14:51:12:858None[Sandbox] Process order. (Serial=2348, Empire=5, Order=Order OrderBattleConfirmation - BattleGUID: 2832 EmpireIndex: 5)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:51:12:974None[Sandbox] Process order. (Serial=2349, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:51:12:974None[Sandbox] Process order. (Serial=2350, Empire=1, Order=Order OrderSetTradeResourceAccessCount)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:51:13:170NonePresentation Battle 2832: Execute action[8]: ContenderConfirmed. EmpireIndex=3 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:51:13:170NonePresentation Battle 2832: Execute action[9]: ContenderConfirmed. EmpireIndex=5 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:51:13:170NonePresentation Battle 2832: Execute action[10]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:51:13:170None[Preview] PresentationArmy LandUnit_Era1_OlmecCivilization_JavelinThrowers #2062 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:51:13:170None[Preview] PresentationArmy LandUnit_Era1_OlmecCivilization_JavelinThrowers #2062 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:51:13:170NoneReleasePresentationBattlePreview attacker #2062, defender #2365
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:51:13:170NoneHidePresentationBattlePreview attacker #2062, defender #2365
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
14:51:13:170None[Preview] PresentationArmy LandUnit_Era1_OlmecCivilization_JavelinThrowers #2062 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:51:13:170None[Preview] PresentationArmy LandUnit_Era1_OlmecCivilization_JavelinThrowers #2062 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:51:13:175None[Sandbox] Process order. (Serial=2351, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:51:13:175None[Sandbox] Process order. (Serial=2352, Empire=1, Order=Order OrderSetTradeResourceAccessCount)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:51:13:215None[Sandbox] Process order. (Serial=2353, Empire=3, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:51:13:215None[Sandbox] Process order. (Serial=2354, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1033' Constructible: 'LandUnit_Era1_Common_Warriors' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:51:13:215None[Sandbox] Process order. (Serial=2355, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1033' Constructible: 'LandUnit_Era1_Common_Warriors' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:51:13:236None[Sandbox] Process order. (Serial=2356, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1033' Constructible: 'LandUnit_Era1_Common_Chariots' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:51:13:276None[Sandbox] Process order. (Serial=2357, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:51:13:276None[Sandbox] Process order. (Serial=2358, Empire=0, Order=Order OrderChangeNotificationFlags)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:51:13:375None[Sandbox] Process order. (Serial=2359, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:51:13:388None[Sandbox] Process order. (Serial=2360, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:51:13:388None[Sandbox] Process order. (Serial=2361, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:51:13:388None[Sandbox] Process order. (Serial=2362, Empire=1, Order=Order OrderSetTradeResourceAccessCount)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:51:13:389None[Sandbox] Process order. (Serial=2363, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:51:13:406None[Sandbox] Process order. (Serial=2364, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:51:13:417None[Sandbox] Process order. (Serial=2365, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:51:13:427None[Sandbox] Process order. (Serial=2366, Empire=3, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:51:13:427None[Sandbox] Process order. (Serial=2367, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1033' Constructible: 'Extension_EmpireWideParticipation_Consulat' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:51:13:437None[Sandbox] Process order. (Serial=2368, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:51:13:456None[Sandbox] Process order. (Serial=2369, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:51:13:537None[Sandbox] Process order. (Serial=2370, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:51:13:558None[Sandbox] Process order. (Serial=2371, Empire=72, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:51:13:559None[Sandbox] Process order. (Serial=2372, Empire=72, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:51:13:587None[Sandbox] Process order. (Serial=2373, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:51:13:650None[Sandbox] Process order. (Serial=2374, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:51:13:839None[Sandbox] Process order. (Serial=2375, Empire=72, Order=Order='OrderGoTo', Entity=#2185, AdditionalFlags='IgnoreFogOfWar', Path='[75, 64]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:51:13:870None[Sandbox] Process order. (Serial=2376, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:51:14:232None[Sandbox] Process order. (Serial=2377, Empire=3, Order=Order='OrderGoTo', Entity=#1161, AdditionalFlags='IgnoreFogOfWar', Path='[36, 26] --> [36, 25]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:51:14:363None[Sandbox] Process order. (Serial=2378, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:51:14:393None[Sandbox] Process order. (Serial=2379, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:51:14:413None[Sandbox] Process order. (Serial=2380, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:51:14:463None[Sandbox] Process order. (Serial=2381, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:51:14:545None[Sandbox] Process order. (Serial=2382, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:51:14:565None[Sandbox] Process order. (Serial=2383, Empire=72, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:51:14:566None[Sandbox] Process order. (Serial=2384, Empire=72, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:51:14:596None[Sandbox] Process order. (Serial=2385, Empire=1, Order=Order OrderSetTradeResourceAccessCount)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:51:14:636None[Sandbox] Process order. (Serial=2386, Empire=1, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:51:14:636None[Sandbox] Process order. (Serial=2387, Empire=6, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:51:14:636None[Sandbox] Process order. (Serial=2388, Empire=72, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:51:14:656None[Sandbox] Process order. (Serial=2389, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:51:14:796None[Sandbox] Process order. (Serial=2390, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:51:14:826None[Sandbox] Process order. (Serial=2391, Empire=2, Order=Order='OrderGoTo', Entity=#2094, AdditionalFlags='IgnoreFogOfWar', Path='[56, 1]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:51:14:876None[Sandbox] Process order. (Serial=2392, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:51:15:297None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Nubia #996 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
14:51:15:416None[Sandbox] Process order. (Serial=2393, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:51:15:466None[Sandbox] Process order. (Serial=2394, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:51:15:667None[Sandbox] Process order. (Serial=2395, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:51:15:860None[Sandbox] Process order. (Serial=2396, Empire=2, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:51:15:879None[Sandbox] Process order. (Serial=2397, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:51:16:059None[Sandbox] Process order. (Serial=2398, Empire=3, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:51:16:833None[Sandbox] Process order. (Serial=2399, Empire=0, Order=Order='OrderGoTo', Entity=#2376, path='[96, 49] --> [95, 49] --> [95, 50] --> [94, 50] --> [93, 50] --> [92, 51]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:51:16:844None[Sandbox] Process order. (Serial=2400, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:51:17:850None[Sandbox] Process order. (Serial=2401, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:51:18:859None[Sandbox] Process order. (Serial=2402, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:51:19:865None[Sandbox] Process order. (Serial=2403, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:51:20:868None[Sandbox] Process order. (Serial=2404, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:51:21:212None[Sandbox] Process order. (Serial=2405, Empire=0, Order=Order OrderBuyoutAvailableConstruction. Settlement=1384, Constructible=Extension_Base_Harbour, Position=[93, 42], Currency=Influence)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:51:21:737None[Sandbox] Process order. (Serial=2406, Empire=0, Order=Order OrderChangeNotificationFlags)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:51:21:996None[Sandbox] Process order. (Serial=2407, Empire=1, Order=Order OrderSetTradeResourceAccessCount)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:51:22:795None[Sandbox] Process order. (Serial=2408, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:51:23:995None[Sandbox] Process order. (Serial=2409, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:51:23:995None[Sandbox] Process order. (Serial=2410, Empire=1, Order=Order OrderSetTradeResourceAccessCount)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:51:26:003None[Sandbox] Process order. (Serial=2411, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:51:26:325None[Sandbox] Process order. (Serial=2412, Empire=0, Order=Order OrderAttachTerritoryToCity, Camp=1384, Settlement=1186)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:51:26:365None[Sandbox] Process order. (Serial=2413, Empire=0, Order=Order OrderChangeNotificationFlags)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:51:26:766None[Sandbox] Process order. (Serial=2414, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:51:27:996None[Sandbox] Process order. (Serial=2415, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:51:31:701None[Sandbox] Process order. (Serial=2416, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '1186' Constructible: 'Extension_Base_Luxury' Position: '[98, 50]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:51:38:083None[Sandbox] Process order. (Serial=2417, Empire=0, Order=Order OrderRemoveConstructionAt)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:51:40:895None[Sandbox] Process order. (Serial=2418, Empire=0, Order=Order OrderAcknowledgeTransactions)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:51:42:743None[Sandbox] Process order. (Serial=2419, Empire=0, Order=Order='OrderDiplomaticAction', Action='IgnoreAgreement', OtherEmpire=#1.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:51:42:753None[Sandbox] Process order. (Serial=2420, Empire=0, Order=Order OrderAcknowledgeTransactions)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:51:43:187None[Sandbox] Process order. (Serial=2421, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:51:44:105None[Sandbox] Process order. (Serial=2422, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:51:48:244None[Sandbox] Process order. (Serial=2423, Empire=0, Order=Order='OrderGoTo', Entity=#1420, path='[88, 12] --> [87, 12]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:51:48:255None[Sandbox] Process order. (Serial=2424, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:51:49:267None[Sandbox] Process order. (Serial=2425, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:51:51:074NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:51:51:074NoneCreatePresentationBattlePreview attacker #1185, defender #1460, ticketnumber #19669.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:51:51:082NoneCannot go from [86, 10] to [86, 13] - defaulting
Amplitude.Mercury.WorldPosition:GetDirectionToNeighbour(System.Reflection.RuntimeParameterInfo)
14:51:51:099NoneRequestAsyncOperation_Completed for ticket #19669.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
14:51:51:099NonePreparePresentationBattlePreview attacker #1185, defender #1460, battle #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
14:51:51:099NoneRequestAsyncOperation_Dismissed for ticket #19669.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
14:51:51:100UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item064/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:AutoArrangeChildren() Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty() Amplitude.Mercury.UI.PinsWindow:SpecificUpdate() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
14:51:51:100UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item064/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:AutoArrangeChildren() Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty() Amplitude.Mercury.UI.PinsWindow:SpecificUpdate() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
14:51:51:100UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item064/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:AutoArrangeChildren() Amplitude.UI.Layouts.UILayout:UiTransform_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty() Amplitude.Mercury.UI.PinsWindow:SpecificUpdate() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
14:51:51:606NoneDisplayPresentationBattlePreview attacker 1185, defender 1460
Amplitude.Mercury.Presentation.PresentationBattlePreview:DisplayPresentationBattlePreview()
14:51:51:606None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1185 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:51:51:606None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Sumer #1185 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
14:51:51:606None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1185 SetHiddenByFlag finished (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:51:51:606None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1460 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:51:51:606None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Nubia #1460 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
14:51:51:606None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1460 SetHiddenByFlag finished (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:51:51:606None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #2374 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:51:51:606None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Nubia #2374 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
14:51:51:606None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #2374 SetHiddenByFlag finished (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:51:51:606None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1000 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:51:51:606None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Sumer #1000 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
14:51:51:606None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1000 SetHiddenByFlag finished (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:51:51:606None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1420 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:51:51:606None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Sumer #1420 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
14:51:51:606None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1420 SetHiddenByFlag finished (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:51:51:606None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #881 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:51:51:606None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Nubia #881 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
14:51:51:606None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #881 SetHiddenByFlag finished (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:51:51:659NonePreview Loading completed attacker 1185, defender 1460
Amplitude.Mercury.Presentation.PresentationBattlePreview:OnLoadingCompleted()
14:51:51:855NoneHidePresentationBattlePreview for ticket #19669 with current ticket #19669.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
14:51:51:855NoneHidePresentationBattlePreview attacker #1185, defender #1460
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
14:51:51:856None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1185 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:51:51:856None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1185 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:51:51:856None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1460 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:51:51:856None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1460 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:51:51:856None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #2374 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:51:51:856None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #2374 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:51:51:856None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1000 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:51:51:856None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1000 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:51:51:856None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1420 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:51:51:856None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1420 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:51:51:856None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #881 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:51:51:856None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #881 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:51:51:856None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Sumer #2340 visual status as Hidden (previous visual status: Preview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
14:51:51:856None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Sumer #2196 visual status as Hidden (previous visual status: Preview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
14:51:51:856None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Sumer #1394 visual status as Hidden (previous visual status: Preview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
14:51:51:856None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Sumer #1184 visual status as Hidden (previous visual status: Preview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
14:51:51:856None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Nubia #1396 visual status as Hidden (previous visual status: OpponentPreview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
14:51:51:856NoneReleasePresentationBattlePreview attacker #1185, defender #1460
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:51:51:856None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1185 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:51:51:856None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1460 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:51:51:856None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #2374 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:51:51:856None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1000 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:51:51:856None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1420 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:51:51:856None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #881 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:51:56:077None[Sandbox] Process order. (Serial=2426, Empire=0, Order=Order='OrderGoTo', Entity=#1000, path='[85, 12]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:51:56:086None[Sandbox] Process order. (Serial=2427, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:51:57:115None[Sandbox] Process order. (Serial=2428, Empire=0, Order=Order='OrderGoTo', Entity=#1000, path='[84, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:51:57:125None[Sandbox] Process order. (Serial=2429, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:51:58:100None[Sandbox] Process order. (Serial=2430, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:51:58:100None[Sandbox] Process order. (Serial=2431, Empire=0, Order=Order OrderChangeNotificationFlags)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:51:59:825None[Sandbox] Process order. (Serial=2432, Empire=0, Order=Order='OrderGoTo', Entity=#1185, path='[86, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:51:59:836None[Sandbox] Process order. (Serial=2433, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:00:771None[Sandbox] Process order. (Serial=2434, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:00:771None[Sandbox] Process order. (Serial=2435, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:00:771None[Sandbox] Process order. (Serial=2436, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:00:771None[Sandbox] Process order. (Serial=2437, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:00:772None[Sandbox] Process order. (Serial=2438, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:00:772None[Sandbox] Process order. (Serial=2439, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:00:772None[Sandbox] Process order. (Serial=2440, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:00:772None[Sandbox] Process order. (Serial=2441, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:00:772None[Sandbox] Process order. (Serial=2442, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:01:579None[Sandbox] Process order. (Serial=2443, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:04:663None[Sandbox] Process order. (Serial=2444, Empire=0, Order=Order OrderFurtherActions)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:04:673None[Sandbox] Process order. (Serial=2445, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:04:773None[Sandbox] Process order. (Serial=2446, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:05:677None[Sandbox] Process order. (Serial=2447, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:06:685None[Sandbox] Process order. (Serial=2448, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:07:692None[Sandbox] Process order. (Serial=2449, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:07:794None[Sandbox] Process order. (Serial=2450, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:08:696None[Sandbox] Process order. (Serial=2451, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:08:717None[Sandbox] Process order. (Serial=2452, Empire=2, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:10:669None[Sandbox] Process order. (Serial=2453, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:10:669None[Sandbox] Process order. (Serial=2454, Empire=0, Order=Order OrderChangeNotificationFlags)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:13:261None[Sandbox] Process order. (Serial=2455, Empire=0, Order=Order='OrderGoTo', Entity=#2890, path='[92, 17] --> [93, 17] --> [94, 17] --> [95, 18] --> [94, 19] --> [95, 20] --> [95, 21] --> [96, 22] --> [96, 23] --> [96, 24] --> [96, 25]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:13:272None[Sandbox] Process order. (Serial=2456, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:13:282None[Sandbox] Process order. (Serial=2457, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:14:276None[Sandbox] Process order. (Serial=2458, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:14:555None[Sandbox] Process order. (Serial=2459, Empire=0, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:15:290None[Sandbox] Process order. (Serial=2460, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:16:295None[Sandbox] Process order. (Serial=2461, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:17:303None[Sandbox] Process order. (Serial=2462, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:17:404None[Sandbox] Process order. (Serial=2463, Empire=-1, Order=Order OrderWaitForOrderReplication)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:17:574None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #2893 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
14:52:18:237NoneAI Synchronization took 636ms at frame 4301 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
14:52:18:253NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:52:18:253NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:52:18:253NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:52:18:593None[Sandbox] Process order. (Serial=2464, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:19:618None[Sandbox] Process order. (Serial=2465, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:19:618None[Sandbox] Process order. (Serial=2466, Empire=1, Order=Order='OrderGoTo', Entity=#2374, AdditionalFlags='IgnoreFogOfWar', Path='[85, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:19:618None[Sandbox] Process order. (Serial=2467, Empire=1, Order=Order='OrderGoTo', Entity=#2831, AdditionalFlags='IgnoreFogOfWar', Path='[81, 5] --> [82, 6] --> [83, 6] --> [84, 6] --> [85, 6] --> [85, 7]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:19:619None[Sandbox] Process order. (Serial=2468, Empire=1, Order=Order='OrderGoTo', Entity=#1460, AdditionalFlags='IgnoreFogOfWar', Path='[86, 12]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:19:619None[Sandbox] Process order. (Serial=2469, Empire=1, Order=Order='OrderGoTo', Entity=#996, AdditionalFlags='IgnoreFogOfWar', Path='[86, 7]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:19:619None[Sandbox] Process order. (Serial=2470, Empire=1, Order=Order='OrderGoTo', Entity=#881, AdditionalFlags='IgnoreFogOfWar', Path='[88, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:19:628None[Sandbox] Process order. (Serial=2471, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:19:631None[Sandbox] Process order. (Serial=2472, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:19:633None[Sandbox] Process order. (Serial=2473, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:19:635None[Sandbox] Process order. (Serial=2474, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:19:637None[Sandbox] Process order. (Serial=2475, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:19:648None[Sandbox] Process order. (Serial=2476, Empire=2, Order=Order OrderActivateCivic)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:19:649None[Sandbox] Process order. (Serial=2477, Empire=2, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:19:649None[Sandbox] Process order. (Serial=2478, Empire=2, Order=Order='OrderGoTo', Entity=#884, AdditionalFlags='IgnoreFogOfWar', Path='[35, 22] --> [34, 21] --> [35, 20]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:19:649None[Sandbox] Process order. (Serial=2479, Empire=2, Order=Order='OrderGoTo', Entity=#1650, AdditionalFlags='IgnoreFogOfWar', Path='[35, 21] --> [35, 20] --> [34, 19] --> [35, 18]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:19:650None[Sandbox] Process order. (Serial=2480, Empire=2, Order=Order='OrderGoTo', Entity=#2094, AdditionalFlags='IgnoreFogOfWar', Path='[57, 2] --> [58, 2]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:19:651NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:52:19:652NoneCreatePresentationBattlePreview attacker #2890, defender #2220, ticketnumber #19990.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:52:19:652NoneHidePresentationBattlePreview for ticket #19990 with current ticket #19990.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
14:52:19:652NoneHidePresentationBattlePreview nothing to hide yet.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
14:52:19:657None[Sandbox] Process order. (Serial=2481, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:19:659None[Sandbox] Process order. (Serial=2482, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:19:662None[Sandbox] Process order. (Serial=2483, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:19:667NoneCannot go from [95, 18] to [90, 54] - defaulting
Amplitude.Mercury.WorldPosition:GetDirectionToNeighbour(System.Reflection.RuntimeParameterInfo)
14:52:19:668NoneCan't find entity 2062 of ongoing task. Fails the task 1173.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:52:19:676NoneRequestAsyncOperation_Dismissed for ticket #19990.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
14:52:19:678None[Sandbox] Process order. (Serial=2484, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1033' Constructible: 'LandUnit_Era1_Common_Chariots' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:19:678None[Sandbox] Process order. (Serial=2485, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:19:678None[Sandbox] Process order. (Serial=2486, Empire=3, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:19:679None[Sandbox] Process order. (Serial=2487, Empire=3, Order=Order='OrderGoTo', Entity=#995, AdditionalFlags='IgnoreFogOfWar', Path='[37, 19]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:19:679None[Sandbox] Process order. (Serial=2488, Empire=3, Order=Order='OrderGoTo', Entity=#1161, AdditionalFlags='IgnoreFogOfWar', Path='[37, 24] --> [36, 23] --> [36, 22] --> [35, 21]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:19:679None[Sandbox] Process order. (Serial=2489, Empire=3, Order=Order='OrderGoTo', Entity=#2062, AdditionalFlags='IgnoreFogOfWar', Path='[54, 62] --> [53, 61] --> [52, 61] --> [51, 61]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:19:689None[Sandbox] Process order. (Serial=2490, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:19:691None[Sandbox] Process order. (Serial=2491, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:19:693None[Sandbox] Process order. (Serial=2492, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:19:699None[Sandbox] Process order. (Serial=2493, Empire=3, Order=Order='OrderGoTo', Entity=#2662, AdditionalFlags='IgnoreFogOfWar', Path='[48, 60] --> [49, 60] --> [49, 61] --> [50, 61]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:19:700None[Sandbox] Process order. (Serial=2494, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2578' Constructible: 'Extension_Base_Money' Position: '[52, 60]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:19:709None[Sandbox] Process order. (Serial=2495, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:19:718None[Sandbox] Process order. (Serial=2496, Empire=4, Order=Order='OrderGoTo', Entity=#2220, AdditionalFlags='IgnoreFogOfWar', Path='[89, 53]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:19:718None[Sandbox] Process order. (Serial=2497, Empire=4, Order=Order='OrderGoTo', Entity=#2905, AdditionalFlags='IgnoreFogOfWar', Path='[90, 56]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:19:729None[Sandbox] Process order. (Serial=2498, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:19:730None[Sandbox] Process order. (Serial=2499, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:19:738None[Sandbox] Process order. (Serial=2500, Empire=6, Order=Order='OrderGoTo', Entity=#2410, AdditionalFlags='IgnoreFogOfWar', Path='[49, 6] --> [48, 6] --> [47, 7]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:19:749None[Sandbox] Process order. (Serial=2501, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:19:759None[Sandbox] Process order. (Serial=2502, Empire=72, Order=Order='OrderGoTo', Entity=#2185, AdditionalFlags='IgnoreFogOfWar', Path='[75, 65] --> [75, 66] --> [74, 67]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:19:759None[Sandbox] Process order. (Serial=2503, Empire=72, Order=Order='OrderGoTo', Entity=#2571, AdditionalFlags='IgnoreFogOfWar', Path='[76, 64] --> [76, 65] --> [77, 66]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:19:769None[Sandbox] Process order. (Serial=2504, Empire=72, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:19:770None[Sandbox] Process order. (Serial=2505, Empire=72, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:19:779None[Sandbox] Process order. (Serial=2506, Empire=5, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:19:818None[Sandbox] Process order. (Serial=2507, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:19:858None[Sandbox] Process order. (Serial=2508, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:19:879None[Sandbox] Process order. (Serial=2509, Empire=4, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:20:022None[Sandbox] Process order. (Serial=2510, Empire=1, Order=Order='OrderGoTo', Entity=#996, AdditionalFlags='IgnoreFogOfWar', Path='[85, 7]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:20:062None[Sandbox] Process order. (Serial=2511, Empire=3, Order=Order='OrderGoTo', Entity=#995, AdditionalFlags='IgnoreFogOfWar', Path='[37, 18] --> [36, 18] --> [35, 18]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:20:634None[Sandbox] Process order. (Serial=2512, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:20:644None[Sandbox] Process order. (Serial=2513, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:20:665None[Sandbox] Process order. (Serial=2514, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:20:667None[Sandbox] Process order. (Serial=2515, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:20:669None[Sandbox] Process order. (Serial=2516, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:20:695None[Sandbox] Process order. (Serial=2517, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:20:697None[Sandbox] Process order. (Serial=2518, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:20:706None[Sandbox] Process order. (Serial=2519, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:20:725None[Sandbox] Process order. (Serial=2520, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:20:755None[Sandbox] Process order. (Serial=2521, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:20:775None[Sandbox] Process order. (Serial=2522, Empire=72, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:20:777None[Sandbox] Process order. (Serial=2523, Empire=72, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:21:025None[Sandbox] Process order. (Serial=2524, Empire=1, Order=Order='OrderGoTo', Entity=#996, AdditionalFlags='IgnoreFogOfWar', Path='[86, 7]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:21:057None[Sandbox] Process order. (Serial=2525, Empire=2, Order=Order='OrderGoTo', Entity=#2094, AdditionalFlags='IgnoreFogOfWar', Path='[57, 3] --> [57, 4]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:21:206None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Nubia #881 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
14:52:21:328None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_AboriginalAustralia #2220 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
14:52:21:329NoneReleasePresentationBattlePreview attacker #2890, defender #2220
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:52:21:329None[Preview] PresentationArmy LandUnit_Era1_Common_Warriors #2890 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:52:21:329None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #2220 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:52:21:642None[Sandbox] Process order. (Serial=2526, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:21:651None[Sandbox] Process order. (Serial=2527, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:21:672None[Sandbox] Process order. (Serial=2528, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:21:674None[Sandbox] Process order. (Serial=2529, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:21:684None[Sandbox] Process order. (Serial=2530, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:21:700None[Sandbox] Process order. (Serial=2531, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:21:702None[Sandbox] Process order. (Serial=2532, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:21:720None[Sandbox] Process order. (Serial=2533, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:21:740None[Sandbox] Process order. (Serial=2534, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:21:761None[Sandbox] Process order. (Serial=2535, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:21:782None[Sandbox] Process order. (Serial=2536, Empire=72, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:21:783None[Sandbox] Process order. (Serial=2537, Empire=72, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:21:860None[Sandbox] Process order. (Serial=2538, Empire=6, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:21:860None[Sandbox] Process order. (Serial=2539, Empire=72, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:22:032None[Sandbox] Process order. (Serial=2540, Empire=1, Order=Order='OrderGoTo', Entity=#996, AdditionalFlags='IgnoreFogOfWar', Path='[86, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:22:061None[Sandbox] Process order. (Serial=2541, Empire=2, Order=Order='OrderGoTo', Entity=#884, AdditionalFlags='IgnoreFogOfWar', Path='[34, 20]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:22:531None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Nubia #2831 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
14:52:22:655None[Sandbox] Process order. (Serial=2542, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:22:657None[Sandbox] Process order. (Serial=2543, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:22:674None[Sandbox] Process order. (Serial=2544, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:22:686None[Sandbox] Process order. (Serial=2545, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:22:696None[Sandbox] Process order. (Serial=2546, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:22:714None[Sandbox] Process order. (Serial=2547, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:22:716None[Sandbox] Process order. (Serial=2548, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:22:734None[Sandbox] Process order. (Serial=2549, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:22:744None[Sandbox] Process order. (Serial=2550, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:22:784None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_HittiteEmpire #2909 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
14:52:22:864None[Sandbox] Process order. (Serial=2551, Empire=2, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:22:864None[Sandbox] Process order. (Serial=2552, Empire=2, Order=Order='OrderGoTo', Entity=#2909, AdditionalFlags='IgnoreFogOfWar', Path='[35, 18] --> [35, 17]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:22:874None[Sandbox] Process order. (Serial=2553, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:22:895None[Sandbox] Process order. (Serial=2554, Empire=3, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:23:074None[Sandbox] Process order. (Serial=2555, Empire=3, Order=Order='OrderGoTo', Entity=#995, AdditionalFlags='IgnoreFogOfWar', Path='[36, 19]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:23:084None[Sandbox] Process order. (Serial=2556, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:23:105None[Sandbox] Process order. (Serial=2557, Empire=2, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:23:659None[Sandbox] Process order. (Serial=2558, Empire=0, Order=Order='OrderGoTo', Entity=#2376, path='[93, 50] --> [92, 50] --> [91, 51]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:23:669None[Sandbox] Process order. (Serial=2559, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:23:670None[Sandbox] Process order. (Serial=2560, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:24:675None[Sandbox] Process order. (Serial=2561, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:24:677None[Sandbox] Process order. (Serial=2562, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:24:896None[Sandbox] Process order. (Serial=2563, Empire=1, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:32:369NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:52:32:370NoneCreatePresentationBattlePreview attacker #1185, defender #1460, ticketnumber #20191.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:52:32:387NoneRequestAsyncOperation_Completed for ticket #20191.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
14:52:32:387NonePreparePresentationBattlePreview attacker #1185, defender #1460, battle #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
14:52:32:387NoneRequestAsyncOperation_Dismissed for ticket #20191.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
14:52:32:388UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item064/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:AutoArrangeChildren() Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty() Amplitude.Mercury.UI.PinsWindow:SpecificUpdate() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
14:52:32:388UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item064/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:AutoArrangeChildren() Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty() Amplitude.Mercury.UI.PinsWindow:SpecificUpdate() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
14:52:32:389UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item064/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:AutoArrangeChildren() Amplitude.UI.Layouts.UILayout:UiTransform_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty() Amplitude.Mercury.UI.PinsWindow:SpecificUpdate() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
14:52:32:570NoneHidePresentationBattlePreview for ticket #20191 with current ticket #20191.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
14:52:32:570NoneReleasePresentationBattlePreview attacker #1185, defender #1460
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:52:32:570None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1185 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:52:32:570None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1460 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:52:32:570None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1420 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:52:32:570None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1000 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:52:32:570None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #2374 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:52:32:570None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #881 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:52:34:000None[Sandbox] Process order. (Serial=2564, Empire=0, Order=Order='OrderGoTo', Entity=#1185, path='[86, 10] --> [86, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:34:010None[Sandbox] Process order. (Serial=2565, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:35:018None[Sandbox] Process order. (Serial=2566, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:36:829None[Sandbox] Process order. (Serial=2567, Empire=0, Order=Order='OrderGoTo', Entity=#1420, path='[88, 11] --> [88, 10] --> [88, 9] --> [88, 8] --> [87, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:36:839None[Sandbox] Process order. (Serial=2568, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:38:308None[Sandbox] Process order. (Serial=2569, Empire=0, Order=Order='OrderGoTo', Entity=#1000, path='[84, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:38:321None[Sandbox] Process order. (Serial=2570, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:38:406None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Nubia #1460 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
14:52:41:922UI Steam[UI] Showing NarrativeWindow: $NarrativeEvent_Regular149
Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
14:52:48:465None[Sandbox] Process order. (Serial=2571, Empire=0, Order=Order OrderMakeNarrativeEventChoice)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:48:466None[Sandbox] Process order. (Serial=2572, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:53:987None[Sandbox] Process order. (Serial=2573, Empire=0, Order=Order OrderFurtherActions)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:53:997None[Sandbox] Process order. (Serial=2574, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:53:998None[Sandbox] Process order. (Serial=2575, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:54:018None[Sandbox] Process order. (Serial=2576, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:55:003None[Sandbox] Process order. (Serial=2577, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:55:005None[Sandbox] Process order. (Serial=2578, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:55:023None[Sandbox] Process order. (Serial=2579, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:56:008None[Sandbox] Process order. (Serial=2580, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:57:013None[Sandbox] Process order. (Serial=2581, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:52:58:020None[Sandbox] Process order. (Serial=2582, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:01:764None[Sandbox] Process order. (Serial=2583, Empire=0, Order=Order='OrderGoTo', Entity=#1070, path='[92, 14] --> [91, 13] --> [90, 13] --> [89, 13]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:01:773None[Sandbox] Process order. (Serial=2584, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:01:834None[Sandbox] Process order. (Serial=2585, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:02:778None[Sandbox] Process order. (Serial=2586, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:02:839None[Sandbox] Process order. (Serial=2587, Empire=0, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:03:784None[Sandbox] Process order. (Serial=2588, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:03:834None[Sandbox] Process order. (Serial=2589, Empire=-1, Order=Order OrderWaitForOrderReplication)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:04:675NoneAI Synchronization took 642ms at frame 4489 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
14:53:04:692NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:53:04:692NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:53:04:692NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:53:05:047None[Sandbox] Process order. (Serial=2590, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:06:053None[Sandbox] Process order. (Serial=2591, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1172' Constructible: 'Extension_EmpireWideParticipation_Consulat' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:06:053None[Sandbox] Process order. (Serial=2592, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:06:053None[Sandbox] Process order. (Serial=2593, Empire=1, Order=Order OrderMakeNarrativeEventChoice)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:06:054None[Sandbox] Process order. (Serial=2594, Empire=1, Order=Order='OrderGoTo', Entity=#881, AdditionalFlags='IgnoreFogOfWar', Path='[88, 9] --> [88, 8] --> [87, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:06:054None[Sandbox] Process order. (Serial=2595, Empire=1, Order=Order='OrderGoTo', Entity=#2374, AdditionalFlags='IgnoreFogOfWar', Path='[86, 12] --> [86, 13] --> [87, 13] --> [88, 13]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:06:055None[Sandbox] Process order. (Serial=2596, Empire=1, Order=Order='OrderGoTo', Entity=#996, AdditionalFlags='IgnoreFogOfWar', Path='[86, 7]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:06:055None[Sandbox] Process order. (Serial=2597, Empire=1, Order=Order='OrderGoTo', Entity=#2831, AdditionalFlags='IgnoreFogOfWar', Path='[86, 8] --> [86, 9] --> [87, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:06:055None[Sandbox] Process order. (Serial=2598, Empire=1, Order=Order='OrderGoTo', Entity=#1460, AdditionalFlags='IgnoreFogOfWar', Path='[85, 11] --> [85, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:06:063None[Sandbox] Process order. (Serial=2599, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:06:065None[Sandbox] Process order. (Serial=2600, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:06:067None[Sandbox] Process order. (Serial=2601, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:06:069None[Sandbox] Process order. (Serial=2602, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:06:070None[Sandbox] Process order. (Serial=2603, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:06:093None[Sandbox] Process order. (Serial=2604, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1162' Constructible: 'Extension_EmpireWideParticipation_Consulat' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:06:093None[Sandbox] Process order. (Serial=2605, Empire=2, Order=Order OrderMakeNarrativeEventChoice)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:06:094None[Sandbox] Process order. (Serial=2606, Empire=2, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:06:095None[Sandbox] Process order. (Serial=2607, Empire=2, Order=Order OrderEnactTreatyMinorEmpire MinorEmpireIndex: 6 Treaty OpenContact)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:06:097None[Sandbox] Process order. (Serial=2608, Empire=2, Order=Order='OrderGoTo', Entity=#2094, AdditionalFlags='IgnoreFogOfWar', Path='[56, 3] --> [57, 2] --> [56, 2] --> [55, 3]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:06:098None[Sandbox] Process order. (Serial=2609, Empire=2, Order=Order='OrderGoTo', Entity=#2909, AdditionalFlags='IgnoreFogOfWar', Path='[36, 17] --> [37, 16] --> [37, 15]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:06:098None[Sandbox] Process order. (Serial=2610, Empire=2, Order=Order='OrderGoTo', Entity=#884, AdditionalFlags='IgnoreFogOfWar', Path='[33, 19]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:06:098None[Sandbox] Process order. (Serial=2611, Empire=2, Order=Order='OrderGoTo', Entity=#1650, AdditionalFlags='IgnoreFogOfWar', Path='[35, 17] --> [36, 16] --> [35, 15]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:06:098None[Sandbox] Process order. (Serial=2612, Empire=2, Order=Order='OrderGoTo', Entity=#2417, AdditionalFlags='IgnoreFogOfWar', Path='[38, 11] --> [38, 12] --> [37, 13] --> [38, 14]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:06:104None[Sandbox] Process order. (Serial=2613, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:06:105None[Sandbox] Process order. (Serial=2614, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:06:107None[Sandbox] Process order. (Serial=2615, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:06:108None[Sandbox] Process order. (Serial=2616, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:06:111None[Sandbox] Process order. (Serial=2617, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:06:123None[Sandbox] Process order. (Serial=2618, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1980' Constructible: 'Extension_Base_Industry' Position: '[33, 28]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:06:123None[Sandbox] Process order. (Serial=2619, Empire=2, Order=Order OrderBuyoutAvailableConstruction. Settlement=2663, Constructible=Extension_Base_Strategic01, Position=[36, 26], Currency=Influence)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:06:153None[Sandbox] Process order. (Serial=2620, Empire=3, Order=Order OrderEnqueueTechnology)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:06:153None[Sandbox] Process order. (Serial=2621, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1033' Constructible: 'Infrastructure_Industry_Family01_01' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:06:153None[Sandbox] Process order. (Serial=2622, Empire=3, Order=Order OrderMakeNarrativeEventChoice)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:06:154None[Sandbox] Process order. (Serial=2623, Empire=3, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:06:154None[Sandbox] Process order. (Serial=2624, Empire=3, Order=Order OrderBuyoutConstructionByGuid, Settlement: '2578', Construction: '110'))
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:06:157None[Sandbox] Process order. (Serial=2625, Empire=3, Order=Order='OrderGoTo', Entity=#995, AdditionalFlags='IgnoreFogOfWar', Path='[36, 20] --> [35, 20] --> [34, 19] --> [35, 18]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:06:157None[Sandbox] Process order. (Serial=2626, Empire=3, Order=Order='OrderGoTo', Entity=#1161, AdditionalFlags='IgnoreFogOfWar', Path='[35, 20]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:06:158None[Sandbox] Process order. (Serial=2627, Empire=3, Order=Order='OrderGoTo', Entity=#2893, AdditionalFlags='IgnoreFogOfWar', Path='[41, 58] --> [41, 59] --> [42, 59] --> [42, 60]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:06:165None[Sandbox] Process order. (Serial=2628, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:06:167None[Sandbox] Process order. (Serial=2629, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:06:169None[Sandbox] Process order. (Serial=2630, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:06:184None[Sandbox] Process order. (Serial=2631, Empire=3, Order=Order='OrderGoTo', Entity=#2662, AdditionalFlags='IgnoreFogOfWar', Path='[51, 61] --> [52, 61] --> [53, 61] --> [54, 62]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:06:195None[Sandbox] Process order. (Serial=2632, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:06:204None[Sandbox] Process order. (Serial=2633, Empire=4, Order=Order='OrderGoTo', Entity=#2220, AdditionalFlags='IgnoreFogOfWar', Path='[89, 54]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:06:204None[Sandbox] Process order. (Serial=2634, Empire=4, Order=Order='OrderGoTo', Entity=#2905, AdditionalFlags='IgnoreFogOfWar', Path='[89, 55] --> [89, 54]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:06:215None[Sandbox] Process order. (Serial=2635, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:06:224None[Sandbox] Process order. (Serial=2636, Empire=6, Order=Order='OrderGoTo', Entity=#2410, AdditionalFlags='IgnoreFogOfWar', Path='[48, 6] --> [49, 6] --> [49, 5]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:06:234None[Sandbox] Process order. (Serial=2637, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:06:244None[Sandbox] Process order. (Serial=2638, Empire=72, Order=Order='OrderGoTo', Entity=#2185, AdditionalFlags='IgnoreFogOfWar', Path='[75, 66] --> [74, 65] --> [75, 64]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:06:244None[Sandbox] Process order. (Serial=2639, Empire=72, Order=Order='OrderGoTo', Entity=#2571, AdditionalFlags='IgnoreFogOfWar', Path='[76, 65] --> [76, 64] --> [75, 64]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:06:254None[Sandbox] Process order. (Serial=2640, Empire=72, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:06:255None[Sandbox] Process order. (Serial=2641, Empire=72, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:06:267None[Sandbox] Process order. (Serial=2642, Empire=5, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:06:284None[Sandbox] Process order. (Serial=2643, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:06:314None[Sandbox] Process order. (Serial=2644, Empire=2, Order=Order OrderBuyoutAvailableConstruction. Settlement=1162, Constructible=LandUnit_Era1_Common_Warriors, Position=[-1, -1], Currency=Money)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:06:363None[Sandbox] Process order. (Serial=2645, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2578' Constructible: 'Extension_Base_Money' Position: '[51, 60]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:06:385None[Sandbox] Process order. (Serial=2646, Empire=4, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:06:427None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_HittiteEmpire #2935 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
14:53:06:484None[Sandbox] Process order. (Serial=2647, Empire=1, Order=Order='OrderGoTo', Entity=#996, AdditionalFlags='IgnoreFogOfWar', Path='[85, 7]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:06:505NoneCan't find entity 2909 of ongoing task. Fails the task 814.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:53:06:515None[Sandbox] Process order. (Serial=2648, Empire=2, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:06:516None[Sandbox] Process order. (Serial=2649, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 6 Money Investment High Influence Investment High)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:06:516None[Sandbox] Process order. (Serial=2650, Empire=2, Order=Order='OrderGoTo', Entity=#884, AdditionalFlags='IgnoreFogOfWar', Path='[34, 18]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:06:516None[Sandbox] Process order. (Serial=2651, Empire=2, Order=Order='OrderGoTo', Entity=#2909, AdditionalFlags='IgnoreFogOfWar', Path='[37, 16] --> [37, 15]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:06:534None[Sandbox] Process order. (Serial=2652, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1162' Constructible: 'LandUnit_Era1_Common_Archers' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:06:564None[Sandbox] Process order. (Serial=2653, Empire=3, Order=Order='OrderGoTo', Entity=#1161, AdditionalFlags='IgnoreFogOfWar', Path='[36, 20] --> [36, 19] --> [36, 18]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:06:584None[Sandbox] Process order. (Serial=2654, Empire=4, Order=Order='OrderGoTo', Entity=#2905, AdditionalFlags='IgnoreFogOfWar', Path='[90, 55]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:06:595None[Sandbox] Process order. (Serial=2655, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:06:715None[Sandbox] Process order. (Serial=2656, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1162' Constructible: 'LandUnit_Era1_Common_Spearmen' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:06:715None[Sandbox] Process order. (Serial=2657, Empire=2, Order=Order OrderBuyoutConstructionByGuid, Settlement: '1162', Construction: '118'))
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:06:917None[Sandbox] Process order. (Serial=2658, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:07:079None[Sandbox] Process order. (Serial=2659, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:07:081None[Sandbox] Process order. (Serial=2660, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:07:083None[Sandbox] Process order. (Serial=2661, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:07:084None[Sandbox] Process order. (Serial=2662, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:07:109None[Sandbox] Process order. (Serial=2663, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:07:109None[Sandbox] Process order. (Serial=2664, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:07:111None[Sandbox] Process order. (Serial=2665, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:07:119None[Sandbox] Process order. (Serial=2666, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:07:122None[Sandbox] Process order. (Serial=2667, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:07:125None[Sandbox] Process order. (Serial=2668, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:07:169None[Sandbox] Process order. (Serial=2669, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:07:180None[Sandbox] Process order. (Serial=2670, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:07:182None[Sandbox] Process order. (Serial=2671, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:07:199None[Sandbox] Process order. (Serial=2672, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:07:239None[Sandbox] Process order. (Serial=2673, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:07:259None[Sandbox] Process order. (Serial=2674, Empire=72, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:07:260None[Sandbox] Process order. (Serial=2675, Empire=72, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:07:329None[Sandbox] Process order. (Serial=2676, Empire=1, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:07:491None[Sandbox] Process order. (Serial=2677, Empire=1, Order=Order='OrderGoTo', Entity=#996, AdditionalFlags='IgnoreFogOfWar', Path='[86, 7]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:07:522None[Sandbox] Process order. (Serial=2678, Empire=2, Order=Order='OrderGoTo', Entity=#884, AdditionalFlags='IgnoreFogOfWar', Path='[33, 19]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:07:522None[Sandbox] Process order. (Serial=2679, Empire=2, Order=Order='OrderGoTo', Entity=#1650, AdditionalFlags='IgnoreFogOfWar', Path='[36, 14]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:07:584None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Nubia #2374 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
14:53:08:087None[Sandbox] Process order. (Serial=2680, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:08:117None[Sandbox] Process order. (Serial=2681, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:08:119None[Sandbox] Process order. (Serial=2682, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:08:136None[Sandbox] Process order. (Serial=2683, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:08:139None[Sandbox] Process order. (Serial=2684, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:08:143None[Sandbox] Process order. (Serial=2685, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:08:177None[Sandbox] Process order. (Serial=2686, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:08:197None[Sandbox] Process order. (Serial=2687, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:08:200None[Sandbox] Process order. (Serial=2688, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:08:209None[Sandbox] Process order. (Serial=2689, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:08:247None[Sandbox] Process order. (Serial=2690, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:08:268None[Sandbox] Process order. (Serial=2691, Empire=72, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:08:269None[Sandbox] Process order. (Serial=2692, Empire=72, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:08:330None[Sandbox] Process order. (Serial=2693, Empire=6, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:08:330None[Sandbox] Process order. (Serial=2694, Empire=72, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:08:490None[Sandbox] Process order. (Serial=2695, Empire=1, Order=Order='OrderGoTo', Entity=#996, AdditionalFlags='IgnoreFogOfWar', Path='[86, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:08:519None[Sandbox] Process order. (Serial=2696, Empire=2, Order=Order='OrderGoTo', Entity=#884, AdditionalFlags='IgnoreFogOfWar', Path='[34, 18]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:08:580None[Sandbox] Process order. (Serial=2697, Empire=72, Order=Order='OrderGoTo', Entity=#2185, AdditionalFlags='IgnoreFogOfWar', Path='[75, 65]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:08:590None[Sandbox] Process order. (Serial=2698, Empire=72, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:08:794None[Sandbox] Process order. (Serial=2699, Empire=0, Order=Order OrderDemilitarizeTerritory)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:08:914None[Sandbox] Process order. (Serial=2700, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=2553, Constructible=Extension_Base_Harbour, Position=[73, 7], Currency=Influence)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:09:092None[Sandbox] Process order. (Serial=2701, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:09:113None[Sandbox] Process order. (Serial=2702, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=2553, Constructible=Extension_Base_Luxury, Position=[77, 2], Currency=Influence)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:09:122None[Sandbox] Process order. (Serial=2703, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:09:143None[Sandbox] Process order. (Serial=2704, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:09:152None[Sandbox] Process order. (Serial=2705, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:09:182None[Sandbox] Process order. (Serial=2706, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:09:213None[Sandbox] Process order. (Serial=2707, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:09:343None[Sandbox] Process order. (Serial=2708, Empire=3, Order=Order='OrderGoTo', Entity=#2062, AdditionalFlags='IgnoreFogOfWar', Path='[50, 61] --> [49, 61] --> [48, 61] --> [47, 61]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:09:354None[Sandbox] Process order. (Serial=2709, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:09:364None[Sandbox] Process order. (Serial=2710, Empire=2, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:10:112None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Nubia #2831 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
14:53:10:363None[Sandbox] Process order. (Serial=2711, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:10:562None[Sandbox] Process order. (Serial=2712, Empire=0, Order=Order OrderAcknowledgeTransactions)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:10:634None[Sandbox] Process order. (Serial=2713, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:10:635None[Sandbox] Process order. (Serial=2714, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:11:368None[Sandbox] Process order. (Serial=2715, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:11:682None[Sandbox] Process order. (Serial=2716, Empire=0, Order=Order OrderExecuteGrievanceActionBatch)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:11:702None[Sandbox] Process order. (Serial=2717, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:11:733None[Sandbox] Process order. (Serial=2718, Empire=0, Order=Order OrderAcknowledgeTransactions)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:12:379None[Sandbox] Process order. (Serial=2719, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:12:569None[Sandbox] Process order. (Serial=2720, Empire=3, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:14:414None[Sandbox] Process order. (Serial=2721, Empire=0, Order=Order='OrderGoToAndMerge', Entity=#1070, path='[90, 13] --> [90, 12] --> [89, 12] --> [88, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:14:425None[Sandbox] Process order. (Serial=2722, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:15:434None[Sandbox] Process order. (Serial=2723, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:16:442None[Sandbox] Process order. (Serial=2724, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:17:447None[Sandbox] Process order. (Serial=2725, Empire=0, Order=Order OrderTransferUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:20:286None[Sandbox] Process order. (Serial=2726, Empire=0, Order=Order='OrderGoTo', Entity=#1185, path='[86, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:20:296None[Sandbox] Process order. (Serial=2727, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:22:397None[Sandbox] Process order. (Serial=2728, Empire=0, Order=Order OrderCreateBattle Attacker #1185 Target #996 Action #0 InstantResolve: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:22:423None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Nubia #996 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
14:53:22:423None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Nubia #1460 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
14:53:22:423None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Nubia #2831 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
14:53:22:443NonePresentation Battle 2942: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:22:443NonePresentation Battle 2942: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:22:443NonePresentation Battle 2942: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:22:444NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:53:22:444NoneRestorePresentationBattlePreview created ticket #20846.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:53:22:444NonePresentation Battle 2942: Execute action[2]: ParticipantJoined. EmpireIndex=0, Guid=1185, Group=Attacker, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:22:444None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1185 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:53:22:444NonePresentation Battle 2942: Execute action[3]: ParticipantJoined. EmpireIndex=0, Guid=1000, Group=Attacker, Modifiers=None, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:22:444None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1000 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:53:22:444NonePresentation Battle 2942: Execute action[4]: ParticipantJoined. EmpireIndex=1, Guid=996, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:22:444None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #996 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:53:22:444NonePresentation Battle 2942: Execute action[5]: ParticipantJoined. EmpireIndex=1, Guid=2831, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:22:444None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #2831 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:53:22:444NonePresentation Battle 2942: Execute action[6]: ParticipantJoined. EmpireIndex=1, Guid=881, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:22:444None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #881 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:53:22:445NonePresentation Battle 2942: Execute action[7]: ParticipantJoined. EmpireIndex=1, Guid=1460, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:22:445None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1460 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:53:22:445NonePresentation Battle 2942: Execute action[8]: ParticipantJoined. EmpireIndex=1, Guid=2374, Group=Defender, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:22:445None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #2374 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:53:22:445NonePresentation Battle 2942: Execute action[9]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:22:445NonePresentation Battle 2942: Execute action[9]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:22:445NonePresentation Battle 2942: Execute action[10]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=19 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:22:448NonePresentation Battle 2942: Execute action[11]: ReportDeploymentZone. EmpireIndex=1, Group=Defender, deploymentTileCount=11 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:22:448NonePresentation Battle 2942: Execute action[12]: StartConfirmation. EmpireIndex=1 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:22:472NoneRequestRestoreAsyncOperation_Completed for ticket #20846.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
14:53:22:472NoneRestorePresentationBattlePreview skipped due to ended battle #2942
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
14:53:22:472NoneRequestAsyncOperation_Dismissed for ticket #20846.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
14:53:22:537None[Sandbox] Process order. (Serial=2729, Empire=1, Order=Order OrderBattleRetreat - BattleGUID: 2942 EmpireIndex: 1)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:22:538None[Sandbox] Process order. (Serial=2730, Empire=1, Order=Order OrderExecuteGrievanceAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:22:539None[Sandbox] Process order. (Serial=2731, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:22:640NonePresentation Battle 2942: Execute action[13]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:22:649None[Sandbox] Process order. (Serial=2732, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#2942)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:22:746NonePresentation Battle 2942: Execute action[14]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:22:746None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1185 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:53:22:746None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1000 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:53:22:746None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #996 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:53:22:746None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #2831 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:53:22:746None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #881 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:53:22:746None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1460 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:53:22:746None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #2374 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:53:22:746None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1185 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:53:22:746None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #996 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:53:22:746None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #2831 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:53:22:746None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #881 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:53:22:746None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1460 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:53:22:746None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #2374 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:53:22:746None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1000 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:53:22:746NoneReleasePresentationBattlePreview attacker #1185, defender #996
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:53:22:746NoneHidePresentationBattlePreview attacker #1185, defender #996
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
14:53:22:746None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1185 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:53:22:746None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #996 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:53:22:746None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1185 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:53:22:746None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #996 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:53:23:905None[Sandbox] Process order. (Serial=2733, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:24:500NoneNo Unit can be kept to improve that army (Empire '1' Army '1460' for ArmyType 'GroundExplorer')
Amplitude.Mercury.AI.Brain.Analysis.Military.ComputeWantedArmies:RequestDraggingUnitsDisbands(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:53:24:505NoneCan't find entity 996 of ongoing task. Fails the task 229.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:53:25:366None[Sandbox] Process order. (Serial=2734, Empire=0, Order=Order OrderCreateBattle Attacker #1000 Target #1460 Action #0 InstantResolve: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:25:428None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Nubia #996 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
14:53:25:428None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Nubia #1460 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
14:53:25:428None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Nubia #2831 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
14:53:25:444NonePresentation Battle 2981: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:25:444NonePresentation Battle 2981: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:25:444NonePresentation Battle 2981: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:25:445NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:53:25:445NoneRestorePresentationBattlePreview created ticket #20881.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:53:25:445NonePresentation Battle 2981: Execute action[2]: ParticipantJoined. EmpireIndex=0, Guid=1000, Group=Attacker, Modifiers=None, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:25:445None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1000 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:53:25:445NonePresentation Battle 2981: Execute action[3]: ParticipantJoined. EmpireIndex=0, Guid=1185, Group=Attacker, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:25:445None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1185 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:53:25:445NonePresentation Battle 2981: Execute action[4]: ParticipantJoined. EmpireIndex=1, Guid=1460, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:25:445None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1460 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:53:25:445NonePresentation Battle 2981: Execute action[5]: ParticipantJoined. EmpireIndex=1, Guid=2374, Group=Defender, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:25:446None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #2374 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:53:25:446NonePresentation Battle 2981: Execute action[6]: ParticipantJoined. EmpireIndex=1, Guid=2831, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:25:446None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #2831 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:53:25:446NonePresentation Battle 2981: Execute action[7]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:25:446NonePresentation Battle 2981: Execute action[7]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:25:446NonePresentation Battle 2981: Execute action[8]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=11 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:25:446NonePresentation Battle 2981: Execute action[9]: ReportDeploymentZone. EmpireIndex=1, Group=Defender, deploymentTileCount=14 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:25:446NonePresentation Battle 2981: Execute action[10]: StartConfirmation. EmpireIndex=1 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:25:470NoneRequestRestoreAsyncOperation_Completed for ticket #20881.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
14:53:25:470NoneRestorePresentationBattlePreview skipped due to ended battle #2981
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
14:53:25:470NoneRequestAsyncOperation_Dismissed for ticket #20881.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
14:53:26:559None[Sandbox] Process order. (Serial=2735, Empire=0, Order=Order OrderBattleConfirmation - BattleGUID: 2981 EmpireIndex: 0)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:26:650NonePresentation Battle 2981: Execute action[11]: ContenderConfirmed. EmpireIndex=0 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:26:723None[Sandbox] Process order. (Serial=2736, Empire=1, Order=Order OrderBattleConfirmation - BattleGUID: 2981 EmpireIndex: 1)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:26:727None[Sandbox] Process order. (Serial=2737, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:26:850NonePresentation Battle 2981: Execute action[12]: ContenderConfirmed. EmpireIndex=1 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:26:850NonePresentation Battle 2981: Execute action[13]: StartDeployment (initialActionType: StartDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:26:962NonePresentation Battle 2981: Execute action[14]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=1000, ParticipantGroup=Attacker, unitCount=3 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:26:965NonePresentation Battle 2981: Execute action[14]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:26:965NonePresentation Battle 2981: Execute action[15]: ParticipantUnitCreation. EmpireIndex=1, ParticipantGuid=1460, ParticipantGroup=Defender, unitCount=1 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:26:965None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_Nubia #2982 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
14:53:26:966NonePresentation Battle 2981: Execute action[15]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:26:966NonePresentation Battle 2981: Execute action[16]: GroupUnitDeployment. Group=Attacker. (initialActionType: GroupUnitDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:26:966NonePresentation Battle 2981: Execute action[17]: GroupUnitDeployment. Group=Defender. (initialActionType: GroupUnitDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:27:426None[Sandbox] Process order. (Serial=2738, Empire=0, Order=Order OrderBattleEndUnstack, BattleGuid=#2981)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:27:446None[Sandbox] Process order. (Serial=2739, Empire=0, Order=Order OrderBattleEndUnstack, BattleGuid=#2981)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:27:553NonePresentation Battle 2981: Execute action[18]: EndUnstack. EmpireIndex=0. (initialActionType: EndUnstack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:27:553NonePresentation Battle 2981: Execute action[19]: EndUnstack. EmpireIndex=1. (initialActionType: EndUnstack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:27:553NonePresentation Battle 2981: Execute action[20]: UnstackAcknowledge (initialActionType: UnstackAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:27:556None[Sandbox] Process order. (Serial=2740, Empire=0, Order=Order OrderBattleUnstackAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:27:576None[Sandbox] Process order. (Serial=2741, Empire=1, Order=Order OrderBattleMove - BattleGUID: 2981 BattleUnitGUID: 2982 AStarResults: [86, 11] --> [86, 10] --> [85, 10])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:27:598None[Sandbox] Process order. (Serial=2742, Empire=1, Order=Order OrderBattleEndDeployment - BattleGUID: 2981 EmpireIndex: 1)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:27:654NonePresentation Battle 2981: Execute action[21]: ParticipantDeployed (initialActionType: ParticipantDeployed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:27:655None[Preview] PresentationArmy PresentationArmy #1000 of empire 0 #1000 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:53:27:655None[Preview] PresentationArmy PresentationArmy #1000 of empire 0 #1000 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:53:27:655None[Preview] PresentationArmy PresentationArmy #1460 of empire 1 #1460 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:53:27:655None[Preview] PresentationArmy PresentationArmy #1460 of empire 1 #1460 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:53:27:655None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1185 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:53:27:655None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Sumer #1185 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
14:53:27:655None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1185 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:53:27:655None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #2374 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:53:27:655None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #2374 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:53:27:655None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #2831 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:53:27:655None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #2831 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:53:27:655NoneReleasePresentationBattlePreview attacker #1000, defender #1460
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:53:27:655None[Preview] PresentationArmy PresentationArmy #1000 of empire 0 #1000 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:53:27:655None[Preview] PresentationArmy PresentationArmy #1460 of empire 1 #1460 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:53:27:655NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:53:27:655NoneRestorePresentationBattlePreview created ticket #20893.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:53:27:656NonePresentation Battle 2981: Execute action[21]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantDeployed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:27:656NonePresentation Battle 2981: Execute action[22]: UnitTeleport. EmpireIndex=1. UnitGuid=2982, DestTile=[85, 10]. (initialActionType: UnitTeleport)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:27:656NonePresentation Battle 2981: Execute action[23]: EndDeployment. EmpireIndex=1. (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:27:656NonePresentation Battle 2981: Execute action[23]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:27:706NoneRequestRestoreAsyncOperation_Completed for ticket #20893.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
14:53:27:706NoneRestorePresentationBattlePreview skipped due to invalid battle #2981
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
14:53:27:706NoneRequestAsyncOperation_Dismissed for ticket #20893.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
14:53:28:512None[Sandbox] Process order. (Serial=2743, Empire=0, Order=Order OrderBattleEndDeployment - BattleGUID: 2981 EmpireIndex: 0)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:28:540NonePresentation Battle 2981: Execute action[24]: EndDeployment. EmpireIndex=0. (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:28:541NonePresentation Battle 2981: Execute action[24]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:28:541NonePresentation Battle 2981: Execute action[25]: DeploymentAcknowledge (initialActionType: DeploymentAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:28:541NonePresentation Battle 2981: Execute action[25]: UnitTeleport. EmpireIndex=1. UnitGuid=2982, DestTile=[85, 10]. (initialActionType: DeploymentAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:28:542None[Sandbox] Process order. (Serial=2744, Empire=0, Order=Order OrderBattleDeploymentAcknowledge, BattleGuid=#2981)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:28:638NonePresentation Battle 2981: Execute action[26]: NewRound. Round=0. (initialActionType: NewRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:28:639NonePresentation Battle 2981: Execute action[27]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:28:639NoneReleasePresentationBattlePreview attacker #1000, defender #1460
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:53:28:639None[Preview] PresentationArmy PresentationArmy #1000 of empire 0 #1000 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:53:28:639None[Preview] PresentationArmy PresentationArmy #1460 of empire 1 #1460 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:53:28:639NonePresentation Battle 2981: Execute action[27]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:28:641UI Steam[UI] AnimatorComponent cannot start while UITransform.VisibleGlobally = false (/WindowsRoot/InGameSelection/BattleScreen/Content/_BattleStatus/_BattleTurns/Container/CapsulesGroup/_TurnCapsuleSample|UIAnimatorComponent)
Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play() Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play() Amplitude.Mercury.UI.BattleTurnCapsuleWidget:Expand(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattleScreen_BattleTurns:RefreshCapsules(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattleScreen_BattleTurns:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattleScreen_BattleStatus:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattleScreen:Refresh() Amplitude.UI.Windows.UIContainer:RefreshNow() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
14:53:31:403None[Sandbox] Process order. (Serial=2745, Empire=0, Order=Order OrderBattleMove - BattleGUID: 2981 BattleUnitGUID: 2985 AStarResults: [85, 12])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:31:450NonePresentation Battle 2981: Execute action[28]: UnitMove. EmpireIndex=0. UnitGuid=2985, DestTile=[85, 12]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:31:450NonePresentation Battle 2981: Execute action[28]: UnitGoto. EmpireIndex=0. UnitGuid=2985, DestTile=[85, 12]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:31:450NonePresentation Battle 2981: Execute action[28]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:31:450NonePresentation Battle 2981: Execute action[28]: UpdateBattleUnits. EmpireIndex=0, unitCount=2 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:32:408None[Sandbox] Process order. (Serial=2746, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:32:420None[Sandbox] Process order. (Serial=2747, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:32:447NonePresentation Battle 2981: Execute action[29]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:33:995None[Sandbox] Process order. (Serial=2748, Empire=0, Order=Order OrderBattleMove - BattleGUID: 2981 BattleUnitGUID: 2984 AStarResults: [84, 9])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:34:050NonePresentation Battle 2981: Execute action[30]: UnitMove. EmpireIndex=0. UnitGuid=2984, DestTile=[84, 9]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:34:050NonePresentation Battle 2981: Execute action[30]: UnitGoto. EmpireIndex=0. UnitGuid=2984, DestTile=[84, 9]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:34:050NonePresentation Battle 2981: Execute action[30]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:34:050NonePresentation Battle 2981: Execute action[30]: UpdateBattleUnits. EmpireIndex=0, unitCount=3 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:35:588None[Sandbox] Process order. (Serial=2749, Empire=0, Order=Order OrderBattleMove - BattleGUID: 2981 BattleUnitGUID: 2983 AStarResults: [83, 9] --> [84, 8])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:35:657NonePresentation Battle 2981: Execute action[31]: UnitMove. EmpireIndex=0. UnitGuid=2983, DestTile=[84, 8]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:35:657NonePresentation Battle 2981: Execute action[31]: UnitGoto. EmpireIndex=0. UnitGuid=2983, DestTile=[83, 9]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:35:657NonePresentation Battle 2981: Execute action[31]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:35:657NonePresentation Battle 2981: Execute action[31]: UnitGoto. EmpireIndex=0. UnitGuid=2983, DestTile=[84, 8]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:35:657NonePresentation Battle 2981: Execute action[31]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:35:657NonePresentation Battle 2981: Execute action[31]: UpdateBattleUnits. EmpireIndex=0, unitCount=1 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:35:700None[Sandbox] Process order. (Serial=2750, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:35:709None[Sandbox] Process order. (Serial=2751, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:35:757NonePresentation Battle 2981: Execute action[32]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:37:069None[Sandbox] Process order. (Serial=2752, Empire=0, Order=Order OrderBattleEndRound - BattleGUID: 2981 EmpireIndex: 0)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:37:081None[Sandbox] Process order. (Serial=2753, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:37:090None[Sandbox] Process order. (Serial=2754, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:37:141NonePresentation Battle 2981: Execute action[33]: EndEmpireRound. EmpireIndex=0. (initialActionType: EndEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:37:141NonePresentation Battle 2981: Execute action[34]: UpdateBattleUnits. EmpireIndex=0, unitCount=3 (initialActionType: UpdateBattleUnits)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:37:141NonePresentation Battle 2981: Execute action[35]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:37:141NonePresentation Battle 2981: Execute action[36]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:37:153None[Sandbox] Process order. (Serial=2755, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#2981)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:37:173None[Sandbox] Process order. (Serial=2756, Empire=1, Order=Order OrderBattleMoveAndAttack - BattleGUID: 2981 AttackerGUID: 2982 TargetPosition: 1254 ForceAttack: False IgnoreFoW: True AStarResults: [85, 10] --> [85, 9])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:37:260NonePresentation Battle 2981: Execute action[37]: StartEmpireRound. EmpireIndex=1. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:37:260NoneCould not find PresentationBattlePreview with armyEntityGUID=1000, targetEntityGUID=1460.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:53:37:261NonePresentation Battle 2981: Execute action[37]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:37:261NonePresentation Battle 2981: Execute action[38]: UnitMoveAndAttack. EmpireIndex=1. Attacker=2982, DestTile=[85, 9]/[85, 9] (health=0.68), Defender =2984 (health =0.56). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:37:261NonePresentation Battle 2981: Execute action[38]: UnitMove. EmpireIndex=1. UnitGuid=2982, DestTile=[85, 9]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:37:261NonePresentation Battle 2981: Execute action[38]: UnitGoto. EmpireIndex=1. UnitGuid=2982, DestTile=[85, 9]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:37:261NonePresentation Battle 2981: Execute action[38]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:37:261NonePresentation Battle 2981: Execute action[38]: UpdateBattleUnits. EmpireIndex=0, unitCount=2 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:37:261NonePresentation Battle 2981: Execute action[38]: UnitAttack. EmpireIndex=1. Attacker=2982 (health=0.68), Defender=2984 (health=0.56). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:37:261NonePresentation Battle 2981: Execute action[38]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:37:937NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#1, pawnId=642)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:53:37:937NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=984)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:53:37:938NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#1, pawnId=642)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:53:37:938NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#1, pawnId=642)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:53:37:938NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#1, pawnId=633)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:53:37:939NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=981)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:53:37:939NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#1, pawnId=633)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:53:37:939NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMovementDurationRemaining of 'PresentationPawn(Clone)' of empire#1, pawnId=633)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:53:37:940NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#1, pawnId=573)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:53:37:940NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=982)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:53:37:940NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#1, pawnId=573)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:53:37:940NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#1, pawnId=573)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:53:37:940NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#1, pawnId=572)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:53:37:940NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=983)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:53:37:940NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#1, pawnId=572)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:53:37:940NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#1, pawnId=572)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:53:37:941NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#1, pawnId=625)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:53:37:941NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=980)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:53:37:941NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#1, pawnId=625)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:53:37:941NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#1, pawnId=625)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:53:37:942NonePresentation Battle 2981: Execute action[39]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:37:950None[Sandbox] Process order. (Serial=2757, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#2981)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:38:391NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#1, pawnId=633)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:53:38:391NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=981)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:53:38:391NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#1, pawnId=633)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:53:38:405NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#1, pawnId=642)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:53:38:405NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=984)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:53:38:405NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#0, pawnId=984)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:53:38:443NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#1, pawnId=642)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:53:38:528NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#1, pawnId=633)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:53:38:710NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#1, pawnId=572)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:53:38:710NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=983)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:53:38:710NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitStateWithTag of 'PresentationPawn(Clone)' of empire#0, pawnId=983)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:53:38:710NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#0, pawnId=983)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:53:38:710NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#1, pawnId=572)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:53:38:766NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#1, pawnId=573)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:53:38:766NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=982)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:53:38:766NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#0, pawnId=982)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:53:38:801NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#1, pawnId=573)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:53:38:946NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#1, pawnId=625)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:53:38:946NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=980)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:53:38:946NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitStateWithTag of 'PresentationPawn(Clone)' of empire#0, pawnId=980)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:53:38:947NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#0, pawnId=980)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:53:38:947NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#1, pawnId=625)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:53:39:140NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#1, pawnId=572)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:53:39:143NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#1, pawnId=642)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:53:39:143NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#1, pawnId=573)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:53:39:323NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#1, pawnId=625)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:53:39:347NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#1, pawnId=572)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:53:39:357NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#1, pawnId=573)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:53:39:358NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#1, pawnId=625)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:53:39:358NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#1, pawnId=642)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:53:39:358NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=980)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:53:39:358NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=981)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:53:39:358NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=983)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:53:40:051None[Sandbox] Process order. (Serial=2758, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:40:061None[Sandbox] Process order. (Serial=2759, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:40:378NonePresentation Battle 2981: Execute action[40]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=1, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:40:378NonePresentation Battle 2981: Execute action[41]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:40:378NonePresentation Battle 2981: Execute action[42]: NewRound. Round=1. (initialActionType: NewRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:40:379NonePresentation Battle 2981: Execute action[43]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:40:379NoneCould not find PresentationBattlePreview with armyEntityGUID=1000, targetEntityGUID=1460.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:53:40:379NonePresentation Battle 2981: Execute action[43]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:45:090None[Sandbox] Process order. (Serial=2760, Empire=0, Order=Order OrderBattleMove - BattleGUID: 2981 BattleUnitGUID: 2985 AStarResults: [85, 11])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:45:168NonePresentation Battle 2981: Execute action[44]: UnitMove. EmpireIndex=0. UnitGuid=2985, DestTile=[85, 11]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:45:168NonePresentation Battle 2981: Execute action[44]: UnitGoto. EmpireIndex=0. UnitGuid=2985, DestTile=[85, 11]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:45:168NonePresentation Battle 2981: Execute action[44]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:46:117None[Sandbox] Process order. (Serial=2761, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:46:128None[Sandbox] Process order. (Serial=2762, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:46:168NonePresentation Battle 2981: Execute action[45]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:49:504None[Sandbox] Process order. (Serial=2763, Empire=0, Order=Order OrderBattleMove - BattleGUID: 2981 BattleUnitGUID: 2983 AStarResults: [84, 7] --> [85, 7])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:49:576NonePresentation Battle 2981: Execute action[46]: UnitMove. EmpireIndex=0. UnitGuid=2983, DestTile=[85, 7]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:49:576NonePresentation Battle 2981: Execute action[46]: UnitGoto. EmpireIndex=0. UnitGuid=2983, DestTile=[84, 7]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:49:576NonePresentation Battle 2981: Execute action[46]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:49:576NonePresentation Battle 2981: Execute action[46]: UnitGoto. EmpireIndex=0. UnitGuid=2983, DestTile=[85, 7]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:49:577NonePresentation Battle 2981: Execute action[46]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:49:577NonePresentation Battle 2981: Execute action[46]: UpdateBattleUnits. EmpireIndex=0, unitCount=1 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:51:067None[Sandbox] Process order. (Serial=2764, Empire=0, Order=Order OrderBattleMove - BattleGUID: 2981 BattleUnitGUID: 2984 AStarResults: [84, 8])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:51:135None[Sandbox] Process order. (Serial=2765, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:51:145None[Sandbox] Process order. (Serial=2766, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:51:168NonePresentation Battle 2981: Execute action[47]: UnitMove. EmpireIndex=0. UnitGuid=2984, DestTile=[84, 8]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:51:168NonePresentation Battle 2981: Execute action[47]: UnitGoto. EmpireIndex=0. UnitGuid=2984, DestTile=[84, 8]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:51:168NonePresentation Battle 2981: Execute action[47]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:51:168NonePresentation Battle 2981: Execute action[47]: UpdateBattleUnits. EmpireIndex=0, unitCount=1 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:51:168NonePresentation Battle 2981: Execute action[48]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:51:176None[Sandbox] Process order. (Serial=2767, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#2981)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:52:123None[Sandbox] Process order. (Serial=2768, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:52:133None[Sandbox] Process order. (Serial=2769, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:52:138NonePresentation Battle 2981: Execute action[49]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:52:153None[Sandbox] Process order. (Serial=2770, Empire=1, Order=Order OrderBattleMoveAndAttack - BattleGUID: 2981 AttackerGUID: 2982 TargetPosition: 1515 ForceAttack: False IgnoreFoW: True AStarResults: [85, 9] --> [86, 10])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:52:168NonePresentation Battle 2981: Execute action[50]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:52:168NonePresentation Battle 2981: Execute action[51]: StartEmpireRound. EmpireIndex=1. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:52:168NoneCould not find PresentationBattlePreview with armyEntityGUID=1000, targetEntityGUID=1460.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:53:52:168NonePresentation Battle 2981: Execute action[51]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:52:276NonePresentation Battle 2981: Execute action[52]: UnitMoveAndAttack. EmpireIndex=1. Attacker=2982, DestTile=[86, 10]/[86, 10] (health=0.58), Defender =2985 (health =0.67). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:52:276NonePresentation Battle 2981: Execute action[52]: UnitMove. EmpireIndex=1. UnitGuid=2982, DestTile=[86, 10]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:52:276NonePresentation Battle 2981: Execute action[52]: UnitGoto. EmpireIndex=1. UnitGuid=2982, DestTile=[86, 10]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:52:276NonePresentation Battle 2981: Execute action[52]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:52:276NonePresentation Battle 2981: Execute action[52]: UpdateBattleUnits. EmpireIndex=0, unitCount=1 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:52:276NonePresentation Battle 2981: Execute action[52]: UnitAttack. EmpireIndex=1. Attacker=2982 (health=0.58), Defender=2985 (health=0.67). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:52:277NonePresentation Battle 2981: Execute action[52]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:52:939NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#1, pawnId=642)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:53:52:940NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=976)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:53:52:940NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#1, pawnId=642)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:53:52:940NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#1, pawnId=642)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:53:52:940NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#1, pawnId=573)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:53:52:940NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=975)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:53:52:940NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#1, pawnId=573)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:53:52:940NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMovementDurationRemaining of 'PresentationPawn(Clone)' of empire#1, pawnId=573)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:53:52:940NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#1, pawnId=625)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:53:52:940NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=977)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:53:52:940NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#1, pawnId=625)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:53:52:940NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#1, pawnId=625)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:53:52:940NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#1, pawnId=572)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:53:52:940NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=979)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:53:52:940NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#1, pawnId=572)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:53:52:940NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#1, pawnId=572)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:53:52:940NonePresentation Battle 2981: Execute action[53]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:52:949None[Sandbox] Process order. (Serial=2771, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#2981)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:53:332NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#1, pawnId=642)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:53:53:332NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=976)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:53:53:332NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#0, pawnId=976)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:53:53:332NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#1, pawnId=573)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:53:53:332NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=975)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:53:53:332NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#1, pawnId=573)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:53:53:367NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#1, pawnId=642)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:53:53:496NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#1, pawnId=573)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:53:53:548NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#1, pawnId=625)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:53:53:549NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=977)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:53:53:549NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitStateWithTag of 'PresentationPawn(Clone)' of empire#0, pawnId=977)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:53:53:549NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#0, pawnId=977)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:53:53:549NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#1, pawnId=625)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:53:53:793NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#1, pawnId=642)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:53:53:793NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#1, pawnId=642)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:53:53:793NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=978)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:53:53:793NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#1, pawnId=642)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:53:53:793NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#1, pawnId=642)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:53:53:863NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#1, pawnId=572)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:53:53:863NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=979)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:53:53:863NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitStateWithTag of 'PresentationPawn(Clone)' of empire#0, pawnId=979)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:53:53:863NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#0, pawnId=979)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:53:53:863NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#1, pawnId=572)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:53:53:931NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#1, pawnId=625)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:53:53:966NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#1, pawnId=642)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:53:53:966NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=978)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:53:53:966NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitStateWithTag of 'PresentationPawn(Clone)' of empire#0, pawnId=978)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:53:53:966NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#0, pawnId=978)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:53:53:966NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#1, pawnId=642)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:53:54:288NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#1, pawnId=572)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:53:54:347NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#1, pawnId=642)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:53:54:357NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#1, pawnId=572)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:53:54:382NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#1, pawnId=625)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:53:54:382NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#1, pawnId=642)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:53:54:382NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=975)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:53:54:382NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=977)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:53:54:382NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=978)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:53:54:382NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=979)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:53:54:813None[Sandbox] Process order. (Serial=2772, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:54:823None[Sandbox] Process order. (Serial=2773, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:55:179NonePresentation Battle 2981: Execute action[54]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=1, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:55:179NonePresentation Battle 2981: Execute action[55]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:55:179NonePresentation Battle 2981: Execute action[56]: NewRound. Round=2. (initialActionType: NewRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:55:179NonePresentation Battle 2981: Execute action[57]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:55:179NoneCould not find PresentationBattlePreview with armyEntityGUID=1000, targetEntityGUID=1460.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:53:55:179NonePresentation Battle 2981: Execute action[57]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:55:886None[Sandbox] Process order. (Serial=2774, Empire=0, Order=Order OrderBattleMove - BattleGUID: 2981 BattleUnitGUID: 2985 AStarResults: [85, 12])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:55:958NonePresentation Battle 2981: Execute action[58]: UnitMove. EmpireIndex=0. UnitGuid=2985, DestTile=[85, 12]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:55:958NonePresentation Battle 2981: Execute action[58]: UnitGoto. EmpireIndex=0. UnitGuid=2985, DestTile=[85, 12]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:55:958NonePresentation Battle 2981: Execute action[58]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:55:958NonePresentation Battle 2981: Execute action[58]: UpdateBattleUnits. EmpireIndex=0, unitCount=1 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:56:910None[Sandbox] Process order. (Serial=2775, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:56:920None[Sandbox] Process order. (Serial=2776, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:56:972NonePresentation Battle 2981: Execute action[59]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:57:354None[Sandbox] Process order. (Serial=2777, Empire=0, Order=Order OrderBattleMove - BattleGUID: 2981 BattleUnitGUID: 2983 AStarResults: [86, 8] --> [85, 9])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:57:459NonePresentation Battle 2981: Execute action[60]: UnitMove. EmpireIndex=0. UnitGuid=2983, DestTile=[85, 9]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:57:459NonePresentation Battle 2981: Execute action[60]: UnitGoto. EmpireIndex=0. UnitGuid=2983, DestTile=[86, 8]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:57:460NonePresentation Battle 2981: Execute action[60]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:57:460NonePresentation Battle 2981: Execute action[60]: UnitGoto. EmpireIndex=0. UnitGuid=2983, DestTile=[85, 9]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:57:460NonePresentation Battle 2981: Execute action[60]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:57:460NonePresentation Battle 2981: Execute action[60]: UpdateBattleUnits. EmpireIndex=0, unitCount=1 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:59:290None[Sandbox] Process order. (Serial=2778, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:59:299None[Sandbox] Process order. (Serial=2779, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:59:361NonePresentation Battle 2981: Execute action[61]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:59:371None[Sandbox] Process order. (Serial=2780, Empire=0, Order=Order OrderBattleMove - BattleGUID: 2981 BattleUnitGUID: 2984 AStarResults: [84, 9] --> [85, 10])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:53:59:461NonePresentation Battle 2981: Execute action[62]: UnitMove. EmpireIndex=0. UnitGuid=2984, DestTile=[85, 10]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:59:461NonePresentation Battle 2981: Execute action[62]: UnitGoto. EmpireIndex=0. UnitGuid=2984, DestTile=[84, 9]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:59:461NonePresentation Battle 2981: Execute action[62]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:59:461NonePresentation Battle 2981: Execute action[62]: UnitGoto. EmpireIndex=0. UnitGuid=2984, DestTile=[85, 10]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:59:461NonePresentation Battle 2981: Execute action[62]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:53:59:461NonePresentation Battle 2981: Execute action[62]: UpdateBattleUnits. EmpireIndex=0, unitCount=2 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:00:785None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
14:54:00:964None[Sandbox] Process order. (Serial=2781, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 2981 AttackerGUID: 2983 TargetPosition: 1386 ForceAttack: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:01:057None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
14:54:01:080NonePresentation Battle 2981: Execute action[63]: UnitAttack. EmpireIndex=0. Attacker=2983 (health=0.79), Defender=2982 (health=0.27). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:01:081NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=712)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:54:01:081NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=712)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:54:01:081NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#1, pawnId=572)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:54:01:081NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=712)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:54:01:081NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMovementDurationRemaining of 'PresentationPawn(Clone)' of empire#0, pawnId=712)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:54:01:081NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=711)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:54:01:081NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=711)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:54:01:081NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#1, pawnId=642)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:54:01:081NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=711)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:54:01:081NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#0, pawnId=711)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:54:01:081NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=714)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:54:01:081NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=714)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:54:01:081NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#1, pawnId=625)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:54:01:081NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=714)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:54:01:081NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#0, pawnId=714)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:54:01:085NonePresentation Battle 2981: Execute action[63]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:01:126NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=712)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:54:01:126NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#1, pawnId=572)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:54:01:126NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#0, pawnId=712)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:54:01:284NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=712)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:54:01:355NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=711)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:54:01:355NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#1, pawnId=642)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:54:01:355NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#1, pawnId=642)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:54:01:374None[Sandbox] Process order. (Serial=2782, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:01:385None[Sandbox] Process order. (Serial=2783, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:01:390NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=711)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:54:01:470NonePresentation Battle 2981: Execute action[64]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:01:796NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=714)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:54:01:796NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#1, pawnId=625)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:54:01:796NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitStateWithTag of 'PresentationPawn(Clone)' of empire#1, pawnId=625)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:54:01:796NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#1, pawnId=625)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:54:01:796NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=714)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:54:02:178NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=714)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:54:02:178NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=713)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:54:02:178NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=710)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:54:02:178NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=711)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:54:02:187NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=710)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:54:02:212NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=711)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:54:02:212NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=713)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:54:02:212NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=714)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:54:02:212NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#1, pawnId=572)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:54:02:212NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#1, pawnId=625)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:54:02:842None[Sandbox] Process order. (Serial=2784, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:02:852None[Sandbox] Process order. (Serial=2785, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:02:977NonePresentation Battle 2981: Execute action[65]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:02:977NonePresentation Battle 2981: Execute action[66]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=1, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:04:532None[Sandbox] Process order. (Serial=2786, Empire=0, Order=Order OrderBattleEndRound - BattleGUID: 2981 EmpireIndex: 0)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:04:588NonePresentation Battle 2981: Execute action[67]: EndEmpireRound. EmpireIndex=0. (initialActionType: EndEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:04:588NonePresentation Battle 2981: Execute action[68]: UpdateBattleUnits. EmpireIndex=0, unitCount=3 (initialActionType: UpdateBattleUnits)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:04:588NonePresentation Battle 2981: Execute action[69]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:04:591None[Sandbox] Process order. (Serial=2787, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#2981)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:04:611None[Sandbox] Process order. (Serial=2788, Empire=1, Order=Order OrderBattleMoveAndAttack - BattleGUID: 2981 AttackerGUID: 2982 TargetPosition: 1255 ForceAttack: False IgnoreFoW: True AStarResults: [86, 10] --> [86, 9])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:04:676NonePresentation Battle 2981: Execute action[70]: StartEmpireRound. EmpireIndex=1. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:04:676NoneCould not find PresentationBattlePreview with armyEntityGUID=1000, targetEntityGUID=1460.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:54:04:676NonePresentation Battle 2981: Execute action[70]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:04:676NonePresentation Battle 2981: Execute action[71]: UnitMoveAndAttack. EmpireIndex=1. Attacker=2982, DestTile=[86, 9]/[86, 9] (health=0.00), Defender =2983 (health =0.58). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:04:676NonePresentation Battle 2981: Execute action[71]: UnitMove. EmpireIndex=1. UnitGuid=2982, DestTile=[86, 9]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:04:676NonePresentation Battle 2981: Execute action[71]: UnitGoto. EmpireIndex=1. UnitGuid=2982, DestTile=[86, 9]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:04:676NonePresentation Battle 2981: Execute action[71]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:04:676NonePresentation Battle 2981: Execute action[71]: UpdateBattleUnits. EmpireIndex=0, unitCount=3 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:04:676NonePresentation Battle 2981: Execute action[71]: UnitAttack. EmpireIndex=1. Attacker=2982 (health=0.00), Defender=2983 (health=0.58). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:04:677NonePresentation Battle 2981: Execute action[71]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:04:677NonePresentation Battle 2981: Execute action[71]: UpdateBattleUnits. EmpireIndex=0, unitCount=1 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:05:348NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#1, pawnId=625)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:54:05:348NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=713)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:54:05:348NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#1, pawnId=625)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:54:05:348NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMovementDurationRemaining of 'PresentationPawn(Clone)' of empire#1, pawnId=625)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:54:05:348NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#1, pawnId=572)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:54:05:348NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=710)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:54:05:348NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#1, pawnId=572)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:54:05:348NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#1, pawnId=572)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:54:05:348NonePresentation Battle 2981: Execute action[72]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:05:354None[Sandbox] Process order. (Serial=2789, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#2981)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:05:727NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#1, pawnId=625)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:54:05:727NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=713)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:54:05:727NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#1, pawnId=625)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:54:05:885NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#1, pawnId=625)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:54:06:030NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#1, pawnId=572)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:54:06:030NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=710)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:54:06:030NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#0, pawnId=710)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:54:06:065NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#1, pawnId=572)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:54:06:443NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#1, pawnId=572)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:54:06:443NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#1, pawnId=572)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:54:06:443NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=713)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:54:06:443NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#1, pawnId=572)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:54:06:443NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMovementDurationRemaining of 'PresentationPawn(Clone)' of empire#1, pawnId=572)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:54:06:443NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#1, pawnId=572)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:54:06:443NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=713)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:54:06:443NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#1, pawnId=572)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:54:06:546NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#1, pawnId=572)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:54:07:139NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=711)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:54:07:140NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=713)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:54:07:140NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=714)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:54:07:536None[Sandbox] Process order. (Serial=2790, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:07:547None[Sandbox] Process order. (Serial=2791, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:07:664NonePresentation Battle 2981: Execute action[73]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=1, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:07:664NonePresentation Battle 2981: Execute action[74]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:07:664NonePresentation Battle 2981: Execute action[75]: BattleResult. WinnerGroup=Attacker, VictoryType=Extermination (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:07:664NonePresentation Battle 2981: Execute action[75]: UnitMove. EmpireIndex=0. UnitGuid=2983, DestTile=[84, 11]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:07:664NonePresentation Battle 2981: Execute action[75]: UnitGoto. EmpireIndex=0. UnitGuid=2983, DestTile=[85, 10]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:07:664NonePresentation Battle 2981: Execute action[75]: UnitGoto. EmpireIndex=0. UnitGuid=2983, DestTile=[84, 11]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:07:664NonePresentation Battle 2981: Execute action[75]: UnitMove. EmpireIndex=0. UnitGuid=2984, DestTile=[84, 11]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:07:664NonePresentation Battle 2981: Execute action[75]: UnitGoto. EmpireIndex=0. UnitGuid=2984, DestTile=[84, 11]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:07:664NonePresentation Battle 2981: Execute action[75]: UnitMove. EmpireIndex=0. UnitGuid=2985, DestTile=[84, 11]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:07:665NonePresentation Battle 2981: Execute action[75]: UnitGoto. EmpireIndex=0. UnitGuid=2985, DestTile=[84, 11]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:07:665NonePresentation Battle 2981: Execute action[76]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:07:668None[Sandbox] Process order. (Serial=2792, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#2981)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:07:780NonePresentation Battle 2981: Execute action[77]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:07:780None[Preview] PresentationArmy PresentationArmy #1000 of empire 0 #1000 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:54:07:780None[Preview] PresentationArmy PresentationArmy #1000 of empire 0 #1000 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:54:07:781None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1185 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:54:07:781None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1185 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:54:07:781None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #2374 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:54:07:781None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #2374 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:54:07:781None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #2831 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:54:07:781None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #2831 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:54:07:781None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1000 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:54:07:781None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1185 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:54:07:781None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #2374 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:54:07:781None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #2831 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:54:07:781NoneCould not find PresentationBattlePreview with armyEntityGUID=1000, targetEntityGUID=1460.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:54:07:781NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
14:54:11:948None[Sandbox] Process order. (Serial=2793, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:18:866None[Sandbox] Process order. (Serial=2794, Empire=0, Order=Order='OrderGoTo', Entity=#2890, path='[96, 23] --> [97, 24] --> [97, 25] --> [98, 26] --> [98, 27] --> [99, 28] --> [98, 29] --> [99, 30] --> [98, 31] --> [98, 32] --> [97, 33] --> [96, 33]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:18:876None[Sandbox] Process order. (Serial=2795, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:19:885None[Sandbox] Process order. (Serial=2796, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:20:892None[Sandbox] Process order. (Serial=2797, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:21:903None[Sandbox] Process order. (Serial=2798, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:22:689None[Sandbox] Process order. (Serial=2799, Empire=0, Order=Order OrderCancelArmyMovement)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:22:910None[Sandbox] Process order. (Serial=2800, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:23:347None[Sandbox] Process order. (Serial=2801, Empire=0, Order=Order='OrderGoTo', Entity=#2376, path='[92, 50] --> [91, 51] --> [91, 52] --> [90, 52]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:23:357None[Sandbox] Process order. (Serial=2802, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:24:368None[Sandbox] Process order. (Serial=2803, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:25:375None[Sandbox] Process order. (Serial=2804, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:26:381None[Sandbox] Process order. (Serial=2805, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:28:836UI Steam[UI] Showing NarrativeWindow: $NarrativeEvent_Regular366
Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
14:54:30:574None[Sandbox] Process order. (Serial=2806, Empire=0, Order=Order OrderMakeNarrativeEventChoice)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:30:575None[Sandbox] Process order. (Serial=2807, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:30:685None[Sandbox] Process order. (Serial=2808, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:31:326None[Sandbox] Process order. (Serial=2809, Empire=0, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:31:406None[Sandbox] Process order. (Serial=2810, Empire=-1, Order=Order OrderWaitForOrderReplication)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:31:583NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
14:54:32:257NoneAI Synchronization took 669ms at frame 4885 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
14:54:32:274NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:54:32:274NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:54:32:274NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:54:32:585None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #3017 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
14:54:32:594None[Sandbox] Process order. (Serial=2811, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:33:346None[Sandbox] Process order. (Serial=2812, Empire=0, Order=Order OrderChangeNotificationFlags)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:33:606None[Sandbox] Process order. (Serial=2813, Empire=1, Order=Order OrderDisbandUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:33:608None[Sandbox] Process order. (Serial=2814, Empire=1, Order=Order OrderAttachTerritoryToCity, Camp=2553, Settlement=1172)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:33:612None[Sandbox] Process order. (Serial=2815, Empire=1, Order=Order OrderExecuteGrievanceAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:33:613None[Sandbox] Process order. (Serial=2816, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:33:613None[Sandbox] Process order. (Serial=2817, Empire=1, Order=Order='OrderGoTo', Entity=#881, AdditionalFlags='IgnoreFogOfWar', Path='[89, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:33:613None[Sandbox] Process order. (Serial=2818, Empire=1, Order=Order='OrderGoTo', Entity=#2374, AdditionalFlags='IgnoreFogOfWar', Path='[87, 12]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:33:614None[Sandbox] Process order. (Serial=2819, Empire=1, Order=Order='OrderGoTo', Entity=#2831, AdditionalFlags='IgnoreFogOfWar', Path='[88, 8] --> [88, 9] --> [89, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:33:617None[Sandbox] Process order. (Serial=2820, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:33:618None[Sandbox] Process order. (Serial=2821, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:33:619None[Sandbox] Process order. (Serial=2822, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:33:637None[Sandbox] Process order. (Serial=2823, Empire=2, Order=Order OrderAttachTerritoryToCity, Camp=2663, Settlement=1980)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:33:640None[Sandbox] Process order. (Serial=2824, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1162' Constructible: 'Extension_EmpireWideParticipation_Consulat' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:33:641None[Sandbox] Process order. (Serial=2825, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 6 Money Investment None Influence Investment None)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:33:641None[Sandbox] Process order. (Serial=2826, Empire=2, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:33:641None[Sandbox] Process order. (Serial=2827, Empire=2, Order=Order='OrderGoTo', Entity=#2417, AdditionalFlags='IgnoreFogOfWar', Path='[38, 15] --> [38, 16] --> [37, 17] --> [37, 18]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:33:642None[Sandbox] Process order. (Serial=2828, Empire=2, Order=Order='OrderGoTo', Entity=#884, AdditionalFlags='IgnoreFogOfWar', Path='[33, 19]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:33:642None[Sandbox] Process order. (Serial=2829, Empire=2, Order=Order='OrderGoTo', Entity=#1650, AdditionalFlags='IgnoreFogOfWar', Path='[35, 15]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:33:643None[Sandbox] Process order. (Serial=2830, Empire=2, Order=Order='OrderGoTo', Entity=#2094, AdditionalFlags='IgnoreFogOfWar', Path='[55, 4]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:33:643None[Sandbox] Process order. (Serial=2831, Empire=2, Order=Order='OrderGoTo', Entity=#2935, AdditionalFlags='IgnoreFogOfWar', Path='[39, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:33:647None[Sandbox] Process order. (Serial=2832, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:33:649None[Sandbox] Process order. (Serial=2833, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:33:650None[Sandbox] Process order. (Serial=2834, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:33:651None[Sandbox] Process order. (Serial=2835, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:33:652None[Sandbox] Process order. (Serial=2836, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:33:669None[Sandbox] Process order. (Serial=2837, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:33:669None[Sandbox] Process order. (Serial=2838, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:33:670None[Sandbox] Process order. (Serial=2839, Empire=3, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:33:670None[Sandbox] Process order. (Serial=2840, Empire=3, Order=Order OrderActivateCivic)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:33:671None[Sandbox] Process order. (Serial=2841, Empire=3, Order=Order OrderEnqueueTechnology)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:33:671None[Sandbox] Process order. (Serial=2842, Empire=3, Order=Order='OrderGoTo', Entity=#995, AdditionalFlags='IgnoreFogOfWar', Path='[35, 18] --> [34, 17] --> [35, 16] --> [35, 15]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:33:671None[Sandbox] Process order. (Serial=2843, Empire=3, Order=Order='OrderGoTo', Entity=#2893, AdditionalFlags='IgnoreFogOfWar', Path='[42, 61] --> [43, 61]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:33:677None[Sandbox] Process order. (Serial=2844, Empire=3, Order=Order='OrderGoTo', Entity=#1161, AdditionalFlags='IgnoreFogOfWar', Path='[37, 18]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:33:677None[Sandbox] Process order. (Serial=2845, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:33:679None[Sandbox] Process order. (Serial=2846, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:33:687None[Sandbox] Process order. (Serial=2847, Empire=3, Order=Order='OrderGoTo', Entity=#2662, AdditionalFlags='IgnoreFogOfWar', Path='[54, 63] --> [55, 64] --> [55, 65] --> [56, 66]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:33:687None[Sandbox] Process order. (Serial=2848, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:33:696None[Sandbox] Process order. (Serial=2849, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:33:709None[Sandbox] Process order. (Serial=2850, Empire=4, Order=Order='OrderGoTo', Entity=#2905, AdditionalFlags='IgnoreFogOfWar', Path='[90, 54]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:33:709None[Sandbox] Process order. (Serial=2851, Empire=4, Order=Order='OrderGoTo', Entity=#2220, AdditionalFlags='IgnoreFogOfWar', Path='[89, 53]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:33:718None[Sandbox] Process order. (Serial=2852, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:33:719None[Sandbox] Process order. (Serial=2853, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:33:727None[Sandbox] Process order. (Serial=2854, Empire=6, Order=Order='OrderGoTo', Entity=#2410, AdditionalFlags='IgnoreFogOfWar', Path='[50, 4] --> [51, 4] --> [51, 3] --> [52, 3]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:33:728None[Sandbox] Process order. (Serial=2855, Empire=6, Order=Order='OrderGoTo', Entity=#3017, AdditionalFlags='IgnoreFogOfWar', Path='[51, 3]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:33:738None[Sandbox] Process order. (Serial=2856, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:33:739None[Sandbox] Process order. (Serial=2857, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:33:747None[Sandbox] Process order. (Serial=2858, Empire=72, Order=Order='OrderGoTo', Entity=#2185, AdditionalFlags='IgnoreFogOfWar', Path='[76, 64] --> [76, 63] --> [77, 63]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:33:747None[Sandbox] Process order. (Serial=2859, Empire=72, Order=Order='OrderGoTo', Entity=#2571, AdditionalFlags='IgnoreFogOfWar', Path='[76, 64] --> [76, 63] --> [77, 63]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:33:757None[Sandbox] Process order. (Serial=2860, Empire=72, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:33:758None[Sandbox] Process order. (Serial=2861, Empire=72, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:33:771None[Sandbox] Process order. (Serial=2862, Empire=5, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:33:808None[Sandbox] Process order. (Serial=2863, Empire=1, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '1172', Construction: '111')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:33:812None[Sandbox] Process order. (Serial=2864, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:33:813None[Sandbox] Process order. (Serial=2865, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:33:837None[Sandbox] Process order. (Serial=2866, Empire=2, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:33:838None[Sandbox] Process order. (Serial=2867, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 6 Money Investment High Influence Investment High)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:33:839None[Sandbox] Process order. (Serial=2868, Empire=2, Order=Order='OrderGoTo', Entity=#2909, AdditionalFlags='IgnoreFogOfWar', Path='[37, 14] --> [37, 13] --> [38, 12] --> [38, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:33:848None[Sandbox] Process order. (Serial=2869, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:33:869None[Sandbox] Process order. (Serial=2870, Empire=3, Order=Order OrderSettlementStartProcession)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:33:869None[Sandbox] Process order. (Serial=2871, Empire=3, Order=Order OrderBuyoutConstructionByGuid, Settlement: '1033', Construction: '115'))
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:33:870None[Sandbox] Process order. (Serial=2872, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:33:870None[Sandbox] Process order. (Serial=2873, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:33:892None[Sandbox] Process order. (Serial=2874, Empire=4, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:34:012None[Sandbox] Process order. (Serial=2875, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:34:012None[Sandbox] Process order. (Serial=2876, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:34:013None[Sandbox] Process order. (Serial=2877, Empire=1, Order=Order='OrderGoTo', Entity=#2374, AdditionalFlags='IgnoreFogOfWar', Path='[87, 13] --> [88, 13] --> [89, 14]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:34:032None[Sandbox] Process order. (Serial=2878, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1172' Constructible: 'Extension_Era1_Nubia' Position: '[73, 6]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:34:061None[Sandbox] Process order. (Serial=2879, Empire=2, Order=Order='OrderGoTo', Entity=#1650, AdditionalFlags='IgnoreFogOfWar', Path='[34, 15]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:34:061None[Sandbox] Process order. (Serial=2880, Empire=2, Order=Order='OrderGoTo', Entity=#2094, AdditionalFlags='IgnoreFogOfWar', Path='[54, 4] --> [53, 4] --> [52, 3]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:34:082None[Sandbox] Process order. (Serial=2881, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1980' Constructible: 'Extension_Base_Luxury' Position: '[37, 26]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:34:113None[Sandbox] Process order. (Serial=2882, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1033' Constructible: 'Infrastructure_Industry_Family02_01' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:34:113None[Sandbox] Process order. (Serial=2883, Empire=3, Order=Order='OrderGoTo', Entity=#1161, AdditionalFlags='IgnoreFogOfWar', Path='[37, 19]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:34:557None[Sandbox] Process order. (Serial=2884, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:34:627None[Sandbox] Process order. (Serial=2885, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:34:628None[Sandbox] Process order. (Serial=2886, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:34:657None[Sandbox] Process order. (Serial=2887, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:34:658None[Sandbox] Process order. (Serial=2888, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:34:660None[Sandbox] Process order. (Serial=2889, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:34:687None[Sandbox] Process order. (Serial=2890, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:34:688None[Sandbox] Process order. (Serial=2891, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:34:698None[Sandbox] Process order. (Serial=2892, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:34:708None[Sandbox] Process order. (Serial=2893, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:34:749None[Sandbox] Process order. (Serial=2894, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:34:769None[Sandbox] Process order. (Serial=2895, Empire=72, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:34:770None[Sandbox] Process order. (Serial=2896, Empire=72, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:34:850None[Sandbox] Process order. (Serial=2897, Empire=3, Order=Order OrderArmySettle: ArmyGuid=#2893, ActionGuid=#0)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:34:859None[Sandbox] Process order. (Serial=2898, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:34:872None[Sandbox] Process order. (Serial=2899, Empire=72, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:34:998None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Nubia #2831 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
14:54:35:041None[Sandbox] Process order. (Serial=2900, Empire=2, Order=Order='OrderGoTo', Entity=#1650, AdditionalFlags='IgnoreFogOfWar', Path='[35, 14]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:35:081None[Sandbox] Process order. (Serial=2901, Empire=3, Order=Order='OrderGoTo', Entity=#1161, AdditionalFlags='IgnoreFogOfWar', Path='[37, 18]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:35:082None[Sandbox] Process order. (Serial=2902, Empire=3, Order=Order='OrderGoTo', Entity=#2062, AdditionalFlags='IgnoreFogOfWar', Path='[46, 61] --> [46, 60] --> [45, 60] --> [44, 60]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:35:092None[Sandbox] Process order. (Serial=2903, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:35:093None[Sandbox] Process order. (Serial=2904, Empire=3, Order=Order OrderBuyoutAvailableConstruction. Settlement=3031, Constructible=Extension_Base_Luxury, Position=[48, 58], Currency=Influence)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:35:253None[Sandbox] Process order. (Serial=2905, Empire=3, Order=Order OrderAttachTerritoryToCity, Camp=3031, Settlement=2578)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:35:272None[Sandbox] Process order. (Serial=2906, Empire=3, Order=Order='OrderGoTo', Entity=#2662, AdditionalFlags='IgnoreFogOfWar', Path='[55, 65] --> [56, 66]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:35:444None[Sandbox] Process order. (Serial=2907, Empire=3, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:35:635None[Sandbox] Process order. (Serial=2908, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:35:635None[Sandbox] Process order. (Serial=2909, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:35:655None[Sandbox] Process order. (Serial=2910, Empire=3, Order=Order='OrderGoTo', Entity=#2662, AdditionalFlags='IgnoreFogOfWar', Path='[54, 63] --> [54, 62]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:35:666None[Sandbox] Process order. (Serial=2911, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:35:667None[Sandbox] Process order. (Serial=2912, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:35:668None[Sandbox] Process order. (Serial=2913, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:35:676None[Sandbox] Process order. (Serial=2914, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2578' Constructible: 'Extension_Base_Luxury' Position: '[51, 59]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:35:708None[Sandbox] Process order. (Serial=2915, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:35:718None[Sandbox] Process order. (Serial=2916, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:35:755None[Sandbox] Process order. (Serial=2917, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:35:867None[Sandbox] Process order. (Serial=2918, Empire=6, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:35:867None[Sandbox] Process order. (Serial=2919, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:36:017None[Sandbox] Process order. (Serial=2920, Empire=1, Order=Order='OrderGoTo', Entity=#2831, AdditionalFlags='IgnoreFogOfWar', Path='[88, 10] --> [87, 11] --> [87, 12]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:36:028None[Sandbox] Process order. (Serial=2921, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:36:048None[Sandbox] Process order. (Serial=2922, Empire=2, Order=Order='OrderGoTo', Entity=#1650, AdditionalFlags='IgnoreFogOfWar', Path='[34, 15]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:36:099None[Sandbox] Process order. (Serial=2923, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:36:643None[Sandbox] Process order. (Serial=2924, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:36:673None[Sandbox] Process order. (Serial=2925, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:36:673None[Sandbox] Process order. (Serial=2926, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:36:675None[Sandbox] Process order. (Serial=2927, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:36:723None[Sandbox] Process order. (Serial=2928, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:36:875None[Sandbox] Process order. (Serial=2929, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:37:035None[Sandbox] Process order. (Serial=2930, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:37:045None[Sandbox] Process order. (Serial=2931, Empire=2, Order=Order='OrderGoTo', Entity=#2094, AdditionalFlags='IgnoreFogOfWar', Path='[52, 5]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:37:045None[Sandbox] Process order. (Serial=2932, Empire=2, Order=Order='OrderGoTo', Entity=#2417, AdditionalFlags='IgnoreFogOfWar', Path='[36, 17]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:37:055None[Sandbox] Process order. (Serial=2933, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:37:057None[Sandbox] Process order. (Serial=2934, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:37:105None[Sandbox] Process order. (Serial=2935, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:37:265None[Sandbox] Process order. (Serial=2936, Empire=2, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:37:835None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Nubia #2374 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
14:54:38:043None[Sandbox] Process order. (Serial=2937, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:38:113None[Sandbox] Process order. (Serial=2938, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:38:274None[Sandbox] Process order. (Serial=2939, Empire=1, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:38:274None[Sandbox] Process order. (Serial=2940, Empire=3, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:39:300NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:54:39:300NoneCreatePresentationBattlePreview attacker #2376, defender #2220, ticketnumber #21707.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:54:39:324NoneRequestAsyncOperation_Completed for ticket #21707.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
14:54:39:325NonePreparePresentationBattlePreview attacker #2376, defender #2220, battle #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
14:54:39:325NoneRequestAsyncOperation_Dismissed for ticket #21707.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
14:54:39:326UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item024/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:AutoArrangeChildren() Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty() Amplitude.Mercury.UI.PinsWindow:SpecificUpdate() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
14:54:39:326UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item024/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:AutoArrangeChildren() Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty() Amplitude.Mercury.UI.PinsWindow:SpecificUpdate() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
14:54:39:326UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item024/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:AutoArrangeChildren() Amplitude.UI.Layouts.UILayout:UiTransform_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty() Amplitude.Mercury.UI.PinsWindow:SpecificUpdate() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
14:54:39:832NoneDisplayPresentationBattlePreview attacker 2376, defender 2220
Amplitude.Mercury.Presentation.PresentationBattlePreview:DisplayPresentationBattlePreview()
14:54:39:832None[Preview] PresentationArmy LandUnit_Era1_Common_Warriors #2376 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:54:39:832None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Sumer #2376 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
14:54:39:833None[Preview] PresentationArmy LandUnit_Era1_Common_Warriors #2376 SetHiddenByFlag finished (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:54:39:833None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #2220 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:54:39:833None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_AboriginalAustralia #2220 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
14:54:39:833None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #2220 SetHiddenByFlag finished (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:54:39:833None[Preview] PresentationArmy LandUnit_Era1_Common_Warriors #2418 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:54:39:833None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Sumer #2418 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
14:54:39:833None[Preview] PresentationArmy LandUnit_Era1_Common_Warriors #2418 SetHiddenByFlag finished (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:54:39:833None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #2905 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:54:39:833None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_AboriginalAustralia #2905 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
14:54:39:833None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #2905 SetHiddenByFlag finished (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:54:39:837None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_AboriginalAustralia #2222 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
14:54:39:898NonePreview Loading completed attacker 2376, defender 2220
Amplitude.Mercury.Presentation.PresentationBattlePreview:OnLoadingCompleted()
14:54:40:232None[Sandbox] Process order. (Serial=2941, Empire=1, Order=Order='OrderGoTo', Entity=#2831, AdditionalFlags='IgnoreFogOfWar', Path='[88, 12]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:40:243None[Sandbox] Process order. (Serial=2942, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:40:981NoneKeepPresentationBattlePreviewDefenders for ticket #21707 with current ticket #21707.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:LockPresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
14:54:40:981NoneLockPresentationBattlePreview attacker #2376, defender #2220, battlePreviewId 21707
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:LockPresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
14:54:40:981NoneHidePresentationBattlePreview attacker #2376, defender #2220
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
14:54:40:981None[Preview] PresentationArmy LandUnit_Era1_Common_Warriors #2376 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:54:40:981None[Preview] PresentationArmy LandUnit_Era1_Common_Warriors #2376 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:54:40:981None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #2220 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:54:40:981None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #2220 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:54:40:981None[Preview] PresentationArmy LandUnit_Era1_Common_Warriors #2418 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:54:40:981None[Preview] PresentationArmy LandUnit_Era1_Common_Warriors #2418 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:54:40:981None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #2905 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:54:40:981None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #2905 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:54:40:981None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Sumer #2650 visual status as Hidden (previous visual status: Preview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
14:54:40:981None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Sumer #2381 visual status as Hidden (previous visual status: Preview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
14:54:40:981None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Sumer #2379 visual status as Hidden (previous visual status: Preview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
14:54:40:981None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Sumer #2377 visual status as Hidden (previous visual status: Preview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
14:54:40:981None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_AboriginalAustralia #2221 visual status as Hidden (previous visual status: OpponentPreview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
14:54:40:986None[Sandbox] Process order. (Serial=2943, Empire=0, Order=Order OrderCreateBattle Attacker #2376 Target #2220 Action #0 InstantResolve: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:41:006None[Sandbox] Process order. (Serial=2944, Empire=4, Order=Order OrderBattleConfirmation - BattleGUID: 3042 EmpireIndex: 4)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:41:072None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_AboriginalAustralia #2220 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
14:54:41:072None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_AboriginalAustralia #2905 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
14:54:41:090NonePresentation Battle 3042: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:41:091NonePresentation Battle 3042: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:41:091NonePresentation Battle 3042: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=4. ParticipantGuid=2905. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:41:091None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #2905 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:54:41:091NonePresentation Battle 3042: Execute action[2]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:41:091NonePresentation Battle 3042: Execute action[3]: ParticipantJoined. EmpireIndex=0, Guid=2376, Group=Attacker, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:41:091None[Preview] PresentationArmy LandUnit_Era1_Common_Warriors #2376 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:54:41:091NonePresentation Battle 3042: Execute action[4]: ParticipantJoined. EmpireIndex=0, Guid=2418, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:41:091None[Preview] PresentationArmy LandUnit_Era1_Common_Warriors #2418 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:54:41:092NonePresentation Battle 3042: Execute action[5]: ParticipantJoined. EmpireIndex=4, Guid=2220, Group=Defender, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:41:092None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #2220 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:54:41:092NonePresentation Battle 3042: Execute action[6]: ParticipantJoined. EmpireIndex=4, Guid=2905, Group=Defender, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:41:092None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #2905 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:54:41:092NonePresentation Battle 3042: Execute action[7]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:41:092NonePresentation Battle 3042: Execute action[7]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:41:092NonePresentation Battle 3042: Execute action[8]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=11 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:41:094NonePresentation Battle 3042: Execute action[9]: ReportDeploymentZone. EmpireIndex=4, Group=Defender, deploymentTileCount=16 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:41:094NonePresentation Battle 3042: Execute action[10]: StartConfirmation. EmpireIndex=4 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:41:094NonePresentation Battle 3042: Execute action[11]: ContenderConfirmed. EmpireIndex=4 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:42:243None[Sandbox] Process order. (Serial=2945, Empire=0, Order=Order OrderBattleConfirmation - BattleGUID: 3042 EmpireIndex: 0)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:42:304NonePresentation Battle 3042: Execute action[12]: ContenderConfirmed. EmpireIndex=0 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:42:305NonePresentation Battle 3042: Execute action[13]: StartDeployment (initialActionType: StartDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:42:445NonePresentation Battle 3042: Execute action[14]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=2376, ParticipantGroup=Attacker, unitCount=4 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:42:448NonePresentation Battle 3042: Execute action[14]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:42:476NonePresentation Battle 3042: Execute action[15]: ParticipantUnitCreation. EmpireIndex=4, ParticipantGuid=2220, ParticipantGroup=Defender, unitCount=2 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:42:478None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_AboriginalAustralia #3044 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
14:54:42:478None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_AboriginalAustralia #3043 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
14:54:42:478NonePresentation Battle 3042: Execute action[15]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:42:478NonePresentation Battle 3042: Execute action[16]: ParticipantUnitCreation. EmpireIndex=4, ParticipantGuid=2905, ParticipantGroup=Defender, unitCount=2 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:42:480None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_AboriginalAustralia #3080 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
14:54:42:480NonePresentation Battle 3042: Execute action[16]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:42:496None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_AboriginalAustralia #3079 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
14:54:42:514NonePresentation Battle 3042: Execute action[17]: GroupUnitDeployment. Group=Attacker. (initialActionType: GroupUnitDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:42:514NonePresentation Battle 3042: Execute action[18]: GroupUnitDeployment. Group=Defender. (initialActionType: GroupUnitDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:42:948None[Sandbox] Process order. (Serial=2946, Empire=0, Order=Order OrderBattleEndUnstack, BattleGuid=#3042)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:42:967None[Sandbox] Process order. (Serial=2947, Empire=0, Order=Order OrderBattleEndUnstack, BattleGuid=#3042)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:42:990NonePresentation Battle 3042: Execute action[19]: EndUnstack. EmpireIndex=0. (initialActionType: EndUnstack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:43:088NonePresentation Battle 3042: Execute action[20]: EndUnstack. EmpireIndex=4. (initialActionType: EndUnstack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:43:089NonePresentation Battle 3042: Execute action[21]: UnstackAcknowledge (initialActionType: UnstackAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:43:099None[Sandbox] Process order. (Serial=2948, Empire=0, Order=Order OrderBattleUnstackAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:43:120None[Sandbox] Process order. (Serial=2949, Empire=4, Order=Order OrderBattleMoveSwap)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:43:140None[Sandbox] Process order. (Serial=2950, Empire=4, Order=Order OrderBattleEndDeployment - BattleGUID: 3042 EmpireIndex: 4)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:43:182NonePresentation Battle 3042: Execute action[22]: ParticipantDeployed (initialActionType: ParticipantDeployed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:43:184None[Preview] PresentationArmy PresentationArmy #2376 of empire 0 #2376 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:54:43:184None[Preview] PresentationArmy PresentationArmy #2376 of empire 0 #2376 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:54:43:184None[Preview] PresentationArmy PresentationArmy #2220 of empire 4 #2220 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:54:43:184None[Preview] PresentationArmy PresentationArmy #2220 of empire 4 #2220 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:54:43:184None[Preview] PresentationArmy PresentationArmy #2905 of empire 4 #2905 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:54:43:184None[Preview] PresentationArmy PresentationArmy #2905 of empire 4 #2905 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:54:43:184None[Preview] PresentationArmy LandUnit_Era1_Common_Warriors #2418 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:54:43:184None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Sumer #2418 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
14:54:43:184None[Preview] PresentationArmy LandUnit_Era1_Common_Warriors #2418 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:54:43:184NonePresentation Battle 3042: Execute action[22]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantDeployed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:43:184NonePresentation Battle 3042: Execute action[23]: UnitTeleport. EmpireIndex=4. UnitGuid=3079, DestTile=[89, 54]. (initialActionType: UnitTeleport)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:43:184NonePresentation Battle 3042: Execute action[24]: UnitTeleport. EmpireIndex=4. UnitGuid=3044, DestTile=[88, 55]. (initialActionType: UnitTeleport)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:43:184NonePresentation Battle 3042: Execute action[25]: EndDeployment. EmpireIndex=4. (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:43:184NonePresentation Battle 3042: Execute action[25]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:46:237None[Sandbox] Process order. (Serial=2951, Empire=0, Order=Order OrderBattleMove - BattleGUID: 3042 BattleUnitGUID: 3045 AStarResults: [91, 52] --> [92, 52])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:46:294NonePresentation Battle 3042: Execute action[26]: UnitTeleport. EmpireIndex=0. UnitGuid=3045, DestTile=[92, 52]. (initialActionType: UnitTeleport)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:48:071None[Sandbox] Process order. (Serial=2952, Empire=0, Order=Order OrderBattleMove - BattleGUID: 3042 BattleUnitGUID: 3046 AStarResults: [90, 52] --> [91, 52] --> [92, 52] --> [92, 53])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:48:101NonePresentation Battle 3042: Execute action[27]: UnitTeleport. EmpireIndex=0. UnitGuid=3046, DestTile=[92, 53]. (initialActionType: UnitTeleport)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:48:895None[Sandbox] Process order. (Serial=2953, Empire=0, Order=Order OrderBattleEndDeployment - BattleGUID: 3042 EmpireIndex: 0)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:49:002NonePresentation Battle 3042: Execute action[28]: EndDeployment. EmpireIndex=0. (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:49:002NonePresentation Battle 3042: Execute action[28]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:49:002NonePresentation Battle 3042: Execute action[29]: DeploymentAcknowledge (initialActionType: DeploymentAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:49:002None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_AboriginalAustralia #2222 visual status as Hidden (previous visual status: OpponentDeployment)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
14:54:49:002None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_AboriginalAustralia #2221 visual status as Hidden (previous visual status: OpponentDeployment)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
