderGoTo', Entity=#5337, AdditionalFlags='IgnoreFogOfWar', Path='[86, 12] --> [87, 12] --> [88, 12] --> [89, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:33:438None[Sandbox] Process order. (Serial=4679, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:33:442None[Sandbox] Process order. (Serial=4680, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:33:458None[Sandbox] Process order. (Serial=4681, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:33:488None[Sandbox] Process order. (Serial=4682, Empire=3, Order=Order='OrderGoTo', Entity=#4830, AdditionalFlags='IgnoreFogOfWar', Path='[40, 53] --> [40, 52] --> [39, 52] --> [38, 51]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:33:498None[Sandbox] Process order. (Serial=4683, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:33:609None[Sandbox] Process order. (Serial=4684, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[99, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:33:648None[Sandbox] Process order. (Serial=4685, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:33:777None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Nubia #3467 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:49:34:159None[Sandbox] Process order. (Serial=4686, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:34:211None[Sandbox] Process order. (Serial=4687, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:34:271None[Sandbox] Process order. (Serial=4688, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:34:302None[Sandbox] Process order. (Serial=4689, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:34:320None[Sandbox] Process order. (Serial=4690, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:34:351None[Sandbox] Process order. (Serial=4691, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:34:370None[Sandbox] Process order. (Serial=4692, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:34:430None[Sandbox] Process order. (Serial=4693, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:34:450None[Sandbox] Process order. (Serial=4694, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:34:454None[Sandbox] Process order. (Serial=4695, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:34:461None[Sandbox] Process order. (Serial=4696, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:34:512None[Sandbox] Process order. (Serial=4697, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:34:630None[Sandbox] Process order. (Serial=4698, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[99, 39]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:34:660None[Sandbox] Process order. (Serial=4699, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:35:172None[Sandbox] Process order. (Serial=4700, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:35:222None[Sandbox] Process order. (Serial=4701, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:35:282None[Sandbox] Process order. (Serial=4702, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:35:312None[Sandbox] Process order. (Serial=4703, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:35:333None[Sandbox] Process order. (Serial=4704, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:35:362None[Sandbox] Process order. (Serial=4705, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:35:382None[Sandbox] Process order. (Serial=4706, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:35:442None[Sandbox] Process order. (Serial=4707, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:35:465None[Sandbox] Process order. (Serial=4708, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:35:468None[Sandbox] Process order. (Serial=4709, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:35:472None[Sandbox] Process order. (Serial=4710, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:35:494None[Sandbox] Process order. (Serial=4711, Empire=5, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:35:523None[Sandbox] Process order. (Serial=4712, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:35:636None[Sandbox] Process order. (Serial=4713, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[100, 39]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:36:180None[Sandbox] Process order. (Serial=4714, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:36:230None[Sandbox] Process order. (Serial=4715, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:36:293None[Sandbox] Process order. (Serial=4716, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:36:319None[Sandbox] Process order. (Serial=4717, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:36:340None[Sandbox] Process order. (Serial=4718, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:36:370None[Sandbox] Process order. (Serial=4719, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:36:380None[Sandbox] Process order. (Serial=4720, Empire=0, Order=Order OrderToggleAutoExplore)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:36:450None[Sandbox] Process order. (Serial=4721, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:36:470None[Sandbox] Process order. (Serial=4722, Empire=2, Order=Order='OrderGoTo', Entity=#5379, AdditionalFlags='IgnoreFogOfWar', Path='[47, 11] --> [48, 11] --> [49, 10] --> [49, 9] --> [50, 8] --> [50, 7] --> [51, 6] --> [52, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:36:471None[Sandbox] Process order. (Serial=4723, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:36:480None[Sandbox] Process order. (Serial=4724, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:36:484None[Sandbox] Process order. (Serial=4725, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:36:488None[Sandbox] Process order. (Serial=4726, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:36:520None[Sandbox] Process order. (Serial=4727, Empire=4, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:36:540None[Sandbox] Process order. (Serial=4728, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:36:700None[Sandbox] Process order. (Serial=4729, Empire=1, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:36:700None[Sandbox] Process order. (Serial=4730, Empire=3, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:37:324None[Sandbox] Process order. (Serial=4731, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:37:486None[Sandbox] Process order. (Serial=4732, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:37:495None[Sandbox] Process order. (Serial=4733, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:37:499None[Sandbox] Process order. (Serial=4734, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:37:687None[Sandbox] Process order. (Serial=4735, Empire=2, Order=Order='OrderGoTo', Entity=#4849, AdditionalFlags='IgnoreFogOfWar', Path='[54, 61] --> [54, 60] --> [53, 59] --> [53, 58] --> [52, 57]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:38:332None[Sandbox] Process order. (Serial=4736, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:38:492None[Sandbox] Process order. (Serial=4737, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:38:502None[Sandbox] Process order. (Serial=4738, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:38:875None[Sandbox] Process order. (Serial=4739, Empire=0, Order=Order='OrderGoToAndStealTrade', Entity=#4232, path='[58, 60] --> [57, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:38:884None[Sandbox] Process order. (Serial=4740, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:39:338None[Sandbox] Process order. (Serial=4741, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:39:499None[Sandbox] Process order. (Serial=4742, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:39:508None[Sandbox] Process order. (Serial=4743, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:39:892None[Sandbox] Process order. (Serial=4744, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:40:345None[Sandbox] Process order. (Serial=4745, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:40:506None[Sandbox] Process order. (Serial=4746, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:40:664None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_AboriginalAustralia #5050 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:49:40:899None[Sandbox] Process order. (Serial=4747, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:41:358None[Sandbox] Process order. (Serial=4748, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:41:509None[Sandbox] Process order. (Serial=4749, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:42:364None[Sandbox] Process order. (Serial=4750, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:42:525None[Sandbox] Process order. (Serial=4751, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:42:708None[Sandbox] Process order. (Serial=4752, Empire=2, Order=Order='OrderGoTo', Entity=#4849, AdditionalFlags='IgnoreFogOfWar', Path='[53, 58]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:43:371None[Sandbox] Process order. (Serial=4753, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:43:550None[Sandbox] Process order. (Serial=4754, Empire=2, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:45:302None[Sandbox] Process order. (Serial=4755, Empire=0, Order=Order OrderChangeEntityAwakeState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:45:713None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #4849 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:49:47:842None[Sandbox] Process order. (Serial=4756, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:49:535None[Sandbox] Process order. (Serial=4757, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:49:616None[Sandbox] Process order. (Serial=4758, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:52:146None[Sandbox] Process order. (Serial=4759, Empire=0, Order=Order OrderUseLeverageAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:49:52:198None [Avatar] Invalid transaction type ConsulatAction

Amplitude.Mercury.Presentation.PresentationAvatarController:FillTransactionQueue(System.Reflection.RuntimeParameterInfo)

20:49:52:209None[Sandbox] Process order. (Serial=4760, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:01:799None[Sandbox] Process order. (Serial=4761, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:02:757None[Sandbox] Process order. (Serial=4762, Empire=0, Order=Order='OrderGoTo', Entity=#4271, path='[58, 5]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:02:767None[Sandbox] Process order. (Serial=4763, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:03:687NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:50:03:688NoneCreatePresentationBattlePreview attacker #4271, defender #4456, ticketnumber #25041.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:50:03:721NoneRequestAsyncOperation_Completed for ticket #25041.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