14:54:49:002NonePresentation Battle 3042: Execute action[29]: UnitTeleport. EmpireIndex=4. UnitGuid=3044, DestTile=[88, 55]. (initialActionType: DeploymentAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:49:002NonePresentation Battle 3042: Execute action[29]: UnitTeleport. EmpireIndex=4. UnitGuid=3079, DestTile=[89, 54]. (initialActionType: DeploymentAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:49:006None[Sandbox] Process order. (Serial=2954, Empire=0, Order=Order OrderBattleDeploymentAcknowledge, BattleGuid=#3042)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:49:100NonePresentation Battle 3042: Execute action[30]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:49:101NonePresentation Battle 3042: Execute action[30]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:49:101NonePresentation Battle 3042: Execute action[31]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=13 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:49:101NonePresentation Battle 3042: Execute action[32]: ReportDeploymentZone. EmpireIndex=4, Group=Defender, deploymentTileCount=22 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:49:101NonePresentation Battle 3042: Execute action[33]: BattleGrown. MaximumRoundCount=9 (initialActionType: BattleGrown)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:49:101None[Preview] PresentationArmy PresentationArmy #2376 of empire 0 #2376 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:54:49:101None[Preview] PresentationArmy PresentationArmy #2220 of empire 4 #2220 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:54:49:101None[Preview] PresentationArmy PresentationArmy #2905 of empire 4 #2905 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:54:49:101None[Preview] PresentationArmy LandUnit_Era1_Common_Warriors #2418 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:54:49:101NonePresentation Battle 3042: Execute action[34]: NewRound. Round=0. (initialActionType: NewRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:49:102NonePresentation Battle 3042: Execute action[35]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:49:102NoneReleasePresentationBattlePreview attacker #2376, defender #2220
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:54:49:102None[Preview] PresentationArmy PresentationArmy #2376 of empire 0 #2376 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:54:49:102None[Preview] PresentationArmy PresentationArmy #2220 of empire 4 #2220 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:54:49:102None[Preview] PresentationArmy LandUnit_Era1_Common_Warriors #2418 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:54:49:102None[Preview] PresentationArmy PresentationArmy #2905 of empire 4 #2905 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:54:49:103NonePresentation Battle 3042: Execute action[35]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:51:286None[Sandbox] Process order. (Serial=2955, Empire=0, Order=Order OrderBattleMove - BattleGUID: 3042 BattleUnitGUID: 3047 AStarResults: [91, 55] --> [91, 56])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:51:398NonePresentation Battle 3042: Execute action[36]: UnitMove. EmpireIndex=0. UnitGuid=3047, DestTile=[91, 56]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:51:398NonePresentation Battle 3042: Execute action[36]: UnitGoto. EmpireIndex=0. UnitGuid=3047, DestTile=[91, 55]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:51:398NonePresentation Battle 3042: Execute action[36]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:51:399NonePresentation Battle 3042: Execute action[36]: UnitGoto. EmpireIndex=0. UnitGuid=3047, DestTile=[91, 56]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:51:399NonePresentation Battle 3042: Execute action[36]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:51:399NonePresentation Battle 3042: Execute action[36]: UpdateBattleUnits. EmpireIndex=0, unitCount=2 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:52:846None[Sandbox] Process order. (Serial=2956, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:52:855None[Sandbox] Process order. (Serial=2957, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:52:902NonePresentation Battle 3042: Execute action[37]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:54:294None[Sandbox] Process order. (Serial=2958, Empire=0, Order=Order OrderBattleMove - BattleGUID: 3042 BattleUnitGUID: 3046 AStarResults: [92, 52] --> [91, 53] --> [92, 54])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:54:406NonePresentation Battle 3042: Execute action[38]: UnitMove. EmpireIndex=0. UnitGuid=3046, DestTile=[92, 54]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:54:406NonePresentation Battle 3042: Execute action[38]: UnitGoto. EmpireIndex=0. UnitGuid=3046, DestTile=[92, 52]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:54:406NonePresentation Battle 3042: Execute action[38]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:54:406NonePresentation Battle 3042: Execute action[38]: UnitGoto. EmpireIndex=0. UnitGuid=3046, DestTile=[91, 53]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:54:407NonePresentation Battle 3042: Execute action[38]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:54:407NonePresentation Battle 3042: Execute action[38]: UnitGoto. EmpireIndex=0. UnitGuid=3046, DestTile=[92, 54]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:54:407NonePresentation Battle 3042: Execute action[38]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:54:407NonePresentation Battle 3042: Execute action[38]: UpdateBattleUnits. EmpireIndex=0, unitCount=3 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:55:804None[Sandbox] Process order. (Serial=2959, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:55:815None[Sandbox] Process order. (Serial=2960, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:55:902NonePresentation Battle 3042: Execute action[39]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:56:185None[Sandbox] Process order. (Serial=2961, Empire=0, Order=Order OrderBattleMove - BattleGUID: 3042 BattleUnitGUID: 3045 AStarResults: [91, 53] --> [92, 54] --> [91, 55])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:56:295NonePresentation Battle 3042: Execute action[40]: UnitMove. EmpireIndex=0. UnitGuid=3045, DestTile=[91, 55]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:56:295NonePresentation Battle 3042: Execute action[40]: UnitGoto. EmpireIndex=0. UnitGuid=3045, DestTile=[91, 53]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:56:296NonePresentation Battle 3042: Execute action[40]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:56:296NonePresentation Battle 3042: Execute action[40]: UnitGoto. EmpireIndex=0. UnitGuid=3045, DestTile=[92, 54]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:56:296NonePresentation Battle 3042: Execute action[40]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:56:296NonePresentation Battle 3042: Execute action[40]: UnitGoto. EmpireIndex=0. UnitGuid=3045, DestTile=[91, 55]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:56:296NonePresentation Battle 3042: Execute action[40]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:56:296NonePresentation Battle 3042: Execute action[40]: UpdateBattleUnits. EmpireIndex=0, unitCount=3 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:57:728None[Sandbox] Process order. (Serial=2962, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:57:738None[Sandbox] Process order. (Serial=2963, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:57:757None[Sandbox] Process order. (Serial=2964, Empire=0, Order=Order OrderBattleEndRound - BattleGUID: 3042 EmpireIndex: 0)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:57:797NonePresentation Battle 3042: Execute action[41]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:57:798NonePresentation Battle 3042: Execute action[42]: EndEmpireRound. EmpireIndex=0. (initialActionType: EndEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:57:798NonePresentation Battle 3042: Execute action[43]: UpdateBattleUnits. EmpireIndex=0, unitCount=4 (initialActionType: UpdateBattleUnits)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:57:798NonePresentation Battle 3042: Execute action[44]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:57:807None[Sandbox] Process order. (Serial=2965, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#3042)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:57:826None[Sandbox] Process order. (Serial=2966, Empire=4, Order=Order OrderBattleMove - BattleGUID: 3042 BattleUnitGUID: 3080 AStarResults: [87, 55] --> [88, 54] --> [89, 54] --> [90, 54])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:57:858None[Sandbox] Process order. (Serial=2967, Empire=4, Order=Order OrderBattleMove - BattleGUID: 3042 BattleUnitGUID: 3043 AStarResults: [88, 53] --> [89, 54] --> [89, 55])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:57:887None[Sandbox] Process order. (Serial=2968, Empire=4, Order=Order OrderBattleMove - BattleGUID: 3042 BattleUnitGUID: 3044 AStarResults: [88, 55] --> [88, 54] --> [88, 53] --> [89, 53])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:57:905NonePresentation Battle 3042: Execute action[45]: StartEmpireRound. EmpireIndex=4. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:57:905NoneCould not find PresentationBattlePreview with armyEntityGUID=2376, targetEntityGUID=2220.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:54:57:905NonePresentation Battle 3042: Execute action[45]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:57:905NonePresentation Battle 3042: Execute action[46]: UnitMove. EmpireIndex=4. UnitGuid=3080, DestTile=[90, 54]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:57:906NonePresentation Battle 3042: Execute action[46]: UnitGoto. EmpireIndex=4. UnitGuid=3080, DestTile=[88, 54]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:57:906NonePresentation Battle 3042: Execute action[46]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:57:906NonePresentation Battle 3042: Execute action[46]: UnitGoto. EmpireIndex=4. UnitGuid=3080, DestTile=[89, 54]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:57:906NonePresentation Battle 3042: Execute action[46]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:57:906NonePresentation Battle 3042: Execute action[46]: UnitGoto. EmpireIndex=4. UnitGuid=3080, DestTile=[90, 54]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:57:906NonePresentation Battle 3042: Execute action[46]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:57:906NonePresentation Battle 3042: Execute action[46]: UpdateBattleUnits. EmpireIndex=0, unitCount=2 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:57:906NonePresentation Battle 3042: Execute action[47]: UnitMove. EmpireIndex=4. UnitGuid=3043, DestTile=[89, 55]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:57:907NonePresentation Battle 3042: Execute action[47]: UnitGoto. EmpireIndex=4. UnitGuid=3043, DestTile=[89, 54]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:57:907NonePresentation Battle 3042: Execute action[47]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:57:907NonePresentation Battle 3042: Execute action[47]: UnitGoto. EmpireIndex=4. UnitGuid=3043, DestTile=[89, 55]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:57:907NonePresentation Battle 3042: Execute action[47]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:57:907NonePresentation Battle 3042: Execute action[47]: UpdateBattleUnits. EmpireIndex=0, unitCount=4 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:57:917None[Sandbox] Process order. (Serial=2969, Empire=4, Order=Order OrderBattleEndRound - BattleGUID: 3042 EmpireIndex: 4)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:58:005NonePresentation Battle 3042: Execute action[48]: UnitMove. EmpireIndex=4. UnitGuid=3044, DestTile=[89, 53]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:58:006NonePresentation Battle 3042: Execute action[48]: UnitGoto. EmpireIndex=4. UnitGuid=3044, DestTile=[88, 54]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:58:006NonePresentation Battle 3042: Execute action[48]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:58:006NonePresentation Battle 3042: Execute action[48]: UnitGoto. EmpireIndex=4. UnitGuid=3044, DestTile=[88, 53]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:58:006NonePresentation Battle 3042: Execute action[48]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:58:006NonePresentation Battle 3042: Execute action[48]: UnitGoto. EmpireIndex=4. UnitGuid=3044, DestTile=[89, 53]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:58:007NonePresentation Battle 3042: Execute action[48]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:58:007NonePresentation Battle 3042: Execute action[48]: UpdateBattleUnits. EmpireIndex=0, unitCount=4 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:58:007NonePresentation Battle 3042: Execute action[49]: EndEmpireRound. EmpireIndex=4. (initialActionType: EndEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:58:506None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_AboriginalAustralia #3044 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
14:54:58:704None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_AboriginalAustralia #3080 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
14:54:58:935None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_AboriginalAustralia #3043 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
14:54:59:324None[Sandbox] Process order. (Serial=2970, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:59:334None[Sandbox] Process order. (Serial=2971, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:59:374None[Sandbox] Process order. (Serial=2972, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:59:385None[Sandbox] Process order. (Serial=2973, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:59:404None[Sandbox] Process order. (Serial=2974, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:59:414None[Sandbox] Process order. (Serial=2975, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:59:420NonePresentation Battle 3042: Execute action[50]: UpdateBattleUnits. EmpireIndex=4, unitCount=4 (initialActionType: UpdateBattleUnits)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:59:420NonePresentation Battle 3042: Execute action[51]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:59:420NonePresentation Battle 3042: Execute action[52]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=4, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:59:425None[Sandbox] Process order. (Serial=2976, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#3042)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:54:59:501NonePresentation Battle 3042: Execute action[53]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=4, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:59:501NonePresentation Battle 3042: Execute action[54]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=4, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:59:501NonePresentation Battle 3042: Execute action[55]: NewRound. Round=1. (initialActionType: NewRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:59:501NonePresentation Battle 3042: Execute action[56]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:54:59:501NoneCould not find PresentationBattlePreview with armyEntityGUID=2376, targetEntityGUID=2220.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:54:59:501NonePresentation Battle 3042: Execute action[56]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:02:710None[Sandbox] Process order. (Serial=2977, Empire=0, Order=Order OrderBattleEndRound - BattleGUID: 3042 EmpireIndex: 0)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:55:02:802NonePresentation Battle 3042: Execute action[57]: EndEmpireRound. EmpireIndex=0. (initialActionType: EndEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:02:803NonePresentation Battle 3042: Execute action[58]: UpdateBattleUnits. EmpireIndex=0, unitCount=4 (initialActionType: UpdateBattleUnits)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:02:803NonePresentation Battle 3042: Execute action[59]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:02:809None[Sandbox] Process order. (Serial=2978, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#3042)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:55:02:831None[Sandbox] Process order. (Serial=2979, Empire=4, Order=Order OrderBattleEndRound - BattleGUID: 3042 EmpireIndex: 4)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:55:02:908NonePresentation Battle 3042: Execute action[60]: StartEmpireRound. EmpireIndex=4. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:02:908NoneCould not find PresentationBattlePreview with armyEntityGUID=2376, targetEntityGUID=2220.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:55:02:908NonePresentation Battle 3042: Execute action[60]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:02:908NonePresentation Battle 3042: Execute action[61]: EndEmpireRound. EmpireIndex=4. (initialActionType: EndEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:02:908NonePresentation Battle 3042: Execute action[62]: UpdateBattleUnits. EmpireIndex=4, unitCount=4 (initialActionType: UpdateBattleUnits)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:02:908NonePresentation Battle 3042: Execute action[63]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:02:912None[Sandbox] Process order. (Serial=2980, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#3042)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:55:02:992NonePresentation Battle 3042: Execute action[64]: NewRound. Round=2. (initialActionType: NewRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:02:992NonePresentation Battle 3042: Execute action[65]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:02:992NoneCould not find PresentationBattlePreview with armyEntityGUID=2376, targetEntityGUID=2220.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:55:02:993NonePresentation Battle 3042: Execute action[65]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:04:784None[Sandbox] Process order. (Serial=2981, Empire=0, Order=Order OrderBattleEndRound - BattleGUID: 3042 EmpireIndex: 0)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:55:04:912NonePresentation Battle 3042: Execute action[66]: EndEmpireRound. EmpireIndex=0. (initialActionType: EndEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:04:913NonePresentation Battle 3042: Execute action[67]: UpdateBattleUnits. EmpireIndex=0, unitCount=4 (initialActionType: UpdateBattleUnits)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:04:913NonePresentation Battle 3042: Execute action[68]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:04:924None[Sandbox] Process order. (Serial=2982, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#3042)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:55:04:945None[Sandbox] Process order. (Serial=2983, Empire=4, Order=Order OrderBattleEndRound - BattleGUID: 3042 EmpireIndex: 4)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:55:04:997NonePresentation Battle 3042: Execute action[69]: StartEmpireRound. EmpireIndex=4. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:04:997NoneCould not find PresentationBattlePreview with armyEntityGUID=2376, targetEntityGUID=2220.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:55:04:997NonePresentation Battle 3042: Execute action[69]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:04:997NonePresentation Battle 3042: Execute action[70]: EndEmpireRound. EmpireIndex=4. (initialActionType: EndEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:04:997NonePresentation Battle 3042: Execute action[71]: UpdateBattleUnits. EmpireIndex=4, unitCount=4 (initialActionType: UpdateBattleUnits)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:04:997NonePresentation Battle 3042: Execute action[72]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:05:006None[Sandbox] Process order. (Serial=2984, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#3042)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:55:05:096NonePresentation Battle 3042: Execute action[73]: WaitForTurnBegin (initialActionType: WaitForTurnBegin)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:16:315None[Sandbox] Process order. (Serial=2985, Empire=0, Order=Order='OrderGoTo', Entity=#1000, path='[85, 11] --> [86, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:55:16:326None[Sandbox] Process order. (Serial=2986, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:55:17:335None[Sandbox] Process order. (Serial=2987, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:55:21:353None[Sandbox] Process order. (Serial=2988, Empire=0, Order=Order='OrderGoTo', Entity=#1185, path='[86, 10] --> [85, 11] --> [86, 12]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:55:21:363None[Sandbox] Process order. (Serial=2989, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:55:22:368None[Sandbox] Process order. (Serial=2990, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:55:23:379None[Sandbox] Process order. (Serial=2991, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:55:23:904NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:55:23:904NoneCreatePresentationBattlePreview attacker #1420, defender #2831, ticketnumber #22041.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:55:23:939NoneRequestAsyncOperation_Completed for ticket #22041.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
14:55:23:939NonePreparePresentationBattlePreview attacker #1420, defender #2831, battle #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
14:55:23:939NoneRequestAsyncOperation_Dismissed for ticket #22041.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
14:55:23:940UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item065/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:AutoArrangeChildren() Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty() Amplitude.Mercury.UI.PinsWindow:SpecificUpdate() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
14:55:23:941UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item065/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:AutoArrangeChildren() Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty() Amplitude.Mercury.UI.PinsWindow:SpecificUpdate() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
14:55:23:941UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item065/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:AutoArrangeChildren() Amplitude.UI.Layouts.UILayout:UiTransform_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty() Amplitude.Mercury.UI.PinsWindow:SpecificUpdate() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
14:55:24:448NoneDisplayPresentationBattlePreview attacker 1420, defender 2831
Amplitude.Mercury.Presentation.PresentationBattlePreview:DisplayPresentationBattlePreview()
14:55:24:448None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1420 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:55:24:448None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Sumer #1420 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
14:55:24:448None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1420 SetHiddenByFlag finished (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:55:24:448None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #2831 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:55:24:448None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Nubia #2831 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
14:55:24:448None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #2831 SetHiddenByFlag finished (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:55:24:448None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #881 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:55:24:448None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Nubia #881 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
14:55:24:448None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #881 SetHiddenByFlag finished (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:55:24:448None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1000 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:55:24:448None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Sumer #1000 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
14:55:24:448None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1000 SetHiddenByFlag finished (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:55:24:448None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #2374 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:55:24:448None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Nubia #2374 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
14:55:24:448None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #2374 SetHiddenByFlag finished (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:55:24:502NonePreview Loading completed attacker 1420, defender 2831
Amplitude.Mercury.Presentation.PresentationBattlePreview:OnLoadingCompleted()
14:55:27:082NoneKeepPresentationBattlePreviewDefenders for ticket #22041 with current ticket #22041.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:LockPresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
14:55:27:082NoneLockPresentationBattlePreview attacker #1420, defender #2831, battlePreviewId 22041
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:LockPresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
14:55:27:082NoneHidePresentationBattlePreview attacker #1420, defender #2831
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
14:55:27:082None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1420 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:55:27:082None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1420 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:55:27:082None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #2831 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:55:27:082None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #2831 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:55:27:082None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #881 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:55:27:083None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #881 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:55:27:083None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1000 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:55:27:083None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1000 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:55:27:083None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #2374 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:55:27:083None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #2374 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:55:27:083None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Sumer #1591 visual status as Hidden (previous visual status: Preview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
14:55:27:083None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Sumer #1419 visual status as Hidden (previous visual status: Preview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
14:55:27:083None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Nubia #2830 visual status as Hidden (previous visual status: OpponentPreview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
14:55:27:088None[Sandbox] Process order. (Serial=2992, Empire=0, Order=Order OrderCreateBattle Attacker #1420 Target #2831 Action #0 InstantResolve: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:55:27:100None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Nubia #881 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
14:55:27:100None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Nubia #2374 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
14:55:27:136NonePresentation Battle 3095: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:27:136NonePresentation Battle 3095: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:27:136NonePresentation Battle 3095: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:27:137NonePresentation Battle 3095: Execute action[2]: ParticipantJoined. EmpireIndex=0, Guid=1420, Group=Attacker, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:27:137None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1420 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:55:27:137NonePresentation Battle 3095: Execute action[3]: ParticipantJoined. EmpireIndex=0, Guid=1000, Group=Attacker, Modifiers=None, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:27:137None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1000 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:55:27:137NonePresentation Battle 3095: Execute action[4]: ParticipantJoined. EmpireIndex=1, Guid=2831, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:27:137None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #2831 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:55:27:137NonePresentation Battle 3095: Execute action[5]: ParticipantJoined. EmpireIndex=1, Guid=881, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:27:137None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #881 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:55:27:137NonePresentation Battle 3095: Execute action[6]: ParticipantJoined. EmpireIndex=1, Guid=2374, Group=Defender, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:27:137None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #2374 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:55:27:137NonePresentation Battle 3095: Execute action[7]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:27:138NonePresentation Battle 3095: Execute action[7]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:27:138NonePresentation Battle 3095: Execute action[8]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=14 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:27:140NonePresentation Battle 3095: Execute action[9]: ReportDeploymentZone. EmpireIndex=1, Group=Defender, deploymentTileCount=14 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:27:140NonePresentation Battle 3095: Execute action[10]: StartConfirmation. EmpireIndex=1 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:27:402None[Sandbox] Process order. (Serial=2993, Empire=1, Order=Order OrderBattleConfirmation - BattleGUID: 3095 EmpireIndex: 1)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:55:27:402None[Sandbox] Process order. (Serial=2994, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:55:27:523NonePresentation Battle 3095: Execute action[11]: ContenderConfirmed. EmpireIndex=1 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:28:805None[Sandbox] Process order. (Serial=2995, Empire=0, Order=Order OrderBattleConfirmation - BattleGUID: 3095 EmpireIndex: 0)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:55:28:932NonePresentation Battle 3095: Execute action[12]: ContenderConfirmed. EmpireIndex=0 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:28:932NonePresentation Battle 3095: Execute action[13]: StartDeployment (initialActionType: StartDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:28:932NonePresentation Battle 3095: Execute action[14]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=1420, ParticipantGroup=Attacker, unitCount=2 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:28:934NonePresentation Battle 3095: Execute action[14]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:28:934NonePresentation Battle 3095: Execute action[15]: ParticipantUnitCreation. EmpireIndex=1, ParticipantGuid=2831, ParticipantGroup=Defender, unitCount=1 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:28:934None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Nubia #3096 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
14:55:28:934None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_Nubia #3096 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
14:55:28:934NonePresentation Battle 3095: Execute action[15]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:28:934NonePresentation Battle 3095: Execute action[16]: GroupUnitDeployment. Group=Attacker. (initialActionType: GroupUnitDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:28:934NonePresentation Battle 3095: Execute action[17]: GroupUnitDeployment. Group=Defender. (initialActionType: GroupUnitDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:29:392None[Sandbox] Process order. (Serial=2996, Empire=0, Order=Order OrderBattleEndUnstack, BattleGuid=#3095)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:55:29:403None[Sandbox] Process order. (Serial=2997, Empire=0, Order=Order OrderBattleEndUnstack, BattleGuid=#3095)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:55:29:422NonePresentation Battle 3095: Execute action[18]: EndUnstack. EmpireIndex=0. (initialActionType: EndUnstack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:29:523NonePresentation Battle 3095: Execute action[19]: EndUnstack. EmpireIndex=1. (initialActionType: EndUnstack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:29:523NonePresentation Battle 3095: Execute action[20]: UnstackAcknowledge (initialActionType: UnstackAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:29:534None[Sandbox] Process order. (Serial=2998, Empire=0, Order=Order OrderBattleUnstackAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:55:29:554None[Sandbox] Process order. (Serial=2999, Empire=1, Order=Order OrderBattleMove - BattleGUID: 3095 BattleUnitGUID: 3096 AStarResults: [89, 13] --> [88, 13] --> [88, 12])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:55:29:573None[Sandbox] Process order. (Serial=3000, Empire=1, Order=Order OrderBattleEndDeployment - BattleGUID: 3095 EmpireIndex: 1)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:55:29:624NonePresentation Battle 3095: Execute action[21]: ParticipantDeployed (initialActionType: ParticipantDeployed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:29:624None[Preview] PresentationArmy PresentationArmy #1420 of empire 0 #1420 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:55:29:624None[Preview] PresentationArmy PresentationArmy #1420 of empire 0 #1420 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:55:29:624None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #881 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:55:29:624None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #881 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:55:29:624None[Preview] PresentationArmy PresentationArmy #2831 of empire 1 #2831 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:55:29:625None[Preview] PresentationArmy PresentationArmy #2831 of empire 1 #2831 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:55:29:625None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1000 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:55:29:625None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Sumer #1000 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
14:55:29:625None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1000 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:55:29:625None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #2374 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:55:29:625None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #2374 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:55:29:625NonePresentation Battle 3095: Execute action[21]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantDeployed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:29:625NonePresentation Battle 3095: Execute action[22]: UnitTeleport. EmpireIndex=1. UnitGuid=3096, DestTile=[88, 12]. (initialActionType: UnitTeleport)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:29:625NonePresentation Battle 3095: Execute action[23]: EndDeployment. EmpireIndex=1. (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:29:625NonePresentation Battle 3095: Execute action[23]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:31:965None[Sandbox] Process order. (Serial=3001, Empire=0, Order=Order OrderBattleEndDeployment - BattleGUID: 3095 EmpireIndex: 0)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:55:32:032NonePresentation Battle 3095: Execute action[24]: EndDeployment. EmpireIndex=0. (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:32:032NonePresentation Battle 3095: Execute action[24]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:32:032NonePresentation Battle 3095: Execute action[25]: DeploymentAcknowledge (initialActionType: DeploymentAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:32:032None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Nubia #2830 visual status as Hidden (previous visual status: OpponentDeployment)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
14:55:32:032NonePresentation Battle 3095: Execute action[25]: UnitTeleport. EmpireIndex=1. UnitGuid=3096, DestTile=[88, 12]. (initialActionType: DeploymentAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:32:034None[Sandbox] Process order. (Serial=3002, Empire=0, Order=Order OrderBattleDeploymentAcknowledge, BattleGuid=#3095)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:55:32:127NonePresentation Battle 3095: Execute action[26]: NewRound. Round=0. (initialActionType: NewRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:32:127NonePresentation Battle 3095: Execute action[27]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:32:127NoneReleasePresentationBattlePreview attacker #1420, defender #2831
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:55:32:127None[Preview] PresentationArmy PresentationArmy #1420 of empire 0 #1420 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:55:32:127None[Preview] PresentationArmy PresentationArmy #2831 of empire 1 #2831 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:55:32:127None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #881 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:55:32:127None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1000 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:55:32:127None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #2374 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:55:32:128NonePresentation Battle 3095: Execute action[27]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:32:131UI Steam[UI] AnimatorComponent cannot start while UITransform.VisibleGlobally = false (/WindowsRoot/InGameSelection/BattleScreen/Content/_BattleStatus/_BattleTurns/Container/CapsulesGroup/_TurnCapsuleSample|UIAnimatorComponent)
Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play() Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play() Amplitude.Mercury.UI.BattleTurnCapsuleWidget:Expand(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattleScreen_BattleTurns:RefreshCapsules(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattleScreen_BattleTurns:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattleScreen_BattleStatus:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattleScreen:Refresh() Amplitude.UI.Windows.UIContainer:RefreshNow() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
14:55:33:334None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
14:55:33:598None[Sandbox] Process order. (Serial=3003, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 3095 AttackerGUID: 3098 TargetPosition: 1648 ForceAttack: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:55:33:627NonePresentation Battle 3095: Execute action[28]: UnitAttack. EmpireIndex=0. Attacker=3098 (health=0.75), Defender=3096 (health=0.73). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:33:627NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1124)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:33:627NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1124)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:33:627NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1124)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:33:627NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMovementDurationRemaining of 'PresentationPawn(Clone)' of empire#0, pawnId=1124)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:33:627NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1123)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:33:627NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1123)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:33:627NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1123)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:33:627NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#0, pawnId=1123)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:33:627NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1122)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:33:627NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1122)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:33:627NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1122)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:33:627NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#0, pawnId=1122)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:33:628NonePresentation Battle 3095: Execute action[28]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:33:661NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1124)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:33:661NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#1, pawnId=892)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:33:661NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#0, pawnId=1124)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:33:696None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
14:55:33:745NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1124)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:33:854NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1123)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:33:854NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#1, pawnId=894)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:33:854NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitStateWithTag of 'PresentationPawn(Clone)' of empire#1, pawnId=894)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:33:854NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#1, pawnId=894)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:33:854NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1123)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:33:972NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1122)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:33:972NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#1, pawnId=893)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:33:972NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitStateWithTag of 'PresentationPawn(Clone)' of empire#1, pawnId=893)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:33:972NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#1, pawnId=893)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:33:972NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1122)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:34:233NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1123)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:34:233NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1120)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:34:234NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1121)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:34:400NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1122)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:34:414NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=1120)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:34:435NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=1121)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:34:435NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=1122)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:34:435NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=1123)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:34:435NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#1, pawnId=892)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:34:435NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#1, pawnId=893)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:34:435NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#1, pawnId=894)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:34:583None[Sandbox] Process order. (Serial=3004, Empire=0, Order=Order OrderBattleMove - BattleGUID: 3095 BattleUnitGUID: 3097 AStarResults: [87, 12])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:55:34:636NonePresentation Battle 3095: Execute action[29]: UnitMove. EmpireIndex=0. UnitGuid=3097, DestTile=[87, 12]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:34:636NonePresentation Battle 3095: Execute action[29]: UnitGoto. EmpireIndex=0. UnitGuid=3097, DestTile=[87, 12]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:34:636NonePresentation Battle 3095: Execute action[29]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:34:636NonePresentation Battle 3095: Execute action[29]: UpdateBattleUnits. EmpireIndex=0, unitCount=3 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:34:876None[Sandbox] Process order. (Serial=3005, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:55:34:887None[Sandbox] Process order. (Serial=3006, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:55:34:935NonePresentation Battle 3095: Execute action[30]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:34:935NonePresentation Battle 3095: Execute action[31]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=1, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:35:997None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
14:55:36:133None[Sandbox] Process order. (Serial=3007, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 3095 AttackerGUID: 3097 TargetPosition: 1648 ForceAttack: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:55:36:224NonePresentation Battle 3095: Execute action[32]: UnitAttack. EmpireIndex=0. Attacker=3097 (health=0.73), Defender=3096 (health=0.61). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:36:224NonePresentation Battle 3095: Execute action[32]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:36:224NonePresentation Battle 3095: Execute action[33]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:36:226None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
14:55:36:233None[Sandbox] Process order. (Serial=3008, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#3095)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:55:36:345None[Sandbox] Process order. (Serial=3009, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:55:36:354None[Sandbox] Process order. (Serial=3010, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:55:36:421NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=735)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:36:421NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=735)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:36:421NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=735)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:36:421NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMovementDurationRemaining of 'PresentationPawn(Clone)' of empire#0, pawnId=735)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:36:421NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=736)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:36:421NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=736)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:36:421NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=736)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:36:421NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#0, pawnId=736)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:36:421NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=738)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:36:421NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=738)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:36:421NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=738)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:36:421NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#0, pawnId=738)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:36:448NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=735)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:36:448NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#1, pawnId=894)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:36:448NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#0, pawnId=735)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:36:613NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=735)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:36:659NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=736)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:36:659NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#1, pawnId=893)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:36:659NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#1, pawnId=893)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:36:693NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=736)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:36:720None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
14:55:36:732NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=738)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:36:732NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#1, pawnId=892)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:36:732NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitStateWithTag of 'PresentationPawn(Clone)' of empire#1, pawnId=892)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:36:732NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#1, pawnId=892)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:36:732NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=738)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:37:116NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=738)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:37:117NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=739)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:37:117NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=737)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:37:117NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=736)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:37:128NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=736)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:37:151NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=737)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:37:151NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=738)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:37:151NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=739)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:37:151NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#1, pawnId=892)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:37:151NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#1, pawnId=894)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:37:625None[Sandbox] Process order. (Serial=3011, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:55:37:636None[Sandbox] Process order. (Serial=3012, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:55:37:656None[Sandbox] Process order. (Serial=3013, Empire=1, Order=Order OrderBattleMoveAndAttack - BattleGUID: 3095 AttackerGUID: 3096 TargetPosition: 1518 ForceAttack: False IgnoreFoW: True AStarResults: [88, 12] --> [89, 12] --> [89, 11] --> [89, 10] --> [88, 10])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:55:37:974NonePresentation Battle 3095: Execute action[34]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:37:974NonePresentation Battle 3095: Execute action[35]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:37:974NonePresentation Battle 3095: Execute action[36]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=1, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:37:974NonePresentation Battle 3095: Execute action[37]: StartEmpireRound. EmpireIndex=1. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:37:974NoneCould not find PresentationBattlePreview with armyEntityGUID=1420, targetEntityGUID=2831.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:55:37:974NonePresentation Battle 3095: Execute action[37]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:37:974NonePresentation Battle 3095: Execute action[38]: UnitMoveAndAttack. EmpireIndex=1. Attacker=3096, DestTile=[88, 10]/[88, 10] (health=0.50), Defender =3098 (health =0.35). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:37:974NonePresentation Battle 3095: Execute action[38]: UnitMove. EmpireIndex=1. UnitGuid=3096, DestTile=[88, 10]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:37:974NonePresentation Battle 3095: Execute action[38]: UnitGoto. EmpireIndex=1. UnitGuid=3096, DestTile=[89, 12]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:37:974NonePresentation Battle 3095: Execute action[38]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:37:974NonePresentation Battle 3095: Execute action[38]: UnitGoto. EmpireIndex=1. UnitGuid=3096, DestTile=[89, 11]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:37:975NonePresentation Battle 3095: Execute action[38]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:37:975NonePresentation Battle 3095: Execute action[38]: UnitGoto. EmpireIndex=1. UnitGuid=3096, DestTile=[89, 10]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:37:975NonePresentation Battle 3095: Execute action[38]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:37:975NonePresentation Battle 3095: Execute action[38]: UnitGoto. EmpireIndex=1. UnitGuid=3096, DestTile=[88, 10]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:37:975NonePresentation Battle 3095: Execute action[38]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:37:975NonePresentation Battle 3095: Execute action[38]: UpdateBattleUnits. EmpireIndex=0, unitCount=3 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:37:975NonePresentation Battle 3095: Execute action[38]: UnitAttack. EmpireIndex=1. Attacker=3096 (health=0.50), Defender=3098 (health=0.35). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:37:975NonePresentation Battle 3095: Execute action[38]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:39:604NonePresentation Battle 3095: Execute action[39]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:39:611None[Sandbox] Process order. (Serial=3014, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#3095)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:55:39:619NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#1, pawnId=894)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:39:619NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#1, pawnId=894)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:39:619NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#0, pawnId=1121)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:39:619NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitRemainingMovementTile of 'PresentationPawn(Clone)' of empire#1, pawnId=894)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:39:619NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#1, pawnId=892)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:39:619NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#1, pawnId=892)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:39:619NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#0, pawnId=1122)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:39:619NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitRemainingMovementTile of 'PresentationPawn(Clone)' of empire#1, pawnId=892)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:40:643NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationBanking of 'PresentationPawn(Clone)' of empire#1, pawnId=894)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:40:643NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#1, pawnId=894)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:40:643NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1121)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:40:643NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1121)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:40:643NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#1, pawnId=894)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:40:643NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationBanking of 'PresentationPawn(Clone)' of empire#1, pawnId=892)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:40:643NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#1, pawnId=892)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:40:643NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1122)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:40:643NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1122)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:40:643NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#1, pawnId=892)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:41:101NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#1, pawnId=892)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:41:101NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1122)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:41:101NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionShovePawn of 'PresentationPawn(Clone)' of empire#0, pawnId=1122)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:41:101NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerHit of 'PresentationPawn(Clone)' of empire#0, pawnId=1122)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:41:101NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1122)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:41:126NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#1, pawnId=894)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:41:126NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1121)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:41:126NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#0, pawnId=1121)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:41:126NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1121)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:41:126NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#1, pawnId=894)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:41:126NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#1, pawnId=894)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:41:126NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1123)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:41:126NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1123)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:41:126NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#1, pawnId=894)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:41:126NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationBanking of 'PresentationPawn(Clone)' of empire#1, pawnId=892)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:41:126NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#1, pawnId=892)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:41:126NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#1, pawnId=892)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:41:264NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1123)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:41:264NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#0, pawnId=1123)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:41:264NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1123)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:41:264NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#1, pawnId=894)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:41:264NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#1, pawnId=894)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:41:264NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1120)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:41:264NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1120)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:41:264NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#1, pawnId=894)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:41:495NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1120)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:41:495NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionShovePawn of 'PresentationPawn(Clone)' of empire#0, pawnId=1120)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:41:495NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCavalryCharge of 'PresentationPawn(Clone)' of empire#1, pawnId=894)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:41:495NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1120)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:41:519NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationBanking of 'PresentationPawn(Clone)' of empire#1, pawnId=894)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:41:519NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#1, pawnId=894)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:41:519NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#1, pawnId=894)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:41:919NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#1, pawnId=892)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:41:919NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveEnd of 'PresentationPawn(Clone)' of empire#1, pawnId=892)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:42:046NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#1, pawnId=894)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:42:046NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveEnd of 'PresentationPawn(Clone)' of empire#1, pawnId=894)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:43:439NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopMovement of 'PresentationPawn(Clone)' of empire#1, pawnId=892)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:43:439NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#1, pawnId=892)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:43:566NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopMovement of 'PresentationPawn(Clone)' of empire#1, pawnId=894)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:43:566NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#1, pawnId=894)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:43:590NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#1, pawnId=892)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:43:590NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#1, pawnId=894)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:43:590NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1120)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:43:590NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1122)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:44:276None[Sandbox] Process order. (Serial=3015, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:55:44:286None[Sandbox] Process order. (Serial=3016, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:55:44:485NonePresentation Battle 3095: Execute action[40]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=1, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:44:485NonePresentation Battle 3095: Execute action[41]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:44:485NonePresentation Battle 3095: Execute action[42]: NewRound. Round=1. (initialActionType: NewRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:44:485NonePresentation Battle 3095: Execute action[43]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:44:485NoneCould not find PresentationBattlePreview with armyEntityGUID=1420, targetEntityGUID=2831.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:55:44:486NonePresentation Battle 3095: Execute action[43]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:46:227None[Sandbox] Process order. (Serial=3017, Empire=0, Order=Order OrderBattleMove - BattleGUID: 3095 BattleUnitGUID: 3097 AStarResults: [87, 11])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:55:46:342NonePresentation Battle 3095: Execute action[44]: UnitMove. EmpireIndex=0. UnitGuid=3097, DestTile=[87, 11]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:46:342NonePresentation Battle 3095: Execute action[44]: UnitGoto. EmpireIndex=0. UnitGuid=3097, DestTile=[87, 11]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:46:342NonePresentation Battle 3095: Execute action[44]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:46:342NonePresentation Battle 3095: Execute action[44]: UpdateBattleUnits. EmpireIndex=0, unitCount=2 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:47:615None[Sandbox] Process order. (Serial=3018, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:55:47:625None[Sandbox] Process order. (Serial=3019, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:55:47:736NonePresentation Battle 3095: Execute action[45]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:49:731None[Sandbox] Process order. (Serial=3020, Empire=0, Order=Order OrderBattleMove - BattleGUID: 3095 BattleUnitGUID: 3098 AStarResults: [88, 12])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:55:49:844NonePresentation Battle 3095: Execute action[46]: UnitMove. EmpireIndex=0. UnitGuid=3098, DestTile=[88, 12]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:49:844NonePresentation Battle 3095: Execute action[46]: UnitGoto. EmpireIndex=0. UnitGuid=3098, DestTile=[88, 12]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:49:845NonePresentation Battle 3095: Execute action[46]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:49:845NonePresentation Battle 3095: Execute action[46]: UpdateBattleUnits. EmpireIndex=0, unitCount=3 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:50:509None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
14:55:50:680None[Sandbox] Process order. (Serial=3021, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 3095 AttackerGUID: 3097 TargetPosition: 1388 ForceAttack: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:55:50:746NonePresentation Battle 3095: Execute action[47]: UnitAttack. EmpireIndex=0. Attacker=3097 (health=0.57), Defender=3096 (health=0.34). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:50:746NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=739)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:50:746NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=739)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:50:746NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=739)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:50:746NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMovementDurationRemaining of 'PresentationPawn(Clone)' of empire#0, pawnId=739)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:50:746NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=736)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:50:746NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=736)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:50:746NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=736)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:50:746NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#0, pawnId=736)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:50:747NonePresentation Battle 3095: Execute action[47]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:50:747NonePresentation Battle 3095: Execute action[48]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:50:750None[Sandbox] Process order. (Serial=3022, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#3095)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:55:50:781NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=739)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:50:782NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#1, pawnId=894)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:50:782NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#0, pawnId=739)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:50:782None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
14:55:50:869NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=739)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:51:012None[Sandbox] Process order. (Serial=3023, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:55:51:022None[Sandbox] Process order. (Serial=3024, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:55:51:037NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=736)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:51:037NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#1, pawnId=892)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:51:037NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitStateWithTag of 'PresentationPawn(Clone)' of empire#1, pawnId=892)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:51:037NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#1, pawnId=892)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:51:037NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=736)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:51:475NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=736)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:51:476NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=738)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:51:476NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=737)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:51:484NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=736)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:51:509NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=737)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:51:509NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=738)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:51:509NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#1, pawnId=892)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:51:509NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#1, pawnId=894)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:51:916None[Sandbox] Process order. (Serial=3025, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:55:51:926None[Sandbox] Process order. (Serial=3026, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:55:51:946None[Sandbox] Process order. (Serial=3027, Empire=1, Order=Order OrderBattleMoveAndAttack - BattleGUID: 3095 AttackerGUID: 3096 TargetPosition: 1648 ForceAttack: False IgnoreFoW: True AStarResults: [88, 10] --> [88, 11] --> [89, 12] --> [88, 13])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:55:52:268NonePresentation Battle 3095: Execute action[49]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:52:268NonePresentation Battle 3095: Execute action[50]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:52:268NonePresentation Battle 3095: Execute action[51]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=1, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:52:268NonePresentation Battle 3095: Execute action[52]: StartEmpireRound. EmpireIndex=1. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:52:268NoneCould not find PresentationBattlePreview with armyEntityGUID=1420, targetEntityGUID=2831.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:55:52:268NonePresentation Battle 3095: Execute action[52]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:52:269NonePresentation Battle 3095: Execute action[53]: UnitMoveAndAttack. EmpireIndex=1. Attacker=3096, DestTile=[88, 13]/[88, 13] (health=0.13), Defender =3098 (health =0.05). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:52:269NonePresentation Battle 3095: Execute action[53]: UnitMove. EmpireIndex=1. UnitGuid=3096, DestTile=[88, 13]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:52:269NonePresentation Battle 3095: Execute action[53]: UnitGoto. EmpireIndex=1. UnitGuid=3096, DestTile=[88, 11]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:52:269NonePresentation Battle 3095: Execute action[53]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:52:269NonePresentation Battle 3095: Execute action[53]: UnitGoto. EmpireIndex=1. UnitGuid=3096, DestTile=[89, 12]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:52:269NonePresentation Battle 3095: Execute action[53]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:52:269NonePresentation Battle 3095: Execute action[53]: UnitGoto. EmpireIndex=1. UnitGuid=3096, DestTile=[88, 13]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:52:269NonePresentation Battle 3095: Execute action[53]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:52:269NonePresentation Battle 3095: Execute action[53]: UpdateBattleUnits. EmpireIndex=0, unitCount=2 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:52:270NonePresentation Battle 3095: Execute action[53]: UnitAttack. EmpireIndex=1. Attacker=3096 (health=0.13), Defender=3098 (health=0.05). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:52:270NonePresentation Battle 3095: Execute action[53]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:52:290NoneCan't find entity 2831 of ongoing task. Fails the task 1253.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:55:53:585NonePresentation Battle 3095: Execute action[54]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:53:593None[Sandbox] Process order. (Serial=3028, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#3095)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:55:53:596NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#1, pawnId=892)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:53:596NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#1, pawnId=892)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:53:596NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitRemainingMovementTile of 'PresentationPawn(Clone)' of empire#1, pawnId=892)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:53:596NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#1, pawnId=894)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:53:596NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#1, pawnId=894)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:53:596NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#0, pawnId=1120)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:53:596NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitRemainingMovementTile of 'PresentationPawn(Clone)' of empire#1, pawnId=894)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:54:467NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationBanking of 'PresentationPawn(Clone)' of empire#1, pawnId=892)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:54:467NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#1, pawnId=892)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:54:467NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1122)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:54:467NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1122)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:54:467NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#1, pawnId=892)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:54:467NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationBanking of 'PresentationPawn(Clone)' of empire#1, pawnId=894)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:54:467NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#1, pawnId=894)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:54:467NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1120)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:54:467NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1120)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:54:467NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#1, pawnId=894)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:54:800NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#1, pawnId=892)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:54:800NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1122)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:54:800NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCavalryCharge of 'PresentationPawn(Clone)' of empire#1, pawnId=892)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:54:800NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#1, pawnId=892)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:54:986None[ALT] AlterationImpact: attackerWeaponAudioSwitch is unset on Era1_Sumer_Common_Scouts_01.
Amplitude.Mercury.Animation.AlterationImpact:StartEvent(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:55:55:009NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1122)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:55:009NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#1, pawnId=892)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:55:087NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#1, pawnId=894)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:55:087NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1120)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:55:087NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionShovePawn of 'PresentationPawn(Clone)' of empire#0, pawnId=1120)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:55:087NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCavalryCharge of 'PresentationPawn(Clone)' of empire#1, pawnId=894)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:55:088NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1120)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:55:110NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationBanking of 'PresentationPawn(Clone)' of empire#1, pawnId=894)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:55:110NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#1, pawnId=894)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:55:110NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#1, pawnId=894)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:55:694NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#1, pawnId=894)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:55:694NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveEnd of 'PresentationPawn(Clone)' of empire#1, pawnId=894)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:57:163NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopMovement of 'PresentationPawn(Clone)' of empire#1, pawnId=894)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:57:163NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#1, pawnId=894)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:57:174NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#1, pawnId=894)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:57:174NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1120)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:55:57:922None[Sandbox] Process order. (Serial=3029, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:55:57:933None[Sandbox] Process order. (Serial=3030, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:55:58:048NonePresentation Battle 3095: Execute action[55]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=1, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:58:048NonePresentation Battle 3095: Execute action[56]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:58:048NonePresentation Battle 3095: Execute action[57]: NewRound. Round=2. (initialActionType: NewRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:58:048NonePresentation Battle 3095: Execute action[58]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:55:58:048NoneCould not find PresentationBattlePreview with armyEntityGUID=1420, targetEntityGUID=2831.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:55:58:049NonePresentation Battle 3095: Execute action[58]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:56:00:920None[Sandbox] Process order. (Serial=3031, Empire=0, Order=Order OrderBattleMove - BattleGUID: 3095 BattleUnitGUID: 3097 AStarResults: [88, 11] --> [89, 11] --> [90, 12])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:00:965NonePresentation Battle 3095: Execute action[59]: UnitMove. EmpireIndex=0. UnitGuid=3097, DestTile=[90, 12]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:56:00:965NonePresentation Battle 3095: Execute action[59]: UnitGoto. EmpireIndex=0. UnitGuid=3097, DestTile=[88, 11]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:56:00:966NonePresentation Battle 3095: Execute action[59]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:56:00:966NonePresentation Battle 3095: Execute action[59]: UnitGoto. EmpireIndex=0. UnitGuid=3097, DestTile=[89, 11]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:56:00:966NonePresentation Battle 3095: Execute action[59]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:56:00:966NonePresentation Battle 3095: Execute action[59]: UnitGoto. EmpireIndex=0. UnitGuid=3097, DestTile=[90, 12]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:56:00:966NonePresentation Battle 3095: Execute action[59]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:56:00:966NonePresentation Battle 3095: Execute action[59]: UpdateBattleUnits. EmpireIndex=0, unitCount=1 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:56:02:457None[Sandbox] Process order. (Serial=3032, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:02:468None[Sandbox] Process order. (Serial=3033, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:02:560NonePresentation Battle 3095: Execute action[60]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:56:04:518None[Sandbox] Process order. (Serial=3034, Empire=0, Order=Order OrderBattleMove - BattleGUID: 3095 BattleUnitGUID: 3098 AStarResults: [88, 11])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:04:546NonePresentation Battle 3095: Execute action[61]: UnitMove. EmpireIndex=0. UnitGuid=3098, DestTile=[88, 11]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:56:04:547NonePresentation Battle 3095: Execute action[61]: UnitGoto. EmpireIndex=0. UnitGuid=3098, DestTile=[88, 11]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:56:04:547NonePresentation Battle 3095: Execute action[61]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:56:04:547NonePresentation Battle 3095: Execute action[61]: UpdateBattleUnits. EmpireIndex=0, unitCount=1 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:56:04:547NonePresentation Battle 3095: Execute action[62]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:56:04:558None[Sandbox] Process order. (Serial=3035, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#3095)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:05:525None[Sandbox] Process order. (Serial=3036, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:05:534None[Sandbox] Process order. (Serial=3037, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:05:554None[Sandbox] Process order. (Serial=3038, Empire=1, Order=Order OrderBattleMoveAndAttack - BattleGUID: 3095 AttackerGUID: 3096 TargetPosition: 1518 ForceAttack: False IgnoreFoW: True AStarResults: [88, 13] --> [88, 12] --> [87, 12] --> [87, 11] --> [88, 10])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:05:568NonePresentation Battle 3095: Execute action[63]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:56:05:568NonePresentation Battle 3095: Execute action[64]: StartEmpireRound. EmpireIndex=1. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:56:05:568NoneCould not find PresentationBattlePreview with armyEntityGUID=1420, targetEntityGUID=2831.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:56:05:569None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Nubia #3096 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
14:56:05:569NonePresentation Battle 3095: Execute action[64]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:56:05:657NonePresentation Battle 3095: Execute action[65]: UnitMoveAndAttack. EmpireIndex=1. Attacker=3096, DestTile=[88, 10]/[88, 10] (health=0.01), Defender =3098 (health =0.00). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:56:05:657NonePresentation Battle 3095: Execute action[65]: UnitMove. EmpireIndex=1. UnitGuid=3096, DestTile=[88, 10]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:56:05:657NonePresentation Battle 3095: Execute action[65]: UnitGoto. EmpireIndex=1. UnitGuid=3096, DestTile=[88, 12]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:56:05:657NonePresentation Battle 3095: Execute action[65]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:56:05:657NonePresentation Battle 3095: Execute action[65]: UnitGoto. EmpireIndex=1. UnitGuid=3096, DestTile=[87, 12]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:56:05:658NonePresentation Battle 3095: Execute action[65]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:56:05:658NonePresentation Battle 3095: Execute action[65]: UnitGoto. EmpireIndex=1. UnitGuid=3096, DestTile=[87, 11]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:56:05:658NonePresentation Battle 3095: Execute action[65]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:56:05:658NonePresentation Battle 3095: Execute action[65]: UnitGoto. EmpireIndex=1. UnitGuid=3096, DestTile=[88, 10]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:56:05:658NonePresentation Battle 3095: Execute action[65]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:56:05:658NonePresentation Battle 3095: Execute action[65]: UpdateBattleUnits. EmpireIndex=0, unitCount=1 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:56:05:658NonePresentation Battle 3095: Execute action[65]: UnitAttack. EmpireIndex=1. Attacker=3096 (health=0.01), Defender=3098 (health=0.00). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:56:05:658NonePresentation Battle 3095: Execute action[65]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:56:05:658NonePresentation Battle 3095: Execute action[65]: UpdateBattleUnits. EmpireIndex=0, unitCount=1 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:56:07:288NonePresentation Battle 3095: Execute action[66]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:56:07:295None[Sandbox] Process order. (Serial=3039, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#3095)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:07:303NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#1, pawnId=894)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:07:303NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#1, pawnId=894)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:07:303NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#0, pawnId=1120)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:07:303NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitRemainingMovementTile of 'PresentationPawn(Clone)' of empire#1, pawnId=894)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:08:322NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationBanking of 'PresentationPawn(Clone)' of empire#1, pawnId=894)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:08:322NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#1, pawnId=894)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:08:322NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1120)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:08:322NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1120)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:08:322NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#1, pawnId=894)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:08:531NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#1, pawnId=894)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:08:531NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1120)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:08:531NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCavalryCharge of 'PresentationPawn(Clone)' of empire#1, pawnId=894)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:08:532NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#0, pawnId=1120)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:08:666NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1120)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:08:666NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationBanking of 'PresentationPawn(Clone)' of empire#1, pawnId=894)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:08:666NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#1, pawnId=894)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:08:666NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#1, pawnId=894)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:09:422NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#1, pawnId=894)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:09:422NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveEnd of 'PresentationPawn(Clone)' of empire#1, pawnId=894)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:11:086NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopMovement of 'PresentationPawn(Clone)' of empire#1, pawnId=894)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:11:086NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#1, pawnId=894)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:11:276None[Sandbox] Process order. (Serial=3040, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:11:288None[Sandbox] Process order. (Serial=3041, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:11:346NonePresentation Battle 3095: Execute action[67]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=1, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:56:11:346NonePresentation Battle 3095: Execute action[68]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:56:11:346NonePresentation Battle 3095: Execute action[69]: WaitForTurnBegin (initialActionType: WaitForTurnBegin)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:56:15:546None[Sandbox] Process order. (Serial=3042, Empire=0, Order=Order OrderFurtherActions)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:15:556None[Sandbox] Process order. (Serial=3043, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:16:564None[Sandbox] Process order. (Serial=3044, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:17:286None[Sandbox] Process order. (Serial=3045, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:17:366None[Sandbox] Process order. (Serial=3046, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:17:576None[Sandbox] Process order. (Serial=3047, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:18:584None[Sandbox] Process order. (Serial=3048, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:19:592None[Sandbox] Process order. (Serial=3049, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:40:478None[Sandbox] Process order. (Serial=3050, Empire=0, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:40:598None[Sandbox] Process order. (Serial=3051, Empire=-1, Order=Order OrderWaitForOrderReplication)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:41:436NoneAI Synchronization took 666ms at frame 5314 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
14:56:41:455NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:56:41:455NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:56:41:455NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:56:41:786None[Sandbox] Process order. (Serial=3052, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:41:796NonePresentation Battle 3095: Execute action[70]: NewRound. Round=3. (initialActionType: NewRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:56:41:796NonePresentation Battle 3095: Execute action[71]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:56:41:796NoneCould not find PresentationBattlePreview with armyEntityGUID=1420, targetEntityGUID=2831.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:56:41:797NonePresentation Battle 3095: Execute action[71]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:56:41:797NonePresentation Battle 3042: Execute action[74]: NewRound. Round=3. (initialActionType: NewRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:56:41:797NonePresentation Battle 3042: Execute action[75]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:56:41:797NoneCould not find PresentationBattlePreview with armyEntityGUID=2376, targetEntityGUID=2220.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:56:41:797NonePresentation Battle 3042: Execute action[75]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:56:41:806None[Sandbox] Process order. (Serial=3053, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:42:380None[Sandbox] Process order. (Serial=3054, Empire=0, Order=Order OrderChangeNotificationFlags)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:42:783None[Sandbox] Process order. (Serial=3055, Empire=1, Order=Order OrderExecuteGrievanceAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:42:783None[Sandbox] Process order. (Serial=3056, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:42:814None[Sandbox] Process order. (Serial=3057, Empire=2, Order=Order OrderEnqueueTechnology)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:42:814None[Sandbox] Process order. (Serial=3058, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1980' Constructible: 'Extension_EmpireWideParticipation_Consulat' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:42:814None[Sandbox] Process order. (Serial=3059, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:42:815None[Sandbox] Process order. (Serial=3060, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 6 Money Investment None Influence Investment None)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:42:815None[Sandbox] Process order. (Serial=3061, Empire=2, Order=Order OrderExecuteGrievanceAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:42:820None[Sandbox] Process order. (Serial=3062, Empire=2, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:42:820None[Sandbox] Process order. (Serial=3063, Empire=2, Order=Order OrderTransferUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:42:822None[Sandbox] Process order. (Serial=3064, Empire=2, Order=Order='OrderGoTo', Entity=#884, AdditionalFlags='IgnoreFogOfWar', Path='[34, 20]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:42:823None[Sandbox] Process order. (Serial=3065, Empire=2, Order=Order='OrderGoTo', Entity=#1650, AdditionalFlags='IgnoreFogOfWar', Path='[35, 15] --> [36, 14]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:42:823None[Sandbox] Process order. (Serial=3066, Empire=2, Order=Order='OrderGoTo', Entity=#2094, AdditionalFlags='IgnoreFogOfWar', Path='[52, 6] --> [51, 6] --> [50, 7]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:42:824None[Sandbox] Process order. (Serial=3067, Empire=2, Order=Order='OrderGoTo', Entity=#2417, AdditionalFlags='IgnoreFogOfWar', Path='[36, 18]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:42:834None[Sandbox] Process order. (Serial=3068, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:42:836None[Sandbox] Process order. (Serial=3069, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:42:837None[Sandbox] Process order. (Serial=3070, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:42:839None[Sandbox] Process order. (Serial=3071, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:42:855None[Sandbox] Process order. (Serial=3072, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2578' Constructible: 'Infrastructure_Industry_Family01_01' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:42:855None[Sandbox] Process order. (Serial=3073, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:42:855None[Sandbox] Process order. (Serial=3074, Empire=3, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:42:856None[Sandbox] Process order. (Serial=3075, Empire=3, Order=Order OrderEnactTreatyMinorEmpire MinorEmpireIndex: 5 Treaty OpenContact)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:42:856None[Sandbox] Process order. (Serial=3076, Empire=3, Order=Order='OrderGoTo', Entity=#995, AdditionalFlags='IgnoreFogOfWar', Path='[34, 17] --> [35, 16] --> [35, 15]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:42:865None[Sandbox] Process order. (Serial=3077, Empire=3, Order=Order='OrderGoTo', Entity=#1161, AdditionalFlags='IgnoreFogOfWar', Path='[37, 19]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:42:865None[Sandbox] Process order. (Serial=3078, Empire=3, Order=Order='OrderGoTo', Entity=#2062, AdditionalFlags='IgnoreFogOfWar', Path='[43, 60] --> [42, 60] --> [42, 61]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:42:866None[Sandbox] Process order. (Serial=3079, Empire=3, Order=Order='OrderGoTo', Entity=#2662, AdditionalFlags='IgnoreFogOfWar', Path='[53, 62] --> [52, 61] --> [51, 61] --> [50, 61]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:42:866None[Sandbox] Process order. (Serial=3080, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:42:874None[Sandbox] Process order. (Serial=3081, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:42:876None[Sandbox] Process order. (Serial=3082, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:42:877None[Sandbox] Process order. (Serial=3083, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:42:885None[Sandbox] Process order. (Serial=3084, Empire=6, Order=Order='OrderGoTo', Entity=#2410, AdditionalFlags='IgnoreFogOfWar', Path='[53, 3] --> [54, 4] --> [54, 3] --> [55, 2]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:42:895None[Sandbox] Process order. (Serial=3085, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:42:905None[Sandbox] Process order. (Serial=3086, Empire=72, Order=Order='OrderGoTo', Entity=#2185, AdditionalFlags='IgnoreFogOfWar', Path='[77, 63] --> [78, 63] --> [79, 62]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:42:905None[Sandbox] Process order. (Serial=3087, Empire=72, Order=Order='OrderGoTo', Entity=#2571, AdditionalFlags='IgnoreFogOfWar', Path='[78, 63] --> [79, 62]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:42:915None[Sandbox] Process order. (Serial=3088, Empire=72, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:42:916None[Sandbox] Process order. (Serial=3089, Empire=72, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:42:929None[Sandbox] Process order. (Serial=3090, Empire=1, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:42:929None[Sandbox] Process order. (Serial=3091, Empire=4, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:42:929None[Sandbox] Process order. (Serial=3092, Empire=5, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:43:018None[Sandbox] Process order. (Serial=3093, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 6 Money Investment High Influence Investment High)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:43:018None[Sandbox] Process order. (Serial=3094, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:43:046None[Sandbox] Process order. (Serial=3095, Empire=3, Order=Order='OrderDiplomaticAction', Action='AcceptDemands', OtherEmpire=#2.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:43:052None[Sandbox] Process order. (Serial=3096, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:43:052None[Sandbox] Process order. (Serial=3097, Empire=3, Order=Order='OrderGoTo', Entity=#2662, AdditionalFlags='IgnoreFogOfWar', Path='[52, 61] --> [52, 60] --> [51, 60]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:43:217None[Sandbox] Process order. (Serial=3098, Empire=2, Order=Order='OrderGoTo', Entity=#884, AdditionalFlags='IgnoreFogOfWar', Path='[33, 19]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:43:249None[Sandbox] Process order. (Serial=3099, Empire=3, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 5 Money Investment Low Influence Investment Low)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:43:249None[Sandbox] Process order. (Serial=3100, Empire=3, Order=Order='OrderGoTo', Entity=#2662, AdditionalFlags='IgnoreFogOfWar', Path='[52, 61] --> [51, 61] --> [50, 61]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:43:429None[Sandbox] Process order. (Serial=3101, Empire=3, Order=Order OrderBuyoutConstructionByGuid, Settlement: '1033', Construction: '125'))
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:43:450None[Sandbox] Process order. (Serial=3102, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:43:632None[Sandbox] Process order. (Serial=3103, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1033' Constructible: 'Infrastructure_Industry_Family03_01' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:43:843None[Sandbox] Process order. (Serial=3104, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:43:844None[Sandbox] Process order. (Serial=3105, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:43:845None[Sandbox] Process order. (Serial=3106, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:43:873None[Sandbox] Process order. (Serial=3107, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:43:884None[Sandbox] Process order. (Serial=3108, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:43:885None[Sandbox] Process order. (Serial=3109, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:43:904None[Sandbox] Process order. (Serial=3110, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:43:924None[Sandbox] Process order. (Serial=3111, Empire=72, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:43:925None[Sandbox] Process order. (Serial=3112, Empire=72, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:44:024None[Sandbox] Process order. (Serial=3113, Empire=2, Order=Order OrderArmySettle: ArmyGuid=#1650, ActionGuid=#0)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:44:217None[Empire 2] The task 1533:Build Outpost Creation on [36, 14] to restore is not in progress, force the allocations so it can be started. This should only happen when an AI take back control over a human player.
Amplitude.AI.ProcessingPasses.TaskRestorationPass`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.BaseBuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Continue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:56:44:225None[Sandbox] Process order. (Serial=3114, Empire=2, Order=Order='OrderGoTo', Entity=#884, AdditionalFlags='IgnoreFogOfWar', Path='[34, 18]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:44:786UI Steam[UI] Showing NarrativeWindow: $NarrativeEvent_Civics_Religion01
Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
14:56:44:854None[Sandbox] Process order. (Serial=3115, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:44:855None[Sandbox] Process order. (Serial=3116, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:44:893None[Sandbox] Process order. (Serial=3117, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:44:895None[Sandbox] Process order. (Serial=3118, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:44:914None[Sandbox] Process order. (Serial=3119, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:44:934None[Sandbox] Process order. (Serial=3120, Empire=72, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:45:033None[Sandbox] Process order. (Serial=3121, Empire=3, Order=Order OrderTransferUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:45:054None[Sandbox] Process order. (Serial=3122, Empire=72, Order=Order='OrderGoTo', Entity=#2185, AdditionalFlags='IgnoreFogOfWar', Path='[77, 63]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:45:064None[Sandbox] Process order. (Serial=3123, Empire=72, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:45:076None[Sandbox] Process order. (Serial=3124, Empire=2, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:45:226None[Sandbox] Process order. (Serial=3125, Empire=2, Order=Order='OrderGoTo', Entity=#2094, AdditionalFlags='IgnoreFogOfWar', Path='[50, 6]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:45:267None[Sandbox] Process order. (Serial=3126, Empire=72, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:45:780None[Sandbox] Process order. (Serial=3127, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:45:859None[Sandbox] Process order. (Serial=3128, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:45:900None[Sandbox] Process order. (Serial=3129, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:45:922None[Sandbox] Process order. (Serial=3130, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:46:055None[Sandbox] Process order. (Serial=3131, Empire=3, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:46:055None[Sandbox] Process order. (Serial=3132, Empire=6, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:52:076None[Sandbox] Process order. (Serial=3133, Empire=0, Order=Order OrderBattleMove - BattleGUID: 3042 BattleUnitGUID: 3046 AStarResults: [91, 53] --> [92, 52])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:52:103NonePresentation Battle 3042: Execute action[76]: UnitMove. EmpireIndex=0. UnitGuid=3046, DestTile=[92, 52]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:56:52:103NonePresentation Battle 3042: Execute action[76]: UnitGoto. EmpireIndex=0. UnitGuid=3046, DestTile=[91, 53]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:56:52:103NonePresentation Battle 3042: Execute action[76]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:56:52:103NonePresentation Battle 3042: Execute action[76]: UnitGoto. EmpireIndex=0. UnitGuid=3046, DestTile=[92, 52]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:56:52:103NonePresentation Battle 3042: Execute action[76]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:56:52:103NonePresentation Battle 3042: Execute action[76]: UpdateBattleUnits. EmpireIndex=0, unitCount=3 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:56:53:428None[Sandbox] Process order. (Serial=3134, Empire=0, Order=Order OrderBattleMove - BattleGUID: 3042 BattleUnitGUID: 3047 AStarResults: [91, 55] --> [92, 54])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:53:507NonePresentation Battle 3042: Execute action[77]: UnitMove. EmpireIndex=0. UnitGuid=3047, DestTile=[92, 54]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:56:53:508NonePresentation Battle 3042: Execute action[77]: UnitGoto. EmpireIndex=0. UnitGuid=3047, DestTile=[91, 55]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:56:53:508NonePresentation Battle 3042: Execute action[77]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:56:53:508NonePresentation Battle 3042: Execute action[77]: UnitGoto. EmpireIndex=0. UnitGuid=3047, DestTile=[92, 54]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:56:53:508NonePresentation Battle 3042: Execute action[77]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:56:53:508NonePresentation Battle 3042: Execute action[77]: UpdateBattleUnits. EmpireIndex=0, unitCount=3 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:56:53:579None[Sandbox] Process order. (Serial=3135, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:53:589None[Sandbox] Process order. (Serial=3136, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:53:709NonePresentation Battle 3042: Execute action[78]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:56:54:198None[Sandbox] Process order. (Serial=3137, Empire=0, Order=Order OrderBattleEndRound - BattleGUID: 3042 EmpireIndex: 0)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:54:307NonePresentation Battle 3042: Execute action[79]: EndEmpireRound. EmpireIndex=0. (initialActionType: EndEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:56:54:941None[Sandbox] Process order. (Serial=3138, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:54:946NonePresentation Battle 3042: Execute action[80]: UpdateBattleUnits. EmpireIndex=0, unitCount=4 (initialActionType: UpdateBattleUnits)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:56:54:946NonePresentation Battle 3042: Execute action[81]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:56:54:952None[Sandbox] Process order. (Serial=3139, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:54:952None[Sandbox] Process order. (Serial=3140, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#3042)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:54:973None[Sandbox] Process order. (Serial=3141, Empire=4, Order=Order OrderBattleMove - BattleGUID: 3042 BattleUnitGUID: 3043 AStarResults: [89, 55] --> [89, 54] --> [89, 53] --> [90, 52])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:55:002None[Sandbox] Process order. (Serial=3142, Empire=4, Order=Order OrderBattleMoveAndAttack - BattleGUID: 3042 AttackerGUID: 3080 TargetPosition: 6852 ForceAttack: False IgnoreFoW: True AStarResults: [90, 54] --> [89, 53] --> [90, 52] --> [91, 52])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:55:004NonePresentation Battle 3042: Execute action[82]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:56:55:004NonePresentation Battle 3042: Execute action[83]: StartEmpireRound. EmpireIndex=4. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:56:55:004NoneCould not find PresentationBattlePreview with armyEntityGUID=2376, targetEntityGUID=2220.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:56:55:004NonePresentation Battle 3042: Execute action[83]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:56:55:004NonePresentation Battle 3042: Execute action[84]: UnitMove. EmpireIndex=4. UnitGuid=3043, DestTile=[90, 52]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:56:55:005NonePresentation Battle 3042: Execute action[84]: UnitGoto. EmpireIndex=4. UnitGuid=3043, DestTile=[89, 54]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:56:55:005NonePresentation Battle 3042: Execute action[84]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:56:55:005NonePresentation Battle 3042: Execute action[84]: UnitGoto. EmpireIndex=4. UnitGuid=3043, DestTile=[89, 53]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:56:55:005NonePresentation Battle 3042: Execute action[84]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:56:55:005NonePresentation Battle 3042: Execute action[84]: UnitGoto. EmpireIndex=4. UnitGuid=3043, DestTile=[90, 52]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:56:55:005NonePresentation Battle 3042: Execute action[84]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:56:55:005NonePresentation Battle 3042: Execute action[84]: UpdateBattleUnits. EmpireIndex=0, unitCount=3 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:56:55:033None[Sandbox] Process order. (Serial=3143, Empire=4, Order=Order OrderBattleMoveAndAttack - BattleGUID: 3042 AttackerGUID: 3079 TargetPosition: 6852 ForceAttack: False IgnoreFoW: True AStarResults: [89, 54] --> [89, 53] --> [90, 52] --> [90, 51] --> [91, 51])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:55:062None[Sandbox] Process order. (Serial=3144, Empire=4, Order=Order OrderBattleMove - BattleGUID: 3042 BattleUnitGUID: 3044 AStarResults: [89, 53] --> [89, 54])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:55:106NonePresentation Battle 3042: Execute action[85]: UnitMoveAndAttack. EmpireIndex=4. Attacker=3080, DestTile=[91, 52]/[91, 52] (health=0.52), Defender =3046 (health =1.00). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:56:55:106NonePresentation Battle 3042: Execute action[85]: UnitMove. EmpireIndex=4. UnitGuid=3080, DestTile=[91, 52]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:56:55:106NonePresentation Battle 3042: Execute action[85]: UnitGoto. EmpireIndex=4. UnitGuid=3080, DestTile=[89, 53]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:56:55:106NonePresentation Battle 3042: Execute action[85]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:56:55:106NonePresentation Battle 3042: Execute action[85]: UnitGoto. EmpireIndex=4. UnitGuid=3080, DestTile=[90, 52]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:56:55:106NonePresentation Battle 3042: Execute action[85]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:56:55:106NonePresentation Battle 3042: Execute action[85]: UnitGoto. EmpireIndex=4. UnitGuid=3080, DestTile=[91, 52]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:56:55:107NonePresentation Battle 3042: Execute action[85]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:56:55:107NonePresentation Battle 3042: Execute action[85]: UpdateBattleUnits. EmpireIndex=0, unitCount=5 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:56:55:107NonePresentation Battle 3042: Execute action[85]: UnitAttack. EmpireIndex=4. Attacker=3080 (health=0.52), Defender=3046 (health=1.00). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:56:55:107NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#4, pawnId=1099)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:55:107NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1082)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:55:107NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#4, pawnId=1099)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:55:107NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMovementDurationRemaining of 'PresentationPawn(Clone)' of empire#4, pawnId=1099)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:55:108NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#4, pawnId=1101)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:55:108NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1080)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:55:108NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#4, pawnId=1101)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:55:108NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMovementDurationRemaining of 'PresentationPawn(Clone)' of empire#4, pawnId=1101)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:55:108NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#4, pawnId=1106)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:55:108NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1086)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:55:108NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#4, pawnId=1106)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:55:108NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMovementDurationRemaining of 'PresentationPawn(Clone)' of empire#4, pawnId=1106)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:55:108NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#4, pawnId=1098)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:55:108NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1084)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:55:108NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#4, pawnId=1098)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:55:108NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMovementDurationRemaining of 'PresentationPawn(Clone)' of empire#4, pawnId=1098)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:55:108NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#4, pawnId=1103)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:55:108NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1085)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:55:108NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#4, pawnId=1103)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:55:108NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#4, pawnId=1103)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:55:108NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#4, pawnId=1102)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:55:110NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1083)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:55:110NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#4, pawnId=1102)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:55:110NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#4, pawnId=1102)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:55:110NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#4, pawnId=1104)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:55:110NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1087)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:55:110NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#4, pawnId=1104)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:55:110NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#4, pawnId=1104)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:55:110NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#4, pawnId=1105)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:55:110NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1081)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:55:110NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#4, pawnId=1105)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:55:110NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#4, pawnId=1105)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:55:111NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#4, pawnId=1100)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:55:111NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1088)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:55:111NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#4, pawnId=1100)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:55:111NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#4, pawnId=1100)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:55:111NonePresentation Battle 3042: Execute action[85]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:56:55:111NonePresentation Battle 3042: Execute action[86]: UnitMoveAndAttack. EmpireIndex=4. Attacker=3079, DestTile=[91, 51]/[91, 51] (health=0.48), Defender =3046 (health =0.84). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:56:55:111NonePresentation Battle 3042: Execute action[86]: UnitMove. EmpireIndex=4. UnitGuid=3079, DestTile=[91, 51]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:56:55:111NonePresentation Battle 3042: Execute action[86]: UnitGoto. EmpireIndex=4. UnitGuid=3079, DestTile=[89, 53]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:56:55:111NonePresentation Battle 3042: Execute action[86]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:56:55:111NonePresentation Battle 3042: Execute action[86]: UnitGoto. EmpireIndex=4. UnitGuid=3079, DestTile=[90, 52]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:56:55:111NonePresentation Battle 3042: Execute action[86]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:56:55:111NonePresentation Battle 3042: Execute action[86]: UnitGoto. EmpireIndex=4. UnitGuid=3079, DestTile=[90, 51]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:56:55:111NonePresentation Battle 3042: Execute action[86]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:56:55:111NonePresentation Battle 3042: Execute action[86]: UnitGoto. EmpireIndex=4. UnitGuid=3079, DestTile=[91, 51]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:56:55:112NonePresentation Battle 3042: Execute action[86]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:56:55:112NonePresentation Battle 3042: Execute action[86]: UpdateBattleUnits. EmpireIndex=0, unitCount=3 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:56:55:112NonePresentation Battle 3042: Execute action[86]: UnitAttack. EmpireIndex=4. Attacker=3079 (health=0.48), Defender=3046 (health=0.84). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:56:55:112NonePresentation Battle 3042: Execute action[86]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:56:55:112NonePresentation Battle 3042: Execute action[87]: UnitMove. EmpireIndex=4. UnitGuid=3044, DestTile=[89, 54]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:56:55:112NonePresentation Battle 3042: Execute action[87]: UnitGoto. EmpireIndex=4. UnitGuid=3044, DestTile=[89, 54]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:56:55:112NonePresentation Battle 3042: Execute action[87]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:56:55:112NonePresentation Battle 3042: Execute action[87]: UpdateBattleUnits. EmpireIndex=0, unitCount=1 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:56:55:112NonePresentation Battle 3042: Execute action[88]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:56:55:115None[Sandbox] Process order. (Serial=3145, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#3042)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:55:578None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_AboriginalAustralia #3080 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
14:56:55:887NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#4, pawnId=1098)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:55:887NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1084)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:55:887NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#4, pawnId=1098)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:55:888None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_AboriginalAustralia #3043 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
14:56:55:921NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#4, pawnId=1101)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:55:921NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1080)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:55:921NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#4, pawnId=1101)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:55:989NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#4, pawnId=1099)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:55:989NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1082)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:55:989NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#4, pawnId=1099)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:55:989NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#4, pawnId=1106)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:55:989NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1086)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:55:989NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#4, pawnId=1106)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:56:048NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#4, pawnId=1101)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:56:050None[Sandbox] Process order. (Serial=3146, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:56:062None[Sandbox] Process order. (Serial=3147, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:56:082NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#4, pawnId=1098)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:56:102None[Sandbox] Process order. (Serial=3148, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:56:117NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#4, pawnId=1099)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:56:127NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#4, pawnId=1106)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:56:254NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#4, pawnId=1103)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:56:254NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1085)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:56:254NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitStateWithTag of 'PresentationPawn(Clone)' of empire#0, pawnId=1085)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:56:254NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#0, pawnId=1085)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:56:254NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#4, pawnId=1103)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:56:254NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#4, pawnId=1102)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:56:254NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1083)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:56:254NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitStateWithTag of 'PresentationPawn(Clone)' of empire#0, pawnId=1083)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:56:254NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#0, pawnId=1083)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:56:254NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#4, pawnId=1102)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:56:266NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#4, pawnId=1104)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:56:266NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1087)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:56:266NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitStateWithTag of 'PresentationPawn(Clone)' of empire#0, pawnId=1087)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:56:266NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#0, pawnId=1087)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:56:266NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#4, pawnId=1104)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:56:358NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#4, pawnId=1100)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:56:358NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1088)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:56:358NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitStateWithTag of 'PresentationPawn(Clone)' of empire#0, pawnId=1088)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:56:358NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#0, pawnId=1088)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:56:358NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#4, pawnId=1100)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:56:368NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#4, pawnId=1105)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:56:368NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1081)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:56:369NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitStateWithTag of 'PresentationPawn(Clone)' of empire#0, pawnId=1081)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:56:369NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#0, pawnId=1081)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:56:369NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#4, pawnId=1105)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:56:435None[Sandbox] Process order. (Serial=3149, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:56:445None[Sandbox] Process order. (Serial=3150, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:56:629NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#4, pawnId=1102)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:56:673NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#4, pawnId=1103)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:56:697NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#4, pawnId=1104)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:56:730NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#4, pawnId=1100)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:56:740NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#4, pawnId=1105)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:56:764NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#4, pawnId=1100)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:56:774NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#4, pawnId=1102)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:56:774NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#4, pawnId=1103)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:56:774NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#4, pawnId=1104)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:56:774NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#4, pawnId=1105)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:56:774NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1080)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:56:774NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1081)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:56:774NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1082)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:56:774NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1083)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:56:774NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1084)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:56:774NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1085)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:56:774NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1086)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:56:774NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1087)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:56:774NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1088)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:57:291None[Sandbox] Process order. (Serial=3151, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:57:300None[Sandbox] Process order. (Serial=3152, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:56:57:424NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#4, pawnId=949)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:57:424NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1086)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:57:424NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#4, pawnId=949)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:57:424NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMovementDurationRemaining of 'PresentationPawn(Clone)' of empire#4, pawnId=949)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:57:425NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#4, pawnId=954)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:57:425NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1080)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:57:425NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#4, pawnId=954)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:57:425NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMovementDurationRemaining of 'PresentationPawn(Clone)' of empire#4, pawnId=954)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:57:425NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#4, pawnId=953)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:57:425NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1083)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:57:425NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#4, pawnId=953)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:57:425NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMovementDurationRemaining of 'PresentationPawn(Clone)' of empire#4, pawnId=953)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:57:425NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#4, pawnId=951)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:57:425NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1084)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:57:425NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#4, pawnId=951)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:57:425NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMovementDurationRemaining of 'PresentationPawn(Clone)' of empire#4, pawnId=951)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:57:426NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#4, pawnId=947)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:57:426NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1082)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:57:426NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#4, pawnId=947)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:57:426NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#4, pawnId=947)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:57:426NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#4, pawnId=955)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:57:426NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1088)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:57:426NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#4, pawnId=955)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:57:426NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#4, pawnId=955)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:57:427NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#4, pawnId=948)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:57:427NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1081)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:57:427NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#4, pawnId=948)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:57:427NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#4, pawnId=948)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:57:427NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#4, pawnId=952)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:57:427NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1085)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:57:427NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#4, pawnId=952)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:57:427NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#4, pawnId=952)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:57:428NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#4, pawnId=950)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:57:428NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1087)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:57:428NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#4, pawnId=950)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:57:428NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#4, pawnId=950)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:57:964None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_AboriginalAustralia #3079 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
14:56:58:459NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#4, pawnId=954)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:58:459NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1080)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:58:459NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#4, pawnId=954)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:58:608NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#4, pawnId=949)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:58:608NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1086)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:58:608NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#4, pawnId=949)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:58:642NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#4, pawnId=954)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:58:699NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#4, pawnId=953)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:58:699NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1083)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:58:699NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#4, pawnId=953)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:58:768NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#4, pawnId=949)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:58:812NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#4, pawnId=951)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:58:812NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1084)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:58:813NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#4, pawnId=951)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:58:836NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#4, pawnId=953)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:58:937NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#4, pawnId=951)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:58:972NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#4, pawnId=947)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:58:972NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1082)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:58:972NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#0, pawnId=1082)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:59:006NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#4, pawnId=947)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:59:006NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#4, pawnId=955)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:59:006NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1088)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:59:006NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitStateWithTag of 'PresentationPawn(Clone)' of empire#0, pawnId=1088)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:59:006NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#0, pawnId=1088)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:59:006NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#4, pawnId=955)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:59:087NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#4, pawnId=948)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:59:087NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1081)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:59:087NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitStateWithTag of 'PresentationPawn(Clone)' of empire#0, pawnId=1081)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:59:087NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#0, pawnId=1081)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:59:087NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#4, pawnId=948)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:59:155NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#4, pawnId=952)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:59:155NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1085)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:59:155NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitStateWithTag of 'PresentationPawn(Clone)' of empire#0, pawnId=1085)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:59:155NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#0, pawnId=1085)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:59:155NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#4, pawnId=952)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:59:155NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#4, pawnId=950)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:59:155NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1087)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:59:155NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitStateWithTag of 'PresentationPawn(Clone)' of empire#0, pawnId=1087)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:59:155NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#0, pawnId=1087)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:59:155NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#4, pawnId=950)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:59:376NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#4, pawnId=955)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:59:376NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#4, pawnId=947)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:59:467NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#4, pawnId=948)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:59:535NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#4, pawnId=952)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:59:535NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#4, pawnId=950)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:59:546NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#4, pawnId=947)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:59:569NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#4, pawnId=948)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:59:569NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#4, pawnId=950)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:59:569NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#4, pawnId=952)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:59:569NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#4, pawnId=955)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:59:569NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1080)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:59:569NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1081)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:59:569NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1083)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:59:569NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1084)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:59:569NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1085)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:59:569NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1086)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:59:569NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1087)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:56:59:569NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1088)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:00:076None[Sandbox] Process order. (Serial=3153, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:57:00:087None[Sandbox] Process order. (Serial=3154, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:57:00:107None[Sandbox] Process order. (Serial=3155, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:57:00:432NonePresentation Battle 3042: Execute action[89]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=4, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:00:432NonePresentation Battle 3042: Execute action[90]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=4, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:00:432NonePresentation Battle 3042: Execute action[91]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=4, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:00:432NonePresentation Battle 3042: Execute action[92]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:00:432NonePresentation Battle 3042: Execute action[93]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=4, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:00:432NonePresentation Battle 3042: Execute action[94]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:00:432NonePresentation Battle 3042: Execute action[95]: NewRound. Round=4. (initialActionType: NewRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:00:432NonePresentation Battle 3042: Execute action[96]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:00:432NoneCould not find PresentationBattlePreview with armyEntityGUID=2376, targetEntityGUID=2220.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:57:00:433NonePresentation Battle 3042: Execute action[96]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:00:657None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
14:57:00:761None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
14:57:00:998None[Sandbox] Process order. (Serial=3156, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 3042 AttackerGUID: 3046 TargetPosition: 6721 ForceAttack: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:57:01:098NonePresentation Battle 3042: Execute action[97]: UnitAttack. EmpireIndex=0. Attacker=3046 (health=0.84), Defender=3079 (health=0.00). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:01:098NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1086)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:01:098NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1086)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:01:098NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#4, pawnId=952)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:01:098NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1086)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:01:098NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#0, pawnId=1086)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:01:098NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1083)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:01:098NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1083)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:01:098NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#4, pawnId=947)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:01:098NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1083)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:01:098NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#0, pawnId=1083)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:01:098NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1080)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:01:098NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1080)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:01:098NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#4, pawnId=955)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:01:098NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1080)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:01:098NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#0, pawnId=1080)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:01:098NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1084)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:01:098NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1084)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:01:098NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#4, pawnId=948)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:01:098NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1084)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:01:098NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#0, pawnId=1084)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:01:098NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1088)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:01:098NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1088)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:01:098NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#4, pawnId=950)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:01:098NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1088)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:01:098NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#0, pawnId=1088)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:01:099NonePresentation Battle 3042: Execute action[97]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:01:099NonePresentation Battle 3042: Execute action[97]: UpdateBattleUnits. EmpireIndex=0, unitCount=1 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:01:100None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
14:57:01:212NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1086)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:01:212NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#4, pawnId=952)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:01:212NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#4, pawnId=952)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:01:247NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1086)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:01:247NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1083)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:01:247NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#4, pawnId=947)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:01:247NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#4, pawnId=947)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:01:283NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1083)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:01:283NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1080)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:01:283NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#4, pawnId=955)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:01:284NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#4, pawnId=955)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:01:318NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1080)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:01:387NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1084)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:01:387NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#4, pawnId=948)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:01:387NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#4, pawnId=948)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:01:387NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1088)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:01:387NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#4, pawnId=950)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:01:387NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#4, pawnId=950)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:01:422NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1084)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:01:422NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1088)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:01:809NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1080)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:01:809NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1081)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:01:809NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1083)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:01:809NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1084)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:01:809NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1085)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:01:809NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1086)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:01:809NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1087)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:01:809NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1088)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:01:833NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1085)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:01:833NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1081)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:01:833NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1087)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:01:833NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1083)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:01:833NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1086)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:01:833NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1088)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:01:833NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1084)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:03:075None[Sandbox] Process order. (Serial=3157, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:57:03:085None[Sandbox] Process order. (Serial=3158, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:57:03:199NonePresentation Battle 3042: Execute action[98]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:03:199NonePresentation Battle 3042: Execute action[99]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=4, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:03:427None[Sandbox] Process order. (Serial=3159, Empire=0, Order=Order OrderBattleEndRound - BattleGUID: 3042 EmpireIndex: 0)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:57:03:500NonePresentation Battle 3042: Execute action[100]: EndEmpireRound. EmpireIndex=0. (initialActionType: EndEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:03:500NonePresentation Battle 3042: Execute action[101]: UpdateBattleUnits. EmpireIndex=0, unitCount=4 (initialActionType: UpdateBattleUnits)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:03:500NonePresentation Battle 3042: Execute action[102]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:03:505None[Sandbox] Process order. (Serial=3160, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#3042)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:57:03:525None[Sandbox] Process order. (Serial=3161, Empire=4, Order=Order OrderBattleAttack - BattleGUID: 3042 AttackerGUID: 3080 TargetPosition: 6852 ForceAttack: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:57:03:556None[Sandbox] Process order. (Serial=3162, Empire=4, Order=Order OrderBattleMoveAndAttack - BattleGUID: 3042 AttackerGUID: 3044 TargetPosition: 6852 ForceAttack: False IgnoreFoW: True AStarResults: [89, 54] --> [89, 53] --> [90, 52] --> [91, 52])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:57:03:576None[Sandbox] Process order. (Serial=3163, Empire=4, Order=Order OrderBattleMoveAndAttack - BattleGUID: 3042 AttackerGUID: 3043 TargetPosition: 6852 ForceAttack: False IgnoreFoW: True AStarResults: [90, 52] --> [90, 51] --> [91, 51])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:57:03:606NonePresentation Battle 3042: Execute action[103]: StartEmpireRound. EmpireIndex=4. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:03:606NoneCould not find PresentationBattlePreview with armyEntityGUID=2376, targetEntityGUID=2220.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:57:03:606NonePresentation Battle 3042: Execute action[103]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:03:606NonePresentation Battle 3042: Execute action[104]: UnitAttack. EmpireIndex=4. Attacker=3080 (health=0.00), Defender=3046 (health=0.73). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:03:606NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#4, pawnId=1102)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:03:606NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#4, pawnId=1102)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:03:606NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1087)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:03:607NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#4, pawnId=1102)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:03:607NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMovementDurationRemaining of 'PresentationPawn(Clone)' of empire#4, pawnId=1102)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:03:607NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#4, pawnId=1100)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:03:607NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#4, pawnId=1100)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:03:607NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1085)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:03:607NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#4, pawnId=1100)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:03:607NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMovementDurationRemaining of 'PresentationPawn(Clone)' of empire#4, pawnId=1100)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:03:607NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#4, pawnId=1103)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:03:607NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#4, pawnId=1103)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:03:607NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1081)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:03:607NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#4, pawnId=1103)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:03:607NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMovementDurationRemaining of 'PresentationPawn(Clone)' of empire#4, pawnId=1103)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:03:607NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#4, pawnId=1104)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:03:607NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#4, pawnId=1104)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:03:607NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1080)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:03:607NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#4, pawnId=1104)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:03:607NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMovementDurationRemaining of 'PresentationPawn(Clone)' of empire#4, pawnId=1104)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:03:607NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#4, pawnId=1105)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:03:607NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#4, pawnId=1105)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:03:607NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1083)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:03:607NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#4, pawnId=1105)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:03:607NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#4, pawnId=1105)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:03:607NonePresentation Battle 3042: Execute action[104]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:03:607NonePresentation Battle 3042: Execute action[104]: UpdateBattleUnits. EmpireIndex=0, unitCount=2 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:03:607NonePresentation Battle 3042: Execute action[105]: UnitMoveAndAttack. EmpireIndex=4. Attacker=3044, DestTile=[91, 52]/[91, 52] (health=0.46), Defender =3046 (health =0.65). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:03:607NonePresentation Battle 3042: Execute action[105]: UnitMove. EmpireIndex=4. UnitGuid=3044, DestTile=[91, 52]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:03:607NonePresentation Battle 3042: Execute action[105]: UnitGoto. EmpireIndex=4. UnitGuid=3044, DestTile=[89, 53]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:03:608NonePresentation Battle 3042: Execute action[105]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:03:608NonePresentation Battle 3042: Execute action[105]: UnitGoto. EmpireIndex=4. UnitGuid=3044, DestTile=[90, 52]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:03:608NonePresentation Battle 3042: Execute action[105]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:03:608NonePresentation Battle 3042: Execute action[105]: UnitGoto. EmpireIndex=4. UnitGuid=3044, DestTile=[91, 52]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:03:608NonePresentation Battle 3042: Execute action[105]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:03:608NonePresentation Battle 3042: Execute action[105]: UpdateBattleUnits. EmpireIndex=0, unitCount=3 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:03:608NonePresentation Battle 3042: Execute action[105]: UnitAttack. EmpireIndex=4. Attacker=3044 (health=0.46), Defender=3046 (health=0.65). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:03:608NonePresentation Battle 3042: Execute action[105]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:03:608NonePresentation Battle 3042: Execute action[106]: UnitMoveAndAttack. EmpireIndex=4. Attacker=3043, DestTile=[91, 51]/[91, 51] (health=0.46), Defender =3046 (health =0.56). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:03:608NonePresentation Battle 3042: Execute action[106]: UnitMove. EmpireIndex=4. UnitGuid=3043, DestTile=[91, 51]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:03:608NonePresentation Battle 3042: Execute action[106]: UnitGoto. EmpireIndex=4. UnitGuid=3043, DestTile=[90, 51]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:03:608NonePresentation Battle 3042: Execute action[106]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:03:608NonePresentation Battle 3042: Execute action[106]: UnitGoto. EmpireIndex=4. UnitGuid=3043, DestTile=[91, 51]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:03:609NonePresentation Battle 3042: Execute action[106]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:03:609NonePresentation Battle 3042: Execute action[106]: UpdateBattleUnits. EmpireIndex=0, unitCount=3 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:03:609NonePresentation Battle 3042: Execute action[106]: UnitAttack. EmpireIndex=4. Attacker=3043 (health=0.46), Defender=3046 (health=0.56). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:03:609NonePresentation Battle 3042: Execute action[106]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:03:609NonePresentation Battle 3042: Execute action[107]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:03:615None[Sandbox] Process order. (Serial=3164, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#3042)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:57:03:622NoneBackward blend of state unknown (hash = -771476524) (from 0.02535156% to 0.01273492%) in controller Human_With_One_Hand_Weapon) '3046-1088-0'
Amplitude.Mercury.Animation.MecanimEventData:GetMecanimEventsTimingInfos(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:57:03:643NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#4, pawnId=1102)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:03:644NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1087)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:03:644NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#4, pawnId=1102)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:03:644NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#4, pawnId=1100)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:03:644NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1085)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:03:644NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#4, pawnId=1100)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:03:644NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#4, pawnId=1103)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:03:644NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1081)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:03:644NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#4, pawnId=1103)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:03:706NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#4, pawnId=1100)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:03:706NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#4, pawnId=1104)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:03:706NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1080)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:03:706NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#4, pawnId=1104)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:03:738NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#4, pawnId=1102)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:03:770NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#4, pawnId=1103)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:03:928NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#4, pawnId=1104)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:04:198NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#4, pawnId=1105)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:04:198NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1083)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:04:198NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#0, pawnId=1083)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:04:231NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#4, pawnId=1105)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:04:308NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#4, pawnId=1105)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:04:308NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1087)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:04:308NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=1087)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:04:309NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleeStartFight of 'PresentationPawn(Clone)' of empire#4, pawnId=1105)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:04:868NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#4, pawnId=1105)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:04:878NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1080)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:04:878NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1081)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:04:878NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1084)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:04:878NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1085)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:04:878NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1086)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:04:878NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1087)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:04:878NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1088)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:05:278None[Sandbox] Process order. (Serial=3165, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:57:05:287None[Sandbox] Process order. (Serial=3166, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:57:05:418NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#4, pawnId=1096)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:05:418NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1085)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:05:418NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#4, pawnId=1096)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:05:418NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMovementDurationRemaining of 'PresentationPawn(Clone)' of empire#4, pawnId=1096)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:05:418NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#4, pawnId=1092)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:05:418NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1087)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:05:418NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#4, pawnId=1092)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:05:418NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMovementDurationRemaining of 'PresentationPawn(Clone)' of empire#4, pawnId=1092)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:05:419NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#4, pawnId=1093)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:05:419NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1081)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:05:419NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#4, pawnId=1093)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:05:419NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMovementDurationRemaining of 'PresentationPawn(Clone)' of empire#4, pawnId=1093)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:05:419NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#4, pawnId=1094)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:05:419NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1080)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:05:419NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#4, pawnId=1094)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:05:419NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMovementDurationRemaining of 'PresentationPawn(Clone)' of empire#4, pawnId=1094)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:05:419NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#4, pawnId=1089)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:05:419NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1088)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:05:419NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#4, pawnId=1089)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:05:419NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#4, pawnId=1089)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:05:420NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#4, pawnId=1091)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:05:420NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1086)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:05:420NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#4, pawnId=1091)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:05:420NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#4, pawnId=1091)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:05:420NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#4, pawnId=1097)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:05:420NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1084)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:05:420NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#4, pawnId=1097)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:05:420NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#4, pawnId=1097)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:05:925None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_AboriginalAustralia #3044 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
14:57:06:190NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#4, pawnId=1093)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:06:190NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1081)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:06:190NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#4, pawnId=1093)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:06:280NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#4, pawnId=1096)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:06:280NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1085)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:06:280NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#4, pawnId=1096)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:06:280NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#4, pawnId=1092)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:06:280NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1087)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:06:280NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#4, pawnId=1092)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:06:381NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#4, pawnId=1093)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:06:415NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#4, pawnId=1092)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:06:426NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#4, pawnId=1096)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:06:426NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#4, pawnId=1094)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:06:426NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1080)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:06:426NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#4, pawnId=1094)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:06:549NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#4, pawnId=1094)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:06:617NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#4, pawnId=1089)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:06:617NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1088)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:06:617NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#0, pawnId=1088)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:06:651NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#4, pawnId=1089)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:06:662NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#4, pawnId=1091)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:06:662NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1086)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:06:662NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitStateWithTag of 'PresentationPawn(Clone)' of empire#0, pawnId=1086)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:06:662NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#0, pawnId=1086)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:06:662NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#4, pawnId=1091)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:06:852NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#4, pawnId=1097)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:06:852NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1084)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:06:852NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitStateWithTag of 'PresentationPawn(Clone)' of empire#0, pawnId=1084)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:06:852NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#0, pawnId=1084)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:06:852NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#4, pawnId=1097)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:06:986NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#4, pawnId=1095)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:06:996NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#4, pawnId=1089)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:06:996NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1080)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:06:996NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveEnd of 'PresentationPawn(Clone)' of empire#4, pawnId=1089)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:06:996NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=1080)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:06:996NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleeStartFight of 'PresentationPawn(Clone)' of empire#4, pawnId=1089)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:07:029NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#4, pawnId=1090)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:07:029NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#4, pawnId=1091)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:07:130NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#4, pawnId=1095)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:07:130NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1085)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:07:130NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#4, pawnId=1095)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:07:130NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#4, pawnId=1095)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:07:197NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#4, pawnId=1095)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:07:197NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1085)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:07:197NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitStateWithTag of 'PresentationPawn(Clone)' of empire#0, pawnId=1085)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:07:197NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#0, pawnId=1085)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:07:197NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#4, pawnId=1095)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:07:220NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#4, pawnId=1097)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:07:230NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1081)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:07:230NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveEnd of 'PresentationPawn(Clone)' of empire#4, pawnId=1090)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:07:230NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=1081)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:07:230NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleeStartFight of 'PresentationPawn(Clone)' of empire#4, pawnId=1090)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:07:554None[ALT] AlterationImpact: attackerWeaponAudioSwitch is unset on Era1_Sumer_Common_Warriors_01.