20:50:03:721NonePreparePresentationBattlePreview attacker #4271, defender #4456, battle #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

20:50:03:721NoneRequestAsyncOperation_Dismissed for ticket #25041.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

20:50:03:723UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item072/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:50:03:724UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item072/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:50:03:724UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item072/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:UiTransform_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:50:03:724UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item072/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform+Mutators+<>c:<.cctor>b__39_7(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Animations.UIAnimationItemImpl`2[[Amplitude.UI.UITransform, Amplitude.UI, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null],[System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]:Update(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Animations.Scene.UIAnimatorComponent:ApplyCurrentTime()
Amplitude.UI.Animations.Scene.UIAnimatorComponent:ResetAtRatio(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.AnimationUtils:PlayAnimatorIfNecessary(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.AnimationUtils:PlayAnimatorIfNecessary(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePinCompagnon:RefreshPinState(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPin:RefreshPinState(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPin:OnBeginShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:50:03:725UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item072/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:UiTransform_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform+Mutators+<>c:<.cctor>b__39_7(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Animations.UIAnimationItemImpl`2[[Amplitude.UI.UITransform, Amplitude.UI, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null],[System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]:Update(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Animations.Scene.UIAnimatorComponent:ApplyCurrentTime()
Amplitude.UI.Animations.Scene.UIAnimatorComponent:ResetAtRatio(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.AnimationUtils:PlayAnimatorIfNecessary(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.AnimationUtils:PlayAnimatorIfNecessary(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePinCompagnon:RefreshPinState(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPin:RefreshPinState(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPin:OnBeginShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:50:04:221NoneDisplayPresentationBattlePreview attacker 4271, defender 4456

Amplitude.Mercury.Presentation.PresentationBattlePreview:DisplayPresentationBattlePreview()

20:50:04:221None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #4271 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:50:04:221None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Sumer #4271 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:50:04:221None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #4271 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:50:04:221None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #2410 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:50:04:221None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #2410 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:50:04:221None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4977 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:50:04:221None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Sumer #4977 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:50:04:221None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4977 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:50:04:221None[Preview] PresentationArmy LandUnit_Era2_Huns_HunnicHorde #5454 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:50:04:221None[Preview] PresentationArmy LandUnit_Era2_Huns_HunnicHorde #5454 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:50:04:270NoneHidePresentationBattlePreview for ticket #25041 with current ticket #25041.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

20:50:04:270NoneHidePresentationBattlePreview attacker #4271, defender #4456

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

20:50:04:270None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #4271 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:50:04:270None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #4271 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:50:04:270None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #2410 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:50:04:270None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #2410 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:50:04:270None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4977 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:50:04:270None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4977 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:50:04:270None[Preview] PresentationArmy LandUnit_Era2_Huns_HunnicHorde #5454 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:50:04:270None[Preview] PresentationArmy LandUnit_Era2_Huns_HunnicHorde #5454 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:50:04:270None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Sumer #2340 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:50:04:270None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Sumer #2196 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:50:04:270None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Sumer #1394 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:50:04:270None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Sumer #1184 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:50:04:270NoneReleasePresentationBattlePreview attacker #4271, defender #4456

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:50:04:270None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #4271 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:50:04:270None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #2410 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:50:04:270None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4977 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:50:04:270None[Preview] PresentationArmy LandUnit_Era2_Huns_HunnicHorde #5454 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:50:04:966NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:50:04:966NoneCreatePresentationBattlePreview attacker #4271, defender #5455, ticketnumber #25044.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:50:04:999NoneRequestAsyncOperation_Completed for ticket #25044.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

20:50:04:999NonePreparePresentationBattlePreview attacker #4271, defender #5455, battle #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

20:50:04:999NoneRequestAsyncOperation_Dismissed for ticket #25044.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

20:50:05:001UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item071/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:50:05:001UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item071/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:50:05:001UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item071/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:UiTransform_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:50:05:002UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item071/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform+Mutators+<>c:<.cctor>b__39_7(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Animations.UIAnimationItemImpl`2[[Amplitude.UI.UITransform, Amplitude.UI, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null],[System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]:Update(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Animations.Scene.UIAnimatorComponent:ApplyCurrentTime()
Amplitude.UI.Animations.Scene.UIAnimatorComponent:ResetAtRatio(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.AnimationUtils:PlayAnimatorIfNecessary(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.AnimationUtils:PlayAnimatorIfNecessary(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePinCompagnon:RefreshPinState(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPin:RefreshPinState(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPin:OnBeginShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:50:05:002UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item071/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:UiTransform_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform+Mutators+<>c:<.cctor>b__39_7(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Animations.UIAnimationItemImpl`2[[Amplitude.UI.UITransform, Amplitude.UI, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null],[System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]:Update(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Animations.Scene.UIAnimatorComponent:ApplyCurrentTime()
Amplitude.UI.Animations.Scene.UIAnimatorComponent:ResetAtRatio(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.AnimationUtils:PlayAnimatorIfNecessary(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.Helpers.AnimationUtils:PlayAnimatorIfNecessary(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePinCompagnon:RefreshPinState(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPin:RefreshPinState(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPin:OnBeginShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

20:50:05:498NoneDisplayPresentationBattlePreview attacker 4271, defender 5455

Amplitude.Mercury.Presentation.PresentationBattlePreview:DisplayPresentationBattlePreview()

20:50:05:498None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #4271 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:50:05:498None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Sumer #4271 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:50:05:498None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #4271 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:50:05:498None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #2410 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:50:05:498None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #2410 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:50:05:498None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4977 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:50:05:498None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Sumer #4977 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:50:05:498None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4977 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:50:05:498None[Preview] PresentationArmy LandUnit_Era2_Huns_HunnicHorde #5454 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:50:05:498None[Preview] PresentationArmy LandUnit_Era2_Huns_HunnicHorde #5454 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:50:05:514NoneHidePresentationBattlePreview for ticket #25044 with current ticket #25044.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

20:50:05:514NoneHidePresentationBattlePreview attacker #4271, defender #5455

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

20:50:05:515None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #4271 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:50:05:515None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #4271 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:50:05:515None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #2410 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:50:05:515None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #2410 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:50:05:515None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4977 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:50:05:515None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4977 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:50:05:515None[Preview] PresentationArmy LandUnit_Era2_Huns_HunnicHorde #5454 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:50:05:515None[Preview] PresentationArmy LandUnit_Era2_Huns_HunnicHorde #5454 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:50:05:515None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Sumer #2196 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:50:05:515NoneReleasePresentationBattlePreview attacker #4271, defender #5455