Amplitude.Mercury.Animation.AlterationImpact:StartEvent(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:57:07:565NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#4, pawnId=1095)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:07:791NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#4, pawnId=1090)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:07:813None[ALT] AlterationImpact: attackerWeaponAudioSwitch is unset on Era1_Sumer_Common_Warriors_01.
Amplitude.Mercury.Animation.AlterationImpact:StartEvent(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:57:07:996NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#4, pawnId=1089)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:08:013NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#4, pawnId=1089)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:08:206NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#4, pawnId=1090)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:08:218NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#4, pawnId=1089)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:08:237NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#4, pawnId=1090)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:08:237NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#4, pawnId=1091)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:08:237NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#4, pawnId=1095)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:08:237NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#4, pawnId=1097)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:08:237NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1080)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:08:237NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1081)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:08:237NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1084)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:08:238NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1085)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:08:238NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1086)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:08:238NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1087)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:08:541None[Sandbox] Process order. (Serial=3167, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:57:08:550None[Sandbox] Process order. (Serial=3168, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:57:08:617None'PresentationPawn(Clone)' of empire#0, pawnId=1080 is unavailable because it's turning
Amplitude.Mercury.Presentation.PresentationPawn:IsAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:57:08:617NoneDefender PresentationBattleUnit #3046 (LandUnit_Era1_Common_Warriors) of empire #0 (Amplitude.Mercury.Presentation.PresentationBattleUnit) is not ready to receive a charge
Amplitude.Mercury.Presentation.UnitActionWaitForPawnsAvailability:OnUnitActionEnd()
14:57:08:617NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#4, pawnId=659)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:08:617NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1085)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:08:617NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#4, pawnId=659)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:08:617NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMovementDurationRemaining of 'PresentationPawn(Clone)' of empire#4, pawnId=659)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:08:617NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#4, pawnId=666)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:08:617NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1086)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:08:617NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#4, pawnId=666)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:08:617NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMovementDurationRemaining of 'PresentationPawn(Clone)' of empire#4, pawnId=666)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:08:618NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#4, pawnId=658)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:08:618NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1084)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:08:618NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#4, pawnId=658)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:08:618NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMovementDurationRemaining of 'PresentationPawn(Clone)' of empire#4, pawnId=658)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:08:618NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#4, pawnId=662)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:08:618NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1080)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:08:618NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#4, pawnId=662)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:08:618NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMovementDurationRemaining of 'PresentationPawn(Clone)' of empire#4, pawnId=662)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:08:618NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#4, pawnId=663)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:08:618NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1087)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:08:618NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#4, pawnId=663)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:08:618NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#4, pawnId=663)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:08:618NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#4, pawnId=661)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:08:618NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1081)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:08:618NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#4, pawnId=661)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:08:618NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#4, pawnId=661)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:08:651NoneBackward blend of state unknown (hash = 1920744078) (from 0.0334327% to 0.02393964%) in controller Human_With_One_Hand_Weapon) '3046-1080-0'
Amplitude.Mercury.Animation.MecanimEventData:GetMecanimEventsTimingInfos(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:57:09:196NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#4, pawnId=659)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:09:196NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1085)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:09:196NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#4, pawnId=659)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:09:228NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#4, pawnId=658)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:09:228NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1084)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:09:228NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#4, pawnId=658)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:09:264NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#4, pawnId=666)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:09:264NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1086)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:09:264NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#4, pawnId=666)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:09:353NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#4, pawnId=659)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:09:366NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#4, pawnId=658)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:09:387NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#4, pawnId=666)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:09:455NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#4, pawnId=662)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:09:455NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1080)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:09:455NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#4, pawnId=662)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:09:489NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#4, pawnId=661)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:09:490NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1081)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:09:490NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitStateWithTag of 'PresentationPawn(Clone)' of empire#0, pawnId=1081)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:09:490NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#0, pawnId=1081)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:09:490NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#4, pawnId=661)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:09:593NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#4, pawnId=662)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:09:604NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#4, pawnId=663)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:09:604NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1087)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:09:604NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitStateWithTag of 'PresentationPawn(Clone)' of empire#0, pawnId=1087)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:09:604NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#0, pawnId=1087)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:09:604NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#4, pawnId=663)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:09:843NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#4, pawnId=660)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:09:866NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#4, pawnId=661)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:09:867NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#4, pawnId=664)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:09:867NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#4, pawnId=665)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:09:978NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#4, pawnId=663)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:10:168NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#4, pawnId=660)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:10:169NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1086)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:10:169NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#4, pawnId=660)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:10:169NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#4, pawnId=660)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:10:220NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#4, pawnId=660)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:10:220NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1086)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:10:220NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitStateWithTag of 'PresentationPawn(Clone)' of empire#0, pawnId=1086)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:10:220NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#0, pawnId=1086)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:10:220NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#4, pawnId=660)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:10:603NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#4, pawnId=660)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:10:626NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#4, pawnId=660)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:10:638NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#4, pawnId=661)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:10:638NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#4, pawnId=663)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:10:799NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#4, pawnId=664)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:10:799NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#4, pawnId=665)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:10:799NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1080)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:10:799NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1081)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:10:799NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1084)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:10:799NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1085)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:10:799NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1086)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:10:799NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1087)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:10:946None[Sandbox] Process order. (Serial=3169, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:57:10:955None[Sandbox] Process order. (Serial=3170, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:57:11:291NonePresentation Battle 3042: Execute action[108]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=4, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:11:292NonePresentation Battle 3042: Execute action[109]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:11:292NonePresentation Battle 3042: Execute action[110]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=4, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:11:292NonePresentation Battle 3042: Execute action[111]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:11:292NonePresentation Battle 3042: Execute action[112]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=4, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:11:292NonePresentation Battle 3042: Execute action[113]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:11:292NonePresentation Battle 3042: Execute action[114]: NewRound. Round=5. (initialActionType: NewRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:11:292NonePresentation Battle 3042: Execute action[115]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:11:292NoneCould not find PresentationBattlePreview with armyEntityGUID=2376, targetEntityGUID=2220.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:57:11:293NonePresentation Battle 3042: Execute action[115]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:13:289None[Sandbox] Process order. (Serial=3171, Empire=0, Order=Order OrderBattleMove - BattleGUID: 3042 BattleUnitGUID: 3046 AStarResults: [92, 53])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:57:13:422NonePresentation Battle 3042: Execute action[116]: UnitMove. EmpireIndex=0. UnitGuid=3046, DestTile=[92, 53]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:13:423NonePresentation Battle 3042: Execute action[116]: UnitGoto. EmpireIndex=0. UnitGuid=3046, DestTile=[92, 53]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:13:423NonePresentation Battle 3042: Execute action[116]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:13:423NonePresentation Battle 3042: Execute action[116]: UpdateBattleUnits. EmpireIndex=0, unitCount=5 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:14:367None[Sandbox] Process order. (Serial=3172, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:57:14:375None[Sandbox] Process order. (Serial=3173, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:57:14:424NonePresentation Battle 3042: Execute action[117]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:14:550None[Sandbox] Process order. (Serial=3174, Empire=0, Order=Order OrderBattleMove - BattleGUID: 3042 BattleUnitGUID: 3045 AStarResults: [92, 54] --> [91, 53] --> [92, 52])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:57:14:610NonePresentation Battle 3042: Execute action[118]: UnitMove. EmpireIndex=0. UnitGuid=3045, DestTile=[92, 52]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:14:610NonePresentation Battle 3042: Execute action[118]: UnitGoto. EmpireIndex=0. UnitGuid=3045, DestTile=[92, 54]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:14:610NonePresentation Battle 3042: Execute action[118]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:14:610NonePresentation Battle 3042: Execute action[118]: UnitGoto. EmpireIndex=0. UnitGuid=3045, DestTile=[91, 53]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:14:610NonePresentation Battle 3042: Execute action[118]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:14:611NonePresentation Battle 3042: Execute action[118]: UnitGoto. EmpireIndex=0. UnitGuid=3045, DestTile=[92, 52]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:14:611NonePresentation Battle 3042: Execute action[118]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:14:611NonePresentation Battle 3042: Execute action[118]: UpdateBattleUnits. EmpireIndex=0, unitCount=5 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:16:399None[Sandbox] Process order. (Serial=3175, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:57:16:410None[Sandbox] Process order. (Serial=3176, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:57:16:502NonePresentation Battle 3042: Execute action[119]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:16:503None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
14:57:16:755None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
14:57:17:845None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
14:57:17:884None[Sandbox] Process order. (Serial=3177, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 3042 AttackerGUID: 3045 TargetPosition: 6721 ForceAttack: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:57:17:922NonePresentation Battle 3042: Execute action[120]: UnitAttack. EmpireIndex=0. Attacker=3045 (health=0.97), Defender=3043 (health=0.00). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:17:923NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=755)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:17:923NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=755)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:17:923NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#4, pawnId=661)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:17:923NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=755)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:17:923NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#0, pawnId=755)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:17:923NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=756)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:17:923NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=756)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:17:923NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#4, pawnId=660)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:17:923NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=756)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:17:923NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#0, pawnId=756)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:17:923NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=758)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:17:923NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=758)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:17:923NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#4, pawnId=665)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:17:923NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=758)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:17:923NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#0, pawnId=758)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:17:923NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=754)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:17:923NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=754)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:17:923NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#4, pawnId=664)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:17:923NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=754)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:17:923NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#0, pawnId=754)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:17:923NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=760)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:17:923NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=760)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:17:923NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#4, pawnId=663)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:17:923NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=760)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:17:923NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#0, pawnId=760)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:17:923NonePresentation Battle 3042: Execute action[120]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:17:923NonePresentation Battle 3042: Execute action[120]: UpdateBattleUnits. EmpireIndex=0, unitCount=1 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:18:041NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=756)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:18:041NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#4, pawnId=660)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:18:041NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#4, pawnId=660)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:18:053NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=755)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:18:053NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#4, pawnId=661)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:18:053NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#4, pawnId=661)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:18:075NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=756)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:18:075NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=758)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:18:075NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#4, pawnId=665)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:18:075NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#4, pawnId=665)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:18:087NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=755)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:18:109NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=758)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:18:178NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=754)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:18:178NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#4, pawnId=664)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:18:178NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#4, pawnId=664)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:18:207NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=754)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:18:242NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=760)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:18:242NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#4, pawnId=663)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:18:242NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#4, pawnId=663)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:18:275NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=760)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:18:612NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=754)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:18:612NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=755)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:18:612NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=756)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:18:612NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=757)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:18:612NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=758)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:18:612NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=759)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:18:612NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=760)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:18:612NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=761)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:18:612NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=762)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:18:626NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=761)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:18:627NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=759)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:18:627NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=757)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:18:627NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=762)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:18:627NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=755)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:18:627NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=758)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:18:627NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=756)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:18:627NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=760)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:20:005None[Sandbox] Process order. (Serial=3178, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:57:20:015None[Sandbox] Process order. (Serial=3179, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:57:20:112NonePresentation Battle 3042: Execute action[121]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:20:112NonePresentation Battle 3042: Execute action[122]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=4, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:21:358None[Sandbox] Process order. (Serial=3180, Empire=0, Order=Order OrderBattleEndRound - BattleGUID: 3042 EmpireIndex: 0)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:57:21:418NonePresentation Battle 3042: Execute action[123]: EndEmpireRound. EmpireIndex=0. (initialActionType: EndEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:21:420NonePresentation Battle 3042: Execute action[124]: UpdateBattleUnits. EmpireIndex=0, unitCount=4 (initialActionType: UpdateBattleUnits)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:21:420NonePresentation Battle 3042: Execute action[125]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:21:428None[Sandbox] Process order. (Serial=3181, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#3042)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:57:21:450None[Sandbox] Process order. (Serial=3182, Empire=4, Order=Order OrderBattleAttack - BattleGUID: 3042 AttackerGUID: 3044 TargetPosition: 6852 ForceAttack: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:57:21:517NonePresentation Battle 3042: Execute action[126]: StartEmpireRound. EmpireIndex=4. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:21:517NoneCould not find PresentationBattlePreview with armyEntityGUID=2376, targetEntityGUID=2220.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:57:21:518NonePresentation Battle 3042: Execute action[126]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:21:518NonePresentation Battle 3042: Execute action[127]: UnitAttack. EmpireIndex=4. Attacker=3044 (health=0.00), Defender=3045 (health=0.90). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:21:518NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#4, pawnId=1091)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:21:518NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#4, pawnId=1091)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:21:518NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=759)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:21:518NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#4, pawnId=1091)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:21:518NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMovementDurationRemaining of 'PresentationPawn(Clone)' of empire#4, pawnId=1091)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:21:518NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#4, pawnId=1090)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:21:518NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#4, pawnId=1090)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:21:518NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=757)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:21:518NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#4, pawnId=1090)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:21:518NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMovementDurationRemaining of 'PresentationPawn(Clone)' of empire#4, pawnId=1090)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:21:518NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#4, pawnId=1095)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:21:518NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#4, pawnId=1095)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:21:518NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=762)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:21:518NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#4, pawnId=1095)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:21:518NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMovementDurationRemaining of 'PresentationPawn(Clone)' of empire#4, pawnId=1095)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:21:518NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#4, pawnId=1089)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:21:518NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#4, pawnId=1089)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:21:518NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=758)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:21:518NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#4, pawnId=1089)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:21:518NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMovementDurationRemaining of 'PresentationPawn(Clone)' of empire#4, pawnId=1089)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:21:518NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#4, pawnId=1097)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:21:518NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#4, pawnId=1097)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:21:518NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=756)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:21:518NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#4, pawnId=1097)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:21:518NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMovementDurationRemaining of 'PresentationPawn(Clone)' of empire#4, pawnId=1097)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:21:519NonePresentation Battle 3042: Execute action[127]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:21:519NonePresentation Battle 3042: Execute action[127]: UpdateBattleUnits. EmpireIndex=0, unitCount=2 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:21:519NonePresentation Battle 3042: Execute action[128]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:21:531None[Sandbox] Process order. (Serial=3183, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#3042)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:57:21:556NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#4, pawnId=1091)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:21:556NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=759)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:21:556NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#4, pawnId=1091)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:21:556NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#4, pawnId=1090)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:21:556NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=757)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:21:556NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#4, pawnId=1090)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:21:556NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#4, pawnId=1095)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:21:556NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=762)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:21:556NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#4, pawnId=1095)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:21:612NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#4, pawnId=1097)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:21:612NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=756)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:21:612NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#4, pawnId=1097)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:21:657NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#4, pawnId=1091)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:21:657NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#4, pawnId=1090)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:21:679NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#4, pawnId=1089)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:21:679NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=758)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:21:679NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#4, pawnId=1089)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:21:690NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#4, pawnId=1095)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:21:792NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#4, pawnId=1089)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:21:792NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#4, pawnId=1097)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:22:390NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=754)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:22:390NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=755)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:22:390NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=756)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:22:390NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=757)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:22:390NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=758)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:22:390NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=759)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:22:390NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=760)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:22:390NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=761)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:22:391NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=762)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:22:770None[Sandbox] Process order. (Serial=3184, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:57:22:780None[Sandbox] Process order. (Serial=3185, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:57:23:088NonePresentation Battle 3042: Execute action[129]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=4, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:23:088NonePresentation Battle 3042: Execute action[130]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:23:088NonePresentation Battle 3042: Execute action[131]: BattleResult. WinnerGroup=Attacker, VictoryType=Extermination (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:23:088NonePresentation Battle 3042: Execute action[131]: UnitMove. EmpireIndex=0. UnitGuid=3045, DestTile=[90, 52]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:23:089NonePresentation Battle 3042: Execute action[131]: UnitGoto. EmpireIndex=0. UnitGuid=3045, DestTile=[91, 52]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:23:089NonePresentation Battle 3042: Execute action[131]: UnitGoto. EmpireIndex=0. UnitGuid=3045, DestTile=[90, 52]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:23:089NonePresentation Battle 3042: Execute action[131]: UnitMove. EmpireIndex=0. UnitGuid=3046, DestTile=[90, 52]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:23:089NonePresentation Battle 3042: Execute action[131]: UnitGoto. EmpireIndex=0. UnitGuid=3046, DestTile=[92, 52]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:23:089NonePresentation Battle 3042: Execute action[131]: UnitGoto. EmpireIndex=0. UnitGuid=3046, DestTile=[91, 52]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:23:089NonePresentation Battle 3042: Execute action[131]: UnitGoto. EmpireIndex=0. UnitGuid=3046, DestTile=[90, 52]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:23:089NonePresentation Battle 3042: Execute action[131]: UnitMove. EmpireIndex=0. UnitGuid=3047, DestTile=[90, 52]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:23:089NonePresentation Battle 3042: Execute action[131]: UnitGoto. EmpireIndex=0. UnitGuid=3047, DestTile=[91, 53]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:23:089NonePresentation Battle 3042: Execute action[131]: UnitGoto. EmpireIndex=0. UnitGuid=3047, DestTile=[92, 52]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:23:089NonePresentation Battle 3042: Execute action[131]: UnitGoto. EmpireIndex=0. UnitGuid=3047, DestTile=[91, 52]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:23:089NonePresentation Battle 3042: Execute action[131]: UnitGoto. EmpireIndex=0. UnitGuid=3047, DestTile=[90, 52]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:23:089NonePresentation Battle 3042: Execute action[131]: UnitMove. EmpireIndex=0. UnitGuid=3048, DestTile=[90, 52]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:23:090NonePresentation Battle 3042: Execute action[131]: UnitGoto. EmpireIndex=0. UnitGuid=3048, DestTile=[92, 52]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:23:090NonePresentation Battle 3042: Execute action[131]: UnitGoto. EmpireIndex=0. UnitGuid=3048, DestTile=[91, 52]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:23:090NonePresentation Battle 3042: Execute action[131]: UnitGoto. EmpireIndex=0. UnitGuid=3048, DestTile=[90, 52]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:23:090NonePresentation Battle 3042: Execute action[132]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:23:102None[Sandbox] Process order. (Serial=3186, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#3042)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:57:23:226NonePresentation Battle 3042: Execute action[133]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:23:226None[Preview] PresentationArmy PresentationArmy #2376 of empire 0 #2376 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:57:23:226None[Preview] PresentationArmy PresentationArmy #2376 of empire 0 #2376 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:57:23:228None[Preview] PresentationArmy LandUnit_Era1_Common_Warriors #2418 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:57:23:228None[Preview] PresentationArmy LandUnit_Era1_Common_Warriors #2418 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:57:23:228None[Preview] PresentationArmy LandUnit_Era1_Common_Warriors #2376 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:57:23:228None[Preview] PresentationArmy LandUnit_Era1_Common_Warriors #2418 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:57:23:228NoneCould not find PresentationBattlePreview with armyEntityGUID=2376, targetEntityGUID=2220.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:57:23:228NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
14:57:28:530None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
14:57:29:113None[Sandbox] Process order. (Serial=3187, Empire=0, Order=Order OrderBattleMoveAndAttack - BattleGUID: 3095 AttackerGUID: 3097 TargetPosition: 1388 ForceAttack: False IgnoreFoW: False AStarResults: [89, 11] --> [89, 10] --> [88, 10])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:57:29:206None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
14:57:29:217NonePresentation Battle 3095: Execute action[72]: UnitMoveAndAttack. EmpireIndex=0. Attacker=3097, DestTile=[89, 10]/[89, 10] (health=0.23), Defender =3096 (health =0.00). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:29:217NonePresentation Battle 3095: Execute action[72]: UnitMove. EmpireIndex=0. UnitGuid=3097, DestTile=[89, 10]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:29:217NonePresentation Battle 3095: Execute action[72]: UnitGoto. EmpireIndex=0. UnitGuid=3097, DestTile=[89, 11]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:29:217NonePresentation Battle 3095: Execute action[72]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:29:217NonePresentation Battle 3095: Execute action[72]: UnitGoto. EmpireIndex=0. UnitGuid=3097, DestTile=[89, 10]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:29:217NonePresentation Battle 3095: Execute action[72]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:29:217NonePresentation Battle 3095: Execute action[72]: UpdateBattleUnits. EmpireIndex=0, unitCount=1 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:29:217NonePresentation Battle 3095: Execute action[72]: UnitAttack. EmpireIndex=0. Attacker=3097 (health=0.23), Defender=3096 (health=0.00). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:29:218NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=738)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:29:218NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=738)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:29:218NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMovementDurationRemaining of 'PresentationPawn(Clone)' of empire#0, pawnId=738)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:29:218NonePresentation Battle 3095: Execute action[72]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:29:218NonePresentation Battle 3095: Execute action[72]: UpdateBattleUnits. EmpireIndex=0, unitCount=1 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:29:218NonePresentation Battle 3095: Execute action[73]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:29:224None[Sandbox] Process order. (Serial=3188, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#3095)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:57:29:794NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=738)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:29:794NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#1, pawnId=894)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:29:794NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#0, pawnId=738)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:29:897NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=738)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:29:922NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=737)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:29:922NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=737)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:29:922NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#0, pawnId=737)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:30:256NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=737)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:30:256NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#1, pawnId=894)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:30:256NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#1, pawnId=894)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:30:294NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=737)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:30:690NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=736)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:30:690NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=737)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:30:705NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=737)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
14:57:31:547None[Sandbox] Process order. (Serial=3189, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:57:31:557None[Sandbox] Process order. (Serial=3190, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:57:32:139NonePresentation Battle 3095: Execute action[74]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:32:139NonePresentation Battle 3095: Execute action[75]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=1, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:32:139NonePresentation Battle 3095: Execute action[76]: BattleResult. WinnerGroup=Attacker, VictoryType=Extermination (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:32:139NonePresentation Battle 3095: Execute action[76]: UnitMove. EmpireIndex=0. UnitGuid=3097, DestTile=[88, 11]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:32:139NonePresentation Battle 3095: Execute action[76]: UnitGoto. EmpireIndex=0. UnitGuid=3097, DestTile=[88, 11]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:32:139NonePresentation Battle 3095: Execute action[77]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:32:141None[Sandbox] Process order. (Serial=3191, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#3095)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:57:32:232NonePresentation Battle 3095: Execute action[78]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
14:57:32:232None[Preview] PresentationArmy PresentationArmy #1420 of empire 0 #1420 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:57:32:232None[Preview] PresentationArmy PresentationArmy #1420 of empire 0 #1420 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:57:32:233None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1000 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:57:32:233None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1000 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:57:32:233None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #881 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:57:32:233None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #881 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:57:32:233None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #2374 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:57:32:233None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #2374 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:57:32:233None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1420 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:57:32:233None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #881 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:57:32:233None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1000 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:57:32:233None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #2374 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:57:32:233NoneCould not find PresentationBattlePreview with armyEntityGUID=1420, targetEntityGUID=2831.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:57:32:233NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
14:57:32:835None[Sandbox] Process order. (Serial=3192, Empire=0, Order=Order OrderChangeNotificationFlags)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:57:33:136None[Sandbox] Process order. (Serial=3193, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:57:33:146None[Sandbox] Process order. (Serial=3194, Empire=1, Order=Order='OrderGoTo', Entity=#881, AdditionalFlags='IgnoreFogOfWar', Path='[89, 11] --> [90, 12] --> [90, 13] --> [90, 14]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:57:33:156None[Sandbox] Process order. (Serial=3195, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:57:33:348None[Sandbox] Process order. (Serial=3196, Empire=1, Order=Order='OrderGoTo', Entity=#2374, AdditionalFlags='IgnoreFogOfWar', Path='[88, 13] --> [87, 13] --> [86, 13] --> [86, 12]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:57:33:357None[Sandbox] Process order. (Serial=3197, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:57:34:053None[Sandbox] Process order. (Serial=3198, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:57:34:163None[Sandbox] Process order. (Serial=3199, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:57:34:366None[Sandbox] Process order. (Serial=3200, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:57:34:918None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Nubia #2374 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
14:57:35:374None[Sandbox] Process order. (Serial=3201, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:57:35:556None[Sandbox] Process order. (Serial=3202, Empire=1, Order=Order OrderResourceDepositInvestment)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:57:36:373None[Sandbox] Process order. (Serial=3203, Empire=0, Order=Order='OrderGoToAndMerge', Entity=#1000, path='[86, 10] --> [86, 9] --> [87, 9] --> [88, 8] --> [88, 9] --> [88, 10] --> [88, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:57:36:384None[Sandbox] Process order. (Serial=3204, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:57:36:386None[Sandbox] Process order. (Serial=3205, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:57:37:243None[Sandbox] Process order. (Serial=3206, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:57:37:395None[Sandbox] Process order. (Serial=3207, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:57:38:400None[Sandbox] Process order. (Serial=3208, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:57:39:405None[Sandbox] Process order. (Serial=3209, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:57:45:394None[Sandbox] Process order. (Serial=3210, Empire=0, Order=Order OrderAcknowledgeTransactions)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:57:45:466None[Sandbox] Process order. (Serial=3211, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:57:47:210None[Sandbox] Process order. (Serial=3212, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:57:51:565None[Sandbox] Process order. (Serial=3213, Empire=0, Order=Order='OrderGoTo', Entity=#1185, path='[86, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:57:51:576None[Sandbox] Process order. (Serial=3214, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:57:51:651None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Nubia #2374 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
14:58:01:196None[Sandbox] Process order. (Serial=3215, Empire=0, Order=Order='OrderGoTo', Entity=#2418, path='[89, 54]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:58:01:205None[Sandbox] Process order. (Serial=3216, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:58:04:544None[Sandbox] Process order. (Serial=3217, Empire=0, Order=Order OrderEnactTreatyMinorEmpire MinorEmpireIndex: 4 Treaty OpenContact)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:58:08:233None[Sandbox] Process order. (Serial=3218, Empire=0, Order=Order='OrderGoTo', Entity=#2418, path='[88, 54]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:58:08:243None[Sandbox] Process order. (Serial=3219, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:58:09:529None[Sandbox] Process order. (Serial=3220, Empire=0, Order=Order='OrderGoTo', Entity=#2418, path='[87, 55]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:58:09:539None[Sandbox] Process order. (Serial=3221, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:58:10:685None[Sandbox] Process order. (Serial=3222, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:58:12:839None[Sandbox] Process order. (Serial=3223, Empire=0, Order=Order='OrderGoTo', Entity=#2376, path='[89, 53] --> [88, 53]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:58:12:849None[Sandbox] Process order. (Serial=3224, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:58:19:688None[Sandbox] Process order. (Serial=3225, Empire=0, Order=Order OrderPatronizeMinorEmpire MinorEmpireIndex: 4 Currency Influence Investment High)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:58:34:134None[Sandbox] Process order. (Serial=3226, Empire=0, Order=Order OrderSetTradeResourceAccessCount)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:58:34:164None[Sandbox] Process order. (Serial=3227, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:58:39:744None[Sandbox] Process order. (Serial=3228, Empire=0, Order=Order OrderEnqueueTechnology)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:58:39:803None[Sandbox] Process order. (Serial=3229, Empire=0, Order=Order OrderChangeNotificationFlags)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:58:40:116None[Sandbox] Process order. (Serial=3230, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:58:45:731None[Sandbox] Process order. (Serial=3231, Empire=0, Order=Order OrderBuyoutConstructionAt)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:58:47:351None[Sandbox] Process order. (Serial=3232, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '1186' Constructible: 'NavalUnit_Era1_Common_Biremes' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:58:47:553None[Sandbox] Process order. (Serial=3233, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '1186' Constructible: 'NavalUnit_Era1_Common_Biremes' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:58:47:743None[Sandbox] Process order. (Serial=3234, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '1186' Constructible: 'NavalUnit_Era1_Common_Biremes' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:58:47:915None[Sandbox] Process order. (Serial=3235, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '1186' Constructible: 'NavalUnit_Era1_Common_Biremes' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:58:48:074None[Sandbox] Process order. (Serial=3236, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '1186' Constructible: 'NavalUnit_Era1_Common_Biremes' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:58:48:929None[Sandbox] Process order. (Serial=3237, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '1186' Constructible: 'NavalUnit_Era1_Common_Biremes' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:58:49:272None[Sandbox] Process order. (Serial=3238, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '1186' Constructible: 'NavalUnit_Era1_Common_Biremes' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:58:49:463None[Sandbox] Process order. (Serial=3239, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '1186' Constructible: 'NavalUnit_Era1_Common_Biremes' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:58:52:397None[Sandbox] Process order. (Serial=3240, Empire=0, Order=Order OrderEnqueueTechnology)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:58:53:476None[Sandbox] Process order. (Serial=3241, Empire=0, Order=Order OrderFurtherActions)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:58:53:485None[Sandbox] Process order. (Serial=3242, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:58:53:516None[Sandbox] Process order. (Serial=3243, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:58:54:489None[Sandbox] Process order. (Serial=3244, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:58:54:792None[Sandbox] Process order. (Serial=3245, Empire=0, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:58:55:495None[Sandbox] Process order. (Serial=3246, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:58:56:501None[Sandbox] Process order. (Serial=3247, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:58:56:634None[Sandbox] Process order. (Serial=3248, Empire=-1, Order=Order OrderWaitForOrderReplication)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:58:57:452NoneAI Synchronization took 644ms at frame 5712 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
14:58:57:470NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:58:57:470NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:58:57:470NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:58:57:722None[Sandbox] Process order. (Serial=3249, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:58:58:828None[Sandbox] Process order. (Serial=3250, Empire=1, Order=Order OrderEnqueueTechnology)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:58:58:829None[Sandbox] Process order. (Serial=3251, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:58:58:829None[Sandbox] Process order. (Serial=3252, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:58:58:829None[Sandbox] Process order. (Serial=3253, Empire=1, Order=Order='OrderGoTo', Entity=#881, AdditionalFlags='IgnoreFogOfWar', Path='[90, 11] --> [91, 12] --> [91, 13] --> [92, 14]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:58:58:830None[Sandbox] Process order. (Serial=3254, Empire=1, Order=Order OrderSplitArmy)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:58:58:839None[Sandbox] Process order. (Serial=3255, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:58:58:858None[Sandbox] Process order. (Serial=3256, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1980' Constructible: 'Infrastructure_Industry_Family01_01' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:58:58:858None[Sandbox] Process order. (Serial=3257, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:58:58:858None[Sandbox] Process order. (Serial=3258, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 6 Money Investment None Influence Investment None)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:58:58:858None[Sandbox] Process order. (Serial=3259, Empire=2, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:58:58:859None[Sandbox] Process order. (Serial=3260, Empire=2, Order=Order='OrderGoTo', Entity=#884, AdditionalFlags='IgnoreFogOfWar', Path='[34, 17] --> [35, 17] --> [36, 17] --> [37, 16]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:58:58:859None[Sandbox] Process order. (Serial=3261, Empire=2, Order=Order='OrderGoTo', Entity=#2094, AdditionalFlags='IgnoreFogOfWar', Path='[49, 5] --> [48, 5] --> [48, 4] --> [47, 4]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:58:58:860None[Sandbox] Process order. (Serial=3262, Empire=2, Order=Order='OrderGoTo', Entity=#2417, AdditionalFlags='IgnoreFogOfWar', Path='[35, 18] --> [34, 19]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:58:58:860None[Sandbox] Process order. (Serial=3263, Empire=2, Order=Order='OrderGoTo', Entity=#1650, AdditionalFlags='IgnoreFogOfWar', Path='[35, 15] --> [36, 16] --> [37, 16] --> [38, 16]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:58:58:870None[Sandbox] Process order. (Serial=3264, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:58:58:872None[Sandbox] Process order. (Serial=3265, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:58:58:873None[Sandbox] Process order. (Serial=3266, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:58:58:878None[Sandbox] Process order. (Serial=3267, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1162' Constructible: 'Extension_Base_Industry' Position: '[42, 11]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:58:58:910None[Sandbox] Process order. (Serial=3268, Empire=3, Order=Order OrderEnqueueTechnology)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:58:58:910None[Sandbox] Process order. (Serial=3269, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:58:58:910None[Sandbox] Process order. (Serial=3270, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:58:58:910None[Sandbox] Process order. (Serial=3271, Empire=3, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 5 Money Investment None Influence Investment None)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:58:58:911None[Sandbox] Process order. (Serial=3272, Empire=3, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:58:58:911None[Sandbox] Process order. (Serial=3273, Empire=3, Order=Order='OrderGoTo', Entity=#2662, AdditionalFlags='IgnoreFogOfWar', Path='[49, 61] --> [48, 61] --> [47, 61] --> [46, 61]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:58:58:911None[Sandbox] Process order. (Serial=3274, Empire=3, Order=Order='OrderGoTo', Entity=#2893, AdditionalFlags='IgnoreFogOfWar', Path='[42, 61] --> [42, 60] --> [42, 59] --> [43, 58]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:58:58:919None[Sandbox] Process order. (Serial=3275, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:58:58:920None[Sandbox] Process order. (Serial=3276, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:58:58:931None[Sandbox] Process order. (Serial=3277, Empire=6, Order=Order='OrderGoTo', Entity=#2410, AdditionalFlags='IgnoreFogOfWar', Path='[54, 3] --> [54, 4] --> [53, 5] --> [53, 6]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:58:58:940None[Sandbox] Process order. (Serial=3278, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:58:58:950None[Sandbox] Process order. (Serial=3279, Empire=72, Order=Order='OrderGoTo', Entity=#2571, AdditionalFlags='IgnoreFogOfWar', Path='[78, 63] --> [77, 63] --> [77, 62]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:58:58:950None[Sandbox] Process order. (Serial=3280, Empire=72, Order=Order='OrderGoTo', Entity=#2185, AdditionalFlags='IgnoreFogOfWar', Path='[77, 62] --> [78, 62] --> [78, 61]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:58:58:959None[Sandbox] Process order. (Serial=3281, Empire=72, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:58:58:960None[Sandbox] Process order. (Serial=3282, Empire=72, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:58:58:973None[Sandbox] Process order. (Serial=3283, Empire=4, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:58:58:973None[Sandbox] Process order. (Serial=3284, Empire=5, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:58:59:031None[Sandbox] Process order. (Serial=3285, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:58:59:031None[Sandbox] Process order. (Serial=3286, Empire=1, Order=Order='OrderGoTo', Entity=#2374, AdditionalFlags='IgnoreFogOfWar', Path='[87, 12]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:58:59:031None[Sandbox] Process order. (Serial=3287, Empire=1, Order=Order='OrderGoTo', Entity=#3155, AdditionalFlags='IgnoreFogOfWar', Path='[84, 11] --> [84, 12]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:58:59:042None[Sandbox] Process order. (Serial=3288, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:58:59:044None[Sandbox] Process order. (Serial=3289, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:58:59:062None[Sandbox] Process order. (Serial=3290, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 6 Money Investment High Influence Investment High)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:58:59:062None[Sandbox] Process order. (Serial=3291, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:58:59:083None[Sandbox] Process order. (Serial=3292, Empire=3, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 5 Money Investment Low Influence Investment Low)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:58:59:083None[Sandbox] Process order. (Serial=3293, Empire=3, Order=Order OrderBuyoutConstructionByGuid, Settlement: '2578', Construction: '130'))
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:58:59:093None[Sandbox] Process order. (Serial=3294, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:58:59:093None[Sandbox] Process order. (Serial=3295, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:58:59:244None[Sandbox] Process order. (Serial=3296, Empire=2, Order=Order='OrderGoTo', Entity=#884, AdditionalFlags='IgnoreFogOfWar', Path='[33, 19]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:58:59:255None[Sandbox] Process order. (Serial=3297, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:58:59:294None[Sandbox] Process order. (Serial=3298, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2578' Constructible: 'Extension_Era1_OlmecCivilization' Position: '[47, 57]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:58:59:434None[Sandbox] Process order. (Serial=3299, Empire=1, Order=Order='OrderGoTo', Entity=#2374, AdditionalFlags='IgnoreFogOfWar', Path='[87, 13] --> [88, 13] --> [89, 14]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:58:59:475None[Sandbox] Process order. (Serial=3300, Empire=3, Order=Order OrderBuyoutConstructionByGuid, Settlement: '1033', Construction: '131'))
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:58:59:674None[Sandbox] Process order. (Serial=3301, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1033' Constructible: 'Extension_Era1_OlmecCivilization' Position: '[38, 46]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:58:59:845None[Sandbox] Process order. (Serial=3302, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:58:59:874None[Sandbox] Process order. (Serial=3303, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:58:59:885None[Sandbox] Process order. (Serial=3304, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:58:59:886None[Sandbox] Process order. (Serial=3305, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:58:59:927None[Sandbox] Process order. (Serial=3306, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:58:59:929None[Sandbox] Process order. (Serial=3307, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:58:59:946None[Sandbox] Process order. (Serial=3308, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:58:59:966None[Sandbox] Process order. (Serial=3309, Empire=72, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:58:59:968None[Sandbox] Process order. (Serial=3310, Empire=72, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:00:047None[Sandbox] Process order. (Serial=3311, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:00:049None[Sandbox] Process order. (Serial=3312, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:00:066None[Sandbox] Process order. (Serial=3313, Empire=3, Order=Order='OrderGoTo', Entity=#995, AdditionalFlags='IgnoreFogOfWar', Path='[35, 16]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:00:076None[Sandbox] Process order. (Serial=3314, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:00:879None[Sandbox] Process order. (Serial=3315, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:00:900None[Sandbox] Process order. (Serial=3316, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:00:940None[Sandbox] Process order. (Serial=3317, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:00:942None[Sandbox] Process order. (Serial=3318, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:00:960None[Sandbox] Process order. (Serial=3319, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:00:969None[Sandbox] Process order. (Serial=3320, Empire=72, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:00:980None[Sandbox] Process order. (Serial=3321, Empire=72, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:01:062None[Sandbox] Process order. (Serial=3322, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:01:064None[Sandbox] Process order. (Serial=3323, Empire=72, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:01:885None[Sandbox] Process order. (Serial=3324, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:01:905None[Sandbox] Process order. (Serial=3325, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:01:944None[Sandbox] Process order. (Serial=3326, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:01:946None[Sandbox] Process order. (Serial=3327, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:01:964None[Sandbox] Process order. (Serial=3328, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:02:064None[Sandbox] Process order. (Serial=3329, Empire=2, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:02:064None[Sandbox] Process order. (Serial=3330, Empire=3, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:02:064None[Sandbox] Process order. (Serial=3331, Empire=6, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:02:074None[Sandbox] Process order. (Serial=3332, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:02:274None[Sandbox] Process order. (Serial=3333, Empire=1, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:02:447None[Sandbox] Process order. (Serial=3334, Empire=0, Order=Order OrderAcknowledgeTransactions)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:02:517None[Sandbox] Process order. (Serial=3335, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:03:239None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Nubia #2374 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
14:59:03:705None[Sandbox] Process order. (Serial=3336, Empire=0, Order=Order OrderExecuteGrievanceActionBatch)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:03:815None[Sandbox] Process order. (Serial=3337, Empire=0, Order=Order OrderAcknowledgeTransactions)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:04:239None[Sandbox] Process order. (Serial=3338, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:09:419None[Sandbox] Process order. (Serial=3339, Empire=0, Order=Order='OrderGoTo', Entity=#1000, path='[87, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:09:429None[Sandbox] Process order. (Serial=3340, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:11:377None[Sandbox] Process order. (Serial=3341, Empire=0, Order=Order='OrderGoToAndMerge', Entity=#1420, path='[88, 10] --> [88, 9] --> [88, 8] --> [87, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:11:389None[Sandbox] Process order. (Serial=3342, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:11:427None[Sandbox] Process order. (Serial=3343, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:11:427None[Sandbox] Process order. (Serial=3344, Empire=0, Order=Order OrderChangeNotificationFlags)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:12:393None[Sandbox] Process order. (Serial=3345, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:13:396None[Sandbox] Process order. (Serial=3346, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:14:401None[Sandbox] Process order. (Serial=3347, Empire=0, Order=Order OrderTransferUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:14:414None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Nubia #881 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
14:59:14:414NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
14:59:15:446None[Sandbox] Process order. (Serial=3348, Empire=0, Order=Order='OrderGoTo', Entity=#1185, path='[86, 9] --> [87, 9] --> [88, 8] --> [88, 9] --> [89, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:15:456None[Sandbox] Process order. (Serial=3349, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:16:465None[Sandbox] Process order. (Serial=3350, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:16:524None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Nubia #3155 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
14:59:17:476None[Sandbox] Process order. (Serial=3351, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:23:057None[Sandbox] Process order. (Serial=3352, Empire=0, Order=Order='OrderGoTo', Entity=#2890, path='[96, 32] --> [96, 31]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:23:068None[Sandbox] Process order. (Serial=3353, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:24:075None[Sandbox] Process order. (Serial=3354, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:25:386None[Sandbox] Process order. (Serial=3355, Empire=0, Order=Order='OrderGoTo', Entity=#2890, path='[96, 32] --> [95, 33] --> [95, 34]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:25:396None[Sandbox] Process order. (Serial=3356, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:26:404None[Sandbox] Process order. (Serial=3357, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:26:444None[Sandbox] Process order. (Serial=3358, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:26:444None[Sandbox] Process order. (Serial=3359, Empire=0, Order=Order OrderChangeNotificationFlags)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:27:407None[Sandbox] Process order. (Serial=3360, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:30:686None[Sandbox] Process order. (Serial=3361, Empire=0, Order=Order='OrderGoTo', Entity=#2376, path='[90, 51] --> [91, 50] --> [92, 50] --> [93, 50] --> [94, 50]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:30:696None[Sandbox] Process order. (Serial=3362, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:31:110None[Sandbox] Process order. (Serial=3363, Empire=4, Order=Order OrderMinorBuildConstructible SettlementGUID: #2530 Constructible: Infrastructure_Food_Family03_01)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:31:131None[Sandbox] Process order. (Serial=3364, Empire=4, Order=Order OrderMinorBuildConstructible SettlementGUID: #2530 Constructible: Extension_Base_Luxury at [89, 59])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:31:705None[Sandbox] Process order. (Serial=3365, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:32:716None[Sandbox] Process order. (Serial=3366, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:33:726None[Sandbox] Process order. (Serial=3367, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:37:659None[Sandbox] Process order. (Serial=3368, Empire=0, Order=Order='OrderGoTo', Entity=#2418, path='[87, 56]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:37:669None[Sandbox] Process order. (Serial=3369, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:37:699None[Sandbox] Process order. (Serial=3370, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:37:789None[Sandbox] Process order. (Serial=3371, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:38:099None[Sandbox] Process order. (Serial=3372, Empire=0, Order=Order='OrderGoTo', Entity=#2418, path='[86, 57]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:38:199None[Sandbox] Process order. (Serial=3373, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:38:680None[Sandbox] Process order. (Serial=3374, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:38:779None[Sandbox] Process order. (Serial=3375, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:39:050None[Sandbox] Process order. (Serial=3376, Empire=0, Order=Order='OrderGoTo', Entity=#2418, path='[85, 57]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:39:079None[Sandbox] Process order. (Serial=3377, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:39:690None[Sandbox] Process order. (Serial=3378, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:39:789None[Sandbox] Process order. (Serial=3379, Empire=0, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:39:790None[Sandbox] Process order. (Serial=3380, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:39:879None[Sandbox] Process order. (Serial=3381, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:39:889None[Sandbox] Process order. (Serial=3382, Empire=-1, Order=Order OrderWaitForOrderReplication)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:40:730NoneAI Synchronization took 646ms at frame 5942 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
14:59:40:745NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:59:40:745NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:59:40:745NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:59:41:083None[Sandbox] Process order. (Serial=3383, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:42:104None[Sandbox] Process order. (Serial=3384, Empire=1, Order=Order OrderMakeNarrativeEventChoice)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:42:104None[Sandbox] Process order. (Serial=3385, Empire=1, Order=Order OrderDisbandUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:42:106None[Sandbox] Process order. (Serial=3386, Empire=1, Order=Order='OrderGoTo', Entity=#881, AdditionalFlags='IgnoreFogOfWar', Path='[91, 11] --> [92, 12] --> [93, 12] --> [93, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:42:107None[Sandbox] Process order. (Serial=3387, Empire=1, Order=Order='OrderGoTo', Entity=#2374, AdditionalFlags='IgnoreFogOfWar', Path='[89, 15] --> [90, 15] --> [91, 15]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:42:114None[Sandbox] Process order. (Serial=3388, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:42:116None[Sandbox] Process order. (Serial=3389, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:42:134None[Sandbox] Process order. (Serial=3390, Empire=2, Order=Order OrderMakeNarrativeEventChoice)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:42:138None[Sandbox] Process order. (Serial=3391, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 6 Money Investment None Influence Investment None)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:42:138None[Sandbox] Process order. (Serial=3392, Empire=2, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:42:139None[Sandbox] Process order. (Serial=3393, Empire=2, Order=Order OrderBuyoutConstructionByGuid, Settlement: '1162', Construction: '142'))
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:42:141None[Sandbox] Process order. (Serial=3394, Empire=2, Order=Order OrderBuyoutConstructionByGuid, Settlement: '1980', Construction: '141'))
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:42:142None[Sandbox] Process order. (Serial=3395, Empire=2, Order=Order='OrderGoTo', Entity=#884, AdditionalFlags='IgnoreFogOfWar', Path='[34, 20] --> [35, 20] --> [36, 20] --> [36, 19]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:42:143None[Sandbox] Process order. (Serial=3396, Empire=2, Order=Order='OrderGoTo', Entity=#2417, AdditionalFlags='IgnoreFogOfWar', Path='[34, 19]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:42:143None[Sandbox] Process order. (Serial=3397, Empire=2, Order=Order='OrderGoTo', Entity=#1650, AdditionalFlags='IgnoreFogOfWar', Path='[37, 15] --> [37, 14] --> [36, 13]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:42:144None[Sandbox] Process order. (Serial=3398, Empire=2, Order=Order='OrderGoTo', Entity=#2094, AdditionalFlags='IgnoreFogOfWar', Path='[48, 4] --> [49, 4] --> [49, 3] --> [50, 3]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:42:154None[Sandbox] Process order. (Serial=3399, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:42:156None[Sandbox] Process order. (Serial=3400, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:42:158None[Sandbox] Process order. (Serial=3401, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:42:160None[Sandbox] Process order. (Serial=3402, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:42:174None[Sandbox] Process order. (Serial=3403, Empire=3, Order=Order OrderMakeNarrativeEventChoice)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:42:175None[Sandbox] Process order. (Serial=3404, Empire=3, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 5 Money Investment None Influence Investment None)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:42:176None[Sandbox] Process order. (Serial=3405, Empire=3, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:42:176None[Sandbox] Process order. (Serial=3406, Empire=3, Order=Order='OrderDiplomaticAction', Action='ProposeMilitaryAgreement', OtherEmpire=#2.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:42:176None[Sandbox] Process order. (Serial=3407, Empire=3, Order=Order='OrderGoTo', Entity=#2662, AdditionalFlags='IgnoreFogOfWar', Path='[45, 61] --> [45, 60] --> [44, 59] --> [44, 58]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:42:176None[Sandbox] Process order. (Serial=3408, Empire=3, Order=Order='OrderGoTo', Entity=#995, AdditionalFlags='IgnoreFogOfWar', Path='[34, 16] --> [33, 16] --> [32, 17] --> [32, 18]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:42:177None[Sandbox] Process order. (Serial=3409, Empire=3, Order=Order='OrderGoTo', Entity=#2893, AdditionalFlags='IgnoreFogOfWar', Path='[42, 57] --> [42, 56] --> [41, 55] --> [41, 54]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:42:184None[Sandbox] Process order. (Serial=3410, Empire=0, Order=Order OrderChangeNotificationFlags)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:42:184None[Sandbox] Process order. (Serial=3411, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:42:186None[Sandbox] Process order. (Serial=3412, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:42:188None[Sandbox] Process order. (Serial=3413, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:42:194None[Sandbox] Process order. (Serial=3414, Empire=6, Order=Order OrderMinorBuildConstructible SettlementGUID: #2587 Constructible: Infrastructure_Food_Family03_01)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:42:195None[Sandbox] Process order. (Serial=3415, Empire=6, Order=Order='OrderGoTo', Entity=#2410, AdditionalFlags='IgnoreFogOfWar', Path='[53, 5] --> [54, 4] --> [54, 3]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:42:204None[Sandbox] Process order. (Serial=3416, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:42:213None[Sandbox] Process order. (Serial=3417, Empire=6, Order=Order OrderMinorBuildConstructible SettlementGUID: #2587 Constructible: Extension_Base_Luxury at [53, 4])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:42:234None[Sandbox] Process order. (Serial=3418, Empire=72, Order=Order='OrderGoTo', Entity=#2185, AdditionalFlags='IgnoreFogOfWar', Path='[79, 61] --> [80, 60] --> [79, 59]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:42:235None[Sandbox] Process order. (Serial=3419, Empire=72, Order=Order='OrderGoTo', Entity=#2571, AdditionalFlags='IgnoreFogOfWar', Path='[77, 63] --> [78, 63] --> [79, 62]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:42:244None[Sandbox] Process order. (Serial=3420, Empire=72, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:42:245None[Sandbox] Process order. (Serial=3421, Empire=72, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:42:253None[Sandbox] Process order. (Serial=3422, Empire=4, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:42:253None[Sandbox] Process order. (Serial=3423, Empire=5, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:42:304None[Sandbox] Process order. (Serial=3424, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:42:333None[Sandbox] Process order. (Serial=3425, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1980' Constructible: 'Infrastructure_Industry_Family02_01' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:42:334None[Sandbox] Process order. (Serial=3426, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1162' Constructible: 'Infrastructure_Military_Family02_01' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:42:334None[Sandbox] Process order. (Serial=3427, Empire=2, Order=Order='OrderDiplomaticAction', Action='CounterAgreement', OtherEmpire=#3.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:42:334None[Sandbox] Process order. (Serial=3428, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 6 Money Investment High Influence Investment High)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:42:366None[Sandbox] Process order. (Serial=3429, Empire=3, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 5 Money Investment Low Influence Investment Low)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:42:504None[Sandbox] Process order. (Serial=3430, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:42:543None[Sandbox] Process order. (Serial=3431, Empire=3, Order=Order='OrderDiplomaticAction', Action='IgnoreAgreement', OtherEmpire=#2.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:43:124None[Sandbox] Process order. (Serial=3432, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:43:126None[Sandbox] Process order. (Serial=3433, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:43:166None[Sandbox] Process order. (Serial=3434, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:43:168None[Sandbox] Process order. (Serial=3435, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:43:169None[Sandbox] Process order. (Serial=3436, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:43:195None[Sandbox] Process order. (Serial=3437, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:43:197None[Sandbox] Process order. (Serial=3438, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:43:198None[Sandbox] Process order. (Serial=3439, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:43:215None[Sandbox] Process order. (Serial=3440, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:43:254None[Sandbox] Process order. (Serial=3441, Empire=72, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:43:255None[Sandbox] Process order. (Serial=3442, Empire=72, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:43:700None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Nubia #881 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
14:59:44:125None[Sandbox] Process order. (Serial=3443, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:44:126None[Sandbox] Process order. (Serial=3444, Empire=0, Order=Order OrderChangeNotificationFlags)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:44:135None[Sandbox] Process order. (Serial=3445, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:44:137None[Sandbox] Process order. (Serial=3446, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:44:176None[Sandbox] Process order. (Serial=3447, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:44:178None[Sandbox] Process order. (Serial=3448, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:44:179None[Sandbox] Process order. (Serial=3449, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:44:205None[Sandbox] Process order. (Serial=3450, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:44:207None[Sandbox] Process order. (Serial=3451, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:44:208None[Sandbox] Process order. (Serial=3452, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:44:225None[Sandbox] Process order. (Serial=3453, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:44:266None[Sandbox] Process order. (Serial=3454, Empire=72, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:44:267None[Sandbox] Process order. (Serial=3455, Empire=72, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:44:305None[Sandbox] Process order. (Serial=3456, Empire=1, Order=Order OrderArmySettle: ArmyGuid=#2374, ActionGuid=#0)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:44:346None[Sandbox] Process order. (Serial=3457, Empire=6, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:44:346None[Sandbox] Process order. (Serial=3458, Empire=72, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:44:498None[Empire 1] The task 1974:Build Outpost Creation on [91, 15] to restore is not in progress, force the allocations so it can be started. This should only happen when an AI take back control over a human player.
Amplitude.AI.ProcessingPasses.TaskRestorationPass`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.BaseBuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Continue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
14:59:44:505None[Sandbox] Process order. (Serial=3459, Empire=1, Order=Order OrderSetTradeResourceAccessCount)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:44:535None[Sandbox] Process order. (Serial=3460, Empire=2, Order=Order='OrderGoTo', Entity=#1650, AdditionalFlags='IgnoreFogOfWar', Path='[37, 14]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:44:567None[Sandbox] Process order. (Serial=3461, Empire=6, Order=Order='OrderGoTo', Entity=#2410, AdditionalFlags='IgnoreFogOfWar', Path='[54, 4]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:44:706None[Sandbox] Process order. (Serial=3462, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:44:875None[Sandbox] Process order. (Serial=3463, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:45:145None[Sandbox] Process order. (Serial=3464, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:45:186None[Sandbox] Process order. (Serial=3465, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:45:187None[Sandbox] Process order. (Serial=3466, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:45:189None[Sandbox] Process order. (Serial=3467, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:45:215None[Sandbox] Process order. (Serial=3468, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:45:217None[Sandbox] Process order. (Serial=3469, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:45:219None[Sandbox] Process order. (Serial=3470, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:45:235None[Sandbox] Process order. (Serial=3471, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:45:346None[Sandbox] Process order. (Serial=3472, Empire=3, Order=Id=OrderChangeFaction, NextFaction=Civilization_Era2_Nazca)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:45:367None[Sandbox] Process order. (Serial=3473, Empire=1, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:45:367None[Sandbox] Process order. (Serial=3474, Empire=2, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:45:368None[Sandbox] Process order. (Serial=3475, Empire=3, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:52:054None[Sandbox] Process order. (Serial=3476, Empire=0, Order=Order='OrderGoTo', Entity=#1000, path='[88, 8] --> [88, 9] --> [89, 10] --> [89, 11] --> [90, 12] --> [90, 13] --> [91, 13] --> [92, 14] --> [91, 15] --> [92, 16] --> [93, 16] --> [93, 17] --> [94, 18] --> [95, 18] --> [94, 19] --> [95, 20]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:52:064None[Sandbox] Process order. (Serial=3477, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:53:075None[Sandbox] Process order. (Serial=3478, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:54:086None[Sandbox] Process order. (Serial=3479, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:54:727None[Sandbox] Process order. (Serial=3480, Empire=0, Order=Order='OrderGoTo', Entity=#1185, path='[88, 8] --> [88, 9] --> [89, 10] --> [89, 11] --> [90, 12] --> [90, 13] --> [91, 13] --> [91, 14] --> [91, 15]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:54:737None[Sandbox] Process order. (Serial=3481, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:55:097None[Sandbox] Process order. (Serial=3482, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:55:747None[Sandbox] Process order. (Serial=3483, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:56:108None[Sandbox] Process order. (Serial=3484, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:56:728None[Sandbox] Process order. (Serial=3485, Empire=0, Order=Order OrderAcknowledgeTransactions)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:56:758None[Sandbox] Process order. (Serial=3486, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:56:778None[Sandbox] Process order. (Serial=3487, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
14:59:57:770None[Sandbox] Process order. (Serial=3488, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:01:692None[Sandbox] Process order. (Serial=3489, Empire=0, Order=Order='OrderGoTo', Entity=#2418, path='[85, 58] --> [84, 58] --> [83, 59] --> [83, 60] --> [82, 61] --> [82, 62] --> [81, 63]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:01:702None[Sandbox] Process order. (Serial=3490, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:02:713None[Sandbox] Process order. (Serial=3491, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:03:713None[Sandbox] Process order. (Serial=3492, Empire=0, Order=Order='OrderGoTo', Entity=#2418, path='[85, 58] --> [85, 59] --> [86, 60] --> [86, 61]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:03:723None[Sandbox] Process order. (Serial=3493, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:04:733None[Sandbox] Process order. (Serial=3494, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:05:735None[Sandbox] Process order. (Serial=3495, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:09:926None[Sandbox] Process order. (Serial=3496, Empire=0, Order=Order OrderEnqueueTechnology)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:11:763None[Sandbox] Process order. (Serial=3497, Empire=0, Order=Order OrderFurtherActions)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:11:773None[Sandbox] Process order. (Serial=3498, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:11:773None[Sandbox] Process order. (Serial=3499, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:11:774None[Sandbox] Process order. (Serial=3500, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:12:778None[Sandbox] Process order. (Serial=3501, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:13:866None[Sandbox] Process order. (Serial=3502, Empire=0, Order=Order='OrderGoTo', Entity=#2890, path='[94, 34] --> [93, 33]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:13:875None[Sandbox] Process order. (Serial=3503, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:14:619None[Sandbox] Process order. (Serial=3504, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:14:619None[Sandbox] Process order. (Serial=3505, Empire=0, Order=Order OrderChangeNotificationFlags)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:14:881None[Sandbox] Process order. (Serial=3506, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:16:893None[Sandbox] Process order. (Serial=3507, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:16:893None[Sandbox] Process order. (Serial=3508, Empire=0, Order=Order OrderChangeNotificationFlags)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:17:776None[Sandbox] Process order. (Serial=3509, Empire=0, Order=Order='OrderGoTo', Entity=#2890, path='[94, 34] --> [93, 35]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:17:786None[Sandbox] Process order. (Serial=3510, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:18:795None[Sandbox] Process order. (Serial=3511, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:20:237None[Sandbox] Process order. (Serial=3512, Empire=0, Order=Order OrderChangeEntityAwakeState)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:20:296None[Sandbox] Process order. (Serial=3513, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:21:616None[Sandbox] Process order. (Serial=3514, Empire=0, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:21:706None[Sandbox] Process order. (Serial=3515, Empire=-1, Order=Order OrderWaitForOrderReplication)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:21:791None[Deeds] DeedDefinition 'Deed_EraStar_Diplomat' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:00:21:791None[Deeds] DeedDefinition 'Deed_EraStar_Diplomat' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:00:21:791None[Deeds] DeedDefinition 'Deed_EraStar_Cultural' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:00:21:791None[Deeds] DeedDefinition 'Deed_EraStar_Builder' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:00:21:791None[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:00:21:791None[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:00:21:791None[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:00:21:791None[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:00:21:791None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:00:21:791None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:00:21:791None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:00:21:791None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:00:21:791None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:00:21:791None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:00:21:791None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:00:21:791None[Deeds] DeedDefinition 'Deed_EraStar_Merchant' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:00:21:791None[Deeds] DeedDefinition 'Deed_EraStar_Scientist' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:00:21:791None[Deeds] DeedDefinition 'Deed_EraStar_Warmonger' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:00:21:881NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
15:00:21:882NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
15:00:21:882NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
15:00:22:537NoneAI Synchronization took 651ms at frame 6151 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
15:00:22:560NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:00:22:560NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:00:22:560NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:00:22:890None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #3190 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
15:00:22:895None[Sandbox] Process order. (Serial=3516, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:23:904None[Sandbox] Process order. (Serial=3517, Empire=1, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '1172', Construction: '123')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:23:907None[Sandbox] Process order. (Serial=3518, Empire=1, Order=Order='OrderGoTo', Entity=#881, AdditionalFlags='IgnoreFogOfWar', Path='[94, 12] --> [94, 13] --> [95, 13] --> [96, 13]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:23:908None[Sandbox] Process order. (Serial=3519, Empire=1, Order=Order='OrderGoTo', Entity=#2374, AdditionalFlags='IgnoreFogOfWar', Path='[92, 16] --> [92, 17] --> [93, 17] --> [94, 18]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:23:914None[Sandbox] Process order. (Serial=3520, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:23:916None[Sandbox] Process order. (Serial=3521, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:23:924None[Sandbox] Process order. (Serial=3522, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1172' Constructible: 'Extension_Base_Luxury' Position: '[74, 5]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:23:924None[Sandbox] Process order. (Serial=3523, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=3168, Constructible=Extension_Base_Luxury, Position=[91, 16], Currency=Influence)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:23:954None[Sandbox] Process order. (Serial=3524, Empire=2, Order=Order OrderEnqueueTechnology)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:23:954None[Sandbox] Process order. (Serial=3525, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 6 Money Investment None Influence Investment None)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:23:954None[Sandbox] Process order. (Serial=3526, Empire=2, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:23:954None[Sandbox] Process order. (Serial=3527, Empire=2, Order=Order='OrderGoTo', Entity=#884, AdditionalFlags='IgnoreFogOfWar', Path='[37, 18] --> [37, 17] --> [38, 16] --> [38, 15]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:23:955None[Sandbox] Process order. (Serial=3528, Empire=2, Order=Order='OrderGoTo', Entity=#1650, AdditionalFlags='IgnoreFogOfWar', Path='[38, 14] --> [38, 15] --> [39, 15] --> [40, 14]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:23:955None[Sandbox] Process order. (Serial=3529, Empire=2, Order=Order='OrderGoTo', Entity=#2094, AdditionalFlags='IgnoreFogOfWar', Path='[51, 3] --> [52, 2]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:23:965None[Sandbox] Process order. (Serial=3530, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:23:967None[Sandbox] Process order. (Serial=3531, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:23:985None[Sandbox] Process order. (Serial=3532, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:23:985None[Sandbox] Process order. (Serial=3533, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:23:985None[Sandbox] Process order. (Serial=3534, Empire=3, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 5 Money Investment None Influence Investment None)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:23:986None[Sandbox] Process order. (Serial=3535, Empire=3, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:23:986None[Sandbox] Process order. (Serial=3536, Empire=3, Order=Order OrderEnactTreatyMinorEmpire MinorEmpireIndex: 5 Treaty TradingCharter)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:23:987None[Sandbox] Process order. (Serial=3537, Empire=3, Order=Order OrderEnqueueTechnology)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:23:987None[Sandbox] Process order. (Serial=3538, Empire=3, Order=Order OrderBuyoutConstructionByGuid, Settlement: '2578', Construction: '143'))
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:23:996None[Sandbox] Process order. (Serial=3539, Empire=3, Order=Order='OrderGoTo', Entity=#2662, AdditionalFlags='IgnoreFogOfWar', Path='[43, 57] --> [42, 57] --> [42, 56] --> [41, 56]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:23:996None[Sandbox] Process order. (Serial=3540, Empire=3, Order=Order='OrderGoTo', Entity=#2893, AdditionalFlags='IgnoreFogOfWar', Path='[40, 53] --> [40, 52] --> [39, 51]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:24:005None[Sandbox] Process order. (Serial=3541, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:24:007None[Sandbox] Process order. (Serial=3542, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:24:015None[Sandbox] Process order. (Serial=3543, Empire=5, Order=Order OrderMinorBuildConstructible SettlementGUID: #2674 Constructible: Infrastructure_Food_Family03_01)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:24:035None[Sandbox] Process order. (Serial=3544, Empire=5, Order=Order OrderMinorBuildConstructible SettlementGUID: #2674 Constructible: Extension_Base_Luxury at [56, 64])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:24:065None[Sandbox] Process order. (Serial=3545, Empire=6, Order=Order='OrderGoTo', Entity=#2410, AdditionalFlags='IgnoreFogOfWar', Path='[54, 3]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:24:075None[Sandbox] Process order. (Serial=3546, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:24:086None[Sandbox] Process order. (Serial=3547, Empire=72, Order=Order='OrderGoTo', Entity=#2185, AdditionalFlags='IgnoreFogOfWar', Path='[80, 60] --> [79, 61] --> [78, 61]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:24:086None[Sandbox] Process order. (Serial=3548, Empire=72, Order=Order='OrderGoTo', Entity=#2571, AdditionalFlags='IgnoreFogOfWar', Path='[78, 63] --> [77, 63] --> [77, 62]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:24:087None[Sandbox] Process order. (Serial=3549, Empire=72, Order=Order='OrderGoTo', Entity=#3190, AdditionalFlags='IgnoreFogOfWar', Path='[99, 18] --> [100, 18] --> [100, 17]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:24:095None[Sandbox] Process order. (Serial=3550, Empire=72, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:24:096None[Sandbox] Process order. (Serial=3551, Empire=72, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:24:098None[Sandbox] Process order. (Serial=3552, Empire=72, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:24:106None[Sandbox] Process order. (Serial=3553, Empire=4, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:24:106None[Sandbox] Process order. (Serial=3554, Empire=5, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:24:125None[Sandbox] Process order. (Serial=3555, Empire=1, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:24:146None[Sandbox] Process order. (Serial=3556, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1172' Constructible: 'LandUnit_Era1_Common_Chariots' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:24:175None[Sandbox] Process order. (Serial=3557, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 6 Money Investment High Influence Investment High)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:24:205None[Sandbox] Process order. (Serial=3558, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2578' Constructible: 'Infrastructure_PublicOrder_Family02_01' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:24:205None[Sandbox] Process order. (Serial=3559, Empire=3, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 5 Money Investment Medium Influence Investment Medium)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:24:206None[Sandbox] Process order. (Serial=3560, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:24:206None[Sandbox] Process order. (Serial=3561, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:24:227None[Sandbox] Process order. (Serial=3562, Empire=6, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:24:357None[Sandbox] Process order. (Serial=3563, Empire=2, Order=Order='OrderGoTo', Entity=#2094, AdditionalFlags='IgnoreFogOfWar', Path='[51, 4] --> [50, 5] --> [51, 6] --> [52, 6]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:24:366None[Sandbox] Process order. (Serial=3564, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:24:387None[Sandbox] Process order. (Serial=3565, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:24:406None[Sandbox] Process order. (Serial=3566, Empire=6, Order=Order='OrderGoTo', Entity=#2410, AdditionalFlags='IgnoreFogOfWar', Path='[55, 3] --> [56, 2]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:24:569None[Sandbox] Process order. (Serial=3567, Empire=3, Order=Order OrderSetTradeResourceAccessCount)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:24:923None[Sandbox] Process order. (Serial=3568, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:24:925None[Sandbox] Process order. (Serial=3569, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:24:974None[Sandbox] Process order. (Serial=3570, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:24:976None[Sandbox] Process order. (Serial=3571, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:25:014None[Sandbox] Process order. (Serial=3572, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:25:016None[Sandbox] Process order. (Serial=3573, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:25:083None[Sandbox] Process order. (Serial=3574, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:25:104None[Sandbox] Process order. (Serial=3575, Empire=72, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:25:105None[Sandbox] Process order. (Serial=3576, Empire=72, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:25:106None[Sandbox] Process order. (Serial=3577, Empire=72, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:25:374None[Sandbox] Process order. (Serial=3578, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:25:926None[Sandbox] Process order. (Serial=3579, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:25:936None[Sandbox] Process order. (Serial=3580, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:25:987None[Sandbox] Process order. (Serial=3581, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:26:016None[Sandbox] Process order. (Serial=3582, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:26:028None[Sandbox] Process order. (Serial=3583, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:26:087None[Sandbox] Process order. (Serial=3584, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:26:108None[Sandbox] Process order. (Serial=3585, Empire=72, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:26:118None[Sandbox] Process order. (Serial=3586, Empire=72, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:26:119None[Sandbox] Process order. (Serial=3587, Empire=72, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:26:188None[Sandbox] Process order. (Serial=3588, Empire=72, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:26:378None[Sandbox] Process order. (Serial=3589, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:26:380None[Sandbox] Process order. (Serial=3590, Empire=6, Order=Order='OrderGoTo', Entity=#2410, AdditionalFlags='IgnoreFogOfWar', Path='[55, 3]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:26:933None[Sandbox] Process order. (Serial=3591, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:26:943None[Sandbox] Process order. (Serial=3592, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:26:993None[Sandbox] Process order. (Serial=3593, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:27:034None[Sandbox] Process order. (Serial=3594, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:27:093None[Sandbox] Process order. (Serial=3595, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:27:195None[Sandbox] Process order. (Serial=3596, Empire=1, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:27:195None[Sandbox] Process order. (Serial=3597, Empire=3, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:27:384None[Sandbox] Process order. (Serial=3598, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:27:594None[Sandbox] Process order. (Serial=3599, Empire=2, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:30:028None[Sandbox] Process order. (Serial=3600, Empire=0, Order=Order='OrderGoTo', Entity=#3182, path='[92, 41] --> [93, 40] --> [92, 39] --> [92, 38] --> [91, 37] --> [90, 37]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:30:036None[Sandbox] Process order. (Serial=3601, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:31:041None[Sandbox] Process order. (Serial=3602, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:31:253None[Sandbox] Process order. (Serial=3603, Empire=0, Order=Order='OrderGoTo', Entity=#2890, path='[93, 35]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:31:263None[Sandbox] Process order. (Serial=3604, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:32:050None[Sandbox] Process order. (Serial=3605, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:32:654None[Sandbox] Process order. (Serial=3606, Empire=0, Order=Order='OrderGoTo', Entity=#2890, path='[94, 36] --> [94, 37] --> [95, 38]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:32:665None[Sandbox] Process order. (Serial=3607, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:33:057None[Sandbox] Process order. (Serial=3608, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:33:216None[Sandbox] Process order. (Serial=3609, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:33:216None[Sandbox] Process order. (Serial=3610, Empire=0, Order=Order OrderChangeNotificationFlags)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:33:670None[Sandbox] Process order. (Serial=3611, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:34:063None[Sandbox] Process order. (Serial=3612, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:34:083None[Sandbox] Process order. (Serial=3613, Empire=0, Order=Order='OrderGoTo', Entity=#2890, path='[94, 38] --> [93, 39] --> [94, 40] --> [94, 41] --> [95, 42] --> [95, 43] --> [96, 44] --> [96, 45] --> [96, 46]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:34:678None[Sandbox] Process order. (Serial=3614, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:35:689None[Sandbox] Process order. (Serial=3615, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:41:637None[Sandbox] Process order. (Serial=3616, Empire=0, Order=Order='OrderGoTo', Entity=#2418, path='[86, 60]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:41:648None[Sandbox] Process order. (Serial=3617, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:42:415None[Sandbox] Process order. (Serial=3618, Empire=0, Order=Order='OrderGoTo', Entity=#2418, path='[86, 61]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:42:656None[Sandbox] Process order. (Serial=3619, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:43:854None[Sandbox] Process order. (Serial=3620, Empire=0, Order=Order OrderFurtherActions)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:43:864None[Sandbox] Process order. (Serial=3621, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:43:866None[Sandbox] Process order. (Serial=3622, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:44:630None[Sandbox] Process order. (Serial=3623, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:44:630None[Sandbox] Process order. (Serial=3624, Empire=0, Order=Order OrderChangeNotificationFlags)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:44:874None[Sandbox] Process order. (Serial=3625, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:44:876None[Sandbox] Process order. (Serial=3626, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:45:534None[Sandbox] Process order. (Serial=3627, Empire=0, Order=Order='OrderGoTo', Entity=#2418, path='[85, 61] --> [84, 61] --> [83, 61]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:45:544None[Sandbox] Process order. (Serial=3628, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:45:614None[Sandbox] Process order. (Serial=3629, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:45:885None[Sandbox] Process order. (Serial=3630, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:45:885None[Sandbox] Process order. (Serial=3631, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:46:457None[Sandbox] Process order. (Serial=3632, Empire=0, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:46:557None[Sandbox] Process order. (Serial=3633, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:47:560None[Sandbox] Process order. (Serial=3634, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:47:620None[Sandbox] Process order. (Serial=3635, Empire=-1, Order=Order OrderWaitForOrderReplication)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:48:466NoneAI Synchronization took 644ms at frame 6356 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
15:00:48:485NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:00:48:485NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:00:48:485NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:00:48:813None[Sandbox] Process order. (Serial=3636, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:49:655None[Sandbox] Process order. (Serial=3637, Empire=0, Order=Order='OrderGoTo', Entity=#2418, path='[84, 62] --> [83, 62] --> [82, 62]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:49:666None[Sandbox] Process order. (Serial=3638, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:49:846None[Sandbox] Process order. (Serial=3639, Empire=1, Order=Order OrderEnqueueTechnology)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:49:846None[Sandbox] Process order. (Serial=3640, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1172' Constructible: 'Infrastructure_Industry_Family03_01' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:49:846None[Sandbox] Process order. (Serial=3641, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:49:846None[Sandbox] Process order. (Serial=3642, Empire=1, Order=Order='OrderGoTo', Entity=#881, AdditionalFlags='IgnoreFogOfWar', Path='[97, 14] --> [97, 15] --> [98, 15]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:49:847None[Sandbox] Process order. (Serial=3643, Empire=1, Order=Order='OrderGoTo', Entity=#2374, AdditionalFlags='IgnoreFogOfWar', Path='[95, 18] --> [94, 19] --> [95, 20] --> [95, 21]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:49:856None[Sandbox] Process order. (Serial=3644, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:49:858None[Sandbox] Process order. (Serial=3645, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:49:876None[Sandbox] Process order. (Serial=3646, Empire=2, Order=Order OrderClaimArtificialWonder)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:49:876None[Sandbox] Process order. (Serial=3647, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 6 Money Investment None Influence Investment None)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:49:876None[Sandbox] Process order. (Serial=3648, Empire=2, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:49:877None[Sandbox] Process order. (Serial=3649, Empire=2, Order=Order='OrderGoTo', Entity=#884, AdditionalFlags='IgnoreFogOfWar', Path='[38, 18] --> [38, 17] --> [39, 16] --> [39, 15]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:49:877None[Sandbox] Process order. (Serial=3650, Empire=2, Order=Order='OrderGoTo', Entity=#1650, AdditionalFlags='IgnoreFogOfWar', Path='[41, 14] --> [42, 14] --> [43, 14] --> [43, 13]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:49:886None[Sandbox] Process order. (Serial=3651, Empire=2, Order=Order='OrderGoTo', Entity=#2094, AdditionalFlags='IgnoreFogOfWar', Path='[52, 5] --> [53, 5] --> [54, 6]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:49:886None[Sandbox] Process order. (Serial=3652, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:49:888None[Sandbox] Process order. (Serial=3653, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:49:896None[Sandbox] Process order. (Serial=3654, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1980' Constructible: 'Extension_Base_Industry' Position: '[33, 28]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:49:896None[Sandbox] Process order. (Serial=3655, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:49:927None[Sandbox] Process order. (Serial=3656, Empire=3, Order=Order OrderSetTradeResourceAccessCount)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:49:928None[Sandbox] Process order. (Serial=3657, Empire=3, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 5 Money Investment None Influence Investment None)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:49:928None[Sandbox] Process order. (Serial=3658, Empire=3, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:49:928None[Sandbox] Process order. (Serial=3659, Empire=3, Order=Order='OrderGoTo', Entity=#2662, AdditionalFlags='IgnoreFogOfWar', Path='[40, 56] --> [39, 55] --> [39, 54] --> [38, 54]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:49:929None[Sandbox] Process order. (Serial=3660, Empire=3, Order=Order='OrderGoTo', Entity=#2893, AdditionalFlags='IgnoreFogOfWar', Path='[39, 50] --> [38, 49] --> [38, 48] --> [37, 48]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:49:936None[Sandbox] Process order. (Serial=3661, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:49:938None[Sandbox] Process order. (Serial=3662, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:49:946None[Sandbox] Process order. (Serial=3663, Empire=5, Order=Order='OrderGoTo', Entity=#3210, AdditionalFlags='IgnoreFogOfWar', Path='[55, 65]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:49:957None[Sandbox] Process order. (Serial=3664, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:49:966None[Sandbox] Process order. (Serial=3665, Empire=6, Order=Order='OrderGoTo', Entity=#2410, AdditionalFlags='IgnoreFogOfWar', Path='[56, 2]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:49:977None[Sandbox] Process order. (Serial=3666, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:49:986None[Sandbox] Process order. (Serial=3667, Empire=72, Order=Order='OrderGoTo', Entity=#3190, AdditionalFlags='IgnoreFogOfWar', Path='[100, 18] --> [99, 18]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:49:997None[Sandbox] Process order. (Serial=3668, Empire=72, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:50:006None[Sandbox] Process order. (Serial=3669, Empire=4, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:50:046None[Sandbox] Process order. (Serial=3670, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:50:077None[Sandbox] Process order. (Serial=3671, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 6 Money Investment High Influence Investment High)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:50:077None[Sandbox] Process order. (Serial=3672, Empire=2, Order=Order OrderBuyoutConstructionByGuid, Settlement: '1162', Construction: '150'))
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:50:097None[Sandbox] Process order. (Serial=3673, Empire=2, Order=Order OrderStartEmpireWideConstruction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:50:128None[Sandbox] Process order. (Serial=3674, Empire=3, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 5 Money Investment Low Influence Investment Low)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:50:149None[Sandbox] Process order. (Serial=3675, Empire=5, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:50:149None[Sandbox] Process order. (Serial=3676, Empire=6, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:50:287None[Sandbox] Process order. (Serial=3677, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1162' Constructible: 'Extension_Base_Industry' Position: '[43, 11]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:50:318None[Sandbox] Process order. (Serial=3678, Empire=3, Order=Order OrderSetTradeResourceAccessCount)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:50:340None[Sandbox] Process order. (Serial=3679, Empire=6, Order=Order='OrderGoTo', Entity=#2410, AdditionalFlags='IgnoreFogOfWar', Path='[55, 3] --> [54, 3] --> [54, 4]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:50:479None[Sandbox] Process order. (Serial=3680, Empire=3, Order=Order OrderBuyoutConstructionByGuid, Settlement: '1033', Construction: '144'))
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:50:672None[Sandbox] Process order. (Serial=3681, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:50:681None[Sandbox] Process order. (Serial=3682, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1033' Constructible: 'Extension_ArtificialWonderParticipation_Era1_TempleOfArtemis' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:50:863None[Sandbox] Process order. (Serial=3683, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:50:866None[Sandbox] Process order. (Serial=3684, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:50:893None[Sandbox] Process order. (Serial=3685, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:50:895None[Sandbox] Process order. (Serial=3686, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:50:915None[Sandbox] Process order. (Serial=3687, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:50:944None[Sandbox] Process order. (Serial=3688, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:50:946None[Sandbox] Process order. (Serial=3689, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:50:984None[Sandbox] Process order. (Serial=3690, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:51:004None[Sandbox] Process order. (Serial=3691, Empire=72, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:51:094None[Sandbox] Process order. (Serial=3692, Empire=72, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:51:296None[Sandbox] Process order. (Serial=3693, Empire=72, Order=Order='OrderGoTo', Entity=#3190, AdditionalFlags='IgnoreFogOfWar', Path='[99, 19]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:51:676None[Sandbox] Process order. (Serial=3694, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:51:867None[Sandbox] Process order. (Serial=3695, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:51:877None[Sandbox] Process order. (Serial=3696, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:51:908None[Sandbox] Process order. (Serial=3697, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:51:929None[Sandbox] Process order. (Serial=3698, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:51:959None[Sandbox] Process order. (Serial=3699, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:51:961None[Sandbox] Process order. (Serial=3700, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:51:988None[Sandbox] Process order. (Serial=3701, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:52:008None[Sandbox] Process order. (Serial=3702, Empire=72, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:52:250None[Sandbox] Process order. (Serial=3703, Empire=1, Order=Order='OrderGoTo', Entity=#881, AdditionalFlags='IgnoreFogOfWar', Path='[99, 16]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:52:855None[Sandbox] Process order. (Serial=3704, Empire=0, Order=Order OrderFurtherActions)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:52:866None[Sandbox] Process order. (Serial=3705, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:52:867None[Sandbox] Process order. (Serial=3706, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:52:868None[Sandbox] Process order. (Serial=3707, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:52:869None[Sandbox] Process order. (Serial=3708, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:52:875None[Sandbox] Process order. (Serial=3709, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:52:885None[Sandbox] Process order. (Serial=3710, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:52:917None[Sandbox] Process order. (Serial=3711, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:52:918None[Sandbox] Process order. (Serial=3712, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:52:966None[Sandbox] Process order. (Serial=3713, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:52:967None[Sandbox] Process order. (Serial=3714, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:52:995None[Sandbox] Process order. (Serial=3715, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:53:098None[Sandbox] Process order. (Serial=3716, Empire=1, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:53:098None[Sandbox] Process order. (Serial=3717, Empire=2, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:53:098None[Sandbox] Process order. (Serial=3718, Empire=3, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:53:872None[Sandbox] Process order. (Serial=3719, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:53:872None[Sandbox] Process order. (Serial=3720, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:53:874None[Sandbox] Process order. (Serial=3721, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:53:882None[Sandbox] Process order. (Serial=3722, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:53:923None[Sandbox] Process order. (Serial=3723, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:54:880None[Sandbox] Process order. (Serial=3724, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:54:899None[Sandbox] Process order. (Serial=3725, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:55:062None[Sandbox] Process order. (Serial=3726, Empire=1, Order=Order='OrderGoTo', Entity=#3205, AdditionalFlags='IgnoreFogOfWar', Path='[81, 5] --> [82, 6] --> [83, 6] --> [84, 6] --> [85, 6] --> [85, 7] --> [86, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:55:071None[Sandbox] Process order. (Serial=3727, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:55:885None[Sandbox] Process order. (Serial=3728, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:55:906None[Sandbox] Process order. (Serial=3729, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:56:078None[Sandbox] Process order. (Serial=3730, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:56:914None[Sandbox] Process order. (Serial=3731, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:57:084None[Sandbox] Process order. (Serial=3732, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:58:090None[Sandbox] Process order. (Serial=3733, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:58:130None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Nubia #3205 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
15:00:58:139None[Sandbox] Process order. (Serial=3734, Empire=0, Order=Order='OrderGoTo', Entity=#3182, path='[90, 36]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:58:149None[Sandbox] Process order. (Serial=3735, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:00:59:096None[Sandbox] Process order. (Serial=3736, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:00:102None[Sandbox] Process order. (Serial=3737, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:00:354None[Sandbox] Process order. (Serial=3738, Empire=0, Order=Order OrderChangeEntityAwakeState)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:01:106None[Sandbox] Process order. (Serial=3739, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:02:413None[Sandbox] Process order. (Serial=3740, Empire=0, Order=Order='OrderGoTo', Entity=#1185, path='[91, 15]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:02:423None[Sandbox] Process order. (Serial=3741, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:04:114None[Sandbox] Process order. (Serial=3742, Empire=0, Order=Order OrderRansack)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:04:225None[Sandbox] Process order. (Serial=3743, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:05:283None[Sandbox] Process order. (Serial=3744, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:07:687None[Sandbox] Process order. (Serial=3745, Empire=0, Order=Order OrderAcknowledgeTransactions)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:07:719None[Sandbox] Process order. (Serial=3746, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:08:846None[Sandbox] Process order. (Serial=3747, Empire=0, Order=Order OrderExecuteGrievanceActionBatch)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:08:927None[Sandbox] Process order. (Serial=3748, Empire=0, Order=Order OrderAcknowledgeTransactions)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:09:276None[Sandbox] Process order. (Serial=3749, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:13:174None[Sandbox] Process order. (Serial=3750, Empire=0, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:13:244None[Sandbox] Process order. (Serial=3751, Empire=-1, Order=Order OrderWaitForOrderReplication)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:14:066NoneAI Synchronization took 643ms at frame 6570 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
15:01:14:088NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:01:14:088NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:01:14:088NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:01:14:428None[Sandbox] Process order. (Serial=3752, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:14:438None[Sandbox] Process order. (Serial=3753, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:15:433NoneCan't find entity 881 of ongoing task. Fails the task 726.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:01:15:465None[Sandbox] Process order. (Serial=3754, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1172' Constructible: 'Extension_Base_Luxury' Position: '[74, 5]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:15:465None[Sandbox] Process order. (Serial=3755, Empire=1, Order=Order='OrderGoTo', Entity=#2374, AdditionalFlags='IgnoreFogOfWar', Path='[96, 21] --> [97, 21] --> [98, 20] --> [98, 19]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:15:466None[Sandbox] Process order. (Serial=3756, Empire=1, Order=Order='OrderGoTo', Entity=#881, AdditionalFlags='IgnoreFogOfWar', Path='[99, 17] --> [99, 18]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:15:475None[Sandbox] Process order. (Serial=3757, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:15:476None[Sandbox] Process order. (Serial=3758, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:15:495None[Sandbox] Process order. (Serial=3759, Empire=2, Order=Order OrderEnqueueTechnology)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:15:495None[Sandbox] Process order. (Serial=3760, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:15:495None[Sandbox] Process order. (Serial=3761, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 6 Money Investment None Influence Investment None)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:15:495None[Sandbox] Process order. (Serial=3762, Empire=2, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:15:496None[Sandbox] Process order. (Serial=3763, Empire=2, Order=Order OrderActivateCivic)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:15:497None[Sandbox] Process order. (Serial=3764, Empire=2, Order=Order OrderBuyoutConstructionByGuid, Settlement: '1980', Construction: '159'))
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:15:500None[Sandbox] Process order. (Serial=3765, Empire=2, Order=Order='OrderGoTo', Entity=#1650, AdditionalFlags='IgnoreFogOfWar', Path='[44, 13]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:15:501None[Sandbox] Process order. (Serial=3766, Empire=2, Order=Order='OrderGoTo', Entity=#884, AdditionalFlags='IgnoreFogOfWar', Path='[38, 17]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:15:501None[Sandbox] Process order. (Serial=3767, Empire=2, Order=Order='OrderGoTo', Entity=#2094, AdditionalFlags='IgnoreFogOfWar', Path='[55, 6]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:15:501None[Sandbox] Process order. (Serial=3768, Empire=2, Order=Order='OrderGoTo', Entity=#2935, AdditionalFlags='IgnoreFogOfWar', Path='[38, 11] --> [38, 12] --> [37, 13] --> [38, 14]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:15:504None[Sandbox] Process order. (Serial=3769, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:15:505None[Sandbox] Process order. (Serial=3770, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:15:507None[Sandbox] Process order. (Serial=3771, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:15:508None[Sandbox] Process order. (Serial=3772, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:15:524None[Sandbox] Process order. (Serial=3773, Empire=3, Order=Order OrderDisbandUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:15:525None[Sandbox] Process order. (Serial=3774, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2578' Constructible: 'Extension_ArtificialWonderParticipation_Era1_TempleOfArtemis' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:15:525None[Sandbox] Process order. (Serial=3775, Empire=3, Order=Order OrderEnqueueTechnology)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:15:525None[Sandbox] Process order. (Serial=3776, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:15:525None[Sandbox] Process order. (Serial=3777, Empire=3, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 5 Money Investment None Influence Investment None)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:15:526None[Sandbox] Process order. (Serial=3778, Empire=3, Order=Order='OrderGoTo', Entity=#2662, AdditionalFlags='IgnoreFogOfWar', Path='[37, 53] --> [37, 52] --> [36, 51] --> [37, 50]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:15:526None[Sandbox] Process order. (Serial=3779, Empire=3, Order=Order='OrderGoTo', Entity=#2893, AdditionalFlags='IgnoreFogOfWar', Path='[37, 47] --> [37, 46] --> [37, 45] --> [37, 44]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:15:535None[Sandbox] Process order. (Serial=3780, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:15:536None[Sandbox] Process order. (Serial=3781, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:15:545None[Sandbox] Process order. (Serial=3782, Empire=6, Order=Order='OrderGoTo', Entity=#2410, AdditionalFlags='IgnoreFogOfWar', Path='[54, 3] --> [55, 2] --> [56, 2]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:15:554None[Sandbox] Process order. (Serial=3783, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:15:564None[Sandbox] Process order. (Serial=3784, Empire=72, Order=Order='OrderGoTo', Entity=#3190, AdditionalFlags='IgnoreFogOfWar', Path='[99, 18] --> [98, 17] --> [98, 16]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:15:574None[Sandbox] Process order. (Serial=3785, Empire=72, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:15:589None[Sandbox] Process order. (Serial=3786, Empire=4, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:15:589None[Sandbox] Process order. (Serial=3787, Empire=5, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:15:674None[Sandbox] Process order. (Serial=3788, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1980' Constructible: 'Infrastructure_Military_Family01_01' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:15:674None[Sandbox] Process order. (Serial=3789, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 6 Money Investment High Influence Investment High)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:15:674None[Sandbox] Process order. (Serial=3790, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:15:685None[Sandbox] Process order. (Serial=3791, Empire=2, Order=Order='OrderGoTo', Entity=#2417, AdditionalFlags='IgnoreFogOfWar', Path='[35, 20] --> [35, 21] --> [35, 22] --> [34, 23]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:15:694None[Sandbox] Process order. (Serial=3792, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:15:695NoneArmy 1161 does not exists anymore. Fail task.
Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.ExplorationMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Empire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()
15:01:15:716None[Sandbox] Process order. (Serial=3793, Empire=3, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 5 Money Investment Low Influence Investment Low)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:15:716None[Sandbox] Process order. (Serial=3794, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:15:875None[Sandbox] Process order. (Serial=3795, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:15:875None[Sandbox] Process order. (Serial=3796, Empire=2, Order=Order='OrderGoTo', Entity=#1650, AdditionalFlags='IgnoreFogOfWar', Path='[44, 12] --> [44, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:15:876None[Sandbox] Process order. (Serial=3797, Empire=2, Order=Order='OrderGoTo', Entity=#2094, AdditionalFlags='IgnoreFogOfWar', Path='[54, 5] --> [53, 5] --> [53, 6]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:15:906None[Sandbox] Process order. (Serial=3798, Empire=3, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:15:926None[Sandbox] Process order. (Serial=3799, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1033' Constructible: 'LandUnit_Era1_Common_ScoutCavalry' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:16:479None[Sandbox] Process order. (Serial=3800, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:16:489None[Sandbox] Process order. (Serial=3801, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:16:519None[Sandbox] Process order. (Serial=3802, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:16:520None[Sandbox] Process order. (Serial=3803, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:16:523None[Sandbox] Process order. (Serial=3804, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:16:550None[Sandbox] Process order. (Serial=3805, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:16:551None[Sandbox] Process order. (Serial=3806, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:16:570None[Sandbox] Process order. (Serial=3807, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:16:579None[Sandbox] Process order. (Serial=3808, Empire=72, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:16:700None[Sandbox] Process order. (Serial=3809, Empire=72, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:16:700None[Sandbox] Process order. (Serial=3810, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:16:871None[Sandbox] Process order. (Serial=3811, Empire=1, Order=Order OrderCreateBattle Attacker #881 Target #3190 Action #0 InstantResolve: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:16:936NonePresentation Battle 3230: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:01:16:936NonePresentation Battle 3230: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:01:16:936NonePresentation Battle 3230: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:01:16:936NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:01:16:936NoneRestorePresentationBattlePreview created ticket #25357.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:01:16:936NonePresentation Battle 3230: Execute action[2]: ParticipantJoined. EmpireIndex=1, Guid=881, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:01:16:936None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #881 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:01:16:936NonePresentation Battle 3230: Execute action[3]: ParticipantJoined. EmpireIndex=72, Guid=3190, Group=Defender, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:01:16:936None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #3190 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:01:16:936NonePresentation Battle 3230: Execute action[4]: ReportDeploymentZone. EmpireIndex=1, Group=Attacker, deploymentTileCount=6 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:01:16:936NonePresentation Battle 3230: Execute action[5]: ReportDeploymentZone. EmpireIndex=72, Group=Defender, deploymentTileCount=10 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:01:16:936NonePresentation Battle 3230: Execute action[6]: StartConfirmation. EmpireIndex=72 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:01:16:970NoneRequestRestoreAsyncOperation_Completed for ticket #25357.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
15:01:16:970NoneRestorePresentationBattlePreview skipped due to ended battle #3230
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
15:01:16:970NoneRequestAsyncOperation_Dismissed for ticket #25357.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
15:01:17:071None[Sandbox] Process order. (Serial=3812, Empire=1, Order=Order OrderBattleConfirmation - BattleGUID: 3230 EmpireIndex: 1)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:17:080None[Sandbox] Process order. (Serial=3813, Empire=72, Order=Order OrderBattleConfirmation - BattleGUID: 3230 EmpireIndex: 72)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:17:146NonePresentation Battle 3230: Execute action[7]: ContenderConfirmed. EmpireIndex=1 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:01:17:146NonePresentation Battle 3230: Execute action[8]: ContenderConfirmed. EmpireIndex=72 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:01:17:146NonePresentation Battle 3230: Execute action[9]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:01:17:146NonePresentation Battle 3230: Execute action[10]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:01:17:146NonePresentation Battle 3230: Execute action[11]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:01:17:146None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #881 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:01:17:146None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #881 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:01:17:146NoneReleasePresentationBattlePreview attacker #881, defender #3190
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:01:17:146NoneHidePresentationBattlePreview attacker #881, defender #3190
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
15:01:17:146None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #881 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:01:17:146None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #881 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:01:17:497None[Sandbox] Process order. (Serial=3814, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:17:527None[Sandbox] Process order. (Serial=3815, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:17:528None[Sandbox] Process order. (Serial=3816, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:17:530None[Sandbox] Process order. (Serial=3817, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:17:559None[Sandbox] Process order. (Serial=3818, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:17:560None[Sandbox] Process order. (Serial=3819, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:17:578None[Sandbox] Process order. (Serial=3820, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:17:699None[Sandbox] Process order. (Serial=3821, Empire=6, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:17:709None[Sandbox] Process order. (Serial=3822, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:17:881None[Sandbox] Process order. (Serial=3823, Empire=2, Order=Order='OrderGoTo', Entity=#1650, AdditionalFlags='IgnoreFogOfWar', Path='[45, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:17:911None[Sandbox] Process order. (Serial=3824, Empire=6, Order=Order='OrderGoTo', Entity=#2410, AdditionalFlags='IgnoreFogOfWar', Path='[55, 3]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:18:276NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
15:01:18:504None[Sandbox] Process order. (Serial=3825, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:18:534None[Sandbox] Process order. (Serial=3826, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:18:535None[Sandbox] Process order. (Serial=3827, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:18:538None[Sandbox] Process order. (Serial=3828, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:18:565None[Sandbox] Process order. (Serial=3829, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:18:566None[Sandbox] Process order. (Serial=3830, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:18:585None[Sandbox] Process order. (Serial=3831, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:18:665None[Sandbox] Process order. (Serial=3832, Empire=1, Order=Order='OrderGoTo', Entity=#3205, AdditionalFlags='IgnoreFogOfWar', Path='[85, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:18:675None[Sandbox] Process order. (Serial=3833, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:18:717None[Sandbox] Process order. (Serial=3834, Empire=3, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:18:717None[Sandbox] Process order. (Serial=3835, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:18:905None[Sandbox] Process order. (Serial=3836, Empire=1, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:18:905None[Sandbox] Process order. (Serial=3837, Empire=2, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:22:513None[Sandbox] Process order. (Serial=3838, Empire=0, Order=Order='OrderGoTo', Entity=#2376, path='[93, 50] --> [92, 50]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:22:523None[Sandbox] Process order. (Serial=3839, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:22:854None[Sandbox] Process order. (Serial=3840, Empire=1, Order=Order='OrderGoTo', Entity=#3205, AdditionalFlags='IgnoreFogOfWar', Path='[86, 9] --> [87, 8] --> [88, 8] --> [88, 9] --> [89, 10] --> [89, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:22:865None[Sandbox] Process order. (Serial=3841, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:23:528None[Sandbox] Process order. (Serial=3842, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:23:874None[Sandbox] Process order. (Serial=3843, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:24:877None[Sandbox] Process order. (Serial=3844, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:25:884None[Sandbox] Process order. (Serial=3845, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:26:477None[Sandbox] Process order. (Serial=3846, Empire=0, Order=Order OrderEnactTreatyMinorEmpire MinorEmpireIndex: 4 Treaty MercenaryCharter)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:26:888None[Sandbox] Process order. (Serial=3847, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:27:895None[Sandbox] Process order. (Serial=3848, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:30:787None[Sandbox] Process order. (Serial=3849, Empire=0, Order=Order='OrderGoTo', Entity=#2418, path='[81, 63] --> [80, 63] --> [80, 64] --> [79, 64] --> [78, 64] --> [77, 64]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:30:795None[Sandbox] Process order. (Serial=3850, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:31:804None[Sandbox] Process order. (Serial=3851, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:32:807None[Sandbox] Process order. (Serial=3852, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:33:817None[Sandbox] Process order. (Serial=3853, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:34:825None[Sandbox] Process order. (Serial=3854, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:37:207None[Sandbox] Process order. (Serial=3855, Empire=0, Order=Order='OrderGoTo', Entity=#3220, path='[92, 43] --> [92, 44] --> [91, 45] --> [91, 46] --> [90, 46] --> [89, 47] --> [88, 47]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:37:218None[Sandbox] Process order. (Serial=3856, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:38:144None[Sandbox] Process order. (Serial=3857, Empire=0, Order=Order OrderFurtherActions)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:38:154None[Sandbox] Process order. (Serial=3858, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:38:156None[Sandbox] Process order. (Serial=3859, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:38:225None[Sandbox] Process order. (Serial=3860, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:39:159None[Sandbox] Process order. (Serial=3861, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:39:161None[Sandbox] Process order. (Serial=3862, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:39:229None[Sandbox] Process order. (Serial=3863, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:40:167None[Sandbox] Process order. (Serial=3864, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:40:168None[Sandbox] Process order. (Serial=3865, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:40:238None[Sandbox] Process order. (Serial=3866, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:40:379None[Sandbox] Process order. (Serial=3867, Empire=0, Order=Order='OrderGoTo', Entity=#3182, path='[89, 35] --> [90, 34] --> [90, 33] --> [91, 32]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:40:388None[Sandbox] Process order. (Serial=3868, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:40:439None[Sandbox] Process order. (Serial=3869, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:41:063None[Sandbox] Process order. (Serial=3870, Empire=0, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:41:175None[Sandbox] Process order. (Serial=3871, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:41:176None[Sandbox] Process order. (Serial=3872, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:41:244None[Sandbox] Process order. (Serial=3873, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:41:395None[Sandbox] Process order. (Serial=3874, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:42:178None[Sandbox] Process order. (Serial=3875, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:42:401None[Sandbox] Process order. (Serial=3876, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:43:408None[Sandbox] Process order. (Serial=3877, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:43:479None[Sandbox] Process order. (Serial=3878, Empire=-1, Order=Order OrderWaitForOrderReplication)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:43:637None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #3255 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
15:01:44:313NoneAI Synchronization took 648ms at frame 6782 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
15:01:44:361NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:01:44:361NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:01:44:361NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:01:44:642None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_European #3273 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
15:01:44:659None[Sandbox] Process order. (Serial=3879, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:45:546None[Sandbox] Process order. (Serial=3880, Empire=0, Order=Order OrderChangeNotificationFlags)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:45:676None[Sandbox] Process order. (Serial=3881, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1172' Constructible: 'Infrastructure_Harbour_Family02_01' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:45:676None[Sandbox] Process order. (Serial=3882, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:45:686None[Sandbox] Process order. (Serial=3883, Empire=1, Order=Order='OrderGoTo', Entity=#2374, AdditionalFlags='IgnoreFogOfWar', Path='[99, 18] --> [98, 17] --> [98, 16] --> [97, 16]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:45:686None[Sandbox] Process order. (Serial=3884, Empire=1, Order=Order='OrderGoTo', Entity=#881, AdditionalFlags='IgnoreFogOfWar', Path='[99, 16] --> [98, 15] --> [97, 15] --> [97, 14]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:45:697None[Sandbox] Process order. (Serial=3885, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:45:699None[Sandbox] Process order. (Serial=3886, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:45:716None[Sandbox] Process order. (Serial=3887, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 6 Money Investment None Influence Investment None)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:45:716None[Sandbox] Process order. (Serial=3888, Empire=2, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:45:716None[Sandbox] Process order. (Serial=3889, Empire=2, Order=Order OrderBuyoutConstructionByGuid, Settlement: '1980', Construction: '164'))
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:45:716None[Sandbox] Process order. (Serial=3890, Empire=2, Order=Order='OrderGoTo', Entity=#2935, AdditionalFlags='IgnoreFogOfWar', Path='[37, 15] --> [37, 16] --> [37, 17] --> [37, 18]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:45:717None[Sandbox] Process order. (Serial=3891, Empire=2, Order=Order='OrderGoTo', Entity=#884, AdditionalFlags='IgnoreFogOfWar', Path='[39, 16] --> [39, 15] --> [40, 14] --> [41, 14]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:45:717None[Sandbox] Process order. (Serial=3892, Empire=2, Order=Order='OrderGoTo', Entity=#1650, AdditionalFlags='IgnoreFogOfWar', Path='[46, 10] --> [46, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:45:717None[Sandbox] Process order. (Serial=3893, Empire=2, Order=Order='OrderGoTo', Entity=#2094, AdditionalFlags='IgnoreFogOfWar', Path='[52, 7] --> [52, 8] --> [51, 9] --> [51, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:45:718None[Sandbox] Process order. (Serial=3894, Empire=2, Order=Order='OrderGoTo', Entity=#2417, AdditionalFlags='IgnoreFogOfWar', Path='[34, 24] --> [34, 25] --> [35, 26] --> [35, 27]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:45:727None[Sandbox] Process order. (Serial=3895, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:45:729None[Sandbox] Process order. (Serial=3896, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:45:731None[Sandbox] Process order. (Serial=3897, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:45:733None[Sandbox] Process order. (Serial=3898, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:45:734None[Sandbox] Process order. (Serial=3899, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:45:748None[Sandbox] Process order. (Serial=3900, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1033' Constructible: 'Extension_ArtificialWonderParticipation_Era1_TempleOfArtemis' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:45:748None[Sandbox] Process order. (Serial=3901, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:45:748None[Sandbox] Process order. (Serial=3902, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:45:749None[Sandbox] Process order. (Serial=3903, Empire=3, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 5 Money Investment None Influence Investment None)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:45:750None[Sandbox] Process order. (Serial=3904, Empire=3, Order=Order='OrderGoTo', Entity=#2662, AdditionalFlags='IgnoreFogOfWar', Path='[36, 49] --> [37, 48] --> [37, 47] --> [38, 46]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:45:750None[Sandbox] Process order. (Serial=3905, Empire=3, Order=Order='OrderGoTo', Entity=#3255, AdditionalFlags='IgnoreFogOfWar', Path='[42, 56] --> [43, 56] --> [43, 55] --> [44, 54] --> [44, 53] --> [44, 52]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:45:757None[Sandbox] Process order. (Serial=3906, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:45:759None[Sandbox] Process order. (Serial=3907, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:45:767None[Sandbox] Process order. (Serial=3908, Empire=3, Order=Order OrderUpgradeUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:45:787None[Sandbox] Process order. (Serial=3909, Empire=6, Order=Order='OrderGoTo', Entity=#2410, AdditionalFlags='IgnoreFogOfWar', Path='[55, 4] --> [54, 4] --> [53, 4] --> [52, 4]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:45:797None[Sandbox] Process order. (Serial=3910, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:45:806None[Sandbox] Process order. (Serial=3911, Empire=7, Order=Order='OrderGoTo', Entity=#3273, AdditionalFlags='IgnoreFogOfWar', Path='[82, 59] --> [83, 59] --> [84, 58]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:45:816None[Sandbox] Process order. (Serial=3912, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:45:829None[Sandbox] Process order. (Serial=3913, Empire=4, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:45:829None[Sandbox] Process order. (Serial=3914, Empire=5, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:45:829None[Sandbox] Process order. (Serial=3915, Empire=72, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:45:886None[Sandbox] Process order. (Serial=3916, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:45:917None[Sandbox] Process order. (Serial=3917, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1980' Constructible: 'Infrastructure_Military_Family04_01' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:45:917None[Sandbox] Process order. (Serial=3918, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 6 Money Investment Medium Influence Investment Medium)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:45:947None[Sandbox] Process order. (Serial=3919, Empire=3, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 5 Money Investment Low Influence Investment Low)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:45:947None[Sandbox] Process order. (Serial=3920, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:45:947None[Sandbox] Process order. (Serial=3921, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:46:118None[Sandbox] Process order. (Serial=3922, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:46:401None[Sandbox] Process order. (Serial=3923, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:46:703None[Sandbox] Process order. (Serial=3924, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:46:705None[Sandbox] Process order. (Serial=3925, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:46:734None[Sandbox] Process order. (Serial=3926, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:46:735None[Sandbox] Process order. (Serial=3927, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:46:737None[Sandbox] Process order. (Serial=3928, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:46:754None[Sandbox] Process order. (Serial=3929, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:46:756None[Sandbox] Process order. (Serial=3930, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:46:769None[Sandbox] Process order. (Serial=3931, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:46:776None[Sandbox] Process order. (Serial=3932, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:46:804None[Sandbox] Process order. (Serial=3933, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:46:824None[Sandbox] Process order. (Serial=3934, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:47:126None[Sandbox] Process order. (Serial=3935, Empire=2, Order=Order='OrderGoTo', Entity=#1650, AdditionalFlags='IgnoreFogOfWar', Path='[47, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:47:709None[Sandbox] Process order. (Serial=3936, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:47:711None[Sandbox] Process order. (Serial=3937, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:47:740None[Sandbox] Process order. (Serial=3938, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:47:754None[Sandbox] Process order. (Serial=3939, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:47:756None[Sandbox] Process order. (Serial=3940, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:47:771None[Sandbox] Process order. (Serial=3941, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:47:773None[Sandbox] Process order. (Serial=3942, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:47:781None[Sandbox] Process order. (Serial=3943, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:47:793None[Sandbox] Process order. (Serial=3944, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:47:811None[Sandbox] Process order. (Serial=3945, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:47:831None[Sandbox] Process order. (Serial=3946, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:47:913None[Sandbox] Process order. (Serial=3947, Empire=0, Order=Order='OrderGoTo', Entity=#2418, path='[78, 64] --> [77, 64] --> [76, 64] --> [75, 64] --> [74, 64]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:47:921None[Sandbox] Process order. (Serial=3948, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:47:941None[Sandbox] Process order. (Serial=3949, Empire=7, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:48:124None[Sandbox] Process order. (Serial=3950, Empire=2, Order=Order='OrderGoTo', Entity=#1650, AdditionalFlags='IgnoreFogOfWar', Path='[48, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:48:718None[Sandbox] Process order. (Serial=3951, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:48:720None[Sandbox] Process order. (Serial=3952, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:48:749None[Sandbox] Process order. (Serial=3953, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:48:770None[Sandbox] Process order. (Serial=3954, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:48:772None[Sandbox] Process order. (Serial=3955, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:48:782None[Sandbox] Process order. (Serial=3956, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:48:788None[Sandbox] Process order. (Serial=3957, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:48:799None[Sandbox] Process order. (Serial=3958, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:48:811None[Sandbox] Process order. (Serial=3959, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:48:822None[Sandbox] Process order. (Serial=3960, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:48:898None[Sandbox] Process order. (Serial=3961, Empire=1, Order=Order='OrderGoTo', Entity=#3205, AdditionalFlags='IgnoreFogOfWar', Path='[90, 12] --> [91, 12] --> [92, 12] --> [93, 12] --> [94, 12]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:48:908None[Sandbox] Process order. (Serial=3962, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:48:929None[Sandbox] Process order. (Serial=3963, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:48:949None[Sandbox] Process order. (Serial=3964, Empire=2, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:48:949None[Sandbox] Process order. (Serial=3965, Empire=6, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:49:805None[Sandbox] Process order. (Serial=3966, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:49:915None[Sandbox] Process order. (Serial=3967, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:49:935None[Sandbox] Process order. (Serial=3968, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:50:813None[Sandbox] Process order. (Serial=3969, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:50:924None[Sandbox] Process order. (Serial=3970, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:50:944None[Sandbox] Process order. (Serial=3971, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:50:966None[Sandbox] Process order. (Serial=3972, Empire=3, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:51:932None[Sandbox] Process order. (Serial=3973, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:51:951None[Sandbox] Process order. (Serial=3974, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:51:995None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Nubia #3205 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
15:01:52:942None[Sandbox] Process order. (Serial=3975, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:53:165None[Sandbox] Process order. (Serial=3976, Empire=1, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:55:124None[Sandbox] Process order. (Serial=3977, Empire=0, Order=Order='OrderGoTo', Entity=#1000, path='[95, 21] --> [96, 22] --> [96, 23] --> [97, 24] --> [97, 25] --> [98, 26] --> [97, 27] --> [98, 28] --> [98, 29] --> [99, 30] --> [98, 31] --> [98, 32] --> [97, 33] --> [96, 33] --> [96, 34] --> [95, 35] --> [94, 35] --> [95, 36] --> [96, 36]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:55:135None[Sandbox] Process order. (Serial=3978, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:55:859None[Sandbox] Process order. (Serial=3979, Empire=0, Order=Order OrderFurtherActions)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:55:869None[Sandbox] Process order. (Serial=3980, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:55:870None[Sandbox] Process order. (Serial=3981, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:55:871None[Sandbox] Process order. (Serial=3982, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:56:144None[Sandbox] Process order. (Serial=3983, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:56:874None[Sandbox] Process order. (Serial=3984, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:57:155None[Sandbox] Process order. (Serial=3985, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:57:880None[Sandbox] Process order. (Serial=3986, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:58:164None[Sandbox] Process order. (Serial=3987, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:59:160None[Sandbox] Process order. (Serial=3988, Empire=0, Order=Order='OrderGoTo', Entity=#2890, path='[95, 47] --> [96, 48] --> [96, 49] --> [97, 50] --> [97, 51] --> [97, 52] --> [96, 53]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:59:172None[Sandbox] Process order. (Serial=3989, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:01:59:173None[Sandbox] Process order. (Serial=3990, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:00:178None[Sandbox] Process order. (Serial=3991, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:01:184None[Sandbox] Process order. (Serial=3992, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:01:456None[Sandbox] Process order. (Serial=3993, Empire=0, Order=Order='OrderGoTo', Entity=#2376, path='[91, 50]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:01:467None[Sandbox] Process order. (Serial=3994, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:02:189None[Sandbox] Process order. (Serial=3995, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:02:250None[Sandbox] Process order. (Serial=3996, Empire=0, Order=Order='OrderGoTo', Entity=#2376, path='[90, 51]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:02:472None[Sandbox] Process order. (Serial=3997, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:02:857None[Sandbox] Process order. (Serial=3998, Empire=0, Order=Order='OrderGoTo', Entity=#2376, path='[90, 52]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:03:481None[Sandbox] Process order. (Serial=3999, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:06:383None[Sandbox] Process order. (Serial=4000, Empire=0, Order=Order OrderChangeEntityAwakeState)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:09:436None[Sandbox] Process order. (Serial=4001, Empire=0, Order=Order='OrderGoTo', Entity=#3253, path='[92, 41] --> [93, 40] --> [92, 39] --> [92, 38] --> [91, 37] --> [91, 36] --> [90, 36]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:09:446None[Sandbox] Process order. (Serial=4002, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:10:453None[Sandbox] Process order. (Serial=4003, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:11:464None[Sandbox] Process order. (Serial=4004, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:12:468None[Sandbox] Process order. (Serial=4005, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:12:792None[Sandbox] Process order. (Serial=4006, Empire=0, Order=Order='OrderGoTo', Entity=#3182, path='[92, 32] --> [92, 31] --> [93, 30] --> [93, 29]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:12:800None[Sandbox] Process order. (Serial=4007, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:13:476None[Sandbox] Process order. (Serial=4008, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:13:808None[Sandbox] Process order. (Serial=4009, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:14:817None[Sandbox] Process order. (Serial=4010, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:15:822None[Sandbox] Process order. (Serial=4011, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:28:314None[Sandbox] Process order. (Serial=4012, Empire=0, Order=Order OrderAcknowledgeTransactions)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:31:916None[Sandbox] Process order. (Serial=4013, Empire=0, Order=Order='OrderDiplomaticAction', Action='ProposeCulturalAgreement', OtherEmpire=#1.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:31:935None[Sandbox] Process order. (Serial=4014, Empire=1, Order=Order='OrderDiplomaticAction', Action='CounterAgreement', OtherEmpire=#0.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:31:935None[Sandbox] Process order. (Serial=4015, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:31:986None[Sandbox] Process order. (Serial=4016, Empire=0, Order=Order OrderAcknowledgeTransactions)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:33:078None[Sandbox] Process order. (Serial=4017, Empire=0, Order=Order='OrderDiplomaticAction', Action='SignAgreement', OtherEmpire=#1.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:33:098None[Sandbox] Process order. (Serial=4018, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:33:188None[Sandbox] Process order. (Serial=4019, Empire=0, Order=Order OrderAcknowledgeTransactions)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:33:824None[Sandbox] Process order. (Serial=4020, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:40:761None[Sandbox] Process order. (Serial=4021, Empire=0, Order=Id=OrderChangeFaction, NextFaction=Civilization_Era2_PacificPolynesians)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:42:043None[Sandbox] Process order. (Serial=4022, Empire=0, Order=Order OrderConfirmChangeFaction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:46:742None[Sandbox] Process order. (Serial=4023, Empire=0, Order=Order OrderEnqueueTechnology)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:46:833None[Sandbox] Process order. (Serial=4024, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:47:565None[Sandbox] Process order. (Serial=4025, Empire=0, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:47:645None[Sandbox] Process order. (Serial=4026, Empire=-1, Order=Order OrderWaitForOrderReplication)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:47:745None[Deeds] DeedDefinition 'Deed_EraStar_Diplomat' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:47:745None[Deeds] DeedDefinition 'Deed_EraStar_Diplomat' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:47:745None[Deeds] DeedDefinition 'Deed_EraStar_Cultural' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:47:745None[Deeds] DeedDefinition 'Deed_EraStar_Builder' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:47:745None[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:47:745None[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:47:745None[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:47:745None[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:47:746None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:47:746None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:47:746None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:47:746None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:47:746None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:47:746None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:47:746None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:47:746None[Deeds] DeedDefinition 'Deed_EraStar_Merchant' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:47:746None[Deeds] DeedDefinition 'Deed_EraStar_Scientist' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:47:746None[Deeds] DeedDefinition 'Deed_EraStar_Warmonger' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:48:504NoneAI Synchronization took 669ms at frame 7050 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
15:02:48:524NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:48:524NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:48:524NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:48:829None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mesoamerican #3308 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
15:02:48:837None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_AboriginalAustralia #3292 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
15:02:48:933None[Sandbox] Process order. (Serial=4027, Empire=0, Order=Order OrderChangeCameraSequenceState)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:48:934None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_Nubia #3205 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
15:02:48:934None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #3205 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:48:934None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #3205 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:48:934None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_Nubia #881 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
15:02:48:934None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #881 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:48:934None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #881 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:48:934None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_HittiteEmpire #884 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
15:02:48:934None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #884 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:48:934None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #884 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:48:934None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #995 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
15:02:48:934None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #995 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:48:934None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #995 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:48:934None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_Nubia #2374 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
15:02:48:934None[Preview] PresentationArmy LandUnit_Era1_Common_Warriors #2374 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:48:935None[Preview] PresentationArmy LandUnit_Era1_Common_Warriors #2374 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:48:935None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_HittiteEmpire #2094 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
15:02:48:935None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #2094 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:48:935None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #2094 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:48:935None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #2410 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
15:02:48:935None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #2410 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:48:935None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #2410 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:48:935None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_Sumer #3279 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
15:02:48:935None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3279 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:48:935None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3279 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:48:935None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era1_Hot #3210 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
15:02:48:935None[Preview] PresentationArmy LandUnit_Era1_Common_Warriors #3210 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:48:935None[Preview] PresentationArmy LandUnit_Era1_Common_Warriors #3210 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:48:935None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_Sumer #2890 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
15:02:48:935None[Preview] PresentationArmy LandUnit_Era1_Common_Warriors #2890 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:48:935None[Preview] PresentationArmy LandUnit_Era1_Common_Warriors #2890 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:48:935None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_Sumer #2376 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
15:02:48:935None[Preview] PresentationArmy LandUnit_Era1_Common_Warriors #2376 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:48:935None[Preview] PresentationArmy LandUnit_Era1_Common_Warriors #2376 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:48:935None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era2_Mesoamerican #3308 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
15:02:48:935None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #3308 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:48:935None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #3308 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:48:935None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_AboriginalAustralia #3292 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
15:02:48:935None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #3292 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:48:935None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #3292 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:48:935None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_Sumer #1000 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
15:02:48:935None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1000 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:48:935None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1000 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:48:935None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #2662 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
15:02:48:935None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #2662 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:48:935None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #2662 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:48:935None[Preview] Force PresentationUnit UnitVisualAffinity_Era2_Nazca #2893 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
15:02:48:935None[Preview] PresentationArmy LandUnit_Era2_Nazca_NazcaHeadHunters #2893 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:48:935None[Preview] PresentationArmy LandUnit_Era2_Nazca_NazcaHeadHunters #2893 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:48:935None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_HittiteEmpire #2417 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
15:02:48:935None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #2417 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:48:935None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #2417 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:48:935None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_HittiteEmpire #1650 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
15:02:48:935None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1650 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:48:935None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1650 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:48:935None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_Sumer #3220 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
15:02:48:935None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3220 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:48:935None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3220 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:48:935None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era2_European #3273 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
15:02:48:935None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #3273 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:48:935None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #3273 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:48:935None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_Sumer #3253 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
15:02:48:935None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3253 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:48:935None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3253 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:48:935None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #3255 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
15:02:48:935None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #3255 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:48:935None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #3255 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:48:935None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #3017 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
15:02:48:935None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #3017 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:48:935None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #3017 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:48:935None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_Sumer #1185 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
15:02:48:935None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1185 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:48:935None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1185 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:48:935None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_HittiteEmpire #2935 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
15:02:48:935None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #2935 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:48:935None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #2935 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:48:935None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_Sumer #2418 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
15:02:48:935None[Preview] PresentationArmy LandUnit_Era1_Common_Warriors #2418 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:48:935None[Preview] PresentationArmy LandUnit_Era1_Common_Warriors #2418 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:48:935None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_Sumer #3182 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
15:02:48:935None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3182 SetHiddenByFlag started, hidden: True, flags: Sequence (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:48:935None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3182 SetHiddenByFlag finished (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:49:322None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #3205 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:49:322None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #3205 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:49:322None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #881 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:49:322None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #881 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:49:322None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #884 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:49:322None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #884 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:49:322None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #995 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:49:322None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #995 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:49:322None[Preview] PresentationArmy LandUnit_Era1_Common_Warriors #2374 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:49:322None[Preview] PresentationArmy LandUnit_Era1_Common_Warriors #2374 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:49:322None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #2094 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:49:322None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #2094 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:49:322None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #2410 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:49:322None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #2410 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:49:322None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3279 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:49:322None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3279 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:49:322None[Preview] PresentationArmy LandUnit_Era1_Common_Warriors #3210 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:49:322None[Preview] PresentationArmy LandUnit_Era1_Common_Warriors #3210 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:49:322None[Preview] PresentationArmy LandUnit_Era1_Common_Warriors #2890 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:49:322None[Preview] PresentationArmy LandUnit_Era1_Common_Warriors #2890 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:49:322None[Preview] PresentationArmy LandUnit_Era1_Common_Warriors #2376 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:49:322None[Preview] PresentationArmy LandUnit_Era1_Common_Warriors #2376 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:49:322None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #3308 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:49:322None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #3308 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:49:322None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #3292 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:49:322None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #3292 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:49:322None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1000 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:49:322None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1000 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:49:322None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #2662 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:49:322None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #2662 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:49:322None[Preview] PresentationArmy LandUnit_Era2_Nazca_NazcaHeadHunters #2893 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:49:322None[Preview] PresentationArmy LandUnit_Era2_Nazca_NazcaHeadHunters #2893 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:49:322None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #2417 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:49:322None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #2417 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:49:322None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1650 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:49:322None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1650 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:49:322None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3220 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:49:322None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3220 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:49:322None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #3273 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:49:322None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #3273 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:49:322None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3253 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:49:322None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3253 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:49:322None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #3255 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:49:322None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #3255 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:49:322None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #3017 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:49:322None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #3017 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:49:323None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1185 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:49:323None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1185 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:49:323None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #2935 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:49:323None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #2935 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:49:323None[Preview] PresentationArmy LandUnit_Era1_Common_Warriors #2418 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:49:323None[Preview] PresentationArmy LandUnit_Era1_Common_Warriors #2418 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:49:323None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3182 SetHiddenByFlag started, hidden: False, flags: Sequence (current flags: Sequence)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:49:323None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #3182 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:02:49:324None[Sandbox] Process order. (Serial=4028, Empire=0, Order=Order OrderChangeCameraSequenceState)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:49:746None[Sandbox] Process order. (Serial=4029, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:49:837None[Sandbox] Process order. (Serial=4030, Empire=0, Order=Order OrderChangeNotificationFlags)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:49:855None[Sandbox] Process order. (Serial=4031, Empire=1, Order=Order OrderEnqueueTechnology)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:49:855None[Sandbox] Process order. (Serial=4032, Empire=1, Order=Order OrderExecuteGrievanceAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:49:855None[Sandbox] Process order. (Serial=4033, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:49:866None[Sandbox] Process order. (Serial=4034, Empire=1, Order=Order='OrderGoTo', Entity=#881, AdditionalFlags='IgnoreFogOfWar', Path='[96, 13] --> [95, 13] --> [94, 13]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:49:866None[Sandbox] Process order. (Serial=4035, Empire=1, Order=Order='OrderGoTo', Entity=#2374, AdditionalFlags='IgnoreFogOfWar', Path='[96, 16] --> [95, 16] --> [94, 16] --> [93, 17]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:49:875None[Sandbox] Process order. (Serial=4036, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:49:877None[Sandbox] Process order. (Serial=4037, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:49:898None[Sandbox] Process order. (Serial=4038, Empire=2, Order=Order OrderEnqueueTechnology)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:49:898None[Sandbox] Process order. (Serial=4039, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1162' Constructible: 'Infrastructure_Industry_Family03_01' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:49:898None[Sandbox] Process order. (Serial=4040, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:49:899None[Sandbox] Process order. (Serial=4041, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 6 Money Investment None Influence Investment None)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:49:899None[Sandbox] Process order. (Serial=4042, Empire=2, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:49:899None[Sandbox] Process order. (Serial=4043, Empire=2, Order=Order='OrderGoTo', Entity=#884, AdditionalFlags='IgnoreFogOfWar', Path='[42, 14] --> [43, 14] --> [44, 14] --> [45, 14]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:49:900None[Sandbox] Process order. (Serial=4044, Empire=2, Order=Order='OrderGoTo', Entity=#2935, AdditionalFlags='IgnoreFogOfWar', Path='[36, 19] --> [36, 20] --> [35, 21] --> [35, 22]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:49:900None[Sandbox] Process order. (Serial=4045, Empire=2, Order=Order='OrderGoTo', Entity=#2094, AdditionalFlags='IgnoreFogOfWar', Path='[50, 10] --> [49, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:49:900None[Sandbox] Process order. (Serial=4046, Empire=2, Order=Order='OrderGoTo', Entity=#2417, AdditionalFlags='IgnoreFogOfWar', Path='[35, 28] --> [34, 29] --> [34, 30] --> [34, 31]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:49:908None[Sandbox] Process order. (Serial=4047, Empire=2, Order=Order='OrderGoTo', Entity=#1650, AdditionalFlags='IgnoreFogOfWar', Path='[49, 10] --> [49, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:49:908None[Sandbox] Process order. (Serial=4048, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:49:910None[Sandbox] Process order. (Serial=4049, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:49:911None[Sandbox] Process order. (Serial=4050, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:49:913None[Sandbox] Process order. (Serial=4051, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:49:928None[Sandbox] Process order. (Serial=4052, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:49:936None[Sandbox] Process order. (Serial=4053, Empire=3, Order=Order OrderDisbandUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:49:938None[Sandbox] Process order. (Serial=4054, Empire=3, Order=Order OrderEnqueueTechnology)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:49:938None[Sandbox] Process order. (Serial=4055, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:49:938None[Sandbox] Process order. (Serial=4056, Empire=3, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 5 Money Investment None Influence Investment None)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:49:939None[Sandbox] Process order. (Serial=4057, Empire=3, Order=Order OrderEnactTreatyMinorEmpire MinorEmpireIndex: 5 Treaty CulturalExchange)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:49:940None[Sandbox] Process order. (Serial=4058, Empire=3, Order=Order='OrderGoTo', Entity=#3255, AdditionalFlags='IgnoreFogOfWar', Path='[43, 52] --> [42, 52]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:49:947None[Sandbox] Process order. (Serial=4059, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:49:957None[Sandbox] Process order. (Serial=4060, Empire=3, Order=Order OrderUpgradeUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:49:976None[Sandbox] Process order. (Serial=4061, Empire=4, Order=Order='OrderGoTo', Entity=#3292, AdditionalFlags='IgnoreFogOfWar', Path='[89, 54]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:49:986None[Sandbox] Process order. (Serial=4062, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:49:996None[Sandbox] Process order. (Serial=4063, Empire=6, Order=Order='OrderGoTo', Entity=#2410, AdditionalFlags='IgnoreFogOfWar', Path='[51, 4] --> [50, 4] --> [49, 3]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:50:007None[Sandbox] Process order. (Serial=4064, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:50:017None[Sandbox] Process order. (Serial=4065, Empire=7, Order=Order='OrderGoTo', Entity=#3273, AdditionalFlags='IgnoreFogOfWar', Path='[85, 58] --> [86, 58] --> [86, 57] --> [87, 56]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:50:029None[Sandbox] Process order. (Serial=4066, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:50:036None[Sandbox] Process order. (Serial=4067, Empire=8, Order=Order='OrderGoTo', Entity=#3308, AdditionalFlags='IgnoreFogOfWar', Path='[80, 64] --> [80, 63] --> [81, 62] --> [81, 61]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:50:047None[Sandbox] Process order. (Serial=4068, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:50:058None[Sandbox] Process order. (Serial=4069, Empire=5, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:50:058None[Sandbox] Process order. (Serial=4070, Empire=72, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:50:106None[Sandbox] Process order. (Serial=4071, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 6 Money Investment Low Influence Investment Low)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:50:106None[Sandbox] Process order. (Serial=4072, Empire=2, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '1980', Construction: '168')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:50:120NoneArmy 995 does not exists anymore. Fail task.
Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.ExplorationMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Empire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()
15:02:50:137None[Sandbox] Process order. (Serial=4073, Empire=3, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 5 Money Investment Medium Influence Investment Medium)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:50:137None[Sandbox] Process order. (Serial=4074, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:50:148None[Sandbox] Process order. (Serial=4075, Empire=3, Order=Order='OrderGoTo', Entity=#2662, AdditionalFlags='IgnoreFogOfWar', Path='[37, 45] --> [36, 45] --> [36, 44] --> [35, 43]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:50:156None[Sandbox] Process order. (Serial=4076, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:50:169None[Sandbox] Process order. (Serial=4077, Empire=4, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:50:288None[Sandbox] Process order. (Serial=4078, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:50:308None[Sandbox] Process order. (Serial=4079, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1980' Constructible: 'Infrastructure_Military_Family02_01' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:50:308None[Sandbox] Process order. (Serial=4080, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:50:508None[Sandbox] Process order. (Serial=4081, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:50:801None[Sandbox] Process order. (Serial=4082, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:50:883None[Sandbox] Process order. (Serial=4083, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:50:885None[Sandbox] Process order. (Serial=4084, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:50:913None[Sandbox] Process order. (Serial=4085, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:50:915None[Sandbox] Process order. (Serial=4086, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:50:923None[Sandbox] Process order. (Serial=4087, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:50:924None[Sandbox] Process order. (Serial=4088, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:50:943None[Sandbox] Process order. (Serial=4089, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:50:953None[Sandbox] Process order. (Serial=4090, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:51:013None[Sandbox] Process order. (Serial=4091, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:51:033None[Sandbox] Process order. (Serial=4092, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:51:053None[Sandbox] Process order. (Serial=4093, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:51:113None[Sandbox] Process order. (Serial=4094, Empire=2, Order=Order OrderActivateCivic)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:51:133None[Sandbox] Process order. (Serial=4095, Empire=2, Order=Order='OrderGoTo', Entity=#2094, AdditionalFlags='IgnoreFogOfWar', Path='[50, 10] --> [50, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:51:163None[Sandbox] Process order. (Serial=4096, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:51:313None[Sandbox] Process order. (Serial=4097, Empire=2, Order=Order='OrderGoTo', Entity=#1650, AdditionalFlags='IgnoreFogOfWar', Path='[49, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:51:323None[Sandbox] Process order. (Serial=4098, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:51:343None[Sandbox] Process order. (Serial=4099, Empire=3, Order=Order='OrderGoTo', Entity=#3255, AdditionalFlags='IgnoreFogOfWar', Path='[43, 52] --> [44, 52] --> [44, 53] --> [44, 54] --> [43, 55]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:51:715None[Sandbox] Process order. (Serial=4100, Empire=2, Order=Order='OrderGoTo', Entity=#1650, AdditionalFlags='IgnoreFogOfWar', Path='[50, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:51:895None[Sandbox] Process order. (Serial=4101, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:51:896None[Sandbox] Process order. (Serial=4102, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:51:915None[Sandbox] Process order. (Serial=4103, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:51:924None[Sandbox] Process order. (Serial=4104, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:51:938None[Sandbox] Process order. (Serial=4105, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:51:940None[Sandbox] Process order. (Serial=4106, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:51:955None[Sandbox] Process order. (Serial=4107, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:52:025None[Sandbox] Process order. (Serial=4108, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:52:035None[Sandbox] Process order. (Serial=4109, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:52:057None[Sandbox] Process order. (Serial=4110, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:52:137None[Sandbox] Process order. (Serial=4111, Empire=6, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:52:176None[Sandbox] Process order. (Serial=4112, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:52:326None[Sandbox] Process order. (Serial=4113, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:52:336None[Sandbox] Process order. (Serial=4114, Empire=6, Order=Order='OrderGoTo', Entity=#2410, AdditionalFlags='IgnoreFogOfWar', Path='[50, 3]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:52:721None[Sandbox] Process order. (Serial=4115, Empire=2, Order=Order='OrderGoTo', Entity=#1650, AdditionalFlags='IgnoreFogOfWar', Path='[49, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:52:731None[Sandbox] Process order. (Serial=4116, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:52:902None[Sandbox] Process order. (Serial=4117, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:52:922None[Sandbox] Process order. (Serial=4118, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:52:942None[Sandbox] Process order. (Serial=4119, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:52:944None[Sandbox] Process order. (Serial=4120, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:52:955None[Sandbox] Process order. (Serial=4121, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:52:965None[Sandbox] Process order. (Serial=4122, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:53:033None[Sandbox] Process order. (Serial=4123, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:53:043None[Sandbox] Process order. (Serial=4124, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:53:064None[Sandbox] Process order. (Serial=4125, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:53:094None[Sandbox] Process order. (Serial=4126, Empire=1, Order=Order='OrderGoTo', Entity=#3205, AdditionalFlags='IgnoreFogOfWar', Path='[94, 13] --> [95, 14] --> [94, 15] --> [94, 16]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:53:104None[Sandbox] Process order. (Serial=4127, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:53:124None[Sandbox] Process order. (Serial=4128, Empire=2, Order=Order='OrderGoTo', Entity=#1650, AdditionalFlags='IgnoreFogOfWar', Path='[49, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:53:167None[Sandbox] Process order. (Serial=4129, Empire=7, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:53:167None[Sandbox] Process order. (Serial=4130, Empire=8, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:53:185None[Sandbox] Process order. (Serial=4131, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:53:736None[Sandbox] Process order. (Serial=4132, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:53:936None[Sandbox] Process order. (Serial=4133, Empire=2, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:53:977None[Sandbox] Process order. (Serial=4134, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:54:106None[Sandbox] Process order. (Serial=4135, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:54:982None[Sandbox] Process order. (Serial=4136, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:55:113None[Sandbox] Process order. (Serial=4137, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:55:294None[Sandbox] Process order. (Serial=4138, Empire=1, Order=Order OrderTransferUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:55:545None[Sandbox] Process order. (Serial=4139, Empire=1, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:55:896None[Sandbox] Process order. (Serial=4140, Empire=0, Order=Order OrderRemoveTechnologyByName)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:55:988None[Sandbox] Process order. (Serial=4141, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:56:150None[Sandbox] Process order. (Serial=4142, Empire=3, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:02:56:994None[Sandbox] Process order. (Serial=4143, Empire=0, Order=Order OrderEnqueueTechnology)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:02:865None[Sandbox] Process order. (Serial=4144, Empire=0, Order=Order='OrderGoToAndMerge', Entity=#3279, path='[92, 43] --> [92, 44] --> [91, 45] --> [91, 46] --> [90, 46] --> [89, 47] --> [88, 47]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:02:874None[Sandbox] Process order. (Serial=4145, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:03:887None[Sandbox] Process order. (Serial=4146, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:04:682None[Sandbox] Process order. (Serial=4147, Empire=0, Order=Order='OrderGoTo', Entity=#3220, path='[88, 48] --> [87, 49] --> [87, 50] --> [86, 51]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:04:694None[Sandbox] Process order. (Serial=4148, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:05:701None[Sandbox] Process order. (Serial=4149, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:06:707None[Sandbox] Process order. (Serial=4150, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:07:717None[Sandbox] Process order. (Serial=4151, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:08:011None[Sandbox] Process order. (Serial=4152, Empire=0, Order=Order='OrderGoTo', Entity=#2376, path='[89, 52] --> [88, 52] --> [87, 53]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:08:022None[Sandbox] Process order. (Serial=4153, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:08:045None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_AboriginalAustralia #3292 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
15:03:09:032None[Sandbox] Process order. (Serial=4154, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:10:038None[Sandbox] Process order. (Serial=4155, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:14:551None[Sandbox] Process order. (Serial=4156, Empire=0, Order=Order='OrderGoTo', Entity=#1185, path='[90, 15] --> [89, 15] --> [89, 14] --> [88, 13] --> [88, 12] --> [87, 12] --> [86, 12] --> [85, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:14:561None[Sandbox] Process order. (Serial=4157, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:15:573None[Sandbox] Process order. (Serial=4158, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:16:585None[Sandbox] Process order. (Serial=4159, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:17:595None[Sandbox] Process order. (Serial=4160, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:20:041None[Sandbox] Process order. (Serial=4161, Empire=0, Order=Order='OrderGoTo', Entity=#2376, path='[87, 54] --> [86, 54] --> [85, 55] --> [84, 55] --> [84, 56]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:20:049None[Sandbox] Process order. (Serial=4162, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:21:055None[Sandbox] Process order. (Serial=4163, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:26:469None[Sandbox] Process order. (Serial=4164, Empire=0, Order=Order='OrderGoTo', Entity=#3279, path='[91, 45] --> [91, 46] --> [90, 46] --> [89, 47] --> [88, 47]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:26:480None[Sandbox] Process order. (Serial=4165, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:27:093None[Sandbox] Process order. (Serial=4166, Empire=0, Order=Order OrderFurtherActions)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:27:103None[Sandbox] Process order. (Serial=4167, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:27:104None[Sandbox] Process order. (Serial=4168, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:27:105None[Sandbox] Process order. (Serial=4169, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:27:106None[Sandbox] Process order. (Serial=4170, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:27:483None[Sandbox] Process order. (Serial=4171, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:28:110None[Sandbox] Process order. (Serial=4172, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:28:112None[Sandbox] Process order. (Serial=4173, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:28:119None[Sandbox] Process order. (Serial=4174, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:28:492None[Sandbox] Process order. (Serial=4175, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:29:114None[Sandbox] Process order. (Serial=4176, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:29:124None[Sandbox] Process order. (Serial=4177, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:29:126None[Sandbox] Process order. (Serial=4178, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:30:130None[Sandbox] Process order. (Serial=4179, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:30:140None[Sandbox] Process order. (Serial=4180, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:31:145None[Sandbox] Process order. (Serial=4181, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:32:192None[Sandbox] Process order. (Serial=4182, Empire=0, Order=Order='OrderGoTo', Entity=#2418, path='[74, 65] --> [75, 66] --> [75, 67] --> [76, 67] --> [77, 68] --> [76, 68]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:32:201None[Sandbox] Process order. (Serial=4183, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:33:204None[Sandbox] Process order. (Serial=4184, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:34:210None[Sandbox] Process order. (Serial=4185, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:35:215None[Sandbox] Process order. (Serial=4186, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:35:417None[Sandbox] Process order. (Serial=4187, Empire=0, Order=Order='OrderGoTo', Entity=#3182, path='[93, 28] --> [93, 27] --> [93, 26] --> [92, 25]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:35:428None[Sandbox] Process order. (Serial=4188, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:35:468None[Sandbox] Process order. (Serial=4189, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:36:024None[Sandbox] Process order. (Serial=4190, Empire=0, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:36:434None[Sandbox] Process order. (Serial=4191, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:37:440None[Sandbox] Process order. (Serial=4192, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:38:451None[Sandbox] Process order. (Serial=4193, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:38:581None[Sandbox] Process order. (Serial=4194, Empire=-1, Order=Order OrderWaitForOrderReplication)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:38:773None[Deeds] DeedDefinition 'Fame_CompetitiveDeed_ArtificialWonderCompleted' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:03:39:425NoneAI Synchronization took 650ms at frame 7356 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
15:03:39:455NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:03:39:455NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:03:39:455NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:03:39:773None[Sandbox] Process order. (Serial=4195, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:40:789None[Sandbox] Process order. (Serial=4196, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1172' Constructible: 'Infrastructure_Money_Family02_01' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:40:790None[Sandbox] Process order. (Serial=4197, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:40:790None[Sandbox] Process order. (Serial=4198, Empire=1, Order=Order='OrderGoTo', Entity=#881, AdditionalFlags='IgnoreFogOfWar', Path='[94, 12] --> [93, 11] --> [92, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:40:790None[Sandbox] Process order. (Serial=4199, Empire=1, Order=Order='OrderGoTo', Entity=#2374, AdditionalFlags='IgnoreFogOfWar', Path='[93, 16] --> [92, 16] --> [91, 15]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:40:800None[Sandbox] Process order. (Serial=4200, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:40:802None[Sandbox] Process order. (Serial=4201, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:40:820None[Sandbox] Process order. (Serial=4202, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 6 Money Investment None Influence Investment None)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:40:820None[Sandbox] Process order. (Serial=4203, Empire=2, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:40:820None[Sandbox] Process order. (Serial=4204, Empire=2, Order=Order='OrderGoTo', Entity=#2935, AdditionalFlags='IgnoreFogOfWar', Path='[34, 23] --> [34, 24] --> [33, 25] --> [34, 26]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:40:822None[Sandbox] Process order. (Serial=4205, Empire=2, Order=Order='OrderGoTo', Entity=#884, AdditionalFlags='IgnoreFogOfWar', Path='[46, 14] --> [47, 14]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:40:823None[Sandbox] Process order. (Serial=4206, Empire=2, Order=Order='OrderGoTo', Entity=#1650, AdditionalFlags='IgnoreFogOfWar', Path='[50, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:40:823None[Sandbox] Process order. (Serial=4207, Empire=2, Order=Order='OrderGoTo', Entity=#2417, AdditionalFlags='IgnoreFogOfWar', Path='[35, 32] --> [34, 33] --> [34, 34] --> [34, 35]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:40:824None[Sandbox] Process order. (Serial=4208, Empire=2, Order=Order='OrderGoTo', Entity=#2094, AdditionalFlags='IgnoreFogOfWar', Path='[50, 10] --> [49, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:40:830None[Sandbox] Process order. (Serial=4209, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:40:832None[Sandbox] Process order. (Serial=4210, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:40:836None[Sandbox] Process order. (Serial=4211, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:40:838None[Sandbox] Process order. (Serial=4212, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:40:840None[Sandbox] Process order. (Serial=4213, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:40:850None[Sandbox] Process order. (Serial=4214, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2578' Constructible: 'Infrastructure_Industry_Family02_01' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:40:850None[Sandbox] Process order. (Serial=4215, Empire=3, Order=Order OrderBuyoutAvailableConstruction. Settlement=1033, Constructible=LandUnit_Era1_Common_ScoutCavalry, Position=[-1, -1], Currency=Money)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:40:853None[Sandbox] Process order. (Serial=4216, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:40:853None[Sandbox] Process order. (Serial=4217, Empire=3, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 5 Money Investment None Influence Investment None)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:40:853None[Sandbox] Process order. (Serial=4218, Empire=3, Order=Order OrderClaimArtificialWonder)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:40:854None[Sandbox] Process order. (Serial=4219, Empire=3, Order=Order='OrderGoTo', Entity=#3255, AdditionalFlags='IgnoreFogOfWar', Path='[44, 56] --> [44, 57] --> [44, 58] --> [44, 59] --> [45, 59] --> [46, 59] --> [47, 59]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:40:860None[Sandbox] Process order. (Serial=4220, Empire=3, Order=Order='OrderGoTo', Entity=#2662, AdditionalFlags='IgnoreFogOfWar', Path='[36, 44] --> [36, 43] --> [37, 43] --> [38, 44]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:40:861None[Sandbox] Process order. (Serial=4221, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:40:870None[Sandbox] Process order. (Serial=4222, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:40:877None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #3318 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
15:03:40:882None[Sandbox] Process order. (Serial=4223, Empire=6, Order=Order='OrderGoTo', Entity=#2410, AdditionalFlags='IgnoreFogOfWar', Path='[49, 3]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:40:889None[Sandbox] Process order. (Serial=4224, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:40:900None[Sandbox] Process order. (Serial=4225, Empire=8, Order=Order='OrderGoTo', Entity=#3308, AdditionalFlags='IgnoreFogOfWar', Path='[82, 61] --> [83, 60] --> [83, 59]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:40:909None[Sandbox] Process order. (Serial=4226, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:40:919None[Sandbox] Process order. (Serial=4227, Empire=4, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:40:919None[Sandbox] Process order. (Serial=4228, Empire=5, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:40:919None[Sandbox] Process order. (Serial=4229, Empire=7, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:40:919None[Sandbox] Process order. (Serial=4230, Empire=72, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:40:992None[Sandbox] Process order. (Serial=4231, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:41:022None[Sandbox] Process order. (Serial=4232, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 6 Money Investment Medium Influence Investment Medium)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:41:022None[Sandbox] Process order. (Serial=4233, Empire=2, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '1162', Construction: '169')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:41:054None[Sandbox] Process order. (Serial=4234, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1033' Constructible: 'Infrastructure_Military_Family02_01' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:41:054None[Sandbox] Process order. (Serial=4235, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:41:054None[Sandbox] Process order. (Serial=4236, Empire=3, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 5 Money Investment Low Influence Investment Low)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:41:055None[Sandbox] Process order. (Serial=4237, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2578' Constructible: 'LandUnit_Era1_OlmecCivilization_JavelinThrowers' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:41:056None[Sandbox] Process order. (Serial=4238, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:41:072None[Sandbox] Process order. (Serial=4239, Empire=3, Order=Order OrderStartEmpireWideConstruction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:41:096None[Sandbox] Process order. (Serial=4240, Empire=6, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:41:226None[Sandbox] Process order. (Serial=4241, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:41:228None[Sandbox] Process order. (Serial=4242, Empire=2, Order=Order='OrderGoTo', Entity=#1650, AdditionalFlags='IgnoreFogOfWar', Path='[49, 9] --> [49, 10] --> [49, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:41:244None[Sandbox] Process order. (Serial=4243, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1162' Constructible: 'Extension_Base_Money' Position: '[38, 10]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:41:274None[Sandbox] Process order. (Serial=4244, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:41:304None[Sandbox] Process order. (Serial=4245, Empire=6, Order=Order='OrderGoTo', Entity=#2410, AdditionalFlags='IgnoreFogOfWar', Path='[50, 3] --> [51, 3] --> [52, 4]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:41:425None[Sandbox] Process order. (Serial=4246, Empire=2, Order=Order OrderBuyoutConstructionByGuid, Settlement: '1980', Construction: '170'))
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:41:425None[Sandbox] Process order. (Serial=4247, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:41:644None[Sandbox] Process order. (Serial=4248, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1980' Constructible: 'Extension_Base_Money' Position: '[36, 25]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:41:806None[Sandbox] Process order. (Serial=4249, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:41:815None[Sandbox] Process order. (Serial=4250, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:41:836None[Sandbox] Process order. (Serial=4251, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:41:839None[Sandbox] Process order. (Serial=4252, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:41:849None[Sandbox] Process order. (Serial=4253, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:41:851None[Sandbox] Process order. (Serial=4254, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:41:854None[Sandbox] Process order. (Serial=4255, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:41:877None[Sandbox] Process order. (Serial=4256, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:41:882None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_HittiteEmpire #3319 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
15:03:41:889None[Sandbox] Process order. (Serial=4257, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:41:909None[Sandbox] Process order. (Serial=4258, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:41:916None[Sandbox] Process order. (Serial=4259, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:42:026None[Sandbox] Process order. (Serial=4260, Empire=2, Order=Order OrderArmySettle: ArmyGuid=#2094, ActionGuid=#0)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:42:029None[Sandbox] Process order. (Serial=4261, Empire=2, Order=Order='OrderGoTo', Entity=#3319, AdditionalFlags='IgnoreFogOfWar', Path='[47, 13] --> [47, 12] --> [46, 11] --> [45, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:42:036None[Sandbox] Process order. (Serial=4262, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:42:217None[Empire 2] The task 2300:Build Outpost Creation on [49, 11] to restore is not in progress, force the allocations so it can be started. This should only happen when an AI take back control over a human player.
Amplitude.AI.ProcessingPasses.TaskRestorationPass`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.BaseBuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Continue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:03:42:227None[Sandbox] Process order. (Serial=4263, Empire=2, Order=Order='OrderGoTo', Entity=#884, AdditionalFlags='IgnoreFogOfWar', Path='[48, 14]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:42:818None[Sandbox] Process order. (Serial=4264, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:42:833None[Sandbox] Process order. (Serial=4265, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:42:852None[Sandbox] Process order. (Serial=4266, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:42:864None[Sandbox] Process order. (Serial=4267, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:42:867None[Sandbox] Process order. (Serial=4268, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:42:875None[Sandbox] Process order. (Serial=4269, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:42:893None[Sandbox] Process order. (Serial=4270, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:42:903None[Sandbox] Process order. (Serial=4271, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:42:923None[Sandbox] Process order. (Serial=4272, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:42:924None[Sandbox] Process order. (Serial=4273, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:42:993None[Sandbox] Process order. (Serial=4274, Empire=1, Order=Order OrderArmySettle: ArmyGuid=#881, ActionGuid=#0)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:43:046None[Sandbox] Process order. (Serial=4275, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:43:048None[Sandbox] Process order. (Serial=4276, Empire=8, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:43:191None[Empire 1] The task 2763:Build Outpost Creation on [92, 11] to restore is not in progress, force the allocations so it can be started. This should only happen when an AI take back control over a human player.
Amplitude.AI.ProcessingPasses.TaskRestorationPass`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.BaseBuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Continue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:03:43:223None[Sandbox] Process order. (Serial=4277, Empire=2, Order=Order='OrderGoTo', Entity=#884, AdditionalFlags='IgnoreFogOfWar', Path='[49, 14]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:43:263None[Sandbox] Process order. (Serial=4278, Empire=8, Order=Order='OrderGoTo', Entity=#3308, AdditionalFlags='IgnoreFogOfWar', Path='[83, 60]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:43:283None[Sandbox] Process order. (Serial=4279, Empire=1, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:43:849None[Sandbox] Process order. (Serial=4280, Empire=0, Order=Order='OrderGoTo', Entity=#2418, path='[76, 67] --> [77, 68] --> [76, 68]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:43:859None[Sandbox] Process order. (Serial=4281, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:43:861None[Sandbox] Process order. (Serial=4282, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:43:879None[Sandbox] Process order. (Serial=4283, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:43:882None[Sandbox] Process order. (Serial=4284, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:43:893None[Sandbox] Process order. (Serial=4285, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:43:910None[Sandbox] Process order. (Serial=4286, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:43:912None[Sandbox] Process order. (Serial=4287, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:43:931None[Sandbox] Process order. (Serial=4288, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:44:052None[Sandbox] Process order. (Serial=4289, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:44:231None[Sandbox] Process order. (Serial=4290, Empire=2, Order=Order='OrderGoTo', Entity=#1650, AdditionalFlags='IgnoreFogOfWar', Path='[48, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:44:240None[Sandbox] Process order. (Serial=4291, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:44:863None[Sandbox] Process order. (Serial=4292, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:44:913None[Sandbox] Process order. (Serial=4293, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:45:065None[Sandbox] Process order. (Serial=4294, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:45:264None[Sandbox] Process order. (Serial=4295, Empire=2, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:45:866None[Sandbox] Process order. (Serial=4296, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:45:917None[Sandbox] Process order. (Serial=4297, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:46:921None[Sandbox] Process order. (Serial=4298, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:47:073None[Sandbox] Process order. (Serial=4299, Empire=3, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:47:719None[Sandbox] Process order. (Serial=4300, Empire=0, Order=Order='OrderGoTo', Entity=#3220, path='[86, 52] --> [85, 52] --> [84, 52]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:47:729None[Sandbox] Process order. (Serial=4301, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:48:734None[Sandbox] Process order. (Serial=4302, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:49:577None[Sandbox] Process order. (Serial=4303, Empire=0, Order=Order='OrderGoTo', Entity=#2376, path='[86, 55]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:49:585None[Sandbox] Process order. (Serial=4304, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:49:668None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_AboriginalAustralia #3292 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
15:03:49:707None[Sandbox] Process order. (Serial=4305, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:49:709None[Sandbox] Process order. (Serial=4306, Empire=0, Order=Order OrderChangeNotificationFlags)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:49:747None[Sandbox] Process order. (Serial=4307, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:51:064None[Sandbox] Process order. (Serial=4308, Empire=7, Order=Order OrderCreateBattle Attacker #3273 Target #2376 Action #0 InstantResolve: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:51:073None[Sandbox] Process order. (Serial=4309, Empire=7, Order=Order OrderBattleConfirmation - BattleGUID: 3348 EmpireIndex: 7)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:51:113None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_European #3273 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
15:03:51:128NonePresentation Battle 3348: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:03:51:128NonePresentation Battle 3348: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:03:51:128NonePresentation Battle 3348: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:03:51:128NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:03:51:128NoneRestorePresentationBattlePreview created ticket #27645.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:03:51:128NonePresentation Battle 3348: Execute action[2]: ParticipantJoined. EmpireIndex=7, Guid=3273, Group=Attacker, Modifiers=None, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:03:51:129None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #3273 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:03:51:129NonePresentation Battle 3348: Execute action[3]: ParticipantJoined. EmpireIndex=0, Guid=2376, Group=Defender, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:03:51:129None[Preview] PresentationArmy LandUnit_Era1_Common_Warriors #2376 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:03:51:129NonePresentation Battle 3348: Execute action[4]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:03:51:129NonePresentation Battle 3348: Execute action[4]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:03:51:129NonePresentation Battle 3348: Execute action[5]: ReportDeploymentZone. EmpireIndex=7, Group=Attacker, deploymentTileCount=23 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:03:51:131NonePresentation Battle 3348: Execute action[6]: ReportDeploymentZone. EmpireIndex=0, Group=Defender, deploymentTileCount=12 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:03:51:131NonePresentation Battle 3348: Execute action[7]: StartConfirmation. EmpireIndex=0 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:03:51:131None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #3292 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:03:51:131None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #3292 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:03:51:131NonePresentation Battle 3348: Execute action[8]: ContenderConfirmed. EmpireIndex=7 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:03:51:146NoneRequestRestoreAsyncOperation_Completed for ticket #27645.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
15:03:51:146NoneRestorePresentationBattlePreview skipped due to ended battle #3348
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
15:03:51:147NoneRequestAsyncOperation_Dismissed for ticket #27645.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
15:03:52:911None[Sandbox] Process order. (Serial=4310, Empire=0, Order=Order OrderBattleRetreat - BattleGUID: 3348 EmpireIndex: 0)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:53:038NonePresentation Battle 3348: Execute action[9]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:03:53:043None[Sandbox] Process order. (Serial=4311, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#3348)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:53:132NonePresentation Battle 3348: Execute action[10]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:03:53:132None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #3273 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:03:53:132None[Preview] PresentationArmy LandUnit_Era1_Common_Warriors #2376 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:03:53:132None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #3273 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:03:53:132None[Preview] PresentationArmy LandUnit_Era1_Common_Warriors #2376 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:03:53:132None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #3292 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:03:53:132None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #3292 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:03:53:132NoneReleasePresentationBattlePreview attacker #3273, defender #2376
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:03:53:132NoneHidePresentationBattlePreview attacker #3273, defender #2376
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
15:03:53:132None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #3273 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:03:53:132None[Preview] PresentationArmy LandUnit_Era1_Common_Warriors #2376 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:03:53:132None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #3273 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:03:53:132None[Preview] PresentationArmy LandUnit_Era1_Common_Warriors #2376 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:03:53:263None[Sandbox] Process order. (Serial=4312, Empire=7, Order=Order='OrderGoTo', Entity=#3273, AdditionalFlags='IgnoreFogOfWar', Path='[86, 57] --> [85, 57]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:53:273None[Sandbox] Process order. (Serial=4313, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:54:276None[Sandbox] Process order. (Serial=4314, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:54:610None[Sandbox] Process order. (Serial=4315, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:58:906None[Sandbox] Process order. (Serial=4316, Empire=0, Order=Order='OrderGoTo', Entity=#2418, path='[77, 68] --> [76, 67] --> [76, 66] --> [75, 65] --> [75, 64] --> [75, 63]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:58:916None[Sandbox] Process order. (Serial=4317, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:03:59:923None[Sandbox] Process order. (Serial=4318, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:03:133None[Sandbox] Process order. (Serial=4319, Empire=0, Order=Order='OrderGoTo', Entity=#2418, path='[77, 67] --> [78, 66] --> [78, 65] --> [79, 64]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:03:142None[Sandbox] Process order. (Serial=4320, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:09:201None[Sandbox] Process order. (Serial=4321, Empire=0, Order=Order='OrderGoToAndCutForest', Entity=#2890, path='[97, 54] --> [97, 55]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:09:210None[Sandbox] Process order. (Serial=4322, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:10:036None[Sandbox] Process order. (Serial=4323, Empire=0, Order=Order OrderFurtherActions)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:10:047None[Sandbox] Process order. (Serial=4324, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:10:048None[Sandbox] Process order. (Serial=4325, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:10:049None[Sandbox] Process order. (Serial=4326, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:10:050None[Sandbox] Process order. (Serial=4327, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:10:216None[Sandbox] Process order. (Serial=4328, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:11:055None[Sandbox] Process order. (Serial=4329, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:11:056None[Sandbox] Process order. (Serial=4330, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:11:058None[Sandbox] Process order. (Serial=4331, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:11:225None[Sandbox] Process order. (Serial=4332, Empire=0, Order=Order OrderCutForest ArmyGUID: #2890)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:12:061None[Sandbox] Process order. (Serial=4333, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:12:061None[Sandbox] Process order. (Serial=4334, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:12:070None[Sandbox] Process order. (Serial=4335, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:12:727None[Sandbox] Process order. (Serial=4336, Empire=0, Order=Order OrderChangeEntityAwakeState)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:13:068None[Sandbox] Process order. (Serial=4337, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:13:079None[Sandbox] Process order. (Serial=4338, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:14:078None[Sandbox] Process order. (Serial=4339, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:14:088None[Sandbox] Process order. (Serial=4340, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:14:964None[Sandbox] Process order. (Serial=4341, Empire=0, Order=Order OrderChangeEntityAwakeState)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:17:373None[Sandbox] Process order. (Serial=4342, Empire=0, Order=Order='OrderGoTo', Entity=#3253, path='[89, 35] --> [89, 34] --> [88, 33]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:17:384None[Sandbox] Process order. (Serial=4343, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:18:389None[Sandbox] Process order. (Serial=4344, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:19:397None[Sandbox] Process order. (Serial=4345, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:20:494None[Sandbox] Process order. (Serial=4346, Empire=0, Order=Order='OrderGoTo', Entity=#3182, path='[91, 25] --> [91, 24] --> [90, 23] --> [89, 23]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:20:505None[Sandbox] Process order. (Serial=4347, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:20:556None[Sandbox] Process order. (Serial=4348, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:21:090None[Sandbox] Process order. (Serial=4349, Empire=0, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:21:512None[Sandbox] Process order. (Serial=4350, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:22:521None[Sandbox] Process order. (Serial=4351, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:23:528None[Sandbox] Process order. (Serial=4352, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:23:670None[Sandbox] Process order. (Serial=4353, Empire=-1, Order=Order OrderWaitForOrderReplication)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:23:846NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
15:04:23:849None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #3396 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
15:04:24:506NoneAI Synchronization took 655ms at frame 7619 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
15:04:24:535NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:04:24:535NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:04:24:535NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:04:24:837None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #3401 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
15:04:24:839None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mesoamerican #3404 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
15:04:24:847None[Sandbox] Process order. (Serial=4354, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:25:874None[Sandbox] Process order. (Serial=4355, Empire=1, Order=Order='OrderGoTo', Entity=#2374, AdditionalFlags='IgnoreFogOfWar', Path='[92, 16] --> [92, 17] --> [93, 17] --> [94, 18]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:25:874None[Sandbox] Process order. (Serial=4356, Empire=1, Order=Order='OrderGoTo', Entity=#881, AdditionalFlags='IgnoreFogOfWar', Path='[91, 11] --> [90, 11] --> [90, 10] --> [89, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:25:885None[Sandbox] Process order. (Serial=4357, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:25:886None[Sandbox] Process order. (Serial=4358, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:25:888None[Sandbox] Process order. (Serial=4359, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1172' Constructible: 'Extension_Base_Money' Position: '[74, 6]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:25:914None[Sandbox] Process order. (Serial=4360, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:25:914None[Sandbox] Process order. (Serial=4361, Empire=2, Order=Id=OrderChangeFaction, NextFaction=Civilization_Era2_Huns)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:25:914None[Sandbox] Process order. (Serial=4362, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 6 Money Investment None Influence Investment None)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:25:915None[Sandbox] Process order. (Serial=4363, Empire=2, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:25:915None[Sandbox] Process order. (Serial=4364, Empire=2, Order=Order='OrderGoTo', Entity=#2935, AdditionalFlags='IgnoreFogOfWar', Path='[33, 27] --> [34, 28] --> [33, 29] --> [33, 30]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:25:916None[Sandbox] Process order. (Serial=4365, Empire=2, Order=Order='OrderGoTo', Entity=#3319, AdditionalFlags='IgnoreFogOfWar', Path='[44, 11] --> [43, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:25:924None[Sandbox] Process order. (Serial=4366, Empire=2, Order=Order='OrderGoTo', Entity=#884, AdditionalFlags='IgnoreFogOfWar', Path='[48, 14]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:25:925None[Sandbox] Process order. (Serial=4367, Empire=2, Order=Order='OrderGoTo', Entity=#1650, AdditionalFlags='IgnoreFogOfWar', Path='[47, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:25:925None[Sandbox] Process order. (Serial=4368, Empire=2, Order=Order='OrderGoTo', Entity=#2094, AdditionalFlags='IgnoreFogOfWar', Path='[50, 10] --> [49, 9] --> [50, 8] --> [50, 7]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:25:925None[Sandbox] Process order. (Serial=4369, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:25:927None[Sandbox] Process order. (Serial=4370, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:25:945None[Sandbox] Process order. (Serial=4371, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:25:948None[Sandbox] Process order. (Serial=4372, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:25:950None[Sandbox] Process order. (Serial=4373, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:25:965None[Sandbox] Process order. (Serial=4374, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1033' Constructible: 'Infrastructure_Military_Family01_01' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:25:965None[Sandbox] Process order. (Serial=4375, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2578' Constructible: 'LandUnit_Era2_Nazca_NazcaHeadHunters' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:25:965None[Sandbox] Process order. (Serial=4376, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:25:966None[Sandbox] Process order. (Serial=4377, Empire=3, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 5 Money Investment None Influence Investment None)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:25:966None[Sandbox] Process order. (Serial=4378, Empire=3, Order=Order OrderSettlementStartProcession)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:25:966None[Sandbox] Process order. (Serial=4379, Empire=3, Order=Order='OrderGoTo', Entity=#3255, AdditionalFlags='IgnoreFogOfWar', Path='[48, 60] --> [49, 60] --> [49, 61] --> [50, 61] --> [51, 61] --> [52, 61] --> [53, 61]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:25:967None[Sandbox] Process order. (Serial=4380, Empire=3, Order=Order='OrderGoTo', Entity=#3318, AdditionalFlags='IgnoreFogOfWar', Path='[42, 57] --> [43, 58] --> [44, 58] --> [44, 59] --> [45, 59] --> [46, 60] --> [47, 60]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:25:974None[Sandbox] Process order. (Serial=4381, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:25:976None[Sandbox] Process order. (Serial=4382, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:25:984None[Sandbox] Process order. (Serial=4383, Empire=4, Order=Order OrderMinorBuildConstructible SettlementGUID: #2530 Constructible: Infrastructure_Science_Family04_01)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:26:004None[Sandbox] Process order. (Serial=4384, Empire=4, Order=Order OrderMinorBuildConstructible SettlementGUID: #2530 Constructible: Extension_Base_Luxury at [88, 54])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:26:024None[Sandbox] Process order. (Serial=4385, Empire=6, Order=Order='OrderGoTo', Entity=#2410, AdditionalFlags='IgnoreFogOfWar', Path='[53, 4] --> [54, 4] --> [55, 4]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:26:024None[Sandbox] Process order. (Serial=4386, Empire=6, Order=Order='OrderGoTo', Entity=#3404, AdditionalFlags='IgnoreFogOfWar', Path='[52, 3]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:26:037None[Sandbox] Process order. (Serial=4387, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:26:038None[Sandbox] Process order. (Serial=4388, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:26:044None[Sandbox] Process order. (Serial=4389, Empire=7, Order=Order='OrderGoTo', Entity=#3273, AdditionalFlags='IgnoreFogOfWar', Path='[85, 58] --> [84, 58] --> [83, 59] --> [82, 59]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:26:054None[Sandbox] Process order. (Serial=4390, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:26:065None[Sandbox] Process order. (Serial=4391, Empire=8, Order=Order='OrderGoTo', Entity=#3308, AdditionalFlags='IgnoreFogOfWar', Path='[82, 60] --> [81, 61]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:26:075None[Sandbox] Process order. (Serial=4392, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:26:085None[Sandbox] Process order. (Serial=4393, Empire=72, Order=Order='OrderGoTo', Entity=#3401, AdditionalFlags='IgnoreFogOfWar', Path='[99, 20]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:26:095None[Sandbox] Process order. (Serial=4394, Empire=72, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:26:116None[Sandbox] Process order. (Serial=4395, Empire=4, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:26:116None[Sandbox] Process order. (Serial=4396, Empire=5, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:26:135None[Sandbox] Process order. (Serial=4397, Empire=1, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:26:154None[Sandbox] Process order. (Serial=4398, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1172' Constructible: 'LandUnit_Era1_Common_ScoutCavalry' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:26:185None[Sandbox] Process order. (Serial=4399, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 6 Money Investment High Influence Investment High)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:26:185None[Sandbox] Process order. (Serial=4400, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:26:214None[Sandbox] Process order. (Serial=4401, Empire=3, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 5 Money Investment High Influence Investment High)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:26:214None[Sandbox] Process order. (Serial=4402, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:26:225None[Sandbox] Process order. (Serial=4403, Empire=3, Order=Order='OrderGoTo', Entity=#2662, AdditionalFlags='IgnoreFogOfWar', Path='[37, 43] --> [36, 43] --> [36, 44] --> [36, 45]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:26:245None[Sandbox] Process order. (Serial=4404, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:26:247None[Sandbox] Process order. (Serial=4405, Empire=6, Order=Order OrderMinorBuildConstructible SettlementGUID: #2587 Constructible: Infrastructure_Science_Family04_01)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:26:265None[Sandbox] Process order. (Serial=4406, Empire=6, Order=Order OrderMinorBuildConstructible SettlementGUID: #2587 Constructible: Extension_Base_Strategic02 at [49, 4])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:26:287None[Sandbox] Process order. (Serial=4407, Empire=72, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:26:345None[Sandbox] Process order. (Serial=4408, Empire=2, Order=Order='OrderGoTo', Entity=#884, AdditionalFlags='IgnoreFogOfWar', Path='[48, 13]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:26:345None[Sandbox] Process order. (Serial=4409, Empire=2, Order=Order='OrderGoTo', Entity=#1650, AdditionalFlags='IgnoreFogOfWar', Path='[48, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:26:385None[Sandbox] Process order. (Serial=4410, Empire=72, Order=Order='OrderGoTo', Entity=#3401, AdditionalFlags='IgnoreFogOfWar', Path='[98, 19] --> [99, 18]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:26:558None[Sandbox] Process order. (Serial=4411, Empire=3, Order=Order OrderBuyoutConstructionByGuid, Settlement: '1033', Construction: '174'))
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:26:889None[Sandbox] Process order. (Serial=4412, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:26:898None[Sandbox] Process order. (Serial=4413, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:26:938None[Sandbox] Process order. (Serial=4414, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:26:940None[Sandbox] Process order. (Serial=4415, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:26:948None[Sandbox] Process order. (Serial=4416, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:26:960None[Sandbox] Process order. (Serial=4417, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:26:961None[Sandbox] Process order. (Serial=4418, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:26:979None[Sandbox] Process order. (Serial=4419, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:26:980None[Sandbox] Process order. (Serial=4420, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:27:050None[Sandbox] Process order. (Serial=4421, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:27:062None[Sandbox] Process order. (Serial=4422, Empire=0, Order=Order='OrderGoTo', Entity=#2418, path='[77, 67] --> [78, 66] --> [78, 65] --> [79, 64]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:27:062None[Sandbox] Process order. (Serial=4423, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:27:070None[Sandbox] Process order. (Serial=4424, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:27:091None[Sandbox] Process order. (Serial=4425, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:27:100None[Sandbox] Process order. (Serial=4426, Empire=72, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:27:173None[Sandbox] Process order. (Serial=4427, Empire=8, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:27:254None[Sandbox] Process order. (Serial=4428, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:27:353None[Sandbox] Process order. (Serial=4429, Empire=2, Order=Order='OrderGoTo', Entity=#884, AdditionalFlags='IgnoreFogOfWar', Path='[49, 14]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:27:353None[Sandbox] Process order. (Serial=4430, Empire=2, Order=Order='OrderGoTo', Entity=#1650, AdditionalFlags='IgnoreFogOfWar', Path='[47, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:27:897None[Sandbox] Process order. (Serial=4431, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:27:907None[Sandbox] Process order. (Serial=4432, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:27:948None[Sandbox] Process order. (Serial=4433, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:27:957None[Sandbox] Process order. (Serial=4434, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:27:966None[Sandbox] Process order. (Serial=4435, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:27:968None[Sandbox] Process order. (Serial=4436, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:27:987None[Sandbox] Process order. (Serial=4437, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:27:989None[Sandbox] Process order. (Serial=4438, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:28:057None[Sandbox] Process order. (Serial=4439, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:28:076None[Sandbox] Process order. (Serial=4440, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:28:077None[Sandbox] Process order. (Serial=4441, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:28:146None[Sandbox] Process order. (Serial=4442, Empire=72, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:28:196None[Sandbox] Process order. (Serial=4443, Empire=6, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:28:266None[Sandbox] Process order. (Serial=4444, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:28:366None[Sandbox] Process order. (Serial=4445, Empire=2, Order=Order='OrderGoTo', Entity=#884, AdditionalFlags='IgnoreFogOfWar', Path='[48, 14]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:28:366None[Sandbox] Process order. (Serial=4446, Empire=2, Order=Order='OrderGoTo', Entity=#1650, AdditionalFlags='IgnoreFogOfWar', Path='[47, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:28:406None[Sandbox] Process order. (Serial=4447, Empire=6, Order=Order='OrderGoTo', Entity=#2410, AdditionalFlags='IgnoreFogOfWar', Path='[54, 4]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:28:741None[Sandbox] Process order. (Serial=4448, Empire=0, Order=Order='OrderGoToAndRansack', Entity=#2418, path='[78, 65] --> [79, 64]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:28:900None[Sandbox] Process order. (Serial=4449, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:28:922None[Sandbox] Process order. (Serial=4450, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:28:952None[Sandbox] Process order. (Serial=4451, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:28:962None[Sandbox] Process order. (Serial=4452, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:28:971None[Sandbox] Process order. (Serial=4453, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:28:983None[Sandbox] Process order. (Serial=4454, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:28:993None[Sandbox] Process order. (Serial=4455, Empire=1, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:29:003None[Sandbox] Process order. (Serial=4456, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:29:005None[Sandbox] Process order. (Serial=4457, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:29:063None[Sandbox] Process order. (Serial=4458, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:29:083None[Sandbox] Process order. (Serial=4459, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:29:085None[Sandbox] Process order. (Serial=4460, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:29:194None[Sandbox] Process order. (Serial=4461, Empire=7, Order=Order OrderArmySettle: ArmyGuid=#3273, ActionGuid=#0)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:29:215None[Sandbox] Process order. (Serial=4462, Empire=2, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:29:280None[Sandbox] Process order. (Serial=4463, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:29:396None[Sandbox] Process order. (Serial=4464, Empire=7, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:30:008None[Sandbox] Process order. (Serial=4465, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:30:009None[Sandbox] Process order. (Serial=4466, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:30:092None[Sandbox] Process order. (Serial=4467, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:31:019None[Sandbox] Process order. (Serial=4468, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:31:022None[Sandbox] Process order. (Serial=4469, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:31:098None[Sandbox] Process order. (Serial=4470, Empire=0, Order=Order OrderRansack)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:31:808None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Nubia #881 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
15:04:32:025None[Sandbox] Process order. (Serial=4471, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:32:026None[Sandbox] Process order. (Serial=4472, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:32:207None[Sandbox] Process order. (Serial=4473, Empire=3, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:33:776None[Sandbox] Process order. (Serial=4474, Empire=0, Order=Order='OrderGoTo', Entity=#2376, path='[88, 53]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:33:785None[Sandbox] Process order. (Serial=4475, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:38:416None[Sandbox] Process order. (Serial=4476, Empire=0, Order=Order OrderCutForest ArmyGUID: #2376)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:45:011None[Sandbox] Process order. (Serial=4477, Empire=0, Order=Order='OrderGoTo', Entity=#3394, path='[92, 41] --> [93, 40] --> [92, 39] --> [92, 38] --> [91, 37] --> [91, 36] --> [90, 36]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:45:022None[Sandbox] Process order. (Serial=4478, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:45:665None[Sandbox] Process order. (Serial=4479, Empire=0, Order=Order OrderFurtherActions)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:45:675None[Sandbox] Process order. (Serial=4480, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:45:676None[Sandbox] Process order. (Serial=4481, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:46:027None[Sandbox] Process order. (Serial=4482, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:46:683None[Sandbox] Process order. (Serial=4483, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:47:033None[Sandbox] Process order. (Serial=4484, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:47:685None[Sandbox] Process order. (Serial=4485, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:48:040None[Sandbox] Process order. (Serial=4486, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:48:120None[Sandbox] Process order. (Serial=4487, Empire=0, Order=Order='OrderGoTo', Entity=#3279, path='[88, 48] --> [87, 49] --> [87, 50]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:48:129None[Sandbox] Process order. (Serial=4488, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:48:694None[Sandbox] Process order. (Serial=4489, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:49:045None[Sandbox] Process order. (Serial=4490, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:49:137None[Sandbox] Process order. (Serial=4491, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:49:698None[Sandbox] Process order. (Serial=4492, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:50:131None[Sandbox] Process order. (Serial=4493, Empire=0, Order=Order='OrderGoTo', Entity=#3220, path='[83, 53] --> [82, 53] --> [81, 53] --> [80, 53]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:50:143None[Sandbox] Process order. (Serial=4494, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:50:144None[Sandbox] Process order. (Serial=4495, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:51:155None[Sandbox] Process order. (Serial=4496, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:52:160None[Sandbox] Process order. (Serial=4497, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:53:164None[Sandbox] Process order. (Serial=4498, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:54:039None[Sandbox] Process order. (Serial=4499, Empire=0, Order=Order='OrderGoTo', Entity=#3253, path='[89, 33] --> [90, 32] --> [90, 31] --> [91, 30]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:54:048None[Sandbox] Process order. (Serial=4500, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:55:055None[Sandbox] Process order. (Serial=4501, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:56:057None[Sandbox] Process order. (Serial=4502, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:56:643None[Sandbox] Process order. (Serial=4503, Empire=0, Order=Order='OrderGoTo', Entity=#3279, path='[86, 51]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:56:653None[Sandbox] Process order. (Serial=4504, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:57:066None[Sandbox] Process order. (Serial=4505, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:59:666None[Sandbox] Process order. (Serial=4506, Empire=0, Order=Order='OrderGoTo', Entity=#1185, path='[84, 11] --> [84, 10] --> [83, 9] --> [82, 9] --> [81, 9] --> [80, 9] --> [79, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:04:59:676None[Sandbox] Process order. (Serial=4507, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:00:684None[Sandbox] Process order. (Serial=4508, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:01:696None[Sandbox] Process order. (Serial=4509, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:02:705None[Sandbox] Process order. (Serial=4510, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:10:088None[Sandbox] Process order. (Serial=4511, Empire=0, Order=Order='OrderGoTo', Entity=#3182, path='[88, 23] --> [87, 23] --> [87, 22] --> [86, 21]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:10:099None[Sandbox] Process order. (Serial=4512, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:10:179None[Sandbox] Process order. (Serial=4513, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:11:073None[Sandbox] Process order. (Serial=4514, Empire=0, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:11:103None[Sandbox] Process order. (Serial=4515, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:12:107None[Sandbox] Process order. (Serial=4516, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:13:114None[Sandbox] Process order. (Serial=4517, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:13:185None[Sandbox] Process order. (Serial=4518, Empire=-1, Order=Order OrderWaitForOrderReplication)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:13:296None[Deeds] DeedDefinition 'Deed_EraStar_Diplomat' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:05:13:296None[Deeds] DeedDefinition 'Deed_EraStar_Diplomat' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:05:13:296None[Deeds] DeedDefinition 'Deed_EraStar_Cultural' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:05:13:296None[Deeds] DeedDefinition 'Deed_EraStar_Builder' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:05:13:296None[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:05:13:296None[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:05:13:296None[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:05:13:297None[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:05:13:297None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:05:13:297None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:05:13:297None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:05:13:297None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:05:13:297None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:05:13:297None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:05:13:297None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:05:13:297None[Deeds] DeedDefinition 'Deed_EraStar_Merchant' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:05:13:297None[Deeds] DeedDefinition 'Deed_EraStar_Scientist' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:05:13:297None[Deeds] DeedDefinition 'Deed_EraStar_Warmonger' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:05:13:372NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
15:05:14:040NoneAI Synchronization took 655ms at frame 7907 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
15:05:14:128NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:05:14:128NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:05:14:128NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:05:14:502None[Sandbox] Process order. (Serial=4519, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:15:405None[Sandbox] Process order. (Serial=4520, Empire=1, Order=Order OrderEnqueueTechnology)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:15:405None[Sandbox] Process order. (Serial=4521, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1172' Constructible: 'Infrastructure_Military_Family01_01' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:15:406None[Sandbox] Process order. (Serial=4522, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:15:406None[Sandbox] Process order. (Serial=4523, Empire=1, Order=Order OrderResourceDepositInvestment)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:15:406None[Sandbox] Process order. (Serial=4524, Empire=1, Order=Order='OrderGoTo', Entity=#2374, AdditionalFlags='IgnoreFogOfWar', Path='[94, 17] --> [95, 16] --> [96, 16] --> [97, 16]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:15:407None[Sandbox] Process order. (Serial=4525, Empire=1, Order=Order OrderDisbandUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:15:408None[Sandbox] Process order. (Serial=4526, Empire=1, Order=Order='OrderGoTo', Entity=#881, AdditionalFlags='IgnoreFogOfWar', Path='[88, 9] --> [88, 8] --> [87, 8] --> [86, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:15:416None[Sandbox] Process order. (Serial=4527, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:15:417None[Sandbox] Process order. (Serial=4528, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:15:428NoneCan't find entity 2935 of ongoing task. Fails the task 1509.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:05:15:429NoneCan't find entity 2417 of ongoing task. Fails the task 1520.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:05:15:429NoneCan't find entity 3319 of ongoing task. Fails the task 1259.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:05:15:435None[Sandbox] Process order. (Serial=4529, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1162' Constructible: 'Extension_ArtificialWonderParticipation_Era1_PiRamessesStables' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:15:435None[Sandbox] Process order. (Serial=4530, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:15:435None[Sandbox] Process order. (Serial=4531, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 6 Money Investment None Influence Investment None)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:15:436None[Sandbox] Process order. (Serial=4532, Empire=2, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:15:436None[Sandbox] Process order. (Serial=4533, Empire=2, Order=Order OrderEnqueueTechnology)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:15:436None[Sandbox] Process order. (Serial=4534, Empire=2, Order=Order OrderBuyoutConstructionByGuid, Settlement: '1980', Construction: '177'))
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:15:446None[Sandbox] Process order. (Serial=4535, Empire=2, Order=Order OrderDisbandUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:15:448None[Sandbox] Process order. (Serial=4536, Empire=2, Order=Order OrderDisbandUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:15:449None[Sandbox] Process order. (Serial=4537, Empire=2, Order=Order='OrderGoTo', Entity=#2417, AdditionalFlags='IgnoreFogOfWar', Path='[34, 34]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:15:449None[Sandbox] Process order. (Serial=4538, Empire=2, Order=Order='OrderGoTo', Entity=#884, AdditionalFlags='IgnoreFogOfWar', Path='[47, 14] --> [46, 14]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:15:450None[Sandbox] Process order. (Serial=4539, Empire=2, Order=Order='OrderGoTo', Entity=#1650, AdditionalFlags='IgnoreFogOfWar', Path='[47, 12] --> [46, 13] --> [46, 14]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:15:456None[Sandbox] Process order. (Serial=4540, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:15:457None[Sandbox] Process order. (Serial=4541, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:15:459None[Sandbox] Process order. (Serial=4542, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:15:476None[Sandbox] Process order. (Serial=4543, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1033' Constructible: 'Infrastructure_Military_Family04_01' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:15:476None[Sandbox] Process order. (Serial=4544, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2578' Constructible: 'LandUnit_Era2_Nazca_NazcaHeadHunters' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:15:476None[Sandbox] Process order. (Serial=4545, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2578' Constructible: 'LandUnit_Era1_Common_Chariots' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:15:477None[Sandbox] Process order. (Serial=4546, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1033' Constructible: 'LandUnit_Era1_Common_ScoutCavalry' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:15:477None[Sandbox] Process order. (Serial=4547, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:15:477None[Sandbox] Process order. (Serial=4548, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:15:478None[Sandbox] Process order. (Serial=4549, Empire=3, Order=Order OrderChooseNextTenet)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:15:481None[Sandbox] Process order. (Serial=4550, Empire=3, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 5 Money Investment None Influence Investment None)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:15:481None[Sandbox] Process order. (Serial=4551, Empire=3, Order=Order='OrderGoTo', Entity=#3255, AdditionalFlags='IgnoreFogOfWar', Path='[54, 61] --> [55, 61] --> [56, 60]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:15:496None[Sandbox] Process order. (Serial=4552, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:15:507None[Sandbox] Process order. (Serial=4553, Empire=6, Order=Order='OrderGoTo', Entity=#2410, AdditionalFlags='IgnoreFogOfWar', Path='[55, 4]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:15:516None[Sandbox] Process order. (Serial=4554, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:15:547None[Sandbox] Process order. (Serial=4555, Empire=8, Order=Order='OrderGoTo', Entity=#3308, AdditionalFlags='IgnoreFogOfWar', Path='[81, 62] --> [80, 63] --> [80, 64]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:15:556None[Sandbox] Process order. (Serial=4556, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:15:566None[Sandbox] Process order. (Serial=4557, Empire=72, Order=Order='OrderGoTo', Entity=#3401, AdditionalFlags='IgnoreFogOfWar', Path='[98, 17] --> [98, 16] --> [97, 16]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:15:578None[Sandbox] Process order. (Serial=4558, Empire=72, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:15:589None[Sandbox] Process order. (Serial=4559, Empire=4, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:15:589None[Sandbox] Process order. (Serial=4560, Empire=5, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:15:589None[Sandbox] Process order. (Serial=4561, Empire=7, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:15:616None[Sandbox] Process order. (Serial=4562, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:15:648None[Sandbox] Process order. (Serial=4563, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1980' Constructible: 'Extension_ArtificialWonderParticipation_Era1_PiRamessesStables' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:15:648None[Sandbox] Process order. (Serial=4564, Empire=2, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:15:648None[Sandbox] Process order. (Serial=4565, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 6 Money Investment High Influence Investment High)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:15:649None[Sandbox] Process order. (Serial=4566, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:15:649None[Sandbox] Process order. (Serial=4567, Empire=2, Order=Order='OrderGoTo', Entity=#2094, AdditionalFlags='IgnoreFogOfWar', Path='[50, 8] --> [49, 9] --> [48, 9] --> [48, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:15:649None[Sandbox] Process order. (Serial=4568, Empire=2, Order=Order='OrderGoTo', Entity=#2417, AdditionalFlags='IgnoreFogOfWar', Path='[33, 35]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:15:658None[Sandbox] Process order. (Serial=4569, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:15:677None[Sandbox] Process order. (Serial=4570, Empire=3, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 5 Money Investment High Influence Investment High)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:15:678None[Sandbox] Process order. (Serial=4571, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:15:678None[Sandbox] Process order. (Serial=4572, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:15:688None[Sandbox] Process order. (Serial=4573, Empire=3, Order=Order='OrderGoTo', Entity=#3318, AdditionalFlags='IgnoreFogOfWar', Path='[48, 60] --> [49, 60] --> [49, 61] --> [50, 61] --> [51, 61] --> [52, 61] --> [53, 61]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:15:688None[Sandbox] Process order. (Serial=4574, Empire=3, Order=Order='OrderGoTo', Entity=#2893, AdditionalFlags='IgnoreFogOfWar', Path='[36, 43] --> [36, 42] --> [35, 41] --> [35, 40]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:15:689None[Sandbox] Process order. (Serial=4575, Empire=3, Order=Order='OrderGoTo', Entity=#2662, AdditionalFlags='IgnoreFogOfWar', Path='[36, 44] --> [36, 43] --> [37, 43] --> [38, 44]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:15:698None[Sandbox] Process order. (Serial=4576, Empire=3, Order=Order OrderStartEmpireWideConstruction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:15:699None[Sandbox] Process order. (Serial=4577, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:15:702None[Sandbox] Process order. (Serial=4578, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:15:704None[Sandbox] Process order. (Serial=4579, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:15:728None[Sandbox] Process order. (Serial=4580, Empire=7, Order=Order='OrderGoTo', Entity=#3273, AdditionalFlags='IgnoreFogOfWar', Path='[83, 60] --> [82, 60] --> [81, 61]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:15:739None[Sandbox] Process order. (Serial=4581, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:15:752None[Sandbox] Process order. (Serial=4582, Empire=6, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:15:808None[Sandbox] Process order. (Serial=4583, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:15:838None[Sandbox] Process order. (Serial=4584, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:15:879None[Sandbox] Process order. (Serial=4585, Empire=6, Order=Order='OrderGoTo', Entity=#2410, AdditionalFlags='IgnoreFogOfWar', Path='[55, 5] --> [55, 6] --> [55, 7]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:16:000NoneNo Unit can be kept to improve that army (Empire '1' Army '881' for ArmyType 'GroundExplorer')
Amplitude.Mercury.AI.Brain.Analysis.Military.ComputeWantedArmies:RequestDraggingUnitsDisbands(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:05:16:023None[Sandbox] Process order. (Serial=4586, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:16:054None[Sandbox] Process order. (Serial=4587, Empire=3, Order=Order OrderBuyoutConstructionByGuid, Settlement: '1033', Construction: '193'))
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:16:086None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #3437 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
15:05:16:214None[Sandbox] Process order. (Serial=4588, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1172' Constructible: 'LandUnit_Era1_Common_ScoutCavalry' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:16:245None[Sandbox] Process order. (Serial=4589, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:16:275None[Sandbox] Process order. (Serial=4590, Empire=3, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:16:275None[Sandbox] Process order. (Serial=4591, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:16:295None[Sandbox] Process order. (Serial=4592, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1033' Constructible: 'EmpireWideConstructionParticipation_Extension_HolySite_Judaism' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:16:426None[Sandbox] Process order. (Serial=4593, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:16:428None[Sandbox] Process order. (Serial=4594, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:16:434None[Sandbox] Process order. (Serial=4595, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:16:465None[Sandbox] Process order. (Serial=4596, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:16:467None[Sandbox] Process order. (Serial=4597, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:16:469None[Sandbox] Process order. (Serial=4598, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:16:505None[Sandbox] Process order. (Serial=4599, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:16:525None[Sandbox] Process order. (Serial=4600, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:16:565None[Sandbox] Process order. (Serial=4601, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:16:585None[Sandbox] Process order. (Serial=4602, Empire=72, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:16:665None[Sandbox] Process order. (Serial=4603, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:16:706None[Sandbox] Process order. (Serial=4604, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:16:708None[Sandbox] Process order. (Serial=4605, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:16:720None[Sandbox] Process order. (Serial=4606, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:16:746None[Sandbox] Process order. (Serial=4607, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:17:436None[Sandbox] Process order. (Serial=4608, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:17:437None[Sandbox] Process order. (Serial=4609, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:17:477None[Sandbox] Process order. (Serial=4610, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:17:517None[Sandbox] Process order. (Serial=4611, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:17:536None[Sandbox] Process order. (Serial=4612, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:17:577None[Sandbox] Process order. (Serial=4613, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:17:597None[Sandbox] Process order. (Serial=4614, Empire=72, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:17:636None[Sandbox] Process order. (Serial=4615, Empire=2, Order=Order='OrderGoTo', Entity=#1650, AdditionalFlags='IgnoreFogOfWar', Path='[45, 13]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:17:647None[Sandbox] Process order. (Serial=4616, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:17:683None[Sandbox] Process order. (Serial=4617, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:17:685None[Sandbox] Process order. (Serial=4618, Empire=8, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:17:686None[Sandbox] Process order. (Serial=4619, Empire=72, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:17:718None[Sandbox] Process order. (Serial=4620, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:17:720None[Sandbox] Process order. (Serial=4621, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:17:733None[Sandbox] Process order. (Serial=4622, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:17:758None[Sandbox] Process order. (Serial=4623, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:17:850None[Sandbox] Process order. (Serial=4624, Empire=3, Order=Order='OrderGoTo', Entity=#3255, AdditionalFlags='IgnoreFogOfWar', Path='[56, 61]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:18:443None[Sandbox] Process order. (Serial=4625, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:18:445None[Sandbox] Process order. (Serial=4626, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:18:524None[Sandbox] Process order. (Serial=4627, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:18:544None[Sandbox] Process order. (Serial=4628, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:18:647None[Sandbox] Process order. (Serial=4629, Empire=5, Order=Order OrderMinorBuildConstructible SettlementGUID: #2674 Constructible: Infrastructure_Science_Family04_01)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:18:668None[Sandbox] Process order. (Serial=4630, Empire=5, Order=Order OrderMinorBuildConstructible SettlementGUID: #2674 Constructible: Extension_Base_Luxury at [57, 67])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:18:689None[Sandbox] Process order. (Serial=4631, Empire=1, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:18:698None[Sandbox] Process order. (Serial=4632, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:18:729None[Sandbox] Process order. (Serial=4633, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:18:748None[Sandbox] Process order. (Serial=4634, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:18:848None[Sandbox] Process order. (Serial=4635, Empire=1, Order=Order OrderCreateBattle Attacker #2374 Target #3401 Action #0 InstantResolve: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:18:888None[Sandbox] Process order. (Serial=4636, Empire=3, Order=Order OrderSetTradeResourceAccessCount)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:18:900None[Sandbox] Process order. (Serial=4637, Empire=3, Order=Order='OrderGoTo', Entity=#3255, AdditionalFlags='IgnoreFogOfWar', Path='[57, 62]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:18:900NonePresentation Battle 3440: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:05:18:900NonePresentation Battle 3440: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:05:18:900NonePresentation Battle 3440: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:05:18:900NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:05:18:900NoneRestorePresentationBattlePreview created ticket #29155.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:05:18:901NonePresentation Battle 3440: Execute action[2]: ParticipantJoined. EmpireIndex=1, Guid=2374, Group=Attacker, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:05:18:901None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #2374 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:05:18:901NonePresentation Battle 3440: Execute action[3]: ParticipantJoined. EmpireIndex=72, Guid=3401, Group=Defender, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:05:18:901None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #3401 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:05:18:901NonePresentation Battle 3440: Execute action[4]: ReportDeploymentZone. EmpireIndex=1, Group=Attacker, deploymentTileCount=18 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:05:18:901NonePresentation Battle 3440: Execute action[5]: ReportDeploymentZone. EmpireIndex=72, Group=Defender, deploymentTileCount=13 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:05:18:901NonePresentation Battle 3440: Execute action[6]: StartConfirmation. EmpireIndex=72 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:05:18:930None[Sandbox] Process order. (Serial=4638, Empire=2, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:18:934NoneRequestRestoreAsyncOperation_Completed for ticket #29155.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
15:05:18:935NoneRestorePresentationBattlePreview skipped due to ended battle #3440
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
15:05:18:935NoneRequestAsyncOperation_Dismissed for ticket #29155.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
15:05:19:041None[Sandbox] Process order. (Serial=4639, Empire=1, Order=Order OrderBattleConfirmation - BattleGUID: 3440 EmpireIndex: 1)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:19:051None[Sandbox] Process order. (Serial=4640, Empire=72, Order=Order OrderBattleConfirmation - BattleGUID: 3440 EmpireIndex: 72)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:19:081None[Sandbox] Process order. (Serial=4641, Empire=3, Order=Order OrderSetTradeResourceAccessCount)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:19:102NonePresentation Battle 3440: Execute action[7]: ContenderConfirmed. EmpireIndex=1 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:05:19:102NonePresentation Battle 3440: Execute action[8]: ContenderConfirmed. EmpireIndex=72 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:05:19:102NonePresentation Battle 3440: Execute action[9]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:05:19:102NonePresentation Battle 3440: Execute action[10]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:05:19:102NonePresentation Battle 3440: Execute action[11]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:05:19:102None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #2374 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:05:19:102None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #2374 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:05:19:102NoneReleasePresentationBattlePreview attacker #2374, defender #3401
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:05:19:102NoneHidePresentationBattlePreview attacker #2374, defender #3401
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
15:05:19:102None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #2374 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:05:19:102None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #2374 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:05:19:533None[Sandbox] Process order. (Serial=4642, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:19:673None[Sandbox] Process order. (Serial=4643, Empire=0, Order=Order='OrderGoTo', Entity=#3220, path='[80, 54] --> [79, 54] --> [78, 55] --> [78, 56]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:19:684None[Sandbox] Process order. (Serial=4644, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:19:753None[Sandbox] Process order. (Serial=4645, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:19:853None[Sandbox] Process order. (Serial=4646, Empire=3, Order=Order='OrderGoTo', Entity=#3255, AdditionalFlags='IgnoreFogOfWar', Path='[57, 63]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:20:316None[Sandbox] Process order. (Serial=4647, Empire=0, Order=Order OrderFurtherActions)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:20:327None[Sandbox] Process order. (Serial=4648, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:20:328None[Sandbox] Process order. (Serial=4649, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:20:330None[Sandbox] Process order. (Serial=4650, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:20:548None[Sandbox] Process order. (Serial=4651, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:20:690None[Sandbox] Process order. (Serial=4652, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:20:762None[Sandbox] Process order. (Serial=4653, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:20:861None[Sandbox] Process order. (Serial=4654, Empire=3, Order=Order='OrderGoTo', Entity=#3255, AdditionalFlags='IgnoreFogOfWar', Path='[56, 63]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:21:334None[Sandbox] Process order. (Serial=4655, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:21:335None[Sandbox] Process order. (Serial=4656, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:21:336None[Sandbox] Process order. (Serial=4657, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:21:557None[Sandbox] Process order. (Serial=4658, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:21:697None[Sandbox] Process order. (Serial=4659, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:21:766None[Sandbox] Process order. (Serial=4660, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:21:866None[Sandbox] Process order. (Serial=4661, Empire=3, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:22:340None[Sandbox] Process order. (Serial=4662, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:22:340None[Sandbox] Process order. (Serial=4663, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:22:342None[Sandbox] Process order. (Serial=4664, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:22:704None[Sandbox] Process order. (Serial=4665, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:23:350None[Sandbox] Process order. (Serial=4666, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:24:883None[Sandbox] Process order. (Serial=4667, Empire=0, Order=Order='OrderGoTo', Entity=#3420, path='[92, 43] --> [92, 44] --> [91, 45] --> [91, 46] --> [90, 46] --> [89, 47] --> [88, 47]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:24:893None[Sandbox] Process order. (Serial=4668, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:25:896None[Sandbox] Process order. (Serial=4669, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:26:785None[Sandbox] Process order. (Serial=4670, Empire=0, Order=Order='OrderGoTo', Entity=#3279, path='[86, 52] --> [85, 52] --> [84, 52]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:26:795None[Sandbox] Process order. (Serial=4671, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:26:904None[Sandbox] Process order. (Serial=4672, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:27:801None[Sandbox] Process order. (Serial=4673, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:27:913None[Sandbox] Process order. (Serial=4674, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:28:811None[Sandbox] Process order. (Serial=4675, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:28:922None[Sandbox] Process order. (Serial=4676, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:29:686UI Steam[UI] Showing NarrativeWindow: $NarrativeEvent_Regular385
Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
15:05:36:946None[Sandbox] Process order. (Serial=4677, Empire=0, Order=Order OrderMakeNarrativeEventChoice)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:36:947None[Sandbox] Process order. (Serial=4678, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:39:658None[Sandbox] Process order. (Serial=4679, Empire=0, Order=Order='OrderGoTo', Entity=#3182, path='[85, 21] --> [84, 21] --> [84, 20] --> [83, 19]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:39:668None[Sandbox] Process order. (Serial=4680, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:40:675None[Sandbox] Process order. (Serial=4681, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:41:680None[Sandbox] Process order. (Serial=4682, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:42:685None[Sandbox] Process order. (Serial=4683, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:44:880None[Sandbox] Process order. (Serial=4684, Empire=0, Order=Order OrderChangeEntityAwakeState)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:49:479None[Sandbox] Process order. (Serial=4685, Empire=0, Order=Order='OrderGoTo', Entity=#2418, path='[78, 63] --> [77, 63] --> [76, 63] --> [75, 63]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:49:490None[Sandbox] Process order. (Serial=4686, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:49:515None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mesoamerican #3308 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
15:05:50:497None[Sandbox] Process order. (Serial=4687, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:51:503None[Sandbox] Process order. (Serial=4688, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:05:52:510None[Sandbox] Process order. (Serial=4689, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:00:058None[Sandbox] Process order. (Serial=4690, Empire=0, Order=Order OrderChangeEntityAwakeState)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:01:665None[Sandbox] Process order. (Serial=4691, Empire=0, Order=Order OrderChangeEntityAwakeState)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:01:725None[Sandbox] Process order. (Serial=4692, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:03:626None[Sandbox] Process order. (Serial=4693, Empire=0, Order=Order OrderChangeEntityAwakeState)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:06:357None[Sandbox] Process order. (Serial=4694, Empire=0, Order=Order='OrderGoTo', Entity=#3253, path='[91, 29] --> [92, 28] --> [92, 27] --> [93, 26]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:06:366None[Sandbox] Process order. (Serial=4695, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:07:375None[Sandbox] Process order. (Serial=4696, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:08:380None[Sandbox] Process order. (Serial=4697, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:09:391None[Sandbox] Process order. (Serial=4698, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:09:861None[Sandbox] Process order. (Serial=4699, Empire=0, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:09:942None[Sandbox] Process order. (Serial=4700, Empire=-1, Order=Order OrderWaitForOrderReplication)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:10:120NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
15:06:10:790NoneAI Synchronization took 650ms at frame 8226 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
15:06:10:808NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:06:10:808NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:06:10:808NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:06:11:135None[Sandbox] Process order. (Serial=4701, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:12:156None[Sandbox] Process order. (Serial=4702, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1172' Constructible: 'Infrastructure_Military_Family04_01' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:12:156None[Sandbox] Process order. (Serial=4703, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:12:156None[Sandbox] Process order. (Serial=4704, Empire=1, Order=Id=OrderChangeFaction, NextFaction=Civilization_Era2_AksumiteEmpire)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:12:157None[Sandbox] Process order. (Serial=4705, Empire=1, Order=Order OrderSettlementEvolveToCity)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:12:159None[Sandbox] Process order. (Serial=4706, Empire=1, Order=Order='OrderGoTo', Entity=#2374, AdditionalFlags='IgnoreFogOfWar', Path='[97, 16]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:12:160None[Sandbox] Process order. (Serial=4707, Empire=1, Order=Order OrderDisbandUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:12:161None[Sandbox] Process order. (Serial=4708, Empire=1, Order=Order='OrderGoTo', Entity=#881, AdditionalFlags='IgnoreFogOfWar', Path='[85, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:12:165None[Sandbox] Process order. (Serial=4709, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:12:166None[Sandbox] Process order. (Serial=4710, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:12:206None[Sandbox] Process order. (Serial=4711, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:12:206None[Sandbox] Process order. (Serial=4712, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 6 Money Investment None Influence Investment None)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:12:206None[Sandbox] Process order. (Serial=4713, Empire=2, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:12:206None[Sandbox] Process order. (Serial=4714, Empire=2, Order=Order='OrderGoTo', Entity=#1650, AdditionalFlags='IgnoreFogOfWar', Path='[46, 12] --> [46, 11] --> [46, 10] --> [46, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:12:207None[Sandbox] Process order. (Serial=4715, Empire=2, Order=Order='OrderGoTo', Entity=#2094, AdditionalFlags='IgnoreFogOfWar', Path='[47, 10] --> [46, 10] --> [45, 10] --> [44, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:12:207None[Sandbox] Process order. (Serial=4716, Empire=2, Order=Order='OrderGoTo', Entity=#884, AdditionalFlags='IgnoreFogOfWar', Path='[45, 14] --> [44, 14] --> [43, 14] --> [42, 14]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:12:215None[Sandbox] Process order. (Serial=4717, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:12:217None[Sandbox] Process order. (Serial=4718, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:12:219None[Sandbox] Process order. (Serial=4719, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:12:226None[Sandbox] Process order. (Serial=4720, Empire=2, Order=Order OrderBuyoutAvailableConstruction. Settlement=3138, Constructible=Extension_Base_Luxury, Position=[34, 20], Currency=Influence)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:12:255None[Sandbox] Process order. (Serial=4721, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2578' Constructible: 'Infrastructure_Industry_Family03_01' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:12:256None[Sandbox] Process order. (Serial=4722, Empire=3, Order=Order OrderEnqueueTechnology)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:12:256None[Sandbox] Process order. (Serial=4723, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:12:256None[Sandbox] Process order. (Serial=4724, Empire=3, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 5 Money Investment None Influence Investment None)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:12:256None[Sandbox] Process order. (Serial=4725, Empire=3, Order=Order OrderActivateCivic)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:12:258None[Sandbox] Process order. (Serial=4726, Empire=3, Order=Order='OrderGoTo', Entity=#3318, AdditionalFlags='IgnoreFogOfWar', Path='[54, 61] --> [55, 61] --> [56, 60]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:12:258None[Sandbox] Process order. (Serial=4727, Empire=3, Order=Order='OrderGoTo', Entity=#2893, AdditionalFlags='IgnoreFogOfWar', Path='[34, 39] --> [35, 38] --> [35, 37]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:12:258None[Sandbox] Process order. (Serial=4728, Empire=3, Order=Order='OrderGoTo', Entity=#3437, AdditionalFlags='IgnoreFogOfWar', Path='[40, 57] --> [40, 56] --> [39, 55] --> [38, 55] --> [37, 55] --> [37, 54]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:12:259None[Sandbox] Process order. (Serial=4729, Empire=3, Order=Order='OrderGoTo', Entity=#2662, AdditionalFlags='IgnoreFogOfWar', Path='[37, 44]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:12:259None[Sandbox] Process order. (Serial=4730, Empire=3, Order=Order='OrderGoTo', Entity=#3255, AdditionalFlags='IgnoreFogOfWar', Path='[56, 64]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:12:259None[Sandbox] Process order. (Serial=4731, Empire=3, Order=Order='OrderGoTo', Entity=#3396, AdditionalFlags='IgnoreFogOfWar', Path='[49, 58] --> [48, 58] --> [47, 58] --> [46, 59]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:12:266None[Sandbox] Process order. (Serial=4732, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:12:268None[Sandbox] Process order. (Serial=4733, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:12:270None[Sandbox] Process order. (Serial=4734, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:12:271None[Sandbox] Process order. (Serial=4735, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:12:272None[Sandbox] Process order. (Serial=4736, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:12:275None[Sandbox] Process order. (Serial=4737, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:12:286None[Sandbox] Process order. (Serial=4738, Empire=6, Order=Order='OrderGoTo', Entity=#2410, AdditionalFlags='IgnoreFogOfWar', Path='[55, 6] --> [54, 5] --> [53, 5] --> [52, 5]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:12:295None[Sandbox] Process order. (Serial=4739, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:12:305None[Sandbox] Process order. (Serial=4740, Empire=7, Order=Order='OrderGoTo', Entity=#3273, AdditionalFlags='IgnoreFogOfWar', Path='[80, 61] --> [80, 62] --> [79, 62] --> [78, 63]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:12:315None[Sandbox] Process order. (Serial=4741, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:12:326None[Sandbox] Process order. (Serial=4742, Empire=8, Order=Order='OrderGoTo', Entity=#3308, AdditionalFlags='IgnoreFogOfWar', Path='[80, 63] --> [81, 63] --> [82, 62]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:12:335None[Sandbox] Process order. (Serial=4743, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:12:348None[Sandbox] Process order. (Serial=4744, Empire=4, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:12:348None[Sandbox] Process order. (Serial=4745, Empire=5, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:12:349None[Sandbox] Process order. (Serial=4746, Empire=72, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:12:365None[Sandbox] Process order. (Serial=4747, Empire=1, Order=Order OrderArmySettle: ArmyGuid=#2374, ActionGuid=#0)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:12:368None[Sandbox] Process order. (Serial=4748, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:12:385None[Sandbox] Process order. (Serial=4749, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '3334' Constructible: 'Extension_Era1_Nubia' Position: '[91, 11]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:12:415None[Sandbox] Process order. (Serial=4750, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 6 Money Investment High Influence Investment High)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:12:416None[Sandbox] Process order. (Serial=4751, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:12:446None[Sandbox] Process order. (Serial=4752, Empire=3, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 5 Money Investment Medium Influence Investment Medium)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:12:446None[Sandbox] Process order. (Serial=4753, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:12:566None[Sandbox] Process order. (Serial=4754, Empire=1, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:12:566None[Sandbox] Process order. (Serial=4755, Empire=1, Order=Order OrderAttachTerritoryToCity, Camp=3494, Settlement=3334)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:12:569None[Sandbox] Process order. (Serial=4756, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:12:585None[Sandbox] Process order. (Serial=4757, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1172' Constructible: 'LandUnit_Era1_Common_ScoutCavalry' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:12:635None[Sandbox] Process order. (Serial=4758, Empire=3, Order=Order='OrderGoTo', Entity=#3255, AdditionalFlags='IgnoreFogOfWar', Path='[56, 63]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:12:765None[Sandbox] Process order. (Serial=4759, Empire=1, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:12:816None[Sandbox] Process order. (Serial=4760, Empire=1, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:12:986None[Sandbox] Process order. (Serial=4761, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '3334' Constructible: 'Extension_Era1_Nubia' Position: '[91, 11]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:13:225None[Sandbox] Process order. (Serial=4762, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:13:227None[Sandbox] Process order. (Serial=4763, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:13:229None[Sandbox] Process order. (Serial=4764, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:13:276None[Sandbox] Process order. (Serial=4765, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:13:278None[Sandbox] Process order. (Serial=4766, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:13:279None[Sandbox] Process order. (Serial=4767, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:13:281None[Sandbox] Process order. (Serial=4768, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:13:288None[Sandbox] Process order. (Serial=4769, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:13:306None[Sandbox] Process order. (Serial=4770, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:13:326None[Sandbox] Process order. (Serial=4771, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:13:346None[Sandbox] Process order. (Serial=4772, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:13:597None[Sandbox] Process order. (Serial=4773, Empire=3, Order=Order='OrderGoTo', Entity=#3255, AdditionalFlags='IgnoreFogOfWar', Path='[56, 64]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:14:236None[Sandbox] Process order. (Serial=4774, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:14:238None[Sandbox] Process order. (Serial=4775, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:14:240None[Sandbox] Process order. (Serial=4776, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:14:287None[Sandbox] Process order. (Serial=4777, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:14:288None[Sandbox] Process order. (Serial=4778, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:14:290None[Sandbox] Process order. (Serial=4779, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:14:291None[Sandbox] Process order. (Serial=4780, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:14:306None[Sandbox] Process order. (Serial=4781, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:14:317None[Sandbox] Process order. (Serial=4782, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:14:337None[Sandbox] Process order. (Serial=4783, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:14:356None[Sandbox] Process order. (Serial=4784, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:14:397None[Sandbox] Process order. (Serial=4785, Empire=3, Order=Order='OrderGoTo', Entity=#2662, AdditionalFlags='IgnoreFogOfWar', Path='[36, 43] --> [36, 42] --> [35, 43]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:14:406None[Sandbox] Process order. (Serial=4786, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:14:606None[Sandbox] Process order. (Serial=4787, Empire=3, Order=Order='OrderGoTo', Entity=#3255, AdditionalFlags='IgnoreFogOfWar', Path='[56, 63]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:14:607None[Sandbox] Process order. (Serial=4788, Empire=3, Order=Order='OrderGoTo', Entity=#3318, AdditionalFlags='IgnoreFogOfWar', Path='[56, 61] --> [57, 62] --> [57, 63] --> [57, 64]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:14:627None[Sandbox] Process order. (Serial=4789, Empire=8, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:15:246None[Sandbox] Process order. (Serial=4790, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:15:248None[Sandbox] Process order. (Serial=4791, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:15:249None[Sandbox] Process order. (Serial=4792, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:15:297None[Sandbox] Process order. (Serial=4793, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:15:298None[Sandbox] Process order. (Serial=4794, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:15:299None[Sandbox] Process order. (Serial=4795, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:15:317None[Sandbox] Process order. (Serial=4796, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:15:330None[Sandbox] Process order. (Serial=4797, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:15:346None[Sandbox] Process order. (Serial=4798, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:15:382NoneCan't find entity 2094 of ongoing task. Fails the task 1919.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:06:15:387None[Sandbox] Process order. (Serial=4799, Empire=2, Order=Order OrderDisbandUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:15:417None[Sandbox] Process order. (Serial=4800, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:15:430None[Sandbox] Process order. (Serial=4801, Empire=6, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:15:430None[Sandbox] Process order. (Serial=4802, Empire=7, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:15:607None[Sandbox] Process order. (Serial=4803, Empire=3, Order=Order='OrderGoTo', Entity=#3255, AdditionalFlags='IgnoreFogOfWar', Path='[57, 63]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:15:637None[Sandbox] Process order. (Serial=4804, Empire=2, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:16:307None[Sandbox] Process order. (Serial=4805, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:16:309None[Sandbox] Process order. (Serial=4806, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:16:327None[Sandbox] Process order. (Serial=4807, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:16:428None[Sandbox] Process order. (Serial=4808, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:16:608None[Sandbox] Process order. (Serial=4809, Empire=3, Order=Order='OrderGoTo', Entity=#3255, AdditionalFlags='IgnoreFogOfWar', Path='[57, 64]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:17:317None[Sandbox] Process order. (Serial=4810, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:17:319None[Sandbox] Process order. (Serial=4811, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:17:338None[Sandbox] Process order. (Serial=4812, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:17:588None[Sandbox] Process order. (Serial=4813, Empire=3, Order=Order='OrderGoTo', Entity=#3255, AdditionalFlags='IgnoreFogOfWar', Path='[56, 63]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:17:589None[Sandbox] Process order. (Serial=4814, Empire=3, Order=Order='OrderGoTo', Entity=#3437, AdditionalFlags='IgnoreFogOfWar', Path='[36, 53]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:18:329None[Sandbox] Process order. (Serial=4815, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:18:330None[Sandbox] Process order. (Serial=4816, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:18:349None[Sandbox] Process order. (Serial=4817, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:06:18:418None[Sandbox] Process order. (Serial=4818, Empire=3, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:07:53:563None[Sandbox] Process order. (Serial=4819, Empire=0, Order=Order='OrderGoTo', Entity=#3253, path='[92, 26] --> [91, 25] --> [91, 24] --> [90, 23]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:07:53:574None[Sandbox] Process order. (Serial=4820, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:07:54:387None[Sandbox] Process order. (Serial=4821, Empire=0, Order=Order OrderFurtherActions)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:07:54:397None[Sandbox] Process order. (Serial=4822, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:07:54:398None[Sandbox] Process order. (Serial=4823, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:07:54:587None[Sandbox] Process order. (Serial=4824, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:07:55:401None[Sandbox] Process order. (Serial=4825, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:07:55:593None[Sandbox] Process order. (Serial=4826, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:07:56:409None[Sandbox] Process order. (Serial=4827, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:07:56:602None[Sandbox] Process order. (Serial=4828, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:07:59:277None[Sandbox] Process order. (Serial=4829, Empire=0, Order=Order='OrderGoTo', Entity=#3394, path='[89, 35] --> [89, 34] --> [88, 33]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:07:59:288None[Sandbox] Process order. (Serial=4830, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:00:295None[Sandbox] Process order. (Serial=4831, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:01:303None[Sandbox] Process order. (Serial=4832, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:02:105None[Sandbox] Process order. (Serial=4833, Empire=0, Order=Order OrderChangeEntityAwakeState)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:04:747None[Sandbox] Process order. (Serial=4834, Empire=0, Order=Order='OrderGoTo', Entity=#3279, path='[83, 53] --> [82, 53] --> [81, 53] --> [80, 53]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:04:757None[Sandbox] Process order. (Serial=4835, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:05:766None[Sandbox] Process order. (Serial=4836, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:06:771None[Sandbox] Process order. (Serial=4837, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:06:904None[Sandbox] Process order. (Serial=4838, Empire=0, Order=Order='OrderGoTo', Entity=#3220, path='[77, 57] --> [77, 58] --> [76, 58] --> [75, 58]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:06:914None[Sandbox] Process order. (Serial=4839, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:07:783None[Sandbox] Process order. (Serial=4840, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:07:924None[Sandbox] Process order. (Serial=4841, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:08:930None[Sandbox] Process order. (Serial=4842, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:09:333None[Sandbox] Process order. (Serial=4843, Empire=0, Order=Order='OrderGoTo', Entity=#2376, path='[88, 54]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:09:343None[Sandbox] Process order. (Serial=4844, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:09:936None[Sandbox] Process order. (Serial=4845, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:12:362None[Sandbox] Process order. (Serial=4846, Empire=0, Order=Order='OrderGoTo', Entity=#2376, path='[87, 55]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:12:372None[Sandbox] Process order. (Serial=4847, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:14:193None[Sandbox] Process order. (Serial=4848, Empire=0, Order=Order='OrderGoTo', Entity=#2376, path='[87, 56]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:14:204None[Sandbox] Process order. (Serial=4849, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:14:216None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_AboriginalAustralia #3292 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