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:50:05:515None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #4271 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:50:05:515None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #2410 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:50:05:515None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #4977 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:50:05:515None[Preview] PresentationArmy LandUnit_Era2_Huns_HunnicHorde #5454 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:50:07:041None[Sandbox] Process order. (Serial=4764, Empire=0, Order=Order='OrderGoTo', Entity=#4271, path='[58, 6] --> [57, 7] --> [56, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:07:051None[Sandbox] Process order. (Serial=4765, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:08:063None[Sandbox] Process order. (Serial=4766, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:09:069None[Sandbox] Process order. (Serial=4767, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:14:787None[Sandbox] Process order. (Serial=4768, Empire=0, Order=Order='OrderGoTo', Entity=#3517, path='[69, 20] --> [68, 20] --> [67, 20] --> [66, 20] --> [65, 19] --> [66, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:14:796None[Sandbox] Process order. (Serial=4769, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:15:807None[Sandbox] Process order. (Serial=4770, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:16:817None[Sandbox] Process order. (Serial=4771, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:21:706None[Sandbox] Process order. (Serial=4772, Empire=0, Order=Order='OrderGoTo', Entity=#3415, path='[62, 29] --> [62, 28]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:21:718None[Sandbox] Process order. (Serial=4773, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:22:726None[Sandbox] Process order. (Serial=4774, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:28:439None[Sandbox] Process order. (Serial=4775, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:31:881None[Sandbox] Process order. (Serial=4776, Empire=0, Order=Order='OrderGoTo', Entity=#3415, path='[61, 27]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:31:890None[Sandbox] Process order. (Serial=4777, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:33:372None[Sandbox] Process order. (Serial=4778, Empire=0, Order=Order='OrderGoTo', Entity=#3415, path='[62, 28] --> [61, 29]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:33:382None[Sandbox] Process order. (Serial=4779, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:34:392None[Sandbox] Process order. (Serial=4780, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:37:213None[Sandbox] Process order. (Serial=4781, Empire=0, Order=Order='OrderGoTo', Entity=#5438, path='[97, 54] --> [96, 54] --> [95, 54] --> [94, 54] --> [93, 54] --> [92, 53] --> [92, 52]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:37:223None[Sandbox] Process order. (Serial=4782, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:38:234None[Sandbox] Process order. (Serial=4783, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:39:245None[Sandbox] Process order. (Serial=4784, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:40:255None[Sandbox] Process order. (Serial=4785, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:41:266None[Sandbox] Process order. (Serial=4786, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:47:759None[Sandbox] Process order. (Serial=4787, Empire=0, Order=Order OrderChangeEntityAwakeState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:47:841None[Sandbox] Process order. (Serial=4788, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:48:051None[Sandbox] Process order. (Serial=4789, Empire=0, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:48:131None[Sandbox] Process order. (Serial=4790, Empire=-1, Order=Order OrderWaitForOrderReplication)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:48:333NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

20:50:48:334None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_FrankishKingdom #5461 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:50:49:106NoneAI Synchronization took 766ms at frame 8834 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