15:08:17:327None[Sandbox] Process order. (Serial=4850, Empire=0, Order=Order='OrderGoTo', Entity=#2376, path='[86, 57]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:17:335None[Sandbox] Process order. (Serial=4851, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:18:298None[Sandbox] Process order. (Serial=4852, Empire=0, Order=Order='OrderGoTo', Entity=#2376, path='[86, 57]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:18:307None[Sandbox] Process order. (Serial=4853, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:31:203None[Sandbox] Process order. (Serial=4854, Empire=0, Order=Order OrderPatronizeMinorEmpire MinorEmpireIndex: 4 Currency Influence Investment Medium)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:37:295None[Sandbox] Process order. (Serial=4855, Empire=0, Order=Order='OrderGoTo', Entity=#2418, path='[75, 64] --> [74, 63] --> [73, 63] --> [73, 62]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:37:305None[Sandbox] Process order. (Serial=4856, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:38:315None[Sandbox] Process order. (Serial=4857, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:39:323None[Sandbox] Process order. (Serial=4858, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:40:333None[Sandbox] Process order. (Serial=4859, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:42:387None[Sandbox] Process order. (Serial=4860, Empire=0, Order=Order='OrderGoTo', Entity=#1185, path='[78, 9] --> [77, 9] --> [77, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:42:398None[Sandbox] Process order. (Serial=4861, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:43:410None[Sandbox] Process order. (Serial=4862, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:44:414None[Sandbox] Process order. (Serial=4863, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:45:180None[Sandbox] Process order. (Serial=4864, Empire=0, Order=Order='OrderGoTo', Entity=#1185, path='[76, 7] --> [75, 7] --> [74, 7]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:45:422None[Sandbox] Process order. (Serial=4865, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:46:429None[Sandbox] Process order. (Serial=4866, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:53:038None[Sandbox] Process order. (Serial=4867, Empire=0, Order=Order='OrderGoTo', Entity=#3182, path='[83, 18] --> [83, 17]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:53:048None[Sandbox] Process order. (Serial=4868, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:53:148None[Sandbox] Process order. (Serial=4869, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:53:764None[Sandbox] Process order. (Serial=4870, Empire=0, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:54:054None[Sandbox] Process order. (Serial=4871, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:54:174None[Sandbox] Process order. (Serial=4872, Empire=-1, Order=Order OrderWaitForOrderReplication)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:54:243None[Deeds] DeedDefinition 'Deed_EraStar_Diplomat' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:08:54:243None[Deeds] DeedDefinition 'Deed_EraStar_Diplomat' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:08:54:243None[Deeds] DeedDefinition 'Deed_EraStar_Cultural' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:08:54:243None[Deeds] DeedDefinition 'Deed_EraStar_Builder' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:08:54:243None[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:08:54:243None[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:08:54:243None[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:08:54:243None[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:08:54:243None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:08:54:243None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:08:54:243None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:08:54:243None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:08:54:243None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:08:54:243None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:08:54:243None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:08:54:243None[Deeds] DeedDefinition 'Deed_EraStar_Merchant' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:08:54:243None[Deeds] DeedDefinition 'Deed_EraStar_Scientist' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:08:54:243None[Deeds] DeedDefinition 'Deed_EraStar_Warmonger' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:08:54:334NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
15:08:54:336NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
15:08:55:000NoneAI Synchronization took 643ms at frame 8513 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
15:08:55:021NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:08:55:021NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:08:55:021NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:08:55:357None[Sandbox] Process order. (Serial=4873, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:56:375None[Sandbox] Process order. (Serial=4874, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1172' Constructible: 'Infrastructure_Military_Family04_01' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:56:375None[Sandbox] Process order. (Serial=4875, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:56:375None[Sandbox] Process order. (Serial=4876, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:56:376None[Sandbox] Process order. (Serial=4877, Empire=1, Order=Order OrderEnqueueTechnology)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:56:385None[Sandbox] Process order. (Serial=4878, Empire=1, Order=Order OrderDisbandUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:56:386None[Sandbox] Process order. (Serial=4879, Empire=1, Order=Order='OrderGoTo', Entity=#2374, AdditionalFlags='IgnoreFogOfWar', Path='[97, 15] --> [97, 14] --> [96, 13] --> [95, 13]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:56:387None[Sandbox] Process order. (Serial=4880, Empire=1, Order=Order='OrderDiplomaticAction', Action='ProposeMilitaryAgreement', OtherEmpire=#0.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:56:387None[Sandbox] Process order. (Serial=4881, Empire=1, Order=Order='OrderGoTo', Entity=#3509, AdditionalFlags='IgnoreFogOfWar', Path='[81, 5] --> [82, 6] --> [83, 6] --> [84, 6] --> [85, 6] --> [85, 7]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:56:395None[Sandbox] Process order. (Serial=4882, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '3334' Constructible: 'Extension_Base_Money' Position: '[91, 11]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:56:395None[Sandbox] Process order. (Serial=4883, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:56:396None[Sandbox] Process order. (Serial=4884, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:56:424None[Sandbox] Process order. (Serial=4885, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:56:424None[Sandbox] Process order. (Serial=4886, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 6 Money Investment None Influence Investment None)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:56:424None[Sandbox] Process order. (Serial=4887, Empire=2, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:56:425None[Sandbox] Process order. (Serial=4888, Empire=2, Order=Order='OrderGoTo', Entity=#884, AdditionalFlags='IgnoreFogOfWar', Path='[41, 14] --> [40, 14] --> [39, 15] --> [40, 16]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:56:425None[Sandbox] Process order. (Serial=4889, Empire=2, Order=Order='OrderGoTo', Entity=#1650, AdditionalFlags='IgnoreFogOfWar', Path='[47, 8] --> [47, 7]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:56:438None[Sandbox] Process order. (Serial=4890, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:56:440None[Sandbox] Process order. (Serial=4891, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:56:445None[Sandbox] Process order. (Serial=4892, Empire=2, Order=Order OrderBuyoutAvailableConstruction. Settlement=3321, Constructible=Extension_Base_Strategic01, Position=[52, 9], Currency=Influence)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:56:474None[Sandbox] Process order. (Serial=4893, Empire=3, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 5 Money Investment None Influence Investment None)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:56:474None[Sandbox] Process order. (Serial=4894, Empire=3, Order=Order OrderActivateCivic)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:56:475None[Sandbox] Process order. (Serial=4895, Empire=3, Order=Order='OrderGoTo', Entity=#3318, AdditionalFlags='IgnoreFogOfWar', Path='[56, 64] --> [55, 64] --> [54, 64] --> [54, 65] --> [54, 66] --> [54, 67] --> [54, 68]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:56:476None[Sandbox] Process order. (Serial=4896, Empire=3, Order=Order='OrderGoTo', Entity=#3437, AdditionalFlags='IgnoreFogOfWar', Path='[36, 52] --> [35, 51] --> [35, 50] --> [34, 49] --> [33, 49] --> [33, 48] --> [32, 48]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:56:476None[Sandbox] Process order. (Serial=4897, Empire=3, Order=Order='OrderGoTo', Entity=#3396, AdditionalFlags='IgnoreFogOfWar', Path='[45, 59] --> [44, 59] --> [44, 58] --> [43, 57]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:56:477None[Sandbox] Process order. (Serial=4898, Empire=3, Order=Order='OrderGoTo', Entity=#2662, AdditionalFlags='IgnoreFogOfWar', Path='[36, 44] --> [36, 43] --> [37, 44]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:56:477None[Sandbox] Process order. (Serial=4899, Empire=3, Order=Order='OrderGoTo', Entity=#3255, AdditionalFlags='IgnoreFogOfWar', Path='[57, 63]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:56:485None[Sandbox] Process order. (Serial=4900, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:56:486None[Sandbox] Process order. (Serial=4901, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:56:488None[Sandbox] Process order. (Serial=4902, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:56:489None[Sandbox] Process order. (Serial=4903, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:56:490None[Sandbox] Process order. (Serial=4904, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:56:495None[Sandbox] Process order. (Serial=4905, Empire=6, Order=Order='OrderGoTo', Entity=#2410, AdditionalFlags='IgnoreFogOfWar', Path='[53, 5] --> [54, 5] --> [55, 6] --> [55, 7]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:56:504None[Sandbox] Process order. (Serial=4906, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:56:514None[Sandbox] Process order. (Serial=4907, Empire=7, Order=Order='OrderGoTo', Entity=#3273, AdditionalFlags='IgnoreFogOfWar', Path='[79, 62]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:56:524None[Sandbox] Process order. (Serial=4908, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:56:538None[Sandbox] Process order. (Serial=4909, Empire=8, Order=Order='OrderGoTo', Entity=#3308, AdditionalFlags='IgnoreFogOfWar', Path='[82, 63] --> [83, 62] --> [83, 61]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:56:544None[Sandbox] Process order. (Serial=4910, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:56:558None[Sandbox] Process order. (Serial=4911, Empire=4, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:56:558None[Sandbox] Process order. (Serial=4912, Empire=5, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:56:558None[Sandbox] Process order. (Serial=4913, Empire=72, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:56:574None[Sandbox] Process order. (Serial=4914, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1172' Constructible: 'LandUnit_Era1_Common_ScoutCavalry' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:56:584None[Sandbox] Process order. (Serial=4915, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:56:614None[Sandbox] Process order. (Serial=4916, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 6 Money Investment High Influence Investment High)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:56:614None[Sandbox] Process order. (Serial=4917, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:56:646None[Sandbox] Process order. (Serial=4918, Empire=3, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 5 Money Investment Low Influence Investment Low)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:56:646None[Sandbox] Process order. (Serial=4919, Empire=3, Order=Order OrderBuyoutConstructionByGuid, Settlement: '2578', Construction: '201'))
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:56:677None[Sandbox] Process order. (Serial=4920, Empire=7, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:56:787None[Sandbox] Process order. (Serial=4921, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:56:826None[Sandbox] Process order. (Serial=4922, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2578' Constructible: 'EmpireWideConstructionParticipation_Extension_HolySite_Judaism' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:56:826None[Sandbox] Process order. (Serial=4923, Empire=3, Order=Order='OrderGoTo', Entity=#3255, AdditionalFlags='IgnoreFogOfWar', Path='[57, 62]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:57:404None[Sandbox] Process order. (Serial=4924, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:57:406None[Sandbox] Process order. (Serial=4925, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:57:445None[Sandbox] Process order. (Serial=4926, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:57:446None[Sandbox] Process order. (Serial=4927, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:57:494None[Sandbox] Process order. (Serial=4928, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:57:496None[Sandbox] Process order. (Serial=4929, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:57:497None[Sandbox] Process order. (Serial=4930, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:57:499None[Sandbox] Process order. (Serial=4931, Empire=0, Order=Order='OrderGoTo', Entity=#1185, path='[75, 7] --> [75, 6] --> [74, 6]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:57:500None[Sandbox] Process order. (Serial=4932, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:57:502None[Sandbox] Process order. (Serial=4933, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:57:515None[Sandbox] Process order. (Serial=4934, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:57:525None[Sandbox] Process order. (Serial=4935, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:57:555None[Sandbox] Process order. (Serial=4936, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:57:595None[Sandbox] Process order. (Serial=4937, Empire=1, Order=Order='OrderGoTo', Entity=#2374, AdditionalFlags='IgnoreFogOfWar', Path='[97, 15] --> [97, 16]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:57:804None[Sandbox] Process order. (Serial=4938, Empire=2, Order=Order='OrderGoTo', Entity=#1650, AdditionalFlags='IgnoreFogOfWar', Path='[47, 8] --> [46, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:57:837None[Sandbox] Process order. (Serial=4939, Empire=3, Order=Order='OrderGoTo', Entity=#3255, AdditionalFlags='IgnoreFogOfWar', Path='[56, 61]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:58:409None[Sandbox] Process order. (Serial=4940, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:58:410None[Sandbox] Process order. (Serial=4941, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:58:449None[Sandbox] Process order. (Serial=4942, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:58:462None[Sandbox] Process order. (Serial=4943, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:58:499None[Sandbox] Process order. (Serial=4944, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:58:500None[Sandbox] Process order. (Serial=4945, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:58:513None[Sandbox] Process order. (Serial=4946, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:58:514None[Sandbox] Process order. (Serial=4947, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:58:525None[Sandbox] Process order. (Serial=4948, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:58:533None[Sandbox] Process order. (Serial=4949, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:58:546None[Sandbox] Process order. (Serial=4950, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:58:560None[Sandbox] Process order. (Serial=4951, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:58:622None[Sandbox] Process order. (Serial=4952, Empire=8, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:58:813None[Sandbox] Process order. (Serial=4953, Empire=3, Order=Order='OrderGoTo', Entity=#3255, AdditionalFlags='IgnoreFogOfWar', Path='[57, 62]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:59:393None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Nubia #3509 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
15:08:59:417None[Sandbox] Process order. (Serial=4954, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:59:419None[Sandbox] Process order. (Serial=4955, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:59:457None[Sandbox] Process order. (Serial=4956, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:59:476None[Sandbox] Process order. (Serial=4957, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:59:508None[Sandbox] Process order. (Serial=4958, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:59:529None[Sandbox] Process order. (Serial=4959, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:59:530None[Sandbox] Process order. (Serial=4960, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:59:532None[Sandbox] Process order. (Serial=4961, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:59:550None[Sandbox] Process order. (Serial=4962, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:59:551None[Sandbox] Process order. (Serial=4963, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:59:629None[Sandbox] Process order. (Serial=4964, Empire=2, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:59:629None[Sandbox] Process order. (Serial=4965, Empire=6, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:08:59:831None[Sandbox] Process order. (Serial=4966, Empire=3, Order=Order='OrderGoTo', Entity=#3255, AdditionalFlags='IgnoreFogOfWar', Path='[56, 62]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:09:00:424None[Sandbox] Process order. (Serial=4967, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:09:00:515None[Sandbox] Process order. (Serial=4968, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:09:00:534None[Sandbox] Process order. (Serial=4969, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:09:00:549None[Sandbox] Process order. (Serial=4970, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:09:00:738None[Sandbox] Process order. (Serial=4971, Empire=0, Order=Order OrderChangeEntityAwakeState)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:09:00:829None[Sandbox] Process order. (Serial=4972, Empire=3, Order=Order='OrderGoTo', Entity=#3255, AdditionalFlags='IgnoreFogOfWar', Path='[57, 62]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:09:01:434None[Sandbox] Process order. (Serial=4973, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:09:01:526None[Sandbox] Process order. (Serial=4974, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:09:01:544None[Sandbox] Process order. (Serial=4975, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:09:01:565None[Sandbox] Process order. (Serial=4976, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:09:01:645None[Sandbox] Process order. (Serial=4977, Empire=1, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:09:01:805None[Sandbox] Process order. (Serial=4978, Empire=1, Order=Order='OrderGoTo', Entity=#3509, AdditionalFlags='IgnoreFogOfWar', Path='[86, 7]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:09:01:855None[Sandbox] Process order. (Serial=4979, Empire=3, Order=Order='OrderGoTo', Entity=#3255, AdditionalFlags='IgnoreFogOfWar', Path='[58, 62]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:09:02:441None[Sandbox] Process order. (Serial=4980, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:09:02:532None[Sandbox] Process order. (Serial=4981, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:09:02:552None[Sandbox] Process order. (Serial=4982, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:09:02:571None[Sandbox] Process order. (Serial=4983, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:09:02:642None[Sandbox] Process order. (Serial=4984, Empire=3, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:09:03:043None[Sandbox] Process order. (Serial=4985, Empire=0, Order=Order='OrderGoTo', Entity=#2418, path='[74, 62] --> [75, 62] --> [75, 61] --> [76, 60]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:09:03:053None[Sandbox] Process order. (Serial=4986, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:09:04:061None[Sandbox] Process order. (Serial=4987, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:09:05:064None[Sandbox] Process order. (Serial=4988, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:09:05:768None[Sandbox] Process order. (Serial=4989, Empire=0, Order=Order='OrderGoTo', Entity=#3220, path='[74, 59] --> [74, 60] --> [73, 61] --> [72, 61]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:09:05:778None[Sandbox] Process order. (Serial=4990, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:09:06:069None[Sandbox] Process order. (Serial=4991, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:09:06:789None[Sandbox] Process order. (Serial=4992, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:09:07:793None[Sandbox] Process order. (Serial=4993, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:09:08:035None[Sandbox] Process order. (Serial=4994, Empire=0, Order=Order OrderFurtherActions)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:09:08:044None[Sandbox] Process order. (Serial=4995, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:09:08:804None[Sandbox] Process order. (Serial=4996, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:09:08:894None[Sandbox] Process order. (Serial=4997, Empire=0, Order=Order OrderAcknowledgeTransactions)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:09:11:169None[Sandbox] Process order. (Serial=4998, Empire=0, Order=Order='OrderDiplomaticAction', Action='IgnoreAgreement', OtherEmpire=#1.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:09:11:259None[Sandbox] Process order. (Serial=4999, Empire=0, Order=Order OrderAcknowledgeTransactions)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:09:12:611None[Sandbox] Process order. (Serial=5000, Empire=1, Order=Order OrderExecuteGrievanceAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:09:12:611None[Sandbox] Process order. (Serial=5001, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:09:13:071None[Sandbox] Process order. (Serial=5002, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:09:18:637None[Sandbox] Process order. (Serial=5003, Empire=0, Order=Order='OrderGoTo', Entity=#2376, path='[86, 58]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:09:18:647None[Sandbox] Process order. (Serial=5004, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:09:20:048None[Sandbox] Process order. (Serial=5005, Empire=0, Order=Order='OrderGoTo', Entity=#2376, path='[85, 59]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:09:20:058None[Sandbox] Process order. (Serial=5006, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:09:27:765None[Sandbox] Process order. (Serial=5007, Empire=0, Order=Order='OrderGoToAndCutForest', Entity=#2890, path='[96, 55]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:09:27:775None[Sandbox] Process order. (Serial=5008, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:09:28:786None[Sandbox] Process order. (Serial=5009, Empire=0, Order=Order OrderCutForest ArmyGUID: #2890)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:09:33:714None[Sandbox] Process order. (Serial=5010, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '1186' Constructible: 'Extension_Era2_PacificPolynesians' Position: '[98, 56]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:09:41:275None[Sandbox] Process order. (Serial=5011, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '1186' Constructible: 'Extension_Base_Strategic02' Position: '[98, 45]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:09:43:924None[Sandbox] Process order. (Serial=5012, Empire=0, Order=Order OrderMoveConstructionInConstructionQueue)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:09:52:077None[Sandbox] Process order. (Serial=5013, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '1186' Constructible: 'Extension_Era2_PacificPolynesians' Position: '[100, 47]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:09:55:048None[Sandbox] Process order. (Serial=5014, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '1186' Constructible: 'Extension_Era2_PacificPolynesians' Position: '[93, 47]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:10:10:188None[Sandbox] Process order. (Serial=5015, Empire=0, Order=Order OrderStartEmpireWideConstruction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:10:10:207None[Sandbox] Process order. (Serial=5016, Empire=0, Order=Order OrderParticipateToEmpireWideConstruction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:10:12:503None[Sandbox] Process order. (Serial=5017, Empire=0, Order=Order OrderMoveConstructionInConstructionQueue)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:10:17:304None[Sandbox] Process order. (Serial=5018, Empire=0, Order=Order OrderMoveConstructionInConstructionQueue)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:10:21:283None[Sandbox] Process order. (Serial=5019, Empire=0, Order=Order='OrderGoTo', Entity=#3394, path='[89, 33] --> [90, 32] --> [91, 32]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:10:21:293None[Sandbox] Process order. (Serial=5020, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:10:22:299None[Sandbox] Process order. (Serial=5021, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:10:23:306None[Sandbox] Process order. (Serial=5022, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:10:25:530None[Sandbox] Process order. (Serial=5023, Empire=0, Order=Order='OrderGoTo', Entity=#3420, path='[88, 48] --> [87, 49] --> [87, 50]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:10:25:538None[Sandbox] Process order. (Serial=5024, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:10:26:548None[Sandbox] Process order. (Serial=5025, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:10:27:565None[Sandbox] Process order. (Serial=5026, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:10:32:833None[Sandbox] Process order. (Serial=5027, Empire=0, Order=Order OrderDisbandUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:10:38:267None[Sandbox] Process order. (Serial=5028, Empire=0, Order=Order OrderDisbandUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:10:46:816None[Sandbox] Process order. (Serial=5029, Empire=0, Order=Order OrderDisbandUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:10:54:182None[Sandbox] Process order. (Serial=5030, Empire=0, Order=Order OrderDisbandUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:10:54:211None[Sandbox] Process order. (Serial=5031, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:06:906None[Sandbox] Process order. (Serial=5032, Empire=0, Order=Order='OrderGoTo', Entity=#3507, path='[92, 41] --> [93, 40] --> [92, 39] --> [92, 38] --> [91, 37] --> [91, 36] --> [90, 36]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:06:915None[Sandbox] Process order. (Serial=5033, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:07:923None[Sandbox] Process order. (Serial=5034, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:08:927None[Sandbox] Process order. (Serial=5035, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:09:913None[Sandbox] Process order. (Serial=5036, Empire=0, Order=Order='OrderGoTo', Entity=#3420, path='[86, 51] --> [85, 51]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:09:923None[Sandbox] Process order. (Serial=5037, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:09:933None[Sandbox] Process order. (Serial=5038, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:10:934None[Sandbox] Process order. (Serial=5039, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:10:942None[Sandbox] Process order. (Serial=5040, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:13:004None[Sandbox] Process order. (Serial=5041, Empire=0, Order=Order OrderChangeEntityAwakeState)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:18:015None[Sandbox] Process order. (Serial=5042, Empire=0, Order=Order='OrderGoTo', Entity=#3279, path='[80, 54] --> [79, 54] --> [78, 55] --> [78, 56]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:18:025None[Sandbox] Process order. (Serial=5043, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:19:034None[Sandbox] Process order. (Serial=5044, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:20:047None[Sandbox] Process order. (Serial=5045, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:21:059None[Sandbox] Process order. (Serial=5046, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:24:052None[Sandbox] Process order. (Serial=5047, Empire=0, Order=Order='OrderGoTo', Entity=#3253, path='[91, 22] --> [90, 21]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:24:061None[Sandbox] Process order. (Serial=5048, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:25:070None[Sandbox] Process order. (Serial=5049, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:28:414None[Sandbox] Process order. (Serial=5050, Empire=0, Order=Order='OrderGoTo', Entity=#3182, path='[83, 16] --> [83, 15] --> [84, 14] --> [83, 13]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:28:423None[Sandbox] Process order. (Serial=5051, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:29:431None[Sandbox] Process order. (Serial=5052, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:30:437None[Sandbox] Process order. (Serial=5053, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:31:445None[Sandbox] Process order. (Serial=5054, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:32:176None[Sandbox] Process order. (Serial=5055, Empire=0, Order=Order OrderChangeEntityAwakeState)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:32:296None[Sandbox] Process order. (Serial=5056, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:32:477None[Sandbox] Process order. (Serial=5057, Empire=0, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:32:612None[Sandbox] Process order. (Serial=5058, Empire=-1, Order=Order OrderWaitForOrderReplication)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:33:466NoneAI Synchronization took 666ms at frame 8871 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
15:11:33:487NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:11:33:487NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:11:33:487NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:11:33:805None[Sandbox] Process order. (Serial=5059, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:34:818None[Sandbox] Process order. (Serial=5060, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1172' Constructible: 'Infrastructure_Military_Family02_01' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:34:818None[Sandbox] Process order. (Serial=5061, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:34:819None[Sandbox] Process order. (Serial=5062, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:34:819None[Sandbox] Process order. (Serial=5063, Empire=1, Order=Order OrderActivateCivic)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:34:828None[Sandbox] Process order. (Serial=5064, Empire=1, Order=Order='OrderGoTo', Entity=#3509, AdditionalFlags='IgnoreFogOfWar', Path='[87, 8] --> [87, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:34:829None[Sandbox] Process order. (Serial=5065, Empire=1, Order=Order='OrderGoTo', Entity=#2374, AdditionalFlags='IgnoreFogOfWar', Path='[96, 16] --> [95, 17] --> [95, 18]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:34:829None[Sandbox] Process order. (Serial=5066, Empire=1, Order=Order='OrderGoTo', Entity=#3525, AdditionalFlags='IgnoreFogOfWar', Path='[81, 5] --> [82, 6] --> [83, 6] --> [84, 6] --> [85, 6] --> [85, 7]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:34:837None[Sandbox] Process order. (Serial=5067, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:34:839None[Sandbox] Process order. (Serial=5068, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:34:840None[Sandbox] Process order. (Serial=5069, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:34:841None[Sandbox] Process order. (Serial=5070, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '3334' Constructible: 'Extension_Era2_AksumiteEmpire' Position: '[91, 10]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:34:868None[Sandbox] Process order. (Serial=5071, Empire=2, Order=Order OrderEnqueueTechnology)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:34:868None[Sandbox] Process order. (Serial=5072, Empire=2, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '1162', Construction: '189')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:34:874None[Sandbox] Process order. (Serial=5073, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:34:874None[Sandbox] Process order. (Serial=5074, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:34:875None[Sandbox] Process order. (Serial=5075, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 6 Money Investment None Influence Investment None)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:34:875None[Sandbox] Process order. (Serial=5076, Empire=2, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:34:881None[Sandbox] Process order. (Serial=5077, Empire=2, Order=Order='OrderGoTo', Entity=#884, AdditionalFlags='IgnoreFogOfWar', Path='[40, 17]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:34:889None[Sandbox] Process order. (Serial=5078, Empire=2, Order=Order='OrderGoTo', Entity=#1650, AdditionalFlags='IgnoreFogOfWar', Path='[47, 9] --> [48, 9] --> [49, 9] --> [50, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:34:889None[Sandbox] Process order. (Serial=5079, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:34:891None[Sandbox] Process order. (Serial=5080, Empire=2, Order=Order OrderUpgradeUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:34:899None[Sandbox] Process order. (Serial=5081, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:34:919None[Sandbox] Process order. (Serial=5082, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2578' Constructible: 'Infrastructure_Money_Family02_01' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:34:919None[Sandbox] Process order. (Serial=5083, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:34:919None[Sandbox] Process order. (Serial=5084, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:34:919None[Sandbox] Process order. (Serial=5085, Empire=3, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 5 Money Investment None Influence Investment None)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:34:920None[Sandbox] Process order. (Serial=5086, Empire=3, Order=Order='OrderDiplomaticAction', Action='BreakEconomicalAgreement', OtherEmpire=#2.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:34:921None[Sandbox] Process order. (Serial=5087, Empire=3, Order=Order OrderEnactTreatyMinorEmpire MinorEmpireIndex: 5 Treaty Assimilate)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:34:937None[Sandbox] Process order. (Serial=5088, Empire=3, Order=Order='OrderGoTo', Entity=#3255, AdditionalFlags='IgnoreFogOfWar', Path='[58, 63]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:34:937None[Sandbox] Process order. (Serial=5089, Empire=3, Order=Order='OrderGoTo', Entity=#3396, AdditionalFlags='IgnoreFogOfWar', Path='[42, 57] --> [42, 56] --> [41, 55] --> [41, 54]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:34:938None[Sandbox] Process order. (Serial=5090, Empire=3, Order=Order='OrderGoTo', Entity=#3437, AdditionalFlags='IgnoreFogOfWar', Path='[33, 48] --> [33, 49]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:34:938None[Sandbox] Process order. (Serial=5091, Empire=3, Order=Order='OrderGoTo', Entity=#3318, AdditionalFlags='IgnoreFogOfWar', Path='[54, 67] --> [54, 66] --> [53, 65] --> [54, 64] --> [53, 63] --> [52, 63] --> [52, 62]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:34:949None[Sandbox] Process order. (Serial=5092, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:34:950None[Sandbox] Process order. (Serial=5093, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:34:953None[Sandbox] Process order. (Serial=5094, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:34:956None[Sandbox] Process order. (Serial=5095, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:34:958None[Sandbox] Process order. (Serial=5096, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1033' Constructible: 'Extension_Era2_Nazca' Position: '[36, 36]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:34:980None[Sandbox] Process order. (Serial=5097, Empire=6, Order=Order='OrderGoTo', Entity=#2410, AdditionalFlags='IgnoreFogOfWar', Path='[55, 6] --> [54, 5] --> [53, 5] --> [52, 5]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:34:989None[Sandbox] Process order. (Serial=5098, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:34:999None[Sandbox] Process order. (Serial=5099, Empire=7, Order=Order='OrderGoTo', Entity=#3273, AdditionalFlags='IgnoreFogOfWar', Path='[79, 61] --> [80, 60] --> [81, 60] --> [81, 59]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:35:010None[Sandbox] Process order. (Serial=5100, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:35:019None[Sandbox] Process order. (Serial=5101, Empire=8, Order=Order='OrderGoTo', Entity=#3308, AdditionalFlags='IgnoreFogOfWar', Path='[84, 60] --> [83, 59] --> [84, 58] --> [85, 58]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:35:030None[Sandbox] Process order. (Serial=5102, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:35:041None[Sandbox] Process order. (Serial=5103, Empire=4, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:35:041None[Sandbox] Process order. (Serial=5104, Empire=72, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:35:070None[Sandbox] Process order. (Serial=5105, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:35:100None[Sandbox] Process order. (Serial=5106, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1980' Constructible: 'Infrastructure_Industry_Family03_01' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:35:100None[Sandbox] Process order. (Serial=5107, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1162' Constructible: 'Infrastructure_Money_Family02_01' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:35:101None[Sandbox] Process order. (Serial=5108, Empire=2, Order=Order OrderMakeNarrativeEventChoice)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:35:102None[Sandbox] Process order. (Serial=5109, Empire=2, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:35:103None[Sandbox] Process order. (Serial=5110, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 6 Money Investment High Influence Investment High)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:35:112None[Sandbox] Process order. (Serial=5111, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:35:112None[Sandbox] Process order. (Serial=5112, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:35:112None[Sandbox] Process order. (Serial=5113, Empire=2, Order=Order='OrderGoTo', Entity=#2417, AdditionalFlags='IgnoreFogOfWar', Path='[34, 34] --> [35, 34] --> [35, 35]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:35:121None[Sandbox] Process order. (Serial=5114, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:35:141None[Sandbox] Process order. (Serial=5115, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:35:142None[Sandbox] Process order. (Serial=5116, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:35:142None[Sandbox] Process order. (Serial=5117, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:35:150None[Sandbox] Process order. (Serial=5118, Empire=3, Order=Order='OrderGoTo', Entity=#3396, AdditionalFlags='IgnoreFogOfWar', Path='[43, 58] --> [43, 59] --> [44, 60]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:35:150None[Sandbox] Process order. (Serial=5119, Empire=3, Order=Order='OrderGoTo', Entity=#3210, AdditionalFlags='IgnoreFogOfWar', Path='[56, 66]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:35:162None[Sandbox] Process order. (Serial=5120, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:35:163None[Sandbox] Process order. (Serial=5121, Empire=3, Order=Order OrderBuyoutAvailableConstruction. Settlement=2674, Constructible=Extension_Era2_Nazca, Position=[56, 60], Currency=Money)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:35:166None[Sandbox] Process order. (Serial=5122, Empire=3, Order=Order OrderBuyoutAvailableConstruction. Settlement=2674, Constructible=Extension_Base_Industry, Position=[57, 66], Currency=Money)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:35:282None[Sandbox] Process order. (Serial=5123, Empire=2, Order=Order OrderClaimArtificialWonder)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:35:282None[Sandbox] Process order. (Serial=5124, Empire=2, Order=Order OrderBuyoutAvailableConstruction. Settlement=1980, Constructible=LandUnit_Era2_Huns_HunnicHorde, Position=[-1, -1], Currency=Money)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:35:285None[Sandbox] Process order. (Serial=5125, Empire=2, Order=Order OrderBuyoutAvailableConstruction. Settlement=1980, Constructible=LandUnit_Era2_Huns_HunnicHorde, Position=[-1, -1], Currency=Money)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:35:286None[Sandbox] Process order. (Serial=5126, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:35:287None[Sandbox] Process order. (Serial=5127, Empire=2, Order=Order='OrderGoTo', Entity=#884, AdditionalFlags='IgnoreFogOfWar', Path='[40, 16] --> [39, 15] --> [40, 14] --> [41, 14]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:35:312None[Sandbox] Process order. (Serial=5128, Empire=3, Order=Order OrderMakeNarrativeEventChoice)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:35:314None[Sandbox] Process order. (Serial=5129, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:35:314None[Sandbox] Process order. (Serial=5130, Empire=3, Order=Order='OrderGoTo', Entity=#3255, AdditionalFlags='IgnoreFogOfWar', Path='[57, 63] --> [57, 62] --> [56, 61] --> [56, 60] --> [55, 60]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:35:332None[Sandbox] Process order. (Serial=5131, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2674' Constructible: 'Extension_Base_Money' Position: '[57, 68]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:35:473None[Sandbox] Process order. (Serial=5132, Empire=2, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:35:473None[Sandbox] Process order. (Serial=5133, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:35:483None[Sandbox] Process order. (Serial=5134, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:35:493None[Sandbox] Process order. (Serial=5135, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1980' Constructible: 'LandUnit_Era2_Huns_HunnicHorde' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:35:493None[Sandbox] Process order. (Serial=5136, Empire=2, Order=Order OrderStartEmpireWideConstruction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:35:523None[Sandbox] Process order. (Serial=5137, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:35:622None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #3552 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
15:11:35:684None[Sandbox] Process order. (Serial=5138, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:35:844None[Sandbox] Process order. (Serial=5139, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:35:846None[Sandbox] Process order. (Serial=5140, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:35:847None[Sandbox] Process order. (Serial=5141, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:35:874None[Sandbox] Process order. (Serial=5142, Empire=1, Order=Order OrderArmySettle: ArmyGuid=#3509, ActionGuid=#0)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:35:894None[Sandbox] Process order. (Serial=5143, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:35:904None[Sandbox] Process order. (Serial=5144, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:35:906None[Sandbox] Process order. (Serial=5145, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:35:954None[Sandbox] Process order. (Serial=5146, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:35:956None[Sandbox] Process order. (Serial=5147, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:35:967None[Sandbox] Process order. (Serial=5148, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:35:968None[Sandbox] Process order. (Serial=5149, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:35:995None[Sandbox] Process order. (Serial=5150, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:36:015None[Sandbox] Process order. (Serial=5151, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:36:034None[Sandbox] Process order. (Serial=5152, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:36:065None[Empire 1] The task 3487:Build Outpost Creation on [87, 9] to restore is not in progress, force the allocations so it can be started. This should only happen when an AI take back control over a human player.
Amplitude.AI.ProcessingPasses.TaskRestorationPass`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.BaseBuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Continue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:11:36:086None[Sandbox] Process order. (Serial=5153, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:36:135None[Sandbox] Process order. (Serial=5154, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:36:309None[Sandbox] Process order. (Serial=5155, Empire=3, Order=Order='OrderGoTo', Entity=#3437, AdditionalFlags='IgnoreFogOfWar', Path='[34, 48] --> [34, 47] --> [35, 46] --> [35, 45] --> [35, 44]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:36:309None[Sandbox] Process order. (Serial=5156, Empire=3, Order=Order='OrderGoTo', Entity=#2662, AdditionalFlags='IgnoreFogOfWar', Path='[36, 43] --> [36, 42] --> [35, 43] --> [35, 42]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:36:319None[Sandbox] Process order. (Serial=5157, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:36:855None[Sandbox] Process order. (Serial=5158, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:36:856None[Sandbox] Process order. (Serial=5159, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:36:896None[Sandbox] Process order. (Serial=5160, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:36:916None[Sandbox] Process order. (Serial=5161, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:36:966None[Sandbox] Process order. (Serial=5162, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:36:967None[Sandbox] Process order. (Serial=5163, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:36:978None[Sandbox] Process order. (Serial=5164, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:36:979None[Sandbox] Process order. (Serial=5165, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:37:007None[Sandbox] Process order. (Serial=5166, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:37:026None[Sandbox] Process order. (Serial=5167, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:37:047None[Sandbox] Process order. (Serial=5168, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:37:147None[Sandbox] Process order. (Serial=5169, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:37:327None[Sandbox] Process order. (Serial=5170, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:37:749None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Nubia #3525 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
15:11:37:864None[Sandbox] Process order. (Serial=5171, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:37:904None[Sandbox] Process order. (Serial=5172, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:37:926None[Sandbox] Process order. (Serial=5173, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:37:973None[Sandbox] Process order. (Serial=5174, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:37:975None[Sandbox] Process order. (Serial=5175, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:37:993None[Sandbox] Process order. (Serial=5176, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:37:994None[Sandbox] Process order. (Serial=5177, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:38:014None[Sandbox] Process order. (Serial=5178, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:38:034None[Sandbox] Process order. (Serial=5179, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:38:054None[Sandbox] Process order. (Serial=5180, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:38:124None[Sandbox] Process order. (Serial=5181, Empire=6, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:38:124None[Sandbox] Process order. (Serial=5182, Empire=7, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:38:124None[Sandbox] Process order. (Serial=5183, Empire=8, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:38:336None[Sandbox] Process order. (Serial=5184, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:38:871None[Sandbox] Process order. (Serial=5185, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:38:911None[Sandbox] Process order. (Serial=5186, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:38:981None[Sandbox] Process order. (Serial=5187, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:38:983None[Sandbox] Process order. (Serial=5188, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:39:001None[Sandbox] Process order. (Serial=5189, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:39:134None[Sandbox] Process order. (Serial=5190, Empire=2, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:39:345None[Sandbox] Process order. (Serial=5191, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:39:526None[Sandbox] Process order. (Serial=5192, Empire=0, Order=Order='OrderGoTo', Entity=#3220, path='[71, 61] --> [70, 61] --> [69, 61] --> [68, 61] --> [67, 61]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:39:536None[Sandbox] Process order. (Serial=5193, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:39:881None[Sandbox] Process order. (Serial=5194, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:39:943None[Sandbox] Process order. (Serial=5195, Empire=1, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:39:992None[Sandbox] Process order. (Serial=5196, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:39:994None[Sandbox] Process order. (Serial=5197, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:40:013None[Sandbox] Process order. (Serial=5198, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:40:115None[Sandbox] Process order. (Serial=5199, Empire=1, Order=Order='OrderGoTo', Entity=#3525, AdditionalFlags='IgnoreFogOfWar', Path='[86, 7]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:40:549None[Sandbox] Process order. (Serial=5200, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:40:893None[Sandbox] Process order. (Serial=5201, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:40:995None[Sandbox] Process order. (Serial=5202, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:41:005None[Sandbox] Process order. (Serial=5203, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:41:157None[Sandbox] Process order. (Serial=5204, Empire=3, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:41:560None[Sandbox] Process order. (Serial=5205, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:42:568None[Sandbox] Process order. (Serial=5206, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:43:573None[Sandbox] Process order. (Serial=5207, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:45:228None[Sandbox] Process order. (Serial=5208, Empire=0, Order=Order='OrderGoTo', Entity=#3279, path='[77, 57] --> [77, 58] --> [76, 58] --> [75, 58] --> [74, 58]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:45:237None[Sandbox] Process order. (Serial=5209, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:45:835None[Sandbox] Process order. (Serial=5210, Empire=0, Order=Order OrderFurtherActions)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:45:845None[Sandbox] Process order. (Serial=5211, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:45:846None[Sandbox] Process order. (Serial=5212, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:46:245None[Sandbox] Process order. (Serial=5213, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:46:856None[Sandbox] Process order. (Serial=5214, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:47:256None[Sandbox] Process order. (Serial=5215, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:47:861None[Sandbox] Process order. (Serial=5216, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:48:265None[Sandbox] Process order. (Serial=5217, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:48:366None[Sandbox] Process order. (Serial=5218, Empire=0, Order=Order OrderChangeEntityAwakeState)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:49:277None[Sandbox] Process order. (Serial=5219, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:53:724None[Sandbox] Process order. (Serial=5220, Empire=0, Order=Order='OrderGoTo', Entity=#3394, path='[92, 32] --> [92, 31] --> [93, 30] --> [93, 29]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:53:735None[Sandbox] Process order. (Serial=5221, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:54:744None[Sandbox] Process order. (Serial=5222, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:55:750None[Sandbox] Process order. (Serial=5223, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:56:758None[Sandbox] Process order. (Serial=5224, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:59:535None[Sandbox] Process order. (Serial=5225, Empire=0, Order=Order='OrderGoTo', Entity=#3420, path='[85, 52] --> [84, 52]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:11:59:544None[Sandbox] Process order. (Serial=5226, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:12:00:556None[Sandbox] Process order. (Serial=5227, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:12:02:037NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:12:02:037NoneCreatePresentationBattlePreview attacker #2376, defender #3308, ticketnumber #32362.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:12:02:063NoneRequestAsyncOperation_Completed for ticket #32362.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
15:12:02:063NonePreparePresentationBattlePreview attacker #2376, defender #3308, battle #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
15:12:02:063NoneRequestAsyncOperation_Dismissed for ticket #32362.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
15:12:02:064UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item018/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:AutoArrangeChildren() Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty() Amplitude.Mercury.UI.PinsWindow:SpecificUpdate() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
15:12:02:064UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item018/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:AutoArrangeChildren() Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty() Amplitude.Mercury.UI.PinsWindow:SpecificUpdate() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
15:12:02:065UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item018/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:AutoArrangeChildren() Amplitude.UI.Layouts.UILayout:UiTransform_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty() Amplitude.Mercury.UI.PinsWindow:SpecificUpdate() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
15:12:02:572NoneDisplayPresentationBattlePreview attacker 2376, defender 3308
Amplitude.Mercury.Presentation.PresentationBattlePreview:DisplayPresentationBattlePreview()
15:12:02:572None[Preview] PresentationArmy LandUnit_Era1_Common_Warriors #2376 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:12:02:572None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Sumer #2376 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
15:12:02:572None[Preview] PresentationArmy LandUnit_Era1_Common_Warriors #2376 SetHiddenByFlag finished (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:12:02:572None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #3308 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:12:02:572None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mesoamerican #3308 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
15:12:02:572None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #3308 SetHiddenByFlag finished (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:12:02:635NonePreview Loading completed attacker 2376, defender 3308
Amplitude.Mercury.Presentation.PresentationBattlePreview:OnLoadingCompleted()
15:12:03:204NoneKeepPresentationBattlePreviewDefenders for ticket #32362 with current ticket #32362.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:LockPresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
15:12:03:204NoneLockPresentationBattlePreview attacker #2376, defender #3308, battlePreviewId 32362
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:LockPresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
15:12:03:204NoneHidePresentationBattlePreview attacker #2376, defender #3308
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
15:12:03:204None[Preview] PresentationArmy LandUnit_Era1_Common_Warriors #2376 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:12:03:204None[Preview] PresentationArmy LandUnit_Era1_Common_Warriors #2376 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:12:03:204None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #3308 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:12:03:204None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #3308 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:12:03:204None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Sumer #2379 visual status as Hidden (previous visual status: Preview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
15:12:03:204None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Sumer #2377 visual status as Hidden (previous visual status: Preview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
15:12:03:204None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Sumer #2650 visual status as Hidden (previous visual status: Preview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
15:12:03:204None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Sumer #2381 visual status as Hidden (previous visual status: Preview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
15:12:03:204None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mesoamerican #3311 visual status as Hidden (previous visual status: OpponentPreview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
15:12:03:204None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mesoamerican #3310 visual status as Hidden (previous visual status: OpponentPreview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
15:12:03:204None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mesoamerican #3309 visual status as Hidden (previous visual status: OpponentPreview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
15:12:03:208None[Sandbox] Process order. (Serial=5228, Empire=0, Order=Order OrderCreateBattle Attacker #2376 Target #3308 Action #0 InstantResolve: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:12:03:229None[Sandbox] Process order. (Serial=5229, Empire=8, Order=Order OrderBattleConfirmation - BattleGUID: 3565 EmpireIndex: 8)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:12:03:230None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_European #3273 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
15:12:03:230None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mesoamerican #3308 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
15:12:03:247NonePresentation Battle 3565: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:03:247NonePresentation Battle 3565: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:03:247NonePresentation Battle 3565: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:03:248NonePresentation Battle 3565: Execute action[2]: ParticipantJoined. EmpireIndex=0, Guid=2376, Group=Attacker, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:03:248None[Preview] PresentationArmy LandUnit_Era1_Common_Warriors #2376 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:12:03:248NonePresentation Battle 3565: Execute action[3]: ParticipantJoined. EmpireIndex=8, Guid=3308, Group=Defender, Modifiers=None, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:03:248None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #3308 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:12:03:248NonePresentation Battle 3565: Execute action[4]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:03:248NonePresentation Battle 3565: Execute action[4]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:03:248NonePresentation Battle 3565: Execute action[5]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=22 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:03:250NonePresentation Battle 3565: Execute action[6]: ReportDeploymentZone. EmpireIndex=8, Group=Defender, deploymentTileCount=20 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:03:251NonePresentation Battle 3565: Execute action[7]: StartConfirmation. EmpireIndex=8 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:03:346NonePresentation Battle 3565: Execute action[8]: ContenderConfirmed. EmpireIndex=8 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:04:494None[Sandbox] Process order. (Serial=5230, Empire=0, Order=Order OrderBattleConfirmation - BattleGUID: 3565 EmpireIndex: 0)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:12:04:528NonePresentation Battle 3565: Execute action[9]: ContenderConfirmed. EmpireIndex=0 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:04:528NonePresentation Battle 3565: Execute action[10]: StartDeployment (initialActionType: StartDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:04:528NonePresentation Battle 3565: Execute action[11]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=2376, ParticipantGroup=Attacker, unitCount=4 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:04:532NonePresentation Battle 3565: Execute action[11]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:04:575NonePresentation Battle 3565: Execute action[12]: ParticipantUnitCreation. EmpireIndex=8, ParticipantGuid=3308, ParticipantGroup=Defender, unitCount=3 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:04:576None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era2_Mesoamerican #3568 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
15:12:04:578None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era2_Mesoamerican #3567 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
15:12:04:578NonePresentation Battle 3565: Execute action[12]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:04:594None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era2_Mesoamerican #3566 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
15:12:04:617NonePresentation Battle 3565: Execute action[13]: GroupUnitDeployment. Group=Attacker. (initialActionType: GroupUnitDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:04:617NonePresentation Battle 3565: Execute action[14]: GroupUnitDeployment. Group=Defender. (initialActionType: GroupUnitDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:05:035None[Sandbox] Process order. (Serial=5231, Empire=0, Order=Order OrderBattleEndUnstack, BattleGuid=#3565)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:12:05:097None[Sandbox] Process order. (Serial=5232, Empire=0, Order=Order OrderBattleEndUnstack, BattleGuid=#3565)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:12:05:126NonePresentation Battle 3565: Execute action[15]: EndUnstack. EmpireIndex=0. (initialActionType: EndUnstack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:05:126NonePresentation Battle 3565: Execute action[16]: EndUnstack. EmpireIndex=8. (initialActionType: EndUnstack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:05:126NonePresentation Battle 3565: Execute action[17]: UnstackAcknowledge (initialActionType: UnstackAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:05:136None[Sandbox] Process order. (Serial=5233, Empire=0, Order=Order OrderBattleUnstackAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:12:05:156None[Sandbox] Process order. (Serial=5234, Empire=8, Order=Order OrderBattleEndDeployment - BattleGUID: 3565 EmpireIndex: 8)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:12:05:248NonePresentation Battle 3565: Execute action[18]: ParticipantDeployed (initialActionType: ParticipantDeployed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:05:248None[Preview] PresentationArmy PresentationArmy #2376 of empire 0 #2376 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:12:05:248None[Preview] PresentationArmy PresentationArmy #2376 of empire 0 #2376 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:12:05:248None[Preview] PresentationArmy PresentationArmy #3308 of empire 8 #3308 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:12:05:248None[Preview] PresentationArmy PresentationArmy #3308 of empire 8 #3308 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:12:05:249NonePresentation Battle 3565: Execute action[18]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantDeployed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:05:249NonePresentation Battle 3565: Execute action[19]: EndDeployment. EmpireIndex=8. (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:05:249NonePresentation Battle 3565: Execute action[19]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:06:486None[Sandbox] Process order. (Serial=5235, Empire=0, Order=Order OrderBattleMove - BattleGUID: 3565 BattleUnitGUID: 3569 AStarResults: [86, 59] --> [85, 59] --> [85, 60])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:12:06:546NonePresentation Battle 3565: Execute action[20]: UnitTeleport. EmpireIndex=0. UnitGuid=3569, DestTile=[85, 60]. (initialActionType: UnitTeleport)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:11:734None[Sandbox] Process order. (Serial=5236, Empire=0, Order=Order OrderBattleMove - BattleGUID: 3565 BattleUnitGUID: 3570 AStarResults: [87, 58] --> [86, 59] --> [86, 60] --> [85, 60] --> [84, 60] --> [83, 61])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:12:11:849NonePresentation Battle 3565: Execute action[21]: UnitTeleport. EmpireIndex=0. UnitGuid=3570, DestTile=[83, 61]. (initialActionType: UnitTeleport)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:15:233None[Sandbox] Process order. (Serial=5237, Empire=0, Order=Order OrderBattleMove - BattleGUID: 3565 BattleUnitGUID: 3569 AStarResults: [84, 60] --> [83, 60])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:12:15:345NonePresentation Battle 3565: Execute action[22]: UnitTeleport. EmpireIndex=0. UnitGuid=3569, DestTile=[83, 60]. (initialActionType: UnitTeleport)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:16:201None[Sandbox] Process order. (Serial=5238, Empire=0, Order=Order OrderBattleEndDeployment - BattleGUID: 3565 EmpireIndex: 0)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:12:16:245NonePresentation Battle 3565: Execute action[23]: EndDeployment. EmpireIndex=0. (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:16:245NonePresentation Battle 3565: Execute action[23]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:16:245NonePresentation Battle 3565: Execute action[24]: DeploymentAcknowledge (initialActionType: DeploymentAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:16:245None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mesoamerican #3311 visual status as Hidden (previous visual status: OpponentDeployment)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
15:12:16:245None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mesoamerican #3310 visual status as Hidden (previous visual status: OpponentDeployment)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
15:12:16:245None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mesoamerican #3309 visual status as Hidden (previous visual status: OpponentDeployment)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
15:12:16:251None[Sandbox] Process order. (Serial=5239, Empire=0, Order=Order OrderBattleDeploymentAcknowledge, BattleGuid=#3565)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:12:16:348NonePresentation Battle 3565: Execute action[25]: NewRound. Round=0. (initialActionType: NewRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:16:349NonePresentation Battle 3565: Execute action[26]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:16:349NoneReleasePresentationBattlePreview attacker #2376, defender #3308
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:12:16:349None[Preview] PresentationArmy PresentationArmy #2376 of empire 0 #2376 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:12:16:349None[Preview] PresentationArmy PresentationArmy #3308 of empire 8 #3308 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:12:16:350NonePresentation Battle 3565: Execute action[26]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:16:354UI Steam[UI] AnimatorComponent cannot start while UITransform.VisibleGlobally = false (/WindowsRoot/InGameSelection/BattleScreen/Content/_BattleStatus/_BattleTurns/Container/CapsulesGroup/_TurnCapsuleSample|UIAnimatorComponent)
Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play() Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play() Amplitude.Mercury.UI.BattleTurnCapsuleWidget:Expand(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattleScreen_BattleTurns:RefreshCapsules(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattleScreen_BattleTurns:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattleScreen_BattleStatus:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattleScreen:Refresh() Amplitude.UI.Windows.UIContainer:RefreshNow() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
15:12:16:354UI Steam[UI] AnimatorComponent cannot start while UITransform.VisibleGlobally = false (/WindowsRoot/InGameSelection/BattleScreen/Content/_BattleStatus/_BattleTurns/Container/CapsulesGroup/Item001|UIAnimatorComponent)
Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play() Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play() Amplitude.Mercury.UI.BattleTurnCapsuleWidget:Expand(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattleScreen_BattleTurns:RefreshCapsules(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattleScreen_BattleTurns:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattleScreen_BattleStatus:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattleScreen:Refresh() Amplitude.UI.Windows.UIContainer:RefreshNow() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
15:12:21:240None[Sandbox] Process order. (Serial=5240, Empire=0, Order=Order OrderBattleMove - BattleGUID: 3565 BattleUnitGUID: 3569 AStarResults: [83, 59])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:12:21:347NonePresentation Battle 3565: Execute action[27]: UnitMove. EmpireIndex=0. UnitGuid=3569, DestTile=[83, 59]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:21:348NonePresentation Battle 3565: Execute action[27]: UnitGoto. EmpireIndex=0. UnitGuid=3569, DestTile=[83, 59]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:21:348NonePresentation Battle 3565: Execute action[27]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:21:348NonePresentation Battle 3565: Execute action[27]: UpdateBattleUnits. EmpireIndex=0, unitCount=4 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:22:285None[Sandbox] Process order. (Serial=5241, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:12:22:294None[Sandbox] Process order. (Serial=5242, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:12:22:343NonePresentation Battle 3565: Execute action[28]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:24:075None[Sandbox] Process order. (Serial=5243, Empire=0, Order=Order OrderBattleEndRound - BattleGUID: 3565 EmpireIndex: 0)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:12:24:159NonePresentation Battle 3565: Execute action[29]: EndEmpireRound. EmpireIndex=0. (initialActionType: EndEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:24:159NonePresentation Battle 3565: Execute action[30]: UpdateBattleUnits. EmpireIndex=0, unitCount=4 (initialActionType: UpdateBattleUnits)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:24:159NonePresentation Battle 3565: Execute action[31]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:24:166None[Sandbox] Process order. (Serial=5244, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#3565)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:12:24:196None[Sandbox] Process order. (Serial=5245, Empire=8, Order=Order OrderBattleMoveAndAttack - BattleGUID: 3565 AttackerGUID: 3568 TargetPosition: 7753 ForceAttack: False IgnoreFoW: True AStarResults: [86, 57] --> [85, 57] --> [84, 57] --> [84, 58])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:12:24:225None[Sandbox] Process order. (Serial=5246, Empire=8, Order=Order OrderBattleMove - BattleGUID: 3565 BattleUnitGUID: 3566 AStarResults: [85, 57] --> [85, 58])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:12:24:246None[Sandbox] Process order. (Serial=5247, Empire=8, Order=Order OrderBattleMoveAndAttack - BattleGUID: 3565 AttackerGUID: 3567 TargetPosition: 7754 ForceAttack: False IgnoreFoW: True AStarResults: [87, 56] --> [86, 57] --> [86, 58] --> [85, 59])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:12:24:251NonePresentation Battle 3565: Execute action[32]: StartEmpireRound. EmpireIndex=8. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:24:251NoneCould not find PresentationBattlePreview with armyEntityGUID=2376, targetEntityGUID=3308.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:12:24:252NonePresentation Battle 3565: Execute action[32]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:24:252NonePresentation Battle 3565: Execute action[33]: UnitMoveAndAttack. EmpireIndex=8. Attacker=3568, DestTile=[84, 58]/[84, 58] (health=0.89), Defender =3569 (health =0.82). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:24:252NonePresentation Battle 3565: Execute action[33]: UnitMove. EmpireIndex=8. UnitGuid=3568, DestTile=[84, 58]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:24:252NonePresentation Battle 3565: Execute action[33]: UnitGoto. EmpireIndex=8. UnitGuid=3568, DestTile=[85, 57]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:24:252NonePresentation Battle 3565: Execute action[33]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:24:252NonePresentation Battle 3565: Execute action[33]: UnitGoto. EmpireIndex=8. UnitGuid=3568, DestTile=[84, 57]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:24:252NonePresentation Battle 3565: Execute action[33]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:24:252NonePresentation Battle 3565: Execute action[33]: UnitGoto. EmpireIndex=8. UnitGuid=3568, DestTile=[84, 58]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:24:253NonePresentation Battle 3565: Execute action[33]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:24:253NonePresentation Battle 3565: Execute action[33]: UpdateBattleUnits. EmpireIndex=0, unitCount=4 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:24:253NonePresentation Battle 3565: Execute action[33]: UnitAttack. EmpireIndex=8. Attacker=3568 (health=0.89), Defender=3569 (health=0.82). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:24:253NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#8, pawnId=1374)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:24:253NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1127)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:24:253NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#8, pawnId=1374)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:24:253NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMovementDurationRemaining of 'PresentationPawn(Clone)' of empire#8, pawnId=1374)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:24:254NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#8, pawnId=1378)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:24:254NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1131)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:24:254NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#8, pawnId=1378)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:24:254NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#8, pawnId=1378)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:24:254NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#8, pawnId=1379)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:24:254NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1132)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:24:254NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#8, pawnId=1379)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:24:254NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#8, pawnId=1379)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:24:254NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#8, pawnId=1375)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:24:254NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1125)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:24:254NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#8, pawnId=1375)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:24:254NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#8, pawnId=1375)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:24:255NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#8, pawnId=1373)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:24:255NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1130)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:24:255NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#8, pawnId=1373)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:24:255NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#8, pawnId=1373)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:24:255NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#8, pawnId=1371)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:24:255NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1126)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:24:255NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#8, pawnId=1371)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:24:255NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#8, pawnId=1371)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:24:255NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#8, pawnId=1377)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:24:255NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1128)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:24:255NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#8, pawnId=1377)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:24:256NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#8, pawnId=1377)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:24:256NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#8, pawnId=1376)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:24:256NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1129)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:24:256NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#8, pawnId=1376)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:24:256NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#8, pawnId=1376)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:24:256NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#8, pawnId=1372)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:24:256NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1152)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:24:256NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#8, pawnId=1372)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:24:256NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#8, pawnId=1372)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:24:256NonePresentation Battle 3565: Execute action[33]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:24:257NonePresentation Battle 3565: Execute action[34]: UnitMove. EmpireIndex=8. UnitGuid=3566, DestTile=[85, 58]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:24:257NonePresentation Battle 3565: Execute action[34]: UnitGoto. EmpireIndex=8. UnitGuid=3566, DestTile=[85, 58]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:24:257NonePresentation Battle 3565: Execute action[34]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:24:257NonePresentation Battle 3565: Execute action[34]: UpdateBattleUnits. EmpireIndex=0, unitCount=2 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:24:355NonePresentation Battle 3565: Execute action[35]: UnitMoveAndAttack. EmpireIndex=8. Attacker=3567, DestTile=[85, 59]/[85, 59] (health=0.74), Defender =3571 (health =0.82). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:24:355NonePresentation Battle 3565: Execute action[35]: UnitMove. EmpireIndex=8. UnitGuid=3567, DestTile=[85, 59]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:24:356NonePresentation Battle 3565: Execute action[35]: UnitGoto. EmpireIndex=8. UnitGuid=3567, DestTile=[86, 57]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:24:356NonePresentation Battle 3565: Execute action[35]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:24:356NonePresentation Battle 3565: Execute action[35]: UnitGoto. EmpireIndex=8. UnitGuid=3567, DestTile=[86, 58]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:24:356NonePresentation Battle 3565: Execute action[35]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:24:356NonePresentation Battle 3565: Execute action[35]: UnitGoto. EmpireIndex=8. UnitGuid=3567, DestTile=[85, 59]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:24:356NonePresentation Battle 3565: Execute action[35]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:24:356NonePresentation Battle 3565: Execute action[35]: UpdateBattleUnits. EmpireIndex=0, unitCount=2 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:24:356NonePresentation Battle 3565: Execute action[35]: UnitAttack. EmpireIndex=8. Attacker=3567 (health=0.74), Defender=3571 (health=0.82). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:24:357NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#8, pawnId=1387)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:24:357NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1356)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:24:357NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#8, pawnId=1387)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:24:357NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMovementDurationRemaining of 'PresentationPawn(Clone)' of empire#8, pawnId=1387)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:24:357NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#8, pawnId=1388)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:24:357NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1359)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:24:357NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#8, pawnId=1388)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:24:357NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMovementDurationRemaining of 'PresentationPawn(Clone)' of empire#8, pawnId=1388)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:24:357NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#8, pawnId=1383)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:24:357NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1358)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:24:357NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#8, pawnId=1383)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:24:358NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#8, pawnId=1383)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:24:358NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#8, pawnId=1386)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:24:358NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1357)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:24:358NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#8, pawnId=1386)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:24:358NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#8, pawnId=1386)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:24:358NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#8, pawnId=1384)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:24:358NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1353)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:24:358NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#8, pawnId=1384)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:24:358NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#8, pawnId=1384)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:24:359NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#8, pawnId=1381)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:24:359NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1360)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:24:359NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#8, pawnId=1381)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:24:359NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#8, pawnId=1381)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:24:359NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#8, pawnId=1380)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:24:359NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1355)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:24:359NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#8, pawnId=1380)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:24:359NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#8, pawnId=1380)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:24:359NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#8, pawnId=1385)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:24:359NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1354)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:24:359NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#8, pawnId=1385)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:24:359NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#8, pawnId=1385)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:24:360NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#8, pawnId=1382)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:24:360NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1361)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:24:360NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#8, pawnId=1382)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:24:360NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#8, pawnId=1382)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:24:360NonePresentation Battle 3565: Execute action[35]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:24:360NonePresentation Battle 3565: Execute action[36]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:24:366None[Sandbox] Process order. (Serial=5248, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#3565)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:12:25:228NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#8, pawnId=1374)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:25:228NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1127)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:25:228NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#8, pawnId=1374)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:25:271None[Sandbox] Process order. (Serial=5249, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:12:25:286NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#8, pawnId=1387)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:25:286NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1356)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:25:286NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#8, pawnId=1387)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:25:331NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#8, pawnId=1379)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:25:331NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1132)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:25:331NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitStateWithTag of 'PresentationPawn(Clone)' of empire#0, pawnId=1132)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:25:331NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#0, pawnId=1132)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:25:331NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1379)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:25:331NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#8, pawnId=1388)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:25:331NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1359)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:25:331NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#8, pawnId=1388)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:25:355NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1374)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:25:366NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#8, pawnId=1378)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:25:366NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1131)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:25:366NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#0, pawnId=1131)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:25:401NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1378)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:25:425NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1387)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:25:436NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#8, pawnId=1373)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:25:436NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1130)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:25:436NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitStateWithTag of 'PresentationPawn(Clone)' of empire#0, pawnId=1130)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:25:436NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#0, pawnId=1130)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:25:436NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1373)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:25:459NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#8, pawnId=1371)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:25:459NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1126)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:25:459NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitStateWithTag of 'PresentationPawn(Clone)' of empire#0, pawnId=1126)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:25:459NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#0, pawnId=1126)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:25:459NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1371)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:25:459NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1388)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:25:470NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#8, pawnId=1375)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:25:470NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1125)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:25:470NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitStateWithTag of 'PresentationPawn(Clone)' of empire#0, pawnId=1125)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:25:470NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#0, pawnId=1125)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:25:470NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1375)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:25:470NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#8, pawnId=1377)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:25:470NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1128)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:25:470NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitStateWithTag of 'PresentationPawn(Clone)' of empire#0, pawnId=1128)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:25:470NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#0, pawnId=1128)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:25:470NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1377)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:25:505NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#8, pawnId=1376)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:25:505NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1129)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:25:505NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitStateWithTag of 'PresentationPawn(Clone)' of empire#0, pawnId=1129)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:25:505NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#0, pawnId=1129)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:25:505NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1376)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:25:528NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#8, pawnId=1372)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:25:529NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1152)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:25:529NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitStateWithTag of 'PresentationPawn(Clone)' of empire#0, pawnId=1152)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:25:529NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#0, pawnId=1152)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:25:529NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1372)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:25:529NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#8, pawnId=1383)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:25:529NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1358)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:25:529NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#0, pawnId=1358)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:25:533None[Sandbox] Process order. (Serial=5250, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:12:25:542None[Sandbox] Process order. (Serial=5251, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:12:25:563NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1383)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:25:598NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#8, pawnId=1381)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:25:598NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1360)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:25:598NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitStateWithTag of 'PresentationPawn(Clone)' of empire#0, pawnId=1360)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:25:598NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#0, pawnId=1360)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:25:598NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1381)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:25:644NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#8, pawnId=1380)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:25:644NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1355)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:25:644NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitStateWithTag of 'PresentationPawn(Clone)' of empire#0, pawnId=1355)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:25:644NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#0, pawnId=1355)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:25:644NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1380)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:25:667NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#8, pawnId=1386)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:25:667NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1357)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:25:667NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitStateWithTag of 'PresentationPawn(Clone)' of empire#0, pawnId=1357)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:25:667NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#0, pawnId=1357)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:25:667NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1386)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:25:667NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#8, pawnId=1385)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:25:667NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1354)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:25:667NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitStateWithTag of 'PresentationPawn(Clone)' of empire#0, pawnId=1354)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:25:667NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#0, pawnId=1354)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:25:667NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1385)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:25:702NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#8, pawnId=1384)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:25:702NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1353)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:25:702NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitStateWithTag of 'PresentationPawn(Clone)' of empire#0, pawnId=1353)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:25:702NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#0, pawnId=1353)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:25:702NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1384)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:25:712NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1379)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:25:712NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#8, pawnId=1382)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:25:712NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1361)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:25:712NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitStateWithTag of 'PresentationPawn(Clone)' of empire#0, pawnId=1361)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:25:712NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#0, pawnId=1361)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:25:712NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1382)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:25:822NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1373)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:25:832NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1371)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:25:856NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1375)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:25:856NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1377)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:25:883NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1376)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:25:907NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1372)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:25:918NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1378)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:25:918NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#8, pawnId=1371)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:25:942NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#8, pawnId=1372)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:25:942NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#8, pawnId=1373)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:25:942NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#8, pawnId=1375)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:25:942NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#8, pawnId=1376)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:25:942NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#8, pawnId=1377)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:25:942NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#8, pawnId=1378)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:25:942NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#8, pawnId=1379)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:25:942NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1125)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:25:942NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1126)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:25:942NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1127)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:25:942NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1128)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:25:942NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1129)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:25:942NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1130)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:25:942NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1132)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:25:942NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1152)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:25:976NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1381)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:25:976NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1383)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:26:020NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1380)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:26:045NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1386)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:26:045NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1385)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:26:079NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1384)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:26:090NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1382)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:26:114NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#8, pawnId=1380)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:26:130NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#8, pawnId=1381)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:26:130NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#8, pawnId=1382)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:26:130NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#8, pawnId=1383)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:26:130NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#8, pawnId=1384)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:26:130NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#8, pawnId=1385)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:26:130NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#8, pawnId=1386)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:26:130NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1353)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:26:130NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1354)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:26:130NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1355)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:26:130NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1356)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:26:130NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1357)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:26:130NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1359)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:26:130NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1360)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:26:130NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1361)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:26:431None[Sandbox] Process order. (Serial=5252, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:12:26:440None[Sandbox] Process order. (Serial=5253, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:12:26:600None[Sandbox] Process order. (Serial=5254, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:12:26:611None[Sandbox] Process order. (Serial=5255, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:12:26:930None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
15:12:26:951NonePresentation Battle 3565: Execute action[37]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=8, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:26:951NonePresentation Battle 3565: Execute action[38]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=8, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:26:952NonePresentation Battle 3565: Execute action[39]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:26:952NonePresentation Battle 3565: Execute action[40]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=8, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:26:952NonePresentation Battle 3565: Execute action[41]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:26:952NonePresentation Battle 3565: Execute action[42]: NewRound. Round=1. (initialActionType: NewRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:26:952NonePresentation Battle 3565: Execute action[43]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:26:952NoneCould not find PresentationBattlePreview with armyEntityGUID=2376, targetEntityGUID=3308.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:12:26:952NonePresentation Battle 3565: Execute action[43]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:27:272None[Sandbox] Process order. (Serial=5256, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:12:28:323None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
15:12:29:833None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
15:12:30:044None[Sandbox] Process order. (Serial=5257, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 3565 AttackerGUID: 3571 TargetPosition: 7755 ForceAttack: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:12:30:140None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
15:12:30:153NonePresentation Battle 3565: Execute action[44]: UnitAttack. EmpireIndex=0. Attacker=3571 (health=0.70), Defender=3567 (health=0.51). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:30:153NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1359)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:30:153NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1359)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:30:153NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#8, pawnId=1385)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:30:153NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1359)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:30:153NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#0, pawnId=1359)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:30:153NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1356)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:30:153NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1356)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:30:153NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#8, pawnId=1381)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:30:153NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1356)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:30:153NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#0, pawnId=1356)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:30:153NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1360)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:30:153NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1360)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:30:153NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#8, pawnId=1386)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:30:153NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1360)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:30:153NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMovementDurationRemaining of 'PresentationPawn(Clone)' of empire#0, pawnId=1360)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:30:153NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1353)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:30:153NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1353)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:30:153NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#8, pawnId=1383)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:30:153NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1353)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:30:153NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#0, pawnId=1353)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:30:153NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1357)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:30:154NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1357)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:30:154NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#8, pawnId=1384)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:30:154NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1357)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:30:154NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#0, pawnId=1357)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:30:154NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1361)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:30:154NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1361)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:30:154NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#8, pawnId=1382)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:30:154NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1361)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:30:154NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#0, pawnId=1361)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:30:154NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1354)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:30:154NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1354)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:30:154NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#8, pawnId=1380)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:30:154NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1354)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:30:154NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#0, pawnId=1354)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:30:154NonePresentation Battle 3565: Execute action[44]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:30:259NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1360)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:30:260NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#8, pawnId=1386)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:30:260NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#0, pawnId=1360)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:30:269NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1359)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:30:269NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#8, pawnId=1385)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:30:269NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#8, pawnId=1385)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:30:293NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1356)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:30:293NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#8, pawnId=1381)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:30:293NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#8, pawnId=1381)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:30:304NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1359)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:30:329NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1356)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:30:377NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1360)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:30:398NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1353)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:30:398NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#8, pawnId=1383)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:30:398NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitStateWithTag of 'PresentationPawn(Clone)' of empire#8, pawnId=1383)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:30:398NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#8, pawnId=1383)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:30:398NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1353)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:30:432NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1357)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:30:432NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#8, pawnId=1384)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:30:432NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitStateWithTag of 'PresentationPawn(Clone)' of empire#8, pawnId=1384)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:30:432NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#8, pawnId=1384)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:30:432NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1357)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:30:478NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1361)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:30:478NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#8, pawnId=1382)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:30:478NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitStateWithTag of 'PresentationPawn(Clone)' of empire#8, pawnId=1382)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:30:478NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#8, pawnId=1382)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:30:478NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1361)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:30:612NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1354)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:30:612NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#8, pawnId=1380)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:30:612NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitStateWithTag of 'PresentationPawn(Clone)' of empire#8, pawnId=1380)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:30:612NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#8, pawnId=1380)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:30:612NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1354)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:30:769NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1353)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:30:770NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1355)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:30:770NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1359)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:30:770NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1356)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:30:804NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1357)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:30:903NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1361)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:30:990NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1354)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:31:002NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=1353)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:31:024NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=1354)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:31:024NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=1355)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:31:024NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=1356)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:31:024NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=1357)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:31:024NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=1359)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:31:024NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=1361)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:31:024NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1380)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:31:024NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1382)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:31:024NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1383)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:31:024NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1384)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:31:024NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1386)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:31:532None[Sandbox] Process order. (Serial=5258, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:12:31:541None[Sandbox] Process order. (Serial=5259, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:12:31:653NonePresentation Battle 3565: Execute action[45]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:31:653NonePresentation Battle 3565: Execute action[46]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=8, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:36:765None[Sandbox] Process order. (Serial=5260, Empire=0, Order=Order OrderBattleMove - BattleGUID: 3565 BattleUnitGUID: 3569 AStarResults: [84, 60] --> [85, 60])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:12:36:852NonePresentation Battle 3565: Execute action[47]: UnitMove. EmpireIndex=0. UnitGuid=3569, DestTile=[85, 60]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:36:854NonePresentation Battle 3565: Execute action[47]: UnitGoto. EmpireIndex=0. UnitGuid=3569, DestTile=[84, 60]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:36:854NonePresentation Battle 3565: Execute action[47]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:36:854NonePresentation Battle 3565: Execute action[47]: UnitGoto. EmpireIndex=0. UnitGuid=3569, DestTile=[85, 60]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:36:854NonePresentation Battle 3565: Execute action[47]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:36:854NonePresentation Battle 3565: Execute action[47]: UpdateBattleUnits. EmpireIndex=0, unitCount=6 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:38:684None[Sandbox] Process order. (Serial=5261, Empire=0, Order=Order OrderBattleEndRound - BattleGUID: 3565 EmpireIndex: 0)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:12:38:755NonePresentation Battle 3565: Execute action[48]: EndEmpireRound. EmpireIndex=0. (initialActionType: EndEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:38:866None[Sandbox] Process order. (Serial=5262, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:12:38:869NonePresentation Battle 3565: Execute action[49]: UpdateBattleUnits. EmpireIndex=0, unitCount=4 (initialActionType: UpdateBattleUnits)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:38:869NonePresentation Battle 3565: Execute action[50]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:38:874None[Sandbox] Process order. (Serial=5263, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:12:38:874None[Sandbox] Process order. (Serial=5264, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#3565)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:12:38:895None[Sandbox] Process order. (Serial=5265, Empire=8, Order=Order OrderBattleMoveAndAttack - BattleGUID: 3565 AttackerGUID: 3566 TargetPosition: 7884 ForceAttack: False IgnoreFoW: True AStarResults: [85, 58] --> [84, 58] --> [83, 59])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:12:38:926None[Sandbox] Process order. (Serial=5266, Empire=8, Order=Order OrderBattleAttack - BattleGUID: 3565 AttackerGUID: 3567 TargetPosition: 7754 ForceAttack: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:12:38:955None[Sandbox] Process order. (Serial=5267, Empire=8, Order=Order OrderBattleMoveAndAttack - BattleGUID: 3565 AttackerGUID: 3568 TargetPosition: 8013 ForceAttack: False IgnoreFoW: True AStarResults: [84, 58] --> [83, 59] --> [83, 60])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:12:38:970NonePresentation Battle 3565: Execute action[51]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:38:970NonePresentation Battle 3565: Execute action[52]: StartEmpireRound. EmpireIndex=8. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:38:970NoneCould not find PresentationBattlePreview with armyEntityGUID=2376, targetEntityGUID=3308.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:12:38:971NonePresentation Battle 3565: Execute action[52]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:38:971NonePresentation Battle 3565: Execute action[53]: UnitMoveAndAttack. EmpireIndex=8. Attacker=3566, DestTile=[83, 59]/[83, 59] (health=0.80), Defender =3572 (health =0.81). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:38:971NonePresentation Battle 3565: Execute action[53]: UnitMove. EmpireIndex=8. UnitGuid=3566, DestTile=[83, 59]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:38:971NonePresentation Battle 3565: Execute action[53]: UnitGoto. EmpireIndex=8. UnitGuid=3566, DestTile=[84, 58]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:38:971NonePresentation Battle 3565: Execute action[53]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:38:971NonePresentation Battle 3565: Execute action[53]: UnitGoto. EmpireIndex=8. UnitGuid=3566, DestTile=[83, 59]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:38:971NonePresentation Battle 3565: Execute action[53]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:38:971NonePresentation Battle 3565: Execute action[53]: UpdateBattleUnits. EmpireIndex=0, unitCount=6 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:38:971NonePresentation Battle 3565: Execute action[53]: UnitAttack. EmpireIndex=8. Attacker=3566 (health=0.80), Defender=3572 (health=0.81). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:38:972NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#8, pawnId=1188)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:38:972NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1345)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:38:972NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#8, pawnId=1188)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:38:972NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#8, pawnId=1188)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:38:972NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#8, pawnId=1190)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:38:972NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1346)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:38:972NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#8, pawnId=1190)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:38:972NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMovementDurationRemaining of 'PresentationPawn(Clone)' of empire#8, pawnId=1190)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:38:972NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#8, pawnId=1187)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:38:972NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1344)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:38:972NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#8, pawnId=1187)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:38:972NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#8, pawnId=1187)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:38:972NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#8, pawnId=1191)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:38:972NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1348)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:38:972NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#8, pawnId=1191)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:38:972NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#8, pawnId=1191)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:38:972NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#8, pawnId=1185)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:38:972NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1352)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:38:972NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#8, pawnId=1185)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:38:972NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#8, pawnId=1185)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:38:972NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#8, pawnId=1186)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:38:972NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1347)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:38:972NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#8, pawnId=1186)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:38:972NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#8, pawnId=1186)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:38:972NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#8, pawnId=1193)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:38:972NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1351)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:38:972NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#8, pawnId=1193)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:38:972NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#8, pawnId=1193)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:38:974NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#8, pawnId=1192)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:38:974NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1349)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:38:974NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#8, pawnId=1192)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:38:974NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#8, pawnId=1192)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:38:974NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#8, pawnId=1189)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:38:974NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1350)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:38:974NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#8, pawnId=1189)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:38:974NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#8, pawnId=1189)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:38:974NonePresentation Battle 3565: Execute action[53]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:38:974NonePresentation Battle 3565: Execute action[54]: UnitAttack. EmpireIndex=8. Attacker=3567 (health=0.34), Defender=3571 (health=0.55). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:38:974NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#8, pawnId=1380)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:38:974NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#8, pawnId=1380)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:38:974NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1356)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:38:974NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#8, pawnId=1380)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:38:974NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#8, pawnId=1380)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:38:974NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#8, pawnId=1384)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:38:974NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#8, pawnId=1384)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:38:974NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1359)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:38:974NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#8, pawnId=1384)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:38:974NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#8, pawnId=1384)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:38:975NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#8, pawnId=1386)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:38:975NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#8, pawnId=1386)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:38:975NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1355)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:38:975NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#8, pawnId=1386)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:38:975NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMovementDurationRemaining of 'PresentationPawn(Clone)' of empire#8, pawnId=1386)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:38:975NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#8, pawnId=1383)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:38:975NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#8, pawnId=1383)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:38:975NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1357)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:38:975NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#8, pawnId=1383)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:38:975NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#8, pawnId=1383)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:38:975NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#8, pawnId=1382)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:38:975NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#8, pawnId=1382)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:38:975NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1353)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:38:975NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#8, pawnId=1382)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:38:975NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#8, pawnId=1382)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:38:975NonePresentation Battle 3565: Execute action[54]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:39:009NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#8, pawnId=1386)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:009NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1355)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:009NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#8, pawnId=1386)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:054NonePresentation Battle 3565: Execute action[55]: UnitMoveAndAttack. EmpireIndex=8. Attacker=3568, DestTile=[83, 60]/[83, 60] (health=0.74), Defender =3570 (health =0.88). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:39:054NonePresentation Battle 3565: Execute action[55]: UnitMove. EmpireIndex=8. UnitGuid=3568, DestTile=[83, 60]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:39:054NonePresentation Battle 3565: Execute action[55]: UnitGoto. EmpireIndex=8. UnitGuid=3568, DestTile=[83, 59]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:39:054NonePresentation Battle 3565: Execute action[55]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:39:054NonePresentation Battle 3565: Execute action[55]: UnitGoto. EmpireIndex=8. UnitGuid=3568, DestTile=[83, 60]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:39:055NonePresentation Battle 3565: Execute action[55]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:39:055NonePresentation Battle 3565: Execute action[55]: UpdateBattleUnits. EmpireIndex=0, unitCount=5 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:39:055NonePresentation Battle 3565: Execute action[55]: UnitAttack. EmpireIndex=8. Attacker=3568 (health=0.74), Defender=3570 (health=0.88). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:39:055NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#8, pawnId=1379)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:055NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1363)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:055NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#8, pawnId=1379)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:055NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMovementDurationRemaining of 'PresentationPawn(Clone)' of empire#8, pawnId=1379)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:055NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#8, pawnId=1377)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:055NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1364)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:055NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#8, pawnId=1377)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:055NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#8, pawnId=1377)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:055NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#8, pawnId=1372)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:055NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1362)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:055NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#8, pawnId=1372)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:055NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#8, pawnId=1372)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:056NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#8, pawnId=1378)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:056NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1366)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:056NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#8, pawnId=1378)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:056NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#8, pawnId=1378)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:056NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#8, pawnId=1371)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:056NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1367)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:056NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#8, pawnId=1371)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:056NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#8, pawnId=1371)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:056NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#8, pawnId=1376)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:056NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1365)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:056NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#8, pawnId=1376)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:056NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#8, pawnId=1376)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:056NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#8, pawnId=1373)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:056NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1369)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:056NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#8, pawnId=1373)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:056NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#8, pawnId=1373)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:057NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#8, pawnId=1375)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:057NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1370)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:057NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#8, pawnId=1375)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:057NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#8, pawnId=1375)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:057NonePresentation Battle 3565: Execute action[55]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:39:057NonePresentation Battle 3565: Execute action[56]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:39:066None[Sandbox] Process order. (Serial=5268, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#3565)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:12:39:092NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#8, pawnId=1384)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:092NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1359)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:092NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#0, pawnId=1359)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:104NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#8, pawnId=1380)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:104NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1356)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:104NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#0, pawnId=1356)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:125NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1384)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:137NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1380)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:137NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1386)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:226NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#8, pawnId=1383)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:226NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1357)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:226NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitStateWithTag of 'PresentationPawn(Clone)' of empire#0, pawnId=1357)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:226NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#0, pawnId=1357)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:226NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1383)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:271NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#8, pawnId=1382)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:271NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1353)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:271NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitStateWithTag of 'PresentationPawn(Clone)' of empire#0, pawnId=1353)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:271NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#0, pawnId=1353)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:271NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1382)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:593NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1383)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:594NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1384)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:594NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1380)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:651NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1382)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:660NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#8, pawnId=1190)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:660NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1346)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:660NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#8, pawnId=1190)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:660NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#8, pawnId=1379)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:660NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1363)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:660NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#8, pawnId=1379)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:685NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#8, pawnId=1380)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:696NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#8, pawnId=1382)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:696NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#8, pawnId=1383)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:696NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#8, pawnId=1384)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:696NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1353)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:696NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1354)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:696NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1355)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:696NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1357)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:696NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1361)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:787NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1190)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:787NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#8, pawnId=1187)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:787NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1344)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:787NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitStateWithTag of 'PresentationPawn(Clone)' of empire#0, pawnId=1344)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:787NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#0, pawnId=1344)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:787NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1187)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:798NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1379)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:856NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#8, pawnId=1188)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:856NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1345)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:856NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#0, pawnId=1345)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:856NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#8, pawnId=1185)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:856NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1352)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:856NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitStateWithTag of 'PresentationPawn(Clone)' of empire#0, pawnId=1352)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:856NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#0, pawnId=1352)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:856NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1185)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:856NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#8, pawnId=1377)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:856NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1364)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:856NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#0, pawnId=1364)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:890NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1188)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:890NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1377)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:890NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#8, pawnId=1372)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:890NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1362)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:890NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitStateWithTag of 'PresentationPawn(Clone)' of empire#0, pawnId=1362)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:890NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#0, pawnId=1362)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:890NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1372)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:923NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#8, pawnId=1186)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:923NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1347)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:923NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitStateWithTag of 'PresentationPawn(Clone)' of empire#0, pawnId=1347)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:923NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#0, pawnId=1347)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:924NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1186)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:934NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#8, pawnId=1191)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:934NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1348)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:934NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitStateWithTag of 'PresentationPawn(Clone)' of empire#0, pawnId=1348)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:934NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#0, pawnId=1348)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:934NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1191)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:934NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#8, pawnId=1193)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:934NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1351)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:934NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitStateWithTag of 'PresentationPawn(Clone)' of empire#0, pawnId=1351)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:934NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#0, pawnId=1351)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:934NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1193)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:958NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#8, pawnId=1378)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:958NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1366)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:958NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitStateWithTag of 'PresentationPawn(Clone)' of empire#0, pawnId=1366)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:958NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#0, pawnId=1366)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:958NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1378)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:992NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#8, pawnId=1192)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:992NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1349)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:992NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitStateWithTag of 'PresentationPawn(Clone)' of empire#0, pawnId=1349)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:992NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#0, pawnId=1349)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:992NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1192)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:992NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#8, pawnId=1376)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:992NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1365)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:993NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitStateWithTag of 'PresentationPawn(Clone)' of empire#0, pawnId=1365)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:993NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#0, pawnId=1365)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:39:993NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1376)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:40:003NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#8, pawnId=1371)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:40:003NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1367)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:40:003NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitStateWithTag of 'PresentationPawn(Clone)' of empire#0, pawnId=1367)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:40:003NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#0, pawnId=1367)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:40:003NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1371)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:40:003NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#8, pawnId=1373)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:40:003NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1369)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:40:003NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitStateWithTag of 'PresentationPawn(Clone)' of empire#0, pawnId=1369)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:40:003NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#0, pawnId=1369)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:40:003NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1373)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:40:043None[Sandbox] Process order. (Serial=5269, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:12:40:054None[Sandbox] Process order. (Serial=5270, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:12:40:163NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1187)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:40:231NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1185)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:40:265NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1372)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:40:265NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1377)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:40:298NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1186)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:40:308NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1191)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:40:309NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1193)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:40:309NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#8, pawnId=1189)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:40:309NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1350)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:40:309NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitStateWithTag of 'PresentationPawn(Clone)' of empire#0, pawnId=1350)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:40:309NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#0, pawnId=1350)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:40:309NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1189)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:40:332NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1378)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:40:359NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1192)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:40:359NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1376)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:40:383NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1371)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:40:383NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1373)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:40:383NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#8, pawnId=1375)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:40:383NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1370)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:40:383NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitStateWithTag of 'PresentationPawn(Clone)' of empire#0, pawnId=1370)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:40:383NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#0, pawnId=1370)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:40:384NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1375)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:40:682NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1189)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:40:707NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1188)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:40:707NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#8, pawnId=1185)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:40:717NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#8, pawnId=1186)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:40:717NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#8, pawnId=1187)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:40:751NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1375)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:40:773NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#8, pawnId=1371)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:40:788NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#8, pawnId=1372)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:40:822NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#8, pawnId=1188)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:40:822NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#8, pawnId=1189)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:40:822NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#8, pawnId=1191)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:40:822NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#8, pawnId=1192)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:40:822NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#8, pawnId=1193)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:40:822NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1344)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:40:822NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1346)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:40:822NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1347)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:40:822NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1348)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:40:822NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1349)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:40:822NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1350)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:40:822NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1351)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:40:822NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1352)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:40:922NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#8, pawnId=1373)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:40:922NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#8, pawnId=1375)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:40:922NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#8, pawnId=1376)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:40:922NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#8, pawnId=1377)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:40:922NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#8, pawnId=1378)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:41:045NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1362)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:41:045NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1363)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:41:045NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1365)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:41:045NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1366)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:41:045NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1367)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:41:045NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1368)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:41:045NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1369)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:41:045NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1370)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:41:451None[Sandbox] Process order. (Serial=5271, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:12:41:460None[Sandbox] Process order. (Serial=5272, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:12:41:480None[Sandbox] Process order. (Serial=5273, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:12:41:490None[Sandbox] Process order. (Serial=5274, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:12:41:837NonePresentation Battle 3565: Execute action[57]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=8, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:41:837NonePresentation Battle 3565: Execute action[58]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:41:837NonePresentation Battle 3565: Execute action[59]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=8, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:41:837NonePresentation Battle 3565: Execute action[60]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:41:837NonePresentation Battle 3565: Execute action[61]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=8, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:41:837NonePresentation Battle 3565: Execute action[62]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:41:837NonePresentation Battle 3565: Execute action[63]: NewRound. Round=2. (initialActionType: NewRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:41:837NonePresentation Battle 3565: Execute action[64]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:41:837NoneCould not find PresentationBattlePreview with armyEntityGUID=2376, targetEntityGUID=3308.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:12:41:837NonePresentation Battle 3565: Execute action[64]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:42:979None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
15:12:43:128None[Sandbox] Process order. (Serial=5275, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 3565 AttackerGUID: 3570 TargetPosition: 7883 ForceAttack: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:12:43:165NonePresentation Battle 3565: Execute action[65]: UnitAttack. EmpireIndex=0. Attacker=3570 (health=0.56), Defender=3568 (health=0.61). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:43:165NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1363)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:43:165NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1363)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:43:165NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#8, pawnId=1372)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:43:165NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1363)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:43:165NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMovementDurationRemaining of 'PresentationPawn(Clone)' of empire#0, pawnId=1363)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:43:165NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1362)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:43:165NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1362)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:43:165NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#8, pawnId=1378)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:43:165NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1362)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:43:165NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#0, pawnId=1362)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:43:165NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1366)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:43:165NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1366)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:43:165NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#8, pawnId=1377)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:43:165NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1366)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:43:165NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMovementDurationRemaining of 'PresentationPawn(Clone)' of empire#0, pawnId=1366)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:43:165NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1367)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:43:165NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1367)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:43:165NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#8, pawnId=1373)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:43:165NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1367)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:43:165NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#0, pawnId=1367)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:43:165NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1365)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:43:166NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1365)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:43:166NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#8, pawnId=1371)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:43:166NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1365)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:43:166NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#0, pawnId=1365)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:43:166NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1369)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:43:166NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1369)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:43:166NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#8, pawnId=1376)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:43:166NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1369)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:43:166NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#0, pawnId=1369)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:43:166NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1370)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:43:166NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1370)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:43:166NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#8, pawnId=1375)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:43:166NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1370)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:43:166NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#0, pawnId=1370)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:43:166NonePresentation Battle 3565: Execute action[65]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:43:199NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1363)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:43:200NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#8, pawnId=1372)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:43:200NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#0, pawnId=1363)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:43:222None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