20:50:49:125NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:50:49:125NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:50:49:125NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:50:49:445None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #5479 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:50:49:451None[Sandbox] Process order. (Serial=4791, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:50:352None[Sandbox] Process order. (Serial=4792, Empire=0, Order=Order='OrderGoTo', Entity=#4907, AdditionalFlags='IgnoreFogOfWar', Path='[84, 24]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:50:362None[Sandbox] Process order. (Serial=4793, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:50:382None[Sandbox] Process order. (Serial=4794, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1172' Constructible: 'Infrastructure_Science_Family03_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:50:383None[Sandbox] Process order. (Serial=4795, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '3975' Constructible: 'Infrastructure_Industry_Family05_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:50:384None[Sandbox] Process order. (Serial=4796, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1172' Constructible: 'LandUnit_Era2_Common_Horsemen' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:50:384None[Sandbox] Process order. (Serial=4797, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:50:385None[Sandbox] Process order. (Serial=4798, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:50:385None[Sandbox] Process order. (Serial=4799, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:50:385None[Sandbox] Process order. (Serial=4800, Empire=1, Order=Order OrderExecuteGrievanceAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:50:386None[Sandbox] Process order. (Serial=4801, Empire=1, Order=Order OrderSettlementBanishPopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:50:393None[Sandbox] Process order. (Serial=4802, Empire=1, Order=Order='OrderDiplomaticAction', Action='ProposeAllianceTreaty', OtherEmpire=#0.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:50:394None[Sandbox] Process order. (Serial=4803, Empire=1, Order=Order='OrderGoTo', Entity=#4066, AdditionalFlags='IgnoreFogOfWar', Path='[95, 32] --> [94, 31]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:50:395None[Sandbox] Process order. (Serial=4804, Empire=1, Order=Order='OrderGoTo', Entity=#5259, AdditionalFlags='IgnoreFogOfWar', Path='[66, 19]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:50:395None[Sandbox] Process order. (Serial=4805, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[100, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:50:395None[Sandbox] Process order. (Serial=4806, Empire=1, Order=Order='OrderGoTo', Entity=#5341, AdditionalFlags='IgnoreFogOfWar', Path='[95, 24] --> [96, 24]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:50:396None[Sandbox] Process order. (Serial=4807, Empire=1, Order=Order='OrderGoTo', Entity=#5339, AdditionalFlags='IgnoreFogOfWar', Path='[94, 25] --> [94, 26] --> [94, 27] --> [95, 28]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:50:403None[Sandbox] Process order. (Serial=4808, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '3454' Constructible: 'Extension_Base_Industry' Position: '[89, 14]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:50:404None[Sandbox] Process order. (Serial=4809, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:50:407None[Sandbox] Process order. (Serial=4810, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:50:410None[Sandbox] Process order. (Serial=4811, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:50:415None[Sandbox] Process order. (Serial=4812, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:50:420None[Sandbox] Process order. (Serial=4813, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:50:453None[Sandbox] Process order. (Serial=4814, Empire=2, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:50:453None[Sandbox] Process order. (Serial=4815, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:50:454None[Sandbox] Process order. (Serial=4816, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:50:454None[Sandbox] Process order. (Serial=4817, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:50:454None[Sandbox] Process order. (Serial=4818, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1162' Constructible: 'Infrastructure_Industry_Family04_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:50:455None[Sandbox] Process order. (Serial=4819, Empire=2, Order=Order='OrderGoTo', Entity=#4849, AdditionalFlags='IgnoreFogOfWar', Path='[53, 59] --> [54, 60] --> [53, 60] --> [52, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:50:456None[Sandbox] Process order. (Serial=4820, Empire=2, Order=Order='OrderGoTo', Entity=#3657, AdditionalFlags='IgnoreFogOfWar', Path='[36, 18] --> [36, 19] --> [36, 20] --> [35, 21] --> [35, 22] --> [34, 23] --> [35, 24] --> [35, 25]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:50:456None[Sandbox] Process order. (Serial=4821, Empire=2, Order=Order='OrderGoTo', Entity=#4482, AdditionalFlags='IgnoreFogOfWar', Path='[33, 21] --> [33, 20] --> [32, 19]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:50:457None[Sandbox] Process order. (Serial=4822, Empire=2, Order=Order='OrderGoTo', Entity=#4210, AdditionalFlags='IgnoreFogOfWar', Path='[47, 12] --> [46, 13] --> [47, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:50:457None[Sandbox] Process order. (Serial=4823, Empire=2, Order=Order='OrderGoTo', Entity=#4166, AdditionalFlags='IgnoreFogOfWar', Path='[47, 12] --> [47, 11] --> [48, 11] --> [49, 11] --> [50, 11] --> [51, 10] --> [51, 9] --> [52, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:50:458None[Sandbox] Process order. (Serial=4824, Empire=2, Order=Order='OrderGoTo', Entity=#2935, AdditionalFlags='IgnoreFogOfWar', Path='[40, 14] --> [40, 13] --> [41, 12] --> [42, 12] --> [42, 11] --> [43, 11] --> [44, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:50:463None[Sandbox] Process order. (Serial=4825, Empire=2, Order=Order='OrderGoTo', Entity=#4429, AdditionalFlags='IgnoreFogOfWar', Path='[47, 11] --> [47, 12] --> [46, 13] --> [47, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:50:464None[Sandbox] Process order. (Serial=4826, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:50:467None[Sandbox] Process order. (Serial=4827, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:50:471None[Sandbox] Process order. (Serial=4828, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:50:476None[Sandbox] Process order. (Serial=4829, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:50:480None[Sandbox] Process order. (Serial=4830, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:50:484None[Sandbox] Process order. (Serial=4831, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:50:493None[Sandbox] Process order. (Serial=4832, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:50:514None[Sandbox] Process order. (Serial=4833, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:50:515None[Sandbox] Process order. (Serial=4834, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:50:515None[Sandbox] Process order. (Serial=4835, Empire=3, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:50:517None[Sandbox] Process order. (Serial=4836, Empire=3, Order=Order='OrderGoTo', Entity=#5160, AdditionalFlags='IgnoreFogOfWar', Path='[52, 61] --> [53, 61] --> [54, 61] --> [55, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:50:523None[Sandbox] Process order. (Serial=4837, Empire=3, Order=Order='OrderGoTo', Entity=#2893, AdditionalFlags='IgnoreFogOfWar', Path='[60, 61] --> [61, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:50:525None[Sandbox] Process order. (Serial=4838, Empire=3, Order=Order='OrderGoTo', Entity=#4830, AdditionalFlags='IgnoreFogOfWar', Path='[38, 50]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:50:525None[Sandbox] Process order. (Serial=4839, Empire=3, Order=Order='OrderGoTo', Entity=#5440, AdditionalFlags='IgnoreFogOfWar', Path='[42, 57] --> [43, 58] --> [44, 58] --> [44, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:50:526None[Sandbox] Process order. (Serial=4840, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:50:533None[Sandbox] Process order. (Serial=4841, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2674' Constructible: 'Extension_Base_Money' Position: '[54, 67]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:50:533None[Sandbox] Process order. (Serial=4842, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1033' Constructible: 'Extension_Era3_FrankishKingdom' Position: '[32, 42]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:50:534None[Sandbox] Process order. (Serial=4843, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2578' Constructible: 'Extension_Era3_FrankishKingdom' Position: '[48, 59]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:50:534None[Sandbox] Process order. (Serial=4844, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:50:538None[Sandbox] Process order. (Serial=4845, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:50:553None[Sandbox] Process order. (Serial=4846, Empire=4, Order=Order='OrderGoTo', Entity=#5050, AdditionalFlags='IgnoreFogOfWar', Path='[96, 46] --> [95, 47] --> [95, 48] --> [95, 49] --> [95, 50] --> [94, 50] --> [93, 50]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:50:563None[Sandbox] Process order. (Serial=4847, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:50:573None[Sandbox] Process order. (Serial=4848, Empire=5, Order=Order='OrderGoTo', Entity=#5372, AdditionalFlags='IgnoreFogOfWar', Path='[81, 63] --> [80, 63] --> [80, 64] --> [79, 64] --> [78, 64] --> [77, 64]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:50:583None[Sandbox] Process order. (Serial=4849, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:50:593None[Sandbox] Process order. (Serial=4850, Empire=8, Order=Order='OrderGoTo', Entity=#5414, AdditionalFlags='IgnoreFogOfWar', Path='[78, 65] --> [78, 64] --> [77, 64] --> [76, 64]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:50:603None[Sandbox] Process order. (Serial=4851, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:50:614None[Sandbox] Process order. (Serial=4852, Empire=9, Order=Order='OrderGoTo', Entity=#5479, AdditionalFlags='IgnoreFogOfWar', Path='[86, 57] --> [86, 58] --> [85, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:50:623None[Sandbox] Process order. (Serial=4853, Empire=9, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:50:635None[Sandbox] Process order. (Serial=4854, Empire=6, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:50:635None[Sandbox] Process order. (Serial=4855, Empire=7, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:50:635None[Sandbox] Process order. (Serial=4856, Empire=72, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:50:673None[Sandbox] Process order. (Serial=4857, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:50:674None[Sandbox] Process order. (Serial=4858, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:50:675None[Sandbox] Process order. (Serial=4859, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:50:703None[Sandbox] Process order. (Serial=4860, Empire=2, Order=Order OrderBuyoutConstructionByGuid, Settlement: '3443', Construction: '525'))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:50:715None[Sandbox] Process order. (Serial=4861, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:50:715None[Sandbox] Process order. (Serial=4862, Empire=2, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:50:753None[Sandbox] Process order. (Serial=4863, Empire=3, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:50:755None[Sandbox] Process order. (Serial=4864, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:50:755None[Sandbox] Process order. (Serial=4865, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:50:853None[Sandbox] Process order. (Serial=4866, Empire=0, Order=Order='OrderGoTo', Entity=#4907, AdditionalFlags='IgnoreFogOfWar', Path='[83, 24] --> [82, 24] --> [81, 24] --> [80, 23]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:50:893None[Sandbox] Process order. (Serial=4867, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:50:894None[Sandbox] Process order. (Serial=4868, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[99, 39]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:50:923None[Sandbox] Process order. (Serial=4869, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '3443' Constructible: 'Infrastructure_Military_Family04_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:50:964None[Sandbox] Process order. (Serial=4870, Empire=3, Order=Order='OrderGoTo', Entity=#2893, AdditionalFlags='IgnoreFogOfWar', Path='[59, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:50:964None[Sandbox] Process order. (Serial=4871, Empire=3, Order=Order='OrderGoTo', Entity=#3404, AdditionalFlags='IgnoreFogOfWar', Path='[37, 51] --> [38, 52]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:50:973None[Sandbox] Process order. (Serial=4872, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:50:976None[Sandbox] Process order. (Serial=4873, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:51:373None[Sandbox] Process order. (Serial=4874, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:51:415None[Sandbox] Process order. (Serial=4875, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:51:416None[Sandbox] Process order. (Serial=4876, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:51:423None[Sandbox] Process order. (Serial=4877, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:51:437None[Sandbox] Process order. (Serial=4878, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:51:473None[Sandbox] Process order. (Serial=4879, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:51:478None[Sandbox] Process order. (Serial=4880, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:51:483None[Sandbox] Process order. (Serial=4881, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:51:493None[Sandbox] Process order. (Serial=4882, Empire=1, Order=Order='OrderGoTo', Entity=#5337, AdditionalFlags='IgnoreFogOfWar', Path='[90, 12] --> [90, 13] --> [91, 13] --> [91, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:51:494None[Sandbox] Process order. (Serial=4883, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:51:499None[Sandbox] Process order. (Serial=4884, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:51:504None[Sandbox] Process order. (Serial=4885, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:51:514None[Sandbox] Process order. (Serial=4886, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:51:518None[Sandbox] Process order. (Serial=4887, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:51:533None[Sandbox] Process order. (Serial=4888, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:51:543None[Sandbox] Process order. (Serial=4889, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:51:575None[Sandbox] Process order. (Serial=4890, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:51:593None[Sandbox] Process order. (Serial=4891, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:51:615None[Sandbox] Process order. (Serial=4892, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:51:633None[Sandbox] Process order. (Serial=4893, Empire=9, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:51:683None[Sandbox] Process order. (Serial=4894, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[99, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:51:904None[Sandbox] Process order. (Serial=4895, Empire=2, Order=Order='OrderGoTo', Entity=#4210, AdditionalFlags='IgnoreFogOfWar', Path='[47, 13] --> [48, 12] --> [48, 11] --> [49, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:51:985None[Sandbox] Process order. (Serial=4896, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:52:384None[Sandbox] Process order. (Serial=4897, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:52:435None[Sandbox] Process order. (Serial=4898, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:52:484None[Sandbox] Process order. (Serial=4899, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:52:488None[Sandbox] Process order. (Serial=4900, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:52:495None[Sandbox] Process order. (Serial=4901, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:52:504None[Sandbox] Process order. (Serial=4902, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:52:509None[Sandbox] Process order. (Serial=4903, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:52:525None[Sandbox] Process order. (Serial=4904, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:52:529None[Sandbox] Process