15:12:43:276NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1366)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:43:276NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#8, pawnId=1377)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:43:276NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#0, pawnId=1366)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:43:300NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1363)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:43:345NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1362)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:43:345NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#8, pawnId=1378)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:43:345NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#8, pawnId=1378)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:43:383NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1362)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:43:400NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1366)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:43:417NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1367)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:43:417NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#8, pawnId=1373)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:43:417NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitStateWithTag of 'PresentationPawn(Clone)' of empire#8, pawnId=1373)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:43:417NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#8, pawnId=1373)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:43:417NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1367)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:43:534NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1365)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:43:534NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#8, pawnId=1371)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:43:534NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitStateWithTag of 'PresentationPawn(Clone)' of empire#8, pawnId=1371)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:43:534NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#8, pawnId=1371)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:43:534NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1365)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:43:586NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1370)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:43:586NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#8, pawnId=1375)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:43:586NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitStateWithTag of 'PresentationPawn(Clone)' of empire#8, pawnId=1375)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:43:587NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#8, pawnId=1375)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:43:587NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1370)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:43:791NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1367)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:43:791NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1368)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:43:791NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1362)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:43:803NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1369)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:43:803NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#8, pawnId=1376)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:43:803NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitStateWithTag of 'PresentationPawn(Clone)' of empire#8, pawnId=1376)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:43:803NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#8, pawnId=1376)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:43:803NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1369)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:43:901NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1365)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:44:018NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1370)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:44:066None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
15:12:44:176NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1369)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:44:188NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=1362)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:44:211NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=1365)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:44:211NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=1367)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:44:214None[Sandbox] Process order. (Serial=5276, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 3565 AttackerGUID: 3572 TargetPosition: 7883 ForceAttack: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:12:44:257NonePresentation Battle 3565: Execute action[66]: UnitAttack. EmpireIndex=0. Attacker=3572 (health=0.56), Defender=3568 (health=0.43). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:44:257NonePresentation Battle 3565: Execute action[66]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:44:316None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
15:12:44:392NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=1368)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:44:494NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=1369)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:44:494NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=1370)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:44:494NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1371)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:44:494NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1372)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:44:494NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1373)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:44:494NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1375)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:44:494NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1376)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:44:494NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1377)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:44:909None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
15:12:44:946None[Sandbox] Process order. (Serial=5277, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:12:44:958None[Sandbox] Process order. (Serial=5278, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:12:45:061NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1351)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:45:061NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1351)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:45:061NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#8, pawnId=1377)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:45:061NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1351)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:45:061NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#0, pawnId=1351)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:45:061NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1346)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:45:062NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1346)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:45:062NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#8, pawnId=1371)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:45:062NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1346)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:45:062NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMovementDurationRemaining of 'PresentationPawn(Clone)' of empire#0, pawnId=1346)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:45:062NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1352)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:45:062NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1352)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:45:062NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#8, pawnId=1376)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:45:062NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1352)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:45:062NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#0, pawnId=1352)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:45:062NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1344)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:45:062NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1344)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:45:062NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#8, pawnId=1372)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:45:062NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1344)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:45:062NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMovementDurationRemaining of 'PresentationPawn(Clone)' of empire#0, pawnId=1344)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:45:062NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1348)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:45:062NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1348)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:45:062NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#8, pawnId=1375)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:45:062NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1348)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:45:062NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#0, pawnId=1348)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:45:062NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1349)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:45:062NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1349)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:45:062NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#8, pawnId=1373)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:45:062NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1349)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:45:062NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#0, pawnId=1349)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:45:062NonePresentation Battle 3565: Execute action[67]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:45:062NonePresentation Battle 3565: Execute action[68]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=8, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:45:095NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1346)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:45:095NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#8, pawnId=1371)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:45:096NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#0, pawnId=1346)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:45:107NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1344)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:45:107NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#8, pawnId=1372)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:45:107NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#0, pawnId=1344)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:45:209NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1351)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:45:209NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#8, pawnId=1377)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:45:209NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#8, pawnId=1377)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:45:230NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1346)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:45:230NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1352)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:45:230NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#8, pawnId=1376)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:45:230NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#8, pawnId=1376)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:45:242NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1351)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:45:264NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1352)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:45:330NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1348)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:45:330NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#8, pawnId=1375)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:45:330NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitStateWithTag of 'PresentationPawn(Clone)' of empire#8, pawnId=1375)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:45:330NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#8, pawnId=1375)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:45:330NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1348)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:45:374NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1349)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:45:374NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#8, pawnId=1373)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:45:374NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitStateWithTag of 'PresentationPawn(Clone)' of empire#8, pawnId=1373)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:45:374NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#8, pawnId=1373)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:45:374NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1349)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:45:747NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1349)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:45:747NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1350)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:45:747NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1347)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:45:747NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1351)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:45:747NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1352)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:45:769NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1348)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:45:831NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1344)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:46:501NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=1347)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:46:523NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=1348)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:46:523NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=1349)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:46:523NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=1350)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:46:523NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=1351)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:46:523NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=1352)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:46:523NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1371)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:46:523NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1372)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:46:523NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1373)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:46:523NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1375)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:46:564None[Sandbox] Process order. (Serial=5279, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:12:46:574None[Sandbox] Process order. (Serial=5280, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:12:46:674NonePresentation Battle 3565: Execute action[69]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:46:674NonePresentation Battle 3565: Execute action[70]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=8, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:47:741None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
15:12:48:026None[Sandbox] Process order. (Serial=5281, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 3565 AttackerGUID: 3571 TargetPosition: 7755 ForceAttack: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:12:48:070NonePresentation Battle 3565: Execute action[71]: UnitAttack. EmpireIndex=0. Attacker=3571 (health=0.47), Defender=3567 (health=0.11). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:48:071NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1355)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:48:071NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1355)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:48:071NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#8, pawnId=1384)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:48:071NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1355)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:48:071NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#0, pawnId=1355)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:48:071NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1361)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:48:071NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1361)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:48:071NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#8, pawnId=1382)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:48:071NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1361)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:48:071NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#0, pawnId=1361)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:48:071NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1353)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:48:071NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1353)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:48:071NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#8, pawnId=1380)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:48:071NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1353)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:48:071NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#0, pawnId=1353)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:48:071NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1357)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:48:071NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1357)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:48:071NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#8, pawnId=1383)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:48:071NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1357)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:48:071NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#0, pawnId=1357)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:48:071NonePresentation Battle 3565: Execute action[71]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:48:127None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
15:12:48:230NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1355)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:48:230NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#8, pawnId=1384)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:48:230NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#8, pawnId=1384)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:48:264NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1355)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:48:298NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1353)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:48:298NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#8, pawnId=1380)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:48:298NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#8, pawnId=1380)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:48:308NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1361)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:48:308NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#8, pawnId=1382)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:48:308NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#8, pawnId=1382)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:48:332NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1353)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:48:332NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1357)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:48:332NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#8, pawnId=1383)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:48:332NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitStateWithTag of 'PresentationPawn(Clone)' of empire#8, pawnId=1383)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:48:332NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#8, pawnId=1383)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:48:332NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1357)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:48:343NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1361)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:48:705NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1357)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:48:705NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1354)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:48:705NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1355)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:48:705NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1361)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:48:737NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1353)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:48:737NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=1353)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:48:758NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=1354)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:48:758NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=1355)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:48:758NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=1357)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:48:758NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=1361)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:48:758NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1383)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:49:072None[Sandbox] Process order. (Serial=5282, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:12:49:082None[Sandbox] Process order. (Serial=5283, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:12:49:163NonePresentation Battle 3565: Execute action[72]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:49:163NonePresentation Battle 3565: Execute action[73]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=8, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:49:696None[Sandbox] Process order. (Serial=5284, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 3565 AttackerGUID: 3569 TargetPosition: 7755 ForceAttack: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:12:49:777NonePresentation Battle 3565: Execute action[74]: UnitAttack. EmpireIndex=0. Attacker=3569 (health=0.73), Defender=3567 (health=0.00). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:49:777NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1152)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:49:777NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1152)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:49:777NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#8, pawnId=1383)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:49:777NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1152)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:49:777NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMovementDurationRemaining of 'PresentationPawn(Clone)' of empire#0, pawnId=1152)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:49:777NonePresentation Battle 3565: Execute action[74]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:49:777NonePresentation Battle 3565: Execute action[74]: UpdateBattleUnits. EmpireIndex=0, unitCount=2 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:49:778NonePresentation Battle 3565: Execute action[75]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:49:786None[Sandbox] Process order. (Serial=5285, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#3565)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:12:49:845NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1152)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:49:845NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#8, pawnId=1383)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:49:845NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#0, pawnId=1152)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:49:969NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1152)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:49:992NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1126)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:50:254NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#8, pawnId=1383)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:50:254NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=1126)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:50:254NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#8, pawnId=1383)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:50:254NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleeStartFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1126)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:51:024NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1126)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:51:046NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1125)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:51:046NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1126)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:51:046NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1127)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:51:046NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1128)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:51:046NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1129)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:51:046NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1130)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:51:046NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1132)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:51:063NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1128)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:51:063NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1127)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:51:063NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1130)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:51:063NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1129)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:51:063NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1132)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:51:063NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1126)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:51:720None[Sandbox] Process order. (Serial=5286, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:12:51:730None[Sandbox] Process order. (Serial=5287, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:12:51:750None[Sandbox] Process order. (Serial=5288, Empire=8, Order=Order OrderBattleAttack - BattleGUID: 3565 AttackerGUID: 3568 TargetPosition: 8013 ForceAttack: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:12:51:770None[Sandbox] Process order. (Serial=5289, Empire=8, Order=Order OrderBattleAttack - BattleGUID: 3565 AttackerGUID: 3566 TargetPosition: 7884 ForceAttack: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:12:52:302NonePresentation Battle 3565: Execute action[76]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:52:302NonePresentation Battle 3565: Execute action[77]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=8, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:52:302NonePresentation Battle 3565: Execute action[78]: StartEmpireRound. EmpireIndex=8. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:52:302NoneCould not find PresentationBattlePreview with armyEntityGUID=2376, targetEntityGUID=3308.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:12:52:303NonePresentation Battle 3565: Execute action[78]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:52:303NonePresentation Battle 3565: Execute action[79]: UnitAttack. EmpireIndex=8. Attacker=3568 (health=0.29), Defender=3570 (health=0.25). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:52:303NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#8, pawnId=1372)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:52:303NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#8, pawnId=1372)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:52:303NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1367)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:52:303NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#8, pawnId=1372)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:52:303NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#8, pawnId=1372)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:52:303NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#8, pawnId=1371)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:52:303NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#8, pawnId=1371)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:52:303NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1368)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:52:303NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#8, pawnId=1371)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:52:303NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#8, pawnId=1371)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:52:303NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#8, pawnId=1375)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:52:303NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#8, pawnId=1375)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:52:303NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1362)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:52:303NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#8, pawnId=1375)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:52:303NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#8, pawnId=1375)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:52:303NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#8, pawnId=1373)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:52:303NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#8, pawnId=1373)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:52:303NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1369)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:52:303NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#8, pawnId=1373)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:52:303NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMovementDurationRemaining of 'PresentationPawn(Clone)' of empire#8, pawnId=1373)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:52:303NonePresentation Battle 3565: Execute action[79]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:52:303NonePresentation Battle 3565: Execute action[80]: UnitAttack. EmpireIndex=8. Attacker=3566 (health=0.66), Defender=3572 (health=0.38). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:52:304NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#8, pawnId=1188)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:52:304NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#8, pawnId=1188)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:52:304NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1350)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:52:304NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#8, pawnId=1188)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:52:304NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#8, pawnId=1188)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:52:304NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#8, pawnId=1191)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:52:304NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#8, pawnId=1191)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:52:304NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1347)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:52:304NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#8, pawnId=1191)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:52:304NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMovementDurationRemaining of 'PresentationPawn(Clone)' of empire#8, pawnId=1191)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:52:304NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#8, pawnId=1187)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:52:304NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#8, pawnId=1187)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:52:304NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1352)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:52:304NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#8, pawnId=1187)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:52:304NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMovementDurationRemaining of 'PresentationPawn(Clone)' of empire#8, pawnId=1187)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:52:304NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#8, pawnId=1186)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:52:304NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#8, pawnId=1186)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:52:304NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1351)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:52:304NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#8, pawnId=1186)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:52:304NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#8, pawnId=1186)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:52:304NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#8, pawnId=1185)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:52:304NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#8, pawnId=1185)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:52:304NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1348)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:52:304NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#8, pawnId=1185)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:52:304NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#8, pawnId=1185)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:52:304NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#8, pawnId=1192)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:52:304NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#8, pawnId=1192)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:52:304NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1349)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:52:304NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#8, pawnId=1192)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:52:304NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#8, pawnId=1192)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:52:304NonePresentation Battle 3565: Execute action[80]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:52:304NonePresentation Battle 3565: Execute action[81]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:52:306None[Sandbox] Process order. (Serial=5290, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#3565)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:12:52:343NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#8, pawnId=1191)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:52:343NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1347)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:52:343NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#8, pawnId=1191)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:52:343NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#8, pawnId=1187)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:52:343NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1352)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:52:343NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#8, pawnId=1187)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:52:424NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#8, pawnId=1188)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:52:424NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1350)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:52:424NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#0, pawnId=1350)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:52:424NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#8, pawnId=1372)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:52:424NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1367)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:52:424NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#0, pawnId=1367)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:52:424NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#8, pawnId=1373)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:52:424NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1369)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:52:424NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#8, pawnId=1373)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:52:458NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1188)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:52:458NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1191)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:52:458NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1372)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:52:469NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1187)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:52:521NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#8, pawnId=1375)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:52:521NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1362)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:52:521NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#0, pawnId=1362)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:52:544NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#8, pawnId=1185)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:52:544NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1348)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:52:544NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitStateWithTag of 'PresentationPawn(Clone)' of empire#0, pawnId=1348)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:52:544NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#0, pawnId=1348)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:52:544NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1185)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:52:544NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#8, pawnId=1371)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:52:544NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1368)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:52:544NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#0, pawnId=1368)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:52:554NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1375)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:52:578NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1371)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:52:589NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#8, pawnId=1186)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:52:589NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1351)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:52:589NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#0, pawnId=1351)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:52:623NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1186)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:52:624NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1373)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:52:682NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#8, pawnId=1192)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:52:682NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1349)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:52:682NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitStateWithTag of 'PresentationPawn(Clone)' of empire#0, pawnId=1349)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:52:682NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#0, pawnId=1349)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:52:682NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1192)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:52:920NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1185)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:52:920NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1193)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:52:920NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1189)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:52:920NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1188)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:53:049NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1192)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:53:108NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1186)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:53:108NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#8, pawnId=1185)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:53:117NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#8, pawnId=1186)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:53:118NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#8, pawnId=1188)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:53:118NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#8, pawnId=1189)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:53:118NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#8, pawnId=1192)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:53:118NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#8, pawnId=1193)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:53:118NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1347)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:53:118NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1348)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:53:118NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1349)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:53:118NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1352)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:53:151NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1371)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:53:152NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1372)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:53:152NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1375)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:53:152NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#8, pawnId=1371)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:53:176NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#8, pawnId=1372)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:53:176NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#8, pawnId=1375)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:53:176NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1365)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:53:176NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1369)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:53:176NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1370)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:53:176NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1372)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:53:176NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1375)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:12:53:535None[Sandbox] Process order. (Serial=5291, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:12:53:544None[Sandbox] Process order. (Serial=5292, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:12:53:564None[Sandbox] Process order. (Serial=5293, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:12:53:574None[Sandbox] Process order. (Serial=5294, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:12:54:082NonePresentation Battle 3565: Execute action[82]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=8, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:54:082NonePresentation Battle 3565: Execute action[83]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:54:082NonePresentation Battle 3565: Execute action[84]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=8, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:54:082NonePresentation Battle 3565: Execute action[85]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:12:54:082NonePresentation Battle 3565: Execute action[86]: WaitForTurnBegin (initialActionType: WaitForTurnBegin)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:13:02:585None[Sandbox] Process order. (Serial=5295, Empire=0, Order=Order OrderChangeEntityAwakeState)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:06:103None[Sandbox] Process order. (Serial=5296, Empire=0, Order=Order='OrderGoTo', Entity=#3522, path='[92, 41] --> [93, 40] --> [92, 39] --> [92, 38] --> [91, 37] --> [91, 36] --> [90, 36]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:06:113None[Sandbox] Process order. (Serial=5297, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:07:119None[Sandbox] Process order. (Serial=5298, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:08:124None[Sandbox] Process order. (Serial=5299, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:09:132None[Sandbox] Process order. (Serial=5300, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:10:137None[Sandbox] Process order. (Serial=5301, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:11:770None[Sandbox] Process order. (Serial=5302, Empire=0, Order=Order='OrderGoTo', Entity=#3253, path='[90, 20] --> [89, 19] --> [89, 18] --> [88, 17]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:11:781None[Sandbox] Process order. (Serial=5303, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:12:784None[Sandbox] Process order. (Serial=5304, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:13:790None[Sandbox] Process order. (Serial=5305, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:14:635None[Sandbox] Process order. (Serial=5306, Empire=0, Order=Order='OrderGoTo', Entity=#3182, path='[82, 13] --> [82, 12] --> [81, 12] --> [80, 11] --> [79, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:14:646None[Sandbox] Process order. (Serial=5307, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:14:676None[Sandbox] Process order. (Serial=5308, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:14:796None[Sandbox] Process order. (Serial=5309, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:15:653None[Sandbox] Process order. (Serial=5310, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:16:084None[Sandbox] Process order. (Serial=5311, Empire=0, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:16:659None[Sandbox] Process order. (Serial=5312, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:17:667None[Sandbox] Process order. (Serial=5313, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:18:679None[Sandbox] Process order. (Serial=5314, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:18:799None[Sandbox] Process order. (Serial=5315, Empire=-1, Order=Order OrderWaitForOrderReplication)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:19:658NoneAI Synchronization took 664ms at frame 9344 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
15:13:19:680NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:13:19:680NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:13:19:680NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:13:19:969None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #3649 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
15:13:19:974None[Sandbox] Process order. (Serial=5316, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:19:986NonePresentation Battle 3565: Execute action[87]: NewRound. Round=3. (initialActionType: NewRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:13:19:986NonePresentation Battle 3565: Execute action[88]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:13:19:986NoneCould not find PresentationBattlePreview with armyEntityGUID=2376, targetEntityGUID=3308.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:13:19:986NonePresentation Battle 3565: Execute action[88]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:13:19:995None[Sandbox] Process order. (Serial=5317, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:20:215None[Sandbox] Process order. (Serial=5318, Empire=0, Order=Order='OrderGoTo', Entity=#1185, path='[73, 7]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:20:225None[Sandbox] Process order. (Serial=5319, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:20:621None[Sandbox] Process order. (Serial=5320, Empire=0, Order=Order OrderChangeNotificationFlags)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:21:013None[Sandbox] Process order. (Serial=5321, Empire=1, Order=Order OrderEnqueueTechnology)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:21:013None[Sandbox] Process order. (Serial=5322, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1172' Constructible: 'LandUnit_Era1_Common_ScoutCavalry' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:21:014None[Sandbox] Process order. (Serial=5323, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:21:014None[Sandbox] Process order. (Serial=5324, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:21:014None[Sandbox] Process order. (Serial=5325, Empire=1, Order=Order OrderActivateCivic)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:21:015None[Sandbox] Process order. (Serial=5326, Empire=1, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '1172', Construction: '216')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:21:023None[Sandbox] Process order. (Serial=5327, Empire=1, Order=Order='OrderGoTo', Entity=#2374, AdditionalFlags='IgnoreFogOfWar', Path='[94, 19] --> [95, 20] --> [95, 21] --> [95, 22]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:21:023None[Sandbox] Process order. (Serial=5328, Empire=1, Order=Order='OrderGoTo', Entity=#3525, AdditionalFlags='IgnoreFogOfWar', Path='[87, 8] --> [88, 8] --> [88, 9] --> [89, 10] --> [89, 11] --> [90, 12] --> [90, 13]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:21:024None[Sandbox] Process order. (Serial=5329, Empire=1, Order=Order='OrderGoTo', Entity=#3509, AdditionalFlags='IgnoreFogOfWar', Path='[88, 8] --> [88, 9] --> [89, 10] --> [89, 11] --> [90, 12] --> [90, 13] --> [91, 13]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:21:033None[Sandbox] Process order. (Serial=5330, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '3334' Constructible: 'Extension_Era2_AksumiteEmpire' Position: '[96, 15]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:21:033None[Sandbox] Process order. (Serial=5331, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:21:036None[Sandbox] Process order. (Serial=5332, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:21:039None[Sandbox] Process order. (Serial=5333, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:21:063None[Sandbox] Process order. (Serial=5334, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1980' Constructible: 'LandUnit_Era2_Huns_HunnicHorde' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:21:064None[Sandbox] Process order. (Serial=5335, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:21:064None[Sandbox] Process order. (Serial=5336, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 6 Money Investment None Influence Investment None)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:21:065None[Sandbox] Process order. (Serial=5337, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1980' Constructible: 'LandUnit_Era2_Huns_HunnicHorde' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:21:065None[Sandbox] Process order. (Serial=5338, Empire=2, Order=Order OrderBuyoutConstructionByGuid, Settlement: '1162', Construction: '221'))
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:21:065None[Sandbox] Process order. (Serial=5339, Empire=2, Order=Order='OrderGoTo', Entity=#884, AdditionalFlags='IgnoreFogOfWar', Path='[42, 14] --> [42, 13] --> [43, 13] --> [44, 13]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:21:066None[Sandbox] Process order. (Serial=5340, Empire=2, Order=Order='OrderGoTo', Entity=#1650, AdditionalFlags='IgnoreFogOfWar', Path='[51, 9] --> [52, 8] --> [52, 7] --> [53, 6]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:21:072None[Sandbox] Process order. (Serial=5341, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:21:074None[Sandbox] Process order. (Serial=5342, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:21:093None[Sandbox] Process order. (Serial=5343, Empire=3, Order=Order OrderEnqueueTechnology)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:21:093None[Sandbox] Process order. (Serial=5344, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:21:093None[Sandbox] Process order. (Serial=5345, Empire=3, Order=Order OrderMakeNarrativeEventChoice)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:21:098None[Sandbox] Process order. (Serial=5346, Empire=3, Order=Order='OrderGoTo', Entity=#3437, AdditionalFlags='IgnoreFogOfWar', Path='[35, 43] --> [36, 42] --> [35, 41] --> [36, 40] --> [37, 40]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:21:099None[Sandbox] Process order. (Serial=5347, Empire=3, Order=Order='OrderGoTo', Entity=#3396, AdditionalFlags='IgnoreFogOfWar', Path='[45, 60] --> [46, 60] --> [47, 60] --> [48, 60]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:21:099None[Sandbox] Process order. (Serial=5348, Empire=3, Order=Order='OrderGoTo', Entity=#2662, AdditionalFlags='IgnoreFogOfWar', Path='[34, 42]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:21:103None[Sandbox] Process order. (Serial=5349, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:21:105None[Sandbox] Process order. (Serial=5350, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:21:109None[Sandbox] Process order. (Serial=5351, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:21:123None[Sandbox] Process order. (Serial=5352, Empire=3, Order=Order OrderUpgradeUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:21:123None[Sandbox] Process order. (Serial=5353, Empire=3, Order=Order OrderUpgradeUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:21:124None[Sandbox] Process order. (Serial=5354, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2578' Constructible: 'Extension_Era2_Nazca' Position: '[47, 59]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:21:144None[Sandbox] Process order. (Serial=5355, Empire=5, Order=Order='OrderGoTo', Entity=#3649, AdditionalFlags='IgnoreFogOfWar', Path='[57, 5] --> [57, 4] --> [56, 3] --> [57, 2]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:21:154None[Sandbox] Process order. (Serial=5356, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:21:164None[Sandbox] Process order. (Serial=5357, Empire=6, Order=Order='OrderGoTo', Entity=#2410, AdditionalFlags='IgnoreFogOfWar', Path='[52, 6] --> [51, 6] --> [50, 7] --> [50, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:21:174None[Sandbox] Process order. (Serial=5358, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:21:188None[Sandbox] Process order. (Serial=5359, Empire=4, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:21:188None[Sandbox] Process order. (Serial=5360, Empire=7, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:21:189None[Sandbox] Process order. (Serial=5361, Empire=8, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:21:189None[Sandbox] Process order. (Serial=5362, Empire=72, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:21:214None[Sandbox] Process order. (Serial=5363, Empire=1, Order=Order OrderBuyoutConstructionByGuid, Settlement: '3334', Construction: '230'))
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:21:216None[Sandbox] Process order. (Serial=5364, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:21:244None[Sandbox] Process order. (Serial=5365, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:21:265None[Sandbox] Process order. (Serial=5366, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1162' Constructible: 'Extension_Base_Money' Position: '[38, 11]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:21:265None[Sandbox] Process order. (Serial=5367, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:21:265None[Sandbox] Process order. (Serial=5368, Empire=0, Order=Order='OrderGoTo', Entity=#1185, path='[73, 8] --> [72, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:21:275None[Sandbox] Process order. (Serial=5369, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:21:304None[Sandbox] Process order. (Serial=5370, Empire=3, Order=Order='OrderGoTo', Entity=#3255, AdditionalFlags='IgnoreFogOfWar', Path='[54, 60] --> [53, 60] --> [52, 60] --> [51, 59] --> [50, 59] --> [49, 59] --> [49, 58]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:21:305None[Sandbox] Process order. (Serial=5371, Empire=3, Order=Order='OrderGoTo', Entity=#3318, AdditionalFlags='IgnoreFogOfWar', Path='[51, 62] --> [50, 62] --> [49, 61] --> [48, 61] --> [47, 61] --> [47, 60] --> [46, 60]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:21:305None[Sandbox] Process order. (Serial=5372, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:21:314None[Sandbox] Process order. (Serial=5373, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:21:316None[Sandbox] Process order. (Serial=5374, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:21:414None[Sandbox] Process order. (Serial=5375, Empire=1, Order=Order OrderSetTradeResourceAccessCount)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:21:415None[Sandbox] Process order. (Serial=5376, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:21:435None[Sandbox] Process order. (Serial=5377, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '3334' Constructible: 'Extension_Base_Strategic03' Position: '[98, 16]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:21:464None[Sandbox] Process order. (Serial=5378, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 6 Money Investment High Influence Investment High)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:21:615None[Sandbox] Process order. (Serial=5379, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:22:036None[Sandbox] Process order. (Serial=5380, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:22:049None[Sandbox] Process order. (Serial=5381, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:22:052None[Sandbox] Process order. (Serial=5382, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:22:075None[Sandbox] Process order. (Serial=5383, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:22:086None[Sandbox] Process order. (Serial=5384, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:22:115None[Sandbox] Process order. (Serial=5385, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:22:117None[Sandbox] Process order. (Serial=5386, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:22:167None[Sandbox] Process order. (Serial=5387, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:22:178None[Sandbox] Process order. (Serial=5388, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:22:279None[Sandbox] Process order. (Serial=5389, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:22:318None[Sandbox] Process order. (Serial=5390, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:22:320None[Sandbox] Process order. (Serial=5391, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:22:562None[Sandbox] Process order. (Serial=5392, Empire=0, Order=Order='OrderGoTo', Entity=#1185, path='[72, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:22:571None[Sandbox] Process order. (Serial=5393, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:23:048None[Sandbox] Process order. (Serial=5394, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:23:058None[Sandbox] Process order. (Serial=5395, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:23:069None[Sandbox] Process order. (Serial=5396, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:23:088None[Sandbox] Process order. (Serial=5397, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:23:100None[Sandbox] Process order. (Serial=5398, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:23:118None[Sandbox] Process order. (Serial=5399, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:23:128None[Sandbox] Process order. (Serial=5400, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:23:178None[Sandbox] Process order. (Serial=5401, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:23:189None[Sandbox] Process order. (Serial=5402, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:23:330None[Sandbox] Process order. (Serial=5403, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:23:332None[Sandbox] Process order. (Serial=5404, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:24:058None[Sandbox] Process order. (Serial=5405, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:24:068None[Sandbox] Process order. (Serial=5406, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:24:087None[Sandbox] Process order. (Serial=5407, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:24:098None[Sandbox] Process order. (Serial=5408, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:24:117None[Sandbox] Process order. (Serial=5409, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:24:129None[Sandbox] Process order. (Serial=5410, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:24:147None[Sandbox] Process order. (Serial=5411, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:24:188None[Sandbox] Process order. (Serial=5412, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:24:198None[Sandbox] Process order. (Serial=5413, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:24:270None[Sandbox] Process order. (Serial=5414, Empire=2, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:24:270None[Sandbox] Process order. (Serial=5415, Empire=5, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:24:270None[Sandbox] Process order. (Serial=5416, Empire=6, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:24:340None[Sandbox] Process order. (Serial=5417, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:24:342None[Sandbox] Process order. (Serial=5418, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:24:452None[Sandbox] Process order. (Serial=5419, Empire=2, Order=Order='OrderGoTo', Entity=#884, AdditionalFlags='IgnoreFogOfWar', Path='[45, 13]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:25:063None[Sandbox] Process order. (Serial=5420, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:25:083None[Sandbox] Process order. (Serial=5421, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:25:124None[Sandbox] Process order. (Serial=5422, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:25:155None[Sandbox] Process order. (Serial=5423, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:25:346None[Sandbox] Process order. (Serial=5424, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:25:348None[Sandbox] Process order. (Serial=5425, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:25:466None[Sandbox] Process order. (Serial=5426, Empire=3, Order=Order='OrderGoTo', Entity=#3437, AdditionalFlags='IgnoreFogOfWar', Path='[36, 40] --> [35, 41]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:25:937None[Sandbox] Process order. (Serial=5427, Empire=0, Order=Order='OrderGoTo', Entity=#2418, path='[75, 60]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:25:947None[Sandbox] Process order. (Serial=5428, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:26:070None[Sandbox] Process order. (Serial=5429, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:26:090None[Sandbox] Process order. (Serial=5430, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:26:161None[Sandbox] Process order. (Serial=5431, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:26:353None[Sandbox] Process order. (Serial=5432, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:26:356None[Sandbox] Process order. (Serial=5433, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:27:078None[Sandbox] Process order. (Serial=5434, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:27:098None[Sandbox] Process order. (Serial=5435, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:27:166None[Sandbox] Process order. (Serial=5436, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:27:289None[Sandbox] Process order. (Serial=5437, Empire=1, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:27:359None[Sandbox] Process order. (Serial=5438, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:27:362None[Sandbox] Process order. (Serial=5439, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:27:489None[Sandbox] Process order. (Serial=5440, Empire=3, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:28:095None[Sandbox] Process order. (Serial=5441, Empire=0, Order=Order='OrderGoTo', Entity=#3220, path='[67, 61] --> [66, 61]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:28:106None[Sandbox] Process order. (Serial=5442, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:29:121None[Sandbox] Process order. (Serial=5443, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:31:346None[Sandbox] Process order. (Serial=5444, Empire=0, Order=Order='OrderGoTo', Entity=#3279, path='[74, 59] --> [74, 60] --> [73, 61] --> [72, 61]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:31:357None[Sandbox] Process order. (Serial=5445, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:32:366None[Sandbox] Process order. (Serial=5446, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:33:370None[Sandbox] Process order. (Serial=5447, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:33:793None[Sandbox] Process order. (Serial=5448, Empire=0, Order=Order OrderBattleSetForcedAIControl)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:33:815None[Sandbox] Process order. (Serial=5449, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 3565 AttackerGUID: 3572 TargetPosition: 7883 ForceAttack: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:33:845None[Sandbox] Process order. (Serial=5450, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 3565 AttackerGUID: 3570 TargetPosition: 7883 ForceAttack: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:33:876None[Sandbox] Process order. (Serial=5451, Empire=0, Order=Order OrderBattleMoveAndAttack - BattleGUID: 3565 AttackerGUID: 3569 TargetPosition: 7753 ForceAttack: False IgnoreFoW: True AStarResults: [85, 60] --> [84, 60] --> [83, 60])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:33:888NonePresentation Battle 3565: Execute action[89]: StartForcedAIControlFor. EmpireIndex=0. (initialActionType: StartForcedAIControlFor)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:13:33:888NonePresentation Battle 3565: Execute action[90]: UnitAttack. EmpireIndex=0. Attacker=3572 (health=0.23), Defender=3568 (health=0.06). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:13:33:889NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1349)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:33:889NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1349)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:33:889NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#8, pawnId=1375)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:33:889NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1349)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:33:889NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#0, pawnId=1349)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:33:889NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1352)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:33:889NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1352)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:33:889NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#8, pawnId=1371)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:33:889NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1352)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:33:889NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#0, pawnId=1352)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:33:889NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1347)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:33:889NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1347)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:33:889NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#8, pawnId=1372)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:33:889NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1347)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:33:889NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMovementDurationRemaining of 'PresentationPawn(Clone)' of empire#0, pawnId=1347)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:33:889NonePresentation Battle 3565: Execute action[90]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:13:33:889NonePresentation Battle 3565: Execute action[91]: UnitAttack. EmpireIndex=0. Attacker=3570 (health=0.02), Defender=3568 (health=0.00). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:13:33:889NonePresentation Battle 3565: Execute action[91]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:13:33:889NonePresentation Battle 3565: Execute action[91]: UpdateBattleUnits. EmpireIndex=0, unitCount=2 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:13:33:904None[Sandbox] Process order. (Serial=5452, Empire=0, Order=Order OrderBattleMoveAndAttack - BattleGUID: 3565 AttackerGUID: 3571 TargetPosition: 7753 ForceAttack: False IgnoreFoW: True AStarResults: [84, 59] --> [84, 60] --> [83, 60] --> [82, 59])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:33:921NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1347)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:33:921NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#8, pawnId=1372)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:33:921NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#0, pawnId=1347)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:34:004NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1349)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:34:004NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#8, pawnId=1375)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:34:004NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#8, pawnId=1375)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:34:004NonePresentation Battle 3565: Execute action[92]: UnitMoveAndAttack. EmpireIndex=0. Attacker=3569, DestTile=[83, 60]/[83, 60] (health=0.41), Defender =3566 (health =0.55). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:13:34:004NonePresentation Battle 3565: Execute action[92]: UnitMove. EmpireIndex=0. UnitGuid=3569, DestTile=[83, 60]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:13:34:004NonePresentation Battle 3565: Execute action[92]: UnitGoto. EmpireIndex=0. UnitGuid=3569, DestTile=[84, 60]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:13:34:004NonePresentation Battle 3565: Execute action[92]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:13:34:005NonePresentation Battle 3565: Execute action[92]: UnitGoto. EmpireIndex=0. UnitGuid=3569, DestTile=[83, 60]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:13:34:005NonePresentation Battle 3565: Execute action[92]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:13:34:005NonePresentation Battle 3565: Execute action[92]: UpdateBattleUnits. EmpireIndex=0, unitCount=5 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:13:34:005NonePresentation Battle 3565: Execute action[92]: UnitAttack. EmpireIndex=0. Attacker=3569 (health=0.41), Defender=3566 (health=0.55). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:13:34:005NonePresentation Battle 3565: Execute action[92]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:13:34:005NonePresentation Battle 3565: Execute action[93]: UnitMoveAndAttack. EmpireIndex=0. Attacker=3571, DestTile=[82, 59]/[82, 59] (health=0.00), Defender =3566 (health =0.36). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:13:34:005NonePresentation Battle 3565: Execute action[93]: UnitMove. EmpireIndex=0. UnitGuid=3571, DestTile=[82, 59]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:13:34:005NonePresentation Battle 3565: Execute action[93]: UnitGoto. EmpireIndex=0. UnitGuid=3571, DestTile=[84, 60]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:13:34:005NonePresentation Battle 3565: Execute action[93]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:13:34:005NonePresentation Battle 3565: Execute action[93]: UnitGoto. EmpireIndex=0. UnitGuid=3571, DestTile=[83, 60]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:13:34:005NonePresentation Battle 3565: Execute action[93]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:13:34:005NonePresentation Battle 3565: Execute action[93]: UnitGoto. EmpireIndex=0. UnitGuid=3571, DestTile=[82, 59]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:13:34:005NonePresentation Battle 3565: Execute action[93]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:13:34:005NonePresentation Battle 3565: Execute action[93]: UpdateBattleUnits. EmpireIndex=0, unitCount=4 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:13:34:005NonePresentation Battle 3565: Execute action[93]: UnitAttack. EmpireIndex=0. Attacker=3571 (health=0.00), Defender=3566 (health=0.36). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:13:34:006NonePresentation Battle 3565: Execute action[93]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:13:34:006NonePresentation Battle 3565: Execute action[93]: UpdateBattleUnits. EmpireIndex=0, unitCount=1 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:13:34:006NonePresentation Battle 3565: Execute action[94]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:13:34:017None[Sandbox] Process order. (Serial=5453, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#3565)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:34:036NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1349)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:34:058NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1347)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:34:092NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1352)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:34:092NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#8, pawnId=1371)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:34:092NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#8, pawnId=1371)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:34:124NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1352)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:34:381None[Sandbox] Process order. (Serial=5454, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:34:662NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1348)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:34:662NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1349)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:34:663NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1352)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:34:663NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=1348)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:34:684NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=1349)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:34:684NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=1352)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:34:684NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1372)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:34:684NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1349)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:34:685NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1352)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:35:266None[Sandbox] Process order. (Serial=5455, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:35:278None[Sandbox] Process order. (Serial=5456, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:35:399NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1369)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:35:399NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1369)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:35:399NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#8, pawnId=1372)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:35:399NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1369)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:35:399NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMovementDurationRemaining of 'PresentationPawn(Clone)' of empire#0, pawnId=1369)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:35:463NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1369)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:35:463NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#8, pawnId=1372)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:35:463NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#0, pawnId=1369)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:35:580NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1369)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:35:592NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1370)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:35:592NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDistance of 'PresentationPawn(Clone)' of empire#0, pawnId=1370)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:35:677NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#8, pawnId=1372)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:35:677NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#8, pawnId=1372)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:35:677NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleeStartFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1370)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:36:383NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1370)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:36:393NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1365)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:36:393NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1365)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:36:393NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#8, pawnId=1372)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:36:393NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1365)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:36:393NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#0, pawnId=1365)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:36:456NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1365)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:36:456NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#8, pawnId=1372)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:36:456NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#8, pawnId=1372)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:36:487NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1365)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:36:895NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1365)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:37:490None[Sandbox] Process order. (Serial=5457, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:37:500None[Sandbox] Process order. (Serial=5458, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:37:626NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1127)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:37:626NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#8, pawnId=1188)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:37:626NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1127)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:37:626NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMovementDurationRemaining of 'PresentationPawn(Clone)' of empire#0, pawnId=1127)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:37:626NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1132)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:37:626NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#8, pawnId=1193)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:37:626NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1132)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:37:626NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMovementDurationRemaining of 'PresentationPawn(Clone)' of empire#0, pawnId=1132)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:37:626NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1130)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:37:626NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#8, pawnId=1186)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:37:626NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1130)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:37:626NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMovementDurationRemaining of 'PresentationPawn(Clone)' of empire#0, pawnId=1130)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:37:626NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1126)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:37:626NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#8, pawnId=1192)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:37:626NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1126)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:37:626NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#0, pawnId=1126)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:37:627NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1125)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:37:627NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#8, pawnId=1185)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:37:627NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1125)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:37:627NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#0, pawnId=1125)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:37:627NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1128)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:37:627NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#8, pawnId=1189)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:37:627NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1128)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:37:627NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#0, pawnId=1128)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:38:099NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1127)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:38:099NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#8, pawnId=1188)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:38:099NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#0, pawnId=1127)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:38:099NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1132)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:38:099NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#8, pawnId=1193)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:38:099NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#0, pawnId=1132)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:38:310NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1130)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:38:310NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#8, pawnId=1186)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:38:310NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#0, pawnId=1130)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:38:374NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1127)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:38:438NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1132)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:38:438NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1130)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:38:544NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1126)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:38:544NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#8, pawnId=1192)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:38:544NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#8, pawnId=1192)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:38:565NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1125)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:38:565NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#8, pawnId=1185)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:38:565NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitStateWithTag of 'PresentationPawn(Clone)' of empire#8, pawnId=1185)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:38:565NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#8, pawnId=1185)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:38:565NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1125)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:38:582NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1126)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:38:656NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1128)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:38:656NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#8, pawnId=1189)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:38:656NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitStateWithTag of 'PresentationPawn(Clone)' of empire#8, pawnId=1189)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:38:656NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#8, pawnId=1189)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:38:656NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1128)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:38:946NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1125)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:38:946NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1129)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:39:041NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1128)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:39:050NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1126)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:39:050NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=1125)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:39:072NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=1126)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:39:072NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=1128)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:39:072NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=1129)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:39:072NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1185)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:39:072NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1186)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:39:072NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1188)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:39:072NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1189)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:39:072NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1193)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:39:373None[Sandbox] Process order. (Serial=5459, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:39:384None[Sandbox] Process order. (Serial=5460, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:39:520NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1361)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:39:520NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#8, pawnId=1188)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:39:520NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1361)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:39:520NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMovementDurationRemaining of 'PresentationPawn(Clone)' of empire#0, pawnId=1361)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:39:520NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1355)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:39:520NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#8, pawnId=1193)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:39:520NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1355)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:39:520NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMovementDurationRemaining of 'PresentationPawn(Clone)' of empire#0, pawnId=1355)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:39:521NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1354)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:39:521NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#8, pawnId=1186)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:39:521NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1354)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:39:521NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMovementDurationRemaining of 'PresentationPawn(Clone)' of empire#0, pawnId=1354)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:39:521NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1353)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:39:521NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#8, pawnId=1189)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:39:521NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1353)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:39:521NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMovementDurationRemaining of 'PresentationPawn(Clone)' of empire#0, pawnId=1353)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:39:521NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1357)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:39:521NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#8, pawnId=1185)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:39:521NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1357)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:39:521NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#0, pawnId=1357)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:40:318NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1354)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:40:318NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#8, pawnId=1186)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:40:318NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#0, pawnId=1354)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:40:367NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1361)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:40:367NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#8, pawnId=1188)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:40:367NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#0, pawnId=1361)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:40:399NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1355)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:40:399NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#8, pawnId=1193)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:40:399NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#0, pawnId=1355)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:40:473NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1354)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:40:529NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1361)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:40:539NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1353)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:40:539NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#8, pawnId=1189)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:40:539NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#0, pawnId=1353)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:40:560NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1355)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:40:656NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1353)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:40:762NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1357)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:40:762NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#8, pawnId=1185)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:40:762NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#8, pawnId=1185)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:40:793NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1357)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:41:166NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1357)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:41:166NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#8, pawnId=1186)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:41:166NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#8, pawnId=1186)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:41:166NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleeStartFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1357)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:41:918NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1357)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:41:940NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1186)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:41:940NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1188)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:41:940NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1189)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:41:940NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1193)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:42:323None[Sandbox] Process order. (Serial=5461, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:42:334None[Sandbox] Process order. (Serial=5462, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:42:353None[Sandbox] Process order. (Serial=5463, Empire=8, Order=Order OrderBattleAttack - BattleGUID: 3565 AttackerGUID: 3566 TargetPosition: 7883 ForceAttack: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:43:237NonePresentation Battle 3565: Execute action[95]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:13:43:237NonePresentation Battle 3565: Execute action[96]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=8, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:13:43:238NonePresentation Battle 3565: Execute action[97]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:13:43:238NonePresentation Battle 3565: Execute action[98]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=8, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:13:43:238NonePresentation Battle 3565: Execute action[99]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:13:43:238NonePresentation Battle 3565: Execute action[100]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=8, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:13:43:238NonePresentation Battle 3565: Execute action[101]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:13:43:238NonePresentation Battle 3565: Execute action[102]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=8, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:13:43:238NonePresentation Battle 3565: Execute action[103]: StartEmpireRound. EmpireIndex=8. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:13:43:238NoneCould not find PresentationBattlePreview with armyEntityGUID=2376, targetEntityGUID=3308.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:13:43:238NonePresentation Battle 3565: Execute action[103]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:13:43:238NonePresentation Battle 3565: Execute action[104]: UnitAttack. EmpireIndex=8. Attacker=3566 (health=0.27), Defender=3569 (health=0.09). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:13:43:238NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#8, pawnId=1189)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:43:238NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#8, pawnId=1189)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:43:238NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1126)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:43:238NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#8, pawnId=1189)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:43:238NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#8, pawnId=1189)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:43:238NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#8, pawnId=1193)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:43:238NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#8, pawnId=1193)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:43:238NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1128)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:43:238NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#8, pawnId=1193)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:43:238NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#8, pawnId=1193)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:43:238NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#8, pawnId=1188)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:43:238NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#8, pawnId=1188)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:43:238NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1129)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:43:238NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#8, pawnId=1188)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:43:238NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMovementDurationRemaining of 'PresentationPawn(Clone)' of empire#8, pawnId=1188)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:43:239NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#8, pawnId=1186)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:43:239NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#8, pawnId=1186)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:43:239NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1125)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:43:239NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#8, pawnId=1186)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:43:239NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#8, pawnId=1186)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:43:239NonePresentation Battle 3565: Execute action[104]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:13:43:239NonePresentation Battle 3565: Execute action[105]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:13:43:249None[Sandbox] Process order. (Serial=5464, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#3565)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:43:272NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#8, pawnId=1188)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:43:272NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1129)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:43:272NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#8, pawnId=1188)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:43:368NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#8, pawnId=1189)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:43:368NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1126)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:43:368NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#0, pawnId=1126)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:43:368NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#8, pawnId=1193)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:43:368NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1128)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:43:368NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#0, pawnId=1128)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:43:378NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1188)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:43:399NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1189)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:43:399NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1193)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:43:506NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#8, pawnId=1186)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:43:506NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1125)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:43:506NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#0, pawnId=1125)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:43:539NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1186)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:43:923NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1186)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:43:923NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1189)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:43:923NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1193)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:43:923NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#8, pawnId=1186)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:43:946NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#8, pawnId=1189)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:43:946NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#8, pawnId=1193)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:43:946NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1129)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:43:946NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1189)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:43:946NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1193)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:44:336None[Sandbox] Process order. (Serial=5465, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:44:346None[Sandbox] Process order. (Serial=5466, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:44:356None[Sandbox] Process order. (Serial=5467, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 3565 AttackerGUID: 3572 TargetPosition: 7753 ForceAttack: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:44:378None[Sandbox] Process order. (Serial=5468, Empire=0, Order=Order OrderBattleMoveAndAttack - BattleGUID: 3565 AttackerGUID: 3570 TargetPosition: 7753 ForceAttack: False IgnoreFoW: True AStarResults: [83, 61] --> [83, 60] --> [82, 59])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:44:879NonePresentation Battle 3565: Execute action[106]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=8, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:13:44:879NonePresentation Battle 3565: Execute action[107]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:13:44:880NonePresentation Battle 3565: Execute action[108]: NewRound. Round=4. (initialActionType: NewRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:13:44:880NonePresentation Battle 3565: Execute action[109]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:13:44:880NoneCould not find PresentationBattlePreview with armyEntityGUID=2376, targetEntityGUID=3308.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:13:44:880NonePresentation Battle 3565: Execute action[109]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:13:44:880NonePresentation Battle 3565: Execute action[110]: UnitAttack. EmpireIndex=0. Attacker=3572 (health=0.09), Defender=3566 (health=0.05). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:13:44:880NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1352)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:44:880NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1352)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:44:880NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#8, pawnId=1186)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:44:880NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1352)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:44:880NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMovementDurationRemaining of 'PresentationPawn(Clone)' of empire#0, pawnId=1352)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:44:880NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1349)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:44:880NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1349)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:44:880NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#8, pawnId=1193)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:44:880NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1349)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:44:880NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#0, pawnId=1349)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:44:880NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1348)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:44:880NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1348)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:44:880NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#8, pawnId=1189)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:44:880NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1348)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:44:880NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMovementDurationRemaining of 'PresentationPawn(Clone)' of empire#0, pawnId=1348)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:44:880NonePresentation Battle 3565: Execute action[110]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:13:44:880NonePresentation Battle 3565: Execute action[111]: UnitMoveAndAttack. EmpireIndex=0. Attacker=3570, DestTile=[82, 59]/[82, 59] (health=0.00), Defender =3566 (health =0.00). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:13:44:881NonePresentation Battle 3565: Execute action[111]: UnitMove. EmpireIndex=0. UnitGuid=3570, DestTile=[82, 59]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:13:44:881NonePresentation Battle 3565: Execute action[111]: UnitGoto. EmpireIndex=0. UnitGuid=3570, DestTile=[83, 60]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:13:44:881NonePresentation Battle 3565: Execute action[111]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:13:44:881NonePresentation Battle 3565: Execute action[111]: UnitGoto. EmpireIndex=0. UnitGuid=3570, DestTile=[82, 59]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:13:44:881NonePresentation Battle 3565: Execute action[111]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:13:44:881NonePresentation Battle 3565: Execute action[111]: UpdateBattleUnits. EmpireIndex=0, unitCount=4 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:13:44:881NonePresentation Battle 3565: Execute action[111]: UnitAttack. EmpireIndex=0. Attacker=3570 (health=0.00), Defender=3566 (health=0.00). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:13:44:881NonePresentation Battle 3565: Execute action[111]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:13:44:881NonePresentation Battle 3565: Execute action[111]: UpdateBattleUnits. EmpireIndex=0, unitCount=3 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:13:44:881NonePresentation Battle 3565: Execute action[111]: UpdateBattleUnits. EmpireIndex=0, unitCount=1 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:13:44:881NonePresentation Battle 3565: Execute action[112]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:13:44:892None[Sandbox] Process order. (Serial=5469, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#3565)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:44:907NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1348)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:44:907NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#8, pawnId=1189)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:44:907NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#0, pawnId=1348)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:44:971NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1352)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:44:971NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#8, pawnId=1186)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:44:971NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#0, pawnId=1352)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:45:026NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1349)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:45:026NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#8, pawnId=1193)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:45:026NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#8, pawnId=1193)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:45:057NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1349)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:45:099NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1352)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:45:122NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1348)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:45:163None[ALT] AlterationImpact: attackerWeaponAudioSwitch is unset on Era2_Mesoamerican_Common_Swordsmen_01.
Amplitude.Mercury.Animation.AlterationImpact:StartEvent(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:13:45:406NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1349)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:45:406NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1349)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:45:406NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#8, pawnId=1186)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:45:406NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1349)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:45:406NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#0, pawnId=1349)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:45:516NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1349)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:45:516NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#8, pawnId=1186)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:45:516NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#8, pawnId=1186)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:45:549NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1349)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:45:949NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1349)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:45:950NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=1349)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:45:972NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#8, pawnId=1189)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:46:365None[Sandbox] Process order. (Serial=5470, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:46:376None[Sandbox] Process order. (Serial=5471, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:46:420NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1365)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:46:420NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#8, pawnId=1189)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:46:420NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1365)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:46:420NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#0, pawnId=1365)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:47:326NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1365)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:47:326NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#8, pawnId=1189)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:47:326NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitStateWithTag of 'PresentationPawn(Clone)' of empire#8, pawnId=1189)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:47:326NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#8, pawnId=1189)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:47:326NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=1365)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:47:326NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#8, pawnId=1189)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:47:326NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleeStartFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1365)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:47:839NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1365)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:47:839NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1365)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
15:13:47:839NonePawnActionReturnPostFight with a dead pawn
Amplitude.Mercury.Presentation.PawnActionReturnPostFight:StartPawnAction()
15:13:47:860NonePresentation Battle 3565: Execute action[113]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:13:47:860NonePresentation Battle 3565: Execute action[114]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=8, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:13:47:869None[Sandbox] Process order. (Serial=5472, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:47:879None[Sandbox] Process order. (Serial=5473, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:47:909NonePresentation Battle 3565: Execute action[115]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:13:47:909NonePresentation Battle 3565: Execute action[116]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=8, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:13:47:909NonePresentation Battle 3565: Execute action[117]: BattleResult. WinnerGroup=Attacker, VictoryType=Extermination (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:13:47:909NonePresentation Battle 3565: Execute action[117]: UnitMove. EmpireIndex=0. UnitGuid=3569, DestTile=[85, 59]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:13:47:910NonePresentation Battle 3565: Execute action[117]: UnitGoto. EmpireIndex=0. UnitGuid=3569, DestTile=[84, 60]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:13:47:910NonePresentation Battle 3565: Execute action[117]: UnitGoto. EmpireIndex=0. UnitGuid=3569, DestTile=[84, 59]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:13:47:910NonePresentation Battle 3565: Execute action[117]: UnitGoto. EmpireIndex=0. UnitGuid=3569, DestTile=[85, 59]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:13:47:910NonePresentation Battle 3565: Execute action[117]: UnitMove. EmpireIndex=0. UnitGuid=3572, DestTile=[85, 59]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:13:47:910NonePresentation Battle 3565: Execute action[117]: UnitGoto. EmpireIndex=0. UnitGuid=3572, DestTile=[85, 60]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:13:47:910NonePresentation Battle 3565: Execute action[117]: UnitGoto. EmpireIndex=0. UnitGuid=3572, DestTile=[85, 59]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:13:47:910NonePresentation Battle 3565: Execute action[118]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:13:47:921None[Sandbox] Process order. (Serial=5474, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#3565)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:48:016NonePresentation Battle 3565: Execute action[119]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:13:48:016None[Preview] PresentationArmy PresentationArmy #2376 of empire 0 #2376 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:13:48:016None[Preview] PresentationArmy PresentationArmy #2376 of empire 0 #2376 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:13:48:017None[Preview] PresentationArmy LandUnit_Era1_Common_Warriors #2376 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:13:48:017NoneCould not find PresentationBattlePreview with armyEntityGUID=2376, targetEntityGUID=3308.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:13:48:017NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
15:13:48:385None[Sandbox] Process order. (Serial=5475, Empire=7, Order=Order='OrderGoTo', Entity=#3273, AdditionalFlags='IgnoreFogOfWar', Path='[81, 60] --> [80, 60] --> [79, 61]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:48:395None[Sandbox] Process order. (Serial=5476, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:49:399None[Sandbox] Process order. (Serial=5477, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:50:405None[Sandbox] Process order. (Serial=5478, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:50:485None[Sandbox] Process order. (Serial=5479, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:51:314None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_European #3273 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
15:13:55:972None[Sandbox] Process order. (Serial=5480, Empire=0, Order=Order='OrderGoTo', Entity=#3394, path='[93, 28] --> [93, 27] --> [93, 26] --> [92, 25]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:55:982None[Sandbox] Process order. (Serial=5481, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:56:032None[Sandbox] Process order. (Serial=5482, Empire=7, Order=Order='OrderGoTo', Entity=#3273, AdditionalFlags='IgnoreFogOfWar', Path='[80, 60]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:56:042None[Sandbox] Process order. (Serial=5483, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:56:677None[Sandbox] Process order. (Serial=5484, Empire=0, Order=Order OrderFurtherActions)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:56:687None[Sandbox] Process order. (Serial=5485, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:56:688None[Sandbox] Process order. (Serial=5486, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:56:689None[Sandbox] Process order. (Serial=5487, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:56:986None[Sandbox] Process order. (Serial=5488, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:57:691None[Sandbox] Process order. (Serial=5489, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:57:994None[Sandbox] Process order. (Serial=5490, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:58:697None[Sandbox] Process order. (Serial=5491, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:13:58:999None[Sandbox] Process order. (Serial=5492, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:00:784None[Sandbox] Process order. (Serial=5493, Empire=0, Order=Order='OrderGoTo', Entity=#3507, path='[89, 35] --> [89, 34]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:00:795None[Sandbox] Process order. (Serial=5494, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:01:805None[Sandbox] Process order. (Serial=5495, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:04:983None[Sandbox] Process order. (Serial=5496, Empire=0, Order=Order='OrderGoTo', Entity=#3420, path='[83, 53] --> [82, 53] --> [81, 53] --> [80, 53]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:04:993None[Sandbox] Process order. (Serial=5497, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:06:001None[Sandbox] Process order. (Serial=5498, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:07:009None[Sandbox] Process order. (Serial=5499, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:07:353None[Sandbox] Process order. (Serial=5500, Empire=0, Order=Order='OrderGoTo', Entity=#3507, path='[88, 33]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:07:364None[Sandbox] Process order. (Serial=5501, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:08:017None[Sandbox] Process order. (Serial=5502, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:11:176None[Sandbox] Process order. (Serial=5503, Empire=0, Order=Order OrderChangeEntityAwakeState)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:14:383None[Sandbox] Process order. (Serial=5504, Empire=0, Order=Order='OrderGoTo', Entity=#3253, path='[88, 18] --> [87, 18] --> [86, 18]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:14:392None[Sandbox] Process order. (Serial=5505, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:15:402None[Sandbox] Process order. (Serial=5506, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:16:404None[Sandbox] Process order. (Serial=5507, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:17:047None[Sandbox] Process order. (Serial=5508, Empire=0, Order=Order='OrderGoTo', Entity=#3182, path='[78, 11] --> [77, 11] --> [76, 11] --> [76, 10] --> [75, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:17:059None[Sandbox] Process order. (Serial=5509, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:18:064None[Sandbox] Process order. (Serial=5510, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:19:070None[Sandbox] Process order. (Serial=5511, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:20:075None[Sandbox] Process order. (Serial=5512, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:20:437None[Sandbox] Process order. (Serial=5513, Empire=0, Order=Order OrderChangeEntityAwakeState)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:23:076None[Sandbox] Process order. (Serial=5514, Empire=0, Order=Order OrderEnqueueTechnology)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:23:136None[Sandbox] Process order. (Serial=5515, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:23:960None[Sandbox] Process order. (Serial=5516, Empire=0, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:24:040None[Sandbox] Process order. (Serial=5517, Empire=-1, Order=Order OrderWaitForOrderReplication)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:24:877NoneAI Synchronization took 649ms at frame 9713 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
15:14:24:897NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:14:24:897NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:14:24:897NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:14:25:222None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #3672 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
15:14:25:235None[Sandbox] Process order. (Serial=5518, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:25:768None[Sandbox] Process order. (Serial=5519, Empire=0, Order=Order OrderChangeNotificationFlags)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:26:252None[Sandbox] Process order. (Serial=5520, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:26:252None[Sandbox] Process order. (Serial=5521, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:26:255None[Sandbox] Process order. (Serial=5522, Empire=1, Order=Order='OrderGoTo', Entity=#3509, AdditionalFlags='IgnoreFogOfWar', Path='[91, 14] --> [91, 15] --> [92, 16] --> [92, 17] --> [93, 17] --> [94, 17] --> [95, 18]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:26:258None[Sandbox] Process order. (Serial=5523, Empire=1, Order=Order='OrderGoTo', Entity=#2374, AdditionalFlags='IgnoreFogOfWar', Path='[95, 23] --> [96, 24] --> [95, 25]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:26:263None[Sandbox] Process order. (Serial=5524, Empire=1, Order=Order='OrderGoTo', Entity=#3525, AdditionalFlags='IgnoreFogOfWar', Path='[91, 13] --> [91, 14] --> [91, 15] --> [92, 16] --> [92, 17] --> [93, 17] --> [94, 18]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:26:267None[Sandbox] Process order. (Serial=5525, Empire=1, Order=Order='OrderGoTo', Entity=#3659, AdditionalFlags='IgnoreFogOfWar', Path='[81, 5] --> [82, 6] --> [83, 6] --> [83, 7] --> [84, 7] --> [85, 7] --> [86, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:26:283None[Sandbox] Process order. (Serial=5526, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:26:285None[Sandbox] Process order. (Serial=5527, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:26:288None[Sandbox] Process order. (Serial=5528, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:26:290None[Sandbox] Process order. (Serial=5529, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:26:291None[Sandbox] Process order. (Serial=5530, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '3334' Constructible: 'Extension_Base_Luxury' Position: '[90, 11]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:26:292None[Sandbox] Process order. (Serial=5531, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1172' Constructible: 'Extension_Era2_AksumiteEmpire' Position: '[79, 7]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:26:323None[Sandbox] Process order. (Serial=5532, Empire=2, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:26:323None[Sandbox] Process order. (Serial=5533, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:26:323None[Sandbox] Process order. (Serial=5534, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:26:323None[Sandbox] Process order. (Serial=5535, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 6 Money Investment None Influence Investment None)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:26:324None[Sandbox] Process order. (Serial=5536, Empire=2, Order=Order='OrderGoTo', Entity=#884, AdditionalFlags='IgnoreFogOfWar', Path='[46, 13] --> [47, 14]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:26:333None[Sandbox] Process order. (Serial=5537, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:26:343None[Sandbox] Process order. (Serial=5538, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1980' Constructible: 'Infrastructure_Industry_Family03_01' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:26:343None[Sandbox] Process order. (Serial=5539, Empire=2, Order=Order='OrderGoTo', Entity=#1650, AdditionalFlags='IgnoreFogOfWar', Path='[53, 5] --> [54, 4] --> [55, 4] --> [56, 4]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:26:353None[Sandbox] Process order. (Serial=5540, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:26:365NoneCan't find entity 3210 of ongoing task. Fails the task 2678.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:14:26:373None[Sandbox] Process order. (Serial=5541, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:26:373None[Sandbox] Process order. (Serial=5542, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:26:373None[Sandbox] Process order. (Serial=5543, Empire=3, Order=Order OrderMakeNarrativeEventChoice)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:26:376None[Sandbox] Process order. (Serial=5544, Empire=3, Order=Order OrderBuyoutConstructionByGuid, Settlement: '2578', Construction: '233'))
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:26:382None[Sandbox] Process order. (Serial=5545, Empire=3, Order=Order='OrderGoTo', Entity=#3255, AdditionalFlags='IgnoreFogOfWar', Path='[48, 58] --> [47, 58] --> [46, 59] --> [45, 59] --> [44, 59] --> [43, 59] --> [42, 59]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:26:387None[Sandbox] Process order. (Serial=5546, Empire=3, Order=Order='OrderGoTo', Entity=#3318, AdditionalFlags='IgnoreFogOfWar', Path='[45, 59] --> [44, 59] --> [44, 58] --> [43, 57] --> [42, 57] --> [42, 56] --> [41, 56]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:26:391None[Sandbox] Process order. (Serial=5547, Empire=3, Order=Order='OrderGoTo', Entity=#3437, AdditionalFlags='IgnoreFogOfWar', Path='[36, 42] --> [36, 43] --> [37, 44] --> [37, 45] --> [38, 46] --> [37, 47] --> [37, 48]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:26:397None[Sandbox] Process order. (Serial=5548, Empire=3, Order=Order='OrderGoTo', Entity=#3210, AdditionalFlags='IgnoreFogOfWar', Path='[57, 66]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:26:413None[Sandbox] Process order. (Serial=5549, Empire=3, Order=Order='OrderGoTo', Entity=#3396, AdditionalFlags='IgnoreFogOfWar', Path='[47, 60] --> [46, 60] --> [45, 59] --> [44, 59]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:26:416None[Sandbox] Process order. (Serial=5550, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:26:418None[Sandbox] Process order. (Serial=5551, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:26:420None[Sandbox] Process order. (Serial=5552, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:26:423None[Sandbox] Process order. (Serial=5553, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:26:425None[Sandbox] Process order. (Serial=5554, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2674' Constructible: 'Extension_Base_Industry' Position: '[57, 65]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:26:433None[Sandbox] Process order. (Serial=5555, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:26:444None[Sandbox] Process order. (Serial=5556, Empire=5, Order=Order='OrderGoTo', Entity=#3649, AdditionalFlags='IgnoreFogOfWar', Path='[56, 2] --> [55, 3] --> [55, 4] --> [55, 5]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:26:453None[Sandbox] Process order. (Serial=5557, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:26:463None[Sandbox] Process order. (Serial=5558, Empire=6, Order=Order='OrderGoTo', Entity=#2410, AdditionalFlags='IgnoreFogOfWar', Path='[50, 7] --> [51, 6] --> [52, 6] --> [52, 5]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:26:474None[Sandbox] Process order. (Serial=5559, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:26:484None[Sandbox] Process order. (Serial=5560, Empire=7, Order=Order='OrderGoTo', Entity=#3273, AdditionalFlags='IgnoreFogOfWar', Path='[79, 61]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:26:493None[Sandbox] Process order. (Serial=5561, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:26:504None[Sandbox] Process order. (Serial=5562, Empire=72, Order=Order='OrderGoTo', Entity=#3672, AdditionalFlags='IgnoreFogOfWar', Path='[99, 20] --> [99, 21] --> [99, 22]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:26:513None[Sandbox] Process order. (Serial=5563, Empire=72, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:26:524None[Sandbox] Process order. (Serial=5564, Empire=4, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:26:524None[Sandbox] Process order. (Serial=5565, Empire=8, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:26:554None[Sandbox] Process order. (Serial=5566, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:26:554None[Sandbox] Process order. (Serial=5567, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:26:584None[Sandbox] Process order. (Serial=5568, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 6 Money Investment High Influence Investment High)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:26:584None[Sandbox] Process order. (Serial=5569, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:26:585None[Sandbox] Process order. (Serial=5570, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:26:613None[Sandbox] Process order. (Serial=5571, Empire=3, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '1033', Construction: '219')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:26:618None[Sandbox] Process order. (Serial=5572, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:26:633None[Sandbox] Process order. (Serial=5573, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2578' Constructible: 'Extension_Era2_Nazca' Position: '[47, 55]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:26:658None[Sandbox] Process order. (Serial=5574, Empire=7, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:26:774None[Sandbox] Process order. (Serial=5575, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:26:794None[Sandbox] Process order. (Serial=5576, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1033' Constructible: 'Extension_Era2_Nazca' Position: '[33, 37]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:26:814None[Sandbox] Process order. (Serial=5577, Empire=7, Order=Order='OrderGoTo', Entity=#3273, AdditionalFlags='IgnoreFogOfWar', Path='[80, 60] --> [81, 60] --> [81, 59]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:26:845None[Sandbox] Process order. (Serial=5578, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:26:985None[Sandbox] Process order. (Serial=5579, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:27:298None[Sandbox] Process order. (Serial=5580, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:27:302None[Sandbox] Process order. (Serial=5581, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:27:304None[Sandbox] Process order. (Serial=5582, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:27:306None[Sandbox] Process order. (Serial=5583, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:27:337None[Sandbox] Process order. (Serial=5584, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:27:358None[Sandbox] Process order. (Serial=5585, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:27:433None[Sandbox] Process order. (Serial=5586, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:27:435None[Sandbox] Process order. (Serial=5587, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:27:437None[Sandbox] Process order. (Serial=5588, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:27:450None[Sandbox] Process order. (Serial=5589, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:27:470None[Sandbox] Process order. (Serial=5590, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:27:479None[Sandbox] Process order. (Serial=5591, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:27:501None[Sandbox] Process order. (Serial=5592, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:27:523None[Sandbox] Process order. (Serial=5593, Empire=72, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:27:769None[Sandbox] Process order. (Serial=5594, Empire=2, Order=Order='OrderGoTo', Entity=#884, AdditionalFlags='IgnoreFogOfWar', Path='[47, 13] --> [48, 12] --> [48, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:28:155None[Sandbox] Process order. (Serial=5595, Empire=0, Order=Order='OrderGoTo', Entity=#1185, path='[72, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:28:166None[Sandbox] Process order. (Serial=5596, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:28:245None[Sandbox] Process order. (Serial=5597, Empire=0, Order=Order OrderChangeNotificationFlags)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:28:305None[Sandbox] Process order. (Serial=5598, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:28:316None[Sandbox] Process order. (Serial=5599, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:28:318None[Sandbox] Process order. (Serial=5600, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:28:319None[Sandbox] Process order. (Serial=5601, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:28:346None[Sandbox] Process order. (Serial=5602, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:28:365None[Sandbox] Process order. (Serial=5603, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:28:386None[Sandbox] Process order. (Serial=5604, Empire=1, Order=Order OrderArmySettle: ArmyGuid=#2374, ActionGuid=#0)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:28:437None[Sandbox] Process order. (Serial=5605, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:28:447None[Sandbox] Process order. (Serial=5606, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:28:458None[Sandbox] Process order. (Serial=5607, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:28:468None[Sandbox] Process order. (Serial=5608, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:28:488None[Sandbox] Process order. (Serial=5609, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:28:488None[Sandbox] Process order. (Serial=5610, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:28:508None[Sandbox] Process order. (Serial=5611, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:28:529None[Sandbox] Process order. (Serial=5612, Empire=72, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:28:573None[Empire 1] The task 3804:Build Outpost Creation on [95, 25] to restore is not in progress, force the allocations so it can be started. This should only happen when an AI take back control over a human player.
Amplitude.AI.ProcessingPasses.TaskRestorationPass`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.BaseBuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Continue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:14:28:619None[Sandbox] Process order. (Serial=5613, Empire=5, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:28:619None[Sandbox] Process order. (Serial=5614, Empire=72, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:28:819None[Sandbox] Process order. (Serial=5615, Empire=5, Order=Order OrderCreateBattle Attacker #3649 Target #1650 Action #0 InstantResolve: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:28:830None[Sandbox] Process order. (Serial=5616, Empire=5, Order=Order OrderBattleConfirmation - BattleGUID: 3688 EmpireIndex: 5)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:28:845NonePresentation Battle 3688: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:14:28:845NonePresentation Battle 3688: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:14:28:845NonePresentation Battle 3688: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:14:28:845NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:14:28:845NoneRestorePresentationBattlePreview created ticket #33886.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:14:28:845NonePresentation Battle 3688: Execute action[2]: ParticipantJoined. EmpireIndex=5, Guid=3649, Group=Attacker, Modifiers=None, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:14:28:845None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #3649 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:14:28:846NonePresentation Battle 3688: Execute action[3]: ParticipantJoined. EmpireIndex=2, Guid=1650, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:14:28:846None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1650 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:14:28:846NonePresentation Battle 3688: Execute action[4]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:14:28:846NonePresentation Battle 3688: Execute action[4]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:14:28:846NonePresentation Battle 3688: Execute action[5]: ReportDeploymentZone. EmpireIndex=5, Group=Attacker, deploymentTileCount=14 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:14:28:846NonePresentation Battle 3688: Execute action[6]: ReportDeploymentZone. EmpireIndex=2, Group=Defender, deploymentTileCount=12 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:14:28:846NonePresentation Battle 3688: Execute action[7]: StartConfirmation. EmpireIndex=2 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:14:28:865NoneRequestRestoreAsyncOperation_Completed for ticket #33886.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
15:14:28:865NoneRestorePresentationBattlePreview skipped due to ended battle #3688
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
15:14:28:865NoneRequestAsyncOperation_Dismissed for ticket #33886.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
15:14:28:950NonePresentation Battle 3688: Execute action[8]: ContenderConfirmed. EmpireIndex=5 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:14:29:011None[Sandbox] Process order. (Serial=5617, Empire=2, Order=Order OrderBattleRetreat - BattleGUID: 3688 EmpireIndex: 2)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:29:053NonePresentation Battle 3688: Execute action[9]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:14:29:064None[Sandbox] Process order. (Serial=5618, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#3688)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:29:155NonePresentation Battle 3688: Execute action[10]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:14:29:155None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #3649 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:14:29:155None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1650 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:14:29:155None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #3649 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:14:29:155None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1650 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:14:29:155NoneReleasePresentationBattlePreview attacker #3649, defender #1650
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:14:29:155NoneHidePresentationBattlePreview attacker #3649, defender #1650
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
15:14:29:155None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #3649 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:14:29:155None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1650 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:14:29:155None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #3649 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:14:29:155None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1650 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:14:29:164None[Sandbox] Process order. (Serial=5619, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:29:315None[Sandbox] Process order. (Serial=5620, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:29:325None[Sandbox] Process order. (Serial=5621, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:29:334None[Sandbox] Process order. (Serial=5622, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:29:354None[Sandbox] Process order. (Serial=5623, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:29:363None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Nubia #3659 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
15:14:29:445None[Sandbox] Process order. (Serial=5624, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:29:456None[Sandbox] Process order. (Serial=5625, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:29:468None[Sandbox] Process order. (Serial=5626, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:29:480None[Sandbox] Process order. (Serial=5627, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:29:496None[Sandbox] Process order. (Serial=5628, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:29:515None[Sandbox] Process order. (Serial=5629, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:29:625None[Sandbox] Process order. (Serial=5630, Empire=6, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:29:815None[Sandbox] Process order. (Serial=5631, Empire=3, Order=Order='OrderGoTo', Entity=#3396, AdditionalFlags='IgnoreFogOfWar', Path='[44, 59] --> [44, 58]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:29:826None[Sandbox] Process order. (Serial=5632, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:30:325None[Sandbox] Process order. (Serial=5633, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:30:365None[Sandbox] Process order. (Serial=5634, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:30:436None[Sandbox] Process order. (Serial=5635, Empire=2, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:30:456None[Sandbox] Process order. (Serial=5636, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:30:466None[Sandbox] Process order. (Serial=5637, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:30:478None[Sandbox] Process order. (Serial=5638, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:30:576None[Sandbox] Process order. (Serial=5639, Empire=0, Order=Order='OrderGoTo', Entity=#3182, path='[76, 10] --> [75, 10] --> [74, 9] --> [73, 9] --> [73, 8] --> [72, 8] --> [71, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:30:588None[Sandbox] Process order. (Serial=5640, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:31:334None[Sandbox] Process order. (Serial=5641, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:31:464None[Sandbox] Process order. (Serial=5642, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:31:475None[Sandbox] Process order. (Serial=5643, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:31:494None[Sandbox] Process order. (Serial=5644, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:31:601None[Sandbox] Process order. (Serial=5645, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:31:836None[Sandbox] Process order. (Serial=5646, Empire=3, Order=Order='OrderGoTo', Entity=#3255, AdditionalFlags='IgnoreFogOfWar', Path='[41, 59]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:32:346None[Sandbox] Process order. (Serial=5647, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:32:448None[Sandbox] Process order. (Serial=5648, Empire=1, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:32:470None[Sandbox] Process order. (Serial=5649, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:32:489None[Sandbox] Process order. (Serial=5650, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:32:508None[Sandbox] Process order. (Serial=5651, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:32:609None[Sandbox] Process order. (Serial=5652, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:32:650None[Sandbox] Process order. (Serial=5653, Empire=3, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:33:618None[Sandbox] Process order. (Serial=5654, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:34:623None[Sandbox] Process order. (Serial=5655, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:34:643None[Sandbox] Process order. (Serial=5656, Empire=3, Order=Order='OrderGoTo', Entity=#3318, AdditionalFlags='IgnoreFogOfWar', Path='[40, 56]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:34:644None[Sandbox] Process order. (Serial=5657, Empire=3, Order=Order='OrderGoTo', Entity=#3437, AdditionalFlags='IgnoreFogOfWar', Path='[38, 48]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:34:653None[Sandbox] Process order. (Serial=5658, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:34:656None[Sandbox] Process order. (Serial=5659, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:35:595None[Sandbox] Process order. (Serial=5660, Empire=0, Order=Order='OrderGoTo', Entity=#3253, path='[85, 19] --> [84, 19] --> [83, 19] --> [83, 18]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:35:605None[Sandbox] Process order. (Serial=5661, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:36:610None[Sandbox] Process order. (Serial=5662, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:37:616None[Sandbox] Process order. (Serial=5663, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:38:193None[Sandbox] Process order. (Serial=5664, Empire=0, Order=Order='OrderGoTo', Entity=#3394, path='[92, 24] --> [91, 23] --> [91, 22] --> [90, 21]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:38:203None[Sandbox] Process order. (Serial=5665, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:38:625None[Sandbox] Process order. (Serial=5666, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:39:211None[Sandbox] Process order. (Serial=5667, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:40:223None[Sandbox] Process order. (Serial=5668, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:41:235None[Sandbox] Process order. (Serial=5669, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:48:606None[Sandbox] Process order. (Serial=5670, Empire=0, Order=Order OrderEnactTreatyMinorEmpire MinorEmpireIndex: 7 Treaty OpenContact)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:51:543None[Sandbox] Process order. (Serial=5671, Empire=0, Order=Order OrderPatronizeMinorEmpire MinorEmpireIndex: 7 Currency Influence Investment Low)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:52:246None[Sandbox] Process order. (Serial=5672, Empire=0, Order=Order OrderPatronizeMinorEmpire MinorEmpireIndex: 7 Currency Influence Investment Medium)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:55:947None[Sandbox] Process order. (Serial=5673, Empire=0, Order=Order='OrderGoTo', Entity=#2376, path='[86, 58] --> [86, 57] --> [87, 56]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:55:957None[Sandbox] Process order. (Serial=5674, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:56:054None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_European #3273 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
15:14:56:964None[Sandbox] Process order. (Serial=5675, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:14:57:970None[Sandbox] Process order. (Serial=5676, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:01:111None[Sandbox] Process order. (Serial=5677, Empire=0, Order=Order='OrderGoTo', Entity=#2418, path='[74, 59] --> [75, 58] --> [75, 57] --> [75, 56]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:01:120None[Sandbox] Process order. (Serial=5678, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:02:125None[Sandbox] Process order. (Serial=5679, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:03:133None[Sandbox] Process order. (Serial=5680, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:03:797None[Sandbox] Process order. (Serial=5681, Empire=0, Order=Order='OrderGoTo', Entity=#3279, path='[72, 62] --> [71, 63] --> [71, 64] --> [71, 65]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:03:807None[Sandbox] Process order. (Serial=5682, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:04:814None[Sandbox] Process order. (Serial=5683, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:05:822None[Sandbox] Process order. (Serial=5684, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:06:827None[Sandbox] Process order. (Serial=5685, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:08:786None[Sandbox] Process order. (Serial=5686, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:08:786None[Sandbox] Process order. (Serial=5687, Empire=0, Order=Order OrderChangeNotificationFlags)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:09:718None[Sandbox] Process order. (Serial=5688, Empire=0, Order=Order='OrderGoTo', Entity=#3220, path='[66, 62] --> [65, 62] --> [64, 63] --> [63, 63]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:09:729None[Sandbox] Process order. (Serial=5689, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:10:735None[Sandbox] Process order. (Serial=5690, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:11:742None[Sandbox] Process order. (Serial=5691, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:12:745None[Sandbox] Process order. (Serial=5692, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:13:098None[Sandbox] Process order. (Serial=5693, Empire=0, Order=Order OrderFurtherActions)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:13:106None[Sandbox] Process order. (Serial=5694, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:16:002None[Sandbox] Process order. (Serial=5695, Empire=0, Order=Order='OrderGoTo', Entity=#3507, path='[89, 33] --> [90, 32] --> [90, 31] --> [91, 30]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:16:012None[Sandbox] Process order. (Serial=5696, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:17:016None[Sandbox] Process order. (Serial=5697, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:18:023None[Sandbox] Process order. (Serial=5698, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:18:776None[Sandbox] Process order. (Serial=5699, Empire=0, Order=Order='OrderGoTo', Entity=#3420, path='[80, 54] --> [79, 54] --> [78, 55] --> [78, 56]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:18:788None[Sandbox] Process order. (Serial=5700, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:19:030None[Sandbox] Process order. (Serial=5701, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:19:800None[Sandbox] Process order. (Serial=5702, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:20:565None[Sandbox] Process order. (Serial=5703, Empire=0, Order=Order='OrderGoTo', Entity=#2376, path='[87, 55]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:20:584None[Sandbox] Process order. (Serial=5704, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:20:805None[Sandbox] Process order. (Serial=5705, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:21:812None[Sandbox] Process order. (Serial=5706, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:22:055None[Sandbox] Process order. (Serial=5707, Empire=0, Order=Order='OrderGoTo', Entity=#2376, path='[88, 54]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:22:066None[Sandbox] Process order. (Serial=5708, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:27:696None[Sandbox] Process order. (Serial=5709, Empire=0, Order=Order OrderEnqueueTechnology)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:31:719None[Sandbox] Process order. (Serial=5710, Empire=0, Order=Order='OrderGoTo', Entity=#3522, path='[89, 35] --> [89, 34] --> [88, 33]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:31:730None[Sandbox] Process order. (Serial=5711, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:31:812None[Sandbox] Process order. (Serial=5712, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:32:739None[Sandbox] Process order. (Serial=5713, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:33:748None[Sandbox] Process order. (Serial=5714, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:47:469None[Sandbox] Process order. (Serial=5715, Empire=0, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:47:510None[Sandbox] Process order. (Serial=5716, Empire=-1, Order=Order OrderWaitForOrderReplication)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:48:360NoneAI Synchronization took 652ms at frame 10078 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
15:15:48:378NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:15:48:378NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:15:48:378NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:15:48:715None[Sandbox] Process order. (Serial=5717, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:49:729None[Sandbox] Process order. (Serial=5718, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '3334' Constructible: 'Infrastructure_Industry_Family01_01' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:49:729None[Sandbox] Process order. (Serial=5719, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1172' Constructible: 'LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:49:729None[Sandbox] Process order. (Serial=5720, Empire=1, Order=Order OrderMakeNarrativeEventChoice)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:49:730None[Sandbox] Process order. (Serial=5721, Empire=1, Order=Order='OrderGoTo', Entity=#3659, AdditionalFlags='IgnoreFogOfWar', Path='[87, 8] --> [88, 8] --> [88, 9] --> [89, 10] --> [89, 11] --> [90, 12] --> [90, 13]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:49:730None[Sandbox] Process order. (Serial=5722, Empire=1, Order=Order='OrderGoTo', Entity=#2374, AdditionalFlags='IgnoreFogOfWar', Path='[95, 24] --> [95, 23] --> [96, 22] --> [95, 21]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:49:732None[Sandbox] Process order. (Serial=5723, Empire=1, Order=Order='OrderGoTo', Entity=#3525, AdditionalFlags='IgnoreFogOfWar', Path='[94, 17] --> [95, 18] --> [94, 19] --> [95, 20] --> [95, 21] --> [96, 22] --> [96, 23]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:49:739None[Sandbox] Process order. (Serial=5724, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:49:741None[Sandbox] Process order. (Serial=5725, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:49:744None[Sandbox] Process order. (Serial=5726, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:49:750None[Sandbox] Process order. (Serial=5727, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=3677, Constructible=Extension_Base_Harbour, Position=[93, 23], Currency=Influence)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:49:752None[Sandbox] Process order. (Serial=5728, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=3677, Constructible=Extension_Base_Strategic01, Position=[96, 23], Currency=Influence)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:49:757None[Sandbox] Process order. (Serial=5729, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=3677, Constructible=Extension_Base_Luxury, Position=[95, 28], Currency=Influence)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:49:759None[Sandbox] Process order. (Serial=5730, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=3677, Constructible=Extension_Base_Luxury, Position=[96, 20], Currency=Influence)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:49:763None[Sandbox] Process order. (Serial=5731, Empire=1, Order=Order='OrderGoTo', Entity=#3509, AdditionalFlags='IgnoreFogOfWar', Path='[95, 18] --> [94, 19] --> [95, 20] --> [95, 21] --> [96, 21] --> [97, 21] --> [98, 21]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:49:770None[Sandbox] Process order. (Serial=5732, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:49:789None[Sandbox] Process order. (Serial=5733, Empire=2, Order=Order OrderEnqueueTechnology)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:49:789None[Sandbox] Process order. (Serial=5734, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1980' Constructible: 'Infrastructure_Money_Family02_01' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:49:790None[Sandbox] Process order. (Serial=5735, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 6 Money Investment None Influence Investment None)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:49:790None[Sandbox] Process order. (Serial=5736, Empire=2, Order=OrderMakeConsulatAgreementAction to Empire 3: Propose ParticipateInOtherWonder)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:49:800None[Sandbox] Process order. (Serial=5737, Empire=2, Order=Order='OrderGoTo', Entity=#884, AdditionalFlags='IgnoreFogOfWar', Path='[48, 12] --> [47, 13] --> [47, 14]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:49:810None[Sandbox] Process order. (Serial=5738, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:49:812None[Sandbox] Process order. (Serial=5739, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1162' Constructible: 'Extension_Base_Money' Position: '[38, 12]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:49:839None[Sandbox] Process order. (Serial=5740, Empire=3, Order=Order OrderEnqueueTechnology)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:49:839None[Sandbox] Process order. (Serial=5741, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:49:839None[Sandbox] Process order. (Serial=5742, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:49:840None[Sandbox] Process order. (Serial=5743, Empire=3, Order=Order OrderBuyoutConstructionByGuid, Settlement: '2674', Construction: '239'))
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:49:843None[Sandbox] Process order. (Serial=5744, Empire=3, Order=Order='OrderGoTo', Entity=#3318, AdditionalFlags='IgnoreFogOfWar', Path='[39, 56] --> [38, 55] --> [38, 54] --> [37, 54]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:49:843None[Sandbox] Process order. (Serial=5745, Empire=3, Order=Order='OrderGoTo', Entity=#3255, AdditionalFlags='IgnoreFogOfWar', Path='[41, 58] --> [40, 57] --> [40, 56] --> [39, 55] --> [39, 54] --> [38, 54] --> [37, 54]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:49:843None[Sandbox] Process order. (Serial=5746, Empire=3, Order=Order='OrderGoTo', Entity=#3396, AdditionalFlags='IgnoreFogOfWar', Path='[43, 57] --> [42, 57] --> [42, 56] --> [41, 55] --> [41, 54]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:49:850None[Sandbox] Process order. (Serial=5747, Empire=3, Order=Order='OrderGoTo', Entity=#3437, AdditionalFlags='IgnoreFogOfWar', Path='[37, 48] --> [36, 48] --> [35, 48] --> [34, 48] --> [33, 47] --> [32, 47] --> [32, 46]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:49:850None[Sandbox] Process order. (Serial=5748, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:49:854None[Sandbox] Process order. (Serial=5749, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:49:856None[Sandbox] Process order. (Serial=5750, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:49:862None[Sandbox] Process order. (Serial=5751, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:49:880None[Sandbox] Process order. (Serial=5752, Empire=5, Order=Order='OrderGoTo', Entity=#3649, AdditionalFlags='IgnoreFogOfWar', Path='[56, 4] --> [55, 5] --> [55, 6] --> [55, 7]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:49:892None[Sandbox] Process order. (Serial=5753, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:49:901None[Sandbox] Process order. (Serial=5754, Empire=6, Order=Order='OrderGoTo', Entity=#2410, AdditionalFlags='IgnoreFogOfWar', Path='[52, 6] --> [51, 6] --> [50, 7] --> [50, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:49:912None[Sandbox] Process order. (Serial=5755, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:49:922None[Sandbox] Process order. (Serial=5756, Empire=7, Order=Order='OrderGoTo', Entity=#3273, AdditionalFlags='IgnoreFogOfWar', Path='[81, 60] --> [80, 60] --> [79, 61]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:49:932None[Sandbox] Process order. (Serial=5757, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:49:950None[Sandbox] Process order. (Serial=5758, Empire=72, Order=Order='OrderGoTo', Entity=#3672, AdditionalFlags='IgnoreFogOfWar', Path='[99, 23] --> [100, 24] --> [99, 25]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:49:961None[Sandbox] Process order. (Serial=5759, Empire=72, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:49:971None[Sandbox] Process order. (Serial=5760, Empire=4, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:49:971None[Sandbox] Process order. (Serial=5761, Empire=8, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:49:991None[Sandbox] Process order. (Serial=5762, Empire=1, Order=Order OrderAttachTerritoryToCity, Camp=3677, Settlement=3334)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:50:023None[Sandbox] Process order. (Serial=5763, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 6 Money Investment High Influence Investment High)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:50:055None[Sandbox] Process order. (Serial=5764, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2674' Constructible: 'Infrastructure_Industry_Family01_01' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:50:055None[Sandbox] Process order. (Serial=5765, Empire=3, Order=OrderMakeConsulatAgreementAction to Empire 2: Refuse ParticipateInOtherWonder)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:50:056None[Sandbox] Process order. (Serial=5766, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:50:056None[Sandbox] Process order. (Serial=5767, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:50:074None[Sandbox] Process order. (Serial=5768, Empire=6, Order=Order OrderMinorBuildConstructible SettlementGUID: #2587 Constructible: Infrastructure_PublicOrder_Family02_01)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:50:095None[Sandbox] Process order. (Serial=5769, Empire=6, Order=Order OrderMinorBuildConstructible SettlementGUID: #2587 Constructible: Extension_Base_Food at [54, 4])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:50:194None[Sandbox] Process order. (Serial=5770, Empire=1, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '1172', Construction: '237')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:50:749None[Sandbox] Process order. (Serial=5771, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:50:752None[Sandbox] Process order. (Serial=5772, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:50:754None[Sandbox] Process order. (Serial=5773, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:50:779None[Sandbox] Process order. (Serial=5774, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:50:819None[Sandbox] Process order. (Serial=5775, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:50:860None[Sandbox] Process order. (Serial=5776, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:50:862None[Sandbox] Process order. (Serial=5777, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:50:865None[Sandbox] Process order. (Serial=5778, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:50:880None[Sandbox] Process order. (Serial=5779, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:50:899None[Sandbox] Process order. (Serial=5780, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:50:919None[Sandbox] Process order. (Serial=5781, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:50:940None[Sandbox] Process order. (Serial=5782, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:50:971None[Sandbox] Process order. (Serial=5783, Empire=72, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:51:429None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_European #3273 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
15:15:51:759None[Sandbox] Process order. (Serial=5784, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:51:760None[Sandbox] Process order. (Serial=5785, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:51:762None[Sandbox] Process order. (Serial=5786, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:51:789None[Sandbox] Process order. (Serial=5787, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:51:830None[Sandbox] Process order. (Serial=5788, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:51:869None[Sandbox] Process order. (Serial=5789, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:51:870None[Sandbox] Process order. (Serial=5790, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:51:873None[Sandbox] Process order. (Serial=5791, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:51:890None[Sandbox] Process order. (Serial=5792, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:51:909None[Sandbox] Process order. (Serial=5793, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:51:932None[Sandbox] Process order. (Serial=5794, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:51:952None[Sandbox] Process order. (Serial=5795, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:51:982None[Sandbox] Process order. (Serial=5796, Empire=72, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:52:012None[Sandbox] Process order. (Serial=5797, Empire=1, Order=Order='OrderGoTo', Entity=#2374, AdditionalFlags='IgnoreFogOfWar', Path='[96, 22] --> [95, 21]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:52:020None[Sandbox] Process order. (Serial=5798, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:52:072None[Sandbox] Process order. (Serial=5799, Empire=2, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:52:072None[Sandbox] Process order. (Serial=5800, Empire=7, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:52:072None[Sandbox] Process order. (Serial=5801, Empire=72, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:52:232None[Sandbox] Process order. (Serial=5802, Empire=2, Order=Order='OrderGoTo', Entity=#884, AdditionalFlags='IgnoreFogOfWar', Path='[47, 13] --> [48, 12]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:52:272None[Sandbox] Process order. (Serial=5803, Empire=7, Order=Order='OrderGoTo', Entity=#3273, AdditionalFlags='IgnoreFogOfWar', Path='[80, 60]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:52:765None[Sandbox] Process order. (Serial=5804, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:52:766None[Sandbox] Process order. (Serial=5805, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:52:794None[Sandbox] Process order. (Serial=5806, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:52:835None[Sandbox] Process order. (Serial=5807, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:52:876None[Sandbox] Process order. (Serial=5808, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:52:878None[Sandbox] Process order. (Serial=5809, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:52:885None[Sandbox] Process order. (Serial=5810, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:52:906None[Sandbox] Process order. (Serial=5811, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:52:926None[Sandbox] Process order. (Serial=5812, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:52:936None[Sandbox] Process order. (Serial=5813, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:52:955None[Sandbox] Process order. (Serial=5814, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:53:045None[Sandbox] Process order. (Serial=5815, Empire=5, Order=Order OrderCreateBattle Attacker #3649 Target #1650 Action #0 InstantResolve: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:53:057None[Sandbox] Process order. (Serial=5816, Empire=5, Order=Order OrderBattleConfirmation - BattleGUID: 3746 EmpireIndex: 5)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:53:078None[Sandbox] Process order. (Serial=5817, Empire=6, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:53:118NonePresentation Battle 3746: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:15:53:118NonePresentation Battle 3746: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:15:53:118NonePresentation Battle 3746: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:15:53:118NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:15:53:119NoneRestorePresentationBattlePreview created ticket #35012.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:15:53:119NonePresentation Battle 3746: Execute action[2]: ParticipantJoined. EmpireIndex=5, Guid=3649, Group=Attacker, Modifiers=None, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:15:53:119None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #3649 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:15:53:119NonePresentation Battle 3746: Execute action[3]: ParticipantJoined. EmpireIndex=2, Guid=1650, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:15:53:119None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1650 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:15:53:119NonePresentation Battle 3746: Execute action[4]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:15:53:119NonePresentation Battle 3746: Execute action[4]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:15:53:119NonePresentation Battle 3746: Execute action[5]: ReportDeploymentZone. EmpireIndex=5, Group=Attacker, deploymentTileCount=9 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:15:53:119NonePresentation Battle 3746: Execute action[6]: ReportDeploymentZone. EmpireIndex=2, Group=Defender, deploymentTileCount=1 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:15:53:119NonePresentation Battle 3746: Execute action[7]: StartConfirmation. EmpireIndex=2 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:15:53:119NonePresentation Battle 3746: Execute action[8]: ContenderConfirmed. EmpireIndex=5 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:15:53:150NoneRequestRestoreAsyncOperation_Completed for ticket #35012.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
15:15:53:150NoneRestorePresentationBattlePreview skipped due to ended battle #3746
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
15:15:53:150NoneRequestAsyncOperation_Dismissed for ticket #35012.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
15:15:53:242None[Sandbox] Process order. (Serial=5818, Empire=2, Order=Order OrderBattleConfirmation - BattleGUID: 3746 EmpireIndex: 2)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:53:280None[Sandbox] Process order. (Serial=5819, Empire=3, Order=Order='OrderGoTo', Entity=#3318, AdditionalFlags='IgnoreFogOfWar', Path='[36, 53] --> [36, 52] --> [35, 51] --> [35, 50]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:53:310None[Sandbox] Process order. (Serial=5820, Empire=5, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:53:326NonePresentation Battle 3746: Execute action[9]: ContenderConfirmed. EmpireIndex=2 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:15:53:326NonePresentation Battle 3746: Execute action[10]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:15:53:326None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #3649 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:15:53:326None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #3649 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:15:53:327NoneReleasePresentationBattlePreview attacker #3649, defender #1650
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:15:53:327NoneHidePresentationBattlePreview attacker #3649, defender #1650
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
15:15:53:327None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #3649 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:15:53:327None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #3649 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:15:53:405NoneArmy 1650 does not exists anymore. Fail task.
Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.ExplorationMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Empire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()
15:15:53:622None[Sandbox] Process order. (Serial=5821, Empire=2, Order=Order OrderBuyoutAvailableConstruction. Settlement=1162, Constructible=LandUnit_Era2_Huns_HunnicHorde, Position=[-1, -1], Currency=Money)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:53:709None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #3762 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
15:15:53:773None[Sandbox] Process order. (Serial=5822, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:53:803None[Sandbox] Process order. (Serial=5823, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:53:833None[Sandbox] Process order. (Serial=5824, Empire=2, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:53:833None[Sandbox] Process order. (Serial=5825, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:53:843None[Sandbox] Process order. (Serial=5826, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:53:853None[Sandbox] Process order. (Serial=5827, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1162' Constructible: 'LandUnit_Era2_Huns_HunnicHorde' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:53:883None[Sandbox] Process order. (Serial=5828, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:53:885None[Sandbox] Process order. (Serial=5829, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:53:895None[Sandbox] Process order. (Serial=5830, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:53:923None[Sandbox] Process order. (Serial=5831, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:54:053None[Sandbox] Process order. (Serial=5832, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:54:778None[Sandbox] Process order. (Serial=5833, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:54:889None[Sandbox] Process order. (Serial=5834, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:54:910None[Sandbox] Process order. (Serial=5835, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:54:929None[Sandbox] Process order. (Serial=5836, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:55:788None[Sandbox] Process order. (Serial=5837, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:55:867None[Sandbox] Process order. (Serial=5838, Empire=1, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:55:896None[Sandbox] Process order. (Serial=5839, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:55:918None[Sandbox] Process order. (Serial=5840, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:55:938None[Sandbox] Process order. (Serial=5841, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:56:228None[Sandbox] Process order. (Serial=5842, Empire=3, Order=Order='OrderGoTo', Entity=#3255, AdditionalFlags='IgnoreFogOfWar', Path='[36, 53]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:56:228None[Sandbox] Process order. (Serial=5843, Empire=3, Order=Order='OrderGoTo', Entity=#3437, AdditionalFlags='IgnoreFogOfWar', Path='[32, 45]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:56:904None[Sandbox] Process order. (Serial=5844, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:56:923None[Sandbox] Process order. (Serial=5845, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:56:953None[Sandbox] Process order. (Serial=5846, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:57:074None[Sandbox] Process order. (Serial=5847, Empire=3, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:57:089NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
15:15:57:882None[Sandbox] Process order. (Serial=5848, Empire=0, Order=Order='OrderGoTo', Entity=#2418, path='[75, 57]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:15:57:892None[Sandbox] Process order. (Serial=5849, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:16:01:564None[Sandbox] Process order. (Serial=5850, Empire=0, Order=Order='OrderGoTo', Entity=#3420, path='[77, 57] --> [77, 58] --> [76, 58] --> [75, 58]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:16:01:575None[Sandbox] Process order. (Serial=5851, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:16:02:582None[Sandbox] Process order. (Serial=5852, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:16:03:588None[Sandbox] Process order. (Serial=5853, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:16:03:942None[Sandbox] Process order. (Serial=5854, Empire=0, Order=Order='OrderGoTo', Entity=#3279, path='[71, 64] --> [70, 63]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:16:03:951None[Sandbox] Process order. (Serial=5855, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:16:04:594None[Sandbox] Process order. (Serial=5856, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:16:04:655None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_European #3273 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
15:16:04:955None[Sandbox] Process order. (Serial=5857, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:16:06:964None[Sandbox] Process order. (Serial=5858, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:16:06:964None[Sandbox] Process order. (Serial=5859, Empire=0, Order=Order OrderChangeNotificationFlags)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:16:09:404None[Sandbox] Process order. (Serial=5860, Empire=0, Order=Order='OrderGoTo', Entity=#3279, path='[69, 63] --> [69, 64]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:16:09:415None[Sandbox] Process order. (Serial=5861, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:16:10:421None[Sandbox] Process order. (Serial=5862, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:16:12:008None[Sandbox] Process order. (Serial=5863, Empire=0, Order=Order='OrderGoTo', Entity=#3763, path='[70, 63] --> [69, 63] --> [69, 64] --> [68, 64] --> [67, 64]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:16:12:018None[Sandbox] Process order. (Serial=5864, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:16:13:028None[Sandbox] Process order. (Serial=5865, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:16:13:767None[Sandbox] Process order. (Serial=5866, Empire=0, Order=Order='OrderGoTo', Entity=#3220, path='[62, 63] --> [62, 62] --> [61, 62]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:16:13:775None[Sandbox] Process order. (Serial=5867, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:16:14:036None[Sandbox] Process order. (Serial=5868, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:16:14:788None[Sandbox] Process order. (Serial=5869, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:16:15:040None[Sandbox] Process order. (Serial=5870, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:16:15:796None[Sandbox] Process order. (Serial=5871, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:16:17:778None[Sandbox] Process order. (Serial=5872, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:16:17:778None[Sandbox] Process order. (Serial=5873, Empire=0, Order=Order OrderChangeNotificationFlags)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:16:18:102None[Sandbox] Process order. (Serial=5874, Empire=0, Order=Order='OrderGoTo', Entity=#3765, path='[61, 62] --> [60, 61] --> [59, 61] --> [58, 61]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:16:18:111None[Sandbox] Process order. (Serial=5875, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:16:19:116None[Sandbox] Process order. (Serial=5876, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:16:20:120None[Sandbox] Process order. (Serial=5877, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:16:20:182None[Sandbox] Process order. (Serial=5878, Empire=3, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:16:22:184None[Sandbox] Process order. (Serial=5879, Empire=0, Order=Order='OrderGoTo', Entity=#3220, path='[60, 62]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:16:22:198None[Sandbox] Process order. (Serial=5880, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:16:27:764None[Sandbox] Process order. (Serial=5881, Empire=0, Order=Order OrderSplitArmy)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:16:29:800None[Sandbox] Process order. (Serial=5882, Empire=0, Order=Order='OrderGoTo', Entity=#3767, path='[73, 11] --> [74, 12] --> [74, 13] --> [75, 14]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:16:29:809None[Sandbox] Process order. (Serial=5883, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:16:30:815None[Sandbox] Process order. (Serial=5884, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:16:31:828None[Sandbox] Process order. (Serial=5885, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:16:32:282None[Sandbox] Process order. (Serial=5886, Empire=0, Order=Order OrderSplitArmy)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:16:33:502None[Sandbox] Process order. (Serial=5887, Empire=0, Order=Order='OrderGoTo', Entity=#3768, path='[71, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:16:33:512None[Sandbox] Process order. (Serial=5888, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:16:34:719None[Sandbox] Process order. (Serial=5889, Empire=0, Order=Order='OrderGoTo', Entity=#3768, path='[72, 12]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:16:34:727None[Sandbox] Process order. (Serial=5890, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:16:35:786None[Sandbox] Process order. (Serial=5891, Empire=0, Order=Order='OrderGoTo', Entity=#3768, path='[71, 13]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:16:35:797None[Sandbox] Process order. (Serial=5892, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:16:36:680None[Sandbox] Process order. (Serial=5893, Empire=0, Order=Order='OrderGoTo', Entity=#3768, path='[70, 13]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:16:36:802None[Sandbox] Process order. (Serial=5894, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:16:39:230None[Sandbox] Process order. (Serial=5895, Empire=0, Order=Order OrderSplitArmy)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:16:42:471None[Sandbox] Process order. (Serial=5896, Empire=0, Order=Order='OrderGoTo', Entity=#3769, path='[74, 10] --> [74, 11] --> [75, 12] --> [76, 12]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:16:42:483None[Sandbox] Process order. (Serial=5897, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:16:43:486None[Sandbox] Process order. (Serial=5898, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:16:44:489None[Sandbox] Process order. (Serial=5899, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:16:44:560None[Sandbox] Process order. (Serial=5900, Empire=0, Order=Order='OrderGoTo', Entity=#1185, path='[73, 10] --> [72, 11] --> [72, 12] --> [73, 12] --> [73, 13] --> [72, 13]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:16:44:570None[Sandbox] Process order. (Serial=5901, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:16:45:496None[Sandbox] Process order. (Serial=5902, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:16:45:577None[Sandbox] Process order. (Serial=5903, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:16:46:582None[Sandbox] Process order. (Serial=5904, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:16:46:724None[Sandbox] Process order. (Serial=5905, Empire=0, Order=Order='OrderGoTo', Entity=#3182, path='[73, 8] --> [72, 8] --> [71, 8] --> [70, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:16:46:734None[Sandbox] Process order. (Serial=5906, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:16:47:587None[Sandbox] Process order. (Serial=5907, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:16:47:618None[Sandbox] Process order. (Serial=5908, Empire=0, Order=Order OrderFurtherActions)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:16:47:628None[Sandbox] Process order. (Serial=5909, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:16:47:740None[Sandbox] Process order. (Serial=5910, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:16:48:535None[Sandbox] Process order. (Serial=5911, Empire=4, Order=Order OrderMinorBuildConstructible SettlementGUID: #2530 Constructible: Infrastructure_Food_Family04_01)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:16:48:555None[Sandbox] Process order. (Serial=5912, Empire=4, Order=Order OrderMinorBuildConstructible SettlementGUID: #2530 Constructible: Extension_Base_Luxury at [93, 57])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:16:48:595None[Sandbox] Process order. (Serial=5913, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:16:48:745None[Sandbox] Process order. (Serial=5914, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:16:49:755None[Sandbox] Process order. (Serial=5915, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:16:50:135None[Sandbox] Process order. (Serial=5916, Empire=0, Order=Order='OrderGoTo', Entity=#3253, path='[82, 17] --> [82, 16] --> [82, 15] --> [83, 14]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:16:50:146None[Sandbox] Process order. (Serial=5917, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:16:51:154None[Sandbox] Process order. (Serial=5918, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:16:52:160None[Sandbox] Process order. (Serial=5919, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:16:53:170None[Sandbox] Process order. (Serial=5920, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:16:53:402None[Sandbox] Process order. (Serial=5921, Empire=0, Order=Order='OrderGoTo', Entity=#3394, path='[90, 20] --> [89, 19] --> [89, 18] --> [88, 17]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:16:53:411None[Sandbox] Process order. (Serial=5922, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:16:54:423None[Sandbox] Process order. (Serial=5923, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:16:55:437None[Sandbox] Process order. (Serial=5924, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:16:56:445None[Sandbox] Process order. (Serial=5925, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:01:065None[Sandbox] Process order. (Serial=5926, Empire=0, Order=Order='OrderGoTo', Entity=#3507, path='[91, 29] --> [92, 28] --> [92, 27] --> [92, 26]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:01:075None[Sandbox] Process order. (Serial=5927, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:02:086None[Sandbox] Process order. (Serial=5928, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:02:565None[Sandbox] Process order. (Serial=5929, Empire=0, Order=Order='OrderGoTo', Entity=#3522, path='[89, 33] --> [90, 32] --> [90, 31] --> [91, 30]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:02:575None[Sandbox] Process order. (Serial=5930, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:03:097None[Sandbox] Process order. (Serial=5931, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:03:587None[Sandbox] Process order. (Serial=5932, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:04:107None[Sandbox] Process order. (Serial=5933, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:04:598None[Sandbox] Process order. (Serial=5934, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:05:608None[Sandbox] Process order. (Serial=5935, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:09:152None[Sandbox] Process order. (Serial=5936, Empire=0, Order=Order='OrderGoToAndCutForest', Entity=#2890, path='[97, 54]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:09:162None[Sandbox] Process order. (Serial=5937, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:10:173None[Sandbox] Process order. (Serial=5938, Empire=0, Order=Order OrderCutForest ArmyGUID: #2890)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:12:834None[Sandbox] Process order. (Serial=5939, Empire=0, Order=Order='OrderGoTo', Entity=#2376, path='[88, 53] --> [89, 52] --> [90, 52] --> [90, 51] --> [91, 50] --> [92, 50] --> [93, 50] --> [94, 50] --> [95, 50]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:12:844None[Sandbox] Process order. (Serial=5940, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:12:894None[Sandbox] Process order. (Serial=5941, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:13:855None[Sandbox] Process order. (Serial=5942, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:14:866None[Sandbox] Process order. (Serial=5943, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:15:876None[Sandbox] Process order. (Serial=5944, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:19:997None[Sandbox] Process order. (Serial=5945, Empire=0, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:20:108None[Sandbox] Process order. (Serial=5946, Empire=-1, Order=Order OrderWaitForOrderReplication)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:20:951NoneAI Synchronization took 658ms at frame 10535 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
15:17:20:963NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:17:20:963NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:17:20:963NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:17:21:306None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_AboriginalAustralia #3782 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
15:17:21:311None[Sandbox] Process order. (Serial=5947, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:22:310None[Sandbox] Process order. (Serial=5948, Empire=1, Order=Order OrderEnqueueTechnology)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:22:320None[Sandbox] Process order. (Serial=5949, Empire=1, Order=Order='OrderGoTo', Entity=#3659, AdditionalFlags='IgnoreFogOfWar', Path='[91, 13] --> [91, 14] --> [91, 15] --> [92, 16] --> [92, 17] --> [93, 17] --> [94, 18]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:22:322None[Sandbox] Process order. (Serial=5950, Empire=1, Order=Order='OrderGoTo', Entity=#2374, AdditionalFlags='IgnoreFogOfWar', Path='[96, 22] --> [95, 23] --> [95, 24] --> [94, 25]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:22:331None[Sandbox] Process order. (Serial=5951, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1172' Constructible: 'Extension_Era2_AksumiteEmpire' Position: '[74, 6]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:22:332None[Sandbox] Process order. (Serial=5952, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:22:335None[Sandbox] Process order. (Serial=5953, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:22:351None[Sandbox] Process order. (Serial=5954, Empire=1, Order=Order='OrderGoTo', Entity=#3509, AdditionalFlags='IgnoreFogOfWar', Path='[99, 22] --> [99, 23] --> [100, 24]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:22:352None[Sandbox] Process order. (Serial=5955, Empire=1, Order=Order='OrderGoTo', Entity=#3525, AdditionalFlags='IgnoreFogOfWar', Path='[96, 23] --> [97, 24] --> [97, 25] --> [98, 25] --> [99, 26]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:22:360None[Sandbox] Process order. (Serial=5956, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:22:363None[Sandbox] Process order. (Serial=5957, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:22:381None[Sandbox] Process order. (Serial=5958, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:22:381None[Sandbox] Process order. (Serial=5959, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 6 Money Investment None Influence Investment None)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:22:381None[Sandbox] Process order. (Serial=5960, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1162' Constructible: 'LandUnit_Era2_Huns_HunnicHorde' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:22:382None[Sandbox] Process order. (Serial=5961, Empire=2, Order=Order='OrderGoTo', Entity=#884, AdditionalFlags='IgnoreFogOfWar', Path='[47, 13] --> [47, 14] --> [46, 14]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:22:383None[Sandbox] Process order. (Serial=5962, Empire=2, Order=Order='OrderGoTo', Entity=#3762, AdditionalFlags='IgnoreFogOfWar', Path='[39, 12] --> [38, 13] --> [38, 14] --> [37, 15] --> [37, 16] --> [36, 17] --> [36, 18] --> [36, 19]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:22:390None[Sandbox] Process order. (Serial=5963, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:22:394None[Sandbox] Process order. (Serial=5964, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:22:401None[Sandbox] Process order. (Serial=5965, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1980' Constructible: 'Extension_Base_Industry' Position: '[35, 27]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:22:431None[Sandbox] Process order. (Serial=5966, Empire=3, Order=Order OrderBuyoutConstructionByGuid, Settlement: '2578', Construction: '240'))
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:22:435None[Sandbox] Process order. (Serial=5967, Empire=3, Order=Order='OrderGoTo', Entity=#3255, AdditionalFlags='IgnoreFogOfWar', Path='[36, 52] --> [35, 51] --> [35, 50] --> [34, 49] --> [34, 48] --> [34, 47] --> [34, 46] --> [34, 45]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:22:435None[Sandbox] Process order. (Serial=5968, Empire=3, Order=Order='OrderGoTo', Entity=#3318, AdditionalFlags='IgnoreFogOfWar', Path='[34, 49] --> [34, 48] --> [33, 48] --> [32, 47] --> [32, 46]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:22:436None[Sandbox] Process order. (Serial=5969, Empire=3, Order=Order='OrderGoTo', Entity=#3396, AdditionalFlags='IgnoreFogOfWar', Path='[40, 53] --> [40, 52] --> [39, 51] --> [39, 50] --> [38, 49]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:22:441None[Sandbox] Process order. (Serial=5970, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:22:445None[Sandbox] Process order. (Serial=5971, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:22:447None[Sandbox] Process order. (Serial=5972, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:22:462None[Sandbox] Process order. (Serial=5973, Empire=3, Order=Order OrderUpgradeUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:22:481None[Sandbox] Process order. (Serial=5974, Empire=4, Order=Order='OrderGoTo', Entity=#3782, AdditionalFlags='IgnoreFogOfWar', Path='[90, 54]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:22:490None[Sandbox] Process order. (Serial=5975, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:22:501None[Sandbox] Process order. (Serial=5976, Empire=5, Order=Order='OrderGoTo', Entity=#3649, AdditionalFlags='IgnoreFogOfWar', Path='[55, 6] --> [55, 5] --> [56, 4] --> [55, 3]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:22:511None[Sandbox] Process order. (Serial=5977, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:22:520None[Sandbox] Process order. (Serial=5978, Empire=6, Order=Order='OrderGoTo', Entity=#2410, AdditionalFlags='IgnoreFogOfWar', Path='[50, 7] --> [51, 6] --> [52, 6] --> [52, 5]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:22:531None[Sandbox] Process order. (Serial=5979, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:22:541None[Sandbox] Process order. (Serial=5980, Empire=7, Order=Order='OrderGoTo', Entity=#3273, AdditionalFlags='IgnoreFogOfWar', Path='[81, 60] --> [81, 59] --> [82, 59]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:22:551None[Sandbox] Process order. (Serial=5981, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:22:581None[Sandbox] Process order. (Serial=5982, Empire=8, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:22:581None[Sandbox] Process order. (Serial=5983, Empire=72, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:22:612None[Sandbox] Process order. (Serial=5984, Empire=1, Order=Order OrderBuyoutConstructionByGuid, Settlement: '3334', Construction: '243'))
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:22:633NoneCan't find entity 3552 of ongoing task. Fails the task 2540.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:17:22:641None[Sandbox] Process order. (Serial=5985, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 6 Money Investment High Influence Investment High)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:22:642None[Sandbox] Process order. (Serial=5986, Empire=2, Order=Order OrderBuyoutConstructionByGuid, Settlement: '1162', Construction: '259'))
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:22:650None[Sandbox] Process order. (Serial=5987, Empire=2, Order=Order='OrderGoTo', Entity=#3552, AdditionalFlags='IgnoreFogOfWar', Path='[34, 34]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:22:651None[Sandbox] Process order. (Serial=5988, Empire=2, Order=Order='OrderGoTo', Entity=#3762, AdditionalFlags='IgnoreFogOfWar', Path='[38, 13] --> [38, 14] --> [37, 15] --> [37, 16] --> [36, 17] --> [36, 18] --> [36, 19]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:22:660None[Sandbox] Process order. (Serial=5989, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:22:681None[Sandbox] Process order. (Serial=5990, Empire=3, Order=Order='OrderGoTo', Entity=#3437, AdditionalFlags='IgnoreFogOfWar', Path='[33, 44] --> [33, 43] --> [33, 42] --> [32, 42] --> [31, 42]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:22:684None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #3788 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
15:17:22:691None[Sandbox] Process order. (Serial=5991, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:22:701None[Sandbox] Process order. (Serial=5992, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2578' Constructible: 'Extension_Era2_Nazca' Position: '[52, 56]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:22:720None[Sandbox] Process order. (Serial=5993, Empire=72, Order=Order='OrderGoTo', Entity=#3672, AdditionalFlags='IgnoreFogOfWar', Path='[99, 24] --> [99, 23]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:22:730None[Sandbox] Process order. (Serial=5994, Empire=72, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:22:741None[Sandbox] Process order. (Serial=5995, Empire=4, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:22:750None[Sandbox] Process order. (Serial=5996, Empire=0, Order=Order='OrderGoTo', Entity=#2418, path='[75, 56] --> [74, 56] --> [73, 56]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:22:761None[Sandbox] Process order. (Serial=5997, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:22:831None[Sandbox] Process order. (Serial=5998, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '3334' Constructible: 'Extension_Era2_AksumiteEmpire' Position: '[93, 22]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:22:860None[Sandbox] Process order. (Serial=5999, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:22:871None[Sandbox] Process order. (Serial=6000, Empire=2, Order=Order='OrderGoTo', Entity=#3552, AdditionalFlags='IgnoreFogOfWar', Path='[34, 35]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:22:881None[Sandbox] Process order. (Serial=6001, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1162' Constructible: 'Extension_Base_Money' Position: '[38, 12]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:23:021None[Sandbox] Process order. (Serial=6002, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:23:341None[Sandbox] Process order. (Serial=6003, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:23:344None[Sandbox] Process order. (Serial=6004, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:23:372None[Sandbox] Process order. (Serial=6005, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:23:375None[Sandbox] Process order. (Serial=6006, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:23:401None[Sandbox] Process order. (Serial=6007, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:23:405None[Sandbox] Process order. (Serial=6008, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:23:451None[Sandbox] Process order. (Serial=6009, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:23:454None[Sandbox] Process order. (Serial=6010, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:23:461None[Sandbox] Process order. (Serial=6011, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:23:522None[Sandbox] Process order. (Serial=6012, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:23:541None[Sandbox] Process order. (Serial=6013, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:23:561None[Sandbox] Process order. (Serial=6014, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:23:671None[Sandbox] Process order. (Serial=6015, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:23:702None[Sandbox] Process order. (Serial=6016, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:23:742None[Sandbox] Process order. (Serial=6017, Empire=72, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:23:772None[Sandbox] Process order. (Serial=6018, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:23:819NoneCan't find entity 3552 of ongoing task. Fails the task 1758.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:17:23:832None[Sandbox] Process order. (Serial=6019, Empire=2, Order=Order='OrderGoTo', Entity=#3552, AdditionalFlags='IgnoreFogOfWar', Path='[34, 34]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:24:054None[Sandbox] Process order. (Serial=6020, Empire=72, Order=Order='OrderGoTo', Entity=#3672, AdditionalFlags='IgnoreFogOfWar', Path='[100, 24]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:24:063None[Sandbox] Process order. (Serial=6021, Empire=72, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:24:353None[Sandbox] Process order. (Serial=6022, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:24:357None[Sandbox] Process order. (Serial=6023, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:24:385None[Sandbox] Process order. (Serial=6024, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:24:388None[Sandbox] Process order. (Serial=6025, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:24:396None[Sandbox] Process order. (Serial=6026, Empire=0, Order=Order='OrderGoTo', Entity=#3420, path='[74, 59] --> [74, 60] --> [73, 61] --> [72, 61]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:24:404None[Sandbox] Process order. (Serial=6027, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:24:414None[Sandbox] Process order. (Serial=6028, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:24:417None[Sandbox] Process order. (Serial=6029, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:24:464None[Sandbox] Process order. (Serial=6030, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:24:467None[Sandbox] Process order. (Serial=6031, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:24:475None[Sandbox] Process order. (Serial=6032, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:24:534None[Sandbox] Process order. (Serial=6033, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:24:554None[Sandbox] Process order. (Serial=6034, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:24:573None[Sandbox] Process order. (Serial=6035, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:24:644None[Sandbox] Process order. (Serial=6036, Empire=1, Order=Order OrderCreateBattle Attacker #3509 Target #3672 Action #0 InstantResolve: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:24:674None[Sandbox] Process order. (Serial=6037, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:24:698None[Sandbox] Process order. (Serial=6038, Empire=7, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:24:706NonePresentation Battle 3789: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:17:24:707NonePresentation Battle 3789: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:17:24:707NonePresentation Battle 3789: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:17:24:707NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:17:24:707NoneRestorePresentationBattlePreview created ticket #36492.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:17:24:707NonePresentation Battle 3789: Execute action[2]: ParticipantJoined. EmpireIndex=1, Guid=3509, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:17:24:707None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #3509 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:17:24:707NonePresentation Battle 3789: Execute action[3]: ParticipantJoined. EmpireIndex=72, Guid=3672, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:17:24:707None[Preview] PresentationArmy LandUnit_Era0_Common_Deers #3672 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:17:24:707NonePresentation Battle 3789: Execute action[4]: ReportDeploymentZone. EmpireIndex=1, Group=Attacker, deploymentTileCount=5 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:17:24:708NonePresentation Battle 3789: Execute action[5]: ReportDeploymentZone. EmpireIndex=72, Group=Defender, deploymentTileCount=7 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:17:24:708NonePresentation Battle 3789: Execute action[6]: StartConfirmation. EmpireIndex=72 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:17:24:713None[Sandbox] Process order. (Serial=6039, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:24:734NoneRequestRestoreAsyncOperation_Completed for ticket #36492.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
15:17:24:734NoneRestorePresentationBattlePreview skipped due to ended battle #3789
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
15:17:24:734NoneRequestAsyncOperation_Dismissed for ticket #36492.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
15:17:24:785None[Sandbox] Process order. (Serial=6040, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:24:835None[Sandbox] Process order. (Serial=6041, Empire=1, Order=Order OrderBattleConfirmation - BattleGUID: 3789 EmpireIndex: 1)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:24:844None[Sandbox] Process order. (Serial=6042, Empire=72, Order=Order OrderBattleConfirmation - BattleGUID: 3789 EmpireIndex: 72)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:24:874None[Sandbox] Process order. (Serial=6043, Empire=2, Order=Order='OrderGoTo', Entity=#3552, AdditionalFlags='IgnoreFogOfWar', Path='[34, 35]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:24:912NonePresentation Battle 3789: Execute action[7]: ContenderConfirmed. EmpireIndex=1 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:17:24:912NonePresentation Battle 3789: Execute action[8]: ContenderConfirmed. EmpireIndex=72 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:17:24:912NonePresentation Battle 3789: Execute action[9]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:17:24:912NonePresentation Battle 3789: Execute action[10]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
15:17:24:912None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #3509 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:17:24:912None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #3509 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:17:24:912NoneReleasePresentationBattlePreview attacker #3509, defender #3672
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:17:24:912NoneHidePresentationBattlePreview attacker #3509, defender #3672
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
15:17:24:912None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #3509 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:17:24:912None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #3509 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:17:25:364None[Sandbox] Process order. (Serial=6044, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:25:394None[Sandbox] Process order. (Serial=6045, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:25:414None[Sandbox] Process order. (Serial=6046, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:25:424None[Sandbox] Process order. (Serial=6047, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:25:474None[Sandbox] Process order. (Serial=6048, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:25:478None[Sandbox] Process order. (Serial=6049, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:25:494None[Sandbox] Process order. (Serial=6050, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:25:544None[Sandbox] Process order. (Serial=6051, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:25:563None[Sandbox] Process order. (Serial=6052, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:25:663None[Sandbox] Process order. (Serial=6053, Empire=5, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:25:664None[Sandbox] Process order. (Serial=6054, Empire=6, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:25:685None[Sandbox] Process order. (Serial=6055, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:25:724None[Sandbox] Process order. (Serial=6056, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:25:834NoneCan't find entity 3552 of ongoing task. Fails the task 3422.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:17:25:844None[Sandbox] Process order. (Serial=6057, Empire=2, Order=Order='OrderGoTo', Entity=#3552, AdditionalFlags='IgnoreFogOfWar', Path='[35, 34]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:26:374None[Sandbox] Process order. (Serial=6058, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:26:404None[Sandbox] Process order. (Serial=6059, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:26:424None[Sandbox] Process order. (Serial=6060, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:26:434None[Sandbox] Process order. (Serial=6061, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:26:437None[Sandbox] Process order. (Serial=6062, Empire=1, Order=Order='OrderGoTo', Entity=#3525, AdditionalFlags='IgnoreFogOfWar', Path='[99, 27] --> [100, 28]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:26:485None[Sandbox] Process order. (Serial=6063, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:26:490None[Sandbox] Process order. (Serial=6064, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:26:516None[Sandbox] Process order. (Serial=6065, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:26:696None[Sandbox] Process order. (Serial=6066, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:26:736None[Sandbox] Process order. (Serial=6067, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:26:865None[Sandbox] Process order. (Serial=6068, Empire=2, Order=Order='OrderGoTo', Entity=#3552, AdditionalFlags='IgnoreFogOfWar', Path='[34, 35]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:26:906None[Sandbox] Process order. (Serial=6069, Empire=3, Order=Order='OrderGoTo', Entity=#3318, AdditionalFlags='IgnoreFogOfWar', Path='[32, 45] --> [33, 44] --> [33, 43]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:27:077None[Sandbox] Process order. (Serial=6070, Empire=3, Order=Order='OrderGoTo', Entity=#3437, AdditionalFlags='IgnoreFogOfWar', Path='[32, 42] --> [32, 41] --> [33, 40]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:27:377None[Sandbox] Process order. (Serial=6071, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:27:417None[Sandbox] Process order. (Serial=6072, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:27:436None[Sandbox] Process order. (Serial=6073, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:27:440None[Sandbox] Process order. (Serial=6074, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:27:497None[Sandbox] Process order. (Serial=6075, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:27:526None[Sandbox] Process order. (Serial=6076, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:27:706None[Sandbox] Process order. (Serial=6077, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:27:747None[Sandbox] Process order. (Serial=6078, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:27:846None[Sandbox] Process order. (Serial=6079, Empire=0, Order=Order OrderAcknowledgeTransactions)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:27:855NoneCan't find entity 3552 of ongoing task. Fails the task 3448.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:17:27:867None[Sandbox] Process order. (Serial=6080, Empire=2, Order=Order='OrderGoTo', Entity=#3552, AdditionalFlags='IgnoreFogOfWar', Path='[35, 34]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:28:387None[Sandbox] Process order. (Serial=6081, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:28:428None[Sandbox] Process order. (Serial=6082, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:28:448None[Sandbox] Process order. (Serial=6083, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:28:510None[Sandbox] Process order. (Serial=6084, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:28:514None[Sandbox] Process order. (Serial=6085, Empire=1, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:28:573None[Sandbox] Process order. (Serial=6086, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:28:714None[Sandbox] Process order. (Serial=6087, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:28:753None[Sandbox] Process order. (Serial=6088, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:28:884None[Sandbox] Process order. (Serial=6089, Empire=2, Order=Order='OrderGoTo', Entity=#3552, AdditionalFlags='IgnoreFogOfWar', Path='[34, 35]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:29:454None[Sandbox] Process order. (Serial=6090, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:29:514None[Sandbox] Process order. (Serial=6091, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:29:584None[Sandbox] Process order. (Serial=6092, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:29:725None[Sandbox] Process order. (Serial=6093, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:29:744None[Sandbox] Process order. (Serial=6094, Empire=0, Order=Order='OrderDiplomaticAction', Action='ProposeEconomicalAgreement', OtherEmpire=#3.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:29:764None[Sandbox] Process order. (Serial=6095, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:29:794None[Sandbox] Process order. (Serial=6096, Empire=0, Order=Order OrderAcknowledgeTransactions)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:29:871NoneCan't find entity 3552 of ongoing task. Fails the task 3481.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:17:29:894None[Sandbox] Process order. (Serial=6097, Empire=3, Order=Order='OrderDiplomaticAction', Action='CounterAgreement', OtherEmpire=#0.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:29:894None[Sandbox] Process order. (Serial=6098, Empire=3, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:29:915None[Sandbox] Process order. (Serial=6099, Empire=2, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:29:916None[Sandbox] Process order. (Serial=6100, Empire=3, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:29:994None[Sandbox] Process order. (Serial=6101, Empire=0, Order=Order OrderAcknowledgeTransactions)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:30:977None[Sandbox] Process order. (Serial=6102, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:33:822None[Sandbox] Process order. (Serial=6103, Empire=0, Order=Order='OrderGoTo', Entity=#3765, path='[58, 60] --> [58, 59] --> [58, 58] --> [58, 57]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:33:833None[Sandbox] Process order. (Serial=6104, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:34:835None[Sandbox] Process order. (Serial=6105, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:35:592UI Steam[UI] Showing NarrativeWindow: $NarrativeEvent_Regular386
Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
15:17:35:846None[Sandbox] Process order. (Serial=6106, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:36:855None[Sandbox] Process order. (Serial=6107, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:37:923None[Sandbox] Process order. (Serial=6108, Empire=0, Order=Order OrderMakeNarrativeEventChoice)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:37:924None[Sandbox] Process order. (Serial=6109, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:40:760None[Sandbox] Process order. (Serial=6110, Empire=0, Order=Order='OrderDiplomaticAction', Action='IgnoreAgreement', OtherEmpire=#3.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:40:801None[Sandbox] Process order. (Serial=6111, Empire=0, Order=Order OrderAcknowledgeTransactions)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:42:895None[Sandbox] Process order. (Serial=6112, Empire=0, Order=Order='OrderGoTo', Entity=#3220, path='[59, 61] --> [59, 60] --> [58, 59] --> [59, 58]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:42:904None[Sandbox] Process order. (Serial=6113, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:43:913None[Sandbox] Process order. (Serial=6114, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:44:888None[Sandbox] Process order. (Serial=6115, Empire=0, Order=Order OrderTransferUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:44:918None[Sandbox] Process order. (Serial=6116, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:45:925None[Sandbox] Process order. (Serial=6117, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:46:427None[Sandbox] Process order. (Serial=6118, Empire=0, Order=Order='OrderGoTo', Entity=#3763, path='[67, 64] --> [66, 64] --> [65, 63] --> [64, 63] --> [63, 63]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:46:436None[Sandbox] Process order. (Serial=6119, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:47:444None[Sandbox] Process order. (Serial=6120, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:48:456None[Sandbox] Process order. (Serial=6121, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:49:466None[Sandbox] Process order. (Serial=6122, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:51:457None[Sandbox] Process order. (Serial=6123, Empire=0, Order=Order='OrderGoTo', Entity=#3394, path='[88, 18] --> [87, 18] --> [86, 18]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:51:466None[Sandbox] Process order. (Serial=6124, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:52:476None[Sandbox] Process order. (Serial=6125, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:53:486None[Sandbox] Process order. (Serial=6126, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:54:424None[Sandbox] Process order. (Serial=6127, Empire=0, Order=Order='OrderGoTo', Entity=#3253, path='[82, 15] --> [81, 15] --> [80, 15] --> [80, 16]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:54:433None[Sandbox] Process order. (Serial=6128, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:55:442None[Sandbox] Process order. (Serial=6129, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:56:449None[Sandbox] Process order. (Serial=6130, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:56:957None[Sandbox] Process order. (Serial=6131, Empire=0, Order=Order='OrderGoTo', Entity=#3182, path='[71, 10] --> [70, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:56:967None[Sandbox] Process order. (Serial=6132, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:57:460None[Sandbox] Process order. (Serial=6133, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:57:971None[Sandbox] Process order. (Serial=6134, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:59:420None[Sandbox] Process order. (Serial=6135, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:59:420None[Sandbox] Process order. (Serial=6136, Empire=0, Order=Order OrderChangeNotificationFlags)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:59:593None[Sandbox] Process order. (Serial=6137, Empire=0, Order=Order='OrderGoTo', Entity=#3182, path='[70, 10] --> [70, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:59:602None[Sandbox] Process order. (Serial=6138, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:59:925None[Sandbox] Process order. (Serial=6139, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:17:59:926None[Sandbox] Process order. (Serial=6140, Empire=0, Order=Order OrderChangeNotificationFlags)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:00:606None[Sandbox] Process order. (Serial=6141, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:01:213None[Sandbox] Process order. (Serial=6142, Empire=0, Order=Order='OrderGoTo', Entity=#3768, path='[70, 13]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:01:222None[Sandbox] Process order. (Serial=6143, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:02:865None[Sandbox] Process order. (Serial=6144, Empire=0, Order=Order='OrderGoTo', Entity=#3768, path='[70, 14]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:02:876None[Sandbox] Process order. (Serial=6145, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:03:501None[Sandbox] Process order. (Serial=6146, Empire=0, Order=Order='OrderGoTo', Entity=#3768, path='[69, 15]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:03:883None[Sandbox] Process order. (Serial=6147, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:04:744None[Sandbox] Process order. (Serial=6148, Empire=0, Order=Order='OrderGoTo', Entity=#1185, path='[73, 13]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:04:755None[Sandbox] Process order. (Serial=6149, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:06:033None[Sandbox] Process order. (Serial=6150, Empire=0, Order=Order='OrderGoTo', Entity=#1185, path='[72, 13] --> [72, 14]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:06:043None[Sandbox] Process order. (Serial=6151, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:07:354None[Sandbox] Process order. (Serial=6152, Empire=0, Order=Order='OrderGoTo', Entity=#3767, path='[74, 13] --> [75, 14] --> [74, 15]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:07:364None[Sandbox] Process order. (Serial=6153, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:08:376None[Sandbox] Process order. (Serial=6154, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:09:383None[Sandbox] Process order. (Serial=6155, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:09:917None[Sandbox] Process order. (Serial=6156, Empire=0, Order=Order='OrderGoTo', Entity=#3769, path='[75, 13] --> [75, 14] --> [74, 15] --> [75, 16]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:09:926None[Sandbox] Process order. (Serial=6157, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:10:935None[Sandbox] Process order. (Serial=6158, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:11:939None[Sandbox] Process order. (Serial=6159, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:12:371None[Sandbox] Process order. (Serial=6160, Empire=0, Order=Order='OrderGoTo', Entity=#3768, path='[69, 16]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:12:382None[Sandbox] Process order. (Serial=6161, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:13:206None[Sandbox] Process order. (Serial=6162, Empire=0, Order=Order='OrderGoTo', Entity=#3768, path='[68, 17]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:13:385None[Sandbox] Process order. (Serial=6163, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:16:452None[Sandbox] Process order. (Serial=6164, Empire=0, Order=Order='OrderGoTo', Entity=#3507, path='[91, 25] --> [91, 24] --> [90, 23]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:16:460None[Sandbox] Process order. (Serial=6165, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:17:464None[Sandbox] Process order. (Serial=6166, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:18:473None[Sandbox] Process order. (Serial=6167, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:18:594None[Sandbox] Process order. (Serial=6168, Empire=0, Order=Order='OrderGoTo', Entity=#3522, path='[91, 29] --> [92, 28] --> [92, 27] --> [93, 26]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:18:604None[Sandbox] Process order. (Serial=6169, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:19:606None[Sandbox] Process order. (Serial=6170, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:20:617None[Sandbox] Process order. (Serial=6171, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:21:624None[Sandbox] Process order. (Serial=6172, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:22:189None[Sandbox] Process order. (Serial=6173, Empire=0, Order=Order='OrderGoTo', Entity=#2376, path='[90, 51] --> [91, 50] --> [92, 50] --> [93, 50] --> [94, 50]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:22:198None[Sandbox] Process order. (Serial=6174, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:22:238None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_AboriginalAustralia #3292 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
15:18:23:205None[Sandbox] Process order. (Serial=6175, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:24:212None[Sandbox] Process order. (Serial=6176, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:25:218None[Sandbox] Process order. (Serial=6177, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:26:104None[Sandbox] Process order. (Serial=6178, Empire=0, Order=Order OrderChangeEntityAwakeState)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:28:595None[Sandbox] Process order. (Serial=6179, Empire=0, Order=Order='OrderGoTo', Entity=#3507, path='[89, 23]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:28:606None[Sandbox] Process order. (Serial=6180, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:28:638None[Sandbox] Process order. (Serial=6181, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:29:122None[Sandbox] Process order. (Serial=6182, Empire=0, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:29:243None[Sandbox] Process order. (Serial=6183, Empire=-1, Order=Order OrderWaitForOrderReplication)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:30:097NoneAI Synchronization took 660ms at frame 11023 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
15:18:30:123NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:18:30:123NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:18:30:123NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:18:30:443None[Sandbox] Process order. (Serial=6184, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:30:453None[Sandbox] Process order. (Serial=6185, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:31:157None[Sandbox] Process order. (Serial=6186, Empire=0, Order=Order OrderChangeNotificationFlags)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:31:460None[Sandbox] Process order. (Serial=6187, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=3334, Constructible=Infrastructure_Industry_Family02_01, Position=[-1, -1], Currency=Money)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:31:460None[Sandbox] Process order. (Serial=6188, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:31:460None[Sandbox] Process order. (Serial=6189, Empire=1, Order=Order='OrderGoTo', Entity=#3659, AdditionalFlags='IgnoreFogOfWar', Path='[95, 18] --> [94, 19] --> [95, 20] --> [95, 21] --> [96, 22] --> [95, 23] --> [96, 24]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:31:462None[Sandbox] Process order. (Serial=6190, Empire=1, Order=Order='OrderGoTo', Entity=#2374, AdditionalFlags='IgnoreFogOfWar', Path='[95, 26] --> [94, 27] --> [95, 28] --> [95, 29]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:31:469None[Sandbox] Process order. (Serial=6191, Empire=1, Order=Order='OrderGoTo', Entity=#3509, AdditionalFlags='IgnoreFogOfWar', Path='[100, 24] --> [99, 25] --> [100, 26] --> [99, 27] --> [99, 28]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:31:469None[Sandbox] Process order. (Serial=6192, Empire=1, Order=Order='OrderGoTo', Entity=#3525, AdditionalFlags='IgnoreFogOfWar', Path='[99, 29] --> [99, 30] --> [99, 31] --> [99, 32]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:31:470None[Sandbox] Process order. (Serial=6193, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:31:473None[Sandbox] Process order. (Serial=6194, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:31:480None[Sandbox] Process order. (Serial=6195, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:31:483None[Sandbox] Process order. (Serial=6196, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:31:500None[Sandbox] Process order. (Serial=6197, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:31:500None[Sandbox] Process order. (Serial=6198, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:31:500None[Sandbox] Process order. (Serial=6199, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 6 Money Investment None Influence Investment None)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:31:500None[Sandbox] Process order. (Serial=6200, Empire=2, Order=Order='OrderGoTo', Entity=#3788, AdditionalFlags='IgnoreFogOfWar', Path='[40, 12] --> [41, 12] --> [42, 12] --> [42, 11] --> [43, 11] --> [44, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:31:511None[Sandbox] Process order. (Serial=6201, Empire=2, Order=Order='OrderGoTo', Entity=#3762, AdditionalFlags='IgnoreFogOfWar', Path='[36, 20] --> [35, 21] --> [35, 22] --> [34, 23] --> [34, 24] --> [34, 25] --> [34, 26] --> [33, 27]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:31:511None[Sandbox] Process order. (Serial=6202, Empire=2, Order=Order='OrderGoTo', Entity=#3552, AdditionalFlags='IgnoreFogOfWar', Path='[34, 34]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:31:513None[Sandbox] Process order. (Serial=6203, Empire=2, Order=Order='OrderGoTo', Entity=#884, AdditionalFlags='IgnoreFogOfWar', Path='[46, 13] --> [47, 12] --> [47, 11] --> [48, 11] --> [49, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:31:513None[Sandbox] Process order. (Serial=6204, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:31:520None[Sandbox] Process order. (Serial=6205, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:31:523None[Sandbox] Process order. (Serial=6206, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:31:526None[Sandbox] Process order. (Serial=6207, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:31:552None[Sandbox] Process order. (Serial=6208, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1033' Constructible: 'Infrastructure_Military_Family04_01' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:31:552None[Sandbox] Process order. (Serial=6209, Empire=3, Order=Order OrderEnqueueTechnology)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:31:552None[Sandbox] Process order. (Serial=6210, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:31:553None[Sandbox] Process order. (Serial=6211, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:31:553None[Sandbox] Process order. (Serial=6212, Empire=3, Order=Order OrderMakeNarrativeEventChoice)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:31:555None[Sandbox] Process order. (Serial=6213, Empire=3, Order=Order='OrderGoTo', Entity=#3255, AdditionalFlags='IgnoreFogOfWar', Path='[35, 44] --> [36, 44] --> [36, 43] --> [37, 44] --> [38, 44] --> [38, 43] --> [39, 42]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:31:555None[Sandbox] Process order. (Serial=6214, Empire=3, Order=Order='OrderGoTo', Entity=#3437, AdditionalFlags='IgnoreFogOfWar', Path='[33, 39] --> [34, 39] --> [35, 38] --> [36, 38] --> [36, 39] --> [37, 39] --> [38, 38] --> [38, 39]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:31:560None[Sandbox] Process order. (Serial=6215, Empire=3, Order=Order='OrderGoTo', Entity=#3318, AdditionalFlags='IgnoreFogOfWar', Path='[34, 44] --> [34, 45] --> [35, 46] --> [35, 47] --> [36, 48] --> [36, 49] --> [37, 50] --> [38, 50]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:31:560None[Sandbox] Process order. (Serial=6216, Empire=3, Order=Order='OrderGoTo', Entity=#2893, AdditionalFlags='IgnoreFogOfWar', Path='[36, 38] --> [36, 39] --> [37, 39] --> [38, 40] --> [39, 40]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:31:561None[Sandbox] Process order. (Serial=6217, Empire=3, Order=Order='OrderGoTo', Entity=#2662, AdditionalFlags='IgnoreFogOfWar', Path='[33, 43] --> [34, 44] --> [34, 45] --> [35, 46] --> [35, 47]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:31:562None[Sandbox] Process order. (Serial=6218, Empire=3, Order=Order='OrderGoTo', Entity=#3396, AdditionalFlags='IgnoreFogOfWar', Path='[38, 48] --> [37, 48] --> [37, 47] --> [38, 46] --> [37, 45]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:31:562None[Sandbox] Process order. (Serial=6219, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:31:566None[Sandbox] Process order. (Serial=6220, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:31:572None[Sandbox] Process order. (Serial=6221, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:31:575None[Sandbox] Process order. (Serial=6222, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:31:577None[Sandbox] Process order. (Serial=6223, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:31:580None[Sandbox] Process order. (Serial=6224, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:31:591None[Sandbox] Process order. (Serial=6225, Empire=5, Order=Order='OrderGoTo', Entity=#3649, AdditionalFlags='IgnoreFogOfWar', Path='[56, 2] --> [57, 2] --> [56, 3]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:31:603None[Sandbox] Process order. (Serial=6226, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:31:613None[Sandbox] Process order. (Serial=6227, Empire=6, Order=Order='OrderGoTo', Entity=#2410, AdditionalFlags='IgnoreFogOfWar', Path='[52, 6] --> [51, 6] --> [50, 7] --> [50, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:31:622None[Sandbox] Process order. (Serial=6228, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:31:633None[Sandbox] Process order. (Serial=6229, Empire=7, Order=Order='OrderGoTo', Entity=#3273, AdditionalFlags='IgnoreFogOfWar', Path='[83, 59] --> [84, 60] --> [85, 60]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:31:643None[Sandbox] Process order. (Serial=6230, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:31:659None[Sandbox] Process order. (Serial=6231, Empire=4, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:31:659None[Sandbox] Process order. (Serial=6232, Empire=8, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:31:659None[Sandbox] Process order. (Serial=6233, Empire=72, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:31:683None[Sandbox] Process order. (Serial=6234, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:31:713None[Sandbox] Process order. (Serial=6235, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 6 Money Investment Medium Influence Investment Medium)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:31:713None[Sandbox] Process order. (Serial=6236, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:31:714None[Sandbox] Process order. (Serial=6237, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:31:723None[Sandbox] Process order. (Serial=6238, Empire=2, Order=Order='OrderGoTo', Entity=#3552, AdditionalFlags='IgnoreFogOfWar', Path='[34, 35]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:31:764None[Sandbox] Process order. (Serial=6239, Empire=3, Order=Order OrderBuyoutConstructionByGuid, Settlement: '1033', Construction: '241'))
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:31:768None[Sandbox] Process order. (Serial=6240, Empire=3, Order=Order OrderBuyoutConstructionByGuid, Settlement: '2674', Construction: '251'))
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:31:768None[Sandbox] Process order. (Serial=6241, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:31:768None[Sandbox] Process order. (Serial=6242, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:31:883None[Sandbox] Process order. (Serial=6243, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:31:944None[Sandbox] Process order. (Serial=6244, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2674' Constructible: 'Extension_Base_Money' Position: '[56, 67]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:32:479None[Sandbox] Process order. (Serial=6245, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:32:482None[Sandbox] Process order. (Serial=6246, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:32:489None[Sandbox] Process order. (Serial=6247, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:32:492None[Sandbox] Process order. (Serial=6248, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:32:522None[Sandbox] Process order. (Serial=6249, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:32:533None[Sandbox] Process order. (Serial=6250, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:32:535None[Sandbox] Process order. (Serial=6251, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:32:543None[Sandbox] Process order. (Serial=6252, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:32:571None[Sandbox] Process order. (Serial=6253, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:32:574None[Sandbox] Process order. (Serial=6254, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:32:586None[Sandbox] Process order. (Serial=6255, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:32:589None[Sandbox] Process order. (Serial=6256, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:32:593None[Sandbox] Process order. (Serial=6257, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:32:596None[Sandbox] Process order. (Serial=6258, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:32:613None[Sandbox] Process order. (Serial=6259, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:32:633None[Sandbox] Process order. (Serial=6260, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:32:653None[Sandbox] Process order. (Serial=6261, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:32:693NoneCan't find entity 3552 of ongoing task. Fails the task 3513.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:18:32:704None[Sandbox] Process order. (Serial=6262, Empire=2, Order=Order='OrderGoTo', Entity=#3552, AdditionalFlags='IgnoreFogOfWar', Path='[34, 34]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:33:490None[Sandbox] Process order. (Serial=6263, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:33:493None[Sandbox] Process order. (Serial=6264, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:33:512None[Sandbox] Process order. (Serial=6265, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:33:515None[Sandbox] Process order. (Serial=6266, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:33:532None[Sandbox] Process order. (Serial=6267, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:33:540None[Sandbox] Process order. (Serial=6268, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:33:552None[Sandbox] Process order. (Serial=6269, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:33:560None[Sandbox] Process order. (Serial=6270, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:33:580None[Sandbox] Process order. (Serial=6271, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:33:583None[Sandbox] Process order. (Serial=6272, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:33:601None[Sandbox] Process order. (Serial=6273, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:33:603None[Sandbox] Process order. (Serial=6274, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:33:616None[Sandbox] Process order. (Serial=6275, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:33:619None[Sandbox] Process order. (Serial=6276, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:33:643None[Sandbox] Process order. (Serial=6277, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:33:650None[Sandbox] Process order. (Serial=6278, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:33:660None[Sandbox] Process order. (Serial=6279, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:33:712None[Sandbox] Process order. (Serial=6280, Empire=2, Order=Order='OrderGoTo', Entity=#3552, AdditionalFlags='IgnoreFogOfWar', Path='[33, 35]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:33:750None[Sandbox] Process order. (Serial=6281, Empire=5, Order=Order OrderArmySettle: ArmyGuid=#3649, ActionGuid=#0)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:33:771None[Sandbox] Process order. (Serial=6282, Empire=7, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:33:941None[Sandbox] Process order. (Serial=6283, Empire=3, Order=Order='OrderGoTo', Entity=#2662, AdditionalFlags='IgnoreFogOfWar', Path='[35, 47]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:33:953None[Sandbox] Process order. (Serial=6284, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:33:972None[Sandbox] Process order. (Serial=6285, Empire=7, Order=Order='OrderGoTo', Entity=#3273, AdditionalFlags='IgnoreFogOfWar', Path='[84, 60]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:33:994None[Sandbox] Process order. (Serial=6286, Empire=5, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:34:503None[Sandbox] Process order. (Serial=6287, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:34:506None[Sandbox] Process order. (Serial=6288, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:34:523None[Sandbox] Process order. (Serial=6289, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:34:526None[Sandbox] Process order. (Serial=6290, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:34:543None[Sandbox] Process order. (Serial=6291, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:34:557None[Sandbox] Process order. (Serial=6292, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:34:573None[Sandbox] Process order. (Serial=6293, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:34:576None[Sandbox] Process order. (Serial=6294, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:34:593None[Sandbox] Process order. (Serial=6295, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:34:596None[Sandbox] Process order. (Serial=6296, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:34:613None[Sandbox] Process order. (Serial=6297, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:34:628None[Sandbox] Process order. (Serial=6298, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:34:638None[Sandbox] Process order. (Serial=6299, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:34:663None[Sandbox] Process order. (Serial=6300, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:34:673None[Sandbox] Process order. (Serial=6301, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:34:755None[Sandbox] Process order. (Serial=6302, Empire=6, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:34:905None[Sandbox] Process order. (Serial=6303, Empire=1, Order=Order='OrderGoTo', Entity=#3525, AdditionalFlags='IgnoreFogOfWar', Path='[98, 32] --> [97, 32] --> [96, 32]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:35:515None[Sandbox] Process order. (Serial=6304, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:35:537None[Sandbox] Process order. (Serial=6305, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:35:539None[Sandbox] Process order. (Serial=6306, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:35:555None[Sandbox] Process order. (Serial=6307, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:35:568None[Sandbox] Process order. (Serial=6308, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:35:585None[Sandbox] Process order. (Serial=6309, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:35:605None[Sandbox] Process order. (Serial=6310, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:35:608None[Sandbox] Process order. (Serial=6311, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:35:625None[Sandbox] Process order. (Serial=6312, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:35:647None[Sandbox] Process order. (Serial=6313, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:35:650None[Sandbox] Process order. (Serial=6314, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:35:696None[Sandbox] Process order. (Serial=6315, Empire=1, Order=Order OrderArmySettle: ArmyGuid=#3509, ActionGuid=#0)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:35:890None[Empire 1] The task 4300:Build Outpost Creation on [99, 28] to restore is not in progress, force the allocations so it can be started. This should only happen when an AI take back control over a human player.
Amplitude.AI.ProcessingPasses.TaskRestorationPass`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.BaseBuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Continue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:18:35:987None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Nubia #2374 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
15:18:36:519None[Sandbox] Process order. (Serial=6316, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:36:549None[Sandbox] Process order. (Serial=6317, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:36:568None[Sandbox] Process order. (Serial=6318, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:36:589None[Sandbox] Process order. (Serial=6319, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:36:609None[Sandbox] Process order. (Serial=6320, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:36:622None[Sandbox] Process order. (Serial=6321, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:36:659None[Sandbox] Process order. (Serial=6322, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:36:921None[Sandbox] Process order. (Serial=6323, Empire=2, Order=Order='OrderGoTo', Entity=#3788, AdditionalFlags='IgnoreFogOfWar', Path='[45, 11] --> [46, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:37:525None[Sandbox] Process order. (Serial=6324, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:37:566None[Sandbox] Process order. (Serial=6325, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:37:587None[Sandbox] Process order. (Serial=6326, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:37:606None[Sandbox] Process order. (Serial=6327, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:37:626None[Sandbox] Process order. (Serial=6328, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:37:629None[Sandbox] Process order. (Serial=6329, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:37:770None[Sandbox] Process order. (Serial=6330, Empire=1, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:38:595None[Sandbox] Process order. (Serial=6331, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:38:614None[Sandbox] Process order. (Serial=6332, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:38:637None[Sandbox] Process order. (Serial=6333, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:38:777None[Sandbox] Process order. (Serial=6334, Empire=2, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:38:777None[Sandbox] Process order. (Serial=6335, Empire=3, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:45:627None[Sandbox] Process order. (Serial=6336, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '1186' Constructible: 'Extension_Base_Money' Position: '[93, 43]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:52:493None[Sandbox] Process order. (Serial=6337, Empire=0, Order=Order OrderMoveConstructionInConstructionQueue)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:55:796None[Sandbox] Process order. (Serial=6338, Empire=0, Order=Order='OrderGoTo', Entity=#3420, path='[72, 62] --> [71, 63] --> [71, 64]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:55:806None[Sandbox] Process order. (Serial=6339, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:56:813None[Sandbox] Process order. (Serial=6340, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:57:749None[Sandbox] Process order. (Serial=6341, Empire=0, Order=Order='OrderGoTo', Entity=#3763, path='[66, 62]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:57:762None[Sandbox] Process order. (Serial=6342, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:57:819None[Sandbox] Process order. (Serial=6343, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:59:019None[Sandbox] Process order. (Serial=6344, Empire=0, Order=Order='OrderGoTo', Entity=#3763, path='[65, 63] --> [64, 63] --> [63, 63]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:59:030None[Sandbox] Process order. (Serial=6345, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:59:776None[Sandbox] Process order. (Serial=6346, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:18:59:776None[Sandbox] Process order. (Serial=6347, Empire=0, Order=Order OrderChangeNotificationFlags)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:19:00:037None[Sandbox] Process order. (Serial=6348, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:19:00:835None[Sandbox] Process order. (Serial=6349, Empire=0, Order=Order OrderTransferUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:19:01:044None[Sandbox] Process order. (Serial=6350, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:19:03:796None[Sandbox] Process order. (Serial=6351, Empire=0, Order=Order='OrderGoTo', Entity=#3220, path='[58, 58] --> [57, 57] --> [56, 57] --> [56, 56]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:19:03:806None[Sandbox] Process order. (Serial=6352, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:19:04:814None[Sandbox] Process order. (Serial=6353, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:19:05:819None[Sandbox] Process order. (Serial=6354, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:19:06:826None[Sandbox] Process order. (Serial=6355, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:19:08:296None[Sandbox] Process order. (Serial=6356, Empire=0, Order=Order='OrderGoTo', Entity=#2418, path='[73, 56]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:19:08:305None[Sandbox] Process order. (Serial=6357, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:19:09:829None[Sandbox] Process order. (Serial=6358, Empire=0, Order=Order='OrderGoTo', Entity=#2418, path='[72, 56]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:19:09:840None[Sandbox] Process order. (Serial=6359, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:19:11:759None[Sandbox] Process order. (Serial=6360, Empire=0, Order=Order='OrderGoTo', Entity=#2418, path='[71, 56]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:19:11:767None[Sandbox] Process order. (Serial=6361, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:19:12:614None[Sandbox] Process order. (Serial=6362, Empire=0, Order=Order='OrderGoTo', Entity=#2418, path='[70, 57]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:19:12:775None[Sandbox] Process order. (Serial=6363, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:19:16:856None[Sandbox] Process order. (Serial=6364, Empire=0, Order=Order='OrderGoTo', Entity=#3507, path='[88, 23] --> [87, 23] --> [87, 22] --> [86, 21]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:19:16:867None[Sandbox] Process order. (Serial=6365, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:19:17:872None[Sandbox] Process order. (Serial=6366, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:19:18:586None[Sandbox] Process order. (Serial=6367, Empire=0, Order=Order='OrderGoTo', Entity=#3522, path='[92, 26] --> [91, 25] --> [91, 24] --> [90, 23]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:19:18:597None[Sandbox] Process order. (Serial=6368, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:19:18:878None[Sandbox] Process order. (Serial=6369, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:19:19:601None[Sandbox] Process order. (Serial=6370, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:19:19:883None[Sandbox] Process order. (Serial=6371, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:19:20:608None[Sandbox] Process order. (Serial=6372, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:19:21:614None[Sandbox] Process order. (Serial=6373, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:19:22:369None[Sandbox] Process order. (Serial=6374, Empire=0, Order=Order='OrderGoTo', Entity=#1185, path='[72, 13]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:19:22:379None[Sandbox] Process order. (Serial=6375, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:19:23:002None[Sandbox] Process order. (Serial=6376, Empire=0, Order=Order='OrderGoTo', Entity=#1185, path='[72, 14]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:19:23:383None[Sandbox] Process order. (Serial=6377, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:19:28:105None[Sandbox] Process order. (Serial=6378, Empire=0, Order=Order='OrderGoTo', Entity=#3767, path='[74, 16]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:19:28:116None[Sandbox] Process order. (Serial=6379, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:19:30:077None[Sandbox] Process order. (Serial=6380, Empire=0, Order=Order='OrderGoTo', Entity=#3767, path='[75, 16] --> [74, 17] --> [73, 17] --> [73, 18] --> [72, 18] --> [71, 18] --> [70, 19]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:19:30:088None[Sandbox] Process order. (Serial=6381, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:19:31:094None[Sandbox] Process order. (Serial=6382, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:19:32:103None[Sandbox] Process order. (Serial=6383, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:19:32:405None[Sandbox] Process order. (Serial=6384, Empire=0, Order=Order='OrderGoTo', Entity=#3769, path='[74, 13] --> [74, 12] --> [73, 11] --> [72, 11] --> [72, 12] --> [71, 13] --> [70, 13] --> [70, 14] --> [69, 15]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:19:32:414None[Sandbox] Process order. (Serial=6385, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:19:33:424None[Sandbox] Process order. (Serial=6386, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:19:34:008None[Sandbox] Process order. (Serial=6387, Empire=0, Order=Order='OrderGoTo', Entity=#3768, path='[69, 17]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:19:34:019None[Sandbox] Process order. (Serial=6388, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:19:34:880None[Sandbox] Process order. (Serial=6389, Empire=0, Order=Order='OrderGoTo', Entity=#3768, path='[70, 18] --> [70, 19]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:19:35:031None[Sandbox] Process order. (Serial=6390, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:19:36:042None[Sandbox] Process order. (Serial=6391, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:19:38:014None[Sandbox] Process order. (Serial=6392, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:19:38:014None[Sandbox] Process order. (Serial=6393, Empire=0, Order=Order OrderChangeNotificationFlags)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:19:38:044None[Sandbox] Process order. (Serial=6394, Empire=0, Order=Order='OrderGoTo', Entity=#3768, path='[71, 18] --> [70, 17] --> [69, 17] --> [69, 18] --> [68, 18]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:19:38:054None[Sandbox] Process order. (Serial=6395, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:19:39:057None[Sandbox] Process order. (Serial=6396, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:19:42:026None[Sandbox] Process order. (Serial=6397, Empire=0, Order=Order='OrderGoTo', Entity=#1185, path='[72, 13]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:19:42:035None[Sandbox] Process order. (Serial=6398, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:19:44:905None[Sandbox] Process order. (Serial=6399, Empire=0, Order=Order='OrderGoTo', Entity=#1185, path='[72, 14]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:19:44:915None[Sandbox] Process order. (Serial=6400, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:19:47:846None[Sandbox] Process order. (Serial=6401, Empire=0, Order=Order='OrderGoTo', Entity=#3182, path='[70, 8] --> [69, 7] --> [69, 6]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:19:47:856None[Sandbox] Process order. (Serial=6402, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:19:48:864None[Sandbox] Process order. (Serial=6403, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:19:49:870None[Sandbox] Process order. (Serial=6404, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:19:51:701None[Sandbox] Process order. (Serial=6405, Empire=0, Order=Order='OrderGoTo', Entity=#3182, path='[68, 5]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:19:51:711None[Sandbox] Process order. (Serial=6406, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:19:51:810None[Sandbox] Process order. (Serial=6407, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:19:51:810None[Sandbox] Process order. (Serial=6408, Empire=0, Order=Order OrderChangeNotificationFlags)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:19:59:410None[Sandbox] Process order. (Serial=6409, Empire=0, Order=Order='OrderGoTo', Entity=#3394, path='[85, 19] --> [84, 19] --> [83, 19] --> [83, 18]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:19:59:419None[Sandbox] Process order. (Serial=6410, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:00:115None[Sandbox] Process order. (Serial=6411, Empire=0, Order=Order OrderFurtherActions)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:00:125None[Sandbox] Process order. (Serial=6412, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:00:424None[Sandbox] Process order. (Serial=6413, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:01:131None[Sandbox] Process order. (Serial=6414, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:01:434None[Sandbox] Process order. (Serial=6415, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:02:441None[Sandbox] Process order. (Serial=6416, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:03:014None[Sandbox] Process order. (Serial=6417, Empire=0, Order=Order OrderChangeEntityAwakeState)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:05:739None[Sandbox] Process order. (Serial=6418, Empire=0, Order=Order='OrderGoToAndMerge', Entity=#2376, path='[95, 50] --> [95, 51] --> [96, 52] --> [96, 53] --> [97, 54]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:05:752None[Sandbox] Process order. (Serial=6419, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:06:764None[Sandbox] Process order. (Serial=6420, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:07:773None[Sandbox] Process order. (Serial=6421, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:07:983None[Sandbox] Process order. (Serial=6422, Empire=0, Order=Order='OrderGoTo', Entity=#3841, path='[69, 18]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:07:993None[Sandbox] Process order. (Serial=6423, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:09:514None[Sandbox] Process order. (Serial=6424, Empire=0, Order=Order='OrderGoTo', Entity=#3841, path='[68, 17] --> [69, 16]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:09:524None[Sandbox] Process order. (Serial=6425, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:10:529None[Sandbox] Process order. (Serial=6426, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:11:002None[Sandbox] Process order. (Serial=6427, Empire=0, Order=Order='OrderGoTo', Entity=#3841, path='[69, 15] --> [69, 14]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:11:547None[Sandbox] Process order. (Serial=6428, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:15:799None[Sandbox] Process order. (Serial=6429, Empire=0, Order=Order OrderEnqueueTechnology)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:17:451None[Sandbox] Process order. (Serial=6430, Empire=0, Order=Order OrderEnqueueTechnology)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:20:616None[Sandbox] Process order. (Serial=6431, Empire=0, Order=Order='OrderGoTo', Entity=#3253, path='[79, 15] --> [79, 14] --> [78, 13]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:20:626None[Sandbox] Process order. (Serial=6432, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:20:636None[Sandbox] Process order. (Serial=6433, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:21:629None[Sandbox] Process order. (Serial=6434, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:21:719None[Sandbox] Process order. (Serial=6435, Empire=0, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:22:636None[Sandbox] Process order. (Serial=6436, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:22:755None[Sandbox] Process order. (Serial=6437, Empire=-1, Order=Order OrderWaitForOrderReplication)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:22:943NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
15:20:23:609NoneAI Synchronization took 653ms at frame 11466 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
15:20:23:640NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:20:23:640NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:20:23:640NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:20:23:958None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mesoamerican #3862 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
15:20:23:959None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Nazca #3878 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
15:20:23:970None[Sandbox] Process order. (Serial=6438, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:24:976None[Sandbox] Process order. (Serial=6439, Empire=1, Order=Order OrderEnqueueTechnology)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:24:977None[Sandbox] Process order. (Serial=6440, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1172' Constructible: 'LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:24:977None[Sandbox] Process order. (Serial=6441, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:24:977None[Sandbox] Process order. (Serial=6442, Empire=1, Order=Order OrderBuyoutConstructionByGuid, Settlement: '3334', Construction: '262'))
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:24:986None[Sandbox] Process order. (Serial=6443, Empire=1, Order=Order='OrderGoTo', Entity=#3659, AdditionalFlags='IgnoreFogOfWar', Path='[96, 25] --> [97, 26] --> [97, 27] --> [98, 28] --> [98, 29] --> [99, 30] --> [98, 31]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:24:987None[Sandbox] Process order. (Serial=6444, Empire=1, Order=Order='OrderGoTo', Entity=#2374, AdditionalFlags='IgnoreFogOfWar', Path='[95, 30] --> [94, 31] --> [95, 32] --> [94, 33]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:24:988None[Sandbox] Process order. (Serial=6445, Empire=1, Order=Order='OrderGoTo', Entity=#3509, AdditionalFlags='IgnoreFogOfWar', Path='[99, 29] --> [99, 30] --> [98, 31]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:24:988None[Sandbox] Process order. (Serial=6446, Empire=1, Order=Order='OrderGoTo', Entity=#3525, AdditionalFlags='IgnoreFogOfWar', Path='[95, 33] --> [95, 34] --> [95, 35]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:24:997None[Sandbox] Process order. (Serial=6447, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:25:000None[Sandbox] Process order. (Serial=6448, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:25:003None[Sandbox] Process order. (Serial=6449, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:25:007None[Sandbox] Process order. (Serial=6450, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:25:017None[Sandbox] Process order. (Serial=6451, Empire=2, Order=Order OrderEnqueueTechnology)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:25:017None[Sandbox] Process order. (Serial=6452, Empire=2, Order=Order OrderBuyoutAvailableConstruction. Settlement=1980, Constructible=LandUnit_Era2_Huns_HunnicHorde, Position=[-1, -1], Currency=Money)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:25:020None[Sandbox] Process order. (Serial=6453, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1980' Constructible: 'LandUnit_Era2_Huns_HunnicHorde' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:25:020None[Sandbox] Process order. (Serial=6454, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 6 Money Investment None Influence Investment None)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:25:026None[Sandbox] Process order. (Serial=6455, Empire=2, Order=Order='OrderGoTo', Entity=#884, AdditionalFlags='IgnoreFogOfWar', Path='[48, 11] --> [48, 12] --> [47, 12] --> [46, 13] --> [46, 14]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:25:027None[Sandbox] Process order. (Serial=6456, Empire=2, Order=Order='OrderGoTo', Entity=#3762, AdditionalFlags='IgnoreFogOfWar', Path='[34, 28] --> [34, 29] --> [34, 30] --> [34, 31] --> [35, 32] --> [34, 33] --> [34, 34]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:25:027None[Sandbox] Process order. (Serial=6457, Empire=2, Order=Order='OrderGoTo', Entity=#3788, AdditionalFlags='IgnoreFogOfWar', Path='[45, 11] --> [44, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:25:034None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #3887 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
15:20:25:036None[Sandbox] Process order. (Serial=6458, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:25:039None[Sandbox] Process order. (Serial=6459, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:25:042None[Sandbox] Process order. (Serial=6460, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:25:046None[Sandbox] Process order. (Serial=6461, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1162' Constructible: 'Extension_Base_Industry' Position: '[43, 10]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:25:076None[Sandbox] Process order. (Serial=6462, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:25:076None[Sandbox] Process order. (Serial=6463, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:25:077None[Sandbox] Process order. (Serial=6464, Empire=3, Order=Order OrderBuyoutConstructionByGuid, Settlement: '2578', Construction: '261'))
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:25:086None[Sandbox] Process order. (Serial=6465, Empire=3, Order=Order='OrderGoTo', Entity=#3396, AdditionalFlags='IgnoreFogOfWar', Path='[37, 44] --> [38, 44] --> [38, 43] --> [39, 43]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:25:087None[Sandbox] Process order. (Serial=6466, Empire=3, Order=Order='OrderGoTo', Entity=#2662, AdditionalFlags='IgnoreFogOfWar', Path='[36, 48] --> [36, 49] --> [37, 50] --> [37, 51] --> [38, 52]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:25:087None[Sandbox] Process order. (Serial=6467, Empire=3, Order=Order='OrderGoTo', Entity=#3318, AdditionalFlags='IgnoreFogOfWar', Path='[38, 51] --> [39, 52] --> [39, 53] --> [40, 54] --> [39, 55] --> [40, 56] --> [41, 56] --> [42, 56]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:25:088None[Sandbox] Process order. (Serial=6468, Empire=3, Order=Order='OrderGoTo', Entity=#2893, AdditionalFlags='IgnoreFogOfWar', Path='[40, 40]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:25:088None[Sandbox] Process order. (Serial=6469, Empire=3, Order=Order='OrderGoTo', Entity=#3255, AdditionalFlags='IgnoreFogOfWar', Path='[39, 41]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:25:089None[Sandbox] Process order. (Serial=6470, Empire=3, Order=Order='OrderGoTo', Entity=#3437, AdditionalFlags='IgnoreFogOfWar', Path='[39, 39]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:25:097None[Sandbox] Process order. (Serial=6471, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1033' Constructible: 'Extension_Era2_Nazca' Position: '[38, 48]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:25:097None[Sandbox] Process order. (Serial=6472, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:25:101None[Sandbox] Process order. (Serial=6473, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:25:104None[Sandbox] Process order. (Serial=6474, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:25:108None[Sandbox] Process order. (Serial=6475, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:25:111None[Sandbox] Process order. (Serial=6476, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:25:115None[Sandbox] Process order. (Serial=6477, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:25:138None[Sandbox] Process order. (Serial=6478, Empire=5, Order=Order='OrderGoTo', Entity=#3649, AdditionalFlags='IgnoreFogOfWar', Path='[57, 2] --> [56, 2] --> [55, 3] --> [55, 4]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:25:147None[Sandbox] Process order. (Serial=6479, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:25:156None[Sandbox] Process order. (Serial=6480, Empire=6, Order=Order='OrderGoTo', Entity=#2410, AdditionalFlags='IgnoreFogOfWar', Path='[50, 7] --> [51, 6] --> [52, 6] --> [52, 5]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:25:156None[Sandbox] Process order. (Serial=6481, Empire=6, Order=Order='OrderGoTo', Entity=#3862, AdditionalFlags='IgnoreFogOfWar', Path='[51, 4]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:25:168None[Sandbox] Process order. (Serial=6482, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:25:169None[Sandbox] Process order. (Serial=6483, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:25:177None[Sandbox] Process order. (Serial=6484, Empire=7, Order=Order='OrderGoTo', Entity=#3273, AdditionalFlags='IgnoreFogOfWar', Path='[83, 61]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:25:188None[Sandbox] Process order. (Serial=6485, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:25:197None[Sandbox] Process order. (Serial=6486, Empire=8, Order=Order='OrderGoTo', Entity=#3878, AdditionalFlags='IgnoreFogOfWar', Path='[52, 52] --> [51, 51]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:25:209None[Sandbox] Process order. (Serial=6487, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:25:220None[Sandbox] Process order. (Serial=6488, Empire=4, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:25:221None[Sandbox] Process order. (Serial=6489, Empire=72, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:25:247None[Sandbox] Process order. (Serial=6490, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '3334' Constructible: 'Infrastructure_Industry_Family03_01' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:25:248None[Sandbox] Process order. (Serial=6491, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1172' Constructible: 'LandUnit_Era1_Nubia_NubianArchers' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:25:248None[Sandbox] Process order. (Serial=6492, Empire=1, Order=Order OrderBuyoutConstructionByGuid, Settlement: '1172', Construction: '269'))
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:25:250None[Sandbox] Process order. (Serial=6493, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:25:278None[Sandbox] Process order. (Serial=6494, Empire=2, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:25:278None[Sandbox] Process order. (Serial=6495, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1980' Constructible: 'LandUnit_Era2_Huns_HunnicHorde' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:25:278None[Sandbox] Process order. (Serial=6496, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:25:299None[Sandbox] Process order. (Serial=6497, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1980' Constructible: 'LandUnit_Era2_Huns_HunnicHorde' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:25:340None[Sandbox] Process order. (Serial=6498, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2578' Constructible: 'Infrastructure_Military_Family02_01' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:25:340None[Sandbox] Process order. (Serial=6499, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:25:341None[Sandbox] Process order. (Serial=6500, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:25:364None[Sandbox] Process order. (Serial=6501, Empire=7, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:25:450None[Sandbox] Process order. (Serial=6502, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:25:489None[Sandbox] Process order. (Serial=6503, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:25:541None[Sandbox] Process order. (Serial=6504, Empire=7, Order=Order='OrderGoTo', Entity=#3273, AdditionalFlags='IgnoreFogOfWar', Path='[82, 61] --> [81, 61]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:26:002None[Sandbox] Process order. (Serial=6505, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:26:005None[Sandbox] Process order. (Serial=6506, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:26:022None[Sandbox] Process order. (Serial=6507, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:26:025None[Sandbox] Process order. (Serial=6508, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:26:043None[Sandbox] Process order. (Serial=6509, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:26:047None[Sandbox] Process order. (Serial=6510, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:26:063None[Sandbox] Process order. (Serial=6511, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:26:123None[Sandbox] Process order. (Serial=6512, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:26:126None[Sandbox] Process order. (Serial=6513, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:26:129None[Sandbox] Process order. (Serial=6514, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:26:153None[Sandbox] Process order. (Serial=6515, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:26:173None[Sandbox] Process order. (Serial=6516, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:26:195None[Sandbox] Process order. (Serial=6517, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:26:215None[Sandbox] Process order. (Serial=6518, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:26:328None[Sandbox] Process order. (Serial=6519, Empire=8, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:26:486None[Sandbox] Process order. (Serial=6520, Empire=2, Order=Order='OrderGoTo', Entity=#3788, AdditionalFlags='IgnoreFogOfWar', Path='[45, 11] --> [45, 12] --> [45, 13] --> [45, 14] --> [46, 14]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:26:536None[Sandbox] Process order. (Serial=6521, Empire=8, Order=Order='OrderGoTo', Entity=#3878, AdditionalFlags='IgnoreFogOfWar', Path='[52, 51]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:26:643NoneInvalid Target (0, -1, )
Amplitude.Mercury.UI.Tooltips.DistrictPlacementBreakdownTooltipBrick:Bind(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:20:27:010None[Sandbox] Process order. (Serial=6522, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:27:013None[Sandbox] Process order. (Serial=6523, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:27:030None[Sandbox] Process order. (Serial=6524, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:27:033None[Sandbox] Process order. (Serial=6525, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:27:050None[Sandbox] Process order. (Serial=6526, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:27:053None[Sandbox] Process order. (Serial=6527, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:27:070None[Sandbox] Process order. (Serial=6528, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:27:126None[Sandbox] Process order. (Serial=6529, Empire=0, Order=Order OrderArmySettle: ArmyGuid=#1185, ActionGuid=#0)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:27:143None[Sandbox] Process order. (Serial=6530, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:27:147None[Sandbox] Process order. (Serial=6531, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:27:150None[Sandbox] Process order. (Serial=6532, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:27:153None[Sandbox] Process order. (Serial=6533, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:27:170None[Sandbox] Process order. (Serial=6534, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:27:182None[Sandbox] Process order. (Serial=6535, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:27:201None[Sandbox] Process order. (Serial=6536, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:27:222None[Sandbox] Process order. (Serial=6537, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:27:273None[Sandbox] Process order. (Serial=6538, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1172' Constructible: 'LandUnit_Era1_Common_Chariots' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:27:273None[Sandbox] Process order. (Serial=6539, Empire=1, Order=Order OrderExecuteGrievanceAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:27:273None[Sandbox] Process order. (Serial=6540, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:27:273None[Sandbox] Process order. (Serial=6541, Empire=1, Order=Order='OrderGoTo', Entity=#3509, AdditionalFlags='IgnoreFogOfWar', Path='[98, 32] --> [97, 32] --> [96, 33] --> [96, 34]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:27:274None[Sandbox] Process order. (Serial=6542, Empire=1, Order=Order='OrderGoTo', Entity=#3525, AdditionalFlags='IgnoreFogOfWar', Path='[96, 34]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:27:344None[Sandbox] Process order. (Serial=6543, Empire=3, Order=Order='OrderGoTo', Entity=#3396, AdditionalFlags='IgnoreFogOfWar', Path='[38, 44] --> [37, 44]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:27:364None[Sandbox] Process order. (Serial=6544, Empire=7, Order=Order OrderMinorBuildConstructible SettlementGUID: #3409 Constructible: Infrastructure_Science_Family04_01)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:27:384None[Sandbox] Process order. (Serial=6545, Empire=7, Order=Order OrderMinorBuildConstructible SettlementGUID: #3409 Constructible: Extension_Base_Luxury at [82, 60])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:28:019None[Sandbox] Process order. (Serial=6546, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:28:022None[Sandbox] Process order. (Serial=6547, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:28:040None[Sandbox] Process order. (Serial=6548, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:28:043None[Sandbox] Process order. (Serial=6549, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:28:059None[Sandbox] Process order. (Serial=6550, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:28:062None[Sandbox] Process order. (Serial=6551, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:28:080None[Sandbox] Process order. (Serial=6552, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:28:151None[Sandbox] Process order. (Serial=6553, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:28:159None[Sandbox] Process order. (Serial=6554, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:28:174None[Sandbox] Process order. (Serial=6555, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:28:191None[Sandbox] Process order. (Serial=6556, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:28:193None[Sandbox] Process order. (Serial=6557, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:28:283None[Sandbox] Process order. (Serial=6558, Empire=1, Order=Order='OrderGoTo', Entity=#3525, AdditionalFlags='IgnoreFogOfWar', Path='[96, 33]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:28:365None[Sandbox] Process order. (Serial=6559, Empire=5, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:28:365None[Sandbox] Process order. (Serial=6560, Empire=6, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:29:026None[Sandbox] Process order. (Serial=6561, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:29:030None[Sandbox] Process order. (Serial=6562, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:29:055None[Sandbox] Process order. (Serial=6563, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:29:076None[Sandbox] Process order. (Serial=6564, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:29:079None[Sandbox] Process order. (Serial=6565, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:29:086None[Sandbox] Process order. (Serial=6566, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:29:167None[Sandbox] Process order. (Serial=6567, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:29:170None[Sandbox] Process order. (Serial=6568, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:29:187None[Sandbox] Process order. (Serial=6569, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:29:298None[Sandbox] Process order. (Serial=6570, Empire=1, Order=Order='OrderGoTo', Entity=#3525, AdditionalFlags='IgnoreFogOfWar', Path='[97, 33]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:29:668None[Sandbox] Process order. (Serial=6571, Empire=0, Order=Order='OrderGoTo', Entity=#3182, path='[68, 6] --> [67, 6] --> [66, 7]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:29:681None[Sandbox] Process order. (Serial=6572, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:30:031None[Sandbox] Process order. (Serial=6573, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:30:042None[Sandbox] Process order. (Serial=6574, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:30:061None[Sandbox] Process order. (Serial=6575, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:30:081None[Sandbox] Process order. (Serial=6576, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:30:091None[Sandbox] Process order. (Serial=6577, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:30:179None[Sandbox] Process order. (Serial=6578, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:30:310None[Sandbox] Process order. (Serial=6579, Empire=1, Order=Order='OrderGoTo', Entity=#3525, AdditionalFlags='IgnoreFogOfWar', Path='[97, 32]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:30:693None[Sandbox] Process order. (Serial=6580, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:31:034None[Sandbox] Process order. (Serial=6581, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:31:055None[Sandbox] Process order. (Serial=6582, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:31:084None[Sandbox] Process order. (Serial=6583, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:31:088None[Sandbox] Process order. (Serial=6584, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:31:094None[Sandbox] Process order. (Serial=6585, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:31:185None[Sandbox] Process order. (Serial=6586, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:31:375None[Sandbox] Process order. (Serial=6587, Empire=1, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:31:375None[Sandbox] Process order. (Serial=6588, Empire=2, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:31:525None[Sandbox] Process order. (Serial=6589, Empire=2, Order=Order='OrderGoTo', Entity=#3788, AdditionalFlags='IgnoreFogOfWar', Path='[46, 14] --> [47, 14]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:31:535None[Sandbox] Process order. (Serial=6590, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:31:707None[Sandbox] Process order. (Serial=6591, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:32:189None[Sandbox] Process order. (Serial=6592, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:32:382None[Sandbox] Process order. (Serial=6593, Empire=3, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:33:455None[Sandbox] Process order. (Serial=6594, Empire=0, Order=Order='OrderGoTo', Entity=#3769, path='[74, 12] --> [73, 11] --> [72, 11] --> [72, 12] --> [71, 13] --> [71, 14]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:33:466None[Sandbox] Process order. (Serial=6595, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:34:473None[Sandbox] Process order. (Serial=6596, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:35:338None[Sandbox] Process order. (Serial=6597, Empire=0, Order=Order='OrderGoTo', Entity=#3841, path='[68, 17] --> [68, 18] --> [67, 18]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:35:348None[Sandbox] Process order. (Serial=6598, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:35:478None[Sandbox] Process order. (Serial=6599, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:36:353None[Sandbox] Process order. (Serial=6600, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:36:484None[Sandbox] Process order. (Serial=6601, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:37:360None[Sandbox] Process order. (Serial=6602, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:37:390None[Sandbox] Process order. (Serial=6603, Empire=0, Order=Order='OrderGoTo', Entity=#3768, path='[70, 18] --> [69, 18] --> [68, 18] --> [67, 19]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:37:399None[Sandbox] Process order. (Serial=6604, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:37:490None[Sandbox] Process order. (Serial=6605, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:38:410None[Sandbox] Process order. (Serial=6606, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:39:416None[Sandbox] Process order. (Serial=6607, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:39:506None[Sandbox] Process order. (Serial=6608, Empire=0, Order=Order='OrderGoToAndMerge', Entity=#3767, path='[73, 17] --> [73, 18] --> [72, 18] --> [71, 18] --> [70, 18] --> [69, 18]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:40:346None[Sandbox] Process order. (Serial=6609, Empire=0, Order=Order='OrderGoTo', Entity=#3767, path='[73, 17] --> [73, 18] --> [72, 18] --> [71, 18] --> [70, 18] --> [69, 18]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:40:356None[Sandbox] Process order. (Serial=6610, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:40:425None[Sandbox] Process order. (Serial=6611, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:41:359None[Sandbox] Process order. (Serial=6612, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:42:147None[Sandbox] Process order. (Serial=6613, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:42:147None[Sandbox] Process order. (Serial=6614, Empire=0, Order=Order OrderChangeNotificationFlags)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:42:368None[Sandbox] Process order. (Serial=6615, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:43:374None[Sandbox] Process order. (Serial=6616, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:43:415None[Sandbox] Process order. (Serial=6617, Empire=0, Order=Order='OrderGoTo', Entity=#3182, path='[67, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:43:426None[Sandbox] Process order. (Serial=6618, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:44:380None[Sandbox] Process order. (Serial=6619, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:46:199None[Sandbox] Process order. (Serial=6620, Empire=0, Order=Order='OrderGoTo', Entity=#3253, path='[78, 13] --> [78, 12] --> [77, 11] --> [76, 11] --> [76, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:46:209None[Sandbox] Process order. (Serial=6621, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:47:218None[Sandbox] Process order. (Serial=6622, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:48:224None[Sandbox] Process order. (Serial=6623, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:48:760None[Sandbox] Process order. (Serial=6624, Empire=0, Order=Order='OrderGoTo', Entity=#3394, path='[82, 17] --> [82, 16] --> [82, 15] --> [83, 14] --> [83, 13]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:48:770None[Sandbox] Process order. (Serial=6625, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:49:234None[Sandbox] Process order. (Serial=6626, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:49:775None[Sandbox] Process order. (Serial=6627, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:50:240None[Sandbox] Process order. (Serial=6628, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:50:784None[Sandbox] Process order. (Serial=6629, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:51:586None[Sandbox] Process order. (Serial=6630, Empire=0, Order=Order='OrderGoTo', Entity=#3507, path='[85, 21] --> [84, 21] --> [84, 20] --> [83, 19]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:51:595None[Sandbox] Process order. (Serial=6631, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:51:795None[Sandbox] Process order. (Serial=6632, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:52:604None[Sandbox] Process order. (Serial=6633, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:52:805None[Sandbox] Process order. (Serial=6634, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:53:449None[Sandbox] Process order. (Serial=6635, Empire=0, Order=Order='OrderGoTo', Entity=#3522, path='[89, 23] --> [88, 23] --> [87, 23] --> [87, 22]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:53:458None[Sandbox] Process order. (Serial=6636, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:53:610None[Sandbox] Process order. (Serial=6637, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:54:467None[Sandbox] Process order. (Serial=6638, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:54:615None[Sandbox] Process order. (Serial=6639, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:55:472None[Sandbox] Process order. (Serial=6640, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:56:484None[Sandbox] Process order. (Serial=6641, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:57:831None[Sandbox] Process order. (Serial=6642, Empire=0, Order=Order='OrderGoToAndMerge', Entity=#2376, path='[96, 52] --> [96, 53] --> [97, 54]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:57:841None[Sandbox] Process order. (Serial=6643, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:58:852None[Sandbox] Process order. (Serial=6644, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:59:855None[Sandbox] Process order. (Serial=6645, Empire=0, Order=Order OrderTransferUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:20:59:956NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
15:21:01:709None[Sandbox] Process order. (Serial=6646, Empire=0, Order=Order OrderCutForest ArmyGUID: #2890)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:05:236None[Sandbox] Process order. (Serial=6647, Empire=0, Order=Order='OrderGoTo', Entity=#3420, path='[70, 63] --> [69, 63] --> [69, 64] --> [68, 64]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:05:249None[Sandbox] Process order. (Serial=6648, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:06:254None[Sandbox] Process order. (Serial=6649, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:07:260None[Sandbox] Process order. (Serial=6650, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:08:268None[Sandbox] Process order. (Serial=6651, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:08:330None[Sandbox] Process order. (Serial=6652, Empire=0, Order=Order='OrderGoTo', Entity=#3763, path='[62, 63] --> [62, 62] --> [61, 61] --> [60, 61]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:08:339None[Sandbox] Process order. (Serial=6653, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:09:350None[Sandbox] Process order. (Serial=6654, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:10:354None[Sandbox] Process order. (Serial=6655, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:11:364None[Sandbox] Process order. (Serial=6656, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:11:584None[Sandbox] Process order. (Serial=6657, Empire=0, Order=Order OrderSplitArmy)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:12:701None[Sandbox] Process order. (Serial=6658, Empire=0, Order=Order='OrderGoTo', Entity=#3906, path='[54, 56] --> [53, 55] --> [52, 55]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:12:712None[Sandbox] Process order. (Serial=6659, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:13:717None[Sandbox] Process order. (Serial=6660, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:14:725None[Sandbox] Process order. (Serial=6661, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:17:243None[Sandbox] Process order. (Serial=6662, Empire=0, Order=Order='OrderGoTo', Entity=#3220, path='[57, 56] --> [57, 57] --> [58, 58] --> [58, 59]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:17:252None[Sandbox] Process order. (Serial=6663, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:18:264None[Sandbox] Process order. (Serial=6664, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:19:276None[Sandbox] Process order. (Serial=6665, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:19:617None[Sandbox] Process order. (Serial=6666, Empire=0, Order=Order='OrderGoTo', Entity=#3906, path='[53, 54]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:19:627None[Sandbox] Process order. (Serial=6667, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:20:283None[Sandbox] Process order. (Serial=6668, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:20:463None[Sandbox] Process order. (Serial=6669, Empire=0, Order=Order OrderFurtherActions)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:20:474None[Sandbox] Process order. (Serial=6670, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:22:293None[Sandbox] Process order. (Serial=6671, Empire=0, Order=Order='OrderGoTo', Entity=#3906, path='[52, 55]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:22:305None[Sandbox] Process order. (Serial=6672, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:24:563None[Sandbox] Process order. (Serial=6673, Empire=0, Order=Order='OrderGoTo', Entity=#2418, path='[69, 57]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:24:573None[Sandbox] Process order. (Serial=6674, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:25:387None[Sandbox] Process order. (Serial=6675, Empire=0, Order=Order='OrderGoTo', Entity=#2418, path='[69, 58]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:25:577None[Sandbox] Process order. (Serial=6676, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:26:293None[Sandbox] Process order. (Serial=6677, Empire=0, Order=Order='OrderGoTo', Entity=#2418, path='[68, 58] --> [67, 58]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:26:586None[Sandbox] Process order. (Serial=6678, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:30:347None[Sandbox] Process order. (Serial=6679, Empire=0, Order=Order OrderChangeEntityAwakeState)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:30:436None[Sandbox] Process order. (Serial=6680, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:30:567None[Sandbox] Process order. (Serial=6681, Empire=0, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:30:627None[Sandbox] Process order. (Serial=6682, Empire=-1, Order=Order OrderWaitForOrderReplication)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:30:819NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
15:21:31:479NoneAI Synchronization took 656ms at frame 11901 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
15:21:31:500NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:21:31:500NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:21:31:500NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:21:31:829None[Sandbox] Process order. (Serial=6683, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:32:846None[Sandbox] Process order. (Serial=6684, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1172' Constructible: 'EmpireWideConstructionParticipation_Extension_HolySite_Polytheism' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:32:846None[Sandbox] Process order. (Serial=6685, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:32:846None[Sandbox] Process order. (Serial=6686, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:32:846None[Sandbox] Process order. (Serial=6687, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:32:846None[Sandbox] Process order. (Serial=6688, Empire=1, Order=Order OrderBuyoutConstructionByGuid, Settlement: '3334', Construction: '274'))
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:32:855None[Sandbox] Process order. (Serial=6689, Empire=1, Order=Order='OrderGoTo', Entity=#3509, AdditionalFlags='IgnoreFogOfWar', Path='[95, 34]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:32:855None[Sandbox] Process order. (Serial=6690, Empire=1, Order=Order='OrderGoTo', Entity=#3525, AdditionalFlags='IgnoreFogOfWar', Path='[98, 32]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:32:856None[Sandbox] Process order. (Serial=6691, Empire=1, Order=Order='OrderGoTo', Entity=#2374, AdditionalFlags='IgnoreFogOfWar', Path='[95, 34]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:32:856None[Sandbox] Process order. (Serial=6692, Empire=1, Order=Order='OrderGoTo', Entity=#3659, AdditionalFlags='IgnoreFogOfWar', Path='[99, 32] --> [99, 33] --> [100, 34] --> [100, 35] --> [100, 36] --> [99, 37] --> [100, 38]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:32:865None[Sandbox] Process order. (Serial=6693, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:32:866None[Sandbox] Process order. (Serial=6694, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:32:869None[Sandbox] Process order. (Serial=6695, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:32:872None[Sandbox] Process order. (Serial=6696, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:32:885None[Sandbox] Process order. (Serial=6697, Empire=2, Order=Order OrderBuyoutAvailableConstruction. Settlement=1980, Constructible=LandUnit_Era2_Huns_HunnicHorde, Position=[-1, -1], Currency=Money)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:32:886None[Sandbox] Process order. (Serial=6698, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:32:895None[Sandbox] Process order. (Serial=6699, Empire=2, Order=Order='OrderGoTo', Entity=#3788, AdditionalFlags='IgnoreFogOfWar', Path='[48, 14] --> [49, 14]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:32:896None[Sandbox] Process order. (Serial=6700, Empire=2, Order=Order='OrderGoTo', Entity=#884, AdditionalFlags='IgnoreFogOfWar', Path='[46, 13] --> [47, 12] --> [47, 11] --> [48, 11] --> [49, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:32:906None[Sandbox] Process order. (Serial=6701, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:32:909None[Sandbox] Process order. (Serial=6702, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:32:945None[Sandbox] Process order. (Serial=6703, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:32:957None[Sandbox] Process order. (Serial=6704, Empire=3, Order=Order='OrderGoTo', Entity=#3255, AdditionalFlags='IgnoreFogOfWar', Path='[40, 40] --> [40, 39] --> [41, 39]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:32:957None[Sandbox] Process order. (Serial=6705, Empire=3, Order=Order='OrderGoTo', Entity=#3318, AdditionalFlags='IgnoreFogOfWar', Path='[42, 57] --> [43, 57] --> [44, 58] --> [44, 59] --> [45, 59] --> [46, 59] --> [47, 59] --> [48, 60]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:32:958None[Sandbox] Process order. (Serial=6706, Empire=3, Order=Order='OrderGoTo', Entity=#3437, AdditionalFlags='IgnoreFogOfWar', Path='[40, 39] --> [41, 39] --> [42, 38]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:32:958None[Sandbox] Process order. (Serial=6707, Empire=3, Order=Order='OrderGoTo', Entity=#2662, AdditionalFlags='IgnoreFogOfWar', Path='[39, 52] --> [39, 53] --> [40, 54] --> [41, 54]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:32:959None[Sandbox] Process order. (Serial=6708, Empire=3, Order=Order='OrderGoTo', Entity=#2893, AdditionalFlags='IgnoreFogOfWar', Path='[39, 41] --> [38, 41] --> [38, 42]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:32:959None[Sandbox] Process order. (Serial=6709, Empire=3, Order=Order='OrderGoTo', Entity=#3396, AdditionalFlags='IgnoreFogOfWar', Path='[37, 45] --> [38, 46] --> [37, 47] --> [37, 48] --> [38, 48]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:32:967None[Sandbox] Process order. (Serial=6710, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:32:969None[Sandbox] Process order. (Serial=6711, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:32:972None[Sandbox] Process order. (Serial=6712, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:32:976None[Sandbox] Process order. (Serial=6713, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:32:979None[Sandbox] Process order. (Serial=6714, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:32:982None[Sandbox] Process order. (Serial=6715, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:32:986None[Sandbox] Process order. (Serial=6716, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2674' Constructible: 'Extension_Base_Industry' Position: '[56, 65]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:33:016None[Sandbox] Process order. (Serial=6717, Empire=5, Order=Order='OrderGoTo', Entity=#3649, AdditionalFlags='IgnoreFogOfWar', Path='[54, 5] --> [53, 5] --> [53, 6]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:33:026None[Sandbox] Process order. (Serial=6718, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:33:036None[Sandbox] Process order. (Serial=6719, Empire=6, Order=Order='OrderGoTo', Entity=#2410, AdditionalFlags='IgnoreFogOfWar', Path='[52, 6] --> [51, 6] --> [50, 7] --> [50, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:33:046None[Sandbox] Process order. (Serial=6720, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:33:057None[Sandbox] Process order. (Serial=6721, Empire=7, Order=Order='OrderGoTo', Entity=#3273, AdditionalFlags='IgnoreFogOfWar', Path='[80, 61] --> [80, 62] --> [79, 62] --> [79, 61]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:33:066None[Sandbox] Process order. (Serial=6722, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:33:076None[Sandbox] Process order. (Serial=6723, Empire=8, Order=Order='OrderGoTo', Entity=#3878, AdditionalFlags='IgnoreFogOfWar', Path='[53, 50] --> [54, 50] --> [54, 51] --> [55, 51]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:33:086None[Sandbox] Process order. (Serial=6724, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:33:096None[Sandbox] Process order. (Serial=6725, Empire=4, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:33:097None[Sandbox] Process order. (Serial=6726, Empire=72, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:33:127None[Sandbox] Process order. (Serial=6727, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '3334' Constructible: 'Infrastructure_Military_Family01_01' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:33:127None[Sandbox] Process order. (Serial=6728, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:33:127None[Sandbox] Process order. (Serial=6729, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:33:156None[Sandbox] Process order. (Serial=6730, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1980' Constructible: 'Infrastructure_Military_Family01_02' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:33:156None[Sandbox] Process order. (Serial=6731, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:33:209None[Sandbox] Process order. (Serial=6732, Empire=3, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '2578', Construction: '278')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:33:210None[Sandbox] Process order. (Serial=6733, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:33:331None[Sandbox] Process order. (Serial=6734, Empire=1, Order=Order OrderArmySettle: ArmyGuid=#3509, ActionGuid=#0)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:33:337None[Sandbox] Process order. (Serial=6735, Empire=1, Order=Order='OrderGoTo', Entity=#3525, AdditionalFlags='IgnoreFogOfWar', Path='[97, 33]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:33:361None[Sandbox] Process order. (Serial=6736, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:33:415None[Sandbox] Process order. (Serial=6737, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2578' Constructible: 'Infrastructure_Military_Family01_01' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:33:415None[Sandbox] Process order. (Serial=6738, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:33:517None[Empire 1] The task 4671:Build Outpost Creation on [96, 34] to restore is not in progress, force the allocations so it can be started. This should only happen when an AI take back control over a human player.