order. (Serial=4905, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:52:533None[Sandbox] Process order. (Serial=4906, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:52:546None[Sandbox] Process order. (Serial=4907, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:52:567None[Sandbox] Process order. (Serial=4908, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:52:585None[Sandbox] Process order. (Serial=4909, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:52:605None[Sandbox] Process order. (Serial=4910, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:52:624None[Sandbox] Process order. (Serial=4911, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:52:645None[Sandbox] Process order. (Serial=4912, Empire=9, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:52:684None[Sandbox] Process order. (Serial=4913, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[99, 39]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:52:754None[Sandbox] Process order. (Serial=4914, Empire=5, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:52:755None[Sandbox] Process order. (Serial=4915, Empire=9, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:52:934None[Sandbox] Process order. (Serial=4916, Empire=5, Order=Order='OrderGoTo', Entity=#5372, AdditionalFlags='IgnoreFogOfWar', Path='[79, 64] --> [78, 63] --> [77, 63] --> [76, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:53:299None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #4849 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:50:53:395None[Sandbox] Process order. (Serial=4917, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:53:445None[Sandbox] Process order. (Serial=4918, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:53:495None[Sandbox] Process order. (Serial=4919, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:53:500None[Sandbox] Process order. (Serial=4920, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:53:515None[Sandbox] Process order. (Serial=4921, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:53:519None[Sandbox] Process order. (Serial=4922, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:53:535None[Sandbox] Process order. (Serial=4923, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:53:540None[Sandbox] Process order. (Serial=4924, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:53:545None[Sandbox] Process order. (Serial=4925, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:53:565None[Sandbox] Process order. (Serial=4926, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:53:585None[Sandbox] Process order. (Serial=4927, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:53:605None[Sandbox] Process order. (Serial=4928, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:53:615None[Sandbox] Process order. (Serial=4929, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:53:635None[Sandbox] Process order. (Serial=4930, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:53:696None[Sandbox] Process order. (Serial=4931, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[99, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:53:697None[Sandbox] Process order. (Serial=4932, Empire=1, Order=Order='OrderGoTo', Entity=#4066, AdditionalFlags='IgnoreFogOfWar', Path='[95, 30] --> [95, 29]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:53:705None[Sandbox] Process order. (Serial=4933, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:53:765None[Sandbox] Process order. (Serial=4934, Empire=3, Order=Order='OrderGoTo', Entity=#5393, AdditionalFlags='IgnoreFogOfWar', Path='[45, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:53:775None[Sandbox] Process order. (Serial=4935, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:53:800None[Sandbox] Process order. (Serial=4936, Empire=8, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:53:915None[Sandbox] Process order. (Serial=4937, Empire=2, Order=Order='OrderGoTo', Entity=#4429, AdditionalFlags='IgnoreFogOfWar', Path='[47, 13] --> [48, 12] --> [48, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:53:916None[Sandbox] Process order. (Serial=4938, Empire=2, Order=Order='OrderGoTo', Entity=#4849, AdditionalFlags='IgnoreFogOfWar', Path='[52, 61] --> [52, 62] --> [51, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:53:956None[Sandbox] Process order. (Serial=4939, Empire=3, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:54:077None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Nubia #3467 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:50:54:155None[Sandbox] Process order. (Serial=4940, Empire=3, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:54:405None[Sandbox] Process order. (Serial=4941, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:54:456None[Sandbox] Process order. (Serial=4942, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:54:505None[Sandbox] Process order. (Serial=4943, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:54:511None[Sandbox] Process order. (Serial=4944, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:54:526None[Sandbox] Process order. (Serial=4945, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:54:530None[Sandbox] Process order. (Serial=4946, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:54:546None[Sandbox] Process order. (Serial=4947, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:54:551None[Sandbox] Process order. (Serial=4948, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:54:567None[Sandbox] Process order. (Serial=4949, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:54:616None[Sandbox] Process order. (Serial=4950, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:54:626None[Sandbox] Process order. (Serial=4951, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:54:686None[Sandbox] Process order. (Serial=4952, Empire=0, Order=Order='OrderGoTo', Entity=#4907, AdditionalFlags='IgnoreFogOfWar', Path='[80, 24] --> [79, 25]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:54:716None[Sandbox] Process order. (Serial=4953, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:54:726None[Sandbox] Process order. (Serial=4954, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[99, 39]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:55:416None[Sandbox] Process order. (Serial=4955, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:55:456None[Sandbox] Process order. (Serial=4956, Empire=0, Order=Order='OrderGoTo', Entity=#5318, path='[59, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:55:466None[Sandbox] Process order. (Serial=4957, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:55:470None[Sandbox] Process order. (Serial=4958, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:55:516None[Sandbox] Process order. (Serial=4959, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:55:521None[Sandbox] Process order. (Serial=4960, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:55:536None[Sandbox] Process order. (Serial=4961, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:55:540None[Sandbox] Process order. (Serial=4962, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:55:556None[Sandbox] Process order. (Serial=4963, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:55:582None[Sandbox] Process order. (Serial=4964, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:55:587None[Sandbox] Process order. (Serial=4965, Empire=1, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:55:626None[Sandbox] Process order. (Serial=4966, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:55:637None[Sandbox] Process order. (Serial=4967, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:55:717None[Sandbox] Process order. (Serial=4968, Empire=1, Order=Order='OrderGoTo', Entity=#3467, AdditionalFlags='IgnoreFogOfWar', Path='[100, 39]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:56:426None[Sandbox] Process order. (Serial=4969, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:56:476None[Sandbox] Process order. (Serial=4970, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:56:526None[Sandbox] Process order. (Serial=4971, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:56:529None[Sandbox] Process order. (Serial=4972, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:56:537None[Sandbox] Process order. (Serial=4973, Empire=0, Order=Order OrderFurtherActions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:56:546None[Sandbox] Process order. (Serial=4974, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:56:548None[Sandbox] Process order. (Serial=4975, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:56:551None[Sandbox] Process order. (Serial=4976, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:56:555None[Sandbox] Process order. (Serial=4977, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:56:557None[Sandbox] Process order. (Serial=4978, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:56:559None[Sandbox] Process order. (Serial=4979, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:56:566None[Sandbox] Process order. (Serial=4980, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:56:596None[Sandbox] Process order. (Serial=4981, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:56:637None[Sandbox] Process order. (Serial=4982, Empire=4, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:56:646None[Sandbox] Process order. (Serial=4983, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:56:726None[Sandbox] Process order. (Serial=4984, Empire=1, Order=Order='OrderGoTo', Entity=#3915, AdditionalFlags='IgnoreFogOfWar', Path='[95, 33]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:56:737None[Sandbox] Process order. (Serial=4985, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:56:766None[Sandbox] Process order. (Serial=4986, Empire=2, Order=Order='OrderGoTo', Entity=#5379, AdditionalFlags='IgnoreFogOfWar', Path='[51, 7] --> [50, 7] --> [50, 8] --> [49, 9] --> [49, 10] --> [48, 11] --> [47, 11] --> [46, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:56:767None[Sandbox] Process order. (Serial=4987, Empire=2, Order=Order='OrderGoTo', Entity=#5454, AdditionalFlags='IgnoreFogOfWar', Path='[55, 3] --> [55, 4] --> [54, 5] --> [54, 6] --> [53, 6] --> [52, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:56:776None[Sandbox] Process order. (Serial=4988, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:56:778None[Sandbox] Process order. (Serial=4989, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:56:811None[Sandbox] Process order. (Serial=4990, Empire=4, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:57:256None[Sandbox] Process order. (Serial=4991, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:57:558None[Sandbox] Process order. (Serial=4992, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:57:562None[Sandbox] Process order. (Serial=4993, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:57:579None[Sandbox] Process order. (Serial=4994, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:57:788None[Sandbox] Process order. (Serial=4995, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:57:792None[Sandbox] Process order. (Serial=4996, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:58:349None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #3915 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:50:58:568None[Sandbox] Process order. (Serial=4997, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:58:799None[Sandbox] Process order. (Serial=4998, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:58:801None[Sandbox] Process order. (Serial=4999, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:59:801None[Sandbox] Process order. (Serial=5000, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:50:59:822None[Sandbox] Process order. (Serial=5001, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:51:00:812None[Sandbox] Process order. (Serial=5002, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:51:00:832None[Sandbox] Process order. (Serial=5003, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:51:01:824None[Sandbox] Process order. (Serial=5004, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:51:01:845None[Sandbox] Process order. (Serial=5005, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:51:01:965None[Sandbox] Process order. (Serial=5006, Empire=2, Order=Order OrderTransferUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:51:02:856None[Sandbox] Process order. (Serial=5007, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:51:03:006None[Sandbox] Process order. (Serial=5008, Empire=2, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:51:08:699None[Sandbox] Process order. (Serial=5009, Empire=0, Order=Order='OrderDiplomaticAction', Action='SignTreaty', OtherEmpire=#1.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:51:08:758None[Sandbox] Process order. (Serial=5010, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:51:08:759None[Sandbox] Process order. (Serial=5011, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:51:08:768None[Sandbox] Process order. (Serial=5012, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:51:08:828None[Sandbox] Process order. (Serial=5013, Empire=3, Order=Order OrderBuyoutAvailableConstruction. Settlement=2674, Constructible=LandUnit_Era3_Common_Pikemen, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:51:08:831None[Sandbox] Process order. (Serial=5014, Empire=3, Order=Order OrderBuyoutAvailableConstruction. Settlement=2674, Constructible=LandUnit_Era3_Common_Pikemen, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:51:08:970None[Sandbox] Process order. (Serial=5015, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=3975, Constructible=LandUnit_Era2_Common_Envoys, Position=[-1, -1], Currency=Money)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:51:09:040None[Sandbox] Process order. (Serial=5016, Empire=3, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:51:09:040None[Sandbox] Process order. (Serial=5017, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2674' Constructible: 'LandUnit_Era3_Common_Crossbowmen' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:51:09:041None[Sandbox] Process order. (Serial=5018, Empire=3, Order=Order OrderSettlementStartProcession)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:51:09:041None[Sandbox] Process order. (Serial=5019, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:51:09:059None[Sandbox] Process order. (Serial=5020, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2674' Constructible: 'LandUnit_Era1_Common_Chariots' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:51:09:169None[Sandbox] Process order. (Serial=5021, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:51:09:186None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_FrankishKingdom #5485 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:51:09:230None[Sandbox] Process order. (Serial=5022, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:51:09:381None[Sandbox] Process order. (Serial=5023, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:51:10:901None[Sandbox] Process order. (Serial=5024, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:51:11:715None[Sandbox] Process order. (Serial=5025, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:51:13:340None[Sandbox] Process order. (Serial=5026, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:51:13:340None[Sandbox] Process order. (Serial=5027, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:51:37:224None[Sandbox] Process order. (Serial=5028, Empire=0, Order=Order='OrderGoTo', Entity=#3991, path='[99, 29] --> [99, 30] --> [98, 31] --> [98, 32] --> [98, 33] --> [99, 34] --> [99, 35] --> [100, 36] --> [99, 37] --> [100, 38] --> [99, 39] --> [99, 40] --> [98, 41] --> [98, 42] --> [98, 43] --> [98, 44] --> [98, 45] --> [98, 46] --> [98, 47] --> [98, 48] --> [97, 48] --> [96, 49]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:51:37:234None[Sandbox] Process order. (Serial=5029, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:51:38:240None[Sandbox] Process order. (Serial=5030, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:51:39:250None[Sandbox] Process order. (Serial=5031, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:51:40:257None[Sandbox] Process order. (Serial=5032, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:51:41:260None[Sandbox] Process order. (Serial=5033, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:51:41:460None[Sandbox] Process order. (Serial=5034, Empire=0, Order=Order='OrderGoTo', Entity=#5438, path='[91, 52]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:51:41:470None[Sandbox] Process order. (Serial=5035, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:51:41:564None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_AboriginalAustralia #5050 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