Amplitude.AI.ProcessingPasses.TaskRestorationPass`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.BaseBuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Continue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:21:33:533None[Sandbox] Process order. (Serial=6739, Empire=1, Order=Order='OrderGoTo', Entity=#2374, AdditionalFlags='IgnoreFogOfWar', Path='[94, 33] --> [95, 32] --> [94, 31]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:33:603None[Sandbox] Process order. (Serial=6740, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:33:875None[Sandbox] Process order. (Serial=6741, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:33:878None[Sandbox] Process order. (Serial=6742, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:33:881None[Sandbox] Process order. (Serial=6743, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:33:917None[Sandbox] Process order. (Serial=6744, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:33:920None[Sandbox] Process order. (Serial=6745, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:33:976None[Sandbox] Process order. (Serial=6746, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:33:979None[Sandbox] Process order. (Serial=6747, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:33:982None[Sandbox] Process order. (Serial=6748, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:33:998None[Sandbox] Process order. (Serial=6749, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:34:001None[Sandbox] Process order. (Serial=6750, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:34:004None[Sandbox] Process order. (Serial=6751, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:34:036None[Sandbox] Process order. (Serial=6752, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:34:056None[Sandbox] Process order. (Serial=6753, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:34:077None[Sandbox] Process order. (Serial=6754, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:34:098None[Sandbox] Process order. (Serial=6755, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:34:138None[Sandbox] Process order. (Serial=6756, Empire=1, Order=Order='OrderGoTo', Entity=#3525, AdditionalFlags='IgnoreFogOfWar', Path='[98, 33] --> [99, 33] --> [100, 34] --> [99, 35] --> [99, 36]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:34:157None[Sandbox] Process order. (Serial=6757, Empire=0, Order=Order='OrderGoTo', Entity=#1185, path='[71, 14] --> [71, 13] --> [70, 13] --> [70, 14] --> [69, 15] --> [69, 16] --> [68, 17] --> [68, 18]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:34:167None[Sandbox] Process order. (Serial=6758, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:34:178None[Sandbox] Process order. (Serial=6759, Empire=2, Order=Order OrderSplitArmy)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:34:180None[Sandbox] Process order. (Serial=6760, Empire=2, Order=Order OrderTransferUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:34:214None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #3934 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
15:21:34:349None[Sandbox] Process order. (Serial=6761, Empire=2, Order=Order='OrderGoTo', Entity=#3788, AdditionalFlags='IgnoreFogOfWar', Path='[48, 14] --> [47, 13] --> [47, 12] --> [46, 11] --> [45, 11] --> [44, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:34:350None[Sandbox] Process order. (Serial=6762, Empire=2, Order=Order='OrderGoTo', Entity=#3934, AdditionalFlags='IgnoreFogOfWar', Path='[33, 35] --> [34, 34] --> [34, 33] --> [35, 32] --> [36, 32] --> [36, 31] --> [37, 31]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:34:358None[Sandbox] Process order. (Serial=6763, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:34:550None[Sandbox] Process order. (Serial=6764, Empire=2, Order=Order OrderSplitArmy)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:34:621None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #3935 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
15:21:34:751None[Sandbox] Process order. (Serial=6765, Empire=2, Order=Order='OrderGoTo', Entity=#3935, AdditionalFlags='IgnoreFogOfWar', Path='[34, 32] --> [33, 31] --> [34, 30] --> [34, 29]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:34:761None[Sandbox] Process order. (Serial=6766, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:34:882None[Sandbox] Process order. (Serial=6767, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:34:885None[Sandbox] Process order. (Serial=6768, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:34:896None[Sandbox] Process order. (Serial=6769, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:34:922None[Sandbox] Process order. (Serial=6770, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:34:932None[Sandbox] Process order. (Serial=6771, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:34:994None[Sandbox] Process order. (Serial=6772, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:34:997None[Sandbox] Process order. (Serial=6773, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:35:013None[Sandbox] Process order. (Serial=6774, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:35:016None[Sandbox] Process order. (Serial=6775, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:35:019None[Sandbox] Process order. (Serial=6776, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:35:044None[Sandbox] Process order. (Serial=6777, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:35:064None[Sandbox] Process order. (Serial=6778, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:35:084None[Sandbox] Process order. (Serial=6779, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:35:104None[Sandbox] Process order. (Serial=6780, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:35:174None[Sandbox] Process order. (Serial=6781, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:35:196None[Sandbox] Process order. (Serial=6782, Empire=5, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:35:364None[Sandbox] Process order. (Serial=6783, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:35:697None[Sandbox] Process order. (Serial=6784, Empire=0, Order=Order='OrderGoTo', Entity=#3769, path='[71, 13] --> [70, 13] --> [70, 14] --> [69, 15] --> [69, 16] --> [68, 17]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:35:707None[Sandbox] Process order. (Serial=6785, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:35:767None[Sandbox] Process order. (Serial=6786, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:35:889None[Sandbox] Process order. (Serial=6787, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:35:891None[Sandbox] Process order. (Serial=6788, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:35:909None[Sandbox] Process order. (Serial=6789, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:35:930None[Sandbox] Process order. (Serial=6790, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:35:940None[Sandbox] Process order. (Serial=6791, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:36:009None[Sandbox] Process order. (Serial=6792, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:36:011None[Sandbox] Process order. (Serial=6793, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:36:030None[Sandbox] Process order. (Serial=6794, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:36:071None[Sandbox] Process order. (Serial=6795, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:36:090None[Sandbox] Process order. (Serial=6796, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:36:110None[Sandbox] Process order. (Serial=6797, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:36:182None[Sandbox] Process order. (Serial=6798, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:36:234None[Sandbox] Process order. (Serial=6799, Empire=6, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:36:234None[Sandbox] Process order. (Serial=6800, Empire=7, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:36:234None[Sandbox] Process order. (Serial=6801, Empire=8, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:36:374None[Sandbox] Process order. (Serial=6802, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:36:717None[Sandbox] Process order. (Serial=6803, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:36:777None[Sandbox] Process order. (Serial=6804, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:36:898None[Sandbox] Process order. (Serial=6805, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:36:919None[Sandbox] Process order. (Serial=6806, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:36:940None[Sandbox] Process order. (Serial=6807, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:36:949None[Sandbox] Process order. (Serial=6808, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:37:024None[Sandbox] Process order. (Serial=6809, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:37:040None[Sandbox] Process order. (Serial=6810, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:37:191None[Sandbox] Process order. (Serial=6811, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:37:384None[Sandbox] Process order. (Serial=6812, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:37:724None[Sandbox] Process order. (Serial=6813, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:37:785None[Sandbox] Process order. (Serial=6814, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:37:906None[Sandbox] Process order. (Serial=6815, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:37:927None[Sandbox] Process order. (Serial=6816, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:37:956None[Sandbox] Process order. (Serial=6817, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:38:047None[Sandbox] Process order. (Serial=6818, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:38:390None[Sandbox] Process order. (Serial=6819, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:38:918None[Sandbox] Process order. (Serial=6820, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:38:939None[Sandbox] Process order. (Serial=6821, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:38:959None[Sandbox] Process order. (Serial=6822, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:39:053None[Sandbox] Process order. (Serial=6823, Empire=1, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:39:060None[Sandbox] Process order. (Serial=6824, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:39:394None[Sandbox] Process order. (Serial=6825, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:39:962None[Sandbox] Process order. (Serial=6826, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:40:072None[Sandbox] Process order. (Serial=6827, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:40:245None[Sandbox] Process order. (Serial=6828, Empire=2, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:40:245None[Sandbox] Process order. (Serial=6829, Empire=3, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:40:848None[Sandbox] Process order. (Serial=6830, Empire=0, Order=Order='OrderGoTo', Entity=#3841, path='[68, 18] --> [68, 17] --> [69, 16] --> [70, 16]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:40:860None[Sandbox] Process order. (Serial=6831, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:41:865None[Sandbox] Process order. (Serial=6832, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:42:462None[Sandbox] Process order. (Serial=6833, Empire=0, Order=Order='OrderGoTo', Entity=#3768, path='[66, 19]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:42:473None[Sandbox] Process order. (Serial=6834, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:42:874None[Sandbox] Process order. (Serial=6835, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:43:884None[Sandbox] Process order. (Serial=6836, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:44:358None[Sandbox] Process order. (Serial=6837, Empire=0, Order=Order='OrderGoTo', Entity=#3767, path='[70, 18] --> [69, 18] --> [68, 18] --> [67, 18] --> [66, 18]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:44:368None[Sandbox] Process order. (Serial=6838, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:45:378None[Sandbox] Process order. (Serial=6839, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:46:383None[Sandbox] Process order. (Serial=6840, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:46:845None[Sandbox] Process order. (Serial=6841, Empire=0, Order=Order='OrderGoTo', Entity=#3182, path='[66, 7]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:46:855None[Sandbox] Process order. (Serial=6842, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:47:396None[Sandbox] Process order. (Serial=6843, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:48:009None[Sandbox] Process order. (Serial=6844, Empire=0, Order=Order='OrderGoTo', Entity=#3182, path='[66, 6] --> [65, 6]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:48:019None[Sandbox] Process order. (Serial=6845, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:48:400None[Sandbox] Process order. (Serial=6846, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:49:024None[Sandbox] Process order. (Serial=6847, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:49:852None[Sandbox] Process order. (Serial=6848, Empire=0, Order=Order='OrderGoTo', Entity=#3182, path='[64, 7]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:50:032None[Sandbox] Process order. (Serial=6849, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:52:036None[Sandbox] Process order. (Serial=6850, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:52:036None[Sandbox] Process order. (Serial=6851, Empire=0, Order=Order OrderChangeNotificationFlags)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:53:788None[Sandbox] Process order. (Serial=6852, Empire=0, Order=Order='OrderGoTo', Entity=#3253, path='[76, 10] --> [75, 10] --> [74, 9] --> [73, 9] --> [73, 8] --> [72, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:53:798None[Sandbox] Process order. (Serial=6853, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:54:805None[Sandbox] Process order. (Serial=6854, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:55:812None[Sandbox] Process order. (Serial=6855, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:56:816None[Sandbox] Process order. (Serial=6856, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:57:823None[Sandbox] Process order. (Serial=6857, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:59:070None[Sandbox] Process order. (Serial=6858, Empire=0, Order=Order='OrderGoTo', Entity=#3394, path='[82, 14] --> [81, 13] --> [81, 12] --> [80, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:21:59:080None[Sandbox] Process order. (Serial=6859, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:22:00:086None[Sandbox] Process order. (Serial=6860, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:22:00:917None[Sandbox] Process order. (Serial=6861, Empire=0, Order=Order='OrderGoToAndStealTrade', Entity=#3394, path='[81, 12] --> [80, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:22:01:096None[Sandbox] Process order. (Serial=6862, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:22:02:106None[Sandbox] Process order. (Serial=6863, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:22:03:115None[Sandbox] Process order. (Serial=6864, Empire=0, Order=Order OrderStealTrade)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:22:05:943None[Sandbox] Process order. (Serial=6865, Empire=0, Order=Order='OrderGoTo', Entity=#3507, path='[82, 19] --> [81, 19] --> [81, 18]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:22:05:955None[Sandbox] Process order. (Serial=6866, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:22:06:966None[Sandbox] Process order. (Serial=6867, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:22:07:979None[Sandbox] Process order. (Serial=6868, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:22:10:680None[Sandbox] Process order. (Serial=6869, Empire=0, Order=Order='OrderGoTo', Entity=#3522, path='[86, 21] --> [86, 20] --> [86, 19] --> [86, 18]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:22:10:691None[Sandbox] Process order. (Serial=6870, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:22:11:699None[Sandbox] Process order. (Serial=6871, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:22:12:709None[Sandbox] Process order. (Serial=6872, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:22:13:714None[Sandbox] Process order. (Serial=6873, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:22:14:900None[Sandbox] Process order. (Serial=6874, Empire=0, Order=Order OrderAcknowledgeTransactions)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:22:14:970None[Sandbox] Process order. (Serial=6875, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:22:14:970None[Sandbox] Process order. (Serial=6876, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:22:15:987None[Sandbox] Process order. (Serial=6877, Empire=0, Order=Order OrderExecuteGrievanceActionBatch)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:22:16:058None[Sandbox] Process order. (Serial=6878, Empire=0, Order=Order OrderAcknowledgeTransactions)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:22:16:450None[Sandbox] Process order. (Serial=6879, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:22:16:710None[Sandbox] Process order. (Serial=6880, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:22:20:830UI Steam[UI] Showing NarrativeWindow: $NarrativeEvent_Regular80
Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
15:22:26:979None[Sandbox] Process order. (Serial=6881, Empire=0, Order=Order OrderMakeNarrativeEventChoice)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:22:26:980None[Sandbox] Process order. (Serial=6882, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:22:32:809None[Sandbox] Process order. (Serial=6883, Empire=0, Order=Order='OrderGoToAndMerge', Entity=#3220, path='[59, 60] --> [59, 61] --> [60, 61]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:22:32:817None[Sandbox] Process order. (Serial=6884, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:22:33:826None[Sandbox] Process order. (Serial=6885, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:22:34:834None[Sandbox] Process order. (Serial=6886, Empire=0, Order=Order OrderTransferUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:22:35:779None[Sandbox] Process order. (Serial=6887, Empire=0, Order=Order='OrderGoTo', Entity=#3763, path='[61, 60]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:22:35:789None[Sandbox] Process order. (Serial=6888, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:22:36:183None[Sandbox] Process order. (Serial=6889, Empire=0, Order=Order='OrderGoTo', Entity=#3763, path='[60, 59]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:22:36:563None[Sandbox] Process order. (Serial=6890, Empire=0, Order=Order='OrderGoTo', Entity=#3763, path='[60, 59] --> [59, 59]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:22:36:795None[Sandbox] Process order. (Serial=6891, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:22:38:924None[Sandbox] Process order. (Serial=6892, Empire=0, Order=Order='OrderGoTo', Entity=#3420, path='[67, 65] --> [66, 65]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:22:38:935None[Sandbox] Process order. (Serial=6893, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:22:39:939None[Sandbox] Process order. (Serial=6894, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:22:39:970None[Sandbox] Process order. (Serial=6895, Empire=0, Order=Order OrderChangeNotificationFlags)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:22:41:317None[Sandbox] Process order. (Serial=6896, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:22:41:863None[Sandbox] Process order. (Serial=6897, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:22:41:863None[Sandbox] Process order. (Serial=6898, Empire=0, Order=Order OrderChangeNotificationFlags)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:22:44:218None[Sandbox] Process order. (Serial=6899, Empire=0, Order=Order='OrderGoTo', Entity=#3420, path='[66, 64] --> [66, 63]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:22:44:230None[Sandbox] Process order. (Serial=6900, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:22:45:025None[Sandbox] Process order. (Serial=6901, Empire=0, Order=Order OrderFurtherActions)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:22:45:034None[Sandbox] Process order. (Serial=6902, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:22:45:236None[Sandbox] Process order. (Serial=6903, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:22:46:044None[Sandbox] Process order. (Serial=6904, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:22:47:121None[Sandbox] Process order. (Serial=6905, Empire=0, Order=Order='OrderGoTo', Entity=#3507, path='[81, 17]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:22:47:131None[Sandbox] Process order. (Serial=6906, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:22:48:845None[Sandbox] Process order. (Serial=6907, Empire=0, Order=Order='OrderGoTo', Entity=#3906, path='[53, 54]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:22:48:856None[Sandbox] Process order. (Serial=6908, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:22:49:699None[Sandbox] Process order. (Serial=6909, Empire=0, Order=Order='OrderGoTo', Entity=#3906, path='[54, 54]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:22:49:862None[Sandbox] Process order. (Serial=6910, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:22:50:869None[Sandbox] Process order. (Serial=6911, Empire=0, Order=Order='OrderGoTo', Entity=#3906, path='[54, 55] --> [55, 56]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:22:50:878None[Sandbox] Process order. (Serial=6912, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:22:51:886None[Sandbox] Process order. (Serial=6913, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:22:52:863None[Sandbox] Process order. (Serial=6914, Empire=0, Order=Order='OrderGoTo', Entity=#2418, path='[66, 58]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:22:52:874None[Sandbox] Process order. (Serial=6915, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:22:53:762None[Sandbox] Process order. (Serial=6916, Empire=0, Order=Order='OrderGoTo', Entity=#2418, path='[66, 58] --> [65, 58]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:22:53:772None[Sandbox] Process order. (Serial=6917, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:22:55:685None[Sandbox] Process order. (Serial=6918, Empire=0, Order=Order='OrderGoTo', Entity=#3906, path='[54, 56]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:22:55:694None[Sandbox] Process order. (Serial=6919, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:22:56:578None[Sandbox] Process order. (Serial=6920, Empire=0, Order=Order='OrderGoTo', Entity=#3906, path='[53, 55] --> [54, 54]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:22:56:689None[Sandbox] Process order. (Serial=6921, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:22:56:700None[Sandbox] Process order. (Serial=6922, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:22:57:254None[Sandbox] Process order. (Serial=6923, Empire=0, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:22:57:706None[Sandbox] Process order. (Serial=6924, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:22:57:806None[Sandbox] Process order. (Serial=6925, Empire=-1, Order=Order OrderWaitForOrderReplication)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:22:57:989NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
15:22:58:638NoneAI Synchronization took 642ms at frame 12370 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
15:22:58:656NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:22:58:656NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:22:58:656NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:22:59:006None[Sandbox] Process order. (Serial=6926, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:00:019None[Sandbox] Process order. (Serial=6927, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '3334' Constructible: 'EmpireWideConstructionParticipation_Extension_HolySite_Polytheism' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:00:019None[Sandbox] Process order. (Serial=6928, Empire=1, Order=Order OrderEnqueueTechnology)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:00:019None[Sandbox] Process order. (Serial=6929, Empire=1, Order=Order OrderResourceDepositInvestment)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:00:020None[Sandbox] Process order. (Serial=6930, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:00:020None[Sandbox] Process order. (Serial=6931, Empire=1, Order=Order OrderMakeNarrativeEventChoice)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:00:022None[Sandbox] Process order. (Serial=6932, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:00:022None[Sandbox] Process order. (Serial=6933, Empire=1, Order=Order='OrderGoTo', Entity=#3659, AdditionalFlags='IgnoreFogOfWar', Path='[99, 39] --> [99, 40] --> [98, 40]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:00:022None[Sandbox] Process order. (Serial=6934, Empire=1, Order=Order='OrderGoTo', Entity=#2374, AdditionalFlags='IgnoreFogOfWar', Path='[94, 30] --> [94, 29] --> [95, 28] --> [94, 27]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:00:024None[Sandbox] Process order. (Serial=6935, Empire=1, Order=Order='OrderDiplomaticAction', Action='ProposeMilitaryAgreement', OtherEmpire=#0.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:00:024None[Sandbox] Process order. (Serial=6936, Empire=1, Order=Order='OrderGoTo', Entity=#3525, AdditionalFlags='IgnoreFogOfWar', Path='[99, 37] --> [99, 38] --> [99, 39] --> [99, 40] --> [98, 40]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:00:024None[Sandbox] Process order. (Serial=6937, Empire=1, Order=Order='OrderGoTo', Entity=#3509, AdditionalFlags='IgnoreFogOfWar', Path='[95, 35] --> [94, 35] --> [95, 36] --> [94, 37] --> [94, 38] --> [94, 39] --> [95, 40]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:00:031None[Sandbox] Process order. (Serial=6938, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:00:033None[Sandbox] Process order. (Serial=6939, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:00:036None[Sandbox] Process order. (Serial=6940, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:00:039None[Sandbox] Process order. (Serial=6941, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:00:050None[Sandbox] Process order. (Serial=6942, Empire=2, Order=Order OrderMakeNarrativeEventChoice)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:00:051None[Sandbox] Process order. (Serial=6943, Empire=2, Order=OrderMakeConsulatAgreementAction to Empire 3: Propose ParticipateInOtherWonder)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:00:051None[Sandbox] Process order. (Serial=6944, Empire=2, Order=Order OrderBuyoutConstructionByGuid, Settlement: '1162', Construction: '272'))
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:00:059None[Sandbox] Process order. (Serial=6945, Empire=2, Order=Order='OrderGoTo', Entity=#3887, AdditionalFlags='IgnoreFogOfWar', Path='[35, 34] --> [35, 33] --> [35, 32] --> [35, 31] --> [35, 30] --> [35, 29] --> [36, 28] --> [35, 27]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:00:060None[Sandbox] Process order. (Serial=6946, Empire=2, Order=Order='OrderGoTo', Entity=#3934, AdditionalFlags='IgnoreFogOfWar', Path='[38, 30] --> [39, 30] --> [39, 29]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:00:060None[Sandbox] Process order. (Serial=6947, Empire=2, Order=Order='OrderGoTo', Entity=#3935, AdditionalFlags='IgnoreFogOfWar', Path='[35, 28] --> [35, 27] --> [35, 26] --> [34, 25] --> [35, 24] --> [35, 23] --> [35, 22] --> [35, 21]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:00:060None[Sandbox] Process order. (Serial=6948, Empire=2, Order=Order='OrderGoTo', Entity=#3788, AdditionalFlags='IgnoreFogOfWar', Path='[45, 11] --> [46, 11] --> [47, 12] --> [47, 13] --> [47, 14]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:00:071None[Sandbox] Process order. (Serial=6949, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:00:074None[Sandbox] Process order. (Serial=6950, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:00:078None[Sandbox] Process order. (Serial=6951, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:00:082None[Sandbox] Process order. (Serial=6952, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:00:092None[Sandbox] Process order. (Serial=6953, Empire=2, Order=Order='OrderGoTo', Entity=#884, AdditionalFlags='IgnoreFogOfWar', Path='[48, 11] --> [48, 12] --> [47, 13] --> [47, 14]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:00:100None[Sandbox] Process order. (Serial=6954, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:00:131None[Sandbox] Process order. (Serial=6955, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2578' Constructible: 'Infrastructure_Military_Family04_01' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:00:131None[Sandbox] Process order. (Serial=6956, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:00:131None[Sandbox] Process order. (Serial=6957, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:00:132None[Sandbox] Process order. (Serial=6958, Empire=3, Order=Order OrderBuyoutConstructionByGuid, Settlement: '2674', Construction: '285'))
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:00:136None[Sandbox] Process order. (Serial=6959, Empire=3, Order=Order='OrderGoTo', Entity=#3255, AdditionalFlags='IgnoreFogOfWar', Path='[42, 38] --> [41, 37] --> [42, 36]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:00:136None[Sandbox] Process order. (Serial=6960, Empire=3, Order=Order='OrderGoTo', Entity=#3318, AdditionalFlags='IgnoreFogOfWar', Path='[49, 60] --> [49, 61] --> [50, 61] --> [51, 61] --> [52, 61] --> [53, 61] --> [54, 61] --> [55, 61]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:00:137None[Sandbox] Process order. (Serial=6961, Empire=3, Order=Order='OrderGoTo', Entity=#3437, AdditionalFlags='IgnoreFogOfWar', Path='[41, 37] --> [42, 36] --> [41, 35]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:00:138None[Sandbox] Process order. (Serial=6962, Empire=3, Order=Order='OrderGoTo', Entity=#2893, AdditionalFlags='IgnoreFogOfWar', Path='[38, 43]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:00:138None[Sandbox] Process order. (Serial=6963, Empire=3, Order=Order='OrderGoTo', Entity=#2662, AdditionalFlags='IgnoreFogOfWar', Path='[41, 55] --> [42, 56] --> [42, 57] --> [43, 57] --> [44, 58]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:00:139None[Sandbox] Process order. (Serial=6964, Empire=3, Order=Order='OrderGoTo', Entity=#3396, AdditionalFlags='IgnoreFogOfWar', Path='[38, 49] --> [39, 50] --> [39, 51] --> [40, 52] --> [40, 53]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:00:142None[Sandbox] Process order. (Serial=6965, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:00:145None[Sandbox] Process order. (Serial=6966, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:00:149None[Sandbox] Process order. (Serial=6967, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:00:153None[Sandbox] Process order. (Serial=6968, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:00:157None[Sandbox] Process order. (Serial=6969, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:00:160None[Sandbox] Process order. (Serial=6970, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:00:172None[Sandbox] Process order. (Serial=6971, Empire=5, Order=Order='OrderGoTo', Entity=#3649, AdditionalFlags='IgnoreFogOfWar', Path='[54, 6] --> [54, 5] --> [55, 4] --> [55, 3]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:00:181None[Sandbox] Process order. (Serial=6972, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:00:191None[Sandbox] Process order. (Serial=6973, Empire=6, Order=Order='OrderGoTo', Entity=#2410, AdditionalFlags='IgnoreFogOfWar', Path='[50, 7] --> [51, 6] --> [52, 6] --> [52, 5]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:00:203None[Sandbox] Process order. (Serial=6974, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:00:213None[Sandbox] Process order. (Serial=6975, Empire=7, Order=Order='OrderGoTo', Entity=#3273, AdditionalFlags='IgnoreFogOfWar', Path='[78, 61]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:00:223None[Sandbox] Process order. (Serial=6976, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:00:233None[Sandbox] Process order. (Serial=6977, Empire=8, Order=Order='OrderGoTo', Entity=#3878, AdditionalFlags='IgnoreFogOfWar', Path='[54, 51] --> [54, 52]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:00:243None[Sandbox] Process order. (Serial=6978, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:00:254None[Sandbox] Process order. (Serial=6979, Empire=4, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:00:254None[Sandbox] Process order. (Serial=6980, Empire=72, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:00:284None[Sandbox] Process order. (Serial=6981, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:00:314None[Sandbox] Process order. (Serial=6982, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1162' Constructible: 'Infrastructure_Military_Family01_02' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:00:344None[Sandbox] Process order. (Serial=6983, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2674' Constructible: 'Infrastructure_Industry_Family03_01' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:00:344None[Sandbox] Process order. (Serial=6984, Empire=3, Order=OrderMakeConsulatAgreementAction to Empire 2: Refuse ParticipateInOtherWonder)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:00:354None[Sandbox] Process order. (Serial=6985, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:00:354None[Sandbox] Process order. (Serial=6986, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:00:385None[Sandbox] Process order. (Serial=6987, Empire=7, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:00:514None[Sandbox] Process order. (Serial=6988, Empire=2, Order=Order='OrderGoTo', Entity=#3552, AdditionalFlags='IgnoreFogOfWar', Path='[34, 34] --> [34, 35]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:00:525None[Sandbox] Process order. (Serial=6989, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:01:038None[Sandbox] Process order. (Serial=6990, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:01:041None[Sandbox] Process order. (Serial=6991, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:01:059None[Sandbox] Process order. (Serial=6992, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:01:062None[Sandbox] Process order. (Serial=6993, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:01:088None[Sandbox] Process order. (Serial=6994, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:01:092None[Sandbox] Process order. (Serial=6995, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:01:096None[Sandbox] Process order. (Serial=6996, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:01:099None[Sandbox] Process order. (Serial=6997, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:01:108None[Sandbox] Process order. (Serial=6998, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:01:149None[Sandbox] Process order. (Serial=6999, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:01:153None[Sandbox] Process order. (Serial=7000, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:01:165None[Sandbox] Process order. (Serial=7001, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:01:169None[Sandbox] Process order. (Serial=7002, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:01:190None[Sandbox] Process order. (Serial=7003, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:01:192None[Sandbox] Process order. (Serial=7004, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:01:209None[Sandbox] Process order. (Serial=7005, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:01:251None[Sandbox] Process order. (Serial=7006, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:01:373None[Sandbox] Process order. (Serial=7007, Empire=8, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:01:533None[Sandbox] Process order. (Serial=7008, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:01:713NoneCan't find entity 3552 of ongoing task. Fails the task 3545.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:23:01:723None[Sandbox] Process order. (Serial=7009, Empire=2, Order=Order='OrderGoTo', Entity=#3552, AdditionalFlags='IgnoreFogOfWar', Path='[34, 34]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:02:044None[Sandbox] Process order. (Serial=7010, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:02:047None[Sandbox] Process order. (Serial=7011, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:02:064None[Sandbox] Process order. (Serial=7012, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:02:068None[Sandbox] Process order. (Serial=7013, Empire=0, Order=Order='OrderGoTo', Entity=#3420, path='[66, 62]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:02:077None[Sandbox] Process order. (Serial=7014, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:02:080None[Sandbox] Process order. (Serial=7015, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:02:105None[Sandbox] Process order. (Serial=7016, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:02:109None[Sandbox] Process order. (Serial=7017, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:02:112None[Sandbox] Process order. (Serial=7018, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:02:115None[Sandbox] Process order. (Serial=7019, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:02:125None[Sandbox] Process order. (Serial=7020, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:02:155None[Sandbox] Process order. (Serial=7021, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:02:166None[Sandbox] Process order. (Serial=7022, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:02:178None[Sandbox] Process order. (Serial=7023, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:02:181None[Sandbox] Process order. (Serial=7024, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:02:205None[Sandbox] Process order. (Serial=7025, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:02:207None[Sandbox] Process order. (Serial=7026, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:02:225None[Sandbox] Process order. (Serial=7027, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:02:327None[Sandbox] Process order. (Serial=7028, Empire=1, Order=Order='OrderGoTo', Entity=#3659, AdditionalFlags='IgnoreFogOfWar', Path='[97, 39] --> [96, 39]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:02:536None[Sandbox] Process order. (Serial=7029, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:02:749None[Sandbox] Process order. (Serial=7030, Empire=2, Order=Order='OrderGoTo', Entity=#3552, AdditionalFlags='IgnoreFogOfWar', Path='[34, 35]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:03:049None[Sandbox] Process order. (Serial=7031, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:03:059None[Sandbox] Process order. (Serial=7032, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:03:082None[Sandbox] Process order. (Serial=7033, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:03:093None[Sandbox] Process order. (Serial=7034, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:03:096None[Sandbox] Process order. (Serial=7035, Empire=0, Order=Order='OrderGoTo', Entity=#3420, path='[65, 63] --> [64, 63]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:03:111None[Sandbox] Process order. (Serial=7036, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:03:115None[Sandbox] Process order. (Serial=7037, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:03:121None[Sandbox] Process order. (Serial=7038, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:03:131None[Sandbox] Process order. (Serial=7039, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:03:134None[Sandbox] Process order. (Serial=7040, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:03:160None[Sandbox] Process order. (Serial=7041, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:03:171None[Sandbox] Process order. (Serial=7042, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:03:199None[Sandbox] Process order. (Serial=7043, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:03:222None[Sandbox] Process order. (Serial=7044, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:03:232None[Sandbox] Process order. (Serial=7045, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:03:353None[Sandbox] Process order. (Serial=7046, Empire=1, Order=Order OrderUpgradeUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:03:436None[Sandbox] Process order. (Serial=7047, Empire=5, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:03:436None[Sandbox] Process order. (Serial=7048, Empire=6, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:03:545None[Sandbox] Process order. (Serial=7049, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:03:555None[Sandbox] Process order. (Serial=7050, Empire=2, Order=Order OrderBuyoutConstructionByGuid, Settlement: '1980', Construction: '287'))
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:03:555None[Sandbox] Process order. (Serial=7051, Empire=2, Order=Order='OrderGoTo', Entity=#884, AdditionalFlags='IgnoreFogOfWar', Path='[48, 12] --> [48, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:03:556None[Sandbox] Process order. (Serial=7052, Empire=2, Order=Order='OrderGoTo', Entity=#3788, AdditionalFlags='IgnoreFogOfWar', Path='[48, 14] --> [49, 14]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:03:565None[Sandbox] Process order. (Serial=7053, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:03:749NoneCan't find entity 3552 of ongoing task. Fails the task 4455.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:23:03:758None[Sandbox] Process order. (Serial=7054, Empire=2, Order=Order='OrderGoTo', Entity=#3552, AdditionalFlags='IgnoreFogOfWar', Path='[35, 34]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:03:778None[Sandbox] Process order. (Serial=7055, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1980' Constructible: 'Extension_Base_Industry' Position: '[32, 29]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:03:921None[Sandbox] Process order. (Serial=7056, Empire=0, Order=Order OrderAcknowledgeTransactions)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:04:060None[Sandbox] Process order. (Serial=7057, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:04:073None[Sandbox] Process order. (Serial=7058, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:04:102None[Sandbox] Process order. (Serial=7059, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:04:122None[Sandbox] Process order. (Serial=7060, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:04:126None[Sandbox] Process order. (Serial=7061, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:04:143None[Sandbox] Process order. (Serial=7062, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:04:148None[Sandbox] Process order. (Serial=7063, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:04:174None[Sandbox] Process order. (Serial=7064, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:04:183None[Sandbox] Process order. (Serial=7065, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:04:204None[Sandbox] Process order. (Serial=7066, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:04:244None[Sandbox] Process order. (Serial=7067, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:04:244None[Sandbox] Process order. (Serial=7068, Empire=0, Order=Order OrderChangeNotificationFlags)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:04:344None[Sandbox] Process order. (Serial=7069, Empire=1, Order=Order='OrderGoTo', Entity=#3525, AdditionalFlags='IgnoreFogOfWar', Path='[97, 41] --> [97, 42]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:04:345None[Sandbox] Process order. (Serial=7070, Empire=1, Order=Order='OrderGoTo', Entity=#3659, AdditionalFlags='IgnoreFogOfWar', Path='[96, 40] --> [96, 41]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:04:526None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Nubia #3659 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
15:23:04:557None[Sandbox] Process order. (Serial=7071, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:04:577None[Sandbox] Process order. (Serial=7072, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:04:768None[Sandbox] Process order. (Serial=7073, Empire=2, Order=Order='OrderGoTo', Entity=#3552, AdditionalFlags='IgnoreFogOfWar', Path='[34, 35]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:05:074None[Sandbox] Process order. (Serial=7074, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:05:094None[Sandbox] Process order. (Serial=7075, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:05:114None[Sandbox] Process order. (Serial=7076, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:05:134None[Sandbox] Process order. (Serial=7077, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:05:154None[Sandbox] Process order. (Serial=7078, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:05:158None[Sandbox] Process order. (Serial=7079, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:05:215None[Sandbox] Process order. (Serial=7080, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:05:567None[Sandbox] Process order. (Serial=7081, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:05:570None[Sandbox] Process order. (Serial=7082, Empire=2, Order=Order='OrderGoTo', Entity=#3788, AdditionalFlags='IgnoreFogOfWar', Path='[48, 13]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:05:762NoneCan't find entity 3552 of ongoing task. Fails the task 4498.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:23:05:779None[Sandbox] Process order. (Serial=7083, Empire=2, Order=Order='OrderGoTo', Entity=#3552, AdditionalFlags='IgnoreFogOfWar', Path='[35, 34]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:06:080None[Sandbox] Process order. (Serial=7084, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:06:100None[Sandbox] Process order. (Serial=7085, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:06:122None[Sandbox] Process order. (Serial=7086, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:06:143None[Sandbox] Process order. (Serial=7087, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:06:165None[Sandbox] Process order. (Serial=7088, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:06:170None[Sandbox] Process order. (Serial=7089, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:06:224None[Sandbox] Process order. (Serial=7090, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:06:235None[Sandbox] Process order. (Serial=7091, Empire=1, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:06:245None[Sandbox] Process order. (Serial=7092, Empire=0, Order=Order='OrderDiplomaticAction', Action='IgnoreAgreement', OtherEmpire=#1.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:06:294None[Sandbox] Process order. (Serial=7093, Empire=0, Order=Order OrderAcknowledgeTransactions)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:06:354None[Sandbox] Process order. (Serial=7094, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:06:577None[Sandbox] Process order. (Serial=7095, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:06:787None[Sandbox] Process order. (Serial=7096, Empire=2, Order=Order='OrderGoTo', Entity=#3552, AdditionalFlags='IgnoreFogOfWar', Path='[34, 35]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:06:827None[Sandbox] Process order. (Serial=7097, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:07:128None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Nubia #3525 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
15:23:07:178None[Sandbox] Process order. (Serial=7098, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:07:181None[Sandbox] Process order. (Serial=7099, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:07:237None[Sandbox] Process order. (Serial=7100, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:07:428None[Sandbox] Process order. (Serial=7101, Empire=3, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:07:580None[Sandbox] Process order. (Serial=7102, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:07:770NoneCan't find entity 3552 of ongoing task. Fails the task 4540.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:23:07:823None[Sandbox] Process order. (Serial=7103, Empire=2, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:09:159None[Sandbox] Process order. (Serial=7104, Empire=0, Order=Order='OrderGoTo', Entity=#3420, path='[64, 64] --> [64, 65] --> [64, 66]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:09:167None[Sandbox] Process order. (Serial=7105, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:10:179None[Sandbox] Process order. (Serial=7106, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:10:965None[Sandbox] Process order. (Serial=7107, Empire=0, Order=Order='OrderGoTo', Entity=#2418, path='[66, 58]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:10:974None[Sandbox] Process order. (Serial=7108, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:12:707None[Sandbox] Process order. (Serial=7109, Empire=0, Order=Order='OrderGoTo', Entity=#3763, path='[60, 61] --> [59, 61] --> [59, 60]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:12:717None[Sandbox] Process order. (Serial=7110, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:13:734None[Sandbox] Process order. (Serial=7111, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:14:741None[Sandbox] Process order. (Serial=7112, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:15:054None[Sandbox] Process order. (Serial=7113, Empire=0, Order=Order='OrderGoTo', Entity=#3906, path='[54, 55] --> [54, 56]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:15:063None[Sandbox] Process order. (Serial=7114, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:16:045None[Sandbox] Process order. (Serial=7115, Empire=0, Order=Order='OrderGoTo', Entity=#3906, path='[53, 55] --> [53, 54]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:16:075None[Sandbox] Process order. (Serial=7116, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:17:084None[Sandbox] Process order. (Serial=7117, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:20:552None[Sandbox] Process order. (Serial=7118, Empire=0, Order=Order='OrderGoTo', Entity=#3522, path='[85, 19] --> [84, 19] --> [83, 19] --> [83, 18]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:20:562None[Sandbox] Process order. (Serial=7119, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:21:570None[Sandbox] Process order. (Serial=7120, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:22:274None[Sandbox] Process order. (Serial=7121, Empire=0, Order=Order='OrderGoTo', Entity=#3507, path='[82, 16] --> [82, 15] --> [83, 14] --> [83, 13]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:22:285None[Sandbox] Process order. (Serial=7122, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:22:576None[Sandbox] Process order. (Serial=7123, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:23:291None[Sandbox] Process order. (Serial=7124, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:23:584None[Sandbox] Process order. (Serial=7125, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:24:214None[Sandbox] Process order. (Serial=7126, Empire=0, Order=Order='OrderGoTo', Entity=#3394, path='[79, 11] --> [78, 11] --> [77, 11] --> [76, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:24:225None[Sandbox] Process order. (Serial=7127, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:24:296None[Sandbox] Process order. (Serial=7128, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:25:233None[Sandbox] Process order. (Serial=7129, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:25:303None[Sandbox] Process order. (Serial=7130, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:26:237None[Sandbox] Process order. (Serial=7131, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:27:245None[Sandbox] Process order. (Serial=7132, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:27:249None[Sandbox] Process order. (Serial=7133, Empire=0, Order=Order='OrderGoTo', Entity=#3394, path='[77, 10] --> [76, 9] --> [75, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:28:253None[Sandbox] Process order. (Serial=7134, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:29:354None[Sandbox] Process order. (Serial=7135, Empire=0, Order=Order='OrderGoTo', Entity=#3253, path='[73, 8] --> [72, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:29:364None[Sandbox] Process order. (Serial=7136, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:30:375None[Sandbox] Process order. (Serial=7137, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:32:876None[Sandbox] Process order. (Serial=7138, Empire=0, Order=Order='OrderGoTo', Entity=#3253, path='[71, 9] --> [70, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:32:885None[Sandbox] Process order. (Serial=7139, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:33:890None[Sandbox] Process order. (Serial=7140, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:35:899None[Sandbox] Process order. (Serial=7141, Empire=0, Order=Order='OrderGoTo', Entity=#3182, path='[63, 7] --> [62, 7] --> [61, 7] --> [60, 7]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:35:910None[Sandbox] Process order. (Serial=7142, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:36:920None[Sandbox] Process order. (Serial=7143, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:37:924None[Sandbox] Process order. (Serial=7144, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:38:935None[Sandbox] Process order. (Serial=7145, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:39:146None[Sandbox] Process order. (Serial=7146, Empire=0, Order=Order='OrderGoTo', Entity=#3768, path='[65, 19] --> [65, 18] --> [64, 18]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:39:156None[Sandbox] Process order. (Serial=7147, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:40:165None[Sandbox] Process order. (Serial=7148, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:40:255None[Sandbox] Process order. (Serial=7149, Empire=0, Order=Order='OrderGoTo', Entity=#3767, path='[66, 18]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:40:265None[Sandbox] Process order. (Serial=7150, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:45:904None[Sandbox] Process order. (Serial=7151, Empire=0, Order=Order='OrderGoTo', Entity=#3841, path='[69, 15] --> [69, 14] --> [69, 13] --> [70, 13] --> [71, 13] --> [72, 12] --> [73, 12] --> [73, 13]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:45:914None[Sandbox] Process order. (Serial=7152, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:46:920None[Sandbox] Process order. (Serial=7153, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:49:119None[Sandbox] Process order. (Serial=7154, Empire=0, Order=Order OrderBuyoutAvailableConstruction. Settlement=3890, Constructible=Extension_Base_Luxury, Position=[72, 11], Currency=Influence)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:51:322None[Sandbox] Process order. (Serial=7155, Empire=0, Order=Order OrderBuyoutAvailableConstruction. Settlement=3890, Constructible=Extension_Base_Luxury, Position=[70, 18], Currency=Influence)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:54:494None[Sandbox] Process order. (Serial=7156, Empire=0, Order=Order OrderTransferUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:55:634None[Sandbox] Process order. (Serial=7157, Empire=0, Order=Order OrderTransferUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:56:377None[Sandbox] Process order. (Serial=7158, Empire=0, Order=Order='OrderGoTo', Entity=#3841, path='[70, 14] --> [70, 13]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:23:56:387None[Sandbox] Process order. (Serial=7159, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:01:162None[Sandbox] Process order. (Serial=7160, Empire=0, Order=Order OrderChangeEntityAwakeState)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:02:946None[Sandbox] Process order. (Serial=7161, Empire=0, Order=Order='OrderGoTo', Entity=#3906, path='[53, 55] --> [54, 56]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:02:955None[Sandbox] Process order. (Serial=7162, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:03:036None[Sandbox] Process order. (Serial=7163, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:03:731None[Sandbox] Process order. (Serial=7164, Empire=0, Order=Order='OrderGoTo', Entity=#3906, path='[54, 55] --> [55, 55] --> [56, 55]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:03:963None[Sandbox] Process order. (Serial=7165, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:04:373None[Sandbox] Process order. (Serial=7166, Empire=0, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:04:976None[Sandbox] Process order. (Serial=7167, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:05:982None[Sandbox] Process order. (Serial=7168, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:06:041None[Sandbox] Process order. (Serial=7169, Empire=-1, Order=Order OrderWaitForOrderReplication)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:06:242NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
15:24:06:898NoneAI Synchronization took 652ms at frame 12782 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
15:24:06:931NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:24:06:931NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:24:06:931NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:24:07:238None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #3957 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
15:24:07:249None[Sandbox] Process order. (Serial=7170, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:08:274None[Sandbox] Process order. (Serial=7171, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '3334' Constructible: 'Infrastructure_Military_Family02_01' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:08:274None[Sandbox] Process order. (Serial=7172, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '3334' Constructible: 'LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:08:275None[Sandbox] Process order. (Serial=7173, Empire=1, Order=Order='OrderGoTo', Entity=#2374, AdditionalFlags='IgnoreFogOfWar', Path='[94, 26] --> [94, 25] --> [95, 24] --> [95, 23]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:08:277None[Sandbox] Process order. (Serial=7174, Empire=1, Order=Order='OrderGoTo', Entity=#3509, AdditionalFlags='IgnoreFogOfWar', Path='[95, 41]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:08:278None[Sandbox] Process order. (Serial=7175, Empire=1, Order=Order='OrderGoTo', Entity=#3525, AdditionalFlags='IgnoreFogOfWar', Path='[96, 43] --> [96, 44] --> [96, 45]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:08:278None[Sandbox] Process order. (Serial=7176, Empire=1, Order=Order='OrderGoTo', Entity=#3659, AdditionalFlags='IgnoreFogOfWar', Path='[97, 42] --> [96, 43] --> [96, 44] --> [96, 45]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:08:284None[Sandbox] Process order. (Serial=7177, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:08:286None[Sandbox] Process order. (Serial=7178, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:08:288None[Sandbox] Process order. (Serial=7179, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:08:290None[Sandbox] Process order. (Serial=7180, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:08:305None[Sandbox] Process order. (Serial=7181, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1172' Constructible: 'Extension_Era2_AksumiteEmpire' Position: '[83, 8]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:08:336None[Sandbox] Process order. (Serial=7182, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:08:346None[Sandbox] Process order. (Serial=7183, Empire=2, Order=Order='OrderGoTo', Entity=#3887, AdditionalFlags='IgnoreFogOfWar', Path='[36, 26] --> [36, 25] --> [37, 24] --> [36, 23] --> [36, 22] --> [35, 21] --> [36, 20] --> [36, 19]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:08:347None[Sandbox] Process order. (Serial=7184, Empire=2, Order=Order='OrderGoTo', Entity=#3935, AdditionalFlags='IgnoreFogOfWar', Path='[36, 20] --> [36, 19] --> [36, 18] --> [36, 17] --> [37, 16] --> [37, 15] --> [38, 14] --> [37, 13]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:08:347None[Sandbox] Process order. (Serial=7185, Empire=2, Order=Order='OrderGoTo', Entity=#884, AdditionalFlags='IgnoreFogOfWar', Path='[48, 12] --> [47, 13] --> [47, 14]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:08:347None[Sandbox] Process order. (Serial=7186, Empire=2, Order=Order='OrderGoTo', Entity=#3788, AdditionalFlags='IgnoreFogOfWar', Path='[49, 14]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:08:348None[Sandbox] Process order. (Serial=7187, Empire=2, Order=Order='OrderGoTo', Entity=#3934, AdditionalFlags='IgnoreFogOfWar', Path='[40, 28]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:08:357None[Sandbox] Process order. (Serial=7188, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:08:359None[Sandbox] Process order. (Serial=7189, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:08:361None[Sandbox] Process order. (Serial=7190, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:08:363None[Sandbox] Process order. (Serial=7191, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:08:366None[Sandbox] Process order. (Serial=7192, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:08:376None[Sandbox] Process order. (Serial=7193, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1033' Constructible: 'Infrastructure_Military_Family01_02' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:08:376None[Sandbox] Process order. (Serial=7194, Empire=3, Order=Order OrderEnqueueTechnology)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:08:376None[Sandbox] Process order. (Serial=7195, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:08:377None[Sandbox] Process order. (Serial=7196, Empire=3, Order=Order OrderBuyoutConstructionByGuid, Settlement: '2674', Construction: '293'))
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:08:385None[Sandbox] Process order. (Serial=7197, Empire=3, Order=Order='OrderGoTo', Entity=#3255, AdditionalFlags='IgnoreFogOfWar', Path='[41, 35] --> [40, 35] --> [40, 34]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:08:386None[Sandbox] Process order. (Serial=7198, Empire=3, Order=Order='OrderGoTo', Entity=#3318, AdditionalFlags='IgnoreFogOfWar', Path='[56, 61] --> [57, 62] --> [58, 62] --> [59, 62]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:08:387None[Sandbox] Process order. (Serial=7199, Empire=3, Order=Order='OrderGoTo', Entity=#3437, AdditionalFlags='IgnoreFogOfWar', Path='[40, 35]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:08:387None[Sandbox] Process order. (Serial=7200, Empire=3, Order=Order='OrderGoTo', Entity=#2893, AdditionalFlags='IgnoreFogOfWar', Path='[38, 44] --> [37, 44] --> [37, 45] --> [38, 46] --> [37, 47]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:08:387None[Sandbox] Process order. (Serial=7201, Empire=3, Order=Order='OrderGoTo', Entity=#3396, AdditionalFlags='IgnoreFogOfWar', Path='[40, 54] --> [39, 55] --> [40, 56] --> [41, 56] --> [42, 56]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:08:388None[Sandbox] Process order. (Serial=7202, Empire=3, Order=Order='OrderGoTo', Entity=#2662, AdditionalFlags='IgnoreFogOfWar', Path='[44, 59] --> [45, 59] --> [46, 59] --> [47, 59] --> [48, 60]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:08:396None[Sandbox] Process order. (Serial=7203, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2578' Constructible: 'Extension_Base_Industry' Position: '[48, 60]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:08:396None[Sandbox] Process order. (Serial=7204, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:08:398None[Sandbox] Process order. (Serial=7205, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:08:400None[Sandbox] Process order. (Serial=7206, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:08:403None[Sandbox] Process order. (Serial=7207, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:08:406None[Sandbox] Process order. (Serial=7208, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:08:408None[Sandbox] Process order. (Serial=7209, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:08:435None[Sandbox] Process order. (Serial=7210, Empire=5, Order=Order='OrderGoTo', Entity=#3649, AdditionalFlags='IgnoreFogOfWar', Path='[55, 4] --> [54, 5] --> [53, 5] --> [53, 6]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:08:446None[Sandbox] Process order. (Serial=7211, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:08:456None[Sandbox] Process order. (Serial=7212, Empire=6, Order=Order='OrderGoTo', Entity=#2410, AdditionalFlags='IgnoreFogOfWar', Path='[52, 6] --> [51, 6] --> [50, 7] --> [50, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:08:466None[Sandbox] Process order. (Serial=7213, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:08:476None[Sandbox] Process order. (Serial=7214, Empire=7, Order=Order='OrderGoTo', Entity=#3273, AdditionalFlags='IgnoreFogOfWar', Path='[79, 61] --> [80, 60] --> [81, 60] --> [81, 59]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:08:476None[Sandbox] Process order. (Serial=7215, Empire=7, Order=Order='OrderGoTo', Entity=#3957, AdditionalFlags='IgnoreFogOfWar', Path='[82, 58]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:08:487None[Sandbox] Process order. (Serial=7216, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:08:488None[Sandbox] Process order. (Serial=7217, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:08:497None[Sandbox] Process order. (Serial=7218, Empire=8, Order=Order='OrderGoTo', Entity=#3878, AdditionalFlags='IgnoreFogOfWar', Path='[55, 52]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:08:505None[Sandbox] Process order. (Serial=7219, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:08:520None[Sandbox] Process order. (Serial=7220, Empire=4, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:08:520None[Sandbox] Process order. (Serial=7221, Empire=72, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:08:546None[Sandbox] Process order. (Serial=7222, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=3334, Constructible=LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors, Position=[-1, -1], Currency=Money)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:08:548None[Sandbox] Process order. (Serial=7223, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:08:549None[Sandbox] Process order. (Serial=7224, Empire=1, Order=Order OrderBuyoutConstructionByGuid, Settlement: '3334', Construction: '298'))
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:08:576None[Sandbox] Process order. (Serial=7225, Empire=2, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:08:576None[Sandbox] Process order. (Serial=7226, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:08:616None[Sandbox] Process order. (Serial=7227, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:08:628None[Sandbox] Process order. (Serial=7228, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2674' Constructible: 'Extension_Base_Industry' Position: '[57, 64]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:08:634None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #3962 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
15:24:08:646None[Sandbox] Process order. (Serial=7229, Empire=6, Order=Order OrderMinorBuildConstructible SettlementGUID: #2587 Constructible: Infrastructure_Food_Family01_01)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:08:665None[Sandbox] Process order. (Serial=7230, Empire=6, Order=Order OrderMinorBuildConstructible SettlementGUID: #2587 Constructible: Extension_Base_Science at [53, 5])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:08:685None[Sandbox] Process order. (Serial=7231, Empire=8, Order=Order OrderArmySettle: ArmyGuid=#3878, ActionGuid=#0)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:08:728None[Sandbox] Process order. (Serial=7232, Empire=0, Order=Order='OrderGoTo', Entity=#3420, path='[64, 65] --> [64, 66]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:08:737None[Sandbox] Process order. (Serial=7233, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:08:745None[Sandbox] Process order. (Serial=7234, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:08:757None[Sandbox] Process order. (Serial=7235, Empire=1, Order=Order='OrderGoTo', Entity=#3509, AdditionalFlags='IgnoreFogOfWar', Path='[95, 40]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:08:796None[Sandbox] Process order. (Serial=7236, Empire=2, Order=Order='OrderGoTo', Entity=#3788, AdditionalFlags='IgnoreFogOfWar', Path='[48, 14] --> [47, 14]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:08:850None[Sandbox] Process order. (Serial=7237, Empire=8, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:08:956None[Sandbox] Process order. (Serial=7238, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:09:047None[Sandbox] Process order. (Serial=7239, Empire=3, Order=Order OrderUpgradeUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:09:296None[Sandbox] Process order. (Serial=7240, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:09:298None[Sandbox] Process order. (Serial=7241, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:09:298None[Sandbox] Process order. (Serial=7242, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:09:300None[Sandbox] Process order. (Serial=7243, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:09:367None[Sandbox] Process order. (Serial=7244, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:09:369None[Sandbox] Process order. (Serial=7245, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:09:371None[Sandbox] Process order. (Serial=7246, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:09:377None[Sandbox] Process order. (Serial=7247, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:09:410None[Sandbox] Process order. (Serial=7248, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:09:412None[Sandbox] Process order. (Serial=7249, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:09:415None[Sandbox] Process order. (Serial=7250, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:09:430None[Sandbox] Process order. (Serial=7251, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:09:432None[Sandbox] Process order. (Serial=7252, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:09:457None[Sandbox] Process order. (Serial=7253, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:09:477None[Sandbox] Process order. (Serial=7254, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:09:499None[Sandbox] Process order. (Serial=7255, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:09:557None[Sandbox] Process order. (Serial=7256, Empire=1, Order=Order='OrderGoTo', Entity=#3509, AdditionalFlags='IgnoreFogOfWar', Path='[95, 41]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:09:557None[Sandbox] Process order. (Serial=7257, Empire=1, Order=Order='OrderGoTo', Entity=#3525, AdditionalFlags='IgnoreFogOfWar', Path='[96, 45] --> [97, 46] --> [98, 46]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:09:561None[Sandbox] Process order. (Serial=7258, Empire=1, Order=Order='OrderGoTo', Entity=#3659, AdditionalFlags='IgnoreFogOfWar', Path='[97, 46] --> [98, 46]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:09:567None[Sandbox] Process order. (Serial=7259, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:09:639None[Sandbox] Process order. (Serial=7260, Empire=5, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:09:740None[Sandbox] Process order. (Serial=7261, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:09:830None[Sandbox] Process order. (Serial=7262, Empire=5, Order=Order='OrderGoTo', Entity=#3649, AdditionalFlags='IgnoreFogOfWar', Path='[55, 4] --> [55, 3]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:09:840None[Sandbox] Process order. (Serial=7263, Empire=0, Order=Order OrderChangeNotificationFlags)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:10:304None[Sandbox] Process order. (Serial=7264, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:10:306None[Sandbox] Process order. (Serial=7265, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:10:308None[Sandbox] Process order. (Serial=7266, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:10:396None[Sandbox] Process order. (Serial=7267, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:10:398None[Sandbox] Process order. (Serial=7268, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:10:398None[Sandbox] Process order. (Serial=7269, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:10:400None[Sandbox] Process order. (Serial=7270, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:10:417None[Sandbox] Process order. (Serial=7271, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:10:419None[Sandbox] Process order. (Serial=7272, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:10:429None[Sandbox] Process order. (Serial=7273, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:10:437None[Sandbox] Process order. (Serial=7274, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:10:469None[Sandbox] Process order. (Serial=7275, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:10:488None[Sandbox] Process order. (Serial=7276, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:10:507None[Sandbox] Process order. (Serial=7277, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:10:558None[Sandbox] Process order. (Serial=7278, Empire=1, Order=Order='OrderGoTo', Entity=#3509, AdditionalFlags='IgnoreFogOfWar', Path='[95, 40]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:10:580None[Sandbox] Process order. (Serial=7279, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:10:649None[Sandbox] Process order. (Serial=7280, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:10:649None[Sandbox] Process order. (Serial=7281, Empire=0, Order=Order='OrderGoTo', Entity=#3420, path='[64, 65] --> [64, 64] --> [63, 63]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:10:650None[Sandbox] Process order. (Serial=7282, Empire=0, Order=Order OrderChangeNotificationFlags)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:10:751None[Sandbox] Process order. (Serial=7283, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:10:782None[Sandbox] Process order. (Serial=7284, Empire=2, Order=Order='OrderGoTo', Entity=#884, AdditionalFlags='IgnoreFogOfWar', Path='[48, 12] --> [48, 11] --> [49, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:10:782None[Sandbox] Process order. (Serial=7285, Empire=2, Order=Order='OrderGoTo', Entity=#3788, AdditionalFlags='IgnoreFogOfWar', Path='[47, 13] --> [47, 12] --> [47, 11] --> [48, 11] --> [49, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:10:791None[Sandbox] Process order. (Serial=7286, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:10:963None[Sandbox] Process order. (Serial=7287, Empire=1, Order=Order='OrderGoTo', Entity=#3525, AdditionalFlags='IgnoreFogOfWar', Path='[98, 46] --> [99, 46] --> [100, 46]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:10:972None[Sandbox] Process order. (Serial=7288, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:11:316None[Sandbox] Process order. (Serial=7289, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:11:318None[Sandbox] Process order. (Serial=7290, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:11:320None[Sandbox] Process order. (Serial=7291, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:11:405None[Sandbox] Process order. (Serial=7292, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:11:407None[Sandbox] Process order. (Serial=7293, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:11:409None[Sandbox] Process order. (Serial=7294, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:11:411None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Nazca #3318 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
15:24:11:424None[Sandbox] Process order. (Serial=7295, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:11:439None[Sandbox] Process order. (Serial=7296, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:11:446None[Sandbox] Process order. (Serial=7297, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:11:457None[Sandbox] Process order. (Serial=7298, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:11:475None[Sandbox] Process order. (Serial=7299, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:11:496None[Sandbox] Process order. (Serial=7300, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:11:515None[Sandbox] Process order. (Serial=7301, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:11:566None[Sandbox] Process order. (Serial=7302, Empire=1, Order=Order='OrderGoTo', Entity=#3509, AdditionalFlags='IgnoreFogOfWar', Path='[95, 41]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:11:638None[Sandbox] Process order. (Serial=7303, Empire=6, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:11:638None[Sandbox] Process order. (Serial=7304, Empire=7, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:11:757None[Sandbox] Process order. (Serial=7305, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:11:757None[Sandbox] Process order. (Serial=7306, Empire=0, Order=Order OrderChangeNotificationFlags)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:11:757None[Sandbox] Process order. (Serial=7307, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:11:796None[Sandbox] Process order. (Serial=7308, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:11:978None[Sandbox] Process order. (Serial=7309, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:11:988None[Sandbox] Process order. (Serial=7310, Empire=0, Order=Order OrderCancelArmyMovement)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:12:321None[Sandbox] Process order. (Serial=7311, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:12:370None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Nubia #3525 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
15:24:12:412None[Sandbox] Process order. (Serial=7312, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:12:414None[Sandbox] Process order. (Serial=7313, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:12:417None[Sandbox] Process order. (Serial=7314, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:12:432None[Sandbox] Process order. (Serial=7315, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:12:444None[Sandbox] Process order. (Serial=7316, Empire=1, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:12:452None[Sandbox] Process order. (Serial=7317, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:12:465None[Sandbox] Process order. (Serial=7318, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:12:575None[Sandbox] Process order. (Serial=7319, Empire=1, Order=Order='OrderGoTo', Entity=#3509, AdditionalFlags='IgnoreFogOfWar', Path='[95, 40]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:12:664None[Sandbox] Process order. (Serial=7320, Empire=3, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:12:805None[Sandbox] Process order. (Serial=7321, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:13:328None[Sandbox] Process order. (Serial=7322, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:13:418None[Sandbox] Process order. (Serial=7323, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:13:420None[Sandbox] Process order. (Serial=7324, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:13:430None[Sandbox] Process order. (Serial=7325, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:13:578None[Sandbox] Process order. (Serial=7326, Empire=1, Order=Order='OrderGoTo', Entity=#3509, AdditionalFlags='IgnoreFogOfWar', Path='[94, 40]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:13:692None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Nubia #3659 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
15:24:14:344None[Sandbox] Process order. (Serial=7327, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:14:425None[Sandbox] Process order. (Serial=7328, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:14:428None[Sandbox] Process order. (Serial=7329, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:14:436None[Sandbox] Process order. (Serial=7330, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:15:436None[Sandbox] Process order. (Serial=7331, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:15:439None[Sandbox] Process order. (Serial=7332, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:15:456None[Sandbox] Process order. (Serial=7333, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:15:656None[Sandbox] Process order. (Serial=7334, Empire=2, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:16:080None[Sandbox] Process order. (Serial=7335, Empire=0, Order=Order='OrderGoTo', Entity=#3507, path='[82, 13] --> [82, 12] --> [81, 12] --> [80, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:16:091None[Sandbox] Process order. (Serial=7336, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:17:097None[Sandbox] Process order. (Serial=7337, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:17:913None[Sandbox] Process order. (Serial=7338, Empire=0, Order=Order='OrderGoToAndStealTrade', Entity=#3507, path='[81, 12] --> [80, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:18:103None[Sandbox] Process order. (Serial=7339, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:19:114None[Sandbox] Process order. (Serial=7340, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:20:123None[Sandbox] Process order. (Serial=7341, Empire=0, Order=Order OrderStealTrade)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:20:604None[Sandbox] Process order. (Serial=7342, Empire=0, Order=Order='OrderGoTo', Entity=#3522, path='[82, 18] --> [81, 18]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:20:614None[Sandbox] Process order. (Serial=7343, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:21:626None[Sandbox] Process order. (Serial=7344, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:25:015None[Sandbox] Process order. (Serial=7345, Empire=0, Order=Order='OrderGoTo', Entity=#3522, path='[81, 17]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:25:025None[Sandbox] Process order. (Serial=7346, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:29:288None[Sandbox] Process order. (Serial=7347, Empire=0, Order=Order='OrderGoTo', Entity=#3394, path='[76, 10] --> [75, 10] --> [74, 9] --> [73, 9] --> [73, 8] --> [72, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:29:299None[Sandbox] Process order. (Serial=7348, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:30:304None[Sandbox] Process order. (Serial=7349, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:31:232None[Sandbox] Process order. (Serial=7350, Empire=0, Order=Order='OrderGoTo', Entity=#3253, path='[69, 9] --> [69, 8] --> [68, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:31:242None[Sandbox] Process order. (Serial=7351, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:31:313None[Sandbox] Process order. (Serial=7352, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:32:037None[Sandbox] Process order. (Serial=7353, Empire=0, Order=Order='OrderGoTo', Entity=#3253, path='[68, 9] --> [67, 9] --> [66, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:32:247None[Sandbox] Process order. (Serial=7354, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:32:320None[Sandbox] Process order. (Serial=7355, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:33:254None[Sandbox] Process order. (Serial=7356, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:33:324None[Sandbox] Process order. (Serial=7357, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:34:268None[Sandbox] Process order. (Serial=7358, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:34:521None[Sandbox] Process order. (Serial=7359, Empire=0, Order=Order='OrderGoTo', Entity=#3182, path='[60, 8] --> [59, 8] --> [58, 8] --> [57, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:34:530None[Sandbox] Process order. (Serial=7360, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:35:287None[Sandbox] Process order. (Serial=7361, Empire=0, Order=Order='OrderGoTo', Entity=#3182, path='[59, 8] --> [58, 8] --> [57, 9] --> [57, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:35:538None[Sandbox] Process order. (Serial=7362, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:36:545None[Sandbox] Process order. (Serial=7363, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:37:555None[Sandbox] Process order. (Serial=7364, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:38:014None[Sandbox] Process order. (Serial=7365, Empire=0, Order=Order='OrderGoTo', Entity=#3768, path='[65, 18]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:38:024None[Sandbox] Process order. (Serial=7366, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:38:565None[Sandbox] Process order. (Serial=7367, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:39:551None[Sandbox] Process order. (Serial=7368, Empire=0, Order=Order OrderTransferUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:42:743None[Sandbox] Process order. (Serial=7369, Empire=0, Order=Order='OrderGoTo', Entity=#3841, path='[70, 14]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:42:753None[Sandbox] Process order. (Serial=7370, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:44:613None[Sandbox] Process order. (Serial=7371, Empire=0, Order=Order OrderSplitArmy)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:46:074None[Sandbox] Process order. (Serial=7372, Empire=0, Order=Order='OrderGoTo', Entity=#3841, path='[69, 15] --> [69, 16] --> [68, 17] --> [68, 18] --> [67, 18]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:46:084None[Sandbox] Process order. (Serial=7373, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:47:092None[Sandbox] Process order. (Serial=7374, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:47:824None[Sandbox] Process order. (Serial=7375, Empire=0, Order=Order='OrderGoTo', Entity=#3974, path='[71, 13] --> [72, 12] --> [73, 12] --> [73, 13]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:47:835None[Sandbox] Process order. (Serial=7376, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:48:095None[Sandbox] Process order. (Serial=7377, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:49:119None[Sandbox] Process order. (Serial=7378, Empire=0, Order=Order='OrderGoTo', Entity=#3974, path='[71, 13] --> [72, 12] --> [73, 12] --> [73, 13] --> [74, 14]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:49:130None[Sandbox] Process order. (Serial=7379, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:53:709None[Sandbox] Process order. (Serial=7380, Empire=0, Order=Order OrderBuyoutAvailableConstruction. Settlement=3890, Constructible=Extension_Base_Harbour, Position=[72, 8], Currency=Influence)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:24:58:929None[Sandbox] Process order. (Serial=7381, Empire=0, Order=Order OrderEnqueueTechnology)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:16:255None[Sandbox] Process order. (Serial=7382, Empire=0, Order=Order='OrderGoToAndCutForest', Entity=#2890, path='[98, 54]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:16:265None[Sandbox] Process order. (Serial=7383, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:17:269None[Sandbox] Process order. (Serial=7384, Empire=0, Order=Order OrderCutForest ArmyGUID: #2890)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:19:370None[Sandbox] Process order. (Serial=7385, Empire=0, Order=Order='OrderGoTo', Entity=#3906, path='[55, 55] --> [54, 55] --> [53, 55]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:19:380None[Sandbox] Process order. (Serial=7386, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:20:248None[Sandbox] Process order. (Serial=7387, Empire=0, Order=Order='OrderGoTo', Entity=#3906, path='[54, 55] --> [54, 54] --> [53, 53]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:20:388None[Sandbox] Process order. (Serial=7388, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:21:396None[Sandbox] Process order. (Serial=7389, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:21:798None[Sandbox] Process order. (Serial=7390, Empire=0, Order=Order='OrderGoTo', Entity=#3906, path='[53, 54]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:22:405None[Sandbox] Process order. (Serial=7391, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:28:095None[Sandbox] Process order. (Serial=7392, Empire=0, Order=Order OrderChangeEntityAwakeState)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:29:584None[Sandbox] Process order. (Serial=7393, Empire=0, Order=Order='OrderGoTo', Entity=#3906, path='[54, 54] --> [54, 55]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:29:594None[Sandbox] Process order. (Serial=7394, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:30:494None[Sandbox] Process order. (Serial=7395, Empire=0, Order=Order='OrderGoTo', Entity=#3906, path='[54, 55] --> [55, 56]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:30:604None[Sandbox] Process order. (Serial=7396, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:31:615None[Sandbox] Process order. (Serial=7397, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:32:884None[Sandbox] Process order. (Serial=7398, Empire=0, Order=Order='OrderGoTo', Entity=#2418, path='[65, 58]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:32:893None[Sandbox] Process order. (Serial=7399, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:32:924None[Sandbox] Process order. (Serial=7400, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:33:476None[Sandbox] Process order. (Serial=7401, Empire=0, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:33:526None[Sandbox] Process order. (Serial=7402, Empire=-1, Order=Order OrderWaitForOrderReplication)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:34:367NoneAI Synchronization took 649ms at frame 13177 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
15:25:34:384NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:25:34:384NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:25:34:384NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:25:34:734None[Sandbox] Process order. (Serial=7403, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:35:740None[Sandbox] Process order. (Serial=7404, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '3334' Constructible: 'Infrastructure_Money_Family02_01' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:35:741None[Sandbox] Process order. (Serial=7405, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:35:749None[Sandbox] Process order. (Serial=7406, Empire=1, Order=Order='OrderGoTo', Entity=#2374, AdditionalFlags='IgnoreFogOfWar', Path='[96, 22] --> [95, 21] --> [95, 20] --> [94, 19]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:35:749None[Sandbox] Process order. (Serial=7407, Empire=1, Order=Order='OrderGoTo', Entity=#3659, AdditionalFlags='IgnoreFogOfWar', Path='[98, 47] --> [98, 48] --> [97, 49] --> [98, 50]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:35:750None[Sandbox] Process order. (Serial=7408, Empire=1, Order=Order='OrderGoTo', Entity=#3509, AdditionalFlags='IgnoreFogOfWar', Path='[94, 39]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:35:750None[Sandbox] Process order. (Serial=7409, Empire=1, Order=Order='OrderGoTo', Entity=#3525, AdditionalFlags='IgnoreFogOfWar', Path='[98, 47] --> [98, 48] --> [97, 48] --> [96, 49] --> [95, 49] --> [95, 50] --> [94, 51]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:35:760None[Sandbox] Process order. (Serial=7410, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:35:763None[Sandbox] Process order. (Serial=7411, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:35:766None[Sandbox] Process order. (Serial=7412, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:35:768None[Sandbox] Process order. (Serial=7413, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:35:774NoneCan't find entity 3552 of ongoing task. Fails the task 4582.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:25:35:790None[Sandbox] Process order. (Serial=7414, Empire=2, Order=Order='OrderGoTo', Entity=#3887, AdditionalFlags='IgnoreFogOfWar', Path='[36, 18] --> [36, 17] --> [37, 16] --> [37, 15] --> [38, 14] --> [38, 13] --> [39, 12] --> [40, 12]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:35:790None[Sandbox] Process order. (Serial=7415, Empire=2, Order=Order='OrderGoTo', Entity=#3934, AdditionalFlags='IgnoreFogOfWar', Path='[40, 29] --> [41, 30]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:35:791None[Sandbox] Process order. (Serial=7416, Empire=2, Order=Order='OrderGoTo', Entity=#3935, AdditionalFlags='IgnoreFogOfWar', Path='[38, 12]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:35:791None[Sandbox] Process order. (Serial=7417, Empire=2, Order=Order='OrderGoTo', Entity=#3552, AdditionalFlags='IgnoreFogOfWar', Path='[34, 34]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:35:792None[Sandbox] Process order. (Serial=7418, Empire=2, Order=Order='OrderGoTo', Entity=#884, AdditionalFlags='IgnoreFogOfWar', Path='[48, 11] --> [48, 12] --> [47, 13] --> [46, 13] --> [46, 14]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:35:793None[Sandbox] Process order. (Serial=7419, Empire=2, Order=Order='OrderGoTo', Entity=#3788, AdditionalFlags='IgnoreFogOfWar', Path='[48, 11] --> [47, 11] --> [46, 11] --> [45, 11] --> [44, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:35:802None[Sandbox] Process order. (Serial=7420, Empire=2, Order=Order OrderBuyoutAvailableConstruction. Settlement=1980, Constructible=Extension_Base_Strategic03, Position=[35, 34], Currency=Money)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:35:806None[Sandbox] Process order. (Serial=7421, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1162' Constructible: 'Extension_Base_Money' Position: '[37, 12]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:35:806None[Sandbox] Process order. (Serial=7422, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:35:809None[Sandbox] Process order. (Serial=7423, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:35:811None[Sandbox] Process order. (Serial=7424, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:35:813None[Sandbox] Process order. (Serial=7425, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:35:816None[Sandbox] Process order. (Serial=7426, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:35:818None[Sandbox] Process order. (Serial=7427, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:35:853None[Sandbox] Process order. (Serial=7428, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1033' Constructible: 'LandUnit_Era2_Nazca_NazcaHeadHunters' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:35:853None[Sandbox] Process order. (Serial=7429, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:35:854None[Sandbox] Process order. (Serial=7430, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:35:854None[Sandbox] Process order. (Serial=7431, Empire=3, Order=Order='OrderGoTo', Entity=#2662, AdditionalFlags='IgnoreFogOfWar', Path='[49, 60] --> [49, 61] --> [50, 61] --> [51, 61] --> [52, 61]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:35:855None[Sandbox] Process order. (Serial=7432, Empire=3, Order=Order='OrderGoTo', Entity=#3396, AdditionalFlags='IgnoreFogOfWar', Path='[42, 57] --> [43, 57] --> [44, 58] --> [44, 59] --> [45, 59]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:35:855None[Sandbox] Process order. (Serial=7433, Empire=3, Order=Order='OrderGoTo', Entity=#2893, AdditionalFlags='IgnoreFogOfWar', Path='[37, 48] --> [38, 48] --> [38, 49] --> [39, 50] --> [39, 51]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:35:856None[Sandbox] Process order. (Serial=7434, Empire=3, Order=Order='OrderGoTo', Entity=#3318, AdditionalFlags='IgnoreFogOfWar', Path='[59, 61]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:35:863None[Sandbox] Process order. (Serial=7435, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:35:866None[Sandbox] Process order. (Serial=7436, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:35:868None[Sandbox] Process order. (Serial=7437, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:35:870None[Sandbox] Process order. (Serial=7438, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:35:883None[Sandbox] Process order. (Serial=7439, Empire=3, Order=Order OrderBuyoutAvailableConstruction. Settlement=2674, Constructible=Extension_Base_Money, Position=[56, 68], Currency=Money)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:35:903None[Sandbox] Process order. (Serial=7440, Empire=4, Order=Order OrderMinorBuildConstructible SettlementGUID: #2530 Constructible: Infrastructure_Food_Family04_02)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:35:923None[Sandbox] Process order. (Serial=7441, Empire=4, Order=Order OrderMinorBuildConstructible SettlementGUID: #2530 Constructible: Extension_Base_Food at [89, 54])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:35:943None[Sandbox] Process order. (Serial=7442, Empire=5, Order=Order='OrderGoTo', Entity=#3649, AdditionalFlags='IgnoreFogOfWar', Path='[55, 4] --> [54, 5] --> [54, 6]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:35:954None[Sandbox] Process order. (Serial=7443, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:35:963None[Sandbox] Process order. (Serial=7444, Empire=6, Order=Order='OrderGoTo', Entity=#2410, AdditionalFlags='IgnoreFogOfWar', Path='[50, 7] --> [51, 6] --> [52, 6] --> [52, 5]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:35:973None[Sandbox] Process order. (Serial=7445, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:35:983None[Sandbox] Process order. (Serial=7446, Empire=7, Order=Order='OrderGoTo', Entity=#3273, AdditionalFlags='IgnoreFogOfWar', Path='[81, 60] --> [80, 60] --> [79, 61] --> [79, 62]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:35:994None[Sandbox] Process order. (Serial=7447, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:36:003None[Sandbox] Process order. (Serial=7448, Empire=8, Order=Order='OrderGoTo', Entity=#3878, AdditionalFlags='IgnoreFogOfWar', Path='[56, 52] --> [56, 53] --> [57, 53]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:36:013None[Sandbox] Process order. (Serial=7449, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:36:024None[Sandbox] Process order. (Serial=7450, Empire=4, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:36:024None[Sandbox] Process order. (Serial=7451, Empire=72, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:36:053None[Sandbox] Process order. (Serial=7452, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:36:083None[Sandbox] Process order. (Serial=7453, Empire=2, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:36:094None[Sandbox] Process order. (Serial=7454, Empire=2, Order=Order='OrderGoTo', Entity=#2417, AdditionalFlags='IgnoreFogOfWar', Path='[35, 34]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:36:103None[Sandbox] Process order. (Serial=7455, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:36:124None[Sandbox] Process order. (Serial=7456, Empire=3, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:36:133None[Sandbox] Process order. (Serial=7457, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:36:133None[Sandbox] Process order. (Serial=7458, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:36:153None[Sandbox] Process order. (Serial=7459, Empire=4, Order=Order='OrderGoTo', Entity=#3292, AdditionalFlags='IgnoreFogOfWar', Path='[88, 54] --> [88, 55]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:36:164None[Sandbox] Process order. (Serial=7460, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:36:254None[Sandbox] Process order. (Serial=7461, Empire=1, Order=Order='OrderGoTo', Entity=#3509, AdditionalFlags='IgnoreFogOfWar', Path='[94, 40]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:36:304None[Sandbox] Process order. (Serial=7462, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1980' Constructible: 'Extension_Base_Industry' Position: '[32, 29]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:36:335None[Sandbox] Process order. (Serial=7463, Empire=3, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '1033', Construction: '300')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:36:344None[Sandbox] Process order. (Serial=7464, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:36:355None[Sandbox] Process order. (Serial=7465, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2674' Constructible: 'Extension_Base_Industry' Position: '[57, 64]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:36:504None[Sandbox] Process order. (Serial=7466, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1033' Constructible: 'LandUnit_Era1_Common_Chariots' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:36:504None[Sandbox] Process order. (Serial=7467, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:36:706None[Sandbox] Process order. (Serial=7468, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:36:767None[Sandbox] Process order. (Serial=7469, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:36:769None[Sandbox] Process order. (Serial=7470, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:36:786None[Sandbox] Process order. (Serial=7471, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:36:788None[Sandbox] Process order. (Serial=7472, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:36:816None[Sandbox] Process order. (Serial=7473, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:36:818None[Sandbox] Process order. (Serial=7474, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:36:828None[Sandbox] Process order. (Serial=7475, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:36:830None[Sandbox] Process order. (Serial=7476, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:36:875None[Sandbox] Process order. (Serial=7477, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:36:877None[Sandbox] Process order. (Serial=7478, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:36:880None[Sandbox] Process order. (Serial=7479, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:36:927None[Sandbox] Process order. (Serial=7480, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:36:966None[Sandbox] Process order. (Serial=7481, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:36:977None[Sandbox] Process order. (Serial=7482, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:37:007None[Sandbox] Process order. (Serial=7483, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:37:027None[Sandbox] Process order. (Serial=7484, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:37:067None[Sandbox] Process order. (Serial=7485, Empire=1, Order=Order='OrderGoTo', Entity=#3509, AdditionalFlags='IgnoreFogOfWar', Path='[94, 39]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:37:108None[Sandbox] Process order. (Serial=7486, Empire=2, Order=Order='OrderGoTo', Entity=#2417, AdditionalFlags='IgnoreFogOfWar', Path='[34, 35]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:37:118None[Sandbox] Process order. (Serial=7487, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:37:148None[Sandbox] Process order. (Serial=7488, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:37:170None[Sandbox] Process order. (Serial=7489, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:37:213None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Nubia #3509 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
15:25:37:276NoneCan't find entity 2417 of ongoing task. Fails the task 4862.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:25:37:290None[Sandbox] Process order. (Serial=7490, Empire=2, Order=Order='OrderGoTo', Entity=#2417, AdditionalFlags='IgnoreFogOfWar', Path='[35, 34]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:37:774None[Sandbox] Process order. (Serial=7491, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:37:777None[Sandbox] Process order. (Serial=7492, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:37:794None[Sandbox] Process order. (Serial=7493, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:37:797None[Sandbox] Process order. (Serial=7494, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:37:824None[Sandbox] Process order. (Serial=7495, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:37:827None[Sandbox] Process order. (Serial=7496, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:37:844None[Sandbox] Process order. (Serial=7497, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:37:885None[Sandbox] Process order. (Serial=7498, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:37:887None[Sandbox] Process order. (Serial=7499, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:37:896None[Sandbox] Process order. (Serial=7500, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:37:976None[Sandbox] Process order. (Serial=7501, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:37:986None[Sandbox] Process order. (Serial=7502, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:38:016None[Sandbox] Process order. (Serial=7503, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:38:036None[Sandbox] Process order. (Serial=7504, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:38:087None[Sandbox] Process order. (Serial=7505, Empire=1, Order=Order='OrderGoTo', Entity=#3659, AdditionalFlags='IgnoreFogOfWar', Path='[99, 50] --> [99, 51] --> [99, 52]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:38:087None[Sandbox] Process order. (Serial=7506, Empire=1, Order=Order='OrderGoTo', Entity=#3509, AdditionalFlags='IgnoreFogOfWar', Path='[94, 40]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:38:126None[Sandbox] Process order. (Serial=7507, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:38:167None[Sandbox] Process order. (Serial=7508, Empire=5, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:38:167None[Sandbox] Process order. (Serial=7509, Empire=8, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:38:308None[Sandbox] Process order. (Serial=7510, Empire=2, Order=Order='OrderGoTo', Entity=#2417, AdditionalFlags='IgnoreFogOfWar', Path='[34, 35]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:38:349None[Sandbox] Process order. (Serial=7511, Empire=8, Order=Order='OrderGoTo', Entity=#3878, AdditionalFlags='IgnoreFogOfWar', Path='[56, 53]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:38:783None[Sandbox] Process order. (Serial=7512, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:38:785None[Sandbox] Process order. (Serial=7513, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:38:803None[Sandbox] Process order. (Serial=7514, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:38:805None[Sandbox] Process order. (Serial=7515, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:38:817None[Sandbox] Process order. (Serial=7516, Empire=0, Order=Order='OrderGoTo', Entity=#3420, path='[63, 64] --> [62, 63] --> [62, 62] --> [61, 61] --> [60, 61]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:38:826None[Sandbox] Process order. (Serial=7517, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:38:839None[Sandbox] Process order. (Serial=7518, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:38:841None[Sandbox] Process order. (Serial=7519, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:38:864None[Sandbox] Process order. (Serial=7520, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:38:894None[Sandbox] Process order. (Serial=7521, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:38:897None[Sandbox] Process order. (Serial=7522, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:38:904None[Sandbox] Process order. (Serial=7523, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:38:994None[Sandbox] Process order. (Serial=7524, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:39:024None[Sandbox] Process order. (Serial=7525, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:39:045None[Sandbox] Process order. (Serial=7526, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:39:054None[Sandbox] Process order. (Serial=7527, Empire=0, Order=Order='OrderGoTo', Entity=#3420, path='[62, 63] --> [62, 62] --> [61, 61] --> [60, 61]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:39:085None[Sandbox] Process order. (Serial=7528, Empire=1, Order=Order='OrderGoTo', Entity=#3509, AdditionalFlags='IgnoreFogOfWar', Path='[95, 40]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:39:134None[Sandbox] Process order. (Serial=7529, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:39:164None[Sandbox] Process order. (Serial=7530, Empire=6, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:39:164None[Sandbox] Process order. (Serial=7531, Empire=7, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:39:297NoneCan't find entity 2417 of ongoing task. Fails the task 4900.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:25:39:305None[Sandbox] Process order. (Serial=7532, Empire=2, Order=Order='OrderGoTo', Entity=#2417, AdditionalFlags='IgnoreFogOfWar', Path='[35, 34]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:39:312None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Nubia #3509 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
15:25:39:788None[Sandbox] Process order. (Serial=7533, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:39:798None[Sandbox] Process order. (Serial=7534, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:39:817None[Sandbox] Process order. (Serial=7535, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:39:837None[Sandbox] Process order. (Serial=7536, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:39:850None[Sandbox] Process order. (Serial=7537, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:39:868None[Sandbox] Process order. (Serial=7538, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:39:897None[Sandbox] Process order. (Serial=7539, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:39:907None[Sandbox] Process order. (Serial=7540, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:39:917None[Sandbox] Process order. (Serial=7541, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:40:098None[Sandbox] Process order. (Serial=7542, Empire=1, Order=Order='OrderGoTo', Entity=#3509, AdditionalFlags='IgnoreFogOfWar', Path='[94, 41]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:40:129None[Sandbox] Process order. (Serial=7543, Empire=2, Order=Order='OrderGoTo', Entity=#3788, AdditionalFlags='IgnoreFogOfWar', Path='[45, 11] --> [46, 11] --> [47, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:40:140None[Sandbox] Process order. (Serial=7544, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:40:172None[Sandbox] Process order. (Serial=7545, Empire=3, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:40:793None[Sandbox] Process order. (Serial=7546, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:40:815None[Sandbox] Process order. (Serial=7547, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:40:833None[Sandbox] Process order. (Serial=7548, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:40:853None[Sandbox] Process order. (Serial=7549, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:40:855None[Sandbox] Process order. (Serial=7550, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:40:874None[Sandbox] Process order. (Serial=7551, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:40:958None[Sandbox] Process order. (Serial=7552, Empire=1, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:41:105None[Sandbox] Process order. (Serial=7553, Empire=1, Order=Order='OrderGoTo', Entity=#3509, AdditionalFlags='IgnoreFogOfWar', Path='[95, 40]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:41:825None[Sandbox] Process order. (Serial=7554, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:41:864None[Sandbox] Process order. (Serial=7555, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:41:876None[Sandbox] Process order. (Serial=7556, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:41:887None[Sandbox] Process order. (Serial=7557, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:42:461None[Sandbox] Process order. (Serial=7558, Empire=0, Order=Order OrderSplitArmy)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:42:875None[Sandbox] Process order. (Serial=7559, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:42:885None[Sandbox] Process order. (Serial=7560, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:42:895None[Sandbox] Process order. (Serial=7561, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:43:176None[Sandbox] Process order. (Serial=7562, Empire=2, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:44:484None[Sandbox] Process order. (Serial=7563, Empire=0, Order=Order='OrderGoTo', Entity=#3988, path='[60, 59] --> [61, 60] --> [60, 61]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:44:494None[Sandbox] Process order. (Serial=7564, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:45:509None[Sandbox] Process order. (Serial=7565, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:45:799None[Sandbox] Process order. (Serial=7566, Empire=0, Order=Order='OrderGoTo', Entity=#3763, path='[59, 59]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:45:810None[Sandbox] Process order. (Serial=7567, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:46:513None[Sandbox] Process order. (Serial=7568, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:49:624None[Sandbox] Process order. (Serial=7569, Empire=0, Order=Order='OrderGoTo', Entity=#3906, path='[54, 56]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:49:633None[Sandbox] Process order. (Serial=7570, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:50:515None[Sandbox] Process order. (Serial=7571, Empire=0, Order=Order='OrderGoTo', Entity=#3906, path='[53, 55] --> [52, 55]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:50:646None[Sandbox] Process order. (Serial=7572, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:51:654None[Sandbox] Process order. (Serial=7573, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:54:154None[Sandbox] Process order. (Serial=7574, Empire=0, Order=Order='OrderGoToAndStealTrade', Entity=#3906, path='[51, 55] --> [51, 56] --> [50, 57]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:54:164None[Sandbox] Process order. (Serial=7575, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:55:172None[Sandbox] Process order. (Serial=7576, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:56:184None[Sandbox] Process order. (Serial=7577, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:57:188None[Sandbox] Process order. (Serial=7578, Empire=0, Order=Order OrderStealTrade)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:25:58:195None[Sandbox] Process order. (Serial=7579, Empire=0, Order=Order OrderStealTrade)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:08:194None[Sandbox] Process order. (Serial=7580, Empire=0, Order=Order='OrderGoTo', Entity=#3522, path='[81, 16] --> [80, 15] --> [80, 14] --> [79, 13] --> [79, 12] --> [78, 12] --> [77, 11] --> [76, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:08:206None[Sandbox] Process order. (Serial=7581, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:09:217None[Sandbox] Process order. (Serial=7582, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:10:224None[Sandbox] Process order. (Serial=7583, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:11:230None[Sandbox] Process order. (Serial=7584, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:12:241None[Sandbox] Process order. (Serial=7585, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:15:375None[Sandbox] Process order. (Serial=7586, Empire=0, Order=Order='OrderGoTo', Entity=#3253, path='[66, 10] --> [65, 10] --> [64, 10] --> [63, 10] --> [62, 9] --> [61, 9] --> [61, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:15:385None[Sandbox] Process order. (Serial=7587, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:16:389None[Sandbox] Process order. (Serial=7588, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:17:385None[Sandbox] Process order. (Serial=7589, Empire=0, Order=Order='OrderGoTo', Entity=#3182, path='[57, 10] --> [56, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:17:395None[Sandbox] Process order. (Serial=7590, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:17:398None[Sandbox] Process order. (Serial=7591, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:18:402None[Sandbox] Process order. (Serial=7592, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:18:416None[Sandbox] Process order. (Serial=7593, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:19:427None[Sandbox] Process order. (Serial=7594, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:20:367None[Sandbox] Process order. (Serial=7595, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:20:367None[Sandbox] Process order. (Serial=7596, Empire=0, Order=Order OrderChangeNotificationFlags)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:20:449None[Sandbox] Process order. (Serial=7597, Empire=0, Order=Order='OrderGoTo', Entity=#3182, path='[55, 10] --> [54, 9] --> [53, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:20:458None[Sandbox] Process order. (Serial=7598, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:20:519None[Sandbox] Process order. (Serial=7599, Empire=2, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:20:519None[Sandbox] Process order. (Serial=7600, Empire=2, Order=Order='OrderGoTo', Entity=#3552, AdditionalFlags='IgnoreFogOfWar', Path='[34, 33] --> [35, 32] --> [35, 31] --> [35, 30] --> [35, 29] --> [36, 28] --> [35, 27]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:20:529None[Sandbox] Process order. (Serial=7601, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:20:713None[Sandbox] Process order. (Serial=7602, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1980' Constructible: 'LandUnit_Era2_Common_Envoys' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:21:413None[Sandbox] Process order. (Serial=7603, Empire=0, Order=Order OrderAcknowledgeTransactions)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:21:465None[Sandbox] Process order. (Serial=7604, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:21:465None[Sandbox] Process order. (Serial=7605, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:21:540None[Sandbox] Process order. (Serial=7606, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:22:470None[Sandbox] Process order. (Serial=7607, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:22:552None[Sandbox] Process order. (Serial=7608, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:23:510None[Sandbox] Process order. (Serial=7609, Empire=0, Order=Order='OrderDiplomaticAction', Action='ProposeEconomicalAgreement', OtherEmpire=#2.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:23:561None[Sandbox] Process order. (Serial=7610, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:23:582None[Sandbox] Process order. (Serial=7611, Empire=0, Order=Order OrderAcknowledgeTransactions)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:23:732None[Sandbox] Process order. (Serial=7612, Empire=2, Order=Order='OrderDiplomaticAction', Action='SignAgreement', OtherEmpire=#0.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:23:734None[Sandbox] Process order. (Serial=7613, Empire=2, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:23:772None[Sandbox] Process order. (Serial=7614, Empire=0, Order=Order OrderAcknowledgeTransactions)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:23:772None[Sandbox] Process order. (Serial=7615, Empire=0, Order=Order OrderChangeNotificationFlags)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:23:773None[Sandbox] Process order. (Serial=7616, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:23:935None[Sandbox] Process order. (Serial=7617, Empire=2, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:24:575None[Sandbox] Process order. (Serial=7618, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:25:581None[Sandbox] Process order. (Serial=7619, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:26:591None[Sandbox] Process order. (Serial=7620, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:28:672None[Sandbox] Process order. (Serial=7621, Empire=0, Order=Order OrderSplitArmy)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:29:737None[Sandbox] Process order. (Serial=7622, Empire=0, Order=Order='OrderGoTo', Entity=#3989, path='[63, 18]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:29:749None[Sandbox] Process order. (Serial=7623, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:30:736None[Sandbox] Process order. (Serial=7624, Empire=0, Order=Order='OrderGoTo', Entity=#3989, path='[62, 18]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:30:757None[Sandbox] Process order. (Serial=7625, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:31:815None[Sandbox] Process order. (Serial=7626, Empire=0, Order=Order='OrderGoTo', Entity=#3989, path='[63, 18] --> [62, 17]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:31:825None[Sandbox] Process order. (Serial=7627, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:32:829None[Sandbox] Process order. (Serial=7628, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:33:569None[Sandbox] Process order. (Serial=7629, Empire=0, Order=Order='OrderGoTo', Entity=#3768, path='[64, 18] --> [63, 17]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:33:578None[Sandbox] Process order. (Serial=7630, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:34:588None[Sandbox] Process order. (Serial=7631, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:35:606None[Sandbox] Process order. (Serial=7632, Empire=0, Order=Order='OrderGoTo', Entity=#3768, path='[62, 17] --> [63, 16]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:35:617None[Sandbox] Process order. (Serial=7633, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:36:627None[Sandbox] Process order. (Serial=7634, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:39:423None[Sandbox] Process order. (Serial=7635, Empire=0, Order=Order='OrderGoTo', Entity=#3841, path='[68, 17] --> [68, 18] --> [67, 18] --> [66, 18] --> [65, 18] --> [64, 17]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:39:433None[Sandbox] Process order. (Serial=7636, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:40:437None[Sandbox] Process order. (Serial=7637, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:41:443None[Sandbox] Process order. (Serial=7638, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:41:446None[Sandbox] Process order. (Serial=7639, Empire=0, Order=Order='OrderGoTo', Entity=#3974, path='[71, 13] --> [72, 12] --> [72, 11] --> [73, 11] --> [74, 12] --> [74, 13]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:41:453None[Sandbox] Process order. (Serial=7640, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:42:450None[Sandbox] Process order. (Serial=7641, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:42:460None[Sandbox] Process order. (Serial=7642, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:43:463None[Sandbox] Process order. (Serial=7643, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:43:853None[Sandbox] Process order. (Serial=7644, Empire=0, Order=Order OrderCancelArmyMovement)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:44:485None[Sandbox] Process order. (Serial=7645, Empire=0, Order=Order='OrderGoTo', Entity=#3394, path='[73, 8] --> [72, 8] --> [71, 8] --> [70, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:44:495None[Sandbox] Process order. (Serial=7646, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:45:507None[Sandbox] Process order. (Serial=7647, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:46:512None[Sandbox] Process order. (Serial=7648, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:47:184None[Sandbox] Process order. (Serial=7649, Empire=0, Order=Order='OrderGoTo', Entity=#2418, path='[64, 58]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:47:195None[Sandbox] Process order. (Serial=7650, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:47:516None[Sandbox] Process order. (Serial=7651, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:48:824None[Sandbox] Process order. (Serial=7652, Empire=0, Order=Order='OrderGoTo', Entity=#2418, path='[63, 58]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:48:833None[Sandbox] Process order. (Serial=7653, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:48:913None[Sandbox] Process order. (Serial=7654, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:49:827None[Sandbox] Process order. (Serial=7655, Empire=0, Order=Order='OrderGoTo', Entity=#2418, path='[62, 57] --> [61, 57]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:49:848None[Sandbox] Process order. (Serial=7656, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:51:365None[Sandbox] Process order. (Serial=7657, Empire=0, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:51:516None[Sandbox] Process order. (Serial=7658, Empire=-1, Order=Order OrderWaitForOrderReplication)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:51:702None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #4000 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
15:26:51:703None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Nazca #4003 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
15:26:52:361NoneAI Synchronization took 658ms at frame 13645 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
15:26:52:384NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:26:52:384NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:26:52:384NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:26:52:715None[Sandbox] Process order. (Serial=7659, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:53:095None[Sandbox] Process order. (Serial=7660, Empire=0, Order=Order='OrderGoTo', Entity=#2418, path='[62, 57] --> [62, 56] --> [61, 56] --> [60, 56]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:53:105None[Sandbox] Process order. (Serial=7661, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:53:729None[Sandbox] Process order. (Serial=7662, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '3334' Constructible: 'LandUnit_Era1_Nubia_NubianArchers' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:53:729None[Sandbox] Process order. (Serial=7663, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:53:730None[Sandbox] Process order. (Serial=7664, Empire=1, Order=Order='OrderGoTo', Entity=#2374, AdditionalFlags='IgnoreFogOfWar', Path='[95, 18] --> [94, 17] --> [93, 17] --> [92, 17]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:53:731None[Sandbox] Process order. (Serial=7665, Empire=1, Order=Order='OrderGoTo', Entity=#3659, AdditionalFlags='IgnoreFogOfWar', Path='[99, 51] --> [99, 50] --> [98, 50] --> [97, 50] --> [96, 49] --> [95, 49] --> [95, 50]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:53:731None[Sandbox] Process order. (Serial=7666, Empire=1, Order=Order='OrderGoTo', Entity=#3509, AdditionalFlags='IgnoreFogOfWar', Path='[95, 41]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:53:731None[Sandbox] Process order. (Serial=7667, Empire=1, Order=Order='OrderGoTo', Entity=#3525, AdditionalFlags='IgnoreFogOfWar', Path='[94, 52] --> [94, 53] --> [94, 54] --> [93, 54] --> [92, 53] --> [92, 52] --> [91, 52]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:53:738None[Sandbox] Process order. (Serial=7668, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:53:740None[Sandbox] Process order. (Serial=7669, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:53:745None[Sandbox] Process order. (Serial=7670, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:53:748None[Sandbox] Process order. (Serial=7671, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:53:759None[Sandbox] Process order. (Serial=7672, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1172' Constructible: 'Extension_Base_Industry' Position: '[84, 7]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:53:799None[Sandbox] Process order. (Serial=7673, Empire=2, Order=Order OrderEnactTreatyMinorEmpire MinorEmpireIndex: 6 Treaty Puppet)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:53:803None[Sandbox] Process order. (Serial=7674, Empire=2, Order=Order OrderBuyoutAvailableConstruction. Settlement=3321, Constructible=RaiseArmy_Era2_Huns_RaiseOrdu, Position=[-1, -1], Currency=Influence)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:53:806None[Sandbox] Process order. (Serial=7675, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:53:807None[Sandbox] Process order. (Serial=7676, Empire=2, Order=Order='OrderGoTo', Entity=#3887, AdditionalFlags='IgnoreFogOfWar', Path='[41, 12] --> [41, 11] --> [42, 10] --> [43, 10] --> [43, 9] --> [44, 9] --> [45, 9] --> [46, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:53:808None[Sandbox] Process order. (Serial=7677, Empire=2, Order=Order='OrderGoTo', Entity=#3934, AdditionalFlags='IgnoreFogOfWar', Path='[40, 31] --> [40, 32]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:53:808None[Sandbox] Process order. (Serial=7678, Empire=2, Order=Order='OrderGoTo', Entity=#3552, AdditionalFlags='IgnoreFogOfWar', Path='[36, 26] --> [36, 25] --> [37, 24] --> [36, 23] --> [36, 22] --> [35, 21] --> [36, 20] --> [36, 19]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:53:809None[Sandbox] Process order. (Serial=7679, Empire=2, Order=Order='OrderGoTo', Entity=#4000, AdditionalFlags='IgnoreFogOfWar', Path='[35, 34] --> [34, 33] --> [35, 32] --> [34, 31] --> [34, 30] --> [34, 29] --> [35, 28] --> [35, 27] --> [36, 26] --> [36, 25] --> [37, 24] --> [36, 23] --> [36, 22]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:53:809None[Sandbox] Process order. (Serial=7680, Empire=2, Order=Order='OrderGoTo', Entity=#3788, AdditionalFlags='IgnoreFogOfWar', Path='[46, 11] --> [45, 11] --> [44, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:53:809None[Sandbox] Process order. (Serial=7681, Empire=2, Order=Order='OrderGoTo', Entity=#884, AdditionalFlags='IgnoreFogOfWar', Path='[46, 13] --> [47, 12] --> [47, 11] --> [48, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:53:819None[Sandbox] Process order. (Serial=7682, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:53:822None[Sandbox] Process order. (Serial=7683, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:53:825None[Sandbox] Process order. (Serial=7684, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:53:829None[Sandbox] Process order. (Serial=7685, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:53:832None[Sandbox] Process order. (Serial=7686, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:53:836None[Sandbox] Process order. (Serial=7687, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:53:839None[Sandbox] Process order. (Serial=7688, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1980' Constructible: 'Extension_Base_Industry' Position: '[35, 26]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:53:864NoneCan't find entity 3210 of ongoing task. Fails the task 3156.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:26:53:870None[Sandbox] Process order. (Serial=7689, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:53:870None[Sandbox] Process order. (Serial=7690, Empire=3, Order=Order OrderBuyoutConstructionByGuid, Settlement: '2674', Construction: '315'))
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:53:880None[Sandbox] Process order. (Serial=7691, Empire=3, Order=Order='OrderGoTo', Entity=#2662, AdditionalFlags='IgnoreFogOfWar', Path='[53, 61] --> [54, 61] --> [55, 61] --> [56, 61]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:53:880None[Sandbox] Process order. (Serial=7692, Empire=3, Order=Order='OrderGoTo', Entity=#2893, AdditionalFlags='IgnoreFogOfWar', Path='[40, 52] --> [40, 53] --> [41, 54]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:53:881None[Sandbox] Process order. (Serial=7693, Empire=3, Order=Order='OrderGoTo', Entity=#3396, AdditionalFlags='IgnoreFogOfWar', Path='[46, 59] --> [47, 59] --> [48, 60] --> [49, 60] --> [49, 61]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:53:881None[Sandbox] Process order. (Serial=7694, Empire=3, Order=Order='OrderGoTo', Entity=#3318, AdditionalFlags='IgnoreFogOfWar', Path='[59, 60] --> [58, 59] --> [59, 58]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:53:890None[Sandbox] Process order. (Serial=7695, Empire=3, Order=Order='OrderGoTo', Entity=#3210, AdditionalFlags='IgnoreFogOfWar', Path='[56, 65] --> [56, 64] --> [55, 63] --> [55, 62] --> [54, 61]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:53:891None[Sandbox] Process order. (Serial=7696, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:53:894None[Sandbox] Process order. (Serial=7697, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:53:897None[Sandbox] Process order. (Serial=7698, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:53:899None[Sandbox] Process order. (Serial=7699, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:53:903None[Sandbox] Process order. (Serial=7700, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '1033' Constructible: 'Extension_Era2_Nazca' Position: '[39, 50]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:53:904None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #4013 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
15:26:53:910None[Sandbox] Process order. (Serial=7701, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:53:919None[Sandbox] Process order. (Serial=7702, Empire=5, Order=Order='OrderGoTo', Entity=#3649, AdditionalFlags='IgnoreFogOfWar', Path='[53, 6] --> [52, 7] --> [52, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:53:930None[Sandbox] Process order. (Serial=7703, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:53:940None[Sandbox] Process order. (Serial=7704, Empire=6, Order=Order='OrderGoTo', Entity=#2410, AdditionalFlags='IgnoreFogOfWar', Path='[52, 6] --> [51, 6] --> [50, 7] --> [50, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:53:949None[Sandbox] Process order. (Serial=7705, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:53:960None[Sandbox] Process order. (Serial=7706, Empire=7, Order=Order='OrderGoTo', Entity=#3273, AdditionalFlags='IgnoreFogOfWar', Path='[80, 62] --> [80, 61] --> [81, 61] --> [82, 60]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:53:970None[Sandbox] Process order. (Serial=7707, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:53:980None[Sandbox] Process order. (Serial=7708, Empire=8, Order=Order='OrderGoTo', Entity=#3878, AdditionalFlags='IgnoreFogOfWar', Path='[57, 53]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:53:990None[Sandbox] Process order. (Serial=7709, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:54:004None[Sandbox] Process order. (Serial=7710, Empire=4, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:54:004None[Sandbox] Process order. (Serial=7711, Empire=72, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:54:032None[Sandbox] Process order. (Serial=7712, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '3334' Constructible: 'LandUnit_Era1_Common_Chariots' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:54:032None[Sandbox] Process order. (Serial=7713, Empire=1, Order=Order OrderBuyoutConstructionByGuid, Settlement: '3334', Construction: '318'))
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:54:033None[Sandbox] Process order. (Serial=7714, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:54:053NoneCan't find entity 3935 of ongoing task. Fails the task 3926.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
15:26:54:072None[Sandbox] Process order. (Serial=7715, Empire=2, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:54:072None[Sandbox] Process order. (Serial=7716, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:54:073None[Sandbox] Process order. (Serial=7717, Empire=2, Order=Order OrderSplitArmy)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:54:075None[Sandbox] Process order. (Serial=7718, Empire=2, Order=Order='OrderGoTo', Entity=#2417, AdditionalFlags='IgnoreFogOfWar', Path='[34, 35]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:54:076None[Sandbox] Process order. (Serial=7719, Empire=2, Order=Order='OrderGoTo', Entity=#3935, AdditionalFlags='IgnoreFogOfWar', Path='[39, 12] --> [40, 12] --> [41, 12] --> [42, 12] --> [42, 11] --> [43, 11] --> [44, 11] --> [45, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:54:081None[Sandbox] Process order. (Serial=7720, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:54:085None[Sandbox] Process order. (Serial=7721, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:54:097None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #4021 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
15:26:54:102None[Sandbox] Process order. (Serial=7722, Empire=2, Order=Order OrderBuyoutAvailableConstruction. Settlement=1980, Constructible=Extension_Base_Luxury, Position=[34, 28], Currency=Money)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:54:132None[Sandbox] Process order. (Serial=7723, Empire=3, Order=Order OrderSettlementStartProcession)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:54:132None[Sandbox] Process order. (Serial=7724, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2674' Constructible: 'Infrastructure_PublicOrder_Family02_01' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:54:133None[Sandbox] Process order. (Serial=7725, Empire=3, Order=Order OrderBuyoutConstructionByGuid, Settlement: '2578', Construction: '301'))
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:54:137None[Sandbox] Process order. (Serial=7726, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:54:141None[Sandbox] Process order. (Serial=7727, Empire=3, Order=Order='OrderGoTo', Entity=#3210, AdditionalFlags='IgnoreFogOfWar', Path='[56, 64] --> [55, 63] --> [55, 62] --> [54, 61]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:54:166None[Sandbox] Process order. (Serial=7728, Empire=8, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:54:233None[Sandbox] Process order. (Serial=7729, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:54:233None[Sandbox] Process order. (Serial=7730, Empire=1, Order=Order OrderBuyoutConstructionByGuid, Settlement: '3334', Construction: '323'))
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:54:243None[Sandbox] Process order. (Serial=7731, Empire=1, Order=Order='OrderGoTo', Entity=#3509, AdditionalFlags='IgnoreFogOfWar', Path='[96, 42]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:54:273None[Sandbox] Process order. (Serial=7732, Empire=2, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:54:284None[Sandbox] Process order. (Serial=7733, Empire=2, Order=Order='OrderGoTo', Entity=#4021, AdditionalFlags='IgnoreFogOfWar', Path='[45, 11] --> [44, 11] --> [43, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:54:294None[Sandbox] Process order. (Serial=7734, Empire=2, Order=Order='OrderGoTo', Entity=#3935, AdditionalFlags='IgnoreFogOfWar', Path='[40, 12] --> [41, 12] --> [41, 11] --> [42, 11] --> [43, 11] --> [44, 11] --> [45, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:54:295None[Sandbox] Process order. (Serial=7735, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:54:324None[Sandbox] Process order. (Serial=7736, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2578' Constructible: 'Extension_ArtificialWonderParticipation_Era2_Colosseum' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:54:354None[Sandbox] Process order. (Serial=7737, Empire=8, Order=Order='OrderGoTo', Entity=#3878, AdditionalFlags='IgnoreFogOfWar', Path='[57, 52] --> [56, 52]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:54:435None[Sandbox] Process order. (Serial=7738, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '3334' Constructible: 'Infrastructure_Military_Family04_01' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:54:435None[Sandbox] Process order. (Serial=7739, Empire=1, Order=Order OrderSetTradeResourceAccessCount)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:54:484None[Sandbox] Process order. (Serial=7740, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '1980' Constructible: 'Extension_Base_Money' Position: '[38, 26]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:54:636None[Sandbox] Process order. (Serial=7741, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:54:747None[Sandbox] Process order. (Serial=7742, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:54:750None[Sandbox] Process order. (Serial=7743, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:54:760None[Sandbox] Process order. (Serial=7744, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:54:768None[Sandbox] Process order. (Serial=7745, Empire=0, Order=Order='OrderGoTo', Entity=#2418, path='[61, 57] --> [60, 57]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:54:768None[Sandbox] Process order. (Serial=7746, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:54:782None[Sandbox] Process order. (Serial=7747, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:54:828None[Sandbox] Process order. (Serial=7748, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:54:831None[Sandbox] Process order. (Serial=7749, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:54:839None[Sandbox] Process order. (Serial=7750, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:54:842None[Sandbox] Process order. (Serial=7751, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:54:847None[Sandbox] Process order. (Serial=7752, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:54:850None[Sandbox] Process order. (Serial=7753, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
15:26:54:900None[Sandbox] Process order. (Serial=7754, Empire=3, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
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