20:51:42:561None[Sandbox] Process order. (Serial=5036, Empire=0, Order=Order='OrderGoTo', Entity=#5438, path='[90, 52]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:51:42:570None[Sandbox] Process order. (Serial=5037, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:51:58:452None[Sandbox] Process order. (Serial=5038, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:52:08:431None[Sandbox] Process order. (Serial=5039, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:52:13:937None[Sandbox] Process order. (Serial=5040, Empire=0, Order=Order='OrderGoTo', Entity=#3415, path='[62, 30] --> [61, 31]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:52:13:945None[Sandbox] Process order. (Serial=5041, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:52:14:951None[Sandbox] Process order. (Serial=5042, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:52:17:235None[Sandbox] Process order. (Serial=5043, Empire=0, Order=Order OrderStealTrade)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:52:18:541None[Sandbox] Process order. (Serial=5044, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:52:25:007None[Sandbox] Process order. (Serial=5045, Empire=0, Order=Order='OrderDiplomaticAction', Action='ProposeEconomicalAgreement', OtherEmpire=#2.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:52:25:067None[Sandbox] Process order. (Serial=5046, Empire=2, Order=Order='OrderDiplomaticAction', Action='IgnoreAgreement', OtherEmpire=#0.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:52:25:068None[Sandbox] Process order. (Serial=5047, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:52:25:096None[Sandbox] Process order. (Serial=5048, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:52:25:107None[Sandbox] Process order. (Serial=5049, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:52:25:801None[Sandbox] Process order. (Serial=5050, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:52:26:557None[Sandbox] Process order. (Serial=5051, Empire=0, Order=Order OrderExecuteGrievanceActionBatch)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:52:26:607None[Sandbox] Process order. (Serial=5052, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:52:26:941None[Sandbox] Process order. (Serial=5053, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:52:27:061None[Sandbox] Process order. (Serial=5054, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:52:29:522None[Sandbox] Process order. (Serial=5055, Empire=0, Order=Order OrderUseLeverageAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:52:29:587None [Avatar] Invalid transaction type ConsulatAction

Amplitude.Mercury.Presentation.PresentationAvatarController:FillTransactionQueue(System.Reflection.RuntimeParameterInfo)

20:52:29:593None[Sandbox] Process order. (Serial=5056, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:52:33:078None[Sandbox] Process order. (Serial=5057, Empire=0, Order=Order OrderChangeEntityAwakeState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

20:52:42:232NoneMetadata 'dlc_names' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:42:233NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:42:233NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:43:439NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:43:440NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:43:796NoneType 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:43:796NoneType 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:43:796NoneType 'Amplitude.Mercury.Interop.CanConvertToCityNotificationData, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:43:797NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:43:797NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:43:797NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:43:797NoneProcessing instruction type 'Amplitude.Mercury.Interop.CanConvertToCityNotificationData, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:43:797NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:43:799NoneType 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:43:799NoneType 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:43:800NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:43:800NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:43:800NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:43:800NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:43:803NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:43:804NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:43:807NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:43:807NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:43:811NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:43:812NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:43:826NoneType 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:43:826NoneType 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:43:827NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:43:828NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:43:828NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:43:828NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:43:835NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:43:836NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:43:838NoneType 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:43:838NoneType 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:43:838NoneType 'Amplitude.Mercury.Interop.CanConvertToCityNotificationData, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:43:839NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:43:839NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:43:839NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:43:839NoneProcessing instruction type 'Amplitude.Mercury.Interop.CanConvertToCityNotificationData, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:43:839NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:43:842NoneType 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:43:842NoneType 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:43:842NoneType 'Amplitude.Mercury.Interop.CanConvertToCityNotificationData, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:43:843NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:43:843NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:43:843NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:43:844NoneProcessing instruction type 'Amplitude.Mercury.Interop.CanConvertToCityNotificationData, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:43:844NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:43:846NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:43:847NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:43:862NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:43:863NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:43:865NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:43:866NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:43:869NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:43:869NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:43:872NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:43:872NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:43:875NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:43:875NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:43:878NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:43:878NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:43:880NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:43:881NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:43:903NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:43:904NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:43:907NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:43:907NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:43:909NoneType 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:43:910NoneType 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:43:910NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:43:911NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:43:911NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:43:911NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:43:914NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:43:915NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:43:917NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:43:918NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:43:934NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:43:935NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:43:938NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:43:939NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:43:942NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:43:942NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:43:969NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:43:970NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:44:003NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:44:004NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:44:006NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:44:007NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:44:019NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:44:019NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:44:023NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:44:023NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:44:038NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:44:039NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:44:046NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:44:047NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:44:088NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:44:089NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:44:091NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:44:092NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:44:094NoneType 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:44:094NoneType 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:44:094NoneType 'Amplitude.Mercury.Interop.CanConvertToCityNotificationData, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:44:095NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:44:095NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:44:095NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:44:095NoneProcessing instruction type 'Amplitude.Mercury.Interop.CanConvertToCityNotificationData, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:44:095NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:44:109NoneType 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:44:109NoneType 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:44:110NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:44:110NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:44:110NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:44:110NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:44:126NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:44:126NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:44:127NoneType 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:44:127NoneType 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:44:128NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:44:129NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:44:129NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:44:129NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:44:141NoneType 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:44:141NoneType 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:44:142NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:44:142NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:44:142NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:44:143NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:44:144NoneType 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:44:144NoneType 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:44:145NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:44:145NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:44:145NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:44:146NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:44:148NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:44:148NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:44:156NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:44:156NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:44:159NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:44:159NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:44:161NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:44:161NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:44:175NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:44:175NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:44:177NoneType 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:44:177NoneType 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:44:179NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:44:179NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:44:179NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:44:179NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:44:181NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:44:181NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:44:184NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:44:184NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:46:926NonePresentation has been shutdown.

Amplitude.Mercury.Presentation.Presentation+d__25:MoveNext()

20:52:46:985NoneShutting down...

Amplitude.Framework.Application+d__105:MoveNext()

20:52:47:023UI Steam[UI] Start unloading windows.

Amplitude.UI.Windows.UIWindowsManager_Base`2[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UnloadAndDestroyGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UnloadAndDestroyGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UnloadGroupsAndWindows()
Amplitude.Mercury.UI.UIManager:UnloadUI()
Amplitude.Mercury.UI.UIManager+d__45:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:47:755UI Steam[UI] UIDebugManager: pre unload

Amplitude.Mercury.UI.UIDebug.UIDebugUIManagerWindow:PreUnload()
Amplitude.Mercury.UI.UIDebug.UIDebugUIManagerWindow:PreUnload()
Amplitude.UI.Windows.UIWindow:Amplitude.UI.Windows.IUIManagedWindow.PreUnload()
Amplitude.UI.Windows.UIWindowsGroup:HideAndPreUnloadWindows()
Amplitude.UI.Windows.UIWindowsManager_Base`2[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UnloadAndDestroyGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UnloadGroupsAndWindows()
Amplitude.Mercury.UI.UIManager:UnloadUI()
Amplitude.Mercury.UI.UIManager+d__45:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:47:780UI Steam[UI] Finished unloading windows in 0.8 seconds.

Amplitude.UI.Windows.UIWindowsManager_Base`2[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UnloadAndDestroyGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UnloadAndDestroyGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UnloadGroupsAndWindows()
Amplitude.Mercury.UI.UIManager:UnloadUI()
Amplitude.Mercury.UI.UIManager+d__45:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:47:807NoneThe audio manager is being released...

Amplitude.Wwise.Audio.AudioManager+d__44:MoveNext()

20:52:47:808NoneReleasing audio module 'Amplitude.Mercury.Audio.BankAudioModule'...

Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()

20:52:47:817NoneAudio bank Music has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:52:47:818NoneAudio bank MainBank has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:52:47:818NoneAudio bank Dialog has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:52:47:827NoneAudio bank UnitVoices has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:52:47:831NoneAudio bank Biomes has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:52:47:832NoneAudio bank Cities has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:52:47:834NoneAudio bank POIs has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:52:47:842NoneAudio bank TerrainTypes has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:52:47:842NoneAudio bank Animals has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:52:47:848NoneAudio bank Infantry has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:52:47:851NoneAudio bank Vehicles has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:52:47:852NoneAudio bank GUI has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:52:47:853NoneAudio bank Cruel_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:52:47:853NoneAudio bank Cruel_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:52:47:854NoneAudio bank Explosive_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:52:47:854NoneAudio bank Inspirational_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:52:47:855NoneAudio bank Passionate_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:52:47:855NoneAudio bank Passionate_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:52:47:855NoneAudio bank Thoughtful_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:52:47:856NoneAudio bank Thoughtful_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:52:47:857NoneAudio bank Narrator has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:52:47:858NoneAudio bank Explosive_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:52:47:858NoneAudio bank Inspirational_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:52:47:858NoneAudio bank BurkeBlack_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:52:47:859NoneAudio bank Lewis_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:52:47:859NoneAudio bank Lomadiah_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:52:47:859NoneAudio bank Quill_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:52:47:860NoneAudio bank SpiffingBrit_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:52:47:860NoneAudio bank Zerator_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:52:47:861NoneAudio bank Vengeful_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:52:47:861NoneAudio bank Vengeful_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:52:47:861NoneAudio bank BRKsEDU_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:52:47:862NoneAudio bank JdG_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:52:47:862NoneAudio bank Marbozir_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:52:47:863NoneAudio bank Shurjoka_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:52:47:863NoneAudio bank Ancestor_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:52:47:864NoneAudio bank Boudicca_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:52:47:864NoneAudio bank EdgarAllanPoe_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:52:47:864NoneAudio bank Lucy_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:52:47:865NoneAudio bank VictorHugo_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:52:47:865NoneAudio bank Frankie_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:52:47:865NoneAudio bank HandOfBlood_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:52:47:866NoneAudio bank CohhCarnage_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:52:47:866NoneAudio bank TianChi_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:52:47:866NoneAudio bank AlexeyKhaletski_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:52:47:867NoneAudio bank TwoDKiri_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:52:47:867NoneAudio bank SadDummy_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:52:47:867NoneAudio bank AndrewChannel_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:52:47:868NoneAudio bank LaCatrina_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:52:47:868NoneAudio bank GamerZakh_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:52:47:868NoneAudio bank MetalBear_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:52:47:868NoneAudio bank CharlesBabbage_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:52:47:869NoneAudio bank Horatio_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:52:47:869NoneAudio bank LiviaDrusilla_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:52:47:869NoneAudio bank NayakuraluNagamma_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:52:47:870NoneAudio bank WangZhenyi_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:52:47:870NoneAudio bank Music_DLC_01 has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:52:47:870NoneAudio bank MwanaMKisi_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:52:47:870NoneAudio bank LeonardoDaVinci_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:52:47:871NoneAudio bank PotatoMcWhiskey_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:52:47:871NoneAudio bank Music_DLC_America has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:52:47:871NoneAudio bank Music_DLC_TogetherWeRule has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:52:47:871NoneAudio bank Music_DLC_Oceania has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:52:47:871NoneAudio bank LilaBoBina_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:52:47:872NoneAudio bank Nikatine_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:52:47:872NoneAudio bank JumboPixel_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:52:47:872NoneReleasing audio module 'Amplitude.Mercury.Audio.BattleAudioModule'...

Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()

20:52:47:873NoneReleasing audio module 'Amplitude.Mercury.Audio.MercuryAudioModule'...

Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()

20:52:47:873NoneReleasing audio module 'Amplitude.Mercury.Audio.MusicAudioModule'...

Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()

20:52:47:874NoneReleasing audio module 'Amplitude.Mercury.Audio.ListenerPositioningAudioModule'...

Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()

20:52:47:874NoneReleasing audio module 'Amplitude.Mercury.Audio.BiomeAudioModule'...

Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()

20:52:47:874NoneReleasing audio module 'Amplitude.Mercury.Audio.TerrainAudioModule'...

Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()

20:52:47:874NoneReleasing audio module 'Amplitude.Mercury.Audio.CityAudioModule'...

Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()

20:52:47:874NoneReleasing audio module 'Amplitude.Mercury.Audio.UnitAudioModule'...

Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()

20:52:47:874NoneReleasing audio module 'Amplitude.Mercury.Audio.UnitVoiceAudioModule'...

Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()

20:52:47:874NoneReleasing audio module 'Amplitude.Mercury.Audio.PingAudioModule'...

Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()

20:52:47:952NoneThe Wwise sound engine has been released.

Amplitude.Wwise.Audio.AudioManager:ReleaseWwise(System.Reflection.RuntimeParameterInfo)

20:52:47:952NoneThe audio manager has been released.

Amplitude.Wwise.Audio.AudioManager+d__44:MoveNext()

20:52:47:954NoneShutting down game of type 'Amplitude.Mercury.Game.Game'...

Amplitude.Framework.Game.GameManager+d__17:MoveNext()

20:52:47:958None[Sandbox] Gracefully exited the sandbox loop; shutting down...

Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

20:52:47:976NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

20:52:47:991NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

20:52:48:012NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

20:52:48:023NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

20:52:48:098NoneAIController shutdown...

Amplitude.Mercury.AI.AIController+d__15:MoveNext()

20:52:48:106NoneAIController shutdown terminated.

Amplitude.Mercury.AI.AIController+d__15:MoveNext()

20:52:48:131NoneGame of type 'Amplitude.Mercury.Game.Game' has been shutdown.

Amplitude.Framework.Game.GameManager+d__17:MoveNext()

20:52:48:194None3 missing loc keys were encountered during this session. For more details, see file "C:\Users\Ravi\Documents\Humankind\Temporary Files\MissingLocKeys.csv"

Amplitude.Mercury.Interop.LocalizationManager:DoShutdown()

20:52:48:225NoneStorage thread stopped.

Amplitude.Framework.Storage.StorageThread:StopThread()

20:52:48:448NoneShutting down session of type 'Amplitude.Mercury.Session.Session'...

Amplitude.Framework.Session.SessionManager+d__15:MoveNext()

20:52:48:450NoneDisconnecting...

Amplitude.Mercury.Game.GameClient:Disconnect()

20:52:48:450NoneDisconnected.

Amplitude.Mercury.Game.GameClient:Disconnect()

20:52:48:451NoneSending disconnection message...

Amplitude.Mercury.Game.GameServer:Disconnect()

20:52:48:454NoneClosing P2P session with 00000000-0000-0000-0000-000000000001...

Amplitude.Mercury.Game.GameServer:ClientDisconnected(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:52:48:454NoneClient 00000000-0000-0000-0000-000000000001 was disconnected (game server shutdown).

Amplitude.Mercury.Game.GameServer:Disconnect()

20:52:48:707NoneSession of type 'Amplitude.Mercury.Session.Session' has been shutdown.

Amplitude.Framework.Session.SessionManager+d__15:MoveNext()